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Metaspace (Video Game)

 Metaspace (Video Game)
type
TVTItem
 Metaspace (Video Game)
label
Metaspace (Video Game)
 Metaspace (Video Game)
page
Metaspace
 Metaspace (Video Game)
comment
Not to be confused with Meatspace.Metaspace is a series of games by Ironcommando. The series includes: Arc Angle, a Shoot 'em Up (if you can call it one) Grid Warrior, an overhead run and gun MESH, a Tower Defence of sorts. Diamond Phase, a prequel to the main story. 31st Soldier, a Flash Platform Game.This description is for 31st Soldier, an (not yet existent) Adobe Flash Platform Game that is still in very early developmentAdvertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Storyline:Metaspace is Another Dimension which governs the very coding of reality itself. The entities in Metaspace, known as "Metas", are extremely powerful Energy Beings, some of which govern the very laws of physics. Metas primarily run on energy drawn from their dimension, termed "Meta-energy". Outside Metaspace, they are normally unable to survive for long unless they can find an energy connection to their universe- this is solved by creating machines that provide a connection.The multiverse has been unwillingly dragged into a large-scale war. Two factions from Metaspace have started a power struggle over various planets and worlds: the Enforcers and the Defiance. Both of them have different ideals from each other- The Enforcers want a World of Silence, while the Defiance just want to destroy everything. However, a third faction, termed the Resistance, is actively trying to stop both the Enforcers and Defiance from their goals.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })You play as I.C. (Identity Crisis), the 31st soldier in the 31st division of the Enforcers, who ironically dislikes the strict order that the Enforcers impose. When cruising through outer space, I.C.'s carrier ship is attacked by Defiance. I.C. uses this chance to escape to the nearby planet, joining the Resistance in the process...Has a character sheet.
 Metaspace (Video Game)
fetched
2019-09-07T20:26:01Z
 Metaspace (Video Game)
parsed
2020-06-25T11:34:31Z
 Metaspace (Video Game)
processingComment
Dropped link to EnergyBeing: Not a Feature - UNKNOWN
 Metaspace (Video Game)
processingComment
Dropped link to HalfHumanHybrids: Not a Feature - UNKNOWN
 Metaspace (Video Game)
processingComment
Dropped link to NighInvulnerable: Not a Feature - UNKNOWN
 Metaspace (Video Game)
processingUnknown
EnergyBeing
 Metaspace (Video Game)
processingUnknown
HalfHumanHybrids
 Metaspace (Video Game)
processingUnknown
NighInvulnerable
 Metaspace (Video Game)
isPartOf
DBTropes
 Metaspace (Video Game) / int_116a941b
type
Applied Phlebotinum
 Metaspace (Video Game) / int_116a941b
comment
Applied Phlebotinum
 Metaspace (Video Game) / int_116a941b
featureApplicability
1.0
 Metaspace (Video Game) / int_116a941b
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_116a941b
 Metaspace (Video Game) / int_11719c53
type
Everyone Has a Special Move
 Metaspace (Video Game) / int_11719c53
comment
Everyone Has a Special Move: Every single character. Including all the bosses and even the Mooks have signature moves. And you get to take those special moves for yourself.
 Metaspace (Video Game) / int_11719c53
featureApplicability
1.0
 Metaspace (Video Game) / int_11719c53
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1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_11719c53
 Metaspace (Video Game) / int_12d9447
type
Another Side, Another Story
 Metaspace (Video Game) / int_12d9447
comment
Another Side, Another Story: 4rx acts as Mission Control with an internet connection but is actually off somewhere kicking Enforcer/Defiance butt. You get an option to play the game from his side once yoou finish I.C.'s
 Metaspace (Video Game) / int_12d9447
featureApplicability
1.0
 Metaspace (Video Game) / int_12d9447
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1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_12d9447
 Metaspace (Video Game) / int_18bf4326
type
Anti-Magic
 Metaspace (Video Game) / int_18bf4326
comment
If regular Valiant Anti-Magic is somehow nullifed, Valiants themselves are immune to magic damage.
 Metaspace (Video Game) / int_18bf4326
featureApplicability
1.0
 Metaspace (Video Game) / int_18bf4326
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_18bf4326
 Metaspace (Video Game) / int_1a237409
type
Order Versus Chaos
 Metaspace (Video Game) / int_1a237409
comment
Order Versus Chaos: The Enforcers versus The Defiance. Both of them are bad- you play as the neutral third faction.
 Metaspace (Video Game) / int_1a237409
featureApplicability
1.0
 Metaspace (Video Game) / int_1a237409
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_1a237409
 Metaspace (Video Game) / int_1a74b900
type
World of Badass
 Metaspace (Video Game) / int_1a74b900
comment
World of Badass: Every Meta, including the worker units, sentient vehicles, and appliances are capable of combat. Even the floor/walls/ceilings of their ships and structures are capable of combat. You know it's this when the President's daughter is an Action Girl with mastery over solids/cold and is competent with a gun. Even Defiance and Enforcer Worker Units join in the badassery with explosives, deadly drills, and mining lasers. Not just the Metas and Gifted, but there are quite a few Muggles who are trained to fight and defeat them as well.
 Metaspace (Video Game) / int_1a74b900
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1.0
 Metaspace (Video Game) / int_1a74b900
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1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_1a74b900
 Metaspace (Video Game) / int_1b3b48f3
type
David Versus Goliath
 Metaspace (Video Game) / int_1b3b48f3
comment
David vs. Goliath/Evil Is Bigger: Many of the bosses you face are WEAPONS. Quite a number of the enemy officers are taller than the height of a room. As for the good guys- they're human sized.
 Metaspace (Video Game) / int_1b3b48f3
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1.0
 Metaspace (Video Game) / int_1b3b48f3
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_1b3b48f3
 Metaspace (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Metaspace (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: Armored Soldiers, which are regular Enforcer/Defiance soldiers IN ARMOR! There are also Vechicle and Heavy units that have strong armor.
 Metaspace (Video Game) / int_1d364dbd
featureApplicability
1.0
 Metaspace (Video Game) / int_1d364dbd
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_1d364dbd
 Metaspace (Video Game) / int_200c009a
type
Mook Lieutenant
 Metaspace (Video Game) / int_200c009a
comment
Mook Lieutenant: "Commander" type units, which are basically stronger-than-average mooks that attack, summon their soldiers to fight you, and also buff all allied units in a radius.
 Metaspace (Video Game) / int_200c009a
featureApplicability
1.0
 Metaspace (Video Game) / int_200c009a
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_200c009a
 Metaspace (Video Game) / int_204a1207
type
Hyperspace Is a Scary Place
 Metaspace (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place: Many people who go in there without some form of protection either get killed by rogue programs, go insane from seeing some of them, or worse, become one of them.
 Metaspace (Video Game) / int_204a1207
featureApplicability
1.0
 Metaspace (Video Game) / int_204a1207
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_204a1207
 Metaspace (Video Game) / int_2164d2a1
type
Energy Beings
 Metaspace (Video Game) / int_2164d2a1
comment
Energy Beings: Metas are beings that are made of the same energy that the laws of physics are made of. There are also the magical coutnerpart Arcanes, which are made of magic.
 Metaspace (Video Game) / int_2164d2a1
featureApplicability
1.0
 Metaspace (Video Game) / int_2164d2a1
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_2164d2a1
 Metaspace (Video Game) / int_216ca857
type
Not What I Signed on For
 Metaspace (Video Game) / int_216ca857
comment
Not What I Signed on For: Many people who sign up for the Enforcer army soon realize that they are going to be changed forever. Those who somehow retain their conscience will shout this out.
 Metaspace (Video Game) / int_216ca857
featureApplicability
1.0
 Metaspace (Video Game) / int_216ca857
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_216ca857
 Metaspace (Video Game) / int_24cba99f
type
Exclusive Enemy Equipment
 Metaspace (Video Game) / int_24cba99f
comment
Exclusive Enemy Equipment: Almost all of the Meta weapons are obtained from the data of defeated foes. The Enemy Weapons Are Better: You get many of the cool and devastating weapons from doing so.
 Metaspace (Video Game) / int_24cba99f
featureApplicability
1.0
 Metaspace (Video Game) / int_24cba99f
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_24cba99f
 Metaspace (Video Game) / int_254a6a7d
type
Earth That Was
 Metaspace (Video Game) / int_254a6a7d
comment
Earth That Was: You actually travel to Earth in a Brutal Bonus Level. Unfortunately, it has been taken over by an avatar of the Enforcer Leader himself, and has been turned into a cyber zone resembling the internet.
 Metaspace (Video Game) / int_254a6a7d
featureApplicability
1.0
 Metaspace (Video Game) / int_254a6a7d
featureConfidence
1.0
 Metaspace (Video Game)
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Metaspace (Video Game) / int_254a6a7d
 Metaspace (Video Game) / int_28a7a9cd
type
Sentient Vehicle
 Metaspace (Video Game) / int_28a7a9cd
comment
Sentient Vehicle: You'll come across many of them as enemies- Roaders, Drives, Microns, Macrons, Flies, Aereons, Kill Sats, etc.
 Metaspace (Video Game) / int_28a7a9cd
featureApplicability
1.0
 Metaspace (Video Game) / int_28a7a9cd
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1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_28a7a9cd
 Metaspace (Video Game) / int_2b706ca
type
More Dakka
 Metaspace (Video Game) / int_2b706ca
comment
More Dakka: Many weapons have this, but the PERSEC stands out for being able to fire a million shots in one second.
 Metaspace (Video Game) / int_2b706ca
featureApplicability
1.0
 Metaspace (Video Game) / int_2b706ca
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_2b706ca
 Metaspace (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Metaspace (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: In-universe, the Meta consider Bullet Hell as this. Why bother spamming Painfully Slow Projectiles when one can use weapons that hit instantly (lasers, targeting attacks) or can't be avoided (shockwaves, "WALL OF DEATH")?
 Metaspace (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Metaspace (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_2bdae2ae
 Metaspace (Video Game) / int_2f253c94
type
Glass Cannon
 Metaspace (Video Game) / int_2f253c94
comment
Glass Cannon: Many of your foes are like this.
 Metaspace (Video Game) / int_2f253c94
featureApplicability
1.0
 Metaspace (Video Game) / int_2f253c94
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_2f253c94
 Metaspace (Video Game) / int_3033b958
type
Giant Enemy Crab
 Metaspace (Video Game) / int_3033b958
comment
Giant Enemy Crab: The Defience have Crabburn, a Nigh Invulnerable Energy Being crab made of Hard Light. It's also larger than a small city!
 Metaspace (Video Game) / int_3033b958
featureApplicability
1.0
 Metaspace (Video Game) / int_3033b958
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3033b958
 Metaspace (Video Game) / int_313e9485
type
Hero with Bad Publicity
 Metaspace (Video Game) / int_313e9485
comment
Due to this, I.C. and co. get a bad name when these Enforcer rulers are taken down.
 Metaspace (Video Game) / int_313e9485
featureApplicability
1.0
 Metaspace (Video Game) / int_313e9485
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_313e9485
 Metaspace (Video Game) / int_34875b6b
type
Aquatic Mook
 Metaspace (Video Game) / int_34875b6b
comment
Aquatic Mook: Marines are regular grunts but with underwater capability. There are also various underwater units based off sea creatures or water transport.
 Metaspace (Video Game) / int_34875b6b
featureApplicability
1.0
 Metaspace (Video Game) / int_34875b6b
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_34875b6b
 Metaspace (Video Game) / int_36e63b81
type
Rule of Cool
 Metaspace (Video Game) / int_36e63b81
comment
Rule of Cool: Runs on it. The first stage takes place in a spaceship that's breaking apart. The second stage has I.C. ride a rocket from outer space into the planet's atmosphere. And that's just the icing on the cake.
 Metaspace (Video Game) / int_36e63b81
featureApplicability
1.0
 Metaspace (Video Game) / int_36e63b81
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_36e63b81
 Metaspace (Video Game) / int_37fce466
type
Teleport Interdiction
 Metaspace (Video Game) / int_37fce466
comment
Teleport Interdiction: Some Enforcer and Defiance units are a walking No Warping Zone, which prevents anything from teleporting into the area near them or from the area around them. In combat, they are used against Teleport Spammers and Weaponized Teleportation. Unfortunately, this also affects their own units, and as such these rely on transport vehicles to be moved.
 Metaspace (Video Game) / int_37fce466
featureApplicability
1.0
 Metaspace (Video Game) / int_37fce466
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_37fce466
 Metaspace (Video Game) / int_38047858
type
Squishy Wizard
 Metaspace (Video Game) / int_38047858
comment
Squishy Wizard: There's an Enforcer Officer whose power is to destroy another universe in a very short period of time... from within his pocket dimension. However... it turns out that it's the only thing he's good at- there's a reason why he hides in a pocket dimension. In a direct fight, he's an utter wimp that can't deal much damage and goes down fast.
 Metaspace (Video Game) / int_38047858
featureApplicability
1.0
 Metaspace (Video Game) / int_38047858
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_38047858
 Metaspace (Video Game) / int_38078cc5
type
Antagonist Abilities
 Metaspace (Video Game) / int_38078cc5
comment
Antagonist Abilities: Many of the enemy Metas have them. Even the Mooks.
 Metaspace (Video Game) / int_38078cc5
featureApplicability
1.0
 Metaspace (Video Game) / int_38078cc5
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_38078cc5
 Metaspace (Video Game) / int_3b856be9
type
The Enemy Weapons Are Better
 Metaspace (Video Game) / int_3b856be9
comment
The Enemy Weapons Are Better: You get many of the cool and devastating weapons from doing so.
 Metaspace (Video Game) / int_3b856be9
featureApplicability
1.0
 Metaspace (Video Game) / int_3b856be9
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3b856be9
 Metaspace (Video Game) / int_3b99a9e0
type
Reality Warper
 Metaspace (Video Game) / int_3b99a9e0
comment
Reality Warper: Most of the Metas have a mild version of this. They are authorized to bend the laws of physics, but each one is only allowed to warp certain laws. Stronger ones have the power to control direction (vectors), or even the arbitrary/conceptual value of something. Stronger Arcane beings are able to do this, usually with less restriction than metas.
 Metaspace (Video Game) / int_3b99a9e0
featureApplicability
1.0
 Metaspace (Video Game) / int_3b99a9e0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3b99a9e0
 Metaspace (Video Game) / int_3babae20
type
Degraded Boss
 Metaspace (Video Game) / int_3babae20
comment
Degraded Boss: If there is a boss fight early in the game, chances are that it will be fought as a normal enemy later. Thankfully, you will probably have enough firepower to take them down.
 Metaspace (Video Game) / int_3babae20
featureApplicability
1.0
 Metaspace (Video Game) / int_3babae20
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3babae20
 Metaspace (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Metaspace (Video Game) / int_3c3f28a5
comment
Unfortunately, this also affects their own units, and as such these rely on transport vehicles to be moved.
 Metaspace (Video Game) / int_3c3f28a5
featureApplicability
1.0
 Metaspace (Video Game) / int_3c3f28a5
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3c3f28a5
 Metaspace (Video Game) / int_3c689563
type
Interesting Situation Duel
 Metaspace (Video Game) / int_3c689563
comment
Interesting Situation Duel: Several instances, such as when riding a bomb, scaling a building, freefall, hanging from a helicopter, etc.
 Metaspace (Video Game) / int_3c689563
featureApplicability
1.0
 Metaspace (Video Game) / int_3c689563
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3c689563
 Metaspace (Video Game) / int_3fe695da
type
Witch Species
 Metaspace (Video Game) / int_3fe695da
comment
Witch Species: The "Gifted", part Arcane, part human. Justified, as Arcanes are Made of Magic.
 Metaspace (Video Game) / int_3fe695da
featureApplicability
1.0
 Metaspace (Video Game) / int_3fe695da
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_3fe695da
 Metaspace (Video Game) / int_406315e
type
Shield-Bearing Mook
 Metaspace (Video Game) / int_406315e
comment
Shield-Bearing Mook: Shielder units will block all attacks from the front. Later vairants have the ability to block attacks from above.
 Metaspace (Video Game) / int_406315e
featureApplicability
1.0
 Metaspace (Video Game) / int_406315e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_406315e
 Metaspace (Video Game) / int_419545ad
type
Desperation Attack
 Metaspace (Video Game) / int_419545ad
comment
Desperation Attack: Most Officer bosses have one. They also tend to be One Hit Kills if they hit.
 Metaspace (Video Game) / int_419545ad
featureApplicability
1.0
 Metaspace (Video Game) / int_419545ad
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_419545ad
 Metaspace (Video Game) / int_4221e01a
type
Elemental Embodiment
 Metaspace (Video Game) / int_4221e01a
comment
Elemental Embodiment: Metaspace has entities like Math Elementals, Physics Elementals, Chemistry Elementals. The Gifted call Metas "Techno-Elementals", which is actually pretty accurate.
 Metaspace (Video Game) / int_4221e01a
featureApplicability
1.0
 Metaspace (Video Game) / int_4221e01a
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_4221e01a
 Metaspace (Video Game) / int_42632336
type
Mecha-Mooks
 Metaspace (Video Game) / int_42632336
comment
Mecha-Mooks: If the enemy isn't a Meta, there's a high chance it'll be a machine of some sort.
 Metaspace (Video Game) / int_42632336
featureApplicability
1.0
 Metaspace (Video Game) / int_42632336
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_42632336
 Metaspace (Video Game) / int_427ca0d0
type
Animal Theme Naming
 Metaspace (Video Game) / int_427ca0d0
comment
Animal Theme Naming: Many air units used by the Enforcers and Defiance are named after birds of prey, such as Eagle, Hawk, Falcon, Vulture, Kite, Osprey, Raptor, even though they resemble airplanes more. Subverted with the "Fly" series of Metas, which are small air drone units. They're named that because they can fly!
 Metaspace (Video Game) / int_427ca0d0
featureApplicability
-0.3
 Metaspace (Video Game) / int_427ca0d0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_427ca0d0
 Metaspace (Video Game) / int_42846e90
type
Elemental Powers
 Metaspace (Video Game) / int_42846e90
comment
Elemental Powers: For a sci-fi race, Metas actually have these.
 Metaspace (Video Game) / int_42846e90
featureApplicability
1.0
 Metaspace (Video Game) / int_42846e90
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_42846e90
 Metaspace (Video Game) / int_431b76b5
type
Smash Mook
 Metaspace (Video Game) / int_431b76b5
comment
Smash Mook: Somewhat averted with many of the melee-based Heavy units. While they do try to smash you for painful damage, they also use many long-distance attacks.
 Metaspace (Video Game) / int_431b76b5
featureApplicability
-1.0
 Metaspace (Video Game) / int_431b76b5
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_431b76b5
 Metaspace (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Metaspace (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Mostly subverted, as most of the heroes use long-range weaponry or magic. 4rx dual wields Laser Blades, however. Invoked with the "Bane of Heroes" enemy. They're made to be immune to all bladed weapons even known or created, as well as anything with the "blade" in it. (They're also immune to fire, lightning and holy elemental attacks, three elements commonly used by RPG heroes).
 Metaspace (Video Game) / int_43555d33
featureApplicability
-0.3
 Metaspace (Video Game) / int_43555d33
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_43555d33
 Metaspace (Video Game) / int_43fe061e
type
Agony Beam
 Metaspace (Video Game) / int_43fe061e
comment
Agony Beam: Xilus' and his units have Mana Drain siphons that also cause excruciating pain. The pain part wasn't originally there, but they wanted to watch enemy magic users suffer.
 Metaspace (Video Game) / int_43fe061e
featureApplicability
1.0
 Metaspace (Video Game) / int_43fe061e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_43fe061e
 Metaspace (Video Game) / int_51add02b
type
Damage Typing
 Metaspace (Video Game) / int_51add02b
comment
Damage Typing: Meta have up to three HP bars- shielding, armor (for different parts of their body), and integrity. Different attacks can deal different amounts of damage to shielding, armor and integrity. Shielding regenerates when not being damaged for a while, and if it goes to 0, the Meta will take damage from attacks instead of the shielding. Armor provides Damage Reduction, if it goes to zero for a part, that part cannot reduce damage anymore. Integrity regenerates at a slow but constant rate, if it reaches 0, the Meta is deleted. Certain attacks can bypass shielding and/or armor entirely.
 Metaspace (Video Game) / int_51add02b
featureApplicability
1.0
 Metaspace (Video Game) / int_51add02b
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_51add02b
 Metaspace (Video Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Metaspace (Video Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: All over the place, usually depending on the enemy unit the protagonists are facing. Hero Killers and Eldritch Abomination-tier foes are almost always treated seriously, though.
 Metaspace (Video Game) / int_553c27bb
featureApplicability
1.0
 Metaspace (Video Game) / int_553c27bb
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_553c27bb
 Metaspace (Video Game) / int_5560dbb5
type
Airborne Mook
 Metaspace (Video Game) / int_5560dbb5
comment
Airborne Mook: Aerial enemies like aircraft and birds appear very frequently. Good thing you do not suffer from Denial of Diagonal Attack.
 Metaspace (Video Game) / int_5560dbb5
featureApplicability
1.0
 Metaspace (Video Game) / int_5560dbb5
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_5560dbb5
 Metaspace (Video Game) / int_55a329c7
type
Worker Unit
 Metaspace (Video Game) / int_55a329c7
comment
Even Defiance and Enforcer Worker Units join in the badassery with explosives, deadly drills, and mining lasers.
 Metaspace (Video Game) / int_55a329c7
featureApplicability
1.0
 Metaspace (Video Game) / int_55a329c7
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_55a329c7
 Metaspace (Video Game) / int_55c63e0
type
Saving the World
 Metaspace (Video Game) / int_55c63e0
comment
Saving The Multiverse: The Enforcers and Defiance have brought their Forever War into the multiverse, and it's up to another faction of Metas to help and teach everyone how to destroy them.
 Metaspace (Video Game) / int_55c63e0
featureApplicability
1.0
 Metaspace (Video Game) / int_55c63e0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_55c63e0
 Metaspace (Video Game) / int_55d919f7
type
Lovecraft Lite
 Metaspace (Video Game) / int_55d919f7
comment
Lovecraft Lite: Even though some of the Enforcer/Defiance Meta are ludicrously powerful Eldritch Abomination aliens, the game and story show that they can be felled with co-operation and exploitation of weaknesses. Then there's a number of said aliens being genuinely Nice Guys.
 Metaspace (Video Game) / int_55d919f7
featureApplicability
1.0
 Metaspace (Video Game) / int_55d919f7
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_55d919f7
 Metaspace (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Metaspace (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Viruses and Hacking abilities are of the Corruptive element, but that doesn't mean that they can't be used by good guys (Glitch, Sharp). In-universe, these sort of powers are illegal by most Meta standards, unless registered.
 Metaspace (Video Game) / int_575fd5e2
featureApplicability
1.0
 Metaspace (Video Game) / int_575fd5e2
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_575fd5e2
 Metaspace (Video Game) / int_583ec33e
type
Snark-to-Snark Combat
 Metaspace (Video Game) / int_583ec33e
comment
Snark-to-Snark Combat: Happens quite a few times between I.C. and Calia. Especially when paired up with each other for missions.
 Metaspace (Video Game) / int_583ec33e
featureApplicability
1.0
 Metaspace (Video Game) / int_583ec33e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_583ec33e
 Metaspace (Video Game) / int_58bec5a6
type
Digitized Hacker
 Metaspace (Video Game) / int_58bec5a6
comment
Digitized Hacker: Hacker units, who can literally hack the coding of reality and change it. As such, they are very high-tier opponents. One of them is on your side, unfortunately, he can't control his powers.
 Metaspace (Video Game) / int_58bec5a6
featureApplicability
1.0
 Metaspace (Video Game) / int_58bec5a6
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_58bec5a6
 Metaspace (Video Game) / int_5989e3b6
type
Enemy Mine
 Metaspace (Video Game) / int_5989e3b6
comment
Enemy Mine: Enforcers and Defiance will team up together (and even with the Resistance) when the Black Virus is around.
 Metaspace (Video Game) / int_5989e3b6
featureApplicability
1.0
 Metaspace (Video Game) / int_5989e3b6
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_5989e3b6
 Metaspace (Video Game) / int_5c65fc1a
type
Roar Before Beating
 Metaspace (Video Game) / int_5c65fc1a
comment
Roar Before Beating: W.E.A.P.O.N.s will let off a loud, hollow-metallic "roar" when they encounter a large group of opponents. Then they unleash fists and firepower on their enemies.
 Metaspace (Video Game) / int_5c65fc1a
featureApplicability
1.0
 Metaspace (Video Game) / int_5c65fc1a
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_5c65fc1a
 Metaspace (Video Game) / int_5e6ee70e
type
Takes One to Kill One
 Metaspace (Video Game) / int_5e6ee70e
comment
Takes One to Kill One: Omni-Proof armor can only be damaged by Omni-Proof weapons. Later, the protagonists find a magically-created equivalent that does this too.
 Metaspace (Video Game) / int_5e6ee70e
featureApplicability
1.0
 Metaspace (Video Game) / int_5e6ee70e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_5e6ee70e
 Metaspace (Video Game) / int_60e5e6a9
type
Fake Weakness
 Metaspace (Video Game) / int_60e5e6a9
comment
Fake Weakness: Many enemies pull this off. For instance, one of them sports an armored protrusion on its back that has a "face" on it. Attacking it there does no damage at all.
 Metaspace (Video Game) / int_60e5e6a9
featureApplicability
1.0
 Metaspace (Video Game) / int_60e5e6a9
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_60e5e6a9
 Metaspace (Video Game) / int_62c1b7cd
type
Containment Field
 Metaspace (Video Game) / int_62c1b7cd
comment
Containment Field: Used liberally for lots of weapons and abilities, such as heat based weapons using "heat packets", which are essentially huge amounts of heat shot out in these which prevent the heat from escaping, and disintegrate when hitting enemies, causing the heat to damage them, and it's their primary method of making heat-based projectile attacks work in space.
 Metaspace (Video Game) / int_62c1b7cd
featureApplicability
1.0
 Metaspace (Video Game) / int_62c1b7cd
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_62c1b7cd
 Metaspace (Video Game) / int_64cf3b3f
type
Damage Reduction
 Metaspace (Video Game) / int_64cf3b3f
comment
Damage Reduction: Armored enemies have this. You need to do over a certain amount of damage in one attack in order to actually damage them, otherwise, they will not be harmed (not even Scratch Damage). Because of this, Death of a Thousand Cuts is out of the question against armored foes.
 Metaspace (Video Game) / int_64cf3b3f
featureApplicability
1.0
 Metaspace (Video Game) / int_64cf3b3f
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_64cf3b3f
 Metaspace (Video Game) / int_64d3ffd8
type
The Extremist Was Right
 Metaspace (Video Game) / int_64d3ffd8
comment
The Extremist Was Right: The Enforcer Leader's last words "I hope you regret your decision when you find out the true nature of your leader" turns out to be true.
 Metaspace (Video Game) / int_64d3ffd8
featureApplicability
1.0
 Metaspace (Video Game) / int_64d3ffd8
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_64d3ffd8
 Metaspace (Video Game) / int_6563a3f2
type
Cyberspace
 Metaspace (Video Game) / int_6563a3f2
comment
Cyberspace: Part of Metaspace. The Enforcer Leader uses it to take over Earth by taking advantage of human's dependance on it, and turns Earth into a twisted version of Cyberspace. Over there, you face once-human metas that act like unscrupulous people, such as hackers, trolls, GIFTs, spambots, scammers, emos, camwhores, phishers. And trustworthy ones like Site Moderators.
 Metaspace (Video Game) / int_6563a3f2
featureApplicability
1.0
 Metaspace (Video Game) / int_6563a3f2
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6563a3f2
 Metaspace (Video Game) / int_6838a3ec
type
EliteMook
 Metaspace (Video Game) / int_6838a3ec
comment
There are also some elite mooks which are these in disguise. Examples include 1213-TARQUIS, which takes the form of a speed blitzing ninja motorbike and can reality-warp its surroundings into a city-like landscape.
 Metaspace (Video Game) / int_6838a3ec
featureApplicability
1.0
 Metaspace (Video Game) / int_6838a3ec
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6838a3ec
 Metaspace (Video Game) / int_68da6712
type
Canon Welding
 Metaspace (Video Game) / int_68da6712
comment
Canon Welding: With MUGEN Clash Of Universes. The Enforcers gain much-needed info thanks to hacking Caesar's database, and Nexus Corporation joins up with the Enforcers to take revenge against the Gifted for turning Caesar into an Empty Shell.
 Metaspace (Video Game) / int_68da6712
featureApplicability
1.0
 Metaspace (Video Game) / int_68da6712
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_68da6712
 Metaspace (Video Game) / int_6a0878e5
type
Mook Mobile
 Metaspace (Video Game) / int_6a0878e5
comment
Mook Mobile: A variant- the vehicles in the game are mostly Sentient Vehicles, so the Mook Mobiles are the mooks themselves!
 Metaspace (Video Game) / int_6a0878e5
featureApplicability
1.0
 Metaspace (Video Game) / int_6a0878e5
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6a0878e5
 Metaspace (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Metaspace (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Several Worker Units use improvised weapons, such as pickaxes, rivets, jackhammers, pilebunkers, etc to attack. The medal goes to the "Flyswat-R" enemy, who wields a giant laser flyswatter.
 Metaspace (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Metaspace (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6a2ae11f
 Metaspace (Video Game) / int_6bda9a30
type
Meaningful Name
 Metaspace (Video Game) / int_6bda9a30
comment
The medal goes to the "Flyswat-R" enemy, who wields a giant laser flyswatter.
 Metaspace (Video Game) / int_6bda9a30
featureApplicability
1.0
 Metaspace (Video Game) / int_6bda9a30
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6bda9a30
 Metaspace (Video Game) / int_6d7026fa
type
Punny Name
 Metaspace (Video Game) / int_6d7026fa
comment
Punny Name: Several enemies, such as Shockroach, Carburn, Axe Ray, etc.
 Metaspace (Video Game) / int_6d7026fa
featureApplicability
1.0
 Metaspace (Video Game) / int_6d7026fa
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6d7026fa
 Metaspace (Video Game) / int_6dcfdea6
type
Hard Light
 Metaspace (Video Game) / int_6dcfdea6
comment
Hard Light: Most "physical" equipment and armor are made of this.
 Metaspace (Video Game) / int_6dcfdea6
featureApplicability
1.0
 Metaspace (Video Game) / int_6dcfdea6
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6dcfdea6
 Metaspace (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Metaspace (Video Game) / int_6de71c57
comment
In fact, the Disc-One Final Boss is arguably Lawful Good, a being who rules over the galaxy but cares deeply about the needs of his units and the people and helps to maintain peace. He's only an antagonist because he can't refuse an order from the Enforcer Leader to traffic and harvest lifeforms for the Enforcer Leader's army.
 Metaspace (Video Game) / int_6de71c57
featureApplicability
1.0
 Metaspace (Video Game) / int_6de71c57
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6de71c57
 Metaspace (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Metaspace (Video Game) / int_6dec2f19
comment
Swiss Army Weapon: Omni-Claws. A pincer-like weapon that can grasp like a pincer, merge together to form a sword for slashing, piercing and drilling, open up further to become a Double Weapon, produce Deflector Shields, and best of all, act as a Wave-Motion Tuning Fork! Being made of Omni-proof, it has no problem cutting any kind of armour. Naturally, only elite units and the Enforcer leader have them.
 Metaspace (Video Game) / int_6dec2f19
featureApplicability
1.0
 Metaspace (Video Game) / int_6dec2f19
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6dec2f19
 Metaspace (Video Game) / int_6ec1f343
type
Mook Medic
 Metaspace (Video Game) / int_6ec1f343
comment
Mook Medic: Spanners are able to heal Mecha-Mooks. Anti-Virus units can execute a repair program to help their allies.
 Metaspace (Video Game) / int_6ec1f343
featureApplicability
1.0
 Metaspace (Video Game) / int_6ec1f343
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6ec1f343
 Metaspace (Video Game) / int_6f572188
type
Another Dimension
 Metaspace (Video Game) / int_6f572188
comment
Another Dimension: Metaspace, as well as the Magical Dimension.
 Metaspace (Video Game) / int_6f572188
featureApplicability
1.0
 Metaspace (Video Game) / int_6f572188
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_6f572188
 Metaspace (Video Game) / int_71fcf44
type
The Metaverse
 Metaspace (Video Game) / int_71fcf44
comment
The Metaverse: Metaspace is this taken Up to Eleven, people can go inside it without the need of an avatar. Not many would want to do so, however...
 Metaspace (Video Game) / int_71fcf44
featureApplicability
1.0
 Metaspace (Video Game) / int_71fcf44
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_71fcf44
 Metaspace (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Metaspace (Video Game) / int_72cdfc33
comment
Big-Bad Ensemble: Enforcer Leader and Defiance Leader are the two main Big Bads. And then there's Metaspace itself...
 Metaspace (Video Game) / int_72cdfc33
featureApplicability
1.0
 Metaspace (Video Game) / int_72cdfc33
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_72cdfc33
 Metaspace (Video Game) / int_7337ba69
type
Food Chain of Evil
 Metaspace (Video Game) / int_7337ba69
comment
Food Chain of Evil: The Black Virus' favorite foods include evil robots and AIs, technologically-advanced evil aliens, and especially other Metas like Enforcers and Defiance.
 Metaspace (Video Game) / int_7337ba69
featureApplicability
1.0
 Metaspace (Video Game) / int_7337ba69
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_7337ba69
 Metaspace (Video Game) / int_733e007a
type
Unwitting Pawn
 Metaspace (Video Game) / int_733e007a
comment
Unwitting Pawn: The entire freaking multiverse, who sided with the Resistance. By defeating the Enforcers and Defiance, they allowed the Resistance to continue the merging of universes and the resetting of reality unhindered. No one knew about this until the Enforcer leader is defeated, as the plan was so well kept.
 Metaspace (Video Game) / int_733e007a
featureApplicability
1.0
 Metaspace (Video Game) / int_733e007a
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_733e007a
 Metaspace (Video Game) / int_758cbe0c
type
Prison Ship
 Metaspace (Video Game) / int_758cbe0c
comment
Prison Ship: The Defiance broke into and took over many of these around the multiverse, so as to find evil-minded criminals to convert into Terror Division units.
 Metaspace (Video Game) / int_758cbe0c
featureApplicability
1.0
 Metaspace (Video Game) / int_758cbe0c
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_758cbe0c
 Metaspace (Video Game) / int_7a1d1191
type
Rocket Ride
 Metaspace (Video Game) / int_7a1d1191
comment
Rocket Ride / Riding the Bomb: Stage 2, "Fire In The Sky" has you doing this for the entire level. Rocket Riders are Mooks that try to ride a rocket into you.
 Metaspace (Video Game) / int_7a1d1191
featureApplicability
1.0
 Metaspace (Video Game) / int_7a1d1191
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_7a1d1191
 Metaspace (Video Game) / int_7ba493b0
type
Always Accurate Attack
 Metaspace (Video Game) / int_7ba493b0
comment
Always Accurate Attack: Several of the Meta have abilities that always hit, as the users of said abilities have a very limited form of causality manipulation. These, however, have a noticeable startup time and can be cancelled, and are usually signified via a crosshair appearing on the victim before it hits.
 Metaspace (Video Game) / int_7ba493b0
featureApplicability
1.0
 Metaspace (Video Game) / int_7ba493b0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_7ba493b0
 Metaspace (Video Game) / int_7e9a3d4f
type
Pure Magic Being
 Metaspace (Video Game) / int_7e9a3d4f
comment
Pure Magic Being: Arcanes. Metas are the tech equivalent of this.
 Metaspace (Video Game) / int_7e9a3d4f
featureApplicability
1.0
 Metaspace (Video Game) / int_7e9a3d4f
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_7e9a3d4f
 Metaspace (Video Game) / int_7ed7b58c
type
Sentient Cosmic Force
 Metaspace (Video Game) / int_7ed7b58c
comment
Sentient Cosmic Force: Metaspace is revealed to produce this and distribute it through multiverses. Said cosmic force holds the laws of physics together. Metas are made of it and can manipulate it to warp physics.
 Metaspace (Video Game) / int_7ed7b58c
featureApplicability
1.0
 Metaspace (Video Game) / int_7ed7b58c
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_7ed7b58c
 Metaspace (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Metaspace (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: When attacking a fantasy world, both the Enforcers and Defiance can make short work of melee classes thanks to the Metas' physical intangibility or heavy armor, and the melee classes' short range. The main problems they face are magic users, due to long-range, wide-area spells and the Metas' natural weakness against magic.
 Metaspace (Video Game) / int_812ee32b
featureApplicability
1.0
 Metaspace (Video Game) / int_812ee32b
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_812ee32b
 Metaspace (Video Game) / int_8204a6ad
type
The Magic Versus Technology War
 Metaspace (Video Game) / int_8204a6ad
comment
The Magic Versus Technology War: Enforcers and Defiance vs Superpowered Beings and Arcanes. You join forces with the latter. On a side note, magic completely trumps normal technology. It is roughly on equal footing with Meta Technology. Thirdly, both Arcane beings and Metas take extra damage from each others' attacks.
 Metaspace (Video Game) / int_8204a6ad
featureApplicability
1.0
 Metaspace (Video Game) / int_8204a6ad
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8204a6ad
 Metaspace (Video Game) / int_82f5ced1
type
ConservationOfNinjutsu
 Metaspace (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: Enemies actually have this as a stat, either Yes or No. If it's the former, feel free to mow them down, if it's the latter, get the heck out of there unless your weapons are good enough!
 Metaspace (Video Game) / int_82f5ced1
featureApplicability
1.0
 Metaspace (Video Game) / int_82f5ced1
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_82f5ced1
 Metaspace (Video Game) / int_8774fb47
type
Eldritch Abomination
 Metaspace (Video Game) / int_8774fb47
comment
Eldritch Abomination/Eldritch Location: Metaspace itself is a dormant entity which is also reality itself. The internet that we all know and use is an extension of it. There are also some elite mooks which are these in disguise. Examples include 1213-TARQUIS, which takes the form of a speed blitzing ninja motorbike and can reality-warp its surroundings into a city-like landscape.
 Metaspace (Video Game) / int_8774fb47
featureApplicability
1.0
 Metaspace (Video Game) / int_8774fb47
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8774fb47
 Metaspace (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Metaspace (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Many of the Enforcer planet rulers that aren't ruthless with their control. They're very nice and understanding, which gets support from the citizens under them. By doing so, they also keep the population in the dark about the Enforcer Leader and his need for Human Resources. Due to this, I.C. and co. get a bad name when these Enforcer rulers are taken down.
 Metaspace (Video Game) / int_87bb6874
featureApplicability
1.0
 Metaspace (Video Game) / int_87bb6874
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_87bb6874
 Metaspace (Video Game) / int_8816272b
type
Blinded by the Light
 Metaspace (Video Game) / int_8816272b
comment
Blinded by the Light: Some Enforcer units like Brightsparks give out light so intense that it blinds those who look at them without protection.
 Metaspace (Video Game) / int_8816272b
featureApplicability
1.0
 Metaspace (Video Game) / int_8816272b
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8816272b
 Metaspace (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Metaspace (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Several variants, such as Teleport Spammers, Nigh Invulnerable armored units, Phasing units, etc.
 Metaspace (Video Game) / int_892552b
featureApplicability
1.0
 Metaspace (Video Game) / int_892552b
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_892552b
 Metaspace (Video Game) / int_89631688
type
The Chosen One
 Metaspace (Video Game) / int_89631688
comment
The Chosen One: Averted. There is no chosen one, for the main theme is co-operation and friendship. As such, everyone is the one who can take down the Enforcers and Defiance.
 Metaspace (Video Game) / int_89631688
featureApplicability
-1.0
 Metaspace (Video Game) / int_89631688
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_89631688
 Metaspace (Video Game) / int_898ff050
type
Villain Protagonist
 Metaspace (Video Game) / int_898ff050
comment
Villain Protagonist: The Grid Warrior, who is a powerful unit of the Enforcers.
 Metaspace (Video Game) / int_898ff050
featureApplicability
1.0
 Metaspace (Video Game) / int_898ff050
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_898ff050
 Metaspace (Video Game) / int_8a88ed49
type
Mini-Boss
 Metaspace (Video Game) / int_8a88ed49
comment
Mini-Boss: Most levels have at least two of them.
 Metaspace (Video Game) / int_8a88ed49
featureApplicability
1.0
 Metaspace (Video Game) / int_8a88ed49
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8a88ed49
 Metaspace (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Metaspace (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits/Dysfunction Junction: The Resistance forces have many personality flaws, and due to this, are constantly getting on each others' nerves. Through friendship, co-operation and character development, they become a unified force capable of destroying Enforcer and Defiance armies.
 Metaspace (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Metaspace (Video Game) / int_8ad43dc9
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8ad43dc9
 Metaspace (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Metaspace (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: There's one Enforcer officer whose job is to shut down and erase universes. He can easily perform a Class X-4 apocalypse with ease. Certain attacks in the game are so powerful, they deal more damage than pretty much any other video game character. If somebody gets hit by them and doesn't have a way to resist, only one damage number comes out- the infinity sign. Later on, all the mooks' melee weapons are upgraded to this, ensuring that they kill players in one hit. A huge number of late-game MOOKS are able to do this. One of the late-game mooks can fire an entire sun at you. The 20ks have a laser that can bust galaxies in one hit. Another of the late-game mooks can fire an ever-expanding hollow Sphere of Destruction wave... that keeps going on and on, enough to eradicate an entire universe. And yes, the last two are just two of those "infinity-damage" attacks. Even the weakest final-area Elite Mooks can rarely transform itself into a Wave Motion Gun that hits for- you guessed it, infinite damage.
 Metaspace (Video Game) / int_8b606a51
featureApplicability
1.0
 Metaspace (Video Game) / int_8b606a51
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8b606a51
 Metaspace (Video Game) / int_8d189cee
type
Nothing Can Stop Us Now!
 Metaspace (Video Game) / int_8d189cee
comment
Nothing Can Stop Us Now!: Played with.
 Metaspace (Video Game) / int_8d189cee
featureApplicability
1.0
 Metaspace (Video Game) / int_8d189cee
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8d189cee
 Metaspace (Video Game) / int_8d53c6d2
type
When Dimensions Collide
 Metaspace (Video Game) / int_8d53c6d2
comment
When Dimensions Collide: This is what is happening in the backstory.
 Metaspace (Video Game) / int_8d53c6d2
featureApplicability
1.0
 Metaspace (Video Game) / int_8d53c6d2
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8d53c6d2
 Metaspace (Video Game) / int_8e4fc189
type
Sphere of Destruction
 Metaspace (Video Game) / int_8e4fc189
comment
A huge number of late-game MOOKS are able to do this. One of the late-game mooks can fire an entire sun at you. The 20ks have a laser that can bust galaxies in one hit. Another of the late-game mooks can fire an ever-expanding hollow Sphere of Destruction wave... that keeps going on and on, enough to eradicate an entire universe. And yes, the last two are just two of those "infinity-damage" attacks. Even the weakest final-area Elite Mooks can rarely transform itself into a Wave Motion Gun that hits for- you guessed it, infinite damage.
 Metaspace (Video Game) / int_8e4fc189
featureApplicability
1.0
 Metaspace (Video Game) / int_8e4fc189
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_8e4fc189
 Metaspace (Video Game) / int_920ca805
type
Night of the Living Mooks
 Metaspace (Video Game) / int_920ca805
comment
Night of the Living Mooks: Black Virus enemies, as well as Metas and robots infected by them.
 Metaspace (Video Game) / int_920ca805
featureApplicability
1.0
 Metaspace (Video Game) / int_920ca805
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_920ca805
 Metaspace (Video Game) / int_922ffb07
type
Mook Bouncer
 Metaspace (Video Game) / int_922ffb07
comment
Mook Bouncer: Tele-transport units normally teleport enemies into your ranks, but they can also teleport you into a large bunch of enemies.
 Metaspace (Video Game) / int_922ffb07
featureApplicability
1.0
 Metaspace (Video Game) / int_922ffb07
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_922ffb07
 Metaspace (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Metaspace (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: One weakness of the Metas. Most of their units are specialized to counter certain opponents, but suck at fighting others. For example, Valiants annihilate any users of the supernatural, but absolutely suck at fighting tech users. The truly dangerous ones are those who can perform many specialized jobs at one go.
 Metaspace (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Metaspace (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_9aaf8eca
 Metaspace (Video Game) / int_9bbd4fca
type
Feed It with Fire
 Metaspace (Video Game) / int_9bbd4fca
comment
Feed It with Fire: Many Metas have the ability to absorb attacks of their element. Then there are Mana-powered units that absorb ANY magical attack thrown at them.
 Metaspace (Video Game) / int_9bbd4fca
featureApplicability
1.0
 Metaspace (Video Game) / int_9bbd4fca
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_9bbd4fca
 Metaspace (Video Game) / int_a0f6ab07
type
Nicknaming the Enemy
 Metaspace (Video Game) / int_a0f6ab07
comment
Nicknaming the Enemy: Several instances. Metas are called "Cybers", "Progs", "Technos", and other names by many alien races.
 Metaspace (Video Game) / int_a0f6ab07
featureApplicability
1.0
 Metaspace (Video Game) / int_a0f6ab07
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_a0f6ab07
 Metaspace (Video Game) / int_a414c3f0
type
One-Hit Kill
 Metaspace (Video Game) / int_a414c3f0
comment
Certain attacks in the game are so powerful, they deal more damage than pretty much any other video game character. If somebody gets hit by them and doesn't have a way to resist, only one damage number comes out- the infinity sign. Later on, all the mooks' melee weapons are upgraded to this, ensuring that they kill players in one hit.
 Metaspace (Video Game) / int_a414c3f0
featureApplicability
1.0
 Metaspace (Video Game) / int_a414c3f0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_a414c3f0
 Metaspace (Video Game) / int_a505fdd7
type
Jobber
 Metaspace (Video Game) / int_a505fdd7
comment
Jobber: There's an officer in the Enforcers who does this. His unit is the first one sent in to attack opposing forces, and both he and his unit are easily trashed. Subverted- he loses on purpose, as his unit's main job is to see how opponent fights and find out which Enforcers will beat their fighting style.
 Metaspace (Video Game) / int_a505fdd7
featureApplicability
-0.3
 Metaspace (Video Game) / int_a505fdd7
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_a505fdd7
 Metaspace (Video Game) / int_a8826e1e
type
Giant Mook
 Metaspace (Video Game) / int_a8826e1e
comment
Giant Mook: Heavy Units, Powered Armor, as well as many vehicles.
 Metaspace (Video Game) / int_a8826e1e
featureApplicability
1.0
 Metaspace (Video Game) / int_a8826e1e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_a8826e1e
 Metaspace (Video Game) / int_ac7df45e
type
Giant Equals Invincible
 Metaspace (Video Game) / int_ac7df45e
comment
Giant Equals Invincible: Justified. Giant WEAPONS are armored with Omni-Proof, which means you need to hit them in the weak points or you deal no damage is dealt.
 Metaspace (Video Game) / int_ac7df45e
featureApplicability
1.0
 Metaspace (Video Game) / int_ac7df45e
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_ac7df45e
 Metaspace (Video Game) / int_adc0f9d0
type
Nocturnal Mooks
 Metaspace (Video Game) / int_adc0f9d0
comment
Nocturnal Mooks: BlackTech units cannot function in bright daylight, so they attack the player in dark areas, where their Invisibility Cloak activates.
 Metaspace (Video Game) / int_adc0f9d0
featureApplicability
1.0
 Metaspace (Video Game) / int_adc0f9d0
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_adc0f9d0
 Metaspace (Video Game) / int_aeb9527
type
Data Crystal
 Metaspace (Video Game) / int_aeb9527
comment
Data Crystal: Some Metas take the form of these, and many WEAPONS have one as their "core". Of course, that means Data Crystals are Mooks that can kill you.
 Metaspace (Video Game) / int_aeb9527
featureApplicability
1.0
 Metaspace (Video Game) / int_aeb9527
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_aeb9527
 Metaspace (Video Game) / int_af9552ce
type
Super Weight
 Metaspace (Video Game) / int_af9552ce
comment
Super Weight: 0: Most civilians 1: Most combat-fit Terrans/Humans/Normals 2: Private Steel, Metamorphs in human form 3: I.C., 4rx, Xeno Cyde, Low-level Metas 4: Major Damage, Glitch, Gifted, Mid-level Metas, Low-level Arcanes 5: Raysilon, Defiance Leader, High-level Metas, Mid-level Arcanes 6: Enforcer Leader, Shattered One, Concept-level Metas, High- to Concept-level Arcanes 7: Metaspace itself
 Metaspace (Video Game) / int_af9552ce
featureApplicability
1.0
 Metaspace (Video Game) / int_af9552ce
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_af9552ce
 Metaspace (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Metaspace (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Omni-proof bullets and weapons. These instantly destroy most Deflector Shields/Mana Shields and in the case of drills, chew through any form of armor AND One-Hit Kill the guy wearing it.
 Metaspace (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Metaspace (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_afc8ddc7
 Metaspace (Video Game) / int_b001a177
type
Percent Damage Attack
 Metaspace (Video Game) / int_b001a177
comment
Percent Damage Attack: Several units have attacks that deal percent damage. Unlike most variations, these do a percent of maximum health instead of current health. Most boss-level units have abilities to mitigate the damage, however.
 Metaspace (Video Game) / int_b001a177
featureApplicability
1.0
 Metaspace (Video Game) / int_b001a177
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_b001a177
 Metaspace (Video Game) / int_b1346878
type
Fate Worse than Death
 Metaspace (Video Game) / int_b1346878
comment
Some of the Black Virus employ a Fate Worse than Death Radius via Mind Rape, such as a fear, insanity or despair radius.
 Metaspace (Video Game) / int_b1346878
featureApplicability
1.0
 Metaspace (Video Game) / int_b1346878
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_b1346878
 Metaspace (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 Metaspace (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: The only way to defeat internet trolls is to ignore them, as their health decreases over time. Hitting them with anything (or healing them) will only heal them instead, as trolls crave attention.
 Metaspace (Video Game) / int_b2226c2f
featureApplicability
1.0
 Metaspace (Video Game) / int_b2226c2f
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_b2226c2f
 Metaspace (Video Game) / int_b3fda903
type
Touch of Death
 Metaspace (Video Game) / int_b3fda903
comment
BlackTech: This armor is made from Black Virus, and it allows the wearer to have powerful Stealth capability and Touch of Death on living things. There's also a small chance where the virus inside goes malignant and corrupts the user.
 Metaspace (Video Game) / int_b3fda903
featureApplicability
1.0
 Metaspace (Video Game) / int_b3fda903
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_b3fda903
 Metaspace (Video Game) / int_be5ada51
type
Sniping the Cockpit
 Metaspace (Video Game) / int_be5ada51
comment
Sniping the Cockpit: A very cruel tactic employed by the Enforcers and Defiance against Humongous Mecha. They send units that phase through the mecha and rip up the pilot from inside.
 Metaspace (Video Game) / int_be5ada51
featureApplicability
1.0
 Metaspace (Video Game) / int_be5ada51
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_be5ada51
 Metaspace (Video Game) / int_c03a95d1
type
Respawn on the Spot
 Metaspace (Video Game) / int_c03a95d1
comment
Respawn on the Spot: Being a Nintendo Hard game based off Contra, this is pretty much required when you die. Also has an in-universe explanation for it.
 Metaspace (Video Game) / int_c03a95d1
featureApplicability
1.0
 Metaspace (Video Game) / int_c03a95d1
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c03a95d1
 Metaspace (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Metaspace (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Quite a few. All of the Nigh Invulnerable enemies have a weakness that, when exposed to, robs them of their invulnerability, or in few case, instantly defeats it. Some weaknesses are the colour blue, ice cream, secondhand smoke, etc.
 Metaspace (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Metaspace (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c09dbbbb
 Metaspace (Video Game) / int_c185022a
type
"Instant Death" Radius
 Metaspace (Video Game) / int_c185022a
comment
"Instant Death" Radius: Some Mooks have an "aura" that causes continuous damage to you if you get within a range, like a heat aura due to convection/radiation. There's one which is literally this- it fires an extremely high-powered, faster-than-anything energy attack at the first thing that enters. Some of the Black Virus employ a Fate Worse than Death Radius via Mind Rape, such as a fear, insanity or despair radius.
 Metaspace (Video Game) / int_c185022a
featureApplicability
1.0
 Metaspace (Video Game) / int_c185022a
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c185022a
 Metaspace (Video Game) / int_c3361ba
type
Those Were Only Their Scouts
 Metaspace (Video Game) / int_c3361ba
comment
Those Were Only Their Scouts: An Enforcer strategy. When initiating war with another force, they first send in their weakest armies (which are actually quite powerful). These guys aren't supposed to win, but to scout the enemy's weaponry, powers and strategies. The next fight, they send in specialized troops which just so happen to counter the opponent's strategy.
 Metaspace (Video Game) / int_c3361ba
featureApplicability
1.0
 Metaspace (Video Game) / int_c3361ba
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c3361ba
 Metaspace (Video Game) / int_c36cba70
type
Mooks
 Metaspace (Video Game) / int_c36cba70
comment
Mooks: This game is heavily Mook-based, as it expects the player to learn and know the different strategies for fighting different mooks. Airborne Mook: Aerial enemies like aircraft and birds appear very frequently. Good thing you do not suffer from Denial of Diagonal Attack. Aquatic Mook: Marines are regular grunts but with underwater capability. There are also various underwater units based off sea creatures or water transport. Elite Mook: The Enforcer Leader's personal army. You know they're elite when they are mooks with story breaker powers! Giant Mook: Heavy Units, Powered Armor, as well as many vehicles. Heavily Armored Mook: Armored Soldiers, which are regular Enforcer/Defiance soldiers IN ARMOR! There are also Vechicle and Heavy units that have strong armor. Kung Fu-Proof Mook: Several variants, such as Teleport Spammers, Nigh Invulnerable armored units, Phasing units, etc. Mecha-Mooks: If the enemy isn't a Meta, there's a high chance it'll be a machine of some sort. Mook Bouncer: Tele-transport units normally teleport enemies into your ranks, but they can also teleport you into a large bunch of enemies. Mook Lieutenant: "Commander" type units, which are basically stronger-than-average mooks that attack, summon their soldiers to fight you, and also buff all allied units in a radius. Mook Medic: Spanners are able to heal Mecha-Mooks. Anti-Virus units can execute a repair program to help their allies. Mook Mobile: A variant- the vehicles in the game are mostly Sentient Vehicles, so the Mook Mobiles are the mooks themselves! More Dakka: Many weapons have this, but the PERSEC stands out for being able to fire a million shots in one second. Night of the Living Mooks: Black Virus enemies, as well as Metas and robots infected by them. Nocturnal Mooks: BlackTech units cannot function in bright daylight, so they attack the player in dark areas, where their Invisibility Cloak activates. Shield-Bearing Mook: Shielder units will block all attacks from the front. Later vairants have the ability to block attacks from above. Smash Mook: Somewhat averted with many of the melee-based Heavy units. While they do try to smash you for painful damage, they also use many long-distance attacks.
 Metaspace (Video Game) / int_c36cba70
featureApplicability
-1.0
 Metaspace (Video Game) / int_c36cba70
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c36cba70
 Metaspace (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Metaspace (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Calia mistakes the Resistance to be Enforcer Metas and attacks them in a boss fight. The Enforcers goad Calia and Amber into a blind rage against their friends Stormer and Chiharu by exposing the secret history information the latter secretly copied by Chiharu Nexus Corporation to Stormer and Chiharu's world, giving Calia and Amber massive negative PR. It gets bad to the point where Calia and Amber attack innocents to "silence" them and even perform an unwarranted Mind Rape just to make Chiharu "regret her actions". Thankfully, the citizens all get a Mind Wipe of the incident and the blame is pinned on the Enforcers, but the innocent lives that were taken couldn't be restored.
 Metaspace (Video Game) / int_c3bdfbb9
featureApplicability
1.0
 Metaspace (Video Game) / int_c3bdfbb9
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_c3bdfbb9
 Metaspace (Video Game) / int_ca3d2067
type
Mook Debut Cutscene
 Metaspace (Video Game) / int_ca3d2067
comment
Mook Debut Cutscene: Several of the more dangerous enemies have a cutscene showing them destroying your forces (or the forces of the opposing faction) with their signature attacks.
 Metaspace (Video Game) / int_ca3d2067
featureApplicability
1.0
 Metaspace (Video Game) / int_ca3d2067
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_ca3d2067
 Metaspace (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Metaspace (Video Game) / int_cc7fae30
comment
Outside-Context Problem: All the Metas that invade the multiverse, especially the Enforcers and Black Virus.
 Metaspace (Video Game) / int_cc7fae30
featureApplicability
1.0
 Metaspace (Video Game) / int_cc7fae30
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_cc7fae30
 Metaspace (Video Game) / int_cf5335c
type
Energy Absorption
 Metaspace (Video Game) / int_cf5335c
comment
Energy Absorption: Plasman and Energuy mooks have a ridiculously powerful form of it. Both can absorb any form of energy, including kinetic energy. The latter can even absorb Mana, Ki Energy, Psionic energy, and Life Energy, allowing them to perform Life Drain and Mana Drain. Both have no limit to what they can absorb, preventing Phlebotinum Overload. Fittingly enough, Plasmen and Energuys are vulnerable to Ice-, Darkness-, and Void- based attacks, as those are formed from a lack of energy, therefore removing energy from and damaging them.
 Metaspace (Video Game) / int_cf5335c
featureApplicability
1.0
 Metaspace (Video Game) / int_cf5335c
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_cf5335c
 Metaspace (Video Game) / int_d001c42c
type
Anti-Villain
 Metaspace (Video Game) / int_d001c42c
comment
Anti-Villain: Many of the Enforcers and Defiance are like this. Some are fighting only for the sake of others, others because they are Just Following Orders, etc. These are the ones who are most likely to pull a Heel–Face Turn. In fact, the Disc-One Final Boss is arguably Lawful Good, a being who rules over the galaxy but cares deeply about the needs of his units and the people and helps to maintain peace. He's only an antagonist because he can't refuse an order from the Enforcer Leader to traffic and harvest lifeforms for the Enforcer Leader's army.
 Metaspace (Video Game) / int_d001c42c
featureApplicability
1.0
 Metaspace (Video Game) / int_d001c42c
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_d001c42c
 Metaspace (Video Game) / int_d311b60a
type
Monster Compendium
 Metaspace (Video Game) / int_d311b60a
comment
Monster Compendium: Various data and stats are shown for the different enemies you fight (as well as the good guys).
 Metaspace (Video Game) / int_d311b60a
featureApplicability
1.0
 Metaspace (Video Game) / int_d311b60a
featureConfidence
1.0
 Metaspace (Video Game)
hasFeature
Metaspace (Video Game) / int_d311b60a
 Metaspace (Video Game) / int_dae3999d
type
Action Bomb
 Metaspace (Video Game) / int_dae3999d
comment
Action Bomb: Suicide Defiance units, which appear in the mission "Lands of Sacrifice".
 Metaspace (Video Game) / int_dae3999d
featureApplicability
1.0
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Metaspace (Video Game) / int_dae3999d
 Metaspace (Video Game) / int_dae5c997
type
Action Girl
 Metaspace (Video Game) / int_dae5c997
comment
You know it's this when the President's daughter is an Action Girl with mastery over solids/cold and is competent with a gun.
 Metaspace (Video Game) / int_dae5c997
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1.0
 Metaspace (Video Game) / int_dae5c997
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Metaspace (Video Game) / int_dae5c997
 Metaspace (Video Game) / int_ddc4aa51
type
Unobtanium
 Metaspace (Video Game) / int_ddc4aa51
comment
Unobtanium: Omni-Proof. This material is Nigh Invulnerable- it can survive a supernova, black hole, dimensional collapse or even a reality-shattering attack and come out unscathed. To put it, none of the above attacks under There Is No Kill Like Overkill can scratch this at all. under The only known way to break it is via Omni-proof weapons. BlackTech: This armor is made from Black Virus, and it allows the wearer to have powerful Stealth capability and Touch of Death on living things. There's also a small chance where the virus inside goes malignant and corrupts the user.
 Metaspace (Video Game) / int_ddc4aa51
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1.0
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Metaspace (Video Game) / int_ddc4aa51
 Metaspace (Video Game) / int_ddcc22c3
type
Archaic Weapon for an Advanced Age
 Metaspace (Video Game) / int_ddcc22c3
comment
Archaic Weapon for an Advanced Age: Several Metas prefer to use melee weapons over guns, bombs, and spell-like programs. Granted, said archaic weapons are Enhanced Archaic Weapons.
 Metaspace (Video Game) / int_ddcc22c3
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1.0
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Metaspace (Video Game) / int_ddcc22c3
 Metaspace (Video Game) / int_e26c3c72
type
Mile-Long Ship
 Metaspace (Video Game) / int_e26c3c72
comment
Mile-Long Ship: Ray.
 Metaspace (Video Game) / int_e26c3c72
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 Metaspace (Video Game) / int_e26c3c72
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Metaspace (Video Game) / int_e26c3c72
 Metaspace (Video Game) / int_e543a655
type
Light Is Not Good
 Metaspace (Video Game) / int_e543a655
comment
Light Is Not Good: Many of the Enforcers are Light-elemental, and they are Knight Templar people who have no problems slaughtering those who do not join the Enforcers. The "Soul Cleanser" program used by said Light-aligned Enforcers. This is a horrifying move that burns a victim from the inside out with holy flames by using their soul and evil emotions as fuel, and ignores armor. You obtain a modified version that uses the Meta itself as fuel- using it on other Metas causes them to "writhe in pain".
 Metaspace (Video Game) / int_e543a655
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Metaspace (Video Game) / int_e543a655
 Metaspace (Video Game) / int_e563bf09
type
Insistent Terminology
 Metaspace (Video Game) / int_e563bf09
comment
Insistent Terminology: They're Metas, not programs.
 Metaspace (Video Game) / int_e563bf09
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1.0
 Metaspace (Video Game) / int_e563bf09
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Metaspace (Video Game) / int_e563bf09
 Metaspace (Video Game) / int_e6f18344
type
Humongous Mecha
 Metaspace (Video Game) / int_e6f18344
comment
Humongous Mecha: You'll face off against W.E.A.P.O.N.s, which are gigantic machines. Some of the giant robots you face aren't robots, but actually large Metas made of Hard Light.
 Metaspace (Video Game) / int_e6f18344
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Metaspace (Video Game) / int_e6f18344
 Metaspace (Video Game) / int_e71ad328
type
Plot Tailored to the Party
 Metaspace (Video Game) / int_e71ad328
comment
Plot Tailored to the Party: Inverted. The Enforcers and Defiance send out units that put their foes in the worst possible situation. (e.g. Magic/Psychic/Ki users are pitted against Valiants, which nullify any supernatural activity in a large radius).
 Metaspace (Video Game) / int_e71ad328
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1.0
 Metaspace (Video Game) / int_e71ad328
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Metaspace (Video Game) / int_e71ad328
 Metaspace (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 Metaspace (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: The Resistance can use this on entire planets. Only used as a Godzilla Threshold, however.
 Metaspace (Video Game) / int_e7b0229a
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1.0
 Metaspace (Video Game) / int_e7b0229a
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Metaspace (Video Game) / int_e7b0229a
 Metaspace (Video Game) / int_e8b0f099
type
Dark Is Evil
 Metaspace (Video Game) / int_e8b0f099
comment
Dark Is Evil: The Black Virus, which are Always Chaotic Evil Metas that devour, convert, or corrupt sentient beings that they come across.
 Metaspace (Video Game) / int_e8b0f099
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1.0
 Metaspace (Video Game) / int_e8b0f099
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Metaspace (Video Game) / int_e8b0f099
 Metaspace (Video Game) / int_eb6da8ef
type
Crossover
 Metaspace (Video Game) / int_eb6da8ef
comment
CrossOver: With Unchained Lightning, featuring Stormer Aurion as a Guest-Star Party Member (The pregnant Chiharu would be brought to Raysilon and act as Mission Control). The Enforcers have invaded Stormer Aurion's universe, turning the New Orleans Ground Zero site into their own base of operations (which Stormer finds extremely disrespectful). Worse still, they've resurrected and brainwashed Stormer's family who had been killed there, forcing Stormer to kill his own family. Lastly, they implant the scene of Fidel's rather brutal and gory death into everybody's heads, scarring the minds of many- the officer stationed there even thought that Fidel was too much, and wanted to broadcast his death as a "public execution" of sorts. And as a further kick in the face, when the Enforcers there are defeated, they remove the entire presence of New Orleans and leave it a barren wasteland, causing Stormer to swear eternal revenge on them.
 Metaspace (Video Game) / int_eb6da8ef
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1.0
 Metaspace (Video Game) / int_eb6da8ef
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Metaspace (Video Game) / int_eb6da8ef
 Metaspace (Video Game) / int_edae3679
type
Endless Corridor
 Metaspace (Video Game) / int_edae3679
comment
Endless Corridor: The Enforcer Corridors, a realm which is actually an immigration gateway that the Enforcers use to control the traffic between universes. This is made of corridors that never end until the Enforcers allow you through.
 Metaspace (Video Game) / int_edae3679
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Metaspace (Video Game) / int_edae3679
 Metaspace (Video Game) / int_f67f4dbf
type
Recurring Boss Template
 Metaspace (Video Game) / int_f67f4dbf
comment
Recurring Boss Template: There is going to be at least one boss per game that uses an omnidirectional energy burst, which can only be evaded by periodically finding a shelter behind a structure when they use it.
 Metaspace (Video Game) / int_f67f4dbf
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1.0
 Metaspace (Video Game) / int_f67f4dbf
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Metaspace (Video Game) / int_f67f4dbf
 Metaspace (Video Game) / int_f9a85905
type
Planet Spaceship
 Metaspace (Video Game) / int_f9a85905
comment
Planet Spaceship: The Defiance Mothership.
 Metaspace (Video Game) / int_f9a85905
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Metaspace (Video Game) / int_f9a85905
 Metaspace (Video Game) / int_faece9aa
type
The Power of Friendship
 Metaspace (Video Game) / int_faece9aa
comment
The Power of Friendship: This allows the main characters to defeat the Enforcer and Defiance leaders, both of whom have massive armies, but no true friends to back them up. In the final battle, some of the Resistance (Steel, Glitch, Calia) have to face the ludicrously powerful Metaspace forces (Raysilon, 4rx, #31, Zyraz). They win because the latter are reluctant to attack their friends and are holding back.
 Metaspace (Video Game) / int_faece9aa
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1.0
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Metaspace (Video Game) / int_faece9aa
 Metaspace (Video Game) / int_fd4f8299
type
WellIntentionedExtremist
 Metaspace (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Both the Enforcers and Defiance want to change Metaspace's decision of resetting reality due to the misdeeds of humanity... by use of multiverse-wide Mind Control so that the masses will never conduct misdeeds again and destroying everything so that there would be no one to do so, respectively. They both fail, because of you.
 Metaspace (Video Game) / int_fd4f8299
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1.0
 Metaspace (Video Game) / int_fd4f8299
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Metaspace (Video Game) / int_fd4f8299
 Metaspace (Video Game) / int_fdad625e
type
Was Once a Man
 Metaspace (Video Game) / int_fdad625e
comment
Was Once a Man: Organic beings that accidentally wander into Metaspace are transformed into Metas if they are exposed to the strange dimension for too long. Examples include Volcan, Energy X, Hell E. Copter, Shark. Then there's also the people turned by the Enforcer Leader.
 Metaspace (Video Game) / int_fdad625e
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1.0
 Metaspace (Video Game) / int_fdad625e
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Metaspace (Video Game) / int_fdad625e
 Metaspace (Video Game) / int_febbbf8
type
IntangibleMan
 Metaspace (Video Game) / int_febbbf8
comment
Intangible Man: One of the I.C.'s abilities. Metas in their pure form (unarmored) are like this too, and are completely immune to physical damage.
 Metaspace (Video Game) / int_febbbf8
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1.0
 Metaspace (Video Game) / int_febbbf8
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Metaspace (Video Game) / int_febbbf8
 Metaspace (Video Game) / int_ff8afd14
type
Spider Tank
 Metaspace (Video Game) / int_ff8afd14
comment
Spider Tank: One of the enemy units that comes in many sizes. They tend to be of the lightning element and have the ability to jump high and walk on walls and ceiling. One of the protagonists is terrified by them due to their spider-like form.
 Metaspace (Video Game) / int_ff8afd14
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1.0
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Metaspace (Video Game) / int_ff8afd14
 Metaspace (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Metaspace (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Giant blobs of liquid metal, living gas and animated sand dunes are some of the enemies you face.
 Metaspace (Video Game) / int_ffd816e7
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 Metaspace (Video Game) / int_ffd816e7
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Metaspace (Video Game) / int_ffd816e7
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type
ItemName
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Metaspace (Video Game) / int_name
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Metaspace (Video Game)

The following is a list of statements referring to the current page from other pages.

 MESH (Video Game)
seeAlso
Metaspace (Video Game)