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MechAssault (Video Game)

 MechAssault (Video Game)
type
TVTItem
 MechAssault (Video Game)
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MechAssault (Video Game)
 MechAssault (Video Game)
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MechAssault
 MechAssault (Video Game)
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MechAssault was a Third-Person Shooter Mecha Game developed by Day 1 Studios and published by Microsoft for the Xbox in November of 2002. MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.The game is set in the late 31st Century of the BattleTech universe, sometime after the Word of Blake occupation of Earth in 3058. The Player Character is an unnamed MechWarrior of the elite Wolf's Dragoons mercenary company. Together with Major Natalia Kerensky and Lieutenant Foster, the Mechwarrior has been sent to investigate the cessation of communication on the Periphery world of Helios. When they get there, their Drop Ship is shot down and they discover that the planet has been occupied by the militant fanatics of the Word of Blake jihad. The team must salvage new gear, fight off the Blakeists and find out why they're on Helios in the first place.A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. It picks up right where the first game left off, with the heroes recuperating on the planet Dante. The Blakeists soon make a return, in search of the MacGuffin that the team found in the first game. They soon meet up with a Pirate Girl whose Jump Ship can take them to other planets, so they can pursue the Blakeists and find more MacGuffins. This installment added the ability to get out of your 'Mech and into other 'Mechs, as well as battle tanks, VTOLs, and Powered Armor.Both games featured online multiplayer over Xbox Live in the form of modes like Deathmatch and Capture the Flag. The second game also had a persistent "Conquest" mode in which players battled for control of territories over the course of many matches.There was also an installment on the Nintendo DS, MechAssault: Phantom War. It is unrelated story-wise to the Xbox games, instead set many years later after the collapse of the HPG Network and starring a named protagonist, Mechwarrior Vallen Price. It was less well-received than the Xbox games, due to a lack of multiplayer and issues with the controls.
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DBTropes
 MechAssault (Video Game) / int_151bc113
type
Cover Identity Anomaly
 MechAssault (Video Game) / int_151bc113
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Cover Identity Anomaly: One mission in MechAssault has the player pilot a captured enemy Thor into a Word of Blake base to download some intel from their computers. The disguise almost works, until one of the Blake officers asks you to transmit your ID code or be fired upon. Fortunately, they wait just long enough for Foster to download the intel.
 MechAssault (Video Game) / int_151bc113
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 MechAssault (Video Game) / int_1c398324
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Death from Above
 MechAssault (Video Game) / int_1c398324
comment
Death from Above: If you have a 'Mech with jump jets, it's possible to damage an enemy 'Mech by repeatedly landing on it from above, to where you will do enough damage to kill it if you land on it enough times. Sure, there are much more practical ways to defeat your enemies, but it's still possible and amusing nonetheless.
 MechAssault (Video Game) / int_1c398324
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 MechAssault (Video Game) / int_20e0d3e8
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Tanks for Nothing
 MechAssault (Video Game) / int_20e0d3e8
comment
Tanks for Nothing: Enemy tanks are really only a threat in large groups, though the Rommel tanks you can drive are more effective. They sometimes come equipped with "Null Sig" tech and have a zoom feature on their cannons.
 MechAssault (Video Game) / int_20e0d3e8
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Failed a Spot Check
 MechAssault (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: Lt. Foster gets called on this during Mission 17 ("Payback") in the first game. After you seemingly destroy a convoy carrying the Word of Blake's second-in-command, Foster suddenly picks up a second convoy. Major Natalia replies with this line:
 MechAssault (Video Game) / int_21e5b9c7
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Mythology Gag
 MechAssault (Video Game) / int_26ac510e
comment
Mythology Gag: Via the games' variants system, Clan 'Mechs that appear in the roster will use their Inner Sphere reporting name for the basic form, and their Clan name for the alternate loadout, such as the Thor and Summoner being treated as wildly different loadouts on the same chassis. Others will use the names of completely different 'Mechs such as the Puma variant of the Cougar that's built around a single PPC, reminiscent of the Puma/Adder Prime.
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 MechAssault (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 MechAssault (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The flamethrower that the Stiletto and Star Adder are equipped with can quickly melt through a mech's armor in just a few seconds as if it they were made of tinfoil, but unfortunately it's often a double-edged sword for the Stiletto mech since, unlike the Star Adder which has a larger heatsink system and can retain the flow of flames for longer periods, it quickly overheats the Stiletto's heatsink systems when used for prolonged periods, not to mention having to get uncomfortably-close to a mech to use the flamethrower effectively of course.
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 MechAssault (Video Game) / int_3a4898fb
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Power-Up
 MechAssault (Video Game) / int_3a4898fb
comment
Power-Up: The most visible indication of this game's arcade-style nature, in contrast to MechWarrior. Green health pickups abound, as well as blue, red and yellow ammunition pickups, which power up your energy, missile and ballistic weapons, respectively.
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 MechAssault (Video Game) / int_3d59c9a0
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Powered Armor
 MechAssault (Video Game) / int_3d59c9a0
comment
Powered Armor: Seen in both games, but pilotable in the second. Clan-type Elementals appear, as well as an experimental suit created by Foster with the help of a Data Core. In addition to a nasty mortar attack that can one-shot tanks, it has a "NeuroHack" feature that facilitates the hijacking of enemy 'Mechs.
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 MechAssault (Video Game) / int_3e7cad99
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Overheating
 MechAssault (Video Game) / int_3e7cad99
comment
Overheating: As in MechWarrior, weapons generate heat when fired, with Energy Weapons generating much more than ballistics or missiles. Unlike in Mechwarrior, however, overheating your 'Mech will not force a shutdown or blow it up - you will simply be unable to fire until the heat meter drops out of the red.
 MechAssault (Video Game) / int_3e7cad99
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 MechAssault (Video Game) / int_471fdb9e
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Defeat Equals Explosion
 MechAssault (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Even more so than the MechWarrior games. Every mech that dies explodes in a violent explosion and can easily cause a massive chain reaction if many others (even you) are near it.
 MechAssault (Video Game) / int_471fdb9e
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 MechAssault (Video Game) / int_4f497bab
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Alpha Strike
 MechAssault (Video Game) / int_4f497bab
comment
Alpha Strike: An ability of all assault class mechs (barring the Ragnarok and Ymir) in the sequel. Alpha Strikes are essentially like Plasma PPCs, except much bigger and deadlier; strong enough to One-Hit KO almost every mech in the game and the few mechs that can survive it will be nearly dead.
 MechAssault (Video Game) / int_4f497bab
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 MechAssault (Video Game) / int_589e54d3
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Charged Attack
 MechAssault (Video Game) / int_589e54d3
comment
Charged Attack: PPCs work this way as opposed to a cool-down as seen in the MechWarrior series, where the longer the PPCs are charged, the stronger they get; ditto with their Plasma counterparts in the sequel, but they trade a fraction of damage in favor of better tracking and faster charge speed. The Warhammer Missiles (possibly Arrow IVs) are unusual examples of this trope, where charging them affects the range and duration of the missiles rather than damage. Either way, the damage is still stupidly strong, no matter how long you charge it. The Alpha Strike works just like the Plasma PPCs, except they're way more powerful.
 MechAssault (Video Game) / int_589e54d3
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 MechAssault (Video Game) / int_59e0c863
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Animal Mecha
 MechAssault (Video Game) / int_59e0c863
comment
Animal Mecha: Averted in the 1st game, but the following games have you take on giant bug-like mechs. For example, the 2nd game has a Giant Spider mech boss, and Phantom War pits you against a scorpion-shaped mech.
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 MechAssault (Video Game) / int_6114a875
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Lost Technology
 MechAssault (Video Game) / int_6114a875
comment
Lost Technology: The Data Cores likely contain Star League-era tech, given the fact they were created by the founder of ComStar.
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 MechAssault (Video Game) / int_6293c185
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Sequel Hook
 MechAssault (Video Game) / int_6293c185
comment
Sequel Hook: How the second game ends. However, the creator (Day One Studios) was bought out before a third game could be made.
 MechAssault (Video Game) / int_6293c185
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 MechAssault (Video Game) / int_63d3ce1a
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Dismantled MacGuffin
 MechAssault (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: The Data Core found at the end of the first game proves to be one of a set of five, created by Jerome Blake, the founder of the ComStar company. Exactly what they contain is unclear, but they are used several times to supercharge current technology. This later becomes a plot point in the game's sequel.
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 MechAssault (Video Game) / int_6b31f75
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Scary Scorpions
 MechAssault (Video Game) / int_6b31f75
comment
Scary Scorpions: In Phantom War, the first boss is a giant scorpion mech that fires MIRV grenades at you, complete with a stinger tail that can trip or overheat your mech.
 MechAssault (Video Game) / int_6b31f75
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 MechAssault (Video Game) / int_7315fd38
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Covers Always Lie
 MechAssault (Video Game) / int_7315fd38
comment
Covers Always Lie: Based on its color scheme, the Mech on the cover of the first game is a Cougar, which most certainly does not have a PPC in its arsenal. Which is an odd choice, since the Puma, treated in this game as a variant loadout of the Cougar chassis, does.
 MechAssault (Video Game) / int_7315fd38
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 MechAssault (Video Game) / int_7520c9dd
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SkeleBot 9000
 MechAssault (Video Game) / int_7520c9dd
comment
SkeleBot 9000: The Final Boss of the second game is what looks to be an unholy fusion of an Atlas and the human reaper embryo from Mass Effect 2, and it's supercharged with all five Data Cores. It looks scarier than it is, though - the strategy to defeat it involves Attack Its Weak Point and the aforementioned hijack mechanic. Then again, it is only about 1/3 finished, with no pelvis or legs. Presumably if it had been finished, it would have been an absolute unmitigated terror on the battlefield.
 MechAssault (Video Game) / int_7520c9dd
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 MechAssault (Video Game) / int_7ab81664
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Kick Them While They Are Down
 MechAssault (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: Powered-up gauss rifle and autocannon shots have a chance to knock over an enemy 'Mech; they will be totally helpless for a few seconds before getting back to their feet, giving you a moment to rain down fire upon them while they're vulnerable. Getting a knockdown (or getting knocked down yourself) can often turn the tide of a particular engagement.
 MechAssault (Video Game) / int_7ab81664
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 MechAssault (Video Game) / int_7b7965dd
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Boss in Mook Clothing
 MechAssault (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Enemy mechs can be this, especially when you're fighting multiple ones at once.
 MechAssault (Video Game) / int_7b7965dd
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 MechAssault (Video Game) / int_8ae7eb89
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Real Song Theme Tune
 MechAssault (Video Game) / int_8ae7eb89
comment
Real Song Theme Tune: MechAssault 2 has "Getting Away with Murder" by Papa Roach. That song is also used for the awesome Spider Tank boss fight. The Final Boss has "Right Now" by Korn, although it's the clean version of the song.
 MechAssault (Video Game) / int_8ae7eb89
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 MechAssault (Video Game) / int_8e81e57f
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Voice with an Internet Connection
 MechAssault (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Both Kerensky and Foster.
 MechAssault (Video Game) / int_8e81e57f
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 MechAssault (Video Game) / int_916c72b3
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Rule of Symbolism
 MechAssault (Video Game) / int_916c72b3
comment
Rule of Symbolism: Invoked by Foster when trying to figure out where the last two Data Cores are. He discovers that the star systems where each of the five were hidden form a constellation of the ComStar logo.
 MechAssault (Video Game) / int_916c72b3
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 MechAssault (Video Game) / int_9918518b
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Press X to Die
 MechAssault (Video Game) / int_9918518b
comment
Press X to Die: In the multiplayer Grinder mode if you play with a friend you are able to walk around as a regular human. Press a certain button? Ludicrous Gibs!
 MechAssault (Video Game) / int_9918518b
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 MechAssault (Video Game) / int_9d17b859
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Made of Iron
 MechAssault (Video Game) / int_9d17b859
comment
Made of Iron: Whatever those data cores are made out of, they sure will survive. The final one takes this up to eleven when it survives a freaking JumpShip getting dropped on it and doesn't even look scratched.
 MechAssault (Video Game) / int_9d17b859
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Purple Is Powerful
 MechAssault (Video Game) / int_a20b2263
comment
Purple Is Powerful: Energy weapons turn purple after getting fully upgraded, and the second game introduces Plasma PPCs, which fire black and purple energy orbs that home onto enemies, along with the Alpha Strike: a devastating Charged Attack similar to Plasma PPCs, except they kill almost any Battle Mech in one hit, and the few that survive it will be dying. The Alpha Strike is exclusive to assault mechs, such as the Atlas, Prometheus, Blood Asp, and Star Adder, Battle Mechs that are considered by many to be high-tier, although the mech's weapons have to be fully upgraded to use the Alpha Strike and firing it significantly overheats the mech for a while. Also in the second game is the Spider Tank boss, which not only fires giant Plasma PPCs, it also fires a purple Wave-Motion Gun as one of its strongest attacks.
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 MechAssault (Video Game) / int_a32334b4
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Canon Discontinuity
 MechAssault (Video Game) / int_a32334b4
comment
Canon Discontinuity: "Considered apocryphal", to quote the BattleTech wiki. This is in line with the policy of BattleTech canon in general, wherein any inconsistencies are considered to be ComStar deliberately screwing with the records.
 MechAssault (Video Game) / int_a32334b4
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Idiosyncratic Episode Naming
 MechAssault (Video Game) / int_ac4ac8e5
comment
Idiosyncratic Episode Naming: The second game's levels all have names.
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Giant Equals Invincible
 MechAssault (Video Game) / int_ac7df45e
comment
Giant Equals Invincible: Harmless infantry enemies are excused in that they're members of a fanatical cult who aren't afraid to die.
 MechAssault (Video Game) / int_ac7df45e
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Final Boss
 MechAssault (Video Game) / int_ad4a45be
comment
The Final Boss is an extremely advanced, incomplete prototype mech that's so new its legs haven't been finished yet.
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 MechAssault (Video Game) / int_b2cdd776
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Bottomless Magazines
 MechAssault (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Your weapons have unlimited shots unless you've upgraded them with a Power-Up. When that runs out, the weapon will revert to this state.
 MechAssault (Video Game) / int_b2cdd776
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 MechAssault (Video Game) / int_b58b4e3c
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Too Dumb to Live
 MechAssault (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: It's a really, really bad idea to get out of your 'Mech or other vehicle if there are any enemies around. Naturally, you HAVE to in certain areas. You have demolition charges, and enemies cannot see you unless you're literally right in front of them, so it's not as bad as it sounds.
 MechAssault (Video Game) / int_b58b4e3c
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 MechAssault (Video Game) / int_b6060b7
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Run or Die
 MechAssault (Video Game) / int_b6060b7
comment
Run or Die: You get a neat little dose of this during the first part of the "Size Matters" mission in the first game as you're in an Elemental suit. Fortunately, you get to have the enemy have their own taste of this when you steal an Atlas to use against them in part 2, even getting some very sweet payback against the enemy 'Mech that was hounding you all throughout part 1 of the mission though the field is quickly back to being balanced after the Word of Blake forces properly retaliate after a short while later.
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Hold the Line
 MechAssault (Video Game) / int_c1105f41
comment
Hold the Line: The level "Holding the Line" in the second game. You use a Sentry Gun to hold off incoming tanks and light mechs, but eventually things get hairy and you have to fall back to your Drop Ship - where Foster has prepped the Star Adder you recently salvaged.
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 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_c1105f41
 MechAssault (Video Game) / int_c5237d05
type
Slow Laser
 MechAssault (Video Game) / int_c5237d05
comment
Slow Laser: Pulse laser shots travel like your average "laser" projectile, while lasers shoot visibly-moving beams. Both types are, at least, as fast as bullets.
 MechAssault (Video Game) / int_c5237d05
featureApplicability
1.0
 MechAssault (Video Game) / int_c5237d05
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_c5237d05
 MechAssault (Video Game) / int_c75df49a
type
Shout-Out
 MechAssault (Video Game) / int_c75df49a
comment
Shout-Out: There's a bunch in the level names in the second game. One of the last levels is an arena battle. The name of this level? "Gladiator has Nothing on Us." One cinematic is called "We're not in Kansas anymore." Another is I Hate Snakes. Yet another is Sending out an SOS to the world. The Final Boss is an extremely advanced, incomplete prototype mech that's so new its legs haven't been finished yet.
 MechAssault (Video Game) / int_c75df49a
featureApplicability
1.0
 MechAssault (Video Game) / int_c75df49a
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_c75df49a
 MechAssault (Video Game) / int_c83cd6b8
type
The Nicknamer
 MechAssault (Video Game) / int_c83cd6b8
comment
The Nicknamer: Natalia, who has names for the Mechwarrior and Foster. "Tiger" for the former, "Briefing Boy" for the latter.
 MechAssault (Video Game) / int_c83cd6b8
featureApplicability
1.0
 MechAssault (Video Game) / int_c83cd6b8
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_c83cd6b8
 MechAssault (Video Game) / int_c9981efb
type
The Engineer
 MechAssault (Video Game) / int_c9981efb
comment
The Engineer: Lieutenant Foster. He's a bit of The Ditz, but like many technicians in The 'Verse, he can turn a pile of molten slag into a working BattleMech in time to save your bacon.
 MechAssault (Video Game) / int_c9981efb
featureApplicability
1.0
 MechAssault (Video Game) / int_c9981efb
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_c9981efb
 MechAssault (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 MechAssault (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The protagonist is almost always just called "Mechwarrior."
 MechAssault (Video Game) / int_d7b34c31
featureApplicability
1.0
 MechAssault (Video Game) / int_d7b34c31
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_d7b34c31
 MechAssault (Video Game) / int_d7d588c8
type
Lethal Lava Land
 MechAssault (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The setting for the last six missions in the first game.
 MechAssault (Video Game) / int_d7d588c8
featureApplicability
1.0
 MechAssault (Video Game) / int_d7d588c8
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_d7d588c8
 MechAssault (Video Game) / int_dae5c997
type
Action Girl
 MechAssault (Video Game) / int_dae5c997
comment
Action Girl: Major Natalia Kerensky, your commanding officer, at least, she's supposed to be. She ends up being more of a Badass in Distress. She's a competent VTOL pilot if nothing else. You can change your character into a woman in the second game's multiplayer game modes. Phantom War introduces a female mech pilot as the Player Character, and she kicks as much ass as the previous male mech pilot from Lone Wolf.
 MechAssault (Video Game) / int_dae5c997
featureApplicability
1.0
 MechAssault (Video Game) / int_dae5c997
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_dae5c997
 MechAssault (Video Game) / int_e2d7b14c
type
Made of Explodium
 MechAssault (Video Game) / int_e2d7b14c
comment
Made of Explodium: Mechs, Power Armor, Tanks, Buildings, Cars, Spaceships. It's guaranteed that a lot of things are going to explode throughout your play-through.
 MechAssault (Video Game) / int_e2d7b14c
featureApplicability
1.0
 MechAssault (Video Game) / int_e2d7b14c
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_e2d7b14c
 MechAssault (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 MechAssault (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The main character of the original game. Averted in the sequel, which has him as a male Heroic Mime. His eyes are hidden by a visor, though you can see them in the cover art.
 MechAssault (Video Game) / int_e3f34fb4
featureApplicability
-1.0
 MechAssault (Video Game) / int_e3f34fb4
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_e3f34fb4
 MechAssault (Video Game) / int_e6661fc2
type
Press X to Not Die
 MechAssault (Video Game) / int_e6661fc2
comment
Press X to Not Die: The hijack mechanic has you do this to eject the enemy pilot. It's also used to operate consoles while on foot.
 MechAssault (Video Game) / int_e6661fc2
featureApplicability
1.0
 MechAssault (Video Game) / int_e6661fc2
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_e6661fc2
 MechAssault (Video Game) / int_e6f18344
type
Humongous Mecha
 MechAssault (Video Game) / int_e6f18344
comment
Humongous Mecha: Ultimately the game's premise, since it's based on the BattleTech tabletop game series.
 MechAssault (Video Game) / int_e6f18344
featureApplicability
1.0
 MechAssault (Video Game) / int_e6f18344
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_e6f18344
 MechAssault (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 MechAssault (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can kill random groups of infantry who are Too Dumb to Live in many ways: Machine Guns, fully upgraded missiles or just walk right over them.
 MechAssault (Video Game) / int_f87c42d4
featureApplicability
1.0
 MechAssault (Video Game) / int_f87c42d4
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_f87c42d4
 MechAssault (Video Game) / int_ff8afd14
type
Spider Tank
 MechAssault (Video Game) / int_ff8afd14
comment
Spider Tank : The memorable boss fight in the second game against a HUGE variant. Much smaller versions of that boss are encountered near the end of said game.
 MechAssault (Video Game) / int_ff8afd14
featureApplicability
1.0
 MechAssault (Video Game) / int_ff8afd14
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_ff8afd14
 MechAssault (Video Game) / int_name
type
ItemName
 MechAssault (Video Game) / int_name
comment
 MechAssault (Video Game) / int_name
featureApplicability
1.0
 MechAssault (Video Game) / int_name
featureConfidence
1.0
 MechAssault (Video Game)
hasFeature
MechAssault (Video Game) / int_name
 MechAssault (Video Game) / int_name
itemName
MechAssault (Video Game)

The following is a list of statements referring to the current page from other pages.

 MechAssault (Video Game)
hasFeature
Alpha Strike / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Autobots, Rock Out! / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Battle Amongst the Flames / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Coming in Hot / int_221bded
 MechAssault (Video Game)
hasFeature
Cover Identity Anomaly / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Distress Call / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Featureless Protagonist / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Giant Equals Invincible / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Grand Theft Prototype / int_cfe6020d
 MechAssault (Video Game)
hasFeature
On-Ride/On-Foot Combat / int_cfe6020d
 MechAssault (Video Game)
hasFeature
One-Hit Wonder / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Purple Is Powerful / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Real Song Theme Tune / int_cfe6020d
 MechAssault (Video Game)
hasFeature
SkeleBot 9000 / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Slow Laser / int_cfe6020d
 MechAssault (Video Game)
hasFeature
Video Games of 2000-2004 / int_cfe6020d
 BattleTech (Tabletop Game)
seeAlso
MechAssault (Video Game)
 MaximumChase
seeAlso
MechAssault (Video Game)
 Mechassault
sameAs
MechAssault (Video Game)
 MechAssault
sameAs
MechAssault (Video Game)
 mechassault
sameAs
MechAssault (Video Game)