Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

La-Mulana 2 (Video Game)

 La-Mulana 2 (Video Game)
type
TVTItem
 La-Mulana 2 (Video Game)
label
La-Mulana 2 (Video Game)
 La-Mulana 2 (Video Game)
page
LaMulana2
 La-Mulana 2 (Video Game)
comment
La-Mulana 2: The 0th Body, The 9th Spirit is a Metroidvania Platform Game developed by NIGORO and the sequel to La-Mulana. The game was announced in 2014 and it was successfully funded via a Kickstarter campaign. It was released for PC and Mac via Steam, GOG, Humble Bundle and PLAYISM on July 30, 2018. A version for Linux is currently in development. Versions for Play Station 4, Xbox One and Nintendo Switch were released in June 27, 2019 in Japan while the west received the game in 2020 alongside the first, courtesy of NIS America. Said console versions contains several characters from other indie titles and an updated soundtrack.Five years have passed after the events of the first game. With his job as one of the 7th Children of Mother over, Xelpud converted the ruins of La-Mulana into a tourist attraction, earning money, women and a beautiful castle as his new home; Mulbruk set out to become a treasure hunter, living a happy life free from the ruins; and the Four Philosophers, now mortal again, work on restoring La-Mulana so future generations can study them. However, no one heard of Lemeza Kosugi, the man who explored the ruins of La-Mulana, ever again.But this changed one day when monsters inexplicably started emerging from the ruins once again. Desperate and afraid that his new business might get ruined because of them, Xelpud contacted Lemeza once again to help him. Help arrived, but it was not Lemeza.Enter Lumisa Kozugi, a young woman set to become an adventurer just like her father. Armed with a tablet and her trustworthy whip, Lumisa sets out to Eg-Lana, the land of exile hidden deep within the ruins of La-Mulana in order to find out what's going on.On May 16, 2021, DLC was finally announced for the game: Tower of Oannes, which boasts difficulty to rival the first game's Hell Temple. It was publicly released on January 23, 2022.Warning: Spoilers for the first La-Mulana might not be marked on this page.
 La-Mulana 2 (Video Game)
fetched
2024-03-17T18:32:38Z
 La-Mulana 2 (Video Game)
parsed
2024-03-17T18:32:38Z
 La-Mulana 2 (Video Game)
processingComment
Dropped link to AceAttorney: Not a Feature - ITEM
 La-Mulana 2 (Video Game)
processingComment
Dropped link to AdventureTime: Not a Feature - ITEM
 La-Mulana 2 (Video Game)
processingComment
Dropped link to IndianaJonesAndTheTempleOfDoom: Not a Feature - ITEM
 La-Mulana 2 (Video Game)
processingComment
Dropped link to StreetFighterII: Not a Feature - ITEM
 La-Mulana 2 (Video Game)
processingComment
Dropped link to WhoFramedRogerRabbit: Not a Feature - ITEM
 La-Mulana 2 (Video Game)
isPartOf
DBTropes
 La-Mulana 2 (Video Game) / int_11e0d645
type
Arc Symbol
 La-Mulana 2 (Video Game) / int_11e0d645
comment
Arc Symbol: The regular hexagram is found everywhere in Eg-Lana ruins, from the one-way pushing doors, to the entrances to the Corridor of Blood, to Bifrost where you fight Heimdall. It seems to represent either the Eg-Lana ruins themselves, or the dissonance amassed there by the constant infighting between the first six Children. It also functions as a map of the Corridor of Blood, showing how to align the corridor to travel between specific areas.
 La-Mulana 2 (Video Game) / int_11e0d645
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_11e0d645
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_11e0d645
 La-Mulana 2 (Video Game) / int_135d58f9
type
Man of Wealth and Taste
 La-Mulana 2 (Video Game) / int_135d58f9
comment
Man of Wealth and Taste: Xelpud. Turning La-Mulana into a tourist attraction helped a lot. He slowly loses it as the game goes on. Gets even more hilarious in the ending where a beam levels his castle, and then his former harem flocks to Fobos!
 La-Mulana 2 (Video Game) / int_135d58f9
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_135d58f9
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_135d58f9
 La-Mulana 2 (Video Game) / int_13d6db18
type
One Last Smoke
 La-Mulana 2 (Video Game) / int_13d6db18
comment
One Last Smoke: Sakit asks for a last drink of liquor before dying. Lumisa proceeds to get totally smashed with him, and passes out. When she wakes up, he's dead and has left her a note about where he stored the dissonance of the 2nd Children.
 La-Mulana 2 (Video Game) / int_13d6db18
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_13d6db18
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_13d6db18
 La-Mulana 2 (Video Game) / int_14fbe67f
type
Godiva Hair
 La-Mulana 2 (Video Game) / int_14fbe67f
comment
Godiva Hair: Seems to be a trend among the Kotoamatsu women. Of the six you see, three are bare chested (and a fourth might as well be with how see-through her top is) and sporting this look. And that's not counting Echidna who also has this.
 La-Mulana 2 (Video Game) / int_14fbe67f
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_14fbe67f
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_14fbe67f
 La-Mulana 2 (Video Game) / int_150994fe
type
Title Sequence Replacement
 La-Mulana 2 (Video Game) / int_150994fe
comment
Title Sequence Replacement: An interesting example. The old opening was completely replaced in later updates, showing Lumisa finding Xelpud's letter in her father's study before arriving at La Mulana and starting her journey into the ruins.
 La-Mulana 2 (Video Game) / int_150994fe
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_150994fe
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_150994fe
 La-Mulana 2 (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 La-Mulana 2 (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: The "Maat's feather" puzzle in the Dark Lord's Pyramid. You must step onto the scales of Maat, which, in ancient Egyptian beliefs, are used to weigh the heart of the dead against a feather to determine their fate in the afterlife; a tablet warns you that those with weights bearing them down cannot pass the test. You would expect it to be some abstract puzzle about purifying your sin. Nope! You will fail if you are physically carrying any weights, which will make the scale descend and set off a very physical and not at all metaphorical trap.
 La-Mulana 2 (Video Game) / int_15264ac9
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_15264ac9
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_15264ac9
 La-Mulana 2 (Video Game) / int_18683fc2
type
Power-Up Letdown
 La-Mulana 2 (Video Game) / int_18683fc2
comment
Power Up Letdown: The Gale Fibula provides fast movement... except you can't change direction, slow down, or stop once you so much as tap a direction, making the game utterly unplayable. In all likelihood it was probably intentionally designed this way in order to force players to learn that it's possible to unequip pieces of gear in the menu. There is never a reason to do this in normal gameplay and you couldn't do it at all in the first game, so even veteran players would most likely never realize this feature existed and become hopelessly stuck once they encounter a puzzle that requires something to be unequipped (such as one of the prayers to Anu).
 La-Mulana 2 (Video Game) / int_18683fc2
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_18683fc2
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_18683fc2
 La-Mulana 2 (Video Game) / int_1b65dfad
type
The Cameo
 La-Mulana 2 (Video Game) / int_1b65dfad
comment
The Cameo: The console versions adds Dana from VA-11 HALL-A, Buccanary from Owlboy, Cornifer from HollowKnight, Cotillard from Momodora: Reverie Under the Moonlight, the shopkeeper from Downwell and Burgerpants and Flowey from Undertale as shopkeepers. It also adds Lubella, the Witch of Decay (also from Momodora) and Michel Bollinger from The House in Fata Morgana as non playable characters Lumisa can speak with.
 La-Mulana 2 (Video Game) / int_1b65dfad
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_1b65dfad
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_1b65dfad
 La-Mulana 2 (Video Game) / int_1ca6727d
type
Actually a Doombot
 La-Mulana 2 (Video Game) / int_1ca6727d
comment
Actually a Doombot: Sakit and Baphomet were never killed. It is revealed that Lemeza fought two fake copies of them in the first game. Both of them are actually alive in Eg-Lana.
 La-Mulana 2 (Video Game) / int_1ca6727d
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_1ca6727d
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_1ca6727d
 La-Mulana 2 (Video Game) / int_1da01dce
type
The Computer Is a Lying Bastard
 La-Mulana 2 (Video Game) / int_1da01dce
comment
The Computer Is a Lying Bastard: The tablet in the Dark Star Lord's Mausoleum that tells you to gaze upwards from where it stands to receive treasure is lying to you, and following its "advice" will instead give you a One-Hit Kill from a crusher. Another tablet in the Gate of the Dead tells you to "Destroy the false tablet", referring to the former. Destroying the lying tablet is part of a process to obtaining the Feather.
 La-Mulana 2 (Video Game) / int_1da01dce
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_1da01dce
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_1da01dce
 La-Mulana 2 (Video Game) / int_22cf536c
type
Chekhov's Gun
 La-Mulana 2 (Video Game) / int_22cf536c
comment
Chekhov's Gun: An important part of the Brahma puzzle is using the wheel contraptions called the Yuga Wheels scattered across Eg-Lana to match four metals to four ages. However, there are only three Yuga Wheels you can use with the fourth being lost, meaning you have to guess the last metal through process of elimination. Where is the fourth wheel? It's laying destroyed in the background of the screen right before you enter the Village of Departure when you first start the game.
 La-Mulana 2 (Video Game) / int_22cf536c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_22cf536c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_22cf536c
 La-Mulana 2 (Video Game) / int_23f1384a
type
Babies Make Everything Better
 La-Mulana 2 (Video Game) / int_23f1384a
comment
Babies Make Everything Better: Nebur the shopkeeper now has a baby! But she still gets psychotically angry whenever you don't buy an item (the baby doesn't mind). Her glossary bio heavily implies that the baby isn't hers, or even a baby at all. Additionally, after a certain point in the game the Fairy Guild General can be seen in the back of her tent. Given his glossary description and the features of Nebur's baby, you should be able to draw your own conclusions.
 La-Mulana 2 (Video Game) / int_23f1384a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_23f1384a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_23f1384a
 La-Mulana 2 (Video Game) / int_24c48358
type
Lava Is Boiling Kool-Aid
 La-Mulana 2 (Video Game) / int_24c48358
comment
Lava Is Boiling Kool-Aid: Much like in the first game. You even need to enter it to solve a puzzle. Once again the Ice Cape helps negate its effect... but not in the case of the "poison lava" found in Icefire Treetop, which will drain Lumisa's health in a few seconds even with the Ice Cape, and damn near instantly without it.
 La-Mulana 2 (Video Game) / int_24c48358
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_24c48358
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_24c48358
 La-Mulana 2 (Video Game) / int_26ac510e
type
Mythology Gag
 La-Mulana 2 (Video Game) / int_26ac510e
comment
Mythology Gag: Happens in the ending. Shawn and Lemeza steal the Secret Treasure of Life from Lumisa in the same way Shawn stole it from Lemeza in the first game. This time, however, Lumisa gets up and steals it right back. In addition, there is a Baphomet in the ruins, but not the same Baphomet that was a boss in the first game. At one point, she complains to Lumisa that a "strange man" (Lemeza) attacked her on sight without even bothering to talk first and asks if all humans are like that.
 La-Mulana 2 (Video Game) / int_26ac510e
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_26ac510e
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_26ac510e
 La-Mulana 2 (Video Game) / int_28cd01ca
type
Disappeared Dad
 La-Mulana 2 (Video Game) / int_28cd01ca
comment
Disappeared Dad: Lemeza disappeared after the events of the first game due to being on the run from Interpol for leveling La-Mulana. Turns out he's exploring Eg-Lana alongside Shawn.
 La-Mulana 2 (Video Game) / int_28cd01ca
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_28cd01ca
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_28cd01ca
 La-Mulana 2 (Video Game) / int_29428ef
type
Difficulty Levels
 La-Mulana 2 (Video Game) / int_29428ef
comment
Difficulty Levels: Works a bit differently here. As Lumisa gets items, an invisible point meter increases; in addition to triggering certain plot events, at certain thresholds it will also raise the difficulty level by adding new enemies and buffing the health of Guardians and Room Guards. By default the game starts at a difficulty level of 0 and caps at 3, but the Hard Mode tablet instantly puts you at 3 and lets you go up to 6.
 La-Mulana 2 (Video Game) / int_29428ef
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_29428ef
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_29428ef
 La-Mulana 2 (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 La-Mulana 2 (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: Once you activate the Hall of Malice, you can't use the Grail to teleport out until the boss is beaten, similar to the Dimensional Corridor in the first game. Unlike the Dimensional Corridor, however, you also won't be able to walk out once you proceed inside to any serious depth, meaning that you have to defeat each branch of the Hall of Malice - now a Boss Rush on account of it being activated - in one go. (You can escape early via the Corridor of Blood in the right-hand branch if you remember it's there, but that still requires defeating the entire right-hand branch in one go, and you won't be able to get there from the left-hand branch anyway, so you have to beat each branch in one go each with no saves.)
 La-Mulana 2 (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_2bfd6a1e
 La-Mulana 2 (Video Game) / int_2d4a6d8c
type
Sophisticated as Hell
 La-Mulana 2 (Video Game) / int_2d4a6d8c
comment
Sophisticated as Hell: The messages of the Sky People deciphered from the Crystal Skulls are written in Ye Olde Butcherede Englishe, with a few insults like "dumbasses" and "jerkoffs" sprinkled in.
 La-Mulana 2 (Video Game) / int_2d4a6d8c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_2d4a6d8c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_2d4a6d8c
 La-Mulana 2 (Video Game) / int_30401348
type
Too Fast to Stop
 La-Mulana 2 (Video Game) / int_30401348
comment
Too Fast to Stop: The Gale Fibula forces Lumisa to sprint, allowing her to outrun the many Descending Ceiling traps in the ruins. In exchange, Lumisa cannot stop unless she crashes into something, and is unable to use weapons or items while sprinting. The fact that this would make the game unplayable is the player's first hint that you can unequip items.
 La-Mulana 2 (Video Game) / int_30401348
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_30401348
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_30401348
 La-Mulana 2 (Video Game) / int_30bf3ff4
type
Beef Gate
 La-Mulana 2 (Video Game) / int_30bf3ff4
comment
Beef Gate: Niddhogg guards the root leading from the first area to the Icefire Treetop and the path to the Grapple Claw needed to navigate said area. That said, most of his attacks are fairly easy to dodge and he can usually be beaten with just Shuriken, but he basically serves as a reminder to come back there later. A skilled (and patient) enough player can beat him before fighting the first boss, but the area he leads to is much more brutal without a few necessary items to keep you from dying.
 La-Mulana 2 (Video Game) / int_30bf3ff4
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_30bf3ff4
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_30bf3ff4
 La-Mulana 2 (Video Game) / int_31eeddc8
type
Level Scaling
 La-Mulana 2 (Video Game) / int_31eeddc8
comment
Level Scaling: As you progress through the game, the difficulty increases, buffing the stats of Guardians and some Room Guards, as well as adding more enemies. This becomes immediately noticeable in that the Lokapala will begin to appear in more areas besides the Immortal Battlefield, as well as certain enemies beginning to migrate into adjacent areas.
 La-Mulana 2 (Video Game) / int_31eeddc8
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_31eeddc8
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_31eeddc8
 La-Mulana 2 (Video Game) / int_33ca811a
type
Game-Breaking Bug
 La-Mulana 2 (Video Game) / int_33ca811a
comment
Game-Breaking Bug: While most of them were later fixed, there have been several examples. Bringing Kara the Attack Fairy during the battle against Jormungand could softlock the game, because she was so strong that she would kill him by herself before his intro cutscene finished and the fight actually started. Thankfully the player can reload the save file if this happens, and Kara was later hit with a massive Nerf-slash-bugfix fixing her damage (her attacks were originally dealing damage on every frame they connected with the enemy instead of only once per attack). Kara could also despawn minibosses by hitting the chest with the key item in it, which locks you in the room and from getting the chest. The first patch broke the Griffin fight (specifically, the game wouldn't recognize his defeat), making the Perfume unobtainable. Thankfully, this was quickly fixed in the second patch. A new glitch has occurred where you can get permanently stuck in the Underworld if you beat Hel because the fake gate that USED to be the way out is gone. Overlaps with (unintentional) Shmuck Bait, since to encounter this bug you have to fight Hel without going back home to get your gear back after completing the Seven Gates puzzle (she gives you a chance to go back and get your gear, and a tablet nearby specifically warns you not to attempt her without it.) This was thankfully removed in the next next major patch, albeit with significant delay. After one patch, a wall you're required to grapple in the final area was mistakenly not tagged as grappleable, though this patched out after several days.
 La-Mulana 2 (Video Game) / int_33ca811a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_33ca811a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_33ca811a
 La-Mulana 2 (Video Game) / int_38119dcf
type
Not the Fall That Kills You
 La-Mulana 2 (Video Game) / int_38119dcf
comment
Not the Fall That Kills You…: Like the first game, falling from a great height will cause Lumisa to fall on her back, stunning her for a couple of seconds. This is necessary for performing one of the prayers you must give to Anu.
 La-Mulana 2 (Video Game) / int_38119dcf
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_38119dcf
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_38119dcf
 La-Mulana 2 (Video Game) / int_3bb81225
type
Recurring Boss
 La-Mulana 2 (Video Game) / int_3bb81225
comment
Recurring Boss: Ratatoskr's projection. The only way to stop him is by unsealing and killing his true form: Hraesvelgr.
 La-Mulana 2 (Video Game) / int_3bb81225
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_3bb81225
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_3bb81225
 La-Mulana 2 (Video Game) / int_3bbf3fef
type
Recurring Riff
 La-Mulana 2 (Video Game) / int_3bbf3fef
comment
Recurring Riff: As in La-Mulana, every Guardian theme starts with the same riff, though it's different from the riff in the first game.
 La-Mulana 2 (Video Game) / int_3bbf3fef
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_3bbf3fef
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_3bbf3fef
 La-Mulana 2 (Video Game) / int_405f6f52
type
Recycled Soundtrack
 La-Mulana 2 (Video Game) / int_405f6f52
comment
Recycled Soundtrack: The opening section in the La-Mulana ruins has its music borrow from several areas in the first game, including "Fearless Challenger", "Curse of Ocean", and "GIGA-MAGMA". The soundtrack for the Hall of Malice, after you activate it is "Death Gene", a remixed version of "Death Game", the music for the similarly boss-rush-themed Dimensional Corridor from the original. Likewise, Echidna's theme, "Reproduction of Power", has some parts of Tiamat's theme, "Interstice of the Dimension". Both the Eternal Prison's music, "Hell Hymnal", and its Boss Remix, "Last Guardian", appear to borrow heavily from Baphomet's boss theme, "Sabbat". Which is odd, since Baphomet herself appears in an entirely different area. "Tearless Challenger", the music for the final level, Spiral Hell, is essentially "Fearless Challenger" remixed with "Treasure Sealed Off", the theme for Hell Temple, since Spiral Hell is a Remixed Level version of that. The shop theme, "G-U-I-L-D", is identical in both games.
 La-Mulana 2 (Video Game) / int_405f6f52
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_405f6f52
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_405f6f52
 La-Mulana 2 (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 La-Mulana 2 (Video Game) / int_409d3c07
comment
The Guardian Vritra is a mechanical dragon Advancing Boss of Doom that destroys the little platforms in front of it while moving forward, basically like the mecha-dragon in Mega Man 2.
 La-Mulana 2 (Video Game) / int_409d3c07
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_409d3c07
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_409d3c07
 La-Mulana 2 (Video Game) / int_41d9aaef
type
Brainwashed
 La-Mulana 2 (Video Game) / int_41d9aaef
comment
Brainwashed: The Anunnaki tribe of the 1st children were brainwashed by the Sky People into worshiping them. The ones you meet in the Ancient Chaos are pretty crazy, but mellow out once you kill Anu, the leader and sole survivor of the Sky People.
 La-Mulana 2 (Video Game) / int_41d9aaef
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_41d9aaef
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_41d9aaef
 La-Mulana 2 (Video Game) / int_421ae215
type
Mysterious Past
 La-Mulana 2 (Video Game) / int_421ae215
comment
Mysterious Past: Lumisa. Is she adopted? Is she Lemeza's daughter from a previous marriage? Is she Lemeza's lost sister and Shawn's illegitimate daughter? Is she an unknown member of the Kosugi family? Who the hell knows? The game certainly doesn't, and even tells you not to think too much about it.
 La-Mulana 2 (Video Game) / int_421ae215
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_421ae215
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_421ae215
 La-Mulana 2 (Video Game) / int_44f79734
type
Jump Physics
 La-Mulana 2 (Video Game) / int_44f79734
comment
Jump Physics: Most of them are the same as in 1, but this time you have a minimal ability to change the trajectory of Lumisa's jump mid-air. However, if you fall off a ledge without jumping first, you'll still lose all control.
 La-Mulana 2 (Video Game) / int_44f79734
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_44f79734
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_44f79734
 La-Mulana 2 (Video Game) / int_48e8fe57
type
Happily Adopted
 La-Mulana 2 (Video Game) / int_48e8fe57
comment
Happily Adopted: Lumisa is believed to be this, judging by her bio on the Kickstarter page.
 La-Mulana 2 (Video Game) / int_48e8fe57
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_48e8fe57
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_48e8fe57
 La-Mulana 2 (Video Game) / int_504a1991
type
Body Horror
 La-Mulana 2 (Video Game) / int_504a1991
comment
Body Horror: Many of the Chimera Experiments resulted in this. One of the most proper examples would be Orthrus, who had so many experiments performed on him that he now resembles something from a Harlan Ellison novel.
 La-Mulana 2 (Video Game) / int_504a1991
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_504a1991
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_504a1991
 La-Mulana 2 (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 La-Mulana 2 (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Zig Zagged. The 5th children were reportedly referred to as "dwarves" due to being shorter than the other children and were renowned for their intelligence and ingenuity. However, the only ones seen in-game that actually play the trope completely straight are the brothers Eitri and Bokkr, while the other 5th children we see are relatively normal sized and are also Egyptian gods, complete with animal heads.
 La-Mulana 2 (Video Game) / int_5281d5b1
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_5281d5b1
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_5281d5b1
 La-Mulana 2 (Video Game) / int_5334fb89
type
Auto-Revive
 La-Mulana 2 (Video Game) / int_5334fb89
comment
Auto-Revive: In addition to the Rose and Camellia + Lonely House Moving software combination returning from the first game, there's also the Soma drink that can be unlocked via a puzzle. If you have the Soma as your active item when you would take fatal damage, it revives you. If you have both the Soma and the software combo equipped at the same time, only one of them is used up, leaving the other to be used should you take fatal damage again.
 La-Mulana 2 (Video Game) / int_5334fb89
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_5334fb89
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_5334fb89
 La-Mulana 2 (Video Game) / int_53c8d46
type
The Underworld
 La-Mulana 2 (Video Game) / int_53c8d46
comment
The Underworld: Eg-Lana being a prison, There even is a place for "sinners" to be imprisoned. This being Eg-Lana, the ruler of the Underworld changes with whichever Children is the most recent. So it ends up with a bunch of former Underworld deities hanging around.
 La-Mulana 2 (Video Game) / int_53c8d46
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_53c8d46
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_53c8d46
 La-Mulana 2 (Video Game) / int_588d766f
type
BlackAndGreyMorality
 La-Mulana 2 (Video Game) / int_588d766f
comment
Black-and-Grey Morality: While the Mother was and still is a major threat to the world, the Sky People who wanted her gone don't seem that much better. While it's not known exactly how evil they are, they had clear plans to conquer Earth, and they brainwashed some of the 1st Children into worshiping them as gods in order to carry out their will. Fortunately, they're all long dead, with the exception of the Guardian Anu, who you kill. And regardless of how evil they were, they did have a plan to seal off the Mother for good that you have to make use of.
 La-Mulana 2 (Video Game) / int_588d766f
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_588d766f
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_588d766f
 La-Mulana 2 (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 La-Mulana 2 (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The Shrine of the Frost Giants and the ice half of the Icefire Treetop.
 La-Mulana 2 (Video Game) / int_5914d5dd
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_5914d5dd
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_5914d5dd
 La-Mulana 2 (Video Game) / int_5a5de5ca
type
Boss Rush
 La-Mulana 2 (Video Game) / int_5a5de5ca
comment
Boss Rush: The Hall of Malice turns into this after the place is activated by the Cog of Antiquity. Spiral Hell pits you against some previously fought mid-bosses, including Ratatoskr. Thankfully most of them can be skippable.
 La-Mulana 2 (Video Game) / int_5a5de5ca
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_5a5de5ca
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_5a5de5ca
 La-Mulana 2 (Video Game) / int_5f2b0457
type
Nerds Are Virgins
 La-Mulana 2 (Video Game) / int_5f2b0457
comment
Nerds Are Virgins: Xelpud appears to subscribe to this mentality. After acquiring his harem of beautiful women, he threw out all his video games and now says they're for losers, making fun of Lumisa (and by extension the player) for liking them. He ends up regretting his decision once he runs out of money and can no longer afford to pay the women to stick around, since he now has nothing to do with his time.
 La-Mulana 2 (Video Game) / int_5f2b0457
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_5f2b0457
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_5f2b0457
 La-Mulana 2 (Video Game) / int_62203642
type
Multi-Stage Battle
 La-Mulana 2 (Video Game) / int_62203642
comment
Multi-Stage Battle: Most of the Guardians have two or three stages to their fight. This time, the final boss has only four forms, but the last one has eleven substages.
 La-Mulana 2 (Video Game) / int_62203642
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_62203642
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_62203642
 La-Mulana 2 (Video Game) / int_6602cad
type
Permanently Missable Content
 La-Mulana 2 (Video Game) / int_6602cad
comment
Unlike in 1 there doesn't seem to be any items that are Permanently Missable.
 La-Mulana 2 (Video Game) / int_6602cad
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_6602cad
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_6602cad
 La-Mulana 2 (Video Game) / int_67fedd35
type
Bizarrchitecture
 La-Mulana 2 (Video Game) / int_67fedd35
comment
Bizarrchitecture: Downplayed for the ruins as a whole compared to the first game. While many individual structures are clearly bizarre, the overall layout of the ruins can be perfectly aligned into a coherent structure, with just a few teleportation-style exits that mostly conform to clear patterns. The fact that the ruins fit together coherently is key to a few puzzles. Within individual areas, it's present in the Gate of the Dead, which has doorways that turn the entire zone (or, depending on how you look at it, just you) upside-down when you pass through them; and in the Underworld, which has a set of obviously-unnatural doorways that don't line up with their destinations at all.
 La-Mulana 2 (Video Game) / int_67fedd35
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_67fedd35
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_67fedd35
 La-Mulana 2 (Video Game) / int_68aa768c
type
The Ferryman
 La-Mulana 2 (Video Game) / int_68aa768c
comment
The first is Charon, who requires one coin from you. And if you have more than one coin, he'll turn you away.
 La-Mulana 2 (Video Game) / int_68aa768c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_68aa768c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_68aa768c
 La-Mulana 2 (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 La-Mulana 2 (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Although thankfully not as horribly traumatizing as the first game's implementation of this trope. Defeating Balor in the Shrine of the Frost Giants gets you the Clay Doll outfit, which provides complete immunity to heat (including poison lava), cold, poison gas, the vacuum of space, and even the purple energy barriers. However, it's so heavy that you can't use any of your movement abilities like the Feather or Grapple Claw while wearing it, and you also can't use your weapons. Your primary weapon is replaced by a punch, and your sub-weapon is replaced by a laser beam. Hidden across Eg-Lana are four uniquely colored treasure chests that require Skeleton Keys to open. Skeleton Keys are obtained by earning specific Steam achievements. Kickstarter backers were given the keys up front without having to earn the achievements. Inside these chests are alternate outfits for Lumisa, although unlike the Clay Doll outfit these are purely cosmetic. Your reward for completing the Tower of Oannes is a fish costume that makes Lumisa look like a Gyonin. Curiously, it's not entirely cosmetic, as it makes Lumisa sink in water like the Clay Doll outfit.
 La-Mulana 2 (Video Game) / int_6ac6a56a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_6ac6a56a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_6ac6a56a
 La-Mulana 2 (Video Game) / int_6ec989d8
type
Guide Dang It!
 La-Mulana 2 (Video Game) / int_6ec989d8
comment
Guide Dang It!: Even with the more helpful hints, solving the puzzles is just as hard as the first game. The endgame DEFINITELY doesn't pull its punches. However, no vital information is concealed in the out-of-game manual this time. The only one that may qualify is that the fairy spawns are deterministic and not random. There is no hint to this either in-game or in the manual. As in the first game, a player can run out of the room before the fairy finishes spawning to force the spawn pattern along. A player who doesn't know this, however, may be waiting forever to get a Key Fairy, since without forcing it one must spawn a fairy, wait for it to expire, wait out the timer for the points to respawn, and touch a spawn point again, as many times as needed. In a single play session. Exiting to the main menu will reset this process. This is especially problematic because you absolutely need to spawn at least one Key Fairy to get the Bombs, without which you will eventually get progress-blocked. There is a software combination to force a Key Fairy to spawn, but the key piece of software for that requires defeating Surtr.
 La-Mulana 2 (Video Game) / int_6ec989d8
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_6ec989d8
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_6ec989d8
 La-Mulana 2 (Video Game) / int_75f38750
type
Kaizo Trap
 La-Mulana 2 (Video Game) / int_75f38750
comment
Kaizo Trap: Several puzzles, when solved, cause things to fall or move in ways that will kill you if you don't immediately get out of the way. The most notable of these is the Pyramid in the Dark Lord's Mausoleum, which drops two massive parts of the pyramid on the exact spot where you'd logically want to stand after solving it, with enough delay between them that the second one can easily kill you if you try to jump onto the platform after evading the first. These get justified in-game, as Fobos explains that the traps in La-Mulana were designed to test explorers, while the traps in Eg-Lana are outright trying to kill intruders.
 La-Mulana 2 (Video Game) / int_75f38750
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_75f38750
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_75f38750
 La-Mulana 2 (Video Game) / int_78f31439
type
CommonplaceRare
 La-Mulana 2 (Video Game) / int_78f31439
comment
Commonplace Rare: The Cog is one of the trickier items to get and locks off key parts of the game. Based on what Xelpud says, it's also (unlike the Cog of the Soul in the first game) an entirely ordinary non-magical cog that just happens to fit the places you need to use it.
 La-Mulana 2 (Video Game) / int_78f31439
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_78f31439
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_78f31439
 La-Mulana 2 (Video Game) / int_7c61a2d4
type
ShmuckBait
 La-Mulana 2 (Video Game) / int_7c61a2d4
comment
A new glitch has occurred where you can get permanently stuck in the Underworld if you beat Hel because the fake gate that USED to be the way out is gone. Overlaps with (unintentional) Shmuck Bait, since to encounter this bug you have to fight Hel without going back home to get your gear back after completing the Seven Gates puzzle (she gives you a chance to go back and get your gear, and a tablet nearby specifically warns you not to attempt her without it.) This was thankfully removed in the next next major patch, albeit with significant delay.
 La-Mulana 2 (Video Game) / int_7c61a2d4
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_7c61a2d4
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_7c61a2d4
 La-Mulana 2 (Video Game) / int_825f60fa
type
Mercy Invincibility
 La-Mulana 2 (Video Game) / int_825f60fa
comment
Mercy Invincibility: While it does exist, it doesn't last as long this time around and it doesn't protect Lumisa from spikes, allowing for some annoying (and highly damaging) juggling from enemies. Thankfully like the last game, there is a ROM combination that extends it.
 La-Mulana 2 (Video Game) / int_825f60fa
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_825f60fa
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_825f60fa
 La-Mulana 2 (Video Game) / int_8313a744
type
Dark Lord on Life Support
 La-Mulana 2 (Video Game) / int_8313a744
comment
Dark Lord on Life Support: Some of the Guardians are on life-support since they were originally prisoners, are usually involved in some plot to take over Eg-Lana, but became neccessary to seal away the 9th Child and prevent Ragnarok - and amongst THOSE, Echidna has a device attached around her and she degenerates when she takes too much damage, Ra is the Dark Lord of the 5th Children and fuses himself with an ancient solar weapon to fight you, and Hel is stated to be actually half-dead already as she is the 7th Ruler of the Underworld.
 La-Mulana 2 (Video Game) / int_8313a744
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_8313a744
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_8313a744
 La-Mulana 2 (Video Game) / int_86c2ee3c
type
Dodgy Toupee
 La-Mulana 2 (Video Game) / int_86c2ee3c
comment
Dodgy Toupee: Attacking the head of the Xelpud statue enough gives it a toupee made of grass, which gets you an achievement. After you do this, the real Xelpud inexplicably gains a toupee as well.
 La-Mulana 2 (Video Game) / int_86c2ee3c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_86c2ee3c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_86c2ee3c
 La-Mulana 2 (Video Game) / int_8797239c
type
Bait-and-Switch
 La-Mulana 2 (Video Game) / int_8797239c
comment
Bait-and-Switch: Fobos stated that the traps he built in La-Mulana were based on the ones in Eg-Lana, many of which look similar but function in different ways. For example, there's a platform that serves as a crushing trap in Glasya-Labolas' room which is very similar to the one in Chi You's. So you stand off to the side to dodge getting smashed... ...and the trap splits in half and slams into the walls, killing you on the spot.
 La-Mulana 2 (Video Game) / int_8797239c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_8797239c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_8797239c
 La-Mulana 2 (Video Game) / int_883f3732
type
WarmUpBoss
 La-Mulana 2 (Video Game) / int_883f3732
comment
Warm-Up Boss: Fafnir, the first Guardian Boss, can be dealt pretty easily with shurikens and his attacks are easily avoidable. Unless you're trying to kill it without using the subweapons.
 La-Mulana 2 (Video Game) / int_883f3732
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_883f3732
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_883f3732
 La-Mulana 2 (Video Game) / int_89f50aaa
type
Restraining Bolt
 La-Mulana 2 (Video Game) / int_89f50aaa
comment
Restraining Bolt: One of the Philosophers mentions that Mother created each of her children with the restriction "programmed" into them that they could not harm Mother directly. Which is probably a prudent precaution to take when she has the habit of completely wiping out entire species when they do not fulfill her expectations. As the Seventh Children decided to focus on finding a way to kill Mother, they created the Eighth Children themselves without innate restrictions so they could be the ones to kill Mother.
 La-Mulana 2 (Video Game) / int_89f50aaa
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_89f50aaa
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_89f50aaa
 La-Mulana 2 (Video Game) / int_8a49d7b
type
Collapsing Ceiling Boss
 La-Mulana 2 (Video Game) / int_8a49d7b
comment
Earlier versions of the game had you fight Surtr over a bottomless pit, where the stone blocks that constantly fall from the ceiling were your only platforms. Later versions replaced it with a lava pit, making the fight much more balanced.
 La-Mulana 2 (Video Game) / int_8a49d7b
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_8a49d7b
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_8a49d7b
 La-Mulana 2 (Video Game) / int_8e9cf84e
type
 La-Mulana 2 (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: An interesting case with one of the Anubis tablets, as it's translated accurately... except the translator took the "blind" part of this trope quite literally and accidentally skipped over a line, leaving it out of the translated tablet entirely. Said line is an important one, too, as it tells you where to perform the action specified in the tablet, and it was eventually patched in. In several of the tablets in the Immortal Battlefield, the translator seems to have mistaken the character for "waterfall" (�) for "dragon" (竜), leading to clues directing you to dragons that don't exist. As above, this was fixed in a patch. In one of the puzzles required to find the Tower of Oannes, you are directed to find a trap which is useless. But many players would notice that the device in question is not a "trap", but rather a "shortcut", albeit one with very little utility.
 La-Mulana 2 (Video Game) / int_8e9cf84e
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_8e9cf84e
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_8e9cf84e
 La-Mulana 2 (Video Game) / int_9141fba3
type
Fountain of Youth
 La-Mulana 2 (Video Game) / int_9141fba3
comment
Fountain of Youth: Echidna was transformed into a "larval form" (that of a prepubescent child) so that she could re-grow and become more powerful.
 La-Mulana 2 (Video Game) / int_9141fba3
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9141fba3
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9141fba3
 La-Mulana 2 (Video Game) / int_92dfffae
type
Retraux
 La-Mulana 2 (Video Game) / int_92dfffae
comment
Retraux: Just like the first game, La-Mulana 2 takes inspiration of 8/16-bit era platformers while adding elements of the 32-bit era as well, such as 3D graphics.
 La-Mulana 2 (Video Game) / int_92dfffae
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_92dfffae
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_92dfffae
 La-Mulana 2 (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 La-Mulana 2 (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: It's easy after playing the first game for so long to forget that Lumisa moves completely different from her dad. Thankfully the first section in La-Mulana makes it a point that you can move more freely in the air after reaching the apex of the jump to get to platforms above you without needing a double jump and you can crawl in small holes and duck.
 La-Mulana 2 (Video Game) / int_963086ce
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_963086ce
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_963086ce
 La-Mulana 2 (Video Game) / int_9918518b
type
Press X to Die
 La-Mulana 2 (Video Game) / int_9918518b
comment
Press X to Die: Once you have learned all the mantras, reciting them all at once will kill you. To prevent this, one needs to collect all of the Dissonance. It's necessary to be able to start the final boss fight. Unless, of course, you use the cup of Soma (or the app combo) to survive death - allowing you to fight the final boss without needing to collect the dissonance. This does have the small drawback of leaving you with only 32 life for the hardest boss in the game, though. Good luck.
 La-Mulana 2 (Video Game) / int_9918518b
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9918518b
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9918518b
 La-Mulana 2 (Video Game) / int_9a8b3185
type
DiskOneNuke
 La-Mulana 2 (Video Game) / int_9a8b3185
comment
Disk One Nuke: Weapon Fairies. In the first game, they were often more harm than they were help, but that's definitely not the case in the sequel. Instead of firing subweapons constantly, she (Kara) now goes after enemies and does massive damage against them. This is fairly useful in normal rooms, but absolutely incredible against bosses, who Kara has no trouble targeting. If you know what you're doing, you can unlock as early as the 2nd boss for 300 coins, and after that, almost every boss or sub-boss goes down in seconds as long as you bring her into the fight. She's so strong that she can kill some bosses too quickly for the game to handle and cause the game to crash. This behavior was so problematic that they had to nerf Kara; she was causing damage per frame of interaction rather than per hit.
 La-Mulana 2 (Video Game) / int_9a8b3185
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9a8b3185
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9a8b3185
 La-Mulana 2 (Video Game) / int_9b40b08d
type
AbsurdlyYouthfulFather
 La-Mulana 2 (Video Game) / int_9b40b08d
comment
Absurdly Youthful Father: invoked Lumisa's profile notes that Lemeza doesn't seem old enough to have an grown up daughter like Lumisa, and then tells you not to worry about details like that.
 La-Mulana 2 (Video Game) / int_9b40b08d
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9b40b08d
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9b40b08d
 La-Mulana 2 (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 La-Mulana 2 (Video Game) / int_9bfbf9f3
comment
Chainmail Bikini: The top of Lumisa's Valkyrie outfit is the plate armor variety.
 La-Mulana 2 (Video Game) / int_9bfbf9f3
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9bfbf9f3
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9bfbf9f3
 La-Mulana 2 (Video Game) / int_9cb3e22e
type
Interface Spoiler
 La-Mulana 2 (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Regarding the Mantras app: There is a column for "second meaning" before you even pick up a single one, telling you you're going to be unable to solve certain puzzles without finding out what they are. When you run into either the merchant selling the Harp for 1000 Gold or the Merchant selling Enga Musica for 1500 Gold, you might notice that your Gold counter only has 3 digits, cluing you in that you have to find a way to increase your Gold capacity. A few of the enemies from the final area of the game start appearing in other areas long before you get that far, creating a tab for Spiral Hell in the Glossary.
 La-Mulana 2 (Video Game) / int_9cb3e22e
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9cb3e22e
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9cb3e22e
 La-Mulana 2 (Video Game) / int_9d12bbc1
type
Foreshadowing
 La-Mulana 2 (Video Game) / int_9d12bbc1
comment
Foreshadowing: Like in the previous game, hints and solutions to puzzles you don't even know exist yet are engraved onto tablets you can read long before you reach the area where the puzzle is located. Except, in this game, far more of them are disguised as straight up Flavor Text. An early bit of info in the Roots of Yggdrasil states the foundation of ruins exploration is to start from the top and try to do everything you can before going down. This mechanically makes sense, but it also turns out Eg-Lana as a whole works like this - as it's actually an upside down tree, the Roots of Yggdrasil is the highest sector of the map, and not only does Eg-Lana get more dangerous the lower you get, but the intended order of the nine Guardians matches their locations in Eg-Lana from top to bottom.
 La-Mulana 2 (Video Game) / int_9d12bbc1
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9d12bbc1
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9d12bbc1
 La-Mulana 2 (Video Game) / int_9ecbba6c
type
Metroidvania
 La-Mulana 2 (Video Game) / int_9ecbba6c
comment
Metroidvania: As expected.
 La-Mulana 2 (Video Game) / int_9ecbba6c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_9ecbba6c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_9ecbba6c
 La-Mulana 2 (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 La-Mulana 2 (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The Gate of the Dead and the Corridor of Blood both have swirling psychedelic colors as their background. Also, when you activate the Hall of Malice and start its Boss Rush, most of the Greco-Roman murals that make up its background dissolve away to reveal this.
 La-Mulana 2 (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_a0b2a1a8
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_a0b2a1a8
 La-Mulana 2 (Video Game) / int_a414c3f0
type
One-Hit Kill
 La-Mulana 2 (Video Game) / int_a414c3f0
comment
The fake Ankh Jewel from the first game makes a return in the Immortal Battlefield. The only difference is that it shoots a One-Hit Kill laser at you instead of turning into a swarm of bats.
 La-Mulana 2 (Video Game) / int_a414c3f0
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_a414c3f0
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_a414c3f0
 La-Mulana 2 (Video Game) / int_a51467fe
type
Chest Monster
 La-Mulana 2 (Video Game) / int_a51467fe
comment
Chest Monster: In the Annwfn area most doors are actually a disguised monster that looks like a giant four-eyed snake head. There's an actual chest monster there as well that will attempt to eat you if you open it.
 La-Mulana 2 (Video Game) / int_a51467fe
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_a51467fe
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_a51467fe
 La-Mulana 2 (Video Game) / int_a52f8fdf
type
Bolt of Divine Retribution
 La-Mulana 2 (Video Game) / int_a52f8fdf
comment
Bolt of Divine Retribution: Eyes of Divine Retribution make their return and bring along their friends the red Eyes of Divine Reckoning. The difference between the two is while the Retribution eyes still shoot out lighting when you trigger them, the Reckoning Eyes shoot out a red beam. Having Mjolnir not only makes you immune to the Retribution Lighting, it's necessary in order to charge it up, meaning only the Reckoning eyes will hurt you. HOWEVER: you must have Mjolnir actively equipped to absorb charges, and it can only hold three. If you attempt to absorb a fourth, it will drain and you'll get damaged anyway.
 La-Mulana 2 (Video Game) / int_a52f8fdf
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_a52f8fdf
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_a52f8fdf
 La-Mulana 2 (Video Game) / int_aa4fa3d5
type
Ancient Astronauts
 La-Mulana 2 (Video Game) / int_aa4fa3d5
comment
Ancient Astronauts: The Mother was one, of course, and that continues to be a major part of the plot. Also, the Anunnaki, AKA the Sky People, who followed the Mother across space. Anu, a Guardian, is one of these 12. The Dark Star Lord is also the only one permitted to travel between Eg-Lana and Nibiru, their prehistoric space station orbiting the earth. You also obtain what is essentially a space suit, complete with laser-eyes, which is (like Palenque in the first game) based on one of the carvings◊ that inspired the theory.
 La-Mulana 2 (Video Game) / int_aa4fa3d5
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_aa4fa3d5
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_aa4fa3d5
 La-Mulana 2 (Video Game) / int_ab998a84
type
Already Undone for You
 La-Mulana 2 (Video Game) / int_ab998a84
comment
Already Undone for You: Lemeza and Shawn explore the Eg-Lana ruins independently from Lumisa, and get to many areas long before you do. Lemeza remarks in his journal, however, that they don't really need to solve any of the traps or puzzles because they have the Secret Treasure of Life, allowing them to focus on their research instead of solving puzzles or clearing traps.
 La-Mulana 2 (Video Game) / int_ab998a84
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_ab998a84
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_ab998a84
 La-Mulana 2 (Video Game) / int_b116ac06
type
Weapon of Mass Destruction
 La-Mulana 2 (Video Game) / int_b116ac06
comment
Weapon of Mass Destruction: Brahma, Vishnu, and Shiva. The latter two were used to create a rain of fire and blood which completely wiped out the Sixth Children on the surface and presumably turned the Chamber of Extinction into what we saw in the previous game.
 La-Mulana 2 (Video Game) / int_b116ac06
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b116ac06
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b116ac06
 La-Mulana 2 (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 La-Mulana 2 (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Mother/The 9th Child. After her defeat in the first game, she abandoned her desire to return to the skies and filled her own soul with hatred. Her ultimate plan is to unleash the titanic Jotun race upon the Earth to raze it in revenge.
 La-Mulana 2 (Video Game) / int_b1619b3c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b1619b3c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b1619b3c
 La-Mulana 2 (Video Game) / int_b1ddb121
type
Remixed Level
 La-Mulana 2 (Video Game) / int_b1ddb121
comment
Remixed Level: The player passes through the Gate of Guidance, Mausoleum of the Giants, and the Gate of Illusion before entering Eg-Lana proper. All of these areas are filled with construction equipment, and a majority of the rooms are blocked off with debris. Later on, the first floor of the Endless Corridor becomes available, looking no worse for wear (though it is a bit overgrown with vines). After the player acquires the Feather, a small portion of Inferno Cavern can be accessed, with most of the spikes destroyed and the path to the Tower of Ruin blocked by the rubble. The Hell Temple makes a return at the end of the game, now known as Spiral Hell. However, thanks to Mother/9th Child growing inside Eg-Lana, all of the traps have been destroyed and/or disabled. The Tower of Oannes DLC brings back the Spring in the Sky, which can only be accessed after defeating eight guardians. While the entrance of the area has been repaired, most of the place has been heavily damaged, with only the area leading to Bahamut's Ankh being accessible. However, the damage caused by the events of the previous game opened a path to the Tower of Oannes, which can only be accessed with the Rebirth Sigil. Eden makes a return in the DLC as well, this time being an actual afterlife instead of being tied to the Gate of Illusion.
 La-Mulana 2 (Video Game) / int_b1ddb121
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b1ddb121
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b1ddb121
 La-Mulana 2 (Video Game) / int_b1dde8fd
type
Loophole Abuse
 La-Mulana 2 (Video Game) / int_b1dde8fd
comment
Loophole Abuse: The Alfr were able to get their scheme to destroy Mother and Eg-Lana past their Restraining Bolt by disguising it as an intentionally vague prophecy.
 La-Mulana 2 (Video Game) / int_b1dde8fd
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b1dde8fd
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b1dde8fd
 La-Mulana 2 (Video Game) / int_b2280b66
type
Retcon
 La-Mulana 2 (Video Game) / int_b2280b66
comment
Retcon: The first game said that all of the Giants buried in the Mausoleum of the Giants were brothers. In this game, Ledo has been retconned to be female as well as Sakit's wife. Of course, it's also revealed in this game that Abuto, who wrote all the tablets in the Mausoleum, was a lying Manipulative Bastard, so this might be less of a retcon and more of a lie on his part.
 La-Mulana 2 (Video Game) / int_b2280b66
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b2280b66
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b2280b66
 La-Mulana 2 (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 La-Mulana 2 (Video Game) / int_b58b4e3c
comment
One of the tablets in The Dark Lord's Mausoleum says to look up by it to get treasure, despite there being a visible crusher above it. No points for guessing what happens if you follow its advice.
 La-Mulana 2 (Video Game) / int_b58b4e3c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b58b4e3c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b58b4e3c
 La-Mulana 2 (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 La-Mulana 2 (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: Much like in the first game, finding puzzle hints and ways to progress require intensive exploration and item collection. Similar to the original version of La-Mulana, which had the MSX ROMs, glossary ROMs for bosses and important NPCs are also hidden around the map, which will have players checking everywhere for breakable walls and hidden paths.
 La-Mulana 2 (Video Game) / int_b6d0d282
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b6d0d282
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b6d0d282
 La-Mulana 2 (Video Game) / int_b7920c43
type
Lost in Translation
 La-Mulana 2 (Video Game) / int_b7920c43
comment
Lost in Translation: A rare In-Universe example as a game mechanic: each of the Mantra words have a connotation associated with a certain generation of children— you have to get a linguist to describe these connotations in order to solve several puzzles.
 La-Mulana 2 (Video Game) / int_b7920c43
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b7920c43
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b7920c43
 La-Mulana 2 (Video Game) / int_b8fdf22a
type
Fighting a Shadow
 La-Mulana 2 (Video Game) / int_b8fdf22a
comment
Fighting a Shadow: Ratatoskr is the very first boss you fight and you'll meet it again, getting increasingly tougher. Its bio mentions that its physical form is found somewhere in the ruins and the projection it sends around is weaker the further it is from the actual body.
 La-Mulana 2 (Video Game) / int_b8fdf22a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b8fdf22a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b8fdf22a
 La-Mulana 2 (Video Game) / int_b97a2fa7
type
Forced Transformation
 La-Mulana 2 (Video Game) / int_b97a2fa7
comment
Forced Transformation: Ra chimera-fied anybody who opposed him, either transforming them into animals, or absorbing them into himself. We see Nekhbet, who was transformed into some cross between a vulture and a toucan for siding with Horus.
 La-Mulana 2 (Video Game) / int_b97a2fa7
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b97a2fa7
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b97a2fa7
 La-Mulana 2 (Video Game) / int_b983a56b
type
Came Back Wrong
 La-Mulana 2 (Video Game) / int_b983a56b
comment
Came Back Wrong: In the patch following the "Tower of Oannes" DLC, every single boss from Spiral Hell, including Ratatoskr, had their sprites updated to make them look like horrifying undead corpses brought back to life by the 9th Child, with most of them decomposing or missing a head. Despite this, they still retain their strength.
 La-Mulana 2 (Video Game) / int_b983a56b
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_b983a56b
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_b983a56b
 La-Mulana 2 (Video Game) / int_ba8b13ad
type
Catch-22 Dilemma
 La-Mulana 2 (Video Game) / int_ba8b13ad
comment
Catch-22 Dilemma: In order to enter the Eternal Prison, you have to kill Vidofnir, who guards the entrance. Vidofnir is only vulnerable to the power of flame. To get the power of flame, you have to kill Surtr. Surtr's wife won't let you fight him until you bring her the Light Scythe. The Light Scythe is in the Eternal Prison. Fortunately there is an alternate way in through the Corridor of Blood.
 La-Mulana 2 (Video Game) / int_ba8b13ad
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_ba8b13ad
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_ba8b13ad
 La-Mulana 2 (Video Game) / int_bbd8d3f4
type
Adventurer Archaeologist
 La-Mulana 2 (Video Game) / int_bbd8d3f4
comment
Lumisa is about as skilled as the other Kosugis. It's apparently inherent in the profession, as several signs in the game imply that any archaeologist in the game's universe is equivalent to a trained ninja.
 La-Mulana 2 (Video Game) / int_bbd8d3f4
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_bbd8d3f4
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_bbd8d3f4
 La-Mulana 2 (Video Game) / int_be102b6a
type
Götterdämmerung
 La-Mulana 2 (Video Game) / int_be102b6a
comment
Götterdämmerung: Ragnarok is a recurring theme throughout the game, and in order to access the final area, you have to trigger it yourself.
 La-Mulana 2 (Video Game) / int_be102b6a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_be102b6a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_be102b6a
 La-Mulana 2 (Video Game) / int_be1374c1
type
Goddamned Boss
 La-Mulana 2 (Video Game) / int_be1374c1
comment
The only one that may qualify is that the fairy spawns are deterministic and not random. There is no hint to this either in-game or in the manual. As in the first game, a player can run out of the room before the fairy finishes spawning to force the spawn pattern along. A player who doesn't know this, however, may be waiting forever to get a Key Fairy, since without forcing it one must spawn a fairy, wait for it to expire, wait out the timer for the points to respawn, and touch a spawn point again, as many times as needed. In a single play session. Exiting to the main menu will reset this process. This is especially problematic because you absolutely need to spawn at least one Key Fairy to get the Bombs, without which you will eventually get progress-blocked. There is a software combination to force a Key Fairy to spawn, but the key piece of software for that requires defeating Surtr.
 La-Mulana 2 (Video Game) / int_be1374c1
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_be1374c1
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_be1374c1
 La-Mulana 2 (Video Game) / int_be3e7584
type
Brutal Bonus Level
 La-Mulana 2 (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The "Tower of Oannes" DLC adds the titular tower, which is said to be harder than the Hell Temple, into the game.
 La-Mulana 2 (Video Game) / int_be3e7584
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_be3e7584
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_be3e7584
 La-Mulana 2 (Video Game) / int_c03860d2
type
Womb Level
 La-Mulana 2 (Video Game) / int_c03860d2
comment
Womb Level: Eg-Lana. After Mother/The 9th Child took over the ruins, she turned the entire place into her new body. And just like the True Shrine of the Mother, Spiral Hell is full of organic tentacles.
 La-Mulana 2 (Video Game) / int_c03860d2
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_c03860d2
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_c03860d2
 La-Mulana 2 (Video Game) / int_c04b1231
type
Jump Scare
 La-Mulana 2 (Video Game) / int_c04b1231
comment
Jump Scare: When you enter a section of the Corridor of Blood after collecting the dissonance for its source area, you'll be greeted by a sudden scream followed by the entire section becoming permanently splattered with blood.
 La-Mulana 2 (Video Game) / int_c04b1231
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_c04b1231
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_c04b1231
 La-Mulana 2 (Video Game) / int_c1cc369f
type
Character Portrait
 La-Mulana 2 (Video Game) / int_c1cc369f
comment
Character Portrait: Every NPC has one of these when you talk to them. Justified, since the random NPCs throughout the ruins have a bit more importance in 2 than in 1.
 La-Mulana 2 (Video Game) / int_c1cc369f
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_c1cc369f
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_c1cc369f
 La-Mulana 2 (Video Game) / int_c3fc7139
type
Wutai
 La-Mulana 2 (Video Game) / int_c3fc7139
comment
Wutai: Takamagahara Shrine.
 La-Mulana 2 (Video Game) / int_c3fc7139
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_c3fc7139
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_c3fc7139
 La-Mulana 2 (Video Game) / int_c75df49a
type
Shout-Out
 La-Mulana 2 (Video Game) / int_c75df49a
comment
Shout-Out: The Carbuncle enemies refer to the mythical creature of the same name, but their yellow color, stocky built, rabbit ears and red gem remind of Carbuncle from the Puyo Puyo series. If you squint, they also look like a fat Pikachu. The Behemoth enemies in this game aren't fat anymore: they are masters of yoga that can levitate and also stretch their limbs, much like Dhalsim. The Guardian Vritra is a mechanical dragon Advancing Boss of Doom that destroys the little platforms in front of it while moving forward, basically like the mecha-dragon in Mega Man 2. Every single shopkeeper in the ruins is a reference of some sort, usually to an MSX-era game. One shopkeeper on the surface says: "Adventure Time, eh? You better stock up". Another shopkeeper in the ruins is named Megarock, as in Bad Box Art Megaman, with looks to match. Mulbruk says a few things about Lumisa while sleeptalking, one of them is that she "looks like Jessica Rabb- a hourglass". Indra is Mola Ram in all but name. The glossary entry for him even mentions he uses a secret art to pull the beating hearts from his sacrificial victims. All of King Gyonin's speaking animations mimic those of Miles Edgeworth. Later he pulls out a fan and does the Steel Samurai pose.
 La-Mulana 2 (Video Game) / int_c75df49a
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_c75df49a
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_c75df49a
 La-Mulana 2 (Video Game) / int_cea7fc1
type
Bottomless Pits
 La-Mulana 2 (Video Game) / int_cea7fc1
comment
Bottomless Pits: In general, the ruins themselves do not have any. Every pit in the ruins leads to another room. The danger comes from finding spikes or lava at the bottom. Kujata is fought on a flying ship over a bottomless pit. If you don't have Frey's Boat, or you get knocked off during the battle, you fall in the pit and die instantly. Earlier versions of the game had you fight Surtr over a bottomless pit, where the stone blocks that constantly fall from the ceiling were your only platforms. Later versions replaced it with a lava pit, making the fight much more balanced.
 La-Mulana 2 (Video Game) / int_cea7fc1
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_cea7fc1
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_cea7fc1
 La-Mulana 2 (Video Game) / int_d0f5cc90
type
Flavor Text
 La-Mulana 2 (Video Game) / int_d0f5cc90
comment
Like in the previous game, hints and solutions to puzzles you don't even know exist yet are engraved onto tablets you can read long before you reach the area where the puzzle is located. Except, in this game, far more of them are disguised as straight up Flavor Text.
 La-Mulana 2 (Video Game) / int_d0f5cc90
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d0f5cc90
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d0f5cc90
 La-Mulana 2 (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 La-Mulana 2 (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Just like last time, the cursed tablet at the Mausoleum of the Giants will forbid you to read it again. There's even a sign warning you to not read it and a barrier in the way you have to break. And even if you read it for the first time, Xelpud will warn you to not read it again. You can pretty much guess what will happen if you ignore the message. The placement is necessary because if one is attempting the achievement to kill the main bosses on Hard Mode without using subweapons, it's nigh impossible to access most of the ruins before killing the first boss. One of the tablets in The Dark Lord's Mausoleum says to look up by it to get treasure, despite there being a visible crusher above it. No points for guessing what happens if you follow its advice. The fake Ankh Jewel from the first game makes a return in the Immortal Battlefield. The only difference is that it shoots a One-Hit Kill laser at you instead of turning into a swarm of bats.
 La-Mulana 2 (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d2c0e2ed
 La-Mulana 2 (Video Game) / int_d41832cc
type
Written by the Winners
 La-Mulana 2 (Video Game) / int_d41832cc
comment
Written by the Winners: While he wasn't a winner per se, the game reveals that Abuto was an Unreliable Narrator when it came to the giants' civil war. He left out the fact that he was the one who orchestrated the war in the first place, and that he manipulated Sakit, a young man who never wanted a war in the first place, into murdering his wife Ledo to kick off the war.
 La-Mulana 2 (Video Game) / int_d41832cc
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d41832cc
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d41832cc
 La-Mulana 2 (Video Game) / int_d47d9b71
type
Mirror Boss
 La-Mulana 2 (Video Game) / int_d47d9b71
comment
Mirror Boss: Ajisukitakahikone, a shapeshifting demon that takes the form of Lumisa in the Eternal Prison. The demon copies every movement the player does. It also shares Lumisa's life bar and you will die when it does. The only way to kill it without dying is by using a charged Mjolnir right in front of it.
 La-Mulana 2 (Video Game) / int_d47d9b71
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d47d9b71
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d47d9b71
 La-Mulana 2 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 La-Mulana 2 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Many of the earlier "utility" applications take up less memory on Lumisa's tablet (like the Xelpud Mailer or the Map viewers) than they did on Lemeza's laptop. Additionally, the TextTrax 2 app can record 40 messages by default, double the maximum from the first game. You also don't need a Glyph Reader to translate monuments in the ruins. If solving a puzzle disables an Eye of Divine Retribution or Reckoning, the eye will close to show that it's now harmless. If you die on a Guardian Boss, you will respawn at the Ankh instead of the last Grail Tablet, saving you from having to travel back to it. Grail Tablets in general also act as checkpoints by touching them so you don't need need to save all the time. Averted for the final boss, as the method to start the fight doesn't involve an Ankh or Ankh Jewel. As a concession, there is a Grail Tablet 7 screens away - or one, depending on how you look at it. You can go to Mulbruk in the Immortal Battleground and ask her to scout out areas you can get to or can access, and she'll message you anything you might have missed such as how to access it or if an area still has something unexplored. Lumisa herself is this trope personified compared to her father: she can duck to avoid projectiles, she can walk and attack while crouching, she can move freely (albeit a little slow) in midair after a jump, she can jump off ladders (not stairs) and climb them during a jump. The player can toggle the effects of passive items that might hinder gameplay, such as the Gale Fibula. This is required to solve at least one puzzle. Most normal enemies and even some room guardians will be stunned very briefly when hit. If Lumisa is fast enough with her weapon (such as the knife) she can stun-lock enemies to prevent them from attacking. Fairies are now summoned in a sequential patternnote Healing, healing, weapon, healing, treasure, healing, key, and repeat. instead of randomly when you touch a summoning point. You also do not need to memorize and recognize the patterns of stars zipping around when a fairy is being summoned, as now the stars have a distinct color for each fairy. Later on in the game, you can go to Elder Xelpud for hints about where to find applications for your tablet, and Mulbruk will tell you what various ROM combinations will do. Fobos will also give you tips on solving some of the more convoluted puzzles, and will later tell you where some optional items and weapons can be found. Unlike in 1 there doesn't seem to be any items that are Permanently Missable.
 La-Mulana 2 (Video Game) / int_d6f284a3
featureApplicability
-1.0
 La-Mulana 2 (Video Game) / int_d6f284a3
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d6f284a3
 La-Mulana 2 (Video Game) / int_d8fdf777
type
Terminally Dependent Society
 La-Mulana 2 (Video Game) / int_d8fdf777
comment
Terminally Dependent Society: After so many ages fighting their Forever War, the Olympians have relied upon the supercomputer Typhon for everything, and many have proven incapable of functioning without it. Hades, their representative in the Eternal Prison, says that this trope is why his race deserves to be destroyed.
 La-Mulana 2 (Video Game) / int_d8fdf777
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d8fdf777
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d8fdf777
 La-Mulana 2 (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 La-Mulana 2 (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Sending Mulbruk to investigate the Shrine of the Frost Giants or the Corridor of Blood will result in this once she gets there. The former because it's too cold and the latter because it freaks her out.
 La-Mulana 2 (Video Game) / int_d9cf40fa
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_d9cf40fa
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_d9cf40fa
 La-Mulana 2 (Video Game) / int_dae5c997
type
Action Girl
 La-Mulana 2 (Video Game) / int_dae5c997
comment
Action Girl: Lumisa is about as skilled as the other Kosugis. It's apparently inherent in the profession, as several signs in the game imply that any archaeologist in the game's universe is equivalent to a trained ninja. After the destruction of La-Mulana, Mulbruk became a treasure hunter. Not a very good one, but still...
 La-Mulana 2 (Video Game) / int_dae5c997
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_dae5c997
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_dae5c997
 La-Mulana 2 (Video Game) / int_db126a0b
type
World Tree
 La-Mulana 2 (Video Game) / int_db126a0b
comment
World Tree: Eg-Lana is roughly based on an inverted Yggdrasil, with its roots being vertically the highest, and its crown (Icefire Treetop) being the lowest area. Which leads to some Mind Screw-ey moments when you realize that you're climbing down to the top of a tree.
 La-Mulana 2 (Video Game) / int_db126a0b
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_db126a0b
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_db126a0b
 La-Mulana 2 (Video Game) / int_dc1761bd
type
A God Am I
 La-Mulana 2 (Video Game) / int_dc1761bd
comment
A God Am I Eg-Lana is a prison for the various races of Children who just wouldn't stop fighting, or coveted The Mother's power for themselves, so you occasionally encounter a few nutjobs who just never gave up on their dreams for conquest such as Ra (5th Children) and Indra (6th Children). The Sky People. They brainwashed some of the 1st Children into worshiping them as gods. It didn't work out so well for them when the 2nd Children, who were immune to their brainwashing, came about.
 La-Mulana 2 (Video Game) / int_dc1761bd
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_dc1761bd
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_dc1761bd
 La-Mulana 2 (Video Game) / int_dd078783
type
Cash Gate
 La-Mulana 2 (Video Game) / int_dd078783
comment
Cash Gate: There are quite a few in the Eternal Prison: The first is Charon, who requires one coin from you. And if you have more than one coin, he'll turn you away. Next is Eurydice who requires you to buy the Enga Musica app for 1500 coins. However, buying the Harp for 1000 coins and showing it to Orpheus reduces the price of Enga Musica to 50 coins. And in order to buy that, you first need to buy Ganesha's Talisman for 200 coins to expand your wallet so that you can even hold that much money in the first place. In order to get the Bombs (which are required to complete the area), you need to free Herja the Key Fairy for 400 coins. And if you want to easily grind the money for these items, you need to free the Alruna the Item Fairy for 300 coins.
 La-Mulana 2 (Video Game) / int_dd078783
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_dd078783
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_dd078783
 La-Mulana 2 (Video Game) / int_de62575
type
Mix-and-Match Man
 La-Mulana 2 (Video Game) / int_de62575
comment
Mix-and-Match Man: The 5th Children were imprisoned in Eg-Lana for doing this to themselves. The first reason for this imprisonment is that they realised they could become even stronger Chimeras by just using each other as materials, which is why they were fighting and Ra is STILL targeting specific 5th Children to fuse with for power. The second reason is the Sky People are the ones who invented the Chimera process. They experimented on the 1st Children, and the 3rd Children inherited the tech from them to make Echidna, and the 5th Children used it on themselves not knowing the process uses the Sky People as a base, and thus makes them a violent Anti-Mother faction the more they fuse.
 La-Mulana 2 (Video Game) / int_de62575
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_de62575
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_de62575
 La-Mulana 2 (Video Game) / int_e0606d52
type
Optional Boss
 La-Mulana 2 (Video Game) / int_e0606d52
comment
Optional Boss: Urd and Verdandi, the remaining two Norns, can be fought in out-of-the-way locations during the Collapsing Lair sequence after beating the 9th Child.
 La-Mulana 2 (Video Game) / int_e0606d52
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e0606d52
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e0606d52
 La-Mulana 2 (Video Game) / int_e402b8bd
type
Hailfire Peaks
 La-Mulana 2 (Video Game) / int_e402b8bd
comment
Hailfire Peaks: The appropriately-named Icefire Treetop, being based on Niflheimr, the world of mist and ice, and Muspelheim, the world of fire from Norse Mythology.
 La-Mulana 2 (Video Game) / int_e402b8bd
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e402b8bd
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e402b8bd
 La-Mulana 2 (Video Game) / int_e545e190
type
Nerf
 La-Mulana 2 (Video Game) / int_e545e190
comment
Bringing Kara the Attack Fairy during the battle against Jormungand could softlock the game, because she was so strong that she would kill him by herself before his intro cutscene finished and the fight actually started. Thankfully the player can reload the save file if this happens, and Kara was later hit with a massive Nerf-slash-bugfix fixing her damage (her attacks were originally dealing damage on every frame they connected with the enemy instead of only once per attack). Kara could also despawn minibosses by hitting the chest with the key item in it, which locks you in the room and from getting the chest.
 La-Mulana 2 (Video Game) / int_e545e190
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e545e190
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e545e190
 La-Mulana 2 (Video Game) / int_e784bb8c
type
Accidental Truth
 La-Mulana 2 (Video Game) / int_e784bb8c
comment
Accidental Truth: In the first game, one of Xelpud's random lines was him claiming there's a hidden area under his home, but then he says he's joking. Turns out he was right all along.
 La-Mulana 2 (Video Game) / int_e784bb8c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e784bb8c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e784bb8c
 La-Mulana 2 (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 La-Mulana 2 (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: If you visit Elder Xelpud after Alsedana's death, he no longer has beautiful women hanging on his arms (though that's because he no longer has the money to keep them around), and talks seriously rather than joking around as usual. Losing his harem can happen long before the event depending on how one progresses through the game.
 La-Mulana 2 (Video Game) / int_e83f211c
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e83f211c
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e83f211c
 La-Mulana 2 (Video Game) / int_e9e35e8f
type
Exact Words
 La-Mulana 2 (Video Game) / int_e9e35e8f
comment
Exact Words: In order to cross the River Styx at the Eternal Prison, Charon requires only one coin from you and nothing more than that. He really meant it, as you need to have only 1G and nothing more. Likewise, don't bear even a single Weight when taking Anubis' judgement. Ammit won't hesitate to chomp you from beyond the grave.
 La-Mulana 2 (Video Game) / int_e9e35e8f
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_e9e35e8f
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_e9e35e8f
 La-Mulana 2 (Video Game) / int_eb99df21
type
Funny Animal
 La-Mulana 2 (Video Game) / int_eb99df21
comment
Funny Animal: A few of them as shopkeepers in the ruins. One is a talking duck called "Bargian Duck" with a top hat, cane and vest.note Not a reference to Scrooge McDuck, as many initially thought, but to a character called "Haagen Duck" from the MSX adventure game Sorcerer Lulba. Another is the protagonist of Kero Blaster, complete with jacket, jetpack and corporate C&F logo.
 La-Mulana 2 (Video Game) / int_eb99df21
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_eb99df21
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_eb99df21
 La-Mulana 2 (Video Game) / int_f1577797
type
Boss Remix
 La-Mulana 2 (Video Game) / int_f1577797
comment
Both the Eternal Prison's music, "Hell Hymnal", and its Boss Remix, "Last Guardian", appear to borrow heavily from Baphomet's boss theme, "Sabbat". Which is odd, since Baphomet herself appears in an entirely different area.
 La-Mulana 2 (Video Game) / int_f1577797
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_f1577797
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_f1577797
 La-Mulana 2 (Video Game) / int_f50ba444
type
Shall I Repeat That?
 La-Mulana 2 (Video Game) / int_f50ba444
comment
Shall I Repeat That?: The game gets pretty carried away with this. You can be talking to a regular NPC in the ruins that doesn't have too big an impact on the plot, and they'll suddenly throw you a "Do you want to hear what I said again?" curveball. You'd think the developers were looking at online rage comics involving the Ocarina of Time owl and found them so funny that they decided to incorporate it into the game just to mess with the players. They do at least subvert Scrolling Text; the text in this game scrolls fairly quickly so players probably won't be Button Mashing through it.
 La-Mulana 2 (Video Game) / int_f50ba444
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_f50ba444
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_f50ba444
 La-Mulana 2 (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 La-Mulana 2 (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: A cutscene added in later versions implies that Mother/The 9th Child finally got her wish of returning to the heavens at the end of game after her defeat, as her soul emerges from Eg-Lana until it reaches the outer space before vanishing.
 La-Mulana 2 (Video Game) / int_f64a9cf7
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_f64a9cf7
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_f64a9cf7
 La-Mulana 2 (Video Game) / int_fb111d49
type
Sequence Breaking
 La-Mulana 2 (Video Game) / int_fb111d49
comment
Sequence Breaking: With enough patience and shuriken, one can bring down the Niddhogg and get the grapple claw before fighting Fafnir and leaving the Roots of Yggdrasill. Just don't expect to get that far into the Icefire Treetop without some serious platforming skills. None of the mantra combinations to solve puzzles are randomized, so if you know the correct combinations you can solve these puzzles long before you learn the solution.
 La-Mulana 2 (Video Game) / int_fb111d49
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_fb111d49
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_fb111d49
 La-Mulana 2 (Video Game) / int_fbb54ba6
type
Forever War
 La-Mulana 2 (Video Game) / int_fbb54ba6
comment
Forever War: The Olympians and the Gigas have fought a war for ages, to the point that they have no idea why it even started after fighting it for so long. Turns out the war is being perpetuated by Typhon, and eliminating Echidna causes it to self-destruct and release its dissonance.
 La-Mulana 2 (Video Game) / int_fbb54ba6
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_fbb54ba6
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_fbb54ba6
 La-Mulana 2 (Video Game) / int_fc52510
type
Brain Uploading
 La-Mulana 2 (Video Game) / int_fc52510
comment
Brain Uploading: In a way. After her defeat in the first game, Mother sent her own consciousness into another body: the ruins of Eg-Lana.
 La-Mulana 2 (Video Game) / int_fc52510
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_fc52510
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_fc52510
 La-Mulana 2 (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 La-Mulana 2 (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: The Vanir are treated like an insane Apocalypse Cult for wanting to destroy the Earth, but reading their glossary reveals that they believe that this is the only way to bring an end to the Mother's endless cycle of creation and genocide. Given that the actual method used by the Alfr and 7th children to destroy the Mother and Eg-Lana was incredibly convoluted and circuitous, it suddenly seems like a more reasonable sacrifice to make.
 La-Mulana 2 (Video Game) / int_fd4f8299
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_fd4f8299
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_fd4f8299
 La-Mulana 2 (Video Game) / int_fd94c4ac
type
Theme Naming
 La-Mulana 2 (Video Game) / int_fd94c4ac
comment
Theme Naming: The Sky People are all named after Mesopotamian gods.
 La-Mulana 2 (Video Game) / int_fd94c4ac
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_fd94c4ac
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_fd94c4ac
 La-Mulana 2 (Video Game) / int_name
type
ItemName
 La-Mulana 2 (Video Game) / int_name
comment
 La-Mulana 2 (Video Game) / int_name
featureApplicability
1.0
 La-Mulana 2 (Video Game) / int_name
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
La-Mulana 2 (Video Game) / int_name
 La-Mulana 2 (Video Game) / int_name
itemName
La-Mulana 2 (Video Game)

The following is a list of statements referring to the current page from other pages.

 La-Mulana 2 (Video Game)
hasFeature
Adventurer Archaeologist / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Boss Bonanza / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Collapsing Ceiling Boss / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Fantasy Kitchen Sink / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Forbidden Chekhov's Gun / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Interface Spoiler / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Japanese Video Games / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Metroidvania / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Mirror Boss / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Mother of a Thousand Young / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Multi-Stage Battle / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Not Completely Useless / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Obligatory Swearing / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
One of These Doors Is Not Like the Other / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Remixed Level / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Samurai Cowboy / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Saved by the Platform Below / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Shall I Repeat That? / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Sound Test / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Spikes of Doom / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Spin-Offspring / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Teleport Interdiction / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
That One Puzzle / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
The Key Is Behind the Lock / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Video Games of 2015–2019 / int_3865c8ba
 La-Mulana 2 (Video Game)
hasFeature
Youkai / int_3865c8ba