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Metal Gear Rising: Revengeance (Video Game)

 Metal Gear Rising: Revengeance (Video Game)
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TVTItem
 Metal Gear Rising: Revengeance (Video Game)
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Metal Gear Rising: Revengeance (Video Game)
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MetalGearRisingRevengeance
 Metal Gear Rising: Revengeance (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Metal Gear Rising: Revengeance is a 2013 Stylish Action spin-off of the Metal Gear series developed by PlatinumGames in collaboration with Kojima Productions. Starring Raiden following his cybernetic transformation in Metal Gear Solid 4: Guns of the Patriots, Metal Gear Rising is an Action-Adventure Hack and Slash like Devil May Cry and Platinum's own Bayonetta, with a particular emphasis on clean cutting enemies and the environment itself apart. However, the game also incorporates classic Metal Gear Stealth Based Gameplay like cardboard boxes, stealth kills, thermal goggles, and distracting guards with various sub-items.The game started life some time after development finished on Metal Gear Solid 4, as a Kojima Productions title called Metal Gear Solid: Rising, handled mostly by the younger staffers entrusted by Hideo Kojima himself. It originally intended to strike a balance between the series' trademark stealth action and a new combat system based around being able to cut almost everything in the game. However, this build was cancelled several months after being shown at E3 2010 due to difficulties achieving a balance between the old and new game design concepts, and the project was handed over to Platinum in early 2011.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })While the plot initially detailed what happened to Raiden between Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4, the final Platinum version is set four years after the events of MGS4. Raiden, now a member of a PMC known as Maverick Security Consulting, Inc., finds himself caught up in a Roaring Rampage of Revengeance when an African Prime Minister he's guarding gets taken hostage and murdered by a competing PMC, which spirals into something much bigger when he uncovers a plan to make children into cyborg super-soldiers like himself and re-ignite the war economy.Metal Gear Rising was released in February 2013 for the Xbox 360 (outside of Japan) and PlayStation 3, making it the first game in the series ever to get a Multi-Platform debut. A PC port was also announced by Konami and was released on January 9, 2014. You can purchase it from Steam here.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })On April 9, 2013, the first DLC campaign, "Jetstream", was officially released on the Xbox Live Marketplace and PlayStation Store. This story puts players in control of Jetstream Sam, detailing how he came to be affiliated with World Marshal. On May 14, 2013, the second DLC campaign, "Blade Wolf", was officially released on the Xbox Live Marketplace and PlayStation Store. This story puts players in control of LQ-84i, detailing his time under Mistral's command before encountering Raiden.NOTE: Jetstream and Blade Wolf, being high in spoilers, are in their own separate folder and have no spoiler tags. If you haven't finished both, proceed at your own risk.
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Katanas Are Just Better
 Metal Gear Rising: Revengeance (Video Game) / int_12a22bd8
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Katanas Are Just Better: Various cyborgs wield katana-like high frequency blades, and Desperado's modified Metal Gear RAY units are equipped with huge blades on their "arms." Raiden obviously believes in this trope, as the new sword he gets after his upgrade is much more katana shaped than his old one. Not to mention Samuel's katana.
 Metal Gear Rising: Revengeance (Video Game) / int_12a22bd8
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Regional Bonus
 Metal Gear Rising: Revengeance (Video Game) / int_12f70f7b
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Regional Bonus: The European release comes with a free code for the Gray Fox DLC, presumably because Europeans frequently miss out on the pre-order bonuses tied to U.S.-only companies.
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Darker and Edgier
 Metal Gear Rising: Revengeance (Video Game) / int_14beeefd
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Darker and Edgier: There's certainly a lot of instances of strong cursing in a series that usually doesn't do it too often. It's also a lot gorier.
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Early Game Hell
 Metal Gear Rising: Revengeance (Video Game) / int_1527d90d
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Early Game Hell: The intro level on Very Hard and Revengeance, since you don't have access to any of Raiden's upgrades or skills, yet the game expects you to take down a Gekko and a group of normal cyborgs right when you begin. The following enemies are even tougher, but thankfully you can just run past them to the next checkpoint and only the RAY fights are ranked. By the time Raiden lands in Abkhazia, the odds manage to even up a little.
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Shows Damage
 Metal Gear Rising: Revengeance (Video Game) / int_15aed120
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Shows Damage: Every boss sans Blade Wolf will end up with various cuts on them when fight is almost over, even if Raiden was using the HF Wooden Sword.
 Metal Gear Rising: Revengeance (Video Game) / int_15aed120
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Tempting Fate
 Metal Gear Rising: Revengeance (Video Game) / int_15b2cab3
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Tempting Fate: In Pakistan, one codec conversation with Kevin has Raiden state that he should be fine since none of Desperado's standard cyborgs or UGs are a threat and the Winds of Destruction are dead. Turns out, the enemy does have an ace up their sleeves after all.
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Badass Adorable
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Badass Adorable: The Ninja Cat at the beginning of Chapter 1, able to dodge all of Raiden's attacks with ease. Similar cats can be found in Sam and Wolf's DLC campaigns.
 Metal Gear Rising: Revengeance (Video Game) / int_15da4941
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Dummied Out
 Metal Gear Rising: Revengeance (Video Game) / int_1653843c
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Dummied Out: The Hebidamashi, a wooden sword that speaks with Solid Snake's voice, was only included in the Japanese version of the VR Missions expansion pack. The reason for its exclusion in the English version wouldn't become obvious until months later, when Konami announced they would be replacing David Hayter with Kiefer Sutherland as the voice of Snake in Metal Gear Solid V: The Phantom Pain; reusing Hayter's voice clips would make the transition even more jarring, while Sutherland is too expensive for such a small joke role.
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Liquid Assets
 Metal Gear Rising: Revengeance (Video Game) / int_16fbce44
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Liquid Assets: Yes, enemy cyborgs should have plenty of electrolytes once you... 'extract' their fluids.
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Four-Philosophy Ensemble
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Four-Philosophy Ensemble The members of Maverick Security Consulting The Cynic: Courtney The Optimist: Kevin The Realist: Boris The Apathetic: "Doktor" The Winds of Destruction The Cynic: Mistral The Optimist: Khamsin The Realist: Sundowner The Apathetic: Monsoon
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Genre Shift
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Genre Shift: Metal Gear Rising is a "Lightning Bolt Action" Hack and Slash game, rather than a "Tactical Espionage Action" Stealth-Based Game, albeit with some stealth gameplay elements like One-Hit Kill stealth attacks and robotic enemy hacking.
 Metal Gear Rising: Revengeance (Video Game) / int_177a6464
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The Worf Effect
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The Worf Effect: Armstrong hands Sam his greatest defeat. Adds emphasis to his Take Up My Sword schtick with Raiden, as explains why Sam needs to be defeated; only someone better than Sam can stop Armstrong. It also explains why for as one-sided the fight between Raiden and Armstrong was initially, he began to make actual effort the moment Bladewolf arrived, because he already knows that Sam's sword is capable of cutting him.
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All There in the Manual
 Metal Gear Rising: Revengeance (Video Game) / int_17ce80aa
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All There in the Manual: True to the series' form, there's a huge amount of information about pretty much every major plot point in the game, as well as character background material, hidden away in codec calls. Doktor is perhaps the most prominent example, harbouring a massive amount of backstory regarding the history of in-universe cyborg science.
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PowerUpLetDown
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Power-Up Letdown: The blonde wig, which turns each and every one of your attacks into an Armor-Piercing Attack, almost like you're permanently in Ripper Mode. It's the last wig you can buy, requiring you to get all 30 left arms throughout the game to be able to purchase. However, by then, you should have gotten the blue wig, which only requires 20 left arms and instead provides you infinite fuel cell energy - in other words, infinite Ripper Mode and Blade Mode. Not only that, but the blonde wig tends to ruin your score, since you tend to miss out on combo and Zandatsu bonuses if you end up chopping down everyone too quickly. The blue wig doesn't provide this problem, since you can freely turn Ripper Mode on and off depending on if you want to rack up points or just kill an enemy quickly.
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You Are Already Dead
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You Are Already Dead: Done on a few occasions, such as the Metal Gear RAY fight; after impaling its head and running down to its tail, Raiden stops and dramatically sheathes his sword before it splits and explodes.
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Title Drop
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Title Drop: Many songs have their own titles as part of the lyrics, some are more subtle ("Wash away the sorrow/All the stains of time") while others are pretty much shoved in your face ("RULES OF NATURE" and "I'M MY OWN MASTER NOW")
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Older Is Better
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Older Is Better: The higher the quality of a sword, the more effective it is as a HF Blade. This makes Sam's HF Blade, which was made using a centuries old katana expertly crafted by the master swordsmith Muramasa note whose name was mispelled into "Murasama" by one of Sam's ancestors, a much more effective weapon than Raiden's mass-produced, rivet-covered default sword.
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Gone Horribly Right
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Gone Horribly Right: When fighting Armstrong, Sam watches his movements and when he activates the shield nanomachines to evaluate when to activate his quick draw. He manages to slice Armstrong's arm off with it, only for Armstrong to activate his nanomachines to make the pointed end of his stump into a sword. Armstrong then stabs through the shoulder of Sam's sword arm, completely severing it.
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Human Weapon
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Human Weapon: The main characters are as close to literal human weapons as possible (they are cyborgs), but the protagonist goes completely Off the Rails and acting as a One-Man Army Vigilante Man Spanner in the Works.
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Say My Name
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Say My Name: "AAAAAAARRMSTROOOOOONG!" ("STEVEN!" in Japanese version)
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Death by Origin Story
 Metal Gear Rising: Revengeance (Video Game) / int_1aa76d29
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Death by Origin Story: Raiden's failure to protect the Prime Minister is one of the reasons for his Roaring Rampage of Revenge.
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Human Resources
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Human Resources: Raiden heals by cutting up cyborgs and tearing out their artificial spines, which are filled with regenerative fluids. Raiden's customised cyborg body is deliberately missing that particular component in order to maximise combat efficiency, and because doing it Raiden's way is an infinitely quicker way to heal compared to using the repair units their intended way.
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Visual Pun
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Visual Pun: Mistral's L'Etranger pole-arm made from Dwarf Gekko arms; forming as pole, with a blade on both ends.
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Boss Arena Recovery
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Boss Arena Recovery: Every boss fight includes either mooks, destroyable projectiles, or item containers you can cut up for health and fuel cells.
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Necessary Drawback
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Necessary Drawback: Bladewolf and other UGs use a neuro-matrix for a brain rather than a Von Neumann bit-processor that most computers use. This means they can learn from mistakes, react to various situations using "fuzzy logic" and even, in Wolf's case, attain sentience, but this has drawbacks: each brain must be "grown" and "trained" rather than programmed and the training can't be downloaded instantly to another robot. Bladewolf also says that this means his memory can be "fuzzy" like a human's, so he doesn't memorize faces the way a regular computer might and can't talk directly to other computers because of a difference in protocols.
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Death from Above
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Death from Above: Raiden can also stealth-kill enemies if he's above them.
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TheRival
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Sam, The Rival to Raiden, resembles Vamp. The developers state that this is purely a coincidence, and that Sam is not related in any way to Vamp.
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 Metal Gear Rising: Revengeance (Video Game) / int_1ccad9a3
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Villain Song
 Metal Gear Rising: Revengeance (Video Game) / int_1ccad9a3
comment
Villain Song: Every boss fight has lyrics describing said boss. "Rules of Nature" - As the song played for several of the Unmanned Gears' fights, this is about how they, as 'predators' of past battlefields, are now on their last legs against the smaller, but faster, stronger and more effective cyborgs of the current times. "I'm My Own Master Now" - LQ-84i's is about how he is forced to battle, and yearns for freedom. "A Stranger I Remain" - Mistral's is about she feels like a wanderer whose real home is the battlefield. "The Stains of Time" - Monsoon's talks about a symbolic storm (AKA war) that washes away all your reasons for fighting and hope for a peaceful life until only hate remains. "Red Sun" - Sundowner's talks about how he and the Earth itself are both being slowly corrupted by technology as nature recedes from the destruction his wars unleash, and how in a stroke of slight irony it returns in the form of vultures, that come to pick at the rotting corpses left behind in the wasteland he made. "The Only Thing I Know For Real" - Sam's talks about not knowing any reason to draw his sword other than to shed blood, only to start to remember why he fights just as it's too late and he is staring death in the face. "Hot Wind Blowing" - Khamsin's theme is a creed, displaying his pride about being a part of the Winds of Destruction, and stating his desire to bring freedom to otherwise forsaken countries in need of it. "Collective Consciousness" - Senator Armstrong's theme nihilistically tells the unenlightened masses to give up free will forever and let their country control their souls. As it turns out, Armstrong isn't actually a big fan of this sort of thing. "It Has To Be This Way" - Armstrong's second theme talks about how he and Raiden are Not So Different, and also mentions his plan to burn America to the ground and rebuild it to suit his Social Darwinist ideals: where each person is allowed to fight, kill, and die for their own beliefs and interests rather than their country's as in the above song.
 Metal Gear Rising: Revengeance (Video Game) / int_1ccad9a3
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 Metal Gear Rising: Revengeance (Video Game) / int_1d9a2764
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Reality Ensues
 Metal Gear Rising: Revengeance (Video Game) / int_1d9a2764
comment
Reality Ensues: Raiden's actions in Denver lead to him being branded a criminal, and even though he kills the Big Bad, he admits that his actions aren't going to solve the problems that had been occurring in the game. Slicing apart a vehicle flying towards Raiden at high speeds at the last split second doesn't mean the pieces will always slow down enough to stop being dangerous. Taking the Patriots out of the picture for good hasn't solved all the ills of the world but merely started just another chapter in human history. For starters, the war economy couldn't simply stop cold and has merely slowed, and the media filters the Patriots put in place are still being used by governments for their own ends. While the standard pain inhibitors for cyborgs mean that they can usually tank a sword to the gut or something, it instead replaces the pain feeling with an indescribable one according to Raiden which at least let him know he was being hurt. Voigt notes that if the inhibitors blocked everything, this would be dangerous in the long run as a cyborg could go critical without even noticing.
 Metal Gear Rising: Revengeance (Video Game) / int_1d9a2764
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 Metal Gear Rising: Revengeance (Video Game) / int_1db493b
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Taunt Button
 Metal Gear Rising: Revengeance (Video Game) / int_1db493b
comment
Taunt Button: Sam has one, which can be used to hit an enemy's Berserk Button and cause them to act more recklessly, attacking faster and harder without blocking.
 Metal Gear Rising: Revengeance (Video Game) / int_1db493b
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 Metal Gear Rising: Revengeance (Video Game) / int_1dd14f5a
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I Surrender, Suckers
 Metal Gear Rising: Revengeance (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: After Armstrong's Motive Rant, Raiden performs one of these.
 Metal Gear Rising: Revengeance (Video Game) / int_1dd14f5a
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 Metal Gear Rising: Revengeance (Video Game) / int_1dfd19f9
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Papa Wolf
 Metal Gear Rising: Revengeance (Video Game) / int_1dfd19f9
comment
Papa Wolf: Having become a father, and given a chance to give an innocent boy the love and happy childhood that he never had, Raiden has sworn that no child will ever be made to endure what Solidus put him through. Hence, it is a bad idea to abuse, harm, kill and exploit children and gloat about it in Raiden's face. The black-hearted mercenary-doctor in Chapter 2 found out the hard way.
 Metal Gear Rising: Revengeance (Video Game) / int_1dfd19f9
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 Metal Gear Rising: Revengeance (Video Game) / int_1e14ea2a
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Boss Battle
 Metal Gear Rising: Revengeance (Video Game) / int_1e14ea2a
comment
In the Metal Gear RAY Boss Battle, Raiden blocks a strike from the Humongous Mecha, throws the entire thing into the air, and then runs up along its arm swinging his sword until he's sliced that entire section to pieces.
 Metal Gear Rising: Revengeance (Video Game) / int_1e14ea2a
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 Metal Gear Rising: Revengeance (Video Game) / int_1e7c47ab
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Stealth Pun
 Metal Gear Rising: Revengeance (Video Game) / int_1e7c47ab
comment
Stealth Pun: Monsoon's boss theme is heavy metal.
 Metal Gear Rising: Revengeance (Video Game) / int_1e7c47ab
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 Metal Gear Rising: Revengeance (Video Game) / int_1f7b2d59
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Law of Chromatic Superiority
 Metal Gear Rising: Revengeance (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: All cyborg enemies and UGs come in three different skin types: the generic mercenary types in the prologue and first two chapters, the Denver policemen in Chapter 3, and the Desperado types for the remainder of the game, each stronger than the last.
 Metal Gear Rising: Revengeance (Video Game) / int_1f7b2d59
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 Metal Gear Rising: Revengeance (Video Game) / int_1f963842
type
Bloodier and Gorier
 Metal Gear Rising: Revengeance (Video Game) / int_1f963842
comment
Bloodier and Gorier: Gameplay focuses on cutting enemies into hundreds of bloody bits, instead of sneaking around and shooting as in the Solid games. Subverted with the Japanese version of the game, as all the blood in the game is changed from red to white, albeit as a deliberate artistic decision rather than censorship (given that Sam bleeds regular old red blood even in that version).
 Metal Gear Rising: Revengeance (Video Game) / int_1f963842
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type
The Stool Pigeon
 Metal Gear Rising: Revengeance (Video Game) / int_1fb4d915
comment
The Stool Pigeon: Going by the comments during the "Sword" trailer, apparently the soldier was being interrogated because he was suspected of leaking their strategic information to the enemy.
 Metal Gear Rising: Revengeance (Video Game) / int_1fb4d915
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 Metal Gear Rising: Revengeance (Video Game) / int_21e5b9c7
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Failed a Spot Check
 Metal Gear Rising: Revengeance (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: By equipping the Mariachi disguise and a cardboard box, you can sneak through war-zones, sewers and corporate offices as a cardboard box wearing a sombrero. None of the guards will find this even slightly suspicious.
 Metal Gear Rising: Revengeance (Video Game) / int_21e5b9c7
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type
Screw the Rules, I Have Money!
 Metal Gear Rising: Revengeance (Video Game) / int_230d64
comment
Screw the Rules, I Have Money!: Denver has a completely privatized police force, which shouldn't even be legal, as whoever pays them is effectively above the law. The leftovers of the Patriot world control system are still in place, too: the bad guys own so much of the media that no media institution dares to air the dirty laundry of politicians for fear of losing all their advertising revenue. Voigt mentions that some very wealthy individuals are planning to cheat death or at least prolong their lives by getting a cyborg body.
 Metal Gear Rising: Revengeance (Video Game) / int_230d64
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 Metal Gear Rising: Revengeance (Video Game) / int_23168b93
type
Last Lousy Point
 Metal Gear Rising: Revengeance (Video Game) / int_23168b93
comment
Last Lousy Point: "Becoming A Lightning God" requires an S-rank across the board on "Revengeance" difficulty. Losing .5% health to a stray bullet can easily snub you to an A-rank. Less nasty but still annoying is left arm #19, the owner of which only spawns if Raiden completes two of the area's three objectives or eliminates all enemies present without causing an alert. If you've been playing MGRR as a Shinji Mikami game instead of a Hideo Kojima one, you'll only find it by checking a guide. Possibly even worse is data chip #11, which requires you to destroy a Slider UG as it flies past you over a rooftop, before it leaves the area.
 Metal Gear Rising: Revengeance (Video Game) / int_23168b93
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 Metal Gear Rising: Revengeance (Video Game) / int_237404cc
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Ironic Echo
 Metal Gear Rising: Revengeance (Video Game) / int_237404cc
comment
Ironic Echo: Monsoon delivers a monologue to Raiden about how the strong preying upon the weak is just nature running its course, war is the way things have to be because it is an essential part of our nature to dominate others. After Raiden defeats Monsoon by decapitating him Raiden throws his words back at him, "Don't be ashamed. It's only nature running its course." Needless to say, this was very much deserved.
 Metal Gear Rising: Revengeance (Video Game) / int_237404cc
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 Metal Gear Rising: Revengeance (Video Game) / int_23be181a
type
Patriotic Fervor
 Metal Gear Rising: Revengeance (Video Game) / int_23be181a
comment
Patriotic Fervor: Senator Armstrong is a staunch "American" patriot. Or rather, patriotic towards a Social Darwinist America that he plans to build over the actual USA.
 Metal Gear Rising: Revengeance (Video Game) / int_23be181a
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 Metal Gear Rising: Revengeance (Video Game) / int_245cb69d
type
Changing of the Guard
 Metal Gear Rising: Revengeance (Video Game) / int_245cb69d
comment
Changing of the Guard: From Snake to Raiden. From a thematic standpoint, Snake left the world behind at just the right time, as warfare and soldiers within it were evolving to a point that even his enhanced genetics could no longer handle. By passing on the mantle to Raiden, he leaves behind a successor who stands a chance in the new world.
 Metal Gear Rising: Revengeance (Video Game) / int_245cb69d
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 Metal Gear Rising: Revengeance (Video Game) / int_2462a9ba
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Multi-Armed and Dangerous
 Metal Gear Rising: Revengeance (Video Game) / int_2462a9ba
comment
Mistral, a woman with a long lance and fourteen arms.
 Metal Gear Rising: Revengeance (Video Game) / int_2462a9ba
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 Metal Gear Rising: Revengeance (Video Game) / int_25524784
type
No-Holds-Barred Beatdown
 Metal Gear Rising: Revengeance (Video Game) / int_25524784
comment
No-Holds-Barred Beatdown: Raiden is on the receiving end of a big one at the hands of Armstrong.
 Metal Gear Rising: Revengeance (Video Game) / int_25524784
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 Metal Gear Rising: Revengeance (Video Game) / int_25a6c734
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Not in This for Your Revolution
 Metal Gear Rising: Revengeance (Video Game) / int_25a6c734
comment
"The Only Thing I Know For Real" - Sam's talks about not knowing any reason to draw his sword other than to shed blood, only to start to remember why he fights just as it's too late and he is staring death in the face.
 Metal Gear Rising: Revengeance (Video Game) / int_25a6c734
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 Metal Gear Rising: Revengeance (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Metal Gear Rising: Revengeance (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The modified Metal Gear RAY has a plasma cannon capable of cutting a building in half in place of previous RAY models using a hydraulic water cutter. Metal Gear EXCELSUS has two of them.
 Metal Gear Rising: Revengeance (Video Game) / int_263bb4ec
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 Metal Gear Rising: Revengeance (Video Game) / int_26ac510e
type
Mythology Gag
 Metal Gear Rising: Revengeance (Video Game) / int_26ac510e
comment
Mythology Gag: The first demo of Metal Gear Rising was included in the Zone of the Enders: HD Collection, a reference to the first demo for Raiden's previous game Metal Gear Solid 2 being included in the original release of the first Zone of the Enders. As with all Metal Gear games, the cardboard box makes an appearance as a wearable item. The same goes for the wigs from MGS2 that activate cheat effects, which can be found by cutting off enough officer arms. Monsoon's monologue before his first boss fight is a Controllable Helplessness section stuck in first person with Raiden having recovered from a serious beating, just like Liquid's speech to Snake near the end of Metal Gear Solid. Boris's first words in person in Revengeance? "Kept you waiting, huh?" Raiden does the kneeling pose after he's dropped off by the plane. There is an unlockable tuxedo outfit and sunglasses. Each one of the "Men in Boxes" found unlocks a collectible statue, each being a cyborg mook replicating a famous Metal Gear pose with a box. In order, they are: Gray Fox (MGS1); Raiden (MGS2); EVA (MGS3); Old Snake (MGS4); and Raiden (MGSR). The icon used for each MIB statue on the collection screen is also modeled after the logo used for the "Metal Gear 25th Anniversary" event. One of the lines from PMCs is "Oh, fuck me!" Also, one of the lines Senator Armstrong said is "Don't FUCK with this Senator!" Calling Boris during the fight with Metal Gear EXCELSUS will prompt Raiden to deliver the classic Parrot Exposition. If you call Courtney on Codec in chapter 2, you can have a conversation with her on nopales, a cactus leaf that goes well with Mexican food. After she describes it, Raiden goes out of his way to ask "How does it taste?", then dismisses the thought since it's unlikely he'd need to catch food in the sewers anyway with his cybernetics keeping him going. Raiden is now two for two in having a final boss fight in melee with a super-powered politician on top of a ruined Metal Gear. Blade Mode is, by default, controlled with the right analog stick, same as when Raiden first acquired an HF blade at the end of MGS2.
 Metal Gear Rising: Revengeance (Video Game) / int_26ac510e
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 Metal Gear Rising: Revengeance (Video Game) / int_26eb6287
type
Funny Background Event
 Metal Gear Rising: Revengeance (Video Game) / int_26eb6287
comment
Funny Background Event: During Monsoon's long speech on memes, if you look over to your right, you'll see one of the Dirty Cops playing with a cat, clearly disinterested in what his boss is rambling on about. He waves bye as it walks away.
 Metal Gear Rising: Revengeance (Video Game) / int_26eb6287
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 Metal Gear Rising: Revengeance (Video Game) / int_27a42ebc
type
Spiritual Successor
 Metal Gear Rising: Revengeance (Video Game) / int_27a42ebc
comment
Spiritual Successor: The combat system borrows multiple elements from Bayonetta, as MGR director Kenji Saito was the main programmer for that game.
 Metal Gear Rising: Revengeance (Video Game) / int_27a42ebc
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 Metal Gear Rising: Revengeance (Video Game) / int_29428ef
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Difficulty Levels
 Metal Gear Rising: Revengeance (Video Game) / int_29428ef
comment
While you can get through Act 00 on Normal or above without learning to use the parry or dodge mechanics, if you haven't by the LQ-84i Boss Battle in Act 01, the UG will rip you apart.
 Metal Gear Rising: Revengeance (Video Game) / int_29428ef
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 Metal Gear Rising: Revengeance (Video Game) / int_29a39f6
type
Easter Egg
 Metal Gear Rising: Revengeance (Video Game) / int_29a39f6
comment
Easter Egg: In the public demo's VR training tutorial, you can create a path up onto the wall surrounding the VR space using blade mode and discover a wearable cardboard box there. Cutting the last cardboard hostage in the public demo's VR training tutorial reduces her to an underwear and bra instead of slashing her in half. The public demo VR training; if you cut up all the watermelons in a certain order, a giant watermelon will float down from the heavens for you to cut up. If you input the Konami Code at the title screen, Raiden will say the name of the game and the Very Hard and Revengeance difficulties are unlocked immediately, rather than requiring the player to beat the game once. Doubles as a Shout-Out to Resident Evil, Devil May Cry, and Bayonetta. In the PC version this also unlocks Jetstream, Bladewolf, the VR missions, and all codecs and cutscenes. In various areas, you can cut open a cardboard box to find a guard hiding in it. The first time you do this, Kevin wonders aloud "... where'd he learn that from?" Renders of them can also be seen in the list of unlockables, and all of them are imitating a pose from some piece of artwork for a prior Metal Gear game. In one of the VR Missions, if you don't attack the last wave of dwarf gekkos, they will form the letter "P."
 Metal Gear Rising: Revengeance (Video Game) / int_29a39f6
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 Metal Gear Rising: Revengeance (Video Game) / int_2a090d00
type
Lampshade Hanging
 Metal Gear Rising: Revengeance (Video Game) / int_2a090d00
comment
Lampshade Hanging: Calling Kevin in the middle of boss fights sometimes has him note that it can't be all that bad if you can take the time to chat with him. Yeah, Kevin, it's almost like time stops during these conversations...
 Metal Gear Rising: Revengeance (Video Game) / int_2a090d00
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 Metal Gear Rising: Revengeance (Video Game) / int_2a55a77a
type
Bare-Handed Blade Block
 Metal Gear Rising: Revengeance (Video Game) / int_2a55a77a
comment
Bare-Handed Blade Block: Sam does this in his final duel with Raiden. Averted, however, as Raiden breaks through it anyway and slashes his chest, which weakens his armor enough for Raiden to finish him off by impaling him at the end of the fight. Armstrong blocks Raiden's sword this way. He even breaks his normal sword this way, which is why Sam's superior sword is his only hope.
 Metal Gear Rising: Revengeance (Video Game) / int_2a55a77a
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 Metal Gear Rising: Revengeance (Video Game) / int_2ab49f53
type
Bruce Lee Clone
 Metal Gear Rising: Revengeance (Video Game) / int_2ab49f53
comment
Bruce Lee Clone: Yes, there are, believe it or not. In true Platinum fashion, there are hidden Dwarf Gekkos imitating a human body, and fight with martial arts, complete with the Bruce Lee swagger. There's a trophy for finding and defeating all of them.
 Metal Gear Rising: Revengeance (Video Game) / int_2ab49f53
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 Metal Gear Rising: Revengeance (Video Game) / int_2ad2a2c8
type
Diagonal Cut
 Metal Gear Rising: Revengeance (Video Game) / int_2ad2a2c8
comment
Diagonal Cut: Most moves (not including manual Zandatsu cuts) are this.
 Metal Gear Rising: Revengeance (Video Game) / int_2ad2a2c8
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 Metal Gear Rising: Revengeance (Video Game) / int_2b2d9e53
type
Once Is Not Enough
 Metal Gear Rising: Revengeance (Video Game) / int_2b2d9e53
comment
Once Is Not Enough: When the Zandatsu prompt comes up for the Final Boss, you have to repeatedly strike him until the game tells you otherwise. If you try to hit him only once, like you might with every other enemy, he will make you pay for it.
 Metal Gear Rising: Revengeance (Video Game) / int_2b2d9e53
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 Metal Gear Rising: Revengeance (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Metal Gear Rising: Revengeance (Video Game) / int_2bdae2ae
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Awesome, but Impractical: Doktor comments that Metal Gears are cool, but also impractical as nuclear payload weapons. In his estimation, this is what led to development of smaller Unmanned Gears and cyborgs designed for regular warfare. Raiden's assessment of Sundowner's scissor blades. The Fox Blade pre-order bonus blade may also count. One one hand, it's the sword of Gray Fox, and at full strength can rip the crap out of anything sans bosses in one to two hits, making it a Game-Breaker for beating the game. On the other hand, it's not very effective for going for S ranks, and it has a short blade mode time. Out of curiosity, Raiden asks Voigt if he could recover energy from civilian cyborgs. Voigt notes that this wouldn't be possible since they wouldn't have the part Raiden needs in the first place since they wouldn't need something that powerful when they have electric batteries for a normal life. The spaceship Sunny helped develop is capable of transporting someone from the USA to the likes of Pakistan in about half an hour, but Raiden finds out firsthand through a very uncomfortable flight that it wasn't directly meant for passengers and is planned to be a cargo ship for the International Space Station.
 Metal Gear Rising: Revengeance (Video Game) / int_2bdae2ae
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Pre-Order Bonus
 Metal Gear Rising: Revengeance (Video Game) / int_2c8f12af
comment
Pre-Order Bonus: Different bonus skins for Raiden are available for pre-ordering the game, including a Metal Gear Solid Cyborg Ninja skin, a Metal Gear Solid 4 Raiden skin, a red "Inferno Armor" that gives you more grenades, a white "Medical Armor" that gives you more healing items, and a green "Commando Armor" that give you more rockets.
 Metal Gear Rising: Revengeance (Video Game) / int_2c8f12af
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Autobots, Rock Out!
 Metal Gear Rising: Revengeance (Video Game) / int_2d395ee9
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Autobots, Rock Out!: Every boss battle is accompanied by an electric guitar-laden Villain Song, discussing their motivations and points of view.
 Metal Gear Rising: Revengeance (Video Game) / int_2d395ee9
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Ax-Crazy
 Metal Gear Rising: Revengeance (Video Game) / int_2d4fa515
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Ax-Crazy: Raiden's Child Soldier "Jack the Ripper" persona, which takes psychotic glee in killing and battle.
 Metal Gear Rising: Revengeance (Video Game) / int_2d4fa515
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Hidden Depths
 Metal Gear Rising: Revengeance (Video Game) / int_2dc0d2bf
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Hidden Depths: The lyrics for the boss battle songs say volumes more about their respective boss characters than what is stated in the actual story, which are somewhat superficial.
 Metal Gear Rising: Revengeance (Video Game) / int_2dc0d2bf
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Face Palm of Doom
 Metal Gear Rising: Revengeance (Video Game) / int_2df1c354
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Face Palm Of Doom: When Raiden knocks his sword out of his hand during the battle with him, Sam switches to an unarmed fighting style and starts charging around the battlefield with his fist raised; if he hits Raiden, he grabs his face and slams his skull into the ground in a spray of blood and rubble.
 Metal Gear Rising: Revengeance (Video Game) / int_2df1c354
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Gratuitous English
 Metal Gear Rising: Revengeance (Video Game) / int_2e6a41e0
comment
The title of the game, "Revengeance" was massively mocked as being a ridiculously edgy Gratuitous English portmanteau of "revenge" and "vengeance" when it was first announced, such as in this Metal Gear: Ghost Babel Let's Play. Although archaic nowadays, the word has been in use in some form or other since the 13th century.
 Metal Gear Rising: Revengeance (Video Game) / int_2e6a41e0
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Glass Cannon
 Metal Gear Rising: Revengeance (Video Game) / int_2f253c94
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Glass Cannon: Sam's moveset makes him one of these. He has awesome offensive moves and great mobility, as well as a counterattack that lets him instantly open most enemies up for finishers. However, his parry timing is much stricter than Raiden's and lacks stealthy options. The latter can be explained by the fact he is a samurai, not a ninja like Raiden.
 Metal Gear Rising: Revengeance (Video Game) / int_2f253c94
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Theme Music Power-Up
 Metal Gear Rising: Revengeance (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: The boss themes play with this trope in an unique way. For most of the fight, their themes are instrumental, but when the boss' life lowers to a certain point, vocals kick in just so you know it is on. Some bosses utilize this in a different way; Sundowner's vocals don't kick in unless you slice off all of his shields. Sam's music starts out with vocals, but turns to instrumental should you cause him to drop his sword. And Armstrong's vocals stop if he causes Raiden to drop Muramasa.
 Metal Gear Rising: Revengeance (Video Game) / int_2f50c5bf
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Gratuitous Foreign Language
 Metal Gear Rising: Revengeance (Video Game) / int_2fcf9bbc
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The gratuitous Russian spoken by several characters is mostly grammatically correct and features sensible and appropriate obscenities actually used in everyday speech.
 Metal Gear Rising: Revengeance (Video Game) / int_2fcf9bbc
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Stock Subtitle
 Metal Gear Rising: Revengeance (Video Game) / int_30285b89
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Stock Subtitle: The original, Metal Gear Solid version of the game was subtitled Rising. Revengeance is also a Portmanteau of the stock subtitles revenge and vengeance — with the bonus of being an actual word, albeit an archaic one that's no longer in common use.
 Metal Gear Rising: Revengeance (Video Game) / int_30285b89
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Memetic Mutation
 Metal Gear Rising: Revengeance (Video Game) / int_316e9da2
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invokedMimesis was a very important theme in Metal Gear Solid 2, and returns here: it's questioned how much worth Raiden had if he didn't have any control over his own destiny, as his ideals and ideas were governed by others, thus questioning the accuracy of "free will."
 Metal Gear Rising: Revengeance (Video Game) / int_316e9da2
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Even Evil Has Standards
 Metal Gear Rising: Revengeance (Video Game) / int_319e4a2f
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Even Evil Has Standards: Even though he envisions a future which isn't perfect nor violence-free, Senator Armstrong hates the war economy and wishes to end it.
 Metal Gear Rising: Revengeance (Video Game) / int_319e4a2f
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Cut-and-Paste Environments
 Metal Gear Rising: Revengeance (Video Game) / int_3273ebb9
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Cut-and-Paste Environments: The sewer in the beginning of Sam's chapter is a remodeled version of the same one that Raiden went through in Mexico during the main campaign. Sam comments on this.
 Metal Gear Rising: Revengeance (Video Game) / int_3273ebb9
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Game-Breaking Bug
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Game-Breaking Bug: Metal Gear EXCELSUS's fight has significant scripting that changes the arena and the boss's model and behavior at the end of each phase, but this is camouflaged by the cutscenes of Raiden chopping off its limbs. Since the Bloodlust weapon deals enough raw damage to skip phases on the spot, using them in this fight can crash the game.
 Metal Gear Rising: Revengeance (Video Game) / int_33ca811a
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Mad Scientist
 Metal Gear Rising: Revengeance (Video Game) / int_3517000d
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Maverick Security Consulting is made up of an ex-Russian mercenary, an East German Mad Scientist, an ex-UN researcher, a data analyst klutz just out of grad school, the remnants of EVA's Paradise Lost Army and a Reluctant Psycho ex-Child Soldier Cyborg Anti-Hero.
 Metal Gear Rising: Revengeance (Video Game) / int_3517000d
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Cluster F-Bomb
 Metal Gear Rising: Revengeance (Video Game) / int_35a858b3
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Cluster F-Bomb: Compared to previous Metal Gear games, there is a ton of four-lettered words uttered. Steven Armstrong easily takes the cake as the most foul-mouthed character in the game, hell, the entire series.
 Metal Gear Rising: Revengeance (Video Game) / int_35a858b3
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Fisticuffs Boss
 Metal Gear Rising: Revengeance (Video Game) / int_36d4654e
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Fisticuffs Boss: Armstrong breaks Raiden's sword, and he decides to just fight the guy hand to hand. Can't do any real damage, though. During the final phase of his battle, he can disarm Raiden as well.
 Metal Gear Rising: Revengeance (Video Game) / int_36d4654e
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Rule of Cool
 Metal Gear Rising: Revengeance (Video Game) / int_36e63b81
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Rule of Cool: In the Metal Gear RAY Boss Battle, Raiden blocks a strike from the Humongous Mecha, throws the entire thing into the air, and then runs up along its arm swinging his sword until he's sliced that entire section to pieces. Platinum Games claims they used the archaic word "Revengeance" for the subtitle because it sounded cooler.
 Metal Gear Rising: Revengeance (Video Game) / int_36e63b81
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NotTheFallThatKillsYou
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Not the Fall That Kills You: Falling off a high ledge kills Raiden, but he survives two enormous falls by landing on his feet in cutscenes. Especially noticeable in one particular sequence where Raiden navigates several rooftops. Falling off any will result in a Game Over screen, but the sequence ends with Raiden falling through an elevator shaft, which runs the height of the building and goes further underground, with no damage to show for it.
 Metal Gear Rising: Revengeance (Video Game) / int_38119dcf
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Five-Second Foreshadowing
 Metal Gear Rising: Revengeance (Video Game) / int_381855db
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Five-Second Foreshadowing: At the end of Sam's story, he says that he will cut Armstrong's arm off. He actually does, but Armstrong retaliates by cutting Sam's arm off with the sharpened stump.
 Metal Gear Rising: Revengeance (Video Game) / int_381855db
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Shear Menace
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Shear Menace: Sundowner's signature twin machetes, Bloodlust, can be combined onto his arm or wielded together to form a massive pair of shears.
 Metal Gear Rising: Revengeance (Video Game) / int_3856d429
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BreakingSpeech
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Monsoon: Psycho Mantis note Both of them use their power to attack using parts of the environment, as well as deliver a Breaking Speech to the main lead.
 Metal Gear Rising: Revengeance (Video Game) / int_38ad0e6a
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Batman Gambit
 Metal Gear Rising: Revengeance (Video Game) / int_38d02d44
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Batman Gambit: Mistral's plan relies entirely on Bladewolf stealing the remote to his Restraining Bolt, fleeing for the coast, and defeating Khamsin. Naturally, Bladewolf follows through perfectly, meaning Mistral can re-restrain him afterwards. Though the remote turns out to be a MockGuffin anyway; after Blade Wolf has disposed of Khamsin for Mistral, she re-enables the range limiter using an augmented-reality display.
 Metal Gear Rising: Revengeance (Video Game) / int_38d02d44
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Actor Allusion
 Metal Gear Rising: Revengeance (Video Game) / int_392372f9
comment
Actor Allusion: When Raiden calls his enemies "walking vending machines," Kevin makes a joke about blood and calls Raiden "Dracula." His English voice actor, Phil La Marr, voiced Vamp in Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots. Jim Ward plays an Eastern European scientist who specializes in robotics. Wouldn't be the first time this series he's done that. Armstrong during his battle against Raiden makes a motive rant about America being rotten at it's roots and wanting to start over. Likewise Andrew Ryan in Bioshock wishes to do the same with Rapture with a system where only the strong and successful survive. Armstrong's seiyuu Unshou Ishizuka voices Andrew Ryan in the Japanese dub.
 Metal Gear Rising: Revengeance (Video Game) / int_392372f9
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Mysterious Stranger
 Metal Gear Rising: Revengeance (Video Game) / int_392eb4f9
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Mysterious Stranger: When Sam first attacks, Courtney states she honestly doesn't know what he's doing there, as Sam has no affiliation with any of Maverick Security Consulting's competitors.
 Metal Gear Rising: Revengeance (Video Game) / int_392eb4f9
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Boring, but Practical
 Metal Gear Rising: Revengeance (Video Game) / int_39b8d3d6
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Boring, but Practical: Sam's finishing move for most enemies after they're stunned is just a very strong, barely flashy kick, which is quick, to the point, and, with the right timing and positioning, can be done on multiple enemies.
 Metal Gear Rising: Revengeance (Video Game) / int_39b8d3d6
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Unnecessarily Large Interior
 Metal Gear Rising: Revengeance (Video Game) / int_3a6efd9d
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Unnecessarily Large Interior: Sam explores Desperado HQ from the sewers up. Between the Server Room, the Japanese Garden, two freight elevators side by side, and an underground hangar large enough to store a Metal Gear RAY, all stacked on top of each other, all sense of scale seems to disappear the higher up you go.
 Metal Gear Rising: Revengeance (Video Game) / int_3a6efd9d
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Degraded Boss
 Metal Gear Rising: Revengeance (Video Game) / int_3babae20
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Degraded Boss: The first Gradnote except in Very Hard and Revengeance modes that the player encounters serves as the boss of R-02. Grads in subsequent missions are weaker and less aggressive. The Fenrir-type enemies that first appear in R-03 are also weaker and much less intelligent versions of LQ-84i, the sub-boss in R-01. Wolf even mocks how stupid the Fenrir models are.
 Metal Gear Rising: Revengeance (Video Game) / int_3babae20
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Recurring Riff
 Metal Gear Rising: Revengeance (Video Game) / int_3bbf3fef
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Recurring Riff: In a nice Call-Back, the final boss' theme incorporates Peace Walker's theme (now presumably the series' theme) into a rock arrangement. It works well, too.
 Metal Gear Rising: Revengeance (Video Game) / int_3bbf3fef
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Foregone Conclusion
 Metal Gear Rising: Revengeance (Video Game) / int_3bc88a7f
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Foregone Conclusion: Being prequels to the main plot, both packs qualify. Jetstream ends with Sam laughing along with Armstrong, implying that Sam has lost the will to fight for his ideals. Soon, after he begins fighting for World Marshall and Armstrong's plans. Bladewolf ends with Mistral revealing she was not going to give Bladewolf freedom, and she forces Bladewolf to continue fighting for Desperado and by extension, her. Fortunately, Bladewolf does soon gain freedom in the events of the main game.
 Metal Gear Rising: Revengeance (Video Game) / int_3bc88a7f
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Noodle Incident
 Metal Gear Rising: Revengeance (Video Game) / int_3c0a4666
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Noodle Incident: Kevin reminds Raiden of something that happened in Montenegro in order to prevent the latter skipping out on an As You Know briefing.
 Metal Gear Rising: Revengeance (Video Game) / int_3c0a4666
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type
Mundane Solution
 Metal Gear Rising: Revengeance (Video Game) / int_3c7022ce
comment
Mundane Solution: Should the player fail to obtain the first left hand of the game in R-01 so that they can use it to bypass the biometrics scan of a security gate, Boris — exasperated at Raiden botching things — tells Raiden to forgo obtaining the ID data and simply do what he's been doing up to that point: slicin' and dicin'.
 Metal Gear Rising: Revengeance (Video Game) / int_3c7022ce
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 Metal Gear Rising: Revengeance (Video Game) / int_3c88d6c2
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Flat
 Metal Gear Rising: Revengeance (Video Game) / int_3c88d6c2
comment
Flat "What": Raiden has one as Doktor is explaining which parts of enemy cyborgs to salvage.
 Metal Gear Rising: Revengeance (Video Game) / int_3c88d6c2
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type
Victory Fakeout
 Metal Gear Rising: Revengeance (Video Game) / int_3d260e8c
comment
Victory Fakeout: As mentioned above under Not Quite Dead, Metal Gear RAY pulls this twice over in an impressive display of tenacity for the game's first boss.
 Metal Gear Rising: Revengeance (Video Game) / int_3d260e8c
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type
Curb-Stomp Battle
 Metal Gear Rising: Revengeance (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Poor Metal Gear Ray never stood a chance. Turns out trying fight the second to last boss at the beginning of the game with no upgrades is a bad idea.
 Metal Gear Rising: Revengeance (Video Game) / int_3d699462
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Cowboy Cop
 Metal Gear Rising: Revengeance (Video Game) / int_3dd3951e
comment
Cowboy Cop: Deconstructed. As the game progresses, Raiden abandons legal and social institutions, considering them deadweight in his desire to bring "justice." Rather than applaud his actions, the game calls him out on this attitude, showing that Raiden is resorting to "Might Makes Right", causing untold damage because of personal conviction, making him no better than the villains. Ultimately, Armstrong calls him his successor based on the willingness to do whatever is necessary, and the game remains troublingly silent, questioning whether Raiden's victories were worth the personal sacrifices, as he becomes more and more of an anti-hero by sacrificing his body (becoming a creepy cyborg), his mind (accepting Jack the Ripper again just to finish the mission), and finally his principles ("This isn't my sword.")
 Metal Gear Rising: Revengeance (Video Game) / int_3dd3951e
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Konami Code
 Metal Gear Rising: Revengeance (Video Game) / int_3ece9e25
comment
Konami Code: Entering it on the "Press Start" screen note substituting B and A with O and X on PS3 unlocks Very Hard and Revengeance difficulties. In the PC version this also unlocks Jetstream, Bladewolf, and all codecs and cutscenes.
 Metal Gear Rising: Revengeance (Video Game) / int_3ece9e25
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First-Name Basis
 Metal Gear Rising: Revengeance (Video Game) / int_4023b8c8
comment
First-Name Basis: How the crew of MSC address themselves (Boris, Kevin, and Courtney). All the Winds of Destruction refer to Raiden as "Jack" (sometimes completing his nickname, "Jack the Ripper"), even though he claims to have left that name behind. It overlaps a little with Terms of Endangerment.
 Metal Gear Rising: Revengeance (Video Game) / int_4023b8c8
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Armed Legs
 Metal Gear Rising: Revengeance (Video Game) / int_405f7e7b
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Armed Legs: For heavy sword attacks, Raiden grabs the weapon with his foot and kicks the blade into enemies' faces.
 Metal Gear Rising: Revengeance (Video Game) / int_405f7e7b
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Sword and Gun
 Metal Gear Rising: Revengeance (Video Game) / int_40ad4941
comment
Sword And BFG: Raiden can wield his sword and a rocket launcher at the same time. It seems ridiculous until you realize that he's a cyborg strong enough to throw Metal Gears.
 Metal Gear Rising: Revengeance (Video Game) / int_40ad4941
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Memetics in Fiction
 Metal Gear Rising: Revengeance (Video Game) / int_40ba8b95
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Memetics in Fiction: Monsoon discusses the concept
 Metal Gear Rising: Revengeance (Video Game) / int_40ba8b95
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Bittersweet Ending
 Metal Gear Rising: Revengeance (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Raiden kills the leader of the Winds of Destruction and sees to it the children kidnapped by the group have a chance at a normal life. However, Raiden is now fighting a new war against World Marshal, echoing the words of Snake and Big Boss that one can never truly escape the battlefield. Not to mention that the collapse of the Patriots hasn't lead to the death of Liquid's war economy, especially with people like Armstrong around.
 Metal Gear Rising: Revengeance (Video Game) / int_40cc0c7e
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Flunky Boss
 Metal Gear Rising: Revengeance (Video Game) / int_40e2ac3f
comment
Flunky Boss: Many bosses will summon weaker enemies as backup during different phases of the battle. Raiden points out that this is to his advantage, since he can chop up the flunkies to instantly heal himself. Bladewolf summons backup soldiers and a Gekko while he takes a break (saying, "Only a fool fights alone!"). Mistral is completely surrounded by Dwarf Gekkos at all times, so she can steal their arms to rebuild her arm-lance while the rest pin you down and occasionally throw what remains of them as explosive projectiles. Monsoon periodically throws most of World Marshal's hardware at you (not necessarily 'enemies', but filling the same niche). Sundowner has a bunch of attack helicopters taking potshots at you and he summons backup soldiers in his second stage. Armstrong also summons upgraded Gekkos during the Metal Gear battle, but since they rarely last longer than 10 seconds due to the twin Wave Motion Guns he's constantly sweeping the arena with, they also essentially function as mobile health packs for Raiden, assuming he makes it to their sparking torsos before they blow up on their own and avoids getting a face full of plasma in the process.
 Metal Gear Rising: Revengeance (Video Game) / int_40e2ac3f
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ShutUpHannibal
 Metal Gear Rising: Revengeance (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: Several delivered by Raiden to the Winds of Destruction and Senator Armstrong. In a codec conversation with Sunny, Raiden mentions he didn't help free America from the Patriots just so a maniac like Armstrong could destroy it. More often than not, he accomplishes this by slicing them to pieces.
 Metal Gear Rising: Revengeance (Video Game) / int_4127eb1
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Establishing Series Moment
 Metal Gear Rising: Revengeance (Video Game) / int_41c08e5
comment
Establishing Series Moment: You fight your very first boss roughly ten minutes into the first mission. Said boss? A Metal Gear with sword-arms, a beam-cannon for a head, and so many rockets you will use them as platforms to get to it, but what really cements this fight as an establishing moment is how you can and will cut it to ribbons while RULES OF NATURE plays in the background. If that didn't convince you this would be an absolutely spectacular game, nothing will. It also serves as a contrast to the main Metal Gear Solid series. In a standard MGS game, a Metal Gear would be the final boss. In Revengeance? Merely the opening act.
 Metal Gear Rising: Revengeance (Video Game) / int_41c08e5
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Lag Cancel
 Metal Gear Rising: Revengeance (Video Game) / int_41d74667
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Lag Cancel: Sam's taunt can be cancelled after two seconds by pressing any button. It can be cancelled even earlier by switching subweapons or recovery items.
 Metal Gear Rising: Revengeance (Video Game) / int_41d74667
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Mecha-Mooks
 Metal Gear Rising: Revengeance (Video Game) / int_42632336
comment
Mecha-Mooks: The Gekkos from MGS4 return, along with the new Mastiff, Grad, and Raptor. Bladewolf is also one, but ends up defecting after being shown mercy.
 Metal Gear Rising: Revengeance (Video Game) / int_42632336
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Title Scream
 Metal Gear Rising: Revengeance (Video Game) / int_42a62962
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Title Scream: Enter the Konami Code on the Press Start screen, and Raiden'll say the title of the game.
 Metal Gear Rising: Revengeance (Video Game) / int_42a62962
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You Have Got to Be Kidding Me!
 Metal Gear Rising: Revengeance (Video Game) / int_42e97a94
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You Have GOT To Be Kidding Me: Said by Raiden when he realizes Armstrong still intends to fight, and in fact hulks up to do so.
 Metal Gear Rising: Revengeance (Video Game) / int_42e97a94
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Actionized Sequel
 Metal Gear Rising: Revengeance (Video Game) / int_4389e368
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Actionized Sequel: Boris explicitly says early on that this time around, it's not an infiltration mission. Some stealth elements remain, however, such as the opportunity for stealth kills and the series' trademark cardboard box trick. In general, stealth allows you to get through individual sections without fighting a swarm of enemies that spawn if you raise the alarm, and stealth-kills can take out even very tough enemies in a single hit, which is normally impossible otherwise. As well, the Blade Wolf DLC provides additional point rewards for stealthy players, with bonuses for stealth kills and a end-of-segment bonus for not being detected. However, Blade Wolf lacks access to the cardboard box, which forces you to rely on other stealth options.
 Metal Gear Rising: Revengeance (Video Game) / int_4389e368
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Sticks to the Back
 Metal Gear Rising: Revengeance (Video Game) / int_43d5d6d5
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Sticks to the Back: After upgrading his cybernetics Raiden switches from wearing his sword and scabbard at his hip to storing them on his back. The scabbard is actually attached to his body by a mechanical arm and can shift from the back position to the hip position during certain post-level victory stances.
 Metal Gear Rising: Revengeance (Video Game) / int_43d5d6d5
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Screw the Rules, I'm Doing What's Right!
 Metal Gear Rising: Revengeance (Video Game) / int_440d1d0b
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Screw the Rules, I'm Doing What's Right!: Raiden's decision to attack World Marshal to save the children they're brainwashing is very much this.
 Metal Gear Rising: Revengeance (Video Game) / int_440d1d0b
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Talking Weapon
 Metal Gear Rising: Revengeance (Video Game) / int_441ccbad
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Talking Weapon: The April 2013 "Snake Soul" Wooden Sword DLC weapon, a wooden katana that says stuff in Solid Snake's voice when swung, and apparently is infused with his soul.
 Metal Gear Rising: Revengeance (Video Game) / int_441ccbad
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YouALLLookFamiliar
 Metal Gear Rising: Revengeance (Video Game) / int_4534a70b
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You All Look Familiar: Doktor justifies this on the part of the Desperado mooks by saying that many cyborg bodies are mass-produced.
 Metal Gear Rising: Revengeance (Video Game) / int_4534a70b
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 Metal Gear Rising: Revengeance (Video Game) / int_45cd286c
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Corrupt Politician
 Metal Gear Rising: Revengeance (Video Game) / int_45cd286c
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Corrupt Politician: Colorado Senator and 2020 Presidential candidate Steven Armstrong genuinely wants to restore America as the sole world superpower, albeit by instigating a new Revolutionary War.
 Metal Gear Rising: Revengeance (Video Game) / int_45cd286c
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 Metal Gear Rising: Revengeance (Video Game) / int_4604fd4d
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Worthy Opponent
 Metal Gear Rising: Revengeance (Video Game) / int_4604fd4d
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Worthy Opponent: All of the boss characters express this sentiment towards Raiden to some degree. Sam most of all seems to care more about fighting Raiden than he does about Desperado's plan. During the final boss battle Senator Armstrong will say, "This is the greatest fight of my life," so he certainly thinks so too.
 Metal Gear Rising: Revengeance (Video Game) / int_4604fd4d
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UnskippableCutScene
 Metal Gear Rising: Revengeance (Video Game) / int_4643f0d7
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Unskippable Cutscene: Monsoon's pre-fight cutscene.
 Metal Gear Rising: Revengeance (Video Game) / int_4643f0d7
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Would Hurt a Child
 Metal Gear Rising: Revengeance (Video Game) / int_479d4e5a
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As Raiden puts it against Sundowner, "They're kids, you son of a bitch!"
 Metal Gear Rising: Revengeance (Video Game) / int_479d4e5a
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The Stinger
 Metal Gear Rising: Revengeance (Video Game) / int_48081842
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The Stinger: The after-credits scene of Jetstream is Sam's intro in the main game, but from his perspective.
 Metal Gear Rising: Revengeance (Video Game) / int_48081842
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Infinity -1 Sword
 Metal Gear Rising: Revengeance (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The HF Murasama Blade (better known as Sam's Blade) is unlocked for purchase after beating Armstrong and completing the game once. It serves as a general upgrade of Raiden's default HF Blade, possessing great speed, strength and very good fuel consumption (its only weakness), making it the best "normal" sword available. If well-upgraded, it serves as a viable replacement for the FOX Blade for players who lack it and can make mince meat of the Final Boss.
 Metal Gear Rising: Revengeance (Video Game) / int_480c69ba
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Paper-Thin Disguise
 Metal Gear Rising: Revengeance (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Raiden tries to disguise himself as a Mexican local by putting on a sombrero and a poncho, while the rest of his cyborg body is completely visible. Lampshaded when the first pedestrians who see him spot him straight away and question if he's part of a mariachi band. A Codec convo with Courtney afterward has her note that the sombrero probably wouldn't have worked anyway, as locals favor more low-key headgear, with sombreros really only being worn by mariachi; Raiden's choice of hats outed him as a tourist from the start.
 Metal Gear Rising: Revengeance (Video Game) / int_48b9731f
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 Metal Gear Rising: Revengeance (Video Game) / int_48cbd223
type
Machete Mayhem
 Metal Gear Rising: Revengeance (Video Game) / int_48cbd223
comment
Machete Mayhem: The HF Machete, which are a favorite amongst generic mooks. Raiden's variation trades reach for speed. Also, Sundowner's Bloodlust.
 Metal Gear Rising: Revengeance (Video Game) / int_48cbd223
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Perpetual Motion Machine
 Metal Gear Rising: Revengeance (Video Game) / int_4966bf38
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Perpetual Motion Machine: One of the left arm data collectibles has classified Patriot data that reveals the Patriots were working on creating such a device.
 Metal Gear Rising: Revengeance (Video Game) / int_4966bf38
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 Metal Gear Rising: Revengeance (Video Game) / int_49bde8a
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Traintop Battle
 Metal Gear Rising: Revengeance (Video Game) / int_49bde8a
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Traintop Battle: Raiden and Sam engage in a swordfight on top of a supply train in the prologue.
 Metal Gear Rising: Revengeance (Video Game) / int_49bde8a
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Leaning on the Fourth Wall
 Metal Gear Rising: Revengeance (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Just before they fight, Sam refuses to give Raiden a speech on his motivations, noting that they've both heard enough about ideals. Just about every other single Metal Gear boss has gone on a Motive Rant regarding their ideals, so this could easily be applied to the player as well as Raiden and Sam.
 Metal Gear Rising: Revengeance (Video Game) / int_4a3e547f
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Humans Are the Real Monsters
 Metal Gear Rising: Revengeance (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Bladewolf doesn't openly despise humans but it does say that they're way more violent than it could ever hope to be, as it lacks the instinct for brutality that comes naturally to humans.
 Metal Gear Rising: Revengeance (Video Game) / int_4ac8b81f
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 Metal Gear Rising: Revengeance (Video Game) / int_4b39c18
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Taking the Heat
 Metal Gear Rising: Revengeance (Video Game) / int_4b39c18
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Taking the Heat: Before taking on World Marshal and becoming a public enemy upon doing so, Raiden resigns from Maverick so no one will think of going after them.
 Metal Gear Rising: Revengeance (Video Game) / int_4b39c18
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 Metal Gear Rising: Revengeance (Video Game) / int_4c24a9ed
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Power Copying
 Metal Gear Rising: Revengeance (Video Game) / int_4c24a9ed
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Power Copying: After Raiden defeats a boss, Doktor will make him a copy of their signature weapon.
 Metal Gear Rising: Revengeance (Video Game) / int_4c24a9ed
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 Metal Gear Rising: Revengeance (Video Game) / int_4c798fd5
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Shock and Awe
 Metal Gear Rising: Revengeance (Video Game) / int_4c798fd5
comment
Shock and Awe: Electricity can be seen coursing around Raiden's blade and body.
 Metal Gear Rising: Revengeance (Video Game) / int_4c798fd5
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 Metal Gear Rising: Revengeance (Video Game) / int_4d451cc6
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Old Media Are Evil
 Metal Gear Rising: Revengeance (Video Game) / int_4d451cc6
comment
Old Media Are Evil: Raiden is furious when Kevin brings up the argument that even though The Patriots media filtration is destroyed, American political media would never bring up allegation's of Senator Armstrong's human trafficking, torture and conspiracy.
 Metal Gear Rising: Revengeance (Video Game) / int_4d451cc6
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 Metal Gear Rising: Revengeance (Video Game) / int_4da6ac
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Rated M for Manly
 Metal Gear Rising: Revengeance (Video Game) / int_4da6ac
comment
Rated M for Manly: It's the goriest, most intense, most over-the-top game in the Metal Gear series so far. The mellow and philosophical tone found in the main Metal Gear games is very downplayed here, being secondary to all the action.
 Metal Gear Rising: Revengeance (Video Game) / int_4da6ac
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Metal Gear Rising: Revengeance (Video Game) / int_4da6ac
 Metal Gear Rising: Revengeance (Video Game) / int_4e11940e
type
Mythical Motifs
 Metal Gear Rising: Revengeance (Video Game) / int_4e11940e
comment
Mythical Motifs: Subtle, but there. Raiden, associated with lightning, is fighting villains named after winds. In essence, "Raijin" and "Fujin." Let it be known that while Raiden's explanation of his "Mr. Lightning Bolt" moniker to Kevin has him translate rai as "lightning" and den as "electric", Raiden is also another name for Raijin.
 Metal Gear Rising: Revengeance (Video Game) / int_4e11940e
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Metal Gear Rising: Revengeance (Video Game) / int_4e11940e
 Metal Gear Rising: Revengeance (Video Game) / int_4e3d253b
type
Downer Ending
 Metal Gear Rising: Revengeance (Video Game) / int_4e3d253b
comment
Downer Ending: See Foregone Conclusion.
 Metal Gear Rising: Revengeance (Video Game) / int_4e3d253b
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 Metal Gear Rising: Revengeance (Video Game) / int_4e3d253b
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 Metal Gear Rising: Revengeance (Video Game) / int_4e7f703c
type
Wham Shot
 Metal Gear Rising: Revengeance (Video Game) / int_4e7f703c
comment
Wham Shot: In the Japanese version, when Raiden kills Jetstream Sam, he surprisingly bleeds red instead of white, serving as a reveal that he wasn't the same as the Winds of Destruction even on a physical level. In the English version, however, Raiden flat out explains it for obvious reasons.
 Metal Gear Rising: Revengeance (Video Game) / int_4e7f703c
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 Metal Gear Rising: Revengeance (Video Game) / int_4e7f703c
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Metal Gear Rising: Revengeance (Video Game) / int_4e7f703c
 Metal Gear Rising: Revengeance (Video Game) / int_4eaa9b84
type
Author Tract
 Metal Gear Rising: Revengeance (Video Game) / int_4eaa9b84
comment
Author Tract: Expect to hear many, many conversations about why the United States is irresponsible.
 Metal Gear Rising: Revengeance (Video Game) / int_4eaa9b84
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Metal Gear Rising: Revengeance (Video Game) / int_4eaa9b84
 Metal Gear Rising: Revengeance (Video Game) / int_4f4bbeff
type
Interspecies Friendship
 Metal Gear Rising: Revengeance (Video Game) / int_4f4bbeff
comment
Interspecies Friendship: There are shades of this between Raiden and Bladewolf, a cybernetic human and a robot dog. Bladewolf shows minor degrees of hostility, or at least reserved annoyance, at some of Raiden's behaviors but nevertheless is intensely loyal to Raiden. They spend a lot of the game debating philosophy, and by the end of the game Bladewolf acknowledges the bond that he and Raiden have formed. In the epilogue, Bladewolf is shown living at Solis with Sunny. Judging by their earlier interaction, it's safe to say they're friends as well.
 Metal Gear Rising: Revengeance (Video Game) / int_4f4bbeff
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Metal Gear Rising: Revengeance (Video Game) / int_4f4bbeff
 Metal Gear Rising: Revengeance (Video Game) / int_4fb56b4a
type
Unorthodox Sheathing
 Metal Gear Rising: Revengeance (Video Game) / int_4fb56b4a
comment
Unorthodox Sheathing: Raiden's new body has a sheath on a mechanical arm that can swap between being mounted on his back or on his hip.
 Metal Gear Rising: Revengeance (Video Game) / int_4fb56b4a
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Metal Gear Rising: Revengeance (Video Game) / int_4fb56b4a
 Metal Gear Rising: Revengeance (Video Game) / int_500696c6
type
Seinfeldian Conversation
 Metal Gear Rising: Revengeance (Video Game) / int_500696c6
comment
Seinfeldian Conversation: The Jetstream DLC opens with Armstrong and Monsoon discussing cherry blossoms for two minutes; the former hates them, but the latter is indifferent.
 Metal Gear Rising: Revengeance (Video Game) / int_500696c6
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Metal Gear Rising: Revengeance (Video Game) / int_500696c6
 Metal Gear Rising: Revengeance (Video Game) / int_5009999d
type
Painting the Medium
 Metal Gear Rising: Revengeance (Video Game) / int_5009999d
comment
Painting the Medium: The game opens with the HUD resembling that of MGS4. When Raiden gets his new body, the HUD changes to a similar but slightly different-looking one. Likewise, if you equip the "Standard Body" costume, the Blade Mode reticule's color will be an MGS4-esque yellow instead of blue.
 Metal Gear Rising: Revengeance (Video Game) / int_5009999d
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Metal Gear Rising: Revengeance (Video Game) / int_5009999d
 Metal Gear Rising: Revengeance (Video Game) / int_504a1991
type
Body Horror
 Metal Gear Rising: Revengeance (Video Game) / int_504a1991
comment
Body Horror: Desperado has been removing the brains of hundreds of children and placing them in a cyborg skull casing for VR training to brainwash the children into becoming cyborg war criminals.
 Metal Gear Rising: Revengeance (Video Game) / int_504a1991
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 Metal Gear Rising: Revengeance (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Metal Gear Rising: Revengeance (Video Game) / int_50b05d30
comment
Disproportionate Retribution: As guns are all but a nuisance against cyborgs, those not using specialized melee weapons have to resort to this out of necessity, be it RPG rounds, high explosives or a BFG.
 Metal Gear Rising: Revengeance (Video Game) / int_50b05d30
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 Metal Gear Rising: Revengeance (Video Game) / int_50d71a78
type
Dual Wielding
 Metal Gear Rising: Revengeance (Video Game) / int_50d71a78
comment
Dual Wielding: Sundowner has a funky variation on this. He can wield his two machetes in either hand, or he can pop out a little clamp from his right arm to hold his second blade, so he swings both blades with one arm, like scissors. The additional mechanical arm also appears on Raiden's arm when he wields the weapon.
 Metal Gear Rising: Revengeance (Video Game) / int_50d71a78
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Metal Gear Rising: Revengeance (Video Game) / int_50d71a78
 Metal Gear Rising: Revengeance (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Metal Gear Rising: Revengeance (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: 30 left arms and 20 data chips and VR missions need collecting, as well as all of the secret weapons, costumes, items, and upgrades. There's also four hostages to be rescued, five "Men in Boxes" to find, and five Dwarf Gekko imitating Bruce Lee to fight.
 Metal Gear Rising: Revengeance (Video Game) / int_527fc5fe
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Metal Gear Rising: Revengeance (Video Game) / int_527fc5fe
 Metal Gear Rising: Revengeance (Video Game) / int_5313c266
type
Book-Ends
 Metal Gear Rising: Revengeance (Video Game) / int_5313c266
comment
Book-Ends: The game begins and ends with Raiden brandishing his cool carrying case that contains his sword, before going into battle. The first boss of the game is Metal Gear RAY. The penultimate boss is Metal Gear EXCELSUS, both of which have oddly familiar projectile attacks and massive blades. You even defeat them by throwing them through the air by their blade arms after catching them in a Bare-Handed Blade Block.
 Metal Gear Rising: Revengeance (Video Game) / int_5313c266
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Metal Gear Rising: Revengeance (Video Game) / int_5313c266
 Metal Gear Rising: Revengeance (Video Game) / int_533bc7ae
type
Cybernetics Eat Your Soul
 Metal Gear Rising: Revengeance (Video Game) / int_533bc7ae
comment
"Red Sun" - Sundowner's talks about how he and the Earth itself are both being slowly corrupted by technology as nature recedes from the destruction his wars unleash, and how in a stroke of slight irony it returns in the form of vultures, that come to pick at the rotting corpses left behind in the wasteland he made.
 Metal Gear Rising: Revengeance (Video Game) / int_533bc7ae
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Metal Gear Rising: Revengeance (Video Game) / int_533bc7ae
 Metal Gear Rising: Revengeance (Video Game) / int_53c5f30e
type
Happy Ending Override
 Metal Gear Rising: Revengeance (Video Game) / int_53c5f30e
comment
Happy Ending Override: At the end of MGS4, Raiden retired from battle to settle down with his wife Rosemary and their son John. In this game, he has already come out of retirement to provide for his family since being a cyborg meant he couldn't take a conventional job and signed up with a security firm to make use of his fighting prowess. On a broader level, the ending of MGS4 saw the elimination of the Patriots, which despite some Reality Ensues from Drebin, was framed as a new beginning for humanity to start fresh without the baggage of the past and Big Brother Is Watching to guide them in the wrong direction. Come Metal Gear Rising, and the world is still embroiled in wars under the influence of smaller scale PMC conglomerates, with new cyborg technology taking the place of the SOP system to make up the difference.
 Metal Gear Rising: Revengeance (Video Game) / int_53c5f30e
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Metal Gear Rising: Revengeance (Video Game) / int_53c5f30e
 Metal Gear Rising: Revengeance (Video Game) / int_53ecf83f
type
Lensman Arms Race
 Metal Gear Rising: Revengeance (Video Game) / int_53ecf83f
comment
Lensman Arms Race: The world has gone in just 4 years from small elite units of Cyborg troops in MGS4 to entire Private Military Contractors being nothing but Cyborgs by the start of Rising.
 Metal Gear Rising: Revengeance (Video Game) / int_53ecf83f
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 Metal Gear Rising: Revengeance (Video Game) / int_5405b144
type
Scratch Damage
 Metal Gear Rising: Revengeance (Video Game) / int_5405b144
comment
Scratch Damage: Metal Gear EXCELSUS's attacks are slow, but so powerful that even if you do block any of its attacks, you still lose a bit of your health. In the prologue's Hopeless Boss Fight against Sam, even if you do manage to parry his attacks they still damage you.
 Metal Gear Rising: Revengeance (Video Game) / int_5405b144
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Metal Gear Rising: Revengeance (Video Game) / int_5405b144
 Metal Gear Rising: Revengeance (Video Game) / int_541c0283
type
Jumping the Shark
 Metal Gear Rising: Revengeance (Video Game) / int_541c0283
comment
Jumping the Shark:invoked Referenced in one trophy/achievement where you get it for destroying a total of 10 Hammerhead enemies in the game. This might be a Lampshade Hanging of the opinion of some fans who felt that the Metal Gear series jumped the shark with this game. Visual Pun: One literally jumps over Hammerheads during their final attack.
 Metal Gear Rising: Revengeance (Video Game) / int_541c0283
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Metal Gear Rising: Revengeance (Video Game) / int_541c0283
 Metal Gear Rising: Revengeance (Video Game) / int_54243cf7
type
Parrot Exposition
 Metal Gear Rising: Revengeance (Video Game) / int_54243cf7
comment
Calling Boris during the fight with Metal Gear EXCELSUS will prompt Raiden to deliver the classic Parrot Exposition.
 Metal Gear Rising: Revengeance (Video Game) / int_54243cf7
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 Metal Gear Rising: Revengeance (Video Game) / int_54cc6b24
type
Le Parkour
 Metal Gear Rising: Revengeance (Video Game) / int_54cc6b24
comment
Le Parkour: "Ninja Run" mode allows you to dash over walls, gaps and other architectural obstacles on the fly.
 Metal Gear Rising: Revengeance (Video Game) / int_54cc6b24
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 Metal Gear Rising: Revengeance (Video Game) / int_54cc6b24
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 Metal Gear Rising: Revengeance (Video Game) / int_5558641
type
Gratuitous Japanese
 Metal Gear Rising: Revengeance (Video Game) / int_5558641
comment
Gratuitous Japanese: A pizza-eating security guard monitoring the entrance to Solis is seen fawning over an anime character in Moe Magazine while calling her "kawaii".
 Metal Gear Rising: Revengeance (Video Game) / int_5558641
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Metal Gear Rising: Revengeance (Video Game) / int_5558641
 Metal Gear Rising: Revengeance (Video Game) / int_558245a7
type
Redshirt Army
 Metal Gear Rising: Revengeance (Video Game) / int_558245a7
comment
Redshirt Army: The other Maverick troops in the first mission. The suit-clad cyborgs do well against Desperado mooks but get trounced by Sundowner. Sam slaughters the rest. At least the Maverick guys get to die to bosses, though; the soldiers of the African country take this Up to Eleven, being slaughtered en masse by the mooks you go through by the dozen.
 Metal Gear Rising: Revengeance (Video Game) / int_558245a7
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Metal Gear Rising: Revengeance (Video Game) / int_558245a7
 Metal Gear Rising: Revengeance (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Metal Gear Rising: Revengeance (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The HF Long Sword gotten for placing first in all the VR Missions. Considering the difficulty of the VR Missions, most players will have a maxed HF Murasama Sword and will already have a preferred range, making its strength and reach bonuses pointless.
 Metal Gear Rising: Revengeance (Video Game) / int_55e5b37c
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 Metal Gear Rising: Revengeance (Video Game) / int_55e5b37c
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 Metal Gear Rising: Revengeance (Video Game) / int_56515a39
type
Artistic License – History
 Metal Gear Rising: Revengeance (Video Game) / int_56515a39
comment
Artistic License – History: The moral code of samurai varied wildly over the social class's centuries of history, making Raiden's assertion that Japanese military nobility lived by a code of deterrence a rather extreme over-generalization. Raiden's philosophy is more reminiscent of the Japanese Buddhist "issatsu tasho" (One life for a thousand) philosophy or Munenori Yagyu's martial philosophy of "katsujin-ken" (Sword that gives life). Which is fine anyway, as a codec call will reveal that Raiden does follow the teachings of katsujin-ken. In the same call he cites George Herbert as the source of the quote he told N'Mani, noting that Yagyu and Herbert lived at around the same time with the same ideas.
 Metal Gear Rising: Revengeance (Video Game) / int_56515a39
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Metal Gear Rising: Revengeance (Video Game) / int_56515a39
 Metal Gear Rising: Revengeance (Video Game) / int_56da86fe
type
Walking Tank
 Metal Gear Rising: Revengeance (Video Game) / int_56da86fe
comment
Walking Tank: The "Grad" is more of this than the Gekko is. It's covered in heavy, reactive armor plating, and while it does have the capability to smack people around in close combat it primarily attacks using conventional weapons like machine guns and rockets, whereas the Gekko has the capability to shoot people but almost universally prefers to kick most of its targets to death. The Grad can also transform into a roller mode to act like a more conventional tank. Another thing to note about the Grad is that it essentially is the closest thing (even moreso than the Gekko, as above) to Granin's original definition as to what a Metal Gear would be, a tank with legs linking infantry and artillery.
 Metal Gear Rising: Revengeance (Video Game) / int_56da86fe
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Metal Gear Rising: Revengeance (Video Game) / int_56da86fe
 Metal Gear Rising: Revengeance (Video Game) / int_5768d31
type
Super Speed
 Metal Gear Rising: Revengeance (Video Game) / int_5768d31
comment
Super Speed: Raiden has the ability to run extremely quickly, as well as to slow down his perception of time so he can chop one target a hundred times in a second. Basically, he's like a sword-based version of Sam Gideon from Platinum's previous release, Vanquish.
 Metal Gear Rising: Revengeance (Video Game) / int_5768d31
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 Metal Gear Rising: Revengeance (Video Game) / int_5768d31
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 Metal Gear Rising: Revengeance (Video Game) / int_585da3f0
type
Ambiguous Robots
 Metal Gear Rising: Revengeance (Video Game) / int_585da3f0
comment
Ambiguous Robots: In addition to the Gekkos and a RAY, there's Raptors and a few other robots that act like animals rather than machines. Unmanned Gears use a neuro-matrix similar to a living being's brain that can learn from mistakes.
 Metal Gear Rising: Revengeance (Video Game) / int_585da3f0
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Metal Gear Rising: Revengeance (Video Game) / int_585da3f0
 Metal Gear Rising: Revengeance (Video Game) / int_589e54d3
type
Charged Attack
 Metal Gear Rising: Revengeance (Video Game) / int_589e54d3
comment
Charged Attack: Sam's playstyle is more or less based around this: using charged quickdraw slashes is his main way of dealing damage, and each of them has different properties depending on what point of his normal combo you use it if you charge it fully: by default, it's a multihit dashing attack with some degree of vertical homing if used in midair, a Launcher Move if used after the first light attack, a Spin Attack if used after the second light attack and a Razor Wind projectile if used after the third light attack or during a Ninja Run. Unlike Raiden, he can also use his quickdraw slash during Blade Mode, which allows him to Zandatsu enemies from much farther away than Raiden, but he can't change the angle of the slash, only where he aims it.
 Metal Gear Rising: Revengeance (Video Game) / int_589e54d3
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Metal Gear Rising: Revengeance (Video Game) / int_589e54d3
 Metal Gear Rising: Revengeance (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 Metal Gear Rising: Revengeance (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: In the second phase of the Armstrong fight, Raiden does this twice in a row. It does absolutely nothing. Though, the second time, Armstrong actually flinches from the punches and is knocked back about a foot by the final one.
 Metal Gear Rising: Revengeance (Video Game) / int_58d24389
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 Metal Gear Rising: Revengeance (Video Game) / int_599aa670
type
What the Hell Are You?
 Metal Gear Rising: Revengeance (Video Game) / int_599aa670
comment
What the Hell Are You?: Both Raiden and Sam ask Armstrong this word for word.
 Metal Gear Rising: Revengeance (Video Game) / int_599aa670
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 Metal Gear Rising: Revengeance (Video Game) / int_599aa670
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Metal Gear Rising: Revengeance (Video Game) / int_599aa670
 Metal Gear Rising: Revengeance (Video Game) / int_59df21f1
type
Let's Play
 Metal Gear Rising: Revengeance (Video Game) / int_59df21f1
comment
Let's Play: Chip Cheezum at the helm and General Ironicus as his co-comentator. They go through the game on Hard difficulty and also go through the Bladewolf and Jetstream Sam DLC. Two Best Friends Play did a full playthrough of the game and its two DLCs when they each came out.
 Metal Gear Rising: Revengeance (Video Game) / int_59df21f1
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 Metal Gear Rising: Revengeance (Video Game) / int_59f47557
type
Vicious Cycle
 Metal Gear Rising: Revengeance (Video Game) / int_59f47557
comment
Vicious Cycle: Several codec conversations are about how suffering and violence are often part of a seemingly endless cycle; abused kids grow up to abuse their own children because they don't know anything else, Child Soldiers kill the parents of other kids who become child soldiers in retaliation, etc. Much mention is made of how the memes of society (the original definition, not the popular one), once widespread, are almost impossible to get rid of and can shape a civilisation for generations.
 Metal Gear Rising: Revengeance (Video Game) / int_59f47557
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 Metal Gear Rising: Revengeance (Video Game) / int_5a08d0ae
type
Back Stab
 Metal Gear Rising: Revengeance (Video Game) / int_5a08d0ae
comment
Back Stab: You can run up behind enemies before they spot you and stab them through the back for a One-Hit Kill. Death from Above: Raiden can also stealth-kill enemies if he's above them.
 Metal Gear Rising: Revengeance (Video Game) / int_5a08d0ae
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 Metal Gear Rising: Revengeance (Video Game) / int_5a08d0ae
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 Metal Gear Rising: Revengeance (Video Game) / int_5a5de5ca
type
Boss Rush
 Metal Gear Rising: Revengeance (Video Game) / int_5a5de5ca
comment
Boss Rush: The final three chapters involve fighting six bosses with few mooks in between. To be specific, You fight robot duplicates of Mistral and Monsoon, then you fight Sundowner, then Jetstream Sam, then Metal Gear Excelsius, and finally defeat Senator Armstrong. The PC version adds the option to fight all the bosses one after the other without going through their stages.
 Metal Gear Rising: Revengeance (Video Game) / int_5a5de5ca
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 Metal Gear Rising: Revengeance (Video Game) / int_5b6e57e
type
Required Secondary Powers
 Metal Gear Rising: Revengeance (Video Game) / int_5b6e57e
comment
Required Secondary Powers: A codec conversation has Doktor declare that further upgrades to the special eyepatch Raiden is using would be pointless because the human brain would not be able to use any additional resolution it might give him.
 Metal Gear Rising: Revengeance (Video Game) / int_5b6e57e
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 Metal Gear Rising: Revengeance (Video Game) / int_5b6e57e
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Aliens in Cardiff
 Metal Gear Rising: Revengeance (Video Game) / int_5c446b43
comment
Aliens in Cardiff: The majority of the US-centric action takes place in Denver, Colorado. While not a small town by any means, it's a far cry from the usual suspects like New York or Los Angeles.
 Metal Gear Rising: Revengeance (Video Game) / int_5c446b43
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Eyepatch of Power
 Metal Gear Rising: Revengeance (Video Game) / int_5c5d0032
comment
Eyepatch of Power: Raiden's AR visor in the prologue is a retractable cybernetic eyepatch over his left eye. After he loses that eye in the process of the level, he starts using a black piece of cloth for an eyepatch, acting as a second eye since it's got millions of tiny photoreceptors on it and can act as a compound eye; Doktor didn't have time to whip up another cybernetic eye for Raiden before the mission, so he improvised. So, Raiden has all the coolness benefits of an eyepatch and none of the realistic disadvantages, even mentioning he thinks his vision is better than before with it.
 Metal Gear Rising: Revengeance (Video Game) / int_5c5d0032
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 Metal Gear Rising: Revengeance (Video Game) / int_5c99b642
type
War for Fun and Profit
 Metal Gear Rising: Revengeance (Video Game) / int_5c99b642
comment
War for Fun and Profit: Sundowner is all about this trope, and loves to espouse the virtues of war.
 Metal Gear Rising: Revengeance (Video Game) / int_5c99b642
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type
Chainsaw Good
 Metal Gear Rising: Revengeance (Video Game) / int_5caef4ca
comment
Chainsaw Good: Bladewolf's strong attacks involve his back-mounted chainsaw. It also used to counter against Khamsin's chainsaw.
 Metal Gear Rising: Revengeance (Video Game) / int_5caef4ca
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 Metal Gear Rising: Revengeance (Video Game) / int_5cdb777e
type
You Look Familiar
 Metal Gear Rising: Revengeance (Video Game) / int_5cdb777e
comment
You Look Familiar: The designs for the Mastiff enemies (the hulking UGs with the cannon attached to their right arm) were reused from concept artwork from Guns of the Patriots that was originally meant to be the designs for one of the B&B Corps members. Fridge Brilliance kicks in when you realize it's entirely possible that the Mastiff's design was based on the B&B's in-universe. Sam, The Rival to Raiden, resembles Vamp. The developers state that this is purely a coincidence, and that Sam is not related in any way to Vamp.
 Metal Gear Rising: Revengeance (Video Game) / int_5cdb777e
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Central Theme
 Metal Gear Rising: Revengeance (Video Game) / int_5ce7dbb9
comment
Central Theme: This game is a love letter to the themes of nearly all MGS games, so there are a few of them that weave together. The driving conflict behind Raiden's character development is the question of when it's OK to ignore rules in the pursuit of justice. Raiden does this through his Jack the Ripper persona, and explores the issue similarly to Big Boss in Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker. invokedMimesis was a very important theme in Metal Gear Solid 2, and returns here: it's questioned how much worth Raiden had if he didn't have any control over his own destiny, as his ideals and ideas were governed by others, thus questioning the accuracy of "free will." The core theme at the heart of the story is whether or not the strong should use their strength to protect those weaker than themselves, or to ruthlessly exploit their power for their own gain, or as Armstrong puts it, "Purge the Weak."
 Metal Gear Rising: Revengeance (Video Game) / int_5ce7dbb9
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As Long as There is Evil
 Metal Gear Rising: Revengeance (Video Game) / int_5dff009d
comment
As Long as There is Evil: Monsoon and Senator Armstrong both tell Raiden that as long as hatred and war exist, the strong will always come to dominate the weak. They even tell Raiden as he kills them that their memes will live on through him.
 Metal Gear Rising: Revengeance (Video Game) / int_5dff009d
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Oh, No... Not Again!
 Metal Gear Rising: Revengeance (Video Game) / int_5eecd64c
comment
Oh, No... Not Again!: Raiden's reaction to losing his left arm to Sam is an annoyed "Shit! Not again!" Also a Call-Back to his losing both arms in MGS4.
 Metal Gear Rising: Revengeance (Video Game) / int_5eecd64c
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Late-Arrival Spoiler
 Metal Gear Rising: Revengeance (Video Game) / int_5f3bb274
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Late-Arrival Spoiler: Surprisingly minimal, as the game is treated as completely separate from Metal Gear Solid 4, so only the most obvious things (e.g. Snake defeated series villains the Patriots) are actually spoiled.
 Metal Gear Rising: Revengeance (Video Game) / int_5f3bb274
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Bulungi
 Metal Gear Rising: Revengeance (Video Game) / int_5f5aa5af
comment
Bulungi: The African country during the game's prologue, despite every other level taking place in named, real world locales. It doesn't even get a name. Oddly enough, the flags on the Prime Minister's car resembles the flag that once belonged to Biafra before it was reintegrated into Nigeria.
 Metal Gear Rising: Revengeance (Video Game) / int_5f5aa5af
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Sword Sparks
 Metal Gear Rising: Revengeance (Video Game) / int_5f7ff68e
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Sword Sparks: Finishing off Khamsin causes a chainsaw-to-chainsaw grind.
 Metal Gear Rising: Revengeance (Video Game) / int_5f7ff68e
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The Computer Is a Cheating Bastard
 Metal Gear Rising: Revengeance (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: A particularly cruel example. Just to show you how staggering the jump from Hard to Very Hard is, the first enemies you encounter in R-01 are three PMC solders and a Mastiff UG. Said UG has a new attack that knocks you up in the air, slams you, and stomps on your lifeless body to make sure you stay dead. (The combo itself takes off 30% health each hit.)
 Metal Gear Rising: Revengeance (Video Game) / int_6041e4f4
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Shoot the Hostage
 Metal Gear Rising: Revengeance (Video Game) / int_608bf5a0
comment
Shoot the Hostage: A mad doctor, holding George at gunpoint and gassing a bunch of kids to death, is taken down when Raiden slashes straight through the doctor and George. It then turns out that George survived and gets a cybernetic body below the shoulders, but yeesh.
 Metal Gear Rising: Revengeance (Video Game) / int_608bf5a0
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 Metal Gear Rising: Revengeance (Video Game) / int_60c96f24
type
Portmantitle
 Metal Gear Rising: Revengeance (Video Game) / int_60c96f24
comment
Portmantitle: The game's subtitle is "Revenge With a Vengeance", Revengeance.
 Metal Gear Rising: Revengeance (Video Game) / int_60c96f24
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 Metal Gear Rising: Revengeance (Video Game) / int_60cc14ba
type
Ruritania
 Metal Gear Rising: Revengeance (Video Game) / int_60cc14ba
comment
Most people thought Abkhazia was a fictional Ruritania made up for this game, like the unnamed Bulungi at the beginning. It's actually a real place, and the Codec calls about its history are pretty spot-on.
 Metal Gear Rising: Revengeance (Video Game) / int_60cc14ba
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 Metal Gear Rising: Revengeance (Video Game) / int_60fb6e02
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I Am Not a Gun
 Metal Gear Rising: Revengeance (Video Game) / int_60fb6e02
comment
I Am Not a Gun: An interesting take on the trope. When the Winds of Destruction call Raiden out on being a blood-thirsty killer, he rebukes them with "My sword is a tool of justice!" As time passes, though, Raiden comes closer and closer to subverting this trope...
 Metal Gear Rising: Revengeance (Video Game) / int_60fb6e02
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So Last Season
 Metal Gear Rising: Revengeance (Video Game) / int_6156eafa
comment
So Last Season: Raiden starts out with a modified form of the exoskeleton from MGS4, but it's quickly outclassed and devastated in a fight. He ends up getting a nice new one to compete. Codec conversations reveal that Gekkos are already considered outdated, even with the new production models that Desperado has.
 Metal Gear Rising: Revengeance (Video Game) / int_6156eafa
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 Metal Gear Rising: Revengeance (Video Game) / int_617f0563
type
Heel–Face Turn
 Metal Gear Rising: Revengeance (Video Game) / int_617f0563
comment
Bladewolf, whilst originally making a very sudden Heel–Face Turn, is revealed to be a lifelike AI who has always yearned for freedom; the reason he fights for Desperado is simply because refusing results in torture and death.
 Metal Gear Rising: Revengeance (Video Game) / int_617f0563
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 Metal Gear Rising: Revengeance (Video Game) / int_62259825
type
Nintendo Hard
 Metal Gear Rising: Revengeance (Video Game) / int_62259825
comment
Nintendo Hard: Both packs. All the enemies are much more aggressive by default even on Normal, several often-used tricks in the main game no longer work, parrying has a tighter timing and doesn't do nearly as much damage. Even taunting enemies as Sam, which in Raiden's case forces them to attack, instead stacks on speed and either block damage or non-counter attacks.
 Metal Gear Rising: Revengeance (Video Game) / int_62259825
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Bottle Episode
 Metal Gear Rising: Revengeance (Video Game) / int_62907b90
comment
Bottle Episode: The Bladewolf DLC takes place before Raiden met Blade Wolf, which itself was a story told by him while living with Sunny.
 Metal Gear Rising: Revengeance (Video Game) / int_62907b90
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 Metal Gear Rising: Revengeance (Video Game) / int_62f9ee25
type
Nanomachines
 Metal Gear Rising: Revengeance (Video Game) / int_62f9ee25
comment
Nanomachines: The game lampshades the series's frequent use of the concept as a magical plot device. "Nanomachines, son"
 Metal Gear Rising: Revengeance (Video Game) / int_62f9ee25
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Gameplay and Story Segregation
 Metal Gear Rising: Revengeance (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Despite Sam and LQ-84i not being cyborgs they still uses nanopaste and electrolytes the same way Raiden does. Sam dies in the main game with one straight stab to the heart. Here, he can take a chainsaw to the chest the same way Raiden does and get right back up.
 Metal Gear Rising: Revengeance (Video Game) / int_6320eced
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 Metal Gear Rising: Revengeance (Video Game) / int_6404635
type
Dramatic Shattering
 Metal Gear Rising: Revengeance (Video Game) / int_6404635
comment
Dramatic Shattering: Raiden replenishes his life and fuel cells by removing a cyborg's spine, before making it explode by crushing it in his hand.
 Metal Gear Rising: Revengeance (Video Game) / int_6404635
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 Metal Gear Rising: Revengeance (Video Game) / int_6411dac8
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BadassNormal
 Metal Gear Rising: Revengeance (Video Game) / int_6411dac8
comment
Samuel Rodrigues is established as Badass Normal by easily keeping up with Raiden despite not being an actual cyborg, just wearing a cybernetic enhancement suit. A single stab through his heart kills him. In his own DLC chapter when playing as him (before he even got the cyborg arm), he can take a chainsaw to the chest and get right back up.
 Metal Gear Rising: Revengeance (Video Game) / int_6411dac8
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 Metal Gear Rising: Revengeance (Video Game) / int_65331274
type
Flynning
 Metal Gear Rising: Revengeance (Video Game) / int_65331274
comment
Flynning: Naturally, given all the sword fighting going on, but Sam is a particularly common user.
 Metal Gear Rising: Revengeance (Video Game) / int_65331274
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 Metal Gear Rising: Revengeance (Video Game) / int_65df51a6
type
That Poor Car
 Metal Gear Rising: Revengeance (Video Game) / int_65df51a6
comment
That Poor Car: At one point in the VGA 2011 trailer, Raiden kicked an enemy soldier so hard, it triggered a car alarm on the black car behind them upon impact.
 Metal Gear Rising: Revengeance (Video Game) / int_65df51a6
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Stealth-Based Mission
 Metal Gear Rising: Revengeance (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Bladewolf has more overall emphasis on stealth than other characters: he can do his Back Stab from farther away than Raiden and can do it to any enemy in his story (including Khamsin). This even extends to enemies during alerts if they're unaware of him or if he blinds them with an RP grenade. As well, stealthy players can easily get greater score totals than even the main game if they haven't alerted any enemies and use stealth kills exclusively (or not kill anyone at all, if possible). In essence, just going berserker may be the easier route, but stealth is harder and more rewarding.
 Metal Gear Rising: Revengeance (Video Game) / int_6638c7f7
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 Metal Gear Rising: Revengeance (Video Game) / int_6678bcda
type
Like Cannot Cut Like
 Metal Gear Rising: Revengeance (Video Game) / int_6678bcda
comment
Like Cannot Cut Like: The High Frequency Blades can cut anything... except other High Frequency Blades. Particularly odd since even the largest of them cannot cut the smallest ones, and even Murasama, which is explicitly stated to be superior to other blades in the game (and proves it by being the only weapon capable of damaging Armstrong's nanomachine body), cannot cut through Raiden's fairly standard HF Blade.
 Metal Gear Rising: Revengeance (Video Game) / int_6678bcda
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 Metal Gear Rising: Revengeance (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Metal Gear Rising: Revengeance (Video Game) / int_66f69cd4
comment
Invisibility Cloak: Desperado cyborgs use the series' famous Stealth Camouflage technology to ambush Raiden. Raiden also seems to use some form of Stealth Camo to conceal the case he carries his sword in at the end of the game.
 Metal Gear Rising: Revengeance (Video Game) / int_66f69cd4
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 Metal Gear Rising: Revengeance (Video Game) / int_67101c52
type
Rooftop Confrontation
 Metal Gear Rising: Revengeance (Video Game) / int_67101c52
comment
Rooftop Confrontation: Sam's confrontation against Armstrong takes place on Sundowner's helipad.
 Metal Gear Rising: Revengeance (Video Game) / int_67101c52
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 Metal Gear Rising: Revengeance (Video Game) / int_680bb6b1
type
Hot-Blooded
 Metal Gear Rising: Revengeance (Video Game) / int_680bb6b1
comment
Hot-Blooded: Raiden, of all people, has begun to openly revel in combat and argue from his emotions.
 Metal Gear Rising: Revengeance (Video Game) / int_680bb6b1
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 Metal Gear Rising: Revengeance (Video Game) / int_6860368a
type
Mook Horror Show
 Metal Gear Rising: Revengeance (Video Game) / int_6860368a
comment
Mook Horror Show: Revealed to be the case for the cyborgs that go up against Raiden. When revealed to Raiden himself, he can't bring himself to fight them to the fullest... until he reverts to being Jack the Ripper.
 Metal Gear Rising: Revengeance (Video Game) / int_6860368a
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 Metal Gear Rising: Revengeance (Video Game) / int_68f6e811
type
Made of Plasticine
 Metal Gear Rising: Revengeance (Video Game) / int_68f6e811
comment
Made of Plasticine: Nearly everyone Raiden fights he can chop into pieces really easily. He's wielding a high-frequency katana which is essentially a lightsaber.
 Metal Gear Rising: Revengeance (Video Game) / int_68f6e811
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 Metal Gear Rising: Revengeance (Video Game) / int_6aa1a448
type
Lightning/Fire Juxtaposition
 Metal Gear Rising: Revengeance (Video Game) / int_6aa1a448
comment
Lightning/Fire Juxtaposition: Fire and thunder are very prominent visual themes. Raiden is named for one of Japan's gods of thunder and the fight against Armstrong takes place near the burning ruins of one of the Metal Gears.
 Metal Gear Rising: Revengeance (Video Game) / int_6aa1a448
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 Metal Gear Rising: Revengeance (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Metal Gear Rising: Revengeance (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: The player can unlock new cyborg bodies for Raiden by completing a certain number of VR Missions, as well as progressing through the main story. Particularly, Raiden can use use his "standard cyborg" body (the one that gets destroyed by Sam during the prologue) after clearing the final mission once on Hard or above, as well as a suit when the player clears the prologue on Very Hard. His wigs can also be changed as well.
 Metal Gear Rising: Revengeance (Video Game) / int_6ac6a56a
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 Metal Gear Rising: Revengeance (Video Game) / int_6bda9a30
type
Meaningful Name
 Metal Gear Rising: Revengeance (Video Game) / int_6bda9a30
comment
Meaningful Name: Senator Steven Armstrong.
 Metal Gear Rising: Revengeance (Video Game) / int_6bda9a30
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 Metal Gear Rising: Revengeance (Video Game) / int_6bedf674
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Name's the Same
 Metal Gear Rising: Revengeance (Video Game) / int_6bedf674
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Name's the Same: In-Universe. Raiden meets a young Guyanese child named George in the sewers of Mexico. Raiden, needless to say gets instantly uncomfortable due to his past.note Solidus Snake, his stepfather and villain of MGS2, was ex-President George Sears prior to the Sons of Liberty.
 Metal Gear Rising: Revengeance (Video Game) / int_6bedf674
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Swipe Your Blade Off
 Metal Gear Rising: Revengeance (Video Game) / int_6d63e09f
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Swipe Your Blade Off: After a stealth kill from behind ends, Raiden dramatically swings his blade down to shake the blood off. He'll also do to remove Sam's spilled blood from Sam's fallen sword after killing him, before giving the blade to Wolf. He'll also wipe his blade across his arm, as seen after completing the first half of the RAY boss battle. Note, however, that he doesn't do this in Ripper Mode, hinting to his somewhat Ax-Crazy mindset at that point in the game.
 Metal Gear Rising: Revengeance (Video Game) / int_6d63e09f
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Everybody Laughs Ending
 Metal Gear Rising: Revengeance (Video Game) / int_6eb04f1
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Everybody Laughs Ending: A much darker example than usual in the Jetstream ending. Armstrong offers Sam a handshake to congratulate him on his new job at Desperado... except that in order for Sam to take the handshake, he'd need the use of his right arm, which Armstrong just stabbed through. As Sam looks from Armstrong's outstretched hand to his useless sword arm, the fact that Sam couldn't accept the handshake even if he wanted to is enough to get him laughing at the sheer hopelessness of his situation, and Armstrong soon joins in.
 Metal Gear Rising: Revengeance (Video Game) / int_6eb04f1
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Casting Gag
 Metal Gear Rising: Revengeance (Video Game) / int_6ec4232f
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Casting Gag: Monsoon is not the first cyborg to be voiced by Masashi Ebara, extra hilarity being that the other was named Raiden.
 Metal Gear Rising: Revengeance (Video Game) / int_6ec4232f
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Guide Dang It!
 Metal Gear Rising: Revengeance (Video Game) / int_6ec989d8
comment
Guide Dang It!: In addition to the stuff listed under Last Lousy Point, some of the Data Storages can be extremely tricky to find: one of them requires you to cut down a passing Slider, another is dropped by the very last enemy on an exploding elevator that's basically impossible to escape once you get it and both of the ones found in the intro level are well hidden and require you to break open a nondescript sewer grate during a chase sequence and slide into a hidden room through it as well as dropping off a train car just before a cutscene trigger to see it lying on the ground instead of leaping off the train car into the cutscene during another chase sequence.
 Metal Gear Rising: Revengeance (Video Game) / int_6ec989d8
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 Metal Gear Rising: Revengeance (Video Game) / int_6edc54d5
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Here We Go Again!
 Metal Gear Rising: Revengeance (Video Game) / int_6edc54d5
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When Raiden loses an arm during the prologue, he'll moan "Not again...", referencing how he lost both arms in MGS4.
 Metal Gear Rising: Revengeance (Video Game) / int_6edc54d5
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Antagonistic Governor
 Metal Gear Rising: Revengeance (Video Game) / int_70d2bc73
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Antagonistic Governor: Has an example with the final boss, a crazy US Senator.
 Metal Gear Rising: Revengeance (Video Game) / int_70d2bc73
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 Metal Gear Rising: Revengeance (Video Game) / int_714741cc
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Like Reality Unless Noted
 Metal Gear Rising: Revengeance (Video Game) / int_714741cc
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Raiden, Boris, Keven, and the player get this after figuring out "Operation Tecumseh." Armstrong's planned assassination of the president in Pakistan in order to spark another War On Terror
 Metal Gear Rising: Revengeance (Video Game) / int_714741cc
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And the Adventure Continues
 Metal Gear Rising: Revengeance (Video Game) / int_716c0b1b
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And the Adventure Continues: At the end, Doktor's plans to create a cyborg staffing firm has been greenlit, leaving him excited at the prospect of offering cyborgs ordinary jobs and lives such as the children. Meanwhile, Raiden strikes out on his own.
 Metal Gear Rising: Revengeance (Video Game) / int_716c0b1b
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Everything Fades
 Metal Gear Rising: Revengeance (Video Game) / int_71d17dff
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It's mentioned that as long as a cyborg's brain case is intact, they can survive for some time even after being sliced to pieces. Desperado mooks however explode when killed, making such recovery impossible for them.
 Metal Gear Rising: Revengeance (Video Game) / int_71d17dff
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Villain Has a Point
 Metal Gear Rising: Revengeance (Video Game) / int_723be11b
comment
Villain Has a Point: Raiden may believe that Armstrong is batshit insane, but he shares the villain's contempt with the whole idea of war being an industry with people fighting and dying for money and causes that aren't their own. He leaves his allies in the end to keep fighting elsewhere, presumably for a cause of his own.
 Metal Gear Rising: Revengeance (Video Game) / int_723be11b
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Blocking Stops All Damage
 Metal Gear Rising: Revengeance (Video Game) / int_72d43279
comment
Blocking Stops All Damage: Parrying is vital to simply passing the second stage. Subverted with Metal Gear EXCELSUS, who can cause minor damage to Raiden, if Raiden blocks blows from that character. Just goes to show how insanely strong the Excelsus is. Also subverted with the powerful blows of Steven Armstrong himself. Trying to parry Sam's attacks in the Hopeless Boss Fight at the beginning of the game also still deals damage to you, though he can't actually kill you in this manner (at least on lower difficulties).
 Metal Gear Rising: Revengeance (Video Game) / int_72d43279
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Awesomeness by Analysis
 Metal Gear Rising: Revengeance (Video Game) / int_73733868
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Awesomeness by Analysis: Sam figures out during the final cutscene of his DLC that Armstrong has nanomachines that harden his skin as well as how long it takes. He cuts Armstrong's hand off before it can harden.
 Metal Gear Rising: Revengeance (Video Game) / int_73733868
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Menacing Stroll
 Metal Gear Rising: Revengeance (Video Game) / int_73bf188d
comment
Menacing Stroll: If you don't attack immediately in the first boss fight against Sam, he will slowly and casually approach you with his sword on his shoulder. After Raiden's arm is chopped off, Sam will casually walk behind you if you attempt to limp away from him. Thankfully, he doesn't take advantage of this. After going into his "invincible" stage, Monsoon will approach you in this manner until he's within attack range. Additionally, in the first two stages of the Senator Armstrong battle, he will approach in the same manner.
 Metal Gear Rising: Revengeance (Video Game) / int_73bf188d
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Arc Words
 Metal Gear Rising: Revengeance (Video Game) / int_7464705c
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Arc Words: "Maybe I misjudged you." or variants. "My sword is a tool of justice." "The weak." "Let's Dance!" The Battlecry for Murasama-wielders.
 Metal Gear Rising: Revengeance (Video Game) / int_7464705c
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Herr Doktor
 Metal Gear Rising: Revengeance (Video Game) / int_7484b619
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Herr Doktor: The brilliant Germanic cyborg engineer Wilhelm Voigt. Also lampshaded by his call sign, "Doktor."
 Metal Gear Rising: Revengeance (Video Game) / int_7484b619
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100% Completion
 Metal Gear Rising: Revengeance (Video Game) / int_77f6cc58
comment
100% Completion: Brutal Bonus Level: "Virtually A God" requires the player to beat the gold medal time/score on every VR mission. Gotta Catch Them All: 30 left arms and 20 data chips and VR missions need collecting, as well as all of the secret weapons, costumes, items, and upgrades. There's also four hostages to be rescued, five "Men in Boxes" to find, and five Dwarf Gekko imitating Bruce Lee to fight. Last Lousy Point: "Becoming A Lightning God" requires an S-rank across the board on "Revengeance" difficulty. Losing .5% health to a stray bullet can easily snub you to an A-rank. Less nasty but still annoying is left arm #19, the owner of which only spawns if Raiden completes two of the area's three objectives or eliminates all enemies present without causing an alert. If you've been playing MGRR as a Shinji Mikami game instead of a Hideo Kojima one, you'll only find it by checking a guide. Possibly even worse is data chip #11, which requires you to destroy a Slider UG as it flies past you over a rooftop, before it leaves the area. No-Damage Run: Five achievements/trophies require you to complete some of the bosses without being hit at all on Hard or higher. This even needs to be done over all three stages of Armstrong's fight in one run.
 Metal Gear Rising: Revengeance (Video Game) / int_77f6cc58
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Real Life Writes the Plot
 Metal Gear Rising: Revengeance (Video Game) / int_786bf97f
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Real Life Writes the Plot/Meaningful Name: Metal Gear Rising is meant to get "revenge" on the failure of the previous project named Metal Gear Solid: Rising.
 Metal Gear Rising: Revengeance (Video Game) / int_786bf97f
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Screw the Rules, I Make Them!
 Metal Gear Rising: Revengeance (Video Game) / int_78c5ce7e
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Screw the Rules, I Make Them!: As pointed out by Boris, World Marshal owns the police force in Denver, and thus are the law in that city.
 Metal Gear Rising: Revengeance (Video Game) / int_78c5ce7e
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Join or Die
 Metal Gear Rising: Revengeance (Video Game) / int_79cf6c4e
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Sam turned from vigilante/rogue to Desperado as he was bested by Armstrong, who cut off his right arm. As such, he joined to both survive and to find an enemy better than himself (who would thus have a remote chance of killing Armstrong).
 Metal Gear Rising: Revengeance (Video Game) / int_79cf6c4e
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Healing Winds
 Metal Gear Rising: Revengeance (Video Game) / int_79eaeef6
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Healing Winds: The Quirky Miniboss Squad have a wind theme, and are all named for different types of wind around the world. They're all deeply broken individuals with their own motivations for joining their mercenary company, which serves as a less than perfect coping mechanism for their traumas, making them a dark twist on the trope.
 Metal Gear Rising: Revengeance (Video Game) / int_79eaeef6
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Eagleland
 Metal Gear Rising: Revengeance (Video Game) / int_7a265daa
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Eagleland: The question of whether America can restore its Flavor 1 values after years of being brainwashed into a warmongering Flavor 2 version by the Patriots becomes central to the final act of the game. Then it becomes a question of how America should become Flavor 1, whether by forcefully rebuilding the culture, or letting things work themselves out.
 Metal Gear Rising: Revengeance (Video Game) / int_7a265daa
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Battlecry
 Metal Gear Rising: Revengeance (Video Game) / int_7b0fddcd
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"Let's Dance!" The Battlecry for Murasama-wielders.
 Metal Gear Rising: Revengeance (Video Game) / int_7b0fddcd
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Heroic Safe Mode
 Metal Gear Rising: Revengeance (Video Game) / int_7b3352a9
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Heroic Safe Mode: It could be argued that Raiden recovered his Jack the Ripper personality as a mean of escaping his Heroic BSoD and defending himself from Monsoon.
 Metal Gear Rising: Revengeance (Video Game) / int_7b3352a9
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Canine Companion
 Metal Gear Rising: Revengeance (Video Game) / int_7b7f1657
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Canine Companion: Bladewolf accompanies you on a number of missions to scout ahead and advise you over codec.
 Metal Gear Rising: Revengeance (Video Game) / int_7b7f1657
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Origins Episode
 Metal Gear Rising: Revengeance (Video Game) / int_7bc8c453
comment
Origins Episode: Both episodes in their own way. Jetstream is about how Sam began to work for Desperado while Bladewolf is about Bladewolf developing sentience as well as getting his new name.
 Metal Gear Rising: Revengeance (Video Game) / int_7bc8c453
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 Metal Gear Rising: Revengeance (Video Game) / int_7bf14666
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And Now for Someone Completely Different
 Metal Gear Rising: Revengeance (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The packs let you play as Raiden's main rival and robot canine companion respectively.
 Metal Gear Rising: Revengeance (Video Game) / int_7bf14666
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Attack of the 50-Foot Whatever
 Metal Gear Rising: Revengeance (Video Game) / int_7ccd3698
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Attack of the 50-Foot Whatever: Metal Gear EXCELSUS, a giant even for a Metal Gear. The Doktor even suggests the size was intended for use in urban warfare as it would allow it to trample over buildings with no difficulty and is too big to be brought down by weapons carried by guerrilla fighters.
 Metal Gear Rising: Revengeance (Video Game) / int_7ccd3698
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Too Awesome to Use
 Metal Gear Rising: Revengeance (Video Game) / int_7d561d58
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Too Awesome to Use: 3D Photo Frames, the equivalent of magazines in other MGS games. In a game with simplified stealth mechanics and enemy patrolling AI, an item that, when thrown well, can completely distract entire crowds of mooks can be extremely overpowered. Thus to balance it, 3D Photo Frames are more rarely seen compared to other items, giving a tendency to hoard them. Wig A, which provides infinite sub-weapons, makes this a non-issue however.
 Metal Gear Rising: Revengeance (Video Game) / int_7d561d58
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 Metal Gear Rising: Revengeance (Video Game) / int_7d89315b
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"The Reason You Suck" Speech: During the initial stages of the Final Boss's battle, Raiden calls him out on his Social Darwinist ways, angrily remarking that he has no idea what it's like to be weak, poor, and hungry, let alone having to fight and kill just to survive. In a twist, the villain throws it back at him by saying that Raiden himself managed to overcome those things, validating the villain's philosophy.
 Metal Gear Rising: Revengeance (Video Game) / int_7d89315b
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Off with His Head!
 Metal Gear Rising: Revengeance (Video Game) / int_7e6c0522
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The cyborg troops hiding in cardboard boxes will never attack you. This doesn't stop you from slicing off their heads.
 Metal Gear Rising: Revengeance (Video Game) / int_7e6c0522
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Mobile Shrubbery
 Metal Gear Rising: Revengeance (Video Game) / int_7e733dcd
comment
Mobile Shrubbery: The series' iconic cardboard box returns as a means to sneak around almost any area when no one's looking. There is also the Drum Can from Guns of the Patriots.
 Metal Gear Rising: Revengeance (Video Game) / int_7e733dcd
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Bullying a Dragon
 Metal Gear Rising: Revengeance (Video Game) / int_7eb73553
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Bullying a Dragon: The Winds of Destruction mock Raiden's past and reasons for fighting, not realizing he's actually a bigger sociopath than any of them.
 Metal Gear Rising: Revengeance (Video Game) / int_7eb73553
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Portmanteau
 Metal Gear Rising: Revengeance (Video Game) / int_7efe2c19
comment
Revengeance is also a Portmanteau of the stock subtitles revenge and vengeance — with the bonus of being an actual word, albeit an archaic one that's no longer in common use.
 Metal Gear Rising: Revengeance (Video Game) / int_7efe2c19
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Establishing Character Moment
 Metal Gear Rising: Revengeance (Video Game) / int_7febc23b
comment
Establishing Character Moment: When Sundowner kills N'mani, his blood gets splattered on both Raiden and Sam. Raiden doesn't even flinch, but Sam immediately wipes it off with a disdainful groan.
 Metal Gear Rising: Revengeance (Video Game) / int_7febc23b
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Breather Episode
 Metal Gear Rising: Revengeance (Video Game) / int_80a247a9
comment
Breather Episode: For the franchise, seeing as to what we'll be offered in Metal Gear Solid V: The Phantom Pain. Not that it's saying much, given that the plot revolves around a Social Darwinist Magnificent Bastard trying to start a pointless war in order to eventually end all pointless wars, alongside the use of mass-produced cyborg child-soldier slaves who are kidnapped, have their brains removed, and are then forcibly subjected to a horrific indoctrination regime (as nothing more than a brain). On the upside, you actually put an end to the Big Bad and rescue the kidnapped children, but the pointless war is still ignited.
 Metal Gear Rising: Revengeance (Video Game) / int_80a247a9
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 Metal Gear Rising: Revengeance (Video Game) / int_80d55f20
type
Cuteness Proximity
 Metal Gear Rising: Revengeance (Video Game) / int_80d55f20
comment
Cuteness Proximity: If you happen to turn your head right to view a PMC during Monsoon's lecture, a cat will go to the soldier and he will pet it.
 Metal Gear Rising: Revengeance (Video Game) / int_80d55f20
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 Metal Gear Rising: Revengeance (Video Game) / int_80e7ee8d
type
Chevalier vs. Rogue
 Metal Gear Rising: Revengeance (Video Game) / int_80e7ee8d
comment
Chevalier vs. Rogue: Raiden actually is a ninja (a cyborg ninja, in fact). The Rival, Jetstream Sam, is essentially a cyborg samurai (he even fights with a High Frequency Blade made from his father's antique katana). Bonus points for the fact that Raiden started the game talking about his admiration for Bushido (the samurai's code of honour) but had started to abandon it and embrace traits of his Jack the Ripper persona by that point.
 Metal Gear Rising: Revengeance (Video Game) / int_80e7ee8d
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Metal Gear Rising: Revengeance (Video Game) / int_80e7ee8d
 Metal Gear Rising: Revengeance (Video Game) / int_80eb641c
type
Straw Nihilist
 Metal Gear Rising: Revengeance (Video Game) / int_80eb641c
comment
Straw Nihilist: All of the boss characters seem to feel that fighting is the way things have to be. Their song lyrics even back this up by saying things like "it had to be this way", or "through no fault of our own", when obviously that isn't true.
 Metal Gear Rising: Revengeance (Video Game) / int_80eb641c
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Metal Gear Rising: Revengeance (Video Game) / int_80eb641c
 Metal Gear Rising: Revengeance (Video Game) / int_823c6e3e
type
Large Ham
 Metal Gear Rising: Revengeance (Video Game) / int_823c6e3e
comment
Large Ham: Raiden has his moments: Armstrong, the Final Boss. He's batshit insane.
 Metal Gear Rising: Revengeance (Video Game) / int_823c6e3e
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 Metal Gear Rising: Revengeance (Video Game) / int_823c6e3e
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Metal Gear Rising: Revengeance (Video Game) / int_823c6e3e
 Metal Gear Rising: Revengeance (Video Game) / int_82da9d46
type
Mundane Fantastic
 Metal Gear Rising: Revengeance (Video Game) / int_82da9d46
comment
Mundane Fantastic: Before, Raiden got strange looks in public as a civilian due to being a cyborg. Nowadays, cyborgs, in general, are commonplace usually for medical reasons or if you are wealthy enough. While Denver has an established cyborg police force, cyborgs with regular jobs are noted such as a plumber, a skater who went viral and sports teams are already planning to ban cyborgs due to the potential unfair advantage. Voigt establishes a staffing firm for the brains Raiden recovered so they can have voluntary jobs such as construction and medical care.
 Metal Gear Rising: Revengeance (Video Game) / int_82da9d46
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Metal Gear Rising: Revengeance (Video Game) / int_82da9d46
 Metal Gear Rising: Revengeance (Video Game) / int_844b6779
type
Super Mode
 Metal Gear Rising: Revengeance (Video Game) / int_844b6779
comment
Super Mode: Raiden's Ripper Mode is this; activating it causes Blade Mode to slow down the game by 90% instead of the usual 50%, and causes all attacks to either destroy armor or dismember unprotected enemies.
 Metal Gear Rising: Revengeance (Video Game) / int_844b6779
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Metal Gear Rising: Revengeance (Video Game) / int_844b6779
 Metal Gear Rising: Revengeance (Video Game) / int_8491d51e
type
FrickinLaserBeams
 Metal Gear Rising: Revengeance (Video Game) / int_8491d51e
comment
The Custom Desperado Metal Gear RAY pulls this off twice: first when you cut off one "arm", then once more when you sever the other.
 Metal Gear Rising: Revengeance (Video Game) / int_8491d51e
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 Metal Gear Rising: Revengeance (Video Game) / int_8573ac0a
type
The Social Darwinist
 Metal Gear Rising: Revengeance (Video Game) / int_8573ac0a
comment
The Social Darwinist: Senator Armstrong, who envisions a kill-or-be-killed America.
 Metal Gear Rising: Revengeance (Video Game) / int_8573ac0a
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_8573ac0a
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Metal Gear Rising: Revengeance (Video Game) / int_8573ac0a
 Metal Gear Rising: Revengeance (Video Game) / int_857d1626
type
Power Glows
 Metal Gear Rising: Revengeance (Video Game) / int_857d1626
comment
Power Glows: Samuel's sword, which he upgraded when he inherited it, now permanently glows red with power. This trope also used to helps you figure out how to avoid damage - if an enemy gets a glowing outline around their body, the upcoming attack cannot be parried and you'll have to dodge.
 Metal Gear Rising: Revengeance (Video Game) / int_857d1626
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Metal Gear Rising: Revengeance (Video Game) / int_857d1626
 Metal Gear Rising: Revengeance (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Metal Gear Rising: Revengeance (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Mostly subverted. While cutscenes don't touch on the ramifications of earlier missions, radioing Codec contacts will give you details on the political and economic fallout after you stopped the coup in Abkhazia, the futures of the children rescued in Mexico, and so on. Solid Snake's fate after MGS4 is not conclusively addressed. However Raiden does talk about him with Kevin during one Codec conversation when Raiden references the philosophy that Snake passed onto him. Raiden refers to him in the present tense, while Kevin uses past tense, leaving Snake's fate open for Kojima to decide on later.
 Metal Gear Rising: Revengeance (Video Game) / int_863fa679
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 Metal Gear Rising: Revengeance (Video Game) / int_863fa679
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Metal Gear Rising: Revengeance (Video Game) / int_863fa679
 Metal Gear Rising: Revengeance (Video Game) / int_868409c
type
Broken Pedestal
 Metal Gear Rising: Revengeance (Video Game) / int_868409c
comment
Broken Pedestal: Bladewolf considered Sam to be "dependable" until his Breaking Speech and attempted Mind Rape of Raiden.
 Metal Gear Rising: Revengeance (Video Game) / int_868409c
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_868409c
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Metal Gear Rising: Revengeance (Video Game) / int_868409c
 Metal Gear Rising: Revengeance (Video Game) / int_86b21114
type
Badass Boast
 Metal Gear Rising: Revengeance (Video Game) / int_86b21114
comment
Badass Boast: "That nickname you love so much... Wanna know how I got it? Actually, why don't I give you a demonstration? I think it's time for Jack... to LET 'ER RIP!"
 Metal Gear Rising: Revengeance (Video Game) / int_86b21114
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Metal Gear Rising: Revengeance (Video Game) / int_86b21114
 Metal Gear Rising: Revengeance (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Metal Gear Rising: Revengeance (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Armstrong, mostly because he admittedly doesn't write his own speeches. He's even a candidate for the 2020 Presidential elections.
 Metal Gear Rising: Revengeance (Video Game) / int_87bb6874
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 Metal Gear Rising: Revengeance (Video Game) / int_87bb6874
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Metal Gear Rising: Revengeance (Video Game) / int_87bb6874
 Metal Gear Rising: Revengeance (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Metal Gear Rising: Revengeance (Video Game) / int_87e661e8
comment
The mission that introduces George is hinted to take place in Guadalajara, Mexico, where the San Juan de Dios river was encased inside a big, wide pipe that was covered by the Independencia avenue — hence why the sewers of Guadalajara seem to be so wide and spacious.
 Metal Gear Rising: Revengeance (Video Game) / int_87e661e8
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 Metal Gear Rising: Revengeance (Video Game) / int_8862b001
type
Cross Counter
 Metal Gear Rising: Revengeance (Video Game) / int_8862b001
comment
Cross Counter: One of the quick-time events during the final phase of Armstrong's fight involves this.
 Metal Gear Rising: Revengeance (Video Game) / int_8862b001
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1.0
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Metal Gear Rising: Revengeance (Video Game) / int_8862b001
 Metal Gear Rising: Revengeance (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Metal Gear Rising: Revengeance (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: Sam and the Winds of Destruction. Mistral, a woman with a long lance and fourteen arms. Monsoon, a man whose body can segment itself so Raiden's sword just whiffs straight through. Sundowner, a heavy-set man with two huge machetes and six pop-out shields on waldos that can combine to form a wall between himself and Raiden.
 Metal Gear Rising: Revengeance (Video Game) / int_889cff96
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 Metal Gear Rising: Revengeance (Video Game) / int_89a17726
type
Spell My Name with an
 Metal Gear Rising: Revengeance (Video Game) / int_89a17726
comment
Spell My Name with an "S": Sam's katana is a work by Muramasa, but is intentionally misspelled in-game as "Murasama", implying that it was mistranslated by Sam's family when they received it. It's also symbolic of the imperfect translation inherent between ideals and the people who try to interpret and live by them.
 Metal Gear Rising: Revengeance (Video Game) / int_89a17726
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Metal Gear Rising: Revengeance (Video Game) / int_89a17726
 Metal Gear Rising: Revengeance (Video Game) / int_89f50aaa
type
Restraining Bolt
 Metal Gear Rising: Revengeance (Video Game) / int_89f50aaa
comment
Bladewolf's campaign also has this during Mistral's mission to Abkhazia. Mistral disengages Wolf's Restraining Bolt as part of its mission, and Wolf takes the opportunity to make a mad dash for freedom; come the ending, it turns out to entirely be a Batman Gambit to get rid of Khamsin.
 Metal Gear Rising: Revengeance (Video Game) / int_89f50aaa
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Metal Gear Rising: Revengeance (Video Game) / int_89f50aaa
 Metal Gear Rising: Revengeance (Video Game) / int_8a295a46
type
Cool Car
 Metal Gear Rising: Revengeance (Video Game) / int_8a295a46
comment
Cool Car: Raiden's car during the Mexico and Denver chapters.
 Metal Gear Rising: Revengeance (Video Game) / int_8a295a46
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 Metal Gear Rising: Revengeance (Video Game) / int_8a295a46
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 Metal Gear Rising: Revengeance (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Metal Gear Rising: Revengeance (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: Maverick Security Consulting is made up of an ex-Russian mercenary, an East German Mad Scientist, an ex-UN researcher, a data analyst klutz just out of grad school, the remnants of EVA's Paradise Lost Army and a Reluctant Psycho ex-Child Soldier Cyborg Anti-Hero. A darker version can be found with the Winds of Destruction. We have a American Blood Knight mercenary, a Cambodian ex-gang banger who served with Pol Pot, an ex-Child Soldier from Algeria, and a Brazilian Master Swordsman.
 Metal Gear Rising: Revengeance (Video Game) / int_8ad43dc9
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 Metal Gear Rising: Revengeance (Video Game) / int_8af25294
type
Bullet Time
 Metal Gear Rising: Revengeance (Video Game) / int_8af25294
comment
Bullet Time: A fully charged Blade Mode slows down time to set up directional slashes.
 Metal Gear Rising: Revengeance (Video Game) / int_8af25294
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_8af25294
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 Metal Gear Rising: Revengeance (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Metal Gear Rising: Revengeance (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: It is entirely possible to use Blade Mode to cut someone/thing into over a hundred little bits. Hell the game even counts how many parts you cut them into! This is how all the members of Winds of Destruction (except Sam) and pre-Heel–Face Turn Bladewolf are dispatched. In-universe Metal Gear EXCELSUS was intended to be this, as a counter to the spreading use of cyborg soldiers. Any buildings in the way would be crushed, but it's so slow any civilians can simply get out of the way (as opposed to an airstrike, where they can't), leaving only enemy soldiers that will likely not have any weapons that can damage it.
 Metal Gear Rising: Revengeance (Video Game) / int_8b606a51
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 Metal Gear Rising: Revengeance (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Metal Gear Rising: Revengeance (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The modified RAY-class UGs and several other enemies are capable of firing dozen of missiles at once.
 Metal Gear Rising: Revengeance (Video Game) / int_8b93a168
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_8b93a168
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Metal Gear Rising: Revengeance (Video Game) / int_8b93a168
 Metal Gear Rising: Revengeance (Video Game) / int_8caa992e
type
Weak-Willed
 Metal Gear Rising: Revengeance (Video Game) / int_8caa992e
comment
"Collective Consciousness" - Senator Armstrong's theme nihilistically tells the unenlightened masses to give up free will forever and let their country control their souls. As it turns out, Armstrong isn't actually a big fan of this sort of thing.
 Metal Gear Rising: Revengeance (Video Game) / int_8caa992e
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 Metal Gear Rising: Revengeance (Video Game) / int_8caa992e
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 Metal Gear Rising: Revengeance (Video Game) / int_8d2f6f03
type
Backtracking
 Metal Gear Rising: Revengeance (Video Game) / int_8d2f6f03
comment
Backtracking: The story of the both packs almost entirely consist of this (save for a few points): Jetstream receives a few new areas, but is effectively a replay of the main story's Desperado HQ level (albeit in a different ordering) with the sewers from the opening of the Mexico level standing in for a different set of sewers. The enemies have been changed up and made significantly more difficult, but the final boss is simply the main plot's Senator Armstrong with a couple of new moves. Bladewolf is entirely made from doing part of Colorado again in AI, and then doing half of the main story's Abkhazia mission backwards. Again, the main difference lies in changing the minor enemies and hiking up the plot, but the pack also comes with a few DLC missions and a new boss battle at the end.
 Metal Gear Rising: Revengeance (Video Game) / int_8d2f6f03
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Metal Gear Rising: Revengeance (Video Game) / int_8d2f6f03
 Metal Gear Rising: Revengeance (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Metal Gear Rising: Revengeance (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: The HF Wooden Sword has buyable upgrades that lets you remove attack power, allowing you to cherry tap enemies to death. As mentioned in the game description, "Only master swordsmen looking to truly test their abilities would enable this." note On the other hand, the upgrades that increases chances of knocking an enemy unconscious are separate, meaning that fully upgrading that stat means you'll still easily wipe out human enemies. Mechanical enemies and bosses are another issue.
 Metal Gear Rising: Revengeance (Video Game) / int_8d4fcaa5
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 Metal Gear Rising: Revengeance (Video Game) / int_8d4fcaa5
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Metal Gear Rising: Revengeance (Video Game) / int_8d4fcaa5
 Metal Gear Rising: Revengeance (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 Metal Gear Rising: Revengeance (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: To compensate for the ridiculous amounts of damage the enemies do to you, the appearance of tougher enemies much earlier on and their increased aggressiveness, properly timed parries that result in a counter do tons of damage to all enemies on Revengance difficulty.
 Metal Gear Rising: Revengeance (Video Game) / int_8dc2b0f2
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Metal Gear Rising: Revengeance (Video Game) / int_8dc2b0f2
 Metal Gear Rising: Revengeance (Video Game) / int_8e5b3b57
type
Western Samurai
 Metal Gear Rising: Revengeance (Video Game) / int_8e5b3b57
comment
Western Samurai: Samuel "Jetstream" Rodrigues is a Japanese-Brazilian cyborg (in reality a human with a nanotechnology armor) with part-Japanese ancestry who has an iaijutsu-based fighting style. He inherited from his father a katana named "Murasama", modified by him to be a High-Frequency Blade just like Raiden's own sword. Raiden himself is the Foil of "Jetstream" for being a ninja with non-Japanese origins.
 Metal Gear Rising: Revengeance (Video Game) / int_8e5b3b57
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Metal Gear Rising: Revengeance (Video Game) / int_8e5b3b57
 Metal Gear Rising: Revengeance (Video Game) / int_8f641ffd
type
PlotRelevantPowerUp
 Metal Gear Rising: Revengeance (Video Game) / int_8f641ffd
comment
Plot Relevant Power Up: Raiden receives his new cyborg body after he was severely injured during his first confrontation with Sam.
 Metal Gear Rising: Revengeance (Video Game) / int_8f641ffd
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_8f641ffd
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Metal Gear Rising: Revengeance (Video Game) / int_8f641ffd
 Metal Gear Rising: Revengeance (Video Game) / int_8f7f2c6a
type
National Stereotypes
 Metal Gear Rising: Revengeance (Video Game) / int_8f7f2c6a
comment
National Stereotypes: Played for Laughs:
 Metal Gear Rising: Revengeance (Video Game) / int_8f7f2c6a
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_8f7f2c6a
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Metal Gear Rising: Revengeance (Video Game) / int_8f7f2c6a
 Metal Gear Rising: Revengeance (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Metal Gear Rising: Revengeance (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Granted, Rising is a Metal Gear game, but arriving at the end of the game results in the sudden appearance of Metal Gear EXCELSUS. Considering the gross amount of foreshadowing the Metal Gear Solid games put into the unveiling of the superweapons' existence, it's somewhat unexpected to find a giant crab mech appearing. Similarly, while Armstrong didn't exactly come out of nowhere, him turning into a Fist of the North Star villain certainly did.
 Metal Gear Rising: Revengeance (Video Game) / int_902fa0b4
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Metal Gear Rising: Revengeance (Video Game) / int_902fa0b4
 Metal Gear Rising: Revengeance (Video Game) / int_91cab736
type
Major Injury Underreaction
 Metal Gear Rising: Revengeance (Video Game) / int_91cab736
comment
Major Injury Underreaction: Raiden lets out an annoyed "Shit! Not again!" when Sam lops one of his arms off in their first fight.
 Metal Gear Rising: Revengeance (Video Game) / int_91cab736
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_91cab736
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Metal Gear Rising: Revengeance (Video Game) / int_91cab736
 Metal Gear Rising: Revengeance (Video Game) / int_921cdca8
type
Nothing Personal
 Metal Gear Rising: Revengeance (Video Game) / int_921cdca8
comment
Nothing Personal: There is a subtext of this sentiment between Senator Armstrong and Raiden during the final boss battle. Both of them are men that have shed a lot of blood to get to where they're at, and only want what they think is best for the future. The thing is that only the victor of their duel will be able to invoke their ideal future for the world, and so even if they are the same they must fight. It's very reminiscent of what Solid Snake said about his fight with Gray Fox: it was just two men, with no malice or absurd politics in the way, doing their jobs as soldiers fighting for what they believed in.
 Metal Gear Rising: Revengeance (Video Game) / int_921cdca8
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_921cdca8
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 Metal Gear Rising: Revengeance (Video Game)
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Metal Gear Rising: Revengeance (Video Game) / int_921cdca8
 Metal Gear Rising: Revengeance (Video Game) / int_933576c8
type
Mighty Glacier
 Metal Gear Rising: Revengeance (Video Game) / int_933576c8
comment
In-universe Metal Gear EXCELSUS was intended to be this, as a counter to the spreading use of cyborg soldiers. Any buildings in the way would be crushed, but it's so slow any civilians can simply get out of the way (as opposed to an airstrike, where they can't), leaving only enemy soldiers that will likely not have any weapons that can damage it.
 Metal Gear Rising: Revengeance (Video Game) / int_933576c8
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_933576c8
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Metal Gear Rising: Revengeance (Video Game) / int_933576c8
 Metal Gear Rising: Revengeance (Video Game) / int_93c35299
type
Made of Bologna
 Metal Gear Rising: Revengeance (Video Game) / int_93c35299
comment
Made of Bologna: Every foe Raiden faces can be bloodily dismembered, but the innards shown are rarely more detailed than a dark red texture, sometimes with bones visible. The boss Monsoon can split his body into segments that evoke this aesthetic.
 Metal Gear Rising: Revengeance (Video Game) / int_93c35299
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_93c35299
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 Metal Gear Rising: Revengeance (Video Game)
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 Metal Gear Rising: Revengeance (Video Game) / int_955aba87
type
Mook Chivalry
 Metal Gear Rising: Revengeance (Video Game) / int_955aba87
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Mook Chivalry: Enemies attack one at a time except on Very Hard and Revengeance. Unlike in Bayonetta, they will still attack if they're off-camera.
 Metal Gear Rising: Revengeance (Video Game) / int_955aba87
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 Metal Gear Rising: Revengeance (Video Game) / int_958a7bef
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Layman's Terms
 Metal Gear Rising: Revengeance (Video Game) / int_958a7bef
comment
Layman's Terms: Inverted. In one codec conversation, when Boris explains the new functionality of the soliton radar in a simple manner, Raiden wants to hear the technical explanation, which Boris is having none of.
 Metal Gear Rising: Revengeance (Video Game) / int_958a7bef
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 Metal Gear Rising: Revengeance (Video Game) / int_970c790a
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Big Bad
 Metal Gear Rising: Revengeance (Video Game) / int_970c790a
comment
Raiden's actions in Denver lead to him being branded a criminal, and even though he kills the Big Bad, he admits that his actions aren't going to solve the problems that had been occurring in the game.
 Metal Gear Rising: Revengeance (Video Game) / int_970c790a
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 Metal Gear Rising: Revengeance (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Metal Gear Rising: Revengeance (Video Game) / int_9712e10
comment
Sword of Plot Advancement: Samuel's sword, which Wolf claims he keeps as a memento, unlocks itself for use during the final battle and is the only weapon capable of truly hurting Armstrong.
 Metal Gear Rising: Revengeance (Video Game) / int_9712e10
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 Metal Gear Rising: Revengeance (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Metal Gear Rising: Revengeance (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: Subverted in Sam's case. One of the many reasons Sam wants to take down Desperado and Armstrong is because they are taking advantage of innocent and vulnerable men, turning them into cyborgs, and having them fight and die for their own evil goals. He came in with this understanding, unlike Raiden who found out the hard way.
 Metal Gear Rising: Revengeance (Video Game) / int_974b47a7
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 Metal Gear Rising: Revengeance (Video Game) / int_97926168
type
Rewatch Bonus
 Metal Gear Rising: Revengeance (Video Game) / int_97926168
comment
Rewatch Bonus: After Senator Armstrong rants on how much he hates the current state of the USA, listen to the song beforehand "Collective Consciousness" again. At first, it sounds like a goal he's trying to achieve where he can manipulate anyone he wants. With his true goals, it sounds more like a satire.
 Metal Gear Rising: Revengeance (Video Game) / int_97926168
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 Metal Gear Rising: Revengeance (Video Game) / int_97ebe48b
type
Pacifist Run
 Metal Gear Rising: Revengeance (Video Game) / int_97ebe48b
comment
Pacifist Run: Getting no kills in a fight gets you a point bonus. Using the Wooden Sword weapon allows for no kill runs. Ironically, the Fox Blade is the second best weapon for these; allowing you to easily lop off enemy legs and render them harmless. That said, the bonuses apply only for humanoid cyborgs - fully mechanical enemies and bosses are another matter entirely.
 Metal Gear Rising: Revengeance (Video Game) / int_97ebe48b
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 Metal Gear Rising: Revengeance (Video Game) / int_9823c800
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PrivateMilitaryContractor
 Metal Gear Rising: Revengeance (Video Game) / int_9823c800
comment
Private Military Contractor: Desperado is the more traditional use of the trope (i.e. supporting terrorists and criminals, and overall being evil). Maverick (the group Raiden is a member of), is a more benevolent example, similar to the Militaires Sans Frontieres in Peace Walker.
 Metal Gear Rising: Revengeance (Video Game) / int_9823c800
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 Metal Gear Rising: Revengeance (Video Game) / int_9843be73
type
As You Know
 Metal Gear Rising: Revengeance (Video Game) / int_9843be73
comment
As You Know: Surprisingly lampshaded most times it comes up. Courtney explains the entire rise and fall of the SOP system of Metal Gear Solid 4 when Raiden asks her what she knows about it, despite Raiden having been personally involved with those events. Lampshaded as he's actually quizzing her about what she knows; he even mentions that there's more to the story beyond what the public was made aware of after the first call on the subject. Again in the cutscene at the start of the Abkhazia insertion mission, where Raiden tries to say that he's been through the briefing material, only for Kevin to insist. All of the conversations with Doktor about the history and specifications of cyborg enhancement is full of this, for obvious reasons. Raiden actually does get annoyed at Doktor a few times for rambling about things he already knows.
 Metal Gear Rising: Revengeance (Video Game) / int_9843be73
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 Metal Gear Rising: Revengeance (Video Game) / int_984763bb
type
555
 Metal Gear Rising: Revengeance (Video Game) / int_984763bb
comment
555: When leaving Denver by stolen motorcycle, Raiden carves an apology into the sidewalk with a phone number that starts "111-555-".
 Metal Gear Rising: Revengeance (Video Game) / int_984763bb
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 Metal Gear Rising: Revengeance (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Metal Gear Rising: Revengeance (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Several of the VR Missions, especially the last four.
 Metal Gear Rising: Revengeance (Video Game) / int_98b1dc8f
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 Metal Gear Rising: Revengeance (Video Game) / int_991912ca
type
Combos
 Metal Gear Rising: Revengeance (Video Game) / int_991912ca
comment
Combos: Well, this is an action game after all. In fact, one of the major drawbacks of the Bloodlust is that it originally only has one attack, although skill upgrades allows you to do up to a three-hit combo.
 Metal Gear Rising: Revengeance (Video Game) / int_991912ca
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 Metal Gear Rising: Revengeance (Video Game) / int_993cf18f
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Not So Different
 Metal Gear Rising: Revengeance (Video Game) / int_993cf18f
comment
Monsoon delivers one to Raiden, but as part of a Not So Different speech.
 Metal Gear Rising: Revengeance (Video Game) / int_993cf18f
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 Metal Gear Rising: Revengeance (Video Game) / int_996639ba
type
Word Purée Title
 Metal Gear Rising: Revengeance (Video Game) / int_996639ba
comment
Word Purée Title: Metal Gear Rising...Revengeance. Though a revised 1913 Webster's dictionary did note it to be an obsolete but existing portmanteau of "revenge" and "vengeance."
 Metal Gear Rising: Revengeance (Video Game) / int_996639ba
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 Metal Gear Rising: Revengeance (Video Game) / int_998360a
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Take Up My Sword
 Metal Gear Rising: Revengeance (Video Game) / int_998360a
comment
Take Up My Sword: Bladewolf reveals that, in his conversation with Sam prior to Raiden's arrival, the latter wanted the victor of their duel to do whatever they wish with his overpowered Murasama. Armstrong, on the verge of death, muses that he and Raiden are kindred spirits, and Raiden is a worthy successor to his ideals.
 Metal Gear Rising: Revengeance (Video Game) / int_998360a
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 Metal Gear Rising: Revengeance (Video Game) / int_9995ec9e
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Level 1 Music Represents
 Metal Gear Rising: Revengeance (Video Game) / int_9995ec9e
comment
Level 1 Music Represents: The theme song that stuck with players the most is LQ-84i's theme, I'm My Own Master Now, since it was the boss players fought in the demo. LQ-84-i also happens to be the game's second boss, the first being Metal Gear RAY. However, RAY's theme, Rules of Nature, has also stuck with players almost to the same extent.
 Metal Gear Rising: Revengeance (Video Game) / int_9995ec9e
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 Metal Gear Rising: Revengeance (Video Game) / int_99a5b754
type
Acceptable Professional Targets
 Metal Gear Rising: Revengeance (Video Game) / int_99a5b754
comment
Acceptable Professional Targets: In-Universe, Private Military Contractors still don't get listed on official death toll reports. The PMC Raiden belongs to avoids this by not acting as a bunch of mercenaries in a war, but rather as a heavily-armed personal security force (that also trains government forces alongside). It still seems horribly excessive for such a role, until a squad of elite, advanced cyborgs shows up, backed by an army of cyborg soldiers, gunship support, and an upgraded Metal Gear RAY.
 Metal Gear Rising: Revengeance (Video Game) / int_99a5b754
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Idiosyncratic Difficulty Levels
 Metal Gear Rising: Revengeance (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: The highest difficulty? Revengeance.
 Metal Gear Rising: Revengeance (Video Game) / int_9a117348
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 Metal Gear Rising: Revengeance (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Metal Gear Rising: Revengeance (Video Game) / int_9a1f23bf
comment
Monsoon's monologue before his first boss fight is a Controllable Helplessness section stuck in first person with Raiden having recovered from a serious beating, just like Liquid's speech to Snake near the end of Metal Gear Solid.
 Metal Gear Rising: Revengeance (Video Game) / int_9a1f23bf
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 Metal Gear Rising: Revengeance (Video Game) / int_9a692ae9
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13 Is Unlucky
 Metal Gear Rising: Revengeance (Video Game) / int_9a692ae9
comment
13 Is Unlucky: The Slider, an airborne enemy that could fire homing missiles that knock you off of your feet, had a charge attack you're most likely not paying attention to due to trying to evade said homing missiles, and always darted just out of your sword's reach. You get to face two waves of them in VR Mission 13, plus two Hammerheads.
 Metal Gear Rising: Revengeance (Video Game) / int_9a692ae9
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 Metal Gear Rising: Revengeance (Video Game) / int_9ab2d4a
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The Blade Always Lands Pointy End In
 Metal Gear Rising: Revengeance (Video Game) / int_9ab2d4a
comment
The Blade Always Lands Pointy End In: When you knock Sam's sword out of his hand, it will always land tip down. When fighting Armstrong, he will do an attack that will knock your sword out of your hand; again, it always lands tip down. At this point, you're actually using Sam's Murasama blade, so maybe it's just that sword.
 Metal Gear Rising: Revengeance (Video Game) / int_9ab2d4a
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 Metal Gear Rising: Revengeance (Video Game) / int_9ac6b0c1
type
Sociopathic Hero
 Metal Gear Rising: Revengeance (Video Game) / int_9ac6b0c1
comment
The driving conflict behind Raiden's character development is the question of when it's OK to ignore rules in the pursuit of justice. Raiden does this through his Jack the Ripper persona, and explores the issue similarly to Big Boss in Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker.
 Metal Gear Rising: Revengeance (Video Game) / int_9ac6b0c1
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 Metal Gear Rising: Revengeance (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Metal Gear Rising: Revengeance (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Jetstream Sam takes a lot of time getting used to if you've played with Raiden a lot. Specifically his taunt makes enemies take much more damage but they also deal more and can damage you through parry making a full defensive stance less effective. His charge attacks do damage on par with the Counter Parry and it can be done freely to enemies but the lead in time means you can't do it while directly under attack unlike the Counter Parry. He also can't keep pressuring the enemy by endlessly mashing weak attack like Raiden can thanks to his infinite combo string and the ability to cover distance automatically between slashes if the enemy is too far since Sam only has a 4-hit chain and all of his charged attacks that follow it have their own unique properties that need to be learned to to use them effectively. But once you've fully learned how to play him...
 Metal Gear Rising: Revengeance (Video Game) / int_9b9397bb
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 Metal Gear Rising: Revengeance (Video Game) / int_9bca83eb
type
Death by Irony
 Metal Gear Rising: Revengeance (Video Game) / int_9bca83eb
comment
Death by Irony: The senator. When Blade Wolf determined his "own freedom" and begun "fighting his own wars" he decided to give Sam's sword to Raiden, allowing Raiden to defeat the senator.
 Metal Gear Rising: Revengeance (Video Game) / int_9bca83eb
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 Metal Gear Rising: Revengeance (Video Game) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Metal Gear Rising: Revengeance (Video Game) / int_9c45b5a2
comment
What Measure Is a Non-Human?: Raiden coldly dispatches dozens of cyborg enemies, unnervingly saying they're nothing but "walking vending machines" who chose to become terrorists who were getting what they deserved. He still tries to do everything in his power to to protect non-cyborg civilians. He is later called out on this mindset, however, when Sam claims that many of these cyborgs weren't really given much of a choice, but rather were exploited by the PMC system. Raiden laments to Bladewolf that he thought these men had been given a fair choice, unlike Bladewolf who had likewise been forced to fight.
 Metal Gear Rising: Revengeance (Video Game) / int_9c45b5a2
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 Metal Gear Rising: Revengeance (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 Metal Gear Rising: Revengeance (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The Japanese box art has Raiden brandishing his sword. The North American and European box art has Raiden slicing a cyborg clean in half. Though one could argue that the Western box art is actually more appropriate to the game's content.
 Metal Gear Rising: Revengeance (Video Game) / int_9d09bf1a
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 Metal Gear Rising: Revengeance (Video Game) / int_9d12bbc1
type
Foreshadowing
 Metal Gear Rising: Revengeance (Video Game) / int_9d12bbc1
comment
Foreshadowing: Sam's relative lack of cyborg parts is kind of obvious in hindsight. In the prologue, where Raiden and Sundowner are shown effortlessly leaping great distances, Sam waits for the helicopter winch to to be lowered only a few feet above his head before jumping for it. Even then, he almost misses.
 Metal Gear Rising: Revengeance (Video Game) / int_9d12bbc1
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 Metal Gear Rising: Revengeance (Video Game) / int_9d3b4703
type
This Is Reality
 Metal Gear Rising: Revengeance (Video Game) / int_9d3b4703
comment
This Is Reality: A codec conversation in Pakistan has Kevin rule out the use of an infiltrator on board Air Force One to assassinate the US president as foreign press would not be allowed on board in reality, "not like in the movies."
 Metal Gear Rising: Revengeance (Video Game) / int_9d3b4703
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 Metal Gear Rising: Revengeance (Video Game) / int_9d6e002e
type
Whole Episode Flashback
 Metal Gear Rising: Revengeance (Video Game) / int_9d6e002e
comment
Whole Episode Flashback: Blade Wolf actually occurs after the ending cutscene, and is Blade Wolf telling Sunny his history.
 Metal Gear Rising: Revengeance (Video Game) / int_9d6e002e
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 Metal Gear Rising: Revengeance (Video Game) / int_9dab0a6e
type
Continuity Nod
 Metal Gear Rising: Revengeance (Video Game) / int_9dab0a6e
comment
Continuity Nod: Raiden gains power-up points from Doktor by cutting off the left forearms of enemy soldiers, a reference to Gray Fox cutting off one of Revolver Ocelot's forearms in Metal Gear Solid. DLC costumes include Gray Fox's exoskeleton from MGS1 and Raiden's original cyborg body from MGS4. Japanese DLC includes a wooden sword that contains the spirit of the late Solid Snake (which speaks when it strikes). Before his upgrade, Raiden's HUD is visually the same as the one in MGS4. Sunny has a blue rose hair clip on the left side of her hair, the same side Naomi had placed the rose on during their cooking lesson in MGS4. Her attire, a set of coveralls with the top pulled down, showing off a tank top, is identical (sans hat) to that of her mother Olga in the Tanker chapter of MGS2. Sunny's "this is a no smoking flight" is a nod to one of the mission briefings in MGS4. Sunny will comment "science always ends up being used for war", echoing Sokolov and Otacon's laments in MGS3 and MGS4 respectively. The eye that Raiden loses during the first chapter is his left eye, the same eye that Solidus lost during the Harrier Fight in MGS2. The final duel takes place on top of a ruined Metal Gear, like in MGS1, MGS2, and MGS4. Most of Raiden's combat moves are taken directly from cutscenes of MGS4. Defensive Offense, Raiden's dodge move, is essentially the same move he used to finish off Solidus in MGS2 — flanking the enemy and slashing them in one motion. The spaceflight company Sunny works for is called "Solis", which is spelled incredibly similarly to "Solidus". At the end of the cutscene preceding the second phase of Armstrong's boss fight, they both assume the exact same fighting stances that Old Snake and Liquid Ocelot assumed prior to their own fight atop Outer Haven in MGS4.
 Metal Gear Rising: Revengeance (Video Game) / int_9dab0a6e
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 Metal Gear Rising: Revengeance (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Metal Gear Rising: Revengeance (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Civilians cannot be carved up because they're innocent and helpless, and attacking a cat causes it to dodge the slash with a backflip. There are a few instances in the game where enemies are holding civilians hostage. The presence of this trope makes firing a rocket launcher right at the hostage an easy solution.
 Metal Gear Rising: Revengeance (Video Game) / int_9e8aa11e
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 Metal Gear Rising: Revengeance (Video Game) / int_9e943076
type
One-Man Army
 Metal Gear Rising: Revengeance (Video Game) / int_9e943076
comment
One-Man Army: Both Raiden and Sam.
 Metal Gear Rising: Revengeance (Video Game) / int_9e943076
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 Metal Gear Rising: Revengeance (Video Game) / int_9edbda07
type
Elite Mooks
 Metal Gear Rising: Revengeance (Video Game) / int_9edbda07
comment
Elite Mooks: There are the longsword-wielding Custom Cyborgs that you must parry three times in a row to Counter-Attack as well as the bombsuit-clad, Hammer-Dropping Heavily Armed Cyborgs who have Unblockable Attacks. Both of them are also better-armored than normal and have Injured Vulnerability.
 Metal Gear Rising: Revengeance (Video Game) / int_9edbda07
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 Metal Gear Rising: Revengeance (Video Game) / int_9ee7ff42
type
No Conservation of Energy
 Metal Gear Rising: Revengeance (Video Game) / int_9ee7ff42
comment
No Conservation of Energy: How does a 6 foot cyborg block the blade of a 300 tonne titanium bi-pedal tank, before throwing it into the air? Because it's awesome, that's how.
 Metal Gear Rising: Revengeance (Video Game) / int_9ee7ff42
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 Metal Gear Rising: Revengeance (Video Game) / int_a0a005d1
type
Protagonist Journey to Villain
 Metal Gear Rising: Revengeance (Video Game) / int_a0a005d1
comment
Protagonist Journey to Villain: This pretty much sums up the plot of the Jetstream DLC, showing how Sam went from a heroic individual who used his Blood Knight causes to fight crime and help people to losing hope and ideals and then joining Desperado.
 Metal Gear Rising: Revengeance (Video Game) / int_a0a005d1
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 Metal Gear Rising: Revengeance (Video Game) / int_a1c0cab7
type
New Tech Is Not Cheap
 Metal Gear Rising: Revengeance (Video Game) / int_a1c0cab7
comment
New Tech Is Not Cheap: A Codec conversation with Kevin reveals that cyborgification is really expensive (both initially and its maintenance costs) and that Desperado must have some kind of really involved payment plans for their recruits to have so many cyborgs in their ranks. This also explains why the Mistral and Monsoon body doubles weren't mass-produced. Another minor Codec conversation with Boris regards the new type of fragmentation grenades you find lying around in boxes: while they're vastly superior to normal grenades and work even on cyborgs, they're also 3 times as expensive.
 Metal Gear Rising: Revengeance (Video Game) / int_a1c0cab7
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 Metal Gear Rising: Revengeance (Video Game) / int_a1e5faab
type
Doomed by Canon
 Metal Gear Rising: Revengeance (Video Game) / int_a1e5faab
comment
Doomed by Canon: In Bladewolf, the player learns of another major Desperado cyborg named Khamsin. Since Raiden never even hears of him, it's clear he won't be around for long.
 Metal Gear Rising: Revengeance (Video Game) / int_a1e5faab
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 Metal Gear Rising: Revengeance (Video Game) / int_a247c4bf
type
A Mech by Any Other Name
 Metal Gear Rising: Revengeance (Video Game) / int_a247c4bf
comment
A Mech by Any Other Name: The A.I. controlled mechs in the game are known as Unmanned (Metal) Gears or U(M)Gs.
 Metal Gear Rising: Revengeance (Video Game) / int_a247c4bf
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 Metal Gear Rising: Revengeance (Video Game) / int_a2761f46
type
Wreaking Havok
 Metal Gear Rising: Revengeance (Video Game) / int_a2761f46
comment
Wreaking Havok: Any time you Clean Cut a target, the game's physics engine will make a spectacle of it by making the pieces fly through the air or collapse in on themselves.
 Metal Gear Rising: Revengeance (Video Game) / int_a2761f46
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 Metal Gear Rising: Revengeance (Video Game) / int_a2b38d3b
type
Eye Scream
 Metal Gear Rising: Revengeance (Video Game) / int_a2b38d3b
comment
Eye Scream: Raiden loses his left eye to Sam early on. He has to wear a special eyepatch over it which is a temporary replacement for it until an artificial eye can be made.
 Metal Gear Rising: Revengeance (Video Game) / int_a2b38d3b
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 Metal Gear Rising: Revengeance (Video Game) / int_a2f0fea0
type
Robo Cam
 Metal Gear Rising: Revengeance (Video Game) / int_a2f0fea0
comment
Robo Cam: Most, if not all, cyborgs have these. This also serves as a gameplay mechanic: Raiden (and Wolf, in his DLC) can use Augment Mode to find hidden enemies.
 Metal Gear Rising: Revengeance (Video Game) / int_a2f0fea0
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 Metal Gear Rising: Revengeance (Video Game) / int_a43a691b
type
Finishing Move
 Metal Gear Rising: Revengeance (Video Game) / int_a43a691b
comment
Finishing Move: Blade Mode, where you momentarily slow down time and cut an enemy to shreds. Whether you weaken, stagger, or stealth kill an opponent, you are actively encouraged to deliver the final blow in this manner. This is required for Raiden to use his Zandatsu technique, allowing him to steal enemies' fuel cells and replenish his own supply in addition to health. Executions involve Raiden slamming down, vaulting under, or sending a stunned enemy flying while breaking the rest of their armor in the process, allowing for a mid-air Blade Mode kill.
 Metal Gear Rising: Revengeance (Video Game) / int_a43a691b
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 Metal Gear Rising: Revengeance (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Metal Gear Rising: Revengeance (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Fox Blade, which requires the Gray Fox DLC and 200,000BP to unlock. Not only does it carry a ~50% chance of ignoring armor and dismembering, but it can be upgraded to "Fox Blade+" for a further 100,000BP which extends the effect to all non-boss enemies. Without the DLC, the same effect can be achieved by collecting all 30 left arms to unlock the Armor Breaker sword (which works like the un-upgraded Fox Blade after 288,000BP of upgrades). Collecting the arms and beating the game on Hard or above similarly unlocks the Blade Mode Wig (50,000BP) which allows Raiden to instantly cut apart any non-boss enemy in Blade Mode without weakening their armor first.
 Metal Gear Rising: Revengeance (Video Game) / int_a5e02e9e
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 Metal Gear Rising: Revengeance (Video Game) / int_a73c2eaf
type
Expository Gameplay Limitation
 Metal Gear Rising: Revengeance (Video Game) / int_a73c2eaf
comment
Expository Gameplay Limitation: Whenever Raiden is making an in-gameplay Codec call, he can walk around, but can't run or attack.
 Metal Gear Rising: Revengeance (Video Game) / int_a73c2eaf
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 Metal Gear Rising: Revengeance (Video Game) / int_a7b324e
type
Handicapped Badass
 Metal Gear Rising: Revengeance (Video Game) / int_a7b324e
comment
Handicapped Badass: Khamsin is revealed to have no legs. In their place, however, is the wiring that connects him to a Mini-Mecha.
 Metal Gear Rising: Revengeance (Video Game) / int_a7b324e
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 Metal Gear Rising: Revengeance (Video Game) / int_a814671b
type
N.G.O. Superpower
 Metal Gear Rising: Revengeance (Video Game) / int_a814671b
comment
N.G.O. Superpower: World Marshal, described as being the biggest PMC in the world since the downfall of Liquid Ocelot's Outer Heaven, has enough money to not only fund all kinds of cyborg and unmanned weapon development, but also to privatize a cyborg police force in Denver.
 Metal Gear Rising: Revengeance (Video Game) / int_a814671b
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 Metal Gear Rising: Revengeance (Video Game) / int_a8a04f6f
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And I Must Scream
 Metal Gear Rising: Revengeance (Video Game) / int_a8a04f6f
comment
And I Must Scream: Cyborg mooks have fear inhibitors that prevent them from expressing their internal thoughts of doubt or horror, even as Raiden cuts through them and their comrades. The child brains, when not in VR simulations, are FULLY conscious and are unable to do anything but move their eyes and flail their brain stems.
 Metal Gear Rising: Revengeance (Video Game) / int_a8a04f6f
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 Metal Gear Rising: Revengeance (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Metal Gear Rising: Revengeance (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Raiden's eye turns red when activating functions of his cyborg body, like killing a robot and draining its battery.
 Metal Gear Rising: Revengeance (Video Game) / int_a939a527
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 Metal Gear Rising: Revengeance (Video Game) / int_aa8dcc21
type
Mega-Corp
 Metal Gear Rising: Revengeance (Video Game) / int_aa8dcc21
comment
Mega-Corp: Raiden uses the term "mega corp" by name to describe World Marshal. While certainly nowhere near as powerful as Liquid during Metal Gear Solid 4, or the Patriots and their virtually limitless resources, they have enough power to fund a massive PMC business with cutting edge equipment and an army of cyborgs and unmanned gears. They even have enough political clout in the United States to utilize U.S military equipment, as Raiden encounters U.S Air Force drones at one point in the story and notes it should be illegal for a corporation to use U.S military equipment without permission; meaning that they have deep enough pockets to hire U.S personnel to scramble military equipment. On top of this, they control the police in Colorado, and Raiden suspects their media branches are helping to censor the media the old fashion way.
 Metal Gear Rising: Revengeance (Video Game) / int_aa8dcc21
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 Metal Gear Rising: Revengeance (Video Game) / int_ab6e01e
type
Clean Cut
 Metal Gear Rising: Revengeance (Video Game) / int_ab6e01e
comment
Clean Cut: Actually works against Sam in Jetstream, as he severs Armstrong's arm in such a way that Armstrong manages to use the stump, sharpened to a point by his body-hardening nanomachines, to cut off Sam's own arm.
 Metal Gear Rising: Revengeance (Video Game) / int_ab6e01e
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 Metal Gear Rising: Revengeance (Video Game) / int_acf33d00
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Nice Job Fixing It, Villain!
 Metal Gear Rising: Revengeance (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain!: Lampshaded. Raiden wants to thank Sam and Monsoon for helping him overcome his childhood trauma.
 Metal Gear Rising: Revengeance (Video Game) / int_acf33d00
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 Metal Gear Rising: Revengeance (Video Game) / int_ad1db87c
type
Oh, Crap!
 Metal Gear Rising: Revengeance (Video Game) / int_ad1db87c
comment
Oh, Crap!: Pretty much everyone on Raiden's team (including Raiden himself) has a reaction to this effect when Armstrong destroys Raiden's HF Blade with his bare hands. Raiden, Boris, Keven, and the player get this after figuring out "Operation Tecumseh." Armstrong's planned assassination of the president in Pakistan in order to spark another War On Terror
 Metal Gear Rising: Revengeance (Video Game) / int_ad1db87c
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 Metal Gear Rising: Revengeance (Video Game) / int_ad4a45be
type
Final Boss
 Metal Gear Rising: Revengeance (Video Game) / int_ad4a45be
comment
All the bosses are faster and stronger than Raiden, but special mention goes to the Final Boss, who zooms around the battlefield at ludicrous speed and can wipe out most of Raiden's health in one hit.
 Metal Gear Rising: Revengeance (Video Game) / int_ad4a45be
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 Metal Gear Rising: Revengeance (Video Game) / int_ae3d6438
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Deadpan Snarker
 Metal Gear Rising: Revengeance (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Both Raiden and Wolf:
 Metal Gear Rising: Revengeance (Video Game) / int_ae3d6438
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 Metal Gear Rising: Revengeance (Video Game) / int_af2547c9
type
Informed Flaw
 Metal Gear Rising: Revengeance (Video Game) / int_af2547c9
comment
Informed Flaw: Bladewolf admits to Raiden that he can't hack computers since he doesn't have hands. The DLC shows that he can augment one easily using the three cables sticking out of his tail and can optionally use computers to play VR missions.
 Metal Gear Rising: Revengeance (Video Game) / int_af2547c9
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 Metal Gear Rising: Revengeance (Video Game) / int_b06ff73b
type
Variable Mix
 Metal Gear Rising: Revengeance (Video Game) / int_b06ff73b
comment
Variable Mix: Music regularly gains and loses instruments and tempo depending on events within the game. Boss themes in particular often shift to different parts of the song to go along with the actions of the battle, usually ending in a full vocal performance.
 Metal Gear Rising: Revengeance (Video Game) / int_b06ff73b
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 Metal Gear Rising: Revengeance (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Metal Gear Rising: Revengeance (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Armstrong adds to his main-story wrestling moves with lariats and giant swings. And then there's his sumo-esque stomps.
 Metal Gear Rising: Revengeance (Video Game) / int_b0ad6a1e
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 Metal Gear Rising: Revengeance (Video Game) / int_b0cd3349
type
Fridge Brilliance
 Metal Gear Rising: Revengeance (Video Game) / int_b0cd3349
comment
The designs for the Mastiff enemies (the hulking UGs with the cannon attached to their right arm) were reused from concept artwork from Guns of the Patriots that was originally meant to be the designs for one of the B&B Corps members. Fridge Brilliance kicks in when you realize it's entirely possible that the Mastiff's design was based on the B&B's in-universe.
 Metal Gear Rising: Revengeance (Video Game) / int_b0cd3349
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 Metal Gear Rising: Revengeance (Video Game) / int_b156a790
type
Evil Sounds Raspy
 Metal Gear Rising: Revengeance (Video Game) / int_b156a790
comment
Evil Sounds Raspy: Raiden's voice grows harsher and more guttural when he slips into his "Jack the Ripper" persona.
 Metal Gear Rising: Revengeance (Video Game) / int_b156a790
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 Metal Gear Rising: Revengeance (Video Game) / int_b1dde8fd
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Loophole Abuse
 Metal Gear Rising: Revengeance (Video Game) / int_b1dde8fd
comment
Loophole Abuse: "I said my sword was a tool of justice. Not used in anger, not used for vengeance. But now... now I'm not so sure. And besides... this isn't my sword."
 Metal Gear Rising: Revengeance (Video Game) / int_b1dde8fd
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 Metal Gear Rising: Revengeance (Video Game) / int_b23fd448
type
Gory Deadly Overkill Title of Fatal Death
 Metal Gear Rising: Revengeance (Video Game) / int_b23fd448
comment
Gory Deadly Overkill Title of Fatal Death: Revenge with a Vengeance. Revengeance.
 Metal Gear Rising: Revengeance (Video Game) / int_b23fd448
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 Metal Gear Rising: Revengeance (Video Game) / int_b2cdd776
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Bottomless Magazines
 Metal Gear Rising: Revengeance (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Sam's AR-15 scabbard never needs to be reloaded despite explicitly using blanks loaded in the magazine to shoot out his katana.
 Metal Gear Rising: Revengeance (Video Game) / int_b2cdd776
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 Metal Gear Rising: Revengeance (Video Game) / int_b42b7e7b
type
Moral Myopia
 Metal Gear Rising: Revengeance (Video Game) / int_b42b7e7b
comment
Moral Myopia: Dolzaev calls Raiden a murderer for killing Mistral, upon which Raiden calls him out for the hypocrisy of saying such while being involved with Desperado. Monsoon and Sam also try this on Raiden for killing men who have their emotions suppressed and didn't have a choice. Raiden also calls them out on this, because when they manipulate these men into being their pawns, and send them against him with the intent to kill, he can't do anything but fight back.
 Metal Gear Rising: Revengeance (Video Game) / int_b42b7e7b
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 Metal Gear Rising: Revengeance (Video Game) / int_b53077b3
type
Take That!
 Metal Gear Rising: Revengeance (Video Game) / int_b53077b3
comment
Take That!: Armstrong gives one to the Tea Party Movement in the leaked conversation found here. Armstrong's speech during the final boss battle takes a lot of cracks at the political and social climate of America, likening its weaknesses onto a disease that is rotting the country to its core. Stuff very reminiscent of what the AIs argued back in MGS2, in fact. It's marginally offset by the fact that his own vision for a revived America is comprised mostly of harsh, Social Darwinist rhetoric. One of the titles you can earn at the end of the game is "Mr. One Percent" for earning at least 300,000 BP, and even one of Raiden's codec calls plays on the "1% of wealthiest Americans" term. Similarly, when Courtney recounts the tale of her joining up with Maverick after hearing Raiden's own story, she mentions the 1% as well, then speaks of how she was perturbed by the luxuries first-world countries enjoy at the expense of third-world ones. There are numerous statements about the government response to 9/11, the invasion of Iraq, the military-industrial-congressional complex, etc. And, all these things are implied to directly lead to acts such as murdering peacefully-elected African leaders, kidnapping children and ripping their brains out, forcing soldiers to become privately-owned cyborgs, etc.
 Metal Gear Rising: Revengeance (Video Game) / int_b53077b3
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 Metal Gear Rising: Revengeance (Video Game) / int_b53d88da
type
Double Unlock
 Metal Gear Rising: Revengeance (Video Game) / int_b53d88da
comment
Double Unlock: Boss weapons and alternate costumes need to be purchased with Battle Points after unlocking them, including, most egregiously, costumes that were already Downloadable Content to begin with.
 Metal Gear Rising: Revengeance (Video Game) / int_b53d88da
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 Metal Gear Rising: Revengeance (Video Game) / int_b6f5a403
type
Retro Upgrade
 Metal Gear Rising: Revengeance (Video Game) / int_b6f5a403
comment
Retro Upgrade: HF Blades can be made using any sword; even Sam's Murasama, which is centuries old, was made into a deadly anti-cyborg weapon.
 Metal Gear Rising: Revengeance (Video Game) / int_b6f5a403
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 Metal Gear Rising: Revengeance (Video Game) / int_b7c53a22
type
Blood Knight
 Metal Gear Rising: Revengeance (Video Game) / int_b7c53a22
comment
"A Stranger I Remain" - Mistral's is about she feels like a wanderer whose real home is the battlefield.
 Metal Gear Rising: Revengeance (Video Game) / int_b7c53a22
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 Metal Gear Rising: Revengeance (Video Game) / int_b848b200
type
Injured Vulnerability
 Metal Gear Rising: Revengeance (Video Game) / int_b848b200
comment
Injured Vulnerability: Using blade mode (and Jack the Ripper mode if you've unlocked "him") allows one hit kills, but only against enemies without any armour. You have to attack armoured enemies a bit to break up their armour and make them vulnerable (or hit them with a Sneak Attack). Destroying the custom cyborgs' arm armor also makes them unable to counter your parry counters, making it much easier to land hits on them.
 Metal Gear Rising: Revengeance (Video Game) / int_b848b200
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 Metal Gear Rising: Revengeance (Video Game) / int_b8dbe475
type
Blood from the Mouth
 Metal Gear Rising: Revengeance (Video Game) / int_b8dbe475
comment
Blood from the Mouth: In the fight against Armstrong, Raiden gets his ass kicked to the point where he's coughing up blood. Armstrong also coughs up blood himself when Raiden rams his hand through his chest.
 Metal Gear Rising: Revengeance (Video Game) / int_b8dbe475
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 Metal Gear Rising: Revengeance (Video Game) / int_b8e3f20a
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Demoted to Extra
 Metal Gear Rising: Revengeance (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Metal Gear RAY shows up as a tutorial boss and is dispatched by a pre-upgrade Raiden. As a consolation prize, this model makes the RAYs in Sons of Liberty look like bath toys and Desperado thought it would be a better idea to replace the water cutter with a plasma cannon.
 Metal Gear Rising: Revengeance (Video Game) / int_b8e3f20a
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_b8e3f20a
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Metal Gear Rising: Revengeance (Video Game) / int_b8e3f20a
 Metal Gear Rising: Revengeance (Video Game) / int_b906ac5d
type
Whole Costume Reference
 Metal Gear Rising: Revengeance (Video Game) / int_b906ac5d
comment
Sunny has a blue rose hair clip on the left side of her hair, the same side Naomi had placed the rose on during their cooking lesson in MGS4. Her attire, a set of coveralls with the top pulled down, showing off a tank top, is identical (sans hat) to that of her mother Olga in the Tanker chapter of MGS2.
 Metal Gear Rising: Revengeance (Video Game) / int_b906ac5d
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Metal Gear Rising: Revengeance (Video Game) / int_b906ac5d
 Metal Gear Rising: Revengeance (Video Game) / int_b937a16f
type
Break Meter
 Metal Gear Rising: Revengeance (Video Game) / int_b937a16f
comment
Blade Mode, where you momentarily slow down time and cut an enemy to shreds. Whether you weaken, stagger, or stealth kill an opponent, you are actively encouraged to deliver the final blow in this manner. This is required for Raiden to use his Zandatsu technique, allowing him to steal enemies' fuel cells and replenish his own supply in addition to health.
 Metal Gear Rising: Revengeance (Video Game) / int_b937a16f
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Metal Gear Rising: Revengeance (Video Game) / int_b937a16f
 Metal Gear Rising: Revengeance (Video Game) / int_b9d334b2
type
Aerith and Bob
 Metal Gear Rising: Revengeance (Video Game) / int_b9d334b2
comment
Aerith and Bob: Sam is the only person who is almost never called by his codename (Jetstream), which can seem a little odd when fighting Raiden/"Jack the Ripper", or working with Sundowner, Mistral, and Monsoon. Confusing the issue more, "Jetstream" isn't actually his codename; it's just a nickname. According to the DLC, it's Minuano, which is something that is only ever mentioned offhandedly by two characters in the DLC intro cutscene.
 Metal Gear Rising: Revengeance (Video Game) / int_b9d334b2
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 Metal Gear Rising: Revengeance (Video Game) / int_b9d334b2
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Metal Gear Rising: Revengeance (Video Game) / int_b9d334b2
 Metal Gear Rising: Revengeance (Video Game) / int_ba557643
type
Terms of Endangerment
 Metal Gear Rising: Revengeance (Video Game) / int_ba557643
comment
All the Winds of Destruction refer to Raiden as "Jack" (sometimes completing his nickname, "Jack the Ripper"), even though he claims to have left that name behind. It overlaps a little with Terms of Endangerment.
 Metal Gear Rising: Revengeance (Video Game) / int_ba557643
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Metal Gear Rising: Revengeance (Video Game) / int_ba557643
 Metal Gear Rising: Revengeance (Video Game) / int_bb0197af
type
Cool Bike
 Metal Gear Rising: Revengeance (Video Game) / int_bb0197af
comment
Cool Bike: Sam's motorcycle is the same one Raiden steals.
 Metal Gear Rising: Revengeance (Video Game) / int_bb0197af
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_bb0197af
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Metal Gear Rising: Revengeance (Video Game) / int_bb0197af
 Metal Gear Rising: Revengeance (Video Game) / int_bc74ef27
type
Berserk Button
 Metal Gear Rising: Revengeance (Video Game) / int_bc74ef27
comment
Berserk Button: The usually affable Raiden reacts sociopathically to anyone he believes is exploiting or trying to create Child Soldiers. Given that he originally was one, this is completely understandable.
 Metal Gear Rising: Revengeance (Video Game) / int_bc74ef27
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Metal Gear Rising: Revengeance (Video Game) / int_bc74ef27
 Metal Gear Rising: Revengeance (Video Game) / int_bc8271df
type
In a Single Bound
 Metal Gear Rising: Revengeance (Video Game) / int_bc8271df
comment
In a Single Bound: Omnipresent. Even generic mooks can jump their own height or more and custom cyborgs like Raiden and the Winds of Destruction can do much better.
 Metal Gear Rising: Revengeance (Video Game) / int_bc8271df
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Metal Gear Rising: Revengeance (Video Game) / int_bc8271df
 Metal Gear Rising: Revengeance (Video Game) / int_bcc92de7
type
Lost Aesop
 Metal Gear Rising: Revengeance (Video Game) / int_bcc92de7
comment
Lost Aesop: The game's stance towards violence is somewhat odd, considering how the previous title kind of promoted non-violence. Though the series takes the tack that war is probably inevitable, it doesn't regard that as good, nor the idea that one enjoys killing as a good reason to fight. The main theme of this game is Raiden's Katsujinken, and if it is legit even if the user has strong personal feelings like rage or bloodlust. Another alternative is Right needs Might as expressed here.
 Metal Gear Rising: Revengeance (Video Game) / int_bcc92de7
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Metal Gear Rising: Revengeance (Video Game) / int_bcc92de7
 Metal Gear Rising: Revengeance (Video Game) / int_bd50ec63
type
Battle in the Rain
 Metal Gear Rising: Revengeance (Video Game) / int_bd50ec63
comment
"The Stains of Time" - Monsoon's talks about a symbolic storm (AKA war) that washes away all your reasons for fighting and hope for a peaceful life until only hate remains.
 Metal Gear Rising: Revengeance (Video Game) / int_bd50ec63
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Metal Gear Rising: Revengeance (Video Game) / int_bd50ec63
 Metal Gear Rising: Revengeance (Video Game) / int_bd6834a3
type
Vibroweapon
 Metal Gear Rising: Revengeance (Video Game) / int_bd6834a3
comment
Vibroweapon: "High Frequency Blades", knives and swords that vibrate at high frequencies through the use of alternating currents, to the point that they can cut through concrete and steel.
 Metal Gear Rising: Revengeance (Video Game) / int_bd6834a3
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Metal Gear Rising: Revengeance (Video Game) / int_bd6834a3
 Metal Gear Rising: Revengeance (Video Game) / int_bdbfd01c
type
Perfectly Cromulent Word
 Metal Gear Rising: Revengeance (Video Game) / int_bdbfd01c
comment
Perfectly Cromulent Word: No, Platinum was not crazy enough to add a word to the lexicon, in spite of it being a rather redundant portmanteau of two similarly meaning words.
 Metal Gear Rising: Revengeance (Video Game) / int_bdbfd01c
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Metal Gear Rising: Revengeance (Video Game) / int_bdbfd01c
 Metal Gear Rising: Revengeance (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Metal Gear Rising: Revengeance (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The Jetstream Sam DLC gives us VR Mission 04, a brutally long fight against dozens and dozens of progressively tougher enemies, and is one of the only VR missions to feature a mid-boss fight.
 Metal Gear Rising: Revengeance (Video Game) / int_be3e7584
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Metal Gear Rising: Revengeance (Video Game) / int_be3e7584
 Metal Gear Rising: Revengeance (Video Game) / int_be8f3491
type
The Theme Park Version
 Metal Gear Rising: Revengeance (Video Game) / int_be8f3491
comment
The Theme Park Version: Two thirds into your raid on the World Marshal Headquarters, you land in a giant "Japanese Garden" created to host VIPs because one of the World Marshal executives is a "Japanese Culture Enthusiast." Inside is a simulacrum of Jidaigeki, with sliding doors, wooden umbrellas, red painted, tile roofed castles, and cherry blossoms blooming in a simulated evening. Amusingly, you can see the spotlights above the room that provide ambiance.
 Metal Gear Rising: Revengeance (Video Game) / int_be8f3491
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 Metal Gear Rising: Revengeance (Video Game) / int_be8f3491
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Metal Gear Rising: Revengeance (Video Game) / int_be8f3491
 Metal Gear Rising: Revengeance (Video Game) / int_beb9a361
type
Anti Hero
 Metal Gear Rising: Revengeance (Video Game) / int_beb9a361
comment
Anti-Hero: Though he's battling the vicious mercenary group Desperado Enforcement LLC., Raiden still takes psychotic glee in slaughtering even police cyborgs affiliated with them.
 Metal Gear Rising: Revengeance (Video Game) / int_beb9a361
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 Metal Gear Rising: Revengeance (Video Game) / int_beb9a361
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Metal Gear Rising: Revengeance (Video Game) / int_beb9a361
 Metal Gear Rising: Revengeance (Video Game) / int_c0d106a8
type
Wrecked Weapon
 Metal Gear Rising: Revengeance (Video Game) / int_c0d106a8
comment
Wrecked Weapon: Raiden's sword is broken in the final battle, representing that the final thing he has to lose (his ideals) has been lost.
 Metal Gear Rising: Revengeance (Video Game) / int_c0d106a8
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Metal Gear Rising: Revengeance (Video Game) / int_c0d106a8
 Metal Gear Rising: Revengeance (Video Game) / int_c0d3d3fd
type
Border Patrol
 Metal Gear Rising: Revengeance (Video Game) / int_c0d3d3fd
comment
In the public demo's VR training tutorial, you can create a path up onto the wall surrounding the VR space using blade mode and discover a wearable cardboard box there.
 Metal Gear Rising: Revengeance (Video Game) / int_c0d3d3fd
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Metal Gear Rising: Revengeance (Video Game) / int_c0d3d3fd
 Metal Gear Rising: Revengeance (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Metal Gear Rising: Revengeance (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: The H.F. Long Sword is unlocked by ranking first place in 20 extremely difficult optional VR missions. A more powerful Murasama sword can be unlocked simply by completing the story once on any difficulty. However, the H.F. Long Sword has the benefit that it can be used to achieve the "Naked and Unloved" title, since unlockables in VR Missions are not erased when starting a new game.
 Metal Gear Rising: Revengeance (Video Game) / int_c2f149ae
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Metal Gear Rising: Revengeance (Video Game) / int_c2f149ae
 Metal Gear Rising: Revengeance (Video Game) / int_c2f7db18
type
Alien Blood
 Metal Gear Rising: Revengeance (Video Game) / int_c2f7db18
comment
Alien Blood: In the Japanese version, cyborg enemies bleed artificial white blood, like Raiden in MGS4. Averted in the North American and European versions of the game, where everyone's artificial blood is plain red. In the Japanese version, only Jetstream Sam has red blood (due to the reveal that he has very few cyborg upgrades - only his arm is artificial).
 Metal Gear Rising: Revengeance (Video Game) / int_c2f7db18
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Metal Gear Rising: Revengeance (Video Game) / int_c2f7db18
 Metal Gear Rising: Revengeance (Video Game) / int_c313d43a
type
True Companions
 Metal Gear Rising: Revengeance (Video Game) / int_c313d43a
comment
True Companions: Everyone at Maverick.
 Metal Gear Rising: Revengeance (Video Game) / int_c313d43a
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c313d43a
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Metal Gear Rising: Revengeance (Video Game) / int_c313d43a
 Metal Gear Rising: Revengeance (Video Game) / int_c32ff031
type
Xanatos Gambit
 Metal Gear Rising: Revengeance (Video Game) / int_c32ff031
comment
Xanatos Gambit: Implied by Armstrong, that even though he and his entire force has been destroyed, he was able to share his ideals with Raiden, and he believes that Raiden will carry out those ideals in the future.
 Metal Gear Rising: Revengeance (Video Game) / int_c32ff031
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Metal Gear Rising: Revengeance (Video Game) / int_c32ff031
 Metal Gear Rising: Revengeance (Video Game) / int_c335b9ec
type
Irony
 Metal Gear Rising: Revengeance (Video Game) / int_c335b9ec
comment
Irony: The leaders of Desperado that Raiden fights subscribe to the philosophy of an anarchic existence where the rule of law is established by who is the strongest. The strong are allowed to do whatever they want and the weak are preyed upon. Raiden believes in the idea that the strong, like himself, should protect the weak and that if the rule of law does have to be bent that it should be done so when it can benefit the weak. Ultimately Raiden being the hero of the story defeats them; the ironic thing being that by their own moral standards that means they were weak so they were preyed upon by Raiden, who now has the right to do whatever he desires. Sundowner's speech about war being natural, and how not every war in history is part of a conspiracy. The wars World Marshal and he are involved with, are part of Armstrong's conspiracy. Plus the fact that he must have known about the Patriots controlling the scenes behind post-Cold War history and the Sons of the Patriots system...
 Metal Gear Rising: Revengeance (Video Game) / int_c335b9ec
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Metal Gear Rising: Revengeance (Video Game) / int_c335b9ec
 Metal Gear Rising: Revengeance (Video Game) / int_c3b32bf1
type
Ronin
 Metal Gear Rising: Revengeance (Video Game) / int_c3b32bf1
comment
Ronin: Samuel before he joined the Winds of Destruction. He launched a one-man attack on World Marshall simply because he felt they deserved it, having grown tired of slaughtering drug cartels back in South America.
 Metal Gear Rising: Revengeance (Video Game) / int_c3b32bf1
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Metal Gear Rising: Revengeance (Video Game) / int_c3b32bf1
 Metal Gear Rising: Revengeance (Video Game) / int_c3c18143
type
Hope Spot
 Metal Gear Rising: Revengeance (Video Game) / int_c3c18143
comment
Hope Spot: At the end of Sam's campaign, he seems to have Armstrong beat after cutting off his hand, only for Armstrong to use the sharpened stub on his arm to sever Sam's right arm, before reattaching his own hand. Bladewolf's campaign also has this during Mistral's mission to Abkhazia. Mistral disengages Wolf's Restraining Bolt as part of its mission, and Wolf takes the opportunity to make a mad dash for freedom; come the ending, it turns out to entirely be a Batman Gambit to get rid of Khamsin.
 Metal Gear Rising: Revengeance (Video Game) / int_c3c18143
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Metal Gear Rising: Revengeance (Video Game) / int_c3c18143
 Metal Gear Rising: Revengeance (Video Game) / int_c3eb0946
type
Stepping Stones in the Sky
 Metal Gear Rising: Revengeance (Video Game) / int_c3eb0946
comment
Stepping Stones in the Sky: Raiden can use the Macross Missile Massacres launched by Metal Gear RAY and the Hammerheads as such.
 Metal Gear Rising: Revengeance (Video Game) / int_c3eb0946
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c3eb0946
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Metal Gear Rising: Revengeance (Video Game) / int_c3eb0946
 Metal Gear Rising: Revengeance (Video Game) / int_c420a553
type
We Can Rule Together
 Metal Gear Rising: Revengeance (Video Game) / int_c420a553
comment
We Can Rule Together: Sam's story ends with Armstrong dismembering Sam, but offering a partnership. Since Sam is bleeding, cornered, and has no other option, he agrees and becomes one of the Winds of Destruction.
 Metal Gear Rising: Revengeance (Video Game) / int_c420a553
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 Metal Gear Rising: Revengeance (Video Game) / int_c420a553
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Metal Gear Rising: Revengeance (Video Game) / int_c420a553
 Metal Gear Rising: Revengeance (Video Game) / int_c4db6423
type
Yank the Dog's Chain
 Metal Gear Rising: Revengeance (Video Game) / int_c4db6423
comment
Yank the Dog's Chain: Right after Raiden slices off Metal Gear RAY's other arm, it collapses in a heap and looks beaten, and Raiden turns his back to the boss, about to do his victory pose where he sheaths his sword. But the background music doesn't give way to triumphant ending notes... then RAY springs to life once again and snaps its jaws around Raiden while his back is turned. On the first playthrough, a player may not expect this fake-out, but after RAY lost its arm and still came back to pick a fight with them a second time, they should expect that the only way to kill it off for good is to utterly destroy it, which leads to the final phase of the boss battle.
 Metal Gear Rising: Revengeance (Video Game) / int_c4db6423
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 Metal Gear Rising: Revengeance (Video Game) / int_c513249
type
Harder Than Hard
 Metal Gear Rising: Revengeance (Video Game) / int_c513249
comment
Harder Than Hard: The top Difficulty Level above Very Hard, Revengence.
 Metal Gear Rising: Revengeance (Video Game) / int_c513249
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c513249
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Metal Gear Rising: Revengeance (Video Game) / int_c513249
 Metal Gear Rising: Revengeance (Video Game) / int_c5b47b36
type
Offscreen Moment of Awesome
 Metal Gear Rising: Revengeance (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: We don't get to see Raiden's entry into Pakistan, the game just goes from Raiden taking off in a space shuttle to him already landed.
 Metal Gear Rising: Revengeance (Video Game) / int_c5b47b36
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 Metal Gear Rising: Revengeance (Video Game) / int_c5b47b36
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Metal Gear Rising: Revengeance (Video Game) / int_c5b47b36
 Metal Gear Rising: Revengeance (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Metal Gear Rising: Revengeance (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: In Denver, Raiden starts doubting himself when fighting cops whose fears have been sealed by nanomachines so that they will do their work. Raiden listens to their thoughts and can barely stop them in the cutscene. However, in the gameplay, the player can execute Zandatsu on them so that Raiden will rip the cops' spine while Raiden yells "Dead on!" or "Bull's eye!" as usual. Hell, the player may even opt to not kill any of the enemies with some well-timed Blade Mode strikes or with the HF Wooden Sword. In the next cutscene and part of the gameplay, Raiden is exhausted and barely responds to the player's actions. Going for a No-Damage Run on the Final Boss means avoiding all his attacks, but in cutscenes Raiden still takes a beating and until the final part of the fight can barely stand.
 Metal Gear Rising: Revengeance (Video Game) / int_c5e42cbd
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 Metal Gear Rising: Revengeance (Video Game) / int_c5e42cbd
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Metal Gear Rising: Revengeance (Video Game) / int_c5e42cbd
 Metal Gear Rising: Revengeance (Video Game) / int_c6ae4c86
type
Difficulty Spike
 Metal Gear Rising: Revengeance (Video Game) / int_c6ae4c86
comment
Difficulty Spike: Both Sam and Wolf play drastically differently from Raiden, making them this until the player can get a grip on their playstyles.
 Metal Gear Rising: Revengeance (Video Game) / int_c6ae4c86
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c6ae4c86
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Metal Gear Rising: Revengeance (Video Game) / int_c6ae4c86
 Metal Gear Rising: Revengeance (Video Game) / int_c72af5a8
type
Mini-Mecha
 Metal Gear Rising: Revengeance (Video Game) / int_c72af5a8
comment
Mini-Mecha: Khamsin, who is connected to a humanoid mech with a chainsaw bladed axe.
 Metal Gear Rising: Revengeance (Video Game) / int_c72af5a8
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c72af5a8
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Metal Gear Rising: Revengeance (Video Game) / int_c72af5a8
 Metal Gear Rising: Revengeance (Video Game) / int_c75df49a
type
Shout-Out
 Metal Gear Rising: Revengeance (Video Game) / int_c75df49a
comment
Shout-Out: The platformer-style final VR mission in Sam's DLC shares its layout with the first level of Castlevania, complete with shutters where doors would be and a breakable wall with BP items in the same relative location as the wallmeat in the original game.
 Metal Gear Rising: Revengeance (Video Game) / int_c75df49a
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c75df49a
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Metal Gear Rising: Revengeance (Video Game) / int_c75df49a
 Metal Gear Rising: Revengeance (Video Game) / int_c923e7a6
type
Metal Slime
 Metal Gear Rising: Revengeance (Video Game) / int_c923e7a6
comment
Metal Slime: Humanoid Gekkos are generally found in out-of-way places, often drop large Holo-Chips that give a lot of BP when killed and one of them can only be found if you get to its location undetected and it quickly starts to fade away after you drop your disguise to attack it.
 Metal Gear Rising: Revengeance (Video Game) / int_c923e7a6
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 Metal Gear Rising: Revengeance (Video Game) / int_c923e7a6
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Metal Gear Rising: Revengeance (Video Game) / int_c923e7a6
 Metal Gear Rising: Revengeance (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Metal Gear Rising: Revengeance (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Bladewolf does this to Khamsin a few times during their fight.
 Metal Gear Rising: Revengeance (Video Game) / int_c93a6560
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c93a6560
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Metal Gear Rising: Revengeance (Video Game) / int_c93a6560
 Metal Gear Rising: Revengeance (Video Game) / int_c9597a03
type
Self-Deprecation
 Metal Gear Rising: Revengeance (Video Game) / int_c9597a03
comment
Self-Deprecation: While talking about Metal Gear EXCELSUS, it's pointed out that like RAY, it actually has nothing to do with nuclear weapons. Raiden guesses that because people are used to the term 'Metal Gear', putting the title on a technically-unrelated mech would make it sell better, a reference to the game itself having the title and being set in the same universe, although it forgoes the stealth aspect and encourages directly fighting your enemies.
 Metal Gear Rising: Revengeance (Video Game) / int_c9597a03
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_c9597a03
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Video Game Caring Potential
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Video Game Caring Potential: There are four civilians to save.
 Metal Gear Rising: Revengeance (Video Game) / int_c9861848
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Child Soldiers
 Metal Gear Rising: Revengeance (Video Game) / int_c9c756a8
comment
Child Soldiers: Aside from delving into more detail about Raiden's past as one of these, the main plot is set off by Desperado kidnapping children to essentially mass produce them.
 Metal Gear Rising: Revengeance (Video Game) / int_c9c756a8
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Mook Debut Cutscene
 Metal Gear Rising: Revengeance (Video Game) / int_ca3d2067
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Mook Debut Cutscene: It's a Platinum Games signature.
 Metal Gear Rising: Revengeance (Video Game) / int_ca3d2067
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Punch! Punch! Punch! Uh Oh...
 Metal Gear Rising: Revengeance (Video Game) / int_cd3a1755
comment
Punch! Punch! Punch! Uh Oh...: The end result of the second phase of the Armstrong battle: if Raiden takes too much damage and is reduced to critical health or managed to avoid his attacks until he performs an unavoidable shockwave attack, he performs a last desperate Rapid-Fire Fisticuffs assault on him, while he just stands there and adjusts his glasses afterwards. Raiden tries it again but to no avail, at which point the battle ends. Unlike most other examples of this, Armstrong does take damage from the punches, but the grand total is barely above 10% of his health.
 Metal Gear Rising: Revengeance (Video Game) / int_cd3a1755
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Serial Escalation
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Serial Escalation: Raiden goes from fighting car sized bipedal tanks in MGS4 to taking down a 70-foot tall Metal Gear RAY with only a sword during the opening boss fight in Rising.
 Metal Gear Rising: Revengeance (Video Game) / int_ce104b8e
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Spiritual Antithesis
 Metal Gear Rising: Revengeance (Video Game) / int_ce2969d8
comment
Spiritual Antithesis: To the rest of the Metal Gear series as a whole. Sneaking past enemies is indirectly penalized (fewer BPs rewarded, which means you get fewer upgrades) and there is a heavy emphasis on melee combat with almost no ranged combat whatsoever (the only guns you get to carry around with you are missile launchers). The narrative also runs against the normal trend of far-reaching conspiracies, as seen when Sundowner directly states that not everything is some orchestrated plan-within-a-plan and that, while the Patriots certainly controlled the War Economy, humans started it all on their own.
 Metal Gear Rising: Revengeance (Video Game) / int_ce2969d8
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This Is for Emphasis, Bitch!
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This Is for Emphasis, Bitch!: As Raiden puts it against Sundowner, "They're kids, you son of a bitch!" Armstrong's explanation of his power manages it without swearing: "Nanomachines, son."
 Metal Gear Rising: Revengeance (Video Game) / int_cec8b87a
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Slide Attack
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Slide Attack: Possible during a Ninja Run and can be chained into Blade Mode if it connects with an enemy, making it the only way to slash up enemies during Blade Mode while still mobile.
 Metal Gear Rising: Revengeance (Video Game) / int_cedccc54
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Anti-Villain
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"I'm My Own Master Now" - LQ-84i's is about how he is forced to battle, and yearns for freedom.
 Metal Gear Rising: Revengeance (Video Game) / int_d001c42c
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An Arm and a Leg
 Metal Gear Rising: Revengeance (Video Game) / int_d028e0da
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An Arm and a Leg: In Jetstream, Sam severs Armstrong's right arm, but because the cut was made at a harsh angle, Armstrong is able to use his nanomachines to harden the stump into a Blade Below the Shoulder and stab it through Sam's own right arm, wounding it enough to need the prosthetic he uses in the main game. Plus, once the battle ends, he picks up his arm and uses the nanomachines to reattach it.
 Metal Gear Rising: Revengeance (Video Game) / int_d028e0da
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Mundane Made Awesome
 Metal Gear Rising: Revengeance (Video Game) / int_d148b019
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Mundane Made Awesome: Never has cutting watermelons looked so badass. Nor has wearing a sombrero or a Senator kicking ass.
 Metal Gear Rising: Revengeance (Video Game) / int_d148b019
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Boss-Only Level
 Metal Gear Rising: Revengeance (Video Game) / int_d15c1086
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Boss-Only Level: File 06 consists of nothing but a Boss Battle with Samuel Rodrigues.
 Metal Gear Rising: Revengeance (Video Game) / int_d15c1086
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What the Hell, Hero?
 Metal Gear Rising: Revengeance (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Kevin gets pretty frustrated with Raiden while trying to convince him he can't just go around breaking laws. Cutting the clothes off civilians will cause most of your contacts to be (reasonably) upset with you. Turns out that they're not fans of a cyborg stripping the clothes off innocent people with a sword that can cleanly cut through solid steel.
 Metal Gear Rising: Revengeance (Video Game) / int_d39e327f
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Sympathy for the Devil
 Metal Gear Rising: Revengeance (Video Game) / int_d3a4af1e
comment
Sympathy for the Devil: Both packs act as this. Sam turned from vigilante/rogue to Desperado as he was bested by Armstrong, who cut off his right arm. As such, he joined to both survive and to find an enemy better than himself (who would thus have a remote chance of killing Armstrong). Bladewolf, whilst originally making a very sudden Heel–Face Turn, is revealed to be a lifelike AI who has always yearned for freedom; the reason he fights for Desperado is simply because refusing results in torture and death.
 Metal Gear Rising: Revengeance (Video Game) / int_d3a4af1e
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Close on Title
 Metal Gear Rising: Revengeance (Video Game) / int_d3f8ad06
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Close on Title: Unlike most examples, this happens in The Stinger
 Metal Gear Rising: Revengeance (Video Game) / int_d3f8ad06
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Smoking Barrel Blowout
 Metal Gear Rising: Revengeance (Video Game) / int_d3fd222f
comment
Smoking Barrel Blowout: Sam does this to his gunsheath in his DLC after his charged attacks if you don't press any buttons afterwards.
 Metal Gear Rising: Revengeance (Video Game) / int_d3fd222f
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Hypocrite
 Metal Gear Rising: Revengeance (Video Game) / int_d52d28b6
comment
Hypocrite: Raiden points out that Sam and Monsoon's lecture on how the mooks he's been mowing down are people and Raiden's bad for killing them is ultimately ridiculous; they wouldn't be in the position to be slaughtered if Desperado, already knowing everything they've told him, weren't placing them in Raiden's path.
 Metal Gear Rising: Revengeance (Video Game) / int_d52d28b6
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YouShouldKnowThisAlready
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On a broader level, the ending of MGS4 saw the elimination of the Patriots, which despite some Reality Ensues from Drebin, was framed as a new beginning for humanity to start fresh without the baggage of the past and Big Brother Is Watching to guide them in the wrong direction. Come Metal Gear Rising, and the world is still embroiled in wars under the influence of smaller scale PMC conglomerates, with new cyborg technology taking the place of the SOP system to make up the difference.
 Metal Gear Rising: Revengeance (Video Game) / int_d605be22
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Tactical Suicide Boss
 Metal Gear Rising: Revengeance (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Metal Gear EXCELSUS would be completely untouchable if it didn't rotate to bring its legs into Raiden's cutting range for no reason whatsoever. Same goes for Mistral if she just stuck to throwing fireballs from the high ground.
 Metal Gear Rising: Revengeance (Video Game) / int_d6dee153
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Anti-Frustration Features
 Metal Gear Rising: Revengeance (Video Game) / int_d6f284a3
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Anti-Frustration Features: You're completely invincible while using Zandatsu to keep you from taking damage from enemies (who continue to attack while you're in blade mode).
 Metal Gear Rising: Revengeance (Video Game) / int_d6f284a3
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Achilles' Heel
 Metal Gear Rising: Revengeance (Video Game) / int_d7639dba
comment
Achilles' Heel: Most of the bosses have one. RAY and EXCELSUS have their legs and head, and Mistral, Monsoon and Sundowner have parts that need to be struck in Blade Mode (parts of her weapon, his face, and the connecting struts of his shields, respectively).
 Metal Gear Rising: Revengeance (Video Game) / int_d7639dba
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Everyone Calls Him
 Metal Gear Rising: Revengeance (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Most people refer to your German cyborg specialist as "Doktor". His real name is revealed by paying attention to his CODEC: it's Wilhelm Voigt.
 Metal Gear Rising: Revengeance (Video Game) / int_d7b34c31
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You're Insane!
 Metal Gear Rising: Revengeance (Video Game) / int_d7ecbd57
comment
You're Insane!: Raiden delivers a variant of this Stock Phrase to the Final Boss: Monsoon delivers one to Raiden, but as part of a Not So Different speech.
 Metal Gear Rising: Revengeance (Video Game) / int_d7ecbd57
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The Unfettered
 Metal Gear Rising: Revengeance (Video Game) / int_d839c530
comment
The Unfettered: Armstrong believes that everyone in the United States should be like this. He thinks the end result would be a nation culled of its weaklings while the strong thrive. Raiden himself gradually becomes more and more unfettered as the story goes on, giving up body, mind, ideals, and weapon to win. It's why Armstrong is so confident that Raiden is a worthy successor to him.
 Metal Gear Rising: Revengeance (Video Game) / int_d839c530
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Weird Currency
 Metal Gear Rising: Revengeance (Video Game) / int_d8fad039
comment
Weird Currency: Raiden can purchase upgrades from the Doktor using accumulated combat data, or "Battle Points." This includes the combat data of enemy cyborgs, which can be gained by cutting off their left arms and taking the data chips inside.
 Metal Gear Rising: Revengeance (Video Game) / int_d8fad039
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StockPhrase
 Metal Gear Rising: Revengeance (Video Game) / int_d935d66a
comment
Raiden delivers a variant of this Stock Phrase to the Final Boss:
 Metal Gear Rising: Revengeance (Video Game) / int_d935d66a
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Bait-and-Switch Boss
 Metal Gear Rising: Revengeance (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: At one point in Sam's DLC, he's greeted by Monsoon in a wide open room. After a brief conversation, he then makes a smokescreen, just as he does in the fight with Raiden...and then a shutter opens, revealing Metal Gear RAY.
 Metal Gear Rising: Revengeance (Video Game) / int_da03a529
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Lethal Joke Item
 Metal Gear Rising: Revengeance (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Wooden Sword, which can only be made weaker but carries the chance of making enemies disappear. Taken Up to Eleven in a Japan-only DLC pack, which includes a Wooden Sword variant that makes Solid Snake shout phrases when things are hit.
 Metal Gear Rising: Revengeance (Video Game) / int_da1c64ef
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Ludicrous Gibs
 Metal Gear Rising: Revengeance (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Blade Mode lets you cut enemies into dozens of bloody bits.
 Metal Gear Rising: Revengeance (Video Game) / int_db33bc7e
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Pre-Asskicking One-Liner
 Metal Gear Rising: Revengeance (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: Raiden delivers one before the final battle with Armstrong.
 Metal Gear Rising: Revengeance (Video Game) / int_db4b76d1
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Lightning Bruiser
 Metal Gear Rising: Revengeance (Video Game) / int_db6230b7
comment
Lightning Bruiser: Raiden can move very quickly with his "Ninja Run" ability, yet he can also flip 10 story tall Metal Gears with his bare hands. Mastiff UGs are very aggressive, can wall jump and charge at you, can knock Raiden around like a ragdoll, and they're very durable. They're the first enemies you face on Very Hard mode. All the bosses are faster and stronger than Raiden, but special mention goes to the Final Boss, who zooms around the battlefield at ludicrous speed and can wipe out most of Raiden's health in one hit.
 Metal Gear Rising: Revengeance (Video Game) / int_db6230b7
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 Metal Gear Rising: Revengeance (Video Game) / int_dc774000
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Start X to Stop X
 Metal Gear Rising: Revengeance (Video Game) / int_dc774000
comment
Start X to Stop X: "You still don't get it. I'm using war as a business to get ELECTED! So I can end war as a business."
 Metal Gear Rising: Revengeance (Video Game) / int_dc774000
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Collapsible Helmet
 Metal Gear Rising: Revengeance (Video Game) / int_dd24c5d2
comment
Collapsible Helmet: Mistral aside, every major cyborg has head or face protection that slides into place when they get serious. And even then, its faults are shown when Armstrong wedges his fingers in-between Raiden's faceplate and rips it off before punching him in the face at the beatdown atop Excelsus.
 Metal Gear Rising: Revengeance (Video Game) / int_dd24c5d2
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type
Despair Event Horizon
 Metal Gear Rising: Revengeance (Video Game) / int_dda99fa8
comment
Despair Event Horizon: Samuel has one after Senator Armstrong defeats him, which results in him reluctantly joining Desperado.
 Metal Gear Rising: Revengeance (Video Game) / int_dda99fa8
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 Metal Gear Rising: Revengeance (Video Game) / int_ddc59925
type
Augmented Reality
 Metal Gear Rising: Revengeance (Video Game) / int_ddc59925
comment
Augmented Reality: Gameplay menus, Mission Control calls and so on take place in-universe as virtual objects Raiden's cyborg enhancements overlay on the environment around him. AR elements even feature in cutscenes.
 Metal Gear Rising: Revengeance (Video Game) / int_ddc59925
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Start of Darkness
 Metal Gear Rising: Revengeance (Video Game) / int_e0040f41
comment
Start of Darkness: Jetstream details how Sam was broken physically and emotionally by Armstrong to become his new minion.
 Metal Gear Rising: Revengeance (Video Game) / int_e0040f41
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type
Absurdly Sharp Blade
 Metal Gear Rising: Revengeance (Video Game) / int_e0c00a95
comment
Absurdly Sharp Blade: All high-frequency blades count as this, by their nature. It's what allows a sword to easily cut a tank or even a Metal Gear in half. Special mention goes to Jetstream's blade, which is sharper than all the rest and glows red just to make sure you know it. Grey Fox's sword, a pre-order DLC (console) and a major weapon upgrade (PC), literally cuts helicopters in half in normal gameplay. These helicopters are first faced as a miniboss! LQ-84i's chainsaw cuts through an entire section of a building, and its throwing knives are hot enough to melt steel.
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 Metal Gear Rising: Revengeance (Video Game) / int_e11e88b6
type
Thousand-Yard Stare
 Metal Gear Rising: Revengeance (Video Game) / int_e11e88b6
comment
Thousand-Yard Stare: Raiden sports one on a couple of occasions in the game after significant moments of distress. In the immediate aftermath of his battle with Senator Armstrong after having crushed his beating heart in his hand Raiden has an especially haunting look of exhaustion on his face.
 Metal Gear Rising: Revengeance (Video Game) / int_e11e88b6
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Metal Gear Rising: Revengeance (Video Game) / int_e11e88b6
 Metal Gear Rising: Revengeance (Video Game) / int_e1721fd1
type
Antiquated Linguistics
 Metal Gear Rising: Revengeance (Video Game) / int_e1721fd1
comment
Platinum Games claims they used the archaic word "Revengeance" for the subtitle because it sounded cooler.
 Metal Gear Rising: Revengeance (Video Game) / int_e1721fd1
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Metal Gear Rising: Revengeance (Video Game) / int_e1721fd1
 Metal Gear Rising: Revengeance (Video Game) / int_e1d1a88c
type
Disposable Vagrant
 Metal Gear Rising: Revengeance (Video Game) / int_e1d1a88c
comment
Disposable Vagrant: Desperado is kidnapping vagrant kids to turn into cyborg Child Soldiers.
 Metal Gear Rising: Revengeance (Video Game) / int_e1d1a88c
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Metal Gear Rising: Revengeance (Video Game) / int_e1d1a88c
 Metal Gear Rising: Revengeance (Video Game) / int_e21e21be
type
Red and Black and Evil All Over
 Metal Gear Rising: Revengeance (Video Game) / int_e21e21be
comment
Red and Black and Evil All Over: Desperado's cyborgs all have a red and black color scheme. The fact that Sam is largely an exception save for his clearly prosthetic limb marks him as an anomaly amongst their ranks.
 Metal Gear Rising: Revengeance (Video Game) / int_e21e21be
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Metal Gear Rising: Revengeance (Video Game) / int_e21e21be
 Metal Gear Rising: Revengeance (Video Game) / int_e23cfd5c
type
Goroawase Number
 Metal Gear Rising: Revengeance (Video Game) / int_e23cfd5c
comment
Goroawase Number: As can be expected when Konami is involved, the license plate of Raiden's car is 573-PTG.
 Metal Gear Rising: Revengeance (Video Game) / int_e23cfd5c
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Metal Gear Rising: Revengeance (Video Game) / int_e23cfd5c
 Metal Gear Rising: Revengeance (Video Game) / int_e276cd
type
The Cowl
 Metal Gear Rising: Revengeance (Video Game) / int_e276cd
comment
The Cowl: The ending appears to imply that Raiden is now essentially Batman, albeit with none of his inhibitions, declaring a one-man war on World Marshal and its allies.
 Metal Gear Rising: Revengeance (Video Game) / int_e276cd
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Metal Gear Rising: Revengeance (Video Game) / int_e276cd
 Metal Gear Rising: Revengeance (Video Game) / int_e36de06c
type
Combat Stilettos
 Metal Gear Rising: Revengeance (Video Game) / int_e36de06c
comment
Combat Stilettos: Raiden is such a fan of these that they're built into his cyborg body, which makes sense as Raiden can fight with blades attached to his feet due to this as he has rubberized soles which combined with his ability to clench his feet without restrictions, basically turns them into two extra hands shaped like crab pincers. Mistral has a more exaggerated pair, resembling literal stilettos.
 Metal Gear Rising: Revengeance (Video Game) / int_e36de06c
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Metal Gear Rising: Revengeance (Video Game) / int_e36de06c
 Metal Gear Rising: Revengeance (Video Game) / int_e407c52e
type
Double Subversion
 Metal Gear Rising: Revengeance (Video Game) / int_e407c52e
comment
Courtney keeps placing her coffee mug at the edge of the table and Kevin keeps moving it away. When she finally knocks it off, Kevin catches it before it lands and spills. Then Boris comes in, slaps him on the back, and...
 Metal Gear Rising: Revengeance (Video Game) / int_e407c52e
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Metal Gear Rising: Revengeance (Video Game) / int_e407c52e
 Metal Gear Rising: Revengeance (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Metal Gear Rising: Revengeance (Video Game) / int_e41b38d3
comment
Classic Cheat Code: Inputting the Konami code allows you to access the Very Hard and Revengeance difficulty levels without having to beat the game first.
 Metal Gear Rising: Revengeance (Video Game) / int_e41b38d3
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Metal Gear Rising: Revengeance (Video Game) / int_e41b38d3
 Metal Gear Rising: Revengeance (Video Game) / int_e431c24c
type
Not Quite Dead
 Metal Gear Rising: Revengeance (Video Game) / int_e431c24c
comment
Not Quite Dead: The Custom Desperado Metal Gear RAY pulls this off twice: first when you cut off one "arm", then once more when you sever the other. It's mentioned that as long as a cyborg's brain case is intact, they can survive for some time even after being sliced to pieces. Desperado mooks however explode when killed, making such recovery impossible for them.
 Metal Gear Rising: Revengeance (Video Game) / int_e431c24c
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Metal Gear Rising: Revengeance (Video Game) / int_e431c24c
 Metal Gear Rising: Revengeance (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Metal Gear Rising: Revengeance (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Raiden gains access to Sam's HF Murasama during the final boss.
 Metal Gear Rising: Revengeance (Video Game) / int_e5066b68
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Metal Gear Rising: Revengeance (Video Game) / int_e5066b68
 Metal Gear Rising: Revengeance (Video Game) / int_e5421161
type
Expy
 Metal Gear Rising: Revengeance (Video Game) / int_e5421161
comment
Expy: The members of Winds of Destruction have many similarities, in terms of role and physical appearance. Most notably Dead Cell, and to a lesser extent, FOXHOUND. Jetstream Sam: Vamp note Both of them serve as Raiden's rivals and have long, dark hair. Sam's catchphrase might even reference Vamp's flamenco-flavored fighting style. Mistral: Sniper Wolf note Both of them are only women in their respective group and enjoy the company of dogs. Monsoon: Psycho Mantis note Both of them use their power to attack using parts of the environment, as well as deliver a Breaking Speech to the main lead. Sundowner: Fatman and Vulcan Raven note All three have the heaviest frames in their respective groups, and all of them have exploding weapons.
 Metal Gear Rising: Revengeance (Video Game) / int_e5421161
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Metal Gear Rising: Revengeance (Video Game) / int_e5421161
 Metal Gear Rising: Revengeance (Video Game) / int_e542d889
type
Gorn
 Metal Gear Rising: Revengeance (Video Game) / int_e542d889
comment
Gorn: Lampshaded during a conversation with Herr Doktor. Only someone completely traumatized and deranged would take pleasure in slashing apart real human beings. On the subject of the film genre, Doktor mentions no one living in a third world war zone would likely enjoy such movies, only those seeking a false sensation of conquering the fear of death.
 Metal Gear Rising: Revengeance (Video Game) / int_e542d889
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Metal Gear Rising: Revengeance (Video Game) / int_e542d889
 Metal Gear Rising: Revengeance (Video Game) / int_e563bf09
type
Insistent Terminology
 Metal Gear Rising: Revengeance (Video Game) / int_e563bf09
comment
Insistent Terminology: Even though Maverick is officially recognised as a PMC, Raiden notes to N'mani that they prefer to be known as "Private Security Contractors".
 Metal Gear Rising: Revengeance (Video Game) / int_e563bf09
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Metal Gear Rising: Revengeance (Video Game) / int_e563bf09
 Metal Gear Rising: Revengeance (Video Game) / int_e567510d
type
Determinator
 Metal Gear Rising: Revengeance (Video Game) / int_e567510d
comment
Determinator: Hacking the legs off cyborg mooks will cause them to crawl after you whilst announcing they're still not dead. With armoured mooks, the same can be done with all four of their limbs — they'll still try to crawl towards you, but unlike the other mooks, who can still try to attack, the best they can do is bleed on you.
 Metal Gear Rising: Revengeance (Video Game) / int_e567510d
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Metal Gear Rising: Revengeance (Video Game) / int_e567510d
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type
GameplayAndStoryIntegration
 Metal Gear Rising: Revengeance (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Sam has the ability to bounce back if he's sent flying into a wall in normal gameplay. He does basically this off a helicopter during the final Quick Time Event in his fight against Armstrong. He also sometimes does it while on the train in his very first battle against Raiden.
 Metal Gear Rising: Revengeance (Video Game) / int_e6630c8b
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Metal Gear Rising: Revengeance (Video Game) / int_e6630c8b
 Metal Gear Rising: Revengeance (Video Game) / int_e6f18344
type
Humongous Mecha
 Metal Gear Rising: Revengeance (Video Game) / int_e6f18344
comment
Humongous Mecha: Metal Gear RAY and Metal Gear EXCELSUS.
 Metal Gear Rising: Revengeance (Video Game) / int_e6f18344
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Metal Gear Rising: Revengeance (Video Game) / int_e6f18344
 Metal Gear Rising: Revengeance (Video Game) / int_e824190a
type
Grand Theft Prototype
 Metal Gear Rising: Revengeance (Video Game) / int_e824190a
comment
Grand Theft Prototype: After Raiden defeats Blade Wolf, he decides to send his remains to Voigt to see if he can be salvaged. He succeeds, and Desperado apparently aren't able to reproduce the LQ84i model and only have the basic LQ84's on hand.
 Metal Gear Rising: Revengeance (Video Game) / int_e824190a
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Metal Gear Rising: Revengeance (Video Game) / int_e824190a
 Metal Gear Rising: Revengeance (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Metal Gear Rising: Revengeance (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: Bladewolf remarks that Sam's Mind Rape of and Breaking Speech to Raiden in Denver is not like him at all.
 Metal Gear Rising: Revengeance (Video Game) / int_e83f211c
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Metal Gear Rising: Revengeance (Video Game) / int_e83f211c
 Metal Gear Rising: Revengeance (Video Game) / int_e8b656fc
type
Wooden Katanas Are Even Better
 Metal Gear Rising: Revengeance (Video Game) / int_e8b656fc
comment
Wooden Katanas Are Even Better: Averted for the most part: you can't cut anything with the HF Wooden Sword and unlike other swords, you can actually make it even weaker for Self-Imposed Challenge purposes. However, it has up to 20% chance of knocking out enemy cyborgs with every hit, which counts as essentially defeating them instantly and finishing a battle by knocking out every cyborg enemy gives you a large point bonus. Then again, you can just as easily cut off their legs and run away from them to make them disappear in the same way, which also gives you the same bonus.
 Metal Gear Rising: Revengeance (Video Game) / int_e8b656fc
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Metal Gear Rising: Revengeance (Video Game) / int_e8b656fc
 Metal Gear Rising: Revengeance (Video Game) / int_e8cae797
type
Freudian Trio
 Metal Gear Rising: Revengeance (Video Game) / int_e8cae797
comment
Freudian Trio: In Bladewolf, Mistral's The Spock, Khamsin's The McCoy, & Blade Wolf's The Kirk.
 Metal Gear Rising: Revengeance (Video Game) / int_e8cae797
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Metal Gear Rising: Revengeance (Video Game) / int_e8cae797
 Metal Gear Rising: Revengeance (Video Game) / int_e92841f
type
Talking the Monster to Death
 Metal Gear Rising: Revengeance (Video Game) / int_e92841f
comment
Talking the Monster to Death: Sam jokingly references this when he meets Armstrong in person on the World Marshal helipad thinking that he'll do this under the assumption that Armstrong isn't a nanomachine-fueled juggernaut.
 Metal Gear Rising: Revengeance (Video Game) / int_e92841f
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Metal Gear Rising: Revengeance (Video Game) / int_e92841f
 Metal Gear Rising: Revengeance (Video Game) / int_e9e35e8f
type
Exact Words
 Metal Gear Rising: Revengeance (Video Game) / int_e9e35e8f
comment
Exact Words: Raiden's sword is a tool of justice, not used in anger or for revenge. Sam's sword, on the other hand...
 Metal Gear Rising: Revengeance (Video Game) / int_e9e35e8f
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Metal Gear Rising: Revengeance (Video Game) / int_e9e35e8f
 Metal Gear Rising: Revengeance (Video Game) / int_eb251937
type
Dirty Cop
 Metal Gear Rising: Revengeance (Video Game) / int_eb251937
comment
Dirty Cop: As Raiden drives into Denver, a cop shoots at him, before telling him to pull over. After a high-speed chase, Raiden finally comes out with his hands up... and the cops just laugh at him and declare that he is threatening an officer, and therefore, lethal force is authorized. The cops are explicitly stated to be on World Marshal's payroll, and since World Marshal is both allied with Desperado and know that Raiden has discovered their brain smuggling scheme, they likely gave the cops orders to kill Raiden on sight.
 Metal Gear Rising: Revengeance (Video Game) / int_eb251937
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Metal Gear Rising: Revengeance (Video Game) / int_eb251937
 Metal Gear Rising: Revengeance (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Metal Gear Rising: Revengeance (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Against cyborgs, small arms fire is a minor annoyance thanks to their ridiculously strong carbon nano-tube fiber bodies, although missiles, RPGs and high explosives can still harm them. Lampshaded when Raiden goes to Denver and a cyborg Dirty Cop says "deadly force is authorised" before putting away his handgun for a telescoping baton.
 Metal Gear Rising: Revengeance (Video Game) / int_eb4ee9eb
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Metal Gear Rising: Revengeance (Video Game) / int_eb4ee9eb
 Metal Gear Rising: Revengeance (Video Game) / int_ecac4c42
type
Why Won't You Die?
 Metal Gear Rising: Revengeance (Video Game) / int_ecac4c42
comment
Why Won't You Die?: Said verbatim during one boss battle. The final one, in fact. Raiden demands to know why Senator Armstrong won't die. His answer? "Nanomachines, son."
 Metal Gear Rising: Revengeance (Video Game) / int_ecac4c42
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Metal Gear Rising: Revengeance (Video Game) / int_ecac4c42
 Metal Gear Rising: Revengeance (Video Game) / int_eeb2d092
type
Killer Gorilla
 Metal Gear Rising: Revengeance (Video Game) / int_eeb2d092
comment
Killer Gorilla: One of the enemy types.
 Metal Gear Rising: Revengeance (Video Game) / int_eeb2d092
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_eeb2d092
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Metal Gear Rising: Revengeance (Video Game) / int_eeb2d092
 Metal Gear Rising: Revengeance (Video Game) / int_ef43c232
type
Downloadable Content
 Metal Gear Rising: Revengeance (Video Game) / int_ef43c232
comment
Downloadable Content: Two mission packs have been released that focus on Bladewolf and Samuel Rodrigues. There's also a set of pre-order armors that double the maximum amount of repair nanopaste, grenades, or RPGs you can carry, Raiden's Metal Gear Solid 4 armor, an armor that resembles Grey Fox's exoskeleton, and his overpowered sword, as well as a set of VR missions with more varied circumstances, such as a minigun turret shooting gallery, several platformer levels, levels where you play as the Dwarf Gekko, and a sidescrolling level that makes use of Raiden's temporary unarmed moveset. The Japanese version of the VR Missions also came with an exclusive weapon based on wooded sword that speaks with Solid Snake's voice when equipped.
 Metal Gear Rising: Revengeance (Video Game) / int_ef43c232
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Metal Gear Rising: Revengeance (Video Game) / int_ef43c232
 Metal Gear Rising: Revengeance (Video Game) / int_f0089082
type
Early-Bird Cameo
 Metal Gear Rising: Revengeance (Video Game) / int_f0089082
comment
Early-Bird Cameo: This incarnation of Raiden appeared before Metal Gear Rising was released as a playable character in Play Station All Stars Battle Royale.
 Metal Gear Rising: Revengeance (Video Game) / int_f0089082
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Metal Gear Rising: Revengeance (Video Game) / int_f0089082
 Metal Gear Rising: Revengeance (Video Game) / int_f0af9e34
type
 Metal Gear Rising: Revengeance (Video Game) / int_f0af9e34
comment
"World of Cardboard" Speech: Raiden's speech to Armstrong as he unsheathes the Muramasa.
 Metal Gear Rising: Revengeance (Video Game) / int_f0af9e34
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 Metal Gear Rising: Revengeance (Video Game) / int_f0af9e34
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Metal Gear Rising: Revengeance (Video Game) / int_f0af9e34
 Metal Gear Rising: Revengeance (Video Game) / int_f10d3363
type
Distracted by the Sexy
 Metal Gear Rising: Revengeance (Video Game) / int_f10d3363
comment
Distracted by the Sexy: Distracting girly pictures return! You, the player, can also find centerfolds hidden around the game, covered by police tape that you can slice away to see the uncovered image. Players of the original series will know that they can leave dirty magazines around so enemies will get distracted by it for a while. Sadly, cyborg inhibitors prevent them from being interested in one, let alone you being unable to find usable ones anyway. 3D Photo Frames however, are mini projectors which display a holographic shapely female body which gets the attention of any average cyborg.
 Metal Gear Rising: Revengeance (Video Game) / int_f10d3363
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_f10d3363
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 Metal Gear Rising: Revengeance (Video Game)
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Metal Gear Rising: Revengeance (Video Game) / int_f10d3363
 Metal Gear Rising: Revengeance (Video Game) / int_f1577617
type
Absentee Actor
 Metal Gear Rising: Revengeance (Video Game) / int_f1577617
comment
Absentee Actor: Sundowner is the only member of the Winds of Destruction to not make an appearance. However, he is given a brief mention by Mistral in Bladewolf.
 Metal Gear Rising: Revengeance (Video Game) / int_f1577617
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 Metal Gear Rising: Revengeance (Video Game) / int_f1577617
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Metal Gear Rising: Revengeance (Video Game) / int_f1577617
 Metal Gear Rising: Revengeance (Video Game) / int_f285dc86
type
Ninja Run
 Metal Gear Rising: Revengeance (Video Game) / int_f285dc86
comment
Ninja Run: Sort of. Though Raiden's Le Parkour sprinting is referred to as Ninja Run, he doesn't assume the stance while doing so. The cyborg mooks in the Japanese garden do this when running.
 Metal Gear Rising: Revengeance (Video Game) / int_f285dc86
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 Metal Gear Rising: Revengeance (Video Game) / int_f285dc86
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 Metal Gear Rising: Revengeance (Video Game)
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Metal Gear Rising: Revengeance (Video Game) / int_f285dc86
 Metal Gear Rising: Revengeance (Video Game) / int_f482b431
type
Razor Wind
 Metal Gear Rising: Revengeance (Video Game) / int_f482b431
comment
Razor Wind: An attack for Sam. Apparently his sword is just so sharp, the sharpness goes flying off it if you swing it right.
 Metal Gear Rising: Revengeance (Video Game) / int_f482b431
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1.0
 Metal Gear Rising: Revengeance (Video Game) / int_f482b431
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 Metal Gear Rising: Revengeance (Video Game)
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Metal Gear Rising: Revengeance (Video Game) / int_f482b431
 Metal Gear Rising: Revengeance (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Metal Gear Rising: Revengeance (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Bladewolf again in Jetstream. He's even faster than in the main game and much more aggressive, presumably to teach the player that Sam is better at dodging than parrying.
 Metal Gear Rising: Revengeance (Video Game) / int_f4a0408f
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 Metal Gear Rising: Revengeance (Video Game) / int_f5e6ed44
type
No Sense of Humor
 Metal Gear Rising: Revengeance (Video Game) / int_f5e6ed44
comment
No Sense of Humor: Bladewolf analyzes jokes and sometimes responds to Raiden's quips literally. It turns out he gets Raiden's jokes but he doesn't think they're funny.
 Metal Gear Rising: Revengeance (Video Game) / int_f5e6ed44
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 Metal Gear Rising: Revengeance (Video Game) / int_f5e6ed44
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 Metal Gear Rising: Revengeance (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Metal Gear Rising: Revengeance (Video Game) / int_f64a9cf7
comment
Bladewolf ends with Mistral revealing she was not going to give Bladewolf freedom, and she forces Bladewolf to continue fighting for Desperado and by extension, her. Fortunately, Bladewolf does soon gain freedom in the events of the main game.
 Metal Gear Rising: Revengeance (Video Game) / int_f64a9cf7
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Having said that, a successful Zandatsu will refill your Hit Points and Blade Mode, so at least you don't have to engage in Health Management Gameplay (unless you choose to, of course).
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Video Game Cruelty Potential: The cyborg troops hiding in cardboard boxes will never attack you. This doesn't stop you from slicing off their heads. Provided you don't hit a cyborg's electrolyte core or head, it's possible to non-lethally carve off their limbs. You get more points if you do this to all of them. Granted, they're still alive, but...
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Downer Beginning: File-0 ends with Prime Minister N'Mani dead, Raiden losing an eye (one of the very few parts of his original human body he has left), and Desperado getting away. That's not to mention all of the property damage caused by Metal Gear RAY.
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R-Rated Opening: The opening cutscene has Jetstream Sam bloodily cut a man in half.
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Running Gag: Bad things happen to Raiden's chin. In the final battle, he narrowly avoids an uppercut, backflips away, briefly rubs his chin while smirking and chucking to himself... only to sent sliding along the ground on his face an instant later courtesy of Armstrong's haymaker, leaving his chin glowing hot. Courtney keeps placing her coffee mug at the edge of the table and Kevin keeps moving it away. When she finally knocks it off, Kevin catches it before it lands and spills. Then Boris comes in, slaps him on the back, and...
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Don't Explain the Joke: The same mission introduces George, a boy from Guyana who speaks in dialect. His English is largely comprehensible, but everything he says is subtitled anyway.
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Going for a No-Damage Run on the Final Boss means avoiding all his attacks, but in cutscenes Raiden still takes a beating and until the final part of the fight can barely stand.
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Cyberpunk/Post-Cyberpunk: While Cyberpunk themes have always been present to some degree or another in the Metal Gear storyline, they are much more apparent here. Since the fall of the Patriots, the world has experienced a vast technological boom. Most military forces now include cyborgs, there are self-piloting vehicles everywhere, and holograms are used in public places for advertising, to name a few examples.
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In the prologue's Hopeless Boss Fight against Sam, even if you do manage to parry his attacks they still damage you.
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Department of Redundancy Department: "Revenge with a vengeance." Raiden dealing the killing blow to Monsoon in Blade Mode. Hacking a guy to pieces when he can already split his body into parts seems just a bit silly. The Raptor UGs have control systems heavily based on the Dwarf Gekko, which can also pop out of the main body to continue fighting if it's too badly damaged. So, it's basically a robot controlled by a smaller robot.
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Artistic License – Physics: No Conservation of Energy: How does a 6 foot cyborg block the blade of a 300 tonne titanium bi-pedal tank, before throwing it into the air? Because it's awesome, that's how. Not the Fall That Kills You: Falling off a high ledge kills Raiden, but he survives two enormous falls by landing on his feet in cutscenes. Especially noticeable in one particular sequence where Raiden navigates several rooftops. Falling off any will result in a Game Over screen, but the sequence ends with Raiden falling through an elevator shaft, which runs the height of the building and goes further underground, with no damage to show for it.
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Robot Buddy
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Robot Buddy: The Desperado AI prototype in a chainsaw Robot Dog body, LQ-84i/Bladewolf, who becomes Raiden's ally after being released from Desperado's Restraining Bolt programming.
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Theme Naming: The Winds of Destruction, true to the group's name, are each named after a different type of wind (Sundowner, Mistral, Monsoon, Jetstream, plus the DLC-exclusive Khamsin). Jetstream Sam is also known as "Minuano." The ID-tagged soldiers are all named after U.S. Presidents (e.g. Barack, James, William, Ronald, Gerald).
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Brick Joke
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Brick Joke: That motorcycle Raiden commandeers when he escapes from Denver? It belongs to Sam.
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Cutscene Power to the Max
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Cutscene Power to the Max: Falling from a building in-game results in instant death or at the very least a mission failed, but falling from a helicopter at near terminal velocity leaves a bit of a dent in the concrete and a very confused police force.
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Pet the Dog
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Pet the Dog: Aside from a literal example with Sunny and Bladewolf, Sam is shown to be not such a bad guy when Raiden realizes if he'd wanted to stop him from reaching Pakistan, all he had to do was kill everyone at the Solis launch center, including Sunny. Instead, Sam just waited for Raiden on a road outside Denver so they could have a fair duel. Bonus points in that Bladewolf is accepting a petting session from Sam's hand, when he refused to be treated like that with Raiden. Even said dog being petted agrees that Sam isn't a bad guy! One example that's easy to miss is in the "interactive" cutscene before the battle with Monsoon starts. Look at the mook to the right. At some point, he pets a cat. Makes you feel sorry for him when Raiden unleashes Jack the Ripper later.
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Shown Their Work
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Shown Their Work: At one point you can have a codec conversation with Kevin about Sam's Brazilian background, and every information is pretty spot on. Highlights are mentioning the big Japanese immigration and how that brought on Brazilian styles of certain martial arts (such as Sam's), and the spelling of his name being the Portuguese one: Samuel Rodrigues, as opposed to Rodriguez. The opening mission in Abkhazia features rather realistic commentary on the state of affairs in the post-USSR Caucasus. Rather unexpected too, as the region has never been touched upon in any other work of media to date. The gratuitous Russian spoken by several characters is mostly grammatically correct and features sensible and appropriate obscenities actually used in everyday speech. George speaks in authentic Guyanese Creole. It's also mentioned in a Codec call that George is of East Indian descent. Indo-Guyanese are the largest ethnic group within Guyana. The mission that introduces George is hinted to take place in Guadalajara, Mexico, where the San Juan de Dios river was encased inside a big, wide pipe that was covered by the Independencia avenue — hence why the sewers of Guadalajara seem to be so wide and spacious.
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Metal Gear Rising: Revengeance (Video Game)

The following is a list of statements referring to the current page from other pages.

 Metal Gear (Franchise)
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Metal Gear Rising: Revengeance (Video Game)
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