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Let It Die (Video Game)

 Let It Die (Video Game)
type
TVTItem
 Let It Die (Video Game)
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Let It Die (Video Game)
 Let It Die (Video Game)
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LetItDie
 Let It Die (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })An always-online, free-to-play Hack and Slash Action RPG developed by Grasshopper Manufacture and published by GungHo Online Entertainment, directed by Hideyuki Shin (Killer is Dead). The game was released for the PlayStation 4 in December 3, 2016. The game would later receive a release on PC in September 26, 2018.Taking advantage of the online resources available as of their acquisition by GungHo, it is an action game in which dead players will be turned into enemies in other players' games. It was originally announced as Lily Bergamo, which had a more anime-like art style. The devs have been quiet on details regarding that version of the game, but apparently the gameplay ideas were the same. After touting a tentative 2016 release date since October 2015, the game was unexpectedly released during the 2016 PlayStation Experience event on December 3rd. The gameplay and story are similar to Konami's Rengoku series on the PSP platform, both featuring highly customizable protagonists blasting upwards in a gigantic procedurally generated maze.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })In any case, you are... well, you. And not only do you find yourself in your undies, you also realize that you're trapped in the post-apocalyptic remains of Tokyo - transformed into the "Tower of Barbs" - fighting for your life against horrific mutants who really want to kill you. Or at least, that's what it seems. Actually, you're just in an arcade, where you learn about a large tectonic disturbance that occurred in the year 2026 AD, causing mass destruction around the world. The south western side of Tokyo split off into the ocean, and became an island covered by a deep fog, becoming what is now known as the Tower of Barbs.Anyway, you're playing Let It Die, said to be the greatest game on the bizarre console known as the "Death Drive 128." To make matters even stranger than they already are, you are playing it with the Grim Reaper, or rather "Uncle Death" as he calls himself. He calls you "senpai" and inexplicably looks up to you. What's more, he also exists within the game, where he runs a service called "Uncle Prime." Still with us? Okay, because there's also a young woman named Kiwako Seto, who is bizarrely perky considering she works with Direct Hell Insurance, an insurance claim that can give you perks and the chance to get back into the game should you meet an untimely demise (and you will have several demises).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })In any case, the Tower of Barbs holds many secrets within. Some even say there's a treasure for anyone who somehow manages to climb their way to the top. Suffice it to say, something screwy is going on here, and if anyone is going to make sense of anything, it might as well be you, right? Besides, it's all just a game. What could happen?In a departure from most major Grasshopper games since No More Heroes, the gameplay is more slow-paced, resembling Dark Souls. Here's its first trailer and its cinematic trailer.A sequel, Deathverse: Let it Die, was announced on October 2021 and released in October 2022. Switching genres to a Battle Royale Game but utilizing many of the original game's mechanics, you now play as a contestant in the in-universe game show "DEATH JAMBOREE", competing in death matches and fighting cryptids to earn fame and glory.
 Let It Die (Video Game)
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2023-01-22T18:58:31Z
 Let It Die (Video Game)
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2023-01-22T18:58:31Z
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DBTropes
 Let It Die (Video Game) / int_115d318
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And Then John Was a Zombie
 Let It Die (Video Game) / int_115d318
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And Then John Was a Zombie: If you give up after dying, your character's corpse becomes a Hater, one of the monsters in the Tower of Barbs (and is usually stronger than the regular enemies, with a name displayed in orange). You can hunt them down with a new character or let someone online finish them off, although if you leave it unclaimed, you get bonuses for people the Hater kills sent to your gift box.
 Let It Die (Video Game) / int_115d318
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 Let It Die (Video Game) / int_12a22bd8
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Katanas Are Just Better
 Let It Die (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: A late-game weapon called the "Masamune Blade" is a very powerful all-around 2-handed weapon with a very serviceable and diverse moveset, high damage, fast attacks, long reach, and even has good durability to boot.
 Let It Die (Video Game) / int_12a22bd8
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 Let It Die (Video Game) / int_15264ac9
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Unexpectedly Realistic Gameplay
 Let It Die (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: Of all the games to have this trope, Let It Die has some examples. If your fighter falls off a speeding train, they take damage and somehow latch on to the caboose to try again. But if your fighter falls off a building, they die. Your lifeshrooms and anti-fall damage decals don't work, presumably because of the sheer number of instant-death body slams your fighter endures while falling from a tower taller than Mount Everest and filled with chaotic architecture. Armor generally functions with the same strengths and weaknesses as the real-life equipment they're based on. Do-Or-Die Arms gear is resistant to elements because they are modified work uniforms for craftsmen and engineers, who work in high-risk environments on a daily basis, but is generally less effective against all regular attacks because workers aren't attacked with weapons on a daily basis. War Ensemble gear is resistant to bullets and other projectiles because it's standard military Kevlar, but is weak to slashing attacks because the Kevlar gets sliced up. Candle Wolf gear is based on medieval armor, meaning it uses ancient designs that were perfected to resist slashing attacks, but can sometimes be smashed in with a hammer and can't hold up to a modern gun. M.I.L.K. armor is resistant to blunt attacks because it was specifically made for extreme versions of contact sports. The Screamers can hear gunshots, so shooting one might alert others in the area, they might not find you but they will be nearby since they know someone's in the area. You think a professional killer with their wits intact is going to let a player character with resurrective immortality get back up and assassinate them while they're distracted? If you die to a Jackal, they'll use their equipment to capture your body before it can resurrect.
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 Let It Die (Video Game) / int_16972b3c
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Peninsula of Power Leveling
 Let It Die (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: Okusa rotation, on a specific day the 13 floor will have a room named Okusa, the room is basic but will always drop 3 golden snails, those snails heal fully, can be sold for a high price and is worth a lot of experience points when you kill them. Not only is the room easy to access but expedition can be sent there so you don't even have to go yourself. Lots of players stack on them so they can level up next grade Fighters to their maximum level without even making them fight. Floors 41-50 in general, as the reward for making it to an 'end room' is a golden chest with Black/Red/Purple Metals, the last of which is coveted for endgame-durable equipment.
 Let It Die (Video Game) / int_16972b3c
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 Let It Die (Video Game) / int_1724b8b2
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Breather Level
 Let It Die (Video Game) / int_1724b8b2
comment
Breather Level: Invoked. Once you reach the surface the first area will have few enemies (sometimes one Hater) and plenty of new healing creatures like crabs and slugs who can heal up to 300 HP. Giving the difficulty spike waiting for you it's appreciated. While you may be tempted to think such, Floors 21 and 31 are most assuredly not this.
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 Let It Die (Video Game) / int_1ba09c9d
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Human Resources
 Let It Die (Video Game) / int_1ba09c9d
comment
Human Resources: The Screamers, the Tubers and the Dons are corpses and body parts of the Earth Rage's victims. Doctor Terada mentions that the casualty rates were so high that he concluded that he might as well use all the bodies lying around For Science! instead of just burying them.
 Let It Die (Video Game) / int_1ba09c9d
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 Let It Die (Video Game) / int_1c398324
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Death from Above
 Let It Die (Video Game) / int_1c398324
comment
Meijin calls the Hurricanrana a Frankensteiner in his hints. note Technically not wrong, as the Frankensteiner is a derivative move based on the classic Hurricanrana (although kayfabe-wise, Steiner would get angry if someone called it something other than Frankensteiner).
 Let It Die (Video Game) / int_1c398324
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 Let It Die (Video Game) / int_1ee0948e
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Artificial Human
 Let It Die (Video Game) / int_1ee0948e
comment
Artificial Human: Mother Barbs implies that your avatars in the in-game version of Let It Die are remote-controlled artificial humans and that certain portions of the tower were commandeered by scientists, corporations, and criminals to create even stronger cybernetic homunculi. These experiments yielded the feral autonomous Screamers, the uncannily robotic Tubers, the grotesque trio of Shocks Terror mini-bosses, and the Haters created by the Dons.
 Let It Die (Video Game) / int_1ee0948e
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 Let It Die (Video Game) / int_1f92e4c6
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Regenerating Health
 Let It Die (Video Game) / int_1f92e4c6
comment
Regenerating Health: Having a full stomach will cause you to regenerate health, albeit at a very slow pace. The effect stops once you start getting hungry. Some skill decals give you decent regenerating health, though it can take minutes to work fully.
 Let It Die (Video Game) / int_1f92e4c6
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 Let It Die (Video Game) / int_21d70919
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Crapsack World
 Let It Die (Video Game) / int_21d70919
comment
Crapsack World: A massive earthquake has destroyed the world, reducing the number of continents from seven down to four. Civilization has gone down the dumps, and everyone is dying (figuratively and literally) to get to the top of the Tower of Barbs. And that's not getting into what's in the Tower.
 Let It Die (Video Game) / int_21d70919
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 Let It Die (Video Game) / int_260926c3
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Failure Is the Only Option
 Let It Die (Video Game) / int_260926c3
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Failure Is the Only Option: The tutorial level when you start playing for the very first time. Your first Fighter ends up getting killed in a cutscene and becomes your tutorial fight for dealing with Haters.
 Let It Die (Video Game) / int_260926c3
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 Let It Die (Video Game) / int_26ba32a3
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Ascended Glitch
 Let It Die (Video Game) / int_26ba32a3
comment
Ascended Glitch: The "Dubstep Bonus Round" was a glitch that occurred when a Fighter returned to their waiting room when another player was raiding it, causing them to fight a copy of themselves in slow-motion. The development team decided to keep it in and make it another way to gather SPLithium.
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 Let It Die (Video Game) / int_2767953f
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Blood Sport
 Let It Die (Video Game) / int_2767953f
comment
Blood Sport: The Muscle International League of Killers, or M.I.L.K., are an in-universe blood sport created by the fourth Don of the Tower. They came under vast scrutiny and were investigated, but their founder was killed in a press conference during the Earth Rage. After their disbandment, their modified sports gear and training grounds found their way to the 30th-40th floors of the tower.
 Let It Die (Video Game) / int_2767953f
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 Let It Die (Video Game) / int_27a42ebc
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Spiritual Successor
 Let It Die (Video Game) / int_27a42ebc
comment
Spiritual Successor: To Konami's Rengoku series on the PSP platform. A highly customizable player character thrown into a vertical megastructure filled with enemies, with the only goal being fighting their way to a higher level.
 Let It Die (Video Game) / int_27a42ebc
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 Let It Die (Video Game) / int_2ae29c0d
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The Dreaded
 Let It Die (Video Game) / int_2ae29c0d
comment
The Dreaded: The Jackals, body collectors and scavengers outfitted with high-tech equipment. Most Fighters will avoid them, since fighting them is considered suicide. This is borne out in-game, as each Jackal is level 200.
 Let It Die (Video Game) / int_2ae29c0d
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 Let It Die (Video Game) / int_2afb1a9
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Limit Break
 Let It Die (Video Game) / int_2afb1a9
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Limit Break: Rage attacks are only available when you have enough stocks of Rage but can turn the tide of a battle when used strategically.
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 Let It Die (Video Game) / int_2b706ca
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More Dakka
 Let It Die (Video Game) / int_2b706ca
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The Shooter class, with its focus on guns. At first there are not enough bullets and damage to make them worthwhile, but uncapped firearms hurt almost as much as melee weapons, have head-shot bonus damage and enough bullets to clear ten floors by themselves. When uncapped, an assault rifle can hold 1,200 rounds. They pretty much trivialize end game content when properly used.
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 Let It Die (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Let It Die (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Dropkicks. They look amazing and powerful but being off your target by even a slight margin will leave you in an incredibly vulnerable position. At higher levels, Dropkicks do middling damage and enemies will recover from being knocked down faster than you can get up. Capturing other players' fighters in the Tokyo Death Metro. First, you'll need to have a slot in your freezer open to bring them back. Next, you have to pray to the RNG that a defeated Fighter in your target's Waiting Room will actually be put in a stunned state once defeated, rather than being too dead to bring back. And then, you have to survive a very, very long time without having the Fighter taken right back out of your hands by one of the many, many players who will see your name specifically come up in the 'Rescue' menu of the TDM. And since you can't choose the model, category, or tier of who you capture, you may as well just make a new Fighter from scratch and max out his level yourself to save both your time and patience. You also gain SPLithium by minutes but the 'Rescue' menu is the busiest, so keeping a Fighter for 48 hours is mostly for the challenge. note Updates changed this system; you only need to hold a Fighter for 4 hours, and will return them for a treasure bag instead of converting them to your side. Even then, you still have a target on your back, which can cost you more in the long run than if you simply release the Fighter. War Ensemble armor provides the best defense in the game against piercing weapons, like guns. Unfortunately, as mentioned under Artificial Stupidity, Screamers and Haters armed with ranged weaponry have pitiful AI, and almost all of them require a large amount of a hard-to-farm resource to make upgrading them worth it. Jackals' equipment; they used to be the highest-tier equipment, but tier four equipment has the same or better stats and requires less materials to farm.note They Took a Level in Badass on the higher levels to compensate the player characters surpassing their previous selves, but collecting their Infinity +1 Sword gear means risking everything on a TENGOKU run, for scraps of their materials. 4 Forcemen equipment varies; it is generally superior in terms of durability, meaning you can traverse dozens of floors without requiring a resupply. But its durability-to-cost ratio is middling at best.
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 Let It Die (Video Game) / int_2cac147e
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PayToWin
 Let It Die (Video Game) / int_2cac147e
comment
Pay To Win: Direct Hell Express. It gives you access to the Express elevator and subway train, which are free to use. The Express subway train even lets you bail on a raid right off the bat, instead of waiting for the raid timer to reach a minute 30 seconds. Amassing Death Metal isn't much of concern starting out, but it becomes a major resource past a certain point in the game as the constant raids on your Waiting Room by other players will make you thankful that you have the one currency that can't be stolen.
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 Let It Die (Video Game) / int_2df1c354
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Facepalm of Doom
 Let It Die (Video Game) / int_2df1c354
comment
Face Palm Of Doom: The fire rod's goretastic has the fighter lifting his opponent with the hand on the rod before turning the whole body into fire.
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 Let It Die (Video Game) / int_2e38439c
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KillerYoYo
 Let It Die (Video Game) / int_2e38439c
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Killer Yo-Yo: Jackal Z, the sole female Jackal, uses a yo-yo to fearsome effect.
 Let It Die (Video Game) / int_2e38439c
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 Let It Die (Video Game) / int_2f253c94
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Glass Cannon
 Let It Die (Video Game) / int_2f253c94
comment
Glass Cannon: Tubers; they are easier to kill than Screamers, but the later models can hurt a lot.
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 Let It Die (Video Game) / int_323f135b
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Sorting Algorithm of Evil
 Let It Die (Video Game) / int_323f135b
comment
Sorting Algorithm of Evil: Applies to all enemies in the game, as the higher you get in the Tower, the Dons and the monsters they control get more powerful and better equipped.
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 Let It Die (Video Game) / int_326440ec
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Player Data Sharing
 Let It Die (Video Game) / int_326440ec
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Player Data Sharing: This is how the game facilitates its "multiplayer" features. Haters and enemy Fighters are always controlled by the AI and players never directly interact with other players.
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 Let It Die (Video Game) / int_334e48a1
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After the End
 Let It Die (Video Game) / int_334e48a1
comment
After the End: The game takes place in the South Tokyo Island after the Earth Rage earthquake split the world into four continents and ripped South Tokyo away from the rest of the city. The tower is filled with toxic spores and adventurers have to send remote control bodies to even have a chance at finding fortune. That being said, the fact that countries can be able to control them in the comfort of an arcade/bar, let alone even make them, proves that society has bounced back fairly well.
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 Let It Die (Video Game) / int_34f5d1da
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Procedural Generation
 Let It Die (Video Game) / int_34f5d1da
comment
Procedural Generation: The layout of each floor may not always be the same because of this; the levels are mostly hand-crafted, but individual rooms may be put together in a different order. Also, Screamers' equipment is random and you have a chance to take it from them when they die. The Post-End Game Content "TENGOKU" floor plays this straighter as each floor is randomly selected from all of the previous floors, even if they're not part of the current weekly rotation.
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 Let It Die (Video Game) / int_37fcf16
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Death Is Cheap
 Let It Die (Video Game) / int_37fcf16
comment
Death Is Cheap: Played with. Should you die in the game, you are greeted by the Insurance Girl, who gives you the option of either trying again right where you left off or giving up. However, should you give up, then you really do have to start from scratch with a new Fighter, underpants and all.
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 Let It Die (Video Game) / int_381855db
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Five-Second Foreshadowing
 Let It Die (Video Game) / int_381855db
comment
Five-Second Foreshadowing: Buying a premium decal with mushroom stew— at least with coins— will indicate the quality of the decal you get by the intensity of the light emitting from the empty bowl. Higher ranking decals will give off rainbow light.
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 Let It Die (Video Game) / int_39b8d3d6
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Boring, but Practical
 Let It Die (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Good Old Fisticuffs. While not as flashy as irons or fireworks, they deal decent damage, are fast enough to stun-lock most enemies, and most importantly - don't break. It's a good idea to level their mastery as they are the perfect fallback weapon. Staminungus grants you Infinite Stamina for a time. Not the flashiest of abilities, but this mushroom can help you deal with the bigger mobs of enemies and run through the larger maps found in Crowley's area without fear of fatigue. The secondary attack of Iron weapons is purely defensive, but the small cloud it produces has a surprisingly large duration, allowing you to Perfect Block most melee attacks and staggering your opponent for a counter blow. Snails emit poisonous gas when in contact with a surface, which used with the Poison Eater Decal can restore a fighter to full health an unlimited number of times and be thrown at most non-boss enemies to drain their health as they stand or pass through the poison cloud...but actually killing an enemy and restoring to full health take a considerable amount of time to resolve, especially at higher levels.
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type
Pistol-Whipping
 Let It Die (Video Game) / int_3c111ce6
comment
Pistol-Whipping: Any gun will have a mastery level unlock that allows you to physically smack nearby enemies with it. This is a desperation move meant for unloaded guns at close-range, as the attack has low range and damage, and the gun's durability will severely deteriorate if you use it like a club.
 Let It Die (Video Game) / int_3c111ce6
featureApplicability
1.0
 Let It Die (Video Game) / int_3c111ce6
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_3c111ce6
 Let It Die (Video Game) / int_3cb1d38d
type
Bad Boss
 Let It Die (Video Game) / int_3cb1d38d
comment
Bad Boss: Uncle Death is revealed to be genial to and well-liked by his employees. However, he has no qualms about killing them all without their knowledge once the Colony Drop plan they're unwittingly helping him instigate comes to fruition.
 Let It Die (Video Game) / int_3cb1d38d
featureApplicability
1.0
 Let It Die (Video Game) / int_3cb1d38d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_3cb1d38d
 Let It Die (Video Game) / int_3f0310d6
type
Magikarp Power
 Let It Die (Video Game) / int_3f0310d6
comment
Magikarp Power: Leveling up its mastery, however, can turn it into a potent and deadly weapon. The once-weak, slow fireworks now deal decent damage, shoot much faster, stick to enemies dealing damage-over-time and set them on fire too. Oh, and it can cook beasts too! (which is a good way to get around poison gas making snails).
 Let It Die (Video Game) / int_3f0310d6
featureApplicability
1.0
 Let It Die (Video Game) / int_3f0310d6
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_3f0310d6
 Let It Die (Video Game) / int_422f23f9
type
Power-Up Food
 Let It Die (Video Game) / int_422f23f9
comment
Power-Up Food: Some varieties of mushrooms are beneficial: Heartshrooms recover health (in addition to critters you find in the tower such as frogs and rats), Yogashrooms regenerate health and your Rage meter, Toughshrooms bolster your defenses, and Crushrooms boost your attack power. There is also the Mushroom Magistrate's mushroom stew, which bestows your fighter with an extra-potent decal. Cooking food, either by throwing it into a fire or shooting it with a Fireworks Launcher, will increase both the effect and duration (where applicable).
 Let It Die (Video Game) / int_422f23f9
featureApplicability
1.0
 Let It Die (Video Game) / int_422f23f9
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_422f23f9
 Let It Die (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Let It Die (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Be it mushroom or frog, anything you eat will take effect immediately. Same goes for the Haters you encounter.
 Let It Die (Video Game) / int_4252fdf6
featureApplicability
1.0
 Let It Die (Video Game) / int_4252fdf6
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_4252fdf6
 Let It Die (Video Game) / int_4304666a
type
Meta Fiction
 Let It Die (Video Game) / int_4304666a
comment
Metafiction: The story seems to exist on multiple layers, one within an arcade where you're hanging with Uncle Death, and another within the game you're playing with him, which is the universe with the Tower of Barbs. But some characters seem to exist on multiple layers, and sometimes in-between them.
 Let It Die (Video Game) / int_4304666a
featureApplicability
1.0
 Let It Die (Video Game) / int_4304666a
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_4304666a
 Let It Die (Video Game) / int_43eb61dc
type
Villain Teleportation
 Let It Die (Video Game) / int_43eb61dc
comment
Villain Teleportation: How the Jackals get around.
 Let It Die (Video Game) / int_43eb61dc
featureApplicability
1.0
 Let It Die (Video Game) / int_43eb61dc
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_43eb61dc
 Let It Die (Video Game) / int_464dd7cc
type
The Unfought
 Let It Die (Video Game) / int_464dd7cc
comment
The Unfought: That towering, gimp-masked behemoth with arms for teeth and a throbbing tumor on its shoulders, big enough to squash you flat with the palm of its hand, that appears in the final cutscene? Uncle Death takes it down with one swing of his golden golf club scythe. Without even looking at it.
 Let It Die (Video Game) / int_464dd7cc
featureApplicability
1.0
 Let It Die (Video Game) / int_464dd7cc
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_464dd7cc
 Let It Die (Video Game) / int_46fc2236
type
Low-Level Advantage
 Let It Die (Video Game) / int_46fc2236
comment
Low-Level Advantage: After you beat Coen on the 3rd Floor, the Tokyo Death Metro will unlock. This will give you the opportunity to upgrade various parts of your waiting room as well as the potential to find more character types that will make you go up a tier. As a consequence, you'll be forced to join one of the dozens of warring factions which will leave you susceptible to raids on your Kill Coin and SPLithium reserves. Going up tiers lets you access more equipment, but higher-level Haters will begin to crop up and your account will be made known to potential assassins. Staying on the first three floors (and the first tier) will limit how much you can level up and spend, but the lack of severe opposition will give patient players time to assemble a decent roster of reserve fighters to go on expeditions and guard their bases once they actually join the TDM. There's also nothing stopping you from achieving increased Weapon Mastery on those floors as those are not obstructed by levels or tiers, just by you killing enemies with the weapon in question.
 Let It Die (Video Game) / int_46fc2236
featureApplicability
1.0
 Let It Die (Video Game) / int_46fc2236
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_46fc2236
 Let It Die (Video Game) / int_471a505f
type
Four Is Death
 Let It Die (Video Game) / int_471a505f
comment
Four Is Death: There are four Dons, monsters who revive the slain remains of Fighters who die in the Tower of Barbs as Haters and serve as bosses. The Tower is divided into four sections, has forty floors (not counting the very top and the Waiting Room), and the world itself was split into four continents by the Earth Rage.
 Let It Die (Video Game) / int_471a505f
featureApplicability
1.0
 Let It Die (Video Game) / int_471a505f
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_471a505f
 Let It Die (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Let It Die (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Irons, fireworks, hammers... your Fighters can use anything they get their hands on, and they're forced to do so if they want to get any higher in the Tower.
 Let It Die (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Let It Die (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_4de1a4f7
 Let It Die (Video Game) / int_504a1991
type
Body Horror
 Let It Die (Video Game) / int_504a1991
comment
Body Horror: Where to start... Your Fighters all have weird ports in them (20 in all) and have a strange glowing bar running across their chest a few inches under their collar bones. Those ports are for some kind of interface, as they have tubes/cables hooked up to them whenever they're on the Fighter Depo train, in the Fighter Freezer, or leveling up via Mingo Head. Then, when they turn into Haters, their skin turns grey, and they get these weird growths on them. The animals you can catch to restore your health have mushrooms growing off of them. You can take the mushrooms if you kill them. Enemies have a random chance of exploding into fungus patches when they die, rather than dissolve into puddles of blood. You can even harvest mushrooms from the resulting fungus patch, which causes them to disintegrate into spores. The Three Shocks of Terror, the sub-bosses within the Tower of Barbs, are abominations created by fusing several Fighters into a singular entity. One of the sub-bosses, CO-EN, is a Hulkish creature with several body parts jutting from his massive body. Another, JIN-Die, has a Chest Blaster that fires the severed heads of her previous victims, and GOTO-9 has his head upside down, a carved-out mouth, an intestinal tongue, and walks on all fours (Uncle Death comments it barely looks human). U-10 is an abomination with no known past, the body of a desiccated corpse, a giant solar-panel bulb growing out of her back, a cybernetic tail with a bulbous laser lens stuck to the end, and the voice of a psychopathic woman-child. Max Sharp, the first Don, sawed his arms off and stitched them to his head so he could do micro-engineering more efficiently when he was a kid. He also stuck a nail through his jawline each time his criminal gang destroyed another, to the point he appears to have a beard made of nails in the present.
 Let It Die (Video Game) / int_504a1991
featureApplicability
1.0
 Let It Die (Video Game) / int_504a1991
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_504a1991
 Let It Die (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Let It Die (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Played straight early on, but then subverted the further one goes in the game. At first, the price to retrieve the Fighter is proportional to what you can gain at the level they died on. If you can't afford the modest fee to get it retrieved, you can recover the Fighter by going to the area it's in and killing it with no issues if the fallen Fighter had nothing of value left on it. After the 20th floor however, the game steps up the retrieval price significantly, and going any higher will inevitably need a lot of farming to replace lost equipment multiple times, since the Screamers will have elemental weapons that can break your gear faster. A death becomes a major setback in the highest levels where the cost is 250K or 3 Death Metals, which even for people who've beaten the game is traumatically expensive, especially if your best Fighter is unavailable due to being a Hater in one of the deadliest areas in the game.
 Let It Die (Video Game) / int_50727f8d
featureApplicability
-0.3
 Let It Die (Video Game) / int_50727f8d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_50727f8d
 Let It Die (Video Game) / int_5334fb89
type
Auto-Revive
 Let It Die (Video Game) / int_5334fb89
comment
Auto-Revive: Killing a Rolly-Poly (Hint: Smash the bastard with your foot, stunning it, and then hitting them with an attack other than stomping) will drop a literal 1-Up that gives your character a one-time auto-revive, restoring 25% (50% cooked) health when you reach 0 HP; and the auto-revive is an infinite-duration status effect while in control of the affected fighter. Make sure to take the lifeshroom from the rolly-polly before cooking, as cooking the rolly-polly will prevent the lifeshroom from spawning. Naturally, Rolly-Pollies are extremely rare... when you're not on the 11th-20th floors.
 Let It Die (Video Game) / int_5334fb89
featureApplicability
1.0
 Let It Die (Video Game) / int_5334fb89
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5334fb89
 Let It Die (Video Game) / int_5378a179
type
Macrogame
 Let It Die (Video Game) / int_5378a179
comment
Macrogame: See And Then John Was a Zombie. Aside from Haters (slain Fighters turned enemies), the player can also take one of their own characters and use them to invade other players' games as Hunters (Orange names with a red Mark beside them).
 Let It Die (Video Game) / int_5378a179
featureApplicability
1.0
 Let It Die (Video Game) / int_5378a179
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5378a179
 Let It Die (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Let It Die (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Uncle Death looks just like the Grim Reaper, but he's quite friendly and has nothing but the utmost respect for you as a gamer.
 Let It Die (Video Game) / int_575fd5e2
featureApplicability
1.0
 Let It Die (Video Game) / int_575fd5e2
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_575fd5e2
 Let It Die (Video Game) / int_57ca867e
type
Force Feeding
 Let It Die (Video Game) / int_57ca867e
comment
Force Feeding: The pitching machines's Goretastic Attack involves jamming the machine in the victim's mouth and shooting dozens of baseballs inside them until they explode.
 Let It Die (Video Game) / int_57ca867e
featureApplicability
1.0
 Let It Die (Video Game) / int_57ca867e
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_57ca867e
 Let It Die (Video Game) / int_57cf76a1
type
Hate Plague
 Let It Die (Video Game) / int_57cf76a1
comment
Hate Plague: Haters are Fighters revived by Dons who just goes on killing everything they see. Giving the lines your Fighter has even alive it's possible that they already are affected by it but you control them so they can't just kill on their own.
 Let It Die (Video Game) / int_57cf76a1
featureApplicability
1.0
 Let It Die (Video Game) / int_57cf76a1
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_57cf76a1
 Let It Die (Video Game) / int_595a20c9
type
Chest Blaster
 Let It Die (Video Game) / int_595a20c9
comment
The Three Shocks of Terror, the sub-bosses within the Tower of Barbs, are abominations created by fusing several Fighters into a singular entity. One of the sub-bosses, CO-EN, is a Hulkish creature with several body parts jutting from his massive body. Another, JIN-Die, has a Chest Blaster that fires the severed heads of her previous victims, and GOTO-9 has his head upside down, a carved-out mouth, an intestinal tongue, and walks on all fours (Uncle Death comments it barely looks human).
 Let It Die (Video Game) / int_595a20c9
featureApplicability
1.0
 Let It Die (Video Game) / int_595a20c9
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_595a20c9
 Let It Die (Video Game) / int_5a08d0ae
type
Back Stab
 Let It Die (Video Game) / int_5a08d0ae
comment
Back Stab: More like Back Drop. If you can sneak up on a Screamer or Hater, you suplex them for major damage, and wail on them while they're prone.
 Let It Die (Video Game) / int_5a08d0ae
featureApplicability
1.0
 Let It Die (Video Game) / int_5a08d0ae
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5a08d0ae
 Let It Die (Video Game) / int_5a100b90
type
Puppet King
 Let It Die (Video Game) / int_5a100b90
comment
Puppet King: Jackson, the second Don, doesn't seem actually aware that he's a Don, and the others don't seem to have that much authority either. Their symbols are on the walls, but they don't actively control "their" forces after raising them from the dead.
 Let It Die (Video Game) / int_5a100b90
featureApplicability
1.0
 Let It Die (Video Game) / int_5a100b90
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5a100b90
 Let It Die (Video Game) / int_5ad39c3a
type
Play Every Day
 Let It Die (Video Game) / int_5ad39c3a
comment
Play Every Day: Not only is there a login bonus for playing every day, there's also Uncle Prime, where Uncle Death delivers a random item for you in a cardboard box that unlocks in twenty hours, but the timer only starts after you open your latest Uncle Prime cardboard box and enter the tower above ground level. Having a DH Express membership even earns you additional login bonuses.
 Let It Die (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Let It Die (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5ad39c3a
 Let It Die (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Let It Die (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Eating the Premium Mushroom Stew can earn you Decals that range from the moderately useful, to the semi-situational, to the absurdly powerful at any point in the game depending on random chance. The Machete blueprint, the enemies with slashing resistance aren't present until the third area and every equipment on lower level are weak to it. While still a good weapon later in game, for the first half of the game it's basically overpowered.
 Let It Die (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Let It Die (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5b81ca8d
 Let It Die (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Let It Die (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: The Tower of Barbs is loaded with these because Uncle Death put them all there.
 Let It Die (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Let It Die (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_5e2ae7ee
 Let It Die (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Let It Die (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: While most of what guards can do in Tokyo Death Metro is well within what a player can, they will occasionally pull cheap tricks that you cannot do, such as guarding at times that are impossible for a human to do, like when getting up from a strong attack or at the very end of a hit. Most importantly, the AI frequently knows exactly when you pull the trigger on a gun; they can time their block so that they mitigate most of the damage when a human would be incapable of predicting another human's firing pattern - basically 'screenwatching' the information that you have to feed your controller to play the game. The A.I. does limit itself on how much it nerfs your attacks, and never seems to go in for a hit after it does, although due to the strict time limit on TDM, 3:00 to kill all guards and wreck the place, this can produce just as much frustration as if they had simply gotten a cheap kill. They also can hit up to 6 times with a cleaver saber; even when perfectly timed, a player can only do a 3-hit combo, and it greatly drains stamina.
 Let It Die (Video Game) / int_6041e4f4
featureApplicability
1.0
 Let It Die (Video Game) / int_6041e4f4
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_6041e4f4
 Let It Die (Video Game) / int_62259825
type
Nintendo Hard
 Let It Die (Video Game) / int_62259825
comment
Nintendo Hard: The name of the game is to die, try again, die, try again, rinse and repeat as you (hopefully) get a bit further each time. Bad luck and items can screw a run, higher Rank foes will utterly slaughter you, and players can constantly raid your stuff all the time which diminishes your resources and assets for the long-term. And the boss fights? Good luck alone won't suffice.
 Let It Die (Video Game) / int_62259825
featureApplicability
1.0
 Let It Die (Video Game) / int_62259825
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_62259825
 Let It Die (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Let It Die (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Tower of Barbs, which stretches 1686 feet into the sky and looks to be built from ruined buildings and uprooted subway tunnel sections. The layout of the floors inside it actively changes, and the tower is rumored to be building itself taller. It does, thanks to Uncle Death installing an add-on to the Death Drive 128 called the Death Drive XXX.
 Let It Die (Video Game) / int_65163c3a
featureApplicability
1.0
 Let It Die (Video Game) / int_65163c3a
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_65163c3a
 Let It Die (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Let It Die (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Kamatech, the third area of the game, the screamers are armed with a bunch of feudal weapons from across the world as part of the Candlewolf faction.
 Let It Die (Video Game) / int_660d1f3e
featureApplicability
1.0
 Let It Die (Video Game) / int_660d1f3e
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_660d1f3e
 Let It Die (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Let It Die (Video Game) / int_66f69cd4
comment
Invisibility Cloak: Solo Shelters will allow you to quit the game if the area is clear thanks to one of these.
 Let It Die (Video Game) / int_66f69cd4
featureApplicability
1.0
 Let It Die (Video Game) / int_66f69cd4
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_66f69cd4
 Let It Die (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Let It Die (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: If you return to the waiting room but a raid is in the middle of happening, your character will fight a copy of himself in slow motion, gaining SPLithium for every hit you land.
 Let It Die (Video Game) / int_67a7cd88
featureApplicability
1.0
 Let It Die (Video Game) / int_67a7cd88
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_67a7cd88
 Let It Die (Video Game) / int_67b4153c
type
Weird Science
 Let It Die (Video Game) / int_67b4153c
comment
Weird Science: The Death Drive 128 is a weird 3-tier deck, the games appear to come in vinyl record sleeves, even though the games are so tiny they look like they'd work on a Play Station Vita. The console needs no TV or monitor: instead, games are displayed by a scarab beetle that can project photo-realistic holograms. And the Death Drive XXX is an add-on to the Death Drive 128 that comes in the form of a fourth tier that uses soda pop as "liquid software". Seriously, WHAT?
 Let It Die (Video Game) / int_67b4153c
featureApplicability
1.0
 Let It Die (Video Game) / int_67b4153c
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_67b4153c
 Let It Die (Video Game) / int_67fedd35
type
Bizarrchitecture
 Let It Die (Video Game) / int_67fedd35
comment
Bizarrchitecture: The Tower of Barbs is an example that's absolutely gigantic. It's a chaotic mishmash of random buildings that were smashed together during the "Earth Rage" earthquake, with its total height equivalent to a 30-story skyscraper with very high ceilings. It's also said to be growing by itself, and the area layouts of floors are procedurally generated every time you leave the Waiting Room.note Sadly, each area has a pre-set combination of rooms, so there isn't as much randomness as there probably should be. The tower does grow twice, thanks to updates. Floors 42-50 simply appeared one day. Once you make it to floor 50, floors 51-351 grow right on top of the tower, leading to Uncle Death crying a single tear.
 Let It Die (Video Game) / int_67fedd35
featureApplicability
1.0
 Let It Die (Video Game) / int_67fedd35
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_67fedd35
 Let It Die (Video Game) / int_6838a3ec
type
EliteMook
 Let It Die (Video Game) / int_6838a3ec
comment
Elite Mook: Haters, the revived corpses of players killed in the Tower of Barbs, hit a lot harder than Screamers and fight a lot more intelligently. They can also among other things use mastery attacks and rage moves, on top of eating food to heal. Hunters are sometimes worse since they are sent on expeditions and so can have a lot of gears and decals on them to make things harder.
 Let It Die (Video Game) / int_6838a3ec
featureApplicability
1.0
 Let It Die (Video Game) / int_6838a3ec
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_6838a3ec
 Let It Die (Video Game) / int_6b4763f
type
Morph Weapon
 Let It Die (Video Game) / int_6b4763f
comment
Morph Weapon: Uncle Death's scythe is able to retract its blade, becoming a golf club.
 Let It Die (Video Game) / int_6b4763f
featureApplicability
1.0
 Let It Die (Video Game) / int_6b4763f
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_6b4763f
 Let It Die (Video Game) / int_6d7026fa
type
Punny Name
 Let It Die (Video Game) / int_6d7026fa
comment
Punny Name: Don Taro Gunkanyama has a miniature battleship for his pompadour because he has the word "battleship" in his name. Tales of Barbs explained that he used it to cheat the height requirement test when he became a sumo wrestler.
 Let It Die (Video Game) / int_6d7026fa
featureApplicability
1.0
 Let It Die (Video Game) / int_6d7026fa
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_6d7026fa
 Let It Die (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Let It Die (Video Game) / int_6eb1268c
comment
Extreme Omnivore: Frogs, mushrooms, rats, giant bugs, your character will chew on all of them raw or cooked.
 Let It Die (Video Game) / int_6eb1268c
featureApplicability
1.0
 Let It Die (Video Game) / int_6eb1268c
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_6eb1268c
 Let It Die (Video Game) / int_70e34c75
type
Player Versus Player
 Let It Die (Video Game) / int_70e34c75
comment
Player Versus Player: While this game is a total solitary experience, there are two ways through which players can interact with others. Tokyo Death Metro allows players to launch raids on others' waiting rooms to steal gold, SPLithium, and prisoners, fighting the other player's own Fighters (if they placed any on guard). Teams will compete to see who can smash more noobs; the participating winners and losers will get relative rewards, the most coveted of which are Death Metals. Players can also send their Fighters on Expeditions to hunt down other players. Non-reclaimed Haters will still bring rewards if they kill other players.
 Let It Die (Video Game) / int_70e34c75
featureApplicability
1.0
 Let It Die (Video Game) / int_70e34c75
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_70e34c75
 Let It Die (Video Game) / int_70f7063d
type
Unflinching Walk
 Let It Die (Video Game) / int_70f7063d
comment
Unflinching Walk: The Jackals. While most enemies run around like lunatics, the Jackals never move at anything faster than a leisurely stroll. Of course, you might not want to assume you'll escape them that easily...
 Let It Die (Video Game) / int_70f7063d
featureApplicability
1.0
 Let It Die (Video Game) / int_70f7063d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_70f7063d
 Let It Die (Video Game) / int_7142b38a
type
The Grim Reaper
 Let It Die (Video Game) / int_7142b38a
comment
The Grim Reaper: He's in this...and he's a skateboarder. A Finnish skateboarder. Who calls you "Senpai". Really.
 Let It Die (Video Game) / int_7142b38a
featureApplicability
1.0
 Let It Die (Video Game) / int_7142b38a
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_7142b38a
 Let It Die (Video Game) / int_72c04e0d
type
Door to Before
 Let It Die (Video Game) / int_72c04e0d
comment
Door to Before: Certain escalator entrances and exits are barred from the other side. You can unlock them by taking more circuitous routes, creating shortcuts for future exploration. However, some of these switches can only be activated after defeating certain bosses.
 Let It Die (Video Game) / int_72c04e0d
featureApplicability
1.0
 Let It Die (Video Game) / int_72c04e0d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_72c04e0d
 Let It Die (Video Game) / int_7a6eac7f
type
Biblical Motifs
 Let It Die (Video Game) / int_7a6eac7f
comment
Biblical Motifs: The Tower of Barbs is an obvious reference to the Tower of Babel. The Tower of Barbs reaches the heavens causing great chaos and instability in the area it inhabits, with the divine forces surrounding it Uncle Death and the Underworld controlling everything from behind the scenes. The picture above in particular is clearly based off of the Pieter Bruegel the Elder painting◊ of the tower.
 Let It Die (Video Game) / int_7a6eac7f
featureApplicability
1.0
 Let It Die (Video Game) / int_7a6eac7f
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_7a6eac7f
 Let It Die (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Let It Die (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: Among the various items highlighted in the E3 announcement trailer, you've got morning stars, hatchets, spiked baseball bats, a power saw, and safety goggles (although the last one was highlighted first).
 Let It Die (Video Game) / int_808cbaeb
featureApplicability
1.0
 Let It Die (Video Game) / int_808cbaeb
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_808cbaeb
 Let It Die (Video Game) / int_832c45c4
type
Stalked by the Bell
 Let It Die (Video Game) / int_832c45c4
comment
Stalked by the Bell: If you loiter on one floor for too long after killing every enemy there, the Jackals will come for you.
 Let It Die (Video Game) / int_832c45c4
featureApplicability
1.0
 Let It Die (Video Game) / int_832c45c4
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_832c45c4
 Let It Die (Video Game) / int_834427cd
type
Cap
 Let It Die (Video Game) / int_834427cd
comment
Cap: A ton of them. The personal inventory for your Fighters is rather small. Grade and Class tie into the cap - higher Grades have larger inventories by default, while each class has its own individual inventory cap. Collector Class Fighters have the highest inventory caps in the game (27 + 3 * Star Grade of Fighter), even when compared to the highest-grade fighters. Getting a DH Express membership will temporarily increase your carry capacity by 10 for so long as you have an active membership. Each Grade of Fighter has their own max level cap. For example, Grade 1 Fighters cap at level 25 minimum. Max levels can vary between different Classes but are generally within a +-5 range. Your storage box has a starting capacity of 30 items and can be upgraded via the Direct Hell Insurance menu. You can purchase 10 extra slots for 2 Death Metals and do this repeatedly. Once you unlock Tokyo Death Metro and fight a trial match, you can also upgrade your Waiting Room Caps: The Fighter Freezer starts out being able to hold only 3 Fighters and can upgraded to a max of 10 Fighters. Your Kill Coin and SPLithium banks both start at a 40K capacity each. They can be upgraded up to 50 times each, capping at a total 1.280M capacity (which means opponents can harvest up to 64K of each resource during a raid). The bathroom/prison starts out with 1 cell but can be upgraded to a max of 6 cells. The floors above the last Don limit your inventory to five slots, only enough room for one equipment set and two weapons, with an Express Pass adding two more slots instead of ten. You can grab more items once you start climbing.
 Let It Die (Video Game) / int_834427cd
featureApplicability
1.0
 Let It Die (Video Game) / int_834427cd
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_834427cd
 Let It Die (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Let It Die (Video Game) / int_8b606a51
comment
There Is No Kill like Overkill: Gore Attacks are special finishing moves you can use on an enemy that has been beaten to an inch of their life and is too groggy from trauma to do anything for the next five seconds. You can just kill them with a regular attack at this point, but each execution is bloody humor that doesn't use up any durability or ammo and earns you more kill coins.
 Let It Die (Video Game) / int_8b606a51
featureApplicability
1.0
 Let It Die (Video Game) / int_8b606a51
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_8b606a51
 Let It Die (Video Game) / int_8fd7af48
type
Sir Swears-a-Lot
 Let It Die (Video Game) / int_8fd7af48
comment
Sir Swears-a-Lot: Haters / Hunters swear when they spot something to kill. This is your best method of identifying them. Fighters will sometimes swear when they (A) execute an enemy with a stealth suplex, dropkick, death-from-above, or rage move, or (B) screw up tremendously by missing during a dropkick or falling from a great height.
 Let It Die (Video Game) / int_8fd7af48
featureApplicability
1.0
 Let It Die (Video Game) / int_8fd7af48
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_8fd7af48
 Let It Die (Video Game) / int_90d44f44
type
Karmic Death
 Let It Die (Video Game) / int_90d44f44
comment
Crowley went through self-surgery so he could look like a wizard and then used his studies in plasma to cause destruction. However, he died a Karmic Death when a thunderbolt killed him during the Earth Rage after he confessed to being behind a freak accident that caused 200 deaths.
 Let It Die (Video Game) / int_90d44f44
featureApplicability
1.0
 Let It Die (Video Game) / int_90d44f44
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_90d44f44
 Let It Die (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Let It Die (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The highest attainable level is 247, which is only possible through materials procured in Post-End Game Content. The highest attainable level level by the end of the main campaign, on the other hand, is 145 to 175 depending on the player's upgrade materials and Kill Coins.
 Let It Die (Video Game) / int_91526ff7
featureApplicability
1.0
 Let It Die (Video Game) / int_91526ff7
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_91526ff7
 Let It Die (Video Game) / int_91e894b4
type
Apocalypse How
 Let It Die (Video Game) / int_91e894b4
comment
Apocalypse How: A Class 1 example. The game apparently takes place After the End and has you stuck in a tower of junk (in your underpants as a guy or undergarments as a girl no less, but you can rectify that matter quickly) going to war against viciously-looking, body horrific mutant creatures.
 Let It Die (Video Game) / int_91e894b4
featureApplicability
1.0
 Let It Die (Video Game) / int_91e894b4
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_91e894b4
 Let It Die (Video Game) / int_937fc70c
type
Chalk Outline
 Let It Die (Video Game) / int_937fc70c
comment
Chalk Outline: If raiders died in your waiting room, a piece of their equipment can be found lying on the floor with a chalked outline of a body.
 Let It Die (Video Game) / int_937fc70c
featureApplicability
1.0
 Let It Die (Video Game) / int_937fc70c
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_937fc70c
 Let It Die (Video Game) / int_940a5958
type
Artificial Stupidity
 Let It Die (Video Game) / int_940a5958
comment
Artificial Stupidity: The Screamer/Hater AI for ranged weapons has them constantly back away from you so they can have the range to attack you. Either fortunately or unfortunately, Waiting Room Defenders use the same AI when wielding ranged weapons. Snipers will also rush you if you turn a corner instead of waiting for you to show up. Similarly Haters will usually block when they are near you, and more than often keep the guard up during the combo. As blocking only reduces the damage taken, with a strong enough weapon you can simply wail on them while they are blocking constantly.
 Let It Die (Video Game) / int_940a5958
featureApplicability
1.0
 Let It Die (Video Game) / int_940a5958
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_940a5958
 Let It Die (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Let It Die (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot The Mushroom Magistrate throws up spectacularly after you feed her a mushroom in the tutorial. Enemies that are poisoned will yack, leaving themselves vulnerable. If you get poisoned, you'll be prompted to induce vomiting to purge the toxins from your system.
 Let It Die (Video Game) / int_94e4b975
featureApplicability
1.0
 Let It Die (Video Game) / int_94e4b975
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_94e4b975
 Let It Die (Video Game) / int_970c790a
type
Big Bad
 Let It Die (Video Game) / int_970c790a
comment
Big Bad: Uncle Death... kinda. While he had absolutely nothing to do with the Earth Rage earthquake and the construction of the Tower of Barbs, he was quick to commandeer the Tower for his own purposes. He was the one who started the rumor about there being a treasure at the top and is using the SPLithium generated from the Fighters, Haters, and Hunters in the Tower to somehow fuel a Colony Drop to crash the Moon into the Earth. He's also the owner of Yotsuyama Enterprises and the creator of the Death Drive 128... However, once you reach the top of the tower, he admits he's bored of his world destroying plan and would rather just watch you play on his new Death Drive XXX system.
 Let It Die (Video Game) / int_970c790a
featureApplicability
1.0
 Let It Die (Video Game) / int_970c790a
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_970c790a
 Let It Die (Video Game) / int_97c6b148
type
Allegedly Free Game
 Let It Die (Video Game) / int_97c6b148
comment
Allegedly Free Game: Even though the game is completely free, it does have Death Medals available via the PSN Store. That said, it's entirely possible to receive more of them via quest rewards, the Uncle Prime box, or as login rewards. The game also sells DH Express tickets, which let you use the DHE elevator and the Tokyo Death Metro for free.
 Let It Die (Video Game) / int_97c6b148
featureApplicability
1.0
 Let It Die (Video Game) / int_97c6b148
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_97c6b148
 Let It Die (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Let It Die (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Many resource-limiting quests rely on you having Death Metals to spare or hoping another player doesn't send you a near-unkillable hunter. Quests that require you to use few to no items and equipment can be impossible if a hater or a hunter with end-game armor and/or overpowered ranged weapons hunts you down. This has been patched by having floor-based Haters instead of Fighter-level-based Haters, but even then, the higher floor quests can be an issue.
 Let It Die (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Let It Die (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_98b1dc8f
 Let It Die (Video Game) / int_9918518b
type
Press X to Die
 Let It Die (Video Game) / int_9918518b
comment
Press X to Die: Some mushrooms have detrimental effects when eaten: Doomshrooms are poisonous, Funny Fungi cause you to become sluggish and unable to attack, and Boomshrooms...eating those is a very, VERY bad idea. But they will give you XP when eaten.[[note]]You can negate the effects if your armor is extremely high... for some reason.
 Let It Die (Video Game) / int_9918518b
featureApplicability
1.0
 Let It Die (Video Game) / int_9918518b
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9918518b
 Let It Die (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Let It Die (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: The campaign ends on floor 41, "CHOJO". After that, there's "TENGOKU", which is comprised of random prior levels, is seemingly infinite, and most importantly, every single Mook is a Hater. The upper levels are so ludicrous that boss fights can include souped-up Dons or hordes of optimized screamers. If the player beats floor 350, the 'letter' the player receives on floor 351 implies the Death Drive XXX has been on so long that it hass started to overheat, as the 'message' is nothing but a jumbled mess of random characters. (Uncle Death trying to cool the console with dry ice on floor 301 certainly doesn't help.) The run immediately ends there, with the 'letter' functioning as a sort of Kill Screen.
 Let It Die (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Let It Die (Video Game) / int_9a4ff3b1
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9a4ff3b1
 Let It Die (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Let It Die (Video Game) / int_9bcd82c0
comment
Jackals' equipment; they used to be the highest-tier equipment, but tier four equipment has the same or better stats and requires less materials to farm.note They Took a Level in Badass on the higher levels to compensate the player characters surpassing their previous selves, but collecting their Infinity +1 Sword gear means risking everything on a TENGOKU run, for scraps of their materials.
 Let It Die (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Let It Die (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9bcd82c0
 Let It Die (Video Game) / int_9cde2df1
type
Hand Cannon
 Let It Die (Video Game) / int_9cde2df1
comment
Hand Cannon: The Magnum weapon type. It's a six-shooter gun and counts as a two-handed weapon; the equipped hand is used for aiming it and the offhand is the "Fire" button, although you can still shoot without aiming. Uncle Death gives one to you right off the bat after your first death.
 Let It Die (Video Game) / int_9cde2df1
featureApplicability
1.0
 Let It Die (Video Game) / int_9cde2df1
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9cde2df1
 Let It Die (Video Game) / int_9d12bbc1
type
Foreshadowing
 Let It Die (Video Game) / int_9d12bbc1
comment
Foreshadowing: The Cthulhu-like giant monster that's shrouded in shadows in the background during the opening cutscene explaining the Tower of Barbs turns out to be the "Final Boss". However, Uncle Death just kills it in one hit for you in a cutscene because he got bored. Which is just as well, since the normal game mechanics wouldn't have made it possible to fight an enemy that frigging huge anyway. The Mother Barbs exposition includes rumors that the Tower of Barbs slowly grows over the years. This is what happens, as the tower first grows an extra 10 floors, then ramps up with an expansion pack that added 250 floors, and recently grew to a grand total of of 351 floors.
 Let It Die (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Let It Die (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9d12bbc1
 Let It Die (Video Game) / int_9fbe06a5
type
Badass in a Nice Suit
 Let It Die (Video Game) / int_9fbe06a5
comment
Badass in a Nice Suit: The Jackals X, Y, and Z are "collection agents" for the Dons and are as badass as a person would be if they lived in the Tower for years.
 Let It Die (Video Game) / int_9fbe06a5
featureApplicability
1.0
 Let It Die (Video Game) / int_9fbe06a5
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_9fbe06a5
 Let It Die (Video Game) / int_a43a691b
type
Finishing Move
 Let It Die (Video Game) / int_a43a691b
comment
Finishing Move: Goretastic attacks are not only visually spectacular, but finishing an enemy with one gives you bonus rewards. The Direct Hell Insurance girl will also say your own death was "gore-tastic" if an enemy Hater happens to finish you with a goretastic attack.
 Let It Die (Video Game) / int_a43a691b
featureApplicability
1.0
 Let It Die (Video Game) / int_a43a691b
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_a43a691b
 Let It Die (Video Game) / int_a484ef6c
type
Sensory Abuse
 Let It Die (Video Game) / int_a484ef6c
comment
Sensory Abuse: The "Mother Barbs" videos that explain the lore of the game are intentionally painful to look at.
 Let It Die (Video Game) / int_a484ef6c
featureApplicability
1.0
 Let It Die (Video Game) / int_a484ef6c
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_a484ef6c
 Let It Die (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Let It Die (Video Game) / int_a4c37cbe
comment
Mood Whiplash: A barrage of this assails you after your first unavoidable death near the end of the tutorial. The previously goofy Uncle Death decapitates your murderer with his scythe, which then transforms into a golf club. Afterwards, he performs some flashy skateboard tricks to segue into the game's title. Then you're hit with a surreal little movie by Mother Barbs who gives you some extra information on the Tower you just died in. Your perspective pulls back to reveal that you and Uncle Death are in a video game arcade and what you just experienced was apparently just you playing Let It Die from the safety of the store. Uncle Death cheerfully explains this to you, then darkly coerces you into playing again. Once the game's been booted up via the DEATH DRIVE 128, you're presented with retro 80s graphics that lead to a bombastic old-school title screen flanked by 8-bit tunes. Then the colors are drained out of the menu and the music becomes much more haunting and sinister.
 Let It Die (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Let It Die (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_a4c37cbe
 Let It Die (Video Game) / int_a7bb930
type
Prestige Class
 Let It Die (Video Game) / int_a7bb930
comment
Prestige Class: Although the quality of Fighters ends at Grade 6, players can upgrade them with better stats with "Death 'Roids" procured in Post-End Game Content floors. The game treats them as Grade 7 and Grade 8 Fighters, although the number of stars on their stat sheet don't change to match.
 Let It Die (Video Game) / int_a7bb930
featureApplicability
1.0
 Let It Die (Video Game) / int_a7bb930
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_a7bb930
 Let It Die (Video Game) / int_a95fbce6
type
Mad Eye
 Let It Die (Video Game) / int_a95fbce6
comment
Mad Eye: Don Taro Gunkanyama has a nasty case on his right eye with a mess of scars around it.
 Let It Die (Video Game) / int_a95fbce6
featureApplicability
1.0
 Let It Die (Video Game) / int_a95fbce6
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_a95fbce6
 Let It Die (Video Game) / int_aa07733b
type
Hint System
 Let It Die (Video Game) / int_aa07733b
comment
Meijin's a pro-gamer and will usually be too engrossed in his fighting game to talk to you... but when he's not, he'll tell you secrets on how to play Let It Die, which aren't covered in the manual, because he's beaten it already.
 Let It Die (Video Game) / int_aa07733b
featureApplicability
1.0
 Let It Die (Video Game) / int_aa07733b
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_aa07733b
 Let It Die (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Let It Die (Video Game) / int_ac9f78d9
comment
All-rounder: The Jack of All Stats that can level all their stats evenly.
 Let It Die (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Let It Die (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_ac9f78d9
 Let It Die (Video Game) / int_acdc4c5d
type
Anti-Hoarding
 Let It Die (Video Game) / int_acdc4c5d
comment
Anti-Hoarding: You can stack coins and SPLithium, but once you log out or journey into the Tower, it's probably gonna be raided (a small percentage of the total each raid). You have to invest in gear, since stored items can't be stolen. But gear gets broken fast and takes storage, so it's better to spend what you get and use your items every once in a while.
 Let It Die (Video Game) / int_acdc4c5d
featureApplicability
1.0
 Let It Die (Video Game) / int_acdc4c5d
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_acdc4c5d
 Let It Die (Video Game) / int_af8974a3
type
Breakable Weapons
 Let It Die (Video Game) / int_af8974a3
comment
Breakable Weapons: Weapons and armor will break from overuse or damage, forcing you to fight with your hands if necessary. Firearms usually run out of ammo before they break, unless you use their rage attacks or Pistol-Whipping too often. Thankfully, you can just sell the cracked weapons and empty guns to Kommodore Suzuki for a 10% refund. All weapons will lose a serious chunk of their durability if you use them with your Limit Break, which can cause them to suddenly deal only 0 damage in the middle of a multi-hit rage move and instantly break after. There's even an achievement for breaking 500 units of gear (enemy gear, not your own).
 Let It Die (Video Game) / int_af8974a3
featureApplicability
1.0
 Let It Die (Video Game) / int_af8974a3
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_af8974a3
 Let It Die (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Let It Die (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Dropkicks, Suplexes, and more can be employed against unprepared and unsuspecting enemies.
 Let It Die (Video Game) / int_b0ad6a1e
featureApplicability
1.0
 Let It Die (Video Game) / int_b0ad6a1e
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_b0ad6a1e
 Let It Die (Video Game) / int_b486877f
type
Squick
 Let It Die (Video Game) / int_b486877f
comment
The lance's Goretastic impales an enemy in the medieval sense, from one "end" to the other. Potentially pretty Squicky.
 Let It Die (Video Game) / int_b486877f
featureApplicability
1.0
 Let It Die (Video Game) / int_b486877f
featureConfidence
1.0
 Let It Die (Video Game)
hasFeature
Let It Die (Video Game) / int_b486877f
 Let It Die (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Let It Die (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The Dons have hobbies that should have gotten them all killed long before they got to the Tower. There is a reason why they are just talking heads when you meet them properly. Max Sharp, being a D.I.Y. prodigy by the age of three, watched a show about body modification when he was young, was inspired by what he saw, and then cut both of his arms off and (somehow) stitched them onto his head without dying from the physical trauma. Jackson used to take totally naked selfies near explosions for the thrills with grenades on his crotch. It didn't end well... for his fiancé. He died when Jackson wanted to make another explosion selfie. Jackson lost his mind to grief and went on a killing spree armed with a box of grenades and a selfie stick until the Earth Rage killed him with his own grenade. Crowley went through self-surgery so he could look like a wizard and then used his studies in plasma to cause destruction. However, he died a Karmic Death when a thunderbolt killed him during the Earth Rage after he confessed to being behind a freak accident that caused 200 deaths. Taro founded a league where he fought other athletes to the death and most likely ate their remains afterward. Not all of this was legal, yet he broadcasted himself with record ratings. He got killed when sports equipment started flying due to the Earth Rage and was beheaded by the equipment of the one sport he sucked at.
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Let It Die (Video Game) / int_b58b4e3c
 Let It Die (Video Game) / int_b7042372
type
Cycle of Revenge
 Let It Die (Video Game) / int_b7042372
comment
Cycle of Revenge: In the Death Metro, anybody who raids you can show up in the "revenge" tab, allowing you to raid them back at any time. However, nothing stops them from showing back up after you've got your revenge and doing it again. Maybe not intentional, but with the name of the game it may possibly be An Aesop, telling you to take the grudge and Let It Die. In practice, strong teams frequently pick fights to induce hatred and start a revenge-fueled war, because the rewards for waging war include vast riches and the coveted Death Metals, paid by the Yotsuyama Corporation for being such good (blood)sports.
 Let It Die (Video Game) / int_b7042372
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Let It Die (Video Game) / int_b7042372
 Let It Die (Video Game) / int_b807624a
type
And Show It to You
 Let It Die (Video Game) / int_b807624a
comment
And Show It to You: The iron claw's goretastic. You rip your victim's heart out and hold it up, where they give you a look begging you to give it back right before you crush it.
 Let It Die (Video Game) / int_b807624a
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Let It Die (Video Game) / int_b807624a
 Let It Die (Video Game) / int_b970a40
type
Valley Girl
 Let It Die (Video Game) / int_b970a40
comment
Valley Girl: Detox.
 Let It Die (Video Game) / int_b970a40
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Let It Die (Video Game) / int_b970a40
 Let It Die (Video Game) / int_ba950781
type
Ball Cannon
 Let It Die (Video Game) / int_ba950781
comment
Ball Cannon: Pitching Machines are a one-handed ranged weapon with a bit of ramp-up time in exchange for massive damage potential.
 Let It Die (Video Game) / int_ba950781
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1.0
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Let It Die (Video Game) / int_ba950781
 Let It Die (Video Game) / int_bafbff8f
type
Tom the Dark Lord
 Let It Die (Video Game) / int_bafbff8f
comment
Tom the Dark Lord: The first mid boss you'll meet is a hulking abomination made from different body parts, and his name is Coen. (Mother Barbs pronounces his name "Co-En," but that might be a different trope altogether.)
 Let It Die (Video Game) / int_bafbff8f
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Let It Die (Video Game) / int_bafbff8f
 Let It Die (Video Game) / int_bb112450
type
Cooldown
 Let It Die (Video Game) / int_bb112450
comment
Cooldown: There's two cooldown timers for the Choku-Funsha. One for R&D, when you're creating/upgrading equipment that you've submitted the blueprints for. The second one is for after you buy a piece of equipment, likely there to keep you from easily amassing a load of brand-new equipment. Upgrading your Waiting Room via the TDM terminal also has cooldown timers until the upgrades are complete. But all these timers can be expedited by spending Death Medals. The only timer that can't be expedited is the reprogramming countdown for captured Fighters.
 Let It Die (Video Game) / int_bb112450
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Let It Die (Video Game) / int_bb112450
 Let It Die (Video Game) / int_bc74ef27
type
Berserk Button
 Let It Die (Video Game) / int_bc74ef27
comment
Berserk Button: The first boss used to crucify anyone who called him "Crab Man"...and that was before he became a monster.
 Let It Die (Video Game) / int_bc74ef27
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1.0
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Let It Die (Video Game) / int_bc74ef27
 Let It Die (Video Game) / int_bf1b02b
type
Fictional Currency
 Let It Die (Video Game) / int_bf1b02b
comment
Fictional Currency: ThreeFour of them. Kill Coins are the world's standard currency, mainly earned in-universe from killing peoplenote It explodes out of most enemies a few seconds after they die, it can be found in treasure chests, it can be collected as a reward for quests and TDM PVP, and you can pawn some items for kill coins. You find more if your fighter has a high Luck stat.. Its main use is purchasing standard items from various vendors. You need Kill Coins to buy higher-tier fighters. If a fighter dies and Haterfies in the tower, you can pay for retrieval instead of killing them yourself. You can buy (and sell, at a 10% rebate) weapons and armor from Komodore Suzuki. His brother runs a moving shop throughout the tower and will sell blueprints and rare materials. You can sometimes buy stuff from the Hernia vending machine with Kill Coins, most notably the health potions and town portal / suspend game items. You can buy mushroom decals from the Mushroom Vendor that give your Fighter passive abilities. The elevator charges a small fee for being used. Given how many laws of physics it has to defy to function up to 51 floors and across multiple non-adjacent buildings, this is understandable. Super Particle Lithium, or SPLithium, is a form of energy researched by Yotsuyama Enterprises, implied to be the fighting spirit of sapient beings, which primarily releases when a fighter dies. Its main use is in research and upgrades. Typically, you can farm this with TDM, since most players focus on spending Kill Coins before SPLithium. All weapons and armor development requires SPLithium of varying degrees. Upgrading your base requires massive amounts of SPLithium. Death Metals are the main currency you exchange real-world currency for or work the hardest quests to accomplish. The most important power of Death Metals is that they can immediately bring a dead fighter back to life with full HP and invisibility. Can you resist the temptation? If a character dies and Haterfies in the tower, they can be retrieved by spending Death Metals. The Hernia and Mushroom Vendor sell higher-quality equipment for Death Metals. Upgrading your storage space and base decor requires Death Metals. You can also expedite the cooldown timers - but at a staggering cost. Bloodinium, a strange substance which grows from specific mushrooms. Yotsuyama is offering a bounty of this strange substance in exchange for attempting climbs past the 50th floor. Its primary use is augmenting fighters with even higher stats. It can also be used at the Hernia to purchase endgame items.
 Let It Die (Video Game) / int_bf1b02b
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Let It Die (Video Game) / int_bf1b02b
 Let It Die (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Let It Die (Video Game) / int_c3585f4a
comment
Boom, Headshot!: A few Goretastic attacks employ this. The magnum's finisher has the Fighter hold the gun to the victim's head dramatically for a second or two before firing and turning their cranium into chunky salsa. The Firework Launcher's finisher has the Fighter unload fireworks into the victim's mouth until their head goes off like it's the Fourth of July. The Crossbow's finisher has the Fighter shoot a bolt into the victim's head, pinning it to a nearby wall. The Sniper Rifle's finisher has the Fighter blast the victim in the kneecap, then take their sweet time lining up a headshot on their now-helpless victim. The Pulse Stun Gun's finisher fires a taser dart into the victim's head, which the Fighter slowly yanks out as they're electrocuted.
 Let It Die (Video Game) / int_c3585f4a
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1.0
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Let It Die (Video Game) / int_c3585f4a
 Let It Die (Video Game) / int_c38afac1
type
Otaku
 Let It Die (Video Game) / int_c38afac1
comment
Otaku: Meijin's a pro-gamer and will usually be too engrossed in his fighting game to talk to you... but when he's not, he'll tell you secrets on how to play Let It Die, which aren't covered in the manual, because he's beaten it already. Uncle Death is a gamer, as well, who enjoys Japanese culture and affectionately refers to you as "Senpai". Within the Tower of Barbs, there's the Mushroom Magistrate, who is obsessed with mushrooms and explores the Tower not for the treasure at the top, but rather the many strange 'shrooms found within. Like Meijin, a positive example as she directly aids the player.
 Let It Die (Video Game) / int_c38afac1
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1.0
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Let It Die (Video Game) / int_c38afac1
 Let It Die (Video Game) / int_c42400d1
type
Gamer Chick
 Let It Die (Video Game) / int_c42400d1
comment
Gamer Chick: Averted with the Hater Arcade's clerk, Naomi Detox, who knows nothing about the medium. She'll still offer you quests, though.
 Let It Die (Video Game) / int_c42400d1
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Let It Die (Video Game) / int_c42400d1
 Let It Die (Video Game) / int_c75df49a
type
Shout-Out
 Let It Die (Video Game) / int_c75df49a
comment
Shout-Out: According to interviews, among several influences for the game were Violence Jack and Fist of the North Star. Meijin calls the Hurricanrana a Frankensteiner in his hints. note Technically not wrong, as the Frankensteiner is a derivative move based on the classic Hurricanrana (although kayfabe-wise, Steiner would get angry if someone called it something other than Frankensteiner). One of the songs on the soundtrack is called "HAIL 2 U". The Goretastic Finisher for the Machete has you decapitate your foe with a burst of lightning flashing from the wounds.
 Let It Die (Video Game) / int_c75df49a
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Let It Die (Video Game) / int_c75df49a
 Let It Die (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Let It Die (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: The machete's Goretastic recreates the feat shown in the cinematic trailer, lopping the head off and catching it with the blade. The head will stay on the machete for a short while. The lance's Goretastic impales an enemy in the medieval sense, from one "end" to the other. Potentially pretty Squicky.
 Let It Die (Video Game) / int_c93a6560
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1.0
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Let It Die (Video Game) / int_c93a6560
 Let It Die (Video Game) / int_c9869c78
type
I Know Madden Kombat
 Let It Die (Video Game) / int_c9869c78
comment
I Know Madden Kombat: Taro Gunkanyama's MILK faction specializes in sports-based weapons, armor, and fighting styles.
 Let It Die (Video Game) / int_c9869c78
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1.0
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Let It Die (Video Game) / int_c9869c78
 Let It Die (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Let It Die (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Whoo-boy... Uncle Death, the unknown-aged Finnish guy who's both in the arcade and in the game, is a skateboarding otaku who is either dressed as, or is, the Grim Reaper and calls you senpai. Momoko Yamada, now known as the Mushroom Magistrate, has been driven insane by the mushrooms she's consumed over the years and regards them with a nearly fanatical religious fervor. She's even set up shop in the Tower of Barbs, not for the treasure rumored to be at the top, but just for all the weird varieties of mushrooms that grow within it.
 Let It Die (Video Game) / int_caa28b82
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1.0
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Let It Die (Video Game) / int_caa28b82
 Let It Die (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Let It Die (Video Game) / int_cadf2d2a
comment
Snails emit poisonous gas when in contact with a surface, which used with the Poison Eater Decal can restore a fighter to full health an unlimited number of times and be thrown at most non-boss enemies to drain their health as they stand or pass through the poison cloud...but actually killing an enemy and restoring to full health take a considerable amount of time to resolve, especially at higher levels.
 Let It Die (Video Game) / int_cadf2d2a
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1.0
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Let It Die (Video Game) / int_cadf2d2a
 Let It Die (Video Game) / int_cbdd9a55
type
We ARE Struggling Together
 Let It Die (Video Game) / int_cbdd9a55
comment
We ARE Struggling Together: Players that enter the Tower of Barbs are perhaps an even greater danger to one another than any hazard that can be found in the complex. While the Screamers, Jackals, Haters, and other monstrosities will kill you if they can, at least they have the decency to leave your Waiting Room (and all the currency therein) alone. Even in-universe, it seems that most of the enemies you run into are just the corrupted Fighters (Screamers, Haters, and Hunters), as those outnumber the Tubers by a considerable margin. This means the Tower is overflowing with the animated corpses of past failures who got killed at some point climbing its heights. Every new loser makes the job harder for those treasure hunters who follow after.
 Let It Die (Video Game) / int_cbdd9a55
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Let It Die (Video Game) / int_cbdd9a55
 Let It Die (Video Game) / int_ce6555f0
type
Lighter and Softer
 Let It Die (Video Game) / int_ce6555f0
comment
Lighter and Softer: Not by much, as there's still plenty of gore and violence to go around, but it's certainly more comical than the footage from the original trailer showed with the asphyxiating stealth kills that were replaced by over-the-top wrestling moves.
 Let It Die (Video Game) / int_ce6555f0
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1.0
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Let It Die (Video Game) / int_ce6555f0
 Let It Die (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Let It Die (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: There is no treasure at the top of the Tower of Barbs. Uncle Death spread rumors of the tower to lure players into growing and harvesting the souls of Expendable Clone soldiers, and is using them as SPLithium fuel to set the Moon on blue fire until it drops out of the sky and destroys Earth.
 Let It Die (Video Game) / int_d2c0e2ed
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Let It Die (Video Game) / int_d2c0e2ed
 Let It Die (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Let It Die (Video Game) / int_d45c0b86
comment
Refuge in Audacity: The game's main icon is The Grim Reaper on a skateboard. Who calls you Senpai! Your weaponsmith also rocks a Hitler mustache, and the girl in charge of the Power Tattoo shop is covered in ugly tattoos but pole-dances when not conducting business with you. Your character can vocalize. Their only lines are profanities and once Haterified they'll start spouting them non-stop.
 Let It Die (Video Game) / int_d45c0b86
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1.0
 Let It Die (Video Game) / int_d45c0b86
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Let It Die (Video Game) / int_d45c0b86
 Let It Die (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Let It Die (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Jackal Z, the lone female member of the Jackals.
 Let It Die (Video Game) / int_d5b3df2d
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1.0
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Let It Die (Video Game) / int_d5b3df2d
 Let It Die (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Let It Die (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you die, your enemies will ignore your corpse and return to their previous positions, so if you choose to revive, you won't have them standing over your newly-resurrected self to kill it again. If you're in a position where that's not possible (either in an enclosed space or during a boss fight), you will be temporarily cloaked once you come back from the dead, allowing you to subdue your surrounding foes unseen or possibly retreat if able. A number of updates to the game have added these, from removing the penalty for failing raids on other player's bases to recycling duplicate blueprints and unwanted premium skill decals into points that can be used to buy rare R & D materials.
 Let It Die (Video Game) / int_d6f284a3
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Let It Die (Video Game) / int_d6f284a3
 Let It Die (Video Game) / int_d75bf17e
type
Delinquent Hair
 Let It Die (Video Game) / int_d75bf17e
comment
Delinquent Hair: Don Taro Gunkanyama has Regent Pompadour... made out of a battleship. See "Punny Name".
 Let It Die (Video Game) / int_d75bf17e
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1.0
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Let It Die (Video Game) / int_d75bf17e
 Let It Die (Video Game) / int_d813c00a
type
RPG Mechanics 'Verse
 Let It Die (Video Game) / int_d813c00a
comment
RPG Mechanics 'Verse: Due to being a game within a game with Uncle Death in an arcade. ...maybe.
 Let It Die (Video Game) / int_d813c00a
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1.0
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Let It Die (Video Game) / int_d813c00a
 Let It Die (Video Game) / int_d9d2ffa
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Synchro-Vox
 Let It Die (Video Game) / int_d9d2ffa
comment
Synchro-Vox: Yes, this is a thing. It's used for the intro and outro for all four of the Dons.
 Let It Die (Video Game) / int_d9d2ffa
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1.0
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Let It Die (Video Game) / int_d9d2ffa
 Let It Die (Video Game) / int_d9e924a5
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Weapons Kitchen Sink
 Let It Die (Video Game) / int_d9e924a5
comment
Weapons Kitchen Sink: Mostly thanks to the different armaments each Don makes their floor's Screamers use.
 Let It Die (Video Game) / int_d9e924a5
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1.0
 Let It Die (Video Game) / int_d9e924a5
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Let It Die (Video Game) / int_d9e924a5
 Let It Die (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Let It Die (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Firework Launcher is typically not as useful as other weapons, doing only modest damage and not even staggering enemies. Its Rage attack, however, can blow enemies away. Just be careful to give your target a wide berth, lest you get caught in the blast. Magikarp Power: Leveling up its mastery, however, can turn it into a potent and deadly weapon. The once-weak, slow fireworks now deal decent damage, shoot much faster, stick to enemies dealing damage-over-time and set them on fire too. Oh, and it can cook beasts too! (which is a good way to get around poison gas making snails). Similarly, the Motor Psycho is a rather cumbersome weapon with limited combos, low durability, and its massive damage potential is offset with how tricky actually landing a hit can be. Meijin himself calls it a joke... but in the same breath, he tells the player that its Rage Move is extraordinarily powerful. A good half of the weapons in the game don't even vaguely resemble weapons and yet are just as powerful as stuff like longswords and assault rifles. Who would've thunk that a clothing iron could be so powerful? Justified in-universe as the hot iron is among the customized weapons Max Sharp invented, and M.I.L.K sport equipment was built from the ground up for blood sports, so they are deadly weapons disguised as regular objects. The Shooter class, with its focus on guns. At first there are not enough bullets and damage to make them worthwhile, but uncapped firearms hurt almost as much as melee weapons, have head-shot bonus damage and enough bullets to clear ten floors by themselves. When uncapped, an assault rifle can hold 1,200 rounds. They pretty much trivialize end game content when properly used.
 Let It Die (Video Game) / int_da1c64ef
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Let It Die (Video Game) / int_da1c64ef
 Let It Die (Video Game) / int_dae5c997
type
Action Girl
 Let It Die (Video Game) / int_dae5c997
comment
Action Girl: Female Fighters, natch.
 Let It Die (Video Game) / int_dae5c997
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1.0
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Let It Die (Video Game) / int_dae5c997
 Let It Die (Video Game) / int_dbc2a48f
type
Game-Over Man
 Let It Die (Video Game) / int_dbc2a48f
comment
Game-Over Man: Whenever you die, you are greeted by Kiwako Seto of Direct Hell Insurance, who offers you a chance to revive and continue.
 Let It Die (Video Game) / int_dbc2a48f
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1.0
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Let It Die (Video Game) / int_dbc2a48f
 Let It Die (Video Game) / int_dc0d80ee
type
High-Pressure Blood
 Let It Die (Video Game) / int_dc0d80ee
comment
High-Pressure Blood: When an enemy is defeated, blood gushes out of their body like a crimson water balloon.
 Let It Die (Video Game) / int_dc0d80ee
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1.0
 Let It Die (Video Game) / int_dc0d80ee
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Let It Die (Video Game) / int_dc0d80ee
 Let It Die (Video Game) / int_de7b7cbf
type
Drugs Are Bad
 Let It Die (Video Game) / int_de7b7cbf
comment
Drugs Are Bad: In a sense... mushrooms within the game can come in either beneficial or harmful varieties, just like their real-life counterparts (albeit, the ones in real life don't explode like some varieties in-game), with the player capable of weaponizing mushrooms either way. In the backstory the Mushroom Magistrate was outright driven insane from all the mushrooms she consumed while she traveled the world.
 Let It Die (Video Game) / int_de7b7cbf
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Let It Die (Video Game) / int_de7b7cbf
 Let It Die (Video Game) / int_e1de6cc1
type
Post-Apocalyptic Gas Mask
 Let It Die (Video Game) / int_e1de6cc1
comment
Post Apocalyptic Gasmask: It can look like just an aesthetic choice by the game's art style at first, but it's absolutely necessary. While some mushrooms in the Tower are harmless, others continuously release poisonous spores into the atmosphere, making the air in the Tower rife with incredibly toxic gases. It's why almost everyonenote except Uncle Death and the Premium Elevator Attendant[[note]] owns a gas mask and constantly wears it inside the Tower of Barbs.
 Let It Die (Video Game) / int_e1de6cc1
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Let It Die (Video Game) / int_e1de6cc1
 Let It Die (Video Game) / int_e4878443
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Character Class System
 Let It Die (Video Game) / int_e4878443
comment
Character Class System: The Fighters you can obtain all come in different classes. All-rounder: The Jack of All Stats that can level all their stats evenly. Striker: Close-ranged attack specialist, stat focus on HP and Strength. Defender: Defense specialist, stat focus on HP and Defense. Attacker: Attack specialist, stat focus on Strength and Dexterity. Max health is considerably low as a trade-off. Shooter: Ranged attack specialist, stat focus on HP and Dexterity. Collector: Has a larger personal inventory compared to other classes. Skill Master: Has more Skill Decal slots than other classes. In general, you do not want to play with this class unless you somehow hit the jackpot with mushroom stew. Lucky Star: Fate specialist, stat focus on Luck. Deals more critical hits and earns more kill coins. Occasionally, one stat will have a higher cap than standard for the class.
 Let It Die (Video Game) / int_e4878443
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 Let It Die (Video Game) / int_e4878443
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Let It Die (Video Game) / int_e4878443
 Let It Die (Video Game) / int_e542d889
type
Gorn
 Let It Die (Video Game) / int_e542d889
comment
Gorn: The aptly-named Goretastic moves are the most fitting example as each one just tries to one-up each other in creative methods to kill your enemies. Literally breaking the enemy in half with your bare hands over your back isn't enough? How about melting their face off with an iron? Or shooting fireworks in their head until it explodes?
 Let It Die (Video Game) / int_e542d889
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1.0
 Let It Die (Video Game) / int_e542d889
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 Let It Die (Video Game)
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Let It Die (Video Game) / int_e542d889
 Let It Die (Video Game) / int_e58e0124
type
Pokémon Speak
 Let It Die (Video Game) / int_e58e0124
comment
Pokémon Speak: Some animals speak entirely in their Japanese names and onomatopoeia, even when the game's dialogue is set to English. Frogs, for instance, say "Gero gero!" (the Japanese onomatopoeia for a frog's croaking) while scorpions hiss "Sa-sa-sa-sasori!" (the Japanese word for "scorpion").
 Let It Die (Video Game) / int_e58e0124
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1.0
 Let It Die (Video Game) / int_e58e0124
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 Let It Die (Video Game)
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Let It Die (Video Game) / int_e58e0124
 Let It Die (Video Game) / int_e61d9a3c
type
Clothing Damage
 Let It Die (Video Game) / int_e61d9a3c
comment
Clothing Damage: Killing a Screamer or a Hater will result in all of their armor either shattering or falling off for you to pick up. Also applies to armor you're wearing.
 Let It Die (Video Game) / int_e61d9a3c
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1.0
 Let It Die (Video Game) / int_e61d9a3c
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 Let It Die (Video Game)
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Let It Die (Video Game) / int_e61d9a3c
 Let It Die (Video Game) / int_eb7c34cf
type
Crossover
 Let It Die (Video Game) / int_eb7c34cf
comment
Crossover: Sometimes has events themed around other games; the crossovers with other Grasshopper Manufacture titles are the most extensive.
 Let It Die (Video Game) / int_eb7c34cf
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1.0
 Let It Die (Video Game) / int_eb7c34cf
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Let It Die (Video Game) / int_eb7c34cf
 Let It Die (Video Game) / int_ec3768a
type
Sprint Meter
 Let It Die (Video Game) / int_ec3768a
comment
Sprint Meter: Whenever you sprint, dodge, or attack, your heart will appear in your Fighter. It beats faster and grows brighter as your stamina depletes, and if you overexert yourself, you'll be left wide-open to attack when you're forced to stop and catch your breath. Fortunately, once you take a breather, it takes only a fraction of the time to regenerate than it does to deplete it.
 Let It Die (Video Game) / int_ec3768a
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1.0
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Let It Die (Video Game) / int_ec3768a
 Let It Die (Video Game) / int_eeb4a5eb
type
Anti-Climax
 Let It Die (Video Game) / int_eeb4a5eb
comment
Anti-Climax: You reach the top of the tower and are told Uncle Death was using all the SPLithium to somehow set the moon on fire and Colony Drop it on the Earth, so you think he must be the final boss. Then he says he changed his mind right before the moon hits. It just drops out of sight. Then a giant monster climbs up from behind him. At this point, the game even explicitly says that this must be the final boss. However, he says he's tired of that and instantly kills it with a casual swing of his scythe. Then he invites you to play videogames with him. The End.
 Let It Die (Video Game) / int_eeb4a5eb
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 Let It Die (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 Let It Die (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: Special brand-name metals required for more advanced R&D follow thusly according to hierarchy: Blue, Green, Black, Red, Purple, Orange, and Platinum. However, some equipment may skip Black all together or require more than one color of metal to be upgraded.
 Let It Die (Video Game) / int_eec1d165
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Let It Die (Video Game) / int_eec1d165
 Let It Die (Video Game) / int_f4a0408f
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Wake-Up Call Boss
 Let It Die (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Jin-Die on floor 16, Kaga. The arena is a pain, and the boss damage is how you'll get introduced to buying new tier fighters, because tier one fighters won't last against it.
 Let It Die (Video Game) / int_f4a0408f
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Let It Die (Video Game) / int_f4a0408f
 Let It Die (Video Game) / int_f4de9a30
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Joshikousei
 Let It Die (Video Game) / int_f4de9a30
comment
Joshikousei: Naomi Detox, the girl who "works" at the bar.
 Let It Die (Video Game) / int_f4de9a30
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Let It Die (Video Game) / int_f4de9a30
 Let It Die (Video Game) / int_f51f4509
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Tagline
 Let It Die (Video Game) / int_f51f4509
comment
Tagline: Death Cancels Everything, Except The Truth. The cinematic trailer has "What's your Death wish?"
 Let It Die (Video Game) / int_f51f4509
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 Let It Die (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Let It Die (Video Game) / int_f52ae5d8
comment
Enemy Civil War: Haters/Hunters will murderously rampage towards anything that isn't a hater or a hunter, and the feeling is mutual. You can sometimes ease your torment by waiting for a group of Screamers and Tubers to take on the local hunter, and then pick off the survivor(s) while they're taunting the corpse of their victim. Unfortunately for you, this civil war ends past Floor 40; standard TENGOKU floors are filled with only haters, and Boss Fights either have a souped-up boss or a horde of screamers (with some unfortunate Treasure Tubers to distract you).
 Let It Die (Video Game) / int_f52ae5d8
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Let It Die (Video Game) / int_f52ae5d8
 Let It Die (Video Game) / int_f7567671
type
Game Within a Game
 Let It Die (Video Game) / int_f7567671
comment
Game Within a Game: LET IT DIE is a video game for the Death Drive 128, which you play with Uncle Death at an arcade.
 Let It Die (Video Game) / int_f7567671
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 Let It Die (Video Game) / int_f7567671
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Let It Die (Video Game) / int_f7567671
 Let It Die (Video Game) / int_ff34c05a
type
Item Crafting
 Let It Die (Video Game) / int_ff34c05a
comment
Item Crafting: One of the services the Chokufunsha store provides. Just give Kommodore Suzuki a blueprint and you can craft new equipment, as well as upgrade already-researched equipment, provided you have enough of the right materials and SPLithium. Crafted equipment has a number of benefits over stuff salvaged from the Tower: they start with max durability, meaning they last longer than salvaged equipment; ranged weapons start with full ammo; crafted armor provides full defense right off the bat; and crafted equipment doesn't lose durability while its being used by Fighters assigned to defend your Waiting Room against TDM Raids.
 Let It Die (Video Game) / int_ff34c05a
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 Let It Die (Video Game) / int_name
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Let It Die (Video Game)

The following is a list of statements referring to the current page from other pages.

 Let It Die (Video Game)
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Allegedly Free Game / int_bab81f0d
 Let It Die (Video Game)
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Anti-Hoarding / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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Ball Cannon / int_bab81f0d
 Let It Die (Video Game)
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Blood Sport / int_bab81f0d
 Let It Die (Video Game)
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Breakable Weapons / int_bab81f0d
 Let It Die (Video Game)
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Bullet-Proof Fashion Plate / int_bab81f0d
 Let It Die (Video Game)
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Cutscene Boss / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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 Let It Die (Video Game)
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 Let It Die (Video Game)
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Dying Candle / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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Force Feeding / int_bab81f0d
 Let It Die (Video Game)
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Four-Leaf Clover / int_bab81f0d
 Let It Die (Video Game)
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Game-Over Man / int_bab81f0d
 Let It Die (Video Game)
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Great Big Book of Everything / int_bab81f0d
 Let It Die (Video Game)
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High-Pressure Blood / int_bab81f0d
 Let It Die (Video Game)
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Immunity Attrition / int_bab81f0d
 Let It Die (Video Game)
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Japanese Video Games / int_bab81f0d
 Let It Die (Video Game)
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Left Stuck After Attack / int_bab81f0d
 Let It Die (Video Game)
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Macrogame / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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 Let It Die (Video Game)
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Power Tattoo / int_bab81f0d
 Let It Die (Video Game)
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Scare Chord / int_bab81f0d
 Let It Die (Video Game)
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Social Media Before Reason / int_bab81f0d
 Let It Die (Video Game)
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Souls-like RPG / int_bab81f0d
 Let It Die (Video Game)
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Sprint Meter / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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 Let It Die (Video Game)
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That One Achievement / int_bab81f0d
 Let It Die (Video Game)
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 Let It Die (Video Game)
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Video Games of 2015–2019 / int_bab81f0d
 LetItDie
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Let It Die (Video Game)