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Invizimals (Video Game)

 Invizimals (Video Game)
type
TVTItem
 Invizimals (Video Game)
label
Invizimals (Video Game)
 Invizimals (Video Game)
page
Invizimals
 Invizimals (Video Game)
comment
Invizimals is a PSP-exclusive Mon-catching game developed by Spanish developer Novarama. It makes intensive use of Augmented Reality technology.A mad scientist working with other mad scientists in the Sony PSP R&D lab discovers invisible animals that can be seen only when a person with a particularly powerful aura uses the PSP camera attachment. His sensors indicate you have a very powerful aura, so he proceeds to teach you how to capture these creatures.The game combines live-action briefings with gameplay that takes place through the PSP's camera and microphone.It has spawned a plethora of sequels for PlayStation Portable, Play Station Vita and PlayStation 3, as well as a Trading Card Game and other various pieces of merchandise. A 26-episode animated series entitled Invizimals: The Alliance Files was made in 2012, and the first 13 episodes were released on Netflix in 2015.note Although Netflix says it was released in 2013.Warning: It also contains BRIAN BLESSED.
 Invizimals (Video Game)
fetched
2024-04-24T09:48:11Z
 Invizimals (Video Game)
parsed
2024-04-24T09:48:11Z
 Invizimals (Video Game)
isPartOf
DBTropes
 Invizimals (Video Game) / int_14848fa3
type
Multinational Team
 Invizimals (Video Game) / int_14848fa3
comment
Multinational Team: The R&D division has researchers in Japan, US, India and UK.
 Invizimals (Video Game) / int_14848fa3
featureApplicability
1.0
 Invizimals (Video Game) / int_14848fa3
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_14848fa3
 Invizimals (Video Game) / int_15da4941
type
Badass Adorable
 Invizimals (Video Game) / int_15da4941
comment
Badass Adorable: Par for the course in a Mon game. Many of the unevolved Invizimals curl up to sleep on their status pages, adding to the adorable factor.
 Invizimals (Video Game) / int_15da4941
featureApplicability
1.0
 Invizimals (Video Game) / int_15da4941
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_15da4941
 Invizimals (Video Game) / int_18d15922
type
Title Drop
 Invizimals (Video Game) / int_18d15922
comment
Title Drop: While it's to be expected in a game named for the major gameplay element, Kenichi explicitly names them in an early briefing, as though he just came up with that name on the spot.
 Invizimals (Video Game) / int_18d15922
featureApplicability
1.0
 Invizimals (Video Game) / int_18d15922
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_18d15922
 Invizimals (Video Game) / int_3b4f620a
type
No Fourth Wall
 Invizimals (Video Game) / int_3b4f620a
comment
No Fourth Wall: In an effort to take this as far as possible, the interface is a physical card at which you point the camera, making the gameplay take place in the camera view of wherever you physically are. Also, there is no player character, only the player.
 Invizimals (Video Game) / int_3b4f620a
featureApplicability
1.0
 Invizimals (Video Game) / int_3b4f620a
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_3b4f620a
 Invizimals (Video Game) / int_48dfb7e4
type
Stock Sound Effects
 Invizimals (Video Game) / int_48dfb7e4
comment
Stock Sound Effects: The Fire Dragon has Zilla's roar.
 Invizimals (Video Game) / int_48dfb7e4
featureApplicability
1.0
 Invizimals (Video Game) / int_48dfb7e4
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_48dfb7e4
 Invizimals (Video Game) / int_4f84cdef
type
Smug Snake
 Invizimals (Video Game) / int_4f84cdef
comment
Smug Snake: The first boss, Akira, boasts to the newbie player, before his mom calls him out for decorating his room like a nightclub.
 Invizimals (Video Game) / int_4f84cdef
featureApplicability
1.0
 Invizimals (Video Game) / int_4f84cdef
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_4f84cdef
 Invizimals (Video Game) / int_6d7026fa
type
Punny Name
 Invizimals (Video Game) / int_6d7026fa
comment
Punny Name: The Invizimals themselves tend toward these, including Bearserker, Porcupain, Furmin...
 Invizimals (Video Game) / int_6d7026fa
featureApplicability
1.0
 Invizimals (Video Game) / int_6d7026fa
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_6d7026fa
 Invizimals (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Invizimals (Video Game) / int_6e9e1e32
comment
In a betting match, you can choose to capture, forgive, or destroy a defeated Invizimal.
 Invizimals (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Invizimals (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_6e9e1e32
 Invizimals (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Invizimals (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Fire/Burn beats Jungle/Bite, which beats Desert/Poison, which beats Ocean/Sonic, which beats Rock/Charge, which beats Ice/Slice.
 Invizimals (Video Game) / int_83b89a9c
featureApplicability
1.0
 Invizimals (Video Game) / int_83b89a9c
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_83b89a9c
 Invizimals (Video Game) / int_86ee8070
type
World of Ham
 Invizimals (Video Game) / int_86ee8070
comment
World of Ham: In addition to the aforementioned BRIAN BLESSED as Professor Robert Ben Dawsonnote I did mention him, right?, Kenichi Nakamura, the aforementioned discoverer of the titular mons, is fond of scenery as well. And snacks. The first Hunter of whom you get video is pretty ham-tastic as well.
 Invizimals (Video Game) / int_86ee8070
featureApplicability
1.0
 Invizimals (Video Game) / int_86ee8070
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_86ee8070
 Invizimals (Video Game) / int_8cb844c6
type
Mr. Exposition
 Invizimals (Video Game) / int_8cb844c6
comment
Mr. Exposition: As the player's advisor and one of the first people to discover them, Kenichi Nakamura tells everything he knows about the Invizimals, either directly or through video logs.
 Invizimals (Video Game) / int_8cb844c6
featureApplicability
1.0
 Invizimals (Video Game) / int_8cb844c6
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_8cb844c6
 Invizimals (Video Game) / int_940a5958
type
Artificial Stupidity
 Invizimals (Video Game) / int_940a5958
comment
Artificial Stupidity: The opponent uses moves seemingly at random, and depending on the matchup, will repeatedly use elemental moves against your Invizimal even if it's immune to them. The AI also has trouble timing the defend action.
 Invizimals (Video Game) / int_940a5958
featureApplicability
1.0
 Invizimals (Video Game) / int_940a5958
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_940a5958
 Invizimals (Video Game) / int_970c790a
type
Big Bad
 Invizimals (Video Game) / int_970c790a
comment
Big Bad: Sir Sebastian Campbell hired Axel Kaminsky to steal the technology to capture Invizimals.
 Invizimals (Video Game) / int_970c790a
featureApplicability
1.0
 Invizimals (Video Game) / int_970c790a
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_970c790a
 Invizimals (Video Game) / int_afd181c7
type
Xtreme Kool Letterz
 Invizimals (Video Game) / int_afd181c7
comment
Xtreme Kool Letterz: The game logo emphasizes this. Apparently, the title is not Invizimals, but inviZimals.
 Invizimals (Video Game) / int_afd181c7
featureApplicability
1.0
 Invizimals (Video Game) / int_afd181c7
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_afd181c7
 Invizimals (Video Game) / int_bcb452a9
type
Weirdness Magnet
 Invizimals (Video Game) / int_bcb452a9
comment
Weirdness Magnet: Invizimals normally don't appear in front of people even if they are invizible, and it's explained certain people, and especially the player, have a certain aura that attracts them.
 Invizimals (Video Game) / int_bcb452a9
featureApplicability
1.0
 Invizimals (Video Game) / int_bcb452a9
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_bcb452a9
 Invizimals (Video Game) / int_c042eee9
type
Invisible to Normals
 Invizimals (Video Game) / int_c042eee9
comment
Invisible to Normals: The natural thing about the Invizimals is that they are invisible and live in a parallel dimention. In-Universe, the PSP is said to have a designated Sci-Fi software to control them.
 Invizimals (Video Game) / int_c042eee9
featureApplicability
1.0
 Invizimals (Video Game) / int_c042eee9
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_c042eee9
 Invizimals (Video Game) / int_ddc59925
type
Augmented Reality
 Invizimals (Video Game) / int_ddc59925
comment
Augmented Reality: The game mainly operates by using PSP's camera extension, using a designated card (can be printed) to lock in and making the player pivot around it, and also utilized a microphone in certain capturing minigames.
 Invizimals (Video Game) / int_ddc59925
featureApplicability
1.0
 Invizimals (Video Game) / int_ddc59925
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_ddc59925
 Invizimals (Video Game) / int_e563bf09
type
Insistent Terminology
 Invizimals (Video Game) / int_e563bf09
comment
Insistent Terminology: In the west, we call it an "X" button. Kenichi calls it "the cross button." Of course, he's from Japan.
 Invizimals (Video Game) / int_e563bf09
featureApplicability
1.0
 Invizimals (Video Game) / int_e563bf09
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_e563bf09
 Invizimals (Video Game) / int_f0653419
type
Commonplace Rare
 Invizimals (Video Game) / int_f0653419
comment
Common Place Rare: An attempt to steal the technology to capture Invizimals is central to the plot, and yet there are trainers all over the world who already have it and are waiting to do battle...
 Invizimals (Video Game) / int_f0653419
featureApplicability
1.0
 Invizimals (Video Game) / int_f0653419
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_f0653419
 Invizimals (Video Game) / int_f1967a2
type
Starter Mon
 Invizimals (Video Game) / int_f1967a2
comment
Starter Mon: You can choose whether to catch Stingwing or Ironbug in the first game.
 Invizimals (Video Game) / int_f1967a2
featureApplicability
1.0
 Invizimals (Video Game) / int_f1967a2
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_f1967a2
 Invizimals (Video Game) / int_f511ea9b
type
Product Placement
 Invizimals (Video Game) / int_f511ea9b
comment
Product Placement: Oddly, for the system on which the game is played. The characters never fail to mention it's on the PSP.
 Invizimals (Video Game) / int_f511ea9b
featureApplicability
1.0
 Invizimals (Video Game) / int_f511ea9b
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_f511ea9b
 Invizimals (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Invizimals (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In addition to battling the Invizimals against each other, at least two of the creatures are caught by sneaking quietly up on themnote The game uses the microphone often and slapping your hand flat down on top of them as fast as you can, effectively crushing your new pet the moment you see it. It's completely unharmed, of course. In a betting match, you can choose to capture, forgive, or destroy a defeated Invizimal.
 Invizimals (Video Game) / int_f87c42d4
featureApplicability
1.0
 Invizimals (Video Game) / int_f87c42d4
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_f87c42d4
 Invizimals (Video Game) / int_name
type
ItemName
 Invizimals (Video Game) / int_name
comment
 Invizimals (Video Game) / int_name
featureApplicability
1.0
 Invizimals (Video Game) / int_name
featureConfidence
1.0
 Invizimals (Video Game)
hasFeature
Invizimals (Video Game) / int_name
 Invizimals (Video Game) / int_name
itemName
Invizimals (Video Game)

The following is a list of statements referring to the current page from other pages.

 Invizimals (Video Game)
hasFeature
Augmented Reality / int_bf8a2eb5
 Invizimals (Video Game)
hasFeature
Mon / int_bf8a2eb5
 Invizimals (Video Game)
hasFeature
Starter Mon / int_bf8a2eb5