Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Legionwood (Video Game)

 Legionwood (Video Game)
type
TVTItem
 Legionwood (Video Game)
label
Legionwood (Video Game)
 Legionwood (Video Game)
page
Legionwood
 Legionwood (Video Game)
comment
Legionwood: Tale of the Two Swords (or just Legionwood) is a popular PC RPG game released by Dark Gaia Studios (who also created the popular One Night Trilogy and the novel Sun Bleached Winter) on February 10, 2008. It's a 16-bit style JRPG in the tradition of Final Fantasy and is best known for its epic gameplay length and extremely tough battles.Players take control of Lann Northwise and his sister Liana as they attend a local festival, only to witness their king being assassinated by a mysterious villain. Joining up with other anime styled characters, such as Ark, the famous general and Alexis, a pirate (there's even a naive princess, too) they try to find out who is behind the assassination plot and soon discover that a clandestine organisation is working behind the scenes to turn each of Legionwood's nations on each other and thrust the world into a brutal war. What follows is a pretty exciting story all about love, betrayal, forgotten secrets and reincarnation.The game is linear for the most part though there are quite a fair number of side-quests and optional bosses to tackle, and a pretty innovative character development system where you choose your characters' stats as they level up and are free to teach them any skill or give them any equipment, even though nobody will be good at everything - and you can even reassign your stats at any time and redo your character builds if they aren't working.A sequel called Legionwood 2: Rise of the Eternal's Realm was released on February 28, 2014. It takes place 300 years after the events of the first game and pits a new cast of characters up against the undead, gateways to other worlds, and hordes of barbarians. Unlike the first game, it's a commercial release, but it only retails for five bucks and a free demo containing the first hour of the game is available here.In Legionwood 2, the player controls Lionel Lucem, an imperial soldier of Trevelle whose objective is to defend his homeland from invaders. Eventually, Lionel discovers that the current crisis gripping Legionwood is related to the events of the first game, and his relatively simple mission becomes a desperate struggle to prevent history from repeating itself. At key points in the game the player is called upon to make a choice, which influences the story and decides which of the Multiple Endings plays at the end of the adventure.The third game in the series, Heroes of Legionwood, is an episodic RPG taking place one century after an apocalypse. Its first installment, Age of Darkness was released on July 24, 2015. Its second, Resurrection, was released on March 3, 2016. And its third/final, End of Days, was released on August 28, 2017.
 Legionwood (Video Game)
fetched
2023-11-08T01:31:05Z
 Legionwood (Video Game)
parsed
2023-11-08T01:31:05Z
 Legionwood (Video Game)
processingComment
Dropped link to AnAesop: Not a Feature - IGNORE
 Legionwood (Video Game)
processingComment
Dropped link to PerfectRunFinalBoss: Not a Feature - UNKNOWN
 Legionwood (Video Game)
processingUnknown
PerfectRunFinalBoss
 Legionwood (Video Game)
isPartOf
DBTropes
 Legionwood (Video Game) / int_127027b1
type
Shop Fodder
 Legionwood (Video Game) / int_127027b1
comment
Shop Fodder: A lot of it, to the point where sellable items are an entire category. Although a few sidequests do require you to use them occasionally.
 Legionwood (Video Game) / int_127027b1
featureApplicability
1.0
 Legionwood (Video Game) / int_127027b1
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_127027b1
 Legionwood (Video Game) / int_132e865c
type
Earn Your Bad Ending
 Legionwood (Video Game) / int_132e865c
comment
Earn Your Bad Ending: While playing an evil game doesn't require much more effort than playing a good game, the game is decidedly harder if you play with a negative morality value (necessary to recieve one of the three bad endings) due to the items and quest rewards you receive.
 Legionwood (Video Game) / int_132e865c
featureApplicability
1.0
 Legionwood (Video Game) / int_132e865c
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_132e865c
 Legionwood (Video Game) / int_14beeefd
type
Darker and Edgier
 Legionwood (Video Game) / int_14beeefd
comment
Darker and Edgier: While Legionwood 1 had its moments, it was definitely whimsical and light-hearted. In Legionwood 2, Lionel's lover dies in his arms in the intro, and there is noticeably much more death and suffering overall.
 Legionwood (Video Game) / int_14beeefd
featureApplicability
1.0
 Legionwood (Video Game) / int_14beeefd
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_14beeefd
 Legionwood (Video Game) / int_1527d90d
type
Early Game Hell
 Legionwood (Video Game) / int_1527d90d
comment
Early Game Hell: Due to the low early game money drops, it can be difficult to get new equipment and experiment with different classes. While the late game is still difficult, the player will also have access to more useful classes, runecrafts, and techs.
 Legionwood (Video Game) / int_1527d90d
featureApplicability
1.0
 Legionwood (Video Game) / int_1527d90d
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_1527d90d
 Legionwood (Video Game) / int_164583e3
type
Purely Aesthetic Gender
 Legionwood (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Locke, the main protagonist of the first episode (and optionally the others), can be a guy or a girl.
 Legionwood (Video Game) / int_164583e3
featureApplicability
1.0
 Legionwood (Video Game) / int_164583e3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_164583e3
 Legionwood (Video Game) / int_175543cd
type
Blatant Item Placement
 Legionwood (Video Game) / int_175543cd
comment
Blatant Item Placement: There are chests of *modern* money and healing items in ruins that are thousands of years old.
 Legionwood (Video Game) / int_175543cd
featureApplicability
1.0
 Legionwood (Video Game) / int_175543cd
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_175543cd
 Legionwood (Video Game) / int_1778d9a0
type
Run, Don't Walk
 Legionwood (Video Game) / int_1778d9a0
comment
Run, Don't Walk: You can toggle this in the Options menu.
 Legionwood (Video Game) / int_1778d9a0
featureApplicability
1.0
 Legionwood (Video Game) / int_1778d9a0
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_1778d9a0
 Legionwood (Video Game) / int_18d15922
type
Title Drop
 Legionwood (Video Game) / int_18d15922
comment
Title Drop: Both the terms "Legionwood" and "the Two Swords" are constantly echoed in cut-scenes and by Non Player Characters.
 Legionwood (Video Game) / int_18d15922
featureApplicability
1.0
 Legionwood (Video Game) / int_18d15922
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_18d15922
 Legionwood (Video Game) / int_18da3c47
type
Underwater Ruins
 Legionwood (Video Game) / int_18da3c47
comment
Underwater Ruins: The lost city of Crebt.
 Legionwood (Video Game) / int_18da3c47
featureApplicability
1.0
 Legionwood (Video Game) / int_18da3c47
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_18da3c47
 Legionwood (Video Game) / int_19a781f
type
Relationship Values
 Legionwood (Video Game) / int_19a781f
comment
Relationship Values: You can get special items from Aelia and Felix, provided you've been nice to them throughout the game.
 Legionwood (Video Game) / int_19a781f
featureApplicability
1.0
 Legionwood (Video Game) / int_19a781f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_19a781f
 Legionwood (Video Game) / int_19da80d3
type
Hypocrite Has a Point
 Legionwood (Video Game) / int_19da80d3
comment
Hypocrite Has a Point: The Entobians have a point in not trusting Trevelle, since the latter country did attempt to annex them through force in the past and killed many Entobians. However, many Entobians, including party member Khan, have no empathy for any Trevellian civilians that were killed by Entobian soldiers, and go to insane mental gymnastics to claim the civilians were evil and deserved it.
 Legionwood (Video Game) / int_19da80d3
featureApplicability
1.0
 Legionwood (Video Game) / int_19da80d3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_19da80d3
 Legionwood (Video Game) / int_1aa08f77
type
Multiple Endings
 Legionwood (Video Game) / int_1aa08f77
comment
Multiple Endings: Six, to be exact.
 Legionwood (Video Game) / int_1aa08f77
featureApplicability
1.0
 Legionwood (Video Game) / int_1aa08f77
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_1aa08f77
 Legionwood (Video Game) / int_1be6c300
type
Soft Reset
 Legionwood (Video Game) / int_1be6c300
comment
Soft Reset: The F12 button, like in all RPG Maker games.
 Legionwood (Video Game) / int_1be6c300
featureApplicability
1.0
 Legionwood (Video Game) / int_1be6c300
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_1be6c300
 Legionwood (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Legionwood (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Non Player Characters often tell you about game concepts using terms that would not be known to them.
 Legionwood (Video Game) / int_1e7487cd
featureApplicability
1.0
 Legionwood (Video Game) / int_1e7487cd
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_1e7487cd
 Legionwood (Video Game) / int_23698fa8
type
Aborted Arc
 Legionwood (Video Game) / int_23698fa8
comment
Aborted Arc: A large portion of the game focuses on the empire of Trevelle gradually turning over to Castoth's influence, with the assumption the party will go there at one point and see it first hand, but they never do. In Chapter 3, Ark does take out Arcanius, who is the one chiefly responsible for the emperor's Face–Heel Turn. It does also get briefly tied up in the epilogue.
 Legionwood (Video Game) / int_23698fa8
featureApplicability
1.0
 Legionwood (Video Game) / int_23698fa8
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_23698fa8
 Legionwood (Video Game) / int_2557e3a9
type
Palette Swap
 Legionwood (Video Game) / int_2557e3a9
comment
Palette Swap: Many random enemies later in the game.
 Legionwood (Video Game) / int_2557e3a9
featureApplicability
1.0
 Legionwood (Video Game) / int_2557e3a9
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_2557e3a9
 Legionwood (Video Game) / int_29428ef
type
Difficulty Levels
 Legionwood (Video Game) / int_29428ef
comment
Difficulty Levels: Later updates added Casual and Expert modes, which modify enemy stats. The difficulty can be changed in the camp menu.
 Legionwood (Video Game) / int_29428ef
featureApplicability
1.0
 Legionwood (Video Game) / int_29428ef
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_29428ef
 Legionwood (Video Game) / int_29a39f6
type
Easter Egg
 Legionwood (Video Game) / int_29a39f6
comment
Easter Egg: Several, from items being references to Harry Potter, to the numbers from LOST being on a computer terminal in Chapter 4. There are also the gravestones in each town, which subtly refer to other games, television shows and books.
 Legionwood (Video Game) / int_29a39f6
featureApplicability
1.0
 Legionwood (Video Game) / int_29a39f6
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_29a39f6
 Legionwood (Video Game) / int_2afb1a9
type
Limit Break
 Legionwood (Video Game) / int_2afb1a9
comment
In the early betas of the game where the characters had Limit Breaks, Ark had a set of skills based on attacking the enemy's mind.
 Legionwood (Video Game) / int_2afb1a9
featureApplicability
1.0
 Legionwood (Video Game) / int_2afb1a9
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_2afb1a9
 Legionwood (Video Game) / int_3016de81
type
Reincarnation Romance
 Legionwood (Video Game) / int_3016de81
comment
Reincarnation Romance: Lann and Thyrra were Gaia and Terra in their past lives.
 Legionwood (Video Game) / int_3016de81
featureApplicability
1.0
 Legionwood (Video Game) / int_3016de81
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3016de81
 Legionwood (Video Game) / int_334e48a1
type
After the End
 Legionwood (Video Game) / int_334e48a1
comment
After the End: Although not immediately apparent at first, the game takes place two thousand years after an apocalypse, and ruined technological cities and spaceships serve as later dungeons.
 Legionwood (Video Game) / int_334e48a1
featureApplicability
1.0
 Legionwood (Video Game) / int_334e48a1
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_334e48a1
 Legionwood (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Legionwood (Video Game) / int_33ca811a
comment
Game-Breaking Bug: You can sail your ship right into any of the game's ports, enter them and then be unable to get back into your ship because the impassable tile for the port is blocking your way. To avoid it, you have to dock your ship on the coastline, instead.
 Legionwood (Video Game) / int_33ca811a
featureApplicability
1.0
 Legionwood (Video Game) / int_33ca811a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_33ca811a
 Legionwood (Video Game) / int_3698e0f
type
Class and Level System
 Legionwood (Video Game) / int_3698e0f
comment
Class and Level System: Unlike Legionwood 1, your characters' abilities are clealy and neatly determined by their chosen class. However, you're still free to mix and match the classes at will at any time.
 Legionwood (Video Game) / int_3698e0f
featureApplicability
1.0
 Legionwood (Video Game) / int_3698e0f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3698e0f
 Legionwood (Video Game) / int_36c94bed
type
Person of Mass Destruction
 Legionwood (Video Game) / int_36c94bed
comment
Person of Mass Destruction: Whoever holds the Sword of Lore is implied to be this. Technically, both the player character and Ark are this since they're the gods who originally created Legionwood *and* the Two Swords in the first place. Even though he's not a "person" in the traditional sense, so is Castoth as he does wipe out two cities single-handedly in Chapter 4.
 Legionwood (Video Game) / int_36c94bed
featureApplicability
1.0
 Legionwood (Video Game) / int_36c94bed
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_36c94bed
 Legionwood (Video Game) / int_37690091
type
Stable Time Loop
 Legionwood (Video Game) / int_37690091
comment
Stable Time Loop: The ending of Legionwood 1 causes Castoth to go back in time and become the Darkness, whose attack on Westholm is the reason for Legionwood's creation in the first place. The events of Legionwood 2 are just the final phase of the loop.
 Legionwood (Video Game) / int_37690091
featureApplicability
1.0
 Legionwood (Video Game) / int_37690091
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_37690091
 Legionwood (Video Game) / int_39aeb09e
type
Rare Candy
 Legionwood (Video Game) / int_39aeb09e
comment
Rare Candy: Spices can be used to permanently increase stats. Better yet, some monsters drop spices, allowing for stat grinding even if a character hits the 255 AP limit for a stat.
 Legionwood (Video Game) / int_39aeb09e
featureApplicability
1.0
 Legionwood (Video Game) / int_39aeb09e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_39aeb09e
 Legionwood (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Legionwood (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Agents of Castoth and Terminus who pretty much control each of the minor antagonists, such as Merces and the Trevellian emperor.
 Legionwood (Video Game) / int_3a1c2171
featureApplicability
1.0
 Legionwood (Video Game) / int_3a1c2171
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3a1c2171
 Legionwood (Video Game) / int_3aec9e5e
type
Properly Paranoid
 Legionwood (Video Game) / int_3aec9e5e
comment
Properly Paranoid: The Entobians suspected that Trevelle is behind the Eternal Gates corrupting the wildlife all over Legionwood. While Trevelle itself isn't behind it, one of the senators, Marcus, is a Follower who is secretly aiding the Darkness and trying to impede all attempts to seal the gates.
 Legionwood (Video Game) / int_3aec9e5e
featureApplicability
1.0
 Legionwood (Video Game) / int_3aec9e5e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3aec9e5e
 Legionwood (Video Game) / int_3e95582f
type
The Greatest Story Never Told
 Legionwood (Video Game) / int_3e95582f
comment
The Greatest Story Never Told: All things considered, this would probably be the outcome of the Reboot endings.
 Legionwood (Video Game) / int_3e95582f
featureApplicability
1.0
 Legionwood (Video Game) / int_3e95582f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3e95582f
 Legionwood (Video Game) / int_3f0310d6
type
Magikarp Power
 Legionwood (Video Game) / int_3f0310d6
comment
Magikarp Power: The Shaman class starts with low SP, but all of their offensive Techs hit the entire enemy party and they will eventually gain enough SP to spam these Techs. They also come with their own magic-increasing buff that can stack with the standard magic buff.
 Legionwood (Video Game) / int_3f0310d6
featureApplicability
1.0
 Legionwood (Video Game) / int_3f0310d6
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3f0310d6
 Legionwood (Video Game) / int_3f737576
type
Climax Boss
 Legionwood (Video Game) / int_3f737576
comment
Climax Boss: Bone Dragon, fought after the player discovers a sword handed down to them from the gods. Undine, fought at the end of Chapter 3. Kind of subverted in that there are bosses fought before a big chunk of exposition is handed out, such as the Tome Keeper fight, which happens right before the player character finds out that he is Gaia.
 Legionwood (Video Game) / int_3f737576
featureApplicability
-0.3
 Legionwood (Video Game) / int_3f737576
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_3f737576
 Legionwood (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Legionwood (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: In the Reboot endings, Castoth is killed and not sent into the void outside of time, thus preventing the Stable Time Loop that created the Darkness. However, the battle was long and destructive enough to destroy most of human civilization and cause them to regress again.
 Legionwood (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Legionwood (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_40cc0c7e
 Legionwood (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Legionwood (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Lionel's default class is Warrior, which mainly uses swords and swordplay in combat. You can easily change him into any other class, though.
 Legionwood (Video Game) / int_43555d33
featureApplicability
1.0
 Legionwood (Video Game) / int_43555d33
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_43555d33
 Legionwood (Video Game) / int_464dd7cc
type
The Unfought
 Legionwood (Video Game) / int_464dd7cc
comment
The Unfought: The entirety of Chapter 4 seems to be building up to finally taking on Terminus, and then Castoth flings him into an alternate dimension in the final dungeon before you get to. Technically, you do get to fight him once in Chapter 3, but it's more of a Hopeless Boss Fight.
 Legionwood (Video Game) / int_464dd7cc
featureApplicability
1.0
 Legionwood (Video Game) / int_464dd7cc
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_464dd7cc
 Legionwood (Video Game) / int_47ea8584
type
Defeat Means Playable
 Legionwood (Video Game) / int_47ea8584
comment
Defeat Means Playable: Terminus and the Vampire, if you decided to keep them alive.
 Legionwood (Video Game) / int_47ea8584
featureApplicability
1.0
 Legionwood (Video Game) / int_47ea8584
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_47ea8584
 Legionwood (Video Game) / int_4a852458
type
Big Good
 Legionwood (Video Game) / int_4a852458
comment
Big Good: Gaia created the two swords in order to seal Castoth and reincarnates as Lann in order to continue fighting him.
 Legionwood (Video Game) / int_4a852458
featureApplicability
1.0
 Legionwood (Video Game) / int_4a852458
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4a852458
 Legionwood (Video Game) / int_4aafd3c8
type
Fling a Light into the Future
 Legionwood (Video Game) / int_4aafd3c8
comment
Fling a Light into the Future: Literally, as the king of Dynastland uses the power of the Purity Crystal to send his son (later known as Zanthus) 1000 years in the future to help save the world, as he foresaw in a prophecy.
 Legionwood (Video Game) / int_4aafd3c8
featureApplicability
1.0
 Legionwood (Video Game) / int_4aafd3c8
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4aafd3c8
 Legionwood (Video Game) / int_4abc2ca9
type
Virtual Ghost
 Legionwood (Video Game) / int_4abc2ca9
comment
Virtual Ghost: Scylla in the Technopolis and Gaia in the scene following the Tome Keeper fight.
 Legionwood (Video Game) / int_4abc2ca9
featureApplicability
1.0
 Legionwood (Video Game) / int_4abc2ca9
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4abc2ca9
 Legionwood (Video Game) / int_4ef92d0b
type
The Atoner
 Legionwood (Video Game) / int_4ef92d0b
comment
The Atoner: Felix. In all of the good endings, he sacrifices himself because of his guilt over indirectly causing the death of his brother.
 Legionwood (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Legionwood (Video Game) / int_4ef92d0b
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4ef92d0b
 Legionwood (Video Game) / int_4f37c96a
type
Duel Boss
 Legionwood (Video Game) / int_4f37c96a
comment
Duel Boss: Ark and Arcanius in Chapter 3.
 Legionwood (Video Game) / int_4f37c96a
featureApplicability
1.0
 Legionwood (Video Game) / int_4f37c96a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4f37c96a
 Legionwood (Video Game) / int_4fc1a6c7
type
No Points for Neutrality
 Legionwood (Video Game) / int_4fc1a6c7
comment
No Points for Neutrality: You can only choose between good and evil. Neutral choices don't even exist. Well, there is the "Neutral" morality label that your party can get, but it only means you haven't made enough choices yet to be properly considered good or evil.
 Legionwood (Video Game) / int_4fc1a6c7
featureApplicability
1.0
 Legionwood (Video Game) / int_4fc1a6c7
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_4fc1a6c7
 Legionwood (Video Game) / int_50739d68
type
Healer Signs On Early
 Legionwood (Video Game) / int_50739d68
comment
Healer Signs On Early: Averted, as you never actually get a character whose default class is Cleric.
 Legionwood (Video Game) / int_50739d68
featureApplicability
-1.0
 Legionwood (Video Game) / int_50739d68
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_50739d68
 Legionwood (Video Game) / int_52c8abce
type
You Lose at Zero Trust
 Legionwood (Video Game) / int_52c8abce
comment
You Lose at Zero Trust: This game will penalize the player for not properly balancing everyone's Relationship Values. The Final Boss of Act 1 can steal the soul of any party member who has low influence values and temporarily turn them into a minion. After the pyramid dungeon in Act 2, two party members will leave depending on your chosen faction, and they won't return during the final battle unless their influence values are high. They will return later, but having fewer party members for any period of time is still a harsh punishment, especially on higher difficulties.
 Legionwood (Video Game) / int_52c8abce
featureApplicability
1.0
 Legionwood (Video Game) / int_52c8abce
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_52c8abce
 Legionwood (Video Game) / int_53c5f30e
type
Happy Ending Override
 Legionwood (Video Game) / int_53c5f30e
comment
Happy Ending Override: Liana's Heroic Sacrifice in the previous game ended up allowing Castoth to escape to the past, become an Energy Being known as the Darkness, kill both gods, destroy Westholm and many other worlds, and cause a Stable Time Loop.
 Legionwood (Video Game) / int_53c5f30e
featureApplicability
1.0
 Legionwood (Video Game) / int_53c5f30e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_53c5f30e
 Legionwood (Video Game) / int_53f5119f
type
The Dragon
 Legionwood (Video Game) / int_53f5119f
comment
The Dragon: Merces to Terminus. And Terminus to Castoth.
 Legionwood (Video Game) / int_53f5119f
featureApplicability
1.0
 Legionwood (Video Game) / int_53f5119f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_53f5119f
 Legionwood (Video Game) / int_5405b144
type
Scratch Damage
 Legionwood (Video Game) / int_5405b144
comment
Scratch Damage: Averted. If your Defense is high enough, you can cancel out enemy attacks entirely.
 Legionwood (Video Game) / int_5405b144
featureApplicability
-1.0
 Legionwood (Video Game) / int_5405b144
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_5405b144
 Legionwood (Video Game) / int_548bd053
type
Guns Akimbo
 Legionwood (Video Game) / int_548bd053
comment
Guns Akimbo: Alexis can do this, and later in the game everybody else can if you give them the Dual Wielding skill.
 Legionwood (Video Game) / int_548bd053
featureApplicability
1.0
 Legionwood (Video Game) / int_548bd053
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_548bd053
 Legionwood (Video Game) / int_598c85e0
type
Enemy Scan
 Legionwood (Video Game) / int_598c85e0
comment
Enemy Scan: The Study Enemies skill, which seems to be removed in the latest version of the game.
 Legionwood (Video Game) / int_598c85e0
featureApplicability
1.0
 Legionwood (Video Game) / int_598c85e0
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_598c85e0
 Legionwood (Video Game) / int_5b64e6d4
type
Red Herring Mole
 Legionwood (Video Game) / int_5b64e6d4
comment
Red Herring Mole: The party realizes that someone is trying to prevent them from sealing the Eternal Gates and that information is being leaked from Trevelle to their enemy. Senator Glacius is suspected by the party, since he was somewhat forceful in having them take the Barbarian's Proof, which didn't endear them to the Entobians like he said it would. The real mole is actually Senator Marcus, who traveled with the party in order to inform Circei of their movements.
 Legionwood (Video Game) / int_5b64e6d4
featureApplicability
1.0
 Legionwood (Video Game) / int_5b64e6d4
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_5b64e6d4
 Legionwood (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 Legionwood (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: Leveling up will result in HP and SP being restored.
 Legionwood (Video Game) / int_5d246bd8
featureApplicability
1.0
 Legionwood (Video Game) / int_5d246bd8
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_5d246bd8
 Legionwood (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Legionwood (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Later bosses always have the maximum value of SP and are able to predict your moves.
 Legionwood (Video Game) / int_6041e4f4
featureApplicability
1.0
 Legionwood (Video Game) / int_6041e4f4
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6041e4f4
 Legionwood (Video Game) / int_61a12ee2
type
Eccentric Mentor
 Legionwood (Video Game) / int_61a12ee2
comment
Eccentric Mentor: Martyn.
 Legionwood (Video Game) / int_61a12ee2
featureApplicability
1.0
 Legionwood (Video Game) / int_61a12ee2
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_61a12ee2
 Legionwood (Video Game) / int_6293c185
type
Sequel Hook
 Legionwood (Video Game) / int_6293c185
comment
Sequel Hook: The game's epilogue, which says that Lann and Thyrra mysteriously disappeared after their adventure.
 Legionwood (Video Game) / int_6293c185
featureApplicability
1.0
 Legionwood (Video Game) / int_6293c185
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6293c185
 Legionwood (Video Game) / int_6400a34
type
Arm Cannon
 Legionwood (Video Game) / int_6400a34
comment
Arm Cannon: The robot enemies fought in the Technopolis can use this against you.
 Legionwood (Video Game) / int_6400a34
featureApplicability
1.0
 Legionwood (Video Game) / int_6400a34
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6400a34
 Legionwood (Video Game) / int_6439de78
type
Heroic Sacrifice
 Legionwood (Video Game) / int_6439de78
comment
Heroic Sacrifice: Felix or Aelia, depending on your morality.
 Legionwood (Video Game) / int_6439de78
featureApplicability
1.0
 Legionwood (Video Game) / int_6439de78
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6439de78
 Legionwood (Video Game) / int_6602cad
type
Permanently Missable Content
 Legionwood (Video Game) / int_6602cad
comment
Permanently Missable Content: It's possible to lose out on the reward for the Hobgoblin subjugation quest by completing the bandit breakout quest first. Said reward is also required to get into the Emperor's Citadel and get the true endings.
 Legionwood (Video Game) / int_6602cad
featureApplicability
1.0
 Legionwood (Video Game) / int_6602cad
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6602cad
 Legionwood (Video Game) / int_6f8b835d
type
One Size Fits All
 Legionwood (Video Game) / int_6f8b835d
comment
One Size Fits All: Mostly played straight, although one Runecraft has male and female versions.
 Legionwood (Video Game) / int_6f8b835d
featureApplicability
1.0
 Legionwood (Video Game) / int_6f8b835d
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_6f8b835d
 Legionwood (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Legionwood (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Guns can be found in later dungeons, but they are mid-game weapons and strangely not as powerful as late game swords.
 Legionwood (Video Game) / int_76a83c72
featureApplicability
1.0
 Legionwood (Video Game) / int_76a83c72
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_76a83c72
 Legionwood (Video Game) / int_7870735b
type
From Bad to Worse
 Legionwood (Video Game) / int_7870735b
comment
From Bad to Worse: The odds get steadily grimmer throughout the game. Several of the endings imply that the heroes will eventually lose no matter what they do.
 Legionwood (Video Game) / int_7870735b
featureApplicability
1.0
 Legionwood (Video Game) / int_7870735b
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_7870735b
 Legionwood (Video Game) / int_79bffaf4
type
Gladiator Subquest
 Legionwood (Video Game) / int_79bffaf4
comment
Gladiator Subquest: The Magris Arena.
 Legionwood (Video Game) / int_79bffaf4
featureApplicability
1.0
 Legionwood (Video Game) / int_79bffaf4
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_79bffaf4
 Legionwood (Video Game) / int_7ae4d273
type
Point of No Return
 Legionwood (Video Game) / int_7ae4d273
comment
Point of No Return: Once you go past the first screen in Castoth's Cradle, you can't return to the overworld.
 Legionwood (Video Game) / int_7ae4d273
featureApplicability
1.0
 Legionwood (Video Game) / int_7ae4d273
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_7ae4d273
 Legionwood (Video Game) / int_7b4ac30a
type
Status Buff
 Legionwood (Video Game) / int_7b4ac30a
comment
Status Buff: There's one skill for each stat that does this in battle. The AP system also allows you to add to and decrease your stats at any time by reassigning AP.
 Legionwood (Video Game) / int_7b4ac30a
featureApplicability
1.0
 Legionwood (Video Game) / int_7b4ac30a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_7b4ac30a
 Legionwood (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Legionwood (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Several areas in the game contain rare enemies that you don't possibly have a hope of beating at your current level, such as the Green Dragons in Aldagard Forest, the Grudge Holders in Border Desert and the Zolom line of monsters. If you do manage to beat them though, you usually get a *very* valuable reward, such as extra EXP, money or a rare item drop.
 Legionwood (Video Game) / int_7b7965dd
featureApplicability
1.0
 Legionwood (Video Game) / int_7b7965dd
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_7b7965dd
 Legionwood (Video Game) / int_7deb3fb1
type
Crutch Character
 Legionwood (Video Game) / int_7deb3fb1
comment
Crutch Character: The Gunner and Rogue classes are necessary in the beginning of the game for inflicting debuffs and ailments on the enemy, but their abilities have enough accuracy issues that they can't keep up with late game enemies. The Magus, Cleric, and Ranger will eventually be able to fulfill the debuff and ailment roles with more accuracy.
 Legionwood (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Legionwood (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_7deb3fb1
 Legionwood (Video Game) / int_82accf22
type
Gainax Ending
 Legionwood (Video Game) / int_82accf22
comment
Gainax Ending: The Reboot A and Reboot B endings, which involve Lionel somehow going back in time to Legionwood 1 and altering the outcome of the fight with Castoth. While it's stated the Eternal Gates can allow Lionel to go to a void outside of time and space, thus allowing time travel, it doesn't explain how Lionel is able to change the past while Castoth merely fulfilled a Stable Time Loop.
 Legionwood (Video Game) / int_82accf22
featureApplicability
1.0
 Legionwood (Video Game) / int_82accf22
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_82accf22
 Legionwood (Video Game) / int_87ce64a0
type
Old Save Bonus
 Legionwood (Video Game) / int_87ce64a0
comment
Old Save Bonus: At the end of the Acts 1 and 2, the player can make a save file to carry over into the next act, allowing them to keep their stats. Otherwise, the next act will start them out with random story choices and very basic gear.
 Legionwood (Video Game) / int_87ce64a0
featureApplicability
1.0
 Legionwood (Video Game) / int_87ce64a0
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_87ce64a0
 Legionwood (Video Game) / int_890c8068
type
Extra Turn
 Legionwood (Video Game) / int_890c8068
comment
Extra Turn: There are some Techs (such as the Gunner's Debilitating Shot or the Rogue's Speed Up) which can sometimes give you an extra turn right after your current one. This is because these Techs are delaying the enemy's turn. Unfortunately, it's not always clear which Techs have delaying effects.
 Legionwood (Video Game) / int_890c8068
featureApplicability
1.0
 Legionwood (Video Game) / int_890c8068
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_890c8068
 Legionwood (Video Game) / int_8aaa6f4f
type
Character Customization
 Legionwood (Video Game) / int_8aaa6f4f
comment
Character Customization: While you don't have the freedom of the first game's AP system, you can still make some pretty unique character builds by mixing certain Sub Classes and Runecrafts.
 Legionwood (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Legionwood (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_8aaa6f4f
 Legionwood (Video Game) / int_8ad1328a
type
Luck Stat
 Legionwood (Video Game) / int_8ad1328a
comment
Luck Stat: Literally called Luck. It vaguely affects your Critical Hit and Evade rates, but it's not exactly clear how it works.
 Legionwood (Video Game) / int_8ad1328a
featureApplicability
1.0
 Legionwood (Video Game) / int_8ad1328a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_8ad1328a
 Legionwood (Video Game) / int_8c039bf3
type
Skippable Boss
 Legionwood (Video Game) / int_8c039bf3
comment
Skippable Boss: Depending on Locke's class and Talents, some boss battles can be avoided. For example, the Grudge Holder in Wildwood Cave can be instantly purified in a cutscene if Locke has the Shaman class.
 Legionwood (Video Game) / int_8c039bf3
featureApplicability
1.0
 Legionwood (Video Game) / int_8c039bf3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_8c039bf3
 Legionwood (Video Game) / int_8ee83b3e
type
Numerical Hard
 Legionwood (Video Game) / int_8ee83b3e
comment
Numerical Hard: The Casual and Expert difficulties multiply enemy stats by 0.75 and 1.24 respectively. These multipliers make a huge difference, since agility determines the frequency of a character's turn.
 Legionwood (Video Game) / int_8ee83b3e
featureApplicability
1.0
 Legionwood (Video Game) / int_8ee83b3e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_8ee83b3e
 Legionwood (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Legionwood (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The max level in Legionwood 2 is 50, but you'll only be pushing 30 by the time you get to the final dungeon. Though the higher levels might be more justified on Expert Mode
 Legionwood (Video Game) / int_91526ff7
featureApplicability
1.0
 Legionwood (Video Game) / int_91526ff7
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_91526ff7
 Legionwood (Video Game) / int_970c790a
type
Big Bad
 Legionwood (Video Game) / int_970c790a
comment
Big Bad: The Followers, with Circei being their current leader.
 Legionwood (Video Game) / int_970c790a
featureApplicability
1.0
 Legionwood (Video Game) / int_970c790a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_970c790a
 Legionwood (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Legionwood (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Sword of Lore, which you only find out about partway through the plot and is the key to defeating Castoth.
 Legionwood (Video Game) / int_9712e10
featureApplicability
1.0
 Legionwood (Video Game) / int_9712e10
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9712e10
 Legionwood (Video Game) / int_973d220f
type
Never My Fault
 Legionwood (Video Game) / int_973d220f
comment
Never My Fault: Zigzagged with the Entobians. Many feel as if they are blameless in the war between themselves and Trevelle, but others acknowledge that their country isn't so innocent and are willing to give the benefit of doubt to Trevellians.
 Legionwood (Video Game) / int_973d220f
featureApplicability
1.0
 Legionwood (Video Game) / int_973d220f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_973d220f
 Legionwood (Video Game) / int_9a480050
type
Do Not Taunt Cthulhu
 Legionwood (Video Game) / int_9a480050
comment
Do Not Taunt Cthulhu: If your party defeats the Rift Entity, then after you beat Castoth's first form, Ark decides to do this, claiming that he and his friends have already defeated the most powerful creatures in Legionwood, so Castoth is no match for them. He responds by absorbing Ark into himself, becoming Castark. This not only gives him a much tougher second form, but you have to defeat him with a 3 - person party only, having lost the use of Ark (who does come back after you eventually win the battle).
 Legionwood (Video Game) / int_9a480050
featureApplicability
1.0
 Legionwood (Video Game) / int_9a480050
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9a480050
 Legionwood (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Legionwood (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: The Swords of Gaia and Ark were depowered in the first game, but due to being trapped with Castoth in a rift outside of time and space, they gain power surpassing the Sword of Lore.
 Legionwood (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Legionwood (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9bcd82c0
 Legionwood (Video Game) / int_9bee1a7f
type
Eldritch Location
 Legionwood (Video Game) / int_9bee1a7f
comment
Eldritch Location: Castoth's Cradle
 Legionwood (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Legionwood (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9bee1a7f
 Legionwood (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Legionwood (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The game's title screen shows only five of the six party members in the game. The title screen depticts a scene from the game's ending, after Liana has sacrificed herself.
 Legionwood (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Legionwood (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9cb3e22e
 Legionwood (Video Game) / int_9dab0a6e
type
Continuity Nod
 Legionwood (Video Game) / int_9dab0a6e
comment
Continuity Nod: The NPC dialogue refers to the first game's events due to information about the Followers' War being made public. However, some information was lost to the ages, such as Castoth and Terminus's actual fates of being trapped in a dimensional rift.
 Legionwood (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Legionwood (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9dab0a6e
 Legionwood (Video Game) / int_9e10b88d
type
Defeating the Undefeatable
 Legionwood (Video Game) / int_9e10b88d
comment
Defeating the Undefeatable: Subverted. The party aren't actually able to defeat Castoth and instead have to resort to sealing him away in a pocket dimension instead.
 Legionwood (Video Game) / int_9e10b88d
featureApplicability
-0.3
 Legionwood (Video Game) / int_9e10b88d
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9e10b88d
 Legionwood (Video Game) / int_9f7b20af
type
Late Character Syndrome
 Legionwood (Video Game) / int_9f7b20af
comment
Late Character Syndrome: Averted with Khan as he joins your party with a brand new class equipped and all the Techs to go with it.
 Legionwood (Video Game) / int_9f7b20af
featureApplicability
-1.0
 Legionwood (Video Game) / int_9f7b20af
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_9f7b20af
 Legionwood (Video Game) / int_a19135a6
type
Mind Control
 Legionwood (Video Game) / int_a19135a6
comment
Mind Control: Both Ark and Merces are implied to be able to do this. In fact, in Chapter 1 Merces uses it to turn an entire castle of friendly soldiers against you. In the early betas of the game where the characters had Limit Breaks, Ark had a set of skills based on attacking the enemy's mind.
 Legionwood (Video Game) / int_a19135a6
featureApplicability
1.0
 Legionwood (Video Game) / int_a19135a6
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_a19135a6
 Legionwood (Video Game) / int_a24989ce
type
Save Point
 Legionwood (Video Game) / int_a24989ce
comment
Save Point: Those blue crystal things scattered around the game. They fully heal your party, as well.
 Legionwood (Video Game) / int_a24989ce
featureApplicability
1.0
 Legionwood (Video Game) / int_a24989ce
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_a24989ce
 Legionwood (Video Game) / int_a6c69bd
type
MacGuffin
 Legionwood (Video Game) / int_a6c69bd
comment
MacGuffin: During Chapters 1 and 2, Martyn is one and later in the game, the Two Swords and the Forges take his place.
 Legionwood (Video Game) / int_a6c69bd
featureApplicability
1.0
 Legionwood (Video Game) / int_a6c69bd
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_a6c69bd
 Legionwood (Video Game) / int_a7b8ba72
type
Point Build System
 Legionwood (Video Game) / int_a7b8ba72
comment
Point Build System: The game's AP system fits this trope. Ironically, the sequel inverts it with a more traditional class based system.
 Legionwood (Video Game) / int_a7b8ba72
featureApplicability
1.0
 Legionwood (Video Game) / int_a7b8ba72
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_a7b8ba72
 Legionwood (Video Game) / int_ab5eea65
type
Dramatic Irony
 Legionwood (Video Game) / int_ab5eea65
comment
Dramatic Irony: Merces is introduced as a ruthless assassin in the opening of the game. If the player visits the first inn in the first town, he sitting right there, telling the party to move along. Lann and Liana do not find this suspicious at all, since they weren't present for the opening.
 Legionwood (Video Game) / int_ab5eea65
featureApplicability
1.0
 Legionwood (Video Game) / int_ab5eea65
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_ab5eea65
 Legionwood (Video Game) / int_abfc27eb
type
Already Done for You
 Legionwood (Video Game) / int_abfc27eb
comment
Already Done for You: Most of the Eternal Gates. Two were destroyed by the Entobians and one was closed with the Lore Shard before it was given to you, leaving only two left for you to actually deal with.
 Legionwood (Video Game) / int_abfc27eb
featureApplicability
1.0
 Legionwood (Video Game) / int_abfc27eb
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_abfc27eb
 Legionwood (Video Game) / int_ad4a45be
type
Final Boss
 Legionwood (Video Game) / int_ad4a45be
comment
Final Boss: Unsurprisingly given the opening cutscene outs him as the Big Bad, Castoth is the last enemy in the game. Though which version of him you fight depends on whether or not the player defeated the Rift Entity.
 Legionwood (Video Game) / int_ad4a45be
featureApplicability
1.0
 Legionwood (Video Game) / int_ad4a45be
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_ad4a45be
 Legionwood (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Legionwood (Video Game) / int_af3ea0e3
comment
In Chapter 3, Ark does take out Arcanius, who is the one chiefly responsible for the emperor's Face–Heel Turn. It does also get briefly tied up in the epilogue.
 Legionwood (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Legionwood (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_af3ea0e3
 Legionwood (Video Game) / int_b0957348
type
Combatant Cooldown System
 Legionwood (Video Game) / int_b0957348
comment
Combatant Cooldown System: Your Agility stat determines how often you get turns. Additionally, certain powerful attacks can increase the waiting time until your next turn.
 Legionwood (Video Game) / int_b0957348
featureApplicability
1.0
 Legionwood (Video Game) / int_b0957348
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_b0957348
 Legionwood (Video Game) / int_b0e1ca3f
type
Non-Elemental
 Legionwood (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Several enemies and bosses, notably the Tome Keeper and the Trevellian Elite are this.
 Legionwood (Video Game) / int_b0e1ca3f
featureApplicability
1.0
 Legionwood (Video Game) / int_b0e1ca3f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_b0e1ca3f
 Legionwood (Video Game) / int_b1117cc6
type
Elaborate Equals Effective
 Legionwood (Video Game) / int_b1117cc6
comment
Elaborate Equals Effective: The late game weapons tend to look far more intimidating and complex than their earlier counterparts (swords in particular).
 Legionwood (Video Game) / int_b1117cc6
featureApplicability
1.0
 Legionwood (Video Game) / int_b1117cc6
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_b1117cc6
 Legionwood (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Legionwood (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Intellect. Combining a high Intellect with Quick Thinking and using Tri Spell or Time Slip can do upwards of 6000 damage to an enemy.
 Legionwood (Video Game) / int_b798d379
featureApplicability
1.0
 Legionwood (Video Game) / int_b798d379
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_b798d379
 Legionwood (Video Game) / int_c1cc369f
type
Character Portrait
 Legionwood (Video Game) / int_c1cc369f
comment
Character Portrait: The game uses a combination of pre-made portraits from the RPG Maker VX RTP and Kaduki faces.
 Legionwood (Video Game) / int_c1cc369f
featureApplicability
1.0
 Legionwood (Video Game) / int_c1cc369f
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_c1cc369f
 Legionwood (Video Game) / int_c33c51b2
type
Outside-the-Box Tactic
 Legionwood (Video Game) / int_c33c51b2
comment
Outside-the-Box Tactic: The Lich fight in the Unknown Castle can be rather long and difficult. The way to speed it up? Turn either of your party members into a Rogue and steal the Phylactery from him.
 Legionwood (Video Game) / int_c33c51b2
featureApplicability
1.0
 Legionwood (Video Game) / int_c33c51b2
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_c33c51b2
 Legionwood (Video Game) / int_c391447c
type
God Is Flawed
 Legionwood (Video Game) / int_c391447c
comment
God Is Flawed: Gaia and Ark turn out to be the ones responsible for a lot of Legionwood's woes. The two are the gods who created the universe, and at some point, Gaia reincarnated himself into a human and went on to rule over Technopolis. Unfortunately, he and Ark eventually had a falling out, and in all his infinite wisdom, Gaia decided that building a planet destroying cannon would impress Ark and rekindle their friendship. The cannon misfired, destroying several planets under Ark's domain. In retaliation, Ark creates the demon Castoth and orders him to destroy Gaia and Legionwood. By the present, both deeply regret their actions, and Ark reincarnates as a human in order to help take down his former minion.
 Legionwood (Video Game) / int_c391447c
featureApplicability
1.0
 Legionwood (Video Game) / int_c391447c
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_c391447c
 Legionwood (Video Game) / int_c57b21f9
type
Global Currency
 Legionwood (Video Game) / int_c57b21f9
comment
Global Currency: Kyphers.
 Legionwood (Video Game) / int_c57b21f9
featureApplicability
1.0
 Legionwood (Video Game) / int_c57b21f9
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_c57b21f9
 Legionwood (Video Game) / int_c75df49a
type
Shout-Out
 Legionwood (Video Game) / int_c75df49a
comment
Shout-Out: In a similar vein to Legionwood 1, there are a whole lot of them, from Fallout 3 to The Walking Dead.
 Legionwood (Video Game) / int_c75df49a
featureApplicability
1.0
 Legionwood (Video Game) / int_c75df49a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_c75df49a
 Legionwood (Video Game) / int_caf89e54
type
Taking You with Me
 Legionwood (Video Game) / int_caf89e54
comment
Taking You with Me: So what if Felix/Aelia is about to die? They're going to take Circei with them!
 Legionwood (Video Game) / int_caf89e54
featureApplicability
1.0
 Legionwood (Video Game) / int_caf89e54
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_caf89e54
 Legionwood (Video Game) / int_cfd569ac
type
Take Your Time
 Legionwood (Video Game) / int_cfd569ac
comment
Take Your Time: Particularly in Chapter 3 onwards, when the plot gets decidedly more urgent.
 Legionwood (Video Game) / int_cfd569ac
featureApplicability
1.0
 Legionwood (Video Game) / int_cfd569ac
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_cfd569ac
 Legionwood (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Legionwood (Video Game) / int_d355ba37
comment
Turned Against Their Masters: Merces, right before he fights you for the last time. Castoth himself turned on Ark long ago for abandoning him. Also somewhat inverted by Castoth turning against Terminus and trapping him in a pocket dimension for all eternity at the end of the game.
 Legionwood (Video Game) / int_d355ba37
featureApplicability
1.0
 Legionwood (Video Game) / int_d355ba37
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_d355ba37
 Legionwood (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Legionwood (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The essences used to teach Shaman Techs have infinite uses, which is good because they cannot be bought like other Techs.
 Legionwood (Video Game) / int_d6f284a3
featureApplicability
1.0
 Legionwood (Video Game) / int_d6f284a3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_d6f284a3
 Legionwood (Video Game) / int_dc2a4fa3
type
Graphics-Induced Super-Deformed
 Legionwood (Video Game) / int_dc2a4fa3
comment
Graphics-Induced Super-Deformed: Compared to the first game's art style (which at least included detailed renditions of the characters during some cutscenes), the protagonists are definitely this.
 Legionwood (Video Game) / int_dc2a4fa3
featureApplicability
1.0
 Legionwood (Video Game) / int_dc2a4fa3
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_dc2a4fa3
 Legionwood (Video Game) / int_df1793de
type
Updated Re-release
 Legionwood (Video Game) / int_df1793de
comment
Updated Re-release: The "Final Edition", which was released in 2012 included rewritten dialogue and more polish, among other things.
 Legionwood (Video Game) / int_df1793de
featureApplicability
1.0
 Legionwood (Video Game) / int_df1793de
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_df1793de
 Legionwood (Video Game) / int_e08fcc99
type
Battle Theme Music
 Legionwood (Video Game) / int_e08fcc99
comment
Battle Theme Music: There are three separate themes for random battles, boss battles and special boss battles. Halfway through the game, the music suddenly changes and new themes replace all three.
 Legionwood (Video Game) / int_e08fcc99
featureApplicability
1.0
 Legionwood (Video Game) / int_e08fcc99
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_e08fcc99
 Legionwood (Video Game) / int_e0ecc959
type
Changed My Mind, Kid
 Legionwood (Video Game) / int_e0ecc959
comment
Changed My Mind, Kid: In Act 2, the player can choose to side with either the Lightbringers or the Dark Disciples. Both choices will cause two party members to leave because of their varying sympathies or grievances with the factions. If the deserters' Relationship Values are high enough, they will rejoin in time for the Final Boss of the act.
 Legionwood (Video Game) / int_e0ecc959
featureApplicability
1.0
 Legionwood (Video Game) / int_e0ecc959
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_e0ecc959
 Legionwood (Video Game) / int_ea2a808a
type
This Is the Final Battle
 Legionwood (Video Game) / int_ea2a808a
comment
This Is the Final Battle: Ironically, it's spoken in the Revelation A ending after you've already beaten said battle.
 Legionwood (Video Game) / int_ea2a808a
featureApplicability
1.0
 Legionwood (Video Game) / int_ea2a808a
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_ea2a808a
 Legionwood (Video Game) / int_ee0327e7
type
Bonus Boss
 Legionwood (Video Game) / int_ee0327e7
comment
Bonus Boss: The Dark Soul, which you can fight if you spare Terminus.
 Legionwood (Video Game) / int_ee0327e7
featureApplicability
1.0
 Legionwood (Video Game) / int_ee0327e7
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_ee0327e7
 Legionwood (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Legionwood (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Castoth's Cradle.
 Legionwood (Video Game) / int_f821e963
featureApplicability
1.0
 Legionwood (Video Game) / int_f821e963
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_f821e963
 Legionwood (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Legionwood (Video Game) / int_fc07d409
comment
Technically, you do get to fight him once in Chapter 3, but it's more of a Hopeless Boss Fight.
 Legionwood (Video Game) / int_fc07d409
featureApplicability
1.0
 Legionwood (Video Game) / int_fc07d409
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_fc07d409
 Legionwood (Video Game) / int_fe069e49
type
Critical Hit Class
 Legionwood (Video Game) / int_fe069e49
comment
Critical Hit Class: The Gunner. A dual wielding Rogue/Gunner may be even worse.
 Legionwood (Video Game) / int_fe069e49
featureApplicability
1.0
 Legionwood (Video Game) / int_fe069e49
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_fe069e49
 Legionwood (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Legionwood (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Liana being able to trap herself and Castoth in another dimension in the ending, even though the final boss battle takes over half an hour to complete. Justified because Castoth himself sent Terminus into another dimension before the fight, allowing Liana to figure out how to do the same. Castoth's Cradle is also close to the Weave, making it easier to pull off such feats.
 Legionwood (Video Game) / int_fe262584
featureApplicability
1.0
 Legionwood (Video Game) / int_fe262584
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_fe262584
 Legionwood (Video Game) / int_name
type
ItemName
 Legionwood (Video Game) / int_name
comment
 Legionwood (Video Game) / int_name
featureApplicability
1.0
 Legionwood (Video Game) / int_name
featureConfidence
1.0
 Legionwood (Video Game)
hasFeature
Legionwood (Video Game) / int_name
 Legionwood (Video Game) / int_name
itemName
Legionwood (Video Game)

The following is a list of statements referring to the current page from other pages.

 Legionwood (Video Game)
hasFeature
Australian Media / int_3d52e13a
 Legionwood (Video Game)
hasFeature
Gay Option / int_3d52e13a
 Legionwood (Video Game)
hasFeature
Luck Stat / int_3d52e13a
 Legionwood (Video Game)
hasFeature
Unintentionally Unwinnable / int_3d52e13a
 Legionwood (Video Game)
hasFeature
Video Games of 2005–2009 / int_3d52e13a
 Legionwood (Video Game)
hasFeature
Video Games of 2015–2019 / int_3d52e13a
 Mythos (Video Game)
seeAlso
Legionwood (Video Game)