| Metal Arms: Glitch in the System (Video Game) |
type |
TVTItem |
| Metal Arms: Glitch in the System (Video Game) |
label |
Metal Arms: Glitch in the System (Video Game) |
| Metal Arms: Glitch in the System (Video Game) |
page |
MetalArmsGlitchInTheSystem |
| Metal Arms: Glitch in the System (Video Game) |
comment |
Metal Arms: Glitch in the System is a Third-Person Shooter released in 2003.The story begins on the war-torn planet Iron Star which, as fate would have it, is populated completely by robots. Under Colonel Alloy, the Droids have formed a resistance against the Milbot forces of the evil General Corrosive. On a routine patrol, a robot of mysterious origin is discovered by the rebels and brought back online to aid against the Mils. Having no memory other than his name "Glitch", he is quickly called into action to aid his new allies.Much ass-kicking follows as Glitch, unsurprisingly, turns out to be quite handy blowing enemy mooks to pieces. What follows is 42 missions of shooter action featuring some vehicular destruction, controlling ally characters and hacking enemies for good measure. Due in part to its limited commercial success and its reputation for being unkind to the casual gamer it's something of a underrated gem for its fans. For those who got past the tough gameplay there was a lot to like. Fun characters, novel weaponry and a light-hearted story made for a unique third-person shooter. |
| Metal Arms: Glitch in the System (Video Game) |
fetched |
2023-12-10T06:16:33Z |
| Metal Arms: Glitch in the System (Video Game) |
parsed |
2023-12-10T06:16:33Z |
| Metal Arms: Glitch in the System (Video Game) |
processingComment |
Dropped link to HydroThunder: Not a Feature - ITEM |
| Metal Arms: Glitch in the System (Video Game) |
processingComment |
Dropped link to Robocop: Not a Feature - ITEM |
| Metal Arms: Glitch in the System (Video Game) |
isPartOf |
DBTropes |
| Metal Arms: Glitch in the System (Video Game) / int_13965020 |
type |
Boom Stick |
| Metal Arms: Glitch in the System (Video Game) / int_13965020 |
comment |
Boom Stick: Guards, about the only robots who don't have Arm Cannons, use these. |
| Metal Arms: Glitch in the System (Video Game) / int_13965020 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_13965020 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_13965020 |
| Metal Arms: Glitch in the System (Video Game) / int_15da4941 |
type |
Badass Adorable |
| Metal Arms: Glitch in the System (Video Game) / int_15da4941 |
comment |
Badass Adorable: Glitch |
| Metal Arms: Glitch in the System (Video Game) / int_15da4941 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_15da4941 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_15da4941 |
| Metal Arms: Glitch in the System (Video Game) / int_22cf536c |
type |
Chekhov's Gun |
| Metal Arms: Glitch in the System (Video Game) / int_22cf536c |
comment |
Chekhov's Gun: The brief focus on Glitch's apparent Morbot symbol likely meant the planned sequel would elaborate on his connection to the precursors. As the sequel was cancelled, this question was left unanswered. |
| Metal Arms: Glitch in the System (Video Game) / int_22cf536c |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_22cf536c |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_22cf536c |
| Metal Arms: Glitch in the System (Video Game) / int_29c50e28 |
type |
Trial-and-Error Gameplay |
| Metal Arms: Glitch in the System (Video Game) / int_29c50e28 |
comment |
Trial-and-Error Gameplay: Certain situations require exact tactics to stand a chance. |
| Metal Arms: Glitch in the System (Video Game) / int_29c50e28 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_29c50e28 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_29c50e28 |
| Metal Arms: Glitch in the System (Video Game) / int_2f253c94 |
type |
Glass Cannon |
| Metal Arms: Glitch in the System (Video Game) / int_2f253c94 |
comment |
Glass Cannon: The Troopers are fast, can fly, and have very powerful ranged and melee attacks. But, they have even less armor than the Grunts. |
| Metal Arms: Glitch in the System (Video Game) / int_2f253c94 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_2f253c94 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_2f253c94 |
| Metal Arms: Glitch in the System (Video Game) / int_30a0067b |
type |
Supervillain Lair |
| Metal Arms: Glitch in the System (Video Game) / int_30a0067b |
comment |
Supervillain Lair: Not only is this lair in space, but in true supervillain fashion it's revealed the moon orbiting the planet isn't actually a moon at all, rather a giant disc with a space station behind it. |
| Metal Arms: Glitch in the System (Video Game) / int_30a0067b |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_30a0067b |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_30a0067b |
| Metal Arms: Glitch in the System (Video Game) / int_31add7fe |
type |
Out of the Inferno |
| Metal Arms: Glitch in the System (Video Game) / int_31add7fe |
comment |
Corrosive rising from the burning ruins brings to mind the Terminator. |
| Metal Arms: Glitch in the System (Video Game) / int_31add7fe |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_31add7fe |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_31add7fe |
| Metal Arms: Glitch in the System (Video Game) / int_34bd7be2 |
type |
Super Drowning Skills |
| Metal Arms: Glitch in the System (Video Game) / int_34bd7be2 |
comment |
Super Drowning Skills: Justified, all the characters are robots and apparenly not made to be waterproof. |
| Metal Arms: Glitch in the System (Video Game) / int_34bd7be2 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_34bd7be2 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_34bd7be2 |
| Metal Arms: Glitch in the System (Video Game) / int_34dd5f3 |
type |
La Résistance |
| Metal Arms: Glitch in the System (Video Game) / int_34dd5f3 |
comment |
La Résistance: The Droids lead by Alloy. |
| Metal Arms: Glitch in the System (Video Game) / int_34dd5f3 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_34dd5f3 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_34dd5f3 |
| Metal Arms: Glitch in the System (Video Game) / int_35a858b3 |
type |
Cluster F-Bomb |
| Metal Arms: Glitch in the System (Video Game) / int_35a858b3 |
comment |
Cluster F-Bomb: Most of the robots swear at least once, but Krunk is the king. |
| Metal Arms: Glitch in the System (Video Game) / int_35a858b3 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_35a858b3 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_35a858b3 |
| Metal Arms: Glitch in the System (Video Game) / int_384986f4 |
type |
We Will Meet Again |
| Metal Arms: Glitch in the System (Video Game) / int_384986f4 |
comment |
We Will Meet Again: Dr. Exavolt delivers one of these in classic you'll pay for this fashion. |
| Metal Arms: Glitch in the System (Video Game) / int_384986f4 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_384986f4 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_384986f4 |
| Metal Arms: Glitch in the System (Video Game) / int_41914bb3 |
type |
Blade Below the Shoulder |
| Metal Arms: Glitch in the System (Video Game) / int_41914bb3 |
comment |
Blade Below the Shoulder: Troopers Dual Wield these. |
| Metal Arms: Glitch in the System (Video Game) / int_41914bb3 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_41914bb3 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_41914bb3 |
| Metal Arms: Glitch in the System (Video Game) / int_420c50b7 |
type |
A.I. Is a Crapshoot |
| Metal Arms: Glitch in the System (Video Game) / int_420c50b7 |
comment |
A.I. Is a Crapshoot: General Corrosive. Interesting example, as it's a robot rebelling against other robots. |
| Metal Arms: Glitch in the System (Video Game) / int_420c50b7 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_420c50b7 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_420c50b7 |
| Metal Arms: Glitch in the System (Video Game) / int_42632336 |
type |
Mecha-Mooks |
| Metal Arms: Glitch in the System (Video Game) / int_42632336 |
comment |
Mecha-Mooks: The Mils. |
| Metal Arms: Glitch in the System (Video Game) / int_42632336 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_42632336 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_42632336 |
| Metal Arms: Glitch in the System (Video Game) / int_42839f8b |
type |
Sound-Effect Bleep |
| Metal Arms: Glitch in the System (Video Game) / int_42839f8b |
comment |
Sound-Effect Bleep: Krunk's swearing is kept at bay by a bleep machine. Likely to keep the teen rating. |
| Metal Arms: Glitch in the System (Video Game) / int_42839f8b |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_42839f8b |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_42839f8b |
| Metal Arms: Glitch in the System (Video Game) / int_464dd7cc |
type |
The Unfought |
| Metal Arms: Glitch in the System (Video Game) / int_464dd7cc |
comment |
The Unfought: Dr. Exavolt. |
| Metal Arms: Glitch in the System (Video Game) / int_464dd7cc |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_464dd7cc |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_464dd7cc |
| Metal Arms: Glitch in the System (Video Game) / int_4de1a4f7 |
type |
Improvised Weapon |
| Metal Arms: Glitch in the System (Video Game) / int_4de1a4f7 |
comment |
Improvised Weapon: Many of Glitch's weapons are improvised or modified mining weaponry, from rivet guns to mining lasers. |
| Metal Arms: Glitch in the System (Video Game) / int_4de1a4f7 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_4de1a4f7 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_4de1a4f7 |
| Metal Arms: Glitch in the System (Video Game) / int_53f5119f |
type |
The Dragon |
| Metal Arms: Glitch in the System (Video Game) / int_53f5119f |
comment |
The Dragon: Turns out General Corrosive is actually this to Dr. Exavolt. |
| Metal Arms: Glitch in the System (Video Game) / int_53f5119f |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_53f5119f |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_53f5119f |
| Metal Arms: Glitch in the System (Video Game) / int_5fc516bf |
type |
Mechanical Lifeforms |
| Metal Arms: Glitch in the System (Video Game) / int_5fc516bf |
comment |
Mechanical Lifeforms: The robots of Iron Star have long moved beyond simplistic A.I. |
| Metal Arms: Glitch in the System (Video Game) / int_5fc516bf |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_5fc516bf |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_5fc516bf |
| Metal Arms: Glitch in the System (Video Game) / int_60fa92ac |
type |
Names to Run Away from Really Fast |
| Metal Arms: Glitch in the System (Video Game) / int_60fa92ac |
comment |
Names to Run Away from Really Fast: General Corrosive. |
| Metal Arms: Glitch in the System (Video Game) / int_60fa92ac |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_60fa92ac |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_60fa92ac |
| Metal Arms: Glitch in the System (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Metal Arms: Glitch in the System (Video Game) / int_62259825 |
comment |
Nintendo Hard: Skill, trial & error and luck will serve you well through the more hellish parts of the game. Special mention goes to the Final Boss. God help you on the hardest difficulty level, cos nothing else will. |
| Metal Arms: Glitch in the System (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_62259825 |
| Metal Arms: Glitch in the System (Video Game) / int_6293c185 |
type |
Sequel Hook |
| Metal Arms: Glitch in the System (Video Game) / int_6293c185 |
comment |
Sequel Hook: The game ends with an obvious one, but the sequel never came to be. |
| Metal Arms: Glitch in the System (Video Game) / int_6293c185 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_6293c185 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_6293c185 |
| Metal Arms: Glitch in the System (Video Game) / int_6400a34 |
type |
Arm Cannon |
| Metal Arms: Glitch in the System (Video Game) / int_6400a34 |
comment |
Arm Cannon: Every robot with a dedicated weapon, with the singular exception of Guards. |
| Metal Arms: Glitch in the System (Video Game) / int_6400a34 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_6400a34 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_6400a34 |
| Metal Arms: Glitch in the System (Video Game) / int_64f0c18c |
type |
Critical Existence Failure |
| Metal Arms: Glitch in the System (Video Game) / int_64f0c18c |
comment |
Critical Existence Failure Played straight and justified with Glitch as he is a robot capable of losing limbs and still functioning. Done to great comedic effect with the enemy Mils. |
| Metal Arms: Glitch in the System (Video Game) / int_64f0c18c |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_64f0c18c |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_64f0c18c |
| Metal Arms: Glitch in the System (Video Game) / int_68f95429 |
type |
That's No Moon |
| Metal Arms: Glitch in the System (Video Game) / int_68f95429 |
comment |
That's No Moon: Quite literally. Iron Star's moon is actually a Mil space station with a big moon-shaped disc in front of it. Glitch does a huge Double Take followed by a disbelieving headshake when he finds out. |
| Metal Arms: Glitch in the System (Video Game) / int_68f95429 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_68f95429 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_68f95429 |
| Metal Arms: Glitch in the System (Video Game) / int_693cabaf |
type |
Gladiator Games |
| Metal Arms: Glitch in the System (Video Game) / int_693cabaf |
comment |
Gladiator Games: Corrosive's prisoners are often forced to enter a gladiator-style set of events, odds heavily against them. Winners go free. If they manage to reach the final event, their reward is to face General Corrosive personally, unarmed. |
| Metal Arms: Glitch in the System (Video Game) / int_693cabaf |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_693cabaf |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_693cabaf |
| Metal Arms: Glitch in the System (Video Game) / int_6b6556ee |
type |
Mentor Occupational Hazard |
| Metal Arms: Glitch in the System (Video Game) / int_6b6556ee |
comment |
Mentor Occupational Hazard: Played straight and hilariously lampshaded by the fact that the two Droids who take you through the tutorial are named Hosed and Screwed. Any guesses what they become when they run into a grenade on a few pipes? |
| Metal Arms: Glitch in the System (Video Game) / int_6b6556ee |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_6b6556ee |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_6b6556ee |
| Metal Arms: Glitch in the System (Video Game) / int_6bda9a30 |
type |
Meaningful Name |
| Metal Arms: Glitch in the System (Video Game) / int_6bda9a30 |
comment |
Meaningful Name: Glitch's two ill-fated comrades, Screwed and Hosed. They end up biting it after the first level. |
| Metal Arms: Glitch in the System (Video Game) / int_6bda9a30 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_6bda9a30 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_6bda9a30 |
| Metal Arms: Glitch in the System (Video Game) / int_6d7026fa |
type |
Punny Name |
| Metal Arms: Glitch in the System (Video Game) / int_6d7026fa |
comment |
Punny Name: So many. Even the game's actual name itself is a pun. |
| Metal Arms: Glitch in the System (Video Game) / int_6d7026fa |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_6d7026fa |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_6d7026fa |
| Metal Arms: Glitch in the System (Video Game) / int_7286e96d |
type |
Idiot Ball |
| Metal Arms: Glitch in the System (Video Game) / int_7286e96d |
comment |
Idiot Ball: Glitch enters General Corrosive's lair and activates a Control Console, that can control the General for some reason, and rather than attack and destroy the tower that Glitch is in, Dr. Exavolt orders his forces to destroy the invincible General, instead. |
| Metal Arms: Glitch in the System (Video Game) / int_7286e96d |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_7286e96d |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_7286e96d |
| Metal Arms: Glitch in the System (Video Game) / int_77f6cc58 |
type |
100% Completion |
| Metal Arms: Glitch in the System (Video Game) / int_77f6cc58 |
comment |
100% Completion: Secret Chips are hidden in each level. Locating them unlocks multiplayer levels but holds no bearing on the single-player experience other than simply wanting to collect everything. |
| Metal Arms: Glitch in the System (Video Game) / int_77f6cc58 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_77f6cc58 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_77f6cc58 |
| Metal Arms: Glitch in the System (Video Game) / int_7abba202 |
type |
The Faceless |
| Metal Arms: Glitch in the System (Video Game) / int_7abba202 |
comment |
The Faceless: Agent Shush. An apparent master of stealth, only his green eyes are ever visible from the shadows. |
| Metal Arms: Glitch in the System (Video Game) / int_7abba202 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_7abba202 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_7abba202 |
| Metal Arms: Glitch in the System (Video Game) / int_7b233b45 |
type |
No Zombie Cannibals |
| Metal Arms: Glitch in the System (Video Game) / int_7b233b45 |
comment |
No Zombie Cannibals: Averted, as Zombiebots who are allied with Glitch will attack other Zombiebots. |
| Metal Arms: Glitch in the System (Video Game) / int_7b233b45 |
featureApplicability |
-1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_7b233b45 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_7b233b45 |
| Metal Arms: Glitch in the System (Video Game) / int_7c0bfb83 |
type |
Obviously Evil |
| Metal Arms: Glitch in the System (Video Game) / int_7c0bfb83 |
comment |
Obviously Evil: Dr. Exavolt. His evil mad scientist vibe is difficult to miss. |
| Metal Arms: Glitch in the System (Video Game) / int_7c0bfb83 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_7c0bfb83 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_7c0bfb83 |
| Metal Arms: Glitch in the System (Video Game) / int_80b5924 |
type |
Left Hanging |
| Metal Arms: Glitch in the System (Video Game) / int_80b5924 |
comment |
Left Hanging: Who were the Morbots, and what is Glitch's connection to them? Why did Exavolt join the Mills? What is his new plan for Glitch? All of these questions were apparently setups for the currently non-existent sequel. |
| Metal Arms: Glitch in the System (Video Game) / int_80b5924 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_80b5924 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_80b5924 |
| Metal Arms: Glitch in the System (Video Game) / int_885a5be7 |
type |
Suffer the Slings |
| Metal Arms: Glitch in the System (Video Game) / int_885a5be7 |
comment |
Suffer the Slings: The Slingshot seems like an out-of-place weapon in a futuristic robot world, though considering the Droid Rebellion's lack of resources it's justified. It's also quite useful in that it allows Glitch to throw grenades farther and more accurately than he normally could by hand. |
| Metal Arms: Glitch in the System (Video Game) / int_885a5be7 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_885a5be7 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_885a5be7 |
| Metal Arms: Glitch in the System (Video Game) / int_8ba9512b |
type |
Our Zombies Are Different |
| Metal Arms: Glitch in the System (Video Game) / int_8ba9512b |
comment |
Our Zombies Are Different: The Zombots in the Scrapyard mission "hunger for fresh oil" and have to be killed twice. They're the undead remains of Iron Star's Mechanical Lifeforms. |
| Metal Arms: Glitch in the System (Video Game) / int_8ba9512b |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_8ba9512b |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_8ba9512b |
| Metal Arms: Glitch in the System (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| Metal Arms: Glitch in the System (Video Game) / int_8e0430ab |
comment |
Tragically averted in the Non Standard Game Over in the Droid Town levels. All surrendering Droids are executed by firing squad. |
| Metal Arms: Glitch in the System (Video Game) / int_8e0430ab |
featureApplicability |
-1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_8e0430ab |
| Metal Arms: Glitch in the System (Video Game) / int_8e5c28c |
type |
Crystal Spires and Togas |
| Metal Arms: Glitch in the System (Video Game) / int_8e5c28c |
comment |
Crystal Spires and Togas: The Morbot Region cities are the robotic equivalent. |
| Metal Arms: Glitch in the System (Video Game) / int_8e5c28c |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_8e5c28c |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_8e5c28c |
| Metal Arms: Glitch in the System (Video Game) / int_8fd7af48 |
type |
Sir Swears-a-Lot |
| Metal Arms: Glitch in the System (Video Game) / int_8fd7af48 |
comment |
Sir Swears-a-Lot: Krunk. He has to be bleeped out constantly. There's a level where you play as him, and that title has to be censored as well, this time via Symbol Swearing. |
| Metal Arms: Glitch in the System (Video Game) / int_8fd7af48 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_8fd7af48 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_8fd7af48 |
| Metal Arms: Glitch in the System (Video Game) / int_90c018ac |
type |
Justified Trope |
| Metal Arms: Glitch in the System (Video Game) / int_90c018ac |
comment |
Played straight and justified with Glitch as he is a robot capable of losing limbs and still functioning. |
| Metal Arms: Glitch in the System (Video Game) / int_90c018ac |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_90c018ac |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_90c018ac |
| Metal Arms: Glitch in the System (Video Game) / int_92286f7f |
type |
Precursors |
| Metal Arms: Glitch in the System (Video Game) / int_92286f7f |
comment |
Precursors: The Morbots, creators of Iron Star. Unusual for normal precursors, they were said to still be around and just underground, generating power that seeps to the surface and is used by the Droids and Mils (though until the events of the game, everyone's still scared boltless of even trying to go see them, as "no-one has come back alive"). But then it turns out they've all mysteriously vanished anyway, although their cities are still in perfect condition, and they left behind swarms of tiny robobugs. It's implied they all went on an exodus into space, and since everyone's still scared of going down there because of the aforementioned "none came back alive", it may have been recent. It was also implied Corrosive was intending to follow them. |
| Metal Arms: Glitch in the System (Video Game) / int_92286f7f |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_92286f7f |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_92286f7f |
| Metal Arms: Glitch in the System (Video Game) / int_970c790a |
type |
Big Bad |
| Metal Arms: Glitch in the System (Video Game) / int_970c790a |
comment |
Big Bad: Literally in General Corrosive, an office-building-sized psychotic machine. Actually, he's really working for the real mastermind, Dr. Exavolt. |
| Metal Arms: Glitch in the System (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_970c790a |
| Metal Arms: Glitch in the System (Video Game) / int_9c1f758a |
type |
Kill It with Fire |
| Metal Arms: Glitch in the System (Video Game) / int_9c1f758a |
comment |
Kill It with Fire: Strangely, in a game featuring metal enemies, there exists flamethrowers and Magma grenades. An entire level playing as Slosh, a flamethrower unit, involves burning swarms of spiderbots. |
| Metal Arms: Glitch in the System (Video Game) / int_9c1f758a |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_9c1f758a |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_9c1f758a |
| Metal Arms: Glitch in the System (Video Game) / int_9c45b5a2 |
type |
What Measure Is a Non-Human? |
| Metal Arms: Glitch in the System (Video Game) / int_9c45b5a2 |
comment |
What Measure Is a Non-Human?: Swinging Ape deliberately invoked this trope, using robots so the Cruelty Potential mentioned above wouldn't get labeled as Gorn. |
| Metal Arms: Glitch in the System (Video Game) / int_9c45b5a2 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_9c45b5a2 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_9c45b5a2 |
| Metal Arms: Glitch in the System (Video Game) / int_9e943076 |
type |
One-Man Army |
| Metal Arms: Glitch in the System (Video Game) / int_9e943076 |
comment |
One-Man Army: Considering the sheer amount of enemies he destroys, Glitch certainly qualifies. |
| Metal Arms: Glitch in the System (Video Game) / int_9e943076 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_9e943076 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_9e943076 |
| Metal Arms: Glitch in the System (Video Game) / int_a1440be6 |
type |
Robots Enslaving Robots |
| Metal Arms: Glitch in the System (Video Game) / int_a1440be6 |
comment |
Robots Enslaving Robots: The reason for the war against Corrosive. |
| Metal Arms: Glitch in the System (Video Game) / int_a1440be6 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_a1440be6 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_a1440be6 |
| Metal Arms: Glitch in the System (Video Game) / int_ad4a45be |
type |
Final Boss |
| Metal Arms: Glitch in the System (Video Game) / int_ad4a45be |
comment |
Final Boss: General fucking Corrosive. Despite having been badly damaged after crash-landing from space, he's still very hard to kill. |
| Metal Arms: Glitch in the System (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_ad4a45be |
| Metal Arms: Glitch in the System (Video Game) / int_afc52a86 |
type |
Ninja Pirate Zombie Robot |
| Metal Arms: Glitch in the System (Video Game) / int_afc52a86 |
comment |
Ninja Pirate Zombie Robot: Zombiebots. Cannibalistic Robot Monsters. |
| Metal Arms: Glitch in the System (Video Game) / int_afc52a86 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_afc52a86 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_afc52a86 |
| Metal Arms: Glitch in the System (Video Game) / int_bb44af57 |
type |
Robot Dog |
| Metal Arms: Glitch in the System (Video Game) / int_bb44af57 |
comment |
Robot Dog: Zobby, who can also operate armoured vehicles. |
| Metal Arms: Glitch in the System (Video Game) / int_bb44af57 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_bb44af57 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_bb44af57 |
| Metal Arms: Glitch in the System (Video Game) / int_c513249 |
type |
Harder Than Hard |
| Metal Arms: Glitch in the System (Video Game) / int_c513249 |
comment |
Harder Than Hard: The aptly-named "Nuts of Steel" mode is for masochists only. |
| Metal Arms: Glitch in the System (Video Game) / int_c513249 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_c513249 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_c513249 |
| Metal Arms: Glitch in the System (Video Game) / int_c75df49a |
type |
Shout-Out |
| Metal Arms: Glitch in the System (Video Game) / int_c75df49a |
comment |
Shout-Out Apparently level design was inspired by Douglas Adams' The Hitchhiker's Guide to the Galaxy trilogy. Corrosive rising from the burning ruins brings to mind the Terminator. Titans are a lot like ED-209. The name of the first driving level ("Wasteland Thunder") is one to Hydro Thunder. Swingin' Ape Studio was founded by developers of that game. |
| Metal Arms: Glitch in the System (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_c75df49a |
| Metal Arms: Glitch in the System (Video Game) / int_c85cb635 |
type |
WhyDontYaJustShootHim |
| Metal Arms: Glitch in the System (Video Game) / int_c85cb635 |
comment |
Why Don't Ya Just Shoot Him?: Glitch, the single biggest threat to the Milbots in existence is captured and sent off to be executed gladiator-style instead of destroyed on the spot. Somewhat justified by the fact he wasn't strictly known as the sole Bot to have taken out all those Mills before. He'd destroyed more or less every Mill witness. Although the policy of having rebels killed off in a grand arena seemingly For the Evulz, instead of quickly executing them, is definitely this trope. It seems villains are compelled to make public executions complicated and spectacular. Tragically averted in the Non Standard Game Over in the Droid Town levels. All surrendering Droids are executed by firing squad. |
| Metal Arms: Glitch in the System (Video Game) / int_c85cb635 |
featureApplicability |
-1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_c85cb635 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_c85cb635 |
| Metal Arms: Glitch in the System (Video Game) / int_ccab244d |
type |
Kinetic Weapons Are Just Better |
| Metal Arms: Glitch in the System (Video Game) / int_ccab244d |
comment |
Kinetic Weapons Are Just Better: In a world where sapient robots exist, ballistic weapons and explosives turn out to be surprisingly effective against them. |
| Metal Arms: Glitch in the System (Video Game) / int_ccab244d |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_ccab244d |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_ccab244d |
| Metal Arms: Glitch in the System (Video Game) / int_d355ba37 |
type |
Turned Against Their Masters |
| Metal Arms: Glitch in the System (Video Game) / int_d355ba37 |
comment |
Turned Against Their Masters: The General was created by a group of scientists trying to improve on existing robot brains. He immediately destroyed them all the moment he became aware. At least that's what Dr. Exavolt wanted people to believe. |
| Metal Arms: Glitch in the System (Video Game) / int_d355ba37 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_d355ba37 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_d355ba37 |
| Metal Arms: Glitch in the System (Video Game) / int_dae3999d |
type |
Action Bomb |
| Metal Arms: Glitch in the System (Video Game) / int_dae3999d |
comment |
Action Bomb: Scouts, although they're a little smarter than your usual kamikaze in that they will raise an alarm and call for reinforcements before starting their suicide attack. |
| Metal Arms: Glitch in the System (Video Game) / int_dae3999d |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_dae3999d |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_dae3999d |
| Metal Arms: Glitch in the System (Video Game) / int_dcff8307 |
type |
Multi-Platform |
| Metal Arms: Glitch in the System (Video Game) / int_dcff8307 |
comment |
Multi-Platform: Released on the Playstation 2, Xbox & Gamecube. Now downloadable for Xbox 360. |
| Metal Arms: Glitch in the System (Video Game) / int_dcff8307 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_dcff8307 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_dcff8307 |
| Metal Arms: Glitch in the System (Video Game) / int_ddf4698 |
type |
Pulling Themselves Together |
| Metal Arms: Glitch in the System (Video Game) / int_ddf4698 |
comment |
Pulling Themselves Together Zombiebots will reassemble if not blown into smaller pieces. Glitch does this after faking his death. |
| Metal Arms: Glitch in the System (Video Game) / int_ddf4698 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_ddf4698 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_ddf4698 |
| Metal Arms: Glitch in the System (Video Game) / int_e1645c04 |
type |
Set a Mook to Kill a Mook |
| Metal Arms: Glitch in the System (Video Game) / int_e1645c04 |
comment |
Set a Mook to Kill a Mook: The Control Tether allows Glitch to hack and control any enemy he encounters, provided he can sneak up behind them and access their control port. Eventually he even manages to control Corrosive briefly near the end. |
| Metal Arms: Glitch in the System (Video Game) / int_e1645c04 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_e1645c04 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_e1645c04 |
| Metal Arms: Glitch in the System (Video Game) / int_e594d7f6 |
type |
NiceJobGuidingUsHero |
| Metal Arms: Glitch in the System (Video Game) / int_e594d7f6 |
comment |
Nice Job Guiding Us, Hero: Bringing Exavolt back to Droid Town proves disastrous. |
| Metal Arms: Glitch in the System (Video Game) / int_e594d7f6 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_e594d7f6 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_e594d7f6 |
| Metal Arms: Glitch in the System (Video Game) / int_f2178900 |
type |
No Waterproofing in the Future |
| Metal Arms: Glitch in the System (Video Game) / int_f2178900 |
comment |
No Waterproofing in the Future: Even stepping in puddles causes damage and shorting-out sounds. |
| Metal Arms: Glitch in the System (Video Game) / int_f2178900 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_f2178900 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_f2178900 |
| Metal Arms: Glitch in the System (Video Game) / int_f87c42d4 |
type |
Video Game Cruelty Potential |
| Metal Arms: Glitch in the System (Video Game) / int_f87c42d4 |
comment |
Video Game Cruelty Potential: Being able to dismantle enemy Mils piece by piece can lead to amusing consequences. Destroying a leg forces mooks to hop and damaging the weapon arm can lead to pathetic attempts to fire in your direction. |
| Metal Arms: Glitch in the System (Video Game) / int_f87c42d4 |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_f87c42d4 |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_f87c42d4 |
| Metal Arms: Glitch in the System (Video Game) / int_f9876f7e |
type |
Faking the Dead |
| Metal Arms: Glitch in the System (Video Game) / int_f9876f7e |
comment |
Faking the Dead: The only way to escape certain death facing Corrosive in the arena is to make it look like he smashed you to bits. Glitch's "remains" are then dumped elsewhere and he puts himself back together. |
| Metal Arms: Glitch in the System (Video Game) / int_f9876f7e |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_f9876f7e |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_f9876f7e |
| Metal Arms: Glitch in the System (Video Game) / int_name |
type |
ItemName |
| Metal Arms: Glitch in the System (Video Game) / int_name |
comment |
|
| Metal Arms: Glitch in the System (Video Game) / int_name |
featureApplicability |
1.0 |
| Metal Arms: Glitch in the System (Video Game) / int_name |
featureConfidence |
1.0 |
| Metal Arms: Glitch in the System (Video Game) |
hasFeature |
Metal Arms: Glitch in the System (Video Game) / int_name |
| Metal Arms: Glitch in the System (Video Game) / int_name |
itemName |
Metal Arms: Glitch in the System (Video Game) |