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Lagoon (Video Game)

 Lagoon (Video Game)
type
TVTItem
 Lagoon (Video Game)
label
Lagoon (Video Game)
 Lagoon (Video Game)
page
Lagoon
 Lagoon (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Lagoon is an Action RPG created by ZOOM Inc. for the Sharp X68000 in 1990 and published for the SNES by KEMCO in 1991. The SNES version is the more widely known, due to the greater popularity of the system and the availability outside Japan. Most of the following pertains to the SNES release.The game follows the journeys of Nasir, Champion of Light, as he fights to restore peace to Lakeland.The prologue unfolds in a series of short animated scenes, followed by a briefing by Nasir's long-time mentor Mathias. It seems the water of Lakeland, which flows from Lagoon Castle, has been getting muddy recently. Mathias sends you to Atland, and the adventure begins. Nasir must fight his way through a series of areas defeating the forces of evil while meeting new friends and unlocking the mystery of his origins.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Lagoon plays like a hybrid between the Ys series and The Legend of Zelda series, using a similar leveling and control system to the former with the pseudo top-down perspective of the latter.The original X68000 version of the game featured more side-quests than the SNES version, but the SNES version features a more flexible Magic system and additional supporting characters. The music in certain areas was changed between versions as well.
 Lagoon (Video Game)
fetched
2022-09-08T22:59:01Z
 Lagoon (Video Game)
parsed
2022-09-08T22:59:01Z
 Lagoon (Video Game)
isPartOf
DBTropes
 Lagoon (Video Game) / int_1c8c34de
type
Invulnerable Civilians
 Lagoon (Video Game) / int_1c8c34de
comment
Invulnerable Civilians: The first major thing you do is explore a dungeon and do an escort mission with a little boy. He can't be hurt at all, but goes at quite a slow pace...
 Lagoon (Video Game) / int_1c8c34de
featureApplicability
1.0
 Lagoon (Video Game) / int_1c8c34de
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_1c8c34de
 Lagoon (Video Game) / int_1f92e4c6
type
Regenerating Health
 Lagoon (Video Game) / int_1f92e4c6
comment
Regenerating Health: Speed varies depending on what enemies are about: Fast if none are around, regular if regular baddies are around, none in boss rooms. You must also be stationary to regenerate (although stutter-stepping also counts.)
 Lagoon (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Lagoon (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_1f92e4c6
 Lagoon (Video Game) / int_23a1e2a9
type
Adaptation Deviation
 Lagoon (Video Game) / int_23a1e2a9
comment
Adaptation Deviation: The story in the X68000 and SNES versions takes you through the same areas in the same order and hits roughly the same notes, but is WILDLY different in many ways. Notably, in the X68000 version, Nasir has a sister who you can interact with on a few occasions throughout the game, Ella doesn't exist at all, when Mathias and Zerah meet and end up fighting, it's ZERAH who dies, Thor is a straight-up villain from start to finish, and in the end-game boss rush, Phoenix-Thor is the final boss instead of the second-to-last.
 Lagoon (Video Game) / int_23a1e2a9
featureApplicability
1.0
 Lagoon (Video Game) / int_23a1e2a9
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_23a1e2a9
 Lagoon (Video Game) / int_2557e3a9
type
Palette Swap
 Lagoon (Video Game) / int_2557e3a9
comment
Palette Swap: Averted in the X68000 version, but used in the SNES version for Nasir's armor changes.
 Lagoon (Video Game) / int_2557e3a9
featureApplicability
-1.0
 Lagoon (Video Game) / int_2557e3a9
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_2557e3a9
 Lagoon (Video Game) / int_2a4c561
type
Informed Equipment
 Lagoon (Video Game) / int_2a4c561
comment
Informed Equipment: Averted with armor and shields, played straight with swords, rings, magic, and items (Although the last two get icons indicating what is active).
 Lagoon (Video Game) / int_2a4c561
featureApplicability
-1.0
 Lagoon (Video Game) / int_2a4c561
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_2a4c561
 Lagoon (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Lagoon (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Most of the higher level magic attacks. They fill the screen and look impressive... but also take way more MP to cast, and can somehow miss opponents on a regular basis.
 Lagoon (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Lagoon (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_2bdae2ae
 Lagoon (Video Game) / int_314a05
type
Title Theme Drop
 Lagoon (Video Game) / int_314a05
comment
Title Theme Drop: For the Final Battle, no less...
 Lagoon (Video Game) / int_314a05
featureApplicability
1.0
 Lagoon (Video Game) / int_314a05
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_314a05
 Lagoon (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Lagoon (Video Game) / int_43555d33
comment
Heroes Prefer Swords: With magic often being Awesome, but Impractical, and downright unusable in boss fights, the sword, stubby though it may be, is the main way to go.
 Lagoon (Video Game) / int_43555d33
featureApplicability
1.0
 Lagoon (Video Game) / int_43555d33
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_43555d33
 Lagoon (Video Game) / int_5a5de5ca
type
Boss Rush
 Lagoon (Video Game) / int_5a5de5ca
comment
Boss Rush: The final sequence of both the X68000 and SNES versions see you fighting several boss-level enemies in sequence, some with multiple forms each, though the bosses are mostly different and aren't fought in the same order between versions.
 Lagoon (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Lagoon (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_5a5de5ca
 Lagoon (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Lagoon (Video Game) / int_5d9ce92c
comment
Save-Game Limits: None, with some minor caveats: It's possible to save virtually anywhere as long as you're not in the middle of a boss fight. However, while the game is nice enough to also not permit you to save if you're either in motion (or worse, in mid-air and about to have a nice long fall down a Bottomless Pit), and enemy projectiles will be cleared out upon a reload, if you, say, feel like saving while cornered by fast-moving enemies and you're down to your last few hit points, the game won't stop you. Have fun getting out of that!
 Lagoon (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Lagoon (Video Game) / int_5d9ce92c
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_5d9ce92c
 Lagoon (Video Game) / int_690ec658
type
Flash of Pain
 Lagoon (Video Game) / int_690ec658
comment
Flash of Pain: For the player as well as the enemies.
 Lagoon (Video Game) / int_690ec658
featureApplicability
1.0
 Lagoon (Video Game) / int_690ec658
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_690ec658
 Lagoon (Video Game) / int_6f3498bc
type
Collision Damage
 Lagoon (Video Game) / int_6f3498bc
comment
Collision Damage: A number of enemies have projectiles, but both they and bosses also have this as their typical form of attack. It tends to be far more effective at killing you.
 Lagoon (Video Game) / int_6f3498bc
featureApplicability
1.0
 Lagoon (Video Game) / int_6f3498bc
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_6f3498bc
 Lagoon (Video Game) / int_7ae4d273
type
Point of No Return
 Lagoon (Video Game) / int_7ae4d273
comment
Point of No Return: Four of them, in fact.
 Lagoon (Video Game) / int_7ae4d273
featureApplicability
1.0
 Lagoon (Video Game) / int_7ae4d273
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_7ae4d273
 Lagoon (Video Game) / int_7d561d58
type
Too Awesome to Use
 Lagoon (Video Game) / int_7d561d58
comment
Too Awesome to Use: Most of the Healing Items, particularly the Shiny Ball.
 Lagoon (Video Game) / int_7d561d58
featureApplicability
1.0
 Lagoon (Video Game) / int_7d561d58
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_7d561d58
 Lagoon (Video Game) / int_811dfb3f
type
Voice Grunting
 Lagoon (Video Game) / int_811dfb3f
comment
Voice Grunting: The beeps variety, complete with varying tones for different characters.
 Lagoon (Video Game) / int_811dfb3f
featureApplicability
1.0
 Lagoon (Video Game) / int_811dfb3f
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_811dfb3f
 Lagoon (Video Game) / int_825f60fa
type
Mercy Invincibility
 Lagoon (Video Game) / int_825f60fa
comment
Mercy Invincibility: Present, but it lasts exactly as long as the knockback you receive along with your damage, so it might as well be subverted. Woe betide any player who ends up getting pulled up through an enemy or boss and stunlocked to death this way.
 Lagoon (Video Game) / int_825f60fa
featureApplicability
-0.3
 Lagoon (Video Game) / int_825f60fa
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_825f60fa
 Lagoon (Video Game) / int_957216fe
type
Exposition Break
 Lagoon (Video Game) / int_957216fe
comment
Exposition Break: Occurs a few times throughout the story, and a few additional times in the X68000 version.
 Lagoon (Video Game) / int_957216fe
featureApplicability
1.0
 Lagoon (Video Game) / int_957216fe
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_957216fe
 Lagoon (Video Game) / int_9d0daa7d
type
Last Episode Theme Reprise
 Lagoon (Video Game) / int_9d0daa7d
comment
Last Episode Theme Reprise: The game's main theme plays during the final form of the final boss.
 Lagoon (Video Game) / int_9d0daa7d
featureApplicability
1.0
 Lagoon (Video Game) / int_9d0daa7d
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_9d0daa7d
 Lagoon (Video Game) / int_b16543d2
type
Grimy Water
 Lagoon (Video Game) / int_b16543d2
comment
Grimy Water: The water of Lakeland getting muddy kicks off the plot.
 Lagoon (Video Game) / int_b16543d2
featureApplicability
1.0
 Lagoon (Video Game) / int_b16543d2
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_b16543d2
 Lagoon (Video Game) / int_bc0ad0c0
type
Money Spider
 Lagoon (Video Game) / int_bc0ad0c0
comment
Money Spider: Every baddie in the game gives you a certain amount of gold each, depending on type.
 Lagoon (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Lagoon (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_bc0ad0c0
 Lagoon (Video Game) / int_bf7cad7d
type
Locked Door
 Lagoon (Video Game) / int_bf7cad7d
comment
Locked Door: Some of which require significant backtracking to unlock.
 Lagoon (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Lagoon (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_bf7cad7d
 Lagoon (Video Game) / int_cfda0ecb
type
Escort Mission
 Lagoon (Video Game) / int_cfda0ecb
comment
Escort Mission: The basis of the second half of your first dungeon run. Despite how your follower can't be hurt at all, it still manages to be a massive annoyance because his injured leg forces him to move at a painfully slow pace - this comes after you gave him a Healing Pot, no less, and yes, you MUST do this to get him to follow you, but at least you still have Regenerating Health... which you'll get plenty of use out of as you wait for his lackadaisical ass to badly path over to your location. At least enemies don't spawn in constantly as you're trying to deal with this...? Oh, and while you still have to make it to the injured person in the X68000 version? The escort mission part is unique to the SNES version - the injured person in the X68000 version stays behind to catch his breath, let the potion do its thing, and presumably get through the cave on his own later.
 Lagoon (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Lagoon (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_cfda0ecb
 Lagoon (Video Game) / int_d63a5b3f
type
Irrelevant Importance
 Lagoon (Video Game) / int_d63a5b3f
comment
Irrelevant Importance: Many of the items have only one use, but stay in your inventory once you are done with them.
 Lagoon (Video Game) / int_d63a5b3f
featureApplicability
1.0
 Lagoon (Video Game) / int_d63a5b3f
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_d63a5b3f
 Lagoon (Video Game) / int_e4e86215
type
Fake Difficulty
 Lagoon (Video Game) / int_e4e86215
comment
Fake Difficulty: Lots in the SNES version. You're no longer fighting under Ys rules but your sword remains the size of a toothpick, which you now have to TIME to avoid Collision Damage to the face. The enemies are very difficult to hit thanks to the disjointed hitboxes combined with the ultra-close-range combat. Your magic has so many downsides that there's no way around using the sword, and the game straight-up locks out magic use for bosses anyway. Oh, speaking of the bosses, the first boss alone is a giant pain in the ass because he can jump and trap you in continuous damage basically whenever he feels like it, and most of the bosses don't improve on this. Fun.
 Lagoon (Video Game) / int_e4e86215
featureApplicability
1.0
 Lagoon (Video Game) / int_e4e86215
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_e4e86215
 Lagoon (Video Game) / int_e6126da5
type
Only Idiots May Pass
 Lagoon (Video Game) / int_e6126da5
comment
Only Idiots May Pass: Averted with one of the three tablets to open Philips Castle, but played straight the rest of the game.
 Lagoon (Video Game) / int_e6126da5
featureApplicability
-1.0
 Lagoon (Video Game) / int_e6126da5
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_e6126da5
 Lagoon (Video Game) / int_eba6a077
type
Cain and Abel
 Lagoon (Video Game) / int_eba6a077
comment
Cain and Abel: Mild variation combined with Luke, I Am Your Father... well, brother, regarding Nasir and Thor.
 Lagoon (Video Game) / int_eba6a077
featureApplicability
1.0
 Lagoon (Video Game) / int_eba6a077
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_eba6a077
 Lagoon (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Lagoon (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Save regular monsters, no NPC is repeated. Also, you can only have one of each item no matter what.
 Lagoon (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Lagoon (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_ee7a60e9
 Lagoon (Video Game) / int_name
type
ItemName
 Lagoon (Video Game) / int_name
comment
 Lagoon (Video Game) / int_name
featureApplicability
1.0
 Lagoon (Video Game) / int_name
featureConfidence
1.0
 Lagoon (Video Game)
hasFeature
Lagoon (Video Game) / int_name
 Lagoon (Video Game) / int_name
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Lagoon (Video Game)

The following is a list of statements referring to the current page from other pages.

 Lagoon (Video Game)
hasFeature
Escort Mission / int_d488218f
 Lagoon (Video Game)
hasFeature
Flash of Pain / int_d488218f
 Lagoon (Video Game)
hasFeature
Invulnerable Civilians / int_d488218f
 Lagoon (Video Game)
hasFeature
Irrelevant Importance / int_d488218f
 Lagoon
seeAlso
Lagoon (Video Game)
 Lagoon (Video Game)
hasFeature
Mentor Occupational Hazard / int_d488218f
 Lagoon (Video Game)
hasFeature
Regenerating Health / int_d488218f
 Lagoon (Video Game)
hasFeature
Unintentionally Unwinnable / int_d488218f
 Lagoon (Video Game)
hasFeature
Video Games of 1990–1994 / int_d488218f