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Lunar: Dragon Song (Video Game)

 Lunar: Dragon Song (Video Game)
type
TVTItem
 Lunar: Dragon Song (Video Game)
label
Lunar: Dragon Song (Video Game)
 Lunar: Dragon Song (Video Game)
page
LunarDragonSong
 Lunar: Dragon Song (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Lunar: Dragon Song (known as Lunar Genesis in Europe and Japan) is an isometric Eastern RPG released in 2005 for the Nintendo DS, and represents the first original installment (excluding remakes) since 1996 in Game Arts' Lunar series. It was developed by Japan Art Media, who also developed the remakes of Lunar: The Silver Star.The story takes place one thousand years prior to the events of Lunar: The Silver Star, in a world divided between two races: the strong-bodied Beastmen, who have built magnificent cities, and the weaker but more ingenious humans, who dwell in quieter locales. The main character is Jian Campbell, an acrobatic human who loves to stand on his head. He and his partner, Lucia Collins, work together as couriers for Gad's Express to deliver packages to customers and fight off troublesome monsters. Being an intrepid pair of kids, they end up attracting the attention of the ruling beastmen and thereby get caught up in their war against the malevolent Vile Tribe.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })This game is the oddball in the Lunar series; it introduced a number gameplay mechanics not found in the games that precede or follow it, mainly because they're all designed to make the game seem longer than it is. For example, the combat system toggles between two modes — Normal Mode for collecting items and Virtue Mode for gaining experience, no doing both at once like in any other RPG. This, combined with the game's scanty plot, lead to poor responses from fans and critics alike.
 Lunar: Dragon Song (Video Game)
fetched
2022-08-14T00:59:00Z
 Lunar: Dragon Song (Video Game)
parsed
2022-08-14T00:59:00Z
 Lunar: Dragon Song (Video Game)
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DBTropes
 Lunar: Dragon Song (Video Game) / int_15b82d21
type
Black and White Magic
 Lunar: Dragon Song (Video Game) / int_15b82d21
comment
Black and White Magic: In this game, humans are only shown using white magic, or "Althena Magic." Jian eventually learns some black magic while qualifying to be a Dragonmaster. While the game was in development, the lack of black magic among humans was a plot point, but it is all but unmentioned in the final version.
 Lunar: Dragon Song (Video Game) / int_15b82d21
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type
Palette Swap
 Lunar: Dragon Song (Video Game) / int_2557e3a9
comment
Palette Swap: All of Jian's Dragon Magics use the same animation, just differently-colored.
 Lunar: Dragon Song (Video Game) / int_2557e3a9
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Level Scaling
 Lunar: Dragon Song (Video Game) / int_31eeddc8
comment
Level Scaling: Like Silver Star Story/Harmony, foes get stronger as the player characters gain levels, but this game expands the effect from just bosses to all enemies.
 Lunar: Dragon Song (Video Game) / int_31eeddc8
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Fight Like a Card Player
 Lunar: Dragon Song (Video Game) / int_36b90c70
comment
Fight Like a Card Player: Monsters randomly drop collectible cards that have special effects when used in battle. Some of them counter equipment-breaking moves, making them pretty much essential.
 Lunar: Dragon Song (Video Game) / int_36b90c70
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Heroes Prefer Swords
 Lunar: Dragon Song (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Inverted; this hero does not, though his rival Rufus does.
 Lunar: Dragon Song (Video Game) / int_43555d33
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The Unfought
 Lunar: Dragon Song (Video Game) / int_464dd7cc
comment
The Unfought: Subverted with Ignatius. Although technically you do get to fight him, it's an unwinnable fight. When you think you're confronting him for real at the end of the game, he's defeated in a cutscene instead, via the floor crumbling beneath him. Possibly justified in that Ignatius appears to easily handle Jian again in said cutscene, despite having just become a Dragonmaster himself.
 Lunar: Dragon Song (Video Game) / int_464dd7cc
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Super Title 64 Advance
 Lunar: Dragon Song (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: Ubisoft got folks to change the game's subtitle to Dragon Song.
 Lunar: Dragon Song (Video Game) / int_4ad522e2
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The Dragon
 Lunar: Dragon Song (Video Game) / int_53f5119f
comment
The Dragon: Gideon — the big, dumb right-hand monster to Ignatius. Gideon inflicts Rufus' Mentor Occupational Hazard as a demonstration of his threat level, and in design drafts he was even supposed to literally disarm the poor guy.
 Lunar: Dragon Song (Video Game) / int_53f5119f
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I Work Alone
 Lunar: Dragon Song (Video Game) / int_5571b706
comment
I Work Alone: Jian is constantly ordering his (female) party members to leave. He never says anything of the sort to Rufus, though.
 Lunar: Dragon Song (Video Game) / int_5571b706
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 Lunar: Dragon Song (Video Game) / int_57b80b45
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Fantastic Racism
 Lunar: Dragon Song (Video Game) / int_57b80b45
comment
Fantastic Racism: Between the humans and the beastpeople.
 Lunar: Dragon Song (Video Game) / int_57b80b45
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 Lunar: Dragon Song (Video Game) / int_659ef759
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Implacable Man
 Lunar: Dragon Song (Video Game) / int_659ef759
comment
Implacable Man: Gideon, to the point that he usurps the position of final boss from Ignatius, who is never fought properly at all.
 Lunar: Dragon Song (Video Game) / int_659ef759
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Improbable Weapon User
 Lunar: Dragon Song (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Jian and Lucia use shoes and umbrellas, respectively. Justified in Jian's case, since his fighting style is purely kick-based.
 Lunar: Dragon Song (Video Game) / int_6a2ae11f
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The Reveal
 Lunar: Dragon Song (Video Game) / int_6b2b3b59
comment
The Reveal: Ignatius, ruler of the Vile Tribe, is the Dragonmaster. He's supposed to be Althena's protector but clearly something has gone wrong. Also, Lucia is actually the goddess Althena in human form. Turns out she periodically turns mortal to live among mortals and avoid having to rule over them, preferring instead to let them rule themselves (however she has no idea she's a goddess whenever she's mortal).
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Guide Dang It!
 Lunar: Dragon Song (Video Game) / int_6ec989d8
comment
Guide Dang It!: In order to get to the Chamber of Rebirth, you must acquire a Levitation Stone from Negri Ocean Lab. The game does not tell you where Negri Ocean Lab is. You have to stumble through half the world map with no idea where you're going until you find it (on the same map menu as Port Olbeage). Numerous quest flags are triggered by speaking to people in the right order. It is very, very rare that the game ever points you at the first person in that chain, meaning things like the Insulation Crust (which protects you from HP drain in the Red Dragon Cave) can easily slip by most players because they didn't trip the proper conversation flags.
 Lunar: Dragon Song (Video Game) / int_6ec989d8
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Inevitable Tournament
 Lunar: Dragon Song (Video Game) / int_830ceec9
comment
Inevitable Tournament: Eager to prove himself and demonstrate the power of humans, Jian enters a tournament which involves a series of gladiator-style solo fights, which culminates in taking on Beast King Zethos alone.
 Lunar: Dragon Song (Video Game) / int_830ceec9
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What Happened to the Mouse?
 Lunar: Dragon Song (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Continuity Nods that fans were hoping to see never show up. The Magic City of Vane appeared in early design docs for the game, but was evidently cut get the game out the door sooner. The game features two Dragonmasters but Althena's Sword is nowhere to be found.
 Lunar: Dragon Song (Video Game) / int_863fa679
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 Lunar: Dragon Song (Video Game) / int_89a17726
type
Spell My Name with an S
 Lunar: Dragon Song (Video Game) / int_89a17726
comment
Spell My Name with an "S": If you decide to do the courier jobs (as in, your actual day job), you'll run into this a lot. It's common for the names on the package to be misspelled, likely due to sloppy translation.
 Lunar: Dragon Song (Video Game) / int_89a17726
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Lunar: Dragon Song (Video Game) / int_89a17726
 Lunar: Dragon Song (Video Game) / int_8a8130a8
type
Courier
 Lunar: Dragon Song (Video Game) / int_8a8130a8
comment
Courier: Jian and Lucia support themselves by delivering items to people.
 Lunar: Dragon Song (Video Game) / int_8a8130a8
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Lunar: Dragon Song (Video Game) / int_8a8130a8
 Lunar: Dragon Song (Video Game) / int_940a5958
type
Artificial Stupidity
 Lunar: Dragon Song (Video Game) / int_940a5958
comment
Artificial Stupidity: Player characters choose their targets automatically, and they tend to focus on the strongest target. This sort of tactic seldom pays off and usually only lengthens fights, increasing opportunities for your heroes to take damage.
 Lunar: Dragon Song (Video Game) / int_940a5958
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 Lunar: Dragon Song (Video Game) / int_951a2326
type
Musical Theme Naming
 Lunar: Dragon Song (Video Game) / int_951a2326
comment
Musical Theme Naming: Characters Flora Banks, Lucia Collins, and Gabryel Ryan share components of their names with Tony Banks, Phil Collins, and Peter Gabriel...members of the band Genesis.
 Lunar: Dragon Song (Video Game) / int_951a2326
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 Lunar: Dragon Song (Video Game) / int_970c790a
type
Big Bad
 Lunar: Dragon Song (Video Game) / int_970c790a
comment
Big Bad: The leader of the Vile Tribe, Dragonmaster Ignatius.
 Lunar: Dragon Song (Video Game) / int_970c790a
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Taking the Bullet
 Lunar: Dragon Song (Video Game) / int_9ce6492a
comment
Taking the Bullet: Althena runs in front of Jian to protect him from a fatal magic blast from Ignatius. She appears to die, but ends up reappearing in the ending as Lucia again.
 Lunar: Dragon Song (Video Game) / int_9ce6492a
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 Lunar: Dragon Song (Video Game) / int_a013591d
type
First Town
 Lunar: Dragon Song (Video Game) / int_a013591d
comment
First Town: Port Searis, Jian and Lucia's home base.
 Lunar: Dragon Song (Video Game) / int_a013591d
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type
Mordor
 Lunar: Dragon Song (Video Game) / int_aa2bd65c
comment
Mordor: The Frontier, home turf of the Vile Tribe, is a lifeless wasteland.
 Lunar: Dragon Song (Video Game) / int_aa2bd65c
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Save the Villain
 Lunar: Dragon Song (Video Game) / int_ac560dc4
comment
Save the Villain: Jian attempts this unsuccessfully with Ignatius when the floor collapses beneath his feet.
 Lunar: Dragon Song (Video Game) / int_ac560dc4
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Breakable Weapons
 Lunar: Dragon Song (Video Game) / int_af8974a3
comment
Breakable Weapons: Certain monsters have attacks that may break or steal a character's weapon or armor. It can effect any one piece of equipment a given character is using. There's no way to repair any of them either.
 Lunar: Dragon Song (Video Game) / int_af8974a3
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type
Good Morning, Crono
 Lunar: Dragon Song (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: Jian is getting up after oversleeping as the game opens.
 Lunar: Dragon Song (Video Game) / int_b4cbb37f
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Call a Hit Point a "Smeerp"
 Lunar: Dragon Song (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Experience points are called "Althena's Conduct."
 Lunar: Dragon Song (Video Game) / int_ba7c20be
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Lunar: Dragon Song (Video Game) / int_ba7c20be
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type
Money Spider
 Lunar: Dragon Song (Video Game) / int_bc0ad0c0
comment
Money Spider: In a departure from the rest of the series, this is averted. Money is not earned directly through battle. Instead, monsters drop Sundries — low-value junk like whiskers, rusty kettles, and whatnot. Individual Sundries are worth next to nothing; the real money comes from filling a customer's order for a bunch of items.
 Lunar: Dragon Song (Video Game) / int_bc0ad0c0
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type
Curse
 Lunar: Dragon Song (Video Game) / int_c2e295cd
comment
Curse: Jian gets hit with the curse of Unstable Equilibrium, which prevents him...from standing on his head. Yes, that's all it does. It turns his attack into a one hit combo instead of a three hit combo as a result, since his third attack has him do just that. Why the second one is gone is a mystery.
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type
Overly Long Fighting Animation
 Lunar: Dragon Song (Video Game) / int_c95d1ad0
comment
Overly Long Fighting Animation: Battle animations, particularly for monsters, are quite intricate. Lovingly intricate, even. Individually they aren't gratuitously long, but in aggregate (and in combination with fight-lengthening Artificial Stupidity) it can get boring. It was enough of a problem that the developers added a speed-up button to the English-language releases.
 Lunar: Dragon Song (Video Game) / int_c95d1ad0
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type
Musical Pastiche
 Lunar: Dragon Song (Video Game) / int_cb092754
comment
Musical Pastiche: Unlike all the other games in the series, the Dragon Song soundtrack has no input from composer Noriyuki Iwadare. However, many of the songs are basically well-executed variations on songs Iwadare wrote for prior Lunar games.
 Lunar: Dragon Song (Video Game) / int_cb092754
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type
Audience Participation
 Lunar: Dragon Song (Video Game) / int_dd91f8d8
comment
Audience Participation: Lunar: Dragon Song is a North America-exclusive Market-Based Title which was chosen through a contest. Fans picked from possible titles such like Ashen Dawn and Dark Skies, but they evidently thought Dragon Song fit the atmosphere of the series best.
 Lunar: Dragon Song (Video Game) / int_dd91f8d8
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type
Sprint Meter
 Lunar: Dragon Song (Video Game) / int_ec3768a
comment
Sprint Meter: Identical with the Life Meter — because running depletes your health. Characters start panting at about 2/3 HP, and your party can no longer run if a member hits 1/3 HP.
 Lunar: Dragon Song (Video Game) / int_ec3768a
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type
Oddball in the Series
 Lunar: Dragon Song (Video Game) / int_f068cba
comment
Oddball in the Series: Dragon Song attempted to update the series gameplay, but its storyline and characterization are rather sparse. This seems an odd path to take with a series that's known for old-school gameplay and well developed stories and characters.
 Lunar: Dragon Song (Video Game) / int_f068cba
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type
Purposely Overpowered
 Lunar: Dragon Song (Video Game) / int_f89f164a
comment
Purposely Overpowered: Near the end of the game, Jian single-handedly holds up the party's offense. His damage output is greater than all the other characters combined.
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Lunar: Dragon Song (Video Game)

The following is a list of statements referring to the current page from other pages.

 Lunar: Dragon Song (Video Game)
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Armed Legs / int_89f350eb
 Lunar: Dragon Song (Video Game)
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Bandit Mook / int_89f350eb
 Lunar: Dragon Song (Video Game)
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Call a Hit Point a "Smeerp" / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Convenient Replacement Character / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Cutscene Boss / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Duel Boss / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Extremity Extremist / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Fake Longevity / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Fighter, Mage, Thief / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Gameplay Automation / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Japanese Video Games / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Level Scaling / int_89f350eb
 Lunar
seeAlso
Lunar: Dragon Song (Video Game)
 Lunar: Dragon Song (Video Game)
hasFeature
Money for Nothing / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Money Spider / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Sheathe Your Sword / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Shop Fodder / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Sprint Meter / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Sprint Shoes / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
Super Title 64 Advance / int_89f350eb
 Lunar: Dragon Song (Video Game)
hasFeature
20 Bear Asses / int_89f350eb