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Krunker.io (Video Game)

 Krunker.io (Video Game)
type
TVTItem
 Krunker.io (Video Game)
label
Krunker.io (Video Game)
 Krunker.io (Video Game)
page
Krunkerio
 Krunker.io (Video Game)
comment
Krunker.io is a free Web Game First-Person Shooter, created by the Australian video game developper company Yendis Entertainment. It acts as a Spiritual Successor to their earlier online shooters, Vertix.io and Karnage.io, and uses many of the same character classes. The key difference is that unlike a typical .io Game, it is fully 3D, though it uses voxel-based graphics reminiscent of Minecraft in order to reduce the browser workload and ensure the game is playable even on very old computers.It entered open beta on May 20th, 2018, and hit version 1.0 on January 29th, 2019, though the development is on-going. It is currently a notable mix of gameplay styles and influences: the main default map, burg, is a a remake (or demake?) of the iconic De_Dust from Counter-Strike 1.6; the fast-paced movement approaches that of arena shooters like Quake and Unreal Tournament; the class system resembles early Team Fortress 2, while the Regenerating Health and ADS-focused weapon physics remind most people of Call of Duty.The game supports a clan system, and there's already genuine rivalry, with dedicated clan Discords, a Clan Central used to set up Clan War matches, and the tournaments with a series of ranking matches. It is also easy to mod, and there are already hundreds of playable custom maps, with some of the most notable collected in the wiki's Map List. There is also a variety of game modes, though most are only available on the aforementioned custom maps: Free for All (FFA) - the first default mode. Self-explanatory. Team Deathmatch (TDM) - used to be the second default mode, was removed in favour of the third one. Hardpoint - team-based mode, where victory depends entirely on which team has controlled a series of Hardpoints the longest. Parkour - players can pick any class (though unarmed Runners are preferred), but are all considered on the same team. Points are awarded for jumping to the certain "scorezones" (typically very high or otherwise hard-to-reach places) instead. Hide and Seek - everyone's unarmed. All the players who initially join the match are those hiding. After a few seconds, a player is selected as a Seeker, and is locked in place for another 20 seconds, while everyone else is picking places to hide. Anyone who joins the game afterwards is a Seeker, and so are those who were found. Seekers win if everyone's found before the match ends. Infected - Everyone starts with the normal classes on the same team; in 20 seconds two randomly selected players die and respawn as Infected. The latter are of Runner class, and so are unarmed, but move faster than anyone else, and will instantly kill any human player they run into, converting them to Infected once they respawn. Boss Hunt - After 20 seconds, one player is selected as the boss and gets 5000 HP, while everyone else is a single team hunting them. Competitive - like FFA, but first player to get 10 kills wins. Race - like Parkour, but first person to get to the scorezone wins.The game is undergoing regular changes, so some finer details on this page may become out of date.
 Krunker.io (Video Game)
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2023-08-23T00:59:25Z
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2023-08-23T00:59:25Z
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Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
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Dropped link to Roblox: Not a Feature - ITEM
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Dropped link to SkillGateCharacter: Not a Feature - UNKNOWN
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DBTropes
 Krunker.io (Video Game) / int_10b6b5f7
type
Cherry Tapping
 Krunker.io (Video Game) / int_10b6b5f7
comment
Cherry Tapping: The regular pistol is essentially this. It's mainly used to finish off heavily wounded players to get the 25-point bonus for using it, since using it to kill anyone at full health and using a primary weapon is quite difficult, though by no means impossible.
 Krunker.io (Video Game) / int_10b6b5f7
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1.0
 Krunker.io (Video Game) / int_10b6b5f7
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Krunker.io (Video Game) / int_10b6b5f7
 Krunker.io (Video Game) / int_14e569d5
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Crate Expectations
 Krunker.io (Video Game) / int_14e569d5
comment
Crate Expectations: Crates are not only present on all the default maps, but most custom maps tend to have them too.
 Krunker.io (Video Game) / int_14e569d5
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1.0
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 Krunker.io (Video Game) / int_178ca149
type
The Worf Effect
 Krunker.io (Video Game) / int_178ca149
comment
The Worf Effect: Vince can one shot Spray N Pray up close, Bowman can one shot Spray N Pray as well (although it needs to pull back the bolt in order for the full effect to take place) and same with throwing a knife. Take note that Spray N Pray is 180 HP and the fastest class with slidehopping.
 Krunker.io (Video Game) / int_178ca149
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 Krunker.io (Video Game) / int_1a8b9a47
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Rule of Fun
 Krunker.io (Video Game) / int_1a8b9a47
comment
Rule of Fun: As the pretty much the rest of this page shows, the developer doesn't care about following realistic rules of weapon use and engagement, and neither do the people playing the game.
 Krunker.io (Video Game) / int_1a8b9a47
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Krunker.io (Video Game) / int_1a8b9a47
 Krunker.io (Video Game) / int_1b5c9c48
type
The Blank
 Krunker.io (Video Game) / int_1b5c9c48
comment
The Blank: Due to (intentional) graphical limitations and stylistic choice, all of the boxy characters have no faces.
 Krunker.io (Video Game) / int_1b5c9c48
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1.0
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 Krunker.io (Video Game) / int_1dc58a8c
type
Crouch and Prone
 Krunker.io (Video Game) / int_1dc58a8c
comment
Crouch and Prone: Unlike most such games, it not done with C, or CTRL (pressing CTRL and W is an incredibly bad idea), but with Shift. Since there's not much waist-high cover around, its main use is to increase accuracy, which also works mid-jump. Also, whenever you crouch upon landing, you slide. Jumping immediately after that and chaining slide hops leads to some chaotic gameplay. See Lightning Bruiser for the class most suited for slide hopping.
 Krunker.io (Video Game) / int_1dc58a8c
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Krunker.io (Video Game) / int_1dc58a8c
 Krunker.io (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Krunker.io (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Players used to joke that the only reason a plot might be needed is to explain where the name "krunker" comes from. February 2019 update did add shipping containers with both that name, and a logo.
 Krunker.io (Video Game) / int_1fffccf7
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Krunker.io (Video Game) / int_1fffccf7
 Krunker.io (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Krunker.io (Video Game) / int_2a195285
comment
Detective: Wears brownish overcoat. Uses nothing but a 6 shooter revolver that has the second-highest damage per-shot after Hunter's Sniper Rifle.
 Krunker.io (Video Game) / int_2a195285
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 Krunker.io (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Krunker.io (Video Game) / int_2b5ea43c
comment
Bland-Name Product: For the longest time, none of the guns had names, instead simply going as a "Revolver", "Submachine Gun", "Rocket Launcher", "Assault Rifle" , etc. This streak was broken with the addition of Uzis, soon followed by the Deagle (short for Desert Eagle). There's a FAMAS utilising 3-round burst fire as well.
 Krunker.io (Video Game) / int_2b5ea43c
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Krunker.io (Video Game) / int_2b5ea43c
 Krunker.io (Video Game) / int_2b706ca
type
More Dakka
 Krunker.io (Video Game) / int_2b706ca
comment
More Dakka: Spray and Pray's LMG has a whole 60 bullets in its clip. It's entirely possible for them to start firing before they even turn a corner and still have enough bullets left for an entire engagement. However, their accuracy is horrible to compensate for that. As for that last one, it is entirely negated through ADS. Somehow, by some miracle, the ADS simply gives spread the middle finger and allows the LMG to freely kill as many people before they're out. Run and Gun's Submachine Gun has "only" 34 bullets, but is far more accurate to compensate for that. Its main downside is the reduced bullet damage in comparison to virtually any other weapon. Agent's twin Uzis have 24 bullets in each clip, and they empty all 48 within about 2 seconds. The accuracy is horrific, of course, which is why the class is usually used for hit-and-run attacks. Common tactics include dropping onto another player with guns blazing, or running up close and then crouching at the last second, for the sake of an accuracy boost. To a lesser extent, Triggerman and the AK-47. 30 bullets, and unlike the LMG, it has a much faster reload speed.
 Krunker.io (Video Game) / int_2b706ca
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 Krunker.io (Video Game) / int_2f253c94
type
Glass Cannon
 Krunker.io (Video Game) / int_2f253c94
comment
Glass Cannon: The Hunter (and by extension the Deagler) has a mere 60 HP, in contrast to the 100 HP of most other classes, let alone 130 and 180 HP enjoyed by Rocketeer and Spray N Pray. However his damage output is so high he can kill a full-health "normal" player with a single body, and any class but Spray N Pray with a headshot.
 Krunker.io (Video Game) / int_2f253c94
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 Krunker.io (Video Game) / int_2f6cbe90
type
Missing Backblast
 Krunker.io (Video Game) / int_2f6cbe90
comment
Missing Backblast: Rockeeters suffer no ill effects from firing off their rocket launchers with a wall or another object to their back.
 Krunker.io (Video Game) / int_2f6cbe90
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1.0
 Krunker.io (Video Game) / int_2f6cbe90
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 Krunker.io (Video Game) / int_314c56b9
type
Time Stands Still
 Krunker.io (Video Game) / int_314c56b9
comment
Time Stands Still: Used for some of the custom maps. The most notable example is TREE-HOUSE, which is an utterly enormous map that features several extremely large trees and no less than three cargo planes all stuck in mid-air, allowing the players to climb them. Another one is Eruption, which is a parkour map that also has a helicopter frozen in mid-air, and lets the players get to it...by jumping onto solidified cubes of its exhaust. The reason behind this is krunker doesn't as of yet have a physics engine but now has a spin feature in the map editor that allows a model to spin. These maps were made prior to the addition of such features.
 Krunker.io (Video Game) / int_314c56b9
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_314c56b9
 Krunker.io (Video Game) / int_42d9daf9
type
No Fair Cheating
 Krunker.io (Video Game) / int_42d9daf9
comment
No Fair Cheating: The game includes a built-in anticheat, which automatically kicks out any player with active hacks. It'll let them play normally if they disable hacks, but their account will be labelled a "hacker" and they'll lose all the items and KR they earned up to that point, with no ability to earn further KR.
 Krunker.io (Video Game) / int_42d9daf9
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1.0
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_42d9daf9
 Krunker.io (Video Game) / int_44f79734
type
Jump Physics
 Krunker.io (Video Game) / int_44f79734
comment
Jump Physics: Pretty arcadey. Double Jump is not present, but bunny-hopping is possible (and even slide-hopping when you crouch upon landing after a jump and chaining that together). Rocket Jump is currently missing, but will eventually be added, according to dev notes.
 Krunker.io (Video Game) / int_44f79734
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1.0
 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_44f79734
 Krunker.io (Video Game) / int_4536fd29
type
Energy Weapon
 Krunker.io (Video Game) / int_4536fd29
comment
Energy Weapon: The Alien Blaster fires light blue shots (that are for some reason hitscan instead of projectile) that work like this. There's also the Blaster for the Trooper. Unlike the Alien Blaster, the Trooper Blaster fires projectiles.
 Krunker.io (Video Game) / int_4536fd29
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1.0
 Krunker.io (Video Game) / int_4536fd29
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_4536fd29
 Krunker.io (Video Game) / int_4577bd49
type
Gameplay Grading
 Krunker.io (Video Game) / int_4577bd49
comment
Gameplay Grading: The matches are won by whichever player/team gets the highest score, not by whoever gets the most kills. A "normal" kill gives 50 points by default, while assisting another player with a kill provides 25. However, 25 bonus points are given for a kill with either yourself or your target in mid air, 50 points are awarded for a headshot and 100 points for double kill (getting two kills at once or one right after the other), with triple and tetra kills giving further bonuses. A select few weapons grant you +25 bonus upon kill, this list includes all non-hitscan weapons due to them not being able to headshot and the pistol. Short-ranged weapons like revolvers, shotguns and submachine guns can get 25 points for long-distance "longshot" kills. Sniper rifles and semi-auto sniper rifles have the highest potential to get bonus points, though, with a 100 points awarded for a No Scope kill, and 75 for a Quick Scope one. Every class also gets a massive point boost if they can pull off a "360" spin kill.
 Krunker.io (Video Game) / int_4577bd49
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_4577bd49
 Krunker.io (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Krunker.io (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: The explosion of Rocketeers' rockets makes a different sound depending on whether or not it hit an enemy player. Thus, they can check for enemies around the corners or coming through the doorways in this manner, alerting both themselves and their allies.
 Krunker.io (Video Game) / int_457d9e88
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1.0
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_457d9e88
 Krunker.io (Video Game) / int_500ecfb7
type
The Big Guy
 Krunker.io (Video Game) / int_500ecfb7
comment
The Big Guy: Spray N Pray with his whopping 180 HP. To a lesser extent, Rocketeer with 130 HP.
 Krunker.io (Video Game) / int_500ecfb7
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1.0
 Krunker.io (Video Game) / int_500ecfb7
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_500ecfb7
 Krunker.io (Video Game) / int_51beab21
type
Good Old Fisticuffs
 Krunker.io (Video Game) / int_51beab21
comment
Good Old Fisticuffs: This can happen if you just throw away your knife.
 Krunker.io (Video Game) / int_51beab21
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1.0
 Krunker.io (Video Game) / int_51beab21
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_51beab21
 Krunker.io (Video Game) / int_5372ed53
type
Macro Zone
 Krunker.io (Video Game) / int_5372ed53
comment
Macro Zone: By far the most popular custom map is AIM_Room, which is a remake of Andy's room in Toy Story, where all the players are toy-sized. The Krunker wiki has a list of the other macro maps like it.
 Krunker.io (Video Game) / int_5372ed53
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1.0
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_5372ed53
 Krunker.io (Video Game) / int_548bd053
type
Guns Akimbo
 Krunker.io (Video Game) / int_548bd053
comment
Guns Akimbo: Agents dual-wield Uzis. They pump out a lot of bullets but are enormously inaccurate, to the point crouching in place is often the only way they can hit mid-range targets.
 Krunker.io (Video Game) / int_548bd053
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Krunker.io (Video Game) / int_548bd053
 Krunker.io (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Krunker.io (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Alien Blaster is a very powerful secondary weapon that is only awarded to the level 50 players. Due to the way the levelling system works, very few players have reached that state, so they can already dominate everyone else without it anyway. Tournaments are often the only place where such high-level players are challenged, but they ban the Blaster in first place. Then there's the Desert Eagle, which is unlocked at level 15, but it's much better than the Alien Blaster if you wanna take out multiple enemies since it's powerful and it has 2 extra bullets (Alien Blaster has 4 but stupidly fast firing rate). The two of them are actually equal in power, the Deagle's just there just for those 2 extra bullets and the Alien Blaster has a faster fire rate.
 Krunker.io (Video Game) / int_55e5b37c
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Krunker.io (Video Game) / int_55e5b37c
 Krunker.io (Video Game) / int_589e54d3
type
Charged Attack
 Krunker.io (Video Game) / int_589e54d3
comment
Charged Attack: Exactly what the Knife and Crossbow are as of now.
 Krunker.io (Video Game) / int_589e54d3
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1.0
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 Krunker.io (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 Krunker.io (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: Pretty much a modified version of Good Old Fisticuffs, since you can expand the fire rate of any weapon. Yes, that even means the melee weapons.
 Krunker.io (Video Game) / int_58d24389
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Krunker.io (Video Game) / int_58d24389
 Krunker.io (Video Game) / int_60414102
type
Zombie Apocalypse
 Krunker.io (Video Game) / int_60414102
comment
Zombie Apocalypse: The Infected mode, currently only available on the custom maps. All players begin on the human team and one player is selected randomly from the crowd to become a zombie (this can be altered as upon dying in any way you will be turned into a zombie, map makers have used the feature to kill humans inside of a lobby room so more players start off as zombies so the infected team has a standing chance). Infected players will have all their weapons removed from them and resort to melee to infect the human team, once all humans died/have been infected/other condition set by map maker, the round will end.
 Krunker.io (Video Game) / int_60414102
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 Krunker.io (Video Game) / int_67fedd35
type
Bizarrchitecture
 Krunker.io (Video Game) / int_67fedd35
comment
Bizarrchitecture: Slender Burg utterly twists the old version of the well-worn default map into something barely recognizable. TREE-HOUSE map features a couple of utterly enormous trees, comparable in size to the World Tree from Avatar.
 Krunker.io (Video Game) / int_67fedd35
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 Krunker.io (Video Game) / int_6e7e9709
type
Cosmetic Award
 Krunker.io (Video Game) / int_6e7e9709
comment
Cosmetic Award: The various skins and hats that can be randomly unlocked through paying for "spins" at the store with the KR earned during matches.
 Krunker.io (Video Game) / int_6e7e9709
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1.0
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 Krunker.io (Video Game) / int_6feda19d
type
Skeleton Motif
 Krunker.io (Video Game) / int_6feda19d
comment
Skeleton Motif: The kill counter is placed on the right side of the screen, next to a skull icon.
 Krunker.io (Video Game) / int_6feda19d
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Krunker.io (Video Game) / int_6feda19d
 Krunker.io (Video Game) / int_71d17dff
type
Everything Fades
 Krunker.io (Video Game) / int_71d17dff
comment
Everything Fades: The dead players instantly disappear from existence. (slated to be fixed in the dev notes). Bullet holes in the environment take a few seconds to go away. Destructible objects also just disappear.
 Krunker.io (Video Game) / int_71d17dff
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 Krunker.io (Video Game)
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Krunker.io (Video Game) / int_71d17dff
 Krunker.io (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Krunker.io (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: A player picked as the boss in the "Boss Hunt" mode simply gets their HP buffed to 5000 (which will also regenerate in time). The actual effectiveness of the boss then depends on which class the player picked at the start of the game. Spray N Pray generally makes for the most powerful boss, since he can unload all of his 60 bullets on anyone trying to attack him, without worrying about getting killed midway through like a normal Spray N Pray would.
 Krunker.io (Video Game) / int_7b7965dd
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1.0
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 Krunker.io (Video Game)
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 Krunker.io (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Krunker.io (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: It's possible to kill two players at once with a single shot from a sniper rifle.
 Krunker.io (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Krunker.io (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_88e5fcbc
 Krunker.io (Video Game) / int_8e20ae0d
type
Child Prodigy
 Krunker.io (Video Game) / int_8e20ae0d
comment
Run and Gun: A man in blue clothing, who fights with a submachine gun, and nothing else, and possesses the fastest movement speed. His weapon is more accurate than Spray and Pray's LMG, and has the fastest rate of fire, but also has a quarter of its clip size (34 vs. 60), and does the lowest damage per shot. Back then, in Vertix (one of the older games by the De-Vries Bros), however, Run N' Gun is actually shown to be a child. Said child could create guns of his own, and despite looking like a harmless toy gun and holding 8 shots dealing 17 damage, it could kill a Spray N' Pray (which back then also had a 200 HP health pool) with 1 and a half clip. Considering that the Krunker's Run N' Gun are one and the same, then this is the youngest of the bunch in the Competence Zone, though they've switched their deadly toy gun in exchange for an UMP-45.
 Krunker.io (Video Game) / int_8e20ae0d
featureApplicability
1.0
 Krunker.io (Video Game) / int_8e20ae0d
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_8e20ae0d
 Krunker.io (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Krunker.io (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: There is no known level cap a player can reach. The player, X, has currently reached up to 283 being number one on the global leaderboard in terms of levels.
 Krunker.io (Video Game) / int_91526ff7
featureApplicability
1.0
 Krunker.io (Video Game) / int_91526ff7
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_91526ff7
 Krunker.io (Video Game) / int_92dfffae
type
Retraux
 Krunker.io (Video Game) / int_92dfffae
comment
Retraux: The square shapes and single-shaded textures reminiscent of Minecraft are pretty retro. However, the unlockable skins are far more detailed.
 Krunker.io (Video Game) / int_92dfffae
featureApplicability
1.0
 Krunker.io (Video Game) / int_92dfffae
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_92dfffae
 Krunker.io (Video Game) / int_95bca4c9
type
Tuckerization
 Krunker.io (Video Game) / int_95bca4c9
comment
Tuckerization: There's an option to leave a "Spray" by pressing F, though each player can only have one active at a time (this number can be increase by either having a verified account or purchasing premium). One example is the logo of MMOK, the Map Makers of Krunker who are responsible for some of the best custom maps.
 Krunker.io (Video Game) / int_95bca4c9
featureApplicability
1.0
 Krunker.io (Video Game) / int_95bca4c9
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_95bca4c9
 Krunker.io (Video Game) / int_964ea66c
type
A-Team Firing
 Krunker.io (Video Game) / int_964ea66c
comment
A-Team Firing: Neary all of the weapons have terrible accuracy when they fire their weapons without aiming them down sights. The LMG class, Spray N Pray, quite literally sends bullets anywhere within a dozen meters of the reticle if fired without aiming down sights. However, it is only a little less accurate then the other weapons if fired while aiming down sights (better not ask how that is even possible.) The Agent class takes this even further, as he uses dual Uzis, and there's obviously no way for him to aim it down the sights.
 Krunker.io (Video Game) / int_964ea66c
featureApplicability
1.0
 Krunker.io (Video Game) / int_964ea66c
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_964ea66c
 Krunker.io (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Krunker.io (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: At short and even medium ranges, shotguns deal enormous damage, can easily score headshots, and unlike Hunters, they are able to fire two shots one after the other, before needing to reload. The insane damage up front combined with slide hopping makes Vince infamous for one tapping even the Spray N Pray. There's also the Sawed-Off Shotgun, a sidearm variant of the normal shotgun that has only one shot and with a fairly weak damage cap (considering it fires 5 pellets like the primary and each pellet deals about 12 damage when shooting the body, you can get 60 damage in one full blast, enough to only kill Sniper and Deagler. For headshots, 18 damage per pellet and considering you shoot them point blank, you get 90 damage, enough to kill Vince and Marksman.
 Krunker.io (Video Game) / int_96ecc67e
featureApplicability
1.0
 Krunker.io (Video Game) / int_96ecc67e
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_96ecc67e
 Krunker.io (Video Game) / int_97c6b148
type
Allegedly Free Game
 Krunker.io (Video Game) / int_97c6b148
comment
Allegedly Free Game: It is free to play, but update 0.9.99999 introduced the option to pay for internal currency KR in order to unlock cosmetic gun skins, hats and backpacks.
 Krunker.io (Video Game) / int_97c6b148
featureApplicability
1.0
 Krunker.io (Video Game) / int_97c6b148
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_97c6b148
 Krunker.io (Video Game) / int_9cde2df1
type
Hand Cannon
 Krunker.io (Video Game) / int_9cde2df1
comment
Hand Cannon: The Detective's Revolver, which is loud, slow-firing, and easily kills in one or two hits. Deagle, added as an level 15 unlockable secondary weapon for all the classes that use secondaries, is also this. It is weaker than a revolver, but is still able to kill most classes in 2 shots, even if the overall DPS is actually slightly lower than that of a pistol. Unlike a pistol, it is also far more reliable at medium and long ranges, thus making Vince and Rocketeer classes far more versatile. On the flip side, it also doesn't award the point bonus.
 Krunker.io (Video Game) / int_9cde2df1
featureApplicability
1.0
 Krunker.io (Video Game) / int_9cde2df1
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_9cde2df1
 Krunker.io (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Krunker.io (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: In the various team modes, players on a team are immune to each other's shots. This even applies to explosions from Rocketeers' missiles - even though they can still wound and kill themselves with wrongly fired shots.
 Krunker.io (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Krunker.io (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_9e8aa11e
 Krunker.io (Video Game) / int_a414c3f0
type
One-Hit Kill
 Krunker.io (Video Game) / int_a414c3f0
comment
One-Hit Kill: Hunter does this to every class besides Rocketeer and Spray N Pray with a body shot (limb shots deal reduced damage), and every class besides Spray N Pray with a headshot. Rocketeer does this to every class besides Spray N Pray and itself with a direct hit from his rocket. There is also the knife that can be thrown after charging up and the Crossbow (which for a long period of time used to be this but with a projectile) before it got the Knife Treatment of a charge up.
 Krunker.io (Video Game) / int_a414c3f0
featureApplicability
1.0
 Krunker.io (Video Game) / int_a414c3f0
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_a414c3f0
 Krunker.io (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Krunker.io (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The default Triggerman class. Has perfectly average health and movement speed, and his main weapon is an assault rifle with a balanced damage, range, accuracy and rate of fire. Except for the fact that the reload speed is much faster than LMG's and that he has 30 bullets so he doesn't really need to reload all that much.
 Krunker.io (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Krunker.io (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_ac9f78d9
 Krunker.io (Video Game) / int_b1117cc6
type
Elaborate Equals Effective
 Krunker.io (Video Game) / int_b1117cc6
comment
Elaborate Equals Effective: Averted with the Marksman's Semi Auto, which has a unique black-and-gold design by default and is easily the best-looking gun in the game. Even so, it is often easier to get kills as a Hunter, who has a much plainer rifle.
 Krunker.io (Video Game) / int_b1117cc6
featureApplicability
-1.0
 Krunker.io (Video Game) / int_b1117cc6
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_b1117cc6
 Krunker.io (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Krunker.io (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Played with. Each weapon does have a limited clip size, and exhausted clips have to be replaced. However, those "spare" clips (or even whole missiles, in case of Rocketeer's primary weapon) are essentially infinite, allowing any player to fire and reload indefinitely.
 Krunker.io (Video Game) / int_b2cdd776
featureApplicability
1.0
 Krunker.io (Video Game) / int_b2cdd776
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_b2cdd776
 Krunker.io (Video Game) / int_b4e95b4f
type
First-Person Ghost
 Krunker.io (Video Game) / int_b4e95b4f
comment
First-Person Ghost: You can't see your own feet in the first-person mode. However, you get to see your entire character in the third-person mode.
 Krunker.io (Video Game) / int_b4e95b4f
featureApplicability
1.0
 Krunker.io (Video Game) / int_b4e95b4f
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_b4e95b4f
 Krunker.io (Video Game) / int_b53077b3
type
Take That!
 Krunker.io (Video Game) / int_b53077b3
comment
Take That!: There used to be spray that was simply a faked Discord screenshot with four posts of "everyone" complaining about how overpowered Hunter, Vince, Marksman and Rocketeer are, in order. The fff_kanji map has a billboard that references "Be like Bill" meme which states that he did not do "Hacks" or "Roblocks".
 Krunker.io (Video Game) / int_b53077b3
featureApplicability
1.0
 Krunker.io (Video Game) / int_b53077b3
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_b53077b3
 Krunker.io (Video Game) / int_b5476fec
type
All-or-Nothing Reloads
 Krunker.io (Video Game) / int_b5476fec
comment
All-or-Nothing Reloads: The most notable thing about reloading in Krunker is how ridiculously fast it is. Even a rocket launcher can be reloaded and fired again in a mere three seconds, while other weapons are even faster. Moreover, the weapons are always reloaded to full, even when its weapons like a revolver or a double-barrel shotgun, which you would expect to be reloaded bullet-by-bullet.
 Krunker.io (Video Game) / int_b5476fec
featureApplicability
1.0
 Krunker.io (Video Game) / int_b5476fec
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_b5476fec
 Krunker.io (Video Game) / int_bcba5ab
type
Sniper Pistol
 Krunker.io (Video Game) / int_bcba5ab
comment
Sniper Pistol: Averted with the regular pistol. Even at a medium range, it has a very notable spread, which can be easily ascertained if you take the time out to shoot it at a wall for a while. Played perfectly straight with the Detective's revolver, and straighter with the level 15 unlockable Deagle.
 Krunker.io (Video Game) / int_bcba5ab
featureApplicability
-1.0
 Krunker.io (Video Game) / int_bcba5ab
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_bcba5ab
 Krunker.io (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Krunker.io (Video Game) / int_bcf69f60
comment
Vince is an even more notorious class, because his shotgun can deal lethal damage without needing to aim directly at the target, and it can fire twice in short succession. Krunker.io also downplays Short-Range Shotgun, so it is quite effective at the medium ranges as well. Higher-level players generally go for either Hunter because of his potential for long-range instant kills, or Detective to dominate middle ranges, with some opting for Run N Gun's mobility. However, the Deagle update made Vince more attractive by giving him a reliable source of longer-range damage.
 Krunker.io (Video Game) / int_bcf69f60
featureApplicability
1.0
 Krunker.io (Video Game) / int_bcf69f60
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_bcf69f60
 Krunker.io (Video Game) / int_bf1b02b
type
Fictional Currency
 Krunker.io (Video Game) / int_bf1b02b
comment
Fictional Currency: KR, called "Krunkies" by some players. They are awarded at the end of the match, with the system going through a variety of changes. In the current version, you get 1 KR for every 100 points earned in a default match, with the limit capping at 25 (i.e. scoring above 2500 points in a match won't yield any further KR.) This currency is then used to pay for spins at the store, which then provide the player with a random skin. Of course, some players can just buy some with real money.
 Krunker.io (Video Game) / int_bf1b02b
featureApplicability
1.0
 Krunker.io (Video Game) / int_bf1b02b
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_bf1b02b
 Krunker.io (Video Game) / int_bfc659ba
type
Standard FPS Guns
 Krunker.io (Video Game) / int_bfc659ba
comment
Standard FPS Guns: Each class (besides the custom-only Runner) uses one or two of these: Triggerman: The default class. Wears a typical "businessman" suit. Uses an Assault Rifle and a sidearm of any kind. Hunter: An archetypal sniper in brown clothing. Uses a Sniper Rifle with a 3-bullet clip and a slow rate of fire, but which can easily kill other players with a single shot, but carries a sidearm as well. Has the lowest health in the game, with 60 HP. Run and Gun: A man in blue clothing, who fights with a submachine gun, and nothing else, and possesses the fastest movement speed. His weapon is more accurate than Spray and Pray's LMG, and has the fastest rate of fire, but also has a quarter of its clip size (34 vs. 60), and does the lowest damage per shot. Back then, in Vertix (one of the older games by the De-Vries Bros), however, Run N' Gun is actually shown to be a child. Said child could create guns of his own, and despite looking like a harmless toy gun and holding 8 shots dealing 17 damage, it could kill a Spray N' Pray (which back then also had a 200 HP health pool) with 1 and a half clip. Considering that the Krunker's Run N' Gun are one and the same, then this is the youngest of the bunch in the Competence Zone, though they've switched their deadly toy gun in exchange for an UMP-45. Spray and Pray: A Light Machine Gunner in green clothing, who lacks a sidearm. Has the largest health (180 HP), and the slowest movement speed. His gun has a 60 round magazine (originally 100) and can be fired for a long time, but also has horrific accuracy. When in doubt, hold down right click and track your opponent's head hitbox if possible. Vince: Black man wearing a purple outfit. Uses a shotgun and a sidearm (which may or may not also include a Sawed-Off Shotgun to give him 3 jump shots in total). Detective: Wears brownish overcoat. Uses nothing but a 6 shooter revolver that has the second-highest damage per-shot after Hunter's Sniper Rifle. Marksman: Wears green clothing, main weapon is a Semi Auto rifle that's an archetypal Marksman gun, with lower damage than a Hunter's Sniper Rifle, but also a faster fire rate and a higher mag size (8 bullets [formerly 6] vs. 3 for Hunter.) Has a sidearm as well. 2019 patch increased fire rate and raised mag size to 8, but also lowered his damage. Rocketeer: Wears green clothing, and uses a rocket launcher and a sidearm. Has the second-highest health and the second-lowest/lowest movement speed in the game. Agent: Wears a suit much like the Triggerman, but dual-wields Uzis. The shortest-ranged class in the game, as his guns spray really wildly unless he crouches still in place. Commando: Wears a fully black clothes, has a 3 burst Famas, and can wield sidearms. Bowman: Wears a light brown shirt (although he wears a yellow hat and suit with a spiffing blue tie in his icon), brown pants, and has a crossbow. Trooper: Wears full white (so white that the devs had to tone it down in order for it to not be mistaken with Spectralon) and has a projectile Energy Weapon. Survivor: Wears brown clothes (if you select default then he looks like he's not wearing anything), can build stuff, and has a knife. Deagler: Wears black (or grey) clothes, and simply has a Deagle and a knife. Equal with Hunter with 60 HP. He's literally so forgettable that he doesn't even exist in the Community's eyes. Runner: Wears full black, and has a knife. That is all he's got going for him and he's still viable in Pubs.
 Krunker.io (Video Game) / int_bfc659ba
featureApplicability
1.0
 Krunker.io (Video Game) / int_bfc659ba
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_bfc659ba
 Krunker.io (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 Krunker.io (Video Game) / int_bffb777a
comment
Vince: Black man wearing a purple outfit. Uses a shotgun and a sidearm (which may or may not also include a Sawed-Off Shotgun to give him 3 jump shots in total).
 Krunker.io (Video Game) / int_bffb777a
featureApplicability
1.0
 Krunker.io (Video Game) / int_bffb777a
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_bffb777a
 Krunker.io (Video Game) / int_c27ad3cc
type
Everything Breaks
 Krunker.io (Video Game) / int_c27ad3cc
comment
Everything Breaks: This became possible on the custom maps as the game neared 1.0, and literally every object on the map could get health values assigned to it, breaking and vanishing if it ran out.
 Krunker.io (Video Game) / int_c27ad3cc
featureApplicability
1.0
 Krunker.io (Video Game) / int_c27ad3cc
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_c27ad3cc
 Krunker.io (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Krunker.io (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Like in most other such games, a headshot deals bonus damage. Moreover, the perfectly square heads of all characters make it substantially easier to score headshots than in a typical FPS. However, it is only an instant kill for the high-caliber weapons like sniper rifles and revolvers, and even then the high-health classes are able to survive a headshot.
 Krunker.io (Video Game) / int_c3585f4a
featureApplicability
1.0
 Krunker.io (Video Game) / int_c3585f4a
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_c3585f4a
 Krunker.io (Video Game) / int_c84d4d4c
type
Fackler Scale of FPS Realism
 Krunker.io (Video Game) / int_c84d4d4c
comment
Fackler Scale of FPS Realism: Krunker.io is firmly on the Classic end of the scale. While the weapons used are all clearly real-world, pretty much nothing else is.
 Krunker.io (Video Game) / int_c84d4d4c
featureApplicability
1.0
 Krunker.io (Video Game) / int_c84d4d4c
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_c84d4d4c
 Krunker.io (Video Game) / int_ce7fe38e
type
No Scope
 Krunker.io (Video Game) / int_ce7fe38e
comment
No Scope: For Hunters and Marksmen, such a kill is not only possible, it is encouraged by the game, which awards it with a 100 bonus points.
 Krunker.io (Video Game) / int_ce7fe38e
featureApplicability
1.0
 Krunker.io (Video Game) / int_ce7fe38e
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_ce7fe38e
 Krunker.io (Video Game) / int_cea7fc1
type
Bottomless Pits
 Krunker.io (Video Game) / int_cea7fc1
comment
Bottomless Pits: Present in the custom maps geared for Parkour instead of fighting. Heavenbound is the most notable example. Also in Kanji, joked for having lots and lots of fall related deaths.
 Krunker.io (Video Game) / int_cea7fc1
featureApplicability
1.0
 Krunker.io (Video Game) / int_cea7fc1
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_cea7fc1
 Krunker.io (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Krunker.io (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The Dark_Burg custom edit of the default Burg turns every object into the darkest shade of black, with only a little presence of milky ambient light. Even the players only appear as black silhouettes, though the guns of many classes begin glowing turquoise instead, due to the way their base model was originally coded. This makes it a good map for the Infected mode, especially if the nametags (which highlight players' healthbars by default) are turned off.
 Krunker.io (Video Game) / int_d028ca10
featureApplicability
1.0
 Krunker.io (Video Game) / int_d028ca10
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_d028ca10
 Krunker.io (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Krunker.io (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Since Krunker is a browser game, people joke about pressing "CTRL" and "W" being a Cheat Code, however actually pressing CTRL + W will close the current tab. A lot of players fell for this trick, but nowadays many know what it means.
 Krunker.io (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Krunker.io (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_d2c0e2ed
 Krunker.io (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Krunker.io (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Rocketeers are not immune to the explosions from their own missiles.
 Krunker.io (Video Game) / int_d397657d
featureApplicability
1.0
 Krunker.io (Video Game) / int_d397657d
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_d397657d
 Krunker.io (Video Game) / int_d3e9483a
type
Non-Fatal Explosions
 Krunker.io (Video Game) / int_d3e9483a
comment
Non-Fatal Explosions: The killing power of Rocketeers' explosions is quite unpredictable. Full-health players will often have at least a few hitpoints left if a missile didn't hit them head-on but landed at least a meter away. (Unless they were in a corner or next to crates and other obstacles, which cause the explosions to reflect back to the epicentre.) On the flipside, being in the mid-air when rocket hits close to somewhere you were just standing will often allow you to escape all but cursory damage.
 Krunker.io (Video Game) / int_d3e9483a
featureApplicability
1.0
 Krunker.io (Video Game) / int_d3e9483a
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_d3e9483a
 Krunker.io (Video Game) / int_d933263
type
Have a Nice Death
 Krunker.io (Video Game) / int_d933263
comment
Have a Nice Death: On some maps, it's possible to accidentally die by falling into the deep water, Bottomless Pits or the like. In this case, the game humorously describes it in chat as "player X committed neck rope", "player X committed uninstall life", "player X committed sudoku" etc.
 Krunker.io (Video Game) / int_d933263
featureApplicability
1.0
 Krunker.io (Video Game) / int_d933263
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_d933263
 Krunker.io (Video Game) / int_db6230b7
type
Lightning Bruiser
 Krunker.io (Video Game) / int_db6230b7
comment
Lightning Bruiser: Chaining slides and jumps together makes you go faster. What makes the slide hopping faster? Frequent jumping and sliding. What makes the jumping (and sliding) more frequent? A lower jump height. What class has the lowest jump height? Spray N Pray. Also taken in a more literal sense when you can throw your knife away and start beating the crap out of everyone. Runner exists, but Spray N Pray has more HP so he's favored more.
 Krunker.io (Video Game) / int_db6230b7
featureApplicability
1.0
 Krunker.io (Video Game) / int_db6230b7
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_db6230b7
 Krunker.io (Video Game) / int_e5421161
type
Expy
 Krunker.io (Video Game) / int_e5421161
comment
Expy: Burg is a pretty clear remake of Counter-Strike's De_Dust, although it was altered a little since then. Many custom maps are also styled after famous levels from other games, as seen in this list on the Krunker wiki. Highlights include Lumbridge Castle from RuneScape, Suijin from Team Fortress 2, or a direct remake of the Clash Royale playing area. There are multiple maps based on those in the Call of Duty games, like Nuketown, Killhouse, Crash, Shipment, Terminal or Ambush. There are also several maps styled after Fortnite, with players dropping from a floating point above to the battlegrounds below. Some maps also try to recreate famous historical Battlefields, like D-Day.
 Krunker.io (Video Game) / int_e5421161
featureApplicability
1.0
 Krunker.io (Video Game) / int_e5421161
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_e5421161
 Krunker.io (Video Game) / int_e7b73414
type
Sniper Rifle
 Krunker.io (Video Game) / int_e7b73414
comment
Hunter: An archetypal sniper in brown clothing. Uses a Sniper Rifle with a 3-bullet clip and a slow rate of fire, but which can easily kill other players with a single shot, but carries a sidearm as well. Has the lowest health in the game, with 60 HP.
 Krunker.io (Video Game) / int_e7b73414
featureApplicability
1.0
 Krunker.io (Video Game) / int_e7b73414
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_e7b73414
 Krunker.io (Video Game) / int_ea92aeb0
type
Concealment Equals Cover
 Krunker.io (Video Game) / int_ea92aeb0
comment
Concealment Equals Cover: Averted. Wooden doors (or indeed, any other wooden objects) may withstand as many rockets as you can throw at them, but normal bullets will easily pass through them, wounding or killing the player behind them. This can be quite a surprise to new players, who assume that such a silly-looking web game couldn't possibly replicate this feature of original Counter-Strike. On the custom maps, nearly every object can be made "penetrable", thus allowing for the bullets to pass through them. The February 2019 Burg update placed shipping containers on it. Many of those are completely empty and can be entered by the players. However, they also provide no protection from bullets.
 Krunker.io (Video Game) / int_ea92aeb0
featureApplicability
-1.0
 Krunker.io (Video Game) / int_ea92aeb0
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_ea92aeb0
 Krunker.io (Video Game) / int_ef42ca88
type
Emergency Weapon
 Krunker.io (Video Game) / int_ef42ca88
comment
Emergency Weapon: The Sidearms act as those for Triggerman, Hunter, Vince, Marksman and Rocketeer, and no class uses it for their main weapon (There's also Deagler and his Deagle but nobody really talks about that). Due to its weakness, killing someone with it is rewarded with additional 25 points.
 Krunker.io (Video Game) / int_ef42ca88
featureApplicability
1.0
 Krunker.io (Video Game) / int_ef42ca88
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_ef42ca88
 Krunker.io (Video Game) / int_f005700f
type
Conspicuous Consumption
 Krunker.io (Video Game) / int_f005700f
comment
Conspicuous Consumption: The game tells you which skin the player who just shot you was using, and vice versa. There's also a chat message going off whenever someone unboxes Rare or Legendary skin.
 Krunker.io (Video Game) / int_f005700f
featureApplicability
1.0
 Krunker.io (Video Game) / int_f005700f
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_f005700f
 Krunker.io (Video Game) / int_ffac0279
type
Heart Symbol
 Krunker.io (Video Game) / int_ffac0279
comment
Heart Symbol: One of the available sprays.
 Krunker.io (Video Game) / int_ffac0279
featureApplicability
1.0
 Krunker.io (Video Game) / int_ffac0279
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_ffac0279
 Krunker.io (Video Game) / int_name
type
ItemName
 Krunker.io (Video Game) / int_name
comment
 Krunker.io (Video Game) / int_name
featureApplicability
1.0
 Krunker.io (Video Game) / int_name
featureConfidence
1.0
 Krunker.io (Video Game)
hasFeature
Krunker.io (Video Game) / int_name
 Krunker.io (Video Game) / int_name
itemName
Krunker.io (Video Game)

The following is a list of statements referring to the current page from other pages.

 Krunker.io (Video Game)
hasFeature
Australian Media / int_c210748b
 Krunker.io (Video Game)
hasFeature
Friendly Fireproof / int_c210748b
 Krunker.io (Video Game)
hasFeature
.io Game / int_c210748b
 Krunker.io (Video Game)
hasFeature
Revolvers Are Just Better / int_c210748b
 Krunker.io (Video Game)
hasFeature
Video Games of 2015–2019 / int_c210748b