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Knights and Merchants (Video Game)
- 40 statements
- 6 feature instances
- 8 referencing feature instances
Knights and Merchants (Video Game) | type |
TVTItem | |
Knights and Merchants (Video Game) | label |
Knights and Merchants (Video Game) | |
Knights and Merchants (Video Game) | page |
KnightsAndMerchants | |
Knights and Merchants (Video Game) | comment |
An effect of The Settlers team splitting after the second game in the series, Knights and Merchants: The Shattered Kingdom is a Real-Time Strategy game bearing a lot of gameplay similarities to—well, you've guessed it—the first two Settlers games. An Updated Re-release subtitled The Peasants' Rebellion was released in some markets, being marketed usually as Expansion Pack sold together with original game; however this was actually a more complicated issue.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Now available on Steam, where it boasts more than 800,000 owners as of November 2015. | |
Knights and Merchants (Video Game) | fetched |
2021-07-11T08:09:42Z | |
Knights and Merchants (Video Game) | parsed |
2021-07-11T08:09:42Z | |
Knights and Merchants (Video Game) | processingComment |
Dropped link to EvilPrince: Not a Feature - UNKNOWN | |
Knights and Merchants (Video Game) | processingUnknown |
EvilPrince | |
Knights and Merchants (Video Game) | isPartOf |
DBTropes | |
Knights and Merchants (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
Knights and Merchants (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: Watchtowers are manned by a recruit who cast stones at the enemies. As in huge, squared blocks of rock freshly-mined rock. | |
Knights and Merchants (Video Game) / int_12c65d9b | featureApplicability |
1.0 | |
Knights and Merchants (Video Game) / int_12c65d9b | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_12c65d9b | |
Knights and Merchants (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Knights and Merchants (Video Game) / int_17ce80aa | comment |
All There in the Manual: The original campaign's backstory was this. It involved an Evil Prince first messing with the kingdom's people, and then basically attacking his alive father with nobility following him. | |
Knights and Merchants (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Knights and Merchants (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_17ce80aa | |
Knights and Merchants (Video Game) / int_b713d01c | type |
ArbitraryMinimumRange | |
Knights and Merchants (Video Game) / int_b713d01c | comment |
Arbitrary Minimum Range: The game had this with archers and crossbowmen. If you came near enough to a ranged unit and no other units were in range to shoot at, it would stop shooting. Watch towers were exempt from this, though. | |
Knights and Merchants (Video Game) / int_b713d01c | featureApplicability |
1.0 | |
Knights and Merchants (Video Game) / int_b713d01c | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_b713d01c | |
Knights and Merchants (Video Game) / int_d5ccaec3 | type |
Anti-Cavalry | |
Knights and Merchants (Video Game) / int_d5ccaec3 | comment |
Anti-Cavalry: Spearmen and Pikemen are barely on par with Axemen and Militia, but they excell at destroying cavalry, even though opponents such as Knights. Coupled with archers or crossbowmen, they are unstoppable by cavalry. | |
Knights and Merchants (Video Game) / int_d5ccaec3 | featureApplicability |
1.0 | |
Knights and Merchants (Video Game) / int_d5ccaec3 | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_d5ccaec3 | |
Knights and Merchants (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
Knights and Merchants (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: Averted in the usual way - if you have enough food to feed your soldiers, you can have any number of them. | |
Knights and Merchants (Video Game) / int_f3cf30d9 | featureApplicability |
-1.0 | |
Knights and Merchants (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_f3cf30d9 | |
Knights and Merchants (Video Game) / int_name | type |
ItemName | |
Knights and Merchants (Video Game) / int_name | comment |
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Knights and Merchants (Video Game) / int_name | featureApplicability |
1.0 | |
Knights and Merchants (Video Game) / int_name | featureConfidence |
1.0 | |
Knights and Merchants (Video Game) | hasFeature |
Knights and Merchants (Video Game) / int_name | |
Knights and Merchants (Video Game) / int_name | itemName |
Knights and Merchants (Video Game) |
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