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MediEvil (Video Game)

 MediEvil (Video Game)
type
TVTItem
 MediEvil (Video Game)
label
MediEvil (Video Game)
 MediEvil (Video Game)
page
MediEvil
 MediEvil (Video Game)
comment
A 3D Action-Adventure platformer for the original PlayStation, developed by SCE Cambridge. It has been pegged as the much lighter and funnier spiritual grandfather of Dark Souls.Long, long ago in a bygone age, Sir Daniel Fortesque was a lowly knight who regaled the nobles of Gallowmere with his wild tales of slain dragons and vanquished legions, which so impressed the king that Daniel was appointed head of the royal battalion. No more than an honorary position, as Gallowmere had not seen war in centuries, but the king liked stories, and Sir Dan was an excellent storyteller.But then the evil Zarok, former court magician, returned from his years in exile and unleashed an army of demons and undead to take the kingdom for his own. Sir Dan was then thrust at the front of the king's army to face the unholy horde. Songs are still sung about how Daniel charged and carved a swathe through the accursed multitude, killed Zarok's own champion Kardok and then brought low the sorcerer in personal combat before finally succumbing to his many wounds, saving Gallowmere at the cost of his life.What a load of tosh.In reality, an arrow fired by one of Zarok's skeletal minions in the opening moments of the battle caught Fortesque right in the left eye. Dan was dead before he hit the dirt, and his second, a mere boy, had to lead Gallowmere's army and carry the day in his stead. The demonic horde were beaten back at great cost, but Zarok's remains were nowhere to be found. Embarrassed that he had fallen for a charlatan who talked a big game and then fell in the first charge, and fearful for the security of his kingdom, the king saw fit to weave a grand falsehood surrounding Dan's "heroic" death, hastily buried him in a tomb fit for a hero, and then forgot about him and tried his best to ensure everyone else did the same.Zarok and Dan's names and exploits faded into the fog of time. One hundred years passed, and then Zarok returned. He cast a dark spell on the kingdom of Gallowmere, enslaving the living and raising the dead. Including Daniel. Fate, it seemed, had given the arrow-fodder a second chance. A chance to forget the ignoble truth, to defeat Zarok and save Gallowmere for real and live up to the legend, and maybe - just maybe - earn a place in the hallowed Hall of Heroes, where the greatest warriors of history spend eternity feasting, singing and arm-wrestling.Try not to screw it up, eh?A sequel, MediEvil 2, was released two years later, advancing to the Victorian era, set in and around London, where a new villain, Lord Palethorne, has gotten his hands on the Zarok spellbook, and plans to use it to take over the world as Zarok tried to.A remake of the original game entitled MediEvil: Resurrection was an early release for the PSP. It makes a few alterations to the original plot, introduces a number of new characters and greatly plays up the humor. The gameplay is also heavily altered, and many levels are missing, resulting in a much shorter experience.Fortesque also appears as a playable character in Hot Shots Golf 2 and Playstation All Stars Battle Royale.It was announced at PSX 2017 that Sir Daniel would be coming back from the dead once more, with a remake of the original MediEvil for the PS4, similar to the Crash Bandicoot N. Sane Trilogy earlier that year. The project was later revealed to be developed by Other Ocean Interactive, with more information and a teaser trailer. This PS4 remake was released on October 24th 2019, just in time for Halloween. Unlike the more compressed PSP remake, this one is a very faithful recreation of the original, with a few features added, like a list of enemies, environments, etc., voice narration for the books, and a second weapon slot so you can change weapons on the fly. A comic book prequel/sequel was also released to tie in with the remake.
 MediEvil (Video Game)
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2024-03-07T05:00:38Z
 MediEvil (Video Game)
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2024-03-07T05:00:38Z
 MediEvil (Video Game)
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Dropped link to Bowdlerise: Not a Feature - ITEM
 MediEvil (Video Game)
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Dropped link to InexplicableTreasureChest: Not a Feature - UNKNOWN
 MediEvil (Video Game)
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Dropped link to MediEvil2: Not a Feature - ITEM
 MediEvil (Video Game)
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InexplicableTreasureChest
 MediEvil (Video Game)
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DBTropes
 MediEvil (Video Game) / int_10b6b5f7
type
Cherry Tapping
 MediEvil (Video Game) / int_10b6b5f7
comment
Cherry Tapping: There's a trophy for defeating the Stained Glass Demon by using only Sir Dan's severed arm.
 MediEvil (Video Game) / int_10b6b5f7
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1.0
 MediEvil (Video Game) / int_10b6b5f7
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_10b6b5f7
 MediEvil (Video Game) / int_11e55c12
type
Faustian Rebellion
 MediEvil (Video Game) / int_11e55c12
comment
Faustian Rebellion: Dan was one of the undead raised by Zarok's magic. Despite this, he utilizes his current undeath to take Zarok down.
 MediEvil (Video Game) / int_11e55c12
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1.0
 MediEvil (Video Game) / int_11e55c12
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_11e55c12
 MediEvil (Video Game) / int_12f70f7b
type
Regional Bonus
 MediEvil (Video Game) / int_12f70f7b
comment
Regional Bonus: The Japanese version of the game pushes Dan more towards The Faceless through the extensive inclusion of a bronze helmet item that can be equipped and unequipped as the player desires. Not only is his statue in the main menu wearing it, but the FMVs are redone with the helmet in mind. They even include some loading screen art of him holding it in contemplation.
 MediEvil (Video Game) / int_12f70f7b
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MediEvil (Video Game) / int_12f70f7b
 MediEvil (Video Game) / int_16ad6f7f
type
"It" Is Dehumanizing
 MediEvil (Video Game) / int_16ad6f7f
comment
"It" Is Dehumanizing: The gargoyles often refer to Sir Dan this way.
 MediEvil (Video Game) / int_16ad6f7f
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1.0
 MediEvil (Video Game) / int_16ad6f7f
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MediEvil (Video Game) / int_16ad6f7f
 MediEvil (Video Game) / int_173909
type
Brainwashed and Crazy
 MediEvil (Video Game) / int_173909
comment
Brainwashed and Crazy: Zarok's spell made the inhabitants of the Sleeping Village into his mindless slaves who attack Sir Dan on sight. However, attacking and killing them is not advised, since they're ultimately innocent and doing so will make the level's chalice unobtainable.
 MediEvil (Video Game) / int_173909
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MediEvil (Video Game) / int_173909
 MediEvil (Video Game) / int_17ce80aa
type
All There in the Manual
 MediEvil (Video Game) / int_17ce80aa
comment
All There in the Manual: In-universe example: Gallowmere (and in the second game, London) is littered with books on small podiums. These serve to explain new concepts, give hints to puzzle solutions, or as humorous fluff text. All of them are totally optional, and some are easily missed.
 MediEvil (Video Game) / int_17ce80aa
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 MediEvil (Video Game) / int_17ce80aa
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MediEvil (Video Game) / int_17ce80aa
 MediEvil (Video Game) / int_19ebe383
type
Never Trust a Trailer
 MediEvil (Video Game) / int_19ebe383
comment
Never Trust a Trailer: The initial announcement trailer for the remake featured voices and visuals from Resurrection, including Al-Zalam's voice, who doesn't appear in this game apart from a cameo on a stained glass window. That trailer also gave the inital impression it was using the voice cast from the Resurrection, most notably Tom Baker as The Narrator and Death. The game instead uses all the original voice recordings from the original, with the only exceptions being Jason Wilson rerecording his lines as Sir Dan and The Narrator being recast with Lani Minella.
 MediEvil (Video Game) / int_19ebe383
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1.0
 MediEvil (Video Game)
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MediEvil (Video Game) / int_19ebe383
 MediEvil (Video Game) / int_1b65dfad
type
The Cameo
 MediEvil (Video Game) / int_1b65dfad
comment
The Cameo: In the main hallway of the Hilltop Mausoleum, there are some stained glass windows featuring the likeness of Al-Zalam.
 MediEvil (Video Game) / int_1b65dfad
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1.0
 MediEvil (Video Game) / int_1b65dfad
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_1b65dfad
 MediEvil (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 MediEvil (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: The entry for the Corn Killer is basically the developers admitting that they wanted to railroad the player to the next destination and found that an instant-kill monster forcing the player along a set path was the best way to go. Doubly so under time constraints. What? Tropes Are Not Bad.
 MediEvil (Video Game) / int_1e7487cd
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_1e7487cd
 MediEvil (Video Game) / int_23473ae7
type
Adaptation Expansion
 MediEvil (Video Game) / int_23473ae7
comment
Adaptation Expansion: The Book of Gallowmere is a new item carried by Dan the entire game, and it fills up over time with entries that explain the various characters and enemies in the game.
 MediEvil (Video Game) / int_23473ae7
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1.0
 MediEvil (Video Game) / int_23473ae7
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_23473ae7
 MediEvil (Video Game) / int_24fa70e3
type
Bandit Mook
 MediEvil (Video Game) / int_24fa70e3
comment
Bandit Mook: The 'sticky-fingered' imps will steal your currently equipped weapon, leaving you with your arm until you switch to something else. This can result in the weapon being lost if they get into a hole with it. Fortunately they can be bought back, albeit at a hefty sum.
 MediEvil (Video Game) / int_24fa70e3
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1.0
 MediEvil (Video Game) / int_24fa70e3
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_24fa70e3
 MediEvil (Video Game) / int_26ac510e
type
Mythology Gag
 MediEvil (Video Game) / int_26ac510e
comment
Mythology Gag The original Japanese version of the game had Sir Dan keep the helmet he was wearing before his death, due to fears that a Japanese audience wouldn't be able to relate to a skeletal hero. Now Dan's face is uncovered in all versions of the game by default, but the helmet is still present as an item that can be picked up, located right next to where he first wakes up. However, it can only be obtained if the player acquires the helmet in the demo. Mr. Apple, an inside joke by the devs that appeared in the credits of the original game, appears in this game hiding in the levels as an Easter Egg to be found. The Pumpkin King regenerating health is a reference to the original boss design in the original game's Japanese version.
 MediEvil (Video Game) / int_26ac510e
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_26ac510e
 MediEvil (Video Game) / int_29a39f6
type
Easter Egg
 MediEvil (Video Game) / int_29a39f6
comment
Mr. Apple, an inside joke by the devs that appeared in the credits of the original game, appears in this game hiding in the levels as an Easter Egg to be found.
 MediEvil (Video Game) / int_29a39f6
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1.0
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_29a39f6
 MediEvil (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 MediEvil (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Lightning. It's powerful, sure, but it has a limited amount, and by that time you already have the Magic Sword and a variety of arguably better ranged weapons. Same goes for the PSP remake, even if the lightning can be replenished.
 MediEvil (Video Game) / int_2bdae2ae
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 MediEvil (Video Game) / int_2bdae2ae
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_2bdae2ae
 MediEvil (Video Game) / int_2c3e4769
type
No-Harm Requirement
 MediEvil (Video Game) / int_2c3e4769
comment
No-Harm Requirement: Because the villagers in the Sleeping Village level are insane-but-otherwise-innocent people rather than monsters, killing them will trigger a warning stating "A good soul has been lost!" and reduce Dan's chalice completion score, making it harder for him to collect the chalice and visit the hall of heroes. This also applies to the farmers in the Haunted Ruins; the shadow demons would sacrifice them into fires placed beneath them at the first sign of trouble, necessitating Dan to kill the demons and then put out the fires to save them.
 MediEvil (Video Game) / int_2c3e4769
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1.0
 MediEvil (Video Game) / int_2c3e4769
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MediEvil (Video Game) / int_2c3e4769
 MediEvil (Video Game) / int_315dfcb0
type
Bow and Sword in Accord
 MediEvil (Video Game) / int_315dfcb0
comment
Bow and Sword in Accord: Two of the first weapons Dan can obtain are the sword and the crossbow. More powerful swords and several different longbow variations are obtained later in the game through the Hall of Heroes.
 MediEvil (Video Game) / int_315dfcb0
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1.0
 MediEvil (Video Game) / int_315dfcb0
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MediEvil (Video Game) / int_315dfcb0
 MediEvil (Video Game) / int_32821ceb
type
The Unintelligible
 MediEvil (Video Game) / int_32821ceb
comment
The Unintelligible: Fortesque, due to lacking a lower jaw, can only moan and slur. Luckily, there are subtitles. He gains greater speaking ability in the second game, where instead of moaning and mumbling his dialogue, his speech is just heavily slurred.
 MediEvil (Video Game) / int_32821ceb
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_32821ceb
 MediEvil (Video Game) / int_331d9f32
type
Silent Snarker
 MediEvil (Video Game) / int_331d9f32
comment
Silent Snarker: Sir Dan is far more animated when interacting with fellow heroes.
 MediEvil (Video Game) / int_331d9f32
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1.0
 MediEvil (Video Game) / int_331d9f32
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MediEvil (Video Game) / int_331d9f32
 MediEvil (Video Game) / int_34889673
type
Gender Flip
 MediEvil (Video Game) / int_34889673
comment
Gender Flip: The narration is done by Lani Minella, whereas the original narrator was male.
 MediEvil (Video Game) / int_34889673
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1.0
 MediEvil (Video Game) / int_34889673
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MediEvil (Video Game) / int_34889673
 MediEvil (Video Game) / int_348d308c
type
Sword Drag
 MediEvil (Video Game) / int_348d308c
comment
Sword Drag: The running animation for the Mad Family's daughter now has her dragging the blade of her axe along the ground, which also causes sparks.
 MediEvil (Video Game) / int_348d308c
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1.0
 MediEvil (Video Game) / int_348d308c
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_348d308c
 MediEvil (Video Game) / int_34bd7be2
type
Super Drowning Skills
 MediEvil (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Fortesque can't swim at all. Justified, since as the game puts it, the armored dead have buoyancy problems. For laughs, the player has to use this to defeat certain enemies at the Pools of the Ancient Dead.
 MediEvil (Video Game) / int_34bd7be2
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1.0
 MediEvil (Video Game) / int_34bd7be2
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_34bd7be2
 MediEvil (Video Game) / int_363e9631
type
Sequential Boss
 MediEvil (Video Game) / int_363e9631
comment
Sequential Boss: The final battle with Zarok takes place over three stages, the first against Zarok's personal army, which you battle with your accumulated souls manifesting in the form of warriors, the second against Zarok's champion, Lord Kardok, and finally against Zarok himself, as a huge fire-spewing multicolored beast that clucks like a chicken.
 MediEvil (Video Game) / int_363e9631
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1.0
 MediEvil (Video Game) / int_363e9631
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_363e9631
 MediEvil (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 MediEvil (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: The dragon can't be diretly hurt by Dan's weapons, but using the hammer in his boss arena causes rocks to drop on his head. The pirate captain is out of range of Dan's attacks, but there are two cannons (one aimable one in the PS4 remake) that Dan can fire at him by using the club as a torch or by using the Dragon Armour's fire breath.
 MediEvil (Video Game) / int_38d17b6c
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1.0
 MediEvil (Video Game) / int_38d17b6c
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_38d17b6c
 MediEvil (Video Game) / int_396579
type
Invincible Boogeymen
 MediEvil (Video Game) / int_396579
comment
Invincible Boogeymen: In Scarecrow Fields, there's something living in the cornfield that cannot be fought, cannot be killed and cannot even be seen. If you stray into the cornfield and don't leave immediately, you'll be rewarded with an ominous hissing noise as something large rushes through the corn towards you, and then you will instantly lose a life. That's it.
 MediEvil (Video Game) / int_396579
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1.0
 MediEvil (Video Game) / int_396579
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1.0
 MediEvil (Video Game)
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MediEvil (Video Game) / int_396579
 MediEvil (Video Game) / int_3c5ae1a1
type
Schizo Tech
 MediEvil (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Scarecrow Fields, a farm in the late 1300's, has a combine harvester and a small processing plant near the end of the stage.
 MediEvil (Video Game) / int_3c5ae1a1
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 MediEvil (Video Game) / int_3c5ae1a1
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_3c5ae1a1
 MediEvil (Video Game) / int_3e8d9cd3
type
Historical Hero Upgrade
 MediEvil (Video Game) / int_3e8d9cd3
comment
Historical Hero Upgrade: In-universe. Daniel died in the first charge after catching an unlucky arrow in the eye, but was claimed to be the hero who defeated Zarok to spare him (and the king who appointed him) embarrassment.
 MediEvil (Video Game) / int_3e8d9cd3
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1.0
 MediEvil (Video Game) / int_3e8d9cd3
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_3e8d9cd3
 MediEvil (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 MediEvil (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: An arrow shot to a vital organ can kill any man, no matter their prowess. Fortesque, despite his incompetence, still charged head first into battle against the enemy... and died the instant his head connected with an arrowhead. Even Lord Kardok, a powerful and fearsome brute, met an end just as undignified. Even if you are a mighty hero worthy of being called a One-Man Army, don't overly handicap yourself. Skull Cleaver tried to capture a fortress armed with only the spike of his helmet, and failed.
 MediEvil (Video Game) / int_3ed23024
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 MediEvil (Video Game) / int_3fca462c
type
Deus ex Machina
 MediEvil (Video Game) / int_3fca462c
comment
Deus ex Machina: Dan survives the aftermath of the Zarok fight because a vulture swoops in and saves him.
 MediEvil (Video Game) / int_3fca462c
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1.0
 MediEvil (Video Game) / int_3fca462c
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MediEvil (Video Game) / int_3fca462c
 MediEvil (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 MediEvil (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: More sweet than bitter. Dan defeats Zarok, who then spitefully collapses his lair in an attempt to kill Dan once and for all, getting crushed by falling debris in the process. His death releases all the souls he'd previously captured, but since Zarok's magic was also the only thing keeping him alive, Dan has to return to his crypt and go back to his eternal rest. The people of Gallowmere will likely never know what Dan did or what happened, but he's finally the hero they all think he was. And if you collect all the Chalices, he's welcomed into the Hall of Heroes and gets his own statue.
 MediEvil (Video Game) / int_40cc0c7e
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 MediEvil (Video Game) / int_40cc0c7e
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MediEvil (Video Game) / int_40cc0c7e
 MediEvil (Video Game) / int_485eb589
type
Sealed Evil in a Can
 MediEvil (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Shadow Demons; Fortesque is forced to release them when he himself is trapped in their prison. Also the Stained Glass Demon from the same game, whose heart has been locked away.
 MediEvil (Video Game) / int_485eb589
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_485eb589
 MediEvil (Video Game) / int_486466ee
type
Dual Boss
 MediEvil (Video Game) / int_486466ee
comment
Dual Boss: The cemetery guardians, the flying demons in The Enchanted Earth and the firebreathing stone golems in the ruins of Castle Peregrin.
 MediEvil (Video Game) / int_486466ee
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1.0
 MediEvil (Video Game) / int_486466ee
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1.0
 MediEvil (Video Game)
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MediEvil (Video Game) / int_486466ee
 MediEvil (Video Game) / int_48d39b24
type
Ballistic Bone
 MediEvil (Video Game) / int_48d39b24
comment
Ballistic Bone: The strong attack when wielding Dan's arm lets him throw it around like a boomerang.
 MediEvil (Video Game) / int_48d39b24
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1.0
 MediEvil (Video Game) / int_48d39b24
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MediEvil (Video Game) / int_48d39b24
 MediEvil (Video Game) / int_494d83c8
type
Helping Hands
 MediEvil (Video Game) / int_494d83c8
comment
Helping Hands: Hands can be found skittering across some levels. They can be smashed with the hammer for free coins.
 MediEvil (Video Game) / int_494d83c8
featureApplicability
1.0
 MediEvil (Video Game) / int_494d83c8
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 MediEvil (Video Game)
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MediEvil (Video Game) / int_494d83c8
 MediEvil (Video Game) / int_49d59be9
type
Scenery Porn
 MediEvil (Video Game) / int_49d59be9
comment
Scenery Porn: The game was made as a 1:1 recreation of the original and has been brought up to date with modern technology. The levels are all lush and vibrant. However, it makes the same mistake MediEvil: Resurrection made with Scarecrow Fields and Pumpkin Gorge: they're set in near daylight while Zarok's spell of perpetual night is in effect. Scarecrow Fields may have a small inkling of an excuse though, the level intro cutscene shows at least one windmill with its blades on fire.
 MediEvil (Video Game) / int_49d59be9
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1.0
 MediEvil (Video Game) / int_49d59be9
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1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_49d59be9
 MediEvil (Video Game) / int_4eb5691c
type
Squashed Flat
 MediEvil (Video Game) / int_4eb5691c
comment
Squashed Flat: The fate of anyone that Sir Dan uses the Hammer on. This is also what happens to Zarok when Dan defeats him at the end of the game. A piece of debris falls down and unceremoniously crushes Zarok, with him squealing at his last breath.
 MediEvil (Video Game) / int_4eb5691c
featureApplicability
1.0
 MediEvil (Video Game) / int_4eb5691c
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_4eb5691c
 MediEvil (Video Game) / int_4fb23084
type
Crystalline Creature
 MediEvil (Video Game) / int_4fb23084
comment
Crystalline Creature: There's a stained-glass demon as the boss of the Hilltop Mausoleum, which first appears as a mural on stained glass windows before leaping out and coming to life to attack.
 MediEvil (Video Game) / int_4fb23084
featureApplicability
1.0
 MediEvil (Video Game) / int_4fb23084
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_4fb23084
 MediEvil (Video Game) / int_51bf74d6
type
Power Crystal
 MediEvil (Video Game) / int_51bf74d6
comment
Power Crystal: Found in The Lake, attached to huge machines that, when activated, freeze a gigantic whirlpool in place. The very next level is the mine where they came from, and it is explained that the Rhinotaurs that inhabit the place use them to prolong their lifespans.
 MediEvil (Video Game) / int_51bf74d6
featureApplicability
1.0
 MediEvil (Video Game) / int_51bf74d6
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_51bf74d6
 MediEvil (Video Game) / int_53f5119f
type
The Dragon
 MediEvil (Video Game) / int_53f5119f
comment
The Dragon: Captain Lord Kardok to Zarok.
 MediEvil (Video Game) / int_53f5119f
featureApplicability
1.0
 MediEvil (Video Game) / int_53f5119f
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_53f5119f
 MediEvil (Video Game) / int_5407b177
type
First-Episode Resurrection
 MediEvil (Video Game) / int_5407b177
comment
First-Episode Resurrection: Sir Fortesque, obviously. It's how the hero enters the game!
 MediEvil (Video Game) / int_5407b177
featureApplicability
1.0
 MediEvil (Video Game) / int_5407b177
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_5407b177
 MediEvil (Video Game) / int_550754dc
type
Improbable Infant Survival
 MediEvil (Video Game) / int_550754dc
comment
Improbable Infant Survival: The little girls in Sleeping Village will run away when attacked rather than dying.
 MediEvil (Video Game) / int_550754dc
featureApplicability
1.0
 MediEvil (Video Game) / int_550754dc
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_550754dc
 MediEvil (Video Game) / int_56b8b4f1
type
Lean and Mean
 MediEvil (Video Game) / int_56b8b4f1
comment
Lean and Mean: The captain of the Ghost Ship is a nine feet tall skeleton.
 MediEvil (Video Game) / int_56b8b4f1
featureApplicability
1.0
 MediEvil (Video Game) / int_56b8b4f1
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_56b8b4f1
 MediEvil (Video Game) / int_58d22032
type
Warrior vs. Sorcerer
 MediEvil (Video Game) / int_58d22032
comment
Warrior vs. Sorcerer: The main protagonist of the games is Sir Daniel Fortesque, a knight who was killed and revived as a skeleton. The main villain is the Evil Sorcerer Zarok.
 MediEvil (Video Game) / int_58d22032
featureApplicability
1.0
 MediEvil (Video Game) / int_58d22032
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_58d22032
 MediEvil (Video Game) / int_5f8ddb2c
type
Corpse Land
 MediEvil (Video Game) / int_5f8ddb2c
comment
Corpse Land: Pools of the Ancient Dead is a barren, swampy area where the dead from a long ago battle still roam.
 MediEvil (Video Game) / int_5f8ddb2c
featureApplicability
1.0
 MediEvil (Video Game) / int_5f8ddb2c
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_5f8ddb2c
 MediEvil (Video Game) / int_60c0d584
type
Objectshifting
 MediEvil (Video Game) / int_60c0d584
comment
Objectshifting: One of the weapons you can find in is an enchanted chicken drumstick, a gift from one of the witches Sir Dan can meet over the course of the game. Upon being deployed, it instantly transforms enemies into roast chicken... which can then be used to refill Sir Dan's health.
 MediEvil (Video Game) / int_60c0d584
featureApplicability
1.0
 MediEvil (Video Game) / int_60c0d584
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_60c0d584
 MediEvil (Video Game) / int_60c96f24
type
Portmantitle
 MediEvil (Video Game) / int_60c96f24
comment
Portmantitle: Medieval + Evil.
 MediEvil (Video Game) / int_60c96f24
featureApplicability
1.0
 MediEvil (Video Game) / int_60c96f24
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_60c96f24
 MediEvil (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 MediEvil (Video Game) / int_60fa92ac
comment
Then there's Bloodmonath Skull Cleaver, who is crazy enough to have led an attack with only the spike on his helmet.
 MediEvil (Video Game) / int_60fa92ac
featureApplicability
1.0
 MediEvil (Video Game) / int_60fa92ac
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_60fa92ac
 MediEvil (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 MediEvil (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Sir Dan's arm can be ripped out and used as a weapon, but it's really a last resort sort of thing.
 MediEvil (Video Game) / int_6377d6e6
featureApplicability
1.0
 MediEvil (Video Game) / int_6377d6e6
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_6377d6e6
 MediEvil (Video Game) / int_638b65bc
type
Armor Is Useless
 MediEvil (Video Game) / int_638b65bc
comment
Armor Is Useless: Sir Dan's helmet is available as DLC through picking it up in the free demo. However, it doesn't actually protect him against anything, and in fact, causes him to take more damage. The Golden Armor provided with the game's Digital Deluxe Edition also doesn't provide any extra protection, despite it doing just that in MediEvil 2. Instead, wearing it increases the amount of coins Dan picks up.
 MediEvil (Video Game) / int_638b65bc
featureApplicability
1.0
 MediEvil (Video Game) / int_638b65bc
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_638b65bc
 MediEvil (Video Game) / int_66d4d0e6
type
Defeat by Modesty
 MediEvil (Video Game) / int_66d4d0e6
comment
Defeat by Modesty: According to the Book of Gallowmere, the imps attempted this on the morning of the Battle of Gallowmere, carrying out a co-ordinated theft of every undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun!
 MediEvil (Video Game) / int_66d4d0e6
featureApplicability
1.0
 MediEvil (Video Game) / int_66d4d0e6
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_66d4d0e6
 MediEvil (Video Game) / int_67c109a8
type
Shark Tunnel
 MediEvil (Video Game) / int_67c109a8
comment
Shark Tunnel: The Lake has a tunnel of water, magically frozen in place by crystals. Outside are huge, blue elephant fish, which constantly trumpet as they swim around.
 MediEvil (Video Game) / int_67c109a8
featureApplicability
1.0
 MediEvil (Video Game) / int_67c109a8
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_67c109a8
 MediEvil (Video Game) / int_68068108
type
Evil Laugh
 MediEvil (Video Game) / int_68068108
comment
Evil Laugh: The skeleton in the opening menu lets out an evil cackle when a choice is made.
 MediEvil (Video Game) / int_68068108
featureApplicability
1.0
 MediEvil (Video Game) / int_68068108
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_68068108
 MediEvil (Video Game) / int_68aa768c
type
The Ferryman
 MediEvil (Video Game) / int_68aa768c
comment
The Ferryman: Encountered in Pools of the Ancient Dead, who requires Sir Dan to retrieve him certain lost souls so that the game can proceed. He will then take Sir Dan to the next level, The Lake.
 MediEvil (Video Game) / int_68aa768c
featureApplicability
1.0
 MediEvil (Video Game) / int_68aa768c
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_68aa768c
 MediEvil (Video Game) / int_6b7c9f96
type
The Lost Woods
 MediEvil (Video Game) / int_6b7c9f96
comment
The Lost Woods: The Enchanted Earth, renamed The Enchanted Forest in the remake.
 MediEvil (Video Game) / int_6b7c9f96
featureApplicability
1.0
 MediEvil (Video Game) / int_6b7c9f96
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_6b7c9f96
 MediEvil (Video Game) / int_6e8a4791
type
Heroic Comedic Sociopath
 MediEvil (Video Game) / int_6e8a4791
comment
Heroic Comedic Sociopath: Several of the heroes in the Hall of Heroes, particularly Woden the Mighty. A book about him in one stage notes that he scared his enemies "as well as family pets and small children". Then there's Bloodmonath Skull Cleaver, who is crazy enough to have led an attack with only the spike on his helmet.
 MediEvil (Video Game) / int_6e8a4791
featureApplicability
1.0
 MediEvil (Video Game) / int_6e8a4791
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_6e8a4791
 MediEvil (Video Game) / int_6edb0066
type
Zero-Effort Boss
 MediEvil (Video Game) / int_6edb0066
comment
Zero-Effort Boss: Dherok the Rat King from the Lost Souls quest, who dies to a single blow from Dan's hammer.
 MediEvil (Video Game) / int_6edb0066
featureApplicability
1.0
 MediEvil (Video Game) / int_6edb0066
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_6edb0066
 MediEvil (Video Game) / int_6feda19d
type
Skeleton Motif
 MediEvil (Video Game) / int_6feda19d
comment
Skeleton Motif: The Kingdom of Gallowmere uses a skull as its symbol; it adorns its forces' shields and its former King Peregrine had his throne placed inside the mouth of a giant one.
 MediEvil (Video Game) / int_6feda19d
featureApplicability
1.0
 MediEvil (Video Game) / int_6feda19d
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_6feda19d
 MediEvil (Video Game) / int_7228d0cb
type
Game Over
 MediEvil (Video Game) / int_7228d0cb
comment
Thanks to the autosave feature, getting a Game Over doesn't kick you back to the title screen anymore, but merely makes you restart the level immediately.
 MediEvil (Video Game) / int_7228d0cb
featureApplicability
1.0
 MediEvil (Video Game) / int_7228d0cb
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7228d0cb
 MediEvil (Video Game) / int_736d791f
type
Adaptational Badass
 MediEvil (Video Game) / int_736d791f
comment
Adaptational Badass: At least in terms of design, the information gargoyles, as detailed under Art Evolution. To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a Bullet Hell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by making the Captain throw flammable objects at you, or by using the Dragon Armour.
 MediEvil (Video Game) / int_736d791f
featureApplicability
1.0
 MediEvil (Video Game) / int_736d791f
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_736d791f
 MediEvil (Video Game) / int_766c1cc6
type
Who Would Be Stupid Enough?
 MediEvil (Video Game) / int_766c1cc6
comment
Who Would Be Stupid Enough?: The Book of Gallowmere's entry on the Shadow Demons:
 MediEvil (Video Game) / int_766c1cc6
featureApplicability
1.0
 MediEvil (Video Game) / int_766c1cc6
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_766c1cc6
 MediEvil (Video Game) / int_7abba202
type
The Faceless
 MediEvil (Video Game) / int_7abba202
comment
The Faceless: We never get to see Sir Dan's living face, as it's obscured by his helmet during the flashback to the Battle of Gallowmere. The Japanese version of the game takes this trope even further, having him keep the helmet after his death, likely because Japanese audiences would have a harder time relating to a skeletal hero. Even the game's FMV cutscenes and loading screens have him wearing the helmet, although it can be unequipped at any time. Averted in the HD remake; the game's bonus content features a motion comic prequel that depicts Sir Dan while he was still alive. Even with his bottom jaw in place, his top teeth are just as prominent; combined with his dandy mustache, it makes him look rather goofy, keeping with his characterization as a boastful storyteller rather than a hardened warrior.
 MediEvil (Video Game) / int_7abba202
featureApplicability
-1.0
 MediEvil (Video Game) / int_7abba202
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7abba202
 MediEvil (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 MediEvil (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The scarecrows. At the time you fight them, you probably won't have the weaponry required to deal with them unless you actually charge up the broadsword obtainable by that point in the game.
 MediEvil (Video Game) / int_7b7965dd
featureApplicability
1.0
 MediEvil (Video Game) / int_7b7965dd
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7b7965dd
 MediEvil (Video Game) / int_7cc8d769
type
Sore Loser
 MediEvil (Video Game) / int_7cc8d769
comment
Sore Loser: In the Final Battle against Zarok, he reacts petulantly and tries to bring down his entire lair on both their heads as a last-ditch moment to kill Dan — but it just gets him crushed under debris and Dan gets out in time. Also Jack the Green doesn't take it well when Dan manages to solve his riddles, leaving it at "Alright then you clever-clogs, you want free passage through my maze? Go ahead. Find your own way out!".
 MediEvil (Video Game) / int_7cc8d769
featureApplicability
1.0
 MediEvil (Video Game) / int_7cc8d769
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7cc8d769
 MediEvil (Video Game) / int_7f67e11
type
The Night That Never Ends
 MediEvil (Video Game) / int_7f67e11
comment
The Night That Never Ends: Zarok casts a spell that plunges Gallowmere into eternal night, and it stays that way until Dan finally kills Zarok, the sun rising as he returns to his crypt at the end of the game.
 MediEvil (Video Game) / int_7f67e11
featureApplicability
1.0
 MediEvil (Video Game) / int_7f67e11
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7f67e11
 MediEvil (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 MediEvil (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: In order to proceed in his quest, Dan releases the Shadow Demons. The very same Shadow Demons that terrorized Gallowmere ages ago and were magically entombed, sealed away with a magical 'shadow artefact', and intended never to be let into the world again. An information gargoyle you can talk to after the fact chews Dan out for this and laments that Gallowmere is doomed.
 MediEvil (Video Game) / int_7fbb2a3
featureApplicability
1.0
 MediEvil (Video Game) / int_7fbb2a3
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_7fbb2a3
 MediEvil (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 MediEvil (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: A spellbook of Zarok's has chapters for things like raising the dead, stealing the souls of the innocent, and card tricks. The PS4 remake has another example in Zarok's entry of the Book of Gallowmere, stating his ambitions are to command the forces of darkness, enslave mankind, and play ball one last time with dear old Mr Snuffy.
 MediEvil (Video Game) / int_808cbaeb
featureApplicability
1.0
 MediEvil (Video Game) / int_808cbaeb
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_808cbaeb
 MediEvil (Video Game) / int_82e351a0
type
Gangplank Galleon
 MediEvil (Video Game) / int_82e351a0
comment
Gangplank Galleon: The Ghost Ship level, which is a flying ghostly pirate ship that will take Sir Dan to Zarok's castle upon completion.
 MediEvil (Video Game) / int_82e351a0
featureApplicability
1.0
 MediEvil (Video Game) / int_82e351a0
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_82e351a0
 MediEvil (Video Game) / int_83edb5ab
type
Difficulty by Region
 MediEvil (Video Game) / int_83edb5ab
comment
Difficulty by Region: In the Japanese version of the original game, the Dragon Armor drains health while equipped and the Pumpkin King boss regenerates health, but you can buy more ammo for the Lightning weapon.
 MediEvil (Video Game) / int_83edb5ab
featureApplicability
1.0
 MediEvil (Video Game) / int_83edb5ab
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_83edb5ab
 MediEvil (Video Game) / int_83ede4e3
type
Automatic Crossbows
 MediEvil (Video Game) / int_83ede4e3
comment
Automatic Crossbows: Canny Tim's crossbow requires no loading.
 MediEvil (Video Game) / int_83ede4e3
featureApplicability
1.0
 MediEvil (Video Game) / int_83ede4e3
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_83ede4e3
 MediEvil (Video Game) / int_8454f523
type
Superboss
 MediEvil (Video Game) / int_8454f523
comment
Superboss: Parodied with Derok the Rat King, a new boss fought during the Lost Souls sidequest who has 9999HP - but he's just a regular rat that doesn't attack and can be killed with a single hit of the hammer or club.
 MediEvil (Video Game) / int_8454f523
featureApplicability
1.0
 MediEvil (Video Game) / int_8454f523
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8454f523
 MediEvil (Video Game) / int_8510238b
type
Riddle Me This
 MediEvil (Video Game) / int_8510238b
comment
Riddle Me This: Jack the Green, master of the Asylum gardens, is quite fond of this. He gives Dan a series of riddles that must be solved using things around the hedge maze the garden is comprised of.
 MediEvil (Video Game) / int_8510238b
featureApplicability
1.0
 MediEvil (Video Game) / int_8510238b
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8510238b
 MediEvil (Video Game) / int_8a888e34
type
Exploding Barrels
 MediEvil (Video Game) / int_8a888e34
comment
Exploding Barrels: Well, exploding chests full of... blue stuff that explodes in a massive shockwave, killing anything within its blast radius, save for Dan, who is merely shoved away. They become particularly troublesome, and abundant, in the Pools of the Ancient Dead, where the resulting blast can push you into the Grimy Water, costing you a life.
 MediEvil (Video Game) / int_8a888e34
featureApplicability
1.0
 MediEvil (Video Game) / int_8a888e34
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8a888e34
 MediEvil (Video Game) / int_8aeccf04
type
Bullet Hell
 MediEvil (Video Game) / int_8aeccf04
comment
To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a Bullet Hell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by making the Captain throw flammable objects at you, or by using the Dragon Armour.
 MediEvil (Video Game) / int_8aeccf04
featureApplicability
1.0
 MediEvil (Video Game) / int_8aeccf04
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8aeccf04
 MediEvil (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 MediEvil (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: Sir Dan may have been brought back via dark forces as an undead monster, but he's still as good a guy as he was when he was alive.
 MediEvil (Video Game) / int_8ba9512b
featureApplicability
1.0
 MediEvil (Video Game) / int_8ba9512b
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8ba9512b
 MediEvil (Video Game) / int_8cb844c6
type
Mr. Exposition
 MediEvil (Video Game) / int_8cb844c6
comment
Mr. Exposition: The gargoyles, when they aren't mocking you.
 MediEvil (Video Game) / int_8cb844c6
featureApplicability
1.0
 MediEvil (Video Game) / int_8cb844c6
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8cb844c6
 MediEvil (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 MediEvil (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Dan uses a chalice to summon a group of lost souls, so that they can fight off Zarok's final soldiers. What happens if you fail to keep them healed and they all get killed? Dan gets mocked for his failure by Zarok and the soldiers immediately gang up on him. Cue death.
 MediEvil (Video Game) / int_8e0430ab
featureApplicability
1.0
 MediEvil (Video Game) / int_8e0430ab
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8e0430ab
 MediEvil (Video Game) / int_8e2513cc
type
Matchstick Weapon
 MediEvil (Video Game) / int_8e2513cc
comment
Matchstick Weapon: Dan's club can sometimes be lit on fire and then used to light torches, burn enemies, and destroy some terrain (such as the haystacks found in Scarecrow Fields).
 MediEvil (Video Game) / int_8e2513cc
featureApplicability
1.0
 MediEvil (Video Game) / int_8e2513cc
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_8e2513cc
 MediEvil (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 MediEvil (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Attacking is done with square instead of X, the jump button is X instead of circle, charging weapon attacks is done by holding circle instead of square, and blocking and the Daring Dash are done with the R1 button, with the triangle button being used to swap weapons or interact with objects. Thankfully, there's an option to use the classic controls from the original game.
 MediEvil (Video Game) / int_963086ce
featureApplicability
1.0
 MediEvil (Video Game) / int_963086ce
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_963086ce
 MediEvil (Video Game) / int_99599179
type
Ring Out
 MediEvil (Video Game) / int_99599179
comment
Ring Out: There are a few enemies that can't be hurt by Dan's weapons but can be knocked back and defeated by being pushed off the edge of the level, such as the armoured knights in Pools of the Ancient Dead and the golems in the Ancient Ruins.
 MediEvil (Video Game) / int_99599179
featureApplicability
1.0
 MediEvil (Video Game) / int_99599179
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_99599179
 MediEvil (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 MediEvil (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: For someone who was such a pantywaist when he was alive, Fortesque is a remarkably skilled fighter as a dead guy.
 MediEvil (Video Game) / int_9bcd82c0
featureApplicability
1.0
 MediEvil (Video Game) / int_9bcd82c0
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9bcd82c0
 MediEvil (Video Game) / int_9c1f758a
type
Kill It with Fire
 MediEvil (Video Game) / int_9c1f758a
comment
Kill It with Fire: How the Shadow Demons meet their fate, although it's really lava. Also what Dan himself can do with a variety of weapons, namely the Dragon Armor (Dragon Potion in the PSP Remake) which lets him breathe fire, but also makes him invulnerable to it.
 MediEvil (Video Game) / int_9c1f758a
featureApplicability
1.0
 MediEvil (Video Game) / int_9c1f758a
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9c1f758a
 MediEvil (Video Game) / int_9c6ba43a
type
Values Dissonance
 MediEvil (Video Game) / int_9c6ba43a
comment
The original Japanese version of the game had Sir Dan keep the helmet he was wearing before his death, due to fears that a Japanese audience wouldn't be able to relate to a skeletal hero. Now Dan's face is uncovered in all versions of the game by default, but the helmet is still present as an item that can be picked up, located right next to where he first wakes up. However, it can only be obtained if the player acquires the helmet in the demo.
 MediEvil (Video Game) / int_9c6ba43a
featureApplicability
1.0
 MediEvil (Video Game) / int_9c6ba43a
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9c6ba43a
 MediEvil (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 MediEvil (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: As either game progresses, Dan gets weighed down with more and more weapons, some nearly as large as he is, and others that go completely unused after a certain point.
 MediEvil (Video Game) / int_9c7e3137
featureApplicability
1.0
 MediEvil (Video Game) / int_9c7e3137
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9c7e3137
 MediEvil (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 MediEvil (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: Inverted, as the the Japanese version of the game tries to make Sir Dan a bit less scary. First, they had him keep his helmet from when he was alive, and second, they gave him bigger pupils (er...pupil).
 MediEvil (Video Game) / int_9d09bf1a
featureApplicability
1.0
 MediEvil (Video Game) / int_9d09bf1a
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9d09bf1a
 MediEvil (Video Game) / int_9d723582
type
Shield Bash
 MediEvil (Video Game) / int_9d723582
comment
Shield Bash: After defeating the cemetery guardians, Dan learns an ability called the 'Daring Dash', which allows him to rush forwards for a few feet, which blocks oncoming attacks, does minor damage to enemies, can be used to smash down walls, and allows Dan to do longer jumps. It was made available from the get-go in both the sequel and PSP remake.
 MediEvil (Video Game) / int_9d723582
featureApplicability
1.0
 MediEvil (Video Game) / int_9d723582
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9d723582
 MediEvil (Video Game) / int_9e943076
type
One-Man Army
 MediEvil (Video Game) / int_9e943076
comment
Even if you are a mighty hero worthy of being called a One-Man Army, don't overly handicap yourself. Skull Cleaver tried to capture a fortress armed with only the spike of his helmet, and failed.
 MediEvil (Video Game) / int_9e943076
featureApplicability
1.0
 MediEvil (Video Game) / int_9e943076
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9e943076
 MediEvil (Video Game) / int_9fbf8969
type
Cut Lex Luthor a Check
 MediEvil (Video Game) / int_9fbf8969
comment
Cut Lex Luthor a Check: The Book of Gallowmere entry on Mecha-Imps notes that they were designed by the imps to steal crops, and wonders why they couldn't have made a fortune mass-producing them and selling them to farmers instead. But hey - thieves gotta thieve.
 MediEvil (Video Game) / int_9fbf8969
featureApplicability
1.0
 MediEvil (Video Game) / int_9fbf8969
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_9fbf8969
 MediEvil (Video Game) / int_a2b38d3b
type
Eye Scream
 MediEvil (Video Game) / int_a2b38d3b
comment
Eye Scream: Sir Dan met his end prior to his undeath by getting shot in the left eye with an arrow.
 MediEvil (Video Game) / int_a2b38d3b
featureApplicability
1.0
 MediEvil (Video Game) / int_a2b38d3b
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a2b38d3b
 MediEvil (Video Game) / int_a51467fe
type
Chest Monster
 MediEvil (Video Game) / int_a51467fe
comment
Chest Monster: Two examples; one an ally and one an enemy. In Scarecrow Fields and Pools of the Ancient Dead, knocking open a certain chest will release the spirit of an ancient dragon, Kul Katura the Serpent Lord. Upon being released, he slithers around the level with you and kills nearby enemies before disappearing. In Gallows Gauntlet getting close to its chest will release the Serpent of Gallowmere, who instead of killing enemies, will only gun for Dan. It'll hound him down, too, all the way through the level if you let it. Despite it seeming incorporeal, you can actually attack it enough that it will be deterred and slither out of the level.
 MediEvil (Video Game) / int_a51467fe
featureApplicability
1.0
 MediEvil (Video Game) / int_a51467fe
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a51467fe
 MediEvil (Video Game) / int_a52f8fdf
type
Bolt of Divine Retribution
 MediEvil (Video Game) / int_a52f8fdf
comment
The Lightning. Notably, the Lightning is in limited supply and cannot be renewed.
 MediEvil (Video Game) / int_a52f8fdf
featureApplicability
1.0
 MediEvil (Video Game) / int_a52f8fdf
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a52f8fdf
 MediEvil (Video Game) / int_a56753ec
type
Elephants Are Scared of Mice
 MediEvil (Video Game) / int_a56753ec
comment
Elephants Are Scared of Mice: In Asylum Grounds, solving Jack of the Green's third riddle involves finding a topiary sculpture of an elephant and scaring it with a mouse (careful to avoid the cats roaming around). This also opens up the path to solving the fourth riddle, the spooked sculpture knocking out the wall behind it.
 MediEvil (Video Game) / int_a56753ec
featureApplicability
1.0
 MediEvil (Video Game) / int_a56753ec
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a56753ec
 MediEvil (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 MediEvil (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Lightning. Notably, the Lightning is in limited supply and cannot be renewed. The Chicken Drumstick may also be an example, for despite not damaging bosses, it instantly kills minor enemies by poofing them into a hearty meal. Woden's Brand, in the PSP remake. In addition, the aforementioned lightning can now be re-purchased.
 MediEvil (Video Game) / int_a5e02e9e
featureApplicability
1.0
 MediEvil (Video Game) / int_a5e02e9e
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a5e02e9e
 MediEvil (Video Game) / int_a6275bef
type
Cool Sword
 MediEvil (Video Game) / int_a6275bef
comment
Cool Sword: The Longsword is a fairly standard starting weapon, but Sir Dan can later obtain the more powerful Broadsword which can be enchanted to do more damage, and even later, the Magic Sword, the best melee weapon in the game.
 MediEvil (Video Game) / int_a6275bef
featureApplicability
1.0
 MediEvil (Video Game) / int_a6275bef
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a6275bef
 MediEvil (Video Game) / int_a65288e2
type
Ascended Extra
 MediEvil (Video Game) / int_a65288e2
comment
Ascended Extra: The narrator, in the original game, was only around for the intro. Now recast with Lani Minella in the role, she sticks around for the rest of the game, reading aloud whatever books the player opens.
 MediEvil (Video Game) / int_a65288e2
featureApplicability
1.0
 MediEvil (Video Game) / int_a65288e2
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_a65288e2
 MediEvil (Video Game) / int_ad4a45be
type
Final Boss
 MediEvil (Video Game) / int_ad4a45be
comment
Final Boss: Zarok himself is fought as the last enemy (this is after the player gets past his remaining soldiers and then Kardok in his arena, at which point Zarok will take matters into his own hands), and he takes a One-Winged Angel form that has a chicken's cluck. Destroying this completes the game.
 MediEvil (Video Game) / int_ad4a45be
featureApplicability
1.0
 MediEvil (Video Game) / int_ad4a45be
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_ad4a45be
 MediEvil (Video Game) / int_afc6df04
type
What You Are in the Dark
 MediEvil (Video Game) / int_afc6df04
comment
What You Are in the Dark: Ultimately when Zarok's dark spell over Gallowmere is lifted, Dan is back dead in his tomb and nobody knows what happened and what Dan did to set it right, and it is unlikely anybody will ever find out.
 MediEvil (Video Game) / int_afc6df04
featureApplicability
1.0
 MediEvil (Video Game) / int_afc6df04
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_afc6df04
 MediEvil (Video Game) / int_b3c0ed0c
type
Spoof Aesop
 MediEvil (Video Game) / int_b3c0ed0c
comment
Spoof Aesop: The game is very adamant that you, the player, must never lick toads.
 MediEvil (Video Game) / int_b3c0ed0c
featureApplicability
1.0
 MediEvil (Video Game) / int_b3c0ed0c
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_b3c0ed0c
 MediEvil (Video Game) / int_b4696332
type
My Greatest Second Chance
 MediEvil (Video Game) / int_b4696332
comment
My Greatest Second Chance: MediEvil could very well be called My Greatest Second Chance: The Game; Dan died an ignoble death and is given a hero's burial, with stories being written of how he slew Zarok before succumbing to a mortal wound. Then when Gallowmere is threatened by Zarok again, Dan is inadvertently brought back from the dead as a side-effect of the sorcerer's magic and given a chance to finally kill Zarok and become the hero he failed to be in life.
 MediEvil (Video Game) / int_b4696332
featureApplicability
1.0
 MediEvil (Video Game) / int_b4696332
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_b4696332
 MediEvil (Video Game) / int_b552b24
type
Truer to the Text
 MediEvil (Video Game) / int_b552b24
comment
Truer to the Text: The remake is noticeably much more accurate to the original than MediEvil: Resurrection, featuring none of the new levels, characters or mechanics from that version on top of far more accurate character and level designs.
 MediEvil (Video Game) / int_b552b24
featureApplicability
1.0
 MediEvil (Video Game) / int_b552b24
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_b552b24
 MediEvil (Video Game) / int_b9cb52d3
type
Taunting the Transformed
 MediEvil (Video Game) / int_b9cb52d3
comment
Taunting the Transformed: A one-time-only optional mission in the Enchanted Earth features a witch shrinking Sir Dan to the size of an insect so he can collect pieces of amber from the nearby ant's nest, resulting in immediate mockery from the gargoyle sitting by the nest entrance, who cheekily remarks, "Run, little man! If the Master found it now, he would crush it like a bug!"
 MediEvil (Video Game) / int_b9cb52d3
featureApplicability
1.0
 MediEvil (Video Game) / int_b9cb52d3
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_b9cb52d3
 MediEvil (Video Game) / int_bab7fceb
type
Incredible Shrinking Man
 MediEvil (Video Game) / int_bab7fceb
comment
Incredible Shrinking Man: Dan becomes one of these briefly, after accepting a quest from the Witch of the Forest to gather seven pieces of amber for her. Unfortunately for him, said amber is in the depths of an anthill. This 'quest' and the level that follows it are both completely absent from the PSP remake.
 MediEvil (Video Game) / int_bab7fceb
featureApplicability
1.0
 MediEvil (Video Game) / int_bab7fceb
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_bab7fceb
 MediEvil (Video Game) / int_bce728ca
type
Mistreatment-Induced Betrayal
 MediEvil (Video Game) / int_bce728ca
comment
Mistreatment-Induced Betrayal: The Imps are stated in the Book of Gallowmere to have formerly been kept as pets and servants by the inhabitants of Gallowmere, but were poorly treated, leading them to form an alliance with Zarok.
 MediEvil (Video Game) / int_bce728ca
featureApplicability
1.0
 MediEvil (Video Game) / int_bce728ca
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_bce728ca
 MediEvil (Video Game) / int_bd0415e2
type
Healing Spring
 MediEvil (Video Game) / int_bd0415e2
comment
Healing Spring: A rather non-standard example are the 'fountains of rejuvenation', springs of green energy that Dan can stand in to refill his health and his life bottles, a total of 600 energy contained within each.
 MediEvil (Video Game) / int_bd0415e2
featureApplicability
1.0
 MediEvil (Video Game) / int_bd0415e2
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_bd0415e2
 MediEvil (Video Game) / int_bda2d236
type
Big Boo's Haunt
 MediEvil (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Most of the game's levels are variations of this, most notably The Graveyard (a Creepy Cemetery named after our hero) and The Pools of the Ancient Dead (a swamp haunted by soldiers that died in a great battle there long ago).
 MediEvil (Video Game) / int_bda2d236
featureApplicability
1.0
 MediEvil (Video Game) / int_bda2d236
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_bda2d236
 MediEvil (Video Game) / int_be30e493
type
Undignified Death
 MediEvil (Video Game) / int_be30e493
comment
Undignified Death: Just chiming in with yet another reminder that Sir Daniel Fortesque was killed with an arrow through the eye in the first charge of his first real battle, and a mere boy of sixteen had to take over his army and win the day without him. Also, Karl Sturnguard, a powerful knight who fought with a magic shield that protected him from harm, died at a feast when somebody made a snide remark about his "cowardly" fighting style and, surprised, choked on a sausage he was eating.
 MediEvil (Video Game) / int_be30e493
featureApplicability
1.0
 MediEvil (Video Game) / int_be30e493
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_be30e493
 MediEvil (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 MediEvil (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: The Book of Gallowmere entry for the Graveyard Wolf enemies is deliberately written in a way to make the player feel bad about killing them, noting that they're simply looking for meat to bring back to their adorable little cubs and that the graveyard provides them a safe recluse from Gallowmere farmers who have hunted the creatures to near extinction.
 MediEvil (Video Game) / int_bfae65a4
featureApplicability
1.0
 MediEvil (Video Game) / int_bfae65a4
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_bfae65a4
 MediEvil (Video Game) / int_c0e634cd
type
Throat Light
 MediEvil (Video Game) / int_c0e634cd
comment
The information gargoyles are a lot more intimidating looking. In the original, they looked more like billy goats with glowing eyes and talked like withered old men. In the remake, while they still sound like withered old men, now they appear a lot more monstrous and gargoyle-like, with fangs, pointy ears and scarier faces. Their glowing eyes are also much more prominent, and the glow has also been extended to their mouths, nostrils, and the base of their horns.
 MediEvil (Video Game) / int_c0e634cd
featureApplicability
1.0
 MediEvil (Video Game) / int_c0e634cd
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c0e634cd
 MediEvil (Video Game) / int_c264d50a
type
Embedded Precursor
 MediEvil (Video Game) / int_c264d50a
comment
Embedded Precursor: Laying all the Lost Souls to rest unlocks the original game in the main menu.
 MediEvil (Video Game) / int_c264d50a
featureApplicability
1.0
 MediEvil (Video Game) / int_c264d50a
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c264d50a
 MediEvil (Video Game) / int_c335b9ec
type
Irony
 MediEvil (Video Game) / int_c335b9ec
comment
Irony: Sir Daniel Fortesque was a knight who was a much better storyteller than a fighter, and his tales of false heroism impressed the King of Gallowmere so much that he ended up in charge of the kingdom's army, only to get ignominiously killed in the opening minutes of his first real battle via arrow to the eye without ever proving his real valour. When he arises a century later as an undead warrior thanks to the machinations of his archnemesis, he gets a second chance, but he is The Unintelligible thanks to a missing lower jaw. You might say, he has to "put his money where his mouth is" this time round.
 MediEvil (Video Game) / int_c335b9ec
featureApplicability
1.0
 MediEvil (Video Game) / int_c335b9ec
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c335b9ec
 MediEvil (Video Game) / int_c3f6e68
type
Dem Bones
 MediEvil (Video Game) / int_c3f6e68
comment
Dem Bones: Sir Dan. Curiously, for a game about undead, there are very few enemies of this type. The most notable examples are the crew of the Ghost Ship.
 MediEvil (Video Game) / int_c3f6e68
featureApplicability
1.0
 MediEvil (Video Game) / int_c3f6e68
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c3f6e68
 MediEvil (Video Game) / int_c3fbac64
type
Bestiality Is Depraved
 MediEvil (Video Game) / int_c3fbac64
comment
Bestiality Is Depraved: Implied - Zarok accidentally summons a sheep while trying to find a spell to use against Fortescue. He gives a distracted "Oooooooh!", then dismisses it by saying "Oh, not right now!".
 MediEvil (Video Game) / int_c3fbac64
featureApplicability
1.0
 MediEvil (Video Game) / int_c3fbac64
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c3fbac64
 MediEvil (Video Game) / int_c4eff1b7
type
Sorcerous Overlord
 MediEvil (Video Game) / int_c4eff1b7
comment
Sorcerous Overlord: Zarok is a powerful sorcerer who commands a vast army of demons and other monsters in a move to conquer Gallowmere.
 MediEvil (Video Game) / int_c4eff1b7
featureApplicability
1.0
 MediEvil (Video Game) / int_c4eff1b7
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c4eff1b7
 MediEvil (Video Game) / int_c54522c3
type
Ghost Pirate
 MediEvil (Video Game) / int_c54522c3
comment
Ghost Pirate: The skeleton pirates in the Ghost Ship.
 MediEvil (Video Game) / int_c54522c3
featureApplicability
1.0
 MediEvil (Video Game) / int_c54522c3
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c54522c3
 MediEvil (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 MediEvil (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: A highly justified one. The prologue shows Fortesque being killed by the first arrow shot when he leads the armies of Gallowmere into battle. When you take over, Fortesque can prove to have actually been a pretty good fighter after all.
 MediEvil (Video Game) / int_c5e42cbd
featureApplicability
1.0
 MediEvil (Video Game) / int_c5e42cbd
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c5e42cbd
 MediEvil (Video Game) / int_c6846f0f
type
Bad with the Bone
 MediEvil (Video Game) / int_c6846f0f
comment
Bad with the Bone: Dan's default weapon is to rip off his own arm and use it as an improvised flail. Ballistic Bone: The strong attack when wielding Dan's arm lets him throw it around like a boomerang.
 MediEvil (Video Game) / int_c6846f0f
featureApplicability
1.0
 MediEvil (Video Game) / int_c6846f0f
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c6846f0f
 MediEvil (Video Game) / int_c6c5ce4
type
Bedlam House
 MediEvil (Video Game) / int_c6c5ce4
comment
Bedlam House: The Asylum, which is filled with cackling homicidal maniacs. And zombies.
 MediEvil (Video Game) / int_c6c5ce4
featureApplicability
1.0
 MediEvil (Video Game) / int_c6c5ce4
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c6c5ce4
 MediEvil (Video Game) / int_c6c86cd
type
Collapsing Lair
 MediEvil (Video Game) / int_c6c86cd
comment
Collapsing Lair: Done twice, once heroically and once villainously: The ghost of King Peregrine orders Daniel to collapse his ruined castle in order to kill the last of the shadow demons that have taken up residence there. After being defeated, Zarok attempts to bring down his fortress on Dan's head in an attempt at Taking You with Me.
 MediEvil (Video Game) / int_c6c86cd
featureApplicability
1.0
 MediEvil (Video Game) / int_c6c86cd
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c6c86cd
 MediEvil (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 MediEvil (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: The first proper level of the game, aptly titled "The Graveyard."
 MediEvil (Video Game) / int_c6fe99cf
featureApplicability
1.0
 MediEvil (Video Game) / int_c6fe99cf
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c6fe99cf
 MediEvil (Video Game) / int_c72af5a8
type
Mini-Mecha
 MediEvil (Video Game) / int_c72af5a8
comment
Mini-Mecha: Imps pilot mechs in their own likeness in the Scarecrow Fields.
 MediEvil (Video Game) / int_c72af5a8
featureApplicability
1.0
 MediEvil (Video Game) / int_c72af5a8
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c72af5a8
 MediEvil (Video Game) / int_c75df49a
type
Shout-Out
 MediEvil (Video Game) / int_c75df49a
comment
Shout-Out: The lightning Megwynne Stormbinder gives you is now represented by what's basically the Infinity Gauntlet.
 MediEvil (Video Game) / int_c75df49a
featureApplicability
1.0
 MediEvil (Video Game) / int_c75df49a
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_c75df49a
 MediEvil (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 MediEvil (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Sir Dan's helmet is cursed, and when equipped, causes him to take more damage.
 MediEvil (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 MediEvil (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_cb5cf4a5
 MediEvil (Video Game) / int_cea7fc1
type
Bottomless Pits
 MediEvil (Video Game) / int_cea7fc1
comment
Bottomless Pits: Quite frequent. Some entire levels are suspended over these, but the strangest example is on the Ghost Ship, where there's such a pit contained within a ship.
 MediEvil (Video Game) / int_cea7fc1
featureApplicability
1.0
 MediEvil (Video Game) / int_cea7fc1
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_cea7fc1
 MediEvil (Video Game) / int_d15c1086
type
Boss-Only Level
 MediEvil (Video Game) / int_d15c1086
comment
Boss-Only Level: The only things you need to do in Zarok's Lair are to defeat his elite soldiers, his champion Lord Kardok and Zarok himself.
 MediEvil (Video Game) / int_d15c1086
featureApplicability
1.0
 MediEvil (Video Game) / int_d15c1086
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d15c1086
 MediEvil (Video Game) / int_d1b98800
type
Heart Container
 MediEvil (Video Game) / int_d1b98800
comment
Heart Container: In each game Dan can collect 9 life bottles. These function similarly to Metroid's energy tanks, as they're used automatically when Dan's health is depleted. They're also used whenever Dan falls into a bottomless pit or into deep water.
 MediEvil (Video Game) / int_d1b98800
featureApplicability
1.0
 MediEvil (Video Game) / int_d1b98800
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d1b98800
 MediEvil (Video Game) / int_d38f49f0
type
Ruins for Ruins' Sake
 MediEvil (Video Game) / int_d38f49f0
comment
Ruins for Ruins' Sake: Mostly averted, but then comes The Haunted Ruins, the remains of King Peregrin's Castle. Aside from the throne room, nothing else about the castle seems livable, and most of the insides seem to be taken up by the dungeon, suspended over a huge black void. The only other notable rooms are the room with the gate stopping a massive lava flow that could destroy the castle and the mountain it sits atop, and a room with a boiler that keeps... a small pool of boiling oil hot.
 MediEvil (Video Game) / int_d38f49f0
featureApplicability
-1.0
 MediEvil (Video Game) / int_d38f49f0
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d38f49f0
 MediEvil (Video Game) / int_d39e327f
type
What the Hell, Hero?
 MediEvil (Video Game) / int_d39e327f
comment
What the Hell, Hero?: After releasing the Shadow Demons from their tomb in order to proceed, a nearby gargoyle is quick to berate Sir Dan for doing so, and for dooming Gallowmere.
 MediEvil (Video Game) / int_d39e327f
featureApplicability
1.0
 MediEvil (Video Game) / int_d39e327f
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d39e327f
 MediEvil (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 MediEvil (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: The stained glass demon can only be damaged when he exposes his heart. The ant queen can only be damaged when she rears up to drop rocks from the ceiling onto Dan.
 MediEvil (Video Game) / int_d6dee153
featureApplicability
1.0
 MediEvil (Video Game) / int_d6dee153
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d6dee153
 MediEvil (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 MediEvil (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game now features standard camera controls, a feature the original lacked, and also added in the weapon quick-switch mechanic that was introduced in MediEvil 2. In the original game, once you used up all your lightning, it was gone for good. In the remake, you can refill it for a price at the merchant gargoyles. The remake adds a merchant gargoyle in the Hall of Heroes, so you can purchase stuff between levels (provided you've found the chalice). Thanks to the autosave feature, getting a Game Over doesn't kick you back to the title screen anymore, but merely makes you restart the level immediately.
 MediEvil (Video Game) / int_d6f284a3
featureApplicability
1.0
 MediEvil (Video Game) / int_d6f284a3
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d6f284a3
 MediEvil (Video Game) / int_d7fc9fd0
type
Vitriolic Best Buds
 MediEvil (Video Game) / int_d7fc9fd0
comment
Vitriolic Best Buds: Karl Sturnguard and Dirk Steadfast are implied to be this in a book you can find in The Sleeping Village. Despite hating each other's choices in weaponry, they remained friends until Sturnguard's death, caused by his choking on a large sausage whilst Steadfast explained his views on Karl's shield.
 MediEvil (Video Game) / int_d7fc9fd0
featureApplicability
1.0
 MediEvil (Video Game) / int_d7fc9fd0
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_d7fc9fd0
 MediEvil (Video Game) / int_da1c64ef
type
Lethal Joke Item
 MediEvil (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Chicken Drumstick. Kill multiple mooks by turning them in to food and regain health all in one glorious, southern-fried go!
 MediEvil (Video Game) / int_da1c64ef
featureApplicability
1.0
 MediEvil (Video Game) / int_da1c64ef
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_da1c64ef
 MediEvil (Video Game) / int_da3043c5
type
Fake Ultimate Hero
 MediEvil (Video Game) / int_da3043c5
comment
Fake Ultimate Hero: Sir Fortesque is an odd example, given that (as shown in-game), Fortesque actually is a more than decent fighter, and can be a true hero if you play your cards straight. The only reason he is one of these is because his reputation was propped up for propaganda purposes (he ended up getting shot in the eye by the very first arrow fired in the battle), not by any effort or fault of his own. He did, however, make up his background in order to get in the King of Gallowmere's good graces. He was appointed as a knight because he was supposedly a great hero already, and given Gallowmere's peaceful history, he didn't expect to actually have to live up to the stories he made up. And he really had to be cajoled into fighting Zarok when he was alive.
 MediEvil (Video Game) / int_da3043c5
featureApplicability
1.0
 MediEvil (Video Game) / int_da3043c5
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_da3043c5
 MediEvil (Video Game) / int_dc9b1fe9
type
Cue the Sun
 MediEvil (Video Game) / int_dc9b1fe9
comment
Cue the Sun: The sun rises during the final cutscene. This is a justified example, as Zarok had created The Night That Never Ends.
 MediEvil (Video Game) / int_dc9b1fe9
featureApplicability
1.0
 MediEvil (Video Game) / int_dc9b1fe9
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_dc9b1fe9
 MediEvil (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 MediEvil (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: In the opening cutscene, a giant vulture can be seen flying near Zarok's castle. It later shows up to save Sir Dan from a dragon that's chasing him, and flies him into safety in the ending.
 MediEvil (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 MediEvil (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_dcbe8a6e
 MediEvil (Video Game) / int_debf5019
type
Immune to Fire
 MediEvil (Video Game) / int_debf5019
comment
Immune to Fire: One of the perks granted to Sir Dan by the dragon armour.
 MediEvil (Video Game) / int_debf5019
featureApplicability
1.0
 MediEvil (Video Game) / int_debf5019
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_debf5019
 MediEvil (Video Game) / int_e2cbeee9
type
Gangsta Style
 MediEvil (Video Game) / int_e2cbeee9
comment
Gangsta Style: Using the alternate attack button with the crossbow equipped will have Dan fire the crossbow while holding it like a sideways gun. It doesn't do anything but look cool.
 MediEvil (Video Game) / int_e2cbeee9
featureApplicability
1.0
 MediEvil (Video Game) / int_e2cbeee9
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_e2cbeee9
 MediEvil (Video Game) / int_e43c66bd
type
Art Evolution
 MediEvil (Video Game) / int_e43c66bd
comment
Art Evolution: The information gargoyles are a lot more intimidating looking. In the original, they looked more like billy goats with glowing eyes and talked like withered old men. In the remake, while they still sound like withered old men, now they appear a lot more monstrous and gargoyle-like, with fangs, pointy ears and scarier faces. Their glowing eyes are also much more prominent, and the glow has also been extended to their mouths, nostrils, and the base of their horns. The merchant gargoyles now have glowing red eyes, in addition to their mouths, nostrils and horns like the information gargoyles, and they've been given a tiny pair of arms holding out a plate, which explains how they're able to give items and take coins. In the original, they were completely silent and lacked any sort of expression, but now they are shown to be eating the coins Sir Dan gives them. Once the transaction is complete, a bag of coins appears on their plate, and they ravenously chow down. When Sir Dan earns a new weapon from a hero in the Hall of Heroes, the weapon will now be missing from the hero's statue. Each Chalice you earn gets added to the long feast table in the Hall of Heroes.
 MediEvil (Video Game) / int_e43c66bd
featureApplicability
1.0
 MediEvil (Video Game) / int_e43c66bd
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_e43c66bd
 MediEvil (Video Game) / int_eb8ec7c8
type
Jerkass
 MediEvil (Video Game) / int_eb8ec7c8
comment
Jerkass: Woden the Mighty in the Hall of Heroes does not think highly of Dan, and he makes it perfectly clear to him.
 MediEvil (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 MediEvil (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_eb8ec7c8
 MediEvil (Video Game) / int_ef42ca88
type
Emergency Weapon
 MediEvil (Video Game) / int_ef42ca88
comment
Emergency Weapon: Dan's arm, which he can pull off and use as a makeshift weapon, whether in melee combat or by throwing it. It does pitiful damage, but can never be lost.
 MediEvil (Video Game) / int_ef42ca88
featureApplicability
1.0
 MediEvil (Video Game) / int_ef42ca88
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_ef42ca88
 MediEvil (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 MediEvil (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Invoked with the A Shocking Lack of Respect trophy, which requires you to smash 100 tombstones to get.
 MediEvil (Video Game) / int_f87c42d4
featureApplicability
1.0
 MediEvil (Video Game) / int_f87c42d4
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_f87c42d4
 MediEvil (Video Game) / int_f9f2c33
type
Running Gag
 MediEvil (Video Game) / int_f9f2c33
comment
Running Gag: The Book of Gallowmere contains multiple entries warning the player not to lick toads, specifically the Dragon Toads that appear in the Enchanted Earth. Doing this is apparently what drove the patients inside the asylum insane.
 MediEvil (Video Game) / int_f9f2c33
featureApplicability
1.0
 MediEvil (Video Game) / int_f9f2c33
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_f9f2c33
 MediEvil (Video Game) / int_fd03227b
type
Ant Assault
 MediEvil (Video Game) / int_fd03227b
comment
Ant Assault: A side quest has the Witch of the Forest shrink Daniel so that he can collect amber from an anthill. The ants are about as tough as you expect when they’re the same size as you, plus they all spit acid. And naturally, you have to kill their Queen to be able to leave the dungeon.
 MediEvil (Video Game) / int_fd03227b
featureApplicability
1.0
 MediEvil (Video Game) / int_fd03227b
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_fd03227b
 MediEvil (Video Game) / int_ff1cde15
type
New Weapon Target Range
 MediEvil (Video Game) / int_ff1cde15
comment
New Weapon Target Range: Gallows Gauntlet, the area immediately after you require the dragon armour, has a burning gate that can only be safely passed using the armour's fire immunity, and a lot of burnable enemies that are very vulnerable to the fire damage of its Breath Weapon.
 MediEvil (Video Game) / int_ff1cde15
featureApplicability
1.0
 MediEvil (Video Game) / int_ff1cde15
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_ff1cde15
 MediEvil (Video Game) / int_name
type
ItemName
 MediEvil (Video Game) / int_name
comment
 MediEvil (Video Game) / int_name
featureApplicability
1.0
 MediEvil (Video Game) / int_name
featureConfidence
1.0
 MediEvil (Video Game)
hasFeature
MediEvil (Video Game) / int_name
 MediEvil (Video Game) / int_name
itemName
MediEvil (Video Game)

The following is a list of statements referring to the current page from other pages.

 MediEvil (Video Game)
hasFeature
Adaptation Overdosed / int_8fa1064
 MediEvil (Video Game)
hasFeature
Ant Assault / int_8fa1064
 MediEvil (Video Game)
hasFeature
Astonishingly Appropriate Appearance / int_9089c44
 MediEvil (Video Game)
hasFeature
Automatic Crossbows / int_9089c44
 MediEvil (Video Game)
hasFeature
Backup from Otherworld / int_8fa1064
 MediEvil (Video Game)
hasFeature
Bad with the Bone / int_8fa1064
 MediEvil (Video Game)
hasFeature
Ballistic Bone / int_8fa1064
 MediEvil (Video Game)
hasFeature
Becoming the Boast / int_8fa1064
 MediEvil (Video Game)
hasFeature
Bedlam House / int_8fa1064
 MediEvil (Video Game)
hasFeature
Big Boo's Haunt / int_8fa1064
 MediEvil (Video Game)
hasFeature
Big Head Mode / int_8fa1064
 MediEvil (Video Game)
hasFeature
Blamed for Being Railroaded / int_8fa1064
 MediEvil (Video Game)
hasFeature
Blood-Stained Glass Windows / int_8fa1064
 MediEvil (Video Game)
hasFeature
Breather Level / int_8fa1064
 MediEvil (Video Game)
hasFeature
British Teeth / int_8fa1064
 MediEvil (Video Game)
hasFeature
British Video Games / int_8fa1064
 MediEvil (Video Game)
hasFeature
Came Back Strong / int_9089c44
 MediEvil (Video Game)
hasFeature
Carry a Big Stick / int_8fa1064
 MediEvil (Video Game)
hasFeature
Catapult to Glory / int_8fa1064
 MediEvil (Video Game)
hasFeature
Cavalry of the Dead / int_8fa1064
 MediEvil (Video Game)
hasFeature
Corpse Land / int_8fa1064
 MediEvil (Video Game)
hasFeature
Corridor Cubbyhole Run / int_8fa1064
 MediEvil (Video Game)
hasFeature
Crystal Prison / int_8fa1064
 MediEvil (Video Game)
hasFeature
Crystalline Creature / int_8fa1064
 MediEvil (Video Game)
hasFeature
Devil's Pitchfork / int_8fa1064
 MediEvil (Video Game)
hasFeature
Difficulty by Region / int_8fa1064
 MediEvil (Video Game)
hasFeature
Dragon Knight / int_8fa1064
 MediEvil (Video Game)
hasFeature
Elephants Are Scared of Mice / int_8fa1064
 MediEvil (Video Game)
hasFeature
Embedded Precursor / int_8fa1064
 MediEvil (Video Game)
hasFeature
Emergency Weapon / int_8fa1064
 MediEvil (Video Game)
hasFeature
Event-Obscuring Camera / int_8fa1064
 MediEvil (Video Game)
hasFeature
Exposition Fairy / int_8fa1064
 MediEvil (Video Game)
hasFeature
Eyes Are Unbreakable / int_8fa1064
 MediEvil (Video Game)
hasFeature
Fake Ultimate Hero / int_8fa1064
 MediEvil (Video Game)
hasFeature
Falling Damage / int_8fa1064
 MediEvil (Video Game)
hasFeature
Feelies / int_8fa1064
 MediEvil (Video Game)
hasFeature
First-Episode Resurrection / int_8fa1064
 MediEvil (Video Game)
hasFeature
Friendly Skeleton / int_8fa1064
 MediEvil (Video Game)
hasFeature
Fuel Meter of Power / int_8fa1064
 MediEvil (Video Game)
hasFeature
General Failure / int_9089c44
 MediEvil (Video Game)
hasFeature
Ghost Pirate / int_8fa1064
 MediEvil (Video Game)
hasFeature
Grimy Water / int_8fa1064
 MediEvil (Video Game)
hasFeature
Healing Shiv / int_8fa1064
 MediEvil (Video Game)
hasFeature
Healing Spring / int_8fa1064
 MediEvil (Video Game)
hasFeature
Heroes Prefer Swords / int_8fa1064
 MediEvil (Video Game)
hasFeature
Historical Hero Upgrade / int_8fa1064
 MediEvil (Video Game)
hasFeature
Home Stage / int_8fa1064
 MediEvil (Video Game)
hasFeature
Hooks and Crooks / int_8fa1064
 MediEvil (Video Game)
hasFeature
Immune to Fire / int_d9696c64
 MediEvil (Video Game)
hasFeature
Invincible Boogeymen / int_8fa1064
 MediEvil (Video Game)
hasFeature
Javelin Thrower / int_9089c44
 MediEvil (Video Game)
hasFeature
Lost in the Maize / int_8fa1064
 MediEvil (Video Game)
hasFeature
Matchstick Weapon / int_d9696c64
 MediEvil (Video Game)
hasFeature
Miles Gloriosus / int_8fa1064
 MediEvil (Video Game)
hasFeature
Moe Greene Special / int_8fa1064
 MediEvil (Video Game)
hasFeature
Monster Media / int_8fa1064
 MediEvil (Video Game)
hasFeature
Multiple Life Bars / int_8fa1064
 MediEvil (Video Game)
hasFeature
My Greatest Second Chance / int_8fa1064
 MediEvil (Video Game)
hasFeature
New Weapon Target Range / int_9089c44
 MediEvil (Video Game)
hasFeature
Not Completely Useless / int_8fa1064
 MediEvil (Video Game)
hasFeature
Objectshifting / int_8fa1064
 MediEvil (Video Game)
hasFeature
One-Winged Angel / int_8fa1064
 MediEvil (Video Game)
hasFeature
Only Smart People May Pass / int_8fa1064
 MediEvil (Video Game)
hasFeature
Orphaned Reference / int_8fa1064
 MediEvil (Video Game)
hasFeature
Portmantitle / int_8fa1064
 MediEvil (Video Game)
hasFeature
Propaganda Hero / int_8fa1064
 MediEvil (Video Game)
hasFeature
Redshirt Army / int_8fa1064
 MediEvil (Video Game)
hasFeature
Remixed Level / int_8fa1064
 MediEvil (Video Game)
hasFeature
Resized Vocals / int_8fa1064
 MediEvil (Video Game)
hasFeature
Riddle Me This / int_8fa1064
 MediEvil (Video Game)
hasFeature
Rise from Your Grave / int_8fa1064
 MediEvil (Video Game)
hasFeature
Rolling Pin of Doom / int_8fa1064
 MediEvil (Video Game)
hasFeature
Savage Wolves / int_8fa1064
 MediEvil (Video Game)
hasFeature
Scary Scarecrows / int_8fa1064
 MediEvil (Video Game)
hasFeature
Science Is Bad / int_8fa1064
 MediEvil (Video Game)
hasFeature
Shared Life-Meter / int_8fa1064
 MediEvil (Video Game)
hasFeature
Shark Tunnel / int_8fa1064
 MediEvil (Video Game)
hasFeature
Shrouded in Myth / int_8fa1064
 MediEvil (Video Game)
hasFeature
Simpleton Voice / int_8fa1064
 MediEvil (Video Game)
hasFeature
Skeleton Motif / int_8fa1064
 MediEvil (Video Game)
hasFeature
Taunting the Transformed / int_8fa1064
 MediEvil (Video Game)
hasFeature
The Dead Have Eyes / int_9089c44
 MediEvil (Video Game)
hasFeature
The Ferryman / int_8fa1064
 MediEvil (Video Game)
hasFeature
The Foreign Subtitle / int_8fa1064
 MediEvil (Video Game)
hasFeature
The Night That Never Ends / int_8fa1064
 MediEvil (Video Game)
hasFeature
Too Awesome to Use / int_9089c44
 MediEvil (Video Game)
hasFeature
Trick Arrow / int_8fa1064
 MediEvil (Video Game)
hasFeature
Undignified Death / int_8fa1064
 MediEvil (Video Game)
hasFeature
Video Game Remake / int_8fa1064
 MediEvil (Video Game)
hasFeature
Walking Wasteland / int_8fa1064
 MediEvil (Video Game)
hasFeature
Warrior Heaven / int_8fa1064
 MediEvil (Video Game)
hasFeature
Warrior Undead / int_9089c44
 MediEvil (Video Game)
hasFeature
Warrior vs. Sorcerer / int_8fa1064
 MediEvil (Video Game)
hasFeature
Watch for Rolling Objects / int_8fa1064
 Medievil
sameAs
MediEvil (Video Game)
 Medievil
sameAs
MediEvil (Video Game)