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Mario Artist (Video Game)

 Mario Artist (Video Game)
type
TVTItem
 Mario Artist (Video Game)
label
Mario Artist (Video Game)
 Mario Artist (Video Game)
page
MarioArtist
 Mario Artist (Video Game)
comment
Mario Artist was a series of art utilities meant to be used with the Nintendo 64's ill-fated "64DD" add-on. Four titles were released during the system's lifespan:Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); }) Paint Studio was released on December 11, 1999, and was a Spiritual Successor to Mario Paint that let players draw and animate 2D pictures. The game also included a "3D World" feature, where players could explore a small 3D sandbox and edit the textures of various characters they encounter. Talent Studio, released on February 23, 2000, was an animation program similar in function to The Movies where players could create characters and program scenes for them to act out. Nintendo's Mii system is heavily based on this game's character creator. Communication Kit, released on June 29, 2000, was a utility that let players connect with the now-discontinued RandNet service and share their creations with other players. Polygon Studio released on August 29, 2000, was a 3D modeling software in which players could sculpt polygonal blocks and assemble them into models. The player could then take pictures of the models in various scenarios or use them to navigate an open 3D world called "Experimental World". The game also included two minigames: Boom Beat, a fast-paced minigame collection that would later be retooled into the WarioWare series.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); }) Go-Go Pack, a game in which the player "winds up" their model and tries to get it to stop in a certain location.An additional four titles, Game Maker, Graphical Message Maker, Sound Maker, and Video Jockey Maker, were planned, but never released.In February 2018, a group of fans released English translations for Paint Studio, Talent Studio, and Polygon Studio. They can be downloaded here.
 Mario Artist (Video Game)
fetched
2019-08-03T10:51:13Z
 Mario Artist (Video Game)
parsed
2020-06-25T11:26:19Z
 Mario Artist (Video Game)
isPartOf
DBTropes
 Mario Artist (Video Game) / int_1b65dfad
type
The Cameo
 Mario Artist (Video Game) / int_1b65dfad
comment
The Cameo: The game includes stamps and pre-made backgrounds using artwork from Super Mario 64, Mario Kart, Yoshi's Story, The Legend of Zelda: Ocarina of Time, Pokémon Red and Blue, Star Fox 64, and even Banjo-Kazooie.
 Mario Artist (Video Game) / int_1b65dfad
featureApplicability
1.0
 Mario Artist (Video Game) / int_1b65dfad
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_1b65dfad
 Mario Artist (Video Game) / int_1ba17583
type
The Ghost
 Mario Artist (Video Game) / int_1ba17583
comment
The Ghost: The mysterious Baker, who leaves messages for you on slices of bread. After collecting enough blocks to build a tower to the heavens, he leaves to go do some training and his brother takes over. You can find both of them by travelling as high and as far from the map as possible, which is no easy feat.
 Mario Artist (Video Game) / int_1ba17583
featureApplicability
1.0
 Mario Artist (Video Game) / int_1ba17583
featureConfidence
1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_1ba17583
 Mario Artist (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Mario Artist (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Aside from Polygon Studio's "Experimental World", there's no plot to be found in these art utilities.
 Mario Artist (Video Game) / int_1fffccf7
featureApplicability
1.0
 Mario Artist (Video Game) / int_1fffccf7
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_1fffccf7
 Mario Artist (Video Game) / int_29a39f6
type
Easter Egg
 Mario Artist (Video Game) / int_29a39f6
comment
Easter Egg: The baby face from Mario Paint will occasionally fly by while you're in the Model Rocket cockpit. Clicking on it will play its signature "akkun" sound.
 Mario Artist (Video Game) / int_29a39f6
featureApplicability
1.0
 Mario Artist (Video Game) / int_29a39f6
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_29a39f6
 Mario Artist (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Mario Artist (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Airship block has the highest height cap of all flying Power Blocks, but your ascension speed will be stuck at a relatively slow 40-50 km/h (for reference, by the time you get it you should be able to easily reach over 200 km/h) and it will constantly pull you upwards as long as it's active.
 Mario Artist (Video Game) / int_2bdae2ae
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1.0
 Mario Artist (Video Game) / int_2bdae2ae
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1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_2bdae2ae
 Mario Artist (Video Game) / int_2e6a41e0
type
Gratuitous English
 Mario Artist (Video Game) / int_2e6a41e0
comment
Gratuitous English: The music for the Catwalk sequence opens with a high-pitched voice saying, "Ladies and gentlemen, welcome to the...Talent Studio!" in perfect English.
 Mario Artist (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Mario Artist (Video Game) / int_2e6a41e0
featureConfidence
1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_2e6a41e0
 Mario Artist (Video Game) / int_3e24cb38
type
Musical Nod
 Mario Artist (Video Game) / int_3e24cb38
comment
Musical Nod: One menu uses a remix of the Clu Clu Land theme as its BGM.
 Mario Artist (Video Game) / int_3e24cb38
featureApplicability
1.0
 Mario Artist (Video Game) / int_3e24cb38
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1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_3e24cb38
 Mario Artist (Video Game) / int_3f2503af
type
Ability Required to Proceed
 Mario Artist (Video Game) / int_3f2503af
comment
Ability Required to Proceed: The starting area is surrounded by terrains that can't be crossed without having a certain kind of wheel or leg on your model. This continues even after you gain the ability to fly, as each flying power block has a Cap for how high it will allow you to go.
 Mario Artist (Video Game) / int_3f2503af
featureApplicability
1.0
 Mario Artist (Video Game) / int_3f2503af
featureConfidence
1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_3f2503af
 Mario Artist (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Mario Artist (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Along with Power Blocks, which let your model move and cross various terrains, there are also plenty of decorative blocks called "? Blocks" strewn about the Experimental World, some of which are even harder to access than Power Blocks.
 Mario Artist (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Mario Artist (Video Game) / int_6ac6a56a
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1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_6ac6a56a
 Mario Artist (Video Game) / int_80f38afe
type
Background Music Override
 Mario Artist (Video Game) / int_80f38afe
comment
Background Music Override: If your model has Sound Blocks on it, the background music (what little there is) will be replaced with the sounds your blocks make.
 Mario Artist (Video Game) / int_80f38afe
featureApplicability
1.0
 Mario Artist (Video Game) / int_80f38afe
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_80f38afe
 Mario Artist (Video Game) / int_8d3349bb
type
Canon Character All Along
 Mario Artist (Video Game) / int_8d3349bb
comment
Canon Character All Along: A very odd example. When you make it to Sky Gardens Polygona, it's revealed that the Baker and his brother are actually the two exercising men from the Easter Egg cutscene in Mario Paint.
 Mario Artist (Video Game) / int_8d3349bb
featureApplicability
1.0
 Mario Artist (Video Game) / int_8d3349bb
featureConfidence
1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_8d3349bb
 Mario Artist (Video Game) / int_9b0b8109
type
Floating Continent
 Mario Artist (Video Game) / int_9b0b8109
comment
Floating Continent: Sky Gardens Polygona, an abandoned city that you can only access after getting every block in Polygonecia.
 Mario Artist (Video Game) / int_9b0b8109
featureApplicability
1.0
 Mario Artist (Video Game) / int_9b0b8109
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_9b0b8109
 Mario Artist (Video Game) / int_a0cdb351
type
Transforming Vehicle
 Mario Artist (Video Game) / int_a0cdb351
comment
Transforming Vehicle: Putting Power Blocks of more than one kind on your model will turn it into this, giving you the ability to cycle through different "modes" for each Power Block type.
 Mario Artist (Video Game) / int_a0cdb351
featureApplicability
1.0
 Mario Artist (Video Game) / int_a0cdb351
featureConfidence
1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_a0cdb351
 Mario Artist (Video Game) / int_a3a89f82
type
Planet Heck
 Mario Artist (Video Game) / int_a3a89f82
comment
Planet Heck: Frontier Inferno, an area you reach by travelling very far away from the main play area. It's nothing more than a small red-tinged room populated by the Baker with a barred window showing the Baker's brother on the other side.
 Mario Artist (Video Game) / int_a3a89f82
featureApplicability
1.0
 Mario Artist (Video Game) / int_a3a89f82
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_a3a89f82
 Mario Artist (Video Game) / int_b06ff73b
type
Variable Mix
 Mario Artist (Video Game) / int_b06ff73b
comment
Variable Mix: The BGM in the editor will gain and lose instruments depending on which feature you're currently editing.
 Mario Artist (Video Game) / int_b06ff73b
featureApplicability
1.0
 Mario Artist (Video Game) / int_b06ff73b
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_b06ff73b
 Mario Artist (Video Game) / int_d24b61a8
type
Patchwork Map
 Mario Artist (Video Game) / int_d24b61a8
comment
Patchwork Map: Polygonecia features a meadow, a jungle, a desert, a lake, and a snowy mountain all right next to each other.
 Mario Artist (Video Game) / int_d24b61a8
featureApplicability
1.0
 Mario Artist (Video Game) / int_d24b61a8
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_d24b61a8
 Mario Artist (Video Game) / int_e0aed924
type
No Antagonist
 Mario Artist (Video Game) / int_e0aed924
comment
No Antagonist: Your only "enemies" in the Experimental World are creatures that resemble fried eggs and creatures that resemble some kind of oblong, tube-shaped pastry. The former will ram into your model when you get close, and the latter will slowly chase your model in an attempt to eat it. According to the Baker, they're a protected species, so you can't attack them (not that you really have any means of attacking).
 Mario Artist (Video Game) / int_e0aed924
featureApplicability
1.0
 Mario Artist (Video Game) / int_e0aed924
featureConfidence
1.0
 Mario Artist (Video Game)
hasFeature
Mario Artist (Video Game) / int_e0aed924
 Mario Artist (Video Game) / int_f654419c
type
Baleful Polymorph
 Mario Artist (Video Game) / int_f654419c
comment
Baleful Polymorph: Somehow, both the Baker and his brother get turned into Blocks from training so hard. You can collect them and put them on your model, but they don't serve any purpose other than decoration.
 Mario Artist (Video Game) / int_f654419c
featureApplicability
1.0
 Mario Artist (Video Game) / int_f654419c
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1.0
 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_f654419c
 Mario Artist (Video Game) / int_name
type
ItemName
 Mario Artist (Video Game) / int_name
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 Mario Artist (Video Game) / int_name
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1.0
 Mario Artist (Video Game) / int_name
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 Mario Artist (Video Game)
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Mario Artist (Video Game) / int_name
 Mario Artist (Video Game) / int_name
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Mario Artist (Video Game)

The following is a list of statements referring to the current page from other pages.

 Mario Artist (Video Game)
hasFeature
Japanese Video Games / int_42aaa178
 Mario Artist (Video Game)
hasFeature
Just Here for Godzilla / int_42aaa178
 Mario Artist (Video Game)
hasFeature
Sequel Series / int_42aaa178