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Mario Kart DS (Video Game)

 Mario Kart DS (Video Game)
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TVTItem
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game)
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MarioKartDS
 Mario Kart DS (Video Game)
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The sequel to Mario Kart: Double Dash!!, Mario Kart DS is a racing game for the Nintendo DS, released in 2005. It is the second handheld Mario Kart game following Mario Kart: Super Circuit. It introduced online multiplayer features via Nintendo Wi-Fi Connection. This game features a mission mode and introduces two new items in the form of Bullet Bill (capable of turning the user into said mook going maximum throttle on autopilot) and Blooper (capable of blocking opponents' views with black ink), as well as the ability to play Versus and Battle modes in single-player. Plus, the "two characters per kart" feature from Double Dash!! has been dropped, returning it to one driver per vehicle system as with every installment before Double Dash!!.
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Tempting Fate
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Just for this game, players can also design their own custom symbol, although the custom icons were removed in all later games due to the staggering number of crude and/or offensive images people created.
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Home Stage
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Home Stage: Many tracks, both old and new, are owned (or at least sponsored) by playable characters, so the game associates said tracks with them in some way: Yoshi has Yoshi Falls (new) and GCN Yoshi Circuit (retro), Luigi has Luigi's Mansion (new) and GCN Luigi Circuit (retro), Waluigi has Waluigi Pinball, Shroom Ridge is usually associated with Toad, DK has DK Pass, Wario has Wario Stadium (a new one, not the track that appeared in Mario Kart 64), Peach has Peach's Gardens (new) and GBA Peach Circuit (retro), and both Mario and Bowser have not only a new track each like usual but the former has also his first track from Super Mario Kart and the latter has his second track from Mario Kart: Super Circuit.
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Eternal Engine
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Eternal Engine: Tick Tock Clock, which returned in 8. True to its Clockworks Area setting, it features all sorts of gizmos and mechanical setpieces that, depending on the case, can be either an ally or a hindrance to the drivers.
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Palmtree Panic
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Palmtree Panic: Mushroom Cup has Cheep Cheep Beach, set along the coast of an island with plenty of palm trees, crabs, and rising tides, while Leaf Cup has SNES Koopa Beach 2 that lacks palm trees but still is in a beach setting, and the Battle Mode stage Palm Shore is on small tropical islands occasionally submerged by water.
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Mythology Gag
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Mythology Gag: The Mario Circuit of this game isn't the only Mario Circuit to be part of the Star Cup. Remember Mario Circuit 4? Much like Mario Kart 64, Wario, Peach, and Bowser all have their tracks in the same cup together, though this time in the Special Cup. Before it became the third course of this game's Lightning Cup, Sky Garden was originally the second course of the same cup in Super Circuit. The Japanese version of the game names ROB after his series number, HVC-012. A few of the karts are based on other spin-offs. Wario's Brute is a repaint of his car from Wario Land 4, and Donkey Kong's Rambi Rider is based on his Animal Buddy from Donkey Kong Country.
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Advanced Movement Technique
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Advanced Movement Technique: "Snaking", as the game community calls it, involves drifting back and forth on a straightaway, gaining mini-turbos when releasing the R button. A low drift stat will prevent a kart from just slamming into the wall, and a high mini-turbo stat on a vehicle like the Dry Bomber means a skilled player can spend an entire race with boosted speed.
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Tick Tock Tune
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Tick Tock Tune: Tick Tock Clock's music incorporates a ticking motif to go along with its Clockworks Area setting, which is notable because the area originally averted the trope in its source material (Super Mario 64, in which it merely reused the Slider theme). This is taken further in the rendition of the track in Mario Kart 8.
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Level in the Clouds
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Level in the Clouds: Sky Garden, returning from Super Circuit. Like before, it's part of the Lightning Cup, and is a racetrack made of a cobble road suspended in the sky, bridges made of vine wires, and clouds that outline it. Large beanstalks can be seen in the background.
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Death as Game Mechanic
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Death as Game Mechanic: Dying early while playing multiplayer Balloon Fight or the Shine Runners results in your character turning into a ghost until the end of the battle. The ghost can't interact with the alive players, but they can summon item boxes and get a dose on revenge by purposely putting them near fake boxes
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Hedge Maze
 Mario Kart DS (Video Game) / int_2f2f5b3f
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Hedge Maze: The Special Cup track Peach Gardens features a segment that goes through a hedge maze inhabited by a Chain Chomp and which has grassy floors that damp the drivers' speed. There's also a topiary of Mario, which comes as no surprise. It makes a return in Mario Kart Wii, Mario Kart Tour and the DLC of Mario Kart 8 Deluxe as a Nostalgia Level; in the latter two games, topiaries of characters like Luigi, Toad, Toadette and the host Peach herself are present as well.
 Mario Kart DS (Video Game) / int_2f2f5b3f
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Chest Insignia
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Chest Insignia: From this game onwards, the Mario Kart series itself does a vehicle variant of this, with each kart having two or three places on it for the driver's personal emblem. Each playable character has their own icon (for instance, Mario's trademark red "M"). Just for this game, players can also design their own custom symbol, although the custom icons were removed in all later games due to the staggering number of crude and/or offensive images people created.
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Game-Breaking Bug
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Game-Breaking Bug: The game can be completely frozen simply by holding A and B together and turning on the steps of the Luigi's Mansion track.
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Recurring Riff
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Recurring Riff: The game does this with a lot of its track themes using riffs from the title screen music.
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Musical Nod
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Musical Nod: This game's title theme contains part of that from Double Dash!!. Wii did the same thing DS did before. The game's Bowser Castle had an Ominous Pipe Organ like the one Double Dash!! Bowser's Castle had.
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Build Like an Egyptian
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Build Like an Egyptian: Desert Hills, a racetrack in the desert that features the pyramids seen in Desert Land from Super Mario Bros. 3.
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No Fair Cheating
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No Fair Cheating: If you use a cheating device to unlock all the characters and vehicles, you will unlock everything... except R.O.B. Strangely, despite not being available through cheats, you still unlock R.O.B.'s karts for everyone to use.
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When Trees Attack
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When Trees Attack: In the Luigi's Mansion track, the forest contains some trees that scoot about. They like creeping into the way of racers (making them more like trolling trees) but are otherwise harmless.
 Mario Kart DS (Video Game) / int_4a9c731e
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Super Title 64 Advance
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Super Title 64 Advance: This is the first game since 1997 to play it straight, as Super Circuit (GBA) and Double Dash!! (GCN) had averted it.
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Pass Through the Rings
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Pass Through the Rings: The game requires the player to pass through rings in some stages of Mission Mode. And to earn the three-star rank, it's necessary to do this fast.
 Mario Kart DS (Video Game) / int_4d1905e1
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Spiteful A.I.
 Mario Kart DS (Video Game) / int_4d54bb0d
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Spiteful A.I.: The game makes this worse with team races or battles. Because friendly fire applies, the AI on your team doesn't care WHO they hit as long as they hit someone with an item, even if it costs your team the whole game.
 Mario Kart DS (Video Game) / int_4d54bb0d
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Kid-Appeal Character
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Kid-Appeal Character: The only one here is Toad, like he did in the first three Mario Kart games.
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Logo Joke
 Mario Kart DS (Video Game) / int_5473668f
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Logo Joke: The game has the sound of an engine revving and Mario saying either "Yahoo!", if you're playing on a classic DS model; or "Here we go!", if you're playing on anything DS Lite or later.
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Nostalgia Level
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Nostalgia Level: This game and all Mario Kart games thereafter traditionally featured retro courses, including both race tracks and battle tracks. While the tradition had a precedent with Super Circuit, that game only brought back the SNES Mario Kart tracks and their cup format was a bit different (and the fact Double Dash!! didn't have retro tracks made it seem like a one-time novelty back then). For this game in particular, there are equitably four tracks from each of the previous four games in the series; meanwhile, two of the six Battle courses are retro: One from 64 (Block Fort) and another from Double Dash!! (Pipe Plaza).
 Mario Kart DS (Video Game) / int_56b5a6b7
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Slippy-Slidey Ice World
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Slippy-Slidey Ice World: DK Pass as well as N64 Frappe Snowland. In DK Pass, you traverse a snowy mountain large snowballs fall down, thus making the ascent part more dangerous (the descent is easier, as the snowy road is wider and there's more leeway to dodge them). Meanwhile, Frappe Snowland is similar to its N64 counterpart: a snow land with snowmen and snow sculptures of Mario and Yoshi.
 Mario Kart DS (Video Game) / int_5914d5dd
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Fragile Speedster
 Mario Kart DS (Video Game) / int_5979acea
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Fragile Speedster: Regarding characters, Peach, Yoshi, Toad and Dry Bones are the Mario Kart definition: they share a strong acceleration and handling at the cost of a light weight and low to average top speed. Regarding vehicles, skill karts combine the series definition with a traditional one compared to the others: they are lighter and hold less items, but reach higher top speeds, gain better boosts and are more controllable. Luigi's skill kart, the Poltergust 4000, could have its place in Mario Kart 64, considering it combines great acceleration, handling and top speed with a low drift stat to abuse snaking and a lightweight to cross offroad like no one's business. Other skill vehicles follow Mario Kart's "quick to start, hard to catch up" definition: Yoshi's skill kart, the Egg 1, has less top speed than the above and is the lightest, but benefits a better acceleration and handling. Dry Bones' skill kart, the Dry Bomber, despite its less light weight and even worse top speed, is the most extreme example because of its maximum acceleration and handling stats.
 Mario Kart DS (Video Game) / int_5979acea
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Player Elimination
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Player Elimination: In the exclusive Shine Runners battle game, all players with the fewest Shine Sprites are eliminated from the game when the timer reaches zero. Then the timer is reset and the process continues until one player remains.
 Mario Kart DS (Video Game) / int_5c15399f
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Level Ate
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Level Ate: The game has the battle level Tart Top which, true to its name, is a level set on the top of a tart. Complete with strawberry cream puffs, cherries and love hearts as decoration.
 Mario Kart DS (Video Game) / int_5c8fa553
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Dump Stat
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Dump Stat: Drift and weight can be affected by this trope. Due to the exploit of snaking, it was actually beneficial to have less drift, since if you had more, you'd be turning too sharply while power sliding on straightaways. The same is said for weight since it's combined with acceleration for the "offroad" stat. The less weight and more acceleration you had, the faster you could go off road such as in grass or dirt. Plus, bumping into other players had no effect online. The item stat was also pretty useless, especially online where you couldn't get triple items. It was good for some courses during time trials though, as you got more mushrooms to take shortcuts.
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Interface Screw
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comment
Interface Screw: Blooper, the Mario-universe squid, has been an item since this game, covering your opponents' screens in black ink, obscuring their forward view (this is also visible by painting the entire vehicle/driver black). It even has an effect on the AI, causing them to swerve and slow down a notch when it's in effect. The ink can be removed early by hitting a booster while it's in effect. There's also the cake frosting when you bump into giant whipped toppings at Tart Top.
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The Lost Woods
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comment
The Lost Woods: Luigi's Mansion mixes it with Big Boo's Haunt: The parts of the track that don't go through the eponymous mansion do go through the haunted, gloomy forest where it is located, complete with slippery mud that makes driving harder. The course returns in Mario Kart 7 as a retro track.
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Marathon Level
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comment
Marathon Level: Waluigi Pinball in Flower Cup is the longest track in the entire game. However, the track itself is fairly straightforward to complete.
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Port Town
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Port Town: Delfino Square, which takes place in a lively harbor town set in Isle Delfino. There's a drawbridge that opens and closes periodically.
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Two Girls to a Team
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Two Girls to a Team: Peach and Daisy are the only two female characters in the game. This is the first and last time this trope has appeared in the series.
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Bat Scare
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Bat Scare: Starting from this game, the series has featured tracks with Swoopers, bats that can form a hazard for racers to avoid. In this game proper, they appear on N64 Banshee Boardwalk (its original version only had regular bats).
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_75bfffd4
 Mario Kart DS (Video Game) / int_79b16b48
type
Japanese Ranguage
 Mario Kart DS (Video Game) / int_79b16b48
comment
Japanese Ranguage: The Cheep Cheep trucks prominently displayed the word "FLESH" in the kiosk demo, which was thankfully changed to "FRESH" in the final game, though this misspelling can still be seen in the final game's GCN Mushroom Bridge icon.
 Mario Kart DS (Video Game) / int_79b16b48
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 Mario Kart DS (Video Game) / int_79b16b48
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_79b16b48
 Mario Kart DS (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Mario Kart DS (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: In addition to having the classic Super Star, the game also introduces the Bullet Bill, which not only increases speed (more so than the Super Star) and grants invulnerability, but also guides the vehicle via auto pilot.
 Mario Kart DS (Video Game) / int_7db2e3e0
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Mario Kart DS (Video Game) / int_7db2e3e0
 Mario Kart DS (Video Game) / int_8454f523
type
Superboss
 Mario Kart DS (Video Game) / int_8454f523
comment
Superboss: Giant Wiggler, the boss of the secret set of Mission Mode levels that is unlocked after earning at least one star in each of the regular missions. Due to its size, it runs incredibly fast, so you have to use the Star at all times to win the race (luckily, all Item Boxes have Stars and nothing else).
 Mario Kart DS (Video Game) / int_8454f523
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1.0
 Mario Kart DS (Video Game) / int_8454f523
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_8454f523
 Mario Kart DS (Video Game) / int_8873c69e
type
Accordion to Most Sailors
 Mario Kart DS (Video Game) / int_8873c69e
comment
Accordion to Most Sailors: Delfino Square, a Port Town track, features an accordion in the instrumentation of its music.
 Mario Kart DS (Video Game) / int_8873c69e
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1.0
 Mario Kart DS (Video Game) / int_8873c69e
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_8873c69e
 Mario Kart DS (Video Game) / int_8e9cf84e
type
 Mario Kart DS (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The Shroom Ridge track in the game's kiosk prototype contains trucks with the word "flesh" (fresh) labeled on the side. This was fixed for the final version, where they now properly say "fresh".
 Mario Kart DS (Video Game) / int_8e9cf84e
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1.0
 Mario Kart DS (Video Game) / int_8e9cf84e
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_8e9cf84e
 Mario Kart DS (Video Game) / int_9046c282
type
Athletic Arena Level
 Mario Kart DS (Video Game) / int_9046c282
comment
Athletic Arena Level: This became the first game in the series to feature a traditional racetrack that isn't named after Mario or any other character, the Figure 8 Circuit (which, as the name suggests, is an 8-shaped racetrack). There is a circuit hosted by Mario, but it's noticeably more challenging layout-wise and has special features like Piranha Plants that shoot fireballs and paths that go through grassy hills, thus making the track veer closer to Green Hill Zone than this setting (it's the reason why the track is part of Star Cup instead of Mushroom). The game also brings back Mario Circuit 1 (Super), the Luigi and Peach Circuits (Super Circuit), and the Luigi and Yoshi Circuits (Double Dash!!) as retro tracks.
 Mario Kart DS (Video Game) / int_9046c282
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1.0
 Mario Kart DS (Video Game) / int_9046c282
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_9046c282
 Mario Kart DS (Video Game) / int_91d3ab1e
type
Ominous Pipe Organ
 Mario Kart DS (Video Game) / int_91d3ab1e
comment
The game's Bowser Castle had an Ominous Pipe Organ like the one Double Dash!! Bowser's Castle had.
 Mario Kart DS (Video Game) / int_91d3ab1e
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1.0
 Mario Kart DS (Video Game) / int_91d3ab1e
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_91d3ab1e
 Mario Kart DS (Video Game) / int_92b95d47
type
Prolonged Video Game Sequel
 Mario Kart DS (Video Game) / int_92b95d47
comment
Prolonged Video Game Sequel: Barring the case of Super Circuit, which featured a total of 40 tracks (20 original plus all 20 from the original SNES game), it used to be a tradition for the games in the series to have either 16 or 20 racetracks and 4 battle courses. Not here, and not ever since. This game brought back the idea of Nostalgia Level cups seen in Super Circuit, this time including retro tracks from all of its predecessors, ramping the amount to 32 tracks and at least 6 battle courses. This has been a steady amount for the following games until Mario Kart 8 raised the bar even further.
 Mario Kart DS (Video Game) / int_92b95d47
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 Mario Kart DS (Video Game) / int_92b95d47
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_92b95d47
 Mario Kart DS (Video Game) / int_933576c8
type
Mighty Glacier
 Mario Kart DS (Video Game) / int_933576c8
comment
Mighty Glacier: For the traditional definition, the items vehicles are these compared to the others: they are larger, heavier and can hold more items, but are worse in every other category. For the Mario Kart definition, Bowser's vehicles are the heaviest, have the best top speed and good drift stats, but are also the hardest to control otherwise and endure the worst acceleration. While more balanced, Donkey Kong will focus on drift while Wario will focus on top speed and handling. Even if he's a middleweight, Waluigi comes close to this trope, his main strengths being top speed and weight and his main weakness being acceleration, but it's just average, and his karts have stats on par with Mario, but with speed and acceleration stats reversed.
 Mario Kart DS (Video Game) / int_933576c8
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1.0
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_933576c8
 Mario Kart DS (Video Game) / int_93498cef
type
Steel Drums and Sunshine
 Mario Kart DS (Video Game) / int_93498cef
comment
Steel Drums and Sunshine: The game has steel drums in its melody for Cheep Cheep Beach. They're even more prominent in the updated Mario Kart 8 version.
 Mario Kart DS (Video Game) / int_93498cef
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1.0
 Mario Kart DS (Video Game) / int_93498cef
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_93498cef
 Mario Kart DS (Video Game) / int_94d0eb61
type
Lighthouse Point
 Mario Kart DS (Video Game) / int_94d0eb61
comment
Lighthouse Point: The Mushroom Cup track Cheep Cheep Beach features a lighthouse, though it's largely for decoration's sake because you can't enter it.
 Mario Kart DS (Video Game) / int_94d0eb61
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1.0
 Mario Kart DS (Video Game) / int_94d0eb61
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_94d0eb61
 Mario Kart DS (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Mario Kart DS (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Did you get used to using the snaking technique in this game? It doesn't work in the later games and for some that were used to snaking all the time, they were left wondering why they slid off the road or weren't going any faster.
 Mario Kart DS (Video Game) / int_963086ce
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1.0
 Mario Kart DS (Video Game) / int_963086ce
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_963086ce
 Mario Kart DS (Video Game) / int_9aeee007
type
Console Cameo
 Mario Kart DS (Video Game) / int_9aeee007
comment
Console Cameo: One of the battle courses take place on a huge Nintendo DS system floating in space.
 Mario Kart DS (Video Game) / int_9aeee007
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1.0
 Mario Kart DS (Video Game) / int_9aeee007
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_9aeee007
 Mario Kart DS (Video Game) / int_9dd2329c
type
Camera Abuse
 Mario Kart DS (Video Game) / int_9dd2329c
comment
Camera Abuse: This and later installments of the Mario Kart series have the Blooper item, which squirts ink all over the screen and makes it hard to see the track.
 Mario Kart DS (Video Game) / int_9dd2329c
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1.0
 Mario Kart DS (Video Game) / int_9dd2329c
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_9dd2329c
 Mario Kart DS (Video Game) / int_9f4a47f2
type
Competitive Balance
 Mario Kart DS (Video Game) / int_9f4a47f2
comment
Competitive Balance: Every racer starts with two vehicles then gains a third. All three can be classified as items, skill and standard: items (the ones with big tires) are heavier and can hold more items, skills (the ones with small tires) are better in every other stat but lighter and hold less items, and the standard makes a compromise between both with a standardized weight.
 Mario Kart DS (Video Game) / int_9f4a47f2
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1.0
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_9f4a47f2
 Mario Kart DS (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Mario Kart DS (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Desert Hills, which is based on the desert levels from Super Mario Bros. 3 and features many of its original elements such as pyramids, Fire Snakes and the Angry Sun (Pokeys are present as well, but they weren't present in Super Mario Bros. 3 itself, so their presence here is credited to the desert levels from Super Mario Bros. 2 instead).
 Mario Kart DS (Video Game) / int_a4cb54b4
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1.0
 Mario Kart DS (Video Game) / int_a4cb54b4
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_a4cb54b4
 Mario Kart DS (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Mario Kart DS (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Every character has a standard vehicle with a standardized weight and whose stats are a compromise between balance and the character's strength and weaknesses. Because Mario's standard kart is looking for the perfect balance, his stats being the closest to the middle, he provides the main page image. Among all 36 karts available in the game, Mario's karts' stats are the most balanced, though he focuses a bit more on acceleration. The other middleweights make the difference on other criteria: Luigi is balanced at a more advanced level, his strong areas being top speed, handling and acceleration, while its weak stats are weight and drift, which are nearly useless when you want to cross offroad and spam drifts on straight lines. Waluigi is on the heavy side, sharing Luigi's top speed on heavier but less nervous vehicles. Daisy's strong area is drift, which like stated above, actually is a handicap at a more advanced level, and her handling is one of the worst in the game, being similiar to Donkey Kong's, while her other stats are about average.
 Mario Kart DS (Video Game) / int_ac9f78d9
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1.0
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_ac9f78d9
 Mario Kart DS (Video Game) / int_ad4a45be
type
Final Boss
 Mario Kart DS (Video Game) / int_ad4a45be
comment
Final Boss: Chief Chilly in Mission Mode, being the boss of the sixth page of challenges. Although he's The Dragon to the Wiggler himself.
 Mario Kart DS (Video Game) / int_ad4a45be
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1.0
 Mario Kart DS (Video Game) / int_ad4a45be
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_ad4a45be
 Mario Kart DS (Video Game) / int_b0155044
type
Always Night
 Mario Kart DS (Video Game) / int_b0155044
comment
Always Night: The followings courses are in perpetual nighttime: Luigi's Mansion, which returned in Mario Kart 7. Wario Stadium, which has been set in the daytime when it reappeared in Mario Kart 8. Frappe Snowland and Banshee Boardwalk from Mario Kart 64.
 Mario Kart DS (Video Game) / int_b0155044
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1.0
 Mario Kart DS (Video Game) / int_b0155044
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_b0155044
 Mario Kart DS (Video Game) / int_b1bf431c
type
Go for the Eye
 Mario Kart DS (Video Game) / int_b1bf431c
comment
Go for the Eye: Eyerok, a boss from Super Mario 64 with eyes in its hands, have to be hit in them. Like in the 1996 game, you can't damage the eyes unless they're open.
 Mario Kart DS (Video Game) / int_b1bf431c
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1.0
 Mario Kart DS (Video Game) / int_b1bf431c
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_b1bf431c
 Mario Kart DS (Video Game) / int_b2280b66
type
Retcon
 Mario Kart DS (Video Game) / int_b2280b66
comment
Retcon: Peach and Yoshi returned to light weight from their middle weight status in Double Dash!!note since this game's default roster was based on Mario Kart 64's, where Peach and Yoshi were lightweights before becoming middle weight again in Wii. Waluigi is a Jack of All Stats here like he was in Double Dash!!note though his vehicles lean on the heavy side, before he was made heavy in Wii and 8.
 Mario Kart DS (Video Game) / int_b2280b66
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1.0
 Mario Kart DS (Video Game) / int_b2280b66
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_b2280b66
 Mario Kart DS (Video Game) / int_b465f5e5
type
Level-Map Display
 Mario Kart DS (Video Game) / int_b465f5e5
comment
Level-Map Display: The bottom screen shows 2 variants of this that alternate if you tap on it: a zoomed-in map of the course moving around you, and a full view of the map where you can see characters' placements, but not where items are travelling or any of the course's details.
 Mario Kart DS (Video Game) / int_b465f5e5
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1.0
 Mario Kart DS (Video Game) / int_b465f5e5
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_b465f5e5
 Mario Kart DS (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Mario Kart DS (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Like it did in Double Dash!!, acceleration is the central stat not only because of how fast the vehicle gains its top speed, but also because it determines the power of turbo boosts.
 Mario Kart DS (Video Game) / int_b798d379
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1.0
 Mario Kart DS (Video Game) / int_b798d379
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_b798d379
 Mario Kart DS (Video Game) / int_bb0197af
type
Cool Bike
 Mario Kart DS (Video Game) / int_bb0197af
comment
Cool Bike: Waluigi's Zipper is the only motorcycle of this game. However, Wii and 8 has a full dosage on that type of vehicle.
 Mario Kart DS (Video Game) / int_bb0197af
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1.0
 Mario Kart DS (Video Game) / int_bb0197af
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_bb0197af
 Mario Kart DS (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Mario Kart DS (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Among the racetracks, there's Luigi's Mansion, whose first half takes place inside the eponymous building, taking drivers across haunted corridors based on the halls of the 2001 game's setting; the second half takes drivers to the outdoors areas in the gloomy forest, overlapping with The Lost Woods. Among battle courses, there's Twilight House, an abandoned manor with several rooms played during a dark sunset.
 Mario Kart DS (Video Game) / int_bda2d236
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1.0
 Mario Kart DS (Video Game) / int_bda2d236
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_bda2d236
 Mario Kart DS (Video Game) / int_bdc16524
type
Weird Sun
 Mario Kart DS (Video Game) / int_bdc16524
comment
Weird Sun: The Angry Sun appears as a background character in the Super Mario Bros. 3-inspired Desert Hills course, shooting Fire Snakes onto the course to slow down the racers.
 Mario Kart DS (Video Game) / int_bdc16524
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1.0
 Mario Kart DS (Video Game) / int_bdc16524
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_bdc16524
 Mario Kart DS (Video Game) / int_be314fdb
type
Pinball Zone
 Mario Kart DS (Video Game) / int_be314fdb
comment
Pinball Zone: Waluigi Pinball, which returned in 7. As its name suggests, the course takes place in giant Waluigi-themed pinball machine. The roads you travel are also traversed by the balls, and eventually you make it to the center of the machine, with bumpers, flippers, and ricocheting pinballs as obstacles. This track is also notable for its unique feature of having sound effects replaced with 8-bit pinball-sounding ones.
 Mario Kart DS (Video Game) / int_be314fdb
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1.0
 Mario Kart DS (Video Game) / int_be314fdb
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 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_be314fdb
 Mario Kart DS (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Mario Kart DS (Video Game) / int_c12f0c4
comment
Outrun the Fireball: If you manage to turbo boost at the right time while still enduring the effect of a previous turbo boost, you can actually dodge the dreadful Blue Shell.
 Mario Kart DS (Video Game) / int_c12f0c4
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1.0
 Mario Kart DS (Video Game) / int_c12f0c4
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1.0
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Mario Kart DS (Video Game) / int_c12f0c4
 Mario Kart DS (Video Game) / int_c264d50a
type
Embedded Precursor
 Mario Kart DS (Video Game) / int_c264d50a
comment
Embedded Precursor: The Retro Grand Prix, which is a recurring tradition from this game onwards. Besides the four Nitro cups (Mushroom, Flower, Star, and Special) are the four Retro cups (Shell, Banana, Leaf, and Lightning). In DS, each retro cup features a Super Mario Kart track, a Mario Kart 64 track, a Mario Kart: Super Circuit track, and ending with a Mario Kart: Double Dash!! track in that order.
 Mario Kart DS (Video Game) / int_c264d50a
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_c264d50a
 Mario Kart DS (Video Game) / int_c2d978fe
type
Car Fu
 Mario Kart DS (Video Game) / int_c2d978fe
comment
Car Fu: The battle modes as usual place the karters into an all-out brawl. Boss battles in this game also qualify, since you use your kart and/or items to attack the bosses.
 Mario Kart DS (Video Game) / int_c2d978fe
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1.0
 Mario Kart DS (Video Game) / int_c2d978fe
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Mario Kart DS (Video Game) / int_c2d978fe
 Mario Kart DS (Video Game) / int_cd809603
type
Tank Goodness
 Mario Kart DS (Video Game) / int_cd809603
comment
Tank Goodness: Dry Bones' skill vehicle Dry Bomber looks like a tank: while it's one of the lightest cars, its acceleration is the best in the whole game.
 Mario Kart DS (Video Game) / int_cd809603
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1.0
 Mario Kart DS (Video Game) / int_cd809603
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_cd809603
 Mario Kart DS (Video Game) / int_cf3a870
type
Remilitarized Zone
 Mario Kart DS (Video Game) / int_cf3a870
comment
Remilitarized Zone: Star Cup has Airship Fortress which, true to its name, harkens back to the SMB3 Airship levels while also incorporating the Fortress motifs. It returns in Mario Kart 7 and Mario Kart Tour as a Nostalgia Level.
 Mario Kart DS (Video Game) / int_cf3a870
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1.0
 Mario Kart DS (Video Game) / int_cf3a870
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_cf3a870
 Mario Kart DS (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Mario Kart DS (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: In Versus races and the Battle modes, the order of each player is green, blue, yellow, red, purple, cyan, orange, and magenta. This is why free-for-all Balloon Battles in single player always give the player green balloons.
 Mario Kart DS (Video Game) / int_d5a66181
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1.0
 Mario Kart DS (Video Game) / int_d5a66181
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_d5a66181
 Mario Kart DS (Video Game) / int_d687ba2a
type
Guest Fighter
 Mario Kart DS (Video Game) / int_d687ba2a
comment
Guest Fighter: Mario Kart DS is the only game in the series where R.O.B. appears (he later emigrated to the Super Smash Bros. series).
 Mario Kart DS (Video Game) / int_d687ba2a
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_d687ba2a
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_d687ba2a
 Mario Kart DS (Video Game) / int_d9f4cb75
type
Video Game Perversity Potential
 Mario Kart DS (Video Game) / int_d9f4cb75
comment
Video Game Perversity Potential: The game has a feature that lets players create an emblem to display on their karts throughout the game, including multi-player and online. Didn't take long for nearly every player to decorate the hood of their karts with breasts and penises. You could also change your profile name, which led to some "creative" names online. Nintendo was not impressed and removed this feature after this game.
 Mario Kart DS (Video Game) / int_d9f4cb75
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1.0
 Mario Kart DS (Video Game) / int_d9f4cb75
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_d9f4cb75
 Mario Kart DS (Video Game) / int_db6230b7
type
Lightning Bruiser
 Mario Kart DS (Video Game) / int_db6230b7
comment
Lightning Bruiser: All three ROB karts can count considering they share the best top speed, a heavyweight, a good handling, a decent acceleration and a low drift. The best example remains ROB-BLS who actually has the best top speed to acceleration ratio in the whole game. Due to the miniturbo duration depending on acceleration and off-road speed depending on how light the kart is and its acceleration, karts with good acceleration are low weight will have longer miniturbos and better off-road. Luigi, for example, has a solid acceleration for his karts, on par with Mario and Peach, but they also have high top speed and handling, especially the Poltergust 4000, and their drift is only slightly higher than ROB's karts. This combination gives Luigi some of the best movement in the game, and its off-road movement is solid compared to other karts. Yoshi's karts have about average speed, but his acceleration and handling are only second to Dry Bones and they both have mediocre drift. Yoshi's Egg 1 has okay speed and its miniturbos are excellent, and while Dry Bones's karts have the lowest top speed in the game, the Dry Bomber's miniturbo is so strong that it has the power of a Mushroom or a Super miniturbo from the later games while also losing very little speed off-road.
 Mario Kart DS (Video Game) / int_db6230b7
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1.0
 Mario Kart DS (Video Game) / int_db6230b7
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1.0
 Mario Kart DS (Video Game)
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Mario Kart DS (Video Game) / int_db6230b7
 Mario Kart DS (Video Game) / int_df11acbe
type
Artificial Brilliance
 Mario Kart DS (Video Game) / int_df11acbe
comment
Artificial Brilliance: In this game's Rainbow Road, the AI actually seems to know that if it puts a banana peel or fake item box on the loop-the-loop or the corkscrew, there's no chance to survive.
 Mario Kart DS (Video Game) / int_df11acbe
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_df11acbe
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_df11acbe
 Mario Kart DS (Video Game) / int_e034faef
type
Limited Animation
 Mario Kart DS (Video Game) / int_e034faef
comment
Limited Animation: Only your character is with full animations while everyone else on your screen are stiff (and they're even rendered with less polygons to boot). This was most likely done to prevent the system from being taxed and keep things running smoothly. This strategy was repeated in 7.
 Mario Kart DS (Video Game) / int_e034faef
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_e034faef
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_e034faef
 Mario Kart DS (Video Game) / int_e2c4b927
type
Dub Name Change
 Mario Kart DS (Video Game) / int_e2c4b927
comment
Dub Name Change: In the Japanese version of the game, ROB was named HVC-012, since that was his series number.
 Mario Kart DS (Video Game) / int_e2c4b927
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_e2c4b927
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_e2c4b927
 Mario Kart DS (Video Game) / int_e545e190
type
Nerf
 Mario Kart DS (Video Game) / int_e545e190
comment
Nerf: Baby Park's lap count has been reduced from 7 to 5, and the absence of the specialized items from Double Dash!! (with the exception of the Bob-Omb, which turns into a regular item in this game) makes it an easier track overall.
 Mario Kart DS (Video Game) / int_e545e190
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_e545e190
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_e545e190
 Mario Kart DS (Video Game) / int_e74b280e
type
Sinister Sentient Sun
 Mario Kart DS (Video Game) / int_e74b280e
comment
Sinister Sentient Sun: There is an Angry Sun in the skies above the Desert Hills racetrack, and while it doesn't ram into the players like it did in it's debut game, it shoots hazardous fireballs at the racers.
 Mario Kart DS (Video Game) / int_e74b280e
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_e74b280e
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_e74b280e
 Mario Kart DS (Video Game) / int_ecc4c006
type
Clockworks Area
 Mario Kart DS (Video Game) / int_ecc4c006
comment
Clockworks Area: Tick Tock Clock, a location that originally debuted in Super Mario 64 as a platformer level. The drivers will pass through giant clocks in the floors whose hands move step-by-step, enormous rotating cogs that can be used to boost one's speed, and a large pendulum that can potentially cause inconveniences due to oscillating in the middle of a segment of the track.
 Mario Kart DS (Video Game) / int_ecc4c006
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_ecc4c006
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_ecc4c006
 Mario Kart DS (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Mario Kart DS (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: All items apart from the Fake Item Box and Shiny Blue Shell are sprites. In addition, a few course hazards are also sprites.
 Mario Kart DS (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_ed3c6b4c
 Mario Kart DS (Video Game) / int_f711f899
type
Rank Inflation
 Mario Kart DS (Video Game) / int_f711f899
comment
Rank Inflation: If an A rank is not enough for you, try to get 1, 2, or 3 stars.
 Mario Kart DS (Video Game) / int_f711f899
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_f711f899
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_f711f899
 Mario Kart DS (Video Game) / int_f8f30ffe
type
Level in Reverse
 Mario Kart DS (Video Game) / int_f8f30ffe
comment
Level in Reverse: In addition to featuring Mirror Mode like most games in the series, the game also features challenges in Mission Mode where the player has to go through a non-mirrored racetrack backwards.
 Mario Kart DS (Video Game) / int_f8f30ffe
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_f8f30ffe
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_f8f30ffe
 Mario Kart DS (Video Game) / int_fc225bec
type
Artistic License – Physics
 Mario Kart DS (Video Game) / int_fc225bec
comment
Artistic License – Physics: If it weren't bound to the Toon Physics of the Mushroom Kingdom, the ROB-LGS kart (the one that looks like a pair of legs for ROB) would be as aerodynamic as a brick, and would most likely fall over at the slightest provocation. Instead, it's one of the fastest karts in the game, and always lands on its wheels.
 Mario Kart DS (Video Game) / int_fc225bec
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_fc225bec
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_fc225bec
 Mario Kart DS (Video Game) / int_name
type
ItemName
 Mario Kart DS (Video Game) / int_name
comment
 Mario Kart DS (Video Game) / int_name
featureApplicability
1.0
 Mario Kart DS (Video Game) / int_name
featureConfidence
1.0
 Mario Kart DS (Video Game)
hasFeature
Mario Kart DS (Video Game) / int_name
 Mario Kart DS (Video Game) / int_name
itemName
Mario Kart DS (Video Game)

The following is a list of statements referring to the current page from other pages.

 Mario Kart DS (Video Game)
hasFeature
Accordion to Most Sailors / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Advanced Movement Technique / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Artificial Brilliance / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Athletic Arena Level / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Bat Scare / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Big Boo's Haunt / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Casual-Competitive Conflict / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Character Tiers / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Console Cameo / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Cut Song / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Death as Game Mechanic / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Disappointing Last Level / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Embedded Precursor / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Eternal Engine / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
"Everyone Comes Back" Fantasy Party Ending / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Game-Breaking Bug / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Game Mod / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Go for the Eye / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Guest Fighter / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Hedge Maze / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
High-Tier Scrappy / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Home Stage / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Interface Screw / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Invincibility Power-Up / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Jack of All Stats / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Japanese Ranguage / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Japanese Video Games / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Lady Mondegreen / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Level Ate / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Low-Speed Chase / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Marathon Level / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Mascot Racer / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Model Dissonance / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Nerf / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
No Fair Cheating / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Nostalgia Level / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
One Stat to Rule Them All / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Palmtree Panic / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Pass Through the Rings / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Player Elimination / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Port Town / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Recurring Riff / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Remilitarized Zone / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Shifting Sand Land / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Slippy-Slidey Ice World / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Spiteful A.I. / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Steel Drums and Sunshine / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Super Title 64 Advance / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Superboss / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Television Portal / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
The All-Seeing A.I. / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
The Lost Woods / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Too Fast to Stop / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
True Final Boss / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Urban Legend of Zelda / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Video Game Perversity Potential / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Video Games of 2005–2009 / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
Watch for Rolling Objects / int_52cac2d8
 Mario Kart DS (Video Game)
hasFeature
When Trees Attack / int_52cac2d8
 MarioKartDS
sameAs
Mario Kart DS (Video Game)