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Mega Man (Classic) (Video Game)

 Mega Man (Classic) (Video Game)
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TVTItem
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game)
 Mega Man (Classic) (Video Game)
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MegaManClassic
 Mega Man (Classic) (Video Game)
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This page covers the original Mega Man (Rockman/ロックマン) series, generally referred to as the "Classic Series." When people think "Mega Man", they usually think of this version, which makes "Classic" Mega Man one of the two big faces of Capcom (alongside Ryu).In the year 20XX, Dr. Thomas Light — a scientist well known for his innovative contributions to the world of robotics — creates a new breed of humanoid robots called Robot Masters. These Robot Masters are revolutionary for their ability to make advanced independent decisions according to their programming, and as such, they are put to work directing other non-independent robots. Fed up with living under his colleague's shadow, Dr. Albert Wily reprogrammed six (or eight, if the remake is to be believed) of these Robot Masters and turned them into weapons of mass destruction to help him conquer the world. While gathering these Robot Masters, Wily ignored two housecleaning robots: the boyish Rock and his sister Roll. Feeling a strong sense of justice, Rock asked Dr. Light to convert him into a battle robot — and the conversion gave the world a hero: Mega Man.After the successful conversion, Mega Man traveled around the world to stop the rogue Robot Masters. Rock's ability to analyze how things work and duplicate them gave him the ability to acquire the weapons of the fallen Robot Masters. After defeating the six rogue robots, Mega Man stormed Wily's robot factory and defeated him. Wily's persistence would lead him to attempt the same plan — and defeat Mega Man — twenty-one different times, none of which were successful.While in its planning stages, a small team within Capcom, including the franchise's producer, Keiji Inafune, took their love for several Japanese television and manga heroes (most notably Astro Boy) and created a game where the player could feel like one of their heroes.The first game introduced attacks and strategies to platform gaming revolving around the concept of rock-paper-scissors: each weapon a player acquires might work well on one particular Robot Master, but horribly (or not at all) against another. Mega Man also introduced the concept of allowing players to choose what stage they wanted to tackle and in what order (before having to go through a linear gauntlet of Wily stages) — a first for platform games. In spite of these two major innovations, the title failed to make an impact.While the first game sold well enough, Capcom didn't want to give the Blue Bomber another chance, and it soon assigned the game's development team to other games. Not wanting to give up on the character, the development team begged the higher-ups for permission to make a sequel that would improve upon both the faults and the strengths of the first game. Capcom allowed the team to make a second game so long as they finished the titles they were already assigned to. When Capcom released Mega Man 2, it became a monster hit, both critically and financially. The more ambitious stage design, improved graphics, and even catchier music blew away gamers; for these (and other) reasons, numerous Mega Man fans think of 2 as the best game in the series — a sentiment Keiji Inafune himself agrees with. Thanks to the sequel's incredible sales and warm critical reception, Capcom realized Mega Man could become a Cash-Cow Franchise, and happily greenlit sequel after sequel, leading to one of the most popular series of The 8-bit Era of Console Video Games.Capcom has, to date, published twelve main games in this series: six for the Nintendo Entertainment System (re-releasing later on the first three as a 16-Bit compilation for the Sega Mega Drive/Genesis), two for the Super Nintendo, one for the Sega Saturn and Sony PlayStation, two as downloadable games for the Wii, PlayStation 3, Xbox 360 and one on Nintendo Switch, PlayStation 4, Xbox One, and PC. Capcom and Inti Creates designed 9 and 10 as throwbacks to the NES titles; their graphics and audio simulating the system's 8-bit hardware, while the gameplay emulated the gameplay of the original NES games. The company also published a series of Mega Man games for the Game Boy, based mainly on the NES games, and another two games for arcades; adding the various Gaiden Games elevates the "Classic" series into the largest continuity of the entire franchise.Despite the sequels tending to feel similar to each other, the series as a whole remains enjoyable — and very hard — to this day.The generally lighthearted, friendly atmosphere of the classic series tends to stick out like a sore thumb compared to its two Darker and Edgier Sequel Series, Mega Man X and Mega Man Zero. While in its seven-year dormancynote Mega Man 10 was released in 2010, while Mega Man 11 wasn't announced until 2017, the Classic series gained a Spiritual Successor in the form of Mighty No. 9, created by Keiji Inafune after leaving Capcom in 2010.Trope-wise, the first Mega Man games were the major contributors of popularizing some of the stage hazards such as Spikes of Doom, and popularizing some Video Game Settings such as having ice- and fire-themed level in the same game.
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Fan Game
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Fan Game: A lot of them, including (just to name a few): Mega Man Rocks by Eric Ruth, Mega Man Unlimited by MegaphilX, Mega Man Time Tangent by Mexican Sunflower, Mega Man Maximum by ~hfnb2, and the Doujin game Rockmen R: Dr. Wily's Counterattack, which utilizes semi-16-bit graphics, Mega Man Revolution by Fifth Independent, Mega Man: Triple Threat by Stealth and Liz-Sama, Mega Girl R by baragon-kun, Mega Man Revenge Of The Fallen by Darkflamewolf, and the somewhat out of date Mega Man The CRORQ Chronicles by Jesse Brown. Also a few clone games, like Mega Mari featuring Touhou Project characters by Twilight Project and RosenkreuzStilette by [erka:es].
 Mega Man (Classic) (Video Game) / int_10d9bc20
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Fanfare
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Fanfare: The ones heard on the Robot Master intro screens, the fortress map screens, and for beating a stage.
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 Mega Man (Classic) (Video Game) / int_1467a30c
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Unexpected Gameplay Change
 Mega Man (Classic) (Video Game) / int_1467a30c
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Unexpected Gameplay Change: In V, you get a sidescrolling Shoot 'Em Up segment between the fight with Terra and the Wily Star. Later done again with Tengu Man's stage and Wily Stage 2 in Mega Man 8.
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 Mega Man (Classic) (Video Game) / int_173909
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Brainwashed and Crazy
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Brainwashed and Crazy: As a general rule, if a Robot Master or minor enemy isn't directly created by Dr. Wily himself, they're usually someone else's creation that he's stolen and/or reprogrammed for his own ends.
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All There in the Manual
 Mega Man (Classic) (Video Game) / int_17ce80aa
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All There in the Manual: Many interesting facts about the Robot Masters are actually found in the manuals, or other outside materials. For example: Did you know Shadow Man from 3 is actually a robot rumored to be alien in origin that Dr. Wily found and remodeled into a Robot Master? Or that he rides a giant robotic frog?
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Mission-Pack Sequel
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Mission-Pack Sequel: After a while, the games add little more to the formula than new Robot Masters, weapons, and levels. This is a usual point of contention for the series.
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 Mega Man (Classic) (Video Game) / int_1badfbbb
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The Heavy
 Mega Man (Classic) (Video Game) / int_1badfbbb
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The Heavy: Every single plot in the series is set into motion by Dr. Wily — Mega Man and co. are just called into action immediately to foil his plans. The only exception to this is Rockman & Forte: Mirai Kara no Chousensha, due to Wily being AWOL from the game itself, but even then, he's indirectly, if unwittingly, responsible for setting off its events by building and then abandoning Rockman Shadow, who finds his own agenda afterward.
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 Mega Man (Classic) (Video Game) / int_207af763
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Ominous Floating Castle
 Mega Man (Classic) (Video Game) / int_207af763
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Ominous Floating Castle: In The Power Battle. Also to a lesser extent in Mega Man 8, where the Wily Tower is suspended over a volcano's magma.
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Personality Chip
 Mega Man (Classic) (Video Game) / int_226b7355
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Personality Chip: While never referred to in the games themselves, supplementary material like the comics clarifies that something called an I.C. (integrated circuit) is built into every Robot Master and gives them their personality as well as the capacity to emote like a human. So long as a Robot Master's I.C. chip is intact, they can be rebuilt an unlimited number of times even if the rest of their body is destroyed. Mega Man is careful to save the I.C. chips of the Robot Masters he downs for this purpose.
 Mega Man (Classic) (Video Game) / int_226b7355
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Advanced Movement Technique
 Mega Man (Classic) (Video Game) / int_26c4741a
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Advanced Movement Technique: Starting with the third game (which introduced the move), Mega Man's slide, when chained into itself with proper timing, is faster than regular walking. As a result, speedrunners for these games slide almost everywhere instead of walking.
 Mega Man (Classic) (Video Game) / int_26c4741a
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Puny Earthlings
 Mega Man (Classic) (Video Game) / int_26d18908
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Puny Earthlings: Almost every alien robot seen has been considerably stronger than most robots on Earth. Notably, Duo is capable of tearing apart a robot that gave Mega Man trouble, the Stardroids were flat-out invincible until Dr. Light designed a weapon specifically to damage them, and Sunstar is armed to the teeth with powerful weapons and is capable of annihilating a moon-sized space station.
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Platforming Pocket Pal
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Platforming Pocket Pal: Rush is a variant; he only comes in whenever Mega Man needs him by teleporting into the stage. A closer one would be Beat, the bird robot that flies around and follows Mega Man.
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Bag of Spilling
 Mega Man (Classic) (Video Game) / int_28104b90
comment
Bag of Spilling: Don't expect Mega Man to remember any of the moves he copied from Robot Masters in previous installments or any of the side upgrades like the Super Arrow or the Magnet Beam - he starts each game with only the Mega Buster and that's it. Rush similarly forgets how to do anything other than act like a springboard in his post-Mega Man 3 appearances. In Mega Man 9, he's forgotten how to slide after being able to do so since 3 and his Mega Buster stops being able to charge up for the first time since 4.
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Unexpectedly Dark Episode
 Mega Man (Classic) (Video Game) / int_286141a2
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Unexpectedly Dark Episode: The classic Mega Man games were pretty lighthearted in general, but there are exceptions, such as Mega Man 10 (in which a virus causes robots to go out of control, and only Dr. Wily is capable of developing a cure), and Super Adventure Rockman (in which technology as a whole is endangered by an ancient alien supercomputer, and explicit scenes of death and destruction are featured).
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Player Tic
 Mega Man (Classic) (Video Game) / int_289035a8
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Player Tic: When entering boss doors, most players tend to jump or slide into them for no real reason other than to see Mega Man "levitate" through the screen transition. When this was removed in 11, people weren't happy. Another common tic is that people will repeatedly tap the movement button very briefly, causing Mega Man to do the first frame of his running animation before going back to standing, and resulting with some silly-looking leg twitching. Expect them to do it to the tune of the stage theme too.
 Mega Man (Classic) (Video Game) / int_289035a8
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Recurring Element
 Mega Man (Classic) (Video Game) / int_2a552d44
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Recurring Element: The same sort of enemies tend to appear in lots of games; Mets, Sniper Joes, Shield Attackers, and Gabyoalls are the most common enemy archetype. There are other scattered examples though, the most frequent ones being Ledge Bat-type enemies that pop out of pitsnote Bombombomb, Up n' Down, Mizzile, Furaibon, Tosanaizer V and giant bulky Hopping Machines that often appear just before a level's end. Aside from the skull motif, Dr. Wily's castles usually have a old-fashioned pipe chimney on their left side. Even when they're spaceships, as seen in Mega Man IV and V. Fangame Mega Man Unlimited even lampshades this by placing the final level icon over the pipe, then soon showing another one on the right side of the fortress.
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Nobody Can Die
 Mega Man (Classic) (Video Game) / int_2bb951b8
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Nobody Can Die: Sure, they can show a city under attack, but that's as far as they can get (or at least that's as far as they care to show the damage). Super Adventure Rockman averts this, though. Not even the robots are ever permanently scrapped, with Mega Man doing his best to preserve their cognitive circuits, allowing them to be rebuilt. The only notable exceptions to date are Sunstar (who died with an Earth-Shattering Kaboom and hasn't reappeared since), and possibly Ballade (who may or may not be a copy in his reappearances) and the Stardroids (who haven't been seen since V, and were last seen on places that were quickly vaporized).
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Thou Shalt Not Kill
 Mega Man (Classic) (Video Game) / int_2f94135c
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Not even the robots are ever permanently scrapped, with Mega Man doing his best to preserve their cognitive circuits, allowing them to be rebuilt. The only notable exceptions to date are Sunstar (who died with an Earth-Shattering Kaboom and hasn't reappeared since), and possibly Ballade (who may or may not be a copy in his reappearances) and the Stardroids (who haven't been seen since V, and were last seen on places that were quickly vaporized).
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Your Princess Is in Another Castle!
 Mega Man (Classic) (Video Game) / int_33fa230b
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Your Princess Is in Another Castle!: There's two castles in three of the NES games, those being 4, 5, and 6. In the Game Boy games, Wily often flees to a second fortress, usually located in space. The Wily Wars has a game compilation approach on this trope; as soon as you clear the remakes of 1-3, the "Wily Tower" subgame is unlocked on the game select.
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Enemy Roll Call
 Mega Man (Classic) (Video Game) / int_37c93e5e
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Enemy Roll Call: Every game since 2 does this with the game's Robot Masters, as well as showing their serial numbers. 9, 11, and the first three Game Boy games also showcase the minor enemies and minibosses (though both 9 and 11 omit their names).
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Recurring Riff
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Recurring Riff: The Mega Man 1 Stage Start riff tends to appear a lot.
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1.0
 Mega Man (Classic) (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_3bbf3fef
 Mega Man (Classic) (Video Game) / int_3d260e8c
type
Victory Fakeout
 Mega Man (Classic) (Video Game) / int_3d260e8c
comment
Victory Fakeout: Four of the games lead you to believe that there's one less Wily Castle stage than there actually are (one of them in particular takes this up to eleven). Said games are 2, 3, 4, and 10, with the last being the one that's most extreme. In the fourth Game Boy Mega Man game, the final boss does this not once, but twice! At least he's generous enough to let the victory fanfare play out in its entirety both times. Averted in Mega Man V. After beating Sunstar and watching the credits, Wily suddenly comes back and looks like he's ready for one last bout, but his heavily damaged Wily UFO falls apart and dumps him onto the ground, causing him to do his usual beg routine and flee.
 Mega Man (Classic) (Video Game) / int_3d260e8c
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-1.0
 Mega Man (Classic) (Video Game) / int_3d260e8c
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_3d260e8c
 Mega Man (Classic) (Video Game) / int_3f1aadeb
type
Strictly Formula
 Mega Man (Classic) (Video Game) / int_3f1aadeb
comment
Strictly Formula: As the numbers of NES series games increased, this became obvious. Given those numbers, it was equally obvious that players liked it that way.
 Mega Man (Classic) (Video Game) / int_3f1aadeb
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_3f1aadeb
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_3f1aadeb
 Mega Man (Classic) (Video Game) / int_4160410d
type
Damsel in Distress
 Mega Man (Classic) (Video Game) / int_4160410d
comment
Damsel in Distress: Kalinka, Dr. Cossack's daughter, is kidnapped in Mega Man 4, and Roll is kidnapped in one of the scenarios in Mega Man 2: The Power Fighters.
 Mega Man (Classic) (Video Game) / int_4160410d
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_4160410d
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_4160410d
 Mega Man (Classic) (Video Game) / int_41d0e801
type
Endless Game
 Mega Man (Classic) (Video Game) / int_41d0e801
comment
Endless Game: Endless Attack in 9 and 10, which score you on how many screens you get through.
 Mega Man (Classic) (Video Game) / int_41d0e801
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_41d0e801
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_41d0e801
 Mega Man (Classic) (Video Game) / int_45bf382b
type
Game Mod
 Mega Man (Classic) (Video Game) / int_45bf382b
comment
Game Mod: There are a series of ROM hacks named Roll-chan and Roll-chan World which are reboots of the NES and Game Boy Mega Man games respectively with Roll as the main character instead of Mega Man.
 Mega Man (Classic) (Video Game) / int_45bf382b
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_45bf382b
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_45bf382b
 Mega Man (Classic) (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 Mega Man (Classic) (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: The Japanese version of The Wily Wars is called Rockman Mega World. A double pun, since "Mega" is not only part of Rockman's overseas name, it is also a reference to the Mega Drive itself.
 Mega Man (Classic) (Video Game) / int_4ad522e2
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_4ad522e2
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_4ad522e2
 Mega Man (Classic) (Video Game) / int_4c24a9ed
type
Power Copying
 Mega Man (Classic) (Video Game) / int_4c24a9ed
comment
Power Copying: Whenever Mega Man (or sometimes other characters) defeats a Robot Master, he gets to use their abilities.
 Mega Man (Classic) (Video Game) / int_4c24a9ed
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_4c24a9ed
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_4c24a9ed
 Mega Man (Classic) (Video Game) / int_4c96aa00
type
Denial of Diagonal Attack
 Mega Man (Classic) (Video Game) / int_4c96aa00
comment
Denial of Diagonal Attack: Mega Man's default Mega Buster only lets him shoot straight ahead, with multidirectional attacks often reserved for Special Weapons. Averted with Bass in Mega Man & Bass and Mega Man 10, who can aim in multiple directions with his default weapon.
 Mega Man (Classic) (Video Game) / int_4c96aa00
featureApplicability
-1.0
 Mega Man (Classic) (Video Game) / int_4c96aa00
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_4c96aa00
 Mega Man (Classic) (Video Game) / int_4e11940e
type
Mythical Motifs
 Mega Man (Classic) (Video Game) / int_4e11940e
comment
Mythical Motifs: Like the animal motifs, you have Robot Masters like Centaur Man, Shade Man, Tengu Man, and Splash Woman.
 Mega Man (Classic) (Video Game) / int_4e11940e
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_4e11940e
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_4e11940e
 Mega Man (Classic) (Video Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Mega Man (Classic) (Video Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: The games revel in both seriousness and silliness all over the place, especially with the Robot Master designs. Just look at 10, two of whose Robot Masters are Commando Man, a cool tank-like robot with huge guns for arms and a homing weapon, and... Sheep Man. The same can be said to Wily Castle bosses, which range from rather goofy things like dispenser machines to very mechanical ones like the Square Machine and the Boobeam Trap.
 Mega Man (Classic) (Video Game) / int_553c27bb
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_553c27bb
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_553c27bb
 Mega Man (Classic) (Video Game) / int_59e0c863
type
Animal Mecha
 Mega Man (Classic) (Video Game) / int_59e0c863
comment
Animal Mecha: Every single weird flora and fauna is apparently made up of robots.
 Mega Man (Classic) (Video Game) / int_59e0c863
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_59e0c863
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_59e0c863
 Mega Man (Classic) (Video Game) / int_5a5de5ca
type
Boss Rush
 Mega Man (Classic) (Video Game) / int_5a5de5ca
comment
Rockman Power Battle Fighters (2004, PS2): A Japan-only port of the two arcade games as compensation for Anniversary Collection not leaving North America. It adds to both games a Versus mode and an Extreme mode where players marathon through all of a given game's bosses in a single run. Also has the English versions of the games as unlockables.
 Mega Man (Classic) (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5a5de5ca
 Mega Man (Classic) (Video Game) / int_5b415ef2
type
BottomlessPit
 Mega Man (Classic) (Video Game) / int_5b415ef2
comment
Bottomless Pit: It's honestly faster to list the levels in the entire series that don't feature these at some point - and even most of those (such as the first and last Wily stages in Mega Man 1) feature plenty of Spikes of Doom to provide the same "death upon failure" result. Not surprisingly, they feature most prominently in levels involving Robot Masters that are aerial-themed, especially if their powers aim to Blow You Away like Air Man or Wind Man.
 Mega Man (Classic) (Video Game) / int_5b415ef2
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5b415ef2
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5b415ef2
 Mega Man (Classic) (Video Game) / int_5d753b19
type
The Smurfette Principle
 Mega Man (Classic) (Video Game) / int_5d753b19
comment
The Smurfette Principle: There are only four female characters to date in the series, only one of which is human (Kalinka), and only one of which appeared in more than one game (Roll). The third is Splash Woman, a mermaid-based Robot Master. The fourth one, Plum, only appears in the obscure spin-off Battle And Chase, but only in the Japanese version; the scenes involving Plum were removed from the European and North American versions.
 Mega Man (Classic) (Video Game) / int_5d753b19
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5d753b19
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5d753b19
 Mega Man (Classic) (Video Game) / int_5ea9e6f3
type
Edutainment Game
 Mega Man (Classic) (Video Game) / int_5ea9e6f3
comment
Rockman's IQ Challenge (1998, Windows): A Taiwan-only multimedia Edutainment Game featuring puzzles, a board game with quiz elements, a virtual coloring book and typing exercises.
 Mega Man (Classic) (Video Game) / int_5ea9e6f3
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5ea9e6f3
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5ea9e6f3
 Mega Man (Classic) (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Mega Man (Classic) (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: Dr. Wily surviving the ending of Mega Man 3. Whereas the following two games made it convincing that he was succeeded by Dr. Cossack and Proto Man, respectively,note The latter particularly for players that couldn't finish or outright skipped the former game. later games made his continued involvement in the series matter-of-fact.
 Mega Man (Classic) (Video Game) / int_5f3bb274
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5f3bb274
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5f3bb274
 Mega Man (Classic) (Video Game) / int_5fc7ab41
type
Blackground
 Mega Man (Classic) (Video Game) / int_5fc7ab41
comment
Blackground: All of the 8-bit games employ this trope when facing off against bosses in Dr. Wily's fortress, as well as against some large enemies found in earlier stages. The reason is the same in both cases: the large sprites can take advantage of using the blank "transparent" color for their line art, without worrying about what the player may or may not be able to see through it.
 Mega Man (Classic) (Video Game) / int_5fc7ab41
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_5fc7ab41
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_5fc7ab41
 Mega Man (Classic) (Video Game) / int_62259825
type
Nintendo Hard
 Mega Man (Classic) (Video Game) / int_62259825
comment
Nintendo Hard: Widely considered to be one. Believe it or not, however, that's only at first. After several days of playing, you will find yourself in comfort among all these piles of randomly flying robots, bottomless pits, and fast-reaction bosses (to the point where people who LP the games, most notably ClementJ642, frequently make them look like cakewalks). Not to mention that the "correct GET EQUIPPED sequence" makes boss battles a lot easier. But that's only after you get with it. Otherwise, better keep calm and keep practicing. But, if you have beaten the original series blindfolded, it's time for you to try the wonders of the romhacking scene, Rockman Exile and Rockman No Constancy! 9 and 10 takes this up to eleven with its achievements. How about the one for beating the game without continuing? Tough, but doable with enough patience and trial & error. How about the one for beating the game without dying? Nightmarish. But that's not all. How about clearing the game without taking any damage at all? Good luck with that one. Quick Man's stage is harder than the I Wanna Be the Guy room that homaged it.
 Mega Man (Classic) (Video Game) / int_62259825
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_62259825
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_62259825
 Mega Man (Classic) (Video Game) / int_62907b90
type
Bottle Episode
 Mega Man (Classic) (Video Game) / int_62907b90
comment
Bottle Episode: The Game Gear game simply reuses content from the 2nd, 4th, and 5th NES games of the series.
 Mega Man (Classic) (Video Game) / int_62907b90
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_62907b90
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_62907b90
 Mega Man (Classic) (Video Game) / int_6293c185
type
Sequel Hook
 Mega Man (Classic) (Video Game) / int_6293c185
comment
Sequel Hook: Starting with 4, the series went into the habit of doing this (except for GB/World 2 and GB/World 3, which have Dr. Wily getting blown to smithereens. 6, on the other hand, ends with him captured and put in jail, even though a "To Be Continued" is shown at the end of the credits).
 Mega Man (Classic) (Video Game) / int_6293c185
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6293c185
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_6293c185
 Mega Man (Classic) (Video Game) / int_6400a34
type
Arm Cannon
 Mega Man (Classic) (Video Game) / int_6400a34
comment
Arm Cannon: The Trope Codifier for the Type 1 ("Arm Becomes Gun") version among video games.
 Mega Man (Classic) (Video Game) / int_6400a34
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6400a34
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_6400a34
 Mega Man (Classic) (Video Game) / int_64e8b288
type
Bombardier Mook
 Mega Man (Classic) (Video Game) / int_64e8b288
comment
Bombardier Mook: Pipis are robotic birds that carry and drop eggs that, if they hit the ground, break into eight or so mini-birds, which then fly at Mega Man.
 Mega Man (Classic) (Video Game) / int_64e8b288
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_64e8b288
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_64e8b288
 Mega Man (Classic) (Video Game) / int_65bc92fc
type
Four-Temperament Ensemble
 Mega Man (Classic) (Video Game) / int_65bc92fc
comment
Four-Temperament Ensemble: Proto Man/Blues (leukine), Rock/Mega Man (phlegmatic), Forte/Bass (sanguine/choleric), and Duo (melancholic/choleric).
 Mega Man (Classic) (Video Game) / int_65bc92fc
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_65bc92fc
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_65bc92fc
 Mega Man (Classic) (Video Game) / int_6bda9a30
type
Meaningful Name
 Mega Man (Classic) (Video Game) / int_6bda9a30
comment
Meaningful Name: "Robot Masters", as the series bosses. In-universe, they're just that: units of advanced intellectual faculties capable of making decisions and reasoning within the boundaries of their directives who are charged with commanding the other robots of their given station of workplace.
 Mega Man (Classic) (Video Game) / int_6bda9a30
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6bda9a30
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_6bda9a30
 Mega Man (Classic) (Video Game) / int_6d7026fa
type
Punny Name
 Mega Man (Classic) (Video Game) / int_6d7026fa
comment
Punny Name: Some of the enemies. Combined with Bilingual Bonus.
 Mega Man (Classic) (Video Game) / int_6d7026fa
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6d7026fa
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_6d7026fa
 Mega Man (Classic) (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Mega Man (Classic) (Video Game) / int_6de71c57
comment
In the fifth Game Boy game, the Stardroids are named after the planets of the solar system, with their version of the Yellow Devil being Dark Moon and their leader being called Terra (or Earth in Japan). The ancient alien superweapon that hails from the same era as them is called either Sunstar or Sungod depending on the translation.
 Mega Man (Classic) (Video Game) / int_6de71c57
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6de71c57
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_6de71c57
 Mega Man (Classic) (Video Game) / int_6e9277c
type
Real-Time Weapon Change
 Mega Man (Classic) (Video Game) / int_6e9277c
comment
Real-Time Weapon Change: 7, 8, & Bass, 10, and 11. The Complete Works series adds this to the first six games, though you still need to use the weapon menu to access items like the Magnet Beam or the Rush Marine in the first three.
 Mega Man (Classic) (Video Game) / int_6e9277c
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6e9277c
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_6e9277c
 Mega Man (Classic) (Video Game) / int_6ec03ba1
type
Mook Maker
 Mega Man (Classic) (Video Game) / int_6ec03ba1
comment
Mook Maker: Quite a few enemies throughout the series, including Metall Potton and Hogale.
 Mega Man (Classic) (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6ec03ba1
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_6ec03ba1
 Mega Man (Classic) (Video Game) / int_6edd96b8
type
Making a Splash
 Mega Man (Classic) (Video Game) / int_6edd96b8
comment
The Genesis Unit in the Wily Wars, Buster Rod G, Mega Water S, and Hyper Storm H, are pretty much robot versions of Son Goku, Sha Gojyo, and Cho Hakkai from Journey to the West.
 Mega Man (Classic) (Video Game) / int_6edd96b8
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1.0
 Mega Man (Classic) (Video Game) / int_6edd96b8
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_6edd96b8
 Mega Man (Classic) (Video Game) / int_6f3498bc
type
Collision Damage
 Mega Man (Classic) (Video Game) / int_6f3498bc
comment
Collision Damage: A series staple. The many different kinds of enemies (and bosses) dish out more damage than others. Some will poke off just a little bit of health, while others can take over a third of your life bar (usually larger enemies and bosses).
 Mega Man (Classic) (Video Game) / int_6f3498bc
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_6f3498bc
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_6f3498bc
 Mega Man (Classic) (Video Game) / int_723be11b
type
Villain Has a Point
 Mega Man (Classic) (Video Game) / int_723be11b
comment
Mega Man 9: Framing Dr. Light for the recent rampage of Robot Masters. Also, reprogramming said Robot Masters while convincing them that they're still useful even after their expiration dates passed... but for the purpose of fighting against humans rather than aiding them.
 Mega Man (Classic) (Video Game) / int_723be11b
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_723be11b
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_723be11b
 Mega Man (Classic) (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Mega Man (Classic) (Video Game) / int_72d43279
comment
Blocking Stops All Damage: Many of Mega Man's enemies can take a defensive posture that cannot be punctured. Some games allow certain special weapons to pierce these, however.
 Mega Man (Classic) (Video Game) / int_72d43279
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_72d43279
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_72d43279
 Mega Man (Classic) (Video Game) / int_7f0f2e2
type
Recycled Title
 Mega Man (Classic) (Video Game) / int_7f0f2e2
comment
Recycled Title: The English versions of the five Game Boy games were numbered, just like their NES counterparts. To differentiate them from the NES games, the fandom uses Roman numerals to refer to games in the Game Boy series (it's even done that way on That Other Wiki!). The Japanese releases averted this by titling the Game Boy series Rockman World instead of just Rockman (Rockman World, Rockman World 2, Rockman World 3, etc.). The PC games Mega Man and 3 (for whatever reason that most likely defies logic, they skipped on "2") embrace this trope, but have no particular fan nicknames on grounds of never existing.
 Mega Man (Classic) (Video Game) / int_7f0f2e2
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-1.0
 Mega Man (Classic) (Video Game) / int_7f0f2e2
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1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_7f0f2e2
 Mega Man (Classic) (Video Game) / int_803c1682
type
Ledge Bats
 Mega Man (Classic) (Video Game) / int_803c1682
comment
The same sort of enemies tend to appear in lots of games; Mets, Sniper Joes, Shield Attackers, and Gabyoalls are the most common enemy archetype. There are other scattered examples though, the most frequent ones being Ledge Bat-type enemies that pop out of pitsnote Bombombomb, Up n' Down, Mizzile, Furaibon, Tosanaizer V and giant bulky Hopping Machines that often appear just before a level's end.
 Mega Man (Classic) (Video Game) / int_803c1682
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1.0
 Mega Man (Classic) (Video Game) / int_803c1682
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1.0
 Mega Man (Classic) (Video Game)
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Mega Man (Classic) (Video Game) / int_803c1682
 Mega Man (Classic) (Video Game) / int_80df060c
type
Mascot Mook
 Mega Man (Classic) (Video Game) / int_80df060c
comment
Mascot Mook: Mets, due to their cutesy appearance and presence outside the classic series. To a lesser extent, the Robot Masters also serve as mascots for the respective games they appear in.
 Mega Man (Classic) (Video Game) / int_80df060c
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_80df060c
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_80df060c
 Mega Man (Classic) (Video Game) / int_83308c12
type
Spikes of Doom
 Mega Man (Classic) (Video Game) / int_83308c12
comment
Spikes of Doom: Insta-kill spikes are present in just about every single stage in the series. In the very first game, they even ignored Mercy Invincibility, but this was arguably a glitch as it's not present in the Wily Wars rerelease.
 Mega Man (Classic) (Video Game) / int_83308c12
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_83308c12
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_83308c12
 Mega Man (Classic) (Video Game) / int_83641c73
type
Logical Weakness
 Mega Man (Classic) (Video Game) / int_83641c73
comment
Logical Weakness: While not always true (and frequently tripped up by Robot Masters with more unusual abilities, like Snake Man), you can frequently figure out a boss's weakness based on their name and each weapon's name.
 Mega Man (Classic) (Video Game) / int_83641c73
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_83641c73
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_83641c73
 Mega Man (Classic) (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Mega Man (Classic) (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Present in all games, in one big cycle that involves all Robot Masters in each game, except for 3 which has two cycles, one that has five bosses, and another with the remaining three; and 8, with two cycles of four bosses each.
 Mega Man (Classic) (Video Game) / int_83b89a9c
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_83b89a9c
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_83b89a9c
 Mega Man (Classic) (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Mega Man (Classic) (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: Every Robot Master's name follows the formula: their theme + (Wo)Man. Their theme also references what kind of weapon they have, most of the time. Guess what the Mega Man Killers were created to do?
 Mega Man (Classic) (Video Game) / int_8409a385
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_8409a385
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_8409a385
 Mega Man (Classic) (Video Game) / int_84764598
type
Dramatic Thunder
 Mega Man (Classic) (Video Game) / int_84764598
comment
Dramatic Thunder: Often featured on the Wily Castle map screens (and some other fortresses) after the fanfare ends.
 Mega Man (Classic) (Video Game) / int_84764598
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_84764598
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_84764598
 Mega Man (Classic) (Video Game) / int_858dc9aa
type
Unwinnable
 Mega Man (Classic) (Video Game) / int_858dc9aa
comment
Unwinnable: The most famous examples are the areas in Wily's factory where the Magnet Beam (an optional pickup) is required in 1 and the Boobeam Trap boss in 2. Run out of weapon energy (or, in the Magnet Beam's case, fail to get the device), and you might as well just commit suicide to get a Game Over.
 Mega Man (Classic) (Video Game) / int_858dc9aa
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_858dc9aa
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_858dc9aa
 Mega Man (Classic) (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Mega Man (Classic) (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: The Robot Masters, whom are all subservient to Dr. Wily in his scheme of the month. Punctuating this, every game has you battle their roster all over again before you can fight Wily himself.
 Mega Man (Classic) (Video Game) / int_889cff96
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_889cff96
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_889cff96
 Mega Man (Classic) (Video Game) / int_89a10399
type
Alien Episode
 Mega Man (Classic) (Video Game) / int_89a10399
comment
Alien Episode: Both Mega Man V and Mega Man 8 feature alien robots arriving to Earth, with Dr. Wily abusing the power of one or more of them for world domination.
 Mega Man (Classic) (Video Game) / int_89a10399
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_89a10399
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_89a10399
 Mega Man (Classic) (Video Game) / int_8b9c512e
type
Down the Drain
 Mega Man (Classic) (Video Game) / int_8b9c512e
comment
Down the Drain: At least one level per game is going to feature at least some portion where Mega Man is submerged. Since he is a robot, he doesn't have to worry about drowning; he instead has drastically improved jumps (with even more Spikes of Doom lining every possible surface, to keep you from abusing absurd jumps). Subverted in 5 — the expected Kill It with Water Robot Master, Wave Man, doesn't feature any underwater portions at all.
 Mega Man (Classic) (Video Game) / int_8b9c512e
featureApplicability
-0.3
 Mega Man (Classic) (Video Game) / int_8b9c512e
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_8b9c512e
 Mega Man (Classic) (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Mega Man (Classic) (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: Mega Man 9 and Mega Man 10. By that time, Mega Man games had complex storylines and complicated gameplay. These two games kept their plots simple and plays almost exactly like an extension of Mega Man 2, even keeping the NES appearance. In fact, these two games were designed by the same people who made the original Mega Man games.
 Mega Man (Classic) (Video Game) / int_8eb3d48f
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_8eb3d48f
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_8eb3d48f
 Mega Man (Classic) (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Mega Man (Classic) (Video Game) / int_902fa0b4
comment
Averted in Mega Man V. After beating Sunstar and watching the credits, Wily suddenly comes back and looks like he's ready for one last bout, but his heavily damaged Wily UFO falls apart and dumps him onto the ground, causing him to do his usual beg routine and flee.
 Mega Man (Classic) (Video Game) / int_902fa0b4
featureApplicability
-1.0
 Mega Man (Classic) (Video Game) / int_902fa0b4
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_902fa0b4
 Mega Man (Classic) (Video Game) / int_9553214b
type
He Was Right There All Along
 Mega Man (Classic) (Video Game) / int_9553214b
comment
He Was Right There All Along: The Robot Master room at first seems empty, but then the Robot Master falls in and does his battle stance. In the first game, however, the Robot Masters just appear on the ground out of thin air, II had them simply standing in the room with no introduction and 6 had theirs lowered slowly into the room while Dramatic Thunder occurs (and they don't make their battle stances, unlike in the other games). The non-8-bit games tend to give their Robot Masters more personal entrances, with 8 being the most elaborate. 10 generally has the usual 8-bit entrances, though Commando Man shakes the ground upon landing, and Nitro Man instead rides in from the left of the screen in motorcycle mode.
 Mega Man (Classic) (Video Game) / int_9553214b
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_9553214b
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_9553214b
 Mega Man (Classic) (Video Game) / int_95b875b1
type
Not Me This Time
 Mega Man (Classic) (Video Game) / int_95b875b1
comment
Not Me This Time: Wily has tried this in the past, most notably in 9 (where he claimed it was Dr. Light instead), and 10 (where he claimed the cause of the robot attacks was a virus). He is, of course, lying.
 Mega Man (Classic) (Video Game) / int_95b875b1
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_95b875b1
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_95b875b1
 Mega Man (Classic) (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Mega Man (Classic) (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Legacy Collection is hit pretty hard with this in the timed challenges. Some of the challenges include level snippets from different games - this means that you can go one screen with the charge and slide, and the next without, and there's no indication of if you have the charge and slide other than manually checking. Better be able to quickly figure out which tilesets belong to which game...
 Mega Man (Classic) (Video Game) / int_963086ce
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_963086ce
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_963086ce
 Mega Man (Classic) (Video Game) / int_a188ac4b
type
Overly Long Gag
 Mega Man (Classic) (Video Game) / int_a188ac4b
comment
Four of the games lead you to believe that there's one less Wily Castle stage than there actually are (one of them in particular takes this up to eleven). Said games are 2, 3, 4, and 10, with the last being the one that's most extreme.
 Mega Man (Classic) (Video Game) / int_a188ac4b
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a188ac4b
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a188ac4b
 Mega Man (Classic) (Video Game) / int_a31c7ef4
type
Cute Machines
 Mega Man (Classic) (Video Game) / int_a31c7ef4
comment
Cute Machines: These are all over the place, from protagonists like Mega Man, Roll and Proto Man to some of the Robot Masters like Ice Man. Some enemies even qualify, like the Mets.
 Mega Man (Classic) (Video Game) / int_a31c7ef4
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a31c7ef4
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a31c7ef4
 Mega Man (Classic) (Video Game) / int_a32334b4
type
Canon Discontinuity
 Mega Man (Classic) (Video Game) / int_a32334b4
comment
Canon Discontinuity: The PC Mega Man and Mega Man 3, if the official timelines are anything to go by. Of course, this is assuming they ever were Canon in the first place.
 Mega Man (Classic) (Video Game) / int_a32334b4
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a32334b4
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a32334b4
 Mega Man (Classic) (Video Game) / int_a3c667b1
type
Hopping Machine
 Mega Man (Classic) (Video Game) / int_a3c667b1
comment
Hopping Machine: Each game has its variation of the big one. Some games have also smaller ones.
 Mega Man (Classic) (Video Game) / int_a3c667b1
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a3c667b1
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a3c667b1
 Mega Man (Classic) (Video Game) / int_a68421bb
type
Animated Adaptation
 Mega Man (Classic) (Video Game) / int_a68421bb
comment
Animated Adaptation: A cartoon that ran from 1994 to 1995. Prior to that, classic Mega Man starred alongside other NES icons in the Massive Multiplayer Crossover cartoon Captain N: The Game Master, where they looked nothing like their illustrious namesakes.
 Mega Man (Classic) (Video Game) / int_a68421bb
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a68421bb
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a68421bb
 Mega Man (Classic) (Video Game) / int_a6e8221e
type
Status Quo Is God
 Mega Man (Classic) (Video Game) / int_a6e8221e
comment
Status Quo Is God: In the past 22 years, the only major plot advancements have been the introductions of Proto Man and Bass (though 10 does hint towards the creation of the Maverick Virus with the similar Roboenza virus).
 Mega Man (Classic) (Video Game) / int_a6e8221e
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a6e8221e
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a6e8221e
 Mega Man (Classic) (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Mega Man (Classic) (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Red is one of the three most common Robot Master eye colors, along with blue and green. Regular enemies and fortress bosses fall into this too, such as Sniper Joes and some of the various Devil bosses.
 Mega Man (Classic) (Video Game) / int_a939a527
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a939a527
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a939a527
 Mega Man (Classic) (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 Mega Man (Classic) (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: The only numbered games in the Classic series to not use them were 1 and 8. The developers behind 7 admitted they couldn't beat the Final Boss without using at least one. There are a few variations... Energy Tank (E-Tank): Restores all of your Hit Points. Weapon Tank (W-Tank): Restores all of the energy to a selected Special Weapon/Item. In 7's case, it restores the energy of all Special Weapons/Items at once. Super Tank/Mystery Tank (S-Tank/M-Tank): Restores all of your HP and the energy of all your Special Weapons/Items. The M-Tank is only different from the S-Tank in that it turns all weak enemies on-screen into extra lives if your HP and all weapon/item energy is already at 100%; if you meet the HP/energy requirements but there are no weak enemies on-screen, you are automatically given a single extra life.
 Mega Man (Classic) (Video Game) / int_a9f549fe
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_a9f549fe
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_a9f549fe
 Mega Man (Classic) (Video Game) / int_aa8d0ef0
type
Spell My Name with a "The"
 Mega Man (Classic) (Video Game) / int_aa8d0ef0
comment
Spell My Name with a "The": The Mission Control dialogue in Aniversary Collection's English translation of the Complete Works games is really bad about this, especially with the earlier games.
 Mega Man (Classic) (Video Game) / int_aa8d0ef0
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_aa8d0ef0
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_aa8d0ef0
 Mega Man (Classic) (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Mega Man (Classic) (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: A few games feature three Robot Masters with this combination, but in 1/Dr. Wily's Revenge Elec Man, Fire Man and Ice Man are notable for being weak to each other (Elec -> Ice -> Fire). This repeats with Mega Man And Bass and its Dynamo Man, Cold Man and Burner Man, and again in Mega Man 11 with Fuse Man, Tundra Man and Torch Man.
 Mega Man (Classic) (Video Game) / int_abfb19ba
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_abfb19ba
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_abfb19ba
 Mega Man (Classic) (Video Game) / int_ac1c4bf7
type
Super-Powered Robot Meter Maids
 Mega Man (Classic) (Video Game) / int_ac1c4bf7
comment
Super-Powered Robot Meter Maids: A number of Robot Masters were never built for combat, yet possess incredible powers that make them dangerous threats whenever Dr. Wily controls them. Sometimes supplementary material justifies it as Wily altering them to be more combat-capable, but other cases go completely unexplained.
 Mega Man (Classic) (Video Game) / int_ac1c4bf7
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_ac1c4bf7
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_ac1c4bf7
 Mega Man (Classic) (Video Game) / int_ac801075
type
Mascot's Name Goes Unchanged
 Mega Man (Classic) (Video Game) / int_ac801075
comment
Mascot's Name Goes Unchanged: Inverted with Mega Man, whose Japanese name is Rockman. Many other Robot Masters have their name unchanged. Two other prominent robot characters, Proto Man and Bass, are Blues and Forte in Japan.
 Mega Man (Classic) (Video Game) / int_ac801075
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_ac801075
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_ac801075
 Mega Man (Classic) (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Mega Man (Classic) (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Almost all the Robot Masters are a combination of one particular theme and robotics. Special mention goes to Shadow Man (Ninja Robot), Pirate Man (Pirate Robot), and Shade Man (Vampire Robot with a legion of Zombie Robot mooks).
 Mega Man (Classic) (Video Game) / int_afc52a86
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_afc52a86
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_afc52a86
 Mega Man (Classic) (Video Game) / int_b0218885
type
Mickey Mousing
 Mega Man (Classic) (Video Game) / int_b0218885
comment
Another common tic is that people will repeatedly tap the movement button very briefly, causing Mega Man to do the first frame of his running animation before going back to standing, and resulting with some silly-looking leg twitching. Expect them to do it to the tune of the stage theme too.
 Mega Man (Classic) (Video Game) / int_b0218885
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_b0218885
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_b0218885
 Mega Man (Classic) (Video Game) / int_b618409c
type
Sentry Gun
 Mega Man (Classic) (Video Game) / int_b618409c
comment
Sentry Gun: Numerous robots in this series take a form of a simple gun which fires at the player.
 Mega Man (Classic) (Video Game) / int_b618409c
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_b618409c
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_b618409c
 Mega Man (Classic) (Video Game) / int_b7920c43
type
Lost in Translation
 Mega Man (Classic) (Video Game) / int_b7920c43
comment
Lost in Translation: Due to Mega Man's Dub Name Change, the Theme Naming between Rockman and Roll was lost on western audiences. 4 was the only game to properly write around this by always referring to Mega Man's lab assistant form as "Rock" instead of "Mega".
 Mega Man (Classic) (Video Game) / int_b7920c43
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_b7920c43
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_b7920c43
 Mega Man (Classic) (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Mega Man (Classic) (Video Game) / int_b8e3f20a
comment
Demoted to Extra: There is exactly one game in the classic Mega Man series where Dr. Wily is not fought and isn't even the villain of the game; the obscure Wonderswan game Rockman and Forte: Challenger From The Future. The villain is Rockman Shadow, who may have been built by Wily, but he's completely acting of his own accord and wants Mega Man and Bass to destroy him. Wily doesn't appear at all in-game, and is only mentioned in passing in the manual.
 Mega Man (Classic) (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_b8e3f20a
 Mega Man (Classic) (Video Game) / int_c22e0b2
type
Revenge of the Sequel
 Mega Man (Classic) (Video Game) / int_c22e0b2
comment
Revenge of the Sequel: Dr. Wily's Revenge, the first Game Boy game, which has Wily send rebuilt Robot Masters from the NES versions of 1 and 2 after Mega Man.
 Mega Man (Classic) (Video Game) / int_c22e0b2
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_c22e0b2
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_c22e0b2
 Mega Man (Classic) (Video Game) / int_c3256df5
type
Starter Gear Staying Power
 Mega Man (Classic) (Video Game) / int_c3256df5
comment
Starter Gear Staying Power: Although you eventually gain a whole arsenal of weapons in each game, the Mega Buster will always serve you well and keep you from having to refuel everything.
 Mega Man (Classic) (Video Game) / int_c3256df5
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_c3256df5
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_c3256df5
 Mega Man (Classic) (Video Game) / int_c37fb907
type
Walk, Don't Swim
 Mega Man (Classic) (Video Game) / int_c37fb907
comment
Walk, Don't Swim: In most cases, since Mega Man is a robot made of very dense metal. He actually can swim in Mega Man 8 as well as in the DOS Mega Man 3.
 Mega Man (Classic) (Video Game) / int_c37fb907
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_c37fb907
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_c37fb907
 Mega Man (Classic) (Video Game) / int_c41114f6
type
Year X
 Mega Man (Classic) (Video Game) / int_c41114f6
comment
Year X: The series initially took place in the year(s) 200X, but by around 3 it changes to 20XX.
 Mega Man (Classic) (Video Game) / int_c41114f6
featureApplicability
1.0
 Mega Man (Classic) (Video Game) / int_c41114f6
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Mega Man (Classic) (Video Game) / int_c41114f6
 Mega Man (Classic) (Video Game) / int_c75df49a
type
Shout-Out
 Mega Man (Classic) (Video Game) / int_c75df49a
comment
Shout-Out: Inafune has acknowledged that Mega Man's iconic Mega Buster is based on the Japanese Trope Codifier, Cobra's Psychogun. The Sniper Joes wield cannons with elongated barrels that in concept art for the earlier games look almost exactly like the Psychogun. The Genesis Unit in the Wily Wars, Buster Rod G, Mega Water S, and Hyper Storm H, are pretty much robot versions of Son Goku, Sha Gojyo, and Cho Hakkai from Journey to the West. Someone behind the music of the series is apparently a fan of Helloween, because not one, but two tracks from the 10 OST have the same titles as Helloween songs: Future World (the intro cutscene theme) and Silent Rain (the music to the first area of the first Wily Stage). Rush could possibly be an Expy of Friender from Neo Human Casshern, and developer notes say that Proto Man is based on mysterious characters from classic anime like Racer X. Mega Man 2 and Mega Man II also contain a large robot dog miniboss that breathes fire. Its name? Friender (or Hot Dog in the English manual for 2). Most likely unintentional, but the first DOS game had a Robot Master, who used explosives, named DynaMan. Besides looking like Einstein, Dr. Wily's design could've also easily taken cues from Dr. Kabuto from Mazinger Z.
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Numbered Sequels
 Mega Man (Classic) (Video Game) / int_cdb965a9
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Numbered Sequels: Of course, but there was some weirdness abound. The Japanese versions all used Arabic numbers, while the English versions of the first seven (and all five Game Boy games) used Roman numerals on the title screens. The confusion came along when Mega Man X was released for the Super NES. English gamers were confused and thought the "X" stood for "10", thus making the game 10, when there had been only five numbered sequels released at the time. Even further confusion abounded when the Game Boy games were released, as they all used roman numerals. In Japan, they were called the "Rockman World" games, however, English releases were simply referred to by their Roman numerals. Starting with the eighth game, however, and perhaps to avoid confusion, the English releases would use Arabic numbers on their title screens as well.
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Boss-Only Level
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Boss-Only Level: The penultimate and/or final level of the games are usually this.
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Cranium Ride
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Cranium Ride: Some levels in some games require you to use enemies as platforms.
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Video Game Sliding
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Video Game Sliding: Starting with Mega Man 3, the Mega Man (Classic) games have had a slide move, used mostly for dodging, getting through tight spaces, or speedrunning. While the Blue Bomber generally can't use the slide to attack enemies, Mega Man 5's Charge Kick requires Mega Man to slide in order to use the weapon — the only weapon in series history to do so.
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Magma Man
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Magma Man
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Hijacked by Ganon
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comment
Hijacked by Ganon: Wily being the ultimate bad guy you have to defeat is toyed with in the earlier games, but he makes decreasing efforts towards secrecy and eventually dispenses of all pretense; His first attempt is in Mega Man 3, but you would only know this if you read the manual; after his defeat in Mega Man 2, Wily had seemingly reformed and was helping Dr. Light build the peacekeeping robot Gamma. The games conflict, a batch of new robots going on the attack, turns out to be a Red Herring to buy Wily time to steal Gamma from Light to further his own plans. His second attempt is in Mega Man 4. Before the reveal, the player assumes Dr. Cossack is the villain (Wily was seemingly killed off in Mega Man 3, and it only vaguely hints that he survived), although it turns out he was being blackmailed by Wily into fighting Mega Man in his stead. His third attempt is in Mega Man 5, where it turns out he framed Proto Man for the chaos going on, using a robot named Dark Man to impersonate him. His fourth attempt is in Mega Man 6, where he disguises himself as Mr. X and claims to have been Wily's mentor the whole time. Mega Man & Bass pulls this off again; while it seems like Wily isn't responsible for King's rampage at first, given he sends Bass to go after him, it turns out Wily was the one controlling King the whole time. He also turns out to be the one behind the Stardroids' invasion in Mega Man V, but in an unusual change of pace for the series, he's not the final boss this time, as the game's real final boss, Sunstar, turns on him. Super Adventure Rockman inverts the tradition by having the game's real villain, Ra Moon, turn on Wily. Keeping with this series tradition, Wily also hijacks the plots in Mega Man 9 and Mega Man 10, after attempting to pose as a good guy again.
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Unobtainium
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comment
Unobtainium: Ceratanium, the metal that was used for building Mega Man's armor, Cut Man's Rolling Cutter, Metal Man's Metal Blades, and Hard Man's body. After 3, no mention was made of it again until Zero 4. Bassnium, a substance created accidentally by Dr. Wily, takes its place in the later series, used for building Bass, and later, Zero.
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Gaiden Game
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For example, Rock and Roll, Bass and Treble (known as Forte and Gospel in Japan), Blues (Proto Man's Japanese name). The first four Game Boy games featured a "Mega Man Killer" robot, the first called Enker, derived from "Enka", a style of Japanese folk music; the second, Quint(et); the third, Punk (Rock); and the fourth, Ballade.
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type
Precision-Guided Boomerang
 Mega Man (Classic) (Video Game) / int_ddc15c81
comment
Precision-Guided Boomerang: The Rolling Cutter, Ring Boomerang, and Magic Card. Interestingly enough, the Quick Boomerang isn't an example, as it always moves in an exact path.
 Mega Man (Classic) (Video Game) / int_ddc15c81
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Heart Drive
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Heart Drive: Mega Man takes great care of not destroying a certain part of a Robot Master, which allows their personalities to be downloaded into a replacement body an infinite number of times.
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Updated Re-release
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comment
Updated Re-release: In Japan, Europe, and for a short time on the short-lived Sega Channel in North America, there was Mega Man: The Wily Wars for the Sega Genesis, which brings the first 3 NES games with updated 16-bit presentation, battery back-up saves, the ability to save your progress, and a new extra mode upon clearing all three games. The Rockman Complete Works for the PlayStation is a series of updated ports of the first NES games, which brings not only the original versions of these games, but also a new Navi Mode which adds new content and enhancements, memory saves as well as password support, and a database featuring enemies and characters from their respective game. Sadly, it was never released outside of Japan, and when it did in 2011 though PlayStation Network, only the first four games saw an international release, without even a translation for other countries.
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type
Art Evolution
 Mega Man (Classic) (Video Game) / int_e43c66bd
comment
Art Evolution: The character designs in the official art were initially doughy before this trope kicked in and made them sleeker.
 Mega Man (Classic) (Video Game) / int_e43c66bd
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Expy
 Mega Man (Classic) (Video Game) / int_e5421161
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Rush could possibly be an Expy of Friender from Neo Human Casshern, and developer notes say that Proto Man is based on mysterious characters from classic anime like Racer X. Mega Man 2 and Mega Man II also contain a large robot dog miniboss that breathes fire. Its name? Friender (or Hot Dog in the English manual for 2).
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Canceled Video Games
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comment
Mega Man Universe (Canceled, Xbox 360, PS3): Based heavily on the second game, this 2½D action-platformer would have allowed players to build their own stages and customize their individual characters. Additionally, this would have been the first title in the series to go by the name Mega Man in Japan (as opposed to Rockman).
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type
Cloneopoly
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comment
Cloneopoly: Mega Man got his own Japan-only game called as Wily & Right no RockBoard: That's Paradise (usually known just as RockBoard), which is the seventh game released for the NES and the first spin-off game of the series and the franchise (followed later for the SNES' Mega Man Soccer), which is basically a Monopoly version of Mega Man, where you can play with Mega Man as well with the NPCs of the series until then as Dr. Light, Dr. Wily, Roll, Dr. Cossack and Kalinka. Another Monopoly clone, Rockman Gold Empire, would later be released for Windows only in Taiwan.
 Mega Man (Classic) (Video Game) / int_ea0a3523
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type
The Battle Didn't Count
 Mega Man (Classic) (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Bass never explodes like other defeated bosses do, instead surviving with 1 HP and teleporting away. He's not the only one, either; Ballade in Mega Man IV and Buster Rod G in Mega Man: The Wily Wars did it before him (but both are put down in a second battle).
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Evil Plan
 Mega Man (Classic) (Video Game) / int_f2d8e3c2
comment
Evil Plan: Dr. Wily is no slouch at scheming: Mega Man: Stealing 6 advanced robots from Dr. Light's hands and turning them against him. Also, using said robots for his first attempt at world domination. Mega Man 2: Putting his obtained knowledge of creating his own Robot Masters to use. Also, trying to take revenge against the Blue Bomber. Mega Man 3: Pretending to be a nice guy and joining Dr. Light once again to help him in the construction of the gigantic peacekeeping robot Gamma. Also, stealing said robot from under Light's nose (again). Mega Man: The Wily Wars: Deciding to return back to the past and improve upon his mistakes. Also, building a new bunch of Robot Masters for Mega Man to fight. Mega Man 4: Blackmailing another good doctor - Dr. Cossack - to do his bidding after kidnapping his daughter. Also, using Cossack's Robot Masters to give Mega Man yet another hard time. Mega Man 5: Using Proto Man's imposter to kidnap Dr. Light. Mega Man V (Game Boy): Using advanced alien robots called Stardroids to... you already know. Mega Man 6: Disguising himself as Mr. X - an eccentric, mysterious billionaire who hosts the Robot Masters Annual Tournament. Also, snatching 8 finalists out of said tournament to use in his further plans. Mega Man 7: Breaking out of jail and using his best creation - Bass - to steal some of Dr. Light's upgrades meant for Mega Man. Mega Man 8: Obtaining the samples of Evil Energy and using it to empower his robots. Mega Man & Bass: Controlling the self-proclaimed "King of the Robots" from the shadows. Mega Man 9: Framing Dr. Light for the recent rampage of Robot Masters. Also, reprogramming said Robot Masters while convincing them that they're still useful even after their expiration dates passed... but for the purpose of fighting against humans rather than aiding them. Mega Man 10: Creating the Roboenza Virus to plunge the entire world into chaos. Also, again pretending to be a nice guy while "working" on his medicine-making machine. Mega Man 11: Implementing the Double Gear System and messing around with any Robot Masters who have it in their systems.
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Hit Points
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comment
Energy Tank (E-Tank): Restores all of your Hit Points.
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type
Astro Clone
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comment
Astro Clone: Mega Man features a range of characters heavily inspired by Astro Boy characters. Rock, better known as Mega Man, is very Astro-looking when his hat is off. He's a Robot Kid created by the Ochanomizu-looking Dr. Light. Mega Man has many of Astro's powers (though he had an Arm Cannon before Astro), but the main villain Dr. Wily resembles Dr. Tenma.
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type
Running Gag
 Mega Man (Classic) (Video Game) / int_f9f2c33
comment
Running Gag: Right before you fight him in his fortress, Wily always flies off in his UFO, wiggling his eyebrows at you before he really takes off. (Averted in 11, where he just laughs at you.) And after you beat him, he always begs for mercy (9 even shows off a montage of these occurrences!).
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Equipment-Based Progression
 Mega Man (Classic) (Video Game) / int_fa59871
comment
Equipment-Based Progression: The entire point of the series was to acquire new weapons from one boss to take down the next. Since you could fight them in any order, the trick was discovering the optimum sequence to fight them in.
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type
Go-Karting with Bowser
 Mega Man (Classic) (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: Battle And Chase and Soccer, although Wily is planning to take over the world via kart racing and soccer.
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Theme Naming
 Mega Man (Classic) (Video Game) / int_fd94c4ac
comment
Theme Naming: Mostly musical. For example, Rock and Roll, Bass and Treble (known as Forte and Gospel in Japan), Blues (Proto Man's Japanese name). The first four Game Boy games featured a "Mega Man Killer" robot, the first called Enker, derived from "Enka", a style of Japanese folk music; the second, Quint(et); the third, Punk (Rock); and the fourth, Ballade. The name "Rockman" is also a reference to the game's "rock-paper-scissors" concept. In the fifth Game Boy game, the Stardroids are named after the planets of the solar system, with their version of the Yellow Devil being Dark Moon and their leader being called Terra (or Earth in Japan). The ancient alien superweapon that hails from the same era as them is called either Sunstar or Sungod depending on the translation.
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Strategy Game
 Mega Man (Classic) (Video Game) / int_fe47946a
comment
Rockman Strategy (2001, Windows): The third and final Taiwan-only game, this time being a Strategy Game featuring the Constellation Droids, a group of Robot Masters based on the twelve signs of the Western Zodiac. Introduces a new ally to the Blue Bomber, Fan.
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Mega Man (Classic) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Mega Man (Classic) (Video Game)
 Tatsudoshi
seeAlso
Mega Man (Classic) (Video Game)
 Mega Man (Classic) (Video Game)
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A Winner Is You / int_2819aebd
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Antepiece / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Aquatic Mook / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Arm Cannon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Arrogant Kung-Fu Guy / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Artifact Mook / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Artificial Family Member / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Artificial Gravity / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Ascended Fanon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Ass-Kicking Pose / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Asteroids Monster / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Atomic F-Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Attack Animal / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Auto-Scrolling Level / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Back for the Dead / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Back for the Finale / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Background Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Barely-Changed Dub Name / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Battle Intro / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Battle Theme Music / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Be the Ball / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bear Trap / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Beat Them at Their Own Game / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Beating a Dead Player / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Beggar with a Signboard / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bell-Bottom-Limbed Bots / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Beta Test Baddie / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Beware the Skull Base / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Big Boo's Haunt / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Big, Bulky Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Big Fancy Castle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Big Ol' Eyebrows / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Blackout Basement / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Blatant Item Placement / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Blind Jump / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Blocking Stops All Damage / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Body Sled / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bohemian Parody / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bombardier Mook / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bootstrapped Theme / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boring Return Journey / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Banter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Dissonance / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Game / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss-Only Level / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Room / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Subtitles / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Boss Warning Siren / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bottle Episode / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bottomless Magazines / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bottomless Pits / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Brains Evil, Brawn Good / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Bratty Teenage Daughter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Breakout Mook Character / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Breather Level / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Call-Forward / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Calling Parents by Their Name / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Canine Companion / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cephalothorax / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Chain Reaction Destruction / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Char Clone / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Charged Attack / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Chased Off into the Sunset / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Chromatic Arrangement / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
City with No Name / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cloneopoly / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Clothes Make the Superman / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Collapsing Ceiling Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Collapsing Lair / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Combat and Support / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Combining Mecha / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Comic-Book Adaptation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Compilation Re-release / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Conjoined Eyes / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Conqueror from the Future / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Conspicuously Light Patch / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Contemplate Our Navels / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Continuing is Painful / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Continuity Creep / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Contractual Boss Immunity / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Convenient Weakness Placement / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cool Mask / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cool Shades / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cores-and-Turrets Boss / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Cowardly Sidekick / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Crowded-Cast Shot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Curtain Call / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cut-and-Paste Translation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cut Lex Luthor a Check / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cute 'em Up / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Cute Machines / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Dark and Troubled Past / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Defeat Equals Explosion / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Depending on the Artist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Desperately Looking for a Purpose in Life / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Dick Dastardly Stops to Cheat / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Difficulty Spike / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Disc-One Final Dungeon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Disc-One Nuke / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Disposable Superhero Maker / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Distinctive Appearances / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Do Androids Dream? / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Do-Anything Robot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Doomed by Canon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Double Play / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Dramatic Wind / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Drill Tank / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Driven by Envy / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Driving Question / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Drone Deployer / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Drop-In Nemesis / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Dual Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Early-Bird Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Einstein Hair / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Elemental Baggage / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Emergency Weapon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Enemy Roll Call / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Epileptic Flashing Lights / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Era-Specific Personality / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Eternal Engine / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Evil Former Friend / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Evil Is Deathly Cold / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Evil Knockoff / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Evil Living Flames / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Evil Old Folks / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Executive Veto / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Extendable Arms / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Extendo Boxing Glove / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Eyelid Pull Taunt / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Facial Markings / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fairest of Them All / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fan Remake / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fandom Heresy / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fanfare / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fascinating Eyebrow / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fashionable Asymmetry / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fire, Ice, Lightning / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Flame Spewer Obstacle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Flashy Teleportation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Flawed Prototype / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Floating Head Syndrome / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Forgot He Was a Robot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Forgotten Phlebotinum / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fountain of Memes / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Friendly Franchise Somber Spinoff / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Fun Personified / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Game Within a Game / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Gameplay Roulette / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Gender Flip / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Gimmick Level / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Glacier Waif / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Golden Path / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Gone Horribly Wrong / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Good Smoking, Evil Smoking / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Gotta Kill Them All / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Grandfather Clause / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Graying Morality / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Greater-Scope Paragon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Group Picture Ending / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Guest Fighter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Guns vs. Swords / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hammy Villain, Serious Hero / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hard Light / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Head Pet / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Heart Drive / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Heart Is an Awesome Power / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hero, Rival, Baddie Team-Up / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hero with a Unique Name / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hit Points / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Home Stage / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hover Bot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Hover Tank / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
I Surrender, Suckers / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
I Want My Jet Pack / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Iconic Item / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Idle Animation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Improvised Platform / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Incest Subtext / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Inferred Holocaust / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Intra-Franchise Crossover / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Item-Drop Mechanic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
It's Going Down / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Japanese Video Games / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Jet Pack / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Just Whistle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Kill One, Others Get Stronger / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Knight Templar Big Brother / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Kryptonite Is Everywhere / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Labcoat of Science and Medicine / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Lantern Jaw of Justice / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Laser-Guided Tyke-Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Laughably Evil / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Lawful Evil / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Lethal Joke Character / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Let's Fight Like Gentlemen / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Lift of Doom / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Light Is Good / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Limited Animation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Load-Bearing Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Lord British Postulate / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Magnet Hands / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Make Some Noise / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Making a Splash / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Malevolent Mugshot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mascot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Meaningless Lives / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mecha-Mooks / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mechanical Insects / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mechanical Monster / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Medley / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Meido / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mercy Mode / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Missing Secret / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mission-Pack Sequel / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Moe Anthropomorphism / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mook Chivalry / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mook Maker / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Morally Ambiguous Doctorate / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mosquito Miscreants / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Motherly Scientist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Moveset Clone / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Multi-Slot Character / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Multiform Balance / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Multilayer Façade / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Musical Theme Naming / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
My Hero, Zero / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Mysterious Middle Initial / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Named After Somebody Famous / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Names to Trust Immediately / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Narcissist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Never Bareheaded / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
New Game Plus / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
New Work, Recycled Graphics / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
No Focus on Humans / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
No Hero Discount / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
No Mouth / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Noble Male, Roguish Male / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Not Completely Useless / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Notice This / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Noun Verber / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Numbered Sequels / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Offscreen Villain Dark Matter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Old Save Bonus / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Once per Episode / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
One Bullet at a Time / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
One Free Hit / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
1-Up / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Only One Name / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Only One Save File / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Orbiting Particle Shield / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Our Monsters Are Weird / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Pain to the Ass / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Paper Fan of Doom / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Password Save / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Personality Chip / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Pinball Projectile / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Playable Menu / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Player Death Is Dramatic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Player-Guided Missile / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Player Tic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Plot Tailored to the Party / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Point of No Return / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Poke the Poodle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Pose of Supplication / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Power Glows / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Powers as Programs / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Power-Up Mount / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Practical Currency / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Pre-Final Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Precision-Guided Boomerang / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Predecessor Villain / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Pride / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Prongs of Poseidon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Put on a Prison Bus / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Real Award, Fictional Character / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Rebel Relaxation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Recurring Boss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Recurring Boss Template / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Recursive Canon / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Recycled Title / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Red Ones Go Faster / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Refugee from TV Land / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Renamed the Same / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Reverse Shrapnel / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Right-Hand Attack Dog / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robo Family / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robo Ship / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robo Speak / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robosexual / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot and A.I. Works / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Dog / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Hair / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Kid / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Maid / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Master / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Names / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot Superhero / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Robot War / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Rocket Punch / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Rubber-Hose Limbs / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Rule 63 / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Run-and-Gun / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Savage Wolves / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Scarf of Asskicking / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Schizophrenic Difficulty / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Schrödinger's Player Character / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Scrappy Mechanic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Screen Crunch / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Seasonal Rot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
"Second Law" My Ass! / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Secondary Fire / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Secretly Dying / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Segmented Serpent / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Self-Imposed Challenge / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Self-Insert Fic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sequel Hook / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sequel Series / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Series Mascot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shared Life-Meter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shared Universe / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shear Menace / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shield-Bearing Mook / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shields Are Useless / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shoryuken / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shotoclone / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Shoulders of Doom / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Side View / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sidelined Protagonist Crossover / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Signature Move / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Signature Sound Effect / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Signature Team Transport / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Silly Simian / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Simple, yet Awesome / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Single-Task Robot / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Skeleton Motif / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Skull for a Head / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sky Surfing / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Smart Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
So Last Season / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Something Blues / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Something Person / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sound of No Damage / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Space Episode / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Space Station / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Spelling Bonus / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sphere Eyes / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sphere of Power / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Spin to Deflect Stuff / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Spread Shot / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Spring Jump / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Springs, Springs Everywhere / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Start X to Stop X / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Staying Alive / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Stealth Mentor / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Stock Shōnen Rival / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Story-Breaker Power / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Stupid Good / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sucking-In Lines / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Summon a Ride / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Summon Magic / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Sunglasses at Night / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Super-Deformed / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Super Not-Drowning Skills / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Super-Powered Robot Meter Maids / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Super-Speed / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Superboss / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Superweapon Surprise / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Supporting Leader / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Swiss-Army Appendage / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Swiss-Army Gun / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Take Over the World / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Technicolor Death / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Teleportation / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
That One Achievement / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Aesthetics of Technology / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Fettered / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Fighting Narcissist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Man Behind the Monsters / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Mockbuster / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Noseless / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Professor / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Resenter / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Social Darwinist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Spiny / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Stoner / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
The Three Faces of Adam / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Thematic Rogues Gallery / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Theme-and-Variations Soundtrack / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Theme Pairing / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Theme Twin Naming / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
This Is a Drill / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Thousand-Yard Stare / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Throw Down the Bomblet / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Throwing Your Shield Always Works / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Time Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Toasted Buns / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Trash Talk / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Triangle Shades / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Trick Bomb / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Truly Single Parent / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
20 Minutes into the Future / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unblockable Attack / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Un-Canceled / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Underwater Boss Battle / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Underwear of Power / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unexpected Gameplay Change / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unexpectedly Dark Episode / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unflinching Walk / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Uniqueness Decay / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unisex Series, Gendered Merchandise / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unrealistic Black Hole / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Unseen Prototype / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Updated Re-release / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Upgrade vs. Prototype Fight / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Urban Legend of Zelda / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Useless Superpowers / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Vanilla Protagonist / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Vehicular Assault / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Victor Gains Loser's Powers / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Victory Pose / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Video Game Flight / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Video Game Long-Runners / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Video Games of 1990–1994 / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Viewer Name Confusion / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Villain Exclusivity Clause / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Villain: Exit, Stage Left / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Villainous Widow's Peak / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Villains Want Mercy / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Visionary Villain / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Volcano Lair / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Voodoo Shark / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Walk, Don't Swim / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Water Is Womanly / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Wave-Motion Gun / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Weak to Fire / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Weaponized Ball / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Weapons of Their Trade / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Whack-a-Monster / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
What Could Have Been / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
When It Rains, It Pours / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Wild Card / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Wind Is Green / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
With Lyrics / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Wolverine Wannabe / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Word of Dante / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
You Don't Look Like You / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
You Kill It, You Bought It / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
You See, I'm Dying / int_2819aebd
 Mega Man (Classic) (Video Game)
hasFeature
Zeerust / int_2819aebd
 MegamanClassic
sameAs
Mega Man (Classic) (Video Game)
 Rockman 4 Minus Infinity (Video Game)
seeAlso
Mega Man (Classic) (Video Game)
 MegaManClassic
sameAs
Mega Man (Classic) (Video Game)
 Wine & Roses / Videogame
seeAlso
Mega Man (Classic) (Video Game)
 Game Theory (Web Show) (Web Video)
seeAlso
Mega Man (Classic) (Video Game)
 Bob and George (Webcomic)
seeAlso
Mega Man (Classic) (Video Game)
 Mega Man (Classic) (Video Game)
hasFeature
Astral Finale / int_dd65e6dd
 Mega Man (Classic) (Video Game)
hasFeature
Flying Saucer / int_2819aebd