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Mario vs. Donkey Kong (Video Game)

 Mario vs. Donkey Kong (Video Game)
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TVTItem
 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game)
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MarioVsDonkeyKong
 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong is a series of platform-puzzle video games created by Nintendo Software Technology. The series started out as a Creator-Driven Successor to the original Donkey Kong arcade game, where Mario was out to catch the titular gorilla and keep him from causing trouble, but the gameplay soon went in a slightly different direction.Games in the series: Mario vs. Donkey Kong (2004, Game Boy Advance): Originally planned to be a Video Game Remake of the Game Boy Donkey Kong (itself presented as a remake of the original arcade game for its first four levels), though it ended up being an entirely new game. In short, Mario has had Mini-Mario toys made in his image, but Donkey Kong, unable to buy them in stores due to them being sold out, has stolen them from the factory. Mario vs. Donkey Kong (2024, Nintendo Switch): A remake of the first game, which adds a local two-player co-op mode; one player can control Mario, while the other controls Toad. There are also brand new levels added to the game resulting in more than 130 levels altogether. Mario vs. Donkey Kong 2: March of the Minis (2006, Nintendo DS): The first title to have the gameplay that the rest of the series is known for; featuring Mini Mario toys that move around the levels on their own and that the player must keep safe by manipulating the environmentnote basically Nintendo's answer to Lemmings. Mario is opening a "Super Mini Mario World" amusement park, and Pauline (from the original arcade game) is a guest of honor at the opening ceremonies. DK is instantly smitten with her, but when she shuns his Mini Donkey Kong gift in favor of a Mini Mario, he doesn't take it well and abducts her. This game also introduces a level editor, which would become a major series feature. Mario vs. Donkey Kong: Minis March Again! (2009, Nintendo DS digital-only): DK's in line for the amusement park again, but when tickets sell out he grabs Pauline once again. Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, Nintendo DS). Mario has made Mini Pauline toys and is giving them away to the first hundred visitors — but DK is number 101. You should probably already know what happens next. Mario and Donkey Kong: Minis on the Move (2013, Nintendo 3DS, digital-only): In a change to the usual formula, the game is played from a top-down perspective in a 3D environment instead of from the side. The lack of a Versus Title is also intentional, as the plot this time is that Mario is hosting a Mini Toy Carnival, and DK and Pauline are running one of the game stalls together. Mario vs. Donkey Kong: Tipping Stars (2015, Nintendo 3DS and Wii U, digital-only): DK has kidnapped Pauline again, with no reason given this time (until the ending, anyway). While the gameplay is the same as in earlier games, the title comes from the fact that players can hand out stars to other players as tips for their user-created levels... at least until the shutdown of Miiverse in November 2017. Mini Mario and Friends: amiibo Challenge (2016, Nintendo 3DS and Wii U, digital-only): A free-to-start game used to promote Nintendo's amiibo toyline. Scanning an amiibo of a Mario, Luigi, Peach, Toad, Yoshi, Bowser, DK, Diddy Kong, Rosalina, or Bowser Jr unlocks that character's Mini-toy and some levels themed around him/her, and each of the ten characters have a unique special ability. (Scanning any other amiibo instead activates a generic Mini-toy with no ability.)Nintendo 3DS Ambassadors have access to the original game as one of ten free Game Boy Advance games; incidentally, this means they can play every game in the Mario vs. Donkey Kong series on one system.The series is notable for being designed by Americans, with its developer being Nintendo Software Technology Corporation (AKA NST), which is based in Redmond, Washington, like Nintendo's main American division.
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Directionally Solid Platforms
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comment
Circus Kongs juggle Mini toys, making it impossible to control them - but if there's a Directionally Solid Platform or dotted-line block above them, then the Circus Kongs will essentially serve only to chuck the Minis to a higher area.
 Mario vs. Donkey Kong (Video Game) / int_116451c7
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Regional Bonus
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Regional Bonus: Although there were no major gameplay enhancements, the European localizations, as well as the Japanese translation of the first game added a few graphical tweaks. Unfortunately, Mario's dialogue during the credits were removed from these localizations.
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Antepiece
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Antepiece: In the first game, while the cutscene preceding level 6-1 shows how lasers work, the beginning of the level also showcases them in a simple area - a short corridor with a red laser, a blue laser, and a yellow laser with gaps between them. This shows both the order they activate in, and how long they remain active, before forcing the player to contend with more complicated setups involving the hazard.
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Fake Longevity
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Fake Longevity: In Minis March Again!, in order to unlock all the stages, you have to get every gold star in the game in order to unlock all of the basement stages (only one is available initially after finishing the game)note Some of them can be unlocked with bronze and silver stars, but you will eventually have to get every gold star to unlock every basement stage.. To unlock the remaining roof stages (only a few are available after you complete the game), you need to complete the game all over again in "Plus" mode.
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Darker and Edgier
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Darker and Edgier: In the first game, they managed to make Donkey Kong creepy, as seen in the boxart (though the remake's box art tones it down). Then you get to see him in-game, and yes, he's a menacing villain: he growls, he uses a Shadow Discretion Shot to show his ambush on the poor Toads, and so on. Then it got worse since the game itself, as a whole, is pretty darker than your usual Mario game. In the real final battle, after you destroy his mecha, he shows his pain by screaming at the top of his lungs, resulting in an inhumanly painful-sounding death cry...only to jump back up and succumb to childish sobbing afterwards.
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All There in the Manual
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comment
All There in the Manual: The plot of the fifth game is spelled out exclusively on the first page of the digital manual included with it.
 Mario vs. Donkey Kong (Video Game) / int_17ce80aa
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Mission-Pack Sequel
 Mario vs. Donkey Kong (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: The first two games and the 3D-based Minis on the Move are the only truly original titles - the others are, at their core, custom level arrangements of Mario vs. Donkey Kong 2: March of the Minis. Granted, there are a few incremental updates to the same formula; Minis March Again! simplified the gameplay with less control over the minis themselves and more focus on interacting with the levels themselves, Mini-Land Mayhem! changed the DK boss setup and included more minigames, and Tipping Stars exclusively has Mini Luigi and a Workshop store where you can buy features with your accumulated points, and there are a few minor enhancements to the enemy and obstacle types over time. Subverted with Minis on the Move, which tries to shake it up a bit with new 3D gameplay, only to return the old 2D formula with Tipping Stars.
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Breaking the Fourth Wall
 Mario vs. Donkey Kong (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: In the true ending of Mario vs. Donkey Kong, you can hear Mario speaking throughout the credits. He thanks the engineers... He thanks the people who help create the game... He also make sure the player to give a special thanks to his creator... And finally, he makes a funny comment about his own voice actor:
 Mario vs. Donkey Kong (Video Game) / int_1e7487cd
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Digitized Sprites
 Mario vs. Donkey Kong (Video Game) / int_1f69db36
comment
Digitized Sprites: The first game features 3D models digitized as sprites in the same vein as the SNES Donkey Kong Country trilogy. This can be seen with Mario, Donkey Kong, the Toads, and the Mini Marios, where they clash against some of the other sprites like the backgrounds, items, and enemies.
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Adaptation Expansion
 Mario vs. Donkey Kong (Video Game) / int_23473ae7
comment
Adaptation Expansion: The original GBA game had six worlds each for the main game and the Plus variations. The 2024 Switch remake expands the count to eight worlds each, with the new worlds being Merry Mini-Land and Slippery Summit.
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Mythology Gag
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Mythology Gag: When a Mini Peach grabs a Fire Flower, her dress turns white and her hair turns red — just like Peach's color palette in the original Super Mario Bros..
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Ash Face
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Touching fire will immediately burn Mario to a crisp after he bursts into flames for a brief moment.
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A Winner Is You
 Mario vs. Donkey Kong (Video Game) / int_27b418da
comment
A Winner Is You: Finishing the main campaign of Tipping Stars will reward you with a slightly animated cutscene of DK and Pauline revealing the whole rigmarole of saving her was a setup for a surprise party. Said cutscene only lasts for a few seconds.
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Easter Egg
 Mario vs. Donkey Kong (Video Game) / int_29a39f6
comment
Easter Egg: In March of the Minis and Minis March Again!, closing the DS will make Mario speak a random sentence, and so will opening it again. Close it and open it back up repeatedly, and Mario may exclaim "Not again!".
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Lampshade Hanging
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In the first game, Mario quotes the trope word for word when chasing Donkey Kong after stealing another set of Mini Mario toys and opening up the Plus Worlds.
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Character Select Forcing
 Mario vs. Donkey Kong (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: This is much of the point of amiibo Challenge. Particular characters are required to both collect tokens in the main levels and access alternate exits leading to the character's specific levels.
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Co-Op Multiplayer
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Co-Op Multiplayer: The 2024 Mario vs. Donkey Kong Switch remake adds this feature; one player controls Mario, and the other controls Toad, both characters having the same moveset.
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Breaking Old Trends
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comment
Breaking Old Trends: Mario and Donkey Kong: Minis on the Move sees a Genre Shift from the traditional Puzzle Platformer and Lemmings style gameplay to a more straightforward puzzle game seemingly inspired by Tetris and slide puzzles. Additionally, Donkey Kong is not the Big Bad in this game, hence the removal of the "vs." in the title.
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Out of Focus
 Mario vs. Donkey Kong (Video Game) / int_32da91b8
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As the name of Mini Mario and Friends suggests, the Minis take the spotlight in the game while Mario, Donkey Kong and Pauline are Out of Focus.
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Game-Breaking Bug
 Mario vs. Donkey Kong (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the end of some levels of the first game, like the second boss fight, the game might not consider your final score a new high score, but still records it. If the player can't get a better score, then it's time to delete the file and start over.
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Musical Nod
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comment
Musical Nod: All tunes in Coaster Hills in Mini-Land Mayhem! are remixes of Super Mario Bros. 2 tunes.
 Mario vs. Donkey Kong (Video Game) / int_3e24cb38
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Throw a Barrel at It
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comment
Throw a Barrel at It: Both Mario and Donkey Kong weaponize barrels chucked at each other at various points in the series. In the first game DK uses them in World 3 and World 3+'s boss battles, and several other games have them fall as debris that he causes to rain down. The Donkey Kong Boss-Only Level after the first six worlds has Donkey Kong use spiked barrels that cannot be picked up, along with a giant barrel that will roll to the bottom of the stage. Mario defeats Donkey Kong by throwing the barrels back at him whenever they appear, including the giant one, thanks to the help of the Toads.
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Title Scream
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Title Scream: The first game has Mario announce the game's title after the opening movie plays.
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Inconveniently-Placed Conveyor Belt
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Inconveniently-Placed Conveyor Belt: In the first game, Mario Factory, Mystic Forest, and Twilight City have conveyor belts: Mystic Forest introduces the Direction Switch, a button which changes the direction of all conveyor belts on the map, and the boss fights of the latter two worlds require a perfect knowledge of this mechanic (and of the time a Bob-Omb explodes after having been triggered).
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Toggling Setpiece Puzzle
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Toggling Setpiece Puzzle: In the levels, Mario (as well as the Mini-Marios in all games minus the first) can jump on color-coded switches (red, blue, and yellow) to activate objects (such as blocks, ladders, and bridges) of their corresponding colors. The catch? When you're pressing a switch to toggle on its associated setpieces, those of the other colors are toggled off (for example, pressing the red switch will enable the red objects but disable the blue and yellow ones), so you have to learn how to use each element in the right moment to make your way to the levels' exits.
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Squashed Flat
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Squashed Flat: A few enemies and hazards, like Thwomps and Sir Shovalots, are capable of flattening Mario or the Minis into a paper-thin form.
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Early-Installment Weirdness
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Early-Installment Weirdness: The original game actually starred Mario himself over the Mini Marios, and neither Pauline nor the level editor were present. It was also far more action-based (not unlike Donkey Kong '94) than the Lemmings-type puzzles of the rest of the games, which also use the stylus instead of the buttons. This is owing to the fact that it was supposed to be an Updated Re-release of Donkey Kong '94. In March of the Minis, you can directly control the Minis' actions with the Touch Screen, like making them turn around, stop in place, or Wall Jump. As early as the very next game, Minis March Again!, the only direct control you have over the toys is activating them; this coincided with the series changing focus from manipulating both the Minis and the objects in the level, to just the latter.
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Dual Wielding
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Dual Wielding: Unlike the real Mario, the Mini Marios use two hammers at once.
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All the Worlds Are a Stage
 Mario vs. Donkey Kong (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The Star World levels in amiibo Challenge combine aspects of the various character-specific levels, such as including both Toad's bouncing mushrooms and DK's barrels.
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Just Friends
 Mario vs. Donkey Kong (Video Game) / int_5d414804
comment
Just Friends: Mario and Pauline.
 Mario vs. Donkey Kong (Video Game) / int_5d414804
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_5d414804
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_5d414804
 Mario vs. Donkey Kong (Video Game) / int_5e01640d
type
X-Ray Sparks
 Mario vs. Donkey Kong (Video Game) / int_5e01640d
comment
Being electrocuted will give Mario X-Ray Sparks before falling back down, singed by the electricity. This and the above share a death jingle and Mario uttering a weak "Mama mia..."
 Mario vs. Donkey Kong (Video Game) / int_5e01640d
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_5e01640d
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_5e01640d
 Mario vs. Donkey Kong (Video Game) / int_5f4d158d
type
Space Zone
 Mario vs. Donkey Kong (Video Game) / int_5f4d158d
comment
Space Zone: Cosmic Adventure in Miniland Mayhem has it in the name but it leans closer to Eternal Engine, however Rosalina's levels in Mini Mario & Friends Amiibo Challenge sticks straight to the theme.
 Mario vs. Donkey Kong (Video Game) / int_5f4d158d
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_5f4d158d
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_5f4d158d
 Mario vs. Donkey Kong (Video Game) / int_5f611b7e
type
Good All Along
 Mario vs. Donkey Kong (Video Game) / int_5f611b7e
comment
Good All Along: Not that he was ever really evil to begin with, but Donkey Kong's kidnapping of Pauline in Tipping Stars turns out to be a ploy set up by the two of them to lure Mario to a surprise birthday party.
 Mario vs. Donkey Kong (Video Game) / int_5f611b7e
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_5f611b7e
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_5f611b7e
 Mario vs. Donkey Kong (Video Game) / int_6265e75a
type
Rump Roast
 Mario vs. Donkey Kong (Video Game) / int_6265e75a
comment
Rump Roast: Getting hit by fire or lava in the GBA game lights Mario's rear on fire. When he lands on solid ground, the butt-flames engulf and char him.
 Mario vs. Donkey Kong (Video Game) / int_6265e75a
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_6265e75a
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_6265e75a
 Mario vs. Donkey Kong (Video Game) / int_637ef67
type
New Game Plus
 Mario vs. Donkey Kong (Video Game) / int_637ef67
comment
New Game Plus: Mini-Land Mayhem! plays this straight, for the most part; the only differences are that the order you get Minis to the goal is important, and bosses and minigames are harder.
 Mario vs. Donkey Kong (Video Game) / int_637ef67
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_637ef67
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_637ef67
 Mario vs. Donkey Kong (Video Game) / int_66e48100
type
The Kindnapper
 Mario vs. Donkey Kong (Video Game) / int_66e48100
comment
The Kindnapper: Despite his kidnappings of Pauline, Donkey Kong never actually tries to hurt her and even showers with gifts, implying that he genuinely doesn't understand that what he's doing even qualifies as kidnapping.
 Mario vs. Donkey Kong (Video Game) / int_66e48100
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_66e48100
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_66e48100
 Mario vs. Donkey Kong (Video Game) / int_6dc206c9
type
Marathon Level
 Mario vs. Donkey Kong (Video Game) / int_6dc206c9
comment
Marathon Level: There are only three Giant Jungle levels in Minis on the Move, but it's counteracted by the fact that they take around eight minutes to beat. Most levels take around 10 to 30 seconds.
 Mario vs. Donkey Kong (Video Game) / int_6dc206c9
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_6dc206c9
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_6dc206c9
 Mario vs. Donkey Kong (Video Game) / int_6edc54d5
type
Here We Go Again!
 Mario vs. Donkey Kong (Video Game) / int_6edc54d5
comment
Here We Go Again!: In the first game, Mario quotes the trope word for word when chasing Donkey Kong after stealing another set of Mini Mario toys and opening up the Plus Worlds. And right before the real final boss in the same game, along with starting one of the Plus Worlds: In the Nintendo Switch remake of the first game, when Mario starts chasing Donkey Kong through the first Plus World, he says a variant on this trope, which is different than what was originally in the game. It's notable that this is the only time he says a different phrase, as any time Mario chases DK through a world, he always says "Stop! Come back!" instead.
 Mario vs. Donkey Kong (Video Game) / int_6edc54d5
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_6edc54d5
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_6edc54d5
 Mario vs. Donkey Kong (Video Game) / int_6f33059b
type
Iconic Outfit
 Mario vs. Donkey Kong (Video Game) / int_6f33059b
comment
Whenever Pauline gets kidnapped by Donkey Kong, Mario grabs for her but only catches the hem of her dress, tearing it in the same way as the original Donkey Kong.
 Mario vs. Donkey Kong (Video Game) / int_6f33059b
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_6f33059b
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_6f33059b
 Mario vs. Donkey Kong (Video Game) / int_70321789
type
Video Game Remake
 Mario vs. Donkey Kong (Video Game) / int_70321789
comment
Video Game Remake: In 2023, Nintendo announced a remake of the first GBA game, which would add new features and overhauled graphics, which would release in 2024.
 Mario vs. Donkey Kong (Video Game) / int_70321789
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_70321789
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_70321789
 Mario vs. Donkey Kong (Video Game) / int_70d8269d
type
Excuse Plot
 Mario vs. Donkey Kong (Video Game) / int_70d8269d
comment
Excuse Plot: The first game had a cutscenes via slideshow and were probably the most elaborate of plots for the entire series. Then once the series began opting for the Lemmings-style stylus-centric gameplay for which it's known now, the "excuseness" of the plots became more apparent. It culminated in 2015's Tipping Stars, where the introduction cutscene is composed of only one screen of "plot", showing DK carrying Pauline off with Mario in pursuit. The normal ending isn't any better, which is also one screen with sightly animated assets revealing the whole game being a setup for a surprise party for Mario.
 Mario vs. Donkey Kong (Video Game) / int_70d8269d
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_70d8269d
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_70d8269d
 Mario vs. Donkey Kong (Video Game) / int_723606c4
type
Adaptational Early Appearance
 Mario vs. Donkey Kong (Video Game) / int_723606c4
comment
Adaptational Early Appearance: Warp Boxes appear in the remake's new world, Merry Mini-Land, despite not debuting until Super Mario 3D Land.
 Mario vs. Donkey Kong (Video Game) / int_723606c4
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_723606c4
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_723606c4
 Mario vs. Donkey Kong (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Mario vs. Donkey Kong (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Throughout the series, many stage elements are colored either red, blue, or yellow. These course elements will react to switches of the three colors being pressed, typically activating when their color is pressed and deactivating when one of the other two is pressed.
 Mario vs. Donkey Kong (Video Game) / int_740f59b4
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_740f59b4
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_740f59b4
 Mario vs. Donkey Kong (Video Game) / int_74388323
type
Puzzle Platformer
 Mario vs. Donkey Kong (Video Game) / int_74388323
comment
Puzzle Platformer: Most of the games qualify as this, as the player has to either control Mario through complex obstacle courses or create platforms for the Mini Marios to guide them to the goal. The only notable aversion is Minis on the Move, which is just a straightforward puzzle game with no platforming elements.
 Mario vs. Donkey Kong (Video Game) / int_74388323
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-1.0
 Mario vs. Donkey Kong (Video Game) / int_74388323
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_74388323
 Mario vs. Donkey Kong (Video Game) / int_74c9cf33
type
Two Girls to a Team
 Mario vs. Donkey Kong (Video Game) / int_74c9cf33
comment
Two Girls to a Team: While March of the Minis introduced Mini Peach as the first female Mini-toy, Mini-Land Mayhem! introduced Mini Pauline, the second female Mini-toy. They have been the two only female Minis in each installment since Mini-Land Mayhem!, but in amiibo Challenge, Mini Pauline is replaced with Mini Rosalina.
 Mario vs. Donkey Kong (Video Game) / int_74c9cf33
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_74c9cf33
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_74c9cf33
 Mario vs. Donkey Kong (Video Game) / int_762d730c
type
Level Editor
 Mario vs. Donkey Kong (Video Game) / int_762d730c
comment
Level Editor: A headlining feature in every game but the first. They do have some limitations, however, as it's not possible to do create certain types of levels seen in the main game, such as any having a Multi-Door Magnet level a la Cosmic Adventure in Mini-Land Mayhem! or levels where all Minis are forced to start at once after a 3 second countdown (this limitation can be overcome by having the Minis start off in mid-air, although this doesn't allow players to survey the level beforehand within the level. Luckily, they can do so in the level select screen). The first game does have a level editor, albeit incomplete and with some limitations of its own (such as not allowing the first level of any world to be edited). Like with the e-Reader levels, it was cut. The level editor in Tipping Stars is given bigger focus, as when you rate a level, the person who made it gets stars, which they can use buy more things from the Workshop Store to build better levels. Of course, you can get stars by yourself, but getting them from other players is faster and more rewarding. Due to the shutdown of Miiverse this can no longer be done.
 Mario vs. Donkey Kong (Video Game) / int_762d730c
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_762d730c
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_762d730c
 Mario vs. Donkey Kong (Video Game) / int_7c61a2d4
type
ShmuckBait
 Mario vs. Donkey Kong (Video Game) / int_7c61a2d4
comment
Falling from too great of a height or trying to jump on Donkey Kong during a boss fight will end with Mario falling flat on his head.
 Mario vs. Donkey Kong (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_7c61a2d4
 Mario vs. Donkey Kong (Video Game) / int_823c6e3e
type
Large Ham
 Mario vs. Donkey Kong (Video Game) / int_823c6e3e
comment
Large Ham: Pauline's voice in Mini-Land Mayhem sounds very exaggerated when she's being kidnapped.
 Mario vs. Donkey Kong (Video Game) / int_823c6e3e
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_823c6e3e
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_823c6e3e
 Mario vs. Donkey Kong (Video Game) / int_82a64c4b
type
Adaptational Nice Guy
 Mario vs. Donkey Kong (Video Game) / int_82a64c4b
comment
Adaptational Nice Guy: Every instance of Mario and the Toads acting mean-spirited towards Donkey Kong is scrubbed out of the remake. In the original version, Mario, the Toads and even the Mini Marios laugh at DK when he realizes the toys have fallen from his bag, and this happens at least twice, including one before the final boss battle. They don't laugh at his expense in the remake, so it ends up looking like DK takes the Toads as hostages just to cause Mario more trouble. The GBA game's (first) final boss ended with DK hanging on a ledge, and the Toads that Mario freed stomped on his hand to make him fall off the roof, though Mario does show concern for him after he landed on a truck. This was seemingly considered too mean-spirited, as the Switch remake changed that so that DK would fall off after losing his grip and Mario and the Toads react with more concern for his safety. In the original game's ending, Mario angrily berates Donkey Kong for the trouble he caused earlier and his scolding Deteriorates Into Gibberish. When the defeated ape sobs with puppy eyes at him, Mario calms down and makes peace with DK by offering a Mini Mario. In the remake, DK is just sitting frustrated and sulking in a corner when Mario offers him the toy out of the kindness in his heart, without scolding him earlier. DK does, however, sulk and bang his fist against the ground after being defeated, just like in the original.
 Mario vs. Donkey Kong (Video Game) / int_82a64c4b
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_82a64c4b
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_82a64c4b
 Mario vs. Donkey Kong (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Mario vs. Donkey Kong (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: This series has Mario facing his old enemy from his debut into the gaming world, though this time Mario's name actually appears in the title.
 Mario vs. Donkey Kong (Video Game) / int_8409a385
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8409a385
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8409a385
 Mario vs. Donkey Kong (Video Game) / int_8741b74
type
Playing with a Trope
 Mario vs. Donkey Kong (Video Game) / int_8741b74
comment
Played with in the first game. Clearing the Mini-Mario Levels always leads players to facing Donkey Kong, after the first battle in any given world the Boss Battle itself is freely accessible afterwards, although not going through the MM levels first "punishes" the player with four Hit Points instead of the "usual" six, as they would have if all six Mini Marios are rescued. There are also the Donkey Kong World Stages, which only contain boss battles against Donkey Kong. These can be played in the stage select separate from the other six worlds and only contains the fight as a level.
 Mario vs. Donkey Kong (Video Game) / int_8741b74
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8741b74
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8741b74
 Mario vs. Donkey Kong (Video Game) / int_88384522
type
Reflective Eyes
 Mario vs. Donkey Kong (Video Game) / int_88384522
comment
In the first game, Donkey Kong gets hearts in his eyes when watching the commercial for the Mini Mario toys. The remake of the first game has this replaced with the reflection of the toys in DK's eyes.
 Mario vs. Donkey Kong (Video Game) / int_88384522
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_88384522
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_88384522
 Mario vs. Donkey Kong (Video Game) / int_89c47257
type
Wind-Up Key
 Mario vs. Donkey Kong (Video Game) / int_89c47257
comment
Wind-Up Key: On the Mini Marios and the other toy characters.
 Mario vs. Donkey Kong (Video Game) / int_89c47257
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_89c47257
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_89c47257
 Mario vs. Donkey Kong (Video Game) / int_8a9989ae
type
Mini-Game
 Mario vs. Donkey Kong (Video Game) / int_8a9989ae
comment
Minigame: The first had a shell game, the second had a Whack-A-Mole type game, and Mini-Land Mayhem! had a sorting game.
 Mario vs. Donkey Kong (Video Game) / int_8a9989ae
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8a9989ae
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8a9989ae
 Mario vs. Donkey Kong (Video Game) / int_8b6a1576
type
Meaningless Lives
 Mario vs. Donkey Kong (Video Game) / int_8b6a1576
comment
Meaningless Lives: The first game has a lives system, but if you Game Over, you'll just restart the level with five more lives and, if you were on the second section of a level, a reset score. Thing is, when you die normally, you lose the time you accumulated from the first section of the level if it was on the second, which defeats any ability to get a high score. Thus, getting a Game Over doesn't punish you any more than dying regularly would. Minis March Again! has lives in it, but what happens when you run out? Well, you're given the option to retry or quit. Retrying gives you 5 lives and puts you back in the level you game overed in. Quitting lets you come back later with five lives. So, in short, nothing happens.
 Mario vs. Donkey Kong (Video Game) / int_8b6a1576
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8b6a1576
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1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8b6a1576
 Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
comment
Conspicuous Electric Obstacle: Harmful electric sparks move along the wires.
 Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
 Mario vs. Donkey Kong (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Mario vs. Donkey Kong (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: In the first game, Mario will be defeated if hit by anything in the six main levels and the Mini Mario levels. The exceptions are the bosses - the amount of Mini Marios rescued in the preceding stage equals the amount of health Mario gets, with a minimum of one and a maximum of six. If you play just the boss from the level select, you'll be given four hits. The remake adds an easy mode which grants you Bubbles as health points.
 Mario vs. Donkey Kong (Video Game) / int_8df14c99
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_8df14c99
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_8df14c99
 Mario vs. Donkey Kong (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Mario vs. Donkey Kong (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Donkey Kong's Humongous Mecha in the first game, which attacks very similarly to the Final Boss of the Game Boy Donkey Kong.
 Mario vs. Donkey Kong (Video Game) / int_902fa0b4
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_902fa0b4
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_902fa0b4
 Mario vs. Donkey Kong (Video Game) / int_927b2f11
type
The Bus Came Back
 Mario vs. Donkey Kong (Video Game) / int_927b2f11
comment
The Bus Came Back: Pauline, who was last seen in Donkey Kong '94, makes her first modern appearance in Mario vs. Donkey Kong 2: March of the Minis. Her repeated appearances in the sub-series would help bump her back to the main Mario cast in future games and spin-offs.
 Mario vs. Donkey Kong (Video Game) / int_927b2f11
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_927b2f11
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_927b2f11
 Mario vs. Donkey Kong (Video Game) / int_970c790a
type
Big Bad
 Mario vs. Donkey Kong (Video Game) / int_970c790a
comment
Big Bad: Donkey Kong serves as this in most games by either kidnapping Pauline or stealing the Mini Mario toys. That being said, he's still just an Anti-Villain at worst, and he always makes amends with Mario at the end of each game.
 Mario vs. Donkey Kong (Video Game) / int_970c790a
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_970c790a
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_970c790a
 Mario vs. Donkey Kong (Video Game) / int_9dab0a6e
type
Continuity Nod
 Mario vs. Donkey Kong (Video Game) / int_9dab0a6e
comment
Continuity Nod: The first game (and its remake) opens with Donkey Kong sitting at home, surrounded by a massive banana hoard. The final boss fight in the second game is a remake of 25m from Donkey Kong. The two secret boss fights after that are remakes of 100m and 75m, respectively. In the first three games, there's at least one boss encounter that references Donkey Kong Jr. where either Mario or Donkey Kong hang from a series of ropes and the player must drop fruit onto DK's head while avoiding Snapjaws. Whenever Pauline gets kidnapped by Donkey Kong, Mario grabs for her but only catches the hem of her dress, tearing it in the same way as the original Donkey Kong. The remake adds a couple more: The Toads working in the toy factory at the beginning are now Builder Toads. Thanks to the remake's Art Evolution, Donkey Kong Jungle now looks awfully similar to Donkey Kong Island in Donkey Kong Country Returns.
 Mario vs. Donkey Kong (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_9dab0a6e
 Mario vs. Donkey Kong (Video Game) / int_a2f1b41d
type
Robot Me
 Mario vs. Donkey Kong (Video Game) / int_a2f1b41d
comment
Robot Me: The Mini Marios are basically Exactly What It Says on the Tin wind-up toys. Also, the real final boss of the first game is a Humongous Mecha shaped like and piloted by DK.
 Mario vs. Donkey Kong (Video Game) / int_a2f1b41d
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_a2f1b41d
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_a2f1b41d
 Mario vs. Donkey Kong (Video Game) / int_a31c7ef4
type
Cute Machines
 Mario vs. Donkey Kong (Video Game) / int_a31c7ef4
comment
Cute Machines: The mini-toys. No wonder Donkey Kong stole them in the first game!
 Mario vs. Donkey Kong (Video Game) / int_a31c7ef4
featureApplicability
1.0
 Mario vs. Donkey Kong (Video Game) / int_a31c7ef4
featureConfidence
1.0
 Mario vs. Donkey Kong (Video Game)
hasFeature
Mario vs. Donkey Kong (Video Game) / int_a31c7ef4
 Mario vs. Donkey Kong (Video Game) / int_a7325f9e
type
The Many Deaths of You
 Mario vs. Donkey Kong (Video Game) / int_a7325f9e
comment
The Many Deaths of You: Like Donkey Kong '94, the first game has a plethora of different death animations for Mario, each with different death jingles and also Mario saying "Mama mia!" in different ways. Downplayed in the Switch remake, where the animations are slight variants of the Super Mario Bros. standard "thrown off the screen" with an Iris Out. The standard death jingle and the typical way for Mario to die (getting hit by an enemy or hazards) ends with him falling over and crying out a pained "Mama mia!" Touching fire will immediately burn Mario to a crisp after he bursts into flames for a brief moment. Being electrocuted will give Mario X-Ray Sparks before falling back down, singed by the electricity. This and the above share a death jingle and Mario uttering a weak "Mama mia..." Falling from too great of a height or trying to jump on Donkey Kong during a boss fight will end with Mario falling flat on his head. Getting crushed will have Mario Squashed Flat. This and the above also share a death jingle and Mario saying "Mama MIA!" as if in disbelief.
 Mario vs. Donkey Kong (Video Game) / int_a7325f9e
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1.0
 Mario vs. Donkey Kong (Video Game) / int_a7325f9e
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_a7325f9e
 Mario vs. Donkey Kong (Video Game) / int_a8d837b
type
Pushy Mooks
 Mario vs. Donkey Kong (Video Game) / int_a8d837b
comment
Pushy Mooks: The fittingly-named Sir Shovalot charges at Mario with its shield as soon as it sees him. While they can be useful to get through tight gaps, if they push Mario against a wall, he'll be Squashed Flat and lose a life.
 Mario vs. Donkey Kong (Video Game) / int_a8d837b
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1.0
 Mario vs. Donkey Kong (Video Game) / int_a8d837b
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Mario vs. Donkey Kong (Video Game) / int_a8d837b
 Mario vs. Donkey Kong (Video Game) / int_a91078ea
type
Adaptational Jerkass
 Mario vs. Donkey Kong (Video Game) / int_a91078ea
comment
Adaptational Jerkass: Due to Mario and the Toads getting a pretty huge case of Adaptational Nice Guy in the remake, Donkey Kong acts significantly crueller and more malicious in the remake. In the original, the scene of him kidnapping the Toads can be justified as him taking revenge on Mario and the Toads for laughing and making fun of him, but since the remake cuts out the part of Mario and the Toads laughing at him, he apparently kidnaps the Toads just to spite Mario as he does it with a sadistic smile on his face as well.
 Mario vs. Donkey Kong (Video Game) / int_a91078ea
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1.0
 Mario vs. Donkey Kong (Video Game) / int_a91078ea
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1.0
 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_a91078ea
 Mario vs. Donkey Kong (Video Game) / int_ad1db87c
type
Oh, Crap!
 Mario vs. Donkey Kong (Video Game) / int_ad1db87c
comment
Oh, Crap!: In the first game, Mario audibly panics when the hands of Donkey Kong's mecha grab the last of the Mini Marios in a brief sequence preceding the final boss fight.
 Mario vs. Donkey Kong (Video Game) / int_ad1db87c
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1.0
 Mario vs. Donkey Kong (Video Game) / int_ad1db87c
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1.0
 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_ad1db87c
 Mario vs. Donkey Kong (Video Game) / int_af21be25
type
Bootstrapped Leitmotif
 Mario vs. Donkey Kong (Video Game) / int_af21be25
comment
Bootstrapped Leitmotif: The music that was exclusive to Mini Mario levels in the first Mario vs. Donkey Kong would become their World 1 theme starting with March of the Minis.
 Mario vs. Donkey Kong (Video Game) / int_af21be25
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1.0
 Mario vs. Donkey Kong (Video Game) / int_af21be25
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_af21be25
 Mario vs. Donkey Kong (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Mario vs. Donkey Kong (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Mario and the minis can survive in lava-filled rooms, and even stand on platforms that are actively being lifted by lava.
 Mario vs. Donkey Kong (Video Game) / int_b0a91b69
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b0a91b69
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Mario vs. Donkey Kong (Video Game) / int_b0a91b69
 Mario vs. Donkey Kong (Video Game) / int_b24ce4b2
type
Rearrange the Song
 Mario vs. Donkey Kong (Video Game) / int_b24ce4b2
comment
Rearrange the Song: The music for some of the games' title screens is a combination of the Super Mario Bros. ground theme and the Donkey Kong title screen theme.
 Mario vs. Donkey Kong (Video Game) / int_b24ce4b2
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b24ce4b2
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_b24ce4b2
 Mario vs. Donkey Kong (Video Game) / int_b252f072
type
Megaton Punch
 Mario vs. Donkey Kong (Video Game) / int_b252f072
comment
Megaton Punch: In the first game, making contact with Donkey Kong in any of the boss levels where it is possible to do so will result in DK decking Mario and sending the plumber across the level. If Mario still has any hit points, the action will just stun him rather than kill him instantly like in Donkey Kong '94.
 Mario vs. Donkey Kong (Video Game) / int_b252f072
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b252f072
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Mario vs. Donkey Kong (Video Game) / int_b252f072
 Mario vs. Donkey Kong (Video Game) / int_b4a947fa
type
Temporary Online Content
 Mario vs. Donkey Kong (Video Game) / int_b4a947fa
comment
Temporary Online Content: Due to Miiverse shutting down in November 2017, players can no longer share their created levels and get extra Stars in Tipping Stars, meaning that the player cannot purchase every single item in the Workshop anymore due to there now being only a fixed number of Stars that can only be obtained in single player.
 Mario vs. Donkey Kong (Video Game) / int_b4a947fa
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b4a947fa
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Mario vs. Donkey Kong (Video Game) / int_b4a947fa
 Mario vs. Donkey Kong (Video Game) / int_b51b5d
type
Deteriorates Into Gibberish
 Mario vs. Donkey Kong (Video Game) / int_b51b5d
comment
In the original game's ending, Mario angrily berates Donkey Kong for the trouble he caused earlier and his scolding Deteriorates Into Gibberish. When the defeated ape sobs with puppy eyes at him, Mario calms down and makes peace with DK by offering a Mini Mario. In the remake, DK is just sitting frustrated and sulking in a corner when Mario offers him the toy out of the kindness in his heart, without scolding him earlier. DK does, however, sulk and bang his fist against the ground after being defeated, just like in the original.
 Mario vs. Donkey Kong (Video Game) / int_b51b5d
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b51b5d
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_b51b5d
 Mario vs. Donkey Kong (Video Game) / int_b8f8b892
type
Promoted to Playable
 Mario vs. Donkey Kong (Video Game) / int_b8f8b892
comment
Promoted to Playable: Mini Donkey Kong, Mini Toad, and Mini Peach are all introduced in the opening of March of the Minis, but are only playable in levels made with Special Kit 3, 1 or 2 respectively. The next game, Minis March Again!, allows you to replace almost all the Mini Marios in the main game (only the ones in Key levels and boss levels remain Marios) with any of the above, or a combination of all three plus Mini Mario. The Switch remake of the GBA game makes Toad a playable character in the local co-op mode. The original had the Toads as NPCs and Mario was the only playable character.
 Mario vs. Donkey Kong (Video Game) / int_b8f8b892
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1.0
 Mario vs. Donkey Kong (Video Game) / int_b8f8b892
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Mario vs. Donkey Kong (Video Game) / int_b8f8b892
 Mario vs. Donkey Kong (Video Game) / int_bb9e6960
type
Non-Player Character
 Mario vs. Donkey Kong (Video Game) / int_bb9e6960
comment
The Switch remake of the GBA game makes Toad a playable character in the local co-op mode. The original had the Toads as NPCs and Mario was the only playable character.
 Mario vs. Donkey Kong (Video Game) / int_bb9e6960
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1.0
 Mario vs. Donkey Kong (Video Game) / int_bb9e6960
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_bb9e6960
 Mario vs. Donkey Kong (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Mario vs. Donkey Kong (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Many of the Kaizo-type "expert mode levels" look like they were inspired by ROM hacks, having precarious platforms, temporary places to stand, or lack of platforms in general.
 Mario vs. Donkey Kong (Video Game) / int_be3e7584
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1.0
 Mario vs. Donkey Kong (Video Game) / int_be3e7584
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_be3e7584
 Mario vs. Donkey Kong (Video Game) / int_c02925f0
type
Wingding Eyes
 Mario vs. Donkey Kong (Video Game) / int_c02925f0
comment
Wingding Eyes: In the first game, Donkey Kong gets hearts in his eyes when watching the commercial for the Mini Mario toys. The remake of the first game has this replaced with the reflection of the toys in DK's eyes. The opening cutscenes of March of the Minis and Minis March Again! give Donkey Kong hearts in his eyes when he sees Pauline/the Mini Pauline toy.
 Mario vs. Donkey Kong (Video Game) / int_c02925f0
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1.0
 Mario vs. Donkey Kong (Video Game) / int_c02925f0
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Mario vs. Donkey Kong (Video Game) / int_c02925f0
 Mario vs. Donkey Kong (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Mario vs. Donkey Kong (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Mini Pauline didn't appear in Mini Mario and Friends: amiibo Challenge, as the only mini toy in the series to not have its respective Pauline amiibo. As the name of Mini Mario and Friends suggests, the Minis take the spotlight in the game while Mario, Donkey Kong and Pauline are Out of Focus.
 Mario vs. Donkey Kong (Video Game) / int_c33ba0a8
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1.0
 Mario vs. Donkey Kong (Video Game) / int_c33ba0a8
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Mario vs. Donkey Kong (Video Game) / int_c33ba0a8
 Mario vs. Donkey Kong (Video Game) / int_cc1b3f6f
type
In Case of Boss Fight, Break Glass
 Mario vs. Donkey Kong (Video Game) / int_cc1b3f6f
comment
In Case of Boss Fight, Break Glass: The Final Boss of the first game is a Humongous Mecha piloted by Donkey Kong, which you defeat by chucking barrels at the cockpit to break it.
 Mario vs. Donkey Kong (Video Game) / int_cc1b3f6f
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1.0
 Mario vs. Donkey Kong (Video Game) / int_cc1b3f6f
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_cc1b3f6f
 Mario vs. Donkey Kong (Video Game) / int_cca03ee6
type
Sir Verb-a-Lot
 Mario vs. Donkey Kong (Video Game) / int_cca03ee6
comment
Sir Verb-a-Lot: Sir Shovalot, returning from Donkey Kong '94, is a tiny mecha with a shield that it can use to push Mario. This can end with Mario Squashed Flat against a wall, but he can also use them to get pushed through small gaps.
 Mario vs. Donkey Kong (Video Game) / int_cca03ee6
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1.0
 Mario vs. Donkey Kong (Video Game) / int_cca03ee6
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_cca03ee6
 Mario vs. Donkey Kong (Video Game) / int_ce10b025
type
Versus Title
 Mario vs. Donkey Kong (Video Game) / int_ce10b025
comment
Versus Title: Mario vs. Donkey Kong. This is avoided in Minis on the Move, which changes it to Mario and Donkey Kong due to the lack of rivalry.
 Mario vs. Donkey Kong (Video Game) / int_ce10b025
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1.0
 Mario vs. Donkey Kong (Video Game) / int_ce10b025
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_ce10b025
 Mario vs. Donkey Kong (Video Game) / int_ce6555f0
type
Lighter and Softer
 Mario vs. Donkey Kong (Video Game) / int_ce6555f0
comment
Lighter and Softer: Downplayed, but the Nintendo Switch remake is this compared to the GBA game but not by much. In the original, Donkey Kong is presented a lot fiercer, having a primal roar when scaring the Toads or starting a boss fight with him, due to recycled sound effects. The Nintendo Switch remake has him more in-line with the character's current portrayal, being more mischievous and being voiced by Takashi Nagasako, whose pre-fight yell is a lot less intimidating. The game has a brighter and vibrant color palette in some of the boss levels, taking out some of the original intimidation factor. This is most evident with the final boss of the normal worlds, where the it takes place during sunset, which has a pink and purple hue, while the original was more drenched in purple. The character portrayals are a lot closer to their current characterizations as opposed to the GBA game, with more mean-spirited interactions or quips from the original being changed or replaced.
 Mario vs. Donkey Kong (Video Game) / int_ce6555f0
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1.0
 Mario vs. Donkey Kong (Video Game) / int_ce6555f0
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_ce6555f0
 Mario vs. Donkey Kong (Video Game) / int_d001c42c
type
Anti-Villain
 Mario vs. Donkey Kong (Video Game) / int_d001c42c
comment
Anti-Villain: Donkey Kong mainly acts on impulse rather than actual malice throughout the series, either being frustrated at not being able to buy a Mini Mario toy or just wanting to give Pauline a bunch of presents as a show of affection. His overall lack of ill intentions makes it easy for Mario to make amends with him at the end of each game.
 Mario vs. Donkey Kong (Video Game) / int_d001c42c
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1.0
 Mario vs. Donkey Kong (Video Game) / int_d001c42c
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Mario vs. Donkey Kong (Video Game) / int_d001c42c
 Mario vs. Donkey Kong (Video Game) / int_d15c1086
type
Boss-Only Level
 Mario vs. Donkey Kong (Video Game) / int_d15c1086
comment
Boss-Only Level: Played with in the first game. Clearing the Mini-Mario Levels always leads players to facing Donkey Kong, after the first battle in any given world the Boss Battle itself is freely accessible afterwards, although not going through the MM levels first "punishes" the player with four Hit Points instead of the "usual" six, as they would have if all six Mini Marios are rescued. There are also the Donkey Kong World Stages, which only contain boss battles against Donkey Kong. These can be played in the stage select separate from the other six worlds and only contains the fight as a level. Played straight in the sequels, which have boss levels entirely separate from the puzzle stages.
 Mario vs. Donkey Kong (Video Game) / int_d15c1086
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1.0
 Mario vs. Donkey Kong (Video Game) / int_d15c1086
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Mario vs. Donkey Kong (Video Game) / int_d15c1086
 Mario vs. Donkey Kong (Video Game) / int_d2d581f8
type
Cranium Ride
 Mario vs. Donkey Kong (Video Game) / int_d2d581f8
comment
Many enemies are immune to spikes, allowing Mario or the Minis to get a Cranium Ride along a path he otherwise couldn't get over.
 Mario vs. Donkey Kong (Video Game) / int_d2d581f8
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1.0
 Mario vs. Donkey Kong (Video Game) / int_d2d581f8
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Mario vs. Donkey Kong (Video Game) / int_d2d581f8
 Mario vs. Donkey Kong (Video Game) / int_d35365c4
type
Bonus Stage
 Mario vs. Donkey Kong (Video Game) / int_d35365c4
comment
Bonus Stage: The GBA original has two, accessed by collecting all three presents in the level and completing it. After the score screen, you get taken to a screen that shows you three presents and things entering them: a Donkey Kong head worth a 0-Up, a green 1-Up, and another mushroom of varying colors and extra life counts (a pink 2-Up, a blue 3-Up, and a gold 5-Up). The one with a pink background is a roulette where you press A to make an arrow begin slowing down, and the present it stops on is what you get. The one with a blue background is a minigame where Donkey Kong will smash two of the presents from offscreen, but he'll also try to fake you out by pulling his punches. You control Mario, who can swap the positions of two adjacent presents in an attempt to keep the one with the best prize safe - the last present standing is the one you'll take home. March of the Minis has Shy Guy Smash!, a minigame awarded for collecting all of the Mini Mario Cards on the floor. In this minigame, toy Shy Guys pop out of pipes and you have to tap them with the Stylus - but be careful of Bob-ombs, who debut in the second-floor version of the minigame and will take away five points if tapped. Completing these awards bonus Construction Kits for the Level Editor. The Nintendo Switch remake of the first game has a different platforming based bonus stage, where players have to grab a key and then bring it back to the locked treasure chest before time runs out. There are usually three extra lives in the stage to collect, with five being awarded upon opening the chest. This stage appears every fifth level cleared in a single world.
 Mario vs. Donkey Kong (Video Game) / int_d35365c4
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Mario vs. Donkey Kong (Video Game) / int_d35365c4
 Mario vs. Donkey Kong (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Mario vs. Donkey Kong (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: Mario in the original game (one of the few canon examples of him saying full sentences as opposed to his usual one-liners; most apparent in the ending credits), and Pauline in Mini-Land Mayhem!
 Mario vs. Donkey Kong (Video Game) / int_d40a8a0f
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1.0
 Mario vs. Donkey Kong (Video Game) / int_d40a8a0f
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Mario vs. Donkey Kong (Video Game) / int_d40a8a0f
 Mario vs. Donkey Kong (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Mario vs. Donkey Kong (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: In Mini-Land Mayhem, the Donkey Kong levels can be this, especially in world 5, world 8, and the final battle. Especialy in Plus Mode. This becomes inverted in Cosmic Adventure where the DK battle is one of the easiest in the game (and perhaps the most fun).
 Mario vs. Donkey Kong (Video Game) / int_d4fa75fc
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1.0
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Mario vs. Donkey Kong (Video Game) / int_d4fa75fc
 Mario vs. Donkey Kong (Video Game) / int_e38268b5
type
Helpful Mook
 Mario vs. Donkey Kong (Video Game) / int_e38268b5
comment
Helpful Mook: Some of the enemies throughout the series end up being helpful in some way. Many enemies are immune to spikes, allowing Mario or the Minis to get a Cranium Ride along a path he otherwise couldn't get over. Sir Shovalot can shove Mario through tight gaps he can't walk through. Monchees and Robokikkis in the first game, and Cool Kongs in later ones, have grabbable segments that extend through platforms, allowing Mario or the Minis to hitch a ride on them. Circus Kongs juggle Mini toys, making it impossible to control them - but if there's a Directionally Solid Platform or dotted-line block above them, then the Circus Kongs will essentially serve only to chuck the Minis to a higher area.
 Mario vs. Donkey Kong (Video Game) / int_e38268b5
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 Mario vs. Donkey Kong (Video Game) / int_e38268b5
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Mario vs. Donkey Kong (Video Game) / int_e38268b5
 Mario vs. Donkey Kong (Video Game) / int_e43c66bd
type
Art Evolution
 Mario vs. Donkey Kong (Video Game) / int_e43c66bd
comment
Thanks to the remake's Art Evolution, Donkey Kong Jungle now looks awfully similar to Donkey Kong Island in Donkey Kong Country Returns.
 Mario vs. Donkey Kong (Video Game) / int_e43c66bd
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1.0
 Mario vs. Donkey Kong (Video Game) / int_e43c66bd
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Mario vs. Donkey Kong (Video Game) / int_e43c66bd
 Mario vs. Donkey Kong (Video Game) / int_ec24b8c0
type
Spelling Bonus
 Mario vs. Donkey Kong (Video Game) / int_ec24b8c0
comment
Spelling Bonus: March of the Minis, Minis March Again!, and Mini-Land Mayhem! have Mini Mario Cards. There's one in each level of the world, and collecting them all spells out "MINIMARIO". In March of the Minis they unlock the floor's Shy Guy Smash! minigame, in Minis March Again! they unlock the world's extra stage, and in Mini-Land Mayhem! they unlock a pachinko-like minigame.
 Mario vs. Donkey Kong (Video Game) / int_ec24b8c0
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 Mario vs. Donkey Kong (Video Game) / int_ec24b8c0
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Mario vs. Donkey Kong (Video Game) / int_ec24b8c0
 Mario vs. Donkey Kong (Video Game) / int_eee721fd
type
Wall Jump
 Mario vs. Donkey Kong (Video Game) / int_eee721fd
comment
In March of the Minis, you can directly control the Minis' actions with the Touch Screen, like making them turn around, stop in place, or Wall Jump. As early as the very next game, Minis March Again!, the only direct control you have over the toys is activating them; this coincided with the series changing focus from manipulating both the Minis and the objects in the level, to just the latter.
 Mario vs. Donkey Kong (Video Game) / int_eee721fd
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 Mario vs. Donkey Kong (Video Game) / int_eee721fd
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 Mario vs. Donkey Kong (Video Game)
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Mario vs. Donkey Kong (Video Game) / int_eee721fd
 Mario vs. Donkey Kong (Video Game) / int_ef43c232
type
Downloadable Content
 Mario vs. Donkey Kong (Video Game) / int_ef43c232
comment
Downloadable Content: Each of the games have DLC. The first game has DLC in the form of e-Reader cards. Both the North American and Japanese games have normally inaccessible pre-loaded levels and only 12 levels can be saved at any given time to the e World, which is strange since there are more than 12 pre-loaded levels in either version (13 in the North American version and 14 in the Japanese, although North America's 13 is a dummy level which doesn't exist in the Japanese version). The levels between the North American and Japanese are mostly different, with a few only different in minor ways, most of the levels from the North American version being heavily altered in the Japanese version, and some levels from the North American version being replaced completely. Only five very rare cards were ever released and only in Japan. The e-Reader feature was removed from the European version of the game. In the sequels, the DLC came in the form of Construction Zone levels that can be shared between players either locally or via Wi-Fi. Nintendo itself released levels every once in a while (with levels in Mini-Land Mayhem! dropping once a month). In March of the Minis, limitations made it impossible to have more than 8 self-made stages and 24 stages from others, which may explain why Nintendo itself only had 8 levels up at a time despite having developed more. It was also impossible to download more than one level at a time; As soon as one level was downloaded, you'd be disconnected and would have to reconnect to download another. In Minis March Again! and Mini-Land Mayhem!, both of those were improved, allowing players to not only have far more levels saved at once (160 in Mini-Land Mayhem!, and self-made levels are no longer segregated from others'), but to also download multiple levels without disconnecting and even search for levels in various ways.
 Mario vs. Donkey Kong (Video Game) / int_ef43c232
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Mario vs. Donkey Kong (Video Game) / int_ef43c232
 Mario vs. Donkey Kong (Video Game) / int_f36c4f98
type
Easily Forgiven
 Mario vs. Donkey Kong (Video Game) / int_f36c4f98
comment
Easily Forgiven: In the first game's ending, a defeated Donkey Kong cries over the fact he didn't get a single Mini Mario toy after all his effort. Mario begins scolding him (in the original version), since he caused a lot of trouble by stealing all the toys from the factory, chasing and fighting him through several worlds, and kidnapping the Toads. Seeing the poor ape cry however has Mario console him and gives DK one of the toys for free without any ill will. In the remake, Mario sees DK grumpily sulking in the corner, but instead of scolding him, he simply just gives him a Mini Mario. This is more than enough to lift the ape's spirits.
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Disc-One Final Dungeon
 Mario vs. Donkey Kong (Video Game) / int_f55a1990
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Disc-One Final Dungeon: The sixth world of the first game (eighth world in its remake) is followed by a Boss-Only Level with Donkey Kong, where players fight him atop a skyscaper and save three Toads, with this feasibly being where the game could have its final boss. Once DK's defeated however, he falls off the side of the building, followed by a quick Closing Credits roll. The cutscene then resumes, where Donkey Kong crashes into a truck carrying Mini Mario toys, steals that supply, and the story continues on with Mario chasing DK through the Plus Worlds.
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Hit Points
 Mario vs. Donkey Kong (Video Game) / int_f6722211
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Clearing the Mini-Mario Levels always leads players to facing Donkey Kong, after the first battle in any given world the Boss Battle itself is freely accessible afterwards, although not going through the MM levels first "punishes" the player with four Hit Points instead of the "usual" six, as they would have if all six Mini Marios are rescued.
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Mario vs. Donkey Kong (Video Game)

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