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Max Payne 3 (Video Game)

 Max Payne 3 (Video Game)
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TVTItem
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game)
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 Max Payne 3 (Video Game)
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All spoilers for Max Payne & Max Payne 2: The Fall of Max Payne are unmarked. You Have Been Warned!Max Payne 3 is a Third-Person Shooter video game, developed by Rockstar Games and released in May 2012. It is the third and final game in the Max Payne series.Eight years after the end of Max Payne 2, the game finds Max, still unable to get over the death of his wife and child, continuing to drown his sorrows with painkillers and booze in Hoboken, New Jersey. Approached by academy buddy Raul Passos, Max is offered a fresh start as a private security guard for the wealthy Branco family in São Paulo, Brazil. Unfortunately, he hardly gets started when a band of favela Gangbangers try to kidnap patriarch Rodrigo, before successfully capturing and ransoming the employer's young wife, requiring Max to set out to get her back. However, things get complicated fast by paramilitary extremists hostile to both sides, and what's the deal with the infamously Brutal Military Police special forces? As things go From Bad to Worse, Max has to kick his addictions, sober up, and pick up the thread before it's too late for his charge. It was heavily inspired by Man on Fire.Max Payne 3 received quite favorable reviews from critics and fans, though it didn't sell quite as well as expected. Early reports indicated it was doing well despite being released on the same day as Diablo III, but it was later indicated that it had underperformed in brick-and-mortar sales. This doesn't account for direct-download purchases on Steam and elsewhere, though, so it can be assumed that the game has been at least a mild success if not the overwhelming one that Rockstar had hoped for.
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The Artifact
 Max Payne 3 (Video Game) / int_13d7a65e
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The Artifact: Though the gameplay is more inspired by Gears of War and similar cover-based shooters, the game still includes a few mechanics from the previous two that no longer fit with the modified style. Chief among these is its use of Bullet Time to give the player an edge against larger groups of enemies. Though still put to good effect in a few scripted sequences where Max literally leaps into action (giving him the opportunity to kill upwards of half a dozen people before he even hits the floor), the ability to do so at will is much less exciting or even useful when you're doing it just to pop out of cover to shoot a guy you already lined up around the corner. The gameplay loop includes more episodic confrontations with individual groups of enemies followed by downtime as the player progresses on to the next group, compared to the continuous running battle that was more common in the previous two games. Despite this, the game still uses painkillers as a form of Health Potion rather than an automatic sort of After-Combat Recovery. So as to not make the game too easy, Max's supply of painkillers is limited to the small amount he can scavenge from random medical cabinets and other places where people would realistically be storing (or abusing) them. This in turn means it's possible for players to enter confrontations with no painkillers and low health, making the confrontation impossible. The game will eventually start giving the player more painkillers with each reload in such a situation, but it still stands out because this is the exact sort of situation after-combat recovery became standard across the previous decade to prevent.
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Fake Longevity
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Fake Longevity: The vast majority of the game's cutscenes are unskippable, with many occurring quickly in succession after brief stretches of gameplay.
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Darker and Edgier
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Darker and Edgier: Gone from this entry are the fantastical criminal conspiracies, instead being replaced by a more realistic, horrifying organ theft scheme/political scandal. The violence has also gotten worse with enemies having gory exit and entry wounds when shot, a scene where a bunch of mooks are turned into paste from a firebomb, a guy getting necklaced (getting immolated while trapped in tires), a man getting horrifically disfigured by a grenade being blown up in his face, and the Big Bad suffering a compound fracture in his leg courtesy of Max himself. Speaking of Max, holy shit does this guy need a hug; the poor man is a shadow of his former self, becoming an alcoholic and painkiller addict, he's more bitter and cynical than ever, and he repeatedly fails to rescue the people he cares about, only being able to extract revenge on the people who hurt them.
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Unexpectedly Realistic Gameplay
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Unexpectedly Realistic Gameplay: Max had a Hammerspace Arsenal in the first two games and could freely switch between weapons, but the third game reduces him to being only able to carry three guns: two one-handed guns (pistols, submachine guns, and sawed-off shotguns) and long guns (rifles, shotguns, and the occasional rocket launcher). Not only that, but gameplay is significantly changed so that carrying multiple weapons can be inconvenient for the previously standard "Max Payne"-style gameplay; Max has dual shoulder holsters that can be used for smaller guns, but he has to carry the long gun in his off hand if he uses one of the small guns since he doesn't have a universal holster to hold a rifle or shotgun and if the player chooses to go Guns Akimbo, Max is forced to drop the long gun. Facing off against special forces is surprisingly life-threatening as the game shows, due to the better strategy of the soldiers and military hardware they wield. Players must emply solid strategy and planning if they intend to go for a no-death challenge to avoid draining their painkillers too fast. Max is also out of shape so he's a bit unwieldly to control so the player must work around that. Inversely, street gang members tend to drop like flies as they lack the discipline of soldiers and often rush out of cover to go guns blazing with their lower quality guns.
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Evil Versus Evil
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Evil Versus Evil: Max finds himself caught between favela gangbangers, paramilitary thugs and indiscriminately brutal police, none of whom have any love for each other. Or do they?
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Genre Shift
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Genre Shift: The first two games were heavily inspired by the works of John Woo and other Hong Kong action filmmakers. The third game is based more on Hollywood action movies like Die Hard.
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Title Drop
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Title Drop: The title of every chapter is inevitably dropped in one of the lines said by characters during said chapter.
 Max Payne 3 (Video Game) / int_18d15922
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Gone Horribly Right
 Max Payne 3 (Video Game) / int_1994ba0b
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Gone Horribly Right: The villains wanted a violent ex-cop who would go off half cocked and start shooting up the place and provide a cover for their operations and Max plays his part beautifully. Unfortunately for them they very much over-estimated their ability to stop him shooting up the place once he found the right targets.
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Say My Name
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Say My Name: When Max thinks he has finally cornered Becker.
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Violation of Common Sense
 Max Payne 3 (Video Game) / int_1b2b1d2c
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Violation of Common Sense: In the collapsing Branco HQ, Max eventually comes upon some windows to the outside on the second floor. Logic would dictate that shooting out the windows and dropping the 8-10 feet to the ground would be safer then scrabbling through a burning building, but this is Max Payne we're talking about.
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Soft Glass
 Max Payne 3 (Video Game) / int_1b4ead2d
comment
Soft Glass: Played to a ridiculous extreme so that if Max has shot a pane of glass in any spot, you'll be able to fling him through it with no problem whatsoever. Downplayed narrative-wise in the second chapter, where Max may comment that he's in need of some painkillers after tackling Marcelo's would-be kidnapper headfirst through a window.
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Soft Water
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Soft Water: Max drops about thrice his height into a tiny patch of water that doesn't fully cover him even when lying horizontal. Zig-zagged in that when he gets out, he is admittedly heavily injured and implied to have broken several bones, but if he had actually fallen like that in reality, he wouldn't even have been able to move.
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Heavily Armored Mook
 Max Payne 3 (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: Max fights about 3 or 4 of these at various points throughout the game (at the office building, the derelict hotel and the police station). They're armed with light machine guns and can survive almost Juggernaut-levels of damage before going down if you don't get headshots. To a lesser extent there are also U.F.E. Elite Mooks equipped with full tactical body armor; they can take multiple bullets to bring down and their helmets can even deflect poorly aimed headshots.
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I Surrender, Suckers
 Max Payne 3 (Video Game) / int_1dd14f5a
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I Surrender, Suckers: Chapter 13 has Max turning himself in to UFE to get to Becker.
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Cruel and Unusual Death
 Max Payne 3 (Video Game) / int_1e584efa
comment
Cruel and Unusual Death: The Crachá Preto horribly murder Marcelo by necklacing for no real reason, when a gun or knife would have sufficed. Victims of necklacing executions can live for over fifteen minutes after ignition. Giovanna mentions that it's done so that UFE has an excuse to raid the area.
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Breaking the Fourth Wall
 Max Payne 3 (Video Game) / int_1e7487cd
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Max also promptly forgets his drug-induced realizations that he is in a graphic novel and a computer game as soon as he sobers up.
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Bloodier and Gorier
 Max Payne 3 (Video Game) / int_1f963842
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Bloodier and Gorier: The previous games were no slouch in the violence department, but this one really cranks up the gore thanks to the more advanced engine.
 Max Payne 3 (Video Game) / int_1f963842
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Two Shots from Behind the Bar
 Max Payne 3 (Video Game) / int_20a3a758
comment
Two Shots from Behind the Bar: A bartender in a strip bar whips out a sawn-off shotgun to shoot at Max and keeps a pair in a storeroom behind the bar. The bartender in the Hoboken levels surprisingly doesn't have one, but he has a few painkillers behind the counter instead.
 Max Payne 3 (Video Game) / int_20a3a758
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Chekhov's Gun
 Max Payne 3 (Video Game) / int_22cf536c
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Chekhov's Gun: The ransom money lost at the tradeoff comes back later - brought to the kidnappers by Fabiana's brother-in-law.
 Max Payne 3 (Video Game) / int_22cf536c
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Atomic F-Bomb
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Atomic F-Bomb: After Max fails to stop Victor and Becker from escaping at the police station, he yells out an incredibly angry "GOD DAMMIT!", with surprisingly little Narm.
 Max Payne 3 (Video Game) / int_2497e5b8
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Unwanted Assistance
 Max Payne 3 (Video Game) / int_24b88e85
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Unwanted Assistance: Max thinks that by proceeding to try to defuse the situation by his old ways, he was making it a much worser situation than before.
 Max Payne 3 (Video Game) / int_24b88e85
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Captain Ersatz
 Max Payne 3 (Video Game) / int_25b5600
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Captain Ersatz: U.F.E. are heavily inspired by the BOPE of Rio de Janeiro. The Comando Sombra were likewise inspired by a real-life São Paulo gang called the PCC, as well as Rio de Janeiro's Comando Vermelho. The Galatians soccer team is apparently this universe's equivalent of Corinthians: not only are the logos similar but the Epistle of the Galatians immediately follows the Epistle of the Corinthians in The Bible.
 Max Payne 3 (Video Game) / int_25b5600
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Mythology Gag
 Max Payne 3 (Video Game) / int_26ac510e
comment
Mythology Gag: When continuing from a checkpoint, the loading screens are in the style of the graphic novel panels from the previous games. Quitting to the main menu during the first New Jersey flashback level changes the background to a recreation of the menu art◊ from the first game. The police sketch of Max shown during the news broadcast of Rodrigo's death is of his appearance in the first game, complete with the constipated squint and slightly raised eyebrow.
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Gas Mask Mooks
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comment
Gas Mask Mooks: Some of the U.F.E. elite soldiers wear gas masks and use laser sights on their guns. Justified as these guys usually try to use tear gas against you.
 Max Payne 3 (Video Game) / int_2745f935
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Difficulty Levels
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Difficulty Levels: Presents four standard ones — Easy, Medium, Hard, and Hardcore. At higher difficulties, damage taken is increased and the bullet time meter fills more slowly, but painkillers restore more health and Max has a higher health regeneration threshold. The additional "Old School" difficulty, unlocked by completing the story on Hard or Hardcore, disables the Last Man Standing mechanic but makes the bullet time meter fill faster.
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Bilingual Bonus
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Bilingual Bonus: Given that the game takes place in Brazil, it's natural that much of the dialogue spoken by enemies and side characters isn't in English. Max doesn't speak Portuguese, so the subtitles provide no translation. Notable in that there is so much flavor dialogue in Portuguese (and Spanish), that some have argued that this hurts the game more than it helps, as the sheer amount of untranslated dialogue means that players who do not understand it miss out on many subtle details and world-building conversations. Knowing what enemies are shouting can also give you a slight advantage in combat, although most of what they say are threats and profanity. Some Brazilian players noted that Raul's accent & pronunciation seemed "off" for a native Brazilian. Later on it's revealed that Raul is actually Colombian, and had been lying to Max as part of Branco's plan to hire him. Also, some of the TV shows and commercials in Portuguese have jokes which require you to not only to know the language to understand, but a little Brazilian folklore too.
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Revolvers Are Just Better
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Revolvers Are Just Better: The game has revolvers in .38 Special and .357 Magnum varieties. Both pack a serious punch.
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Awesome, but Impractical
 Max Payne 3 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Grenade Launcher will One-Hit Kill any mook. Multiple, in fact, with its blast radius. But that also makes it suck in close quarters. You can't carry much ammo for it, and its trajectory is so poor that you have to practically aim it skywards to have any hope of hitting your target. Furthermore, the slow projectile speed means you are almost always screwed if you get Last Man Standing'd while using it, because the grenade won't detonate before Max dies.
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He Who Fights Monsters
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comment
He Who Fights Monsters: By the end of the game, Max seems to seek and find fulfillment in (constructive) violence, rather than being guilt-ridden and brooding over his body-count. Surprisingly, this is a positive development, since life has forced Max Payne to return to his kill-racking ways over and over again. Given that he can do so constructively (e.g., by taking down government conspiracies), being able to feel proud of (or even just being able to accept) what he has accomplished, violently or not, is one of his healthier responses. Max basically invited The Call in this game, as he shoots the Jersey Shore wannabe gangster who happens to be the son of a crime boss, and he makes it his mission later on to get Fabiana back.
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Cool, but Inefficient
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Cool, but Inefficient: The laser sight attached to some of the weapons actually makes your aim actively worse. It may be realistic to have the laser jumping around when shooting, but still.
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Autobots, Rock Out!
 Max Payne 3 (Video Game) / int_2d395ee9
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Autobots, Rock Out!: About midway through the final level, in a relatively difficult section with a large gauntlet of enemies, the song "TEARS" kicks in.
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False Flag Operation
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comment
False Flag Operation: The Crachá Preto use gang-style executions in order to create the impression that the Gang Banger problem is worse than it actually is, and thus encourage people to hire their services.
 Max Payne 3 (Video Game) / int_2dddd99d
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Grenade Launcher
 Max Payne 3 (Video Game) / int_2e5ada89
comment
There are no grenades available for Max to use in the single player campaign aside from the Grenade Launcher. This is really dumbfounding because mooks use them all the time and they're a major component of online multiplayer.
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Beard of Sorrow
 Max Payne 3 (Video Game) / int_311bcac6
comment
Beard of Sorrow: Max , after becoming alcoholic, having lost Mona, and being forced to abandon his home to some third-world shithole. It starts as Perma-Stubble in Chapter 1 and gets thicker over the next two chapters.
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Max Payne 3 (Video Game) / int_311bcac6
 Max Payne 3 (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Max Payne 3 (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Possibly implied by Da Silva after learning that Becker is involved in human organ trafficking, indicating that while it would still not be enough to nail him down with a conviction when following proper procedure (and also risk getting Da Silva and his family killed for nothing), it's still a massive game changer that would inevitably bring them down if being used against them in a "creative" way, despite Becker and U.F.E having so far enjoyed nigh-limitless immunity due to endemic corruption. Makes sense given that most people still tend to be disgusted about stealing people's organs, even if they take otherwise no offense about your other illegal activities.
 Max Payne 3 (Video Game) / int_319e4a2f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_319e4a2f
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_319e4a2f
 Max Payne 3 (Video Game) / int_38975db4
type
There Are Two Kinds of People in the World
 Max Payne 3 (Video Game) / int_38975db4
comment
There Are Two Kinds of People in the World: Max says there are two kinds of people: those who focus on building a future, and those who spend all their time trying to rebuild the past.
 Max Payne 3 (Video Game) / int_38975db4
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_38975db4
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_38975db4
 Max Payne 3 (Video Game) / int_38a1e0eb
type
Foreign Cuss Word
 Max Payne 3 (Video Game) / int_38a1e0eb
comment
Foreign Cuss Word: A huge chunk of the Portuguese dialogue in the game is profanity of some sort. You can expect to hear "Filho da puta!" —which roughly translates to "Son of a bitch!" — quite a lot when facing down enemies.
 Max Payne 3 (Video Game) / int_38a1e0eb
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_38a1e0eb
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_38a1e0eb
 Max Payne 3 (Video Game) / int_38f1a7ed
type
Defector from Decadence
 Max Payne 3 (Video Game) / int_38f1a7ed
comment
Defector from Decadence: Villainous example, where supplementary material reveals that paramilitary leader Neves used to be a cop but quit because he wasn't making a difference against the criminals.
 Max Payne 3 (Video Game) / int_38f1a7ed
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_38f1a7ed
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_38f1a7ed
 Max Payne 3 (Video Game) / int_3b79029a
type
Crapsaccharine World
 Max Payne 3 (Video Game) / int_3b79029a
comment
Crapsaccharine World: The game initially takes place in the beautiful, rich areas of Brazil, only for Max to later delve into the corrupt, crime-ridden underworld Hidden in Plain Sight from tourists and the rich.
 Max Payne 3 (Video Game) / int_3b79029a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_3b79029a
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_3b79029a
 Max Payne 3 (Video Game) / int_3c0a4666
type
Noodle Incident
 Max Payne 3 (Video Game) / int_3c0a4666
comment
Noodle Incident: Passos and Max sometimes mention "Panama". Turns out it's a playable mission and part of the plot. They also mention working a wedding in Aruba. The Jersey levels count too, as they are mentioned in passing as having caused Max to move with Passos to the protection job, until it's visited later in the game.
 Max Payne 3 (Video Game) / int_3c0a4666
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_3c0a4666
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_3c0a4666
 Max Payne 3 (Video Game) / int_3dd3a9eb
type
Tone Shift
 Max Payne 3 (Video Game) / int_3dd3a9eb
comment
Tone Shift: The game presented a different noir setting and dispensed with the graphic novel format, though the meat of the gameplay is unchanged. Fans complained in droves, so Rockstar added some flashback levels to pay homage to Max's origins.
 Max Payne 3 (Video Game) / int_3dd3a9eb
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_3dd3a9eb
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_3dd3a9eb
 Max Payne 3 (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Max Payne 3 (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: Max spent the majority of the first two games popping painkillers like candy to heal himself. Come the third game, he's addicted. Anyone who lives in an urban area in Brazil knows that entering a favela dominated by drug traffickers openly brandishing firearms on the streets is a terrible idea, especially if you aren't a cop with heavy reinforcements at your side. Max was actually lucky that he only got robbed and beaten up a little when he first entered Nova Esperança.
 Max Payne 3 (Video Game) / int_3ed23024
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_3ed23024
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_3ed23024
 Max Payne 3 (Video Game) / int_410c28e9
type
Incredibly Durable Enemies
 Max Payne 3 (Video Game) / int_410c28e9
comment
Incredibly Durable Enemies: Even the weakest of goons can take massive amounts of punishment before dying, falling down multiple times before finally snuffing it. What's more, unlike Red Dead Redemption (the game this engine was cribbed from) they don't exhibit consistent injuries such as ruined arms or legs, and generally soldier on as if unharmed after two 9mm rounds to the knee caps.
 Max Payne 3 (Video Game) / int_410c28e9
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_410c28e9
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_410c28e9
 Max Payne 3 (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Max Payne 3 (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: Passos tortures an injured gangster during "Just Another Day At The Office" to find the location of some stolen ransom money.
 Max Payne 3 (Video Game) / int_424c9a9b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_424c9a9b
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_424c9a9b
 Max Payne 3 (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Max Payne 3 (Video Game) / int_43d5d6d5
comment
Sticks to the Back: Averted; Max has to hold whatever longarm he has in his free hand when he's not using it and drop if he duel wields his sidearms.
 Max Payne 3 (Video Game) / int_43d5d6d5
featureApplicability
-1.0
 Max Payne 3 (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_43d5d6d5
 Max Payne 3 (Video Game) / int_44e06bb6
type
Boisterous Weakling
 Max Payne 3 (Video Game) / int_44e06bb6
comment
Boisterous Weakling: Victor, who, after having their ass handed to them to unbelievable lengths by Max Payne, tries to boast. It doesn't end well:
 Max Payne 3 (Video Game) / int_44e06bb6
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_44e06bb6
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_44e06bb6
 Max Payne 3 (Video Game) / int_44f5d199
type
Pretty in Mink
 Max Payne 3 (Video Game) / int_44f5d199
comment
Pretty in Mink: In a flashback, Max is in a bar late at night, and one of the few other patrons (until the Don's son and his pals show up) is a lady in a fur jacket.
 Max Payne 3 (Video Game) / int_44f5d199
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_44f5d199
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_44f5d199
 Max Payne 3 (Video Game) / int_464dd7cc
type
The Unfought
 Max Payne 3 (Video Game) / int_464dd7cc
comment
The Unfought: Serrano. You get close to him but never have a proper gunfight. Anthony DeMarco as well. While he's the main antagonist of the chapters that take place in New Jersey, Max never actually fights him, deciding to leave the U.S. with Passos instead.
 Max Payne 3 (Video Game) / int_464dd7cc
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_464dd7cc
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_464dd7cc
 Max Payne 3 (Video Game) / int_4655ec83
type
Important Haircut
 Max Payne 3 (Video Game) / int_4655ec83
comment
Important Haircut: Max shaves his head after failing to prevent a kidnapping and his boss's murder, as part of his attempts to sober up (and so that nobody will recognize him when he heads into the favela to rescue Fabiana). Interestingly, he elects to shave his head of hair off, but not his Beard of Sorrow. Possibly as a reminder of his screwups, to motivate himself to kick his alcohol habit completely, or maybe just because he didn't have a lot of time on his hands.
 Max Payne 3 (Video Game) / int_4655ec83
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_4655ec83
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_4655ec83
 Max Payne 3 (Video Game) / int_469e3e2f
type
In-Universe
 Max Payne 3 (Video Game) / int_469e3e2f
comment
Some of Max's dialogue hints at a desire for some much needed catharsis for which he requires a (not unjustified) bloodbath. This would account for his "path of most resistance" mindset in the latter half of the game.
 Max Payne 3 (Video Game) / int_469e3e2f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_469e3e2f
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_469e3e2f
 Max Payne 3 (Video Game) / int_49d18492
type
Scenery Gorn
 Max Payne 3 (Video Game) / int_49d18492
comment
Scenery Gorn: Several rundown places that appear in the game are very detailed and have a good overall atmosphere, the favela present in chapters VII and IX is the most notable example.
 Max Payne 3 (Video Game) / int_49d18492
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_49d18492
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_49d18492
 Max Payne 3 (Video Game) / int_49d59be9
type
Scenery Porn
 Max Payne 3 (Video Game) / int_49d59be9
comment
Scenery Porn: In order to give the player a chance to take in the game's beautiful environments without being riddled with bullets, the creators included the option of hiding the pause menu.
 Max Payne 3 (Video Game) / int_49d59be9
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_49d59be9
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_49d59be9
 Max Payne 3 (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Max Payne 3 (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: When Serrano kills Dr. Fischer, the camera cuts away just before he stabs the doctor with a scalpel.
 Max Payne 3 (Video Game) / int_49f20c6a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_49f20c6a
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_49f20c6a
 Max Payne 3 (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Max Payne 3 (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: When Passos asks Max to push the button of an elevator. As Max does so, he replies "What am I, the button pusher?" and Passos says "Yeah, you're so good at it. Good job.", also making fun of how tasks like these are often left to the player and rarely performed by NPCs. Lampshaded in one of the final levels, after Max pushes yet another button. During the first flashback level in New Jersey (one of only two times the player returns to the mobster-filled scenes of the first two games), one of the random lines for Passos if you take too long to move forward says "Look, I know you're enjoying this nostalgia trip, but we gotta go." When you interact with the piano in the abandoned hotel, Max finishes playing the series' theme, then says it's the soundtrack to his life.
 Max Payne 3 (Video Game) / int_4a3e547f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_4a3e547f
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_4a3e547f
 Max Payne 3 (Video Game) / int_4ab9c868
type
Pretty Little Headshots
 Max Payne 3 (Video Game) / int_4ab9c868
comment
Pretty Little Headshots: Averted: shooting an enemy in the head results in a very gruesome wound and a spray of blood. The only wrinkle is that the wound is the same size regardless of whether you're using a 9mm pistol or a .50 BMG sniper rifle, even the latter has enough power to do much more damage than that in reality.
 Max Payne 3 (Video Game) / int_4ab9c868
featureApplicability
-1.0
 Max Payne 3 (Video Game) / int_4ab9c868
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_4ab9c868
 Max Payne 3 (Video Game) / int_4c095112
type
Call to Adventure
 Max Payne 3 (Video Game) / int_4c095112
comment
Max basically invited The Call in this game, as he shoots the Jersey Shore wannabe gangster who happens to be the son of a crime boss, and he makes it his mission later on to get Fabiana back.
 Max Payne 3 (Video Game) / int_4c095112
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_4c095112
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_4c095112
 Max Payne 3 (Video Game) / int_4f1f4751
type
Plot-Powered Stamina
 Max Payne 3 (Video Game) / int_4f1f4751
comment
Plot-Powered Stamina: Taken to extremes when a half burnt and injured Max kicks an entire commando team's ass, but to be fair, it's Max Payne. The pain pills probably help.
 Max Payne 3 (Video Game) / int_4f1f4751
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_4f1f4751
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_4f1f4751
 Max Payne 3 (Video Game) / int_504a1991
type
Body Horror
 Max Payne 3 (Video Game) / int_504a1991
comment
Body Horror: Remember the old Max from the original with the slightly closed eyes and constipated face? Yeah they put it in as an updated model, look at it in all its realistic glory here◊ Allowing Becker to die of his injuries unlocks the "Bad Day Becker" skin in Deathmatch, which is Becker with the same horrific burns he had after being defeated by Max.
 Max Payne 3 (Video Game) / int_504a1991
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_504a1991
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_504a1991
 Max Payne 3 (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Max Payne 3 (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Notably inverted in 3; now that saving is automatic (thus ruling out Save Scumming as an option) in order to prevent the game from becoming unwinnable, dying repeatedly will grant the player a few clips of ammo and/or more painkillers.
 Max Payne 3 (Video Game) / int_50727f8d
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_50727f8d
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_50727f8d
 Max Payne 3 (Video Game) / int_51c28ba3
type
Non-Action Big Bad
 Max Payne 3 (Video Game) / int_51c28ba3
comment
Non-Action Big Bad: Victor Branco. The one time he tries to pull a gun on Max, he gets disarmed quickly and only The Dragon saves him. The "boss fight" with him is just blowing out his private jet from under him.
 Max Payne 3 (Video Game) / int_51c28ba3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_51c28ba3
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_51c28ba3
 Max Payne 3 (Video Game) / int_521fb75d
type
Put Their Heads Together
 Max Payne 3 (Video Game) / int_521fb75d
comment
Put Their Heads Together: Max does this to two UFE officers in Chapter 13 after pulling an I Surrender, Suckers.
 Max Payne 3 (Video Game) / int_521fb75d
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_521fb75d
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_521fb75d
 Max Payne 3 (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Max Payne 3 (Video Game) / int_52475ffd
comment
Cutting Off the Branches: Max Payne 2 has two endings: the first one in which Mona Sax is fatally shot by Vladimir Lem and dies in Max's arms after he fails to save her, and the other one that can be obtained in "Dead on Arrival" mode, in which she survives being shot. Sadly, however, the former one turns out to be canon and carries over to this game, in which Max still feels grieved at the loss of Mona, who had been killed nine years ago; and he has since been dismissed from the NYPD trying to nurse his alcoholism and addiction to painkillers.
 Max Payne 3 (Video Game) / int_52475ffd
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_52475ffd
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_52475ffd
 Max Payne 3 (Video Game) / int_52c0c7cf
type
Motive Decay
 Max Payne 3 (Video Game) / int_52c0c7cf
comment
Motive Decay: Supplementary materials reveal that the Crachá Preto paramilitary Hired Guns started out as law enforcement types going Vigilante Man in order to eliminate the crooks that the law couldn't or wouldn't touch. Then they lost their way.
 Max Payne 3 (Video Game) / int_52c0c7cf
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_52c0c7cf
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_52c0c7cf
 Max Payne 3 (Video Game) / int_53c5f30e
type
Happy Ending Override
 Max Payne 3 (Video Game) / int_53c5f30e
comment
Happy Ending Override: At the end of the second game, it seemed like Max was in a better place psychologically, having finally come to terms with his family's death. When the third game opens, Max has fallen into alcoholism and is filled with more guilt and self-loathing than ever.
 Max Payne 3 (Video Game) / int_53c5f30e
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_53c5f30e
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_53c5f30e
 Max Payne 3 (Video Game) / int_55ca8aa
type
The Mob Boss Is Scarier
 Max Payne 3 (Video Game) / int_55ca8aa
comment
The Mob Boss Is Scarier: There's an amusing scene when Max, still clueless as to how law enforcement works down south, suggests they just arrest the corrupt politician dealing dope and selling organs. Gee, why didn't the DEA think of that?
 Max Payne 3 (Video Game) / int_55ca8aa
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_55ca8aa
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_55ca8aa
 Max Payne 3 (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Max Payne 3 (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Some unlockable rewards aren't too unreasonable, but the unlimited Bullet Time needs you to get all gold awards in Score Attack, while One-Hit Kill needs you to beat Hardcore, and goodness forbid you want to go for the extra character models...
 Max Payne 3 (Video Game) / int_55e5b37c
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_55e5b37c
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_55e5b37c
 Max Payne 3 (Video Game) / int_5703ecf
type
Adrenaline Time
 Max Payne 3 (Video Game) / int_5703ecf
comment
Adrenaline Time: Present as part of the Quick Melee kills. The parts in Over Crank are pauses that require input from the player to continue the attack, while the parts in Under Crank display the effects of the player's input.
 Max Payne 3 (Video Game) / int_5703ecf
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_5703ecf
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_5703ecf
 Max Payne 3 (Video Game) / int_59907e4f
type
Police Are Useless
 Max Payne 3 (Video Game) / int_59907e4f
comment
Police Are Useless: In the third level, major firefights break out between the Max-Passos duo and an outlawed paramilitary group at a major stadium, yet there's no sign of police response. Turns out there's a sinister reason for that.
 Max Payne 3 (Video Game) / int_59907e4f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_59907e4f
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_59907e4f
 Max Payne 3 (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Max Payne 3 (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Played with: Max climbs into a large vent that can accommodate him, which then collapses because it's not meant to bear human weight.
 Max Payne 3 (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_5b19cc1b
 Max Payne 3 (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Max Payne 3 (Video Game) / int_5ed1b6d3
comment
Limited Loadout: Unlike the previous games, you can only carry two handguns and one long gun. Max has holsters for the handguns but not the long guns, so if you want to dual-wield you have to drop the long gun.
 Max Payne 3 (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_5ed1b6d3
 Max Payne 3 (Video Game) / int_5fcb9ad1
type
Time Skip
 Max Payne 3 (Video Game) / int_5fcb9ad1
comment
Time Skip: The game actually starts roughly nine years following 2, though Max aged surprisingly gracefully for all the crap he put into his body during the interval.
 Max Payne 3 (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_5fcb9ad1
 Max Payne 3 (Video Game) / int_60194b82
type
Spanner in the Works
 Max Payne 3 (Video Game) / int_60194b82
comment
Spanner in the Works: Da Silva, without whom Max would never have known how to go after the villains, and thus they would have gotten away with it all.
 Max Payne 3 (Video Game) / int_60194b82
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_60194b82
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_60194b82
 Max Payne 3 (Video Game) / int_60ea0814
type
Soft Reboot
 Max Payne 3 (Video Game) / int_60ea0814
comment
Soft Reboot: The game has a completely different setting than the first two, with Max himself being the only character carrying over. Story-wise, the game feels less like a Film Noir and more like a summer blockbuster, and the gameplay is slower and more tactical than the run-and-gun style of the first two games.
 Max Payne 3 (Video Game) / int_60ea0814
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_60ea0814
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_60ea0814
 Max Payne 3 (Video Game) / int_60fbf41c
type
Old Hero, New Pals
 Max Payne 3 (Video Game) / int_60fbf41c
comment
Old Hero, New Pals: Max himself is the only character from the first two games to show up in this installment; everyone else is completely new. The fact that practically all of the supporting cast from the first two games was dead by the end of Max Payne 2 may have something to do with it.
 Max Payne 3 (Video Game) / int_60fbf41c
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_60fbf41c
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_60fbf41c
 Max Payne 3 (Video Game) / int_6116ca8d
type
Hellhole Prison
 Max Payne 3 (Video Game) / int_6116ca8d
comment
Hellhole Prison: The UFE prison is one, if the widespread abuse of prisoners is any indication. There's also a quick glimpse of a prisoner who hanged himself/was hanged in his cell that no one seems to care to take down. Before that, we have the Imperial Palace Hotel, a dilapidated building that was once a luxury resort, but sometime after it was abandoned and condemned was used by the Crachá Preto to hold favela residents, criminal or not, rounded up, and sold to them, by the UFE. The captives are then kept alive long enough so that a surgeon can cut their organs out to be sold on the black market.
 Max Payne 3 (Video Game) / int_6116ca8d
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1.0
 Max Payne 3 (Video Game) / int_6116ca8d
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Max Payne 3 (Video Game) / int_6116ca8d
 Max Payne 3 (Video Game) / int_613ecc2d
type
Riding into the Sunset
 Max Payne 3 (Video Game) / int_613ecc2d
comment
Riding into the Sunset: The game ends with Max walking off into the sunset on a beach in Bahia, Brazil.
 Max Payne 3 (Video Game) / int_613ecc2d
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1.0
 Max Payne 3 (Video Game) / int_613ecc2d
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Max Payne 3 (Video Game) / int_613ecc2d
 Max Payne 3 (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Max Payne 3 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Max is shot by a sniper in the arm pretty early on and shows realistic reactions to it like numbness and shock, but any other time in the game he gets shot it's like getting hit by a BB gun as it only leaves blood spots, which leads to hilarious moments in otherwise dramatic situations when Max comes in looking like he just came from a paintball fight. You find golden gun parts in the strangest places. Probably one of the more infamous examples. During the favela missions, Max barges straight into a hostage situation and gets the Distressed Damsel killed, having conveniently forgotten having a Bullet Time ability that can be used for cutscene to gameplay transitions. A major criticism was that Max's alcoholism is effectively an Informed Flaw as far as gameplay goes: it never impacts upon his ability to aim or run.
 Max Payne 3 (Video Game) / int_6320eced
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1.0
 Max Payne 3 (Video Game) / int_6320eced
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Max Payne 3 (Video Game) / int_6320eced
 Max Payne 3 (Video Game) / int_6439de78
type
Heroic Sacrifice
 Max Payne 3 (Video Game) / int_6439de78
comment
In Chapter IV, an apartment resident has a bomb strapped to himself and performs a Heroic Sacrifice to take out some Mafioso mooks and buy Max time to escape. In Chapter XII, when Max discovers the organ harvesting operation, Max uses demolition charges against the Crachá Preto to prematurely destroy the building and bring the operation down while Max is standing on top of the structure, endangering his own life to shut down the organ harvesting ring.
 Max Payne 3 (Video Game) / int_6439de78
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1.0
 Max Payne 3 (Video Game) / int_6439de78
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Max Payne 3 (Video Game) / int_6439de78
 Max Payne 3 (Video Game) / int_650a309b
type
Forgot About His Powers
 Max Payne 3 (Video Game) / int_650a309b
comment
Forgot About His Powers: When Max finally tracks down Fabiana as well as Marcelo, both held hostage by multiple gangsters, as he knew they would be throughout his entire investigation. He has the element of surprise, is heavily armed, and he's...well, Max Payne, a dynamite gun fighter who makes Time Itself his bitch when he has to. He walks directly into the room, gets disarmed, captured, and his failure gets Fabiana murdered in front of him. Also there is a portion where you have to take a sniper rifle and guard Passos as he runs from paramilitary thugs. Somehow, Passos forgets that he's a perfectly capable gunman and doesn't bother picking up any of the guns the dead goons drop.
 Max Payne 3 (Video Game) / int_650a309b
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1.0
 Max Payne 3 (Video Game) / int_650a309b
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Max Payne 3 (Video Game) / int_650a309b
 Max Payne 3 (Video Game) / int_659235a4
type
Train Escape
 Max Payne 3 (Video Game) / int_659235a4
comment
Train Escape: Max at the end, though it is more of a train chase as he is trying to catch up to the Big Bad.
 Max Payne 3 (Video Game) / int_659235a4
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1.0
 Max Payne 3 (Video Game) / int_659235a4
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Max Payne 3 (Video Game) / int_659235a4
 Max Payne 3 (Video Game) / int_65acf9db
type
He Knows Too Much
 Max Payne 3 (Video Game) / int_65acf9db
comment
He Knows Too Much: Da Silva knows this will happen to him if he digs too deep, so he points the much more combat-competent Max in the right direction instead.
 Max Payne 3 (Video Game) / int_65acf9db
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1.0
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Max Payne 3 (Video Game) / int_65acf9db
 Max Payne 3 (Video Game) / int_6635b91e
type
Restrained Revenge
 Max Payne 3 (Video Game) / int_6635b91e
comment
Restrained Revenge: At the end of the game, Max has Victor at his mercy. He is talked out of pulling the trigger by Da Silva, but not before stomping on Victor's leg hard enough to make the bone actually break his skin.
 Max Payne 3 (Video Game) / int_6635b91e
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1.0
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Max Payne 3 (Video Game) / int_6635b91e
 Max Payne 3 (Video Game) / int_66f763c0
type
Interface Screw
 Max Payne 3 (Video Game) / int_66f763c0
comment
Interface Screw: The game has constant flashes of color and blurryness to emphasize that Max is completely wasted most of the time. When he cleans himself up, they tone down somewhat, but there is still a reaction when he downs a bottle of pills.
 Max Payne 3 (Video Game) / int_66f763c0
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1.0
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Max Payne 3 (Video Game) / int_66f763c0
 Max Payne 3 (Video Game) / int_68186dcd
type
Double Tap
 Max Payne 3 (Video Game) / int_68186dcd
comment
Double Tap: Max does this to Becker if the player chooses to Mercy Kill him.
 Max Payne 3 (Video Game) / int_68186dcd
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1.0
 Max Payne 3 (Video Game) / int_68186dcd
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Max Payne 3 (Video Game) / int_68186dcd
 Max Payne 3 (Video Game) / int_6838a3ec
type
EliteMook
 Max Payne 3 (Video Game) / int_6838a3ec
comment
Definitely happens against the Elite Mook with the LMG in Chapter 6. If you can't figure out how to beat him, it's very likely if you get shot you'll get thrown into LMS. Shooting back only makes him briefly drop to his knee and if you get tagged in the open, you'll probably get shot up again before getting behind cover.
 Max Payne 3 (Video Game) / int_6838a3ec
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1.0
 Max Payne 3 (Video Game) / int_6838a3ec
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Max Payne 3 (Video Game) / int_6838a3ec
 Max Payne 3 (Video Game) / int_6a4f3cf7
type
Took a Level in Dumbass
 Max Payne 3 (Video Game) / int_6a4f3cf7
comment
Took a Level in Dumbass: Possibly due to the aforementioned drinking, Max holds the Idiot Ball at least twice in the game (see above). Max lampshades it at length near the end of the game, musing over his idiocy, but it's very hard to tell how he actually felt about it and why he acted in such a way even when he was somewhat aware of his boneheadedness.
 Max Payne 3 (Video Game) / int_6a4f3cf7
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1.0
 Max Payne 3 (Video Game) / int_6a4f3cf7
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Max Payne 3 (Video Game) / int_6a4f3cf7
 Max Payne 3 (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Max Payne 3 (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Hanging around in an area for too long after all enemies have been cleared will result in Max telling the player to keep moving on. Also an implied Timed Mission in the second and end of the twelfth chapters, despite the lack of a countdown timer. Waiting too long to advance to the next area will result in a Game Over.
 Max Payne 3 (Video Game) / int_6ae137d5
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Max Payne 3 (Video Game) / int_6ae137d5
 Max Payne 3 (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Max Payne 3 (Video Game) / int_6b983bf7
comment
Unstoppable Rage: The second to last level finally flips Max's switch once he learns the Awful Truth. The final level has Max deciding to quit pussy-footing around and just assault a heavily fortified, special-ops infested airport. He then finally gets some much-needed catharsis by stomping on Branco's leg so hard that the bone sticks out.
 Max Payne 3 (Video Game) / int_6b983bf7
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Max Payne 3 (Video Game) / int_6b983bf7
 Max Payne 3 (Video Game) / int_6cb4cb70
type
Improperly Placed Firearms
 Max Payne 3 (Video Game) / int_6cb4cb70
comment
Improperly Placed Firearms: UFE uses the M1911 as their side-arm. Real-life Brazilian police, especially the special forces on which UFE is based, use the PT92. Especially baffling since the PT92 is in the game, but is only used by Max himself and the Comando Sombra.
 Max Payne 3 (Video Game) / int_6cb4cb70
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1.0
 Max Payne 3 (Video Game) / int_6cb4cb70
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Max Payne 3 (Video Game) / int_6cb4cb70
 Max Payne 3 (Video Game) / int_6cbcd596
type
Gangbangers
 Max Payne 3 (Video Game) / int_6cbcd596
comment
Before that, we have the Imperial Palace Hotel, a dilapidated building that was once a luxury resort, but sometime after it was abandoned and condemned was used by the Crachá Preto to hold favela residents, criminal or not, rounded up, and sold to them, by the UFE. The captives are then kept alive long enough so that a surgeon can cut their organs out to be sold on the black market.
 Max Payne 3 (Video Game) / int_6cbcd596
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1.0
 Max Payne 3 (Video Game) / int_6cbcd596
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_6cbcd596
 Max Payne 3 (Video Game) / int_6d332aea
type
Driven to Suicide
 Max Payne 3 (Video Game) / int_6d332aea
comment
Driven to Suicide: Victor Branco hangs himself when he gets incarcerated in the epilogue. At least, it appears that way; it is implied it also could've been a faked suicide as retribution, or to silence him. Having friends in high places is a double-edged sword...
 Max Payne 3 (Video Game) / int_6d332aea
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1.0
 Max Payne 3 (Video Game) / int_6d332aea
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_6d332aea
 Max Payne 3 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Max Payne 3 (Video Game) / int_6ec989d8
comment
Guide Dang It!: At the end of Chapter 6, you have to push a filing cabinet out of the way to escape the burning office. You have to be in bullet time when pushing the cabinet or else it won't budge.
 Max Payne 3 (Video Game) / int_6ec989d8
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1.0
 Max Payne 3 (Video Game) / int_6ec989d8
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Max Payne 3 (Video Game) / int_6ec989d8
 Max Payne 3 (Video Game) / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 Max Payne 3 (Video Game) / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: In the final mission, Max needs to turn on the power to get a tram so he can get to his destination. When he does, he quips:
 Max Payne 3 (Video Game) / int_720e28a4
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1.0
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Max Payne 3 (Video Game) / int_720e28a4
 Max Payne 3 (Video Game) / int_7276d0de
type
Mugging the Monster
 Max Payne 3 (Video Game) / int_7276d0de
comment
Mugging the Monster: Max gets a gun waved in his face by the punk son of a mob boss, who gets killed shortly after. He later lets himself be robbed by a bunch of favela gangbangers to avoid the attention a gunfight might bring. When they cross paths some time later, he doesn't let them try a repeat performance.
 Max Payne 3 (Video Game) / int_7276d0de
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1.0
 Max Payne 3 (Video Game) / int_7276d0de
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Max Payne 3 (Video Game) / int_7276d0de
 Max Payne 3 (Video Game) / int_7286e96d
type
Idiot Ball
 Max Payne 3 (Video Game) / int_7286e96d
comment
Idiot Ball: Max is apparently so drunk during the Panama mission that he completely overlooks how suspicious Passos is acting, and only starts realizing how amoral the entire thing is in hindsight, when he's sober and talking about it two months later with Da Silva. It's possible he reacted to finding the ship's passengers' bodies by crawling even further into a bottle and has been trying not to think about it at all. Also when Max sees Fabiana and Marcelo being held at gunpoint by Serrano and his cronies, he carelessly busts through the door, turns his gun on Serrano, yells at everyone to drop their weapons despite the fact that he's outnumbered at least 12 to 1 and he almost immediately gets disarmed and Fabiana shot as a result. Maybe he couldn't see some of the mooks who were out of view from the window, but it would still have made more sense for Max to shoot Serrano and the mooks he could see from outside first. Then maybe he could've saved her. Giovanna herself is not the brightest bulb in the box. When you free her from the gang and have to shoot your way out with her in tow, she repeatedly does dumb things like running out of cover while snipers are targeting her, or inside a new room before Max can get there and make sure it's mook-free. In her defense, she's not at all used to being shot at and was probably going haywire from the adrenaline. Max notes how stupid he's being throughout the game. In the final level, he even points out exactly how stupid his plan was and how a perfectly sensible one was available. The implication seems to be that Max has something of a death wish, is an adrenaline junkie, and/or has been really screwed up by his substance abuse. Some of Max's dialogue hints at a desire for some much needed catharsis for which he requires a (not unjustified) bloodbath. This would account for his "path of most resistance" mindset in the latter half of the game. Max gets jumped and stripped of all his guns in no less than three occasions because he goes into a room in what can only be described as a war zone and lets his guard down without even bothering to check whether the said room is even empty, much less secure. This, of course, is all done during cutscenes, where control is wrested away from the player.
 Max Payne 3 (Video Game) / int_7286e96d
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1.0
 Max Payne 3 (Video Game) / int_7286e96d
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Max Payne 3 (Video Game) / int_7286e96d
 Max Payne 3 (Video Game) / int_72dd7026
type
What the Hell, Player?
 Max Payne 3 (Video Game) / int_72dd7026
comment
What the Hell, Player?: Wait long enough, and Max will complain about standing around, or blatantly remind the player to go do the obvious to proceed.
 Max Payne 3 (Video Game) / int_72dd7026
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1.0
 Max Payne 3 (Video Game) / int_72dd7026
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_72dd7026
 Max Payne 3 (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Max Payne 3 (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Near the end of "The Great American Savior of the Poor", the pillars that Max has to place C4 on are red.note Justified: the building is condemned, and was supposed to be demolished. The red pillars were marked for the demolition team. Max just finishes the job.
 Max Payne 3 (Video Game) / int_735b4101
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_735b4101
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_735b4101
 Max Payne 3 (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Max Payne 3 (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: Inverted when Max has Becker at his mercy and slowly strangles him rather than just give him a 9mm headache. This gives Victor Branco time to show up. Max does it again immediately by holding off on disarming the newcomer until the first villain is recovered enough to stun him, allowing both villains to escape. Played straight at the end of the third chapter, where Rego has a clear shot on Max and Passos's helicopter with his RPG, but is talked down by Neves, who says they're just there to get the money, not kill Max. If he had allowed him to take the shot, the game would've ended there and the bad guys would've gotten away with everything. At the end of Chapter 12, Neves has Max at his mercy, but chooses to engage in Evil Gloating instead of just putting a round in Max's head, which gives Passos a window of opportunity to intervene.
 Max Payne 3 (Video Game) / int_7570a10c
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1.0
 Max Payne 3 (Video Game) / int_7570a10c
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_7570a10c
 Max Payne 3 (Video Game) / int_76a08cd6
type
Friend or Foe?
 Max Payne 3 (Video Game) / int_76a08cd6
comment
Friend or Foe?: The "Paranoia" burst is meant to invoke this on the enemy team. To set the base, friendly fire is off by default in most multiplayer modes. Level 1 Paranoia causes the enemy team to see everyone, friend or foe, as an enemy (including red player names and red reticule when aiming at them), causing them to either hesitate when aiming (as they take a few seconds to verify the target's allegiance), or waste ammo on friendlies and cause them to reveal themselves to the other team. Higher levels of this burst outright turns on friendly fire for the other team, meaning bad calls can lead to unintentional blue-on-blue incidents. All effects of this burst, however, are countered by someone carrying the "ID Tags" equipment.
 Max Payne 3 (Video Game) / int_76a08cd6
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1.0
 Max Payne 3 (Video Game) / int_76a08cd6
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Max Payne 3 (Video Game) / int_76a08cd6
 Max Payne 3 (Video Game) / int_784a71d0
type
Crime of Self-Defense
 Max Payne 3 (Video Game) / int_784a71d0
comment
Crime of Self-Defense: Anthony DeMarco wants to kill Max for killing his son Anthony Jr., even though it was Anthony Jr. that started the fight.
 Max Payne 3 (Video Game) / int_784a71d0
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1.0
 Max Payne 3 (Video Game) / int_784a71d0
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Max Payne 3 (Video Game) / int_784a71d0
 Max Payne 3 (Video Game) / int_7870735b
type
From Bad to Worse
 Max Payne 3 (Video Game) / int_7870735b
comment
From Bad to Worse: Max is living with the harrowing agony of having an unlimited bank account in a dream job most of us would kill for. He treats this with the amount of angst you'd expect. Then of course things get worse.
 Max Payne 3 (Video Game) / int_7870735b
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1.0
 Max Payne 3 (Video Game) / int_7870735b
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Max Payne 3 (Video Game) / int_7870735b
 Max Payne 3 (Video Game) / int_7a82c3d2
type
All Love Is Unrequited
 Max Payne 3 (Video Game) / int_7a82c3d2
comment
All Love Is Unrequited: During most of the cutscenes you see him in, Marcelo Branco complains about being in love with a woman who won't return his affections. If you pay attention to some of his actions in said cutscenes you'll find that the woman in question is implied to be Fabiana. It would explain why he defies Victor and shows up in the favela with Rodrigo's $3 million, to try and rescue her a second time.
 Max Payne 3 (Video Game) / int_7a82c3d2
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1.0
 Max Payne 3 (Video Game) / int_7a82c3d2
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Max Payne 3 (Video Game) / int_7a82c3d2
 Max Payne 3 (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Max Payne 3 (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: Enemies will attack Max while he's sprawled on the ground. You can return the favour on downed enemies and have no reason not to.
 Max Payne 3 (Video Game) / int_7ab81664
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_7ab81664
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Max Payne 3 (Video Game) / int_7ab81664
 Max Payne 3 (Video Game) / int_7b4cb802
type
Bodyguard Betrayal
 Max Payne 3 (Video Game) / int_7b4cb802
comment
Bodyguard Betrayal: Rodrigo Branco is offed by U.F.E. second-in-command Bachmeyer.
 Max Payne 3 (Video Game) / int_7b4cb802
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1.0
 Max Payne 3 (Video Game) / int_7b4cb802
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Max Payne 3 (Video Game) / int_7b4cb802
 Max Payne 3 (Video Game) / int_7c58fe32
type
Louis Cypher
 Max Payne 3 (Video Game) / int_7c58fe32
comment
Horne: An Angel Who Fell From The Sky. Horne was not only a fallen member of the Inner Circle, but also a mythological stand-in for Lucipher, who too fell from heaven as an angel. Appropriately enough, she also slammed back onto Earth in her helicopter in the first game's ending.
 Max Payne 3 (Video Game) / int_7c58fe32
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1.0
 Max Payne 3 (Video Game) / int_7c58fe32
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_7c58fe32
 Max Payne 3 (Video Game) / int_7cb1a686
type
Final Death Mode
 Max Payne 3 (Video Game) / int_7cb1a686
comment
Final Death Mode: Drop the ball in "New York Minute Hardcore" mode and you're going back to the start of the whole game.
 Max Payne 3 (Video Game) / int_7cb1a686
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1.0
 Max Payne 3 (Video Game) / int_7cb1a686
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Max Payne 3 (Video Game) / int_7cb1a686
 Max Payne 3 (Video Game) / int_7d53bc0b
type
Hollywood Silencer
 Max Payne 3 (Video Game) / int_7d53bc0b
comment
Hollywood Silencer: Zig-zagged when Max duct tapes a water bottle to his pistol as an improvised silencer. While it's superior to any real life improvised silencer, it only lasts for a few shots before totally deteriorating (albeit three or four more shots than a real life one could take) and becomes useless after.
 Max Payne 3 (Video Game) / int_7d53bc0b
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1.0
 Max Payne 3 (Video Game) / int_7d53bc0b
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_7d53bc0b
 Max Payne 3 (Video Game) / int_7eb73553
type
Bullying a Dragon
 Max Payne 3 (Video Game) / int_7eb73553
comment
Bullying a Dragon: When the bad guys initially (try to) kidnap Max's principals, they could be excused for not knowing how much of a badass Max was. When they attack his principal's office to kill Max, specifically because he's killed so many of them (or so an interrogated mook claims), you start to wonder why on earth they're Too Dumb to Live enough to be so bent on provoking him.note Partially justified in that a) there was another objective, and b) trying to kill Max directly, as opposed to trying to kill him incidentally, should have worked. Occurs later too, when Victor decides to taunt Max at the end of the game. You think that would be the very last thing someone would do after their private jet was blown out from under them. Oh, does he pay for it. In the flashbacks, Tony and his goons know full well who Max is, yet they still harass the guy even though by all rights he should be well known as a notorious mass murderer to anyone in the vicinity of New York. Max just ignores them until Tony hits a woman who was standing up to him, at which point Max proceeds to massacre them all.
 Max Payne 3 (Video Game) / int_7eb73553
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1.0
 Max Payne 3 (Video Game) / int_7eb73553
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_7eb73553
 Max Payne 3 (Video Game) / int_7f413791
type
Wall of Weapons
 Max Payne 3 (Video Game) / int_7f413791
comment
Wall of Weapons: There's a slight example - at one point in the 12th and 13th chapters, Max finds what he calls an arsenal, though unlike most examples there's only enough visible guns to equip a squad or two, and the ones you can actually use are far fewer.
 Max Payne 3 (Video Game) / int_7f413791
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1.0
 Max Payne 3 (Video Game) / int_7f413791
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_7f413791
 Max Payne 3 (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Max Payne 3 (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Max's employer, Rodrigo is attacked in his work building. You spend the first half of the level trying to activate the building's security. However, once you do so, you find out that this was exactly what an assassin needs to slip in, kill Rodrigo and plant a bomb that kills almost everyone in the building.
 Max Payne 3 (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_7fbb2a3
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_7fbb2a3
 Max Payne 3 (Video Game) / int_80251be3
type
How We Got Here
 Max Payne 3 (Video Game) / int_80251be3
comment
How We Got Here: The game opens with Max arriving in Brazil, before jumping forward to Max's final-act revelation as he stands over a severely burned Becker; the late-plot-Max then has a flashback to the early days of protecting the Branco family, and later has flashbacks-within-flashbacks involving him being chased out of New Jersey and a shady job he did in Panama.
 Max Payne 3 (Video Game) / int_80251be3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_80251be3
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_80251be3
 Max Payne 3 (Video Game) / int_80580ffe
type
Optional Stealth
 Max Payne 3 (Video Game) / int_80580ffe
comment
Optional Stealth: The third chapter has several rooms where you can either directly engage the enemy, or wait in hiding until they leave. The beginning of the fifth chapter provides the opportunity to quietly dispatch a pair of gangbangers who are loading a truck, thus avoiding confrontation with their backup. Max even lampshades how out-of-character it is for him to be this stealthy.
 Max Payne 3 (Video Game) / int_80580ffe
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1.0
 Max Payne 3 (Video Game) / int_80580ffe
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_80580ffe
 Max Payne 3 (Video Game) / int_813e694d
type
Continuity Cavalcade
 Max Payne 3 (Video Game) / int_813e694d
comment
Continuity Cavalcade: The chapter "Ain't No Reprievement Gonna Be Found Otherwise". Everybody's buried in the same cemetery.
 Max Payne 3 (Video Game) / int_813e694d
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_813e694d
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_813e694d
 Max Payne 3 (Video Game) / int_82f4639
type
Dateless Grave
 Max Payne 3 (Video Game) / int_82f4639
comment
Dateless Grave: The New Jersey cemetery where the DeMarco mob guns for Max contains the graves of several characters killed in the previous two games with only the year of their deaths listed, which happen to be the years the game they are killed in were published: 2001 for Nicole Horne, 2003 for Valerie Winterson and Vinnie Gognitti. Averted for the graves of Michelle and Rose Payne — their graves fully list their dates of birth and death.
 Max Payne 3 (Video Game) / int_82f4639
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-1.0
 Max Payne 3 (Video Game) / int_82f4639
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_82f4639
 Max Payne 3 (Video Game) / int_8319aaea
type
Compensating for Something
 Max Payne 3 (Video Game) / int_8319aaea
comment
Compensating for Something: Max notes that the Crachá Preto is equipped with expensive toys, and .50 BMG sniper rifles can easily be counted among their expensive gear. Fifty BMG is way beyond overkill unless you're disabling light vehicles, thus an ordinary military or hunting sniper rifle would be just as efficient and much easier to carry around.
 Max Payne 3 (Video Game) / int_8319aaea
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_8319aaea
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8319aaea
 Max Payne 3 (Video Game) / int_84f4a870
type
Puzzle Boss
 Max Payne 3 (Video Game) / int_84f4a870
comment
Puzzle Boss: True to form for the series. Bachmeyer has to be flushed out of cover by dropping debris from the ceiling on him before he can be shot, at which point he's no tougher than any other Elite Mook, and Final Boss Becker is basically a Flunky Boss who hides behind an impenetrable shield while you kill his goons and shoot his grenades out of the air until a cutscene triggers.
 Max Payne 3 (Video Game) / int_84f4a870
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1.0
 Max Payne 3 (Video Game) / int_84f4a870
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_84f4a870
 Max Payne 3 (Video Game) / int_8560c16f
type
Fatal Family Photo
 Max Payne 3 (Video Game) / int_8560c16f
comment
Fatal Family Photo: Subverted by Anders Detling. Max stops him from showing him a picture of his wife and kids after finding him in a nightclub restroom during a kidnapping, and he makes several more appearances all the way till the end of the game completely unharmed.
 Max Payne 3 (Video Game) / int_8560c16f
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-0.3
 Max Payne 3 (Video Game) / int_8560c16f
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8560c16f
 Max Payne 3 (Video Game) / int_8687f945
type
What Were You Thinking?
 Max Payne 3 (Video Game) / int_8687f945
comment
What Were You Thinking?: Max thinks about asking this of Giovanna and the now deceased Marcelo, but stops and reminds himself that his long list of failures gives him no right to criticise.
 Max Payne 3 (Video Game) / int_8687f945
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1.0
 Max Payne 3 (Video Game) / int_8687f945
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8687f945
 Max Payne 3 (Video Game) / int_86b21114
type
Badass Boast
 Max Payne 3 (Video Game) / int_86b21114
comment
Badass Boast: To Neves.
 Max Payne 3 (Video Game) / int_86b21114
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1.0
 Max Payne 3 (Video Game) / int_86b21114
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_86b21114
 Max Payne 3 (Video Game) / int_86eea0e5
type
World of Pun
 Max Payne 3 (Video Game) / int_86eea0e5
comment
World of Pun: The achievements and trophies list in the third game, and the grinds. Here are a few examples, "Payne In The Ass", "Leg Payne"', and "Payne Bringer".
 Max Payne 3 (Video Game) / int_86eea0e5
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_86eea0e5
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_86eea0e5
 Max Payne 3 (Video Game) / int_89399ea2
type
Fake Nationality
 Max Payne 3 (Video Game) / int_89399ea2
comment
Fake Nationality: In-universe: Raul Passos is actually Colombian, whereas Max believes him to be Brazilian - which was a ploy to get him hired for Branco.
 Max Payne 3 (Video Game) / int_89399ea2
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_89399ea2
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_89399ea2
 Max Payne 3 (Video Game) / int_8af25294
type
Bullet Time
 Max Payne 3 (Video Game) / int_8af25294
comment
Chief among these is its use of Bullet Time to give the player an edge against larger groups of enemies. Though still put to good effect in a few scripted sequences where Max literally leaps into action (giving him the opportunity to kill upwards of half a dozen people before he even hits the floor), the ability to do so at will is much less exciting or even useful when you're doing it just to pop out of cover to shoot a guy you already lined up around the corner.
 Max Payne 3 (Video Game) / int_8af25294
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_8af25294
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8af25294
 Max Payne 3 (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Max Payne 3 (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: Becker, who gets a grenade explosion to the torso, throwing him several feet, covering him in burns and ripping off his arm. There's also a slow-mo killcam when you kill the last enemy in an encounter, giving the option to riddle the body with bullets as it collapses.
 Max Payne 3 (Video Game) / int_8b606a51
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1.0
 Max Payne 3 (Video Game) / int_8b606a51
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8b606a51
 Max Payne 3 (Video Game) / int_8cb844c6
type
Mr. Exposition
 Max Payne 3 (Video Game) / int_8cb844c6
comment
Mr. Exposition: Da Silva. He literally shows up every two hours of gameplay to explain the storyline and what to do next.
 Max Payne 3 (Video Game) / int_8cb844c6
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1.0
 Max Payne 3 (Video Game) / int_8cb844c6
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Max Payne 3 (Video Game) / int_8cb844c6
 Max Payne 3 (Video Game) / int_8ce55ec6
type
Ransom Drop
 Max Payne 3 (Video Game) / int_8ce55ec6
comment
Ransom Drop: Chapter III has Max and Pasos attempting to deliver a large ransom to secure the release of Fabiana, who was kidnapped at the nightclub in the previous chapter. The drop by Max and Pasos with the kidnappers was supposed to have been made at a football stadium in the middle of the night, but apparently, word got out and some third party got wind that a lot of money was about to change hands there — thus, a firefight breaks out that Max and Pasos have to escape from.
 Max Payne 3 (Video Game) / int_8ce55ec6
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_8ce55ec6
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8ce55ec6
 Max Payne 3 (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Max Payne 3 (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: If the player takes too long to move in certain chapters it sometimes will result in a cutscene in which Raul or the current V.I.P. is killed. Chapter XII features a segment that, if you take too long to kill all the enemies, results in a cutscene of the building going down due to the explosives.
 Max Payne 3 (Video Game) / int_8e0430ab
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1.0
 Max Payne 3 (Video Game) / int_8e0430ab
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_8e0430ab
 Max Payne 3 (Video Game) / int_9053903
type
Ignored Epiphany
 Max Payne 3 (Video Game) / int_9053903
comment
Ignored Epiphany: Max ignores the moment of clarity he had at the end of 2. It's bitterly lampshaded up and down the game. Max also promptly forgets his drug-induced realizations that he is in a graphic novel and a computer game as soon as he sobers up.
 Max Payne 3 (Video Game) / int_9053903
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1.0
 Max Payne 3 (Video Game) / int_9053903
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9053903
 Max Payne 3 (Video Game) / int_90d44f44
type
Karmic Death
 Max Payne 3 (Video Game) / int_90d44f44
comment
Karmic Death: Dr. Fischer, the doctor doing the organ harvesting, is killed when one of the people he was going to harvest kills him with a scalpel.
 Max Payne 3 (Video Game) / int_90d44f44
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1.0
 Max Payne 3 (Video Game) / int_90d44f44
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_90d44f44
 Max Payne 3 (Video Game) / int_916c72b3
type
Rule of Symbolism
 Max Payne 3 (Video Game) / int_916c72b3
comment
Rule of Symbolism: At the start of of the graveyard mission Max takes cover behind his wife and daughter's grave, just as he has been hiding behind his grief for years.
 Max Payne 3 (Video Game) / int_916c72b3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_916c72b3
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_916c72b3
 Max Payne 3 (Video Game) / int_9256ac7c
type
Cutscene Boss
 Max Payne 3 (Video Game) / int_9256ac7c
comment
Cutscene Boss: There's Neves (the leader of Crachá Preto) who holds Max at gunpoint and then gets shot by Passos, his Dragon Milo Regos who is defeated by Press X to Not Die and Victor Branco who you don't fight in person, merely blow up his plane.
 Max Payne 3 (Video Game) / int_9256ac7c
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1.0
 Max Payne 3 (Video Game) / int_9256ac7c
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9256ac7c
 Max Payne 3 (Video Game) / int_94680696
type
Shaped Like Itself
 Max Payne 3 (Video Game) / int_94680696
comment
Shaped Like Itself: The Unidade de Forças Especiais are a special forces unit of military police. The name translates from Portuguese as "Special Forces Unit".
 Max Payne 3 (Video Game) / int_94680696
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_94680696
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_94680696
 Max Payne 3 (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Max Payne 3 (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Despite the third game's more closely resembling Gears of War-style cover shooters, there is such a very tiny amount of Regenerating Health - about enough to survive a glancing bullet or two, and only if you already have taken so much damage that a mosquito bite would kill you (completely red health bar) - that you cannot afford to play it like Gears. Also, those used to the common control scheme of other recent Rockstar Games titles may find themselves accidentally going into shootdodge when trying to take cover. An in-series example as well; on the PC, the first two games activated bullet time and shoot-dodge with the right mouse button. Now all that does is aim from cover, and those are done with separate keyboard keys.
 Max Payne 3 (Video Game) / int_963086ce
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_963086ce
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_963086ce
 Max Payne 3 (Video Game) / int_9633f14b
type
Badass Bystander
 Max Payne 3 (Video Game) / int_9633f14b
comment
Badass Bystander: Brewer, a nutty survivalist of a neighbor in Max's new apartment in Hoboken. He blows the face off a mob assassin to save Max, then detonates a suicide vest in the hallway to "cleanse them in fire" and blows up a good half-dozen mobsters.
 Max Payne 3 (Video Game) / int_9633f14b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9633f14b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9633f14b
 Max Payne 3 (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Max Payne 3 (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Out of all the two-handed weapons in the game, the M4 Super 90 will probably be the one you use the most, as it shows up very frequently and it has excellent accuracy and rate of fire. The SPAS-15 is less frequent, but when it's available, offers respite with up to a 10-round magazine and excellent rate of fire. Like all shotguns, headshots are immediately fatal so it's hard to go wrong with it while the ammo lasts.
 Max Payne 3 (Video Game) / int_96ecc67e
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_96ecc67e
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_96ecc67e
 Max Payne 3 (Video Game) / int_984ef9ef
type
"Not So Different" Remark
 Max Payne 3 (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: Pulled on Max by himself in usual self-deprecating style where he considers how the Crachá Preto are gunmen on a payroll and wonders if that's all he is.
 Max Payne 3 (Video Game) / int_984ef9ef
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_984ef9ef
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_984ef9ef
 Max Payne 3 (Video Game) / int_98770aab
type
Coup de Grâce
 Max Payne 3 (Video Game) / int_98770aab
comment
Coup de Grâce: At the end of the first level, you see some UFE members do this to downed gangbangers, the first sign that something's up with them.
 Max Payne 3 (Video Game) / int_98770aab
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_98770aab
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_98770aab
 Max Payne 3 (Video Game) / int_9918518b
type
Press X to Die
 Max Payne 3 (Video Game) / int_9918518b
comment
Press X to Die: This game is pretty good about using invisible walls to prevent you from falling off places to your death. It won't stop you Shootdodging off them, though.
 Max Payne 3 (Video Game) / int_9918518b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9918518b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9918518b
 Max Payne 3 (Video Game) / int_9b6cc16b
type
No Range Like Point-Blank Range
 Max Payne 3 (Video Game) / int_9b6cc16b
comment
No Range Like Point-Blank Range: Done after the end of a Pistol-Whipping combo.
 Max Payne 3 (Video Game) / int_9b6cc16b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9b6cc16b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9b6cc16b
 Max Payne 3 (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Max Payne 3 (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Against all common sense, a past-his-prime, out-of-shape Max Payne, caught flat-footed and so drunk off his ass that his vision is blurred, manages to be even more badass than before. Probably because he is that drunk. In the same game comes a double subversion, when Max begins to turn his life around, quit the sauce, get a new haircut, and approach the world with a much more focused and goal oriented attitude. The level immediately after is a series of Epic Fails on his part, possibly due to him Going Cold Turkey. Once he adjusts to being sober, however, he becomes much more effective.
 Max Payne 3 (Video Game) / int_9bcd82c0
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1.0
 Max Payne 3 (Video Game) / int_9bcd82c0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9bcd82c0
 Max Payne 3 (Video Game) / int_9ceae394
type
Facial Composite Failure
 Max Payne 3 (Video Game) / int_9ceae394
comment
Facial Composite Failure: Max sees a newscast that reports that he is wanted for questioning as the unidentified man that has been seen leaving Rodrigo Branco's blown-up company headquarters, the report also shows a facial composite that looks almost nothing like Max in-universe, but fans of the series will recognize it as the constantly smirking/constipated Max Payne from the first game that was based on original writer Sam Lake's face.
 Max Payne 3 (Video Game) / int_9ceae394
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9ceae394
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9ceae394
 Max Payne 3 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Max Payne 3 (Video Game) / int_9d12bbc1
comment
Foreshadowing: On the second level, Giovanna mentions that during her charity work she has noticed people have been going missing and more bodies have turned up. This hints where the the organs are coming from. One of the TVs you can watch mentions an attack on a boat in the Panama Canal. Towards the end of the game, one of the levels takes place during the attack and you get to learn why the boat was attacked in the first place. From the Panama level itself, Max makes a comment in the opening cutscene that he should really quit drinking so much, stating that he'll ruin his liver if he doesn't. Passos says that if that happens, he could "always get a new one." The next level has Max discovering the organ harvesting ring. Also from Panama, Daphne Bernstein mentions that Marcelo is going to be the death of her. A minor one, but when Max is trying to let air into the engine room on Daphne's yacht, he says he didn't care if he got shot the second he got out of there. Guess who's waiting for him outside. Yeah, two pirates with guns. In the aftermath of the failed kidnapping that kicks off the game, when UFE arrives, you can see police officers executing wounded gang members, instead of arresting them or calling for paramedics, signifying their brutality and disregard for life. This is exactly why they go after Max halfway through the game, and foreshadows them being part of the conspiracy. In Chapter IV, an apartment resident has a bomb strapped to himself and performs a Heroic Sacrifice to take out some Mafioso mooks and buy Max time to escape. In Chapter XII, when Max discovers the organ harvesting operation, Max uses demolition charges against the Crachá Preto to prematurely destroy the building and bring the operation down while Max is standing on top of the structure, endangering his own life to shut down the organ harvesting ring.
 Max Payne 3 (Video Game) / int_9d12bbc1
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1.0
 Max Payne 3 (Video Game) / int_9d12bbc1
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9d12bbc1
 Max Payne 3 (Video Game) / int_9da6354b
type
Reality Has No Subtitles
 Max Payne 3 (Video Game) / int_9da6354b
comment
Reality Has No Subtitles: Plays around with this. Max doesn't speak Portuguese, so for most of the game you have no idea what the people around you are saying. Occasionally though, he will catch a cognate, such as amadores (amateurs), and react to it.
 Max Payne 3 (Video Game) / int_9da6354b
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1.0
 Max Payne 3 (Video Game) / int_9da6354b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9da6354b
 Max Payne 3 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Max Payne 3 (Video Game) / int_9dab0a6e
comment
Continuity Nod Max guessing that he'll find the final boss (Victor) at an airstrip. "Rich people love to fly away." In the cemetary flashback, you can find the graves of Max's family, Detective Winterson, Vinnie Gognitti (or what was left of him to bury) and Nicole Horne.
 Max Payne 3 (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9dab0a6e
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9dab0a6e
 Max Payne 3 (Video Game) / int_9e943076
type
One-Man Army
 Max Payne 3 (Video Game) / int_9e943076
comment
Played straight much earlier in the same game when the Fabricas Branco headquarters are destroyed by a Crachá Preto detail and Bachmeyer, though Max manages to slaughter them all anyway, or rather, just all of the Crachá Preto detail.
 Max Payne 3 (Video Game) / int_9e943076
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1.0
 Max Payne 3 (Video Game) / int_9e943076
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9e943076
 Max Payne 3 (Video Game) / int_9edbda07
type
Elite Mooks
 Max Payne 3 (Video Game) / int_9edbda07
comment
Elite Mooks: Elite U.F.E. tactical troops are equipped with full body armor and military-grade weaponry; they can take multiple shots to bring down (what would be fatal damage to a gangbanger only knocks them down for a couple seconds), and wear ballistic helmets that can deflect one or two headshots. Gas Mask Mooks: Some of the U.F.E. elite soldiers wear gas masks and use laser sights on their guns. Justified as these guys usually try to use tear gas against you.
 Max Payne 3 (Video Game) / int_9edbda07
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1.0
 Max Payne 3 (Video Game) / int_9edbda07
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9edbda07
 Max Payne 3 (Video Game) / int_9f5e99a7
type
DistressedDamsel
 Max Payne 3 (Video Game) / int_9f5e99a7
comment
Probably one of the more infamous examples. During the favela missions, Max barges straight into a hostage situation and gets the Distressed Damsel killed, having conveniently forgotten having a Bullet Time ability that can be used for cutscene to gameplay transitions.
 Max Payne 3 (Video Game) / int_9f5e99a7
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1.0
 Max Payne 3 (Video Game) / int_9f5e99a7
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9f5e99a7
 Max Payne 3 (Video Game) / int_9fdcad7f
type
Bald Head of Toughness
 Max Payne 3 (Video Game) / int_9fdcad7f
comment
Bald Head of Toughness: Max shaves his head halfway through the game in an effort to hide his identity while in the favela. This coincides with his decision to kick his alcoholism. Once he adjusts to being sober, he truly begins to wreck the bad guys' plans.
 Max Payne 3 (Video Game) / int_9fdcad7f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_9fdcad7f
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_9fdcad7f
 Max Payne 3 (Video Game) / int_a44cd048
type
Meet the New Boss
 Max Payne 3 (Video Game) / int_a44cd048
comment
Meet the New Boss: Supplementary materials state that the Crachá Preto liberate favelas from the Gangbangers oppressing the people and then go right on oppressing.
 Max Payne 3 (Video Game) / int_a44cd048
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_a44cd048
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_a44cd048
 Max Payne 3 (Video Game) / int_a4916876
type
Blown Across the Room
 Max Payne 3 (Video Game) / int_a4916876
comment
Blown Across the Room: For the most part, the death animations realistically show the effects of being shot. At one point in the twelfth level, however, you've got an enemy standing in front of a glass panel. If you kill him with a shot from a handgun, he'll simply slump against the glass, but killing him with a rifle or shotgun will cause him to be flung backwards hard enough to shatter the glass.
 Max Payne 3 (Video Game) / int_a4916876
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_a4916876
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_a4916876
 Max Payne 3 (Video Game) / int_a621882
type
The Bad Guys Are Cops
 Max Payne 3 (Video Game) / int_a621882
comment
The Bad Guys Are Cops: UFE are not only heavily corrupt and brutal, they're complicit in an organ-harvesting scheme as well.
 Max Payne 3 (Video Game) / int_a621882
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_a621882
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_a621882
 Max Payne 3 (Video Game) / int_a70223
type
Karma Houdini
 Max Payne 3 (Video Game) / int_a70223
comment
Karma Houdini: Victor taunts Max at the end of the game claiming he'll be this. It doesn't turn out that way.
 Max Payne 3 (Video Game) / int_a70223
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_a70223
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_a70223
 Max Payne 3 (Video Game) / int_a754fa9a
type
Instant Death Bullet
 Max Payne 3 (Video Game) / int_a754fa9a
comment
Instant Death Bullet: A few scripted sequences have enemies die in one shot, regardless of where you hit them. This also happens in Last Man Standing, unless they're wearing armor.
 Max Payne 3 (Video Game) / int_a754fa9a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_a754fa9a
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_a754fa9a
 Max Payne 3 (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Max Payne 3 (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Max feels this way about Serrano. Even after putting Max through hordes of gang members and killing an innocent woman, Max is willing to put it past them and let Serrano live (and let him have his revenge) cause he has "paid enough." Just to clarify, in this case, that means being beaten to a pulp and likely having his organs harvested while still being kept alive to assure a fresh product. Compared to Max's usual punishment of a bullet in the head, he suffered far worse than Vladimir Lem or Nicole Horne did.
 Max Payne 3 (Video Game) / int_ac09dc0f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_ac09dc0f
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_ac09dc0f
 Max Payne 3 (Video Game) / int_adfd3165
type
For the Evulz
 Max Payne 3 (Video Game) / int_adfd3165
comment
For the Evulz: After UFE is called in after Fabiana's murder, Max witnesses them tear up an entire neighborhood - initially, just the Comando Sombra, and then anyone they see, civilians and Max included. Max even lampshades this.
 Max Payne 3 (Video Game) / int_adfd3165
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_adfd3165
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_adfd3165
 Max Payne 3 (Video Game) / int_af2547c9
type
Informed Flaw
 Max Payne 3 (Video Game) / int_af2547c9
comment
A major criticism was that Max's alcoholism is effectively an Informed Flaw as far as gameplay goes: it never impacts upon his ability to aim or run.
 Max Payne 3 (Video Game) / int_af2547c9
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_af2547c9
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_af2547c9
 Max Payne 3 (Video Game) / int_afd112fe
type
Hired Guns
 Max Payne 3 (Video Game) / int_afd112fe
comment
Hired Guns: The Crachá Preto.
 Max Payne 3 (Video Game) / int_afd112fe
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_afd112fe
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_afd112fe
 Max Payne 3 (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Max Payne 3 (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: Golden Gun parts can be collected for use in single-player and multiplayer. Golden guns, along with the shiny new color, also bring a slight damage boost and higher magazine capacity.
 Max Payne 3 (Video Game) / int_affa0e5d
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_affa0e5d
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_affa0e5d
 Max Payne 3 (Video Game) / int_b0e18b32
type
Unique Enemy
 Max Payne 3 (Video Game) / int_b0e18b32
comment
Unique Enemy: The Panama flashback chapter is the sole chapter where the AUP paramilitary group makes an appearance. They are referenced in the UFE office with a file. The Filhos de Ogum and Tropa Z favela gangs have even less screen time, as they each only show up in portions of the seventh chapter dedicated to them. The Tropa Z are mentioned in a power point briefing in the UFE office as having taken over former Comando Sombra areas of the favela after Max and the UFE wipe them out. Two UFE officers appear in air crew uniform in the helicopter bullet time scene, a door gunner who fires at Max alongside a regular officer before being gunned down and the pilot who dies in the crash after Max shoots the RPG round fired by another regular officer out of the chopper.
 Max Payne 3 (Video Game) / int_b0e18b32
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b0e18b32
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_b0e18b32
 Max Payne 3 (Video Game) / int_b1346878
type
Fate Worse than Death
 Max Payne 3 (Video Game) / int_b1346878
comment
Halfway through the game, Max spares Serrano, the killer of his employer's wife for no apparent reason. He later turns up in the ruined hotel, having suffered a Fate Worse than Death.
 Max Payne 3 (Video Game) / int_b1346878
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b1346878
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b1346878
 Max Payne 3 (Video Game) / int_b23e7ba9
type
Real Is Brown
 Max Payne 3 (Video Game) / int_b23e7ba9
comment
Real Is Brown: An aversion. The present-day missions occur in lush São Paulo, while the flashbacks take place in icy New Jersey.
 Max Payne 3 (Video Game) / int_b23e7ba9
featureApplicability
-1.0
 Max Payne 3 (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b23e7ba9
 Max Payne 3 (Video Game) / int_b2cb7993
type
Brains and Brawn
 Max Payne 3 (Video Game) / int_b2cb7993
comment
Brains and Brawn: Max and Da Silva. Without Da Silva, Max would have long lost the trail, making his gunfighting skills little use, and as Da Silva notes, without Max to act as an iron fist, he would at best be ineffectual and at worst made an example of.
 Max Payne 3 (Video Game) / int_b2cb7993
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b2cb7993
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b2cb7993
 Max Payne 3 (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Max Payne 3 (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Shows up during the boat chase in Chapter 5 and the bus shootout at the end of Chapter 12. The former has your gun overheat if you shoot too much, while the latter gives you an infinite supply of magazines. There's also the Glock 18, which somehow manages to squeeze 33 rounds into a standard 17-round Glock magazine. Finding every Golden Gun part unlocks infinite ammo for all of your weapons.
 Max Payne 3 (Video Game) / int_b2cdd776
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b2cdd776
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_b2cdd776
 Max Payne 3 (Video Game) / int_b402fa9f
type
Tropical Epilogue
 Max Payne 3 (Video Game) / int_b402fa9f
comment
Tropical Epilogue: The game has one for Max himself as he kicks back in Bahia, looking on as the results of his handiwork are reported on the news. It's implied Da Silva played a hand in helping him escape punishment for shooting up half of São Paulo to bring Victor to justice.
 Max Payne 3 (Video Game) / int_b402fa9f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b402fa9f
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b402fa9f
 Max Payne 3 (Video Game) / int_b4eff8a8
type
Epic Fail
 Max Payne 3 (Video Game) / int_b4eff8a8
comment
In the same game comes a double subversion, when Max begins to turn his life around, quit the sauce, get a new haircut, and approach the world with a much more focused and goal oriented attitude. The level immediately after is a series of Epic Fails on his part, possibly due to him Going Cold Turkey. Once he adjusts to being sober, however, he becomes much more effective.
 Max Payne 3 (Video Game) / int_b4eff8a8
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b4eff8a8
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_b4eff8a8
 Max Payne 3 (Video Game) / int_b53077b3
type
Take That!
 Max Payne 3 (Video Game) / int_b53077b3
comment
Take That!: Max comments on the tactics of the U.F.E by saying they "made the NYPD look like the Hare Krishnas".
 Max Payne 3 (Video Game) / int_b53077b3
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b53077b3
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_b53077b3
 Max Payne 3 (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Max Payne 3 (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Marcelo. His decision to just go out into favelas with the ransom and just give the money to the kidnappers and hope for the best was very brave, but no matter how you look at it, very stupid.
 Max Payne 3 (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b58b4e3c
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_b58b4e3c
 Max Payne 3 (Video Game) / int_b6538f4f
type
The Capital of Brazil Is Buenos Aires
 Max Payne 3 (Video Game) / int_b6538f4f
comment
The Capital of Brazil Is Buenos Aires: Invoked with Passos: he's revealed to be Colombian, not Brazilian, in order to lure Max to Brazil as hired muscle. Max even comments on his phony accent after it seems Passos betrays him.
 Max Payne 3 (Video Game) / int_b6538f4f
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b6538f4f
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b6538f4f
 Max Payne 3 (Video Game) / int_b7d85d68
type
Healing Potion
 Max Payne 3 (Video Game) / int_b7d85d68
comment
Max spent the majority of the first two games popping painkillers like candy to heal himself. Come the third game, he's addicted.
 Max Payne 3 (Video Game) / int_b7d85d68
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b7d85d68
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b7d85d68
 Max Payne 3 (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 Max Payne 3 (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: Max is modeled after James McCaffrey, who has been the voice actor for Max across the series. In fact, most of the major characters in 3 are modeled after their voice actors.
 Max Payne 3 (Video Game) / int_b8dbbc07
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_b8dbbc07
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_b8dbbc07
 Max Payne 3 (Video Game) / int_bb48f8ba
type
Timed Mission
 Max Payne 3 (Video Game) / int_bb48f8ba
comment
Also an implied Timed Mission in the second and end of the twelfth chapters, despite the lack of a countdown timer. Waiting too long to advance to the next area will result in a Game Over.
 Max Payne 3 (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_bb48f8ba
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_bb48f8ba
 Max Payne 3 (Video Game) / int_bc74ef27
type
Berserk Button
 Max Payne 3 (Video Game) / int_bc74ef27
comment
Berserk Button: Max kills a mob boss' son and has to fight his way out of New Jersey as a result. The reason he did it? The asshole hit a woman brave enough to stand up to him. Later on, that button gets pressed down and taped into place when he discovers the organ harvesting ring. Max has never been this angry, which is saying something.
 Max Payne 3 (Video Game) / int_bc74ef27
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_bc74ef27
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_bc74ef27
 Max Payne 3 (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Max Payne 3 (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Averted; all shotguns have exceptional range and accuracy by video game shotgun standards. They also add the most to the Bullet Time meter.
 Max Payne 3 (Video Game) / int_bcf69f60
featureApplicability
-1.0
 Max Payne 3 (Video Game) / int_bcf69f60
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_bcf69f60
 Max Payne 3 (Video Game) / int_bfb5f597
type
Money Is Not Power
 Max Payne 3 (Video Game) / int_bfb5f597
comment
Money Is Not Power: When Max reaches the innermost part of the Imperial Palace Hotel, he discovers Dr. Fisher, who frantically attempts to excuse his part in the crime of stealing organs from the kidnapped urban poor en mass by claiming that this heinous act is going to save lives. Having absolutely none of this, Max points a gun at him, which causes Fisher to attempt to bribe Max with an armful of money. Max just lets the money drop on the floor, and lets Serrano, who prior to that point had been antagonizing Max, kill Fisher for harvesting the organs of his friends and neighbors.
 Max Payne 3 (Video Game) / int_bfb5f597
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_bfb5f597
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_bfb5f597
 Max Payne 3 (Video Game) / int_c0d3d3fd
type
Border Patrol
 Max Payne 3 (Video Game) / int_c0d3d3fd
comment
Border Patrol: If you wander too far from your principal during an Escort Mission, a mook will pop up from nowhere and gun him/her down unceremoniously.
 Max Payne 3 (Video Game) / int_c0d3d3fd
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c0d3d3fd
featureConfidence
1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_c0d3d3fd
 Max Payne 3 (Video Game) / int_c0d598fe
type
Evil Gloating
 Max Payne 3 (Video Game) / int_c0d598fe
comment
At the end of Chapter 12, Neves has Max at his mercy, but chooses to engage in Evil Gloating instead of just putting a round in Max's head, which gives Passos a window of opportunity to intervene.
 Max Payne 3 (Video Game) / int_c0d598fe
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c0d598fe
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c0d598fe
 Max Payne 3 (Video Game) / int_c121be7b
type
Cycle of Hurting
 Max Payne 3 (Video Game) / int_c121be7b
comment
Cycle of Hurting: Possible if you get sent into Last Man Standing in a bad position with multiple enemies covering Max, you could kill one guy and exit LMS only to have the others send you back. Repeat until you run out of painkillers. Definitely happens against the Elite Mook with the LMG in Chapter 6. If you can't figure out how to beat him, it's very likely if you get shot you'll get thrown into LMS. Shooting back only makes him briefly drop to his knee and if you get tagged in the open, you'll probably get shot up again before getting behind cover.
 Max Payne 3 (Video Game) / int_c121be7b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c121be7b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_c121be7b
 Max Payne 3 (Video Game) / int_c145f69b
type
Subverted Trope
 Max Payne 3 (Video Game) / int_c145f69b
comment
Passos and Max sometimes mention "Panama". Turns out it's a playable mission and part of the plot.
 Max Payne 3 (Video Game) / int_c145f69b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c145f69b
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c145f69b
 Max Payne 3 (Video Game) / int_c2393191
type
Show Within a Show
 Max Payne 3 (Video Game) / int_c2393191
comment
Show Within a Show: The game reprises the Captain BaseballBat Boy show from Max Payne 2 while replacing Lords and Ladies with a telenovela called Amor e Damas ("Love and Ladies").
 Max Payne 3 (Video Game) / int_c2393191
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c2393191
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c2393191
 Max Payne 3 (Video Game) / int_c287be68
type
Family-Values Villain
 Max Payne 3 (Video Game) / int_c287be68
comment
Family-Values Villain: Victor Branco is running on a right-wing law and order ticket, but is actually heading both an organ theft ring, and pitting paramilitary groups against each other to frighten people into voting for him. He also had his brothers murdered to gain access to the family fortune.
 Max Payne 3 (Video Game) / int_c287be68
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c287be68
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_c287be68
 Max Payne 3 (Video Game) / int_c335b9ec
type
Irony
 Max Payne 3 (Video Game) / int_c335b9ec
comment
Irony: You get the chance to visit the New York cemetery, where Max' family (from 1), Detective Winterson (from 2), Nicole Horne (from 1) and Vinnie Gognitti (from 1 and 2) are buried. They all have... very suggestive epigraphs about their lives and deaths: Winterson: Death Has Many Faces. Winterson had been two-faced to Max and got killed for it. Horne: An Angel Who Fell From The Sky. Horne was not only a fallen member of the Inner Circle, but also a mythological stand-in for Lucipher, who too fell from heaven as an angel. Appropriately enough, she also slammed back onto Earth in her helicopter in the first game's ending. Gognitti: His Flame Burned Brightly To The End. The very aspiring Gognitti ended up dying a very fiery death.
 Max Payne 3 (Video Game) / int_c335b9ec
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c335b9ec
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c335b9ec
 Max Payne 3 (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Max Payne 3 (Video Game) / int_c3585f4a
comment
In the right circumstances, enemies can instantly kill Max with a headshot. Not even Last Chance will save Max if this happens.
 Max Payne 3 (Video Game) / int_c3585f4a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c3585f4a
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c3585f4a
 Max Payne 3 (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Max Payne 3 (Video Game) / int_c5e42cbd
comment
Max gets jumped and stripped of all his guns in no less than three occasions because he goes into a room in what can only be described as a war zone and lets his guard down without even bothering to check whether the said room is even empty, much less secure. This, of course, is all done during cutscenes, where control is wrested away from the player.
 Max Payne 3 (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c5e42cbd
 Max Payne 3 (Video Game) / int_c5ef2d50
type
Cringe Comedy
 Max Payne 3 (Video Game) / int_c5ef2d50
comment
Cringe Comedy: While looking for the missing girl Fabiana, Max stumbles upon a Favela Party, a local street party. Where the atmosphere feels out of place for him, feeling dumb and exposed, he realizes that his Important Haircut didn't really put him into an undercover.
 Max Payne 3 (Video Game) / int_c5ef2d50
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c5ef2d50
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c5ef2d50
 Max Payne 3 (Video Game) / int_c6695a49
type
Mêlée à Trois
 Max Payne 3 (Video Game) / int_c6695a49
comment
Mêlée à Trois: Happens twice: First in chapter 3, where Max and Passos' meeting with the Comando Sombra is rudely interrupted by the Crachá Preto, and second in chapter 9 where the UFE stick their heads into the same.
 Max Payne 3 (Video Game) / int_c6695a49
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_c6695a49
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1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_c6695a49
 Max Payne 3 (Video Game) / int_cb9aeb6a
type
Vigilante Man
 Max Payne 3 (Video Game) / int_cb9aeb6a
comment
Vigilante Man: According to supplementary material, the Crachá Preto were originally lawmen hunting down criminals the law couldn't or wouldn't touch. Originally.
 Max Payne 3 (Video Game) / int_cb9aeb6a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_cb9aeb6a
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_cb9aeb6a
 Max Payne 3 (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Max Payne 3 (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The How We Got Here starter lets the observant know that U.F.E are in league with the bad guys.
 Max Payne 3 (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_cd83fa5b
 Max Payne 3 (Video Game) / int_cfbd1467
type
Never Suicide
 Max Payne 3 (Video Game) / int_cfbd1467
comment
Never Suicide: In the epilogue, Victor is found dead in his cell while awaiting trial. The authorities suggest it could be suicide, but it's heavily implied that he was killed as retribution for his many crimes.
 Max Payne 3 (Video Game) / int_cfbd1467
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_cfbd1467
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_cfbd1467
 Max Payne 3 (Video Game) / int_cfd569ac
type
Take Your Time
 Max Payne 3 (Video Game) / int_cfd569ac
comment
Take Your Time: Usually plays this straight, but in chapters 2 and 12, screwing around too long gets you game overs as the kidnappers get away and the block collapses under Max respectively.
 Max Payne 3 (Video Game) / int_cfd569ac
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_cfd569ac
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_cfd569ac
 Max Payne 3 (Video Game) / int_d1b98800
type
Heart Container
 Max Payne 3 (Video Game) / int_d1b98800
comment
Heart Container: Done with a twist. When playing on all difficulty levels except Old School, Max can collect up to 8 Painkiller bottles that will enable him to perform a Last Stand if his health bar gets depleted. If you successfully kill a mook in time, Max will consume a bottle and you'll be able the continue fighting with at least some health restored. However, on the Old School difficulty, you must manually consume a Painkiller bottle before your health reaches zero, so this heart container feature won't save you here.
 Max Payne 3 (Video Game) / int_d1b98800
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_d1b98800
featureConfidence
1.0
 Max Payne 3 (Video Game)
hasFeature
Max Payne 3 (Video Game) / int_d1b98800
 Max Payne 3 (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Max Payne 3 (Video Game) / int_d2c0e2ed
comment
A minor one, but when Max is trying to let air into the engine room on Daphne's yacht, he says he didn't care if he got shot the second he got out of there. Guess who's waiting for him outside. Yeah, two pirates with guns.
 Max Payne 3 (Video Game) / int_d2c0e2ed
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1.0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_d2c0e2ed
 Max Payne 3 (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Max Payne 3 (Video Game) / int_d397657d
comment
Hoist by His Own Petard: You get several chances to shoot grenades or rockets out of the air, killing the original user in the process.
 Max Payne 3 (Video Game) / int_d397657d
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1.0
 Max Payne 3 (Video Game) / int_d397657d
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_d397657d
 Max Payne 3 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Max Payne 3 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Reloading a checkpoint will always reset your health to full, no matter how much damage you took before. Subsequent deaths at the same spot will give you extra painkillers. You'll also get additional ammo, just in case ammo shortages are the problem. During a Last Stand, Max will do more damage, and all means of protection, like bulletproof vests and face shields, will be disabled, meaning it can be an easy way to kill minibosses by entering last stand and shooting through armor. Naturally, some bosses are immune (they'll flinch, but they'll keep gunning for you). Also, for most of the Achievements/Trophies where you have to kill a certain number of people during a scripted Bullet Time sequence, there will be a checkpoint immediately beforehand, allowing you to retry immediately rather than slog through part of the level first. Said sequences will also give you Bottomless Magazines with no need to reload, but rate of fire remains the same so you're SOL if you only have a slow-firing handgun. While in slow-mo (either normally or as a "shootdodge") the screen will flash, quickly but noticeably, every time you've killed an enemy, so you know to move onto the next target or cease firing.
 Max Payne 3 (Video Game) / int_d6f284a3
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1.0
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_d6f284a3
 Max Payne 3 (Video Game) / int_d8573ef9
type
Screw the Rules, I Have Connections!
 Max Payne 3 (Video Game) / int_d8573ef9
comment
Screw the Rules, I Have Connections!: Neves says that he knows a lot of powerful people in response to Max's tirade against him. Max tells him that they won't be able to help him now.
 Max Payne 3 (Video Game) / int_d8573ef9
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1.0
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_d8573ef9
 Max Payne 3 (Video Game) / int_da7ede9c
type
Firing One-Handed
 Max Payne 3 (Video Game) / int_da7ede9c
comment
Firing One-Handed: Zigzagged. Max normally fires handguns with both hands, but if you have a two-handed weapon in your inventory, he'll fire with one hand while holding the other weapon with the other hand.
 Max Payne 3 (Video Game) / int_da7ede9c
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1.0
 Max Payne 3 (Video Game) / int_da7ede9c
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_da7ede9c
 Max Payne 3 (Video Game) / int_dae3999d
type
Action Bomb
 Max Payne 3 (Video Game) / int_dae3999d
comment
Action Bomb: Max finds himself on a roof confronted with numerous enemies. Luckily, he has an ace in the hole - a detonator rigged to blow up the support structures of the building itself, which will take the whole thing down. Threatening to activate it, Max holds off the bad guys... for about thirty seconds until he gets pissed and decides to blow up the building despite the fact that he's still on top of it.
 Max Payne 3 (Video Game) / int_dae3999d
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1.0
 Max Payne 3 (Video Game) / int_dae3999d
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_dae3999d
 Max Payne 3 (Video Game) / int_dae815bb
type
A Glass in the Hand
 Max Payne 3 (Video Game) / int_dae815bb
comment
A Glass in the Hand: Max does it rather indifferently to show just how much of a mess his life and body are in.
 Max Payne 3 (Video Game) / int_dae815bb
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_dae815bb
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_dae815bb
 Max Payne 3 (Video Game) / int_dc1b5212
type
Sparing the Final Mook
 Max Payne 3 (Video Game) / int_dc1b5212
comment
Sparing the Final Mook: During Max's rampage through the U.F.E office, there's a point where one officer, having just witnessed Max slaughter a bunch of his fellow cops, decides not to fight and attempts to surrender. It's up to the player whether to spare him or not.
 Max Payne 3 (Video Game) / int_dc1b5212
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1.0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_dc1b5212
 Max Payne 3 (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Max Payne 3 (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman In the first level, Bachmeyer, Becker, Da Silva and Dr. Fischer show up, well before they're formally introduced. Halfway through the game, Max spares Serrano, the killer of his employer's wife for no apparent reason. He later turns up in the ruined hotel, having suffered a Fate Worse than Death.
 Max Payne 3 (Video Game) / int_dcbe8a6e
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1.0
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_dcbe8a6e
 Max Payne 3 (Video Game) / int_dccc5309
type
Do with Him as You Will
 Max Payne 3 (Video Game) / int_dccc5309
comment
Do with Him as You Will: When Max is confronting Arthur Fischer, the surgeon who works for the organ thieves, the meeting is interrupted by a visibly disturbed and angry Serrano, who has been imprisoned along with the other unfortunate organ-theft victims. He and Max exchange stares, and after a moment of consideration, the latter lowers his gun and gives a knowing nod to his former enemy, allowing him to kill the doctor with a scalpel.
 Max Payne 3 (Video Game) / int_dccc5309
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1.0
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_dccc5309
 Max Payne 3 (Video Game) / int_debc6687
type
Solemn Ending Theme
 Max Payne 3 (Video Game) / int_debc6687
comment
Solemn Ending Theme: Tears by Health.
 Max Payne 3 (Video Game) / int_debc6687
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1.0
 Max Payne 3 (Video Game) / int_debc6687
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_debc6687
 Max Payne 3 (Video Game) / int_deea2fb5
type
Idle Rich
 Max Payne 3 (Video Game) / int_deea2fb5
comment
Idle Rich: Max's opinion of the entirety of the Branco family. He's right about Fabiana, but Marcelo takes the entire cake.
 Max Payne 3 (Video Game) / int_deea2fb5
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1.0
 Max Payne 3 (Video Game) / int_deea2fb5
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_deea2fb5
 Max Payne 3 (Video Game) / int_e0113647
type
Decon-Recon Switch
 Max Payne 3 (Video Game) / int_e0113647
comment
Decon-Recon Switch: 3, in its entirety, is a deconstruction of Max himself. In 1 and 2, Max was a hardened, cool-as-ice badass, whose family's death drove to become a Berserker, Bullet Time-using Badass who wades into battles with little more than a few guns and painkillers, yet somehow manages to survive. 3, however, makes Max's constant suffering more than a plot point, makes him fat and old, and moves him into a setting where his gung-ho "shoot first ask questions later" attitude gets him into even further trouble. Max feels legitimate grief for killing all the people across the games, and several of the bad situations he gets into, (mainly the deaths of Marcelo, Fabiana and the mobster boss's son) could have been avoided entirely if Max had simply stopped and calmed down. Likewise, his copious use of painkillers, due to them being the games' version of health packs, left him addicted to them. The whole of 3 basically takes Max and shows the audience that being Max would fucking suck. However, towards the end of 3, the story begins to show that despite Max's attitude and choices getting others killed, he can actually work for the betterment of others by exposing the organ harvesting ring and that all the people he kills are pretty shitty people, and were killed in self-defense. Max also gets over his self-pity and realizes that despite all the shit he has gone through, he can still move on and live with his life.
 Max Payne 3 (Video Game) / int_e0113647
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1.0
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Max Payne 3 (Video Game) / int_e0113647
 Max Payne 3 (Video Game) / int_e0ecc959
type
Changed My Mind, Kid
 Max Payne 3 (Video Game) / int_e0ecc959
comment
Changed My Mind, Kid: At the end of Chapter 10, Passos flies off with Giovanna without waiting for Max. Two chapters later, Max finds himself at a mercy of Neves, only for Passos to come back and bail him out.
 Max Payne 3 (Video Game) / int_e0ecc959
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1.0
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e0ecc959
 Max Payne 3 (Video Game) / int_e16cd24e
type
Know When to Fold 'Em
 Max Payne 3 (Video Game) / int_e16cd24e
comment
Know When to Fold 'Em: As soon as he discovers he's gonna be a father, Passos ducks out of the story and gets to live for it. In a more understated example towards the end of the UFE station a random UFE soldier, having seen the mess Max made of dozens of his colleagues before, becomes the first mook in the entire series to realise how foolish fighting Mr Payne is, throws his weapon down and kneels in surrender. Whether this spares him is up to the player.
 Max Payne 3 (Video Game) / int_e16cd24e
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1.0
 Max Payne 3 (Video Game) / int_e16cd24e
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e16cd24e
 Max Payne 3 (Video Game) / int_e4e86215
type
Fake Difficulty
 Max Payne 3 (Video Game) / int_e4e86215
comment
Fake Difficulty: The game has a habit of dropping you out of cutscenes with a few dozen mooks shooting at you at once and overriding whatever you have equipped with a single handgun. Some times, it'll even take away your painkillers during a mid-level cutscene for no good reason. Mooks are completely fearless, to the point where they will never retreat when shot and never take cover while being targeted by blindfire. This means it's impossible to force them to duck before trying to get a bead on their position, like every other cover based shooter in existence. There are no grenades available for Max to use in the single player campaign aside from the Grenade Launcher. This is really dumbfounding because mooks use them all the time and they're a major component of online multiplayer. In the right circumstances, enemies can instantly kill Max with a headshot. Not even Last Chance will save Max if this happens.
 Max Payne 3 (Video Game) / int_e4e86215
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1.0
 Max Payne 3 (Video Game) / int_e4e86215
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 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e4e86215
 Max Payne 3 (Video Game) / int_e545e190
type
Nerf
 Max Payne 3 (Video Game) / int_e545e190
comment
Nerf: Zigzagged with shootdodging. It consumes the bullet time meter unlike in the previous games and a poorly aimed leap will cause Max to collide with the scenery and ragdoll around, but now you can use it even if the meter is depleted.
 Max Payne 3 (Video Game) / int_e545e190
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1.0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e545e190
 Max Payne 3 (Video Game) / int_e61d9a3c
type
Clothing Damage
 Max Payne 3 (Video Game) / int_e61d9a3c
comment
Clothing Damage: During the last level, Max starts out in a casual business suit getup. By the end of the mission the shirt is basically three tatters of clothing hanging on, and the rest of the outfit is covered in debris and his and others blood.
 Max Payne 3 (Video Game) / int_e61d9a3c
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1.0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e61d9a3c
 Max Payne 3 (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Max Payne 3 (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In a rare case in gaming, Max averts No Cutscene Inventory Inertia by hauling the guns you bring into a cutscene. This is most noticeable if you're carrying a two-handed weapon, where his cutscene animations actually accommodate for this by keeping it in the off-hand, unless a situation either forces his weapons from his hands or he swaps to a different weapon for a set piece.
 Max Payne 3 (Video Game) / int_e6630c8b
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1.0
 Max Payne 3 (Video Game) / int_e6630c8b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e6630c8b
 Max Payne 3 (Video Game) / int_e663d3ef
type
Only a Flesh Wound
 Max Payne 3 (Video Game) / int_e663d3ef
comment
Only a Flesh Wound: The shot Max takes in the soccer stadium. It goes through his shoulder and severely hampers him...at first. When Passos gives him some painkillers and patches him up, he shows no signs of incapacitation at all. However, what truly makes it this trope is he was shot with a .50 BMG anti-materiel round, meaning he survived (wholly intact and with full use of the injured part of his body) being shot by a weapon that would otherwise disable a vehicle and should have turned his shoulder into ground beef.
 Max Payne 3 (Video Game) / int_e663d3ef
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1.0
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e663d3ef
 Max Payne 3 (Video Game) / int_e6661fc2
type
Press X to Not Die
 Max Payne 3 (Video Game) / int_e6661fc2
comment
Press X to Not Die: Has several instances. In one, Max must disarm and kill the machete-wielding Crachá Preto second-in-command Milo Rego. Failure to do will result in said machete to the neck, or a bullet to the stomach.
 Max Payne 3 (Video Game) / int_e6661fc2
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_e6661fc2
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_e6661fc2
 Max Payne 3 (Video Game) / int_eb251937
type
Dirty Cop
 Max Payne 3 (Video Game) / int_eb251937
comment
Winterson: Death Has Many Faces. Winterson had been two-faced to Max and got killed for it.
 Max Payne 3 (Video Game) / int_eb251937
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_eb251937
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_eb251937
 Max Payne 3 (Video Game) / int_eba6a077
type
Cain and Abel
 Max Payne 3 (Video Game) / int_eba6a077
comment
Cain and Abel: Victor Branco's desire to gain control of the family fortune leads him to pull this, on both of his brothers no less.
 Max Payne 3 (Video Game) / int_eba6a077
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1.0
 Max Payne 3 (Video Game) / int_eba6a077
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_eba6a077
 Max Payne 3 (Video Game) / int_ec3768a
type
Sprint Meter
 Max Payne 3 (Video Game) / int_ec3768a
comment
Sprint Meter: The ability to sprint is added in this game.
 Max Payne 3 (Video Game) / int_ec3768a
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_ec3768a
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_ec3768a
 Max Payne 3 (Video Game) / int_ed503b22
type
Match Cut
 Max Payne 3 (Video Game) / int_ed503b22
comment
Match Cut: Utilized many times to transition, for example, from a shot of a ceiling fan to helicopter blades, or from a wide shot of a river to a close-up of a glass filled with liquor. Several of these cuts use Max himself in order to start or end a flashback.
 Max Payne 3 (Video Game) / int_ed503b22
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1.0
 Max Payne 3 (Video Game) / int_ed503b22
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_ed503b22
 Max Payne 3 (Video Game) / int_eedee4d
type
The Starscream
 Max Payne 3 (Video Game) / int_eedee4d
comment
Gognitti: His Flame Burned Brightly To The End. The very aspiring Gognitti ended up dying a very fiery death.
 Max Payne 3 (Video Game) / int_eedee4d
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1.0
 Max Payne 3 (Video Game) / int_eedee4d
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_eedee4d
 Max Payne 3 (Video Game) / int_eef35d8d
type
A Handful for an Eye
 Max Payne 3 (Video Game) / int_eef35d8d
comment
A Handful for an Eye: Done by Max to a DeMarco goon who's forcing him to dig his own grave.
 Max Payne 3 (Video Game) / int_eef35d8d
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_eef35d8d
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_eef35d8d
 Max Payne 3 (Video Game) / int_eff26b2b
type
Take Cover!
 Max Payne 3 (Video Game) / int_eff26b2b
comment
Take Cover!: Introduces a cover system.
 Max Payne 3 (Video Game) / int_eff26b2b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_eff26b2b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_eff26b2b
 Max Payne 3 (Video Game) / int_f3626b09
type
Mercy Kill
 Max Payne 3 (Video Game) / int_f3626b09
comment
Mercy Kill: You have the option to give one to Becker but he dies on his own if you refuse, which also nets you an achievement and unlocks his burnt, half-dead corpse as a playable character in multiplayer Deathmatch.
 Max Payne 3 (Video Game) / int_f3626b09
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_f3626b09
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f3626b09
 Max Payne 3 (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Max Payne 3 (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: Inverted when Max does this to the villains after wiping out the entire UFE battalion at their HQ. Played straight much earlier in the same game when the Fabricas Branco headquarters are destroyed by a Crachá Preto detail and Bachmeyer, though Max manages to slaughter them all anyway, or rather, just all of the Crachá Preto detail.
 Max Payne 3 (Video Game) / int_f4fd424c
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_f4fd424c
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f4fd424c
 Max Payne 3 (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Max Payne 3 (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Nicole Horne and Victor Branco are surprisingly similar Big Bads. Both high ranking corporate big shots secretly behind the events of the events of their respective stories, employing a private army to do their dirty work under cover of legitimacy, and both embroiled in schemes that exploit the poor and desperate.
 Max Payne 3 (Video Game) / int_f5a3e496
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1.0
 Max Payne 3 (Video Game) / int_f5a3e496
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f5a3e496
 Max Payne 3 (Video Game) / int_f6370d13
type
Organ Theft
 Max Payne 3 (Video Game) / int_f6370d13
comment
Organ Theft: This turns out to be the main reason why Victor Branco, the UFE, and the Crachá Preto are working together - they kidnap, kill, or shoot up civilians and gangsters, take them to an abandoned hotel, and take their organs for sale on the black market - and these organs are worth quite a lot.
 Max Payne 3 (Video Game) / int_f6370d13
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1.0
 Max Payne 3 (Video Game) / int_f6370d13
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f6370d13
 Max Payne 3 (Video Game) / int_f642b1f9
type
You Bastard!
 Max Payne 3 (Video Game) / int_f642b1f9
comment
You Bastard!: Max more or less is talking to the player at the start. Immediately after, you are given a choice that is a chance to express and/or solidify your own and Max's morality, so the speech is subverted into a challenge rather than a condemnation. Another amusing interpretation for the monologue is that it's from Dan Houser to his paymasters at 2K.
 Max Payne 3 (Video Game) / int_f642b1f9
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-0.3
 Max Payne 3 (Video Game) / int_f642b1f9
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f642b1f9
 Max Payne 3 (Video Game) / int_f6b2bfb7
type
Gold Digger
 Max Payne 3 (Video Game) / int_f6b2bfb7
comment
Gold Digger: Max's opinion of Fabiana. It's also her husband's opinion.
 Max Payne 3 (Video Game) / int_f6b2bfb7
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_f6b2bfb7
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f6b2bfb7
 Max Payne 3 (Video Game) / int_f729e5bc
type
Sequel Goes Foreign
 Max Payne 3 (Video Game) / int_f729e5bc
comment
Sequel Goes Foreign: Max has up and left North America due to the second game burning quite a lot of bridges; save for Max, only a handful of characters survived the second game,note Specifically, two: Jim Bravura survived and recovered, but the midquel comic has his eventual death, and Mona Sax, who only survives in the (non-canon) hidden ending. hence the necessity for a full change in scenery.
 Max Payne 3 (Video Game) / int_f729e5bc
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1.0
 Max Payne 3 (Video Game) / int_f729e5bc
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f729e5bc
 Max Payne 3 (Video Game) / int_f74e2a3a
type
Addiction-Powered
 Max Payne 3 (Video Game) / int_f74e2a3a
comment
Addiction-Powered: This applies to Max, where it is revealed that the previous games' mechanic of taking painkillers to heal damage taken in battle has left him with a crippling addiction. Despite Max' substance issues, the mechanic is retained here.
 Max Payne 3 (Video Game) / int_f74e2a3a
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1.0
 Max Payne 3 (Video Game) / int_f74e2a3a
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f74e2a3a
 Max Payne 3 (Video Game) / int_f7cee9b
type
Last Stand
 Max Payne 3 (Video Game) / int_f7cee9b
comment
Last Stand: What Max will try to do if he has extra painkillers, and takes a shot that maxes out his pain meter. Slow-motion automatically activates as Max falls down. Kill the enemy who maxed out the pain meter, and the painkillers will be used to keep Max alive. Fail, and he dies.
 Max Payne 3 (Video Game) / int_f7cee9b
featureApplicability
1.0
 Max Payne 3 (Video Game) / int_f7cee9b
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f7cee9b
 Max Payne 3 (Video Game) / int_f7d66b6f
type
No-Gear Level
 Max Payne 3 (Video Game) / int_f7d66b6f
comment
No-Gear Level: When Max is robbed of his weapons at a favela party, he has to make his way to a brothel without grabbing attention. Yeah, a bald white guy with everything short of a gigantic "Gringo" sign floating over his head won't attract attention.
 Max Payne 3 (Video Game) / int_f7d66b6f
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1.0
 Max Payne 3 (Video Game) / int_f7d66b6f
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1.0
 Max Payne 3 (Video Game)
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Max Payne 3 (Video Game) / int_f7d66b6f
 Max Payne 3 (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Max Payne 3 (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In most cases the game doesn't penalize you for killing bystanders, and there are several points where you can shoot random people For the Evulz. It is a Rockstar game after all.
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Fashion-Victim Villain
 Max Payne 3 (Video Game) / int_f8961fd8
comment
Fashion-Victim Villain: Hero, really, but intentionally invoked with Max, probably in order to show how much his alcoholism has affected him (though well within realistic bounds). He's seen wearing an extremely wrinkled gray suit on two different occasions, the second time after it's already been soaked through with sweat and probably blood. After his sobering up, he dresses in a pretty goofy Hawaiian shirt/cargo pants getup before finally putting a little effort into his clothing choice (a simple black suit, white shirt, and tie) near the end of the game. In the two flashbacks (Chapters IV and VIII), Max is dressed as he was in the second game, right down to that horrific necktie.
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Right-Wing Militia Fanatic
 Max Payne 3 (Video Game) / int_f98356f
comment
Right-Wing Militia Fanatic: The Crachá Preto are a bunch of ex-cops and ex-military who carry out indiscriminate extrajudicial murder on the citizens of São Paulo, cutting deals with the corrupt police force and working in the interests of wealthy businessmen and politicians.
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Theme Naming
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Theme Naming: May be unintentional, but both known UFE leaders, Becker and Bachmeyer, have German-Brazilian names.
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Brick Joke
 Max Payne 3 (Video Game) / int_fe0330fb
comment
Brick Joke: One of the Clues that Max can collect is a conversation with an American tourist. In the strip club mission, the tourist admits he's only there because it offers the cheapest women of any place he's gone to, and that all the girls said they were 18 or older. When Max breaks out of his cell in U.F.E. H.Q., he notices the same tourist in another cell, who keeps insisting that the girls told him they were 18.
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Mighty Whitey
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comment
Mighty Whitey: Neves accuses Max of trying to be this in a confrontation towards the end. It rings pretty hollow considering that he and his men have been pretty much re-enacting the Holocaust with the city's poor and criminal element by kidnapping them and harvesting their organs. Interestingly, Payne agrees with him in a show of defiance, though as he's up-shit-creek and has a personal stake in things, he doesn't meet the spirit of the trope at all. It's also subverted by the fact Max is completely inept in certain areas and requires help from locals. And it's a local cop whom Max is working on behalf of.
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 Max Payne 3 (Video Game) / int_ffad4e9f
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Shown Their Work
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comment
Shown Their Work: Rockstar's portrayal of São Paulo is praiseworthy for the level of authenticity and work put into it. Rockstar went as far as bringing 3D scanning equipment to the city to ensure that buildings and citizens would be accurately modeled. Max carries a G36 assault rifle variant by the carrying handle. Despite the name and appearance, that's not what that part of the gun is used for. It is, however, a common mistake made by people unfamiliar with such weapons, such as former New York cops with drinking problems. Max's iconic Beretta 92F pistols are replaced with the near-identical PT92, a Brazilian copy made by Taurus and used by the police and military, which one would be far more likely to find in São Paulo.
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Max Payne 3 (Video Game)
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