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Lock's Quest (Video Game)

 Lock's Quest (Video Game)
type
TVTItem
 Lock's Quest (Video Game)
label
Lock's Quest (Video Game)
 Lock's Quest (Video Game)
page
LocksQuest
 Lock's Quest (Video Game)
comment
Lock’s Quest is a Real-Time Strategy-Tower Defence video game for the Nintendo DS, made by 5th Cell Interactive and published by THQ. It is a strategy game with some simple Action Game elements.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In the game, there’s a substance called “source” which is used in building pretty much anything, from walls to advanced, possibly sentient clockworks. The people who build with this “source” are called Archineers.The story begins very traditionally as we are introduced to the protagonist, Lock. He lives in a small seaside village with his sister, Emi, and his grandfather, Tobias. He's an orphan because his parents, both Archineers, died in a war when he was young. An injured Archineer shows up and the village is soon invaded by clockworks. When Emi goes missing, Lock sets out to find her, ending a war and saving the world along the way.The majority of the game consists of protecting source wells and people from waves of clockworks. Gameplay is divided into days, and each day typically consists of two sections: Building and Battle. In the Building section, players are usually given two to three minutes to set up the usual defences: walls, turrets, traps, and the like. The Battle section is where the Action Game elements come in, as players fight clockworks directly and repair defences in real time to fulfill win conditions, which are usually defending objectives and surviving for a few minutes. Some others include defeating boss enemies or capturing enemy source wells.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 Lock's Quest (Video Game)
fetched
2022-08-27T20:43:01Z
 Lock's Quest (Video Game)
parsed
2022-08-27T20:43:01Z
 Lock's Quest (Video Game)
isPartOf
DBTropes
 Lock's Quest (Video Game) / int_116a941b
type
Applied Phlebotinum
 Lock's Quest (Video Game) / int_116a941b
comment
Applied Phlebotinum: The "source". It's supernatural in origin and apparently gathered from the ground. It floats around as blue, flame-like gobs and is apparently what keeps advanced machinery and talking robots running. Also helps when trying to build walls real quick.
 Lock's Quest (Video Game) / int_116a941b
featureApplicability
1.0
 Lock's Quest (Video Game) / int_116a941b
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_116a941b
 Lock's Quest (Video Game) / int_1ee0948e
type
Artificial Human
 Lock's Quest (Video Game) / int_1ee0948e
comment
Artificial Human: All the villagers from Lock's hometown are revealed to be clockworks except Tobias. This includes Lock and Emi, although Lock is infused with a soul.
 Lock's Quest (Video Game) / int_1ee0948e
featureApplicability
1.0
 Lock's Quest (Video Game) / int_1ee0948e
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_1ee0948e
 Lock's Quest (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Lock's Quest (Video Game) / int_c5e42cbd
comment
Unfortunately, she pushes it a bit hard and cycles over to Cutscene Incompetence when it's time for a boss fight.
 Lock's Quest (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Lock's Quest (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_c5e42cbd
 Lock's Quest (Video Game) / int_d038afba
type
Creating Life
 Lock's Quest (Video Game) / int_d038afba
comment
Creating Life: It's stated at the beginning that Agonius's goal is to create life from "source". He succeeded... sort of.
 Lock's Quest (Video Game) / int_d038afba
featureApplicability
1.0
 Lock's Quest (Video Game) / int_d038afba
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_d038afba
 Lock's Quest (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Lock's Quest (Video Game) / int_fe262584
comment
Cutscene Power to the Max: While Heathern is also invincible and very capable in game, she One Hit Kills several high-level clockworks in a row in a cutscene.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 Lock's Quest (Video Game) / int_fe262584
featureApplicability
1.0
 Lock's Quest (Video Game) / int_fe262584
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_fe262584
 Lock's Quest (Video Game) / int_name
type
ItemName
 Lock's Quest (Video Game) / int_name
comment
 Lock's Quest (Video Game) / int_name
featureApplicability
1.0
 Lock's Quest (Video Game) / int_name
featureConfidence
1.0
 Lock's Quest (Video Game)
hasFeature
Lock's Quest (Video Game) / int_name
 Lock's Quest (Video Game) / int_name
itemName
Lock's Quest (Video Game)

The following is a list of statements referring to the current page from other pages.

 Lock's Quest (Video Game)
hasFeature
Robot Master / int_d780a56d
 Lock's Quest (Video Game)
hasFeature
The Engineer / int_d780a56d
 Lock's Quest (Video Game)
hasFeature
Trap Master / int_d780a56d
 Lock's Quest (Video Game)
hasFeature
Video Games of 2005–2009 / int_d780a56d