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Metal Gear (Video Game)

 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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Metal Gear (Video Game)
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 Metal Gear (Video Game)
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Released in 1987 for the MSX2 computer platform in Japan and Europe, the first game in the Metal Gear series is considered to be one of the earliest examples of the stealth action game genre.note Although Castle Wolfenstein for DOS predates Metal Gear by a good six years. It marked the debut of the now world-renowned Hideo Kojima.The game came into existence when Kojima's superiors, noticing the success of overhead military shooters in the arcade such as Commando and Ikari Warriors, asked him to create one for the MSX2. However, Kojima quickly discovered that a fast-paced shooter would be impossible on the MSX2, thanks to the system's own hardware limitations that limited the number of sprites that could be grouped together on the same horizontal plane before the sprites would start flickering (a hardware limitation that the MSX2 shared with the Nintendo Entertainment System, and which many old-school NES players are familiar with). Kojima decided to retool the game around avoiding combat instead, designing the play mechanics around stealth and infiltration.The player controls Solid Snake, a rookie member of special forces group FOXHOUND, who is sent on a mission to infiltrate the fortified state of Outer Heaven and destroy their top secret weapon Metal Gear, a walking tank capable of launching nuclear missiles from any angle. The game's story is mainly remembered for the plot twist near the end that would serve as the foundation for future games in the series.Konami also produced an NES version, which was developed without the involvement of the original team (which led to Kojima disowning the NES version in later years). While the plot is the same, the NES version, due to some of the NES' own hardware limitations, lost a few gameplay elements that affected the overall difficulty: enemy guards no longer drop rations or ammo when they're punched to death, there's no invincibility window when the player sustains damage (allowing enemies to easily bull-rush the player to death in early stages), checkpoints are now based on the player's rank rather the current location, the higher alert mode was removed, (making it easier for players to escape from enemy guards by simply moving to the next screen), and enemy reinforcements now come in single file.The NES version also replaced a couple of the bosses: namely the actual Metal Gear itself was replaced by a Super Computer that Snake must destroy in its place. The level layout was also changed drastically: Snake begins his mission in a jungle prior to reaching the first base, the enemy transport trucks are now used as a means of getting around (due to the aforementioned lack of checkpoints) instead of setbacks, and the basement floor that connected the first two bases is now a separate building. The soundtrack of the NES version is a mix between rearranged music from the MSX2 version and new themes.For many years, the NES version of Metal Gear was the only version of the game officially available in North America, since the MSX format was never commercialized in that region. The NES version sold surprisingly well in the U.S. despite the changes made, as players at the time were unaware of the original version. In fact, it was so successful that Konami ended up commissioning the development of a sequel aimed at the NES marked in the west, called Snake's Revenge, which was developed without Kojima's involvement. Kojima would eventually learn of the game from one his colleagues who was working on the development team, something which inspired him to immediately begin work on an authorized sequel for the MSX2, Metal Gear 2: Solid Snake.In late 2021, the original game, specifically the Subsistence release, was re-released on GOG.com, with returning keyboard support lacked in previous console re-releases.
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 Metal Gear (Video Game) / int_113480b7
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Canon Foreigner
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Canon Foreigner: Twin Shot, the twin gunners that appear on the rooftop of Building No. 1, were not in the original MSX2 version and are simply replacement enemies for the Hind D. They're notably the only enemy bosses besides the Arnold androids that don't have any dialogue before their boss fight.
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Mission Control Is Off Its Meds
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Mission Control Is Off Its Meds: Most people know by now that Big Boss, Snake's Mission Control, is also the Big Bad, which is why he misleads Snake as he gets closer to his objective, including the famous fourth wall break during the final act. Even in the early stages of the mission, when Big Boss is still ostensibly on Snake's side, his advice isn't particularly helpful. His warnings about new obstacles always start with the excuse "I forgot to tell you...", implying that he is feigning incompetence to further sabotage the mission.
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Dirty Coward
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Dirty Coward: Coward/Dirty Duck hides behind POWs and a hidden trap floor while fighting Snake. Even his name (both of them) spells it out.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: The cover illustration is a blatant trace-over of a publicity still from The Terminator featuring Michael Biehn posing as Kyle Reese.
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Human Shield
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Human Shield: Dirty Duck hides behind POWs, and shooting them causes a demotion.
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Card-Carrying Villain
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As aforementioned, Big Boss is revealed to be nothing more than a Card-Carrying Villain in this game. In Metal Gear 2: Solid Snake, Schneider reveals to Snake that Outer Heaven was bombed by NATO, along with everybody else involved in the conflict. This causes many of Snake's allies to defect to Big Boss' side in the sequel. Big Boss' personal charisma would become an enduring trait of the character.
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Heroic Mime
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Heroic Mime: While Snake does have lines of dialogue, most of it is just the same three generic messages: one when he dials a frequency number on his radio, one when he has the maximum amount of ammo/rations, and finally, one when he is in a moving truck. All of his conversions with the other characters are completely one-sided and the only time he ever says anything different is when he locates Dr. Pettrovich's empty cell in Building No. 1, and when he gives his final mission report in the ending.
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Rush Boss
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Rush Boss: The Bulldozer. You run into it in a narrow hall and have to use as many grenades as possible to blow it up before it reaches you.
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All There in the Manual
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All There in the Manual: The Japanese manual provides a bit more context to the game's story and characters, going as far as to even provide illustrations of Solid Snake and his supporting cast (including the otherwise faceless members of the resistance movement). A fan-translated version can downloaded here.
 Metal Gear (Video Game) / int_17ce80aa
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Three-Quarters View
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Three-Quarters View: The overall perspective, which makes Outer Heaven's architecture seem very weird once you think about it. Why is every single wall trapezoidical?
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Unwinnable by Design
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Unwinnable by Design: If you get a demotion in some situations, you will not have enough ammo to destroy certain bosses (or even to obtain an item needed to complete the game). This is particularly egregious during the Dirty Duck boss battle, where he shields himself with three hostages. Killing all three will demote Snake to the starting rank. There might not even be enough unsaved POWs by that point to restore the required four-star rank. One of those hostages (the middle one) is Jennifer's brother and he tells you how to escape after defeating the Final Boss.note There are three ladders in the shaft past Big Boss, but only the left one goes up all the way; the middle one will stop after one screen and the right will stop after two. In the NES version, they're three elevators, but the left one is still the right one; the other two will trap Snake in a never-ending elevator ride up and the timer will kill him.
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 Metal Gear (Video Game) / int_1cc9f5e5
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Playing with Fire
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Playing with Fire: This is Fire Trooper's specialty, and you have to deal with him to get out of the Building 2 basement.
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Boss Battle
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Boss Battle: The four mercenaries (Shoot Gunner/Shotmaker, Machinegun Kid, Fire Trooper, and Coward/Dirty Duck), the various vehicles (namely the Hind D, the tank, the bulldozer), the Arnold twins, Metal Gear itself, and the final boss.
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Breaking the Fourth Wall
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Breaking the Fourth Wall: Near the end of the game, Big Boss calls Snake in a suspiciously distressful tone and orders him to abort the mission by turning off the console.
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 Metal Gear (Video Game) / int_229c2ec8
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Uriah Gambit
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Uriah Gambit: Big Boss attempts to pull this stunt on Snake. By sending Snake out into the front lines of Operation Intrude N313, which was deliberately designed to be impossible, it would buy Outer Heaven time to finish their construction of Metal Gear, and best case scenario, would get Snake killed to keep him from further interfering with their plans. However, this gets subverted due to Snake successfully pulling the mission off in no time flat, so in a fit of rage, Big Boss confronts Snake and attempts to kill him himself.
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 Metal Gear (Video Game) / int_23473ae7
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Adaptation Expansion
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Adaptation Expansion: The outdoor areas in the MSX2 version were simply transitional segments between bases consisting almost entirely of desert landscape, while the transport trucks were just setbacks that sent you to previous areas. In the NES version, the outdoor area is an entire jungle that serves as a hub to Outer Heaven's various buildings through its various transport trucks and even include a couple of mazes leading to Outer Heaven's prison facility (which is a separate building in the NES version, rather than just a basement floor connecting Buildings No. 1 and No. 2).
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 Metal Gear (Video Game) / int_2da9567
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Stealth-Based Game
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Stealth-Based Game: One of the very first.
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Cut-and-Paste Environments
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Cut and Paste Environments: All three buildings.
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Trope Codifier
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Trope Codifier: For the Stealth-Based Game genre.
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 Metal Gear (Video Game) / int_464dd7cc
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The Unfought
 Metal Gear (Video Game) / int_464dd7cc
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The Unfought: The Metal Gear itself appears on the North American and European boxart, but never in the actual game. Instead of blowing up Metal Gear, Snake is tasked with blowing up a super computer.
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 Metal Gear (Video Game) / int_48081842
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The Stinger
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The Stinger: Big Boss still lives!
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Dual Boss
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Dual Boss: In addition to the Arnold twins, the player also has to face Twin Shot, a pair of gatling gunners.
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 Metal Gear (Video Game) / int_4977d7b8
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Body Double
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Body Double: The fake Dr. Pettrovich in the basement of Building No. 2. In Metal Gear Solid V: The Phantom Pain, it's revealed that the "Big Boss" in the final confrontation of this game was one. It makes the real one's return in the sequel more believable.
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Shock and Awe
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Shock and Awe: Every once in a while, you'll find an electrified floor. You can destroy a panel on almost all of these floors to turn them off; the exception is the last room before Metal Gear, where there is no panel and you have to run across it.
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Banana Republic
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Banana Republic: Outer Heaven.
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Early-Installment Weirdness
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Early-Installment Weirdness: No crawling. No radar. A transceiver that is completely room oriented. A straightforward, simple plot. A relatively realistic Quirky Mini Boss Squad. After playing this, Metal Gear 2 becomes amazing for how much closer it is to the later Metal Gear Solid games. Unlike the rest of the of the series, health and weapons ammo Cap is tied to your star rank. Meaning you have limited ammunition on your one-star rank and you start with half of your maximum health. The more star ranks you have, the more ammo you can carry and your health increases. However, killing prisoners reduces your rank, and can make the game unwinnable. During the maze section with hidden walls, Snake has to kill guard dogs in order to progress. In later games, with the exception of Metal Gear Solid 3: Snake Eater, harming and/or killing animals is very frowned upon. Snake is a Heroic Mime for most of the game, the enemy leader (Big Boss) is a Card-Carrying Villain, and Gray Fox has virtually no presence as he disappears from the remainder of the game as soon as he is rescued. This is particularly egregious, considering the sequels made the events of the Outer Heaven mission more epic than what actually occurs in this game, such as Snake claiming that Fox was an active participant in the crisis and "showed him the ropes," much like how Snake mentors Raiden in Metal Gear Solid 2. Big Boss is utterly dismissive at the idea of Snake using a cardboard box to hide, which clashes with Big Boss' cardboard obsession in the later prequels. Then again, he is trying to sabotage Snake's mission, so it's only natural he would discourage any thinking outside the box that might help him. As aforementioned, Big Boss is revealed to be nothing more than a Card-Carrying Villain in this game. In Metal Gear 2: Solid Snake, Schneider reveals to Snake that Outer Heaven was bombed by NATO, along with everybody else involved in the conflict. This causes many of Snake's allies to defect to Big Boss' side in the sequel. Big Boss' personal charisma would become an enduring trait of the character. Given the ending of Episode 46 in The Phantom Pain, some fans have been speculating over the intended nature of Big Boss's true identity in this game. While it is known for certain that the Big Boss that Solid Snake confronts at the end is supposed to be Venom Snake, the one who contacts him over the radio is a different matter.note There's a moment when Big Boss tells you to switch to a different frequency to contact him going forward. It's entirely possible that the switchover from Big Boss to Venom Snake happens at that point, especially since Big Boss's orders start getting more dangerous from then on.
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Hostage Spirit-Link
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Hostage Spirit-Link: Shoot a POW and your rank goes down. Justified in that your rank is a representation of how many POWs you've saved anyway.
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Punch-Packing Pistol
 Metal Gear (Video Game) / int_5ab0da17
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Punch-Packing Pistol: Started the grand tradition of the humble silenced pistol-in this case, a silenced Beretta M9-being your most useful weapon. Most of the other weapons in this game tend to be only useful in specific situations (mainly boss battles).
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 Metal Gear (Video Game) / int_5b415ef2
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BottomlessPit
 Metal Gear (Video Game) / int_5b415ef2
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Bottomless Pit: Starting with the fake Pettrovich trap in the basement in Building 2, you'll start running into floors that will open up and try to dump Snake into a pit. Big Boss tries to trick you into one of these upon entering Building 3, and there's one right in front of Coward/Dirty Duck and his three hostages.
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 Metal Gear (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Metal Gear (Video Game) / int_6320eced
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Gameplay and Story Segregation: Retroactive example: in the sequels, the events of the Outer Heaven Uprising are described to be somewhat epic, but the game itself seems to be lacking in that regard. In fact, the way the events of the game are described in the sequels make it a variation of a Noodle Incident. It's largely for this reason why various fans are constantly demanding remakes of the MSX2 games, this game in particular.
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 Metal Gear (Video Game) / int_63a865c9
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Universal Ammunition
 Metal Gear (Video Game) / int_63a865c9
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Universal Ammunition: Each ammo box contains 20 handgun bullets, 20 machine gun bullets, 10 grenade launcher rounds and 2 rocket rounds.
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 Metal Gear (Video Game) / int_65bc52c5
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The Key Is Behind the Lock
 Metal Gear (Video Game) / int_65bc52c5
comment
The Key Is Behind the Lock: The card key required to access the prison where Gray Fox is being held is inside the prison itself. This requires Snake to get captured on purpose and break out from said prison. Likewise, Snake cannot access the courtyard in Building No. 1 where Dr. Pettrovich is supposedly being held without jumping down from the roof with a parachute, since the card key for that area is inside a truck there. The parachute you need for the jump is in the room behind the second boss, Machine Gun Kid, and the jump point itself is behind the third boss, the Hind D.
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 Metal Gear (Video Game) / int_688921c5
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On-Site Procurement
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On-Site Procurement: You're sent in with a radio and a packet of cigarettes. Anything else has to be scrounged. As a result of the twist at the end of the story, it's implied this is less because of a desire for Plausible Deniability and more an attempt to get Solid Snake killed.
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 Metal Gear (Video Game) / int_688921c5
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1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_688921c5
 Metal Gear (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Metal Gear (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: The packaging and manual for the NES version, as with other Konami localizations at the time, heavily altered the backstory from the Japanese version. This came at the expense of the author completely ignoring and ultimately contradicting the in-game story, which underwent no changes. Specifically, the packaging and manual ignores the deliberately unknown nature of the Outer Heaven leader by giving him the identity of Colonel Vermon CaTaffy, a thinly veiled parody of real life despot Muammar Gaddafi, while Big Boss himself is referred as Commander South (a pun on the infamous Oliver North) for some reason. This makes the plot twist at the end, where the player's commanding officer turns out to be the enemy leader, come out of left field. Although it becomes hilarious when The Phantom Pain later revealed that the Big Boss leading FOXHOUND and the one running Outer Heaven are indeed different people.
 Metal Gear (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Metal Gear (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_6a85e9e1
 Metal Gear (Video Game) / int_6ec989d8
type
Guide Dang It!
 Metal Gear (Video Game) / int_6ec989d8
comment
Guide Dang It!: The correct path in the two Jungle Mazes that leads to the Building No. 4 and 5 is never given in-game. The solution is the same for both, which is: West, West, North, and West.
 Metal Gear (Video Game) / int_6ec989d8
featureApplicability
1.0
 Metal Gear (Video Game) / int_6ec989d8
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_6ec989d8
 Metal Gear (Video Game) / int_7367e5f7
type
Random Drop
 Metal Gear (Video Game) / int_7367e5f7
comment
Random Drop: Unlike the MSX2 version, you get nothing for punching guards to death.
 Metal Gear (Video Game) / int_7367e5f7
featureApplicability
1.0
 Metal Gear (Video Game) / int_7367e5f7
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_7367e5f7
 Metal Gear (Video Game) / int_737394ab
type
Iconic Item
 Metal Gear (Video Game) / int_737394ab
comment
Iconic Item: The cardboard box makes its debut in this game. Every subsequent game in the series will always feature Snake with a box.
 Metal Gear (Video Game) / int_737394ab
featureApplicability
1.0
 Metal Gear (Video Game) / int_737394ab
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_737394ab
 Metal Gear (Video Game) / int_7abba202
type
The Faceless
 Metal Gear (Video Game) / int_7abba202
comment
The Faceless: Unlike later installments, none of Snake's radio contacts are shown in-game.
 Metal Gear (Video Game) / int_7abba202
featureApplicability
1.0
 Metal Gear (Video Game) / int_7abba202
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_7abba202
 Metal Gear (Video Game) / int_7c4b9d2
type
Sailor Fuku
 Metal Gear (Video Game) / int_7c4b9d2
comment
Sailor Fuku: Big Boss mocks the enemy by asking if they're "those cute sailor suits" when you call him up about the Uniform.
 Metal Gear (Video Game) / int_7c4b9d2
featureApplicability
1.0
 Metal Gear (Video Game) / int_7c4b9d2
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_7c4b9d2
 Metal Gear (Video Game) / int_7d32da92
type
Lost in Transmission
 Metal Gear (Video Game) / int_7d32da92
comment
Lost in Transmission: How the events of Snake's mission starts. Gray Fox's final words in his final transmission before it was cut were the words "Metal Gear..."
 Metal Gear (Video Game) / int_7d32da92
featureApplicability
1.0
 Metal Gear (Video Game) / int_7d32da92
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_7d32da92
 Metal Gear (Video Game) / int_7d49d74a
type
Cultural Translation
 Metal Gear (Video Game) / int_7d49d74a
comment
Cultural Translation: Because the English localization of the MSX2 version was only released in Europe, its script uses the rather British term "lorry" to refer to the enemy's supply trucks. Other than that, its English is pretty neutral, or at least as neutral as you can expect from a poorly-translated 8-bit video game.
 Metal Gear (Video Game) / int_7d49d74a
featureApplicability
1.0
 Metal Gear (Video Game) / int_7d49d74a
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_7d49d74a
 Metal Gear (Video Game) / int_825f60fa
type
Mercy Invincibility
 Metal Gear (Video Game) / int_825f60fa
comment
Mercy Invincibility: Unlike the MSX2 version, the NES version has no invulnerability period when Snake gets damaged by the enemy. This allows any enemy to bullrush Snake and deplete his whole life gauge in a matter of seconds (especially if the player is still in his first rank), an aspect of the NES version that Kojima criticized.
 Metal Gear (Video Game) / int_825f60fa
featureApplicability
1.0
 Metal Gear (Video Game) / int_825f60fa
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_825f60fa
 Metal Gear (Video Game) / int_834427cd
type
Cap
 Metal Gear (Video Game) / int_834427cd
comment
Unlike the rest of the of the series, health and weapons ammo Cap is tied to your star rank. Meaning you have limited ammunition on your one-star rank and you start with half of your maximum health. The more star ranks you have, the more ammo you can carry and your health increases. However, killing prisoners reduces your rank, and can make the game unwinnable.
 Metal Gear (Video Game) / int_834427cd
featureApplicability
1.0
 Metal Gear (Video Game) / int_834427cd
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_834427cd
 Metal Gear (Video Game) / int_83445b04
type
Pun
 Metal Gear (Video Game) / int_83445b04
comment
Big Boss is utterly dismissive at the idea of Snake using a cardboard box to hide, which clashes with Big Boss' cardboard obsession in the later prequels. Then again, he is trying to sabotage Snake's mission, so it's only natural he would discourage any thinking outside the box that might help him.
 Metal Gear (Video Game) / int_83445b04
featureApplicability
1.0
 Metal Gear (Video Game) / int_83445b04
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_83445b04
 Metal Gear (Video Game) / int_83ea0763
type
Rouge Angles of Satin
 Metal Gear (Video Game) / int_83ea0763
comment
Rouge Angles of Satin: The NES version has many spelling and grammar errors.
 Metal Gear (Video Game) / int_83ea0763
featureApplicability
1.0
 Metal Gear (Video Game) / int_83ea0763
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_83ea0763
 Metal Gear (Video Game) / int_84f4a870
type
Puzzle Boss
 Metal Gear (Video Game) / int_84f4a870
comment
Puzzle Boss: Metal Gear can only be destroyed by planting 16 explosives on its legs in a specific order. To make things worse, you have to guess where to put the last bomb. It's on Metal Gear's right foot.
 Metal Gear (Video Game) / int_84f4a870
featureApplicability
1.0
 Metal Gear (Video Game) / int_84f4a870
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_84f4a870
 Metal Gear (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Metal Gear (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: Outer Heaven and the Galzburg region are stated to be in South Africa, but it is never actually specified where it is exactly. It should be noted that this is one of the few Metal Gear games, and the only canonical installment, to play this straight. Of course, there are persistent fan theories.◊
 Metal Gear (Video Game) / int_8504b817
featureApplicability
1.0
 Metal Gear (Video Game) / int_8504b817
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_8504b817
 Metal Gear (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Metal Gear (Video Game) / int_863fa679
comment
What Happened to the Mouse?: In the new opening, Snake is shown parachuting into the jungle with three other soldiers. They are never seen nor mentioned again. Some assume that they're supposed to be Schneider, Diane, and Jennifer, Snake's on-field contacts, likely establishing how they ended up on the field with Snake. However, this is never stated as such and contradicts with Big Boss' implication in one radio call that the Resistance movement has been operating locally long before Snake's arrival.note With Diane working from her own home with her brother Steve and Jennifer as an inside agent within Outer Heaven's medical staff.
 Metal Gear (Video Game) / int_863fa679
featureApplicability
1.0
 Metal Gear (Video Game) / int_863fa679
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_863fa679
 Metal Gear (Video Game) / int_89a17726
type
Spell My Name with an S
 Metal Gear (Video Game) / int_89a17726
comment
Spell My Name With An S: The agent that Snake rescues in the original MSX2 version was not Gray Fox, but rather Grey Fox. FOX HOUND, the organization they both work for, is also spelled as two words instead of the one word spelling (FOXHOUND) used in later games.
 Metal Gear (Video Game) / int_89a17726
featureApplicability
1.0
 Metal Gear (Video Game) / int_89a17726
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_89a17726
 Metal Gear (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Metal Gear (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Inverted. The only character whose face we actually see in the transceiver mode is Snake's.
 Metal Gear (Video Game) / int_8e81e57f
featureApplicability
1.0
 Metal Gear (Video Game) / int_8e81e57f
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_8e81e57f
 Metal Gear (Video Game) / int_8e9cf84e
type
 Metal Gear (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: While the NES version didn't have the same space constraint issues as the MSX2 version, having a much more thorough localization in comparison (none of the messages were deleted), it's still pretty awkwardly translated as any other Japanese game from the era, giving us such quotable gems as "THE TRUCK HAVE STARTED TO MOVE" and "I FEEL ASLEEP." Most notably, the game uses plural terms when they should be singular ("rocket launchers" instead of "rocket launcher") and vice versa ("plastic explosive" instead of "plastic explosives"). Surprisingly, despite the existence of the Subsistence port, it's the NES version that Miller quotes from in the "Déjà Vu" mission in Metal Gear Solid V: Ground Zeroes:
 Metal Gear (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Metal Gear (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_8e9cf84e
 Metal Gear (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Metal Gear (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Snake was only sent in to ultimately be killed by Outer Heaven's forces as a show of force to the world. Big Boss outright admits that Snake's continued survival defied expectations and ruined his plans, making him take matters into his own hands now that his treachery had been revealed openly.
 Metal Gear (Video Game) / int_928ca2cc
featureApplicability
1.0
 Metal Gear (Video Game) / int_928ca2cc
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_928ca2cc
 Metal Gear (Video Game) / int_940a5958
type
Artificial Stupidity
 Metal Gear (Video Game) / int_940a5958
comment
Artificial Stupidity: Guards won't notice you unless you're standing in a straight line directly in front of them. Even if you're standing just inches to their side. Even if you kill another guard in front of them (as long as you're using silenced firearm or punching them). This is especially egregious when you reach the checkpoint in front of Building No. 2, where you can kill a guard while wearing the enemy uniform and none of his buddies will react to killing their coworker.
 Metal Gear (Video Game) / int_940a5958
featureApplicability
1.0
 Metal Gear (Video Game) / int_940a5958
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_940a5958
 Metal Gear (Video Game) / int_95974d1d
type
Password Save
 Metal Gear (Video Game) / int_95974d1d
comment
Password Save: 25-character passwords are given after each Game Over that keeps track of Snake's rank and inventory (including weapons and ammunition stock), as well as all the prisoners that has been rescued, all the bosses that had been defeated and certain event flags that had been triggered. The way passwords are generated makes it possible for players to create their own passwords that would be impossible to achieve through a normal playthrough, allowing for Sequence Breaking.
 Metal Gear (Video Game) / int_95974d1d
featureApplicability
1.0
 Metal Gear (Video Game) / int_95974d1d
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_95974d1d
 Metal Gear (Video Game) / int_964ea66c
type
A-Team Firing
 Metal Gear (Video Game) / int_964ea66c
comment
A-Team Firing: The submachine gun sprays bullets in all directions. For this reason, it's only useful when surrounded during alert phases. This is the specialty of the first three bosses (Shotmaker, Machinegun Kid and the Hind D), and the main attack of the fourth (the tank).
 Metal Gear (Video Game) / int_964ea66c
featureApplicability
1.0
 Metal Gear (Video Game) / int_964ea66c
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_964ea66c
 Metal Gear (Video Game) / int_970c790a
type
Big Bad
 Metal Gear (Video Game) / int_970c790a
comment
Big Bad: Big Boss. Metal Gear Solid V: The Phantom Pain takes this further with its retcon; the Big Boss whom Snake confronts at the end of the game is really a body double.
 Metal Gear (Video Game) / int_970c790a
featureApplicability
1.0
 Metal Gear (Video Game) / int_970c790a
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_970c790a
 Metal Gear (Video Game) / int_99fe88e1
type
Event Flag
 Metal Gear (Video Game) / int_99fe88e1
comment
Event Flag: The game doesn't allow the player to destroy the Super Computer without rescuing Elen and Dr. Pettrovich. Of course, there's a trick to bypass this.
 Metal Gear (Video Game) / int_99fe88e1
featureApplicability
1.0
 Metal Gear (Video Game) / int_99fe88e1
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_99fe88e1
 Metal Gear (Video Game) / int_9c1f758a
type
Kill It with Fire
 Metal Gear (Video Game) / int_9c1f758a
comment
Kill It with Fire: What Fire Trooper wants to do to Snake after you run into him in Building 2's basement, past the fake Pettrovich.
 Metal Gear (Video Game) / int_9c1f758a
featureApplicability
1.0
 Metal Gear (Video Game) / int_9c1f758a
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_9c1f758a
 Metal Gear (Video Game) / int_9edbda07
type
Elite Mooks
 Metal Gear (Video Game) / int_9edbda07
comment
Elite Mooks: The jet pack-equipped Flying Army unit that appear on the rooftops of Building No. 1 and No. 2.
 Metal Gear (Video Game) / int_9edbda07
featureApplicability
1.0
 Metal Gear (Video Game) / int_9edbda07
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_9edbda07
 Metal Gear (Video Game) / int_a08199ec
type
The Dog Was the Mastermind
 Metal Gear (Video Game) / int_a08199ec
comment
The Dog Was the Mastermind: The revelation that Big Boss is the mastermind behind Outer Heaven is presented as a big climatic twist that happens prior to the final battle in the later plot summaries of the game. In reality, it's actually revealed a bit earlier than that by the sole POW in Building No. 3, who bluntly reveals that Big Boss was behind everything.
 Metal Gear (Video Game) / int_a08199ec
featureApplicability
1.0
 Metal Gear (Video Game) / int_a08199ec
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_a08199ec
 Metal Gear (Video Game) / int_a121abc7
type
Respawning Enemies
 Metal Gear (Video Game) / int_a121abc7
comment
Respawning Enemies: Leaving the screen and returning brings back any enemies you might have killed. Due to how the game is coded, this includes using the binoculars to check out an adjacent screen.
 Metal Gear (Video Game) / int_a121abc7
featureApplicability
1.0
 Metal Gear (Video Game) / int_a121abc7
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_a121abc7
 Metal Gear (Video Game) / int_a414c3f0
type
One-Hit Kill
 Metal Gear (Video Game) / int_a414c3f0
comment
One-Hit Kill: The two ground-based boss machines (the tank and then the bulldozer at Building 2) will kill Snake immediately if they touch him, as will the pitfalls if Snake makes contact with the area where the gap currently exists. The same also happens if you fall off the rooftop of Building No. 1 without the parachute equipped.
 Metal Gear (Video Game) / int_a414c3f0
featureApplicability
1.0
 Metal Gear (Video Game) / int_a414c3f0
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_a414c3f0
 Metal Gear (Video Game) / int_a9f2e259
type
Mole in Charge
 Metal Gear (Video Game) / int_a9f2e259
comment
Mole in Charge: Big Boss.
 Metal Gear (Video Game) / int_a9f2e259
featureApplicability
1.0
 Metal Gear (Video Game) / int_a9f2e259
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_a9f2e259
 Metal Gear (Video Game) / int_acf4e51b
type
Cheat Code
 Metal Gear (Video Game) / int_acf4e51b
comment
Cheat Code: In the MSX2 original, pausing the game and typing certain words or phrases before resuming will activate certain functions such as increasing Snake's ammo/rations capacity or having every keycard at his immediate disposal. These codes don't work in the Subsistence/HD Edition versions due to those versions not supporting keyboards, as well as ironically the keyboard-supported GOG version.
 Metal Gear (Video Game) / int_acf4e51b
featureApplicability
1.0
 Metal Gear (Video Game) / int_acf4e51b
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_acf4e51b
 Metal Gear (Video Game) / int_ad4a45be
type
Final Boss
 Metal Gear (Video Game) / int_ad4a45be
comment
Final Boss: Big Boss. Fought right after Metal Gear is destroyed and a timer starts to the base's self-destruct. Metal Gear Solid V reveals that the final boss was actually his body double, Venom Snake.
 Metal Gear (Video Game) / int_ad4a45be
featureApplicability
1.0
 Metal Gear (Video Game) / int_ad4a45be
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_ad4a45be
 Metal Gear (Video Game) / int_b2280b66
type
Retcon
 Metal Gear (Video Game) / int_b2280b66
comment
Retcon: As of The Phantom Pain, the Big Boss whom Snake fought in this game was in fact a body double. Meaning Solid Snake defeated his phantom, and now the real Big Boss is out for his blood.
 Metal Gear (Video Game) / int_b2280b66
featureApplicability
1.0
 Metal Gear (Video Game) / int_b2280b66
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_b2280b66
 Metal Gear (Video Game) / int_b532642f
type
Drugs Causing Slow-Motion
 Metal Gear (Video Game) / int_b532642f
comment
Drugs Causing Slow-Motion: A variant. Towards the end of the game, equipping the cigarettes slows down the in-game timer when Outer Heaven initiates a self-destruct sequence.
 Metal Gear (Video Game) / int_b532642f
featureApplicability
1.0
 Metal Gear (Video Game) / int_b532642f
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_b532642f
 Metal Gear (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Metal Gear (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: If you don't know who it is, consider yourself lucky. He won't actually try to do anything fishy until after you're rescued Ellen Pettrovich and her father, gotten the instructions on how to destroy Metal Gear, and reached Building 3. Once you get this far, he'll try to get you into a truck that will jet off and dump you back into Building 1, and if that fails, he'll try to get you to fall into a trap floor. He eventually tries to get you to shut the game off altogether once you know his treachery and begin going down the final halls to Metal Gear.
 Metal Gear (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Metal Gear (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_b8ab7dc4
 Metal Gear (Video Game) / int_bd5e9702
type
His Name Is...
 Metal Gear (Video Game) / int_bd5e9702
comment
His Name Is...: Schneider's transmission is cut just before he is about to reveal the identity of the Outer Heaven commander. It's Big Boss, by the way.
 Metal Gear (Video Game) / int_bd5e9702
featureApplicability
1.0
 Metal Gear (Video Game) / int_bd5e9702
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_bd5e9702
 Metal Gear (Video Game) / int_c646d804
type
DifficultyLevel
 Metal Gear (Video Game) / int_c646d804
comment
Difficulty Level: The Subsistence version adds an Easy mode in addition to the original's difficulty, which increases the ammo and item-carrying capacity by twice the amount.
 Metal Gear (Video Game) / int_c646d804
featureApplicability
1.0
 Metal Gear (Video Game) / int_c646d804
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_c646d804
 Metal Gear (Video Game) / int_c7270d1c
type
With This Herring
 Metal Gear (Video Game) / int_c7270d1c
comment
With This Herring: Your starting equipment is a pack of cigarettes. You need to search for a basic handgun, and make a second search for ammo. Those cigarettes are only useful after Metal Gear has been destroyed, where you can smoke them to reset the final countdown; using them at any other time is a Press X to Die Game Over.
 Metal Gear (Video Game) / int_c7270d1c
featureApplicability
1.0
 Metal Gear (Video Game) / int_c7270d1c
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_c7270d1c
 Metal Gear (Video Game) / int_c75df49a
type
Shout-Out
 Metal Gear (Video Game) / int_c75df49a
comment
Shout-Out: To Howard the Duck, of all things. In the early versions, the boss that was later renamed Dirty Duck was known as Coward Duck. Also, a powerful android that was later renamed Bloody Brad was originally known as Arnold.
 Metal Gear (Video Game) / int_c75df49a
featureApplicability
1.0
 Metal Gear (Video Game) / int_c75df49a
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_c75df49a
 Metal Gear (Video Game) / int_caf89e54
type
Taking You with Me
 Metal Gear (Video Game) / int_caf89e54
comment
Taking You with Me: The Dr. Pettrovich impersonator attempts to kill Snake by luring him into a pit trap that ends up swallowing him. Later on, Big Boss confronts Snake on his escape route after triggering Outer Heaven's self-destruct mechanism.note Metal Gear Solid V: The Phantom Pain would reveal that the man Snake fought was actually Big Boss' body double.
 Metal Gear (Video Game) / int_caf89e54
featureApplicability
1.0
 Metal Gear (Video Game) / int_caf89e54
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Metal Gear (Video Game) / int_caf89e54
 Metal Gear (Video Game) / int_cf57aca1
type
Orwellian Retcon
 Metal Gear (Video Game) / int_cf57aca1
comment
Orwellian Retcon: Some of the bosses (namely Shoot Gunner, Coward Duck, and Arnold) were renamed in the later versions (to Shotmaker, Dirty Duck, and Bloody Brad, respectively) and the cigarettes, which were non-hazardous in the MSX2 original, now drain the player's health when equipped (a gameplay mechanic introduced in MGS1).
 Metal Gear (Video Game) / int_cf57aca1
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1.0
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1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_cf57aca1
 Metal Gear (Video Game) / int_d12459c1
type
Fell Asleep Standing Up
 Metal Gear (Video Game) / int_d12459c1
comment
Fell Asleep Standing Up: Enemy soldiers regularly do this, giving you a chance to sneak up on them and kill them.
 Metal Gear (Video Game) / int_d12459c1
featureApplicability
1.0
 Metal Gear (Video Game) / int_d12459c1
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1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_d12459c1
 Metal Gear (Video Game) / int_d639cf57
type
Reformulated Game
 Metal Gear (Video Game) / int_d639cf57
comment
Reformulated Game: One of the many Konami games that was available on both, Famicom/NES and MSX.
 Metal Gear (Video Game) / int_d639cf57
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1.0
 Metal Gear (Video Game) / int_d639cf57
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1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_d639cf57
 Metal Gear (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Metal Gear (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: Toward the end of the game, Big Boss calls the player and orders them to turn off the game system.
 Metal Gear (Video Game) / int_e0c470a1
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1.0
 Metal Gear (Video Game) / int_e0c470a1
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Metal Gear (Video Game) / int_e0c470a1
 Metal Gear (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Metal Gear (Video Game) / int_e41b38d3
comment
Classic Cheat Code: The original version of this game has a couple: Entering the password FUCKM E1111 11111 11111 11111 will put Snake at the final boss battle... with absolutely nothing. FUCKK YOUUU OKKKK JUANN CARLO will put Snake at the final boss battle with just enough ammo to fight Big Boss.
 Metal Gear (Video Game) / int_e41b38d3
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Metal Gear (Video Game) / int_e41b38d3
 Metal Gear (Video Game) / int_e69173b6
type
Time-Limit Boss
 Metal Gear (Video Game) / int_e69173b6
comment
Time-Limit Boss: Once Metal Gear has been destroyed, it triggers Outer Heaven's self-destruct sequence; Snake has a limited amount of time to get past Big Boss and the ladder room behind him before the base blows sky high. Using the cigarettes now, however, will reset the timer.
 Metal Gear (Video Game) / int_e69173b6
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1.0
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Metal Gear (Video Game) / int_e69173b6
 Metal Gear (Video Game) / int_e6f18344
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Humongous Mecha
 Metal Gear (Video Game) / int_e6f18344
comment
Humongous Mecha: The Metal Gear itself.
 Metal Gear (Video Game) / int_e6f18344
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1.0
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Metal Gear (Video Game) / int_e6f18344
 Metal Gear (Video Game) / int_ed59847b
type
Computer Equals Monitor
 Metal Gear (Video Game) / int_ed59847b
comment
Computer Equals Monitor: The Super Computer is in fact an oversized personal computer with a keyboard to match.
 Metal Gear (Video Game) / int_ed59847b
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1.0
 Metal Gear (Video Game) / int_ed59847b
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 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_ed59847b
 Metal Gear (Video Game) / int_f1f76
type
Quirky Miniboss Squad
 Metal Gear (Video Game) / int_f1f76
comment
No crawling. No radar. A transceiver that is completely room oriented. A straightforward, simple plot. A relatively realistic Quirky Mini Boss Squad. After playing this, Metal Gear 2 becomes amazing for how much closer it is to the later Metal Gear Solid games.
 Metal Gear (Video Game) / int_f1f76
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1.0
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Metal Gear (Video Game) / int_f1f76
 Metal Gear (Video Game) / int_f248e65b
type
Copycat Cover
 Metal Gear (Video Game) / int_f248e65b
comment
Copycat Cover: The cover illustration is a blatant trace-over of a publicity still of Michael Biehn as Kyle Reese from The Terminator.
 Metal Gear (Video Game) / int_f248e65b
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1.0
 Metal Gear (Video Game) / int_f248e65b
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 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_f248e65b
 Metal Gear (Video Game) / int_f363694e
type
Mercy Mode
 Metal Gear (Video Game) / int_f363694e
comment
Mercy Mode: If you run out of explosives while trying to destroy Metal Gear, you can allow yourself to get killed by the laser cameras and restart the battle with replenished supplies. The game will still keep track of which legs you've already blown up, allowing you to continue from where you left off.
 Metal Gear (Video Game) / int_f363694e
featureApplicability
1.0
 Metal Gear (Video Game) / int_f363694e
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1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_f363694e
 Metal Gear (Video Game) / int_f482730a
type
No Peripheral Vision
 Metal Gear (Video Game) / int_f482730a
comment
No Peripheral Vision: The guards can only see in straight lines. As such, Snake can run alongside them, run past them on the side, and stand next to them as long he wants. They'll never see him unless he's directly in front of one or is already being pursued. The NES version gives enemies better vision, being able to see slightly off what's directly in front of them.
 Metal Gear (Video Game) / int_f482730a
featureApplicability
1.0
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 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_f482730a
 Metal Gear (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Metal Gear (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Played straight when Snake is unarmed, but otherwise averted when he's equipped with a gun. All of the enemy guards and the final boss have different sprites when facing left and right.
 Metal Gear (Video Game) / int_f5a22215
featureApplicability
-1.0
 Metal Gear (Video Game) / int_f5a22215
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1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_f5a22215
 Metal Gear (Video Game) / int_f963c339
type
Warp Zone
 Metal Gear (Video Game) / int_f963c339
comment
Warp Zone: The transport trucks serve as shortcuts to other bases, in contrast to the newbie traps they were in the MSX2 version. This is due to the fact that the player's respawn point is determined by their rank and not the last place they died at.
 Metal Gear (Video Game) / int_f963c339
featureApplicability
1.0
 Metal Gear (Video Game) / int_f963c339
featureConfidence
1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_f963c339
 Metal Gear (Video Game) / int_fb111d49
type
Sequence Breaking
 Metal Gear (Video Game) / int_fb111d49
comment
Sequence Breaking: Using the "hirake goma" cheat to add every card key to your inventory will allow you to visit areas out of the intended order, such as rescuing Gray Fox before getting yourself captured.
 Metal Gear (Video Game) / int_fb111d49
featureApplicability
1.0
 Metal Gear (Video Game) / int_fb111d49
featureConfidence
1.0
 Metal Gear (Video Game)
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Metal Gear (Video Game) / int_fb111d49
 Metal Gear (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Metal Gear (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Killing a single POW will demote the player to their previous rank. It’s possible for the player to work his way back to his previous rank if there are enough POWs still left to save, but killing certain POWs (like Ellen or Jennifer's brother) will make the game unwinnable.note Rescuing Ellen is required to get her father, Dr. Madnar, to tell you how to destroy Metal Gear, and Jennifer's brother tells you what ladder to use when making your escape.
 Metal Gear (Video Game) / int_fcd993bd
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1.0
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ItemName
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Metal Gear (Video Game)

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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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He Panned It, Now He Sucks! / int_c98d3e0e
 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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Terminator Impersonator / int_c98d3e0e
 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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Video Game Cruelty Punishment / int_c98d3e0e
 Metal Gear (Video Game)
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Warts and All / int_c98d3e0e
 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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 Metal Gear (Video Game)
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Zeerust Canon / int_c98d3e0e
 Metal Gear Solid / Videogame
seeAlso
Metal Gear (Video Game)