Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Mega Man Zero (Video Game)

 Mega Man Zero (Video Game)
type
TVTItem
 Mega Man Zero (Video Game)
label
Mega Man Zero (Video Game)
 Mega Man Zero (Video Game)
page
MegaManZero1
 Mega Man Zero (Video Game)
comment
Mega Man Zero is a video game created by Capcom and Inti Creates for the Game Boy Advance in 2002. It's the first installment in the Mega Man Zero series, taking place a hundred years after the Mega Man X series.The legendary hero Zero is awoken from a century-long slumber by Ciel, a girl who leads a Resistance against the dystopic metropolis known as Neo Arcadia. The Resistance is backed into a corner, and they need Zero's help if they are to make a difference in the world. When Ciel informs Zero that his old partner, X, is responsible for the persecution in Neo Arcadia, he joins her cause in order to fight for freedom. Along the way, he Zero fights against X's generals, the Four Guardians, and a host of powerful fighting Reploids known as Mutos Reploids.The game is a platformer like the previous Mega Man games. The world is semi-open, allowing the world to travel between stages freely to complete Missions. He wields his classic Z-Saber, but also a handgun called the Buster Shot, a polearm called the Triple Rod, and a shield called the Shield Boomerang. The game also introduces several new concepts, such as Cyber-elves, one-time helpers who can increase Zero's abilities and a rank system depending on how Zero's performance.
 Mega Man Zero (Video Game)
fetched
2024-04-14T04:31:33Z
 Mega Man Zero (Video Game)
parsed
2024-04-14T04:31:33Z
 Mega Man Zero (Video Game)
processingComment
Dropped link to MegaManX8: Not a Feature - ITEM
 Mega Man Zero (Video Game)
processingComment
Dropped link to MegaManZX: Not a Feature - ITEM
 Mega Man Zero (Video Game)
isPartOf
DBTropes
 Mega Man Zero (Video Game) / int_237404cc
type
Ironic Echo
 Mega Man Zero (Video Game) / int_237404cc
comment
Ironic Echo: Mega Man X begins with X being captured by Vile on his mech before Zero saves him. Mega Man Zero starts with Ciel captured by a mech and Zero having trouble fighting it until a mysterious entity gives his Saber back. X was brought to his knees by Vile, but Zero saved and reassured him. In the end of this game, Zero brings Copy X to his knees and berates him for his weakness. The battle ends with the villain torn in half in a dark mirror of how Zero had once sacrificed himself to protect X from Vile.
 Mega Man Zero (Video Game) / int_237404cc
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_237404cc
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_237404cc
 Mega Man Zero (Video Game) / int_34dd5f3
type
La Résistance
 Mega Man Zero (Video Game) / int_34dd5f3
comment
La Résistance: The Resistance, of course. They're mainly composed of Reploids who have fled Neo Arcadia to escape persecution and certain death.
 Mega Man Zero (Video Game) / int_34dd5f3
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_34dd5f3
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_34dd5f3
 Mega Man Zero (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Mega Man Zero (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: As the Complete Works books would go on to detail, Ciel was only six years old at the time of being tasked with making Copy-X, which she managed far more faithfully than Dr. Cain's own attempts prior — but she didn't or couldn't recreate his morality for one reason or another, likely in due part to being a child working with data at best and without the hundred-plus years of morality core testing Dr. Light accidentally left X in for (which was supposed to be thirty years), something Neo Arcadia had no spare time to afford in their rush for replacing their ruler. The result was a murderous tyrant in charge of Neo Arcadia that couldn't even begin to comprehend why what he was doing was "evil" and monstrous, by all means a child made to rule with force.
 Mega Man Zero (Video Game) / int_3ed23024
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_3ed23024
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_3ed23024
 Mega Man Zero (Video Game) / int_4e7c4536
type
Wham Line
 Mega Man Zero (Video Game) / int_4e7c4536
comment
Wham Line: Perhaps not that shocking, but there's this exchange, leading right into the final segment of the game:
 Mega Man Zero (Video Game) / int_4e7c4536
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_4e7c4536
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_4e7c4536
 Mega Man Zero (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Mega Man Zero (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: As the first installment in the series, it has a number of quirks and features that either don't show up in future installments, or function very differently compared to subsequent games. The plot is very barebones, with not many cutscenes, relatively minimal dialogue, and the only substantial twist being the reveal that the X in charge of Neo Arcadia is a copy created by Ciel. While this isn't really odd by the standards of the larger Mega Man franchise, from the second game onwards the series would carve its niche by starting to focus more on story, characterization and presentation. The overworld is interconnected; while not exactly what you could a Metroidvania, you can physically walk to most of the areas where the missions take place, including to get cyber-elves you may have missed the first time around. Subsequent games in the series would revert to a more standard Mega Man structure where all the stages are segmented and picked from a menu. The interconnected world concept would be revisited in Mega Man ZX however, which fleshed out this idea even further. The game is very stingy with lives, and if you run out of lives you have to either give up a mission and have it be unavailable for the rest of the game, or reload your save and try again. Subsequent installments would make lives more common and make it so that running out of lives would just send you back to retry from the beginning of the stage. Mega Man X8 kinda used this life system again, albeit without the mission abort feature that affects the game. The weapon proficiency system, where you can level up your weapons by hitting enemies, including leveling up separate aspects to get specific moves like the aerial and grounded spinning slash, would be streamlined in Zero 2 and removed entirely from the rest of the series after.
 Mega Man Zero (Video Game) / int_4f4372e9
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_4f4372e9
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_4f4372e9
 Mega Man Zero (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Mega Man Zero (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: One easy to miss detail at the end of the game is that X can be briefly seen on-screen flying towards Zero to teleport him out of the collapsing base and onto a desert.
 Mega Man Zero (Video Game) / int_62f9d08e
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_62f9d08e
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_62f9d08e
 Mega Man Zero (Video Game) / int_6602cad
type
Permanently Missable Content
 Mega Man Zero (Video Game) / int_6602cad
comment
First, you have very limited lives. As in, there's a small handful scattered across the entire game world and they can only be grabbed once. Losing all your lives means loading a save or failing that mission for the rest of the game if possible, losing any potential Cyber-Elves or an Elemental Chip it may have held.
 Mega Man Zero (Video Game) / int_6602cad
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_6602cad
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_6602cad
 Mega Man Zero (Video Game) / int_68357614
type
Elite Four
 Mega Man Zero (Video Game) / int_68357614
comment
Elite Four: The Four Guardians, Reploids made in X's image who all act as the leaders of Neo Arcadia's Armed Forces and X's Co-Dragons.
 Mega Man Zero (Video Game) / int_68357614
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_68357614
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_68357614
 Mega Man Zero (Video Game) / int_6a2d1b1a
type
Rebel Leader
 Mega Man Zero (Video Game) / int_6a2d1b1a
comment
Rebel Leader: Ciel, a human scientist who is also the leader of the mainly Reploid Resistance.
 Mega Man Zero (Video Game) / int_6a2d1b1a
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_6a2d1b1a
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_6a2d1b1a
 Mega Man Zero (Video Game) / int_6ec989d8
type
Guide Dang It!
 Mega Man Zero (Video Game) / int_6ec989d8
comment
Guide Dang It!: While the game gives you the basics on how to level up your weapons, it doesn't at all mention certain hidden mechanics to the leveling system. While each killed enemy gives a weapon experience points, what the game never tells you, or at least only vaguely hints at, is that there are separate experience bars for different attacks with the same weapon (i.e. the Z Saber gets different experience with the normal slash, the dashing slash, the jump slash, and the charged slash). For example, while typical leveling with the Z Saber follows getting the double slash, then triple slash, the charged slash, the faster charging charged slash, and then the aerial spin and/or rolling slash, investing into killing enemies with the jump slash or dashing slash over normal slashing can unlock the aerial spin slash and the rolling slash before ever getting the double slash. The Buster Shot follows a similar pattern in that it's possible to unlock the second level of the Charged Attack before unlocking the four bullets upgrade simply by prioritizing killing enemies with the Charge Shot over regular shots.
 Mega Man Zero (Video Game) / int_6ec989d8
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_6ec989d8
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_6ec989d8
 Mega Man Zero (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Mega Man Zero (Video Game) / int_79a0e313
comment
Bolivian Army Ending: In the ending Zero finds himself in a desert, surrounded by a veritable army of Pantheons. The last shot before the credits roll is him bisecting one with his sword. He was fine, obviously, as the sequel reveals.
 Mega Man Zero (Video Game) / int_79a0e313
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_79a0e313
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_79a0e313
 Mega Man Zero (Video Game) / int_83c0cabe
type
Seemingly Hopeless Boss Fight
 Mega Man Zero (Video Game) / int_83c0cabe
comment
Seemingly Hopeless Boss Fight: For the very first boss, your only weapon is the buster, which at this point can only do one point of damage at a time, and the boss's Mercy Invincibility makes it practically an exercise in futility. However, midway into the fight, X as a Cyber-elf will appear and grant Zero his Z-Saber, which will One-Hit Kill the boss. Notably, the fight is not technically hopeless before you gain the Saber—it's just an agonizing slog, and nothing is stopping someone from killing it with the buster if they're really that dedicated.
 Mega Man Zero (Video Game) / int_83c0cabe
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_83c0cabe
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_83c0cabe
 Mega Man Zero (Video Game) / int_970c790a
type
Big Bad
 Mega Man Zero (Video Game) / int_970c790a
comment
Big Bad: X at first seems to be the one pulling the strings on Neo Arcadia. Then, towards the finale, it's revealed that the X in charge of Neo Arcadia is in fact, a copy, and that the real X is the mysterious Cyber Elf helping Zero and Ciel.
 Mega Man Zero (Video Game) / int_970c790a
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_970c790a
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_970c790a
 Mega Man Zero (Video Game) / int_a8826e1e
type
Giant Mook
 Mega Man Zero (Video Game) / int_a8826e1e
comment
Giant Mook: The Golem, mass-produced mechaniloids deployed by Neo Arcadia to serve as security forces. One of them serves as the first boss of the game.
 Mega Man Zero (Video Game) / int_a8826e1e
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_a8826e1e
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_a8826e1e
 Mega Man Zero (Video Game) / int_a969c74a
type
Final Solution
 Mega Man Zero (Video Game) / int_a969c74a
comment
Final Solution: Neo Arcadia subjects numerous Reploids to death, complete with facilities engineered for mass killing.
 Mega Man Zero (Video Game) / int_a969c74a
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_a969c74a
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_a969c74a
 Mega Man Zero (Video Game) / int_b5a39030
type
Hub Under Attack
 Mega Man Zero (Video Game) / int_b5a39030
comment
Hub Under Attack: During the game, the Resistance Base gets attacked by Neo-Arcadia, and Zero has to help in fighting them off.
 Mega Man Zero (Video Game) / int_b5a39030
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_b5a39030
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_b5a39030
 Mega Man Zero (Video Game) / int_bb48f8ba
type
Timed Mission
 Mega Man Zero (Video Game) / int_bb48f8ba
comment
Third and finally, this game lacks the refinement of the sequels in balance and level design, so there's a multitude of blind jumps over spikes and pits, enemies ambushing you from off-screen with less than a second to react to them, and certain things and attacks that do a lot of damage to Zero than should be reasonable. This is especially bad with the Protect the Factory and Giant Mechaniloid missions, as easy deaths are everywhere combined with a Timed Mission pressure that tries to get you to make mistakes.
 Mega Man Zero (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_bb48f8ba
 Mega Man Zero (Video Game) / int_c9aea8c8
type
Armies Are Evil
 Mega Man Zero (Video Game) / int_c9aea8c8
comment
Armies Are Evil: Zig-zagged with the Neo Arcadian Armed Forces. On one hand, they're committing ruthless genocide against Reploids, complete with "retirement facilities". However, it's revealed over time that their leaders are only doing so because they've been ordered to by X, and also because they believe that the Resistance are terrorists intent on causing mayhem to the humans living in Neo Arcadia.
 Mega Man Zero (Video Game) / int_c9aea8c8
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_c9aea8c8
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_c9aea8c8
 Mega Man Zero (Video Game) / int_ccf46587
type
Redshirt Army
 Mega Man Zero (Video Game) / int_ccf46587
comment
Red Shirt Army: The Resistance, who are often on the business end of the much stronger Neo Arcadian Army.
 Mega Man Zero (Video Game) / int_ccf46587
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_ccf46587
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_ccf46587
 Mega Man Zero (Video Game) / int_e4e86215
type
Fake Difficulty
 Mega Man Zero (Video Game) / int_e4e86215
comment
Fake Difficulty: For an already Nintendo Hard series, the first game is overly brutal about it for multiple reasons: First, you have very limited lives. As in, there's a small handful scattered across the entire game world and they can only be grabbed once. Losing all your lives means loading a save or failing that mission for the rest of the game if possible, losing any potential Cyber-Elves or an Elemental Chip it may have held. Second, this game and the second try for Gameplay and Story Integration by having Zero start off with simple buster shots and singular saber slashes thanks to his Laser-Guided Amnesia. The problem is a barebones Zero with no proper combos or charge abilities is so gimped that he borders on Scratch Damage towards any tougher foes, and the Guide Dang It! below makes mastering your weapons more of a hassle than it needs to be, making the game arbitrarily harder unless you spend time grinding. Third and finally, this game lacks the refinement of the sequels in balance and level design, so there's a multitude of blind jumps over spikes and pits, enemies ambushing you from off-screen with less than a second to react to them, and certain things and attacks that do a lot of damage to Zero than should be reasonable. This is especially bad with the Protect the Factory and Giant Mechaniloid missions, as easy deaths are everywhere combined with a Timed Mission pressure that tries to get you to make mistakes.
 Mega Man Zero (Video Game) / int_e4e86215
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_e4e86215
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_e4e86215
 Mega Man Zero (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Mega Man Zero (Video Game) / int_e6630c8b
comment
Second, this game and the second try for Gameplay and Story Integration by having Zero start off with simple buster shots and singular saber slashes thanks to his Laser-Guided Amnesia. The problem is a barebones Zero with no proper combos or charge abilities is so gimped that he borders on Scratch Damage towards any tougher foes, and the Guide Dang It! below makes mastering your weapons more of a hassle than it needs to be, making the game arbitrarily harder unless you spend time grinding.
 Mega Man Zero (Video Game) / int_e6630c8b
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_e6630c8b
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_e6630c8b
 Mega Man Zero (Video Game) / int_e7eb0474
type
Hub Level
 Mega Man Zero (Video Game) / int_e7eb0474
comment
Hub Level: The Resistance Base compared to the versions in the later games. If there's a virtual map of the game world, the base can be found in the proverbial center, and most mission areas can be accessed just by walking through the base.
 Mega Man Zero (Video Game) / int_e7eb0474
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_e7eb0474
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_e7eb0474
 Mega Man Zero (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Mega Man Zero (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Aztec Falcon, the first real boss, is known for shocking the players who have been used to the previous Mega Man games. Not only do you have a severely limited moveset by the time you fight him (unless you've been grinding, you're probably going to fight Aztec Falcon without the ability to fully charge your buster or do a three-hit combo with the saber), but the boss is also timed: fail to defeat him fast enough and the resistance members will be crushed in the trash compactor.
 Mega Man Zero (Video Game) / int_f4a0408f
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_f4a0408f
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_f4a0408f
 Mega Man Zero (Video Game) / int_f88f2449
type
Downer Beginning
 Mega Man Zero (Video Game) / int_f88f2449
comment
Downer Beginning: The game begins with numerous Resistance members getting killed by Neo Arcadian soldiers and Golems effortlessly.
 Mega Man Zero (Video Game) / int_f88f2449
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_f88f2449
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_f88f2449
 Mega Man Zero (Video Game) / int_fb111d49
type
Sequence Breaking
 Mega Man Zero (Video Game) / int_fb111d49
comment
Sequence Breaking: Leviathan will talk about your fights with Harpuia and Fefnir, whether or not you've even met them.
 Mega Man Zero (Video Game) / int_fb111d49
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_fb111d49
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_fb111d49
 Mega Man Zero (Video Game) / int_name
type
ItemName
 Mega Man Zero (Video Game) / int_name
comment
 Mega Man Zero (Video Game) / int_name
featureApplicability
1.0
 Mega Man Zero (Video Game) / int_name
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Mega Man Zero (Video Game) / int_name
 Mega Man Zero (Video Game) / int_name
itemName
Mega Man Zero (Video Game)

The following is a list of statements referring to the current page from other pages.

 Mega Man Zero (Video Game)
hasFeature
A.I. Breaker / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
All Your Base Are Belong to Us / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Antlion Monster / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Barrier Change Boss / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Black Dude Dies First / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Bleak Level / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Bolivian Army Ending / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Boss Bonanza / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Boss-Only Level / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Boss Rush / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Continuing is Painful / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Converse with the Unconscious / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Degraded Boss / int_22c89b94
 Mega Man Zero (Video Game)
hasFeature
Descending Ceiling / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Do Well, But Not Perfect / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Dramatic Chase Opening / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Early-Bird Boss / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
El Cid Ploy / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Elaborate Underground Base / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Empathy Doll Shot / int_22c89b94
 Mega Man Zero (Video Game)
hasFeature
High-Altitude Battle / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
High-Pressure Blood / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Japanese Video Games / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
King Mook / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Land, Sea, Sky / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Lava Is Boiling Kool-Aid / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Level 1 Music Represents / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Level in Reverse / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Load-Bearing Boss / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Locomotive Level / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Manual Misprint / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Monkey King Lite / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Multiple Head Case / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Name Amnesia / int_22c89b94
 Mega Man Zero (Video Game)
hasFeature
Orochi / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Patrolling Mook / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Peninsula of Power Leveling / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Robot and A.I. Works / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Robotic Undead / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Run-and-Gun / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Screen Crunch / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Second Hour Superpower / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Skippable Boss / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Slide Attack / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Stopped Caring / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
The Walls Are Closing In / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Traintop Battle / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
*Twang* Hello / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Upgraded Boss / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Video Games of 2000-2004 / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Villainous Plan Inertia / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Visible Silence / int_d8cdb74
 Mega Man Zero (Video Game)
hasFeature
Wake-Up Call Boss / int_d8cdb74
 MegamanZero1
sameAs
Mega Man Zero (Video Game)
 MegaManZero1
sameAs
Mega Man Zero (Video Game)