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Metal Gear Ac!d (Video Game)

 Metal Gear Ac!d (Video Game)
type
TVTItem
 Metal Gear Ac!d (Video Game)
label
Metal Gear Ac!d (Video Game)
 Metal Gear Ac!d (Video Game)
page
MetalGearAcid
 Metal Gear Ac!d (Video Game)
comment
Metal Gear Acid (stylized as METAL GEAR AC!D on the logo) is a Metal Gear spinoff released for the PlayStation Portable in 2004. The first game in the franchise released for the PSP, rather than being a stealth-action game like its console counterparts, ACID (or MGA) is a turn-based strategy game featuring a Yu-Gi-Oh!-style card-based combat system in which the player's weapons, equipment and abilities are determined by the player's deck. While the story is set in an Alternate Continuity and has no bearing in the main Metal Gear Solid canon, the player's cards feature characters, items and other elements from the first three MGS games (and also from the preceding Metal Gear games), as well as other KCE Japan titles released at the time.In 2016, a terrorist group has hijacked a plane using a chemical weapon, threatening the lives of its passengers, with U.S. Presidential candidate Viggo Hach among the hostages. The terrorist demand that the U.S. Government hand over the "Pythagoras", a top-secret project developed in the South African country of Moloni. With the Moloni government refusing to cooperate, the US sends FOXHOUND member Solid Snake to infiltrate the Lobito Physics and Chemistry Laboratory in Lobita, where the Pythagoras is being kept. With the help of Teliko Friedman, a member of the FBI's Hostage Rescue Team that was sent to retrieve the Pythagoras, Snake learns about the true nature of the Pythagoras.It's followed by a sequel, Metal Gear Ac!d 2.
 Metal Gear Ac!d (Video Game)
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2023-06-10T01:15:33Z
 Metal Gear Ac!d (Video Game)
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2023-06-10T01:15:34Z
 Metal Gear Ac!d (Video Game)
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Dropped link to MetalGearSolid3: Not a Feature - UNKNOWN
 Metal Gear Ac!d (Video Game)
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Dropped link to MetalGearSolidPeaceWalker: Not a Feature - ITEM
 Metal Gear Ac!d (Video Game)
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MetalGearSolid3
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DBTropes
 Metal Gear Ac!d (Video Game) / int_12ac916e
type
Score Multiplier
 Metal Gear Ac!d (Video Game) / int_12ac916e
comment
Score Multiplier: The Big Boss card, which doubles your score at the end of a successful mission. It's essential for anyone intent on farming cards and completing the set. It says it gives a -40 attack penalty to Snake and his allies, but it doesn't seem to effect Teliko and explosive and universal attacks are exempt.
 Metal Gear Ac!d (Video Game) / int_12ac916e
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 Metal Gear Ac!d (Video Game) / int_13eea985
type
Arbitrary Skepticism
 Metal Gear Ac!d (Video Game) / int_13eea985
comment
Arbitrary Skepticism: Snake isn't convinced Alice is actually psychic, even though such powers exist in the Metal Gear universe. He turns out to be right... at least partially. Alice was really just familiar with the layout of the base, but there was some sort of reincarnation of children involved. It's complicated.
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type
Punctuation Shaker
 Metal Gear Ac!d (Video Game) / int_17e530e1
comment
Punctuation Shaker: An exclaimation point within a word is pronounced as a tongue click. Just you try pronouncing "metal gear ac*click*d.
 Metal Gear Ac!d (Video Game) / int_17e530e1
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type
Heroes Fight Barehanded
 Metal Gear Ac!d (Video Game) / int_1b372a3
comment
Heroes Fight Barehanded: The game offers plenty of CQC cards once you unlock the Metal Gear Solid 3 packs, letting you play this way. You can also use a basic punch/kick combination as a default action once per turn.
 Metal Gear Ac!d (Video Game) / int_1b372a3
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Status Effects
 Metal Gear Ac!d (Video Game) / int_2639f6eb
comment
Status Effects: There's Bleed and Burn, which cause damage over time. Faint and Sleep knock someone down and/or out for a while. And then there's Confuse, conferred by the Psycho Mantis card onto the target of your choice.
 Metal Gear Ac!d (Video Game) / int_2639f6eb
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Revolvers Are Just Better
 Metal Gear Ac!d (Video Game) / int_2a195285
comment
Revolvers Are Just Better: An Ocelot-themed deck is very doable, including Colt Single-Actions (and some USP sidearms to provide ammunition for them) and multiple cards of the man himself. With Ocelot's 'Gunplay' power in effect, you can let iron fly on the cheap for good damage and bleed effects for everyone.
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Awesome, but Impractical
 Metal Gear Ac!d (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Many of the more cost-heavy cards, as is typical of a CCG. Granted, there are cost reduction cards in this game that can go as high as 20 and you can have four of each, so you can offset the impracticality somewhat.
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type
Mad Scientist
 Metal Gear Ac!d (Video Game) / int_3517000d
comment
Mad Scientist: Flemming, although given that BEAGLE kidnapped and brainwashed his daughter, it's not entirely without justification.
 Metal Gear Ac!d (Video Game) / int_3517000d
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 Metal Gear Ac!d (Video Game) / int_36b90c70
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Fight Like a Card Player
 Metal Gear Ac!d (Video Game) / int_36b90c70
comment
Fight Like a Card Player: The cards are meant to be (somewhat) representative of the characters' arsenal of weapons and resources, given the fact that finding weapons in the levels actually gives you their card, for instance. But things like cards based on characters from past games are clearly not meant to be interpreted in this manner, so try not to think about why Gray Fox suddenly appears to help you out when you use his card.
 Metal Gear Ac!d (Video Game) / int_36b90c70
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 Metal Gear Ac!d (Video Game) / int_39b8d3d6
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Boring, but Practical
 Metal Gear Ac!d (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Stealth Camo and cost reduction cards, neither of which are very rare and can make most missions hassle-free. The sequel seemed to get wise to this by making you have to earn Stealth Camo via an unlock.
 Metal Gear Ac!d (Video Game) / int_39b8d3d6
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No Fourth Wall
 Metal Gear Ac!d (Video Game) / int_3b4f620a
comment
No Fourth Wall:
 Metal Gear Ac!d (Video Game) / int_3b4f620a
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 Metal Gear Ac!d (Video Game) / int_450c5a85
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Alternate Continuity
 Metal Gear Ac!d (Video Game) / int_450c5a85
comment
Alternate Continuity: The AC!D games go in a different direction than the parent Solid series, and have no bearing on its plot.
 Metal Gear Ac!d (Video Game) / int_450c5a85
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 Metal Gear Ac!d (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Metal Gear Ac!d (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The XM 8, which does ferocious damage and causes a wide variety of status effects. It's also easily obtainable despite being a golden card, since you get it via a password which you can input whenever. It has quite a few quirks, though. For one, the data on the card is incorrect. The XM 8 uses 5.56mm rounds instead of the 5.45mm it states. It also has comparatively poor accuracy for an assault rifle. Still, with a few support cards or some patience, it does serious damage.
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type
Long Song, Short Scene
 Metal Gear Ac!d (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The main theme from the original MGS by TAPPY is played all-too-briefly during an advertisement for the MGS1 Pack in MGA2. The theme has been absent in subsequent Metal Gear games since then (starting with MPO) due accusations of plagiarism, making MGA2 the only PSP game in the series where it is played.
 Metal Gear Ac!d (Video Game) / int_4cefd8a6
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 Metal Gear Ac!d (Video Game) / int_4e3d253b
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Downer Ending
 Metal Gear Ac!d (Video Game) / int_4e3d253b
comment
Downer Ending: You've got bodies everywhere, Neoteny on the loose, and the real Hans Davis gets away scot-free. Snake and Teliko agree to go mountain climbing together, which is kind of nice, but all the true villains and conspirators come out ahead in the end.
 Metal Gear Ac!d (Video Game) / int_4e3d253b
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 Metal Gear Ac!d (Video Game) / int_5334fb89
type
Auto-Revive
 Metal Gear Ac!d (Video Game) / int_5334fb89
comment
Auto-Revive: The Builder Bed card, giving you 50 health and another lease on life.
 Metal Gear Ac!d (Video Game) / int_5334fb89
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 Metal Gear Ac!d (Video Game) / int_5be7bcfa
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Older Than They Think
 Metal Gear Ac!d (Video Game) / int_5be7bcfa
comment
Older Than They Think: Invoked. The in-game commercial for the Chronicle Pack in the first Acid has the announcer reminding viewers that "Metal Gear wasn't always in 3D."
 Metal Gear Ac!d (Video Game) / int_5be7bcfa
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 Metal Gear Ac!d (Video Game) / int_5f5aa5af
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Bulungi
 Metal Gear Ac!d (Video Game) / int_5f5aa5af
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Bulungi: The Moloni Republic
 Metal Gear Ac!d (Video Game) / int_5f5aa5af
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 Metal Gear Ac!d (Video Game) / int_60121e99
type
Defog of War
 Metal Gear Ac!d (Video Game) / int_60121e99
comment
Defog of War: There are multiple cards dedicated to this, though they all have certain drawbacks, like having a high cost draw.
 Metal Gear Ac!d (Video Game) / int_60121e99
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One Dose Fits All
 Metal Gear Ac!d (Video Game) / int_61fea7c1
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One Dose Fits All: Any tranquilizer weapon will be equally effective on any guard, regardless of their size.
 Metal Gear Ac!d (Video Game) / int_61fea7c1
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 Metal Gear Ac!d (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Metal Gear Ac!d (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Varies. The first rendered cutscene in the first game shows Teliko in a mission, with her movement and actions controlled by the same cards and grid that the player uses to play, and Roger later tells Snake about the cards, referring to them as, well, cards. But later, cutscenes are more conventional, and in the second game the cards are just referred to as "techniques" that the amnesiac Snake must relearn, as a form of nanotechnological data packets that are released into his brain.
 Metal Gear Ac!d (Video Game) / int_6320eced
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 Metal Gear Ac!d (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Metal Gear Ac!d (Video Game) / int_64f0c18c
comment
Critical Existence Failure: While tricky to set-up, two guards cannot co-exist on the same space, if you knock a guard ontop of another, they'll get knocked back, if there's a wall blocking them, one of the guards will be knocked unconscious, however if a guard is knocked out on top of an already knocked out/tranquilized guard, it will instantly kill the knocked-out/tranquilized guard.
 Metal Gear Ac!d (Video Game) / int_64f0c18c
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 Metal Gear Ac!d (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Metal Gear Ac!d (Video Game) / int_66f69cd4
comment
Invisibility Cloak: The Stealth Camo card, which has shockingly low rarity and cost-to-use given how potent it is. Even bloodthirsty players benefit from it, since attacking doesn't break stealth and enemies can't attack what they can't see. The one theoretical drawback - the card expiring after 20 cost has gone by - is handily offset by all of the cost reduction cards available and the ability to have four Camo cards in the same deck. Even if your Camo is about to die out, you've probably got a fresh one in your hand ready to go.
 Metal Gear Ac!d (Video Game) / int_66f69cd4
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 Metal Gear Ac!d (Video Game) / int_6acf5c50
type
Trick Bomb
 Metal Gear Ac!d (Video Game) / int_6acf5c50
comment
Trick Bomb: The classic Chaff Grenade, which renders all enemy electronics (including cameras and Patrol Bots) useless for a while.
 Metal Gear Ac!d (Video Game) / int_6acf5c50
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GottaCatchEmAll
 Metal Gear Ac!d (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: There are a lot of cards to collect... or buy. Since you only get three cards at a time upon a purchase and they're randomly determined, trying to get all of them is an exercise in utter frustration. The game DOES allow you to buy individual cards after a while, but the three on offer are also randomly determined and the price can be as high as 500,000 points, which is an astronomical amount in this game.
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type
Jigsaw Puzzle Plot
 Metal Gear Ac!d (Video Game) / int_715704e5
comment
Jigsaw Puzzle Plot: Between the somewhat-spotty localization and all of the bizarre backstories and plot twists, the game's story can be pretty difficult to decipher. It's also incredibly strange, even by Metal Gear standards, including conjuration rituals, hijacked planes full of surgical gas, psychotic ventriloquist dolls and vast conspiracies involving a silk manufacturer.
 Metal Gear Ac!d (Video Game) / int_715704e5
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 Metal Gear Ac!d (Video Game) / int_72cdfc33
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Big Bad Ensemble
 Metal Gear Ac!d (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: Leone, William Flemming/Gary Murray Lena Arrow and Alice Hazel.
 Metal Gear Ac!d (Video Game) / int_72cdfc33
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 Metal Gear Ac!d (Video Game) / int_7adf5414
type
TranquilizerDart
 Metal Gear Ac!d (Video Game) / int_7adf5414
comment
Tranquilizer Dart: Fired by the M9, bringing Instant Sedation.
 Metal Gear Ac!d (Video Game) / int_7adf5414
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Large Ham
 Metal Gear Ac!d (Video Game) / int_823c6e3e
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Large Ham: The Kerotan who advertises new card packs.
 Metal Gear Ac!d (Video Game) / int_823c6e3e
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Life Drain
 Metal Gear Ac!d (Video Game) / int_84685817
comment
Life Drain: Granted by the Vamp card.
 Metal Gear Ac!d (Video Game) / int_84685817
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 Metal Gear Ac!d (Video Game) / int_890c8068
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Extra Turn
 Metal Gear Ac!d (Video Game) / int_890c8068
comment
Extra Turn: The, uh, Extra Turn card.
 Metal Gear Ac!d (Video Game) / int_890c8068
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type
Kudzu Plot
 Metal Gear Ac!d (Video Game) / int_8b5e8731
comment
Kudzu Plot: Not on quite the same level as the canon games, but considering how many of those there are, this game grows an impressive amount of kudzu to try and catch up.
 Metal Gear Ac!d (Video Game) / int_8b5e8731
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Creepy Doll
 Metal Gear Ac!d (Video Game) / int_8bff32a8
comment
Creepy Doll: Elsie & Frances, who do terrible things to the passengers of Flight 326. Unsurprisingly, they turn out to just be toys, owned by Evil Puppeteer Lena Arrow. Of course, this is a Metal Gear game, so sentient murder puppets weren't completely out of the question.
 Metal Gear Ac!d (Video Game) / int_8bff32a8
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type
Art Shift
 Metal Gear Ac!d (Video Game) / int_912b24c4
comment
Art Shift: The in-game graphics in the first MGA were not that much of a departure from the mainline MGS games at the time, despite the use of anime-like character portraits.
 Metal Gear Ac!d (Video Game) / int_912b24c4
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 Metal Gear Ac!d (Video Game) / int_97ebe48b
type
Pacifist Run
 Metal Gear Ac!d (Video Game) / int_97ebe48b
comment
Pacifist Run: Encouraged by the game's scoring system, which gives you more points and bonus cards for stealth and non-violence unless the mission specifically requires combat. It's also the easiest strategy for most levels provided you've farmed enough cards, as a deck full of Stealth Camo, cost reduction and longer movement cards will turn many missions into invisible jogging sessions with no risk to the player.
 Metal Gear Ac!d (Video Game) / int_97ebe48b
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type
Luck-Based Mission
 Metal Gear Ac!d (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Every stage to some degree, given the 'luck of the draw' element common to card games. A stage taking place in a minefield becomes much trickier when the mine detector cards you brought all wind up towards the bottom of your deck.
 Metal Gear Ac!d (Video Game) / int_98b1dc8f
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Hand Cannon
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Hand Cannon: The Desert Eagle, which cuts an enemy's health in half with a single shot. It has mediocre accuracy, though, especially at range.
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Continuity Nod
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Continuity Nod: Nearly all of the card decks, for one. You can even shoot guns that were in the original Metal Gear games - in sprite form, no less. On a side note, some weapons (like the PTRS/PTRD, RPK, et cetera) made their way into Metal Gear Solid: Peace Walker. The XM8 and XM25 also made their way to Metal Gear Solid 4. The Tobidacid is referenced in MGS4 during a codec conversation with Otacon, where it is said to be one of Solid Snake's childhood toys. Venus and Teliko are recruitable, hidden soldiers in Portable Ops. Dr. Koppelthorn, the main antagonist in MGA2, was previously mentioned character in Ghost Babel (where his name was often mentioned by Mei-Ling), as well as in MGS2: Substance (where he is the inventor of a VR simulation machine in the Snake Tale "External Gazer"). In Metal Gear Solid 3, rations were used to replenish stamina, rather than to refill the health gauge as in the other games. However, in the Ac!d games, since there is no stamina, rations heal again. The description for the "Ration" card in the second game says that in the old days, soldiers used to think that rations restored stamina.
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Final Speech
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Final Speech: Bosses will opine on their backstory and motives as they die, as per Metal Gear tradition. One of them even lampshades the trope.
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Player-Guided Missile
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Player-Guided Missile: The Nikita and Remote Control Missiles.
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Karma Houdini
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Karma Houdini: Charles Schmeiser, who pins all of the crimes he committed as Hans Davis and/or Emilio on Viggo Hach.
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Final Boss
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Final Boss: Metal Gear KODOQUE. Teliko attacks its components from the inside while Snake blasts away at it from the outside.
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Ms. Fanservice
 Metal Gear Ac!d (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Generally averted with Teliko, who is a beautiful woman but is fully clad (admittedly in a snug Spy Catsuit, like any good Metal Gear hero) and strictly business. Not averted in the slightest with the four model cards you can unlock via the Password menu.
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Clear My Name
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Clear My Name: Leone's last words, "It wasn't me," are to clear his name.
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Double Agent
 Metal Gear Ac!d (Video Game) / int_c2ab0eaf
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Double Agent: Almost everyone in the cast is suggested to be one at some point, including Snake himself. Alice Hazel turns out to be the infamous No. 16 while Minette turns out to be No. 104 AND Flemming's brainwashed daughter. Snake ISN'T one; his Hans Davis persona was imprinted on him by Alice. Teliko isn't either; La Clown is impersonating her and raising hell using her likeness. Charles Schmeiser turns out to be the real Hans Davis. It's... a lot.
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A.K.A.-47
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A.K.A.-47: Averted; most guns use their real-world names. (Although the Gun Del Sol remains, at present, a beautiful dream.)
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Starter Gear Staying Power
 Metal Gear Ac!d (Video Game) / int_c3256df5
comment
Starter Gear Staying Power: The trusty FAMAS card, which remains evergreen even as you find tons of new gear. It does solid damage, is instant-use and doesn't require a second card as ammunition or take up an inventory slot, has good accuracy and fires six rounds, and every hit adds one cost to the target, even bosses.
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Boom, Headshot!
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Boom, Headshot!!: The Head Shot card, naturally. It makes critical hits fatal, although it confers a 30% penalty to your accuracy.
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Unlockable Difficulty Levels
 Metal Gear Ac!d (Video Game) / int_c96c96d
comment
Unlockable Difficulty Levels: Expert difficulty is available after clearing the game, which fills each level with extra enemies and makes them all tougher and better-equipped. This will have negligible impact on players running Stealth Camo decks, since it just means more goons to invisibly run past, but those who prefer combat will have a lot more on their plate. Expert also significantly increases the score payout at the end of a successful mission, making it ideal for farming points for cards.
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Anti-Frustration Features
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Anti-Frustration Features: Nikita Missile and Stinger cards can be found during certain missions, rather than making you have to hope you get some in packs before you need them.
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Unlockable Content
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comment
Unlockable Content: Beating the game once grants you a specific Solid Snake card; beating it twice (regardless of difficulty) gives you a Raiden card. Other unique cards can be gained by entering specific names into the Password system.
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Gaiden Game
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Gaiden Game: These games don't have the "Solid" in their titles for a reason: They're totally not in continuity with the MGS titles, despite that they reference them constantly through the cards. Snake is still a legendary solider with a mysterious past, but there's no Liquid, no FOXHOUND, no Big Boss. This allows the creators to give Snake an entirely new mysterious past to mess with him. In addition, Snake apparently died in-between AC!D and AC!D2.
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Only Mostly Dead
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comment
Only Mostly Dead: Characters can take a lot of punishment, even being run over by trains, and still be revived on their own as long as there's another party member still alive. Mooks, on the other hand...
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Fog of War
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Fog of War: Some levels are in "Search Mode", which functions as this for the player. Even when it's not in effect, though, when the guards aren't on alert, they basically have their own Fog of War.
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Expy
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Expy: Roger for Roy Campbell.
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type
Master of Disguise
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comment
Master of Disguise: La Clown, who can impersonate anyone down to the smallest detail. Metal Gear fans will be instantly reminded of Decoy Octopus. (Which is nice for Octopus, since he didn't get a card in this game despite the rest of his crew having one.)
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Evil, Inc.
 Metal Gear Ac!d (Video Game) / int_ff934825
comment
Evil, Inc.: BEAGLE, which hides its corrupt machinations and arms dealing behind a charitable mask. Many of the game's characters, including Flemming, Schmeiser and Lena Arrow, turn out to have deep ties to it.
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Shown Their Work
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comment
Shown Their Work: Regading Teliko's background with the Hostage Rescue Team in the FBI that yes, the HRT does get deployed overseas.
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Metal Gear Ac!d (Video Game)

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Metal Gear Ac!d (Video Game)
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