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Jedi Knight: Jedi Academy (Video Game)

 Jedi Knight: Jedi Academy (Video Game)
type
TVTItem
 Jedi Knight: Jedi Academy (Video Game)
label
Jedi Knight: Jedi Academy (Video Game)
 Jedi Knight: Jedi Academy (Video Game)
page
JediKnightJediAcademy
 Jedi Knight: Jedi Academy (Video Game)
comment
Ten years after the Battle of Endor, the Imperial Remnant continues to be driven back by the New Republic, forcing the Imperials to adopt increasingly desperate tactics in the ongoing struggle.Meanwhile, Jedi Master Luke Skywalker moves to restore the Jedi to their formal place as peacekeepers of the galaxy at his Jedi Academy on Yavin 4.Jaden Korr, a promising student from Coruscant, is en route to the Academy after achieving the impossible: creating a lightsaber without any formal Jedi training...Star Wars: Jedi Knight – Jedi Academy (2003) is the fourth and final game in the Star Wars Legends Dark Forces Saga of video games — released for the PC and Xbox in 2003 — essentially an Expansion Pack in the body of a true sequel to Jedi Knight II: Jedi Outcast, featuring a brand new character, Jaden Korr. Jaden has somehow constructed a lightsaber without any prior Jedi training, and news of this remarkable feat results in being transported to Luke's Jedi Praxeum on Yavin 4, where you become the apprentice of Kyle Katarn. The story involves a group of Sith Cultists seeking to resurrect an ancient Sith Lord, Marka Ragnos. Like in Jedi Knight: Dark Forces II, there are two endings, one for each side of the Force, though unlike that game which ending you get is entirely your choice when it is presented, rather than it being determined by your power set - as usual with LucasArts, the light side one was eventually determined to be canonical.In a change from previous entries, Jaden Korr is entirely customizable, with male and female options, several species, as well as multiple hair and clothing variations. You can also choose from a selection of lightsaber hilts and colors, and later in the game can upgrade to Dual Wielding or double-bladed. Canonically, Jaden was a human male who initially used a purple lightsaber before switching to a single-bladed green one.The game consists of progressing through missions assigned by Luke Skywalker or Kyle Katarn until you become a Jedi Knight. Unusually, the game takes a free-form yet tiered approach — as an initiate, you can pick any of five missions to take in any order; at apprentice level, you gain a set of five new missions; and at Jedi Knight level, you get five more. You need finish only four missions to progress to the next level, though as you get more powers with each of these missions, it's in your best interest to do them all. In between each level of difficulty is a compulsory mission, linked directly to the main story.The game was re-released by Lucasfilms Games digitally for the Nintendo Switch and Playstation 4 in 2020 and the original Xbox version was added to the Xbox Store for Xbox One and Xbox Series X|S, where it can be played through backwards compatibility.The Jedi Academy Trilogy of books are largely unrelated to the video game, other than sharing the setting of the Jedi Academy on Yavin IV.
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 Jedi Knight: Jedi Academy (Video Game)
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DBTropes
 Jedi Knight: Jedi Academy (Video Game) / int_1235f055
type
Dirty Coward
 Jedi Knight: Jedi Academy (Video Game) / int_1235f055
comment
Dirty Coward: Lannik Racto. The moment he is in harm's way he begs Jaden not to hurt him and gives him/her the information about his droid factories without a moment's notice.
 Jedi Knight: Jedi Academy (Video Game) / int_1235f055
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 Jedi Knight: Jedi Academy (Video Game) / int_128e4ba8
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Gatling Good
 Jedi Knight: Jedi Academy (Video Game) / int_128e4ba8
comment
Chaingun: The Imperial Heavy Repeater—while not in minigun form, its rapid-fire spray of hot metal, inaccurate at long range but unstoppable at short-to-mid-range, makes this trope apply.
 Jedi Knight: Jedi Academy (Video Game) / int_128e4ba8
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 Jedi Knight: Jedi Academy (Video Game) / int_15b82d21
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Black and White Magic
 Jedi Knight: Jedi Academy (Video Game) / int_15b82d21
comment
Black and White Magic: Much like in Dark Forces II, you have your choice of what Force powers to gain at the start of each level, with both the Light Side (healing and protective powers) and Dark Side (offensive powers) available to you, although unlike that game this choice is not what decides which side of the Force you end up on.
 Jedi Knight: Jedi Academy (Video Game) / int_15b82d21
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 Jedi Knight: Jedi Academy (Video Game) / int_1645005b
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Evil Versus Evil
 Jedi Knight: Jedi Academy (Video Game) / int_1645005b
comment
Evil Versus Evil: On the Dark Side route, Jaden still opposes the Disciples of Ragnos, but only so he can conquer the galaxy himself. The Final Boss is the heroic Kyle Katarn, though. The mission to Yalara features a pair of hostile factionsnote Noghri and the Imperials/Cultists who fight each other in addition to the player. Using fully upgraded Mind Trick on one enemy in a group generally results in a firefight between enemies. If the enemies involved are particularly toughnote e.g.: Jetpack troopers or Hazard troopers said fight may well continue after the effects of the Mind Trick wear off.
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 Jedi Knight: Jedi Academy (Video Game) / int_164583e3
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Purely Aesthetic Gender
 Jedi Knight: Jedi Academy (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: The most Jaden's gender will affect is pronouns. And on one occasion, presumably due to an oversight in the scripts, not even that.
 Jedi Knight: Jedi Academy (Video Game) / int_164583e3
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 Jedi Knight: Jedi Academy (Video Game) / int_19787667
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Second Hour Superpower
 Jedi Knight: Jedi Academy (Video Game) / int_19787667
comment
Second Hour Superpower: Academy thankfully averts this: you get your lightsaber from the get-go, apparently because your character was smart enough to build one unaided.
 Jedi Knight: Jedi Academy (Video Game) / int_19787667
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 Jedi Knight: Jedi Academy (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Jedi Knight: Jedi Academy (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Other than Mysteries of the Sith, which was an actual expansion, this is the only game in the Dark Forces saga to be based on the same engine as its predecessor. Save for the new levels, the customization of the protagonist and their lightsaber and Force powers, and a few new enemies and weapons, it looks and plays identically to Jedi Outcast.
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 Jedi Knight: Jedi Academy (Video Game) / int_1aa08f77
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Multiple Endings
 Jedi Knight: Jedi Academy (Video Game) / int_1aa08f77
comment
Multiple Endings: Light and Dark, natch. They feature the same final levels and the same penultimate boss, but a different Final Boss apiece.
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 Jedi Knight: Jedi Academy (Video Game) / int_1b305dd
type
Fractional Winning Condition
 Jedi Knight: Jedi Academy (Video Game) / int_1b305dd
comment
Fractional Winning Condition: After every story mission, you are presented with five side missions to complete in any order. Completing four allows you to proceed to the next story mission, but you can still do the fifth for the additional Skill Point it gives (which is otherwise Permanently Missable).
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Heavily Armored Mook
 Jedi Knight: Jedi Academy (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: Rocket Troopers are clad in 7-foot tall powered armor equipped with jetpacks and come in 2 varieties, standard and officers. The standard ones use their jetpacks for quick leaps, carry powerful rocket launchers, and can withstand about half as much damage as the old Dark Troopers could. The officers fly constantly, are equipped with heavy repeaters, and can withstand almost as much damage as a Dark Trooper. Hazard Troopers are Boss in Mook's Clothing troops wearing 8-foot tall blaster-proof powered armor and equipped with concussion rifles. Projectiles literally just bounce off their heavy armor and because of their sheer weight they're also immune to many force powers such as Push, Pull, or Grip. However, they're also Armored But Frail and go down after only a couple shots from explosives like the concussion rifle or rocket launcher.
 Jedi Knight: Jedi Academy (Video Game) / int_1d364dbd
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type
Utility Weapon
 Jedi Knight: Jedi Academy (Video Game) / int_21e1a8e3
comment
Gimmicky Weapon: The Destructive Electro-Magnetic Pulse (DEMP) 2 Gun—while all it does is stun living targets, both its regular and secondary fire are lethal against hostile assault droids—including those with electro-shields which inhibit close-range combat.
 Jedi Knight: Jedi Academy (Video Game) / int_21e1a8e3
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GunsAreUseless
 Jedi Knight: Jedi Academy (Video Game) / int_24224f64
comment
Guns Are Useless: Depending on the enemy. Against regular Imperials or common thugs, especially the No-Gear Level where you lose your lightsaber, they're as effective as ever, and especially with the help of Force powers you can play most of the game just blasting people in the head. Against Reborn, who have lightsabers themselves, this is played as straight as you'd expect, as short of explosives that land close but not close enough that they just Force Push them back at you, your only option to actually hurt them is your own lightsaber. Even Reborn without lightsabers take more damage to put down as well, so you might as well just slice them up or use a Force power on them.
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 Jedi Knight: Jedi Academy (Video Game) / int_26ac510e
type
Mythology Gag
 Jedi Knight: Jedi Academy (Video Game) / int_26ac510e
comment
Mythology Gag: While searching for a droid, Jaden comes across another droid and says "This is not the droid we're looking for". If grabbed by a Wampa, you can retaliate with your lightsaber, resulting in a fatal arm loss for the monster. Also, you can enter the abandoned Echo Base through an underground passage dug from under the carcass of an AT-AT.
 Jedi Knight: Jedi Academy (Video Game) / int_26ac510e
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 Jedi Knight: Jedi Academy (Video Game) / int_28104b90
type
Bag of Spilling
 Jedi Knight: Jedi Academy (Video Game) / int_28104b90
comment
Bag of Spilling: At the beginning of every mission, though multi-part levels that directly lead into one another let you keep what you have on you. Downplayed, in that you still start with a healthy selection of weapons (your lightsaber, a blaster pistol, and your choice of two heavier weapons and one kind of explosive), and justified in that the missions are implied to take place several days or even weeks apart, and other than your lightsaber you requisition the weapons rather than owning them anyway. That said, it's also played straight in that your selection is tied to story progress, rather than what you bring home at the end of a mission.
 Jedi Knight: Jedi Academy (Video Game) / int_28104b90
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 Jedi Knight: Jedi Academy (Video Game) / int_286eaf85
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Dragon Ascendant
 Jedi Knight: Jedi Academy (Video Game) / int_286eaf85
comment
Dragon Ascendant: Tavion, The Dragon in Jedi Outcast, becomes the Big Bad of Jedi Academy.
 Jedi Knight: Jedi Academy (Video Game) / int_286eaf85
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 Jedi Knight: Jedi Academy (Video Game) / int_29a39f6
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Easter Egg
 Jedi Knight: Jedi Academy (Video Game) / int_29a39f6
comment
Easter Egg: Using cheats allows to get some powers or weapons unavailable through normal play. Academy lets you beat people up with kung fu, including some stylish grapples. Should you take the dark side path, Kyle has an upgraded version of this that lets him do grapples you can't. Then again, he's Kyle.
 Jedi Knight: Jedi Academy (Video Game) / int_29a39f6
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More Dakka
 Jedi Knight: Jedi Academy (Video Game) / int_2b706ca
comment
Assault Rifle/Marksman Gun: The E-11 Blaster Rifle—you can squeeze off single relatively-accurate shots, hold down the trigger for rapid fire, or hold down the secondary fire button to cut loose with a wild spray of bolts. True marksmanship from past a couple dozen feet only comes once you get the second level of Force Sense, allowing for surprising accuracy with greater power than the DL-44.
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 Jedi Knight: Jedi Academy (Video Game) / int_2b7d29e1
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Artifact Title
 Jedi Knight: Jedi Academy (Video Game) / int_2b7d29e1
comment
Artifact Title: The game's title is "Jedi Academy", but aside from cutscenes, the only levels that take place at the titular location are the tutorial levels. After that, the plot takes the player to planets all over the galaxy except the Jedi Academy. Although it could be taken to refer to the Jedi Academy as an organisation, which you do play a member of, rather than the actual building.
 Jedi Knight: Jedi Academy (Video Game) / int_2b7d29e1
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type
Awesome, but Impractical
 Jedi Knight: Jedi Academy (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Many of the more flashy acrobatic moves, such as Katas, despite looking rather cool, aren't actually all that useful, especially in multiplayer. Seeing as they take a relatively long time to pull off and then miss anyway, leaving you very open in the process. The enemy is fond of using them as well, which you can exploit to get a few good hits off. As such, using these moves in multiplayer servers often leads to ridicule.
 Jedi Knight: Jedi Academy (Video Game) / int_2bdae2ae
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type
AutomaticCrossbow
 Jedi Knight: Jedi Academy (Video Game) / int_2d8bcd90
comment
Crossbow: The Wookiee Bowcaster—in addition to its single, hard-hitting shots, its Charged Attack fire also allows the player to charge and fire a Spread Shot with the primary trigger while Secondary Fire rapidly shoots Pinball Projectiles.
 Jedi Knight: Jedi Academy (Video Game) / int_2d8bcd90
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Grenade Launcher
 Jedi Knight: Jedi Academy (Video Game) / int_2e5ada89
comment
Grenade Launcher: The alt-fire for the Heavy Repeater and Flechette Weapon both launch explosives in an arc. The Repeater's grenade is more of a concussive energy blast while the Flechette launcher fires a pair of bouncy grenades that have more killing power.
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The Bad Guy Wins
 Jedi Knight: Jedi Academy (Video Game) / int_2e8441c9
comment
Movie Duels, a single-player mod that recreates key moments in the prequel trilogy (primarily the lightsaber duels), as well as The Force Unleashed and miscellaneous Legends comics. Almost all missions give you the option of playing as the other duelist (IE Darth Maul, Jango Fett, or General Grievous), in which The Bad Guy Wins. There is also a challenge mode that puts you through fifteen levels of dueling with the most powerful Jedi and Sith, and an extra mode with several For Want Of A Nail scenarios such as Mace Windu dueling Count Dooku on Geonosis instead of Yoda, Anakin going to Utapau instead of Obi-Wan, Anakin attacking and killing Palpatine after the latter reveals himself as Darth Sidious, and Palpatine randomly attacking Anakin after he cuts off Dooku's hands on Grievous' ship, only to underestimate himself and get killed by Anakin, who also manages to kill Grievous (killing Dooku is optional).
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Stuff Blowing Up
 Jedi Knight: Jedi Academy (Video Game) / int_31a2a33c
comment
Grenades: In three delicious flavors... Thermal Detonators (basic pull-the-pin grenades) Laser Trip Mines (self-explanatory) Det Packs (remote-detonated demolition packs)
 Jedi Knight: Jedi Academy (Video Game) / int_31a2a33c
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HammerSpace
 Jedi Knight: Jedi Academy (Video Game) / int_33a82edb
comment
Hammerspace: Where exactly does Jaden keep all of those large bombs when blowing up the weapon caches? For context, the bombs are about half his/her height and wider than him/her. Gets more amusing since half the players chose the Twilek Female and gave her a bikini.
 Jedi Knight: Jedi Academy (Video Game) / int_33a82edb
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Alignment-Based Endings
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Alignment-Based Endings: You explicitly choose your side of the Force in the penultimate story mission.
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 Jedi Knight: Jedi Academy (Video Game) / int_38047858
type
Squishy Wizard
 Jedi Knight: Jedi Academy (Video Game) / int_38047858
comment
Squishy Wizard: Unarmed cultists can spam Force powers like crazy, but can barely take a hit before dying. Also, Force Absorb render them useless.
 Jedi Knight: Jedi Academy (Video Game) / int_38047858
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type
Not the Fall That Kills You
 Jedi Knight: Jedi Academy (Video Game) / int_38119dcf
comment
On occasion, when dueling a Cultist, he might perform a jump over a high chasm and promptly fall to his death.
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 Jedi Knight: Jedi Academy (Video Game) / int_3821b813
type
I Can Rule Alone
 Jedi Knight: Jedi Academy (Video Game) / int_3821b813
comment
I Can Rule Alone: Jaden pretty quickly decides this in the dark side path.
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type
Face Death with Dignity
 Jedi Knight: Jedi Academy (Video Game) / int_396e1c2a
comment
Face Death with Dignity: Tavion refuses to beg for her life, unlike in Outcast. This is particularly seen in the dark side ending, with the Light Side ending being more Defiant to the End.
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Boring, but Practical
 Jedi Knight: Jedi Academy (Video Game) / int_39b8d3d6
comment
Boring, but Practical: While many would choose dual lightsabers or a saberstaff, the traditional three stances of the single saber from Outcast have their moments. The strong style is not very flashy or cool looking, but it crushes enemies' guards and can one-shot the toughest Cultist warriors in the game. It basically looks like your lightsaber has turned into a huge, heavy wooden beam that Jaden has difficulty moving but that knocks down everything in its path. The fast style is this to an extent. While it lacks the kinetic energy the strong style possess, it's the best stance against blaster wielding enemies, since you can quickly slip in attacks on an enemy without letting down your guard against his buddies for more than an instant, and you can infinitely chain attacks with it. Force Heal is far less flashy than its Dark side counterpart Force Drain, but doesn't require you to be in combat against humanoid opponents, and at higher levels leaves you free to move about while still healing. Even rank 1 is useful on every level of the game and means you can walk into every battle with full health. Force Protection doesn't do anything particularly special, it simply reduces the damage you take. However, like Force Heal this is useful in every single level of the game. Force Speed, especially at high levels, can give an edge in dueling cultists, allowing you to run around them and cut them down where they're vulnerable.
 Jedi Knight: Jedi Academy (Video Game) / int_39b8d3d6
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Jedi Knight: Jedi Academy (Video Game) / int_39b8d3d6
 Jedi Knight: Jedi Academy (Video Game) / int_3a88a563
type
Vocal Dissonance
 Jedi Knight: Jedi Academy (Video Game) / int_3a88a563
comment
Vocal Dissonance: Jaden keeps the same male voice actor even when playing the Rodian (who tend to have distinctive, higher voices) and the Kel'dor (who wear breath masks).
 Jedi Knight: Jedi Academy (Video Game) / int_3a88a563
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Jedi Knight: Jedi Academy (Video Game) / int_3a88a563
 Jedi Knight: Jedi Academy (Video Game) / int_3ba731b4
type
Prison Level
 Jedi Knight: Jedi Academy (Video Game) / int_3ba731b4
comment
Prison Level: Shortly after arriving on Dosuun, Jaden is captured by Imperial Remnant soldiers, sent to a prison complex and has their lightsaber confiscated. The warden, Rax Joris, then approaches Jaden with an offer... he'll unlock their cell if Jaden agrees to be the prey in a round of Hunting the Most Dangerous Game.
 Jedi Knight: Jedi Academy (Video Game) / int_3ba731b4
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Jedi Knight: Jedi Academy (Video Game) / int_3ba731b4
 Jedi Knight: Jedi Academy (Video Game) / int_3c0a4666
type
Noodle Incident
 Jedi Knight: Jedi Academy (Video Game) / int_3c0a4666
comment
Noodle Incident: How Jaden built his/her first lightsaber unaided is never explained in-game. During the intro, Rosh asks him/her how s/he achieved it, and Jaden happily starts relating the tale, but he/she is cut off by the shuttle being shut down before he/she can finish the first sentence. In the opening cutscene for the Corellia mission, Kyle is telling Jaden a story. We don't hear the whole thing, only that it involved Jan Ors punching a Weequay presumably in the privates.
 Jedi Knight: Jedi Academy (Video Game) / int_3c0a4666
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Jedi Knight: Jedi Academy (Video Game) / int_3c0a4666
 Jedi Knight: Jedi Academy (Video Game) / int_3d59c9a0
type
Powered Armor
 Jedi Knight: Jedi Academy (Video Game) / int_3d59c9a0
comment
Powered Armor: A couple classes of stormtroopers wear these as giant mooks. Namely, the 7-foot tall Rocket Troopers, who have jetpacks and heavy armor, and the 9-foot tall Hazard Troopers, who wear extremely heavy powered armor and are armed with Concussion Rifles.
 Jedi Knight: Jedi Academy (Video Game) / int_3d59c9a0
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Jedi Knight: Jedi Academy (Video Game) / int_3d59c9a0
 Jedi Knight: Jedi Academy (Video Game) / int_3f0310d6
type
Magikarp Power
 Jedi Knight: Jedi Academy (Video Game) / int_3f0310d6
comment
Magikarp Power: Most of the Force Powers are like this, but Force Lightning is the most notable. At level 1, it fires a single weak bolt that can barely even hit, let alone kill a single stormtrooper using your entire Force bar. At level 3, it fires a massive arc of lightning that can wipe out an entire roomful of stormtroopers in a second or two, especially if you turn off your lightsaber, which widens the effect and deals double the damage in half the time (although doing so by draining Force power twice as fast). It also sends them flying. You can even pin them against walls by maintaining the attack. Similarly, Force Choke's first level is mostly useless, since it can only stun an enemy and not even harm them. Its second level can damage someone, but leaves you vulnerable. Max-level Force Choke allows you to slam every non-Force user enemy in the game off of the ceiling and floor, and makes even Force users ludicrously easy to kill if there's a bottomless pit or lava pool nearby and if you're lucky enough to throw them in before they Push back. Provided the latter condition, you can also just throw them up into the air really fast.
 Jedi Knight: Jedi Academy (Video Game) / int_3f0310d6
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Jedi Knight: Jedi Academy (Video Game) / int_3f0310d6
 Jedi Knight: Jedi Academy (Video Game) / int_4023b8c8
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First-Name Basis
 Jedi Knight: Jedi Academy (Video Game) / int_4023b8c8
comment
First-Name Basis: Kyle prefers his students to use his name, rather than the title of Master.
 Jedi Knight: Jedi Academy (Video Game) / int_4023b8c8
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Jedi Knight: Jedi Academy (Video Game) / int_4023b8c8
 Jedi Knight: Jedi Academy (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Jedi Knight: Jedi Academy (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Both Rancors: the one on Nar Kreeta is a variation in that you have to prevent it from pursuing and eating the prisoners by attracting his attention and keeping it busy while they escape and can even be killed with some persistence (though a second one will spawn). The mutant one on Taanab is completely invincible and capable of killing Jaden in a few swipes (though at least he also attacks and eats the cultists). The only way out is to reach the end of the level, activate the two switches required and crush the beast.
 Jedi Knight: Jedi Academy (Video Game) / int_409d3c07
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Jedi Knight: Jedi Academy (Video Game) / int_409d3c07
 Jedi Knight: Jedi Academy (Video Game) / int_430e15e1
type
Stripperific
 Jedi Knight: Jedi Academy (Video Game) / int_430e15e1
comment
Stripperific: Some of the possible outfits for a Twi'lek or Zabrak female player character are quite revealing. All of the human female player character's clothing selection are entirely practical, though, except perhaps the midriff-baring one. And no matter what you chose during character creation, Jaden will always don insulated winter gear for her mission on Hoth.
 Jedi Knight: Jedi Academy (Video Game) / int_430e15e1
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Jedi Knight: Jedi Academy (Video Game) / int_430e15e1
 Jedi Knight: Jedi Academy (Video Game) / int_43a831db
type
Epic Tracking Shot
 Jedi Knight: Jedi Academy (Video Game) / int_43a831db
comment
Epic Tracking Shot: Kril'dor's introduction does one of these, to give a brief glimpse of every location you need to bomb.
 Jedi Knight: Jedi Academy (Video Game) / int_43a831db
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1.0
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Jedi Knight: Jedi Academy (Video Game) / int_43a831db
 Jedi Knight: Jedi Academy (Video Game) / int_44993beb
type
With My Dying Breath I Summon You
 Jedi Knight: Jedi Academy (Video Game) / int_44993beb
comment
With My Dying Breath, I Summon You: If following the light side, Jaden has to fight against Tavion, the leader of the Disciples of Ragnos who are trying to resurrect the old Sith Lord. When she loses to Jaden, she leaps on top of the statue of Ragnos, thrusts in his reviving scepter, and then gives up her body so he can possess it and get revenge.
 Jedi Knight: Jedi Academy (Video Game) / int_44993beb
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Jedi Knight: Jedi Academy (Video Game) / int_44993beb
 Jedi Knight: Jedi Academy (Video Game) / int_44c5e7bd
type
Branch-and-Bottleneck Plot Structure
 Jedi Knight: Jedi Academy (Video Game) / int_44c5e7bd
comment
Branch-and-Bottleneck Plot Structure: The game combines complementary branches with a Fractional Winning Condition: after the prologue and after every story mission, you are given a choice of five side missions and have to complete any four of them to unlock the next story missions (though you still have the option to complete the fifth side mission for an extra Skill Point).
 Jedi Knight: Jedi Academy (Video Game) / int_44c5e7bd
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 Jedi Knight: Jedi Academy (Video Game) / int_44e013e4
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Stance System
 Jedi Knight: Jedi Academy (Video Game) / int_44e013e4
comment
Stance System: Jedi Academy supplements the three styles from Outcast with Dual Wielding and the saberstaff styles. You give up access to all but one of the three of the "normal" styles (fast for dual sabers and normal for the saberstaff) in return for an alternate style with both blades active, with its own strengths and weaknesses compared to a single lightsaber. Additionally, if you pick a saberstaff, it's possible to fight with only one end activated (like Darth Maul did against Qui-Gon on Tattooine in The Phantom Menace): if you throw your unlit saber, only one end will activate, allowing you to use it as a long-handled — but still single-bladed — weapon. You have to turn it off and then back on again to regain acess to both blades.
 Jedi Knight: Jedi Academy (Video Game) / int_44e013e4
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Jedi Knight: Jedi Academy (Video Game) / int_44e013e4
 Jedi Knight: Jedi Academy (Video Game) / int_45bf382b
type
Game Mod
 Jedi Knight: Jedi Academy (Video Game) / int_45bf382b
comment
Game Mod: While Outcast had a relatively minor modding scene, Academy had a much bigger mod community, in part helped by the game being more mod friendly than its predecessor. Though a popular mod ported Outcast into Academy, providing not only feature enhancements from the sequel, but which also allowed many Academy-only mods to work with Outcast in a manner of speaking. Among the most popular mods are: Movie Battles II, a multiplayer mod that completely changes the lightsaber combat system and adds new weapons and maps. Movie Duels, a single-player mod that recreates key moments in the prequel trilogy (primarily the lightsaber duels), as well as The Force Unleashed and miscellaneous Legends comics. Almost all missions give you the option of playing as the other duelist (IE Darth Maul, Jango Fett, or General Grievous), in which The Bad Guy Wins. There is also a challenge mode that puts you through fifteen levels of dueling with the most powerful Jedi and Sith, and an extra mode with several For Want Of A Nail scenarios such as Mace Windu dueling Count Dooku on Geonosis instead of Yoda, Anakin going to Utapau instead of Obi-Wan, Anakin attacking and killing Palpatine after the latter reveals himself as Darth Sidious, and Palpatine randomly attacking Anakin after he cuts off Dooku's hands on Grievous' ship, only to underestimate himself and get killed by Anakin, who also manages to kill Grievous (killing Dooku is optional). Knights of the Force, perhaps the most popular mod for the game, has a very long and complex history. It was originally started in 2008 by TimFX, with the goal of presenting the ultimate Star Wars experience. Unfortunately, though, much of the mod consisted of models and maps used without permission, numerous bugs, files with coding that was so dirty they were mistaken by antivirus software such as Norton as malware, and a clunky NPC spawn system. Despite these flaws, though, it was very popular among machinima makers. Sadly, though, the 3.0 release was delayed constantly, until Disney released the source code for Jedi Academy, at which point TimFX announced the mod was cancelled, and he refused to let anyone else complete it or release it as-is, instead deleting every file related to 3.0 from his computer. The mod's website remained up until 2016. But it wasn't the end. In November 2016, shortly before or after the site was closed, JA modder Linken assembled a team to update and improve Knights of the Force, aided by the source code. The new version, 2.1, was released on February 8, 2018 to much anticipation and fanfare. By far, 2.1 is much more stable than 2.0, and features the same features as 2.0 (such as the NPC spawning system, mission select screen, and character select screen), but vastly improved, and expanding its scope to feature characters from Knights of the Old Republic and its sequel, The Old Republic, The Clone Wars, Rebels, The Force Awakens, The Last Jedi, The Rise of Skywalker, Rogue One, Solo, The Mandalorian, Republic Commando, The Force Unleashed, and various comics and novels. The mod hit a bump in the road in April 2020 when disagreements within the development team caused it to split into two distinct mods; Knights of the Force is now multiplayer-only, while the single-player component is now a separate mod called Galactic Legacy.
 Jedi Knight: Jedi Academy (Video Game) / int_45bf382b
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Jedi Knight: Jedi Academy (Video Game) / int_45bf382b
 Jedi Knight: Jedi Academy (Video Game) / int_486466ee
type
Dual Boss
 Jedi Knight: Jedi Academy (Video Game) / int_486466ee
comment
Dual Boss: The "duel" against Rosh and the Reborn Master twins. Sadly, the twins are unarmed, save for Force Push. With Force Absorb, you could kill them much quicker since you don't have to wait for Rosh to heal, turning this whole duel rather anticlimactic.
 Jedi Knight: Jedi Academy (Video Game) / int_486466ee
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Jedi Knight: Jedi Academy (Video Game) / int_486466ee
 Jedi Knight: Jedi Academy (Video Game) / int_49bde8a
type
Traintop Battle
 Jedi Knight: Jedi Academy (Video Game) / int_49bde8a
comment
Traintop Battle: One level takes place on a cargo tram. A cargo tram that's moving really, really fast. It's actually very cool.
 Jedi Knight: Jedi Academy (Video Game) / int_49bde8a
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Jedi Knight: Jedi Academy (Video Game) / int_49bde8a
 Jedi Knight: Jedi Academy (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Jedi Knight: Jedi Academy (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Jaden (similarly to Kyle) shows many qualities of this. There's a good chance that a lot of your saber kills will be gained by knocking enemies over and then skewering them while they lie helplessly on the ground, which is perhaps best exemplified by the fact that the secondary attack for a saberstaff is a simple kick, which knocks enemies over if it connects. And let's not even get started on the ways you can use Push/Pull/Grip - the game even encourages to simply toss your enemies into a chasm or some Bottomless Pit.
 Jedi Knight: Jedi Academy (Video Game) / int_49fb5ccb
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Jedi Knight: Jedi Academy (Video Game) / int_49fb5ccb
 Jedi Knight: Jedi Academy (Video Game) / int_4c709317
type
Useless Useful Spell
 Jedi Knight: Jedi Academy (Video Game) / int_4c709317
comment
Useless Useful Spell: While it has had some scripted uses in Outcast, Mind Trick in Academy is up to 3 points to allow you just to distract enemies that could be sunk into Grip/Lightning, or Heal/Absorb/Protection. In the time you've used it, you could have run up to them and hacked them to pieces, or blasted them across the room with Lightning. And unlike other powers, it doesn't even work on Force users. Somewhat subverted in that it does have situational-yet-effective uses—for example, if engaging the Hazard Troopers at long range, where their BFGs could blow you to pieces before you get close enough for lightsaber combat, the Mind Trick will turn them passive long enough for you to get in close and cut them to ribbons. Not to mention the hell the mind-controlled enemy will unleash on its allies in the meantime...
 Jedi Knight: Jedi Academy (Video Game) / int_4c709317
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Jedi Knight: Jedi Academy (Video Game) / int_4c709317
 Jedi Knight: Jedi Academy (Video Game) / int_4f8037fd
type
Mook–Face Turn
 Jedi Knight: Jedi Academy (Video Game) / int_4f8037fd
comment
Mook–Face Turn: The temporary effect of a third level Jedi Mind Trick. Essentially Set a Mook to Kill a Mook in the end.
 Jedi Knight: Jedi Academy (Video Game) / int_4f8037fd
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 Jedi Knight: Jedi Academy (Video Game) / int_504e271f
type
But Thou Must!
 Jedi Knight: Jedi Academy (Video Game) / int_504e271f
comment
But Thou Must!: A minor example: if you want to adhere to a particular Force alignment while completing every mission, you're out of luck. As this will net you 15 points which must be spent on Force powers, and both Light and Dark sides have 12 points maximum each, this means that, say, a purely Light side character will be forced to pick up at least one Dark side power. Of course, you're not forced to actually use a given Force power, most players will want to select a mixture anyway, and Luke and Kyle will still react as if you've only picked Light-side powers, assuming you used your extra points to fully level a single Dark-side one rather than putting one level into three different powers.
 Jedi Knight: Jedi Academy (Video Game) / int_504e271f
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 Jedi Knight: Jedi Academy (Video Game) / int_50d71a78
type
Dual Wielding
 Jedi Knight: Jedi Academy (Video Game) / int_50d71a78
comment
Dual Wielding: One of the three saber fighting styles available to you after progressing a certain amount through the game is two sabers at once (the others being single sabre with Fast/Medium/Strong stances and a Darth Maul/Bastila Shan-style double-bladed lightsaber).
 Jedi Knight: Jedi Academy (Video Game) / int_50d71a78
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 Jedi Knight: Jedi Academy (Video Game) / int_51300dbf
type
Fat Bastard
 Jedi Knight: Jedi Academy (Video Game) / int_51300dbf
comment
Fat Bastard: Rax Joris. At the start of the mission he's in, he captures you, takes your lightsaber, then releases you so he can hunt you and tells you that if you can get to your ship you're free to go. However, he loses his patience and attempts to kill you himself at the end.
 Jedi Knight: Jedi Academy (Video Game) / int_51300dbf
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Cast from Hit Points
 Jedi Knight: Jedi Academy (Video Game) / int_51567188
comment
Cast from Hit Points: Dark Side power Rage makes you unkillable for a short time, while increasing your attack, speed and defense. The compensation is that you lose life points during the duration of the power. Works surprisingly well in tandem with Heal.
 Jedi Knight: Jedi Academy (Video Game) / int_51567188
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 Jedi Knight: Jedi Academy (Video Game) / int_51beab21
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Good Old Fisticuffs
 Jedi Knight: Jedi Academy (Video Game) / int_51beab21
comment
Good Old Fisticuffs: Kyle Katarn gets a lot of unique moves if you fight him after going dark side. One is to grab your sword arm with one hand and punch you in the gut with the other; it's unblockable and delivers a knockdown. The player can do this as well if you use the console to 'give' yourself your fists, and use the g_debugmelee 1 command.
 Jedi Knight: Jedi Academy (Video Game) / int_51beab21
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 Jedi Knight: Jedi Academy (Video Game) / int_5261369c
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Sand Worm
 Jedi Knight: Jedi Academy (Video Game) / int_5261369c
comment
Sand creatures are only seen on Blenjeel.
 Jedi Knight: Jedi Academy (Video Game) / int_5261369c
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 Jedi Knight: Jedi Academy (Video Game) / int_5313c266
type
Bookends
 Jedi Knight: Jedi Academy (Video Game) / int_5313c266
comment
Book Ends: The first encounter between Tavion and Jaden ends with the former using the latter's own lightsaber to demolish the ceiling of Vjun's castle to make it crumble on him and Kyle. In the Light Side ending, Jaden repays the favour by destroying the Scepter of Ragnos, while in the Dark Side he actually uses the scepter to drop rocks on Kyle before making his escape.
 Jedi Knight: Jedi Academy (Video Game) / int_5313c266
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 Jedi Knight: Jedi Academy (Video Game) / int_53f5119f
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The Dragon
 Jedi Knight: Jedi Academy (Video Game) / int_53f5119f
comment
The game averts this trope with Alora, Tavion's own Dragon, since she will always die at Jaden Korr's hands, but plays it straight with Tavion: if you stay on the Light Side, Tavion will be possessed by the spirit of Marka Ragnos after beating her the first time, only to be killed by Possession Burnout once the Ragnos-possessed Tavion is defeated. Jaden Korr will kill Tavion if they turn to the Dark Side, but at that point they hardly qualify as a hero.
 Jedi Knight: Jedi Academy (Video Game) / int_53f5119f
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type
Charged Attack
 Jedi Knight: Jedi Academy (Video Game) / int_589e54d3
comment
Charged Attack: The DL-44, like the Bryar pistol in Outcast, and the disruptor rifle can fire charged blasts.
 Jedi Knight: Jedi Academy (Video Game) / int_589e54d3
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_589e54d3
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 Jedi Knight: Jedi Academy (Video Game) / int_59103508
type
Deadly Environment Prison
 Jedi Knight: Jedi Academy (Video Game) / int_59103508
comment
Deadly Environment Prison: Jaden is put into one of these prisons when he is captured by the Empire. The doors of his cell are open, but the prison complex is swarming with stormtroopers and their commander is fond of Hunting the Most Dangerous Game. Oh, and they took Jaden's lightsaber, so s/he has to settle for whatever weapons they have around the base.
 Jedi Knight: Jedi Academy (Video Game) / int_59103508
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Jedi Knight: Jedi Academy (Video Game) / int_59103508
 Jedi Knight: Jedi Academy (Video Game) / int_5b415ef2
type
BottomlessPit
 Jedi Knight: Jedi Academy (Video Game) / int_5b415ef2
comment
Want to avoid a tough fight with a force user? Are you near a Bottomless Pit? Simply use force choke to lift the individual up and drop him or her over the pit.
 Jedi Knight: Jedi Academy (Video Game) / int_5b415ef2
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Required Secondary Powers
 Jedi Knight: Jedi Academy (Video Game) / int_5b6e57e
comment
Required Secondary Powers: Force Protection on Vjuun. It's raining acid, and apparently Academy couldn't provide you with any sort of protection gear. It's either this or losing bit of health every second (and listening to your character going *ouch* all the time)
 Jedi Knight: Jedi Academy (Video Game) / int_5b6e57e
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Disc-One Nuke
 Jedi Knight: Jedi Academy (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The "pick whatever you want" method of leveling non-core Force powers allows any power to become this near-instantly — zap an entire room full of Stormtroopers to death instantly with level 3 Lightning, throw about anyone with level 3 Grip, or become basically invincible with level 3 Heal, among others.
 Jedi Knight: Jedi Academy (Video Game) / int_5b81ca8d
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 Jedi Knight: Jedi Academy (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Jedi Knight: Jedi Academy (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Since most of the bosses are Force users with lightsabers, conventional weapons are pretty much useless against them as with any other Force user in the game. The sole exceptions are the Kothos brothers, since they don't have lightsabers, but even then it's difficult. Rax Joris is immune to Force Push and Force Pull, likely for no other reason than being able to shove him off the multiple high places in his arena would break the scripting in his boss fight.
 Jedi Knight: Jedi Academy (Video Game) / int_5bb56482
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 Jedi Knight: Jedi Academy (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Jedi Knight: Jedi Academy (Video Game) / int_6041e4f4
comment
Academy lets you beat people up with kung fu, including some stylish grapples. Should you take the dark side path, Kyle has an upgraded version of this that lets him do grapples you can't. Then again, he's Kyle.
 Jedi Knight: Jedi Academy (Video Game) / int_6041e4f4
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 Jedi Knight: Jedi Academy (Video Game) / int_60f37373
type
Attack Reflector
 Jedi Knight: Jedi Academy (Video Game) / int_60f37373
comment
Attack Reflector: Though not mentioned in the tutorial, you can use Force Push (especially at higher levels) to send detonators, missiles and even shots from concussion rifles back, sometimes back at the shooter.
 Jedi Knight: Jedi Academy (Video Game) / int_60f37373
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 Jedi Knight: Jedi Academy (Video Game) / int_61cd6e2b
type
Color-Coded Wizardry
 Jedi Knight: Jedi Academy (Video Game) / int_61cd6e2b
comment
Color-Coded Wizardry: Tavion's cult members adhere to this trope.
 Jedi Knight: Jedi Academy (Video Game) / int_61cd6e2b
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 Jedi Knight: Jedi Academy (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Jedi Knight: Jedi Academy (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Kyle tells you that powers are not necessarily good or evil in the training level, and unlike Jedi Knight: Dark Forces II you can still get the light side ending while having mostly dark powers. However, Luke and (to a lesser extent) Kyle still worry about you if you focus on dark side powers or even have close to an even number of light and dark powers. In actual gameplay, nobody else (except Kyle, Rosh, and Reborn Masters) will use powers outside of their own alignment - in fairness, having every dark side opponent able to use Heal, especially combined with their infinite Force pool, would probably make the game too difficult. Taken a step further in multiplayer, where, without mods, you're only allowed to pick one side's powers. The disruptor rifle is mentioned to be illegal throughout the galaxy. This is fine, given that you only tend to encounter it when dealing with mercenaries and criminals, but the good and presumably law-abiding Jedi will happily hand one over to you for use on missions, and don't seem to care when Jaden brings one back at the end of a mission (although in this case it's possible they simply impound the weapon). Jaden will act surprised when one of the first set of prisoners in the Nar Kreeta mission mentions a rancor, even though it's simply not possible to get that far without having already overheard one of the guards directly reference that rancor in relation to why he doesn't bother betting on any prisoners escaping.
 Jedi Knight: Jedi Academy (Video Game) / int_6320eced
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 Jedi Knight: Jedi Academy (Video Game) / int_6331ba26
type
Plot Hole
 Jedi Knight: Jedi Academy (Video Game) / int_6331ba26
comment
Plot Hole: Kyle mentions that he served on an Imperial Dreadnought during his Imperial days. Unless this service happened during his training as officer, the time between his graduation and defection was very short. It's possible that the writers mistook his time aboard the Alliance-manned Dreadnought New Hope as part of his Imperial days.
 Jedi Knight: Jedi Academy (Video Game) / int_6331ba26
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 Jedi Knight: Jedi Academy (Video Game) / int_6411dac8
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BadassNormal
 Jedi Knight: Jedi Academy (Video Game) / int_6411dac8
comment
Badass Normal: Boba Fett doesn't have the Force or a lightsaber, but he's enough of a badass to give even a particularly talented jedi like Jaden trouble in a one-on-one fight. Besides his very durable armor (which can even deflect lightsaber throws), he's got a blaster, disruptor sniper rifle, and homing rocket launcher, will counter lightsaber strikes with his flamethrower, can fly with his jetpack and even use it to resist basic Force powers such as force push, and is agile enough to dodge roll, wall jump, and even dodge some blaster shots.
 Jedi Knight: Jedi Academy (Video Game) / int_6411dac8
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 Jedi Knight: Jedi Academy (Video Game) / int_659ef759
type
Implacable Man
 Jedi Knight: Jedi Academy (Video Game) / int_659ef759
comment
Implacable Man: Boba Fett, who you face in one of the late-game missions—no matter how many times you deflect his blaster shots back into his face, Force Push his missiles at him, or cut him down with your lightsaber, the infamous Bounty Hunter will simple withdraw and fly away to recuperate, then come after you again. Even when you face him for the last time at the end of the stage, he ends up deciding that there's no point in continuing the battle, since you've already destroyed the weapon caches and there's no bounty on you, and jets off into the sky.
 Jedi Knight: Jedi Academy (Video Game) / int_659ef759
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 Jedi Knight: Jedi Academy (Video Game) / int_679d7cc7
type
Goomba Stomp
 Jedi Knight: Jedi Academy (Video Game) / int_679d7cc7
comment
Goomba Stomp: It's actually a useful tactic to Force Jump onto most humanoid enemies, including Reborn, as this will knock them down and leave them open to your lightsaber (though Force users usually roll out of the way too fast to get stabbed). Reborn Masters are about the only ones smart enough to slash you if you try to stomp them.
 Jedi Knight: Jedi Academy (Video Game) / int_679d7cc7
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 Jedi Knight: Jedi Academy (Video Game) / int_69fb91e8
type
Chewing the Scenery
 Jedi Knight: Jedi Academy (Video Game) / int_69fb91e8
comment
Chewing the Scenery: Jaden's performance if you choose to turn to the dark side consists of this, with every single word fairly bursting with emphasis, passion, and perpetual rage at everything.
 Jedi Knight: Jedi Academy (Video Game) / int_69fb91e8
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 Jedi Knight: Jedi Academy (Video Game) / int_6a6e2a10
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Don't Call Me "Sir"
 Jedi Knight: Jedi Academy (Video Game) / int_6a6e2a10
comment
Don't Call Me "Sir": Further cementing his Badass Teacher status, Kyle prefers to be on first-name terms with his students.
 Jedi Knight: Jedi Academy (Video Game) / int_6a6e2a10
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 Jedi Knight: Jedi Academy (Video Game) / int_6d03eac8
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Fighting Your Friend
 Jedi Knight: Jedi Academy (Video Game) / int_6d03eac8
comment
Fighting Your Friend: Jaden's battle with Rosh after his fall to the dark side. In the dark side ending, fighting Kyle.
 Jedi Knight: Jedi Academy (Video Game) / int_6d03eac8
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 Jedi Knight: Jedi Academy (Video Game) / int_6ec989d8
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Guide Dang It!
 Jedi Knight: Jedi Academy (Video Game) / int_6ec989d8
comment
Guide Dang It!: While you're free to choose what order you do missions, prior knowledge of the missions greatly helps you to best decide what force powers to improve and when. In particular, the early missions to Blenjeel and Zonju V don't involve conventional combat and can be considered a free Force power point, and Force Protection is insanely useful for the first level on Vjun. A maxed out offensive power like Force Lightning will make the Dosuun mission far easier. Knowing what to expect in terms of enemies and layout for a given level can make certain weapons highly preferable when choosing your mission loadout. In particular, taking the EMP gun along if you know you'll be facing droids can mean the difference between an enemy dispatched in a couple of shots and a frustratingly long and challenging fight against a shielded opponent. And if you know you can pick up a particular weapon within 30 seconds of starting the level, you can safely choose other weapons without losing out. In the final battle (light side path), Marka Ragnos has a special unique ability that almost completely heals him while also making him temporarily invincible. It seems like you're supposed to kill him before he can use this move (which is really difficult to do), but he is actually limited to only being able to use it four times, after which you can kill him normally. As it happens, there are also 4 health stockpiles in the room that you can run off to and heal with while Marka is healing himself. Some late-game levels require extremely long jumps to proceed, longer than anything Jaden can perform with his normal Force Jump even at level 3. The tutorial on how to facilitate this special jump is buried deep in the Moves menu without any indication that the ability is of particular importance, the game never tells you about its mere existence, and the required combination of skills is unlikely to be discovered by accident. Not knowing this can make progressing through these levels virtually impossible.
 Jedi Knight: Jedi Academy (Video Game) / int_6ec989d8
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 Jedi Knight: Jedi Academy (Video Game) / int_76e59d86
type
BossInMooksClothing
 Jedi Knight: Jedi Academy (Video Game) / int_76e59d86
comment
Hazard Troopers are Boss in Mook's Clothing troops wearing 8-foot tall blaster-proof powered armor and equipped with concussion rifles. Projectiles literally just bounce off their heavy armor and because of their sheer weight they're also immune to many force powers such as Push, Pull, or Grip. However, they're also Armored But Frail and go down after only a couple shots from explosives like the concussion rifle or rocket launcher.
 Jedi Knight: Jedi Academy (Video Game) / int_76e59d86
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 Jedi Knight: Jedi Academy (Video Game) / int_77824082
type
Healing Boss
 Jedi Knight: Jedi Academy (Video Game) / int_77824082
comment
Healing Boss: The boss at the end of chapter 2, Rosh Penin, is accompanied by two Reborn Master Sith that will channel Force healing into the boss when he's critically wounded. Killing them is necessary before you can defeat the boss properly.
 Jedi Knight: Jedi Academy (Video Game) / int_77824082
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 Jedi Knight: Jedi Academy (Video Game) / int_787c6068
type
My Significance Sense Is Tingling
 Jedi Knight: Jedi Academy (Video Game) / int_787c6068
comment
My Significance Sense Is Tingling: To the point of being lampshaded by Kyle.
 Jedi Knight: Jedi Academy (Video Game) / int_787c6068
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 Jedi Knight: Jedi Academy (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Jedi Knight: Jedi Academy (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: As in Outcast, doing this is one of the more effective tactics. Academy makes it even easier by adding a stabbing attack that locks onto a downed target to impale them for an instant kill. And if you choose to build a saberstaff later on in the game, the ability to kick makes it very easy to knock even Force users down.
 Jedi Knight: Jedi Academy (Video Game) / int_7ab81664
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 Jedi Knight: Jedi Academy (Video Game) / int_7bcdd204
type
Good Powers, Bad People
 Jedi Knight: Jedi Academy (Video Game) / int_7bcdd204
comment
Good Powers, Bad People: A handful of Reborn will use light side powers. Rosh will also use light and dark powers after turning to the dark side. Potentially you, if you go the dark side route while having light side powers.
 Jedi Knight: Jedi Academy (Video Game) / int_7bcdd204
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 Jedi Knight: Jedi Academy (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Jedi Knight: Jedi Academy (Video Game) / int_7eaf99d
comment
Malevolent Architecture: The Jedi tomb is composed primarily of bridges, platforms and ledges over a Bottomless Pit. Sometimes if you aren't quick with Force Push/Pull the Reborn can pull off the Force Grip-ledge drop on you. The absolute standout is the gas mining platform. Apart from the hangar and inside of the command tower, there is no part of the level where you and/or your enemies are not near a lethal drop. If you have Level 3 Force Grip, or are prone to using the Level 2 Push and Pull you have by this point, this will be your favorite level in the game. Not to mention the conveyor belt ride in the penultimate level of the same game, where you have to follow a block of iron as it's being reshaped by various very large crushing devices, one of which even has spikes that come together above it for what appears to be the sole purpose of deliberately maiming anyone who gets trapped there.
 Jedi Knight: Jedi Academy (Video Game) / int_7eaf99d
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 Jedi Knight: Jedi Academy (Video Game) / int_81a61a4a
type
Discontinuity Nod
 Jedi Knight: Jedi Academy (Video Game) / int_81a61a4a
comment
Discontinuity Nod: The dark side path has a lot of parallels to the non-canon dark side route of Jedi Knight: Dark Forces II. Jaden's Face–Heel Turn is cemented by him murdering his closest friend in cold blood, his next act involves "correcting a previous mistake" by killing an enemy he spared previously, he decides I Can Rule Alone instead of working with the Big Bad, and the ending sees him forge a new empire with himself at its head.
 Jedi Knight: Jedi Academy (Video Game) / int_81a61a4a
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 Jedi Knight: Jedi Academy (Video Game) / int_8344209e
type
BFG
 Jedi Knight: Jedi Academy (Video Game) / int_8344209e
comment
BFG: The Concussion Rifle—whether you use the primary fire's railgun-like electromagnetic blast, or secondary fire's hard beam, anything that you point this at—unless it's the Reborn cultists—will not be standing for long.
 Jedi Knight: Jedi Academy (Video Game) / int_8344209e
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 Jedi Knight: Jedi Academy (Video Game) / int_84f4a870
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Puzzle Boss
 Jedi Knight: Jedi Academy (Video Game) / int_84f4a870
comment
Puzzle Boss: The Mutant Rancor.
 Jedi Knight: Jedi Academy (Video Game) / int_84f4a870
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 Jedi Knight: Jedi Academy (Video Game) / int_86ba007a
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Bad Powers, Good People
 Jedi Knight: Jedi Academy (Video Game) / int_86ba007a
comment
Bad Powers, Good People: Jaden can learn dark side powers if you so choose but still fight for good. This is established in later novels to be a source of worry for Jaden (Force Lightning in particular seems to naturally come to him when he's stressed), though he eventually comes to believe Kyle's teachings from this game, that the powers themselves aren't inherently good or evil - it's how they're used that matters. Kyle himself is rather trigger-happy with Force Lightning on Vjun. He's also the only NPC in the entire series programmed to use Force Grip to drop enemies down elevator shafts - much like most players tend to do. When fought as the Final Boss of the dark side route, he also uses Force Grip to fling you around the room, an ability otherwise exclusive to the player (even other NPCs who use Force Grip will use it to simply immobilize you).
 Jedi Knight: Jedi Academy (Video Game) / int_86ba007a
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 Jedi Knight: Jedi Academy (Video Game) / int_87854c3d
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The Usual Adversaries
 Jedi Knight: Jedi Academy (Video Game) / int_87854c3d
comment
The Usual Adversaries: Even though most of the missions aren't a proper part of the main plot, the Disciples of Ragnos who are the main antagonists are often behind the trouble caused in the side missions as well.
 Jedi Knight: Jedi Academy (Video Game) / int_87854c3d
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 Jedi Knight: Jedi Academy (Video Game) / int_8b9c512e
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Down the Drain
 Jedi Knight: Jedi Academy (Video Game) / int_8b9c512e
comment
Down the Drain: Kyle and Jaden have to resort to this to get into Vader's castle on Vjun.
 Jedi Knight: Jedi Academy (Video Game) / int_8b9c512e
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Your Size May Vary
 Jedi Knight: Jedi Academy (Video Game) / int_8d25533e
comment
Your Size May Vary: Noghri commandos are bigger than most humanoids in this game, but in most media they are short enough that pretending to be children or Jawas is a standard tactic.
 Jedi Knight: Jedi Academy (Video Game) / int_8d25533e
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 Jedi Knight: Jedi Academy (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Jedi Knight: Jedi Academy (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Half of the first part of the final level is spent getting around an old rusty gate by breaking the chains holding it in place from the other side. Did we mention that you have a lightsaber and Force powers? Possibly justified in that you're exploring an ancient Jedi mausoleum at this point, and it stands to reason that the ancient masters might have used some Force-related means to safeguard the major gates from lightsaber-wielding grave-robbers. Not to mention that the "old rusty gate" is a massive stone door, possibly too thick for a lightsaber to cut through.
 Jedi Knight: Jedi Academy (Video Game) / int_8d6c8737
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 Jedi Knight: Jedi Academy (Video Game) / int_8dd3f1da
type
Gimmick Level
 Jedi Knight: Jedi Academy (Video Game) / int_8dd3f1da
comment
Gimmick Level: Several. About half of the non-plot critical missions have some kind of unique feature. Blenjeel: Navigate a desert area where staying on the sand for more than a few seconds will cause a sandworm to burst out and eat you. Corellia: The entire level is a speeding train, with plenty of open edges to fall off. Or push enemies over. Nar Kreeta: You have to escort several groups of prisoners out to the entrance of the level while keeping a rancor from eating them. Zonju V: Cover several long stretches on a swoop bike. Dosuun: You have to complete the mission without a lightsaber, and at one point, you can hijack an AT-ST walker. Taanab: You are chased around the level by a giant beast that is invincible against all your normal attacks and Force powers. Yalara: The only mission (besides the Dark Side version of the final levels) to feature opposing factions who are hostile to both the player and each other. One faction is entirely equipped with weapons designed to defeat the player's ability to block shots with their lightsaber. Ord Mantell: Boba Fett flies around on his jetpack, taking shots at you in outdoors areas and forcing you to duel him before he'll let you leave once you've completed your objective.
 Jedi Knight: Jedi Academy (Video Game) / int_8dd3f1da
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 Jedi Knight: Jedi Academy (Video Game) / int_904bf4e
type
Wasn't That Fun?
 Jedi Knight: Jedi Academy (Video Game) / int_904bf4e
comment
Wasn't That Fun?: Kyle Katarn says this word for word, often after having escaped some incredibly hazardous situation.
 Jedi Knight: Jedi Academy (Video Game) / int_904bf4e
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 Jedi Knight: Jedi Academy (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Jedi Knight: Jedi Academy (Video Game) / int_91479a10
comment
Schrödinger's Player Character: Eventually averted in the Expanded Universe with Jaden. Human male.
 Jedi Knight: Jedi Academy (Video Game) / int_91479a10
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 Jedi Knight: Jedi Academy (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Jedi Knight: Jedi Academy (Video Game) / int_92a1fa1b
comment
Of the two Rancors you can fight, one of them is an invincible mutant with a corrosive breath weapon. The other is a Damage-Sponge Boss that you don't technically have to fight, is practically impossible to kill without using Artificial Stupidity, and just respawns if you do. In either case, both are restricted to a single mission.
 Jedi Knight: Jedi Academy (Video Game) / int_92a1fa1b
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Artificial Stupidity
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comment
Artificial Stupidity: Enemies end up pretty stupid, to the point that you can kill multiple bosses by simply standing where you start the battle at and firing a Sense-enhanced E-11 into their faces until they die. Stormtroopers are some of the worst offenders, as they seem to have zero knowledge as to what dodging and taking cover mean, and are mostly limited to standing still and shooting at you, and following you if you retreat. Then again, though, what do you expect? They're stormtroopers. In fact, the Stormtrooper A.I. seems to have taken a step down compared to Jedi Outcastnote The Outcast/Academy A.I. seems dependent on the use of cover nodes for things like dodging, retreating, or hiding behind cover. Academy seems to have much simpler node placement compared to Outcast, as non-Reborn pretty much only stand still and shoot at you and follow you if you retreat, compared to Outcast where they could perform basic tactical moves such as dodging, retreating, or running into cover. Presumably the designers figured that, since you start the game out with a lightsaber and force powers, individual non-Reborn enemies simply wouldn't survive long enough for players to notice., or even the simpler Jedi Knight where enemies would at least strafe to try and avoid blaster fire. At one point in the Vjun level, you have a duel with a New Reborn under a high-up walkway that has another Cultist on it. He's supposed to be another obstacle for you once you get that high up, but almost every time he hears your earlier duel, tries to jump down to join in, and promptly breaks his legs. On occasion, when dueling a Cultist, he might perform a jump over a high chasm and promptly fall to his death. If a Force-sensitive enemy gets caught in your Force Choke, they will sometimes throw your grip off with a well-timed Force Push. This in itself is a sensible move, of course... but not so much when you're holding them over a several-storey drop into a lake of lava.
 Jedi Knight: Jedi Academy (Video Game) / int_940a5958
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Shotguns Are Just Better
 Jedi Knight: Jedi Academy (Video Game) / int_96ecc67e
comment
Shotgun: The Golan Arms FC-1 Flechette Weapon—though its boxy, rectangular design isn't the usual form of a shotgun, its cone-spray of flechettes reveals this weapon as the Star Wars equivalent of a boomstick.
 Jedi Knight: Jedi Academy (Video Game) / int_96ecc67e
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Big Bad
 Jedi Knight: Jedi Academy (Video Game) / int_970c790a
comment
Kyle pulling this trope in Jedi Outcast is deconstructed here, as she comes back as the new Big Bad and outright mocks him for showing mercy to her.
 Jedi Knight: Jedi Academy (Video Game) / int_970c790a
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Immune to Bullets
 Jedi Knight: Jedi Academy (Video Game) / int_99db72ee
comment
Immune to Bullets: Hazard Troopers are equipped with blaster-proof armor, so blaster shots will just bounce off them. You'll have to use either explosives, Force Lightning, or weave in and out with your lightsaber.
 Jedi Knight: Jedi Academy (Video Game) / int_99db72ee
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Idiosyncratic Difficulty Levels
 Jedi Knight: Jedi Academy (Video Game) / int_9a117348
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Idiosyncratic Difficulty Levels: Padawan (easy), Jedi (normal), Jedi Knight (hard), Jedi Master (very hard).
 Jedi Knight: Jedi Academy (Video Game) / int_9a117348
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Difficult, but Awesome
 Jedi Knight: Jedi Academy (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: A few of the acrobatic moves stray into this area. The "Fast" and "Medium" single-blade katas are quick and highly damaging. The double-bladed and dual-blade style blade spins are fairly quick, and while they leave you open, in a well-timed use they can annihilate even a tough enemy. The flip-overhead-and-strike is hard to pull off but essentially a free hit if you can pull it off. The enemy AI isn't great at hitting you in the air. So running up to a wall and then flipping off can get you out of a sticky situation.
 Jedi Knight: Jedi Academy (Video Game) / int_9b9397bb
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Continuity Nod
 Jedi Knight: Jedi Academy (Video Game) / int_9dab0a6e
comment
Continuity Nod: The game features not only Vader's fortress from the Dark Empire II comic, but the toppled Darth Vader statue. In the intro cutscene to the levels set there, Kyle mentions a rumor that Luke had been to Vjun at some point in the past. Partway through those levels, Kyle and Jaden come across a large chute with a constant airflow through it, and Kyle mentions he has seen chutes like it before; the same type of chute was also present at Cloud City in Outcast. The same level also features energy-shooting pillars from the Cairn Installation levels and the sentry droids from throughout the previous game. Several of the Jedi Masters mentioned are actual characters from the Expanded Universe. Kyle makes reference to his battle with Boba Fett in Dark Forces after Jaden goes against him on Ord Mantell. The game makes mention of and even sends you to various locations from the old movies, EU, and from previous games, including the remains of Byss from Empire's End, the Valley of the Jedi on Ruusan from previous Dark Forces games, Hoth from The Empire Strikes Back, and Bakura from The Truce at Bakura.
 Jedi Knight: Jedi Academy (Video Game) / int_9dab0a6e
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One-Man Army
 Jedi Knight: Jedi Academy (Video Game) / int_9e943076
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One-Man Army: Kyle's apprentice, Jaden Korr, hacks his/her way through an entire Sith cult.
 Jedi Knight: Jedi Academy (Video Game) / int_9e943076
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Enemy Chatter
 Jedi Knight: Jedi Academy (Video Game) / int_a1f82f86
comment
Some Enemy Chatter from the level on the hovertrain copies a cutscene from Raven Software's earlier Soldier of Fortune series. That particular character is the only one of his type in the game to carry the Heavy Repeater (i.e. machine gun with grenade launcher, much like the usual recommended M4 with grenade launcher in SoF II) as opposed to an energy weapon.
 Jedi Knight: Jedi Academy (Video Game) / int_a1f82f86
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Route Boss
 Jedi Knight: Jedi Academy (Video Game) / int_a21b9511
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Route Boss: In the Light Side ending, you fight the Force ghost of the ancient Sith Lord Marka Ragnos, while in the Dark Side ending, you fight your own Jedi master (and the protagonist of the previous games) Kyle Katarn instead.
 Jedi Knight: Jedi Academy (Video Game) / int_a21b9511
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What Could Possibly Go Wrong?
 Jedi Knight: Jedi Academy (Video Game) / int_a220d528
comment
What Could Possibly Go Wrong?: One of the Act 3 missions had Jaden go to Ord Mantell to destroy some weapon caches to prevent them from falling into the wrong hands. Kyle told Jaden that this mission should be easy for him: "Just plant some charges, watch the fireworks, and leave. What can go wrong?". Cue Jaden running into Boba Fett.
 Jedi Knight: Jedi Academy (Video Game) / int_a220d528
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Disintegrator Ray
 Jedi Knight: Jedi Academy (Video Game) / int_a590182a
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Disintegrator Ray: The disruptor rifle does this when fully powered up.
 Jedi Knight: Jedi Academy (Video Game) / int_a590182a
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Unusable Enemy Equipment
 Jedi Knight: Jedi Academy (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: The only two weapons that Jaden cannot pick up from non-Force users are the Tusken Raider's Cycler Rifle, and the Noghri's Poison Gas Rifle.
 Jedi Knight: Jedi Academy (Video Game) / int_a89efe3c
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Dueling Player Characters
 Jedi Knight: Jedi Academy (Video Game) / int_ac81e4b0
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Dueling Player Characters: The Dark Side ending has you face former Player Character Kyle Katarn in single combat at the end of the game.
 Jedi Knight: Jedi Academy (Video Game) / int_ac81e4b0
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Oh, Crap!
 Jedi Knight: Jedi Academy (Video Game) / int_ad1db87c
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Oh, Crap!: Jaden reaction on Nar Kreeta, when one of the rescued elders mentions the Rancor dwelling in the prison area.
 Jedi Knight: Jedi Academy (Video Game) / int_ad1db87c
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Final Boss
 Jedi Knight: Jedi Academy (Video Game) / int_ad4a45be
comment
On the Dark Side route, Jaden still opposes the Disciples of Ragnos, but only so he can conquer the galaxy himself. The Final Boss is the heroic Kyle Katarn, though.
 Jedi Knight: Jedi Academy (Video Game) / int_ad4a45be
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Super-Persistent Predator
 Jedi Knight: Jedi Academy (Video Game) / int_ad982e04
comment
Super-Persistent Predator: The Mutant Rancor on Taaneba seems to be relentless in his pursuit of Jaden, and able to follow him across and entire spaceport accurately. Lampshade when Jaden lets out an exasperated "What did I ever do to him?" after the second time the Rancor breaks through a wall to follow him.
 Jedi Knight: Jedi Academy (Video Game) / int_ad982e04
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Always Over the Shoulder
 Jedi Knight: Jedi Academy (Video Game) / int_b05028e9
comment
Always Over the Shoulder: Academy doesn't even allow the player in first-person mode while using the lightsaber.
 Jedi Knight: Jedi Academy (Video Game) / int_b05028e9
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Convection, Schmonvection
 Jedi Knight: Jedi Academy (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: A notable aversion is where you have to enable the heat shield to cross a bridge to some controls on Taspir III, and Jaden will actually comment on the heat while crossing that bridge. Rather bizarrely it only applies to that one section of lava, and much of the remainder of the level has you merrily jumping around while only inches away from the stuff and even grabbing weapons that were previously held by guys directly wading in it (if not being dunked directly in the lava when their owners perished at your hand) with no ill effects.
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Unique Enemy
 Jedi Knight: Jedi Academy (Video Game) / int_b0e18b32
comment
Unique Enemy: Howlers are only fought on Yavin. There is literally only a single Human Merc Key Carrier in the entire game. His uniform differs from the regular Human mercenaries, and his voice is that of a generic Stormtrooper, rather than a Mercenary. Sand creatures are only seen on Blenjeel. Interrogator droids are only seen in a single room in Vjun. Tusken raiders are only fought in a single Tatooine mission. Of the two Rancors you can fight, one of them is an invincible mutant with a corrosive breath weapon. The other is a Damage-Sponge Boss that you don't technically have to fight, is practically impossible to kill without using Artificial Stupidity, and just respawns if you do. In either case, both are restricted to a single mission. Noghri (and their unique gas weapons that can poison even if blocked by a lightsaber) are only seen in the Yalara mission. They do fight the stormtroopers as well as the player, so they aren't exclusively an enemy, though. One of the more unique Cultist types is a Gun Fu fighter that wields dual blaster pistols instead of a lightsaber, and uses their enhanced Force mobility to leap around and perform shoot-dodges. There are only a couple of them in the entire game. Wampas are only encountered on Hoth, and the two of them you see there are skippable. Hoth also has Viper Drones.
 Jedi Knight: Jedi Academy (Video Game) / int_b0e18b32
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No Cure for Evil
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comment
No Cure for Evil: Just as in Jedi Outcast, the player is free to mix-and-match, but all enemy NPC dark side users are unable to use Force Heal. The game adds the dark side power Force Drain, which higher-level dark side enemies do use, but it's entirely dependent on landing a hit on you with it and easily blocked with Force Absorb. The sole exception is the final boss, Marka Ragnos, who has a unique special move that heals his health to full and makes him invulnerable for a couple dozen seconds. Fortunately, he can only use it 4 times, and not coincidentally there are 4 health/shield caches in the arena for you to resupply yourself while he does it.
 Jedi Knight: Jedi Academy (Video Game) / int_b26e05d2
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Recovery Attack
 Jedi Knight: Jedi Academy (Video Game) / int_b653b362
comment
Recovery Attack: You can perform a lunging kick as you return to your feet after being knocked down, as can other Force users. Potentially this can result in a loop of you constantly knocking the other to the ground, unless you break it by using Force Push instead.
 Jedi Knight: Jedi Academy (Video Game) / int_b653b362
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I Shall Taunt You
 Jedi Knight: Jedi Academy (Video Game) / int_bbb6c059
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I Shall Taunt You: Force users like doing this.
 Jedi Knight: Jedi Academy (Video Game) / int_bbb6c059
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The Hero Doesn't Kill the Villainess
 Jedi Knight: Jedi Academy (Video Game) / int_bc252ea0
comment
The Hero Doesn't Kill the Villainess: Kyle pulling this trope in Jedi Outcast is deconstructed here, as she comes back as the new Big Bad and outright mocks him for showing mercy to her. The game averts this trope with Alora, Tavion's own Dragon, since she will always die at Jaden Korr's hands, but plays it straight with Tavion: if you stay on the Light Side, Tavion will be possessed by the spirit of Marka Ragnos after beating her the first time, only to be killed by Possession Burnout once the Ragnos-possessed Tavion is defeated. Jaden Korr will kill Tavion if they turn to the Dark Side, but at that point they hardly qualify as a hero.
 Jedi Knight: Jedi Academy (Video Game) / int_bc252ea0
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Improbable Aiming Skills
 Jedi Knight: Jedi Academy (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: When using at least Level 2 Force Sense, weapons that fire with any aim deviation, even the infamous Imperial blaster, are somehow able to be fired with pinpoint accuracy.
 Jedi Knight: Jedi Academy (Video Game) / int_bcd27e37
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Executive Suite Fight
 Jedi Knight: Jedi Academy (Video Game) / int_bf7473fb
comment
Executive Suite Fight: There is a mission where you need to arrest a businessman manufacturing illegal combat droids. You finally confront him in his office... big enough to have four hidden rooms with these droids.
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Standard FPS Guns
 Jedi Knight: Jedi Academy (Video Game) / int_bfc659ba
comment
Standard FPS Guns: The arsenal for Jedi Academy—between the primary and secondary modes of fire for each weapon—hits a lot of the marks: Knife: The lightsaber, arguably, as it's a melee weapon and the first thing you start out with. But still... it's a lightsaber, and you're a Jedi. Eight times out of ten, that's all you'll need. Handguns/Energy Gun: The DL-44 Heavy Blaster Pistol—its shots are low-damage, but holding down the secondary fire button uses more ammo to warm up a harder-hitting blast. Assault Rifle/Marksman Gun: The E-11 Blaster Rifle—you can squeeze off single relatively-accurate shots, hold down the trigger for rapid fire, or hold down the secondary fire button to cut loose with a wild spray of bolts. True marksmanship from past a couple dozen feet only comes once you get the second level of Force Sense, allowing for surprising accuracy with greater power than the DL-44. Crossbow: The Wookiee Bowcaster—in addition to its single, hard-hitting shots, its Charged Attack fire also allows the player to charge and fire a Spread Shot with the primary trigger while Secondary Fire rapidly shoots Pinball Projectiles. Sniper Rifle: The Tenloss DXR-6 Disruptor Rifle, differing from the standard only by the fact that using the secondary scope also allows charging up blasts that are devastating both to your target but also your ammo supply. Gimmicky Weapon: The Destructive Electro-Magnetic Pulse (DEMP) 2 Gun—while all it does is stun living targets, both its regular and secondary fire are lethal against hostile assault droids—including those with electro-shields which inhibit close-range combat. Chaingun: The Imperial Heavy Repeater—while not in minigun form, its rapid-fire spray of hot metal, inaccurate at long range but unstoppable at short-to-mid-range, makes this trope apply. Shotgun: The Golan Arms FC-1 Flechette Weapon—though its boxy, rectangular design isn't the usual form of a shotgun, its cone-spray of flechettes reveals this weapon as the Star Wars equivalent of a boomstick. Grenade Launcher: The alt-fire for the Heavy Repeater and Flechette Weapon both launch explosives in an arc. The Repeater's grenade is more of a concussive energy blast while the Flechette launcher fires a pair of bouncy grenades that have more killing power. Rocket Launcher: The Merr-Sonn PLX-2M Portable Missile System—primary fire dumb-fires a rocket, while holding down secondary fire lets you lock onto a target so you can fire and forget. BFG: The Concussion Rifle—whether you use the primary fire's railgun-like electromagnetic blast, or secondary fire's hard beam, anything that you point this at—unless it's the Reborn cultists—will not be standing for long. Grenades: In three delicious flavors... Thermal Detonators (basic pull-the-pin grenades) Laser Trip Mines (self-explanatory) Det Packs (remote-detonated demolition packs)
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Win Your Freedom
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comment
Win Your Freedom: Rax Joris allows Jaden to try and escape to win their freedom, but had no intention of honouring the deal. It doesn't stop Jaden from killing him and escaping anyway.
 Jedi Knight: Jedi Academy (Video Game) / int_c1d9d74c
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type
Cutting the Knot
 Jedi Knight: Jedi Academy (Video Game) / int_c2299d6e
comment
Cutting the Knot: Sure, on the Nar Kreeta mission you could risk life and limb fighting the nigh-unkillable rancor while the prisoners escape... or you could use one of the less commonly chosen Force powers and completely remove her desire to chew on your innards until you deliberately antagonize her. It's unclear if this is a bug or not, since animal friendship is an established Jedi power.
 Jedi Knight: Jedi Academy (Video Game) / int_c2299d6e
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Gun Fu
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comment
One of the more unique Cultist types is a Gun Fu fighter that wields dual blaster pistols instead of a lightsaber, and uses their enhanced Force mobility to leap around and perform shoot-dodges. There are only a couple of them in the entire game.
 Jedi Knight: Jedi Academy (Video Game) / int_c31adf6a
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Starter Gear Staying Power
 Jedi Knight: Jedi Academy (Video Game) / int_c3256df5
comment
StarterGearStayingPower: The lightsaber is the best weapon in the game and the improved swordplay, along with not needing ammo for it, almost render the other weapons irrelevant.
 Jedi Knight: Jedi Academy (Video Game) / int_c3256df5
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c3256df5
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c3256df5
 Jedi Knight: Jedi Academy (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Jedi Knight: Jedi Academy (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Headshots with guns do extra damage and will often result in an instant kill. Force Speed and Force Sense make it much easier to score them, even with the notoriously inaccurate Imperial blaster.
 Jedi Knight: Jedi Academy (Video Game) / int_c3585f4a
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c3585f4a
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c3585f4a
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdeeda
type
She-Fu
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdeeda
comment
She-Fu: Alora's acrobatic fighting style the second time she faces Jaden Korr. Female Jaden is a rather acrobatic woman who carves her way through the Disciples of Ragnos.
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdeeda
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdeeda
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c3bdeeda
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Higher levels of the Mind Trick Force power can make enemies attack each other.
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdfbb9
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c3bdfbb9
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c3bdfbb9
 Jedi Knight: Jedi Academy (Video Game) / int_c513249
type
Harder Than Hard
 Jedi Knight: Jedi Academy (Video Game) / int_c513249
comment
Harder Than Hard: The Jedi Master difficulty, in which your health and shields max out at 50 (instead of the usual 100), and enemies fire quicker are a lot more accurate. Plus, the endgame boss enemies (Alora, Tavion, and Marka Ragnos or Kyle Katarn) have 4 times as much health as they do on any other difficultynote they're actually only 4 times as resistant to lightsaber attacks, but since no other weapon really works on them it pretty much has the same effect. Also, similar to Hard mode, enemy attacks do roughly 30% more damage.
 Jedi Knight: Jedi Academy (Video Game) / int_c513249
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c513249
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c513249
 Jedi Knight: Jedi Academy (Video Game) / int_c6695a49
type
Mêlée à Trois
 Jedi Knight: Jedi Academy (Video Game) / int_c6695a49
comment
Mêlée à Trois: In the dark side finale, both the Disciples of Ragnos and the Jedi will be gunning for you while fighting each other. There are also a lot more Jedi around than on the light side path, where they are your allies. The Yalara level features Noghri defending a planetary-scale cloaking device which is under siege by the Empire. Unfortunately, the Noghri are just as hostile to Jaden as they are to the Imperials.
 Jedi Knight: Jedi Academy (Video Game) / int_c6695a49
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c6695a49
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c6695a49
 Jedi Knight: Jedi Academy (Video Game) / int_c72af5a8
type
Mini-Mecha
 Jedi Knight: Jedi Academy (Video Game) / int_c72af5a8
comment
Somewhat subverted in that it does have situational-yet-effective uses—for example, if engaging the Hazard Troopers at long range, where their BFGs could blow you to pieces before you get close enough for lightsaber combat, the Mind Trick will turn them passive long enough for you to get in close and cut them to ribbons. Not to mention the hell the mind-controlled enemy will unleash on its allies in the meantime...
 Jedi Knight: Jedi Academy (Video Game) / int_c72af5a8
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 Jedi Knight: Jedi Academy (Video Game) / int_c72af5a8
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c72af5a8
 Jedi Knight: Jedi Academy (Video Game) / int_c75df49a
type
Shout-Out
 Jedi Knight: Jedi Academy (Video Game) / int_c75df49a
comment
Shout-Out: Some Enemy Chatter from the level on the hovertrain copies a cutscene from Raven Software's earlier Soldier of Fortune series. That particular character is the only one of his type in the game to carry the Heavy Repeater (i.e. machine gun with grenade launcher, much like the usual recommended M4 with grenade launcher in SoF II) as opposed to an energy weapon. The hovertrain and swoop missions are both shout-outs to almost identical levels from Shadows of the Empire. The entire mission on Blenjeel during the first act is basically one massive shout-out to Tremors, down to the player being able to kill the ubiquitous sand worm by feeding them thermal detonators. The mission's main objective to scour for four replacement parts for Jaden's ship is the same as the main objective for the first episode of Commander Keen.
 Jedi Knight: Jedi Academy (Video Game) / int_c75df49a
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c75df49a
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c75df49a
 Jedi Knight: Jedi Academy (Video Game) / int_c9597a03
type
Self-Deprecation
 Jedi Knight: Jedi Academy (Video Game) / int_c9597a03
comment
Self-Deprecation: The Lampshade Hanging quote about the door mocks how similar situations would pop up in older Dark Forces games. Notably, Academy itself is a lot more linearly designed.
 Jedi Knight: Jedi Academy (Video Game) / int_c9597a03
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_c9597a03
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_c9597a03
 Jedi Knight: Jedi Academy (Video Game) / int_cb1f5db5
type
Feed It a Bomb
 Jedi Knight: Jedi Academy (Video Game) / int_cb1f5db5
comment
Feed It a Bomb: The only way to kill the sandcrawlers of Blenjeel is to throw thermal detonators on the sand and hope that they swallow them before they go boom. It takes two detonators to kill a worm, though since they continuously respawn, it's more like a way to give you some slack in certain areas or to check how close the beasts are.
 Jedi Knight: Jedi Academy (Video Game) / int_cb1f5db5
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_cb1f5db5
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_cb1f5db5
 Jedi Knight: Jedi Academy (Video Game) / int_cfd569ac
type
Take Your Time
 Jedi Knight: Jedi Academy (Video Game) / int_cfd569ac
comment
Take Your Time: There are several moments of urgency throughout various missions but most of them play this straight or subvert it. When Jaden finds out that The Remnant are going to destroy a geothermal power station on Bakura, he remarks that he has to "stop that countdown" but you're not in any hurry to disarm the bombs. In the Traintop Battle on Corellia, there's a bomb in the train's reactor room but it will only go off if you just ignore it and continue toward the next car, otherwise you have all the time in the world to disarm it. Afterward, they speed the train up to ram it into the station but again there's no rush to get there. After helping Wedge Antilles disable an Imperial gas mining platform, the remaining forces attempt to sabotage the storage tanks but the bombs they use won't explode either. In the mission to the remains of Byss, after the Raven's Claw is captured and you've disabled the tractor beam, TIE Fighters start bombing the dreadnaught and despite Kyle insisting that you want the ship to explode after leaving, there's no rush to get to the point-defense turrets.
 Jedi Knight: Jedi Academy (Video Game) / int_cfd569ac
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_cfd569ac
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_cfd569ac
 Jedi Knight: Jedi Academy (Video Game) / int_cfda0ecb
type
Escort Mission
 Jedi Knight: Jedi Academy (Video Game) / int_cfda0ecb
comment
An AI-controlled Kyle Katarn will have a field day dropping stormtroopers down elevator shafts, bottomless pits, and what have you during the missions in which he escorts you. Made even more awesome by the fact that he is the only non-player character in the entire game capable of doing this. Never mind all the things that you can do—Force-Pushing minions off ledges into bottomless pits or lava pools, Force-Choking them to death (and using their levitating corpses as human shields), frying them en-masse with level 3 Force Lightning, or just slashing them to pieces with your lightsaber...
 Jedi Knight: Jedi Academy (Video Game) / int_cfda0ecb
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 Jedi Knight: Jedi Academy (Video Game) / int_cfda0ecb
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_cfda0ecb
 Jedi Knight: Jedi Academy (Video Game) / int_d028e0da
type
An Arm and a Leg
 Jedi Knight: Jedi Academy (Video Game) / int_d028e0da
comment
An Arm and a Leg: Rosh loses an arm in the light side ending. Without making use of cheats to enable full dismemberment, the game also occasionally allows you to take off a hand or an arm.
 Jedi Knight: Jedi Academy (Video Game) / int_d028e0da
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 Jedi Knight: Jedi Academy (Video Game) / int_d028e0da
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Jedi Knight: Jedi Academy (Video Game) / int_d028e0da
 Jedi Knight: Jedi Academy (Video Game) / int_d0ea147f
type
A.I. Breaker
 Jedi Knight: Jedi Academy (Video Game) / int_d0ea147f
comment
A.I. Breaker: The A.I. is designed so that you're supposed to need to use a lightsaber to defeat any Force user more powerful than the very weakest Cultist rank, as they're capable of deflecting your projectiles with their lightsaber and reflecting explosives with Force push. However, the A.I. cannot do either of these things while they're throwing their lightsaber or when they're knocked on the ground (i.e. from being Force Pushed or jumped on), which allows you to shoot them during these times. The first phase of the Final Boss can be defeated in less than 20 seconds by shooting her with the concussion rifle while she's firing her laser or throwing her saber.
 Jedi Knight: Jedi Academy (Video Game) / int_d0ea147f
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 Jedi Knight: Jedi Academy (Video Game) / int_d0ea147f
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d0ea147f
 Jedi Knight: Jedi Academy (Video Game) / int_d15c1086
type
Boss-Only Level
 Jedi Knight: Jedi Academy (Video Game) / int_d15c1086
comment
Boss-Only Level: The side mission in which you fight Boba Fett has no other enemies; he'll chase you throughout the level on foot and using his jetpack as you run around trying to complete mission objectives. You can drive him off temporarily by doing enough damage, but he'll be back fairly quickly.
 Jedi Knight: Jedi Academy (Video Game) / int_d15c1086
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d15c1086
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d15c1086
 Jedi Knight: Jedi Academy (Video Game) / int_d23a9bb8
type
Possession Burnout
 Jedi Knight: Jedi Academy (Video Game) / int_d23a9bb8
comment
Possession Burnout: Tavion dies this way in the light side ending, being possessed by Marka Ragnos, who is then forcefully exorcized in combat by Jaden, who says there's "nothing left" of Tavion when Ragnos is gone.
 Jedi Knight: Jedi Academy (Video Game) / int_d23a9bb8
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 Jedi Knight: Jedi Academy (Video Game) / int_d23a9bb8
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d23a9bb8
 Jedi Knight: Jedi Academy (Video Game) / int_d2566b32
type
Hunting the Most Dangerous Game
 Jedi Knight: Jedi Academy (Video Game) / int_d2566b32
comment
Hunting the Most Dangerous Game: Rax Joris lets you escape from capture, just to see if Jedi hunting is any more interesting than letting the other less fortunate prisoners try. You can probably guess how it ends.
 Jedi Knight: Jedi Academy (Video Game) / int_d2566b32
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d2566b32
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d2566b32
 Jedi Knight: Jedi Academy (Video Game) / int_d2d581f8
type
Cranium Ride
 Jedi Knight: Jedi Academy (Video Game) / int_d2d581f8
comment
Cranium Ride: A ridable Rancor can be summoned via cheat code in the PC version.
 Jedi Knight: Jedi Academy (Video Game) / int_d2d581f8
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d2d581f8
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d2d581f8
 Jedi Knight: Jedi Academy (Video Game) / int_d4fb3e83
type
Sword and Fist
 Jedi Knight: Jedi Academy (Video Game) / int_d4fb3e83
comment
Sword and Fist: Most lightsaber forms, but particularly the saber-staff (a possible shout-out to Darth Maul), include an array of acrobatic kicks that have a chance of knocking the enemy down before slicing them dead. Kyle, when he appears as the final boss of the dark side ending, fights with a lightsaber most of the time, but sometimes, decides to skip the pleasantries and just punch his opponent silly. While awesome in its own right, this is also likely a callback to the original Dark Forces, where he punched a freaking man-eating Kell dragon to death—without any Force powers.
 Jedi Knight: Jedi Academy (Video Game) / int_d4fb3e83
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 Jedi Knight: Jedi Academy (Video Game) / int_d4fb3e83
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d4fb3e83
 Jedi Knight: Jedi Academy (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Jedi Knight: Jedi Academy (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Tavion and Alora. You yourself can be this if you take the dark side route.
 Jedi Knight: Jedi Academy (Video Game) / int_d5b3df2d
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 Jedi Knight: Jedi Academy (Video Game) / int_d5b3df2d
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d5b3df2d
 Jedi Knight: Jedi Academy (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Jedi Knight: Jedi Academy (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Taspir III.
 Jedi Knight: Jedi Academy (Video Game) / int_d7d588c8
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d7d588c8
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d7d588c8
 Jedi Knight: Jedi Academy (Video Game) / int_d7e68c39
type
Bulletproof Human Shield
 Jedi Knight: Jedi Academy (Video Game) / int_d7e68c39
comment
Bulletproof Human Shield: Level 3 Force Grip allows you to use enemies as shields.
 Jedi Knight: Jedi Academy (Video Game) / int_d7e68c39
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d7e68c39
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d7e68c39
 Jedi Knight: Jedi Academy (Video Game) / int_d8b146b0
type
Barrier Warrior
 Jedi Knight: Jedi Academy (Video Game) / int_d8b146b0
comment
Barrier Warrior: Luke and Kyle both learn Force Protection by the time of Academy. Jaden has the option of choosing this as well.
 Jedi Knight: Jedi Academy (Video Game) / int_d8b146b0
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_d8b146b0
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_d8b146b0
 Jedi Knight: Jedi Academy (Video Game) / int_dae5c997
type
Action Girl
 Jedi Knight: Jedi Academy (Video Game) / int_dae5c997
comment
Action Girl: Your own character if you choose to make Jaden female.
 Jedi Knight: Jedi Academy (Video Game) / int_dae5c997
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_dae5c997
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_dae5c997
 Jedi Knight: Jedi Academy (Video Game) / int_dbbba507
type
Handguns
 Jedi Knight: Jedi Academy (Video Game) / int_dbbba507
comment
Handguns/Energy Gun: The DL-44 Heavy Blaster Pistol—its shots are low-damage, but holding down the secondary fire button uses more ammo to warm up a harder-hitting blast.
 Jedi Knight: Jedi Academy (Video Game) / int_dbbba507
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_dbbba507
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_dbbba507
 Jedi Knight: Jedi Academy (Video Game) / int_dea5fe1
type
Kubrick Stare
 Jedi Knight: Jedi Academy (Video Game) / int_dea5fe1
comment
Kubrick Stare: The last shot in the dark side ending is a slow zoom on Jaden's face at the bridge of a Star Destroyer as they give one of these.
 Jedi Knight: Jedi Academy (Video Game) / int_dea5fe1
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_dea5fe1
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_dea5fe1
 Jedi Knight: Jedi Academy (Video Game) / int_df858e81
type
Shoot the Medic First
 Jedi Knight: Jedi Academy (Video Game) / int_df858e81
comment
Shoot the Medic First: The boss battle with Rosh uses this. He sucks compared to you, so two Force healers will follow him around and heal him every time you damage him enough. You have to kill them to win. Made even worse by the fact that they have fully-decked out Force powers and thus are nigh-impossible to kill unless they're in the process of healing the boss. Or unless you have maxed Force Lightning or Absorb.
 Jedi Knight: Jedi Academy (Video Game) / int_df858e81
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 Jedi Knight: Jedi Academy (Video Game) / int_df858e81
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_df858e81
 Jedi Knight: Jedi Academy (Video Game) / int_e44a1a70
type
Bounty Hunter
 Jedi Knight: Jedi Academy (Video Game) / int_e44a1a70
comment
Bounty Hunter: Boba Fett shows up for the second time in the series, running into Jaden in one of the side missions.
 Jedi Knight: Jedi Academy (Video Game) / int_e44a1a70
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_e44a1a70
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_e44a1a70
 Jedi Knight: Jedi Academy (Video Game) / int_e545e190
type
Nerf
 Jedi Knight: Jedi Academy (Video Game) / int_e545e190
comment
Nerf: Lightsaber deflection has been noticeably de-powered compared to Jedi Outcast. In Outcast, you were essentially impervious to blaster bolts from the front as soon as you got your lightsaber, and getting lightsaber defense to the highest level meant every single shot would be deflected straight back at its firer, while in Academy even when your lightsaber skills are maxed out, blaster bolts can still slip past your guard and hit you if you just stand there and try to tank them. This encourages the player to dodge gunfire and actively take out enemies instead of standing in place trying to kill everyone with their own weapons, especially early on when your lightsaber skill is at level 1.
 Jedi Knight: Jedi Academy (Video Game) / int_e545e190
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 Jedi Knight: Jedi Academy (Video Game) / int_e545e190
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Jedi Knight: Jedi Academy (Video Game) / int_e545e190
 Jedi Knight: Jedi Academy (Video Game) / int_e5fd8bc2
type
Hate Sink
 Jedi Knight: Jedi Academy (Video Game) / int_e5fd8bc2
comment
Hate Sink: Rosh Penin, for his annoying voice, transparently telegraphed fall to the Dark Side, whiny nature, and Dirty Coward tendencies. The fact the game makes you spare him in order to stay on the light side is considered by many to be a test worthy of a true Jedi Knight.
 Jedi Knight: Jedi Academy (Video Game) / int_e5fd8bc2
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_e5fd8bc2
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_e5fd8bc2
 Jedi Knight: Jedi Academy (Video Game) / int_e7b73414
type
Sniper Rifle
 Jedi Knight: Jedi Academy (Video Game) / int_e7b73414
comment
Sniper Rifle: The Tenloss DXR-6 Disruptor Rifle, differing from the standard only by the fact that using the secondary scope also allows charging up blasts that are devastating both to your target but also your ammo supply.
 Jedi Knight: Jedi Academy (Video Game) / int_e7b73414
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_e7b73414
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_e7b73414
 Jedi Knight: Jedi Academy (Video Game) / int_e9db9908
type
Younger Than They Look
 Jedi Knight: Jedi Academy (Video Game) / int_e9db9908
comment
Younger Than They Look: Later works which feature Jaden establish that he is, at most, thirteen years old during the events of the game.
 Jedi Knight: Jedi Academy (Video Game) / int_e9db9908
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_e9db9908
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_e9db9908
 Jedi Knight: Jedi Academy (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Jedi Knight: Jedi Academy (Video Game) / int_ea480f92
comment
Simple, yet Awesome: Academy totally dispenses with the "gradual weapon upgrades" that all the previous games followed from typical FPS's (and was particularly pointless in Outcast), and just gives you the lightsaber right from the start, which is all you wanted to use in the first place. And it's still the most powerful and useful weapon in the game, though others like grenades for crowd control, and the disruptor for sniping, will still have uses and are available.
 Jedi Knight: Jedi Academy (Video Game) / int_ea480f92
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_ea480f92
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_ea480f92
 Jedi Knight: Jedi Academy (Video Game) / int_ef42ca88
type
Emergency Weapon
 Jedi Knight: Jedi Academy (Video Game) / int_ef42ca88
comment
Emergency Weapon: The DL-44 blaster pistol gets this treatment in multiplayer mode — its fire rate is halved in exchange for unlimited ammo.
 Jedi Knight: Jedi Academy (Video Game) / int_ef42ca88
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_ef42ca88
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_ef42ca88
 Jedi Knight: Jedi Academy (Video Game) / int_f4a5b281
type
Ceiling Cling
 Jedi Knight: Jedi Academy (Video Game) / int_f4a5b281
comment
Ceiling Cling:The cultists start to do this after finishing the first roster of missions, waiting for Jaden to arrive inside the chamber they are in. This does not always work to their advantage, as they are exposed to Force push and grab (and maxed out lighting), which might be lethal if there is a nearby chasm.
 Jedi Knight: Jedi Academy (Video Game) / int_f4a5b281
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 Jedi Knight: Jedi Academy (Video Game) / int_f4a5b281
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_f4a5b281
 Jedi Knight: Jedi Academy (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Jedi Knight: Jedi Academy (Video Game) / int_f52ae5d8
comment
Enemy Civil War: A side effect of the Mind Trick power is that enemies will continue to shoot at one another even after the effect wears off. It's particularly amusing to watch a pair of jetpack-equipped stormtroopers spiral off into the sky, locked in their own private duel.
 Jedi Knight: Jedi Academy (Video Game) / int_f52ae5d8
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1.0
 Jedi Knight: Jedi Academy (Video Game) / int_f52ae5d8
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 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Jedi Knight: Jedi Academy (Video Game) / int_f52ae5d8
 Jedi Knight: Jedi Academy (Video Game) / int_f7d66b6f
type
No-Gear Level
 Jedi Knight: Jedi Academy (Video Game) / int_f7d66b6f
comment
No-Gear Level: There is a mission where Jaden's lightsaber is stolen by an Imperial officer at the very beginning, forcing him/her to fight through the level with nothing except Force Powers and any weapons he/she can get off killed stormtroopers or from weapon caches.
 Jedi Knight: Jedi Academy (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Jedi Knight: Jedi Academy (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_f7d66b6f
 Jedi Knight: Jedi Academy (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Jedi Knight: Jedi Academy (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: An AI-controlled Kyle Katarn will have a field day dropping stormtroopers down elevator shafts, bottomless pits, and what have you during the missions in which he escorts you. Made even more awesome by the fact that he is the only non-player character in the entire game capable of doing this. Never mind all the things that you can do—Force-Pushing minions off ledges into bottomless pits or lava pools, Force-Choking them to death (and using their levitating corpses as human shields), frying them en-masse with level 3 Force Lightning, or just slashing them to pieces with your lightsaber... Want to avoid a tough fight with a force user? Are you near a Bottomless Pit? Simply use force choke to lift the individual up and drop him or her over the pit.
 Jedi Knight: Jedi Academy (Video Game) / int_f87c42d4
featureApplicability
1.0
 Jedi Knight: Jedi Academy (Video Game) / int_f87c42d4
featureConfidence
1.0
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Jedi Knight: Jedi Academy (Video Game) / int_f87c42d4
 Jedi Knight: Jedi Academy (Video Game) / int_f8cddfb2
type
Laser Blade
 Jedi Knight: Jedi Academy (Video Game) / int_f8cddfb2
comment
Knife: The lightsaber, arguably, as it's a melee weapon and the first thing you start out with. But still... it's a lightsaber, and you're a Jedi. Eight times out of ten, that's all you'll need.
 Jedi Knight: Jedi Academy (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Jedi Knight: Jedi Academy (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Jedi Knight: Jedi Academy (Video Game) / int_f8cddfb2
 Jedi Knight: Jedi Academy (Video Game) / int_f9c17447
type
The Remnant
 Jedi Knight: Jedi Academy (Video Game) / int_f9c17447
comment
When Jaden finds out that The Remnant are going to destroy a geothermal power station on Bakura, he remarks that he has to "stop that countdown" but you're not in any hurry to disarm the bombs.
 Jedi Knight: Jedi Academy (Video Game) / int_f9c17447
featureApplicability
1.0
 Jedi Knight: Jedi Academy (Video Game) / int_f9c17447
featureConfidence
1.0
 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game) / int_f9c17447
 Jedi Knight: Jedi Academy (Video Game) / int_name
type
ItemName
 Jedi Knight: Jedi Academy (Video Game) / int_name
comment
 Jedi Knight: Jedi Academy (Video Game) / int_name
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 Jedi Knight: Jedi Academy (Video Game)
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Jedi Knight: Jedi Academy (Video Game)

The following is a list of statements referring to the current page from other pages.

 Jedi Knight: Jedi Academy (Video Game)
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Abridged Arena Array / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Advancing Boss of Doom / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Alignment-Based Endings / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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American Video Games / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Chaos Architecture / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Cult / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Doomed Appointment / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Dueling Player Characters / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Executive Suite Fight / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Exposed to the Elements / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Fair-Play Villain / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Fractional Winning Condition / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Game-Breaking Bug / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Guest-Star Party Member / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Healing Boss / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Hidden Army Reveal / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Hitler Ate Sugar / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Hopeless Boss Fight / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Kung-Fu Wizard / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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Life Drain / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Recurring Location / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Rogue Protagonist / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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 Jedi Knight: Jedi Academy (Video Game)
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Sword over Head / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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The Computer Is a Cheating Bastard / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
The Great Repair / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
The Hero Doesn't Kill the Villainess / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Unnecessary Combat Roll / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Visible Invisibility / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Weapon for Intimidation / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
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What the Hell, Player? / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
With My Dying Breath I Summon You / int_ac9f81ac
 Jedi Knight: Jedi Academy (Video Game)
hasFeature
Wolfpack Boss / int_ac9f81ac