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Jurassic Park (Sega Master System) (Video Game)

 Jurassic Park (Sega Master System) (Video Game)
type
TVTItem
 Jurassic Park (Sega Master System) (Video Game)
label
Jurassic Park (Sega Master System) (Video Game)
 Jurassic Park (Sega Master System) (Video Game)
page
JurassicParkSegaMasterSystem
 Jurassic Park (Sega Master System) (Video Game)
comment
Developed by Sega for the Sega Master System and Game Gear in 1993, this Action Game is one of the various video game adaptations of Jurassic Park (1993).Sometime prior to the opening of Jurassic Park the security systems fail, causing dinosaurs to break through the electric fences containing them and feast on the park's staff. Dr. Alan Grant, here a full Action Hero instead of an Action Survivor paleontologist, is called to Nublar Island to handle the main dinosaur threats in four damaged areas so that the park can be safely opened to the public as scheduled.The game has 4 levels that can be played in any order. Each one begins with a rail shooter section while Grant drives to them. Once that's done with, in the action sections Grant is armed with three weapons to take down dinos coming from ahead, above and below. Upon clearing all four levels, the final one featuring the T. Rex becomes available if the player got there without using continues.A sequel, The Lost World: Jurassic Park, based on the titular second film in the series, was released in 1997 as the last Sega-released game for the Game Gear.
 Jurassic Park (Sega Master System) (Video Game)
fetched
2023-08-18T13:44:47Z
 Jurassic Park (Sega Master System) (Video Game)
parsed
2023-08-18T13:44:47Z
 Jurassic Park (Sega Master System) (Video Game)
isPartOf
DBTropes
 Jurassic Park (Sega Master System) (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Jurassic Park (Sega Master System) (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Each level starts with a rail shooter section as Grant drives to the main area. You should collect the gas tanks dropped by enemies to have five HP instead of the default three. In case you fail this phase the jeep races away anyway but Grant will start the action stage as an One-Hit-Point Wonder.
 Jurassic Park (Sega Master System) (Video Game) / int_1467a30c
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_1467a30c
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_1467a30c
 Jurassic Park (Sega Master System) (Video Game) / int_14e569d5
type
Crate Expectations
 Jurassic Park (Sega Master System) (Video Game) / int_14e569d5
comment
Crate Expectations: An endless amount of boxes sitting on the ceiling of a room in the Visitor Center are used as weapons by both Grant and the T. rex during their fight.
 Jurassic Park (Sega Master System) (Video Game) / int_14e569d5
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_14e569d5
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_14e569d5
 Jurassic Park (Sega Master System) (Video Game) / int_15aed120
type
Shows Damage
 Jurassic Park (Sega Master System) (Video Game) / int_15aed120
comment
Shows Damage: The jeep in the rail shooter levels. Avoiding having it look like a wreck by the time Grant reaches the main stages is almost always impossible thanks to the rocky condition of the road.
 Jurassic Park (Sega Master System) (Video Game) / int_15aed120
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_15aed120
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_15aed120
 Jurassic Park (Sega Master System) (Video Game) / int_1664fe9f
type
Temporary Platform
 Jurassic Park (Sega Master System) (Video Game) / int_1664fe9f
comment
Temporary Platform: Some pieces of the broken bridges in the power station are this.
 Jurassic Park (Sega Master System) (Video Game) / int_1664fe9f
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_1664fe9f
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_1664fe9f
 Jurassic Park (Sega Master System) (Video Game) / int_1aa08f77
type
Multiple Endings
 Jurassic Park (Sega Master System) (Video Game) / int_1aa08f77
comment
Multiple Endings: A bad and a good one, depending on whether the player lost a continue in the first four stages.
 Jurassic Park (Sega Master System) (Video Game) / int_1aa08f77
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_1aa08f77
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_1aa08f77
 Jurassic Park (Sega Master System) (Video Game) / int_1c398324
type
Death from Above
 Jurassic Park (Sega Master System) (Video Game) / int_1c398324
comment
Death from Above: Often dealed by various kinds of pterosaurs through a large portion of the game.
 Jurassic Park (Sega Master System) (Video Game) / int_1c398324
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_1c398324
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_1c398324
 Jurassic Park (Sega Master System) (Video Game) / int_20f689e9
type
Adaptational Villainy
 Jurassic Park (Sega Master System) (Video Game) / int_20f689e9
comment
Adaptational Villainy: The Brachiosaurus in this game are not the Gentle Giant Sauropods as they were in the film.
 Jurassic Park (Sega Master System) (Video Game) / int_20f689e9
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_20f689e9
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_20f689e9
 Jurassic Park (Sega Master System) (Video Game) / int_22cf536c
type
Chekhov's Gun
 Jurassic Park (Sega Master System) (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Visitor Center is the first thing you see in the map. Naturally, it becomes the final level of the game.
 Jurassic Park (Sega Master System) (Video Game) / int_22cf536c
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_22cf536c
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_22cf536c
 Jurassic Park (Sega Master System) (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Jurassic Park (Sega Master System) (Video Game) / int_34bd7be2
comment
Super Drowning Skills: The water bodies in the Brachiosaur and Pteranodon levels.
 Jurassic Park (Sega Master System) (Video Game) / int_34bd7be2
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_34bd7be2
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_34bd7be2
 Jurassic Park (Sega Master System) (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Jurassic Park (Sega Master System) (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: The only way to damage the T. Rex is to shoot rockets at the boxes at the top of the screen so they fall on her. Watch out for when the dino stomps the ground to drop them on you, though.
 Jurassic Park (Sega Master System) (Video Game) / int_38d17b6c
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_38d17b6c
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_38d17b6c
 Jurassic Park (Sega Master System) (Video Game) / int_3b06f9b5
type
Floating Platforms
 Jurassic Park (Sega Master System) (Video Game) / int_3b06f9b5
comment
Floating Platforms: Most of the moving platforms are attached to mechanisms, but a few are just floating around.
 Jurassic Park (Sega Master System) (Video Game) / int_3b06f9b5
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_3b06f9b5
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_3b06f9b5
 Jurassic Park (Sega Master System) (Video Game) / int_3babae20
type
Degraded Boss
 Jurassic Park (Sega Master System) (Video Game) / int_3babae20
comment
Degraded Boss: The Visitor Center has raptors coming out of doors like the boss version did, but they're much simpler to deal with.
 Jurassic Park (Sega Master System) (Video Game) / int_3babae20
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_3babae20
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_3babae20
 Jurassic Park (Sega Master System) (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Jurassic Park (Sega Master System) (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The bosses of the rail shooter levels.
 Jurassic Park (Sega Master System) (Video Game) / int_409d3c07
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_409d3c07
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_409d3c07
 Jurassic Park (Sega Master System) (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Jurassic Park (Sega Master System) (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: All of Grant's weapons have a tranquilizing effect, so enemies either flee or fall asleep.
 Jurassic Park (Sega Master System) (Video Game) / int_41d128e4
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_41d128e4
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_41d128e4
 Jurassic Park (Sega Master System) (Video Game) / int_434c3481
type
Crosshair Aware
 Jurassic Park (Sega Master System) (Video Game) / int_434c3481
comment
Crosshair Aware: Your aim in the rail shooter levels. In those levels, a crosshair also highlights the weakness of the boss enemy once it appears.
 Jurassic Park (Sega Master System) (Video Game) / int_434c3481
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_434c3481
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_434c3481
 Jurassic Park (Sega Master System) (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Jurassic Park (Sega Master System) (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: Seen as part of what's presumably the Visitor Center's security system, complete with a corridor featuring a row of laser turrets over the conveyor belt.
 Jurassic Park (Sega Master System) (Video Game) / int_4395ac9
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_4395ac9
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_4395ac9
 Jurassic Park (Sega Master System) (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Jurassic Park (Sega Master System) (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: Lost a continue during the first four levels? Then the T. rex remains on the loose, forcing the opening of the park to be "postponed." The ending cutscene fades to an ominous red and dinosaurs take over the staff credits.
 Jurassic Park (Sega Master System) (Video Game) / int_45e41b66
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_45e41b66
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_45e41b66
 Jurassic Park (Sega Master System) (Video Game) / int_4af55b78
type
Credits Gag
 Jurassic Park (Sega Master System) (Video Game) / int_4af55b78
comment
Credits Gag: The credits for the Bad Ending feature the names of various dinosaurs instead of the game's developers, to drive home the point that the T. rex and its kind have taken over the park.
 Jurassic Park (Sega Master System) (Video Game) / int_4af55b78
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_4af55b78
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_4af55b78
 Jurassic Park (Sega Master System) (Video Game) / int_4eea352
type
Menu Time Lockout
 Jurassic Park (Sega Master System) (Video Game) / int_4eea352
comment
Menu Time Lockout: You can change weapons and restore health in the pause menu. The Master System had the pause button on the console itself, which made repeated healing during boss fights an awkward process.
 Jurassic Park (Sega Master System) (Video Game) / int_4eea352
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_4eea352
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_4eea352
 Jurassic Park (Sega Master System) (Video Game) / int_5832e916
type
Die, Chair, Die!
 Jurassic Park (Sega Master System) (Video Game) / int_5832e916
comment
Die, Chair, Die!: The rocks in the driving levels are a nuisance. They also happen to drop a potion when shot.
 Jurassic Park (Sega Master System) (Video Game) / int_5832e916
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_5832e916
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_5832e916
 Jurassic Park (Sega Master System) (Video Game) / int_5d356030
type
Platform Battle
 Jurassic Park (Sega Master System) (Video Game) / int_5d356030
comment
Platform Battle: The fight against the Pteranodon takes place on high endlessly-scrolling trees.
 Jurassic Park (Sega Master System) (Video Game) / int_5d356030
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_5d356030
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_5d356030
 Jurassic Park (Sega Master System) (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Jurassic Park (Sega Master System) (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The short cutscene between the rail shooter and action sections of a level always shows the back of the jeep a little smashed by a single hit, even if during gameplay it was looking like a convertible due to damage or took no hits at all.
 Jurassic Park (Sega Master System) (Video Game) / int_6320eced
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_6320eced
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_6320eced
 Jurassic Park (Sega Master System) (Video Game) / int_64028be7
type
Cowardly Boss
 Jurassic Park (Sega Master System) (Video Game) / int_64028be7
comment
Cowardly Boss: The Velociraptor boss retreats into one of the four doors in the arena whenever it's hit and then comes out again to attack.
 Jurassic Park (Sega Master System) (Video Game) / int_64028be7
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_64028be7
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_64028be7
 Jurassic Park (Sega Master System) (Video Game) / int_6660aaf
type
Herbivores Are Friendly
 Jurassic Park (Sega Master System) (Video Game) / int_6660aaf
comment
Herbivores Are Friendly: No, they all want to ram you down. The Brachiosaur and the Triceratops in particular are bosses.
 Jurassic Park (Sega Master System) (Video Game) / int_6660aaf
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_6660aaf
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_6660aaf
 Jurassic Park (Sega Master System) (Video Game) / int_66a52e25
type
Bullfight Boss
 Jurassic Park (Sega Master System) (Video Game) / int_66a52e25
comment
Bullfight Boss: The Triceratops. Either use the ceiling to get over it and attack from behind or simply stand on a tree branch, jump when the dinosaur rams it, then carefully throw a grenade on its weak point just before it leaves.
 Jurassic Park (Sega Master System) (Video Game) / int_66a52e25
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_66a52e25
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_66a52e25
 Jurassic Park (Sega Master System) (Video Game) / int_66f763c0
type
Interface Screw
 Jurassic Park (Sega Master System) (Video Game) / int_66f763c0
comment
Interface Screw: In the first area of the Brachiosaur level the river conceals the health meter, presumably due to hardware limitations.
 Jurassic Park (Sega Master System) (Video Game) / int_66f763c0
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_66f763c0
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_66f763c0
 Jurassic Park (Sega Master System) (Video Game) / int_695efde3
type
Raptor Attack
 Jurassic Park (Sega Master System) (Video Game) / int_695efde3
comment
Raptor Attack: The Velociraptor is the boss of the power station. In a nod to the intelligence it displays in the movie, it comes out of one of the various doors on its arena, attacks and then retreats to start the process over.
 Jurassic Park (Sega Master System) (Video Game) / int_695efde3
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_695efde3
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_695efde3
 Jurassic Park (Sega Master System) (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Jurassic Park (Sega Master System) (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Averted; there is a misconception that collecting the Jurassic Park icons found in certain spots and dropped by some enemies is required to access the final stage, but all they're good for is to add 10000 points to your score.
 Jurassic Park (Sega Master System) (Video Game) / int_6e9e1e32
featureApplicability
-1.0
 Jurassic Park (Sega Master System) (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_6e9e1e32
 Jurassic Park (Sega Master System) (Video Game) / int_736d791f
type
Adaptational Badass
 Jurassic Park (Sega Master System) (Video Game) / int_736d791f
comment
Adaptational Badass: In this game Grant isn't trying to escape the island. He's called to fight and capture the dinosaurs. Eventually he brings order to the park and it is allowed to open as planned. Notably, he gets a change of costume in the Game Gear port to make him look more of a soldier, though it also gives him a rather girly running animation...
 Jurassic Park (Sega Master System) (Video Game) / int_736d791f
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_736d791f
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_736d791f
 Jurassic Park (Sega Master System) (Video Game) / int_83308c12
type
Spikes of Doom
 Jurassic Park (Sega Master System) (Video Game) / int_83308c12
comment
Spikes of Doom: Seen in the Pteranodon stage.
 Jurassic Park (Sega Master System) (Video Game) / int_83308c12
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_83308c12
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_83308c12
 Jurassic Park (Sega Master System) (Video Game) / int_883f3732
type
WarmUpBoss
 Jurassic Park (Sega Master System) (Video Game) / int_883f3732
comment
Warm-Up Boss: The Brachiosaur. It simply raises its head above the lake, then lowers itself in the direction you were sometime before it rose.
 Jurassic Park (Sega Master System) (Video Game) / int_883f3732
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_883f3732
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_883f3732
 Jurassic Park (Sega Master System) (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 Jurassic Park (Sega Master System) (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: The medkit items can be used to restore all health when in trouble.
 Jurassic Park (Sega Master System) (Video Game) / int_a9f549fe
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_a9f549fe
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_a9f549fe
 Jurassic Park (Sega Master System) (Video Game) / int_ad4a45be
type
Final Boss
 Jurassic Park (Sega Master System) (Video Game) / int_ad4a45be
comment
Final Boss: The T. rex is the boss of the Visitor Center. Notable in that this goes against several other adaptations of the first Jurasic Park film inclusing the Sega Genesis one, where said dinosaur is a hazard that the player can only flee from.
 Jurassic Park (Sega Master System) (Video Game) / int_ad4a45be
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_ad4a45be
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_ad4a45be
 Jurassic Park (Sega Master System) (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Jurassic Park (Sega Master System) (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Those waving rivers of lava near the power station only take 1 HP if they hit Grant. On that note, while driving there we see that the entire north of the island is an infernal landscape. Sound familiar?
 Jurassic Park (Sega Master System) (Video Game) / int_b0a91b69
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_b0a91b69
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_b0a91b69
 Jurassic Park (Sega Master System) (Video Game) / int_bcdd0afa
type
End-Game Results Screen
 Jurassic Park (Sega Master System) (Video Game) / int_bcdd0afa
comment
End-Game Results Screen: It shows the player's final score.
 Jurassic Park (Sega Master System) (Video Game) / int_bcdd0afa
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_bcdd0afa
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_bcdd0afa
 Jurassic Park (Sega Master System) (Video Game) / int_bd4264a3
type
Slasher Smile
 Jurassic Park (Sega Master System) (Video Game) / int_bd4264a3
comment
Slasher Smile: The Brachiosaurs seen right before you fight the main one flash a large grin as they try to headbutt Grant.
 Jurassic Park (Sega Master System) (Video Game) / int_bd4264a3
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_bd4264a3
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_bd4264a3
 Jurassic Park (Sega Master System) (Video Game) / int_c33c51b2
type
Outside-the-Box Tactic
 Jurassic Park (Sega Master System) (Video Game) / int_c33c51b2
comment
Outside-the-Box Tactic: The Triceratops quickly kicks rubble back at a low arc to keep you from repeatedly hitting it from behind, but you can still crawl under the rubble without getting hurt and stunlock it to sleep.
 Jurassic Park (Sega Master System) (Video Game) / int_c33c51b2
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_c33c51b2
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_c33c51b2
 Jurassic Park (Sega Master System) (Video Game) / int_c3884cdc
type
1-Up
 Jurassic Park (Sega Master System) (Video Game) / int_c3884cdc
comment
1-Up: Miniatures of Grant that can be found in both phases of a stage.
 Jurassic Park (Sega Master System) (Video Game) / int_c3884cdc
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_c3884cdc
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_c3884cdc
 Jurassic Park (Sega Master System) (Video Game) / int_c3d60914
type
Continuing is Painful
 Jurassic Park (Sega Master System) (Video Game) / int_c3d60914
comment
Continuing is Painful: Losing a continue before the 5th level punishes you with the bad ending.
 Jurassic Park (Sega Master System) (Video Game) / int_c3d60914
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_c3d60914
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_c3d60914
 Jurassic Park (Sega Master System) (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Jurassic Park (Sega Master System) (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: It takes 10 C icons to earn a continue. Those red icons some enemies drop in the final level? Each one subtracts a continue! This is particularly cruel, given how you have to play without losing any continues in the first place to even get there.
 Jurassic Park (Sega Master System) (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_cb5cf4a5
 Jurassic Park (Sega Master System) (Video Game) / int_d1b98800
type
Heart Container
 Jurassic Park (Sega Master System) (Video Game) / int_d1b98800
comment
Heart Container: The two fuel tanks in the rail shooter levels must be collected to start each stage with 5 health.
 Jurassic Park (Sega Master System) (Video Game) / int_d1b98800
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_d1b98800
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_d1b98800
 Jurassic Park (Sega Master System) (Video Game) / int_d279adbb
type
Read the Freaking Manual
 Jurassic Park (Sega Master System) (Video Game) / int_d279adbb
comment
Read the Freaking Manual: The manual for the game explains how the final stage is accessed. Most people, however, are mislead by a certain 2005 text walkthrough that claims the JP logo items are what enables it.
 Jurassic Park (Sega Master System) (Video Game) / int_d279adbb
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_d279adbb
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_d279adbb
 Jurassic Park (Sega Master System) (Video Game) / int_dbc2a48f
type
Game-Over Man
 Jurassic Park (Sega Master System) (Video Game) / int_dbc2a48f
comment
Game-Over Man: Grant and a small dino facing each other on a blank grey screen. Who chases who depends on whether you decide to continue.
 Jurassic Park (Sega Master System) (Video Game) / int_dbc2a48f
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_dbc2a48f
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_dbc2a48f
 Jurassic Park (Sega Master System) (Video Game) / int_e4e86215
type
Fake Difficulty
 Jurassic Park (Sega Master System) (Video Game) / int_e4e86215
comment
Fake Difficulty: Is pretty much impossible to not take damage in the rail shooter levels due to how a rock comes up every now and then and trips the crosshair up. No, you can't shoot it out of the way. To compensate for that, every hit enemy drops a healing potion, including the rock itself.
 Jurassic Park (Sega Master System) (Video Game) / int_e4e86215
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_e4e86215
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_e4e86215
 Jurassic Park (Sega Master System) (Video Game) / int_e6ce4b
type
The Maze
 Jurassic Park (Sega Master System) (Video Game) / int_e6ce4b
comment
The Maze: The Visitor Center. At the very end it even has you choose between a large set of doors to get to fight the T. rex, setting you back in the level if you pick the wrong one. The last door is the correct one.
 Jurassic Park (Sega Master System) (Video Game) / int_e6ce4b
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_e6ce4b
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_e6ce4b
 Jurassic Park (Sega Master System) (Video Game) / int_ea2e9f2d
type
No Ending
 Jurassic Park (Sega Master System) (Video Game) / int_ea2e9f2d
comment
No Ending: In stark contrast to how lazy the endings of Jurassic Park games tend to be, this game has a rewarding ending about the park being open to great success. They even went through the trouble of making an alternate bad ending too.
 Jurassic Park (Sega Master System) (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_ea2e9f2d
 Jurassic Park (Sega Master System) (Video Game) / int_f4a5b281
type
Ceiling Cling
 Jurassic Park (Sega Master System) (Video Game) / int_f4a5b281
comment
Ceiling Cling: Dr. Alan Grant, the paleontologist ninja, can cling on any ceiling you can find.
 Jurassic Park (Sega Master System) (Video Game) / int_f4a5b281
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_f4a5b281
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_f4a5b281
 Jurassic Park (Sega Master System) (Video Game) / int_name
type
ItemName
 Jurassic Park (Sega Master System) (Video Game) / int_name
comment
 Jurassic Park (Sega Master System) (Video Game) / int_name
featureApplicability
1.0
 Jurassic Park (Sega Master System) (Video Game) / int_name
featureConfidence
1.0
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Jurassic Park (Sega Master System) (Video Game) / int_name
 Jurassic Park (Sega Master System) (Video Game) / int_name
itemName
Jurassic Park (Sega Master System) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Credits Gag / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Final Dungeon Preview / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Japanese Video Games / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Read the Freaking Manual / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Temper-Ceratops / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Terrifying Tyrannosaur / int_222d4eee
 Jurassic Park (Sega Master System) (Video Game)
hasFeature
Watch for Rolling Objects / int_222d4eee