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Keep Talking and Nobody Explodes (Video Game)
- 28 statements
- 4 feature instances
- 10 referencing feature instances
Keep Talking and Nobody Explodes (Video Game) | type |
TVTItem | |
Keep Talking and Nobody Explodes (Video Game) | label |
Keep Talking and Nobody Explodes (Video Game) | |
Keep Talking and Nobody Explodes (Video Game) | page |
Keeptalkingandnobodyexplodes | |
Keep Talking and Nobody Explodes (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Keep Talking and Nobody Explodes is a co-operative party game where one player is trapped in a room with a bomb, with no idea how to disarm it. The other player or players have a manual that explains how to dispose of the bomb, but cannot see the bomb itself. Players must communicate in order to figure out how to disarm the bomb in time.The game was originally designed for the Oculus Rift, but also supports monitors. It was released on Steam on October 8th 2015 and on Nintendo Switch on August 16, 2018. | |
Keep Talking and Nobody Explodes (Video Game) | fetched |
2019-11-15T12:21:58Z | |
Keep Talking and Nobody Explodes (Video Game) | parsed |
2020-06-25T11:09:41Z | |
Keep Talking and Nobody Explodes (Video Game) | isPartOf |
DBTropes | |
Keep Talking and Nobody Explodes (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Keep Talking and Nobody Explodes (Video Game) / int_17ce80aa | comment |
All There in the Manual: The whole point of the game, actually. There is a literal bomb defusal manual that you can print out that includes instructions on how to disarm everything; all of its information is accurate, although it's definitely not simple the first time you read it. For example, in the "Simon Says"-esque module, if the yellow light is flashing twice, you can be pretty sure that the yellow button is the one you DON'T press. The color button you DO press depends on whether the bomb's serial number contains a vowel and the number of strikes you currently have against you (if any). To make things even trickier, depending on the color that is flashing and the previous two conditions mentioned, you might actually have to press the same color button as the flashing light. | |
Keep Talking and Nobody Explodes (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) | hasFeature |
Keep Talking and Nobody Explodes (Video Game) / int_17ce80aa | |
Keep Talking and Nobody Explodes (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Keep Talking and Nobody Explodes (Video Game) / int_294ed981 | comment |
Bilingual Bonus:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_1'); }) | |
Keep Talking and Nobody Explodes (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) | hasFeature |
Keep Talking and Nobody Explodes (Video Game) / int_294ed981 | |
Keep Talking and Nobody Explodes (Video Game) / int_dae62ef5 | type |
Action Hero | |
Keep Talking and Nobody Explodes (Video Game) / int_dae62ef5 | comment |
Action Hero: The name of the achievement for disarming your first bomb, suggesting the defuser is one. | |
Keep Talking and Nobody Explodes (Video Game) / int_dae62ef5 | featureApplicability |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) / int_dae62ef5 | featureConfidence |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) | hasFeature |
Keep Talking and Nobody Explodes (Video Game) / int_dae62ef5 | |
Keep Talking and Nobody Explodes (Video Game) / int_name | type |
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Keep Talking and Nobody Explodes (Video Game) / int_name | comment |
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Keep Talking and Nobody Explodes (Video Game) / int_name | featureApplicability |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) / int_name | featureConfidence |
1.0 | |
Keep Talking and Nobody Explodes (Video Game) | hasFeature |
Keep Talking and Nobody Explodes (Video Game) / int_name | |
Keep Talking and Nobody Explodes (Video Game) / int_name | itemName |
Keep Talking and Nobody Explodes (Video Game) |
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