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Marvel vs. Capcom 3 (Video Game)

 Marvel vs. Capcom 3 (Video Game)
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TVTItem
 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
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MarvelVsCapcom3
 Marvel vs. Capcom 3 (Video Game)
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After the release of Marvel vs. Capcom 2, Capcom lost the Marvel license and the two companies went their separate ways. Marvel worked with Electronic Arts to create another Marvel-themed fighting game, Marvel Nemesis: Rise of the Imperfects, in 2005. Capcom created more crossover fighting games with SNK, Namco, and even animation giant Tatsunoko Production.In 2008, after massive fan demand (and the success of Super Street Fighter II Turbo HD Remix), Marvel vs. Capcom 2 was re-released for Xbox Live Arcade and the Play Station Network — this time with online play built-in. Little did anyone know that this (and the arrival of Tatsunoko vs. Capcom worldwide) would be a harbinger for that game's true sequel. More than a decade after the release of MvC2, Marvel vs. Capcom 3: Fate of Two Worlds was released for both the Xbox 360 and the PlayStation 3 in 2011.MvC3 follows in the footsteps of Street Fighter IV: While characters are rendered in full 3D, gameplay stays in the traditional 2D plane. The plot of the game revolves around Doctor Doom and Albert Wesker assembling a team of villains powerful enough to destroy both the Capcom and Marvel universes, while tapping into energies that cause the worlds to blend — but a greater threat arises from their plans that threatens the fate of two worlds. The roster didn't quite reach the 56 characters of its predecessor, but several old favorites slipped in alongside numerous newcomers to keep up with the popularity of certain characters of the time. The playable characters in "vanilla" MvC3 are:Marvel Returning: Captain America, Doctor Doom, Hulk, Iron Man, Magneto, Sentinel, Shuma-Gorathnote DLC, Spider-Man, Storm, Wolverine Newcomers: Deadpool, Dormammu, M.O.D.O.K., Phoenix, She-Hulk, Super Skrull, Taskmaster, Thor, X-23Capcom Returning: Akuma, Chun-Li, Felicia, Morrigan Aensland, Jill Valentinenote though with a new moveset (DLC), Ryu, Tron Bonne Newcomers: Amaterasu, Albert Wesker, Arthur, Crimson Viper, Chris Redfield, Dante, Hsien-Ko, Mike Haggar, Nathan "Rad" Spencer, Trish, Viewtiful Joe, ZeroCapcom later released Ultimate Marvel vs. Capcom 3, which added more fighters to the stacked roster and helped rebalance the current roster (amongst other things). Ultimate also snagged a Play Station Vita release, to boot. The newcomers added to the roster by Ultimate are:Ultimate-introduced characters Marvel: Doctor Strange, Ghost Rider, Hawkeye, Iron Fist, Nova, Rocket Raccoon Capcom: Firebrand, Frank West, Nemesis, Phoenix Wright, Strider Hiryu, VergilUltimate also adds 2 special game modes: Galactus Mode (where you use Galactus to fight waves of teams) and Heroes and Heralds Mode (where you collect special enhancement cards as you fight opponents, that are themed with cameos of Marvel and Capcom characters and enhance your combat abilities such as increasing your speed or making you gain more Hyper meter).At the 2016 PlayStation Experience, it was announced that a port of Ultimate was coming to PlayStation 4 the same day, with further releases for Xbox One and PC released on March 7, 2017. At the same event, a fourth MvC installment, Marvel vs. Capcom: Infinite, would also be announced.
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Spell Levels
 Marvel vs. Capcom 3 (Video Game) / int_1238c1b2
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Spell Levels: Some of the effects of Heroes and Heralds cards are put into levels (1 to 3).
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My Friends... and Zoidberg
 Marvel vs. Capcom 3 (Video Game) / int_13646b1b
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My Friends... and Zoidberg: When you win a match, the results screen reads "Winner (name of character that got the final blow) ...and Your Two Allies".
 Marvel vs. Capcom 3 (Video Game) / int_13646b1b
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Arbitrary Skepticism
 Marvel vs. Capcom 3 (Video Game) / int_13eea985
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Arbitrary Skepticism: In Ultimate, after defeating Thor, both Iron Man and Hawkeye state in their winquotes that they never believed in his godhood. This is despite them having received proof, time and time again, of Thor being what he is and everything related to it.
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Power Creep, Power Seep
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Power Creep, Power Seep: Power scales are all over the place. How can Jill Valentine hurt the Hulk with kicks and guns? How can anybody stand a chance against galactic/universal entities like Galactus, Phoenix, Dormammu and Shuma-Gorath? Are Morrigan and Dante fighting at their full power or holding themselves back? Who the hell knows and who the hell cares? Thanks to Ultimate, you pretty much have to accept it for Phoenix Wright or Frank West to be able to fight almost anyone on the roster. Oddly, the cinematics avert this for the most part, with the fights being portrayed as they were if their powers weren't balanced for gameplay purposes. Examples include Chris can barely survive when Hulk has his attention turned to him, Ryu and Wolverine fight on relatively even terms with Ryu only getting a slight edge through sheer skill, Magneto effortlessly tosses around metal-based characters like Arthur and X-23, Doctor Doom nearly kills Chun-Li on a whim, and only the big hitters are capable of fighting the other big hitters evenly.
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All There in the Manual
 Marvel vs. Capcom 3 (Video Game) / int_17ce80aa
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All There in the Manual: The main game says practically nothing about the plot, and even the intro movies aren't particularly telling in that regard. However, the tie-in comic that came with the special edition explains that Wesker had joined forces with Dr. Doom's newest incarnation of the Masters of Evil (composed of M.O.D.O.K., Super-Skrull, Taskmaster and, oddly enough, Magneto), and they plan to steal energy from Galactus himself in order to seize both worlds (hence the big purple guy's involvement with the whole mess). However, it still doesn't say how the worlds crossed over in the first place, especially since the main characters from both universes are engaged on Let's You and Him Fight next thing we know under the assumption that each side believes the other is invading their world.
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Title Drop
 Marvel vs. Capcom 3 (Video Game) / int_18d15922
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Title Drop: The opening narration for Ultimate drops the subtitle that accompanied vanilla MvC3.
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Say My Name
 Marvel vs. Capcom 3 (Video Game) / int_1a3a91dd
comment
Say My Name: Characters shout the names of their teammates while tagging out, although several of them vary it up depending on who they're paired with (i.e. Spidey calling Magneto "Maggy", Trish or Rocket calling for Amaterasu with "Here, pooch!" or "Get that dog in here!", Morrigan referring to Felicia as "Kitty", the several examples of First-Name Basis, etc.). When used in rapid succession (such as during Team Aerial Raves), it can border on a Rocky Roll Call.
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Crossover Alternate Universe
 Marvel vs. Capcom 3 (Video Game) / int_1aa937d0
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Crossover Alternate Universe: The game has a storyline handled by comic book writer Frank Tieri, which takes place in an alternate universe, Earth-30847, which is somewhat similar to the mainline 616 with elements from the Ultimate Marvel universe (such as Nick Fury looking like Samuel L. Jackson) thrown in as well.
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The Cameo
 Marvel vs. Capcom 3 (Video Game) / int_1b65dfad
comment
The Cameo: Many characters from both Marvel and Capcom universes make appearances in the endings and stages: Teisel and Bon Bonne and several Servbots in the Kattelox Island stage. Tron joins them when she's not fighting. Red Arremer and Astaroth in the Ghosts 'n Goblins stage. Poison, Hugo Andore, and Two P. in the Metro City stage. The horizontal version of Taskmaster's Aim Master move has him yell "Aim of Hawkeye!" Ghost Rider in Dante's ending. Iron Fist in Ryu's ending. Lord Raptor, among others, in Dormammu's ending. Nightcrawler in Trish's ending, who's mistaken by Trish for a demon. Mephisto and Satannish in Morrigan's ending. In the Ultimate version of her ending there's also Daiman Hellstorm, Marvel's Lilith, Capcom's Lilith and Blackheart Matt Murdock in Chris's ending, conducting a court trial for Wesker. Ka-Zar and Shanna the She-Devil in Amaterasu's ending. In her Ultimate ending, it adds Devil Dinosaur. Dust in Deadpool's ending, joining him in his "I-just-kicked-Galactus's-ass" party. Dazzler in Felicia's ending. Black Panther in Storm's ending. Nick Fury in Viper's ending, who offers her a job at S.H.I.E.L.D. Doctor Strange in Hsien-Ko's ending, though it might be wishful thinking. J. Jonah Jameson and Robbie Robertson in Spider-Man's ending. Phoenix Wright and Miles Edgeworth in She-Hulk's ending. Silver Surfer in Zero's ending. Rock Volnutt in Tron's ending. The Kingpin in Chun-Li's ending. Nemesis in Hulk's ending. Fin Fang Foom in Arthur's ending, who Arthur tries to slay in an effort to save his princess. Captain Blue, Alastor, Jet Black, Mojo, and Spiral in Joe's ending. Dan Hibiki in Sentinel's ending. Blade, Man-Thing, Werewolf by Night and N'Kantu the Living Mummy in Jill's ending. Heimdall in Thor's ending. Its updated version for Ultimate also includes Mega Man. Here is a comprehensive list. In Ultimate Marvel vs. Capcom 3, Daredevil makes a cameo in the Shadowland stage, wearing the black costume he used as leader of the Hand. Mr. Fantastic and The Marvel Zombies (shown in picture: Sabretooth, The Punisher, Bullseye and Daredevil) make an appearance in Frank's ending. Ozwell E. Spencer and Malcolm Colcord make an appearance in Nemesis's ending. Deathlok, Death's Head, Cable, Rescue, Forge, Lady Deathstrike and the Reavers appear in Strider Hiryu's ending. Azazel (Nightcrawler's father) and Belasco, among others in Firebrand's ending. Roll, Beat, Proto Man, and Mega Man appear in Nova's ending as the new "Mega Nova Corps". Mockingbird, Moon Knight, War Machine, Tigra, Wonder Man, June Lin Milliam, Leo, Jin Saotome, Rikuo, and Rei show up in Hawkeye's ending. They serve as Hawkeye's new incarnation of the West Coast Avengers. Brother Voodoo, Doctor Druid, Scarlet Witch, Wiccan, Tessa, Garr, Shaman, Priest, Agathe, and Donovan in Doctor Strange's ending. Mephisto in Ghost Rider's ending. Luke Cage and Batsu, Misty Knight, and Colleen Wing in Iron Fist's ending, in which he forms his new team of Heroes For Hire. Orochi, Jedah, and Hela, among others, show up in Hsien-Ko's ending. Trapster, Orka, Stilt-Man, Batroc, and Porcupine show up in Taskmaster's ending in Ultimate. Archangel, Fantomex, Domino, Captain Commando, Slapstick, Tiffany, Cable, Bob (Agent of HYDRA), and June in Deadpool's ending in Ultimate. Cyclops and Iceman in Phoenix's ending in Ultimate. Gladiator, Kang, Impossible Man, Black Bolt, and Annihilus show up in Super-Skrull's ending in Ultimate. Mephisto shows up in Dante's ending in Ultimate. Blackheart is also referenced. The Ultimate version of Nick Fury appears in Captain America's ending in Ultimate. Mystique, Toad, Blob, Avalanche, Quicksilver, Polaris, Scarlet Witch, and Mimic show up in Magneto's ending in Ultimate. Lord Raptor, M. Bison, Devilotte, and Dr. Wily show up in Dormammu's ending in Ultimate.
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Avengers Assemble
 Marvel vs. Capcom 3 (Video Game) / int_1eedb914
comment
Avengers Assemble: Put Captain America, Iron Man, and Thor together, and the one on point (only Cap and the Shellhead; Thor will only say his usual quotes) will shout this. Becomes somewhat ironic if Iron Man's on point, as this makes it so that he's calling for the Avengers to assemble, when he's the last to get there. And unfortunately, the other Avengers like Spider-Man, Wolverine, and the Hulk don't count towards this, although Ultimate adds Hawkeye in a similar manner to Thor (He won't say it, but Cap & Iron Man will).
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Regenerating Health
 Marvel vs. Capcom 3 (Video Game) / int_1f92e4c6
comment
Regenerating Health: The health of your assist characters (i.e those not in play) will slowly regenerate when they're being inactive. The health regenerated is limited to their "red health", which appears as a red portion of their health gauge whenever the character gets hit; usually the closest they are to death, the more red health they will gain (and thus they can potentially recover more health). Snap-backing your opponent will force your opponent side to switch their point character with one of their assist characters of your choice, while also draining their red health. X-Factor when activated will regenerate your characters' red health (the assists will regenerate them faster). A few Heroes and Heralds cards can speed up the rate of your health regeneration and/or make your opponent receive less red health when you attack them. Some others can regenerate your health under certain conditions i.e when taunting, dealing some amount of hits in a combo, being on the ground and having certain amounts of Hyper Combo gauge, or under low levels of health or having 1 character left. Silver Surfer and Mega Man cards speed up the assists' health regen.
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Random Power Ranking
 Marvel vs. Capcom 3 (Video Game) / int_2285ca79
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Random Power Ranking: The Marvel Power Grid is used to measure the powers of the characters, shown in their bio. In vanilla it had many discrepancies concerning Capcom characters but has since been fixed as of Ultimate.
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Ironic Hell
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Ironic Hell: The game has an innovative new precaution against people who disconnect in the middle of the match: Make all their battles against other rage quitters.
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Hitler Cam
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Hitler Cam: The vanilla character portraits depict the characters as if standing slightly above the viewer.
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Super Move Portrait Attack
 Marvel vs. Capcom 3 (Video Game) / int_2671fb4a
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Super Move Portrait Attack: Like Tatsunoko vs. Capcom, the portraits are close-ups of the character preparing to use their hyper combo.
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Funny Background Event
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Funny Background Event: Teisel Bonne can normally be seen stoic and with a Badass Armfold in the background of Kattelox Island, but as soon as his little sister Tron enters battle, he starts cheering for her widly; he cheers even harder if she knocks out someone, but falls over depressed if she gets knocked out herself.
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Power Floats
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Power Floats: Storm, Magneto, Doctor Strange and Morrigan never actually make contact with the ground unless knocked over.
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Lampshade Hanging
 Marvel vs. Capcom 3 (Video Game) / int_2a090d00
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Ultimate ascended a few memes which had become popular in the vanilla version, such as a reappearance of Arthur's "Huzzah!" and Deadpool pointing out the resemblance between "Phantom Dance" (i.e. Maximum Wesker) and "Maximum Spider."
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Limit Break
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The point fighter is the first to see combat, meaning they have access to two assists, but very little hyper meter, and they can't use X-Factor effectively. Point fighters are typically powerful without X-Factor and self-sufficient in terms of hyper meter, but suffer an Achilles' Heel or two that assists must rectify.Iron Fist, for example, needs assists to cut projectiles out of his path and to manage airborne enemies (as he struggles to do so himself). Many good point fighters are also "batteries", meaning they build disproportionately large amounts of meter which can be saved for the fighters who follow. Dante, for example, can build twice as much meter as he spends in a full combo.
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Death as Game Mechanic
 Marvel vs. Capcom 3 (Video Game) / int_2b1b2877
comment
Death as Game Mechanic: If Phoenix (as in Jean Grey, not the lawyer) is defeated with 5 hyper bars, she'll be revived to full health, transform into Dark Phoenix and become much more powerful.
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Anti-Rage Quitting
 Marvel vs. Capcom 3 (Video Game) / int_2b1c4491
comment
Anti-Rage Quitting: The game will mark someone who disconnects themselves in an online match as "having bad connection" and will get lumped with the players who actually have bad connections.
 Marvel vs. Capcom 3 (Video Game) / int_2b1c4491
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 Marvel vs. Capcom 3 (Video Game) / int_2b50986a
type
Arrange Mode
 Marvel vs. Capcom 3 (Video Game) / int_2b50986a
comment
Arrange Mode: Ultimate features the Heroes and Heralds mode, where you choose between the team of Heroes, who protect the Earth from Galactus, and the silver Heralds, who work for Galactus to destroy it. You participate in fights to gain territory for your team, collecting cards and completing "hit lists" along the way. Cards can be obtained and equipped, which give abilities ranging from invisibility to additional combo strings. Hit lists are arranges in a bingo-like board, and completing a line will unlock a harder bonus stage with rarer cards.
 Marvel vs. Capcom 3 (Video Game) / int_2b50986a
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 Marvel vs. Capcom 3 (Video Game) / int_2b694b8
type
Flawless Victory
 Marvel vs. Capcom 3 (Video Game) / int_2b694b8
comment
Flawless Victory: The vanilla game did not acknowledge a perfect victory, but Ultimate fixed that. Interestingly, the announcer says "PERFECT!" right as you land the knockout blow instead of after the victory poses like in other games.
 Marvel vs. Capcom 3 (Video Game) / int_2b694b8
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 Marvel vs. Capcom 3 (Video Game) / int_2c4950a6
type
Switch-Out Move
 Marvel vs. Capcom 3 (Video Game) / int_2c4950a6
comment
Switch-Out Move: Naturally for a game with tag-in and out system, you can switch your character in play with one of his/her teammates, either in "neutral" (i.e your character is doing nothing or not getting hit), when you block (costs Hyper Combo gauge), when you do a Team Aerial Combo or Delayed Hyper Combo. The "Snap Back" move can be used to force your opponent to switch their character in play with one of their teammates, at the cost of Hyper Combo gauge. The switched-in character will be vulnerable right as they come falling from the opposite side.
 Marvel vs. Capcom 3 (Video Game) / int_2c4950a6
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 Marvel vs. Capcom 3 (Video Game) / int_2f253c94
type
Glass Cannon
 Marvel vs. Capcom 3 (Video Game) / int_2f253c94
comment
Glass Cannon: Anyone who has less than 850.000 health (the average is 1 million) is this, as their damage and/or their combo can be powerful/long, but especially Phoenix, who has a paltry 375K health (she can get another 375K - which makes it 750K, the lowest "normal" health in the game - only if she becomes Dark Phoenix) and deals really high damage in her combos, especially as Dark Phoenix. In Heroes and Heralds mode, the Maestro and Silver Samurai cards will lower your health but strengthens your attacks.
 Marvel vs. Capcom 3 (Video Game) / int_2f253c94
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type
Full-Name Basis
 Marvel vs. Capcom 3 (Video Game) / int_30d1e0df
comment
Both Jean Grey and Phoenix Wright go by the name Phoenix. To differentiate them for tag-ins, Phoenix Wright is either referred to by his full name or as "Mr. Wright", whereas Jean is either called with her first name or as just "Phoenix".
 Marvel vs. Capcom 3 (Video Game) / int_30d1e0df
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type
Out of Focus
 Marvel vs. Capcom 3 (Video Game) / int_32da91b8
comment
Out of Focus: A number of characters in the vanilla version didn't make it into the official promo trailers, including Taskmaster, Hsien-Ko, Akuma and Sentinel. Jill and Shuma-Gorath didn't make the cut, but as DLC that's kind of excusable.
 Marvel vs. Capcom 3 (Video Game) / int_32da91b8
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 Marvel vs. Capcom 3 (Video Game) / int_363e9631
type
Sequential Boss
 Marvel vs. Capcom 3 (Video Game) / int_363e9631
comment
Sequential Boss: Not only do you have to defeat two of Galactus' heralds (selected randomly from Doom, Wesker, Dormmamu and Akuma), but you have to fight Galactus immediately afterward with whatever characters and health you have left over.
 Marvel vs. Capcom 3 (Video Game) / int_363e9631
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 Marvel vs. Capcom 3 (Video Game) / int_36b90c70
type
Fight Like a Card Player
 Marvel vs. Capcom 3 (Video Game) / int_36b90c70
comment
Fight Like a Card Player: Ultimate adds a "Heroes and Heralds" mode that takes the classic Marvel vs. Capcom fighting gameplay and applies ability cards to the mix. To be exact, the player chooses their favorite three Marvel or Capcom heroes or villains and fight against heralds of Galactus (read: a team of other characters who have the chrome color scheme of the sub-bosses) to defend and save the Earth. The cards in the game give status buffs to stuff like combo ability, X-Factor, vitality and others.
 Marvel vs. Capcom 3 (Video Game) / int_36b90c70
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 Marvel vs. Capcom 3 (Video Game) / int_36ed3e1e
type
Ascended Meme
 Marvel vs. Capcom 3 (Video Game) / int_36ed3e1e
comment
Ascended Meme: At the character select screen, the announcer will reference the infamous "Take You for a Ride" jingle from the previous game. One of the earliest hints of MvC3's release was a tweet on Capcom's official Twitter account, noting that they would be making announcement later in the day that was "so pringles." The infamous MAHVEL, BAYBEE! video is referenced in one of Magneto's and Sentinel's color schemes (Mag-friggin'-neto and Mango Sentinel); i.e the same colors they're wearing in that video. Speaking of which, Storm gets a color scheme called "Blue Like Candy", referencing to her colors in the sequel video. Ultimate ascended a few memes which had become popular in the vanilla version, such as a reappearance of Arthur's "Huzzah!" and Deadpool pointing out the resemblance between "Phantom Dance" (i.e. Maximum Wesker) and "Maximum Spider." Deadpool upon defeating Magneto has him say: "I just beat Mag-friggin'-neto! WHERE YO' CURLEH MUSTACHE AT?! His intro quote also references the X Men videogame: Ultimate gives Trish a new win quote that references the "fill your dark soul with light" meme in the original Devil May Cry. The term "Stream Monster"note A fighting game community term for fans who only watch and chat in live streams and don't compete or participate in the community proper. is a displayable title in UMVC3.
 Marvel vs. Capcom 3 (Video Game) / int_36ed3e1e
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 Marvel vs. Capcom 3 (Video Game) / int_37bb6b96
type
Model Museum
 Marvel vs. Capcom 3 (Video Game) / int_37bb6b96
comment
Model Museum: The Gallery has the Model Viewer which allows you to examine fighter models from just about any angle and zoom, along with all of their palette swaps.
 Marvel vs. Capcom 3 (Video Game) / int_37bb6b96
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1.0
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 Marvel vs. Capcom 3 (Video Game) / int_38626ee3
type
Combo Breaker
 Marvel vs. Capcom 3 (Video Game) / int_38626ee3
comment
Combo Breaker: A combo breaker system that only works for air combos. Once you juggle your opponent into the air, you can switch out with the other characters in your team and continue the combo by either launching your opponent against the far side of the screen and back towards you, up into the air, or down into the ground to bounce back up. The only way to break free of one of these combos is to match the direction that the combo intends on going with next. If you intend on launching your opponent up into the air, your opponent has to match by pressing Up + Launch at the same time to break free. This system is actually the only way to keep most combos going anyways, since characters aren't designed to keep the enemy on the ground infinitely, or by themselves. Eventually they have to switch to another team member.
 Marvel vs. Capcom 3 (Video Game) / int_38626ee3
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 Marvel vs. Capcom 3 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Marvel vs. Capcom 3 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: TAC infinites, though sometimes players may perform variations on some of them to make them a little more exciting.
 Marvel vs. Capcom 3 (Video Game) / int_39b8d3d6
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 Marvel vs. Capcom 3 (Video Game) / int_3b4f620a
type
No Fourth Wall
 Marvel vs. Capcom 3 (Video Game) / int_3b4f620a
comment
Deadpool, in true fashion, jostles the camera while talking directly to the player.
 Marvel vs. Capcom 3 (Video Game) / int_3b4f620a
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 Marvel vs. Capcom 3 (Video Game) / int_3c26863b
type
Assist Character
 Marvel vs. Capcom 3 (Video Game) / int_3c26863b
comment
Assist Character: As part of the team battle mechanic, in your team of 3, one of them will be in play while the other two can be called in momentarily for an assist attack. Each character has a selection of 3 kinds of assist attacks that will be selected before the match starts. There's a cooldown before you can call an assist attack again. During their assist attacks, assist characters can be hit and their defense are greatly reduced; it's possible to kill an assist character with some Hyper Combos. Assist attacks can only be called when you're not blocking or getting hit; one Heroes and Heralds card (Fantastic Four) allows you to call an assist even when being hit at the cost of a bit of Hyper Combo gauge. In Heroes and Heralds mode, the Hulkbuster card allows your assists to do more hitstun if their attack hits, but they will cost some Hyper Combo gauge to perform. The Servbot card shortens the cooldown in-between calling assists. Some characters are assisted by an NPC in some of their moves, like Hawkeye summoning Ant-Man in his Level 3 Hyper or Maya assisting Phoenix Wright in his Level 1 Hyper.
 Marvel vs. Capcom 3 (Video Game) / int_3c26863b
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 Marvel vs. Capcom 3 (Video Game) / int_3d276f04
type
Perfect Play A.I.
 Marvel vs. Capcom 3 (Video Game) / int_3d276f04
comment
Perfect Play A.I.: This trope returns with a vengeance, particularly on the harder difficulty settings. The computer shamelessly uses input-reading to fight against the player, using the perfect counter to the player's actions within nanoseconds. For example, let's assume that you attempt to jump against Super-Skrull or She-Hulk—instant anti-air grab! Now try to attack Wesker or Taskmaster—immediate counterattack hyper combo! Granted, this is the only way an AI has a chance against someone who actually knows how to play the game, because once a veteran player lands a single hit, the typical combo will automatically KO the character(s) being attacked.
 Marvel vs. Capcom 3 (Video Game) / int_3d276f04
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Marvel vs. Capcom 3 (Video Game) / int_3d276f04
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type
Magikarp Power
 Marvel vs. Capcom 3 (Video Game) / int_3f0310d6
comment
Frank West has a Magikarp Power system - his moves aren't so impressive at first, but he can rack up "EXP" by comboing the enemy with enough hits and then takes a snapshot with his camera, in order to "level up". He has 5 levels; higher level means improved moves as well as unlocking certain moves to use.
 Marvel vs. Capcom 3 (Video Game) / int_3f0310d6
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 Marvel vs. Capcom 3 (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Marvel vs. Capcom 3 (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: As standard for a fighting game, enemies are simply knocked out, not killed (you can even see the prostrate fighter still breathing). However, the dialogue options for some villains suggest that it becomes the Lethal version shortly afterward — or worse. Two exceptions are Zero and Strider Hiryu, who have death animations taken from their own source games.
 Marvel vs. Capcom 3 (Video Game) / int_41d128e4
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 Marvel vs. Capcom 3 (Video Game) / int_41d74667
type
Lag Cancel
 Marvel vs. Capcom 3 (Video Game) / int_41d74667
comment
Lag Cancel: The standard combo cancels for this game is similar to the previous, i.e normals - unique normals (only for some of them) - special moves - Hyper Combo. For normal moves, some characters are able to cancel their standing normals into crouching normals, called the "zigzag chain"; the Serpent, Silver Samurai and Hayato cards in Heroes and Heralds mode will make all characters able to do the aforementioned chain normals. Launcher Move usually can only be cancelled into a jump, not any other move. Some other ground moves can also be jump-cancelled such as C. Viper's Seismic Hammer or Morrigan's Blade Kick. For those who have Double Jump and/or air dash, their air normal moves can be cancelled into an air dash/air jump and then into another air normal/special move. Air-dashing characters especially will have some intricate and unique air combos for those that can master it. Super Mode-type hyper combo can be used to enable yourself to use your normal attack again to start a new combo, on top of empowering yourself. note I.e normals - unique normals (only for some of them) - special moves - Super Mode Hyper Combo - normals - unique normals etc. Activating X-Factor can cancel any of the character's current action, including doing a hyper combo (except for the cinematic ones), into a neutral state, allowing one to continue comboing, including throwing another hyper combo. The "Delayed Hyper Combo" (DHC) mechanic involves cancelling your hyper combo into your teammate's hyper combo, and then into your other teammate's. This is usually to tack on major damage on your opponent, but with the Super Mode hyper combo, you can either 1) cancel character #1's damaging HC into character #2's Super Mode HC, potentially allowing you to combo again with the character #2, or 2) cancel character #1's Super Mode HC into character #2's damaging HC if you want to finish it with another character, as well as empowering character #1's assist attacks, or 3) cancel character #1's Super Mode HC into character #2's Super Mode HC; this does no damage at all but gives the other benefits of 1) and 2). the "wavedashing" mechanic works by cancelling your forward dash with a crouch or normal attack (usually standing H) and then quickly cancelling that into another dash. This lets you move much faster on the ground. Some Heroes and Heralds cards allow you to cancel your ground moves into a jump or a dash, or to cancel your special moves into another, all at the cost of Hyper Combo gauge.
 Marvel vs. Capcom 3 (Video Game) / int_41d74667
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 Marvel vs. Capcom 3 (Video Game) / int_44e013e4
type
Stance System
 Marvel vs. Capcom 3 (Video Game) / int_44e013e4
comment
Phoenix Wright plays entirely around "evidences" and Stance System: Investigation Mode (his weakest form) is mainly to find evidences, the Trial Mode is used to use the evidences as weapons. When he has 3 evidences ready, during this mode he can pull off an OBJECTION! which, if hits, will let him go to Turnabout Mode, with improved normal and special attacks, as well as his Lv 3 hyper that is the second strongest in the game.
 Marvel vs. Capcom 3 (Video Game) / int_44e013e4
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 Marvel vs. Capcom 3 (Video Game) / int_48078a7
type
Cool Versus Awesome
 Marvel vs. Capcom 3 (Video Game) / int_48078a7
comment
Cool Versus Awesome: The whole reason the game -and the series - exists is to allow players to fight it out with some of the most beloved comic book and videogame heroes of all time.
 Marvel vs. Capcom 3 (Video Game) / int_48078a7
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 Marvel vs. Capcom 3 (Video Game) / int_486466ee
type
Dual Boss
 Marvel vs. Capcom 3 (Video Game) / int_486466ee
comment
Dual Boss: The first part of the final battle is against "Cosmic" versions of a randomly-chosen Marvel and Capcom villain simultaneously, which is to say, both are on screen at the same time and perfectly capable of double-teaming you with regular and Hyper Combos. However, they share the same life bar so you can attack them simultaneously for double damage.
 Marvel vs. Capcom 3 (Video Game) / int_486466ee
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 Marvel vs. Capcom 3 (Video Game) / int_49d18492
type
Scenery Gorn
 Marvel vs. Capcom 3 (Video Game) / int_49d18492
comment
Scenery Gorn: The Demon Village stage. Red Arremer and Astaroth making an appearance is bad enough, but the fighting takes place on a boat floating in a river of blood.
 Marvel vs. Capcom 3 (Video Game) / int_49d18492
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 Marvel vs. Capcom 3 (Video Game) / int_49d59be9
type
Scenery Porn
 Marvel vs. Capcom 3 (Video Game) / int_49d59be9
comment
Scenery Porn: The stages look like they were lifted straight from a comic book, with the Asgard and Daily Bugle stages standing out.
 Marvel vs. Capcom 3 (Video Game) / int_49d59be9
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1.0
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Marvel vs. Capcom 3 (Video Game) / int_49d59be9
 Marvel vs. Capcom 3 (Video Game) / int_4b248941
type
Long-Range Fighter
 Marvel vs. Capcom 3 (Video Game) / int_4b248941
comment
A zoner is a fighter who specializes in keeping safe distance from the enemy and attacking from that distance, be it with projectiles, long-reaching physical attacks, traps, or even Assist Characters. Some push their enemies; others retreat between shots. Some aim to accumulatechip damage; others depend on ranged combos. But the end result is mostly the same: a fighter who keeps their enemy far enough that they're harmless. Zoning purists include Rocket Raccoon, Arthur and Ghost Rider.
 Marvel vs. Capcom 3 (Video Game) / int_4b248941
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 Marvel vs. Capcom 3 (Video Game) / int_4c24a9ed
type
Power Copying
 Marvel vs. Capcom 3 (Video Game) / int_4c24a9ed
comment
Power Copying: In Heroes and Heralds mode, the Mystique card can copy the opponent's card set if the opponent also sets a B-graded card as their main card. Meanwhile, the Serpent card can outright switch the user's card deck with the opponent's, but only if the opponent also has an S-grade card as their main card.
 Marvel vs. Capcom 3 (Video Game) / int_4c24a9ed
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 Marvel vs. Capcom 3 (Video Game) / int_4e5abab2
type
Hurricane Kick
 Marvel vs. Capcom 3 (Video Game) / int_4e5abab2
comment
Several character attacks involve spinning, with the most famous examples being Ryu and Akuma's Hurricane Kicks and Chun-Li's Spinning Bird Kick.
 Marvel vs. Capcom 3 (Video Game) / int_4e5abab2
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 Marvel vs. Capcom 3 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Marvel vs. Capcom 3 (Video Game) / int_4f0b6445
comment
Announcer Chatter: In addition to the normal announcer that declares simple fighting game terms like "Air Combo!", "Crossover Counter!", etc., a second, female announcer adds color commentary to the match. On the title screen, both the male and female announcer do a Title Drop on the title screen. The male announcer also says stuff like "A new character has been unlocked!" or "Thank you for playing!"
 Marvel vs. Capcom 3 (Video Game) / int_4f0b6445
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 Marvel vs. Capcom 3 (Video Game) / int_5313c266
type
Bookends
 Marvel vs. Capcom 3 (Video Game) / int_5313c266
comment
Book Ends: In the first moments of the intro movie, Ryu and Wolverine are fighting and Ryu is knocked onto his back. After a dazed second or two, Ryu sees a hand reaching to help him up. He grasps for it to find nothing actually there, then he heaves himself up and goes on. At the end of the intro movie, Ryu is again thrown on his back, this time by the Marvel villains, and is unable to get up. Ryu sees the hand reaching for him again, this time finding that it's real, and that it's Wolverine, who pulls him to his feet.
 Marvel vs. Capcom 3 (Video Game) / int_5313c266
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 Marvel vs. Capcom 3 (Video Game) / int_5334fb89
type
Auto-Revive
 Marvel vs. Capcom 3 (Video Game) / int_5334fb89
comment
Auto-Revive: In Heroes and Heralds mode, the super-rare card Astaroth can revive your last character if you have 3 bars of Hyper Combo gauge (if it's your primary card) or 5 (if it's your secondary). This effect only happens once per battle.
 Marvel vs. Capcom 3 (Video Game) / int_5334fb89
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_5334fb89
 Marvel vs. Capcom 3 (Video Game) / int_539179db
type
Synchronization
 Marvel vs. Capcom 3 (Video Game) / int_539179db
comment
Synchronization: The end-game Dual Bosses (Galactus' heralds) share a single life-meter.
 Marvel vs. Capcom 3 (Video Game) / int_539179db
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Marvel vs. Capcom 3 (Video Game) / int_539179db
 Marvel vs. Capcom 3 (Video Game) / int_5405b144
type
Scratch Damage
 Marvel vs. Capcom 3 (Video Game) / int_5405b144
comment
Scratch Damage: In general, normal and command/unique normal attacks don't deal chip damage (with certain exceptions) while specials and Hypers do. Some Heroes and Heralds cards can reduce (or increase, as a drawback to another good effect) the chip damage taken, while some others increase chip damage you deal (and make normal attacks deal chip damage).
 Marvel vs. Capcom 3 (Video Game) / int_5405b144
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Marvel vs. Capcom 3 (Video Game) / int_5405b144
 Marvel vs. Capcom 3 (Video Game) / int_589e54d3
type
Charged Attack
 Marvel vs. Capcom 3 (Video Game) / int_589e54d3
comment
Charged Attack: Many attacks in the game can be charged to power it up like Dante's Air Play or Zero's Z-Buster. In Heroes and Heralds mode, the super rare Mega Man card (known for his Charged Attacks) can be used to shorten the charge time.
 Marvel vs. Capcom 3 (Video Game) / int_589e54d3
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Marvel vs. Capcom 3 (Video Game) / int_589e54d3
 Marvel vs. Capcom 3 (Video Game) / int_5979acea
type
Fragile Speedster
 Marvel vs. Capcom 3 (Video Game) / int_5979acea
comment
Fragile Speedster: Zero, X-23, Strider Hiryu and Rocket Raccoon are very fast, having various mobility options to move around the battlefield, but their health are among the lowest in the cast. Downplayed with Spider-Man, Jill and Firebrand as they at least have 850.000 health.
 Marvel vs. Capcom 3 (Video Game) / int_5979acea
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Marvel vs. Capcom 3 (Video Game) / int_5979acea
 Marvel vs. Capcom 3 (Video Game) / int_5c18d958
type
Video Game Flight
 Marvel vs. Capcom 3 (Video Game) / int_5c18d958
comment
Video Game Flight: Some characters can temporarily fly with a special move. Aside from moving around in the air, flying (and even un-flying) can be used to extend your air combo. A few Heroes and Heralds cards can increase the time of flight.
 Marvel vs. Capcom 3 (Video Game) / int_5c18d958
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Marvel vs. Capcom 3 (Video Game) / int_5c18d958
 Marvel vs. Capcom 3 (Video Game) / int_5e1b0f72
type
Evil Tastes Good
 Marvel vs. Capcom 3 (Video Game) / int_5e1b0f72
comment
Evil Tastes Good: Shuma-Gorath claims that the fear of his opponents is "delicious", and Galactus tells Super Skrull that his homeworld was also somewhat of a delicacy.
 Marvel vs. Capcom 3 (Video Game) / int_5e1b0f72
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 Marvel vs. Capcom 3 (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 Marvel vs. Capcom 3 (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: The final boss battle takes place on a floating piece of rock in the depths of space. No-one has a problem with this.
 Marvel vs. Capcom 3 (Video Game) / int_5ed3ace2
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 Marvel vs. Capcom 3 (Video Game) / int_5fc1c4b5
type
Mechanically Unusual Fighter
 Marvel vs. Capcom 3 (Video Game) / int_5fc1c4b5
comment
Mechanically Unusual Fighter: Frank West has a Magikarp Power system - his moves aren't so impressive at first, but he can rack up "EXP" by comboing the enemy with enough hits and then takes a snapshot with his camera, in order to "level up". He has 5 levels; higher level means improved moves as well as unlocking certain moves to use. Phoenix Wright plays entirely around "evidences" and Stance System: Investigation Mode (his weakest form) is mainly to find evidences, the Trial Mode is used to use the evidences as weapons. When he has 3 evidences ready, during this mode he can pull off an OBJECTION! which, if hits, will let him go to Turnabout Mode, with improved normal and special attacks, as well as his Lv 3 hyper that is the second strongest in the game.
 Marvel vs. Capcom 3 (Video Game) / int_5fc1c4b5
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Marvel vs. Capcom 3 (Video Game) / int_5fc1c4b5
 Marvel vs. Capcom 3 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Marvel vs. Capcom 3 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: It's very subtle for a fighting game, but the last few teams on Very Hard difficulty gain some bonuses not available to the player, mostly in terms of increased attack speed and priority, as well as the ability to block in the mid-attack. Ultimate ramps this up by making sure that enemy fighters will use the best combos possible to trap you in a loop, and will almost always end it with a hyper.
 Marvel vs. Capcom 3 (Video Game) / int_6041e4f4
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 Marvel vs. Capcom 3 (Video Game) / int_60f37373
type
Attack Reflector
 Marvel vs. Capcom 3 (Video Game) / int_60f37373
comment
Attack Reflector: A few characters are able to reflect projectiles with their specials such as Amaterasu or Taskmaster. In a variant, in Heroes and Heralds mode, the Ms. Marvel card can reflect a part of the damage taken by your character to your attacker.
 Marvel vs. Capcom 3 (Video Game) / int_60f37373
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Marvel vs. Capcom 3 (Video Game) / int_60f37373
 Marvel vs. Capcom 3 (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Marvel vs. Capcom 3 (Video Game) / int_60fa92ac
comment
When Deadpool uses his Happy Happy Trigger hyper combo in mid-air he spins around as he fires it, because Rule of Cool.
 Marvel vs. Capcom 3 (Video Game) / int_60fa92ac
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Marvel vs. Capcom 3 (Video Game) / int_60fa92ac
 Marvel vs. Capcom 3 (Video Game) / int_62c1f9a9
type
Evil Versus Oblivion
 Marvel vs. Capcom 3 (Video Game) / int_62c1f9a9
comment
Evil Versus Oblivion: At first the villains are teaming up for a plan that requires them to take cosmic energy from Galactus. However, the purple guy caught them doing it and decides to destroy both worlds. So the villains are forced to take on him because, well, most of them (except for perhaps Shuma-Gorath and Dormammu) need the world to exist.
 Marvel vs. Capcom 3 (Video Game) / int_62c1f9a9
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Marvel vs. Capcom 3 (Video Game) / int_62c1f9a9
 Marvel vs. Capcom 3 (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Marvel vs. Capcom 3 (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: Every character in Ultimate is in the full intro, which focuses a close-up on almost everyone and the ones that don't can be glimpsed in certain seconds having battles with other characters like Jill (2:53, She Hulk gets the close up), Amaterasu vs. Dormammu (3:06), or Akuma vs. Storm {4:23}.
 Marvel vs. Capcom 3 (Video Game) / int_62f9d08e
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Marvel vs. Capcom 3 (Video Game) / int_62f9d08e
 Marvel vs. Capcom 3 (Video Game) / int_63c6a75c
type
Evil Lawyer Joke
 Marvel vs. Capcom 3 (Video Game) / int_63c6a75c
comment
Evil Lawyer Joke: Phoenix Wright and She-Hulk are on the receiving end of these when they are defeated by other characters.
 Marvel vs. Capcom 3 (Video Game) / int_63c6a75c
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Marvel vs. Capcom 3 (Video Game) / int_63c6a75c
 Marvel vs. Capcom 3 (Video Game) / int_6411dac8
type
BadassNormal
 Marvel vs. Capcom 3 (Video Game) / int_6411dac8
comment
Badass Normal: Chris, Haggar, Phoenix Wright and Frank West are a cop, a wrestler-turned-mayor, a lawyer and a journalist respectively, amongst a cast of half devils, planet destroying mutants and demigods. Hilariously, Phoenix Wright in Turnabout Mode has the second most powerful hyper in the game,note Only Vergil's level 3 could beat it, and even then it's only a few points difference while Frank at Level 5 (camera experience, that is) is arguably the most capable fighter in the game. On the Marvel side we have Hawkeye whose "superpower" is being a damn good archer.
 Marvel vs. Capcom 3 (Video Game) / int_6411dac8
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_6411dac8
 Marvel vs. Capcom 3 (Video Game) / int_66f763c0
type
Interface Screw
 Marvel vs. Capcom 3 (Video Game) / int_66f763c0
comment
Interface Screw: A few of Heroes of Heralds cards can make your opponent unable to see your health bar and Hyper Combo bar (or, as a drawback for other effects, make you unable to see your opponent's).
 Marvel vs. Capcom 3 (Video Game) / int_66f763c0
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Marvel vs. Capcom 3 (Video Game) / int_66f763c0
 Marvel vs. Capcom 3 (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 Marvel vs. Capcom 3 (Video Game) / int_68006f9f
comment
Idiosyncratic Combo Levels: This game provides various combo names which are listed as: "Yes", "Cool", "Good", "Great", "Dude!", "Sweet", "Awesome", "Wonderful", "Viewtiful", "Excellent", "Stylish", "Fantastic", "Amazing" "Incredible", "Mighty", "Marvelous", "Uncanny", "Crazy", "Galactic" and (whew!) "Unstoppable".
 Marvel vs. Capcom 3 (Video Game) / int_68006f9f
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Marvel vs. Capcom 3 (Video Game) / int_68006f9f
 Marvel vs. Capcom 3 (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Marvel vs. Capcom 3 (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: There is a lot of this going on in this game. Most notably would be Frank West and Phoenix Wright. Wright especially, since at least Frank's weapons could theoretically be weapons. Wright uses "evidences" that he can either throw (for weak damage) or present on his hand which inexplicably fires different kinds of beams at his enemies. He even weaponizes his own speeches and Law Procedural (which, in his games, is shown to actually "hurt" people).
 Marvel vs. Capcom 3 (Video Game) / int_6a2ae11f
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Marvel vs. Capcom 3 (Video Game) / int_6a2ae11f
 Marvel vs. Capcom 3 (Video Game) / int_6fbe3154
type
Shot in the Ass
 Marvel vs. Capcom 3 (Video Game) / int_6fbe3154
comment
Shot in the Ass: In the opening cutscene, Iron Man dodges a barrage of Morrigan's tentacles, which home in on Deadpool's backside. Even she is grossed out by this.
 Marvel vs. Capcom 3 (Video Game) / int_6fbe3154
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Marvel vs. Capcom 3 (Video Game) / int_6fbe3154
 Marvel vs. Capcom 3 (Video Game) / int_70d8269d
type
Excuse Plot
 Marvel vs. Capcom 3 (Video Game) / int_70d8269d
comment
Excuse Plot: The game follows a simple plot of "Galactus is threatening to destroy both the Marvel and Capcom worlds, so the heroes and villains of both universes must team up to repel him". However, supplementary material expands on the plot by explaining that, once the two worlds converged, the heroes mistook each other for foes and started fighting instead of joining forces. Meanwhile, Wesker and Doom decide to use the chaos to their advantage and recruit villains from both universes to aid in their scheme to take over the two dimensions. Noticing the portal between the worlds growing unstable, they plan on syphoning the energy from Galactus' ship into it, but this only succeeds in drawing the Physical God's attention to Earth. Enraged, Galactus proclaims his intention of destroying the planet in order to exact his vengeance, leading to any of the possible endings in Arcade Mode.
 Marvel vs. Capcom 3 (Video Game) / int_70d8269d
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Marvel vs. Capcom 3 (Video Game) / int_70d8269d
 Marvel vs. Capcom 3 (Video Game) / int_71a3a3c0
type
Fully Absorbed Finale
 Marvel vs. Capcom 3 (Video Game) / int_71a3a3c0
comment
Fully Absorbed Finale: Ryu's Ultimate-gained Super Mode, the Hadou Kakusei, shows that he eventually overcomes the Satsui no Hadou. Said mode is often thought by fans as his show of mastery of Power of Nothingness (from his own game, taught by his master) and/or the stronger form of his Super Mode in the fifth Street Fighter game.
 Marvel vs. Capcom 3 (Video Game) / int_71a3a3c0
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Marvel vs. Capcom 3 (Video Game) / int_71a3a3c0
 Marvel vs. Capcom 3 (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Marvel vs. Capcom 3 (Video Game) / int_71bd62b9
comment
Calling Your Attacks: You'd expect this with the Fighting Game characters, naturally. But it even extends to the Marvel Superheroes, among others. For this game, this trope was not only kept, but applied to the new characters, both Capcom and Marvel. Deadpool will even call his taunts.note "TAUNT BUTTON!!!"
 Marvel vs. Capcom 3 (Video Game) / int_71bd62b9
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Marvel vs. Capcom 3 (Video Game) / int_71bd62b9
 Marvel vs. Capcom 3 (Video Game) / int_72426bbd
type
Self-Duplication
 Marvel vs. Capcom 3 (Video Game) / int_72426bbd
comment
Self-Duplication: In Heroes and Heralds mode, the Multiple Man card can turn your team into 3 copies of your point character. In effect, you'll be fighting alone (without tag-ins or assists), and when you die, a copy of you takes your place with its own HP. When the third of your character dies, you lose.
 Marvel vs. Capcom 3 (Video Game) / int_72426bbd
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Marvel vs. Capcom 3 (Video Game) / int_72426bbd
 Marvel vs. Capcom 3 (Video Game) / int_7367e5f7
type
Random Drop
 Marvel vs. Capcom 3 (Video Game) / int_7367e5f7
comment
Random Drop: In Heroes and Heralds mode, power-up cards are obtained randomly whenever you win a battle in it. The cards are graded with C (common), B (uncommon), A (rare) and S (super rare), with each rarity level means having more useful effects. Some cards are more likely to appear in some stages, i.e Astaroth card in the Demon Village stage. There are also a few cards that increases the chance of obtaining rarer cards, such as Nick Fury, Prof. X and Serpent (for Marvel cards) or Felyne, Mega Man and Missile (for Capcom cards).
 Marvel vs. Capcom 3 (Video Game) / int_7367e5f7
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Marvel vs. Capcom 3 (Video Game) / int_7367e5f7
 Marvel vs. Capcom 3 (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Marvel vs. Capcom 3 (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: All the characters who use firearms, to the point where a good series of kicks can do more harm than a bullet. Exemplified by Chris Redfield, where a full 7-hit punching combo (Light One-Two) will do as much damage as some of his hyper combos, which all use guns.
 Marvel vs. Capcom 3 (Video Game) / int_76a83c72
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Marvel vs. Capcom 3 (Video Game) / int_76a83c72
 Marvel vs. Capcom 3 (Video Game) / int_7a01d7ac
type
Mana Drain
 Marvel vs. Capcom 3 (Video Game) / int_7a01d7ac
comment
The cards that drains your opponent's Hyper Combo gauge for yourself will make you regain some of the gauge you used for the gauge-draining move in the first place (Snap Back, Hyper Combos etc).
 Marvel vs. Capcom 3 (Video Game) / int_7a01d7ac
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Marvel vs. Capcom 3 (Video Game) / int_7a01d7ac
 Marvel vs. Capcom 3 (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Marvel vs. Capcom 3 (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: The Off-The-Ground hitting attacks, which usually opens a chance to another combo.
 Marvel vs. Capcom 3 (Video Game) / int_7ab81664
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_7ab81664
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Marvel vs. Capcom 3 (Video Game) / int_7ab81664
 Marvel vs. Capcom 3 (Video Game) / int_7b4ac30a
type
Status Buff
 Marvel vs. Capcom 3 (Video Game) / int_7b4ac30a
comment
Status Buff: Aside from X-Factor and character-specific buffs, some Heroes and Heralds cards will buff you when something specific happens such as every certain game seconds, when you have certain amounts of Hyper Combo gauge, when you do certain amount of hits, when you attack in midair, when you're grounded, when you do an Advancing Guard, when you do a Snap Back, when you do a Team Hyper Combo, or when you KO a character.
 Marvel vs. Capcom 3 (Video Game) / int_7b4ac30a
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Marvel vs. Capcom 3 (Video Game) / int_7b4ac30a
 Marvel vs. Capcom 3 (Video Game) / int_80f38afe
type
Background Music Override
 Marvel vs. Capcom 3 (Video Game) / int_80f38afe
comment
The Capcom side, as with the first Marvel vs. Capcom and Tatsunoko vs. Capcom, have either their own individual character themes (ex: the Street Fighter and Darkstalkers casts, Wesker, Nemesis, Zero, Viewtiful Joe) or a specific theme from a certain game (ex: Dante has "Devils Never Cry" from Devil May Cry 3, Arthur and Strider Hiryu have the opening stage themes from their respective games, Haggar has a mash-up of classic Final Fight songs). In Ultimate, Phoenix Wright has two: one regular theme, and a remix of Pursuit (Cornered) 2001 if he successfully enters Turnabout Mode, causing a Background Music Override.
 Marvel vs. Capcom 3 (Video Game) / int_80f38afe
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Marvel vs. Capcom 3 (Video Game) / int_80f38afe
 Marvel vs. Capcom 3 (Video Game) / int_82933b02
type
Button Mashing
 Marvel vs. Capcom 3 (Video Game) / int_82933b02
comment
Button Mashing: As demonstrated here, this can be done in Ultimate to extend the damage and hits on a hyper combo attack.
 Marvel vs. Capcom 3 (Video Game) / int_82933b02
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_82933b02
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Marvel vs. Capcom 3 (Video Game) / int_82933b02
 Marvel vs. Capcom 3 (Video Game) / int_844b6779
type
Super Mode
 Marvel vs. Capcom 3 (Video Game) / int_844b6779
comment
Super Mode: X-Factor, which temporarily increases your team's speed and power, as well as slowly regain health. While you can use it right from the start of a match, X-Factor lasts longer the more team members are down when you use it.
 Marvel vs. Capcom 3 (Video Game) / int_844b6779
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Marvel vs. Capcom 3 (Video Game) / int_844b6779
 Marvel vs. Capcom 3 (Video Game) / int_84685817
type
Life Drain
 Marvel vs. Capcom 3 (Video Game) / int_84685817
comment
Life Drain: A few Heroes and Heralds cards can make the user take the opponent's health and add it to your HP gauge, e.g Blade (applies on all attacks, only when under 60%/40% health), Enchantress (applies on all attacks, only on non-female opponents), Fantastic Four (only during a Team Hyper Combo), Rogue (only during Hyper Combos), Devilotte (during Delayed Hyper Combos), Felynes (with a Launcher Move).
 Marvel vs. Capcom 3 (Video Game) / int_84685817
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Marvel vs. Capcom 3 (Video Game) / int_84685817
 Marvel vs. Capcom 3 (Video Game) / int_857d1626
type
Power Glows
 Marvel vs. Capcom 3 (Video Game) / int_857d1626
comment
Power Glows: Many strong attacks are accompanied with a bright glowing effect. Doctor Strange's hands glow constantly. If you look closely, there's a red glow underneath Shuma-Gorath all the time when he's on the ground and Morrigan kicks up a visible trail of green flame as she 'walks'.
 Marvel vs. Capcom 3 (Video Game) / int_857d1626
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Marvel vs. Capcom 3 (Video Game) / int_857d1626
 Marvel vs. Capcom 3 (Video Game) / int_87ce64a0
type
Old Save Bonus
 Marvel vs. Capcom 3 (Video Game) / int_87ce64a0
comment
Old Save Bonus: Ultimate players have access to the DLC alternate costumes from vanilla as well as Galactus Mode right off the bat if they still have a save state.
 Marvel vs. Capcom 3 (Video Game) / int_87ce64a0
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1.0
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 Marvel vs. Capcom 3 (Video Game)
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Bilingual Dialogue
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Bilingual Dialogue: As with the previous games, although it's up to player preference this time around. The Capcom characters (save for Amaterasu, Nemesis and Firebrand) have English and Japanese voice tracks, with an "Original" option available to make them speak a particular language. With this, characters from Street Fighter, Darkstalkers and Mega Man in addition to Arthur, Phoenix Wright, and Strider Hiryu speak in Japanese while characters from Resident Evil and Devil May Cry in addition to Haggar, Spencer, Viewtiful Joe and Frank West speak in English. However, the Marvel characters only speak English. Notably, this factors into the Dub Name Change for three Capcom characters: Akuma/Gouki, Hsien-Ko/Lei-Lei and Phoenix Wright/Ryuchi Naruhodo. The names are tied into the region of your specific copy, although the voices can still be changed.
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Comeback Mechanic
 Marvel vs. Capcom 3 (Video Game) / int_8bb6d274
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The anchor fighter is the final fighter, who must be able to fight unassisted using X-Factor and abundant hyper meter built up by their comrades to compensate. They are in many ways the opposite of the point fighter; they lack glaring weaknesses for assists to cover, but require meter and X-Factor, * which increases a fighter's damage, speed, grants health regeneration and immunity to chip damage to secure comebacks or even basic effectiveness. Because the anchor supplies assists for both the point and middle fighters, they typically possess powerful assists themselves. Vergil, for example, has two transformation Hypers and typically uses both when he anchors, in combination with X-Factor, making him very demanding in terms of resources. But to pay that back, he offers the vicious Rapid Slash and Rising Sun assists.
 Marvel vs. Capcom 3 (Video Game) / int_8bb6d274
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Invulnerable Attack
 Marvel vs. Capcom 3 (Video Game) / int_8bc0317a
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A turtle is a fighter who specializes in defending and counter-attacking when approached. Using quick reversals, throws, armoured moves and legitimate counters, they ignore incoming offence and punish the enemy's invasion of their space. The strongest there is, Haggar and Nemesis are turtle purists.
 Marvel vs. Capcom 3 (Video Game) / int_8bc0317a
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 Marvel vs. Capcom 3 (Video Game) / int_8e9cf84e
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"Blind Idiot" Translation: The icon for the "Galactic Smasher" achievement has "GARACTIC" on it. Parodied by Deadpool, yelling at Magneto "Welcome to Die!" at the beginning of the fight, in reference to the classic X-Men Arcade game's own BIT.
 Marvel vs. Capcom 3 (Video Game) / int_8e9cf84e
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Art Shift
 Marvel vs. Capcom 3 (Video Game) / int_912b24c4
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Art Shift: The move from the 2D sprites of the previous games to full 3D rendering.
 Marvel vs. Capcom 3 (Video Game) / int_912b24c4
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Mighty Glacier
 Marvel vs. Capcom 3 (Video Game) / int_933576c8
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Mighty Glacier: Some characters such as Hulk, Thor, Nemesis and Haggar are slow-moving, but they deal more damage in fewer hits and also has high amount of HP.
 Marvel vs. Capcom 3 (Video Game) / int_933576c8
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A-Team Firing
 Marvel vs. Capcom 3 (Video Game) / int_964ea66c
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A-Team Firing: Subverted. In the first intro movie, Deadpool and Dante can't seem to land a single bullet on the other despite shooting at point-blank range. But damage to every other object in sight, including Dante's longcoat, reveals the truth: they are each deflecting the other's bullets with their own shots.
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Meteor-Summoning Attack
 Marvel vs. Capcom 3 (Video Game) / int_968bd0f8
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Meteor-Summoning Attack: Dormammu's Purification attack, if performed while he has exactly one Destruction charge and at least one Creation charge, produces a meteor shower directly in front of him.
 Marvel vs. Capcom 3 (Video Game) / int_968bd0f8
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"Not So Different" Remark
 Marvel vs. Capcom 3 (Video Game) / int_984ef9ef
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"Not So Different" Remark: If she wins against Chun-Li, She-Hulk realizes that the two have a lot in common, being strong and confident female warriors.
 Marvel vs. Capcom 3 (Video Game) / int_984ef9ef
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Invisibility
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Invisibility: Laura's level 3 hyper combo turns her invisible, and gives her an extremely hard to dodge unblockable attack for the duration. The Nightcrawler card in Heroes and Heralds mode will make you turn invisible when you dash, only when your Hyper Combo gauge is 3 or higher. The Spider-Ham card also makes the user temporarily invisible if you manage to do a 30+ hit combo. The Demitri card will make you temporarily invisible after doing a Snap Back.
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Double Jump
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For those who have Double Jump and/or air dash, their air normal moves can be cancelled into an air dash/air jump and then into another air normal/special move. Air-dashing characters especially will have some intricate and unique air combos for those that can master it.
 Marvel vs. Capcom 3 (Video Game) / int_9af10b44
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Difficult, but Awesome
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Difficult, but Awesome: Plinkdashing is a bit more difficult than standard wavedashing. That said, the latter, more simple wavedash only really works with forward movement (unless you learn a slightly altered input for backwards dashing), as opposed to the advanced version, which is omnidirectional. Phoenix Wright is a bottom-tier character and has a steep learning curve. His gimmick is that he must collect three pieces of good evidence before being able to go into his stronger Turnabout Mode. Once he does however, he turns into one of the most powerful fighters in the cast, gaining access to extremely oppressive moves and the second most damaging level 3 hyper, only behind Vergil's. Dante has by far the largest move list in the series, and much of this is because of his cancelling mechanic where his many special moves can cancel into other special moves. This makes him dizzyingly complex for any new players to the game, let alone people new to fighting games, but the tradeoff is that Dante has incredibly high combo potential and can fill multiple roles. He can zone well, rush well, and builds a ton of meter- this makes him an ideal point character, but mastering him will take time and effort. The tradeoff is that he's probably the most versatile character in the game and is a joy to play and watch.
 Marvel vs. Capcom 3 (Video Game) / int_9b9397bb
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Competitive Balance
 Marvel vs. Capcom 3 (Video Game) / int_9f4a47f2
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Competitive Balance: like most 2D fighting games, (Ultimate) Marvel vs Capcom 3 fighters mostly fit into three builds: rushdown, turtle, and zoner. What's more, all fighters are designed to best fill certain roles in a team: point, middle, and anchor. Beginning with the builds: A rushdown fighter is one who specializes in closing distance and smothering the enemy with physical attacks. Using mixups, throws, or raw surprise, they break their enemy's guards to initiate combos. Rushdown purists include the best there is, Iron Fist and Vergil. A turtle is a fighter who specializes in defending and counter-attacking when approached. Using quick reversals, throws, armoured moves and legitimate counters, they ignore incoming offence and punish the enemy's invasion of their space. The strongest there is, Haggar and Nemesis are turtle purists. A zoner is a fighter who specializes in keeping safe distance from the enemy and attacking from that distance, be it with projectiles, long-reaching physical attacks, traps, or even Assist Characters. Some push their enemies; others retreat between shots. Some aim to accumulatechip damage; others depend on ranged combos. But the end result is mostly the same: a fighter who keeps their enemy far enough that they're harmless. Zoning purists include Rocket Raccoon, Arthur and Ghost Rider. Be aware that many characters manage several builds with varying success. Morrigan, for instance, is a rushdown fighter who becomes a powerful zoner using her Astral Vision Hyper. Phoenix Wright is a turtle until he's gathered enough evidence to activate Turnabout Mode and become an aggressive rushdown fighter. Amaterasu can become all three, one at a time, with her weapon change mechanic (good rushing with her glaive, good turtling/punish with her reflector, good zoning with her beads/rosary). Dante can equally rush or zone. And Taskmaster is a Jack of All Stats who integrates the three builds to overcome purists who he can't match in their fields. Now, the three roles: The point fighter is the first to see combat, meaning they have access to two assists, but very little hyper meter, and they can't use X-Factor effectively. Point fighters are typically powerful without X-Factor and self-sufficient in terms of hyper meter, but suffer an Achilles' Heel or two that assists must rectify.Iron Fist, for example, needs assists to cut projectiles out of his path and to manage airborne enemies (as he struggles to do so himself). Many good point fighters are also "batteries", meaning they build disproportionately large amounts of meter which can be saved for the fighters who follow. Dante, for example, can build twice as much meter as he spends in a full combo. A middle fighter is the second fighter to see combat, after the point fighter has been KO'd. The middle fighter is characterized by their powerful assists and excellent synergy, meaning that all of their assist functions connect cleanly for outstanding results. Because some assists functions can only be offered by the middle fighter, and not the anchor (such as D.H.C's* Delayed Hyper Combos, in which a point fighter's Hyper Combo is cancelled into the middle fighter's Hyper Combo, effectively chaining their effects and tagging the middle fighter in as the new point fighter and T.A.Cs* Team Aerial Combos, in which the point fighter tags the middle fighter during their combo, leaving them to carry the combo and fight as point), these are of utmost importance. Taskmaster, for instance, offers the powerful Aim Master arrow assist, and his Legion Arrow Hypers have D.H.C synergy with everything because they can be aimed. Doctor Doom, on the other hand, offers any of three lethal assists and T.A.C Infinites. Note that middle fighters often benefit from specific assists themselves, which the anchor may supply. Iron Man, for example, has the powerful Unibeam and Repulsor Blast assists, but relies on ranged assists to make his zoning effective and his rushdown safe, and benefits greatly from OTG assists. The anchor fighter is the final fighter, who must be able to fight unassisted using X-Factor and abundant hyper meter built up by their comrades to compensate. They are in many ways the opposite of the point fighter; they lack glaring weaknesses for assists to cover, but require meter and X-Factor, * which increases a fighter's damage, speed, grants health regeneration and immunity to chip damage to secure comebacks or even basic effectiveness. Because the anchor supplies assists for both the point and middle fighters, they typically possess powerful assists themselves. Vergil, for example, has two transformation Hypers and typically uses both when he anchors, in combination with X-Factor, making him very demanding in terms of resources. But to pay that back, he offers the vicious Rapid Slash and Rising Sun assists.
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Leitmotif
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Leitmotif: Each character has a musical theme associated with them, and the background music during a fight switches accordingly as players swap between characters. Nothing says Big Damn Heroes quite like switching out to a character and winning a match with their music playing. For the Marvel characters returning from previous games, they have a remix of the last theme they had in the series.note As such, Captain America, Spider-Man, Doctor Doom, Shuma-Gorath and Sentinel (along with the absent Gambit) hold the distinction of being the only Marvel characters having the same theme accompany theme in every Capcom fighting game they've appeared in. Iron Man's is an interesting case: he has a remix of War Machine's theme from the original Marvel vs. Capcom, which is a re-arrangement of Iron Man's old theme from Marvel Super Heroes. All of the Marvel newcomers have original pieces made for the game. The Capcom side, as with the first Marvel vs. Capcom and Tatsunoko vs. Capcom, have either their own individual character themes (ex: the Street Fighter and Darkstalkers casts, Wesker, Nemesis, Zero, Viewtiful Joe) or a specific theme from a certain game (ex: Dante has "Devils Never Cry" from Devil May Cry 3, Arthur and Strider Hiryu have the opening stage themes from their respective games, Haggar has a mash-up of classic Final Fight songs). In Ultimate, Phoenix Wright has two: one regular theme, and a remix of Pursuit (Cornered) 2001 if he successfully enters Turnabout Mode, causing a Background Music Override.
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Immune to Flinching
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Immune to Flinching: Some kinds of attacks are "armored" either for a few hits (e.g Hulk's standing H can resist 3 hits) or infinitely (e.g Nemesis' Biohazard Rush hyper is fully armored until it's done). Hsien-Ko's Rimoukon hyper is a Super Mode that makes her fully armored for the duration. Some Heroes and Heralds cards can make you immune to flinching either during specific moves (like dashing, being in midair, being grounded, taunting or doing Hyper Combo), having 30 seconds left, or anytime, at the cost of burning your Hyper Combo gauge whenever you get hit (so if the gauge has less than needed, you're no longer armored until you fill the gauge). Another card (Juggernaut and Devilotte) can make your assists' attacks have super armor, again at the cost of burning Hyper Combo gauge per hit.
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Mood Whiplash
 Marvel vs. Capcom 3 (Video Game) / int_a4c37cbe
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Mood Whiplash: The cinematics tend to cut from dead-serious action to mildly comic slapstick, as in the second intro movie, where Joe and Ammy charge up the Super Skrull's arm, miss, and discover that Gravity Is a Harsh Mistress, or the opening scene in which Thor's battle with Dormammu is interrupted by a comic sequence of Haggar and Felicia failing to save one of his campaign billboards.
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Ascended Extra
 Marvel vs. Capcom 3 (Video Game) / int_a65288e2
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Ascended Extra: Ghost Rider, Phoenix Wright, Firebrand, Nemesis, Iron Fist, and Doctor Strange, who all only had cameo appearances in the original game (mostly in endings; a Red Arremer could also be seen in the Ghosts 'n Goblins stage), make the jump to playable status in Ultimate MvC3.
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Practical Taunt
 Marvel vs. Capcom 3 (Video Game) / int_a9708f7e
comment
Practical Taunt: Some Heroes and Heralds cards can turn normal taunts into practical ones, such as giving you brief Super Armor, healing yourself, buffing your damage output for a short time, or enabling cancelling specials into another temporarily.
 Marvel vs. Capcom 3 (Video Game) / int_a9708f7e
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Flying Firepower
 Marvel vs. Capcom 3 (Video Game) / int_a9e14a3b
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Flying Firepower: Phoenix uses nothing but fire and the ability to fly, despite ostensibly having a wide variety of Psychic Powers form the original work.
 Marvel vs. Capcom 3 (Video Game) / int_a9e14a3b
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Totally Radical
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Totally Radical: The announcer dips into this with "Dude!" and "Sweet!"
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Videogame Dashing
 Marvel vs. Capcom 3 (Video Game) / int_aafdef28
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Video Game Dashing: All characters (except Arthur) have the "step" dash while on the ground, whether forward or backward. Some characters can dash in the air, whether at a fixed direction (e.g Chun-Li's down-forward air dash or Zero's 2-way air dash) or at any of the 8 directions (Magneto, Storm, M.O.D.O.K., etc). A few characters have a dashing as their special move such as X-23 or Zero. Also, some Heroes and Heralds cards can enable air dashes to those that normally don't have it.
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Soundtrack Dissonance
 Marvel vs. Capcom 3 (Video Game) / int_abad35b4
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Soundtrack Dissonance: While all the other villains can be easily identified by their ominous or menacing Leitmotifs, the combination of trumpets and moderately fast tempo makes Taskmaster's theme sound uncharacteristically heroic.
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Intelligible Unintelligible
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Intelligible Unintelligible: All the non-verbal characters (Amaterasu, Nemesis, etc.) can be understood by their teammates while tagging in and out.
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Jack of All Stats
 Marvel vs. Capcom 3 (Video Game) / int_ac9f78d9
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Jack of All Stats: Some characters like Ryu, Captain America, Chris and Taskmaster have average health, average movement options and decent attacks. Frank West starts as average too, until he levels up, in which he deals heavy damage on his specials.
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Fate Worse than Death
 Marvel vs. Capcom 3 (Video Game) / int_b1346878
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As standard for a fighting game, enemies are simply knocked out, not killed (you can even see the prostrate fighter still breathing). However, the dialogue options for some villains suggest that it becomes the Lethal version shortly afterward — or worse.
 Marvel vs. Capcom 3 (Video Game) / int_b1346878
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Temporary Online Content
 Marvel vs. Capcom 3 (Video Game) / int_b4a947fa
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Temporary Online Content: As of late December 2013, Jill, Shuma-Gorath, and the DLC costumes (as well as the digital release of Marvel Vs. Capcom 2) have be removed from the PSN and XBLA stores. They were likely removed because Capcom's contract with Marvel pertaining to them ran out. And when the game went out-of-print and was removed from the PSN and XBLA stores, the game itself became this. This is now thankfully averted with the game being rereleased on PS4/Xbox One/Steam with all DLC included, along with the announcement of the next game in the franchise.
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Take That!
 Marvel vs. Capcom 3 (Video Game) / int_b53077b3
comment
Take That!: When Deadpool wins a match against Wolverine, he says that he doesn't need optic blasts to beat him, taking a jab at the reviled portrayal of Deadpool in X-Men Origins: Wolverine.
 Marvel vs. Capcom 3 (Video Game) / int_b53077b3
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Confusion Fu
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A rushdown fighter is one who specializes in closing distance and smothering the enemy with physical attacks. Using mixups, throws, or raw surprise, they break their enemy's guards to initiate combos. Rushdown purists include the best there is, Iron Fist and Vergil.
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 Marvel vs. Capcom 3 (Video Game) / int_ba3c18e6
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Fixed Damage Attack
 Marvel vs. Capcom 3 (Video Game) / int_ba3c18e6
comment
Fixed Damage Attack: Level 3 Hyper Combos aren't subjected to the damage scaling unlike other moves. Though they are, at least, affected by damage buffs such as X-Factor, Super Mode (hyper combo or otherwise) that increases damage, and Iron Fist's chi-based buff.
 Marvel vs. Capcom 3 (Video Game) / int_ba3c18e6
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Marvel vs. Capcom 3 (Video Game) / int_ba3c18e6
 Marvel vs. Capcom 3 (Video Game) / int_bb48f8ba
type
Timed Mission
 Marvel vs. Capcom 3 (Video Game) / int_bb48f8ba
comment
Timed Mission: The final boss, like all matches, are timed. But the difference is that you have to win by actually KO'ing him; leaving him with even a silver of health after a time out means Game Over.
 Marvel vs. Capcom 3 (Video Game) / int_bb48f8ba
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_bb48f8ba
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Marvel vs. Capcom 3 (Video Game) / int_bb48f8ba
 Marvel vs. Capcom 3 (Video Game) / int_bed5b40d
type
Reduced Mana Cost
 Marvel vs. Capcom 3 (Video Game) / int_bed5b40d
comment
Reduced Mana Cost: In Heroes and Heralds mode, Batsu Ichimonji card can make you recover a bit of Hyper Combo gauge if you successfully do a Crossover Counter (which costs 1 bar). It also strengthens you temporarily. HUNK and Kyosuke Kagami cards do the same, but it stuns the opponent instead of buffing you. The cards that drains your opponent's Hyper Combo gauge for yourself will make you regain some of the gauge you used for the gauge-draining move in the first place (Snap Back, Hyper Combos etc). The Lin card straights up reduces the cost of anything that uses Hyper Combo gauge.
 Marvel vs. Capcom 3 (Video Game) / int_bed5b40d
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Marvel vs. Capcom 3 (Video Game) / int_bed5b40d
 Marvel vs. Capcom 3 (Video Game) / int_bfc2ec8a
type
That Makes Me Feel Angry
 Marvel vs. Capcom 3 (Video Game) / int_bfc2ec8a
comment
That Makes Me Feel Angry: Dante, Doctor Doom, Felicia, Hsien-Ko, Magneto and Wolverine yell that their opponent has made them angry when X-Factor is activated.
 Marvel vs. Capcom 3 (Video Game) / int_bfc2ec8a
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Marvel vs. Capcom 3 (Video Game) / int_bfc2ec8a
 Marvel vs. Capcom 3 (Video Game) / int_c25c7890
type
Fun with Acronyms
 Marvel vs. Capcom 3 (Video Game) / int_c25c7890
comment
Fun with Acronyms: Marvel vs. Capcom 3's subtitle, Fate of Two Worlds, can easily be abbreviated as "FTW" (For the Win).
 Marvel vs. Capcom 3 (Video Game) / int_c25c7890
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 Marvel vs. Capcom 3 (Video Game) / int_c25c7890
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Marvel vs. Capcom 3 (Video Game) / int_c25c7890
 Marvel vs. Capcom 3 (Video Game) / int_c28b8996
type
Meta Power-Up
 Marvel vs. Capcom 3 (Video Game) / int_c28b8996
comment
Meta Power-Up: Some Heroes and Heralds cards' effects improve either the X-Factor note either buffing the duration, the damage, making its activation blowing the opponent away like BlazBlue's Gold Burst, making it active right at the start of the match, making you gain some Hyper Combo gauge upon activation, extra number of activation (just once or infinitely, the latter at the cost of Hyper Combo gauge), making it activate automatically when you have enough Hyper Combo gauge without consuming it (but consuming the meter will end the X-Factor) or when you do enough hits in a combo, forcing the opponent to activate X-Factor when you do or any Super Mode-type Hyper Combo (usually the duration).
 Marvel vs. Capcom 3 (Video Game) / int_c28b8996
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Marvel vs. Capcom 3 (Video Game) / int_c28b8996
 Marvel vs. Capcom 3 (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Marvel vs. Capcom 3 (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: The first intro movie plays the whole "Marvel vs. Capcom" thing straight (according to the tie-in comic, there was apparently a world-merger that neither party was aware of, so both groups believe that the other are invaders) by pitting Wolverine, Iron Man, Hulk, and Deadpool against Ryu, Morrigan, Chris, and Dante. This is interrupted by the advent of Dormammu at the end of the first intro movie. By the time the second intro movie rolls in, the heroes of both sides have banded together to deal with their mutual enemies.
 Marvel vs. Capcom 3 (Video Game) / int_c3bdfbb9
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Marvel vs. Capcom 3 (Video Game) / int_c3bdfbb9
 Marvel vs. Capcom 3 (Video Game) / int_c4a1d337
type
Muscles Are Meaningful
 Marvel vs. Capcom 3 (Video Game) / int_c4a1d337
comment
Muscles Are Meaningful: The characters who are physically-oriented brawlers have the build to match, while those who play keep-away or use weapons tend to be lighter and smaller.
 Marvel vs. Capcom 3 (Video Game) / int_c4a1d337
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Marvel vs. Capcom 3 (Video Game) / int_c4a1d337
 Marvel vs. Capcom 3 (Video Game) / int_c75df49a
type
Shout-Out
 Marvel vs. Capcom 3 (Video Game) / int_c75df49a
comment
Shout-Out: Check the page.
 Marvel vs. Capcom 3 (Video Game) / int_c75df49a
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_c75df49a
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Marvel vs. Capcom 3 (Video Game) / int_c75df49a
 Marvel vs. Capcom 3 (Video Game) / int_ce10b025
type
Versus Title
 Marvel vs. Capcom 3 (Video Game) / int_ce10b025
comment
Versus Title: Follows suit in the vein of past installments in the Marvel vs. Capcom series, as well as Capcom vs. games in general.
 Marvel vs. Capcom 3 (Video Game) / int_ce10b025
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1.0
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Marvel vs. Capcom 3 (Video Game) / int_ce10b025
 Marvel vs. Capcom 3 (Video Game) / int_d09eafbc
type
Floating Head Syndrome
 Marvel vs. Capcom 3 (Video Game) / int_d09eafbc
comment
Floating Head Syndrome: The American boxart, which has Doom and Wesker's heads looming in the background.
 Marvel vs. Capcom 3 (Video Game) / int_d09eafbc
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_d09eafbc
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Marvel vs. Capcom 3 (Video Game) / int_d09eafbc
 Marvel vs. Capcom 3 (Video Game) / int_d24ed873
type
Developer's Foresight
 Marvel vs. Capcom 3 (Video Game) / int_d24ed873
comment
Developer's Foresight: The developers put in a feature in the game that monitors the connection habits of players and isolates habitual rage quitters. The training mode has an Internet Lag Simulation setting.
 Marvel vs. Capcom 3 (Video Game) / int_d24ed873
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1.0
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Marvel vs. Capcom 3 (Video Game) / int_d24ed873
 Marvel vs. Capcom 3 (Video Game) / int_d3327df0
type
Defend Command
 Marvel vs. Capcom 3 (Video Game) / int_d3327df0
comment
Defend Command: Aside from the typical "hold back to defend" in 2D games, there's also the Advancing Guard (when you block, you push the opponent far back from you, also making you invulnerable for some split-seconds), and, introduced in Heroes and Heralds mode, the "Parry" mechanic from Street Fighter III (only with certain cards, done by pressing the "forward" direction right as the attack connects; this negates chip damage and allows you to retaliate easier). Parrying will also buff the defender's attack power for a few seconds, or regenerate their Hyper Combo gauge. One Heroes and Heralds card (Luke Cage) enables auto-blocking when you have 2 filled Hyper Combo gauge or lower. Servbot card allows auto-blocking anytime, but you'll get more Scratch Damage. Another (Claire Redfield) allows your Advancing Guard to recover your health, but it'll consume Hyper Combo gauge. The Jin Saotome card, lengthens the X-Factor duration, but makes you unable to block when it's active; another (Steven Chapman) also disables blocking but makes you Immune to Flinching anytime (as long as you have Hyper Combo gauge). The Kenji/Mukuro card makes you able to block during an air dash.
 Marvel vs. Capcom 3 (Video Game) / int_d3327df0
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_d3327df0
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_d3327df0
 Marvel vs. Capcom 3 (Video Game) / int_d34590cf
type
Spin Attack
 Marvel vs. Capcom 3 (Video Game) / int_d34590cf
comment
Spin Attack: Several character attacks involve spinning, with the most famous examples being Ryu and Akuma's Hurricane Kicks and Chun-Li's Spinning Bird Kick. When Deadpool uses his Happy Happy Trigger hyper combo in mid-air he spins around as he fires it, because Rule of Cool.
 Marvel vs. Capcom 3 (Video Game) / int_d34590cf
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 Marvel vs. Capcom 3 (Video Game) / int_d34590cf
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_d34590cf
 Marvel vs. Capcom 3 (Video Game) / int_d4be11f6
type
Launcher Move
 Marvel vs. Capcom 3 (Video Game) / int_d4be11f6
comment
In Heroes and Heralds mode, the super-rare Captain Commando card will let you drain the Hyper Combo gauge of your opponent and add it to yours when you perform a Team Hyper Combo. Devilotte card does the same, but on a Delayed Hyper Combo, and Lilith card does it on any Hyper Combo. Felyne card drains opponent's HP off a Launcher Move, and Gene card does the same off a Snap Back.
 Marvel vs. Capcom 3 (Video Game) / int_d4be11f6
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_d4be11f6
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Marvel vs. Capcom 3 (Video Game) / int_d4be11f6
 Marvel vs. Capcom 3 (Video Game) / int_d83631f9
type
Impending Clash Shot
 Marvel vs. Capcom 3 (Video Game) / int_d83631f9
comment
Impending Clash Shot: One official art featuring Vergil with his Yamato about to clash with Wolverine with his claws out in a Crisis City-esque background. Also has one for Spidey vs Strider Hiryu, Ryu vs Nova and (on a larger scale) Magneto vs Galactus.
 Marvel vs. Capcom 3 (Video Game) / int_d83631f9
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1.0
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Marvel vs. Capcom 3 (Video Game) / int_d83631f9
 Marvel vs. Capcom 3 (Video Game) / int_d91700a7
type
Minus World
 Marvel vs. Capcom 3 (Video Game) / int_d91700a7
comment
Minus World: In Ultimate, there's a glitch involving Morrigan's Astral Vision hyper and Strider Hiryu's wall cling move that turns the map into a "reverse" of itself. Characters now move in reverse (including for their special attacks). This glitch also occurs if you cancel Nova's Human Rocket hyper (with you intentionally guiding him to fly up-backwards during so) into Amaterasu's Divine Instruments (cinematic, Level 3) hyper.
 Marvel vs. Capcom 3 (Video Game) / int_d91700a7
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 Marvel vs. Capcom 3 (Video Game) / int_d91700a7
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Marvel vs. Capcom 3 (Video Game) / int_d91700a7
 Marvel vs. Capcom 3 (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Marvel vs. Capcom 3 (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Zigzagged. Put a green-haired woman, a white wolf, and a little man in red up to fight a green giant and two people with metal claws coming out of their hands and the characters in some backgrounds will ignore the scuffle — but others will avidly watch. Even the fighters themselves seldom comment on the strange assemblage that's trying to take them down.
 Marvel vs. Capcom 3 (Video Game) / int_d99a228f
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1.0
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_d99a228f
 Marvel vs. Capcom 3 (Video Game) / int_d9ffec82
type
Curb-Stomp Battle
 Marvel vs. Capcom 3 (Video Game) / int_d9ffec82
comment
Curbstomp Battle: Online battles can be this. Possible Inversion in the final battle against Galactus who shouldn't have so much trouble to destroy most of the playable roster, much less by a lawyer, a pro wrestler and a guy with a golf club. Of course, Galactus isn't exactly easy to begin with.
 Marvel vs. Capcom 3 (Video Game) / int_d9ffec82
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 Marvel vs. Capcom 3 (Video Game) / int_d9ffec82
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Marvel vs. Capcom 3 (Video Game) / int_d9ffec82
 Marvel vs. Capcom 3 (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Marvel vs. Capcom 3 (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: Every hyper move is preceded by a close-up of the character and a quip or Kiai as they prepare to unleash a devestating attack.
 Marvel vs. Capcom 3 (Video Game) / int_db4b76d1
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1.0
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Marvel vs. Capcom 3 (Video Game) / int_db4b76d1
 Marvel vs. Capcom 3 (Video Game) / int_db6230b7
type
Lightning Bruiser
 Marvel vs. Capcom 3 (Video Game) / int_db6230b7
comment
Lightning Bruiser: A few characters such as She-Hulk and Tron Bonne are surprisingly fast for their damage output, and have good amount of HP as well. Downplayed with Sentinel - he used to have the highest health in the game (at 1.3 million) on top of being big, strong and surprisingly fast, but the "high health" part is nerfed to just 900K later on, i.e below average. Same case with Wesker, having fast and confusing teleports on top of his quick movements and deals surprising amount of damage, but (after Ultimate) his health is average, on top of being able to buff his damage output with his Phantom Dance hyper.
 Marvel vs. Capcom 3 (Video Game) / int_db6230b7
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Marvel vs. Capcom 3 (Video Game) / int_db6230b7
 Marvel vs. Capcom 3 (Video Game) / int_de70f5a4
type
Continuity Cameo
 Marvel vs. Capcom 3 (Video Game) / int_de70f5a4
comment
Continuity Cameo: There are quite a few in the Daily Bugle stage, which takes place during a parade. There are balloons of Spider-Man, Viewtiful Joe, and a Servbot. A poster of Spider-Man that says "Hero or menace?" Posters of several playable characters such as Ryu, Chun-Li, Morrigan, Captain America, Iron Man, and the Hulk. Many signs appear on the sides of buildings, such as "Nelson and Murdock: Partners at Law", Oscorp, and "Heroes for Hire." Also, the Daily Bugle (obviously) and the Baxter Building are visible in the background, when the elevator reaches the top. The night-time version of the stage in Ultimate adds a signs referencing Damage Control and F.E.A.S.T.
 Marvel vs. Capcom 3 (Video Game) / int_de70f5a4
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 Marvel vs. Capcom 3 (Video Game) / int_de70f5a4
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Marvel vs. Capcom 3 (Video Game) / int_de70f5a4
 Marvel vs. Capcom 3 (Video Game) / int_de999021
type
Rage Quit
 Marvel vs. Capcom 3 (Video Game) / int_de999021
comment
Rage Quit: Played with. The developers have been savvy enough to match up ragequitters against fellow ragequitters in Online matches. This also brings the side effect of pairing ragequitters with people with poor connections, but those with good connections don't mind, anyways.
 Marvel vs. Capcom 3 (Video Game) / int_de999021
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_de999021
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Marvel vs. Capcom 3 (Video Game) / int_de999021
 Marvel vs. Capcom 3 (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Marvel vs. Capcom 3 (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: Some of the characters' victory poses: Deadpool, in true fashion, jostles the camera while talking directly to the player. Super-Skrull stomps on the camera, cracking the lens. Wesker grabs the camera and lifts it up as if grabbing someone by the throat. Jill's victory pose stops just short of the camera getting jabbed with a syringe. Shuma-Gorath crawls towards the camera and then grabs it. Nemesis attempts to stab the camera with his tentacle, with the pose stopping just short of the impact, much like Jill. Rocket Raccoon grabs the camera and holds a knife to it.
 Marvel vs. Capcom 3 (Video Game) / int_e0c470a1
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 Marvel vs. Capcom 3 (Video Game) / int_e0c470a1
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Marvel vs. Capcom 3 (Video Game) / int_e0c470a1
 Marvel vs. Capcom 3 (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Marvel vs. Capcom 3 (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: Unsurprisingly, since it accompanies both Marvel and Capcom, the roster throws together all sorts of different fighters under one roof. To wit, the roster includes (but is most certainly not limited to): supernatural martial artists, a super soldier, multiple mutants, a Japanese goddess personified as a wolf, a Chinese vampire, a succubus, a cat girl, a man in power armor, a Norse thunder god, a kid bit by a radioactive spider, multiple robots, a zombie, several badass normals, aliens, and more.
 Marvel vs. Capcom 3 (Video Game) / int_e1ff8ff6
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 Marvel vs. Capcom 3 (Video Game) / int_e1ff8ff6
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Marvel vs. Capcom 3 (Video Game) / int_e1ff8ff6
 Marvel vs. Capcom 3 (Video Game) / int_e2c4b927
type
Dub Name Change
 Marvel vs. Capcom 3 (Video Game) / int_e2c4b927
comment
Notably, this factors into the Dub Name Change for three Capcom characters: Akuma/Gouki, Hsien-Ko/Lei-Lei and Phoenix Wright/Ryuchi Naruhodo. The names are tied into the region of your specific copy, although the voices can still be changed.
 Marvel vs. Capcom 3 (Video Game) / int_e2c4b927
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 Marvel vs. Capcom 3 (Video Game) / int_e2c4b927
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Marvel vs. Capcom 3 (Video Game) / int_e2c4b927
 Marvel vs. Capcom 3 (Video Game) / int_e2e66d9b
type
Mana Burn
 Marvel vs. Capcom 3 (Video Game) / int_e2e66d9b
comment
Mana Burn: In Heroes and Heralds mode, the Demitri card can burn the opponent's Hyper Combo gauge if you successfully performs a Snap Back on them.
 Marvel vs. Capcom 3 (Video Game) / int_e2e66d9b
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e2e66d9b
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Marvel vs. Capcom 3 (Video Game) / int_e2e66d9b
 Marvel vs. Capcom 3 (Video Game) / int_e43c66bd
type
Art Evolution
 Marvel vs. Capcom 3 (Video Game) / int_e43c66bd
comment
Art Evolution: With the game's jump to Ultimate came redone artwork and character portraits for the cast, which looked a lot cleaner and more polished than the art done for vanilla 3.
 Marvel vs. Capcom 3 (Video Game) / int_e43c66bd
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e43c66bd
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Marvel vs. Capcom 3 (Video Game) / int_e43c66bd
 Marvel vs. Capcom 3 (Video Game) / int_e49a7b31
type
Regenerating Mana
 Marvel vs. Capcom 3 (Video Game) / int_e49a7b31
comment
Regenerating Mana: Some Heroes and Heralds cards can make the user gain Hyper Combo gauge under certain conditions i.e everytime (but slowly), during an X-Factor, fixed amount per certain seconds, getting your characters KO'd, KO'ing an enemy character, having 1 character left, after doing some hits in a combo, doing an Advancing Guard, throwing your opponent, being on the ground and having certain amounts of Hyper Combo gauge, or when you crouch or when you're in midair.
 Marvel vs. Capcom 3 (Video Game) / int_e49a7b31
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 Marvel vs. Capcom 3 (Video Game) / int_e49a7b31
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_e49a7b31
 Marvel vs. Capcom 3 (Video Game) / int_e50fa775
type
Damage Over Time
 Marvel vs. Capcom 3 (Video Game) / int_e50fa775
comment
Damage Over Time: In Heroes and Heralds Mode, The Rathalos card allows your assist attacks to poison your opponents, again the cost of some Hyper Combo gauge. Rathian card can also poison the opponent if you do a 30+ hit combo.
 Marvel vs. Capcom 3 (Video Game) / int_e50fa775
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e50fa775
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Marvel vs. Capcom 3 (Video Game) / int_e50fa775
 Marvel vs. Capcom 3 (Video Game) / int_e545e190
type
Nerf
 Marvel vs. Capcom 3 (Video Game) / int_e545e190
comment
Nerf: Several characters have been nerfed and/or buffed in the Ultimate version. This is the complete (not final) list.
 Marvel vs. Capcom 3 (Video Game) / int_e545e190
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e545e190
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_e545e190
 Marvel vs. Capcom 3 (Video Game) / int_e69e12b2
type
Combination Attack
 Marvel vs. Capcom 3 (Video Game) / int_e69e12b2
comment
Combination Attack: Double and Triple Supers, also known as "Team Hyper Combos", involve all available team members executing their Hyper attack simultaneously.
 Marvel vs. Capcom 3 (Video Game) / int_e69e12b2
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e69e12b2
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 Marvel vs. Capcom 3 (Video Game)
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Marvel vs. Capcom 3 (Video Game) / int_e69e12b2
 Marvel vs. Capcom 3 (Video Game) / int_e6eafde0
type
Battle Aura
 Marvel vs. Capcom 3 (Video Game) / int_e6eafde0
comment
Battle Aura: Level 5 EXP Frank, Vergil and Dante's Devil Trigger Forms, Wolverine's Berserker Charge, Zero's Sougenmu, Morrigan's Astral Vision, Turnabout Mode Phoenix Wright and, exclusive in Ultimate, Ryu's Hado Kakusei. Wesker's and Jill's bodies are also enveloped with small dark wisps. Also seen with X-Factor and very quickly during Zero's and Iron Fist's Level 3.
 Marvel vs. Capcom 3 (Video Game) / int_e6eafde0
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1.0
 Marvel vs. Capcom 3 (Video Game) / int_e6eafde0
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Marvel vs. Capcom 3 (Video Game) / int_e6eafde0
 Marvel vs. Capcom 3 (Video Game) / int_e83c4c85
type
Deadly Force Field
 Marvel vs. Capcom 3 (Video Game) / int_e83c4c85
comment
Deadly Force Field: Dormammu's lv 3 Hyper Combo (Dark Dimension) encases his victim in a dark bubble which he then shrinks and then pops with his fingers.
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This Is the Final Battle
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This Is the Final Battle: Before the final battle against Galactus, the announcer lets you know what's at stake by beginning with "The battle for Earth!"
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Jiggle Physics
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Jiggle Physics: Most of the Marvel ladies and a sizable number of the Capcom females. Tron Bonne is a notable aversion. So is Maya.
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Cute Indignant Girl Stance
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Cute Indignant Girl Stance: One of Phoenix Wright's Limit Breaks has his partner Maya appear in front of him and strike this pose, before rushing at the enemy while flailing her arms.
 Marvel vs. Capcom 3 (Video Game) / int_ea846c1a
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Achievement System
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Achievement System: In addition to the system-standard Achievements/Trophies, there's also a list of icons and titles for the player's in-game profile, which are unlocked primarily by completing the game's arcade mode with various characters. The player can also view the requirements for each title and icon.
 Marvel vs. Capcom 3 (Video Game) / int_eabd22f9
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April Fools' Day
 Marvel vs. Capcom 3 (Video Game) / int_eac3ee70
comment
April Fools' Day: In the decade in between 2 and 3, there were more than a few jokes played with fake (and very convincing) MvC3 screenshots whipped up. On said day, in 2011, an event was made available where all opponents were teams of M.O.D.O.K.s.
 Marvel vs. Capcom 3 (Video Game) / int_eac3ee70
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Popularity Power
 Marvel vs. Capcom 3 (Video Game) / int_ee30ce4b
comment
Popularity Power: Newcomers from both Marvel and Capcom were already well established characters in their comics (Marvel) and games (Capcom) with years to whole decades of characterization; but C. Viper is the one who takes this trope to heart, she has appeared in no more than two games with only 2 years of characterization, no cameos in other games, nothing, and yet she's iconic enough to appear in crossover games already. Mind you that she wasn't even intended to be the icon of Street Fighter IV; Abel was supposed to be the center of it, but the fans welcomed C. Viper as their main and apparently Capcom caught on to this too.
 Marvel vs. Capcom 3 (Video Game) / int_ee30ce4b
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One-Steve Limit
 Marvel vs. Capcom 3 (Video Game) / int_ee7a60e9
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One-Steve Limit: Averted with multiple characters. Both Jean Grey and Phoenix Wright go by the name Phoenix. To differentiate them for tag-ins, Phoenix Wright is either referred to by his full name or as "Mr. Wright", whereas Jean is either called with her first name or as just "Phoenix". Played literally with Captain America and Doctor Strange, who are both actually named Steve. Both Crimson Viper and Phoenix Wright's assistant are named Maya. Iron Man and Taskmaster are both named Anthony, and both prefer Tony.
 Marvel vs. Capcom 3 (Video Game) / int_ee7a60e9
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Sidelined Protagonist Crossover
 Marvel vs. Capcom 3 (Video Game) / int_ef6337ea
comment
Sidelined Protagonist Crossover: Zigzagged with Mega Man. There were no playable characters bearing the name "Mega Man" but the playable representatives, Tron Bonne and Zero, were the main characters of their own Spin-Off games.
 Marvel vs. Capcom 3 (Video Game) / int_ef6337ea
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Critical Status Buff
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Some Heroes and Heralds cards will activate its effect either when the user is under a certain amount of health, or when they're losing their character, or when they're down to 1 character left.
 Marvel vs. Capcom 3 (Video Game) / int_ef8ee709
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Early-Bird Cameo
 Marvel vs. Capcom 3 (Video Game) / int_f0089082
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Early-Bird Cameo: Several characters who had brief cameos in MvC3 were added to the playable roster in Ultimate.
 Marvel vs. Capcom 3 (Video Game) / int_f0089082
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Tag Team
 Marvel vs. Capcom 3 (Video Game) / int_f5144b92
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Tag Team: like the previous game, this one uses a 3-on-3 battle system where you can tag-in your teammates mid battle and call them as Assist Characters.
 Marvel vs. Capcom 3 (Video Game) / int_f5144b92
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Ambidextrous Sprite
 Marvel vs. Capcom 3 (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Zigzagged. Most characters who have asymmetrical designs will have their core appearance maintained when changing from left to right, but others like Nathan Spencer will be mirrored in order to keep their hitboxes balanced for both sides of the field. It's also played straight with all characters whenever you perform their second jumping medium attack input.
 Marvel vs. Capcom 3 (Video Game) / int_f5a22215
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Situational Damage Attack
 Marvel vs. Capcom 3 (Video Game) / int_fef3305b
comment
X-Factor boosts the speed and attack power of the current player character. The fewer characters the player has remaining on his or her team, the stronger X-Factor becomes. In addition, it heals HP where indicated on the bar as red—the closer a character is to being knocked out, the bigger the red portion and thus the more a character can feasibly heal via X-Factor.
 Marvel vs. Capcom 3 (Video Game) / int_fef3305b
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 Marvel vs. Capcom 3 (Video Game) / int_ffad4e9f
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Shown Their Work
 Marvel vs. Capcom 3 (Video Game) / int_ffad4e9f
comment
Shown Their Work: The amount of the nods to both the Marvel and Capcom mythos is staggering. Capcom promised that the game would be filled to the brim with Fanservice, including character-specific quips and in-match events. They weren't kidding. For the list of references tropers have compiled, see the game's character sheet and the series' Shout Out page.
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Marvel vs. Capcom 3 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ant-Man
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Werewolf by Night (Comic Book)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 X-23 (Comic Book)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Rogue / Comicbook
seeAlso
Marvel vs. Capcom 3 (Video Game)
 She-Hulk / Comicbook
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Spider-Man (Franchise)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Normal Difficulty Gaming (Lets Play)
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Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
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Amoral Attorney / int_c42e88f5
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And This Is for... / int_c42e88f5
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Animation Lead Time / int_c42e88f5
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Arrange Mode / int_c42e88f5
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Ascended Glitch / int_c42e88f5
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Assist Character / int_c42e88f5
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Awesomeness Is Volatile / int_c42e88f5
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Combos / int_c42e88f5
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Cool Versus Awesome / int_c42e88f5
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Cutscene Power to the Max / int_c42e88f5
 DanWoren
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Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
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Did Not Do the Bloody Research / int_c42e88f5
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Fire, Ice, Lightning / int_c42e88f5
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555 / int_c42e88f5
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Flying Firepower / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Foe-Tossing Charge / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Game-Breaking Bug / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Genre Refugee / int_c42e88f5
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Glasses Pull / int_c42e88f5
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Got the Whole World in My Hand / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Hand Behind Head / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Harsh Word Impact / int_c42e88f5
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Hates Being Called Cute / int_b86954d5
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Have a Nice Death / int_c42e88f5
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Head Blast / int_c42e88f5
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Heli-Critter / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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High-Tier Scrappy / int_c42e88f5
 HiroakiHirata
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Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Hitbox Dissonance / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Home Stage / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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I'll Kill You! / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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I Shall Taunt You / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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I Will Show You X! / int_c808ed15
 Marvel vs. Capcom 3 (Video Game)
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Interface Screw / int_c42e88f5
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It's a Wonderful Failure / int_c42e88f5
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Jack of All Stats / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Japanese Video Games / int_c42e88f5
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Jiggle Physics / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Judge, Jury, and Executioner / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
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Katanas Are Just Better / int_c42e88f5
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Kick Chick / int_c42e88f5
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Kick Them While They Are Down / int_c42e88f5
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Kinda Busy Here / int_c42e88f5
 KiyoyukiYanada
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Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
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 Marvel vs. Capcom 3 (Video Game)
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Life Meter / int_c42e88f5
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 Marvel vs. Capcom 3 (Video Game)
hasFeature
Macross Missile Massacre / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Magic Versus Science / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Magnet Hands / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Meme Acknowledgment / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Meteor-Summoning Attack / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Metronomic Man Mashing / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Moonwalk Dance / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Muggles Do It Better / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Murderous Malfunctioning Machine / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
My Hero, Zero / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Names to Trust Immediately / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Nasal Weapon / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Neck Lift / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Ninja Prop / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
No Dub for You / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
No Fourth Wall / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Noblewoman's Laugh / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Non-Standard Game Over / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Not Big Enough for the Two of Us / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Oh, My Gods! / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Oh, No... Not Again! / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Old Save Bonus / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Orgasmic Combat / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Out of the Inferno / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Overly Long Fighting Animation / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Pandering to the Base / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Paper Master / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Parrying Bullets / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Passion Is Evil / int_c42e88f5
 PaulDobson
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Pitiful Worms / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Platforming Pocket Pal / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Play as a Boss / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Power Cable Attack / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Power Up Motif / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Powers Do the Fighting / int_b86954d5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Practical Taunt / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Production Lead Time / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Profane Last Words / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Quip to Black / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Repeat Cut / int_c42e88f5
 ReubenLangdon
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Rocket Punch / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Rocket-Tag Gameplay / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Role-Reversal Boss / int_b86954d5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Scapegoat Creator / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Screen Tap / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sean Connery Is About to Shoot You / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Secret Character / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shoot the Bullet / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shooting At Your Own Projectiles / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shopping Cart Antics / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shoryuken / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shot in the Ass / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Shoulder Teammate / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sidelined Protagonist Crossover / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Silly Walk / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sound Test / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Spelling Song / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Spinning Piledriver / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Spread Shot / int_b86954d5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Stance System / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sticks to the Back / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Stronger Than They Look / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Switch-Out Move / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sword Beam / int_c42e88f5
 TakayaKuroda
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Taskmaster
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Taunt Button / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Temporary Online Content / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
The End of the World as We Know It / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
The Fighting Narcissist / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
The Glasses Come Off / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
The Knights Who Say "Squee!" / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
The X of Y / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Theme Music Power-Up / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Third Is 3D / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
This Cannot Be! / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
This Is the Final Battle / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Throw the Dog a Bone / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Throwing Your Sword Always Works / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Title Scream / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Trap Master / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Twinkle in the Eye / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Unlockable Content / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Updated Re-release / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
[Verb] This! / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Victory Quote / int_c808ed15
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Video Game Flight / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Video Game Perversity Potential / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Video Games of 2010–2014 / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Villain Respect / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Who Dares? / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Whole Costume Reference / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Words Can Break My Bones / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Wouldn't Hit a Girl / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Written Sound Effect / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
X Called; They Want Their Y Back / int_c42e88f5
 XuanDouZhiWang
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
You Have No Chance to Survive / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
You Will Not Evade Me / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Your Mom / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Your Universe or Mine? / int_c42e88f5
 Dead Rising (Video Game)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 MarvelVSCapcom3
sameAs
Marvel vs. Capcom 3 (Video Game)
 MarvelvsCapcom3
sameAs
Marvel vs. Capcom 3 (Video Game)
 Strider (Video Game)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Viewtiful Joe (Video Game)
seeAlso
Marvel vs. Capcom 3 (Video Game)
 MarvelVsCapcom3
sameAs
Marvel vs. Capcom 3 (Video Game)
 AceAttorney
seeAlso
Marvel vs. Capcom 3 (Video Game)
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Astral Finale / int_c42e88f5
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Token Non-Human / int_c42e88f5