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Lunar (Video Game)

 Lunar (Video Game)
type
TVTItem
 Lunar (Video Game)
label
Lunar (Video Game)
 Lunar (Video Game)
page
Lunar
 Lunar (Video Game)
comment
A series of Role-Playing Games started in 1992, developed by Game Arts. All the entries in the series are set on the eponymous world of Lunar. It is a stock sword-and-sorcery fantasy world, but with an Alien Sky dominated by an object called the Blue Star. The twist is that Lunar is indeed a moon — and according to legend, one that was empty and lifeless until a goddess transformed it and moved people there from the Blue Star... according to legend. The reasons (and long term effects) of this become important plot points.First developed for the Sega CD, at a time when role-playing games were a niche outside of Japan, it became a Sleeper Hit in the console's short lifespan, ending up as its second highest selling title. A sequel came, entitled Lunar: Eternal Blue (no numeral), and the series has been producing remakes and spin-offs ever since, with the PlayStation remakes, Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete being the best known to English-speaking fans.The series' release list is as follows, with remakes grouped and split release dates comparing first Japanese release date to the U.S. date: Lunar: The Silver Star — Sega CD (1992/1993) Lunar: Silver Star Story — Sega Saturn (1996) Lunar: Silver Star Story Complete — Sega Saturn (1997, Japan only, required an add-on card called the MPEG adapter) PlayStation (1999/2000), PC (1999, Japan and Korea only) Lunar Legend — Game Boy Advance (2002/2002) Lunar: Silver Star Harmony — PSP (2009/2010) Lunar: Silver Star Story Touch — iOS (US: 2012) Lunar: Eternal Blue — Sega CD (1994/1995) Lunar 2: Eternal Blue — Sega Saturn (1998) Lunar 2: Eternal Blue Complete — PlayStation (1999/2000) Lunar: Walking School — Game Gear (1996) Magic School Lunar — Sega Saturn (1997) Lunar: Dragon Song — Nintendo DS (2005/2005)There are variety of other Lunar-related media that never left Japan - novelizations, manga, drama CDs, even a short anime film made for Magic School Lunar!. The one exception is the Silver Star Story novelizations, which are available in English via Kindle.
 Lunar (Video Game)
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2023-11-24T19:31:32Z
 Lunar (Video Game)
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2023-11-24T19:31:32Z
 Lunar (Video Game)
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Dropped link to AvertedTrope: Not a Feature - IGNORE
 Lunar (Video Game)
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Dropped link to Fanservice: Not a Feature - IGNORE
 Lunar (Video Game)
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Dropped link to GalaxyQuest: Not a Feature - ITEM
 Lunar (Video Game)
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Dropped link to SmurfettePrinciple: Not a Feature - UNKNOWN
 Lunar (Video Game)
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SmurfettePrinciple
 Lunar (Video Game)
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DBTropes
 Lunar (Video Game) / int_13965020
type
Boom Stick
 Lunar (Video Game) / int_13965020
comment
Boom Stick: Mages tend to have staves as their primary weapon, which attack through spells rather than hitting the enemy.
 Lunar (Video Game) / int_13965020
featureApplicability
1.0
 Lunar (Video Game) / int_13965020
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_13965020
 Lunar (Video Game) / int_143e6c8d
type
Heroic Mime
 Lunar (Video Game) / int_143e6c8d
comment
Heroic Mime: Alex comes pretty close to being one of these in Silver Star, but averts it with a few lines of dialogue here and there. Hiro in Eternal Blue averts it quite thoroughly.
 Lunar (Video Game) / int_143e6c8d
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1.0
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 Lunar (Video Game)
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Lunar (Video Game) / int_143e6c8d
 Lunar (Video Game) / int_14fbe67f
type
Godiva Hair
 Lunar (Video Game) / int_14fbe67f
comment
Godiva Hair: Employed in Fanservice bathing scenes throughout the series.
 Lunar (Video Game) / int_14fbe67f
featureApplicability
1.0
 Lunar (Video Game) / int_14fbe67f
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_14fbe67f
 Lunar (Video Game) / int_173f39ec
type
Feelies
 Lunar (Video Game) / int_173f39ec
comment
Feelies: The Complete remakes on the PlayStation came with mini-strategy guides, cloth maps of the overworld, and a life-sized replica of Lucia's pendant (in the case of Eternal Blue).
 Lunar (Video Game) / int_173f39ec
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1.0
 Lunar (Video Game) / int_173f39ec
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_173f39ec
 Lunar (Video Game) / int_17ce80aa
type
All There in the Manual
 Lunar (Video Game) / int_17ce80aa
comment
The Althena/Lucia relationship in particular is popular target of fan speculation. Lucia and Althena know each other's purposes, and are similar enough that Lucia can assume Althena's powers. Lucia seems deeply hurt that Luna-Althena chose to become mortal (read: Lucia will never see her again). Luna-Althena, for her part, was clearly concerned about how Lucia would take it, to the point that she recorded a message explaining the situation, her reasoning, and some words of encouragement for Lucia. So what the hell is their relationship? Sisters? Mother-daughter? They're obviously very similar physically, and at the start of the game Althena is the only person Lucia actually cares about... so what are they? We've now hit the twenty-year mark on this and fans still don't have any straight answers or payoff on the question, not even in the extra material. The closest answer the fans will (probably) ever get came from an FAQ from a Japanese artbook:
 Lunar (Video Game) / int_17ce80aa
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1.0
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Lunar (Video Game) / int_17ce80aa
 Lunar (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Lunar (Video Game) / int_1869b4b1
comment
Unreliable Narrator: A meta example. The changes between the Sega CD, PSX, GBA and PSP versions of the first game have many glaring differences in the storyline. There's no official word on which one is canon.
 Lunar (Video Game) / int_1869b4b1
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1.0
 Lunar (Video Game) / int_1869b4b1
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_1869b4b1
 Lunar (Video Game) / int_1c805a42
type
Bag of Sharing
 Lunar (Video Game) / int_1c805a42
comment
Bag of Sharing: Averted (in all the games up to the Eternal Blue remake): Each character can carry a set number of items, and only those can be accessed in battle. Any extras can be left with Nall/Ruby. Played straight in the Eternal Blue remake and every game since.
 Lunar (Video Game) / int_1c805a42
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-1.0
 Lunar (Video Game) / int_1c805a42
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_1c805a42
 Lunar (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Lunar (Video Game) / int_1cc9f5e5
comment
Fire and Ice: Mia Ausa and Lemina Ausa.
 Lunar (Video Game) / int_1cc9f5e5
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1.0
 Lunar (Video Game) / int_1cc9f5e5
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_1cc9f5e5
 Lunar (Video Game) / int_1dad7003
type
In the Hood
 Lunar (Video Game) / int_1dad7003
comment
In the Hood: In Silver Star Story, Royce the Fortune Teller plays this straight, wearing one to give her a dark and mysterious appearance. On the other hand, Jessica averts it, wearing a hooded cape for the sake of a White Mage look. In Eternal Blue, Lemina initially wears a hood, to both hide her identity and play the part of a mysterious fortune teller... and the rest of the characters call her weird for it.
 Lunar (Video Game) / int_1dad7003
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1.0
 Lunar (Video Game) / int_1dad7003
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_1dad7003
 Lunar (Video Game) / int_1ebfd039
type
Magical Incantation
 Lunar (Video Game) / int_1ebfd039
comment
Magical Incantation: In the Childhood's End and Vheen Airship Story mangas, it's stated that humans need to use either incantations or prayers to use magic. When someone can cast magic without this, it's a dead giveaway that they're actually a member of the Vile Tribe.
 Lunar (Video Game) / int_1ebfd039
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1.0
 Lunar (Video Game) / int_1ebfd039
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_1ebfd039
 Lunar (Video Game) / int_254a6a7d
type
Earth That Was
 Lunar (Video Game) / int_254a6a7d
comment
Earth That Was: The humans of Lunar all came from the Blue Star, which is now a frozen wasteland.
 Lunar (Video Game) / int_254a6a7d
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1.0
 Lunar (Video Game) / int_254a6a7d
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_254a6a7d
 Lunar (Video Game) / int_2639f6eb
type
Status Effects
 Lunar (Video Game) / int_2639f6eb
comment
Status Effects: Nash and Jean have status-inflicting magic.
 Lunar (Video Game) / int_2639f6eb
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1.0
 Lunar (Video Game) / int_2639f6eb
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_2639f6eb
 Lunar (Video Game) / int_28cd01ca
type
Disappeared Dad
 Lunar (Video Game) / int_28cd01ca
comment
Disappeared Dad: There's a number of missing parents in the series, but one of particular notice is the father of Mia, the husband of Lemia Ausa... or any male in the Ausa line, for that matter. While he's simply never mentioned in the game, bonus materials turn this into a Justified Trope, explained best in Lemina's backstory novel: the heiresses of the Ausa family keep their romances and marriages a secret from the public, to separate their family life and their responsibilities to the Guild as much as possible. Suddenly, it makes sense why there's no mention of Lemia's husband, and why the series makes a point of avoiding confirmation on whether or not Mia and Nash hooked up. Which means there's plenty of open territory for fan speculation about who Mia's father is. One popular theory is that it's Ghaleon, but the Tale of the Vane Airship manga suggests that it's more likely to be Dyne.
 Lunar (Video Game) / int_28cd01ca
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1.0
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1.0
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Lunar (Video Game) / int_28cd01ca
 Lunar (Video Game) / int_30ed4f7d
type
Sleazy Politician
 Lunar (Video Game) / int_30ed4f7d
comment
The first town in Lunar 2, Larpa, embodies the trope more fully. It is cheerfully given over to drunken carousing, petty theft, and racketeering. (That last one is mostly courtesy of the crooked mayor.)
 Lunar (Video Game) / int_30ed4f7d
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1.0
 Lunar (Video Game) / int_30ed4f7d
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 Lunar (Video Game)
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Lunar (Video Game) / int_30ed4f7d
 Lunar (Video Game) / int_3176e5c9
type
Beergasm
 Lunar (Video Game) / int_3176e5c9
comment
Beergasm: There is quite a bit of alcohol consumption in the series. Almost every town contains an Alcohol Hic NPC, and in Silver Star Story/Harmony many of them go out of their way to sing the praises of the local brew. A number of player characters indulge at several points as well, most memorably Kyle, although Jessica, Ronfar, and Jean show signs of inebriation at various points as well.
 Lunar (Video Game) / int_3176e5c9
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1.0
 Lunar (Video Game) / int_3176e5c9
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_3176e5c9
 Lunar (Video Game) / int_334e48a1
type
After the End
 Lunar (Video Game) / int_334e48a1
comment
Worth noting: the Blue Star looks exactly like Earth. You can clearly identify Africa, Europe, and North America in various shots. The backstory detailed in the Eternal Blue remake makes it clear that this is Earth After the End, and even includes a cutscene that shows the final battle where Earth is destroyed.
 Lunar (Video Game) / int_334e48a1
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1.0
 Lunar (Video Game) / int_334e48a1
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_334e48a1
 Lunar (Video Game) / int_36135fb0
type
Official Couple
 Lunar (Video Game) / int_36135fb0
comment
Official Couple: Alex and Luna in the first game. Hiro and Lucia in the second. With Beta Couples of Kyle and Jessica, Nash and Mia in the first as well (sort of). Ronfar and Mauri in the second.
 Lunar (Video Game) / int_36135fb0
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1.0
 Lunar (Video Game) / int_36135fb0
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_36135fb0
 Lunar (Video Game) / int_3c26863b
type
Assist Character
 Lunar (Video Game) / int_3c26863b
comment
Assist Character: Nall and Ruby both fill this role in battles. They spend most of the time flying around in the background, but will jump in to help at the end of some turns.
 Lunar (Video Game) / int_3c26863b
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1.0
 Lunar (Video Game) / int_3c26863b
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_3c26863b
 Lunar (Video Game) / int_3ce9c9fa
type
Fortune Teller
 Lunar (Video Game) / int_3ce9c9fa
comment
Fortune Teller: Royce in Silver Star Story, Lemina in Eternal Blue.
 Lunar (Video Game) / int_3ce9c9fa
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1.0
 Lunar (Video Game) / int_3ce9c9fa
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_3ce9c9fa
 Lunar (Video Game) / int_3ebb2292
type
Hyperactive Sprite
 Lunar (Video Game) / int_3ebb2292
comment
Hyperactive Sprite: The player characters constantly walk in place in most games in the series. The exceptions are Magic School, Dragon Song, and Silver Star Harmony.
 Lunar (Video Game) / int_3ebb2292
featureApplicability
1.0
 Lunar (Video Game) / int_3ebb2292
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_3ebb2292
 Lunar (Video Game) / int_40a533db
type
Guest-Star Party Member
 Lunar (Video Game) / int_40a533db
comment
Guest-Star Party Member: Tempest, Laike and Ghaleon in The Silver Star. Gwyn in Eternal Blue.
 Lunar (Video Game) / int_40a533db
featureApplicability
1.0
 Lunar (Video Game) / int_40a533db
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_40a533db
 Lunar (Video Game) / int_40cbee83
type
Wretched Hive
 Lunar (Video Game) / int_40cbee83
comment
Wretched Hive: The line is quoted in Silver Star Story by an NPC next to the pub in Saith. The first town in Lunar 2, Larpa, embodies the trope more fully. It is cheerfully given over to drunken carousing, petty theft, and racketeering. (That last one is mostly courtesy of the crooked mayor.)
 Lunar (Video Game) / int_40cbee83
featureApplicability
1.0
 Lunar (Video Game) / int_40cbee83
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_40cbee83
 Lunar (Video Game) / int_420081bf
type
Alien Sky
 Lunar (Video Game) / int_420081bf
comment
Alien Sky: Inverted, played straight and Justified. The Blue Star is always visible and is always huge in the sky. This is because Lunar is actually the Blue Star's moon that's been terraformed (the Frontier and the ground that the Azure City/Fortress of Althena passes over becomes rather moon-like). Worth noting: the Blue Star looks exactly like Earth. You can clearly identify Africa, Europe, and North America in various shots. The backstory detailed in the Eternal Blue remake makes it clear that this is Earth After the End, and even includes a cutscene that shows the final battle where Earth is destroyed.
 Lunar (Video Game) / int_420081bf
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1.0
 Lunar (Video Game) / int_420081bf
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_420081bf
 Lunar (Video Game) / int_421e0f6a
type
Mysterious Waif
 Lunar (Video Game) / int_421e0f6a
comment
Mysterious Waif: Luna in the first game, Lucia in the second.
 Lunar (Video Game) / int_421e0f6a
featureApplicability
1.0
 Lunar (Video Game) / int_421e0f6a
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_421e0f6a
 Lunar (Video Game) / int_422cefe3
type
True Blue Femininity
 Lunar (Video Game) / int_422cefe3
comment
True Blue Femininity: Several female character designs reflect this, to the point of having blue hair.
 Lunar (Video Game) / int_422cefe3
featureApplicability
1.0
 Lunar (Video Game) / int_422cefe3
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_422cefe3
 Lunar (Video Game) / int_42846e90
type
Elemental Powers
 Lunar (Video Game) / int_42846e90
comment
Elemental Powers: Some characters will have elemental magic in their special abilities. Ghaleon has one of each, except for Lightning. Fire and Ice: Mia Ausa and Lemina Ausa. Lighting: Nash Wind: Hiro Earth: Leo
 Lunar (Video Game) / int_42846e90
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1.0
 Lunar (Video Game) / int_42846e90
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_42846e90
 Lunar (Video Game) / int_42cfbfc6
type
2D Visuals, 3D Effects
 Lunar (Video Game) / int_42cfbfc6
comment
2D Visuals, 3D Effects: The Complete remakes feature animation sequences by Studio GONZO, and this trope is their calling card. Silver Star Story (Complete) and Harmony, have a computer modeled ship from the "Wind's Nocturne" song sequence and the exterior of The Very Definitely Final Dungeon. Eternal Blue Complete has many computer modeled objects, such as the building where Lucia sleeps on the Blue Star, most shots of the Dragonship Destiny, and Zophar's first form.
 Lunar (Video Game) / int_42cfbfc6
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1.0
 Lunar (Video Game) / int_42cfbfc6
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_42cfbfc6
 Lunar (Video Game) / int_44f5d199
type
Pretty in Mink
 Lunar (Video Game) / int_44f5d199
comment
Pretty in Mink: Fur trim is a favored costume element, especially in The Silver Star.
 Lunar (Video Game) / int_44f5d199
featureApplicability
1.0
 Lunar (Video Game) / int_44f5d199
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_44f5d199
 Lunar (Video Game) / int_45567321
type
Fantastic Ghetto
 Lunar (Video Game) / int_45567321
comment
Fantastic Ghetto: The Frontier, a locale that appears in both Lunar 1 and Lunar: Dragon Song, is an inhospitable desert to which the enemies of Althena's children are exiled.
 Lunar (Video Game) / int_45567321
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1.0
 Lunar (Video Game) / int_45567321
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_45567321
 Lunar (Video Game) / int_4814d132
type
Big Fancy House
 Lunar (Video Game) / int_4814d132
comment
Big Fancy House: The Guildhouse in Vane, which also serves as the home of the Ausa family. By the time Eternal Blue, it's still standing despite the Guild itself (and with it, the Ausa family's money) being almost gone. But by that point, it has a large, unpatched hole in the roof...
 Lunar (Video Game) / int_4814d132
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1.0
 Lunar (Video Game) / int_4814d132
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_4814d132
 Lunar (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Lunar (Video Game) / int_485eb589
comment
Both versions of Eternal Blue, Zophar, despite being sealed away, pretty much rules the world. The Four Dragons are sealed away and his minions have pretty much created a Crapsack World. Once he gets released, Zophar successfully hijacks Althena's power, but the heroes stop him before he can create his "age of darkness".
 Lunar (Video Game) / int_485eb589
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1.0
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Lunar (Video Game) / int_485eb589
 Lunar (Video Game) / int_486466ee
type
Dual Boss
 Lunar (Video Game) / int_486466ee
comment
In The Silver Star, Alex must fight a Dual Boss against the Dragon Angels to get Althena's Sword. In the remake the Dragon Angels were Adapted Out, and the trial by combat was replaced with a good old sword-in-the-stone scenario. The champion's sword was right under everyone's noses all along.
 Lunar (Video Game) / int_486466ee
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1.0
 Lunar (Video Game) / int_486466ee
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_486466ee
 Lunar (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Lunar (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Played (ahem) straight by Kyle in the first remake, but played for laughs by 'Mystere' (Leo) in the second remake.
 Lunar (Video Game) / int_48b9731f
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1.0
 Lunar (Video Game) / int_48b9731f
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 Lunar (Video Game)
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Lunar (Video Game) / int_48b9731f
 Lunar (Video Game) / int_4c709317
type
Useless Useful Spell
 Lunar (Video Game) / int_4c709317
comment
Useless Useful Spell: Status effects in general.
 Lunar (Video Game) / int_4c709317
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1.0
 Lunar (Video Game) / int_4c709317
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_4c709317
 Lunar (Video Game) / int_4c798fd5
type
Shock and Awe
 Lunar (Video Game) / int_4c798fd5
comment
Lighting: Nash
 Lunar (Video Game) / int_4c798fd5
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 Lunar (Video Game) / int_4c798fd5
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 Lunar (Video Game)
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Lunar (Video Game) / int_4c798fd5
 Lunar (Video Game) / int_5313c266
type
Bookends
 Lunar (Video Game) / int_5313c266
comment
Book Ends: Scenes at the end of Eternal Blue recall ones from the beginning. Lucia appears in the Blue Spire; Lucia returns home from the Blue Spire. Lucia awakens on the Blue Star, sensing trouble on Lunar; Lucia awakens on the Blue Star because Hiro has come to stay with her. Also, we first meet Hiro as he's hanging upside down and being a bit of a of a lovable dork. The final non-credits scene has him hanging upside down on Lucia's hibernation crystal, smiling and waving at Lucia like the most adorable dork ever. The Silver Star remakes add book ends. The game begins at Dyne's monument, and reprises that scene after the credits roll.
 Lunar (Video Game) / int_5313c266
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1.0
 Lunar (Video Game) / int_5313c266
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_5313c266
 Lunar (Video Game) / int_5334fb89
type
Auto-Revive
 Lunar (Video Game) / int_5334fb89
comment
Auto-Revive: Many games in the series have Angel Rings - rare, equippable accessories that resurrect the user once, then vanish. Falls firmly in the Too Awesome to Use category for almost all of the game.
 Lunar (Video Game) / int_5334fb89
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1.0
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 Lunar (Video Game)
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Lunar (Video Game) / int_5334fb89
 Lunar (Video Game) / int_53b6ab6a
type
Jumped at the Call
 Lunar (Video Game) / int_53b6ab6a
comment
Jumped at the Call: Both Alex and Hiro.
 Lunar (Video Game) / int_53b6ab6a
featureApplicability
1.0
 Lunar (Video Game) / int_53b6ab6a
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_53b6ab6a
 Lunar (Video Game) / int_54321e11
type
Innocent Fanservice Girl
 Lunar (Video Game) / int_54321e11
comment
Lunar 2: Eternal Blue Complete makes Lucia an Innocent Fanservice Girl.
 Lunar (Video Game) / int_54321e11
featureApplicability
1.0
 Lunar (Video Game) / int_54321e11
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_54321e11
 Lunar (Video Game) / int_5539b84f
type
Corrupt Church
 Lunar (Video Game) / int_5539b84f
comment
In the Sega CD version of Eternal Blue, the Corrupt Church is called Althena's Cult.
 Lunar (Video Game) / int_5539b84f
featureApplicability
1.0
 Lunar (Video Game) / int_5539b84f
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_5539b84f
 Lunar (Video Game) / int_5941d75
type
Beta Couple
 Lunar (Video Game) / int_5941d75
comment
With Beta Couples of Kyle and Jessica, Nash and Mia in the first as well (sort of). Ronfar and Mauri in the second.
 Lunar (Video Game) / int_5941d75
featureApplicability
1.0
 Lunar (Video Game) / int_5941d75
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_5941d75
 Lunar (Video Game) / int_5ceb9939
type
Alcohol Hic
 Lunar (Video Game) / int_5ceb9939
comment
There is quite a bit of alcohol consumption in the series. Almost every town contains an Alcohol Hic NPC, and in Silver Star Story/Harmony many of them go out of their way to sing the praises of the local brew.
 Lunar (Video Game) / int_5ceb9939
featureApplicability
1.0
 Lunar (Video Game) / int_5ceb9939
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_5ceb9939
 Lunar (Video Game) / int_5fff364d
type
Combat Medic
 Lunar (Video Game) / int_5fff364d
comment
Combat Medic: Lunar healer characters come from the Dungeons & Dragons cleric mold - let 'em Carry a Big Stick or an Epic Flail and they can crack heads. Jessica can hold her own with maces and claws. Ronfar too, but it's usually better to give him crests that enable magic spells.
 Lunar (Video Game) / int_5fff364d
featureApplicability
1.0
 Lunar (Video Game) / int_5fff364d
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_5fff364d
 Lunar (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Lunar (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Vile Tribe. In the Sega CD version of Eternal Blue, the Corrupt Church is called Althena's Cult.
 Lunar (Video Game) / int_60fa92ac
featureApplicability
1.0
 Lunar (Video Game) / int_60fa92ac
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_60fa92ac
 Lunar (Video Game) / int_64fa0ea8
type
Random Encounters
 Lunar (Video Game) / int_64fa0ea8
comment
Random Encounters: Played straight in the original games, but completely averted in the remakes.
 Lunar (Video Game) / int_64fa0ea8
featureApplicability
-1.0
 Lunar (Video Game) / int_64fa0ea8
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_64fa0ea8
 Lunar (Video Game) / int_65815c3
type
Feathered Dragons
 Lunar (Video Game) / int_65815c3
comment
Feathered Dragons: All of the adults dragons in the series have feathers.
 Lunar (Video Game) / int_65815c3
featureApplicability
1.0
 Lunar (Video Game) / int_65815c3
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_65815c3
 Lunar (Video Game) / int_68f95429
type
That's No Moon
 Lunar (Video Game) / int_68f95429
comment
That's No Moon: Inverted: yes it is! According to the Creation Myth of the setting, the Goddess Althena made Lunar habitable and populated it with people from the Blue Star, Lunar's omnipresent Weird Moon. All myths being true, the Blue Star isn't a moon, (the fact that it's called a star has to do with "star" being an acceptable equivalent for "planet" in Japanese,) but Lunar actually is.
 Lunar (Video Game) / int_68f95429
featureApplicability
1.0
 Lunar (Video Game) / int_68f95429
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_68f95429
 Lunar (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Lunar (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Jean, for the first portion of the game, fights with dancer fans. Bladed dancer fans.
 Lunar (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Lunar (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_6a2ae11f
 Lunar (Video Game) / int_6a696742
type
The Power of Love
 Lunar (Video Game) / int_6a696742
comment
The Power of Love: That's what it's all about!
 Lunar (Video Game) / int_6a696742
featureApplicability
1.0
 Lunar (Video Game) / int_6a696742
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_6a696742
 Lunar (Video Game) / int_6aada778
type
Only the Chosen May Wield
 Lunar (Video Game) / int_6aada778
comment
Only the Chosen May Wield: Heroes must be judged worthy to carry Althena's Sword, though the means of determining worthiness varies from game to game. In The Silver Star, Alex must fight a Dual Boss against the Dragon Angels to get Althena's Sword. In the remake the Dragon Angels were Adapted Out, and the trial by combat was replaced with a good old sword-in-the-stone scenario. The champion's sword was right under everyone's noses all along. In Lunar 2, Nall is the keeper of Althena's Sword, and he eventually decides to give it to Hiro but only after he succeeds in saving the world.
 Lunar (Video Game) / int_6aada778
featureApplicability
1.0
 Lunar (Video Game) / int_6aada778
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_6aada778
 Lunar (Video Game) / int_6f189981
type
Unusual Ears
 Lunar (Video Game) / int_6f189981
comment
Unusual Ears: Name a beastperson, any beastperson. Both of the main types are seen in their species.
 Lunar (Video Game) / int_6f189981
featureApplicability
1.0
 Lunar (Video Game) / int_6f189981
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_6f189981
 Lunar (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Lunar (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Attaching voice clips to special moves was the new hotness when the Lunar remakes were first made, but the characters don't strictly call their attacks by name - magic spells, for instance, get invocations. Everyone yells different things for different attacks; some will spout a Catchphrase.
 Lunar (Video Game) / int_71bd62b9
featureApplicability
1.0
 Lunar (Video Game) / int_71bd62b9
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_71bd62b9
 Lunar (Video Game) / int_7537b028
type
Dragons Are Divine
 Lunar (Video Game) / int_7537b028
comment
Dragons Are Divine: In the Lunar series, the Four Dragons were created by the Goddess Althena as guardians of Lunar and humans hold them in awe. The Four Dragons form a sort of magical bulwark around the Goddess, and they judge the worthiness of humans who aspire to be the Goddess' hero, the Dragonmaster.
 Lunar (Video Game) / int_7537b028
featureApplicability
1.0
 Lunar (Video Game) / int_7537b028
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7537b028
 Lunar (Video Game) / int_7603b45b
type
Furo Scene
 Lunar (Video Game) / int_7603b45b
comment
Furo Scene: The sole reason why the Althena's Spring locations exist.
 Lunar (Video Game) / int_7603b45b
featureApplicability
1.0
 Lunar (Video Game) / int_7603b45b
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7603b45b
 Lunar (Video Game) / int_7913eb6f
type
Healing Hands
 Lunar (Video Game) / int_7913eb6f
comment
Healing Hands: Jessica and Ronfar's magic.
 Lunar (Video Game) / int_7913eb6f
featureApplicability
1.0
 Lunar (Video Game) / int_7913eb6f
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7913eb6f
 Lunar (Video Game) / int_7b4ac30a
type
Status Buff
 Lunar (Video Game) / int_7b4ac30a
comment
Status Buff: All characters with swords usually have a spell to boost their stats as well, while mages will usually have a spell to boost the stats of another character.
 Lunar (Video Game) / int_7b4ac30a
featureApplicability
1.0
 Lunar (Video Game) / int_7b4ac30a
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7b4ac30a
 Lunar (Video Game) / int_7b6f0622
type
Curtains Match the Window
 Lunar (Video Game) / int_7b6f0622
comment
Lucia and Jean were textbook examples of Curtains Match the Window, with the former having blue hair and blue eyes, and the latter having green hair and green eyes. In the remake they were both broken out of it, as Lucia's eyes were changed to green and Jean's were changed to brown.
 Lunar (Video Game) / int_7b6f0622
featureApplicability
1.0
 Lunar (Video Game) / int_7b6f0622
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7b6f0622
 Lunar (Video Game) / int_7c8ef64d
type
Portal Pool
 Lunar (Video Game) / int_7c8ef64d
comment
Portal Pool: The Springs of Transmission used used to enter Vane in The Silver Star and Eternal Blue. The entrance to the Goddess Tower in Eternal Blue. The Silver Star had another one as the entrance to the Frontier.
 Lunar (Video Game) / int_7c8ef64d
featureApplicability
1.0
 Lunar (Video Game) / int_7c8ef64d
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7c8ef64d
 Lunar (Video Game) / int_7ea8f5ce
type
Knight in Shining Armor
 Lunar (Video Game) / int_7ea8f5ce
comment
Knight in Shining Armor: The Dragonmasters.
 Lunar (Video Game) / int_7ea8f5ce
featureApplicability
1.0
 Lunar (Video Game) / int_7ea8f5ce
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7ea8f5ce
 Lunar (Video Game) / int_7eb09e49
type
The Four Gods
 Lunar (Video Game) / int_7eb09e49
comment
The Four Gods: The color of the four dragons of Althena are White, Red, Blue and Black. Even more explicit in Dragon Song, in which the White Dragon is tiger-like, the Black Dragon is turtle-like, the Red Dragon resembles a phoenix and the Blue Dragon looks like a Chinese dragon.
 Lunar (Video Game) / int_7eb09e49
featureApplicability
1.0
 Lunar (Video Game) / int_7eb09e49
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_7eb09e49
 Lunar (Video Game) / int_80b5924
type
Left Hanging
 Lunar (Video Game) / int_80b5924
comment
Left Hanging: Fairly deliberately done to a few of the wider "mythos" plot points, especially in Eternal Blue. For example, they never completely explain the relationship between Althena and Lucia - it looks like they could be related, and Lucia herself says "Althena led the people to Lunar, while I..." and then just leaves it there as stuff happens. Also, since it is pretty obvious that the Blue Star is Earth, the exact origins of Althena, Lucia and Zophar are never explained. It seems like they all know the answers, but player is never privy to them. And exactly what is the origin of the Vile Tribe and their relationship to Zophar? He seems to have some control over them, Ghaleon especially (what with the resurrection thing and all) but this is not elaborated on at all. Some of these may be deliberate Sequel Hooks, but since Lunar 3 has been in Development Hell since 1996... The Althena/Lucia relationship in particular is popular target of fan speculation. Lucia and Althena know each other's purposes, and are similar enough that Lucia can assume Althena's powers. Lucia seems deeply hurt that Luna-Althena chose to become mortal (read: Lucia will never see her again). Luna-Althena, for her part, was clearly concerned about how Lucia would take it, to the point that she recorded a message explaining the situation, her reasoning, and some words of encouragement for Lucia. So what the hell is their relationship? Sisters? Mother-daughter? They're obviously very similar physically, and at the start of the game Althena is the only person Lucia actually cares about... so what are they? We've now hit the twenty-year mark on this and fans still don't have any straight answers or payoff on the question, not even in the extra material. The closest answer the fans will (probably) ever get came from an FAQ from a Japanese artbook:
 Lunar (Video Game) / int_80b5924
featureApplicability
1.0
 Lunar (Video Game) / int_80b5924
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_80b5924
 Lunar (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Lunar (Video Game) / int_81f909f2
comment
Earth: Leo
 Lunar (Video Game) / int_81f909f2
featureApplicability
1.0
 Lunar (Video Game) / int_81f909f2
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_81f909f2
 Lunar (Video Game) / int_823c6e3e
type
Large Ham
 Lunar (Video Game) / int_823c6e3e
comment
The Silver Star played it straight and gave the final boss a second, monstrous form, complete with epic Large Ham transformation.
 Lunar (Video Game) / int_823c6e3e
featureApplicability
1.0
 Lunar (Video Game) / int_823c6e3e
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_823c6e3e
 Lunar (Video Game) / int_82d2715f
type
Magitek
 Lunar (Video Game) / int_82d2715f
comment
Magitek: This trope pops up from time to time, and is most pronounced in the original Silver Star. The Grindery, the Big Bad's giant Base on Wheels in The Silver Star, is depicted as an unholy union of magic and machinery. There's nothing unholy about the Dragonship Destiny in Eternal Blue. It's such a Cool Boat that NPCs everywhere admire it.
 Lunar (Video Game) / int_82d2715f
featureApplicability
1.0
 Lunar (Video Game) / int_82d2715f
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_82d2715f
 Lunar (Video Game) / int_835f53f3
type
Pals with Jesus
 Lunar (Video Game) / int_835f53f3
comment
Pals with Jesus: Luna A.K.A. the Goddess Althena And of course, Lucia.
 Lunar (Video Game) / int_835f53f3
featureApplicability
1.0
 Lunar (Video Game) / int_835f53f3
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_835f53f3
 Lunar (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Lunar (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: The people of the Lunar world worship Althena, a benevolent goddess who is reborn as a human and then returns to godhood every now and then, until she decides to embrace mortality forever. Depictions of the the Church of Althena vary from game to game in terms of the quantity of Christian elements. While The Silver Star's religion has ancient Greek trappings, Silver Star Story's Temple of the Goddess may as well be a Christian cathedral. (Silver Star Harmony dials this down.) All iterations of Eternal Blue are blatant examples, featuring missionary churches and "the end is nigh" preachings. Underneath the trappings of Christianity, worship of Althena parallels Buddhism and other Eastern beliefs. In particular, the Four Dragons are quite literally a Crystal Dragon version of The Four Gods, and the Four Heroes can be considered the Shitennou of Althena. One of the inspirations for Eternal Blue was the introduction of Journey into the West, in which Sun Wukong, despite all he had achieved and all the power he commanded, could not escape Buddha's palm. The writer (Word of God) considered it an insult to the 'power of humanity' that he could simply do nothing.
 Lunar (Video Game) / int_83adb272
featureApplicability
1.0
 Lunar (Video Game) / int_83adb272
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_83adb272
 Lunar (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Lunar (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Spelled out in Eternal Blue with five elements, and color-coded crests for each: Earth (orange), Fire (red), Lightning (yellow), Ice (blue) and Wind (green).
 Lunar (Video Game) / int_83b89a9c
featureApplicability
1.0
 Lunar (Video Game) / int_83b89a9c
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_83b89a9c
 Lunar (Video Game) / int_8485d41a
type
Interspecies Romance
 Lunar (Video Game) / int_8485d41a
comment
Interspecies Romance: Kyle and Jessica in the first game, Ronfar and Mauri in the second. In the Childhood's End manga, Alternate Phacia was involved in one, to the horror of humans and the Vile Tribe alike.
 Lunar (Video Game) / int_8485d41a
featureApplicability
1.0
 Lunar (Video Game) / int_8485d41a
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_8485d41a
 Lunar (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Lunar (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: There's one under Meribia which appears in The Silver Star and Eternal Blue both. And yes, it's filled with monsters. In Eternal Blue, Ramus turns it into a tourist attraction called the "Tunnels of Carnage."
 Lunar (Video Game) / int_87e661e8
featureApplicability
1.0
 Lunar (Video Game) / int_87e661e8
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_87e661e8
 Lunar (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Lunar (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: There are more that a few bosses for bosses sake in the Sega CD games, but many are cut from the remakes. Subverted in the Sega CD version of Eternal Blue. The Phantom Sentry is a one time boss that appears out of nowhere, makes some cryptic statements, and disappears just as quickly, never to be seen again until the Playable Epilogue, in which he becomes very important.
 Lunar (Video Game) / int_902fa0b4
featureApplicability
-0.3
 Lunar (Video Game) / int_902fa0b4
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_902fa0b4
 Lunar (Video Game) / int_91183950
type
Sliding Scale of Anthropomorphism
 Lunar (Video Game) / int_91183950
comment
Sliding Scale of Anthropomorphism: The beastpeople, who are a cross between Little Bit Beastly (specifically Cat Girl) and Beast Man. Silver Star's catgirl is a halfcatgirl, and her features are rather elven. Leo and Mauri in Eternal Blue are more obvious beast people. Elaborated upon in an FAQ from a Japanese artbook:
 Lunar (Video Game) / int_91183950
featureApplicability
1.0
 Lunar (Video Game) / int_91183950
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_91183950
 Lunar (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Lunar (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Subverted with the Magic Emperor Ghaleon in SSSC since despite his final defeat, he still succeeded in awakening the goddess within Luna. Played straight with Zophar in the second game who, after getting defeated by Hiro and co. for the second time, completely loses it and declares he will destroy everything.
 Lunar (Video Game) / int_957e5fc2
featureApplicability
-0.3
 Lunar (Video Game) / int_957e5fc2
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_957e5fc2
 Lunar (Video Game) / int_970c790a
type
Big Bad
 Lunar (Video Game) / int_970c790a
comment
The confrontation with the Big Bad in Eternal Blue is an ideal example of the trope, with three (or four?) stages, including Clipped-Wing Angel.
 Lunar (Video Game) / int_970c790a
featureApplicability
1.0
 Lunar (Video Game) / int_970c790a
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_970c790a
 Lunar (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Lunar (Video Game) / int_9712e10
comment
Sword of Plot Advancement: Several in the form of the Dragonmaster's equipment, collected piece by piece.
 Lunar (Video Game) / int_9712e10
featureApplicability
1.0
 Lunar (Video Game) / int_9712e10
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_9712e10
 Lunar (Video Game) / int_9c1c527b
type
Hub City
 Lunar (Video Game) / int_9c1c527b
comment
Hub City: Meribia, the largest city in the setting, is the commercial capital. The flying city of Vane is the magical/academic capital; its citizens call it the center of the world. Both of the cities are cool enough to get their own introductory cutscenes in The Silver Star, and they're important locations in Eternal Blue as well.
 Lunar (Video Game) / int_9c1c527b
featureApplicability
1.0
 Lunar (Video Game) / int_9c1c527b
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_9c1c527b
 Lunar (Video Game) / int_9dab0a6e
type
Continuity Nod
 Lunar (Video Game) / int_9dab0a6e
comment
Continuity Nod: There's a whole series of books in Eternal Blue which details what happened to the cast after the first game, and a number of returning locales. Several books throughout Silver Star Story foreshadow Eternal Blue. One book in Damon's Tower openly references Zophar and the plot of the sequel, though it stops short of naming him. During SSSC's Playable Epilogue, Lemia remarks that her descendants might not be as charitable as she or Mia. Hoo boy...
 Lunar (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Lunar (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_9dab0a6e
 Lunar (Video Game) / int_9f5e99a7
type
DistressedDamsel
 Lunar (Video Game) / int_9f5e99a7
comment
Silver Star had a respectable four-to-three ratio of lead characters, and that's only if you count Nall. This gets a tad diluted, though, considering one ends up as a damsel-in-distress for the majority of the game, and most of the Guest Star Party Members are male.
 Lunar (Video Game) / int_9f5e99a7
featureApplicability
1.0
 Lunar (Video Game) / int_9f5e99a7
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_9f5e99a7
 Lunar (Video Game) / int_9f6fb586
type
Leitmotif
 Lunar (Video Game) / int_9f6fb586
comment
Leitmotif: Lunar: The Silver Star is not big on recurring musical themes, but Eternal Blue and the remakes sure are. Themes keep popping up in BGM throughout the games (and the general consensus is they're pretty darn good ones, too). Most notably, each game has a main theme which will show up in the introduction, the credits, and plenty of times in between. The Silver Star Story theme is Wings, and the Eternal Blue theme is Rondo of Light and Shadow. Many of the characters will get their own themes as well, which are listed on the Characters Page.
 Lunar (Video Game) / int_9f6fb586
featureApplicability
1.0
 Lunar (Video Game) / int_9f6fb586
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_9f6fb586
 Lunar (Video Game) / int_a3eae597
type
Award-Bait Song
 Lunar (Video Game) / int_a3eae597
comment
Silver Star Story (Complete) and Harmony, have a computer modeled ship from the "Wind's Nocturne" song sequence and the exterior of The Very Definitely Final Dungeon.
 Lunar (Video Game) / int_a3eae597
featureApplicability
1.0
 Lunar (Video Game) / int_a3eae597
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_a3eae597
 Lunar (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Lunar (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: A few occurred between the Sega CD games and their remakes. Luna's eyes are usually brown in Lunar: The Silver Star, especially in promotional art, but have been blue since Silver Star Story. Lucia and Jean were textbook examples of Curtains Match the Window, with the former having blue hair and blue eyes, and the latter having green hair and green eyes. In the remake they were both broken out of it, as Lucia's eyes were changed to green and Jean's were changed to brown.
 Lunar (Video Game) / int_a4414a05
featureApplicability
1.0
 Lunar (Video Game) / int_a4414a05
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_a4414a05
 Lunar (Video Game) / int_a60f7120
type
Physical God
 Lunar (Video Game) / int_a60f7120
comment
Physical Goddess: Althena. Also Lucia, when her power isn't drained. Also Zophar.
 Lunar (Video Game) / int_a60f7120
featureApplicability
1.0
 Lunar (Video Game) / int_a60f7120
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_a60f7120
 Lunar (Video Game) / int_a6275bef
type
Cool Sword
 Lunar (Video Game) / int_a6275bef
comment
Cool Sword: Everybody knows that Heroes Prefer Swords, and the Lunar series doesn't disappoint on that front. (Unless it's a Gaiden Game or Dragon Song.) The coolest sword in the setting is Althena's Sword, the weapon of the Dragonmaster.
 Lunar (Video Game) / int_a6275bef
featureApplicability
1.0
 Lunar (Video Game) / int_a6275bef
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_a6275bef
 Lunar (Video Game) / int_a7aef9ff
type
Obfuscating Stupidity
 Lunar (Video Game) / int_a7aef9ff
comment
Obfuscating Stupidity: Kyle claims to do this in Silver Star Story, but Ronfar in Eternal Blue is a better example. He uses this to try and duck out of helping Hiro, pretending to be a useless, Handsome Lech of a Gambler and not responding to the name 'Ronfar', up until he notices how serious Lucia's condition is.
 Lunar (Video Game) / int_a7aef9ff
featureApplicability
1.0
 Lunar (Video Game) / int_a7aef9ff
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_a7aef9ff
 Lunar (Video Game) / int_aaece264
type
Rousing Speech
 Lunar (Video Game) / int_aaece264
comment
In The Silver Star, Alex, Mia, and Jessica don't let the end of the world get them down, giving Rousing Speeches (well, not so much Alex,) to raise Nash's and Kyle's morale.
 Lunar (Video Game) / int_aaece264
featureApplicability
1.0
 Lunar (Video Game) / int_aaece264
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_aaece264
 Lunar (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 Lunar (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: A staple of the series. In Silver Star, the Magic Emperor's goal is control Althena's human incarnation. He succeeds, and takes over the world for about twenty minutes before the heroes come and kill him. In the remakes his goal is to have there be a god, which he succeeds in until Alex convinces Luna that she can become human again. Both versions of Eternal Blue, Zophar, despite being sealed away, pretty much rules the world. The Four Dragons are sealed away and his minions have pretty much created a Crapsack World. Once he gets released, Zophar successfully hijacks Althena's power, but the heroes stop him before he can create his "age of darkness".
 Lunar (Video Game) / int_ac6ea68c
featureApplicability
1.0
 Lunar (Video Game) / int_ac6ea68c
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_ac6ea68c
 Lunar (Video Game) / int_b2f26025
type
Genki Girl
 Lunar (Video Game) / int_b2f26025
comment
Genki Girl: Jessica and Lemina.
 Lunar (Video Game) / int_b2f26025
featureApplicability
1.0
 Lunar (Video Game) / int_b2f26025
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_b2f26025
 Lunar (Video Game) / int_b9085a47
type
Summon Magic
 Lunar (Video Game) / int_b9085a47
comment
Summon Magic: The spells of the four dragons.
 Lunar (Video Game) / int_b9085a47
featureApplicability
1.0
 Lunar (Video Game) / int_b9085a47
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_b9085a47
 Lunar (Video Game) / int_b9d334b2
type
Aerith and Bob
 Lunar (Video Game) / int_b9d334b2
comment
Aerith and Bob: Alex, Jessica, Kyle... Ghaleon?
 Lunar (Video Game) / int_b9d334b2
featureApplicability
1.0
 Lunar (Video Game) / int_b9d334b2
featureConfidence
1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_b9d334b2
 Lunar (Video Game) / int_b9e82f09
type
Playable Epilogue
 Lunar (Video Game) / int_b9e82f09
comment
During SSSC's Playable Epilogue, Lemia remarks that her descendants might not be as charitable as she or Mia. Hoo boy...
 Lunar (Video Game) / int_b9e82f09
featureApplicability
1.0
 Lunar (Video Game) / int_b9e82f09
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_b9e82f09
 Lunar (Video Game) / int_bb01ad0e
type
Cool Boat
 Lunar (Video Game) / int_bb01ad0e
comment
There's nothing unholy about the Dragonship Destiny in Eternal Blue. It's such a Cool Boat that NPCs everywhere admire it.
 Lunar (Video Game) / int_bb01ad0e
featureApplicability
1.0
 Lunar (Video Game) / int_bb01ad0e
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_bb01ad0e
 Lunar (Video Game) / int_bc19150b
type
Demihuman
 Lunar (Video Game) / int_bc19150b
comment
Demihuman: The beastpeople and the Vile Tribe both qualify as this, both with varying levels of humanity.
 Lunar (Video Game) / int_bc19150b
featureApplicability
1.0
 Lunar (Video Game) / int_bc19150b
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_bc19150b
 Lunar (Video Game) / int_bc331dff
type
Capcom Sequel Stagnation
 Lunar (Video Game) / int_bc331dff
comment
Capcom Sequel Stagnation: 2/3rds of the series are different versions of The Silver Star or Eternal Blue. There are three exceptions - the Gaiden Game Lunar: Walking School, its remake Magic School Lunar!, and the prequel Lunar: Dragon Song.
 Lunar (Video Game) / int_bc331dff
featureApplicability
1.0
 Lunar (Video Game) / int_bc331dff
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_bc331dff
 Lunar (Video Game) / int_bd0415e2
type
Healing Spring
 Lunar (Video Game) / int_bd0415e2
comment
Healing Spring: Lunar was ahead of the curve on averting the Trauma Inn trope, which was ubiquitous in the 90s. Instead, every game offers a free means of regaining health between missions - either NPC healers (The Silver Star, Magic School) or goddess statues (Eternal Blue, all the remakes) located in towns.
 Lunar (Video Game) / int_bd0415e2
featureApplicability
1.0
 Lunar (Video Game) / int_bd0415e2
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_bd0415e2
 Lunar (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Lunar (Video Game) / int_bf927e82
comment
Non-Human Sidekick: Nall, Alex's pet friend, who provides most of the game's jokes when interacting with townsfolk. Ruby in the second game, who does pretty much the same, but also breathes fire and has a crush on Hiro.
 Lunar (Video Game) / int_bf927e82
featureApplicability
1.0
 Lunar (Video Game) / int_bf927e82
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_bf927e82
 Lunar (Video Game) / int_c5ee8215
type
Magical Society
 Lunar (Video Game) / int_c5ee8215
comment
Magical Society / Wizarding School: The Magic Guild of Vane, which serves as a school as well as the governing body of Vane. Also, in Eternal Blue, the new city of Neo-Vane, now with more Fantastic Racism against Muggles. Also, the titular magic school of Magic School.
 Lunar (Video Game) / int_c5ee8215
featureApplicability
1.0
 Lunar (Video Game) / int_c5ee8215
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_c5ee8215
 Lunar (Video Game) / int_c5f23623
type
Broken Bridge
 Lunar (Video Game) / int_c5f23623
comment
Broken Bridge: Multiple games in the series include railroading that involves a literal bridge, but the most noteworthy example is an inversion in Silver Star Story: It's an actual bridge, and your party members are the ones who do the breaking.
 Lunar (Video Game) / int_c5f23623
featureApplicability
1.0
 Lunar (Video Game) / int_c5f23623
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_c5f23623
 Lunar (Video Game) / int_c75df49a
type
Shout-Out
 Lunar (Video Game) / int_c75df49a
comment
Shout-Out: Many of the Working Designs jokes consist of Shout Outs of various kinds. XSeed's translation of Silver Star Harmony has a Shout-Out to Castlevania II: Simon's Quest in the form of Nall having a dream about getting a silk bag from a graveyard duck during the camping scene in the Lost Woods, with Catching Some Z's: "Delays are temporary, mediocrity is forever." This line in Silver Star Story, uttered by Myght, is an allusion to Working Designs' frequent release schedule slips. Xseed kept it in Silver Star Harmony. "Mystere" introduces himself with the line "Never give up! Never surrender!" Xseed brought back Jennifer Stigile to perform the songs in Silver Star Harmony. 'Nuff said. In Eternal Blue, Giban's band has a large ratite bird called a chocob... err, chuckuboo, and this is exactly how this bird is described in-game.
 Lunar (Video Game) / int_c75df49a
featureApplicability
1.0
 Lunar (Video Game) / int_c75df49a
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_c75df49a
 Lunar (Video Game) / int_c923e7a6
type
Metal Slime
 Lunar (Video Game) / int_c923e7a6
comment
Metal Slime: Cute, fuzzy creatures called Chiros, known in older translations as Ice Mongrels. They (along with their Palette Swaps, called Shiros/Ice Pups) yield above average experience in the Silver Star remakes, but in Eternal Blue and Eternal Blue Complete they are hard to encounter, hard to kill, and the XP is insanely good.
 Lunar (Video Game) / int_c923e7a6
featureApplicability
1.0
 Lunar (Video Game) / int_c923e7a6
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_c923e7a6
 Lunar (Video Game) / int_ca3a6dbd
type
Informed Ability
 Lunar (Video Game) / int_ca3a6dbd
comment
Informed Ability: Luna and Lucia's singing is supposed to be incredibly beautiful... but at best, it's decent. It's even worse with the bar maids in Silver Star Story. Kikuko Inoue's singing as Luna in the Sega CD version was pretty convincing.
 Lunar (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Lunar (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_ca3a6dbd
 Lunar (Video Game) / int_cc8564b3
type
Playboy Bunny
 Lunar (Video Game) / int_cc8564b3
comment
Playboy Bunny: There are bunny girl NPCs in both Silver Star Story and Eternal Blue. In the latter, there's even a martial arts dojo full of these, training in the art of Bunny Fist.
 Lunar (Video Game) / int_cc8564b3
featureApplicability
1.0
 Lunar (Video Game) / int_cc8564b3
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_cc8564b3
 Lunar (Video Game) / int_ccb2a89c
type
Melancholy Moon
 Lunar (Video Game) / int_ccb2a89c
comment
Melancholy Moon: With the Blue Star in the place of the moon, making it more like Melancholy Earth. The acclaimed Boat Scene in the Silver Star remakes is what this trope is all about, though.
 Lunar (Video Game) / int_ccb2a89c
featureApplicability
1.0
 Lunar (Video Game) / int_ccb2a89c
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_ccb2a89c
 Lunar (Video Game) / int_d001c42c
type
Anti-Villain
 Lunar (Video Game) / int_d001c42c
comment
Anti-Villain: Phacia in Silver Star Story Complete and Leo in Eternal Blue. Ghaleon in Silver Star Story Complete is an arguable case, what with his noble intentions, but he acts like a Card-Carrying Villain most of the time.
 Lunar (Video Game) / int_d001c42c
featureApplicability
1.0
 Lunar (Video Game) / int_d001c42c
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_d001c42c
 Lunar (Video Game) / int_d0a09849
type
Feeling Oppressed by Their Existence
 Lunar (Video Game) / int_d0a09849
comment
Feeling Oppressed by Their Existence: In Lunar Legend Athena became mortal because she felt this about her own existence and she felt it was impossible for everyone to be equal so long as she was a goddess.
 Lunar (Video Game) / int_d0a09849
featureApplicability
1.0
 Lunar (Video Game) / int_d0a09849
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_d0a09849
 Lunar (Video Game) / int_d3327df0
type
Defend Command
 Lunar (Video Game) / int_d3327df0
comment
Defend Command: One of the commands in battle. Amusingly, in Eternal Blue Complete, Lemina's defending animation has her open an umbrella and hold it in front of her like a shield.
 Lunar (Video Game) / int_d3327df0
featureApplicability
1.0
 Lunar (Video Game) / int_d3327df0
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_d3327df0
 Lunar (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Lunar (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Dragons are noble and wondrous beings which are closely associated with the Goddess Althena, as seen in Dragons Are Divine above. Most (but not all) of them are Feathered Dragons, and the games rarely depict them with reptilian traits. Dragon party members are Delightful Dragons, and they are so cat-like that they are frequently mistaken for cats.
 Lunar (Video Game) / int_d88e125e
featureApplicability
1.0
 Lunar (Video Game) / int_d88e125e
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_d88e125e
 Lunar (Video Game) / int_dbd8e795
type
Gaiden Game
 Lunar (Video Game) / int_dbd8e795
comment
Gaiden Game: Lunar: Walking School / Magic School Lunar!.
 Lunar (Video Game) / int_dbd8e795
featureApplicability
1.0
 Lunar (Video Game) / int_dbd8e795
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_dbd8e795
 Lunar (Video Game) / int_df1793de
type
Updated Re-release
 Lunar (Video Game) / int_df1793de
comment
Updated Re-release: Lots of 'em. Lunar: Silver Star Story Complete is a major overhaul of Lunar: The Silver Star. Lunar 2: Eternal Blue Complete refines the scenarios of the original Lunar: Eternal Blue and shifts cutscene placement around. Magic School Lunar on Sega Saturn is a major expansion of Lunar: Walking School on Game Gear, with more characters, more magic, more chapters... more of pretty much everything. Japan only, though. Lunar Legend for Game Boy Advance, also built on The Silver Star, swaps in some plot points from the Japan-only novels and adds a collectible card element. Lunar: Silver Star Harmony for the PSP builds on Silver Star Story a bit, including more Mythology Gags and inverted Continuity Nods. (For example, one person will mention that Ramus' shop will stay in business for centuries. It lasts for a millennium, as seen in Eternal Blue.)
 Lunar (Video Game) / int_df1793de
featureApplicability
1.0
 Lunar (Video Game) / int_df1793de
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_df1793de
 Lunar (Video Game) / int_df1a0454
type
Fantasy Pantheon
 Lunar (Video Game) / int_df1a0454
comment
Fantasy Pantheon: Althena, goddess of love, beauty and song, and her Four Dragons, keepers of the world's mana and judges of aspiring Dragonmasters.
 Lunar (Video Game) / int_df1a0454
featureApplicability
1.0
 Lunar (Video Game) / int_df1a0454
featureConfidence
1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_df1a0454
 Lunar (Video Game) / int_e18a3c59
type
Hilarious Outtakes
 Lunar (Video Game) / int_e18a3c59
comment
Hilarious Outtakes: Working Designs always included some after the credits, even Lunar: The Silver Star, had one. Xseed produced some outtakes for Silver Star Harmony as well.
 Lunar (Video Game) / int_e18a3c59
featureApplicability
1.0
 Lunar (Video Game) / int_e18a3c59
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e18a3c59
 Lunar (Video Game) / int_e2c4b927
type
Dub Name Change
 Lunar (Video Game) / int_e2c4b927
comment
Dub Name Change: Name changes are common in the two main games; generally, fans accept them as effective alterations. On the other hand, Lunar: Dragon Song averts this trope - the names of the main characters match their Japanese counterparts pretty faithfully. The Silver Star favored prosaic name changes. Ahres (アレス; derived from the English word "earth") became Alex, Killy (キリー) became Kyle, Temzin and Pilya became Tempest and Fresca. Eternal Blue took the opposite approach, making names more exotic. Rainus (ライナス pronounced like Linus) became Lunn and the Masked White Knight became Mystere!
 Lunar (Video Game) / int_e2c4b927
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1.0
 Lunar (Video Game) / int_e2c4b927
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e2c4b927
 Lunar (Video Game) / int_e43c66bd
type
Art Evolution
 Lunar (Video Game) / int_e43c66bd
comment
Art Evolution: The art has changed a lot over the years. Toshiyuki Kubooka, the series character designer/animation director, has links to the anime production company Studio Gainax, so in the early 90s the art resembled Nadia. In the latter half of the 90s Lunar took on an Eva-like look...and has gone in other directions from there.
 Lunar (Video Game) / int_e43c66bd
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1.0
 Lunar (Video Game) / int_e43c66bd
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e43c66bd
 Lunar (Video Game) / int_e567510d
type
Determinator
 Lunar (Video Game) / int_e567510d
comment
Determinator: As a rule, the series is keen on Heroic Spirit. It's also keen on Near-Villain Victory, because there's no better way to demonstrate Heroic Spirit than rising up against impossible odds. In The Silver Star, Alex, Mia, and Jessica don't let the end of the world get them down, giving Rousing Speeches (well, not so much Alex,) to raise Nash's and Kyle's morale. The entire party of Eternal Blue. In fact, this is referred to as the "power of humanity": the ability to absolutely never give up, no matter how hopeless everything seems, so long as there is still anything left to fight for.
 Lunar (Video Game) / int_e567510d
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1.0
 Lunar (Video Game) / int_e567510d
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e567510d
 Lunar (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Lunar (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: A couple of subtle instances of this, involving Lucia in Eternal Blue. First and most obvious, when you first get her, she can solo the enemy encounters with ease. Once she's cursed by Zophar, she's helpless in combat and over the course of the game gets better as the party gains levels. Additionally, despite being a pure spellcaster she doesn't have an MP display...and then you realize, oh yeah. She's basically a Physical God. She has infinite mana, or at least the source of her power is so fundamentally different from the other mortal party members that the game doesn't even bother tracking it. Finally, you'll note that she's on AI control all the time (partially to avoid having the player abuse that infinite mana pool). As the story progresses, her AI will change. At first she focuses on using her massive AoE to blast everything in her path; after she's cursed, she does nothing but run away from enemies; when "forced" to travel with Hiro & co., she focuses on buffing herself and attacking; but after she has second thoughts about abandoning the party, she starts using her buffs and heals on everyone, but with a bias toward Hiro (even over herself). Another one is in the epilogue sequence in Silver Star (at least in Harmony). Alex's MP meter disappears since he gave up his magic to save Luna, just as Dyne did 15 years prior.
 Lunar (Video Game) / int_e6630c8b
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1.0
 Lunar (Video Game) / int_e6630c8b
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e6630c8b
 Lunar (Video Game) / int_e8b0f099
type
Dark Is Evil
 Lunar (Video Game) / int_e8b0f099
comment
Dark Is Evil: The Magic Emperor is described using dark magic, Zophar is described as a dark god that is revived by the dark side of humanity.
 Lunar (Video Game) / int_e8b0f099
featureApplicability
1.0
 Lunar (Video Game) / int_e8b0f099
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_e8b0f099
 Lunar (Video Game) / int_eea93c96
type
Blow You Away
 Lunar (Video Game) / int_eea93c96
comment
Wind: Hiro
 Lunar (Video Game) / int_eea93c96
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1.0
 Lunar (Video Game) / int_eea93c96
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_eea93c96
 Lunar (Video Game) / int_f068cba
type
Oddball in the Series
 Lunar (Video Game) / int_f068cba
comment
Oddball in the Series: Dragon Song attempted to update the series gameplay, but its plotting and characterization are rather sparse. This seems an odd path to take with a series that's known for old-school gameplay and well developed stories and characters.
 Lunar (Video Game) / int_f068cba
featureApplicability
1.0
 Lunar (Video Game) / int_f068cba
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1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_f068cba
 Lunar (Video Game) / int_f165cf2c
type
Last-Second Word Swap
 Lunar (Video Game) / int_f165cf2c
comment
In Eternal Blue, Giban's band has a large ratite bird called a chocob... err, chuckuboo, and this is exactly how this bird is described in-game.
 Lunar (Video Game) / int_f165cf2c
featureApplicability
1.0
 Lunar (Video Game) / int_f165cf2c
featureConfidence
1.0
 Lunar (Video Game)
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Lunar (Video Game) / int_f165cf2c
 Lunar (Video Game) / int_f4d03277
type
Floating Mask
 Lunar (Video Game) / int_f4d03277
comment
Floating Mask: D, the personification of Demon Castle D in Lunar Walking School and Magic School Lunar! appears as a mask, although its design changes between the Game Gear and Saturn versions. The Five Princes of the Black Star added to Silver Star Harmony also take the form of masks.
 Lunar (Video Game) / int_f4d03277
featureApplicability
1.0
 Lunar (Video Game) / int_f4d03277
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_f4d03277
 Lunar (Video Game) / int_f8600b
type
Cool Big Sis
 Lunar (Video Game) / int_f8600b
comment
Cool Big Sis: Jean plays this role to Alice in the Childhood's End manga.
 Lunar (Video Game) / int_f8600b
featureApplicability
1.0
 Lunar (Video Game) / int_f8600b
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_f8600b
 Lunar (Video Game) / int_f86eb054
type
Call of the Wild Blue Yonder
 Lunar (Video Game) / int_f86eb054
comment
Call of the Wild Blue Yonder: Ghaleon's big brother in Tales of the Vane Airship starts building his airship after developing a fascination with the flight of birds. Young Ghaleon only starts to understand the appeal of flight once he decides to finish his brother's project.
 Lunar (Video Game) / int_f86eb054
featureApplicability
1.0
 Lunar (Video Game) / int_f86eb054
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_f86eb054
 Lunar (Video Game) / int_f8e010ce
type
Evil Cannot Comprehend Good
 Lunar (Video Game) / int_f8e010ce
comment
Evil Cannot Comprehend Good: The Magic Emperor Ghaleon, who could not understand why Althena and Dyne chose to relinquish their powers, and Zophar, who underestimated the power of humanity.
 Lunar (Video Game) / int_f8e010ce
featureApplicability
1.0
 Lunar (Video Game) / int_f8e010ce
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_f8e010ce
 Lunar (Video Game) / int_fc33ff16
type
One-Winged Angel
 Lunar (Video Game) / int_fc33ff16
comment
One-Winged Angel: A veritable auto-include, but some games in the series play with this trope. The Silver Star played it straight and gave the final boss a second, monstrous form, complete with epic Large Ham transformation. The Silver Star remakes...avert this. No monster form. No multiple stages. Just one incredibly hard-hitting Well-Intentioned Extremist. The confrontation with the Big Bad in Eternal Blue is an ideal example of the trope, with three (or four?) stages, including Clipped-Wing Angel.
 Lunar (Video Game) / int_fc33ff16
featureApplicability
1.0
 Lunar (Video Game) / int_fc33ff16
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_fc33ff16
 Lunar (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Lunar (Video Game) / int_fd4f8299
comment
The Silver Star remakes...avert this. No monster form. No multiple stages. Just one incredibly hard-hitting Well-Intentioned Extremist.
 Lunar (Video Game) / int_fd4f8299
featureApplicability
1.0
 Lunar (Video Game) / int_fd4f8299
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_fd4f8299
 Lunar (Video Game) / int_name
type
ItemName
 Lunar (Video Game) / int_name
comment
 Lunar (Video Game) / int_name
featureApplicability
1.0
 Lunar (Video Game) / int_name
featureConfidence
1.0
 Lunar (Video Game)
hasFeature
Lunar (Video Game) / int_name
 Lunar (Video Game) / int_name
itemName
Lunar (Video Game)

The following is a list of statements referring to the current page from other pages.

 Lunar (Video Game)
hasFeature
Actually Four Mooks / int_d557e6c3
 Lunar (Video Game)
hasFeature
Adaptation Overdosed / int_d557e6c3
 Lunar (Video Game)
hasFeature
Alien Sky / int_d557e6c3
 Lunar (Video Game)
hasFeature
All-Encompassing Mantle / int_d557e6c3
 Lunar (Video Game)
hasFeature
All in a Row / int_d557e6c3
 Lunar (Video Game)
hasFeature
Assist Character / int_d557e6c3
 Lunar (Video Game)
hasFeature
Auto-Revive / int_d557e6c3
 Lunar (Video Game)
hasFeature
Catlike Dragons / int_d557e6c3
 Lunar (Video Game)
hasFeature
Character Portrait / int_d557e6c3
 Lunar (Video Game)
hasFeature
Children Voicing Children / int_d557e6c3
 Lunar (Video Game)
hasFeature
Cue the Sun / int_d557e6c3
 Lunar (Video Game)
hasFeature
Damage-Sponge Boss / int_d557e6c3
 Lunar (Video Game)
hasFeature
Dragon Works / int_d557e6c3
 Lunar (Video Game)
hasFeature
Dragons Are Divine / int_d557e6c3
 Lunar (Video Game)
hasFeature
Duel Boss / int_d557e6c3
 Lunar (Video Game)
hasFeature
Earth That Was / int_d557e6c3
 Lunar (Video Game)
hasFeature
Fantasy Pantheon / int_d557e6c3
 Lunar (Video Game)
hasFeature
Feathered Dragons / int_d557e6c3
 Lunar (Video Game)
hasFeature
Feelies / int_d557e6c3
 Lunar (Video Game)
hasFeature
Femme Fatalons / int_d557e6c3
 Lunar (Video Game)
hasFeature
Gemstone Assault / int_d557e6c3
 Lunar (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_d557e6c3
 Lunar (Video Game)
hasFeature
God in Human Form / int_d557e6c3
 Lunar (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_d557e6c3
 Lunar (Video Game)
hasFeature
Heroes Prefer Swords / int_d557e6c3
 Lunar (Video Game)
hasFeature
Hilarious Outtakes / int_d557e6c3
 Lunar (Video Game)
hasFeature
Hot God / int_d557e6c3
 Lunar (Video Game)
hasFeature
Hyperactive Sprite / int_d557e6c3
 Lunar (Video Game)
hasFeature
I Am Not Weasel / int_d557e6c3
 Lunar (Video Game)
hasFeature
Iconic Sequel Song / int_d557e6c3
 Lunar (Video Game)
hasFeature
Improbable Age / int_d557e6c3
 Lunar (Video Game)
hasFeature
Invisible Grid / int_d557e6c3
 Lunar (Video Game)
hasFeature
Japanese Video Games / int_d557e6c3
 Lunar (Video Game)
hasFeature
Just Like Robin Hood / int_d557e6c3
 Lunar (Video Game)
hasFeature
Justified Title / int_d557e6c3
 Lunar (Video Game)
hasFeature
Kleptomaniac Hero Found Underwear / int_d557e6c3
 Lunar (Video Game)
hasFeature
Level Scaling / int_d557e6c3
 Lunar (Video Game)
hasFeature
Magic Staff / int_d557e6c3
 Lunar (Video Game)
hasFeature
Mana / int_d557e6c3
 Lunar (Video Game)
hasFeature
Melancholy Moon / int_d557e6c3
 Lunar (Video Game)
hasFeature
Mr. Vice Guy / int_d557e6c3
 Lunar (Video Game)
hasFeature
Non-Dubbed Grunts / int_d557e6c3
 Lunar (Video Game)
hasFeature
Only the Chosen May Wield / int_d557e6c3
 Lunar (Video Game)
hasFeature
Pals with Jesus / int_d557e6c3
 Lunar (Video Game)
hasFeature
Pointy Ears / int_d557e6c3
 Lunar (Video Game)
hasFeature
Post-Final Boss / int_d557e6c3
 Lunar (Video Game)
hasFeature
Pre-existing Encounters / int_d557e6c3
 Lunar (Video Game)
hasFeature
Shop Fodder / int_d557e6c3
 Lunar (Video Game)
hasFeature
Shoulder-Sized Dragon / int_d557e6c3
 Lunar (Video Game)
hasFeature
Shoulders of Doom / int_d557e6c3
 Lunar (Video Game)
hasFeature
Silly Rabbit, Cynicism Is for Losers! / int_d557e6c3
 Lunar (Video Game)
hasFeature
Super Move Portrait Attack / int_d557e6c3
 Lunar (Video Game)
hasFeature
Team Pet / int_d557e6c3
 Lunar (Video Game)
hasFeature
The Four Gods / int_d557e6c3
 Lunar (Video Game)
hasFeature
Translation Style Choices / int_d557e6c3
 Lunar (Video Game)
hasFeature
Unusual Ears / int_d557e6c3
 Lunar (Video Game)
hasFeature
Video Game Remake / int_d557e6c3
 Lunar (Video Game)
hasFeature
Viewer Pronunciation Confusion / int_d557e6c3