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Learning Voyage (Video Game)

 Learning Voyage (Video Game)
type
TVTItem
 Learning Voyage (Video Game)
label
Learning Voyage (Video Game)
 Learning Voyage (Video Game)
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LearningVoyage
 Learning Voyage (Video Game)
comment
Learning Voyage was a short-lived series of edutainment games developed by Learningways, Inc., and published by their parent company, Davidson & Associates, in 1998. There were two games in the series. Learning Voyage: Sand Trapped! was for grade 3, and Learning Voyage: Swamped! was for grade 4. They were also released as Davidson's Learning Center Series: 3rd Grade and Davidson's Learning Center Series: 4th Grade, respectively. Both games included games in both math and reading; for example, a clown-dunking game where you would have to say whether a statement is an opinion or a fact, and a robot-building game where you build the robots by solving math problems.The games feature a family of aliens known as the "Discovercraft Crew" who run a floating museum called the Discovercraft. In each game you are trying to fix problems in the engine room. To get to the engine room, you need to earn game tokens. To earn game tokens, you need to master skills. To master the skills, you need to play the games. Once you've earned enough game tokens, you can enter the engine room and save the day.The games also feature "exploration" activities. Sand Trapped! features a bat cave, and Swamped! features a "gravity simulator".A video of Sand Trapped! can be found here.Do not confuse with the Blaster Series. They're similar in a few ways, and a few ways only.
 Learning Voyage (Video Game)
fetched
2023-05-05T20:14:27Z
 Learning Voyage (Video Game)
parsed
2023-05-05T20:14:27Z
 Learning Voyage (Video Game)
isPartOf
DBTropes
 Learning Voyage (Video Game) / int_1dea3034
type
Cool Shades
 Learning Voyage (Video Game) / int_1dea3034
comment
Cool Shades: ZZ, the daughter, wears sunglasses in order to look cool.
 Learning Voyage (Video Game) / int_1dea3034
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 Learning Voyage (Video Game) / int_26eb6287
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Funny Background Event
 Learning Voyage (Video Game) / int_26eb6287
comment
Funny Background Event: When you enter the "Small Worlds" exhibit hall in Sand Trapped, Blip is dressed up as a bee. As ZZ and Arno explain each activity to you, Blip gets chased by an actual bee.
 Learning Voyage (Video Game) / int_26eb6287
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Hurricane of Puns
 Learning Voyage (Video Game) / int_2937826d
comment
Hurricane of Puns: From the "Dunkolator" intro: "Here's an exhibit that's bound to make a big splash!" Also from the "Dunkolator" intro: "Do not try this at home; our clown is a drained professional!" In the intro to Sand Trapped, ZZ suggests that they can get rid of the sand worms that have taken over the Discovercraft by using the "Ex-Worminator". This is also what you use in the engine room in Sand Trapped. From the "Ants in the Plants" intro (paraphrased): "Our leaf-cutter ants use leaves to build things. Maybe we should call them carpenter ants!" "Ants in the Plants" itself is a play on the phrase "Ants in your pants". Also from "Ants in the Plants": "Wow, you're a regular ant-ropologist!" After ZZ introduces the Bat Cave to you, she'll say, "Go ahead, it's your turn... at bat! Heh."
 Learning Voyage (Video Game) / int_2937826d
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 Learning Voyage (Video Game) / int_5ea9e6f3
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Edutainment Game
 Learning Voyage (Video Game) / int_5ea9e6f3
comment
Edutainment Game: The activities focus on teaching math and language arts skills, but also contain some science facts here and there.
 Learning Voyage (Video Game) / int_5ea9e6f3
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 Learning Voyage (Video Game) / int_680f950
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Gilligan Cut
 Learning Voyage (Video Game) / int_680f950
comment
Gilligan Cut: Happens in the intros for both games. In Sand Trapped!, Arno says he thought Parsec told him to "put trap doors back by the worms". Cut to a bunch of sand worms headed straight for the engine room. In Swamped!, he claims he heard "close the engine room hatch" as "expose the engine room hatch". Cut to the open hatch, which has a bunch of flashing signs pointing to it that say "Wow! Look!", "Engine room!", and "VACANCY", and a speaker playing loud music.
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 Learning Voyage (Video Game) / int_77b0a0b2
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Alphabet Soup Cans
 Learning Voyage (Video Game) / int_77b0a0b2
comment
Alphabet Soup Cans: In one activity, you solve math equations to build robots. One game involves you reading sentences and figuring out things about them (sequences, fact or opinion, etc.) in order to dunk a clown. In one game, you read a sentence and pick the correct part of speech in it in order to get a monkey to climb a tree; when he reaches a high enough point, he will dive into a puddle. Swamped has a game where you play as a shark and have to eat fishes that have the correct word on them. Completing activities in both games will get you Game Tokens, which you use to access the Engine Room in each game.
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 Learning Voyage (Video Game) / int_8409a385
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Exactly What It Says on the Tin
 Learning Voyage (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: The "Monkey Diver" mini-game in Sand Trapped has a self-explanatory title.
 Learning Voyage (Video Game) / int_8409a385
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 Learning Voyage (Video Game) / int_948642c9
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The Short Guy with Glasses
 Learning Voyage (Video Game) / int_948642c9
comment
The Short Guy with Glasses: Arno, who wears glasses, is the shortest member of the family, probably also the youngest, and sort of the smartest (he misheard "Put worm traps by the back door" as "Put trapdoors back by the worms", but he also knows a lot of larger words for his age).
 Learning Voyage (Video Game) / int_948642c9
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 Learning Voyage (Video Game) / int_9e83f027
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Amazing Technicolor Population
 Learning Voyage (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Sort of. Parsec, Nanosec, and Arno have tan skin, ZZ has orange skin, and their pet alien Blip is purple.
 Learning Voyage (Video Game) / int_9e83f027
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 Learning Voyage (Video Game) / int_aa42306e
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Totally Radical
 Learning Voyage (Video Game) / int_aa42306e
comment
Totally Radical: ZZ has a tendency to talk like this. When she introduces herself, she says "Yo, ZZ in the craft!" One of the robot parts in the Robomatic game is an 8-track player. When you put it on, the computer will say "8-track loaded and ready to hustle. Oh yeah."
 Learning Voyage (Video Game) / int_aa42306e
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 Learning Voyage (Video Game) / int_ae3d6438
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Deadpan Snarker
 Learning Voyage (Video Game) / int_ae3d6438
comment
Deadpan Snarker: In the intro to Swamped!, after Arno reveals he left the engine room hatch open ("'Close'? Uh-oh, I thought you said 'expose' the engine room hatch!"), we see a bunch of Bobbily Birds flying towards the DiscoverCraft. ZZ looks right at Arno and says, "Why, I wonder where they could be going?"
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 Learning Voyage (Video Game) / int_b13573b7
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Machine Monotone
 Learning Voyage (Video Game) / int_b13573b7
comment
Machine Monotone: The computer in the "Robomatic" game from Sand Trapped speaks in this way. One of the features your robot may have is "Monotone Vocal Affectation".
 Learning Voyage (Video Game) / int_b13573b7
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 Learning Voyage (Video Game) / int_b5049d76
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Added Alliterative Appeal
 Learning Voyage (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: The "Busy Bees" mini-game in Sand Trapped, and "Digit Dive" in Swamped. Arno calls the "Monkey Diver" game from Sand Trapped the "Chimp Champion Challenge", and then asks, "Will [the monkey diver] be a chimp champ, or a chimp chump?"
 Learning Voyage (Video Game) / int_b5049d76
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 Learning Voyage (Video Game) / int_cb0743c0
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Lame Pun Reaction
 Learning Voyage (Video Game) / int_cb0743c0
comment
Lame Pun Reaction: The sarcastic rimshots after the puns in the Dunkolator game, in addition to Blip face-palming. Arno realizes this and ends the intro with, "All right, I'll leave the humor to the clown." The "Ants in the Plants" game begins with ZZ saying that the Discovercraft's leaf-cutter ants use leaves to build things, remarking "Maybe we should call them carpenter ants!" A "Wah-wah-wah-wahhhhhhhh" is then heard.
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 Learning Voyage (Video Game) / int_db99b292
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Mondegreen Gag
 Learning Voyage (Video Game) / int_db99b292
comment
Mondegreen Gag: In the intro to Swamped!, when Parsec asks if anyone remembered to close the engine room hatch, Arno responds, "Close? Uh-oh... I thought you said expose the engine room hatch!" We then cut to the engine room hatch, which has a giant neon sign pointing to it and speakers playing loud music.
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 Learning Voyage (Video Game) / int_e7eb0474
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Hub Level
 Learning Voyage (Video Game) / int_e7eb0474
comment
Hub Level: The museum lobby for each game, which contains: three categories of two activities each; a map; a "just-for-fun" feature (a bat cave in Sand Trapped, and a gravity simulator in Swamped); a lesson panel; and the Engine Room, which can only be accessed if you have enough Game Tokens.
 Learning Voyage (Video Game) / int_e7eb0474
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Sesquipedalian Loquaciousness
 Learning Voyage (Video Game) / int_f1d3f0c9
comment
Sesquipedalian Loquaciousness: Arno sometimes talks like this. When he introduces himself, he says "My appellative is Arno."
 Learning Voyage (Video Game) / int_f1d3f0c9
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 Learning Voyage (Video Game) / int_fb17af62
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Rhymes on a Dime
 Learning Voyage (Video Game) / int_fb17af62
comment
Rhymes on a Dime: Sand Trapped features a game called "Ants in the Plants", and Swamped has one called "The Big Dig".
 Learning Voyage (Video Game) / int_fb17af62
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Team Pet
 Learning Voyage (Video Game) / int_fb9e2ffd
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Team Pet: The family has a flying purple alien named Blip. He never talks.
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Learning Voyage (Video Game)

The following is a list of statements referring to the current page from other pages.

 Learning Voyage (Video Game)
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Alien Works / int_667a67b0
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Alphabet Soup Cans / int_667a67b0
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American Video Games / int_667a67b0
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Hurricane of Puns / int_667a67b0
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