Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Looney Tunes: Back in Action (Video Game)

 Looney Tunes: Back in Action (Video Game)
type
TVTItem
 Looney Tunes: Back in Action (Video Game)
label
Looney Tunes: Back in Action (Video Game)
 Looney Tunes: Back in Action (Video Game)
page
LooneyTunesBackInAction
 Looney Tunes: Back in Action (Video Game)
comment
Looney Tunes: Back in Action is a 2003 video game based on the film of the same name. It notably doesn't have any main human characters with the exception of the chairman (voiced by Joe Alaskey instead of Steve Martin). It was developed by British studio Warthog Games and published by Electronic Arts for the PlayStation 2, Nintendo GameCube and Game Boy Advance.
 Looney Tunes: Back in Action (Video Game)
fetched
2024-02-25T11:37:00Z
 Looney Tunes: Back in Action (Video Game)
parsed
2024-02-25T11:37:00Z
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to Batman: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to PorkyPig: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to ShaggyDogStory: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to SpaceJam: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to SuddenImpact: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to Superman: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to SylvesterTheCatAndTweetyBird: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
processingComment
Dropped link to looneytunes: Not a Feature - ITEM
 Looney Tunes: Back in Action (Video Game)
isPartOf
DBTropes
 Looney Tunes: Back in Action (Video Game) / int_14184bc7
type
Fake Longevity
 Looney Tunes: Back in Action (Video Game) / int_14184bc7
comment
Fake Longevity: The door to the final boss cannot be opened until you have 35 monkeys total. This would normally not be a case of this...except this is the only time in the whole game that any kind of progression is locked behind a certain number of monkeys, so the player likely hasn't been concerning themselves over them beyond making sure all the normal objectives were completed. Furthermore, the player is not forewarned about this in any way until they actually reach the door, so if they didn't go in knowing this, that's some forced backtracking to earlier levels that will be needed.
 Looney Tunes: Back in Action (Video Game) / int_14184bc7
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_14184bc7
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_14184bc7
 Looney Tunes: Back in Action (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Looney Tunes: Back in Action (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Littered throughout the game are minigames that aren't platforming focused at all. Special mention goes to the final boss, in which the player takes control of a mutated Tweety of all things and the game suddenly turns into a boxing game.
 Looney Tunes: Back in Action (Video Game) / int_1467a30c
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_1467a30c
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_1467a30c
 Looney Tunes: Back in Action (Video Game) / int_1da3a484
type
Alice Allusion
 Looney Tunes: Back in Action (Video Game) / int_1da3a484
comment
Alice Allusion: One of the people at the movie studios says "I'm late for a very important latte!"
 Looney Tunes: Back in Action (Video Game) / int_1da3a484
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_1da3a484
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_1da3a484
 Looney Tunes: Back in Action (Video Game) / int_26ac510e
type
Mythology Gag
 Looney Tunes: Back in Action (Video Game) / int_26ac510e
comment
Mythology Gag: Bugs says "Hey, I still got my Space Jam skills!" One of the two guys driving a film cart around the jungle set says, "We got you a bottle of water, Mr. Schlesinger!", referring to Leon Schlesinger, a producer for the original Looney Tunes shorts.
 Looney Tunes: Back in Action (Video Game) / int_26ac510e
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_26ac510e
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_26ac510e
 Looney Tunes: Back in Action (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Looney Tunes: Back in Action (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: The travel fare for each area gets more expensive the farther in the game you get. Foghorn Leghorn will also increase the price on his monkeys in each subsequent area.
 Looney Tunes: Back in Action (Video Game) / int_29f44d3a
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_29f44d3a
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_29f44d3a
 Looney Tunes: Back in Action (Video Game) / int_31c35ec8
type
Collection Sidequest
 Looney Tunes: Back in Action (Video Game) / int_31c35ec8
comment
Collection Side Quest: The Michigan J. Frog statues and the Road Runner seeds. The former gets an extra monkey upon collecting all 20, while collecting all 7 of the latter opens a stage of the traffic minigame where you need to reach a certain distance (the later the level, the farther you have to go) to earn yet another monkey.
 Looney Tunes: Back in Action (Video Game) / int_31c35ec8
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_31c35ec8
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_31c35ec8
 Looney Tunes: Back in Action (Video Game) / int_33d5b7f2
type
Adapted Out
 Looney Tunes: Back in Action (Video Game) / int_33d5b7f2
comment
Adapted Out: Despite being major characters in the movie, D.J. and Kate are completely absent.
 Looney Tunes: Back in Action (Video Game) / int_33d5b7f2
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_33d5b7f2
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_33d5b7f2
 Looney Tunes: Back in Action (Video Game) / int_3401240
type
Ground Pound
 Looney Tunes: Back in Action (Video Game) / int_3401240
comment
Ground Pound: Bugs does this so he can go into the ground and destroy objects.
 Looney Tunes: Back in Action (Video Game) / int_3401240
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_3401240
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_3401240
 Looney Tunes: Back in Action (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Looney Tunes: Back in Action (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Bugs can't swim. If he falls in a deep enough volume of water, it's an instant death. Averted with Daffy.
 Looney Tunes: Back in Action (Video Game) / int_34bd7be2
featureApplicability
-1.0
 Looney Tunes: Back in Action (Video Game) / int_34bd7be2
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_34bd7be2
 Looney Tunes: Back in Action (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Looney Tunes: Back in Action (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The monkey you've been chasing through the entire game mistakenly gets zapped with anti-monkey ray at the very end of the game and turns out to have been Michigan J. Frog the entire time.
 Looney Tunes: Back in Action (Video Game) / int_3a1c2171
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_3a1c2171
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_3a1c2171
 Looney Tunes: Back in Action (Video Game) / int_3dfd0c64
type
Solid Clouds
 Looney Tunes: Back in Action (Video Game) / int_3dfd0c64
comment
Solid Clouds: In the movie studios level, once you are able to climb up the water tower, you reach an area full of clouds that you can walk on.
 Looney Tunes: Back in Action (Video Game) / int_3dfd0c64
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_3dfd0c64
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_3dfd0c64
 Looney Tunes: Back in Action (Video Game) / int_42d9daf9
type
No Fair Cheating
 Looney Tunes: Back in Action (Video Game) / int_42d9daf9
comment
No Fair Cheating: The "passport" cheat code automatically unlocks every single level in the game, but disables saving, so any progress made after the code is entered will be lost upon turning the game off.
 Looney Tunes: Back in Action (Video Game) / int_42d9daf9
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_42d9daf9
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_42d9daf9
 Looney Tunes: Back in Action (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Looney Tunes: Back in Action (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: The Michigan J. Frog statues emit a ribbit and the Road Runner seeds sound the iconic "beep beep" noise to help aid the player in tracking them down.
 Looney Tunes: Back in Action (Video Game) / int_457d9e88
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_457d9e88
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_457d9e88
 Looney Tunes: Back in Action (Video Game) / int_465966a3
type
Drop the Hammer
 Looney Tunes: Back in Action (Video Game) / int_465966a3
comment
Drop The Hammer: Bugs uses a wooden mallet as a weapon.
 Looney Tunes: Back in Action (Video Game) / int_465966a3
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_465966a3
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_465966a3
 Looney Tunes: Back in Action (Video Game) / int_47fea76b
type
Butt-Monkey
 Looney Tunes: Back in Action (Video Game) / int_47fea76b
comment
Butt-Monkey: As is to be expected, Daffy Duck and Wile E. Coyote. Later in the game, Foghorn Leghorn ends up as this, first having his body switched with a monkey, then almost being cooked alive and turned into stew, then actually being turned into a monkey along with everyone else at the end of the game.
 Looney Tunes: Back in Action (Video Game) / int_47fea76b
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_47fea76b
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_47fea76b
 Looney Tunes: Back in Action (Video Game) / int_58019946
type
Anvil on Head
 Looney Tunes: Back in Action (Video Game) / int_58019946
comment
Anvil on Head: This happens if the player gets a Yosemite Sam symbol on the slot machine in the Wooden Nickel level.
 Looney Tunes: Back in Action (Video Game) / int_58019946
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_58019946
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_58019946
 Looney Tunes: Back in Action (Video Game) / int_59a9605d
type
Never Smile at a Crocodile
 Looney Tunes: Back in Action (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: The Jungle Ruins have waters infested with crocodiles that will eat Bugs or Daffy when they fall in.
 Looney Tunes: Back in Action (Video Game) / int_59a9605d
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_59a9605d
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_59a9605d
 Looney Tunes: Back in Action (Video Game) / int_5d777251
type
That's All, Folks!
 Looney Tunes: Back in Action (Video Game) / int_5d777251
comment
That's All, Folks!: Bugs gets to say it throughout the game when he defeats an enemy. There's also the screen with this text in the Game Over screen for the GBA version, including the final part of the Looney Tunes theme.
 Looney Tunes: Back in Action (Video Game) / int_5d777251
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_5d777251
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_5d777251
 Looney Tunes: Back in Action (Video Game) / int_603f1a80
type
Pragmatic Adaptation
 Looney Tunes: Back in Action (Video Game) / int_603f1a80
comment
Pragmatic Adaptation: It has the same charm as the film but has differences such as the Blue Monkey diamond found by Daffy first in the game before taken by the chairman.
 Looney Tunes: Back in Action (Video Game) / int_603f1a80
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_603f1a80
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_603f1a80
 Looney Tunes: Back in Action (Video Game) / int_610bd6
type
Weaponized Camera
 Looney Tunes: Back in Action (Video Game) / int_610bd6
comment
Weaponized Camera: Unintentionally, but an "enemy" that appears throughout the game is an excitable tourist who will all too happily take blindingly bright photos that will cause you to take damage. Of course, he doesn't mean any actual harm, he's just oblivious to this fact.
 Looney Tunes: Back in Action (Video Game) / int_610bd6
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_610bd6
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_610bd6
 Looney Tunes: Back in Action (Video Game) / int_66f59ad
type
Balloonacy
 Looney Tunes: Back in Action (Video Game) / int_66f59ad
comment
Balloonacy: In the final mission of the "Wooden Nickel" level, Daffy has to use a bunch of balloons to fly up and pop Yosemite Sam's balloons to defeat him.
 Looney Tunes: Back in Action (Video Game) / int_66f59ad
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_66f59ad
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_66f59ad
 Looney Tunes: Back in Action (Video Game) / int_68832e62
type
Human-Focused Adaptation
 Looney Tunes: Back in Action (Video Game) / int_68832e62
comment
Human-Focused Adaptation: Averted. Unlike the movie, Kate and D.J. are completely absent, putting the focus back onto Bugs and Daffy.
 Looney Tunes: Back in Action (Video Game) / int_68832e62
featureApplicability
-1.0
 Looney Tunes: Back in Action (Video Game) / int_68832e62
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_68832e62
 Looney Tunes: Back in Action (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Looney Tunes: Back in Action (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Bugs Bunny and Daffy Duck get clothes for progressing the game after collecting enough money.
 Looney Tunes: Back in Action (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_6ac6a56a
 Looney Tunes: Back in Action (Video Game) / int_6ec989d8
type
Guide Dang It!
 Looney Tunes: Back in Action (Video Game) / int_6ec989d8
comment
Guide Dang It!: The final boss has an extremely unintuitive control scheme with no instruction on how it works, and it's made even worse if you have never played a boxing game before. You're supposed to somehow come to the conclusion that you need to control it with both joysticks. This is especially nonsensical with the right stick, which has had no utility beyond camera control for the whole game.
 Looney Tunes: Back in Action (Video Game) / int_6ec989d8
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_6ec989d8
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_6ec989d8
 Looney Tunes: Back in Action (Video Game) / int_70d8269d
type
Excuse Plot
 Looney Tunes: Back in Action (Video Game) / int_70d8269d
comment
Excuse Plot: In contrast to the sometimes convoluted plot the movie has, the game's version of it is pretty bare bones — Bugs and Daffy are chasing a monkey to retrieve the valuable gem he's reportedly stolen. Subverted near the end when it turns out the gem was for a machine that turns everyone into monkeys.
 Looney Tunes: Back in Action (Video Game) / int_70d8269d
featureApplicability
-0.3
 Looney Tunes: Back in Action (Video Game) / int_70d8269d
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_70d8269d
 Looney Tunes: Back in Action (Video Game) / int_72dd7026
type
What the Hell, Player?
 Looney Tunes: Back in Action (Video Game) / int_72dd7026
comment
What the Hell, Player?: Bugs and Daffy will often complain if you spend a long time without switching to the other.
 Looney Tunes: Back in Action (Video Game) / int_72dd7026
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_72dd7026
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_72dd7026
 Looney Tunes: Back in Action (Video Game) / int_81d6c9ea
type
Invisibility Ink
 Looney Tunes: Back in Action (Video Game) / int_81d6c9ea
comment
Invisibility Ink: In the first mission of the Louvre, Blacque Jacque Shellacque uses this on himself so he can steal paintings. Bugs has to use a spy outfit to find him and get the paintings back.
 Looney Tunes: Back in Action (Video Game) / int_81d6c9ea
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_81d6c9ea
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_81d6c9ea
 Looney Tunes: Back in Action (Video Game) / int_86f2d483
type
Frying Pan of Doom
 Looney Tunes: Back in Action (Video Game) / int_86f2d483
comment
Frying Pan of Doom: Daffy uses this as a weapon.
 Looney Tunes: Back in Action (Video Game) / int_86f2d483
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_86f2d483
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_86f2d483
 Looney Tunes: Back in Action (Video Game) / int_884e513b
type
Medium Awareness
 Looney Tunes: Back in Action (Video Game) / int_884e513b
comment
Medium Awareness: There are several examples including where Daffy said "Ah. Life in 3D." Bugs asks Daffy "Did you ever get the feeling that you was being rendered?"
 Looney Tunes: Back in Action (Video Game) / int_884e513b
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_884e513b
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_884e513b
 Looney Tunes: Back in Action (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Looney Tunes: Back in Action (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The final boss, the stone monkey golem, has no buildup, appears completely out of nowhere, and doesn't even have any story reason for being there other than providing a way for the heroes to stop the ACME Chairman from carrying out his plan. In fact, the Chairman himself ends up being The Unfought, while the boss is fought as a mutated Tweety rather than Bugs or Daffy, whom you've been playing as the entire game.
 Looney Tunes: Back in Action (Video Game) / int_902fa0b4
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_902fa0b4
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_902fa0b4
 Looney Tunes: Back in Action (Video Game) / int_95d5fa0e
type
Area 51
 Looney Tunes: Back in Action (Video Game) / int_95d5fa0e
comment
Area 51: The fourth level in the game takes place at "Area 52".
 Looney Tunes: Back in Action (Video Game) / int_95d5fa0e
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_95d5fa0e
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_95d5fa0e
 Looney Tunes: Back in Action (Video Game) / int_a24989ce
type
Save Point
 Looney Tunes: Back in Action (Video Game) / int_a24989ce
comment
Save Point: The game saves after the player gets a monkey.
 Looney Tunes: Back in Action (Video Game) / int_a24989ce
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_a24989ce
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_a24989ce
 Looney Tunes: Back in Action (Video Game) / int_a65288e2
type
Ascended Extra
 Looney Tunes: Back in Action (Video Game) / int_a65288e2
comment
Ascended Extra: Porky Pig and Speedy Gonzales get more focus in this game than in the film. Tweety becomes a key character in the final level where he transforms into a pterodactyl.
 Looney Tunes: Back in Action (Video Game) / int_a65288e2
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_a65288e2
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_a65288e2
 Looney Tunes: Back in Action (Video Game) / int_a886bc5
type
Piranha Problem
 Looney Tunes: Back in Action (Video Game) / int_a886bc5
comment
Piranha Problem: Las Vegas and the Jungle Ruins have piranhas that leap over logs, threatening to bite Bugs or Daffy should they get in the way.
 Looney Tunes: Back in Action (Video Game) / int_a886bc5
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_a886bc5
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_a886bc5
 Looney Tunes: Back in Action (Video Game) / int_ad9559e6
type
Arc Villain
 Looney Tunes: Back in Action (Video Game) / int_ad9559e6
comment
Arc Villain: Most levels have a classic Looney Tunes villain being responsible for the level's conflict: Warner Bros Studio has Porky Pig and Speedy Gonzalez. Downplayed in that they aren't really villainous since they're just doing their job as security guards. Paris & the Louvre has Elmer Fudd. Wooden Nickel has Yosemite Sam. Area 52 has Marvin the Martian. Jungle Ruins downplays this with Taz, who only appears in a single mission, and has otherwise nothing to do with the tribesmen that have been pestering you the whole level. The ACME Chairman can be considered this for the game as a whole.
 Looney Tunes: Back in Action (Video Game) / int_ad9559e6
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_ad9559e6
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_ad9559e6
 Looney Tunes: Back in Action (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Looney Tunes: Back in Action (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: Inverted. It's reasonable to assume that the player might feel bad for attacking the tourists considering they don't mean any real harm...which the game cleverly combats by keeping them just as giddy and excitable even when you attack them.
 Looney Tunes: Back in Action (Video Game) / int_bfae65a4
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_bfae65a4
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_bfae65a4
 Looney Tunes: Back in Action (Video Game) / int_c3c18143
type
Hope Spot
 Looney Tunes: Back in Action (Video Game) / int_c3c18143
comment
Hope Spot: The Wile E. Coyote bonus levels end with Wile E. seemingly having finally achieved his lifelong dream of catching the Road Runner... only for Road Runner to suddenly reveal it was actually a monkey in disguise, meaning Wile E. still failed. Even in the games, Wile E. Coyote is still a Butt-Monkey.
 Looney Tunes: Back in Action (Video Game) / int_c3c18143
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_c3c18143
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_c3c18143
 Looney Tunes: Back in Action (Video Game) / int_c75df49a
type
Shout-Out
 Looney Tunes: Back in Action (Video Game) / int_c75df49a
comment
Shout-Out: Daffy poses as Batman in the intro. Daffy says "Up, up and away!" when jumping. One of the people at the movie studios says "Go ahead, make my day."
 Looney Tunes: Back in Action (Video Game) / int_c75df49a
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_c75df49a
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_c75df49a
 Looney Tunes: Back in Action (Video Game) / int_c9cab11
type
Falling Damage
 Looney Tunes: Back in Action (Video Game) / int_c9cab11
comment
Falling Damage: Falling from a great height will cause you to lose a chunk of health. Amusingly, falling from a height that is not high enough to cause damage will have Bugs or Daffy fall face-first onto the ground with a resounding "thunk".
 Looney Tunes: Back in Action (Video Game) / int_c9cab11
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_c9cab11
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_c9cab11
 Looney Tunes: Back in Action (Video Game) / int_cd336741
type
"Wanted!" Poster
 Looney Tunes: Back in Action (Video Game) / int_cd336741
comment
"Wanted!" Poster: In the first level, there are wanted posters of Daffy everywhere for some reason. Daffy has to hide while Bugs destroys all the posters.
 Looney Tunes: Back in Action (Video Game) / int_cd336741
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_cd336741
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_cd336741
 Looney Tunes: Back in Action (Video Game) / int_ce40dbf7
type
Fake Action Prologue
 Looney Tunes: Back in Action (Video Game) / int_ce40dbf7
comment
Fake Action Prologue: The game begins where Daffy Danger tries to defeat Elmer Fudd. It turns out to be a pitch by Daffy Duck. It originally came from a deleted scene of the film. A cheat code allows you to actually fight Elmer as a secret boss.
 Looney Tunes: Back in Action (Video Game) / int_ce40dbf7
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_ce40dbf7
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_ce40dbf7
 Looney Tunes: Back in Action (Video Game) / int_d24ed873
type
Developer's Foresight
 Looney Tunes: Back in Action (Video Game) / int_d24ed873
comment
Developer's Foresight: By pausing the game, you can automatically cut off dialogue that any character was currently speaking. Should you do this while Bugs or Daffy is speaking to the character currently being played as, they'll have unamused reactions to the player doing so when they return to the game. Normally, Bugs and Daffy will appear in a small portrait while they talk to the player. However, if the other is on screen when they start talking, the portrait won't appear, and they'll have proper lip syncing for the line they're currently speaking.
 Looney Tunes: Back in Action (Video Game) / int_d24ed873
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_d24ed873
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_d24ed873
 Looney Tunes: Back in Action (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Looney Tunes: Back in Action (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The CEO initially shows up in the first cutscene and seemingly has little to no importance to the plot, up until the very end when it turns out he needs the gem to power his ray that turns everyone into monkeys.
 Looney Tunes: Back in Action (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_dcbe8a6e
 Looney Tunes: Back in Action (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Looney Tunes: Back in Action (Video Game) / int_e41b38d3
comment
Classic Cheat Code: Several, all of which can be entered by going to the options screen on the main menu and selecting "cheats": AMUNKEY: Grants $500 to the player. Can be entered as many times as you want. FURRYOUS: Automatically unlocks all of the Wile E. Coyote bonus levels. HENSAWAY: Gives the player hen grenades that can be used at any time. SUITSYOU: All costume doors are free. GOBBLE: Unlocks a special "Gossamer" costume for Bugs in Warner Bros Studio. WEENY: Grants Bugs and Daffy a shrink ray to use on enemies. Notably replaced by a rifle in Paris & the Louvre. Useful for getting rid of security guards. PASSPORT: Unlocks every level in the game. This code will also disable saving until the console is turned off. DANGERD: Gives Daffy his "Duck Danger" costume permanently. TOUGHAGE: Grants invincibility. OUTTAKE: Unlocks a secret optional boss in Warner Bros Studio based on Daffy's movie pitch at the beginning of the game.
 Looney Tunes: Back in Action (Video Game) / int_e41b38d3
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_e41b38d3
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_e41b38d3
 Looney Tunes: Back in Action (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Looney Tunes: Back in Action (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Tweety, of all characters, for the final boss.
 Looney Tunes: Back in Action (Video Game) / int_e5066b68
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_e5066b68
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_e5066b68
 Looney Tunes: Back in Action (Video Game) / int_ec0bf4a1
type
Take Over the World
 Looney Tunes: Back in Action (Video Game) / int_ec0bf4a1
comment
Take Over the World: The chairman wants to take over the world after he gets the Blue Monkey.
 Looney Tunes: Back in Action (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_ec0bf4a1
 Looney Tunes: Back in Action (Video Game) / int_edf6e8ef
type
BlueOrangeContrast
 Looney Tunes: Back in Action (Video Game) / int_edf6e8ef
comment
Blue/Orange Contrast: Bugs and Daffy's designated Toon Pads and Costume Rental doors are orange and blue, respectively.
 Looney Tunes: Back in Action (Video Game) / int_edf6e8ef
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_edf6e8ef
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_edf6e8ef
 Looney Tunes: Back in Action (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Looney Tunes: Back in Action (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: This is actually needed to progress at a few points in Wooden Nickel, where you must attack Elmer Fudd to create balloon platforms that Bugs and Daffy can bounce off of. Nothing's stopping you from continuing to wail on Elmer. You can hit Oliver Owl to make him stop singing if he begins to get on your nerves. You can have Bugs or Daffy attack each other depending on who you're currently playing as.
 Looney Tunes: Back in Action (Video Game) / int_f87c42d4
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_f87c42d4
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_f87c42d4
 Looney Tunes: Back in Action (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Looney Tunes: Back in Action (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Some characters, such as Granny, will attempt to hit you back if you attack them.
 Looney Tunes: Back in Action (Video Game) / int_fcd993bd
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_fcd993bd
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_fcd993bd
 Looney Tunes: Back in Action (Video Game) / int_name
type
ItemName
 Looney Tunes: Back in Action (Video Game) / int_name
comment
 Looney Tunes: Back in Action (Video Game) / int_name
featureApplicability
1.0
 Looney Tunes: Back in Action (Video Game) / int_name
featureConfidence
1.0
 Looney Tunes: Back in Action (Video Game)
hasFeature
Looney Tunes: Back in Action (Video Game) / int_name
 Looney Tunes: Back in Action (Video Game) / int_name
itemName
Looney Tunes: Back in Action (Video Game)

The following is a list of statements referring to the current page from other pages.

 Looney Tunes: Back in Action (Video Game)
hasFeature
British Video Games / int_bd66cb34
 Looney Tunes: Back in Action (Video Game)
hasFeature
Video Games of 2000-2004 / int_bd66cb34