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Mega Man & Bass (Video Game)

 Mega Man & Bass (Video Game)
type
TVTItem
 Mega Man & Bass (Video Game)
label
Mega Man & Bass (Video Game)
 Mega Man & Bass (Video Game)
page
MegaManAndBass
 Mega Man & Bass (Video Game)
comment
Mega Man & Bass was released on the Super Famicom in 1998 as a Gaiden Game to Mega Man 8. It was only released in Japan under its Japanese title, Rockman & Forte, since the SNES was dead everywhere else in the world by that time. It was eventually ported to the Game Boy Advance in 2003 where it saw an international release.The robot leader King is leading a war against humanity. He plans to capture data from all the fighting robots he can find. He already ransacked Dr. Wily's lab and recruited two of his Mega Man 8 Robot Masters. With the other six Robot Masters under his command, King leads a vicious assault against the Robot Museum, hoping to find more data and troops for his army.Naturally, Mega Man is dispatched to fight King and halt the rampage. Dr. Wily doesn't like the new guy one bit, and dispatches his Dragon Bass to crush King's army. Mega Man and Bass form an uneasy alliance to handle the new guy, unaware that there is a reason for King’s Robot War and why Bass is helping Mega Man….You can choose to play the game as either character. Mega Man has the Charge Shot and slide. He is not very nimble but takes less damage from attacks. Bass has a Double Jump and a High Jump, as well as a dash function. He can also rapid-fire his Bass Buster in seven directions. However, he takes extra damage and his Bass Buster is relatively weak. Effectively, you choose tough stages or tough bosses based on your character. Also, the stages are tiered — you must fight Cold Man, Astro Man, or Ground Man first before more stages open up. Cold Man, weak to Lightning Bolt, gives Ice Wall Burner Man, weak to Ice Wall,[[note]] or rather, you need to stun him with Ice Wall and then push it to send him crashing into the spike pits on either edge of the room gives Wave Burner Pirate Man, weak to Wave Burner, gives Remote Mine Ground Man, weak to Remote Mine, gives Spread Drill Tengu Man, weak to Spread Drill, gives Tengu Blade Magic Man, weak to Tengu Blade, gives Magic Card Astro Man, weak to Magic Card, gives Copy Vision Dynamo Man, weak to Copy Vision, gives Lightning BoltIn addition, there are 100 data CDs to be found. Each one provides a picture and some information on a Robot Master or character in the Mega Man (Classic) universe (up to Mega Man 8).The game also received a Japan-only follow-up for the WonderSwan called Mega Man & Bass: Challenger from the Future.
 Mega Man & Bass (Video Game)
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 Mega Man & Bass (Video Game)
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DBTropes
 Mega Man & Bass (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Mega Man & Bass (Video Game) / int_13f5b1b
comment
Inverted with King Jet. Once it starts smoking, feel free to leap into the bottomless pit to skip its defeat animation and respawn in the next part. Assuming you actually have any lives left.
 Mega Man & Bass (Video Game) / int_13f5b1b
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 Mega Man & Bass (Video Game) / int_15aed120
type
Shows Damage
 Mega Man & Bass (Video Game) / int_15aed120
comment
Shows Damage: A couple of the bosses react to their weaknesses when they are in certain states of attack. Usually with a goofy look on their faces. Your reward for pushing Burner Man into the spikes is that the guy screams and grabs his butt and leaps back onto the arena. Slide through Magic Man with the Tengu Blade. His eyes bug out and some of his playing cards drop. If Pirate Man enters a bubble to Be the Ball, you can stop his rolling attack with Wave Burner. At this point, the bubble bursts and he flops to the floor, shocked. Stick a Remote Mine on Ground Man and watch him pop out of the floor or ceiling every time he tries to dig. Cold Man is a Warmup Boss because by the time he finishes bugging out from getting struck by a Lightning Bolt, you can fire another one. Tengu Man flops to the ground briefly when hit by the Spread Drill.
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 Mega Man & Bass (Video Game) / int_1664fe9f
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Temporary Platform
 Mega Man & Bass (Video Game) / int_1664fe9f
comment
Temporary Platform: The Ice Wall is this. You can push it, jump on it, and slide away.
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 Mega Man & Bass (Video Game) / int_17ce80aa
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All There in the Manual
 Mega Man & Bass (Video Game) / int_17ce80aa
comment
All There in the Manual: The data CDs serve as this, giving a picture and a quick bio of various characters found throughout the series up until that point.
 Mega Man & Bass (Video Game) / int_17ce80aa
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Mega Man & Bass (Video Game) / int_17ce80aa
 Mega Man & Bass (Video Game) / int_21e1a8e3
type
Utility Weapon
 Mega Man & Bass (Video Game) / int_21e1a8e3
comment
Utility Weapon: The Ice Wall summons a block of ice that Mega Man or Bass can stand on top of, allowing them to access higher places. They can also push it to get it sliding before they jump on top, allowing them to slide over spike pits or simply increase their speed.
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Bag of Spilling
 Mega Man & Bass (Video Game) / int_28104b90
comment
Bag of Spilling: Mega Man lost the ability to swim from Mega Man 8. A few items from the eighth game, too, have been removed in this journey that were there.
 Mega Man & Bass (Video Game) / int_28104b90
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 Mega Man & Bass (Video Game) / int_2b706ca
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More Dakka
 Mega Man & Bass (Video Game) / int_2b706ca
comment
More Dakka: Bass fires a rapid-fire stream of bullets when holding the fire button.
 Mega Man & Bass (Video Game) / int_2b706ca
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 Mega Man & Bass (Video Game) / int_3114c1e5
type
Ramming Always Works
 Mega Man & Bass (Video Game) / int_3114c1e5
comment
Ramming Always Works: For one of his attacks, Pirate Man can create a bubble shield that surrounds his body and tries to ram Mega Man. Mega Man can use Wave Burner to pop the bubble and make Pirate Man stop, dealing extra damage to him. Mega Man can also just use his Mega Buster to destroy the bubble, but that is harder to do given that Pirate Man becomes harder to hit during his bubble attack.
 Mega Man & Bass (Video Game) / int_3114c1e5
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 Mega Man & Bass (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Mega Man & Bass (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Tengu Man will get stuck if he was hit with the Spread Drill while he's close to the walls. If that happens, you have to restart the level, or die and return to the last checkpoint.
 Mega Man & Bass (Video Game) / int_33ca811a
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 Mega Man & Bass (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Mega Man & Bass (Video Game) / int_34bd7be2
comment
Super Drowning Skills: In the intro stage, Mega Man will fall to his death if he falls in the water. This is turned into Super Not-Drowning Skills for the remainder of the game.
 Mega Man & Bass (Video Game) / int_34bd7be2
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Boss-Arena Idiocy
 Mega Man & Bass (Video Game) / int_38d17b6c
comment
Burner Man will take additional damage from Ice Walls since the cold can snuff out flames. Plus, it exploits Boss-Arena Idiocy.
 Mega Man & Bass (Video Game) / int_38d17b6c
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 Mega Man & Bass (Video Game) / int_419545ad
type
Desperation Attack
 Mega Man & Bass (Video Game) / int_419545ad
comment
Most of the boss fights outside of Green Devil and Cold Man are grueling to fight, especially if you fight them without their weakness. Dynamo Man is just a sample of how cruel the game can get — besides his annoying attack pattern, he can heal himself on a whim, and attack you while he's still healing. And if you do get his health low enough, he'll pull a Desperation Attack on you that is very hard to dodge. Unless you have super reflexes and a lot of patience with how often he regenerates, the battle will really feel like a Luck-Based Mission.
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 Mega Man & Bass (Video Game) / int_420ab7c6
type
Smart Bomb
 Mega Man & Bass (Video Game) / int_420ab7c6
comment
Smart Bomb: Lightning Bolt turns you invincible and hits everything on screen for massive damage.
 Mega Man & Bass (Video Game) / int_420ab7c6
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Doppelgänger Attack
 Mega Man & Bass (Video Game) / int_4292ebbf
comment
Doppelgänger Attack: Copy Vision creates a holographic duplicate of the user that fires shots in straight line.
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type
Personal Space Invader
 Mega Man & Bass (Video Game) / int_4a7c6f60
comment
Personal Space Invader: The Rompers make their return, now able to shake Screws off either Mega Man or Bass should they make contact with them. In addition, a stronger green variant, Rompers G, makes its debut as well.
 Mega Man & Bass (Video Game) / int_4a7c6f60
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 Mega Man & Bass (Video Game) / int_4c96aa00
type
Denial of Diagonal Attack
 Mega Man & Bass (Video Game) / int_4c96aa00
comment
Denial of Diagonal Attack: Mega Man still has this problem. Bass doesn't. The Magic Card can be fired upward and the Ice Wall slides along the ground, though. The Wave Burner covers the floor and can destroy some otherwise invincible ground enemies.
 Mega Man & Bass (Video Game) / int_4c96aa00
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 Mega Man & Bass (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Mega Man & Bass (Video Game) / int_52475ffd
comment
Cutting Off the Branches: Mega Man 9 implies that the canon path was Mega Man's. Bass's ending seems to have happened, though.
 Mega Man & Bass (Video Game) / int_52475ffd
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 Mega Man & Bass (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Mega Man & Bass (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: There are 100 data CDs that can be collected throughout the Robot Master stages, holding information about many characters and Robot Masters.
 Mega Man & Bass (Video Game) / int_527fc5fe
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type
Pyromaniac
 Mega Man & Bass (Video Game) / int_52a8d3dc
comment
Pyromaniac: Burner Man, if his concept art◊ is any indication. You also fight him in a forest. Apparently, King tricked him into believing that he must burn a forest daily or a bomb inside him will explode and kill him.
 Mega Man & Bass (Video Game) / int_52a8d3dc
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Fragile Speedster
 Mega Man & Bass (Video Game) / int_5979acea
comment
Fragile Speedster: Bass has this handicap in contrast to Mega Man. Bass has the advantage of a double jump, a dash move, and the ability to shoot diagonally out of the starting gate. But as a trade-off, he can't shoot while running (although he can while jumping), he takes twice as much damage, and his rapid-fire Bass Buster can't shoot through walls and is very weak against bosses.
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 Mega Man & Bass (Video Game) / int_5989e3b6
type
Enemy Mine
 Mega Man & Bass (Video Game) / int_5989e3b6
comment
Enemy Mine: Normally Bass would be trying to kill Mega Man, not help him out.
 Mega Man & Bass (Video Game) / int_5989e3b6
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type
Enemy Scan
 Mega Man & Bass (Video Game) / int_598c85e0
comment
Enemy Scan: Available in the shop for 50 screws.
 Mega Man & Bass (Video Game) / int_598c85e0
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 Mega Man & Bass (Video Game) / int_5a5de5ca
type
Boss Rush
 Mega Man & Bass (Video Game) / int_5a5de5ca
comment
Cold Man, one of the first Robot Masters you fight (both normally and during the Boss Rush), is also the easiest of them in the game. The game only gets harder from then on out.
 Mega Man & Bass (Video Game) / int_5a5de5ca
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type
Platform Battle
 Mega Man & Bass (Video Game) / int_5d356030
comment
Platform Battle: Both Burner Man and Tengu Man have One-Hit Kill hazards on either side of their respective arenas: spiked floors and Bottomless Pits, respectively. The King Jet boss is fought over a large void.
 Mega Man & Bass (Video Game) / int_5d356030
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Nintendo Hard
 Mega Man & Bass (Video Game) / int_62259825
comment
Nintendo Hard: Probably the hardest game in the series. Most of the boss fights outside of Green Devil and Cold Man are grueling to fight, especially if you fight them without their weakness. Dynamo Man is just a sample of how cruel the game can get — besides his annoying attack pattern, he can heal himself on a whim, and attack you while he's still healing. And if you do get his health low enough, he'll pull a Desperation Attack on you that is very hard to dodge. Unless you have super reflexes and a lot of patience with how often he regenerates, the battle will really feel like a Luck-Based Mission. The second Wily level really takes the cake; you have to fight three bosses in a row, and the third one has a whopping three forms. The Game Boy Advance port unwittingly makes playing as Bass, who already suffers from taking more damage than Mega Man and a weaker arm cannon, even harder due to his dash move not having a button mapped to it—that slight split second difference between the SNES dash button and the GBA "Tap left/right twice" will give you a lot of grief.
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Amusement Park of Doom
 Mega Man & Bass (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Magic Man's stage, an Expy of Clown Man's stage from Mega Man 8, which has trains traveling across huge bottomless gaps, the Sisi Roll smashing the ground under you, and bell-ringers that turn spiked blocks around in various directions, not to mention Monopellerns placed in the worst possible spots.
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Fabricated Blackmail
 Mega Man & Bass (Video Game) / int_688003ba
comment
Fabricated Blackmail: Burner Man was ordered by King to burn down forests lest he die, though this "Spare nature and you die" threat is all a lie.
 Mega Man & Bass (Video Game) / int_688003ba
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 Mega Man & Bass (Video Game) / int_68e0e408
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Be the Ball
 Mega Man & Bass (Video Game) / int_68e0e408
comment
If Pirate Man enters a bubble to Be the Ball, you can stop his rolling attack with Wave Burner. At this point, the bubble bursts and he flops to the floor, shocked.
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 Mega Man & Bass (Video Game) / int_6dc206c9
type
Marathon Level
 Mega Man & Bass (Video Game) / int_6dc206c9
comment
Marathon Level: The second Fortress level is divided into three segments that all have to be completed in one run, and each of the three segments ends with a lengthy boss battle.
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Disc-One Final Boss
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comment
Disc-One Final Boss: King.
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type
Underground Monkey
 Mega Man & Bass (Video Game) / int_6e7a3cd
comment
Underground Monkey: Infamously, the Wily Machine and Capsule here are basically the same ones from 8, with a few aesthetic changes and new attacks.
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type
Marathon Boss
 Mega Man & Bass (Video Game) / int_6ee0d388
comment
Marathon Boss: King. The guy fights with his shield during his first phase. Once it's destroyed, he pulls out an axe and uses the Gemini Laser. Once you beat him, he retreats and combines with his Tank and Jet to form Perfect King. Defeating him there is what does King in, though it doesn't kill him, at least if Mega Man's your character.
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type
Disney Death
 Mega Man & Bass (Video Game) / int_6ef6417b
comment
Disney Death: King seemingly dies after his giant combiner body explodes, but in Mega Man's ending, Roll gives Mega Man a letter proving that King survived, and plans to make amends.
 Mega Man & Bass (Video Game) / int_6ef6417b
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type
Kaizo Trap
 Mega Man & Bass (Video Game) / int_75f38750
comment
Kaizo Trap: The boss of the first fortress stage. You must balance yourself on a pulley with the boss above an acid pit. Once your side is low enough, the boss will emerge and you can attack it. When you kill the boss, the platform you are on will sink instantly, and if you don't jump to safety, then you will burn in the pit as the boss dies. Strange, because during the fight itself, you will take damage instead. Inverted with King Jet. Once it starts smoking, feel free to leap into the bottomless pit to skip its defeat animation and respawn in the next part. Assuming you actually have any lives left.
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Healing Boss
 Mega Man & Bass (Video Game) / int_77824082
comment
Healing Boss: Dynamo Man's boss room has a pod in the ceiling, which he will sometimes jump into to regain health after being damaged. Breaking him out of the pod requires shooting the left and right panels.
 Mega Man & Bass (Video Game) / int_77824082
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_77824082
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_77824082
 Mega Man & Bass (Video Game) / int_7a0c0889
type
I Need You Stronger
 Mega Man & Bass (Video Game) / int_7a0c0889
comment
I Need You Stronger: In Bass’s story, Wily reveals that he was just testing his note And Treble's strength against King, before revealing his plans for a King II, which is more powerful and more loyal than the first, even offering Bass the chance to work alongside the future Wily creation, though Proto Man destroys them before King II could become a reality, not wanting a repeat of him getting chopped in half, much to the mad doctor’s chagrin.
 Mega Man & Bass (Video Game) / int_7a0c0889
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_7a0c0889
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_7a0c0889
 Mega Man & Bass (Video Game) / int_7bc076de
type
Hartman Hips
 Mega Man & Bass (Video Game) / int_7bc076de
comment
Hartman Hips: Magic Man.
 Mega Man & Bass (Video Game) / int_7bc076de
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_7bc076de
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_7bc076de
 Mega Man & Bass (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Mega Man & Bass (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Dynamo Man's resentment of humanity and primary motive for aiding King's army is that his unstable electromagnetic force field (courtesy of King tampering with him) makes it lethal for anyone to get close to him. As a result, the robot whose former job was giving tours of a power plant to schoolchildren is forced to live in solitude. Burner Man isn't much better. He was tricked into thinking he had to burn down a forest each day or else he'd explode. Sadly, this ended up enjoying the destruction he caused turning him into one of the bad guys.
 Mega Man & Bass (Video Game) / int_7ec94d53
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_7ec94d53
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_7ec94d53
 Mega Man & Bass (Video Game) / int_83308c12
type
Spikes of Doom
 Mega Man & Bass (Video Game) / int_83308c12
comment
Spikes of Doom: Already plentiful throughout the game, but Burner Man has two pits that have these on the sides of his arena. Just like the Bottomless Pits in Tengu Man's stage, the left pit opens up at the start of Burner Man's fight, and the right closes up after Burner Man kisses his butt goodbye during the Boss Rush so Mega Man can escape the arena.
 Mega Man & Bass (Video Game) / int_83308c12
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_83308c12
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_83308c12
 Mega Man & Bass (Video Game) / int_83641c73
type
Logical Weakness
 Mega Man & Bass (Video Game) / int_83641c73
comment
Logical Weakness: Cold Man is weak to Lightning Bolt because cold temperatures can increase conductivity. Ground Man is weak to the Remote Mine. Bombs can cause cave-ins. Or it can be a reference to landmines, which are used against tanks. Pirate Man is weak to the Wave Burner since bombs become unstable at high temperatures. Burner Man will take additional damage from Ice Walls since the cold can snuff out flames. Plus, it exploits Boss-Arena Idiocy. Tengu Man is weak to the Spread Drill to reference anti-air missiles. Plus, it references how rock beats scissors in real Rock-Paper-Scissors. Magic Man is weak to the Tengu Blade, especially the melee component, because he is themed after a deck of cards and one of the things you do to a deck of cards before dealing is "cut" it.
 Mega Man & Bass (Video Game) / int_83641c73
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_83641c73
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_83641c73
 Mega Man & Bass (Video Game) / int_83ea0763
type
Rouge Angles of Satin
 Mega Man & Bass (Video Game) / int_83ea0763
comment
Rouge Angles of Satin: In the original Japanese version (which did contain Gratuitous English), the Lightning Bolt is misspelled "Lightnig Bolt."
 Mega Man & Bass (Video Game) / int_83ea0763
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_83ea0763
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_83ea0763
 Mega Man & Bass (Video Game) / int_84685817
type
Life Drain
 Mega Man & Bass (Video Game) / int_84685817
comment
Life Drain: If Magic Man hits you with the Magic Card, his lifebar gains 2 ticks.
 Mega Man & Bass (Video Game) / int_84685817
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_84685817
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_84685817
 Mega Man & Bass (Video Game) / int_8bc0317a
type
Invulnerable Attack
 Mega Man & Bass (Video Game) / int_8bc0317a
comment
Invulnerable Attack: Equip the Tengu Blade and you can slide or dash through everything, including Magic Man. Lightning Bolt is also this.
 Mega Man & Bass (Video Game) / int_8bc0317a
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_8bc0317a
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_8bc0317a
 Mega Man & Bass (Video Game) / int_8e9cf84e
type
 Mega Man & Bass (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Many of the data CDs have rather nonsensical translations. For example, Pharaoh Man's Bad Point is translated as "Too nice to women" when it was originally "Weak to Beautiful Women", while Dr. Light's Bad Point is (rather infamously) a simple, contextless "Douchie" (which was supposed to be "naive"). Also from the same port is the instruction manual. Auto, Treble, and Proto Man are referred to by their Japanese names (Lightot, Gospel, and Blues), and "Wily" is misspelled "Wiley" as in the third game.
 Mega Man & Bass (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_8e9cf84e
 Mega Man & Bass (Video Game) / int_91479a10
type
Schrödinger's Player Character
 Mega Man & Bass (Video Game) / int_91479a10
comment
Schrödinger's Player Character: No matter which character you play as, you must defeat all the Robot Masters and raid King's Castle. The other one never shows up.
 Mega Man & Bass (Video Game) / int_91479a10
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_91479a10
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_91479a10
 Mega Man & Bass (Video Game) / int_91697559
type
Half the Man He Used to Be
 Mega Man & Bass (Video Game) / int_91697559
comment
Half the Man He Used to Be: Proto Man suffers a hemicorporectomy during his first encounter with King, but manages to make it out okay and heals thanks to Dr. Light tending to him. Magic Man splits in half if you hit his body with the Tengu Blade, but recovers quickly.
 Mega Man & Bass (Video Game) / int_91697559
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_91697559
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_91697559
 Mega Man & Bass (Video Game) / int_91cab736
type
Major Injury Underreaction
 Mega Man & Bass (Video Game) / int_91cab736
comment
Major Injury Underreaction: Proto Man's response to getting chopped in half is "It's Ok, I'm fine." Justified due to the fact that he's a robot.
 Mega Man & Bass (Video Game) / int_91cab736
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_91cab736
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_91cab736
 Mega Man & Bass (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Mega Man & Bass (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Played Straight and/or subverted, depending on who you play as. In Mega Man’s story, Dr. Wily thanks him for getting rid of King and attempts to do the same to the Blue Bomber so he can begin his usual Take Over the World shtick which was “interrupted� by King, while in Bass’s story, he vows to put in a control chip so his rebellious tendencies could be put down in favor of a more obedient follower.
 Mega Man & Bass (Video Game) / int_928ca2cc
featureApplicability
-0.3
 Mega Man & Bass (Video Game) / int_928ca2cc
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_928ca2cc
 Mega Man & Bass (Video Game) / int_933576c8
type
Mighty Glacier
 Mega Man & Bass (Video Game) / int_933576c8
comment
Mighty Glacier: Mega Man is this to Bass. He moves slow as molasses compared to the double jump and dash-equipped Bass, and can only shoot left or right. But his chargeable Mega Buster packs more of a wallop than the Bass Buster and can shoot through walls, and he's more resilient to damage.
 Mega Man & Bass (Video Game) / int_933576c8
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_933576c8
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_933576c8
 Mega Man & Bass (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Mega Man & Bass (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Just like in Mega Man X, Bass can dash by pressing the dedicated dash button, or by double tapping forward. The Game Boy Advance port doesn't have such a button, so you must double tap. That split second will result in countless mistakes and deaths. Thankfully, Capcom would later remap the dash to Down + Jump in Mega Man 10, the same command for Mega Man and Proto Man's sliding.
 Mega Man & Bass (Video Game) / int_963086ce
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_963086ce
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_963086ce
 Mega Man & Bass (Video Game) / int_9d12bbc1
type
Foreshadowing
 Mega Man & Bass (Video Game) / int_9d12bbc1
comment
Foreshadowing: Wily vowing to put in a control chip in Bass to stop him from trying to fight his own creator and be more willing to follow orders and fulfill victory against Dr. Light and his ideals, sounds like something he should’ve done to his last and greatest creation before that programming flaw got in the way…
 Mega Man & Bass (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_9d12bbc1
 Mega Man & Bass (Video Game) / int_a188ac4b
type
Overly Long Gag
 Mega Man & Bass (Video Game) / int_a188ac4b
comment
Interestingly, it is represented in Mega Man 9's ending montage of Wily's previous defeats in the main numbered titles (although, for example, the Game Boy games do not show up, even though they're also in-continuitynote Slash Man was officially based off of Pluto, and V features the return of the Mega Man Killers (and Quint) during the Wily Star levels, with the Killers coming back for a third round in DLC for Mega Man 10).
 Mega Man & Bass (Video Game) / int_a188ac4b
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a188ac4b
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a188ac4b
 Mega Man & Bass (Video Game) / int_a34c7bb8
type
Player-Guided Missile
 Mega Man & Bass (Video Game) / int_a34c7bb8
comment
Player-Guided Missile: Remote Mine continuously moves forward until it sticks to a surface, but the player can control its vertical movement by pressing up and down.
 Mega Man & Bass (Video Game) / int_a34c7bb8
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a34c7bb8
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a34c7bb8
 Mega Man & Bass (Video Game) / int_a414c3f0
type
One-Hit Kill
 Mega Man & Bass (Video Game) / int_a414c3f0
comment
Both Burner Man and Tengu Man have One-Hit Kill hazards on either side of their respective arenas: spiked floors and Bottomless Pits, respectively.
 Mega Man & Bass (Video Game) / int_a414c3f0
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a414c3f0
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a414c3f0
 Mega Man & Bass (Video Game) / int_a51467fe
type
Chest Monster
 Mega Man & Bass (Video Game) / int_a51467fe
comment
Chest Monster: There are chests throughout the game that contain power-ups or CDs, but some will come to life as Kamikamins when shot and are very aggressive.
 Mega Man & Bass (Video Game) / int_a51467fe
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a51467fe
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a51467fe
 Mega Man & Bass (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Mega Man & Bass (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: For Bass, the S. Buster part. Available after beating six bosses, it is effectively a souped up version of the C. Attack part (which increases your attack power when your health is low) that doubles the Bass Buster's attack power across the board as long as it's equipped. This even counts for bosses, letting you do two points of damage instead of one and outright obsoleting a couple of weaknesses (Astro Man and Dynamo Man's in particular). The closest thing that Mega Man has to an I+1 is the classic High Speed Charge, which, on top of what it says it does (reduce the amount of time needed for a Charge Shot), doesn't take up your equipped part slot, so you can use it with an equipped part like the S. Armor to bulk up on defense.
 Mega Man & Bass (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a5e02e9e
 Mega Man & Bass (Video Game) / int_a68d74b1
type
Pain-Powered Leap
 Mega Man & Bass (Video Game) / int_a68d74b1
comment
Your reward for pushing Burner Man into the spikes is that the guy screams and grabs his butt and leaps back onto the arena.
 Mega Man & Bass (Video Game) / int_a68d74b1
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a68d74b1
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a68d74b1
 Mega Man & Bass (Video Game) / int_a950584d
type
Combining Mecha
 Mega Man & Bass (Video Game) / int_a950584d
comment
Combining Mecha: The three mini-bosses of King Castle 2, Ground Tank, Air Tank, and King, combine to form the boss of the level.
 Mega Man & Bass (Video Game) / int_a950584d
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_a950584d
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_a950584d
 Mega Man & Bass (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Mega Man & Bass (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Burner Man, Cold Man, and Dynamo Man respectively attack using a stream of fire, sliding ice blocks, and electric sparks. Just like the first game, Lightning beats Ice and Ice beats Fire.
 Mega Man & Bass (Video Game) / int_abfb19ba
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_abfb19ba
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_abfb19ba
 Mega Man & Bass (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Mega Man & Bass (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: Mega Man finds stages to be very difficult note very, very difficult due to his reduced mobility and trouble hitting annoying enemies. His enhanced defense and powerful Charge Shots gives him an advantage against bosses. Somewhat zig-zagged, though, as certain bosses can also give Bass a much easier time than Mega Man (for instance, Dynamo Man is much easier to handle, because Bass can shoot him while he heals while on the ground).
 Mega Man & Bass (Video Game) / int_b4696bc
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_b4696bc
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_b4696bc
 Mega Man & Bass (Video Game) / int_b53d88da
type
Double Unlock
 Mega Man & Bass (Video Game) / int_b53d88da
comment
Double Unlock: After beating the eight bosses, there is one other obstacle to open the final levels: a puzzle room requiring the use of each Robot Master's respective weapon.
 Mega Man & Bass (Video Game) / int_b53d88da
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_b53d88da
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_b53d88da
 Mega Man & Bass (Video Game) / int_b5b7c2
type
"Simon Says" Mini-Game
 Mega Man & Bass (Video Game) / int_b5b7c2
comment
Simon Says Mini-Boss: "Passworder", the sub-boss of Astro Man's level.
 Mega Man & Bass (Video Game) / int_b5b7c2
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_b5b7c2
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_b5b7c2
 Mega Man & Bass (Video Game) / int_b6203862
type
Interquel
 Mega Man & Bass (Video Game) / int_b6203862
comment
Interquel: An internal name found in the original ROM calls it "Rock 8.5", but that didn't stop certain fans from actually calling it Mega Man 9 before the real one came out. Interestingly, it is represented in Mega Man 9's ending montage of Wily's previous defeats in the main numbered titles (although, for example, the Game Boy games do not show up, even though they're also in-continuitynote Slash Man was officially based off of Pluto, and V features the return of the Mega Man Killers (and Quint) during the Wily Star levels, with the Killers coming back for a third round in DLC for Mega Man 10).
 Mega Man & Bass (Video Game) / int_b6203862
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1.0
 Mega Man & Bass (Video Game) / int_b6203862
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_b6203862
 Mega Man & Bass (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Mega Man & Bass (Video Game) / int_b8e3f20a
comment
Demoted to Extra: So where was Proto Man in all of this? He was fighting King at the Robot Museum where he got chopped in half. He got repaired just in time to exhaust himself by destroying King's shield and then snuck into Dr. Wily's lab to destroy all the data he had on King II. But he's not playable. This did end up resulting in at least a couple of rumors that made the rounds claiming that Proto Man could be unlocked as a playable character.
 Mega Man & Bass (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_b8e3f20a
 Mega Man & Bass (Video Game) / int_bb44f503
type
Robot War
 Mega Man & Bass (Video Game) / int_bb44f503
comment
Robot War: One instigated by King in a possible Call-Forward to the Maverick Wars. That is, until the plot gets Hijacked by Ganon as per usual.
 Mega Man & Bass (Video Game) / int_bb44f503
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_bb44f503
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_bb44f503
 Mega Man & Bass (Video Game) / int_bd4264a3
type
Slasher Smile
 Mega Man & Bass (Video Game) / int_bd4264a3
comment
Slasher Smile: Dr. Wily rocks one in his mugshot on the Stage Select screen.
 Mega Man & Bass (Video Game) / int_bd4264a3
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_bd4264a3
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_bd4264a3
 Mega Man & Bass (Video Game) / int_beda4b12
type
Warm-Up Boss
 Mega Man & Bass (Video Game) / int_beda4b12
comment
Warmup Boss: And it's the Green Devil, of all things. Thankfully, he doesn't split up this time around, and just stands there during the whole battle. Cold Man, one of the first Robot Masters you fight (both normally and during the Boss Rush), is also the easiest of them in the game. The game only gets harder from then on out.
 Mega Man & Bass (Video Game) / int_beda4b12
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_beda4b12
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_beda4b12
 Mega Man & Bass (Video Game) / int_c32ff031
type
Xanatos Gambit
 Mega Man & Bass (Video Game) / int_c32ff031
comment
Xanatos Gambit: Dr. Wily had his bases covered; either Mega Man would perish or King would destroy Bass and grow stronger, or Bass would destroy King and grow stronger. Or Wily would collect all of the robot data King collected and start working on a King Mk II. Bass's ending shows Proto Man ruined the last outcome.
 Mega Man & Bass (Video Game) / int_c32ff031
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_c32ff031
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_c32ff031
 Mega Man & Bass (Video Game) / int_c75df49a
type
Shout-Out
 Mega Man & Bass (Video Game) / int_c75df49a
comment
Shout-Out: After being sliced in half by King, Proto Man insists his injury is "just a scratch".
 Mega Man & Bass (Video Game) / int_c75df49a
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_c75df49a
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_c75df49a
 Mega Man & Bass (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Mega Man & Bass (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: Bass finds stages to be very easy because he can Double Jump over almost everything and he can shoot at the rest from angles Mega Man can't even dream of. Bosses are a pain because his rapid-fire Bass Buster deals one damage, then triggers the Boss's Mercy Invincibility. Although Dynamo Man proves a much easier target for Bass than Mega Man when he restores his stamina with a dynamo; Bass can just aim his Bass Buster towards him while Mega Man has to destroy the dynamo's cage from below to make Dynamo Man vulnerable to his Mega Buster.
 Mega Man & Bass (Video Game) / int_d4fa75fc
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_d4fa75fc
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_d4fa75fc
 Mega Man & Bass (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Mega Man & Bass (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Keep losing to King Jet? Its stage conveniently has an infinitely respawning 1-up.
 Mega Man & Bass (Video Game) / int_d6f284a3
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_d6f284a3
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1.0
 Mega Man & Bass (Video Game)
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Mega Man & Bass (Video Game) / int_d6f284a3
 Mega Man & Bass (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Mega Man & Bass (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: King Stage 1's boss, Atetemino Proto, a bagworm robot. At first, there is an annoying, trolling chimp named Monking A that deceptively looks like the boss, but shooting it only causes a new Monking A to respawn. Standing on a platform attached to a pulley system weights it down and dredges up Atetemino Proto from under the lava so you can open fire on the enemy's head.
 Mega Man & Bass (Video Game) / int_da03a529
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_da03a529
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_da03a529
 Mega Man & Bass (Video Game) / int_da76b18
type
Hijacked by Ganon
 Mega Man & Bass (Video Game) / int_da76b18
comment
Hijacked by Ganon: King eventually realizes his master and creator, Dr. Wily, lied to him about the nature of humanity. At this point, the good doctor shows up, ups King's brainwashing levels, and retreats to his fortress.
 Mega Man & Bass (Video Game) / int_da76b18
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_da76b18
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_da76b18
 Mega Man & Bass (Video Game) / int_dc61f525
type
Dig Attack
 Mega Man & Bass (Video Game) / int_dc61f525
comment
Dig Attack: Ground Man can sometimes go into the ceiling of the cave he's in and attack you with large drills from above.
 Mega Man & Bass (Video Game) / int_dc61f525
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_dc61f525
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_dc61f525
 Mega Man & Bass (Video Game) / int_de70f5a4
type
Continuity Cameo
 Mega Man & Bass (Video Game) / int_de70f5a4
comment
Continuity Cameo: Astro Man and Tengu Man are bosses from Mega Man 8, although their attacks and patterns (and weapons) have changed. King uses the Gemini Laser from Mega Man 3 during the fight with him. Luckily, it doesn't hit as hard.
 Mega Man & Bass (Video Game) / int_de70f5a4
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_de70f5a4
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_de70f5a4
 Mega Man & Bass (Video Game) / int_e292f761
type
Obligatory Swearing
 Mega Man & Bass (Video Game) / int_e292f761
comment
Obligatory Swearing: The SNES Fan Translation is rife with this.
 Mega Man & Bass (Video Game) / int_e292f761
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_e292f761
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_e292f761
 Mega Man & Bass (Video Game) / int_e4e86215
type
Fake Difficulty
 Mega Man & Bass (Video Game) / int_e4e86215
comment
Fake Difficulty: This is already the hardest game in the series that prefers to teach by borderline (and sometimes explicit) Trial-and-Error Gameplay rather than play fair, but two things exacerbate this even further: playing as Mega Man, who the game and especially the King fights were not balanced in mind for as certain portions of the game become near-impossible, and playing the Game Boy Advance version of the game where the screen crunch turns already difficult sections into blind leaps of faith, and little to no time to react most moving obstacles and enemies before they're smacking you in the face.
 Mega Man & Bass (Video Game) / int_e4e86215
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_e4e86215
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_e4e86215
 Mega Man & Bass (Video Game) / int_e52a0409
type
Calling the Old Man Out
 Mega Man & Bass (Video Game) / int_e52a0409
comment
Calling the Old Man Out: On Bass' side of the story, he'll lash out at his creator Dr. Wily for why he started this wild goose chase in the first place, and for openly stating he'll put a Restraining Bolt on Bass after King's defeat and Heel–Face Turn.
 Mega Man & Bass (Video Game) / int_e52a0409
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_e52a0409
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_e52a0409
 Mega Man & Bass (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Mega Man & Bass (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: In Bass's previous appearances (as well as his playable stint in The Power Battle and The Power Fighters), the Bass Buster functioned identically to the Mega Buster. To differentiate Bass from Mega Man (and make things fair considering his vastly superior mobility), his Buster was drastically altered, which stuck for Rockman & Forte: Challenger from the Future and Mega Man 10.
 Mega Man & Bass (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_e5d37e0f
 Mega Man & Bass (Video Game) / int_e658f2a8
type
Death Dealer
 Mega Man & Bass (Video Game) / int_e658f2a8
comment
Death Dealer: Magic Man's weapon, the Magic Card. His cards have Life Drain. Your Magic Card can grab power-ups and shoot through walls. The Magic Card is also Dr. Wily's weakness in the final battle.
 Mega Man & Bass (Video Game) / int_e658f2a8
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_e658f2a8
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_e658f2a8
 Mega Man & Bass (Video Game) / int_f1492605
type
Redemption Equals Death
 Mega Man & Bass (Video Game) / int_f1492605
comment
Redemption Equals Death: King, although it turns out to be a Disney Death according to Mega Man's ending.
 Mega Man & Bass (Video Game) / int_f1492605
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_f1492605
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_f1492605
 Mega Man & Bass (Video Game) / int_f453e39e
type
Screen Crunch
 Mega Man & Bass (Video Game) / int_f453e39e
comment
Screen Crunch: The GBA port did nothing to account for the lower resolution, making an already Nintendo Hard game even harder now that you could barely see what was ahead. Or above. Or below. In particular, Tengu Man's stage (already That One Level in the original) became absurdly cheap in the port.
 Mega Man & Bass (Video Game) / int_f453e39e
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_f453e39e
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_f453e39e
 Mega Man & Bass (Video Game) / int_f4cc3a09
type
Right Makes Might
 Mega Man & Bass (Video Game) / int_f4cc3a09
comment
Right Makes Might: Proto Man gives Bass a lecture during his ending that is pretty much this. He says that Mega Man will always be the better fighter because he fights for a just cause, while Bass only fights to satisfy his ego. This echoes a similar statement Proto Man makes in their shared ending from Mega Man 2: The Power Fighters.
 Mega Man & Bass (Video Game) / int_f4cc3a09
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_f4cc3a09
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_f4cc3a09
 Mega Man & Bass (Video Game) / int_f910567
type
This Is a Drill
 Mega Man & Bass (Video Game) / int_f910567
comment
This Is a Drill: Ground Man uses the Spread Drill, which can bisect twice to cover a lot of room. He will also drill into the ceiling, dig above you, and then drop a MASSIVE drill from above on you. He can even transform into a Drill Tank.
 Mega Man & Bass (Video Game) / int_f910567
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_f910567
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_f910567
 Mega Man & Bass (Video Game) / int_fb9afaab
type
Attack Drone
 Mega Man & Bass (Video Game) / int_fb9afaab
comment
Attack Drone: Copy Vision creates a duplicate that fires shots in straight line. It is also a decoy, as enemies will aim at the copy instead of you. Doubles as Doppelgänger Attack.
 Mega Man & Bass (Video Game) / int_fb9afaab
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_fb9afaab
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_fb9afaab
 Mega Man & Bass (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Mega Man & Bass (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: King's Tower Shield is indestructible. The first phase of the fight involves waiting him out and dodging his attacks. Finally, Proto Man shows up and destroys the shield with his strongest attack to give you a fighting chance.
 Mega Man & Bass (Video Game) / int_fc07d409
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_fc07d409
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_fc07d409
 Mega Man & Bass (Video Game) / int_name
type
ItemName
 Mega Man & Bass (Video Game) / int_name
comment
 Mega Man & Bass (Video Game) / int_name
featureApplicability
1.0
 Mega Man & Bass (Video Game) / int_name
featureConfidence
1.0
 Mega Man & Bass (Video Game)
hasFeature
Mega Man & Bass (Video Game) / int_name
 Mega Man & Bass (Video Game) / int_name
itemName
Mega Man & Bass (Video Game)

The following is a list of statements referring to the current page from other pages.

 Qzecwx
seeAlso
Mega Man & Bass (Video Game)
 Mega Man & Bass (Video Game)
hasFeature
Abhorrent Admirer / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Amusement Park / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Animal Jingoism / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Auto-Scrolling Level / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Be the Ball / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Boss-Arena Idiocy / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Boss Dissonance / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Character Select Forcing / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Creepy Centipedes / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Critical Status Buff / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Death Dealer / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Dig Attack / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Double Jump / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Drill Tank / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Easy Levels, Hard Bosses / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Examples Searching for a Trope / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Explosive Leash / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Fan Translation / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Fatal Fireworks / int_4af8cb61
 Mega Man & Bass (Video Game)
hasFeature
Feed It with Fire / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Fire, Ice, Lightning / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Flawed Prototype / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Gemini Destruction Law / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
"Get Back Here!" Boss / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Healing Boss / int_7716dfa1
 Mega Man & Bass (Video Game)
hasFeature
Hopeless Boss Fight / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Iconic Item / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Improvised Platform / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Invulnerable Attack / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Ironic Fear / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
It's Hard, So It Sucks! / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Japanese Video Games / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Justice Will Prevail / int_4af8cb61
 Mega Man & Bass (Video Game)
hasFeature
Kaizo Trap / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Leave Me Alone! / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Manual Misprint / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Mercy Invincibility / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Name and Name / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
No Mouth / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Nostalgia Level / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Notice This / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Oblivious to Hatred / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Offscreen Villain Dark Matter / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Pain-Powered Leap / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Platform Battle / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Player-Guided Missile / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Projectile Pocketing / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Puzzle Boss / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Pyromaniac / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Recursive Ammo / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Reduced Mana Cost / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Robot and A.I. Works / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Robot War / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Run-and-Gun / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Schrödinger's Player Character / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Screen Crunch / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Sean Connery Is About to Shoot You / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
"Simon Says" Mini-Game / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Sphere Eyes / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Spice Up the Subtitles / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Spikes of Doom / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Spread Shot / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Stage Magician / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Sticky Bomb / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Super-Powered Robot Meter Maids / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Technicolor Fire / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Temporary Platform / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Title Confusion / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Tunnel King / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Unusual Weapon Mounting / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Utility Weapon / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Videogame Dashing / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Villain Override / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Walking Wasteland / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Warm-Up Boss / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Water Is Air / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Wildfire Franchise / int_c1caa781
 Mega Man & Bass (Video Game)
hasFeature
Working Title / int_c1caa781
 MegamanAndBass
sameAs
Mega Man & Bass (Video Game)
 MegaManAndBass
sameAs
Mega Man & Bass (Video Game)