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Meteos (Video Game)

 Meteos (Video Game)
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TVTItem
 Meteos (Video Game)
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Meteos (Video Game)
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Meteos
 Meteos (Video Game)
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Meteos is a Nintendo DS Falling Blocks Puzzle Game, released in 2005, created by Masahiro Sakurai, of Kirby and Super Smash Bros. fame. His first work as an independent developer apart from HAL Laboratoriesnote Barring some uncredited supervisory work he did in the interim between this and Kirby Air Ride, Meteos was instead developed by Q Entertainment. As of this writing, it is Sakurai's only work apart from Nintendo (who still published the game in the West). Despite the pedigree and similar feel and features to his past work (Music vs. SFX slider, Item Switch, multiplayer emphasis), it comes off as a wholly original project.The game is set in a universe mostly populated with either Single Biome Planets or Planets of Hats, all inhabited by scribble-like races. The evil planet Meteo is steadily destroying the universe with a stream of 'phantasmagoric' meteors, called Meteos (Meteo being the Japanese transliteration for "Meteor"). However, by chance, three Meteos of the same kind align above a planet, launching the entire stream out of the victim planet's atmosphere. With this knowledge, a planet's civilization (you) sets out to defeat Meteo with their shape-shifting ship.Like many puzzle games, the concept is to line up three or more blocks (Meteos) of the same color/kind, moving them once they have landed. However, instead of simply disappearing, the Meteos will then ignite, becoming burnt blocks and propelling the blocks above the burnt blocks into the atmosphere, where they are then launched either into deep space or at an opposing player's atmosphere (play field). In addition, most launches require you to match a trio again while the chunk is still in midair in order to clear the top of the screen, each subsequent ignition being morenote Or, on some planets, less powerful. Throw in various explosive items and the ability to speed up the gameplay, and you've got a diabolically tense puzzler. The only catch is that you can only move the blocks up and down.Each planet (field) has its own traits, including width, gravity, block descent speed, and launch power. Each of the 40 planets (including Meteo) has its own civilization, music, and stage decor, all in a common theme, such as Firim/Ignius, the lava planet, or Globin, the red blood cell-shaped planet with breathing as its music's backbeat. Each planet's advantages and disadvantages make them more like characters than levels.There is a Mission-Pack Sequel based on Disney properties instead of planets, which allowed enabled blocks to be moved horizontally on all but the highest difficulty.A proper sequel, Meteos Wars, was released on the Xbox Live Arcade in 2008. It introduced online play, planet-specific special attacks, more planets and unlockable costumes for the aliens.
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HeavyWorlder
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Heavy Worlder: Gravitans live on a planet where the gravity is intense enough to make a particle speck weigh like an ultra-dense dot.
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Starfish Language
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Starfish Language: The aliens on Lastar/Candelor communicate with each other by reflecting sunlight off their bodies.
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And Then John Was a Zombie
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Ending A: A Spiritual Legacy. The Metamo Ark fused itself with the essence of other planets to match Meteo's might, but becomes a new Meteo after the ensuing battle.
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Regional Bonus
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Regional Bonus: See the notes on Woolseyism in the YMMV page.
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Earn Your Bad Ending
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Earn Your Bad Ending: Getting the worst ending in multi-path Star Trip requires you to let Luna=Luna survive for 1:30 before defeating it. This is significantly harder than it sounds.
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All There in the Manual
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And that's just the shape; the official website for the first game showed that their size ranged from the one-millimeter Layazeroes to the forty-meter Freazers. How they all communicate with each other and live together on the Metamo Ark is not explained.
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Eternal Engine
 Meteos (Video Game) / int_19028da
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Grannest, Mekks, and Wiral: Eternal Engine+Skyscraper City, with some Polluted Wasteland in Grannest's case.
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Musical Gameplay
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Musical Gameplay: Much of the music is generated by ignitions, the blocks floating, or stacks landing.
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Multiple Endings
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Multiple Endings: Star Trip has twelve of them, to be exact. Straight: Ending A: Invisible Bonds. The default ending. The Metamo Ark struggles to finish off Meteo, and are backed into a corner. The Ark is suddenly assisted by beams from other planets to help finish the job. Ending B: A Miracle Reborn. Achieved by scoring 500,000+ points or playing on Brutally Hard. Meteo is destroyed, but planets were still lost in the war. The Meteos were then used to perform a mass fusion to rebuild the universe. Branch: Ending A: A Spiritual Legacy. The Metamo Ark fused itself with the essence of other planets to match Meteo's might, but becomes a new Meteo after the ensuing battle. Ending B: A Sport is Born. Meteo is destroyed and peace returns. The gameplay itself becomes a sport among the planets, down to the risk of annihilation. Ending C: The Galaxy Embarks. The Meteos, having lost their master in Meteo, follow the Metamo Ark instead. The Ark then wanders the universe. Ending D: The New Utopia. Meteo is destroyed, and a utopian dream is now realized, no longer under the planet's threat. Ending E: The Galactic Fork. The Meteos fuse into a giant fork to impale the planet, with the Metamo Ark finishing it off by cutting it like a steak. Probably. It Makes Just as Much Sense in Context. Ending F: In the Angel's Halo. The Meteos have scattered and formed a radiant ring, giving birth to new planets. Ending G: A New Universe. Meteo is destroyed, but there was no universe left after the war. The Meteos fuse to become new planets, birthing new life. Multi: Ending A: The Ascent. Meteo is destroyed once and for all, and the Meteos have become self-spawning. No longer needing to fight, the Metamo Ark and its pilots have become like gods in the rebuilt universe. Ending B: The Great Battle. The Meteos prove themselves to be a nigh-infinite enemy, requiring a fleet of other Metamo Arks to fight the endless war. Ending C: The Limitless Eye. Meteo is destroyed… but it was only one of them. An entire legion of Meteos reveal themselves and attack the Metamo Ark, their fate unknown.
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Humanoid Aliens
 Meteos (Video Game) / int_1e669b8e
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Humanoid Aliens: Some of them, at least. A few examples would be the Geolytes, Starriings, Boggobians, Dawndusians, Gelyerns, Caviousians, Firimes, Gravitases, Thirnovans, and Suburbionites.
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Energy Beings
 Meteos (Video Game) / int_2164d2a1
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Energy Beings: Thirnovans/Trinovans are half-composed of energy. Layazeroes/Holozeroes may count as well, being living holograms. Wiralons are made of electricity.
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Difficulty by Acceleration
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Difficulty by Acceleration: As a match goes on, the frequency of meteos raining down increases faster and faster, burnt meteos restore themselves quicker, and the Annihilation Countdown Timer decreases.
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Mini-Game Credits
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Mini-Game Credits: The original game lets you play a small game with absolutely tiny Meteos during the credits.
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Gravity Screw
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Gravity Screw: The aptly-named Gravitas. According to official materials, gravity is 10 billion times stronger there than on Earth. Try and ignite Meteos and they stay frozen in place… then get a second ignition going and they shoot off into the atmosphere at breakneck speeds. Hevendor also has weird gravity; blocks fall at a normal speed, are really floaty when shot into the air individually, and are whisked away with a single ignition (which makes for game-breaking fun when coupled with a Super Rocket but otherwise it scores fairly low due to being unable to perform secondary ignitions, step-jumps, or even screen clears if you're playing without items in the DS game).
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Difficulty Levels
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Difficulty Levels: Two of them that are on a scale of 1 to 5 stars. The Difficulty scale determines how fast Difficulty by Acceleration accelerates and the AI level increases how comptent the A.I.s are, with 1 defeating themselves sometimes and 5 being close to TAS levels of gameplay.
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Bilingual Bonus
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Bilingual Bonus: Lastar and Globin's Meteos designs in the DS version feature kanji relevant to their elements. (Air Meteos have 空 (air or sky), Fire has � (fire), H2O has 水 (water), Soil has 地 (earth), Iron has 鉄 (iron), Zap has 電 (electricity), Herb has � (plant), Zoo has 生 (life), Glow has 光 (light), and Dark has 闇 (darkness)). The beta designs for the Rare Meteos indicate that, had Rare Meteos had different designs on different planets, Soul would be 魂 (soul) and Time would be 時 (time). Sadly, since neither Lastar nor Globin appeared in Meteos Online and Wars mostly did away with unique Meteos designs, we might never know what Ice and Poison/Dust Meteos would have looked like on those planets.
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Level in the Clouds
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Level in the Clouds: Yooj/Gigantis is a giant thunderhead, while Brabbit and Hevendor are more sci-fi spins on this, being nebulae.
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Limit Break
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Limit Break: Meteos Wars introduces super moves called "Planet Impacts", which vary from planet to planet: Gambit: Increases number of Meteos falling on opponent's field; decreases number falling on yours. Tempest: Clears columns of blocks from opponent's field — its usefulness can vary. Sentinel: Bombards opponent with garbage blocks. Armageddon: Sends a cluster of slow, unchainable blocks to opponent's field. Guide Dang It!: Each of the Planet Impacts has a secondary effect that greatly increases its effectiveness: Gambit: Garbage blocks are also affected by Gambit. The Gambit user is not only shielded from heavy attacks, but can also deliver massive, annihilation-inducing garbage block attacks to the opponent. Tempest: The Tempest beam follows the opponent's cursor. Most of the time, it will strike within three columns of the cursor. When timed right, this can completely wreck an opponent's progress and momentum. Sentinel: Burnt blocks under the effects of Sentinel, whether garbage or by the player, will restore themselves into random colors, making it harder for the opponent to find matches. The burnt blocks that Sentinel rains down are also much heavier than normal garbage blocks, slamming launched stacks back to the ground on most planets. Armageddon: Armageddon blocks are much heavier than normal blocks. They kill any ignitions when they first drop down and will inhibit any ignitions made underneath while still present.
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Outlaw Town
 Meteos (Video Game) / int_2b0d73eb
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Outlaw Town: Dejeh is a planet-sized version of this trope, run by a massive gang as its central authority. There are apparently other planets like Dejeh, which go to war with each other, with Dejeh being one of the few remaining ones. The criminals who live on Dejeh form an Enemy Mine when the Meteos blocks target them for planetary annihilation, though (but not an Enemy Mine enough to ally with most of the galaxy's other civilizations for the mission to destroy the Meteos threat once and for all).
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He Who Fights Monsters
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He Who Fights Monsters: In one of the DS endings, your Metamo Ark manages to copy and defeat planet Meteo with its own abilities, but it couldn't turn back into the original ship and became the new planet Meteo. The ending is even titled "A Spiritual Legacy".
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Number of the Beast
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Number of the Beast: Jeljel requires 666 of Fire, Soil, and Zoo, alongside 3 Dark meteos.
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Cursed with Awesome
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Tempest: Clears columns of blocks from opponent's field — its usefulness can vary.
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Starfish Aliens
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Starfish Aliens: Roughly two-thirds of the planets lack anything remotely resembling a human. And that's just the shape; the official website for the first game showed that their size ranged from the one-millimeter Layazeroes to the forty-meter Freazers. How they all communicate with each other and live together on the Metamo Ark is not explained.
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Under the Sea
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Vubble: Under the Sea+Level in the Clouds
 Meteos (Video Game) / int_33310c11
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Lethal Joke Character
 Meteos (Video Game) / int_36249acd
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Lethal Joke Character: Florias's ignitions after the first may seem weak, but that's actually because Florias's mid-air ignitions are much, much weaker than its ground ignitions. Hence, the trick to using Florias effectively is to wait for the cluster to land before starting the next ignition. Arod's slowness and weak ignitions makes it difficult to keep up with most of the other planets in this game. However, this slowness is also its greatest asset: It has an easier time surviving pretty much anything than most other planets, and it can win battles of attrition like nothing else. Arod simply has to wait for its opponent to make a mistake, and then it can activate Gambit for a finishing blow. If the opponent survives the full 3 minutes, Arod is likely to have racked up a very large score, scoring the win anyways for Arod. Hanihula's incredibly feeble ignitions means the player has to do ten or eleven consecutive ignitions to clear the screen. However, because of the scoring system used in Meteos Wars, where Hanihula debuted, Hanihula is also one of the highest-scoring planets in the game and can win by time-out, where the planet with the higher score wins. Globin has a wide playfield and 6 colors of roughly even frequency. Combined with its strict annihilation countdown (the time between when a column fills up and the game decides you lose) which decreases over time, it can be tough to survive with Globin. However, Globin has the highest garbage block output in the game and is the quickest at building up the Planet Impact Sentinel. These two traits combined means Globin also has, by far, the deadliest garbage block attack in the game, and skilled use of Globin turns every match into Rocket-Tag Gameplay, where either the opponent or Globin gets annihilated quickly.
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Aliens Are Bastards
 Meteos (Video Game) / int_3a90dc63
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Aliens Are Bastards: ...to themselves, regarding the Suburbionites. Their original planet was destroyed due to constant warfare.
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Crapsaccharine World
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Crapsaccharine World: As many people will tell you, this is a supposedly lighthearted game about preventing planetary annihilation. Not to mention you lose in some of the endings.
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Endless Game
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Endless Game: Deluge mode, in which you play as one planet by yourself until you get Annihilated. Alternatively, you can start a Stock game of Simple mode for the same effect (but with optional additional lives).
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Golden Ending
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Golden Ending: The best route in the Multi-Path Star Trip is the most difficult due to some of the objectives on planets to get there. It's titled The Ascent where, after planet Meteo's defeat, the meteos started to self-replicate as the Metamo Ark no longer needed to fight and the self-spawning meteos were fused to repair the damage to all the planets that were once besieged. The denizens of the Metamo Ark became like gods, that is if they weren't gods already in Hevendor's case.
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Long Song, Short Scene
 Meteos (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: Gravitas' "descent beat" never plays during normal gameplay.note This is because of the way Gravitas' gravity works: Either blocks don't launch (instantly creating ignited Meteos) or they disappear immediately. However, it does have one programmed, and can be heard if you purchase its sound set. "HELL NO!" "HELL NO!" "HELL NO!"
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Numerological Motif
 Meteos (Video Game) / int_509769e7
comment
Numerological Motif: Some of the Meteo costs to fuse planets. Lucky Seven: Hevendor requires 777 of Air, Fire, H2O, Soil, Iron, Zap, Herb, and Zoo, as well as 77 of Glow and Dark, alongside 1 Soul and 1 Time. Number of the Beast: Jeljel requires 666 of Fire, Soil, and Zoo, alongside 3 Dark meteos.
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Single-Biome Planet
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Single-Biome Planet
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Extremophile Lifeforms
 Meteos (Video Game) / int_525fe89a
comment
Extremophile Lifeforms: Several aliens live in places that would give any biologist a headache, from the freezing temperatures of Freaze, to the insane heat of molten helions like Hotted or Firim, and the absolutley crazy absurd gravity of Gravitas to name a few.
 Meteos (Video Game) / int_525fe89a
featureApplicability
1.0
 Meteos (Video Game) / int_525fe89a
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_525fe89a
 Meteos (Video Game) / int_53e1f74c
type
Asteroid Thicket
 Meteos (Video Game) / int_53e1f74c
comment
Asteroid Thicket: Arod.
 Meteos (Video Game) / int_53e1f74c
featureApplicability
1.0
 Meteos (Video Game) / int_53e1f74c
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_53e1f74c
 Meteos (Video Game) / int_56807288
type
City Planet
 Meteos (Video Game) / int_56807288
comment
City Planet: Grannest/Smogor, Mekks, Wiral/Neuralis, Suburbion, and Dejeh.
 Meteos (Video Game) / int_56807288
featureApplicability
1.0
 Meteos (Video Game) / int_56807288
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_56807288
 Meteos (Video Game) / int_586624e5
type
Genius Loci
 Meteos (Video Game) / int_586624e5
comment
Genius Loci: Given that Meteo is implied to have no inhabitants, this could be the case.
 Meteos (Video Game) / int_586624e5
featureApplicability
1.0
 Meteos (Video Game) / int_586624e5
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_586624e5
 Meteos (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Meteos (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Freaze/Polaria
 Meteos (Video Game) / int_5914d5dd
featureApplicability
1.0
 Meteos (Video Game) / int_5914d5dd
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5914d5dd
 Meteos (Video Game) / int_59da9841
type
Skill Gate Characters
 Meteos (Video Game) / int_59da9841
comment
Skill Gate Characters: Low-gravity planets, like Oleana and Starrii, are good for novices because their slow movements give them time to think. At higher levels of play, however, they start falling behind against higher-gravity planets that can score and attack faster than they can. Most low-gravity planets can still win matches through flawless or near-flawless play and, in Meteos Wars, well-timed Planet Impacts. Lumious can come off this way as well, due to its unusual Speeder mechanic. Someone new to Meteos will probably not use the Speeder much; they'll have a tough enough time keeping up without increasing the blocks' fall rate. However, using the Speeder on Lumious increases ignition speed and fall speed out of proportion with everything else and renders Lumious near-unplayable without learning to turn off the Speeder at critical moments, making Lumious both a Skill Gate Character and Difficult, but Awesome. Hevendor launches Meteos out of its atmosphere as soon as they're launched, which makes keeping up with an onslaught relatively simple, but makes scoring combos or full screen clears next to impossible.
 Meteos (Video Game) / int_59da9841
featureApplicability
1.0
 Meteos (Video Game) / int_59da9841
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_59da9841
 Meteos (Video Game) / int_59f4d283
type
Ominous Music Box Tune
 Meteos (Video Game) / int_59f4d283
comment
Ominous Music Box Tune: Jeljel/Magmor
 Meteos (Video Game) / int_59f4d283
featureApplicability
1.0
 Meteos (Video Game) / int_59f4d283
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_59f4d283
 Meteos (Video Game) / int_5a22609e
type
Creator Thumbprint
 Meteos (Video Game) / int_5a22609e
comment
Creator Thumbprint: The original game's menu consists of big colorful buttons, a staple of Sakurai's games.
 Meteos (Video Game) / int_5a22609e
featureApplicability
1.0
 Meteos (Video Game) / int_5a22609e
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5a22609e
 Meteos (Video Game) / int_5a57bdaa
type
Lucky Seven
 Meteos (Video Game) / int_5a57bdaa
comment
Lucky Seven: Hevendor requires 777 of Air, Fire, H2O, Soil, Iron, Zap, Herb, and Zoo, as well as 77 of Glow and Dark, alongside 1 Soul and 1 Time.
 Meteos (Video Game) / int_5a57bdaa
featureApplicability
1.0
 Meteos (Video Game) / int_5a57bdaa
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5a57bdaa
 Meteos (Video Game) / int_5ddcb41f
type
World Shapes
 Meteos (Video Game) / int_5ddcb41f
comment
World Shapes: Some unusual ones as viewed by the select screen. Oleana resembles a bone, Grannest/Smogor is a concave cylinder, Hotted/Pyros is cube-shaped, Firim/Ignus is shaped like a lightning bolt, and Globin is shaped like a blood cell.
 Meteos (Video Game) / int_5ddcb41f
featureApplicability
1.0
 Meteos (Video Game) / int_5ddcb41f
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5ddcb41f
 Meteos (Video Game) / int_5f3c35df
type
Graffiti Town
 Meteos (Video Game) / int_5f3c35df
comment
Graffiti Town: Dejeh is a planet inhabited by space-gangsters and has a hip-hop culture. It is also apparently a place for other criminals to stay, though the biography implies they are hostile to other planet-controlling gangs.
 Meteos (Video Game) / int_5f3c35df
featureApplicability
1.0
 Meteos (Video Game) / int_5f3c35df
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5f3c35df
 Meteos (Video Game) / int_5fc516bf
type
Mechanical Lifeforms
 Meteos (Video Game) / int_5fc516bf
comment
Mechanical Lifeforms: The people of Grannest/Smogor, Mekks, and Wiral/Neuralis are all robots. The people of Lumious might also fit.
 Meteos (Video Game) / int_5fc516bf
featureApplicability
1.0
 Meteos (Video Game) / int_5fc516bf
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_5fc516bf
 Meteos (Video Game) / int_63557923
type
Death World
 Meteos (Video Game) / int_63557923
comment
Death World: Some of the planets have extremely dangerous fauna. In some of these cases, it's the intelligent life itself, like with Gigagush/Vortinia, and in the others, it's simply the wildlife, like Boggob/Perilia.
 Meteos (Video Game) / int_63557923
featureApplicability
1.0
 Meteos (Video Game) / int_63557923
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_63557923
 Meteos (Video Game) / int_67f26dcc
type
Planet of Hats
 Meteos (Video Game) / int_67f26dcc
comment
Planet of Hats
 Meteos (Video Game) / int_67f26dcc
featureApplicability
1.0
 Meteos (Video Game) / int_67f26dcc
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_67f26dcc
 Meteos (Video Game) / int_68f95429
type
That's No Moon
 Meteos (Video Game) / int_68f95429
comment
That's No Moon: Darthvega, a very large space station keeping in nature to the Trope Namer, down to it being a very powerful foe if not for the fact that it only gives you a second when a column fills up before you lose, much like the Death Star's exhaust port weakness.
 Meteos (Video Game) / int_68f95429
featureApplicability
1.0
 Meteos (Video Game) / int_68f95429
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_68f95429
 Meteos (Video Game) / int_6ec989d8
type
Guide Dang It!
 Meteos (Video Game) / int_6ec989d8
comment
Guide Dang It!: Each of the Planet Impacts has a secondary effect that greatly increases its effectiveness: Gambit: Garbage blocks are also affected by Gambit. The Gambit user is not only shielded from heavy attacks, but can also deliver massive, annihilation-inducing garbage block attacks to the opponent. Tempest: The Tempest beam follows the opponent's cursor. Most of the time, it will strike within three columns of the cursor. When timed right, this can completely wreck an opponent's progress and momentum. Sentinel: Burnt blocks under the effects of Sentinel, whether garbage or by the player, will restore themselves into random colors, making it harder for the opponent to find matches. The burnt blocks that Sentinel rains down are also much heavier than normal garbage blocks, slamming launched stacks back to the ground on most planets. Armageddon: Armageddon blocks are much heavier than normal blocks. They kill any ignitions when they first drop down and will inhibit any ignitions made underneath while still present.
 Meteos (Video Game) / int_6ec989d8
featureApplicability
1.0
 Meteos (Video Game) / int_6ec989d8
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_6ec989d8
 Meteos (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Meteos (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The different Meteo elements are color-coded. Air is white, Fire is red, H2O is blue, Soil is orange, Iron is purple, Zap is yellow, Herb is green, Zoo is pink, Glow is light green, Dark is indigo, Ice is cyan, Poison/Dust is mauve, Time is aqua green, and Soul is magenta (lavender in Online).
 Meteos (Video Game) / int_740f59b4
featureApplicability
1.0
 Meteos (Video Game) / int_740f59b4
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_740f59b4
 Meteos (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Meteos (Video Game) / int_79a0e313
comment
Ending C: The Limitless Eye. Meteo is destroyed… but it was only one of them. An entire legion of Meteos reveal themselves and attack the Metamo Ark, their fate unknown.
 Meteos (Video Game) / int_79a0e313
featureApplicability
1.0
 Meteos (Video Game) / int_79a0e313
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_79a0e313
 Meteos (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Meteos (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: The planet Meteo's main goal is to explode every planet in the universe.
 Meteos (Video Game) / int_7c7589af
featureApplicability
1.0
 Meteos (Video Game) / int_7c7589af
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_7c7589af
 Meteos (Video Game) / int_8029fa50
type
True Final Boss
 Meteos (Video Game) / int_8029fa50
comment
True Final Boss: Completing the hardest route in the Multi Star Trip path, by clearing enough missions reach the topmost star, will end with the player pitted against True Meteo — a final fight with three Planet Meteos at the same time.
 Meteos (Video Game) / int_8029fa50
featureApplicability
1.0
 Meteos (Video Game) / int_8029fa50
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_8029fa50
 Meteos (Video Game) / int_80e463e6
type
Object-Shaped Landmass
 Meteos (Video Game) / int_80e463e6
comment
Object-Shaped Landmass: Geolyte has a continent shaped like one of the planet's natives in Meteos Wars.
 Meteos (Video Game) / int_80e463e6
featureApplicability
1.0
 Meteos (Video Game) / int_80e463e6
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_80e463e6
 Meteos (Video Game) / int_8243d94c
type
All Planets Are Earth-Like
 Meteos (Video Game) / int_8243d94c
comment
All Planets Are Earth-Like: Except for Geolyte (and possibly Limotube and Florias), averted.
 Meteos (Video Game) / int_8243d94c
featureApplicability
-1.0
 Meteos (Video Game) / int_8243d94c
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_8243d94c
 Meteos (Video Game) / int_82933b02
type
Button Mashing
 Meteos (Video Game) / int_82933b02
comment
Button Mashing: In the original, it was all too easy to scribble frantically and get some free ignitions that way. No such luck on the analog-controlled Wars, though.
 Meteos (Video Game) / int_82933b02
featureApplicability
1.0
 Meteos (Video Game) / int_82933b02
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_82933b02
 Meteos (Video Game) / int_82accf22
type
Gainax Ending
 Meteos (Video Game) / int_82accf22
comment
Gainax Ending: The crayon-drawn "Galactic Fork" ending.
 Meteos (Video Game) / int_82accf22
featureApplicability
1.0
 Meteos (Video Game) / int_82accf22
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_82accf22
 Meteos (Video Game) / int_83364794
type
Asteroid Miners
 Meteos (Video Game) / int_83364794
comment
Asteroid Miners: The tiny planet Mekks was originally a mine until its robotic inhabitants converted it into a networked metropolis.
 Meteos (Video Game) / int_83364794
featureApplicability
1.0
 Meteos (Video Game) / int_83364794
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_83364794
 Meteos (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Meteos (Video Game) / int_868e6134
comment
Songs in the Key of Panic: The third background loop on every planet in the DS game is meant to serve such as the Meteos are dangerously close to the top of the screen. Wars gives many planets five loops and the fifth often takes away the white noise usually present in the background (Gravitas, Bavoom, Grannest/Smogor, etc.) when the field is effectively full.
 Meteos (Video Game) / int_868e6134
featureApplicability
1.0
 Meteos (Video Game) / int_868e6134
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_868e6134
 Meteos (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Meteos (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: The volcanic planet Jeljel/Magmor definitely gives off this vibe in the original game, with its horror-themed sound set, fusion cost (666 Fire, Soil, and Zoo Meteos+3 Dark), and even the name sounds like "hell hell" if you pronounce the J's like H's as some languages do.
 Meteos (Video Game) / int_8acbc572
featureApplicability
1.0
 Meteos (Video Game) / int_8acbc572
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_8acbc572
 Meteos (Video Game) / int_8d0c9743
type
Intelligent Gerbil
 Meteos (Video Game) / int_8d0c9743
comment
Intelligent Gerbil: The bee-like Hanihulans, the jellyfish-like Oleanans, the snake-like Arodians, and the catlike Limotubians.
 Meteos (Video Game) / int_8d0c9743
featureApplicability
1.0
 Meteos (Video Game) / int_8d0c9743
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_8d0c9743
 Meteos (Video Game) / int_91e894b4
type
Apocalypse How
 Meteos (Video Game) / int_91e894b4
comment
Apocalypse How: Class X style on a Class X-4 scale.
 Meteos (Video Game) / int_91e894b4
featureApplicability
1.0
 Meteos (Video Game) / int_91e894b4
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_91e894b4
 Meteos (Video Game) / int_91e8cd03
type
Apocalypse Wow
 Meteos (Video Game) / int_91e8cd03
comment
Apocalypse Wow: The opening cutscene of the original showed unnamed (and hopefully uninhabited) planets falling prey to the Meteos horde (and thus exploding).
 Meteos (Video Game) / int_91e8cd03
featureApplicability
1.0
 Meteos (Video Game) / int_91e8cd03
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_91e8cd03
 Meteos (Video Game) / int_92dfffae
type
Retraux
 Meteos (Video Game) / int_92dfffae
comment
Retraux: The theme of Gigagush, with repetitive beeping music and 4-bit meteo block sprites. Meanwhile, Mekks' soundset in the DS game is even called "Famicomic", some instruments even sound like the kinds exclusive to the Famicom versus the NES.
 Meteos (Video Game) / int_92dfffae
featureApplicability
1.0
 Meteos (Video Game) / int_92dfffae
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_92dfffae
 Meteos (Video Game) / int_930e1bd4
type
Absurdly High-Stakes Game
 Meteos (Video Game) / int_930e1bd4
comment
Ending B: A Sport is Born. Meteo is destroyed and peace returns. The gameplay itself becomes a sport among the planets, down to the risk of annihilation.
 Meteos (Video Game) / int_930e1bd4
featureApplicability
1.0
 Meteos (Video Game) / int_930e1bd4
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_930e1bd4
 Meteos (Video Game) / int_940a5958
type
Artificial Stupidity
 Meteos (Video Game) / int_940a5958
comment
Artificial Stupidity: Some of the lower-level opponents are so stupid that they will lose the match without the player touching the DS
 Meteos (Video Game) / int_940a5958
featureApplicability
1.0
 Meteos (Video Game) / int_940a5958
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_940a5958
 Meteos (Video Game) / int_95dec9d2
type
Plant Aliens
 Meteos (Video Game) / int_95dec9d2
comment
Plant Aliens: Floriasians and Wuudites/Arboreans. Possibly Anasazeans as well.
 Meteos (Video Game) / int_95dec9d2
featureApplicability
1.0
 Meteos (Video Game) / int_95dec9d2
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_95dec9d2
 Meteos (Video Game) / int_988dc0fd
type
Living Gasbag
 Meteos (Video Game) / int_988dc0fd
comment
Living Gasbag: There's a few: The puffy inhabitants of Yooj, the sentient colorful gas clouds of Brabbit, the umbrella-like fellows from Megadom, and the creatures of Bavoom that drift endlessly in the planet's fierce winds. All of these civilizations live in either nebulae or gas giants and must float by necessity.
 Meteos (Video Game) / int_988dc0fd
featureApplicability
1.0
 Meteos (Video Game) / int_988dc0fd
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_988dc0fd
 Meteos (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Meteos (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Heavendor Realm. It's you against three other Heavendors. Your objective? Win within two minutes. Due to the nature of Heavendor's instant launch clears, combined with the fact you have to defeat three of them, you're gonna have to pray that the opposing Heavendors are struck with a bout of Artificial Stupidity, else all the effort you spent getting a chance to fight True Meteo will go down the drain.
 Meteos (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Meteos (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_98b1dc8f
 Meteos (Video Game) / int_9a004414
type
Industrial World
 Meteos (Video Game) / int_9a004414
comment
Industrial World: Grannest is one such planet, with factories and refineries completely covering its surface, though the games have never specified what is made there. Its original, organic inhabitants all left the planet long ago, leaving only the factory robots behind who continue to work tirelessly manufacturing things.
 Meteos (Video Game) / int_9a004414
featureApplicability
1.0
 Meteos (Video Game) / int_9a004414
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_9a004414
 Meteos (Video Game) / int_9b0b8109
type
Floating Continent
 Meteos (Video Game) / int_9b0b8109
comment
Floating Continent: The inhabitants of Megadom live on one.
 Meteos (Video Game) / int_9b0b8109
featureApplicability
1.0
 Meteos (Video Game) / int_9b0b8109
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_9b0b8109
 Meteos (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Meteos (Video Game) / int_9b9397bb
comment
Lumious can come off this way as well, due to its unusual Speeder mechanic. Someone new to Meteos will probably not use the Speeder much; they'll have a tough enough time keeping up without increasing the blocks' fall rate. However, using the Speeder on Lumious increases ignition speed and fall speed out of proportion with everything else and renders Lumious near-unplayable without learning to turn off the Speeder at critical moments, making Lumious both a Skill Gate Character and Difficult, but Awesome.
 Meteos (Video Game) / int_9b9397bb
featureApplicability
1.0
 Meteos (Video Game) / int_9b9397bb
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_9b9397bb
 Meteos (Video Game) / int_9ceed28
type
Falling Blocks
 Meteos (Video Game) / int_9ceed28
comment
Falling Blocks
 Meteos (Video Game) / int_9ceed28
featureApplicability
1.0
 Meteos (Video Game) / int_9ceed28
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_9ceed28
 Meteos (Video Game) / int_a15af1f3
type
Sugar Bowl
 Meteos (Video Game) / int_a15af1f3
comment
Sugar Bowl: Limotube is a world that is always sunny and is populated by peaceful cat-like aliens. The bee-like Hanihulans are also an incredibly happy and worry-free race.
 Meteos (Video Game) / int_a15af1f3
featureApplicability
1.0
 Meteos (Video Game) / int_a15af1f3
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a15af1f3
 Meteos (Video Game) / int_a1e5f790
type
Match-Three Game
 Meteos (Video Game) / int_a1e5f790
comment
Match-Three Game: With a twist. Matching three doesn't erase the Meteos from the board, merely igniting them for a rocket boost. You'll need to do that a couple more times to send them out of the field, save for Hevendor who can launch them out immediately.
 Meteos (Video Game) / int_a1e5f790
featureApplicability
1.0
 Meteos (Video Game) / int_a1e5f790
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a1e5f790
 Meteos (Video Game) / int_a1e69878
type
Ditto Fighter
 Meteos (Video Game) / int_a1e69878
comment
Ditto Fighter: The Metamo Ark in both games is of the Dittomediate class, it's built from Meteo ore and designed to take on the appearance and properties of any planet it comes close enough to and its use would be to get close enough to Meteo and copy the Meteo creating ability to give the planet a taste of its own medicine. In the original, each civilization is implied to have a Metamo Ark and you could choose which planet your Ark comes from in the Star Trip mode. In Wars, there's only one Metamo Ark and hosts representatives from each planet it comes across and spars with in practice for the final battle.
 Meteos (Video Game) / int_a1e69878
featureApplicability
1.0
 Meteos (Video Game) / int_a1e69878
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a1e69878
 Meteos (Video Game) / int_a28e1b0b
type
Joke Ending
 Meteos (Video Game) / int_a28e1b0b
comment
Ending E: The Galactic Fork. The Meteos fuse into a giant fork to impale the planet, with the Metamo Ark finishing it off by cutting it like a steak. Probably. It Makes Just as Much Sense in Context.
 Meteos (Video Game) / int_a28e1b0b
featureApplicability
1.0
 Meteos (Video Game) / int_a28e1b0b
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a28e1b0b
 Meteos (Video Game) / int_a41e84f7
type
Hornet Hole
 Meteos (Video Game) / int_a41e84f7
comment
Hornet Hole: Hanihula is a planet whose civilization consists of bees. They travel through space looking for flowers on other planets to pollinate. Chances are Hanihulans and Florians live symbiotically in a strong alliance.
 Meteos (Video Game) / int_a41e84f7
featureApplicability
1.0
 Meteos (Video Game) / int_a41e84f7
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a41e84f7
 Meteos (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Meteos (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Anasaze and Dawndus, with Anasaze being more of a rocky American or Mexican-type desert and Dawndus being more of an African or Arabian desert.
 Meteos (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Meteos (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_a4cb54b4
 Meteos (Video Game) / int_aa2bd65c
type
Mordor
 Meteos (Video Game) / int_aa2bd65c
comment
Mordor: Meteo. It's practically the Eye of Sauron.
 Meteos (Video Game) / int_aa2bd65c
featureApplicability
1.0
 Meteos (Video Game) / int_aa2bd65c
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_aa2bd65c
 Meteos (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Meteos (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The initial four planets, Geolyte/Geolitia, Anasaze, Oleana, and Firim/Ignius, are all fairly average, toned-down planets for new players. Oddly, Lumious, a planet introduced in Meteos Online promoted to an introductory planet in Meteos Wars, is not. Even experienced players have trouble getting it to work.
 Meteos (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Meteos (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_ac9f78d9
 Meteos (Video Game) / int_b0155044
type
Always Night
 Meteos (Video Game) / int_b0155044
comment
Dawndus: Always Night+Endless Daytime+Shifting Sand Land
 Meteos (Video Game) / int_b0155044
featureApplicability
1.0
 Meteos (Video Game) / int_b0155044
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_b0155044
 Meteos (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Meteos (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Planet Meteo
 Meteos (Video Game) / int_b1619b3c
featureApplicability
1.0
 Meteos (Video Game) / int_b1619b3c
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_b1619b3c
 Meteos (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 Meteos (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: Meteo. Reptilian eyes, as well.
 Meteos (Video Game) / int_b85c06f2
featureApplicability
1.0
 Meteos (Video Game) / int_b85c06f2
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_b85c06f2
 Meteos (Video Game) / int_b9e82f09
type
Playable Epilogue
 Meteos (Video Game) / int_b9e82f09
comment
Playable Epilogue: The credits sequence in the original DS version features a massive arena based off of the aforementioned space ship. The blocks are small enough that you should probably switch to button control over the stylus.
 Meteos (Video Game) / int_b9e82f09
featureApplicability
1.0
 Meteos (Video Game) / int_b9e82f09
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_b9e82f09
 Meteos (Video Game) / int_bb99411d
type
It's Always Mardi Gras in New Orleans
 Meteos (Video Game) / int_bb99411d
comment
It's Always Mardi Gras in New Orleans: Ranbarumba, with the Brazilian Carnaval mixed in too.
 Meteos (Video Game) / int_bb99411d
featureApplicability
1.0
 Meteos (Video Game) / int_bb99411d
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_bb99411d
 Meteos (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Meteos (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: The Hevendorians did to become the Seven Sages — and despite this, they're still targeted by the Meteos.
 Meteos (Video Game) / int_bd2812b5
featureApplicability
1.0
 Meteos (Video Game) / int_bd2812b5
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_bd2812b5
 Meteos (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Meteos (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Jeljel/Magmor is a Lethal Lava Land, but the sounds (in the first Meteos game) suggest a Haunted House-type environment, including a Ominous Music Box Tune for the main background, horror-type sound effects, and even some thunderclaps accompanied by a woman screaming when you lose. And, in order to unlock it, you have to fuse together a few different kinds of Meteos. You need 666 of each of three of those types...
 Meteos (Video Game) / int_bda2d236
featureApplicability
1.0
 Meteos (Video Game) / int_bda2d236
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_bda2d236
 Meteos (Video Game) / int_c36a80d8
type
Armless Biped
 Meteos (Video Game) / int_c36a80d8
comment
Armless Biped: Many of the alien races in this series take this form, including the Freazers, Wuudites, Hotteds, Jeljellians, Grannestians, Lumiousians, Limotubians, Forters, Hevendorians, and Lastarals.
 Meteos (Video Game) / int_c36a80d8
featureApplicability
1.0
 Meteos (Video Game) / int_c36a80d8
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_c36a80d8
 Meteos (Video Game) / int_d13e0db3
type
Heartbeat Soundtrack
 Meteos (Video Game) / int_d13e0db3
comment
Heartbeat Soundtrack: Globin, since it's based off of a blood cell.
 Meteos (Video Game) / int_d13e0db3
featureApplicability
1.0
 Meteos (Video Game) / int_d13e0db3
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d13e0db3
 Meteos (Video Game) / int_d2ea3e4a
type
BonusLevel
 Meteos (Video Game) / int_d2ea3e4a
comment
Bonus Level: The Mini-Game Credits after Star Trip. There's a significantly increased chance of Soul or Time Meteos dropping, and the length of the game scales directly to the difficulty you chose.
 Meteos (Video Game) / int_d2ea3e4a
featureApplicability
1.0
 Meteos (Video Game) / int_d2ea3e4a
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d2ea3e4a
 Meteos (Video Game) / int_d5b6ff94
type
Genesis Effect
 Meteos (Video Game) / int_d5b6ff94
comment
Genesis Effect: Wiral, Suburbion, and Darthvega are all artificial planets.
 Meteos (Video Game) / int_d5b6ff94
featureApplicability
1.0
 Meteos (Video Game) / int_d5b6ff94
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d5b6ff94
 Meteos (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Meteos (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: The gameplay revolves around preventing this, and instead inflicting it upon your opponents.
 Meteos (Video Game) / int_d71d51fd
featureApplicability
1.0
 Meteos (Video Game) / int_d71d51fd
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d71d51fd
 Meteos (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Meteos (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Firim/Ignius (fast-flowing lava/magma), Jeljel/Magmor (slow-flowing lava/magma), and Hotted/Pyros (molten iron) all count.
 Meteos (Video Game) / int_d7d588c8
featureApplicability
1.0
 Meteos (Video Game) / int_d7d588c8
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d7d588c8
 Meteos (Video Game) / int_d933263
type
Have a Nice Death
 Meteos (Video Game) / int_d933263
comment
Have a Nice Death: "ANNIHILATION!"
 Meteos (Video Game) / int_d933263
featureApplicability
1.0
 Meteos (Video Game) / int_d933263
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_d933263
 Meteos (Video Game) / int_dab6a3a8
type
Sugar Apocalypse
 Meteos (Video Game) / int_dab6a3a8
comment
Sugar Apocalypse: However, Limotube and Hanihula are both under threat of annihilation by the Meteos, and, like the other planets, have dedicated themselves to not die.
 Meteos (Video Game) / int_dab6a3a8
featureApplicability
1.0
 Meteos (Video Game) / int_dab6a3a8
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_dab6a3a8
 Meteos (Video Game) / int_db126a0b
type
World Tree
 Meteos (Video Game) / int_db126a0b
comment
World Tree: Wuud/Arborea is one giant tree, with a civilization of sentient trees growing on it.
 Meteos (Video Game) / int_db126a0b
featureApplicability
1.0
 Meteos (Video Game) / int_db126a0b
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_db126a0b
 Meteos (Video Game) / int_de0df7a0
type
Stock Scream
 Meteos (Video Game) / int_de0df7a0
comment
Stock Scream: The Howie scream can be heard on Gravitas in the DS version if you launch a huge stack of meteos off the planet.
 Meteos (Video Game) / int_de0df7a0
featureApplicability
1.0
 Meteos (Video Game) / int_de0df7a0
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_de0df7a0
 Meteos (Video Game) / int_e0d133d0
type
Insufficiently Advanced Alien
 Meteos (Video Game) / int_e0d133d0
comment
Insufficiently Advanced Alien: A few civilizations are not quite at their Space Ages yet but have become caught in the galactic conflict, such as the inhabitants of Boggob/Perilia, who are still in their Stone Age.
 Meteos (Video Game) / int_e0d133d0
featureApplicability
1.0
 Meteos (Video Game) / int_e0d133d0
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e0d133d0
 Meteos (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Meteos (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: Meteo used to be a planet capable of supporting life, but was transformed into its current state after being struck by a meteor, and given that several of the various races in the Meteos universe live in places that would be inhospitable to most life as we know it, that's saying something.
 Meteos (Video Game) / int_e1acc872
featureApplicability
1.0
 Meteos (Video Game) / int_e1acc872
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e1acc872
 Meteos (Video Game) / int_e2c4b927
type
Dub Name Change
 Meteos (Video Game) / int_e2c4b927
comment
Dub Name Change: Even between American and European English, several planets had their names changed. Some (Layazero/Holozero) were subtle, some were total renames.
 Meteos (Video Game) / int_e2c4b927
featureApplicability
1.0
 Meteos (Video Game) / int_e2c4b927
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e2c4b927
 Meteos (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Meteos (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Several planets throughout the series: Jeljel: Lethal Lava Land+Big Boo's Haunt Vubble: Under the Sea+Level in the Clouds Dawndus: Always Night+Endless Daytime+Shifting Sand Land Boggob: Jungle Japes+Bubblegloop Swamp Grannest, Mekks, and Wiral: Eternal Engine+Skyscraper City, with some Polluted Wasteland in Grannest's case. On a different level, the Hot & Chillies Multi grouping is the closest to the Trope Namer, consisting of the ice-themed Freaze and the desert/fire-themed Dawndus.
 Meteos (Video Game) / int_e402b8bd
featureApplicability
1.0
 Meteos (Video Game) / int_e402b8bd
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e402b8bd
 Meteos (Video Game) / int_e545e190
type
Nerf
 Meteos (Video Game) / int_e545e190
comment
Nerf: Forte got the heaviest nerf from Meteos to Meteos Wars. Because its physics make it such that a skilled Forte player can pretty much clear the screen at will, its garbage block output was severely reduced for Meteos Wars. Whereas any other planet will send at least 6 or 7 rows of garbage blocks if a full screen gets pushed off the edge (unless there is a huge size difference between playfields), Forte can only do about 3 or 4. Brabbit received an indirect one in Meteos Wars as well. Because Brabbit's strategy is mostly about long, uninterrupted chains of ignitions, and all four Planet Impacts are about interrupting the opponent, Brabbit has a tough time dealing with them. As explained above in Difficult But Awesome, Tempest in particular messes Brabbit up a lot, as it splits up large clusters into many small ones, making it virtually impossible to keep them ignited or to connect them back together.
 Meteos (Video Game) / int_e545e190
featureApplicability
1.0
 Meteos (Video Game) / int_e545e190
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e545e190
 Meteos (Video Game) / int_e63317eb
type
Green Hill Zone
 Meteos (Video Game) / int_e63317eb
comment
Green Hill Zone: Geolyte/Geolitia, although it's not necessarily the easiest level.
 Meteos (Video Game) / int_e63317eb
featureApplicability
1.0
 Meteos (Video Game) / int_e63317eb
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_e63317eb
 Meteos (Video Game) / int_ee6d30d8
type
Gusty Glade
 Meteos (Video Game) / int_ee6d30d8
comment
Gusty Glade: Bavoom is a planet whose atmosphere is incredibly turbulent. The Bavoomians have adapted to live in midair among the winds. They don't even have feet.
 Meteos (Video Game) / int_ee6d30d8
featureApplicability
1.0
 Meteos (Video Game) / int_ee6d30d8
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_ee6d30d8
 Meteos (Video Game) / int_f3c2fec5
type
Jungle Japes
 Meteos (Video Game) / int_f3c2fec5
comment
Jungle Japes: Boggob/Perila
 Meteos (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Meteos (Video Game) / int_f3c2fec5
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_f3c2fec5
 Meteos (Video Game) / int_f9a85905
type
Planet Spaceship
 Meteos (Video Game) / int_f9a85905
comment
Planet Spaceship: Darthvega is an octahedral ship thousands of kilometers large, and as far as the Meteos are concerned, counts as a planet. Suburbion is also a colony that floats through space, though it's more a planet-sized fleet.
 Meteos (Video Game) / int_f9a85905
featureApplicability
1.0
 Meteos (Video Game) / int_f9a85905
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_f9a85905
 Meteos (Video Game) / int_fbb54ba6
type
Forever War
 Meteos (Video Game) / int_fbb54ba6
comment
Ending B: The Great Battle. The Meteos prove themselves to be a nigh-infinite enemy, requiring a fleet of other Metamo Arks to fight the endless war.
 Meteos (Video Game) / int_fbb54ba6
featureApplicability
1.0
 Meteos (Video Game) / int_fbb54ba6
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_fbb54ba6
 Meteos (Video Game) / int_name
type
ItemName
 Meteos (Video Game) / int_name
comment
 Meteos (Video Game) / int_name
featureApplicability
1.0
 Meteos (Video Game) / int_name
featureConfidence
1.0
 Meteos (Video Game)
hasFeature
Meteos (Video Game) / int_name
 Meteos (Video Game) / int_name
itemName
Meteos (Video Game)

The following is a list of statements referring to the current page from other pages.

 Meteos (Video Game)
hasFeature
Absolute Xenophobe / int_d67b1b80
 Meteos (Video Game)
hasFeature
Alien Works / int_d67b1b80
 Meteos (Video Game)
hasFeature
All Planets Are Earth-Like / int_d67b1b80
 Meteos (Video Game)
hasFeature
Antagonist Title / int_d67b1b80
 Meteos (Video Game)
hasFeature
Apocalypse Wow / int_d67b1b80
 Meteos (Video Game)
hasFeature
Asteroid Miners / int_d67b1b80
 Meteos (Video Game)
hasFeature
Asteroid Thicket / int_d67b1b80
 Meteos (Video Game)
hasFeature
Bizarre Alien Locomotion / int_d67b1b80
 Meteos (Video Game)
hasFeature
Button Mashing / int_d67b1b80
 Meteos (Video Game)
hasFeature
Color-Coded Elements / int_d67b1b80
 Meteos (Video Game)
hasFeature
Competitive Balance / int_d67b1b80
 Meteos (Video Game)
hasFeature
Conveniently Close Planet / int_d67b1b80
 Meteos (Video Game)
hasFeature
Crutch Character / int_d67b1b80
 Meteos (Video Game)
hasFeature
Difficult, but Awesome / int_d67b1b80
 Meteos (Video Game)
hasFeature
Ditto Fighter / int_d67b1b80
 Meteos (Video Game)
hasFeature
Do Well, But Not Perfect / int_d67b1b80
 Meteos (Video Game)
hasFeature
Earn Your Bad Ending / int_d67b1b80
 Meteos (Video Game)
hasFeature
Earth-Shattering Kaboom / int_d67b1b80
 Meteos (Video Game)
hasFeature
Eminently Enigmatic Race / int_d67b1b80
 Meteos (Video Game)
hasFeature
Endless Game / int_d67b1b80
 Meteos (Video Game)
hasFeature
Energy Beings / int_d67b1b80
 Meteos (Video Game)
hasFeature
Eternal Engine / int_d67b1b80
 Meteos (Video Game)
hasFeature
Falling Blocks / int_d67b1b80
 Meteos (Video Game)
hasFeature
Floating Continent / int_d67b1b80
 Meteos (Video Game)
hasFeature
Forever War / int_d67b1b80
 Meteos (Video Game)
hasFeature
Gameplay and Story Segregation / int_d67b1b80
 Meteos (Video Game)
hasFeature
Genius Loci / int_d67b1b80
 Meteos (Video Game)
hasFeature
Gravity Screw / int_d67b1b80
 Meteos (Video Game)
hasFeature
Green Hill Zone / int_d67b1b80
 Meteos (Video Game)
hasFeature
Gusty Glade / int_d67b1b80
 Meteos (Video Game)
hasFeature
Have a Nice Death / int_d67b1b80
 Meteos (Video Game)
hasFeature
Heavyworlder / int_d67b1b80
 Meteos (Video Game)
hasFeature
High-Tier Scrappy / int_d67b1b80
 Meteos (Video Game)
hasFeature
Hornet Hole / int_d67b1b80
 Meteos (Video Game)
hasFeature
Humanoid Aliens / int_d67b1b80
 Meteos (Video Game)
hasFeature
Industrial World / int_d67b1b80
 Meteos (Video Game)
hasFeature
Inscrutable Aliens / int_d67b1b80
 Meteos (Video Game)
hasFeature
Insufficiently Advanced Alien / int_d67b1b80
 Meteos (Video Game)
hasFeature
Jack of All Stats / int_d67b1b80
 Meteos (Video Game)
hasFeature
Joke Ending / int_d67b1b80
 Meteos (Video Game)
hasFeature
Lethal Joke Character / int_d67b1b80
 Meteos (Video Game)
hasFeature
Lethal Lava Land / int_d67b1b80
 Meteos (Video Game)
hasFeature
Lightworlder / int_d67b1b80
 Meteos (Video Game)
hasFeature
Living Gasbag / int_d67b1b80
 Meteos (Video Game)
hasFeature
Magical Eye / int_d67b1b80
 Meteos (Video Game)
hasFeature
Massive Race Selection / int_d67b1b80
 Meteos (Video Game)
hasFeature
Match-Three Game / int_d67b1b80
 Meteos (Video Game)
hasFeature
Mechanical Lifeforms / int_d67b1b80
 Meteos (Video Game)
hasFeature
Mechanically Unusual Fighter / int_d67b1b80
 Meteos (Video Game)
hasFeature
Mini-Game Credits / int_d67b1b80
 Meteos (Video Game)
hasFeature
Musical Gameplay / int_d67b1b80
 Meteos (Video Game)
hasFeature
Nerf / int_d67b1b80
 Meteos (Video Game)
hasFeature
Noob Bridge / int_d67b1b80
 Meteos (Video Game)
hasFeature
Number of the Beast / int_d67b1b80
 Meteos (Video Game)
hasFeature
Object-Shaped Landmass / int_d67b1b80
 Meteos (Video Game)
hasFeature
Ominous Music Box Tune / int_d67b1b80
 Meteos (Video Game)
hasFeature
Our Fairies Are Different / int_d67b1b80
 Meteos (Video Game)
hasFeature
Outlaw Town / int_d67b1b80
 Meteos (Video Game)
hasFeature
Planet of Hats / int_d67b1b80
 Meteos (Video Game)
hasFeature
Planet Spaceship / int_d67b1b80
 Meteos (Video Game)
hasFeature
Plant Aliens / int_d67b1b80
 Meteos (Video Game)
hasFeature
Regional Bonus / int_d67b1b80
 Meteos (Video Game)
hasFeature
Shifting Sand Land / int_d67b1b80
 Meteos (Video Game)
hasFeature
Single Player Gauntlet / int_d67b1b80
 Meteos (Video Game)
hasFeature
Skill Gate Characters / int_d67b1b80
 Meteos (Video Game)
hasFeature
Space Nomads / int_d67b1b80
 Meteos (Video Game)
hasFeature
Starfish Language / int_d67b1b80
 Meteos (Video Game)
hasFeature
Stock Scream / int_d67b1b80
 Meteos (Video Game)
hasFeature
Story to Gameplay Ratio / int_d67b1b80
 Meteos (Video Game)
hasFeature
That One Component / int_d67b1b80
 Meteos (Video Game)
hasFeature
The Place / int_d67b1b80
 Meteos (Video Game)
hasFeature
Toxic, Inc. / int_d67b1b80
 Meteos (Video Game)
hasFeature
True Final Boss / int_d67b1b80
 Meteos (Video Game)
hasFeature
Variable Mix / int_d67b1b80
 Meteos (Video Game)
hasFeature
Video-Game Lives / int_d67b1b80
 Meteos (Video Game)
hasFeature
Video Games of 2005–2009 / int_d67b1b80
 Meteos (Video Game)
hasFeature
When Trees Attack / int_d67b1b80
 Meteos (Video Game)
hasFeature
Womb Level / int_d67b1b80
 Meteos (Video Game)
hasFeature
World in the Sky / int_d67b1b80
 Meteos (Video Game)
hasFeature
World Shapes / int_d67b1b80
 Meteos (Video Game)
hasFeature
World Tree / int_d67b1b80
 Meteos (Video Game)
hasFeature
Yellow Earth, Green Earth / int_d67b1b80
 Meteos (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_d67b1b80
 Meteos (Video Game)
hasFeature
Chunky Updraft / int_d67b1b80