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Metal Walker (Video Game)

 Metal Walker (Video Game)
type
TVTItem
 Metal Walker (Video Game)
label
Metal Walker (Video Game)
 Metal Walker (Video Game)
page
MetalWalker
 Metal Walker (Video Game)
comment
Metal Walker is an Action RPG developed for the Game Boy Color by Capcom at the tail end of 1999.It's also very hard.The story is set in the Rusted Land, a Dystopia of metal and machines. Once it was a pristine place, but it all changed due to a huge explosion 50 years ago. As a result, the landscape became barren, and Killer Robots, Metal Busters, populate the land. Your character finds himself searching for clues to the whereabouts of his missing father, aided by the kindly Professor Hawk, and his Mon, Meta Ball. Along the way he finds Core Units to power up his Metal Walker and further explore the land. A dark secret lays at its center...While the overworld is similar to most RPGs, the battle system is where the action comes in. Rather than selecting commands, you bounce your Walker around like a pinball to inflict damage. Depending on what form your partner takes, it can bounce for more damage and speed. Bouncing off walls is key to victory. Capsules are also thrown into the battlefield every turn, and may help or hurt you depending on what they do. At first Capsules are thrown in randomly, but later you can choose which ones appear.Not to be confused with Metal Gear Solid: Peace Walker.
 Metal Walker (Video Game)
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2024-04-04T10:37:43Z
 Metal Walker (Video Game)
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2024-04-04T10:37:43Z
 Metal Walker (Video Game)
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Dropped link to ActionRPG: Not a Feature - IGNORE
 Metal Walker (Video Game)
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Dropped link to MegaMan: Not a Feature - ITEM
 Metal Walker (Video Game)
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Dropped link to NintendoPower: Not a Feature - ITEM
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Dropped link to OneHitKO: Not a Feature - UNKNOWN
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Dropped link to TheMentor: Not a Feature - UNKNOWN
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DBTropes
 Metal Walker (Video Game) / int_116a941b
type
Applied Phlebotinum
 Metal Walker (Video Game) / int_116a941b
comment
Applied Phlebotinum: Core Units are used to power up your Walker, letting you explore more of the map.
 Metal Walker (Video Game) / int_116a941b
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1.0
 Metal Walker (Video Game) / int_116a941b
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_116a941b
 Metal Walker (Video Game) / int_12de0775
type
Goggles Do Nothing
 Metal Walker (Video Game) / int_12de0775
comment
Goggles Do Nothing: Your character wears goggles for no real reason.
 Metal Walker (Video Game) / int_12de0775
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1.0
 Metal Walker (Video Game) / int_12de0775
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_12de0775
 Metal Walker (Video Game) / int_13a6b7ef
type
Gaia's Lament
 Metal Walker (Video Game) / int_13a6b7ef
comment
Gaia's Lament: The Rusted Land used to be pristine, but after the disaster the world is mostly desert and destroyed towns, with lakes full of mud or acid.
 Metal Walker (Video Game) / int_13a6b7ef
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1.0
 Metal Walker (Video Game) / int_13a6b7ef
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Metal Walker (Video Game) / int_13a6b7ef
 Metal Walker (Video Game) / int_173909
type
Brainwashed and Crazy
 Metal Walker (Video Game) / int_173909
comment
Brainwashed and Crazy: The Metal Masters, including your character's father, and Professor Xenon were all brainwashed by the HEX System to do its bidding.
 Metal Walker (Video Game) / int_173909
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1.0
 Metal Walker (Video Game) / int_173909
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_173909
 Metal Walker (Video Game) / int_17501df2
type
Cool Old Guy
 Metal Walker (Video Game) / int_17501df2
comment
Cool Old Guy: Professor Hawk is quite a bit up there in the years, but he's a very accomplished scientist. Though he started the main character's problems by sending them and their father, Tetsuo, to the Rusted Land in the first place, he's legitimately helpful and gives occasional advice to help the main character find Tetsuo once the two are separated. Additionally, he decided to investigate the Rusted Land when no one else was willing to try purely because he believed the Cores could help usher in peaceful progress throughout the world. He's the entire reason mercenary-treasure hunters even came to the Rusted Land, since his initial attempts to find Cores were successful.
 Metal Walker (Video Game) / int_17501df2
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Metal Walker (Video Game) / int_17501df2
 Metal Walker (Video Game) / int_17ce80aa
type
All There in the Manual
 Metal Walker (Video Game) / int_17ce80aa
comment
All There in the Manual: The manual gives more backstory on the setting, and your character's name, Tetto. Metal Walkers and Busters were originally created as mining robots.
 Metal Walker (Video Game) / int_17ce80aa
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1.0
 Metal Walker (Video Game) / int_17ce80aa
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Metal Walker (Video Game) / int_17ce80aa
 Metal Walker (Video Game) / int_1ba17583
type
The Ghost
 Metal Walker (Video Game) / int_1ba17583
comment
The Ghost: Emil's parents are mentioned but never seen.
 Metal Walker (Video Game) / int_1ba17583
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1.0
 Metal Walker (Video Game) / int_1ba17583
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_1ba17583
 Metal Walker (Video Game) / int_1c3d047e
type
The Rival
 Metal Walker (Video Game) / int_1c3d047e
comment
The Rival: Badoh. He rather cheekily lampshades it when he decides you'll make a decent rival, making it sound like he's setting up a rivalry with you purely because he's got nothing better to do.
 Metal Walker (Video Game) / int_1c3d047e
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1.0
 Metal Walker (Video Game) / int_1c3d047e
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1.0
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Metal Walker (Video Game) / int_1c3d047e
 Metal Walker (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Metal Walker (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: Averted. While the citizens don't have Metal Walkers, they're more than happy to give you help. They point out which areas are where with directional arrows, dispense hints freely, and in the very beginning of the game, a citizen saves your life.
 Metal Walker (Video Game) / int_25dc6ef5
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 Metal Walker (Video Game) / int_25dc6ef5
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_25dc6ef5
 Metal Walker (Video Game) / int_2673425b
type
Kid Hero
 Metal Walker (Video Game) / int_2673425b
comment
Kid Hero: Tetto is pretty young even by RPG protagonist standards, as are his friends.
 Metal Walker (Video Game) / int_2673425b
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1.0
 Metal Walker (Video Game) / int_2673425b
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_2673425b
 Metal Walker (Video Game) / int_26e5c183
type
Polluted Wasteland
 Metal Walker (Video Game) / int_26e5c183
comment
Polluted Wasteland: The Rusted Land.
 Metal Walker (Video Game) / int_26e5c183
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1.0
 Metal Walker (Video Game) / int_26e5c183
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_26e5c183
 Metal Walker (Video Game) / int_28cd01ca
type
Disappeared Dad
 Metal Walker (Video Game) / int_28cd01ca
comment
Disappeared Dad: Your character's father. Finding him is the goal of your quest.
 Metal Walker (Video Game) / int_28cd01ca
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1.0
 Metal Walker (Video Game) / int_28cd01ca
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_28cd01ca
 Metal Walker (Video Game) / int_297ab1b9
type
Parental Abandonment
 Metal Walker (Video Game) / int_297ab1b9
comment
Parental Abandonment: Emil's parents are alive, but they've basically abandoned her.
 Metal Walker (Video Game) / int_297ab1b9
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1.0
 Metal Walker (Video Game) / int_297ab1b9
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_297ab1b9
 Metal Walker (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Metal Walker (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Marine Cores have good attack and defense, but can only move well underwater. Coupling that with the fact that their weakness, Sky Cores, can move well on any field, you'll likely switch to something else as soon as you hit land. The Lava Drop, which you can get off the B. Dragon. It's an awesome concept - you can completely dry out a bit of the ocean or the various lakes so you can fight marine enemies in a land environment. There are several flaws with the concept, though. First, there aren't any boss fights that take place underwater, making the maneuver needlessly convoluted for something you'll only be doing on a casual basis. Second, the water only makes a tiny difference regarding the sort of Metal Walkers you run into. This means you can accomplish what you use the Lava Drop to facilitate simply by getting out of the water and moving until you find an encounter with your Land and Sky evolutions. Finally, to even walk into the water to have underwater fights, you must have a primarily Marine evolution active, and can't change it underwater. Marine evolutions thrive in underwater environments and flounder outside of them, meaning you would only handicap yourself by changing the battlefield in this given scenario. Beyond using Lava Drop once simply to see the effect, there's never a good reason to utilize it seriously.
 Metal Walker (Video Game) / int_2bdae2ae
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1.0
 Metal Walker (Video Game) / int_2bdae2ae
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_2bdae2ae
 Metal Walker (Video Game) / int_2c1ce1fc
type
Sound Test
 Metal Walker (Video Game) / int_2c1ce1fc
comment
Sound Test: In the area where you get the special Land Core, there's a guy who has all the songs in the game, even ones you may not have heard yet. To reach him you need 2 Sky Cores, though.
 Metal Walker (Video Game) / int_2c1ce1fc
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 Metal Walker (Video Game) / int_2c1ce1fc
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Metal Walker (Video Game) / int_2c1ce1fc
 Metal Walker (Video Game) / int_2fda3682
type
OneWorldGovernment
 Metal Walker (Video Game) / int_2fda3682
comment
One World Government: A background detail in the manual is that the earth has unified under a single government. What that government originally was is left ambiguous.
 Metal Walker (Video Game) / int_2fda3682
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1.0
 Metal Walker (Video Game) / int_2fda3682
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_2fda3682
 Metal Walker (Video Game) / int_334e48a1
type
After the End
 Metal Walker (Video Game) / int_334e48a1
comment
After the End: The explosion turned the landscape into an unforgiving desert populated by killer robots.
 Metal Walker (Video Game) / int_334e48a1
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1.0
 Metal Walker (Video Game) / int_334e48a1
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_334e48a1
 Metal Walker (Video Game) / int_355215ef
type
RandomlyDrops
 Metal Walker (Video Game) / int_355215ef
comment
Randomly Drops: There's a chance after a battle to get an enemy's Capsule, even if you haven't scanned it.
 Metal Walker (Video Game) / int_355215ef
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1.0
 Metal Walker (Video Game) / int_355215ef
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_355215ef
 Metal Walker (Video Game) / int_36249acd
type
Lethal Joke Character
 Metal Walker (Video Game) / int_36249acd
comment
Lethal Joke Character: You probably wouldn't think to use Meta Ball or M. Vedus much since they have no abilities or type advantages. However, because they are typeless, they don't have weaknesses either, which makes defeating the final boss less of a chore.
 Metal Walker (Video Game) / int_36249acd
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1.0
 Metal Walker (Video Game) / int_36249acd
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_36249acd
 Metal Walker (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Metal Walker (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Status buff capsules render most boss fights nonthreatening. The game is rather good about keeping you near a level where you're expected to face the next given challenge, but that means even a simple buff in your favor, which gives you more of a buff the higher your attack and defense are, leaves most bosses incapable of seriously threatening you by ramming you. Capsules can still dish out some serious damage, but most bosses don't think to run for capsules, and nothing is stopping the player from gunning for those, too. They might not be as flashy as the bubble missiles or mines you can use to waylay your opponents, but one or two buffs at the start of a fight can leave bosses incapable of threatening you.
 Metal Walker (Video Game) / int_39b8d3d6
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1.0
 Metal Walker (Video Game) / int_39b8d3d6
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_39b8d3d6
 Metal Walker (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Metal Walker (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The HEX System to Professor Xenon.
 Metal Walker (Video Game) / int_3a1c2171
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1.0
 Metal Walker (Video Game) / int_3a1c2171
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_3a1c2171
 Metal Walker (Video Game) / int_3b113b7
type
Character Development
 Metal Walker (Video Game) / int_3b113b7
comment
Character Development: Emil has a dedicated character arc throughout the game where she comes face-to-face with her haughty, spoiled nature and realizes just how detrimental that is to both surviving in the Rusted Land and making friends. Though she never abandons her privileged lifestyle and continues to be more than a little stuck up, she gradually warms up to the player character and Badoh as the adventure continues, especially when the protagonist rescues her from a kidnapping that her father refuses to pay the ransom for. This causes her to open up and admit how much she hates the man who raised her. It's telling that eventually she directs the protagonist back onto the main thrust of his quest to find his missing father, and uses what gadgets she has on hand and a surprising amount of pluck and ingenuity to contribute to the effort of tracking Tetsuo down.
 Metal Walker (Video Game) / int_3b113b7
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1.0
 Metal Walker (Video Game) / int_3b113b7
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1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_3b113b7
 Metal Walker (Video Game) / int_3b39c254
type
Dystopia
 Metal Walker (Video Game) / int_3b39c254
comment
Dystopia: The Rusted Land is a terrible place to live. Nearly every area is a desert, the parts that aren't desert are polluted beyond repair, killer robots are everywhere, and there are men hunting for Core Units for evil purposes. It's hinted that the rest of the world may not be better off, as apparently a lot of the Core Hunters that arrive on the island are apparently out to use the metal for world domination.
 Metal Walker (Video Game) / int_3b39c254
featureApplicability
1.0
 Metal Walker (Video Game) / int_3b39c254
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1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_3b39c254
 Metal Walker (Video Game) / int_3babae20
type
Degraded Boss
 Metal Walker (Video Game) / int_3babae20
comment
Degraded Boss: B. Panther, the first boss, is fought as a regular enemy later, as is B. Eel, the second boss. And B. Dragon, who shows up as an encounter shortly after you defeat him. This is also a viable combat strategy—most of the Busters are upgraded forms of each other. If you happen to have a Skullia capsule and use it on a B. Panther, for example, it downgrades him into B. Kong, a Mook. The downside is you don't get as many Experience Points for doing this.
 Metal Walker (Video Game) / int_3babae20
featureApplicability
1.0
 Metal Walker (Video Game) / int_3babae20
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1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_3babae20
 Metal Walker (Video Game) / int_3f0494d
type
Player Headquarters
 Metal Walker (Video Game) / int_3f0494d
comment
Player Headquarters: The various base camps. Some are in fixed locations, but most are free to place. You can only have one active at a time, however.
 Metal Walker (Video Game) / int_3f0494d
featureApplicability
1.0
 Metal Walker (Video Game) / int_3f0494d
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_3f0494d
 Metal Walker (Video Game) / int_40217655
type
Faux Action Girl
 Metal Walker (Video Game) / int_40217655
comment
Faux Action Girl: Marina is introduced to the player with a boss fight where she effectively utilizes a powerful M. Vedus. She's even more competent on the gameplay side of things than Badoh, given her effective usage of more varied and powerful capsules. However, beyond her introduction, her only impact on the story is to be a captive the Metal Masters dangle in front of the three male combatants and singular female support. Not only that, the game goes out of its way to establish that Marina is inferior to her brother, Dolfi, in terms of combat prowess.
 Metal Walker (Video Game) / int_40217655
featureApplicability
1.0
 Metal Walker (Video Game) / int_40217655
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_40217655
 Metal Walker (Video Game) / int_41f45fa2
type
Inexplicably Awesome
 Metal Walker (Video Game) / int_41f45fa2
comment
Inexplicably Awesome: Emil's butler. Despite the fact Emil's dad cuts Emil off after Emil is kidnapped and brought to be ransomed at Air Front, Emil's unnamed butler never ceases to serve her faithfully. Though he makes a point of needing the protagonist to help Emil out due to his inability to assist her, lacking the capability to take on Metal Busters and Masters, he nonetheless shows up everywhere in the Rusted Land despite how dangerous the island is, just to look after his charge.
 Metal Walker (Video Game) / int_41f45fa2
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1.0
 Metal Walker (Video Game) / int_41f45fa2
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_41f45fa2
 Metal Walker (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Metal Walker (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The evil HEX System can be stopped by the peaceful Eriko program.
 Metal Walker (Video Game) / int_420c50b7
featureApplicability
1.0
 Metal Walker (Video Game) / int_420c50b7
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_420c50b7
 Metal Walker (Video Game) / int_4733b5a5
type
Saying Too Much
 Metal Walker (Video Game) / int_4733b5a5
comment
Saying Too Much: Professor Hawk gets Metal Master Dick to talk a little more about Metal Master Kurama by praising Dick's intellect. This gets Dick to even name drop Professor Green, which leads the hero to discover and navigate Ever Green.
 Metal Walker (Video Game) / int_4733b5a5
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1.0
 Metal Walker (Video Game) / int_4733b5a5
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_4733b5a5
 Metal Walker (Video Game) / int_49d18492
type
Scenery Gorn
 Metal Walker (Video Game) / int_49d18492
comment
Scenery Gorn: The overworld contains plenty of destroyed buildings◊ and acidic lakes◊.
 Metal Walker (Video Game) / int_49d18492
featureApplicability
1.0
 Metal Walker (Video Game) / int_49d18492
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_49d18492
 Metal Walker (Video Game) / int_49d59be9
type
Scenery Porn
 Metal Walker (Video Game) / int_49d59be9
comment
Scenery Porn: For what the graphics are capable of, the game goes out of its way to make Ever Green into a beautiful arcadian bastion of nature and clean water situated near the center of an island of rust and ruin.
 Metal Walker (Video Game) / int_49d59be9
featureApplicability
1.0
 Metal Walker (Video Game) / int_49d59be9
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_49d59be9
 Metal Walker (Video Game) / int_4aafd3c8
type
Fling a Light into the Future
 Metal Walker (Video Game) / int_4aafd3c8
comment
Fling a Light into the Future: Before Professor Eriko perished, she made great strides in creating the Eriko program, a sentientnote The Eriko program notes after the final battle that she considers Professor Hawk to be a friend, and despite the protagonist never directly interfacing with her, she knows his name and can feel appreciation enough to thank the protagonist for his efforts. computer program capable of interfacing itself with several computers in the Rusted Land that acted as a venom for the corrupt, evil HEX program. Unfortunately, Professor Xenon activated the HEX program before the Eriko program was finished, and the ensuing cataclysmic event saw Professor Eriko as one of the casualties, but Eriko did manage to have her program uploaded into Meta Ball, and Professor Hawk finished the last few steps needed to activate the program shortly thereafter. It is with the Eriko program the protagonist manages to avert another catastrophe at the hands of the HEX system.
 Metal Walker (Video Game) / int_4aafd3c8
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1.0
 Metal Walker (Video Game) / int_4aafd3c8
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_4aafd3c8
 Metal Walker (Video Game) / int_4abc2ca9
type
Virtual Ghost
 Metal Walker (Video Game) / int_4abc2ca9
comment
Virtual Ghost: Professor Eriko, a scientist who died 50 years ago, seems to have a literal ghost in various computers. Turns out that Eriko is a computer program. The owners of said computers aren't very perturbed by this. In fact, they seem more curious than anything.
 Metal Walker (Video Game) / int_4abc2ca9
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1.0
 Metal Walker (Video Game) / int_4abc2ca9
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_4abc2ca9
 Metal Walker (Video Game) / int_4ac55d49
type
Opening the Sandbox
 Metal Walker (Video Game) / int_4ac55d49
comment
Opening the Sandbox: Obtaining M. Frog and its ability to destroy oil canisters opens up a lot more of the map.
 Metal Walker (Video Game) / int_4ac55d49
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1.0
 Metal Walker (Video Game) / int_4ac55d49
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_4ac55d49
 Metal Walker (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Metal Walker (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: Bronze Rocks' theme is only played outside its caves; said caves make up most of the area.
 Metal Walker (Video Game) / int_4cefd8a6
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1.0
 Metal Walker (Video Game) / int_4cefd8a6
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 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_4cefd8a6
 Metal Walker (Video Game) / int_53f5119f
type
The Dragon
 Metal Walker (Video Game) / int_53f5119f
comment
The Dragon: Tetsuo Kurama to Xenon, and Xenon to the HEX System.
 Metal Walker (Video Game) / int_53f5119f
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1.0
 Metal Walker (Video Game) / int_53f5119f
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_53f5119f
 Metal Walker (Video Game) / int_549cd62d
type
Level Grinding
 Metal Walker (Video Game) / int_549cd62d
comment
Level Grinding: You'll need to do this a lot.
 Metal Walker (Video Game) / int_549cd62d
featureApplicability
1.0
 Metal Walker (Video Game) / int_549cd62d
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1.0
 Metal Walker (Video Game)
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Metal Walker (Video Game) / int_549cd62d
 Metal Walker (Video Game) / int_56b53152
type
Green Aesop
 Metal Walker (Video Game) / int_56b53152
comment
Green Aesop: NPCs will tell you the land has become terribly polluted following the disaster 50 years ago, with Acid Lake being a prime example. There is one area in the entire game with trees and grass, aptly named Ever Green, and it's actively being protected from destruction.
 Metal Walker (Video Game) / int_56b53152
featureApplicability
1.0
 Metal Walker (Video Game) / int_56b53152
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_56b53152
 Metal Walker (Video Game) / int_5cfeb43f
type
Save Scumming
 Metal Walker (Video Game) / int_5cfeb43f
comment
Save Scumming: Saving near buildings is a good tip since you can be attacked and potentially scrapped before you reach them, and since you can't save inside buildings.
 Metal Walker (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Metal Walker (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_5cfeb43f
 Metal Walker (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Metal Walker (Video Game) / int_5d9ce92c
comment
Save-Game Limits: There's only one file. This is bad if the game erases your data.
 Metal Walker (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Metal Walker (Video Game) / int_5d9ce92c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_5d9ce92c
 Metal Walker (Video Game) / int_5fc3ab7f
type
Implied Love Interest
 Metal Walker (Video Game) / int_5fc3ab7f
comment
Implied Love Interest: Emil and Badoh both note that the hero is particularly interested in Marina and her wellbeing, and may even be tongue-tied around her. The ending has the protagonist reside in Ever Green with Marina and Dolfi to help bring nature back to the region, at Dolfi and Marina's request if you visit them after rescuing Marina, implying the interest is reciprocated by Marina and welcomed by Dolfi.
 Metal Walker (Video Game) / int_5fc3ab7f
featureApplicability
1.0
 Metal Walker (Video Game) / int_5fc3ab7f
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_5fc3ab7f
 Metal Walker (Video Game) / int_617f0563
type
Heel–Face Turn
 Metal Walker (Video Game) / int_617f0563
comment
Heel–Face Turn: Professor Xenon turns good at the end to help save the heroes when the HEX System attacks them.
 Metal Walker (Video Game) / int_617f0563
featureApplicability
1.0
 Metal Walker (Video Game) / int_617f0563
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_617f0563
 Metal Walker (Video Game) / int_6467c4b8
type
Escape Rope
 Metal Walker (Video Game) / int_6467c4b8
comment
Escape Rope: Some capsules, if used outside battle. Examples include Crane and the rather unfortunately named Get Blown. When used, they will return you to the last camp you entered.
 Metal Walker (Video Game) / int_6467c4b8
featureApplicability
1.0
 Metal Walker (Video Game) / int_6467c4b8
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6467c4b8
 Metal Walker (Video Game) / int_64fa0ea8
type
Random Encounters
 Metal Walker (Video Game) / int_64fa0ea8
comment
Random Encounters: Quite possibly one of the highest encounter rates in any RPG. This is mainly why it's hard. What makes it worse is that the towns aren't safe. You can be attacked one step outside a building, and sometimes in the buildings. Also, in buildings and caves the encounter rate is increased.
 Metal Walker (Video Game) / int_64fa0ea8
featureApplicability
1.0
 Metal Walker (Video Game) / int_64fa0ea8
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_64fa0ea8
 Metal Walker (Video Game) / int_6bda9a30
type
Meaningful Name
 Metal Walker (Video Game) / int_6bda9a30
comment
Meaningful Name: Ever Green is the one place in the game where grass and trees grow. Professor Green planted Ever Green's trees. The decision to use the term 'the Rusted Land' to describe the island the game takes place on was a conscious choice by citizens of the world government after the accident that blew up much of the island left it a broken ruin, invoking the trope. This even extends to the naming conventions of the various towns now situated on the island. Because it was originally used as a military installation to test the Core metals, various sites were built across the island to manage the project. Almost all the installations left behind are referred to by what they were while the installation was intact, such as 'Air Front' for the airfield-turned shantytown, and the 'Command Area' that is implied to have been the original main base of the overall project.
 Metal Walker (Video Game) / int_6bda9a30
featureApplicability
1.0
 Metal Walker (Video Game) / int_6bda9a30
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6bda9a30
 Metal Walker (Video Game) / int_6ca5a8c2
type
Master Computer
 Metal Walker (Video Game) / int_6ca5a8c2
comment
Master Computer: The HEX System.
 Metal Walker (Video Game) / int_6ca5a8c2
featureApplicability
1.0
 Metal Walker (Video Game) / int_6ca5a8c2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6ca5a8c2
 Metal Walker (Video Game) / int_6dc206c9
type
Marathon Level
 Metal Walker (Video Game) / int_6dc206c9
comment
Marathon Level: Starting after Radar Base α, all dungeons become protracted slogs to get to the boss at the end with as many resources possible. Desert Land and Ever Green aren't too bad, even if the latter is so long it has a boss halfway through, but Bronze Rocks, Power Plant, and Neo City carry on for quite a while, incorporating both the dungeons themselves and lengthy outdoor components.
 Metal Walker (Video Game) / int_6dc206c9
featureApplicability
1.0
 Metal Walker (Video Game) / int_6dc206c9
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6dc206c9
 Metal Walker (Video Game) / int_6dce30da
type
Last Fertile Region
 Metal Walker (Video Game) / int_6dce30da
comment
Last Fertile Region: The Rusted Land is a polluted, rusting cesspool. However, there's one spot in the game with trees and plants, aptly named Ever Green, and protecting it no matter the cost is Marina and Dolfi's mission.
 Metal Walker (Video Game) / int_6dce30da
featureApplicability
1.0
 Metal Walker (Video Game) / int_6dce30da
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6dce30da
 Metal Walker (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Metal Walker (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Not really, as you can't actually recruit other machines. What you do get is their Scan Data, which lets you use their weapons and unique Capsule data.
 Metal Walker (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Metal Walker (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6e9e1e32
 Metal Walker (Video Game) / int_6ec989d8
type
Guide Dang It!
 Metal Walker (Video Game) / int_6ec989d8
comment
Guide Dang It!: Figuring out where to go next can be quite a pain at times, and some battle commands are only in the manual. To get to Radar Base A, there's a path that's easy to get to, but it's blocked by a rock that at this point you can't move. It's possible to wander around for a half-hour before realizing you have to go around the rock by jumping down from ledges a few screens below, then wander left and up. Some Capsules can be used outside of battle, even ones that don't heal you. In particular, Metamorit acts as a much-needed Repel, and Get Blown and Crane return you to your Command Base. Finding the special Core Units. Pressing B when in battle lets you look at yourself, capsules, and enemies.
 Metal Walker (Video Game) / int_6ec989d8
featureApplicability
1.0
 Metal Walker (Video Game) / int_6ec989d8
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_6ec989d8
 Metal Walker (Video Game) / int_704d7e91
type
No Ontological Inertia
 Metal Walker (Video Game) / int_704d7e91
comment
No Ontological Inertia: When you defeat the HEX System and shut it down, all the Metal Busters stop working. Possibly justified as they're machines.
 Metal Walker (Video Game) / int_704d7e91
featureApplicability
1.0
 Metal Walker (Video Game) / int_704d7e91
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_704d7e91
 Metal Walker (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Metal Walker (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Land beats Marine beats Sky beats Land. Interestingly, this also applies to the battlefield; Marine Cores move much faster on water than land.
 Metal Walker (Video Game) / int_83b89a9c
featureApplicability
1.0
 Metal Walker (Video Game) / int_83b89a9c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_83b89a9c
 Metal Walker (Video Game) / int_84007d37
type
MegaManning
 Metal Walker (Video Game) / int_84007d37
comment
Mega Manning: Analyzing Busters gets you their Scan Data, used to make the Capsules that they hold.
 Metal Walker (Video Game) / int_84007d37
featureApplicability
1.0
 Metal Walker (Video Game) / int_84007d37
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_84007d37
 Metal Walker (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Metal Walker (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: Many area names. Army's Area, Chemical Plant, and Muddy Lake are just a few.
 Metal Walker (Video Game) / int_8409a385
featureApplicability
1.0
 Metal Walker (Video Game) / int_8409a385
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8409a385
 Metal Walker (Video Game) / int_85debad9
type
Plucky Girl
 Metal Walker (Video Game) / int_85debad9
comment
Plucky Girl: Emil is somewhere between this and Spoiled Brat. She wants to find Core Units before you do, using super technology to do so, but freaks when she's in a dirty warehouse and leaves you to find it. Then she gets kidnapped.
 Metal Walker (Video Game) / int_85debad9
featureApplicability
1.0
 Metal Walker (Video Game) / int_85debad9
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_85debad9
 Metal Walker (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Metal Walker (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: The enemy Metal Masters, who are after the Core Units.
 Metal Walker (Video Game) / int_889cff96
featureApplicability
1.0
 Metal Walker (Video Game) / int_889cff96
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_889cff96
 Metal Walker (Video Game) / int_89a17726
type
Spell My Name with an S
 Metal Walker (Video Game) / int_89a17726
comment
Spell My Name With An S: Emil's name in the manual is Emiru, her Japanese name.
 Metal Walker (Video Game) / int_89a17726
featureApplicability
1.0
 Metal Walker (Video Game) / int_89a17726
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_89a17726
 Metal Walker (Video Game) / int_8aa0f76
type
Deconstructed Trope
 Metal Walker (Video Game) / int_8aa0f76
comment
Deconstructed Trope: Of the empty overworld found in many RPGs. Besides your character and a select few NPCs with Mons, no one is outside, even in towns—because killer robots populate the landscape, including the towns. Since you yourself are attacked very frequently, you can imagine why defenseless humans don't go out.
 Metal Walker (Video Game) / int_8aa0f76
featureApplicability
1.0
 Metal Walker (Video Game) / int_8aa0f76
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8aa0f76
 Metal Walker (Video Game) / int_8b268e47
type
One Game for the Price of Two
 Metal Walker (Video Game) / int_8b268e47
comment
One Game for the Price of Two: While only one version was made, the color of the communicator you select at the beginning determines which enemies you run into. To collect all the Scan Data you'll need a friend, or two copies of the game.
 Metal Walker (Video Game) / int_8b268e47
featureApplicability
1.0
 Metal Walker (Video Game) / int_8b268e47
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8b268e47
 Metal Walker (Video Game) / int_8b568cb7
type
Posthumous Character
 Metal Walker (Video Game) / int_8b568cb7
comment
Posthumous Character: Professors Green and Eriko.
 Metal Walker (Video Game) / int_8b568cb7
featureApplicability
1.0
 Metal Walker (Video Game) / int_8b568cb7
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8b568cb7
 Metal Walker (Video Game) / int_8cb259f4
type
Overshadowed by Awesome
 Metal Walker (Video Game) / int_8cb259f4
comment
Overshadowed by Awesome: Land Cores get the short end of the stick typewise. Since they're the first you level up fully, they have acceptable bounce range but so-so defense and attack, and their weakness, Sky types, are plentiful. In contrast, Sky is a perfect cookie-cutter type to use in any given area given the fact its weakness, Marine, rarely shows up on Land, and Marine excels in boss fights by using certain capsules, like Aquazone, and bringing some of the best stats to bear against the threats they face.
 Metal Walker (Video Game) / int_8cb259f4
featureApplicability
1.0
 Metal Walker (Video Game) / int_8cb259f4
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8cb259f4
 Metal Walker (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Metal Walker (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Professor Hawk gets actively involved in the adventure, as he uses the communication device Tetsuo's child picks to keep in touch with the boy. This allows Professor Hawk to occasionally give the player tutorials and act as the main character's voice when diplomacy is necessary.
 Metal Walker (Video Game) / int_8e81e57f
featureApplicability
1.0
 Metal Walker (Video Game) / int_8e81e57f
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8e81e57f
 Metal Walker (Video Game) / int_8fc39987
type
Techno Wizard
 Metal Walker (Video Game) / int_8fc39987
comment
Techno Wizard: Turns out that being the daughter of the Crowser Corporation's President gave Emil plenty of time to brush up on communications technology and analysis devices. Once rescued, Emil primarily contributes to the team by using her various devices to either track down the next Core Unit or find out where Tetsuo might be. Especially notable because she comes up with the idea to link the protagonist's communicator to Tetsuo's before Professor Hawk, a gifted machinist, does.
 Metal Walker (Video Game) / int_8fc39987
featureApplicability
1.0
 Metal Walker (Video Game) / int_8fc39987
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_8fc39987
 Metal Walker (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Metal Walker (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: The HEX System says this to Xenon before the final battle. Interestingly, it doesn't attempt to kill him.
 Metal Walker (Video Game) / int_928ca2cc
featureApplicability
1.0
 Metal Walker (Video Game) / int_928ca2cc
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_928ca2cc
 Metal Walker (Video Game) / int_940a5958
type
Artificial Stupidity
 Metal Walker (Video Game) / int_940a5958
comment
Artificial Stupidity: Some enemies in the game are programmed to go after nearby powerups, regardless of the effect. This often leads to them purposefully slamming into a harmful powerup that can cause them to self-destruct.
 Metal Walker (Video Game) / int_940a5958
featureApplicability
1.0
 Metal Walker (Video Game) / int_940a5958
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_940a5958
 Metal Walker (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Metal Walker (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Outside the last dungeon and in said dungeon's boss battles, the walls are electrified and will hurt you. It's easy to forget this.
 Metal Walker (Video Game) / int_963086ce
featureApplicability
1.0
 Metal Walker (Video Game) / int_963086ce
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_963086ce
 Metal Walker (Video Game) / int_970c790a
type
Big Bad
 Metal Walker (Video Game) / int_970c790a
comment
Big Bad: The HEX System.
 Metal Walker (Video Game) / int_970c790a
featureApplicability
1.0
 Metal Walker (Video Game) / int_970c790a
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_970c790a
 Metal Walker (Video Game) / int_98576799
type
Throw the Dog a Bone
 Metal Walker (Video Game) / int_98576799
comment
Throw the Dog a Bone: After spending the entire game getting pushed around by Metal Masters and always just missing the opportunity to get his next Core Unit due to the protagonist upstaging him, Badoh finally gets a Core Unit following the final battle.
 Metal Walker (Video Game) / int_98576799
featureApplicability
1.0
 Metal Walker (Video Game) / int_98576799
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_98576799
 Metal Walker (Video Game) / int_986dad9a
type
Killer Robot
 Metal Walker (Video Game) / int_986dad9a
comment
Killer Robot: Metal Busters are outright described as evil robots who hurt humans.
 Metal Walker (Video Game) / int_986dad9a
featureApplicability
1.0
 Metal Walker (Video Game) / int_986dad9a
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_986dad9a
 Metal Walker (Video Game) / int_991912ca
type
Combos
 Metal Walker (Video Game) / int_991912ca
comment
Combos: Destroying two or more enemies in a single move will get you bonus experience points.
 Metal Walker (Video Game) / int_991912ca
featureApplicability
1.0
 Metal Walker (Video Game) / int_991912ca
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_991912ca
 Metal Walker (Video Game) / int_9a2aee13
type
Heroic Bystander
 Metal Walker (Video Game) / int_9a2aee13
comment
Heroic Bystander: The citizen who saves your character and Meta Ball in the beginning.
 Metal Walker (Video Game) / int_9a2aee13
featureApplicability
1.0
 Metal Walker (Video Game) / int_9a2aee13
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9a2aee13
 Metal Walker (Video Game) / int_9b76b81
type
Evolutionary Levels
 Metal Walker (Video Game) / int_9b76b81
comment
Evolutionary Levels: Your Metal Walker can assume different forms, each of which lets you progress further. The form accessed with the Marine Core, for example, lets you go across water. You can also level up the Cores by finding more of each type. 2 Marine Cores will let you go further in water. You can mix and match for different types of Walkers. Medalia is a capsule allows enemies to level up into more powerful (yet rarer to encounter) forms, making them available to scan for access to more powerful capsules.
 Metal Walker (Video Game) / int_9b76b81
featureApplicability
1.0
 Metal Walker (Video Game) / int_9b76b81
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9b76b81
 Metal Walker (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Metal Walker (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Aquazone builds. Using Aquazone capsules, you can make even land maps into aquatic maps, which give Marine Core evolutions distinct advantages. This means making space for Aquazone capsules and bringing Marine Core evolutions into battle fields they'll initially struggle in, but if this tactic is utilized effectively, you'll have a massive advantage against most boss fights, given they generally skew towards Sky and Land units that face great difficulty beneath the waves.
 Metal Walker (Video Game) / int_9b9397bb
featureApplicability
1.0
 Metal Walker (Video Game) / int_9b9397bb
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9b9397bb
 Metal Walker (Video Game) / int_9d12bbc1
type
Foreshadowing
 Metal Walker (Video Game) / int_9d12bbc1
comment
Foreshadowing: Speaking to NPCs leads to much foreshadowing for later plot developments. "I heard that the program Professor Eriko created was installed in a Metal Walker." "Professor Xenon and his colleagues were killed in a lab accident 50 years ago. But, some people say they've seen Professor Xenon..."
 Metal Walker (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Metal Walker (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9d12bbc1
 Metal Walker (Video Game) / int_9daab19e
type
Fembot
 Metal Walker (Video Game) / int_9daab19e
comment
Fembot: M. Vedus, made by combining all three Core types.
 Metal Walker (Video Game) / int_9daab19e
featureApplicability
1.0
 Metal Walker (Video Game) / int_9daab19e
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9daab19e
 Metal Walker (Video Game) / int_9ebff4b2
type
Devolution Device
 Metal Walker (Video Game) / int_9ebff4b2
comment
This is also a viable combat strategy—most of the Busters are upgraded forms of each other. If you happen to have a Skullia capsule and use it on a B. Panther, for example, it downgrades him into B. Kong, a Mook. The downside is you don't get as many Experience Points for doing this.
 Metal Walker (Video Game) / int_9ebff4b2
featureApplicability
1.0
 Metal Walker (Video Game) / int_9ebff4b2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9ebff4b2
 Metal Walker (Video Game) / int_9ecbba6c
type
Metroidvania
 Metal Walker (Video Game) / int_9ecbba6c
comment
Metroidvania: Returning to previous areas with more Cores can get you items.
 Metal Walker (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Metal Walker (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9ecbba6c
 Metal Walker (Video Game) / int_9f5e99a7
type
DistressedDamsel
 Metal Walker (Video Game) / int_9f5e99a7
comment
Distressed Damsel: Emil Crowzer. And Marina.
 Metal Walker (Video Game) / int_9f5e99a7
featureApplicability
1.0
 Metal Walker (Video Game) / int_9f5e99a7
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_9f5e99a7
 Metal Walker (Video Game) / int_a293102a
type
Eek, a Mouse!!
 Metal Walker (Video Game) / int_a293102a
comment
Eek, a Mouse!!: Deconstructed and then later averted. Emil has a lot of pluck and manages to survive the Rusted Land on her own merits, but has massive anxiety attacks once she ends up in a dirty warehouse, progressively losing her nerve the further in she goes. This anxiety leaves her in a rough situation that ends with her kidnapped. After she's rescued, Emil takes steps to address her anxiety with uncleanliness and insects, and, following Desert Land, manages to overcome her fears such that they're never addressed any further. She's even able to function in Bronze Rocks, a dusty, dirty mining facility.
 Metal Walker (Video Game) / int_a293102a
featureApplicability
-1.0
 Metal Walker (Video Game) / int_a293102a
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a293102a
 Metal Walker (Video Game) / int_a31c7ef4
type
Cute Machines
 Metal Walker (Video Game) / int_a31c7ef4
comment
Cute Machines: Meta Ball and B. Minion.
 Metal Walker (Video Game) / int_a31c7ef4
featureApplicability
1.0
 Metal Walker (Video Game) / int_a31c7ef4
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a31c7ef4
 Metal Walker (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Metal Walker (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Areas on the west side of the overworld are this, complete with desert cacti.
 Metal Walker (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Metal Walker (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a4cb54b4
 Metal Walker (Video Game) / int_a536f3a3
type
Gender-Blender Name
 Metal Walker (Video Game) / int_a536f3a3
comment
Gender-Blender Name: Emil is universally a male given name. It could be short for Emily, but even her fastidious and formal butler refers to her unflinchingly as 'Mademoiselle Emil' in every conversation with him.
 Metal Walker (Video Game) / int_a536f3a3
featureApplicability
1.0
 Metal Walker (Video Game) / int_a536f3a3
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a536f3a3
 Metal Walker (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Metal Walker (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The special Marine and Land Cores are only accessible once you have all 3 Marine Cores. The special Sky Core needs all 3 Marine and 3 Sky Cores.
 Metal Walker (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Metal Walker (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a5e02e9e
 Metal Walker (Video Game) / int_a6c69bd
type
MacGuffin
 Metal Walker (Video Game) / int_a6c69bd
comment
MacGuffin: The Core Units, which power up your Walker. All the bad guys are after them.
 Metal Walker (Video Game) / int_a6c69bd
featureApplicability
1.0
 Metal Walker (Video Game) / int_a6c69bd
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a6c69bd
 Metal Walker (Video Game) / int_a7016efe
type
Lonely Rich Kid
 Metal Walker (Video Game) / int_a7016efe
comment
Lonely Rich Kid: Emil. It's so bad her parents refuse to pay ransom when she's kidnapped.
 Metal Walker (Video Game) / int_a7016efe
featureApplicability
1.0
 Metal Walker (Video Game) / int_a7016efe
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_a7016efe
 Metal Walker (Video Game) / int_abdf7d09
type
Weirdness Censor
 Metal Walker (Video Game) / int_abdf7d09
comment
The owners of said computers aren't very perturbed by this. In fact, they seem more curious than anything.
 Metal Walker (Video Game) / int_abdf7d09
featureApplicability
1.0
 Metal Walker (Video Game) / int_abdf7d09
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_abdf7d09
 Metal Walker (Video Game) / int_ad1db87c
type
Oh, Crap!
 Metal Walker (Video Game) / int_ad1db87c
comment
Oh, Crap!: Everyone's reaction when Marina is kidnapped instead of Emil.
 Metal Walker (Video Game) / int_ad1db87c
featureApplicability
1.0
 Metal Walker (Video Game) / int_ad1db87c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_ad1db87c
 Metal Walker (Video Game) / int_add14bc2
type
Orcus on His Throne
 Metal Walker (Video Game) / int_add14bc2
comment
Orcus on His Throne: The HEX Sytem uses Metal Masters to do its bidding. Justified since it's a supercomputer and can't exactly walk. Somewhat lampshaded in the pre-fight conversation:
 Metal Walker (Video Game) / int_add14bc2
featureApplicability
1.0
 Metal Walker (Video Game) / int_add14bc2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_add14bc2
 Metal Walker (Video Game) / int_b16543d2
type
Grimy Water
 Metal Walker (Video Game) / int_b16543d2
comment
Grimy Water: Subverted; while Acid Lake and Muddy Lake are acidic/muddy, going in doesn't harm you or your Walker. Metal Busters can even be found there.
 Metal Walker (Video Game) / int_b16543d2
featureApplicability
-0.3
 Metal Walker (Video Game) / int_b16543d2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_b16543d2
 Metal Walker (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Metal Walker (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: The main difficulty with boss fights isn't the boss themselves, who tend to be fairly easy; it's getting to the boss and outlasting it, especially once the last few dungeons fall right into Marathon Level territory. Because you can only carry thirty capsules, the game ends up being focused on resource management - making it to the boss fight with as many healing items as possible while still carting around any useful buffs you can have to make the fight easy. This is especially true very early and very late into the game, where random enemies have the highest chance of actually being able to do serious damage to you as you make your way to the boss.
 Metal Walker (Video Game) / int_b4696bc
featureApplicability
1.0
 Metal Walker (Video Game) / int_b4696bc
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_b4696bc
 Metal Walker (Video Game) / int_b6a3535d
type
Infinity +1 Element
 Metal Walker (Video Game) / int_b6a3535d
comment
Infinity +1 Element: Sky Cores can move well on any kind of field, have the highest bounce range, and their weakness, Marine Cores, only move well on water.
 Metal Walker (Video Game) / int_b6a3535d
featureApplicability
1.0
 Metal Walker (Video Game) / int_b6a3535d
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_b6a3535d
 Metal Walker (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Metal Walker (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: Emil is being her usual, spoiled self, taking a walk outside when her parents ignored her again. Badoh is hunting for Core Units and found one! Professors Hawk, Xenon, and Kurama are working to use Cores for peaceful purposes. And your character is working with Dolfi and Marina to make the Rusted Land a beautiful, green place again.
 Metal Walker (Video Game) / int_b77808f2
featureApplicability
1.0
 Metal Walker (Video Game) / int_b77808f2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_b77808f2
 Metal Walker (Video Game) / int_b97a2fa7
type
Forced Transformation
 Metal Walker (Video Game) / int_b97a2fa7
comment
Forced Transformation: In battle, the Metamorit Capsule changes whoever hits it into an object.
 Metal Walker (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Metal Walker (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_b97a2fa7
 Metal Walker (Video Game) / int_ba3c18e6
type
Fixed Damage Attack
 Metal Walker (Video Game) / int_ba3c18e6
comment
Fixed Damage Attack: What makes capsules so dangerous against the player is the fact they deal fixed damage, typically in multiples of twenty-five. The Metal Walker you're using will typically have far, far higher stats than the Busters and Masters it faces, except for HP. As gameplay progresses and enemies get ridiculously high health totals, damage capsules become progressively less useful (but are always far from useless, given they can add damage to enemies and hit multiple enemies at once) for the player and progressively more deadly for the AI to exploit against you. Damage capsules notably have a place in the weapon triangle as well - if used against an enemy with an advantage against the type being used, the damage is reduced by 1.5. The reverse is true for capsules with an advantage over the target being hit. Some capsules can also only deal damage to a specific type of Metal Walker, and typically deal incredibly heavy damage as a trade-off.
 Metal Walker (Video Game) / int_ba3c18e6
featureApplicability
1.0
 Metal Walker (Video Game) / int_ba3c18e6
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_ba3c18e6
 Metal Walker (Video Game) / int_be9b0535
type
Home Base
 Metal Walker (Video Game) / int_be9b0535
comment
Home Base: Your base camp is apparently portable or flying, as it crashes down in front of signs when you place it.
 Metal Walker (Video Game) / int_be9b0535
featureApplicability
1.0
 Metal Walker (Video Game) / int_be9b0535
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_be9b0535
 Metal Walker (Video Game) / int_bf5b6abf
type
Cyber Cyclops
 Metal Walker (Video Game) / int_bf5b6abf
comment
Cyber Cyclops: Most, if not all, of the Walkers and Busters are these.
 Metal Walker (Video Game) / int_bf5b6abf
featureApplicability
1.0
 Metal Walker (Video Game) / int_bf5b6abf
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_bf5b6abf
 Metal Walker (Video Game) / int_c3d60914
type
Continuing is Painful
 Metal Walker (Video Game) / int_c3d60914
comment
Continuing is Painful: Dying cuts your money (Scrap Iron, in this case) in half.
 Metal Walker (Video Game) / int_c3d60914
featureApplicability
1.0
 Metal Walker (Video Game) / int_c3d60914
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c3d60914
 Metal Walker (Video Game) / int_c420a553
type
We Can Rule Together
 Metal Walker (Video Game) / int_c420a553
comment
We Can Rule Together: The HEX System makes this offer to the player after seeing how you beat Xenon.
 Metal Walker (Video Game) / int_c420a553
featureApplicability
1.0
 Metal Walker (Video Game) / int_c420a553
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c420a553
 Metal Walker (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Metal Walker (Video Game) / int_c5f0119c
comment
Insane Troll Logic: Early on, an NPC drops an incredibly rare, valuable Core Unit into a lake with the justification that they thought it'd become clean again if they did so.
 Metal Walker (Video Game) / int_c5f0119c
featureApplicability
1.0
 Metal Walker (Video Game) / int_c5f0119c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c5f0119c
 Metal Walker (Video Game) / int_c75df49a
type
Shout-Out
 Metal Walker (Video Game) / int_c75df49a
comment
Shout-Out: Meta Ball, your partner's first form, looks like a mix between a Sniper Joe and a Metool; both series are made by Capcom. Upon learning your father wasn't where you thought he was, the Nintendo Power walkthrough says "It's a trick. Get an axe."
 Metal Walker (Video Game) / int_c75df49a
featureApplicability
1.0
 Metal Walker (Video Game) / int_c75df49a
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c75df49a
 Metal Walker (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Metal Walker (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: One of the highest-ranked Metal Masters is your missing father.
 Metal Walker (Video Game) / int_c83a589c
featureApplicability
1.0
 Metal Walker (Video Game) / int_c83a589c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c83a589c
 Metal Walker (Video Game) / int_c9861848
type
Video Game Caring Potential
 Metal Walker (Video Game) / int_c9861848
comment
The citizenry in the Army Area will have dialogue relating to the fact Emil has been kidnapped and taken to Air Front. If you return after rescuing her, the citizenry will by and large thank the protagonist for the work they put in to helping Emil.
 Metal Walker (Video Game) / int_c9861848
featureApplicability
1.0
 Metal Walker (Video Game) / int_c9861848
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c9861848
 Metal Walker (Video Game) / int_c9aea8c8
type
Armies Are Evil
 Metal Walker (Video Game) / int_c9aea8c8
comment
Armies Are Evil: In contrast to the peaceful Professor Eriko, Professor Xenon wanted to use Cores for military purposes. Cue explosion and a ruined landscape.
 Metal Walker (Video Game) / int_c9aea8c8
featureApplicability
1.0
 Metal Walker (Video Game) / int_c9aea8c8
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_c9aea8c8
 Metal Walker (Video Game) / int_ca87e3ec
type
No Name Given
 Metal Walker (Video Game) / int_ca87e3ec
comment
No Name Given: Your character. In the manual his name is "Tetto". This is never brought up in-game; on the name selection screen he doesn't even have a default name.
 Metal Walker (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Metal Walker (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_ca87e3ec
 Metal Walker (Video Game) / int_cabaf736
type
Critical Annoyance
 Metal Walker (Video Game) / int_cabaf736
comment
Critical Annoyance: A new, frantic tune is heard during battles when your HP falls below half. Also, the main boss theme is this song.
 Metal Walker (Video Game) / int_cabaf736
featureApplicability
1.0
 Metal Walker (Video Game) / int_cabaf736
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_cabaf736
 Metal Walker (Video Game) / int_cc374ba6
type
It's Up to You
 Metal Walker (Video Game) / int_cc374ba6
comment
It's Up to You: Expect this to happen when Emil or Badoh tags along, as you're expected to handle the bosses and other encounters.
 Metal Walker (Video Game) / int_cc374ba6
featureApplicability
1.0
 Metal Walker (Video Game) / int_cc374ba6
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_cc374ba6
 Metal Walker (Video Game) / int_cce399
type
This Looks Like a Job for Aquaman
 Metal Walker (Video Game) / int_cce399
comment
This Looks Like a Job for Aquaman: Almost literally. Marine Core evolutions are the only way to traverse water, and are excellent warriors in the drink, but are incredibly slow on land.
 Metal Walker (Video Game) / int_cce399
featureApplicability
1.0
 Metal Walker (Video Game) / int_cce399
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_cce399
 Metal Walker (Video Game) / int_cfc52d52
type
Spoiled Brat
 Metal Walker (Video Game) / int_cfc52d52
comment
Spoiled Brat: Emil hates unclean places and people, kicking Badoh out when he tries to save her. She's happy to help you, though.
 Metal Walker (Video Game) / int_cfc52d52
featureApplicability
1.0
 Metal Walker (Video Game) / int_cfc52d52
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_cfc52d52
 Metal Walker (Video Game) / int_d24ed873
type
Developer's Foresight
 Metal Walker (Video Game) / int_d24ed873
comment
Developer's Foresight: Quite a bit of it. Certain events will cause people you've met to update their dialogue, but these characters are typically the last town over from where you are. Given the high encounter rate and the game's brutal difficulty early on, very few people would bother to check back in, but a particularly dogged player can do so nonetheless. In particular: The family that takes the protagonist in in the Chemical Plant region will have new things to say once the player meets up with Emil in the Command Base region, accounting for the fact Emil has spent the night and the protagonist is looking for his father. The citizenry in the Army Area will have dialogue relating to the fact Emil has been kidnapped and taken to Air Front. If you return after rescuing her, the citizenry will by and large thank the protagonist for the work they put in to helping Emil. Following Marina's capture, you can actually make the dangerous trek through Bronze Rocks back to Ever Green just to speak with Dolfi on the matter. Turns out Emil really did make the trek on her own just to get Dolfi's help, but his hands are tied since he can't risk leaving Ever Green alone without Marina to guard it.
 Metal Walker (Video Game) / int_d24ed873
featureApplicability
1.0
 Metal Walker (Video Game) / int_d24ed873
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_d24ed873
 Metal Walker (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Metal Walker (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Actually quite a few, for how brutally difficult the game is. Money is very plentiful and easy to come by. Since most of the difficulty in the game revolves around maintaining your resources as you explore new areas, the ease by which you can make money back to get more items even after you suffer defeat means you won't be unable to make meaningful progress for long. Capsules that have effects outside of battle typically don't require you to use Analyze on the enemy holding their data. Most of these capsules have their data hidden away in chests in dungeons and locales throughout the overworld, and these chests typically show up well before the regular enemy with the data for these capsules do. This means you won't accidentally screw yourself over if you progress too far into the game without updating the strength of your healing items; the chests to upgrade those are always along paths that you typically can't miss while you're progressing through the game. Once you've cleared a dungeon of its boss or retrieved the Core unit inside, encounter rates drop to zero. This allows you to get outside so you can make it back to base camp even if you're significantly weakened. There's always a console or a person who will tell you directly what an upcoming boss is weak to, capsule-wise. Because the capsules they are weak to coincide with the standard weakness triangle of all Metal Walkers, these hints more or less tell you what Core Unit combination will be advantageous for the fight at hand. This means you don't have to guess before a fight whether to use a Land, Marine, or Sky configuration so long as you can figure out what weakness the capsule mentioned hits. You can set capsules so that they'll never be employed in battle. This is fantastic if you want to keep healing capsules in reserve or wish to put Get Blown to use outside of combat without risking it being deployed in a fight and being used up. The game keeps track of how many capsules you have in your inventory so you can better plan out what capsules you'll buy at the shop in regards to the thirty capsule limit, though disabling a capsule so it doesn't work in battle manipulates the number given.
 Metal Walker (Video Game) / int_d6f284a3
featureApplicability
1.0
 Metal Walker (Video Game) / int_d6f284a3
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_d6f284a3
 Metal Walker (Video Game) / int_dbd2c15e
type
Everyone Can See It
 Metal Walker (Video Game) / int_dbd2c15e
comment
Everyone Can See It: The second the hero starts showing romantic affection for Marina, everyone in his inner friend circle catches on and either teases him for it, encourages them to become a couple, or chides him for not finishing the quest yet.
 Metal Walker (Video Game) / int_dbd2c15e
featureApplicability
1.0
 Metal Walker (Video Game) / int_dbd2c15e
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_dbd2c15e
 Metal Walker (Video Game) / int_e11909d1
type
Mecha Game
 Metal Walker (Video Game) / int_e11909d1
comment
Mecha Game: Like Robopon, this game has robots as its mons.
 Metal Walker (Video Game) / int_e11909d1
featureApplicability
1.0
 Metal Walker (Video Game) / int_e11909d1
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_e11909d1
 Metal Walker (Video Game) / int_e431c24c
type
Not Quite Dead
 Metal Walker (Video Game) / int_e431c24c
comment
Not Quite Dead: Professor Xenon.
 Metal Walker (Video Game) / int_e431c24c
featureApplicability
1.0
 Metal Walker (Video Game) / int_e431c24c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_e431c24c
 Metal Walker (Video Game) / int_e545924c
type
Mons
 Metal Walker (Video Game) / int_e545924c
comment
Mons: A subversion since you can't actually catch Busters. Your Walker can evolve, though.
 Metal Walker (Video Game) / int_e545924c
featureApplicability
1.0
 Metal Walker (Video Game) / int_e545924c
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_e545924c
 Metal Walker (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Metal Walker (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In the lead-up to the final battle, Badoh promises to hand over his Core Unit to the protagonist if the protagonist makes it out alive. The singular noun may be written off as Engrish considering 'Core Unit' has been used to indicate multiple Core Units before, but it's actually intentional here; if the player ever challenges Badoh, they'll find his primary Metal Walker is an M. Kite, which is the evolution gained by applying one Sky Unit to a Meta Ball.
 Metal Walker (Video Game) / int_e6630c8b
featureApplicability
1.0
 Metal Walker (Video Game) / int_e6630c8b
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_e6630c8b
 Metal Walker (Video Game) / int_f16da697
type
Undying Loyalty
 Metal Walker (Video Game) / int_f16da697
comment
Undying Loyalty: Emil's butler, to Emil. About a third of the way into the game, Emil's father cuts her off, effectively leaving her in the Rusted Land. This precludes the butler's paycheck. Despite this, Emil's butler serves Emil through thick and thin, braving a terrifying hellhole of an island for the sole purpose of helping his charge - and, if one is to believe the two of them, his friend. Most of his actions regarding the protagonist stem from him wanting to help Emil make friends so she won't end up lonely.
 Metal Walker (Video Game) / int_f16da697
featureApplicability
1.0
 Metal Walker (Video Game) / int_f16da697
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f16da697
 Metal Walker (Video Game) / int_f1967a2
type
Starter Mon
 Metal Walker (Video Game) / int_f1967a2
comment
Starter Mon: Meta Ball, your good friend and partner, starts in his basic form and gains typed evolutions later.
 Metal Walker (Video Game) / int_f1967a2
featureApplicability
1.0
 Metal Walker (Video Game) / int_f1967a2
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f1967a2
 Metal Walker (Video Game) / int_f1d38725
type
Engrish
 Metal Walker (Video Game) / int_f1d38725
comment
Engrish: "Meta Ball's HP becomes to 30!"
 Metal Walker (Video Game) / int_f1d38725
featureApplicability
1.0
 Metal Walker (Video Game) / int_f1d38725
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f1d38725
 Metal Walker (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Metal Walker (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: It's not particularly egregious, but the game is set at 'the end of the 21st century,' implying it to be around the 2080s to 2090s. Even accounting for the fact the Rusted Land has been left in ruin for fifty years, tower computers are the norm in the various installations. Communications technology is similarly outdated by today's standards, as bulky, clunky 'communicators' take the place of smart technology. The only advancements that would be considered high-tech by today's standards are the evolving Core metal and the legions of robots it was capable of producing when utilized.
 Metal Walker (Video Game) / int_f32d85ab
featureApplicability
1.0
 Metal Walker (Video Game) / int_f32d85ab
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f32d85ab
 Metal Walker (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Metal Walker (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: B. Panther, the first boss, not only has decent health, strength, and speed, but he also has a wicked rebound—if he bounces off a wall, he'll crash into you for sure. The fight teaches players to strategize by bouncing at angles and use Capsules effectively; if you took him head-on you'd die pretty easily unless you grinded.
 Metal Walker (Video Game) / int_f4a0408f
featureApplicability
1.0
 Metal Walker (Video Game) / int_f4a0408f
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f4a0408f
 Metal Walker (Video Game) / int_f516f938
type
Never Found the Body
 Metal Walker (Video Game) / int_f516f938
comment
Never Found the Body: Professor Xenon.
 Metal Walker (Video Game) / int_f516f938
featureApplicability
1.0
 Metal Walker (Video Game) / int_f516f938
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f516f938
 Metal Walker (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Metal Walker (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The tower in Neo City. Professor Hawk lampshades this by outright saying it's the last dungeon, and advises you to save.
 Metal Walker (Video Game) / int_f821e963
featureApplicability
1.0
 Metal Walker (Video Game) / int_f821e963
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_f821e963
 Metal Walker (Video Game) / int_fcbcc221
type
Robot Buddy
 Metal Walker (Video Game) / int_fcbcc221
comment
Robot Buddy: Meta Ball starts as your constant companion and friend.
 Metal Walker (Video Game) / int_fcbcc221
featureApplicability
1.0
 Metal Walker (Video Game) / int_fcbcc221
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_fcbcc221
 Metal Walker (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Metal Walker (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Meta Ball is a walking head with legs and is very cute.
 Metal Walker (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Metal Walker (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_fd1f1a63
 Metal Walker (Video Game) / int_name
type
ItemName
 Metal Walker (Video Game) / int_name
comment
 Metal Walker (Video Game) / int_name
featureApplicability
1.0
 Metal Walker (Video Game) / int_name
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Metal Walker (Video Game) / int_name
 Metal Walker (Video Game) / int_name
itemName
Metal Walker (Video Game)

The following is a list of statements referring to the current page from other pages.

 Metal Walker (Video Game)
hasFeature
Apathetic Citizens / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Armies Are Evil / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Escape Rope / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Gaia's Lament / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Green Aesop / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Last Fertile Region / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Metroidvania / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Mon / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Player Headquarters / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Sound Test / int_83349c2a
 Metal Walker (Video Game)
hasFeature
Starter Mon / int_83349c2a
 MetalWalker
sameAs
Metal Walker (Video Game)