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Metro 2033 (Video Game)

 Metro 2033 (Video Game)
type
TVTItem
 Metro 2033 (Video Game)
label
Metro 2033 (Video Game)
 Metro 2033 (Video Game)
page
Metro2033
 Metro 2033 (Video Game)
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Metro 2033 is a First-Person Shooter with Survival Horror elements based on the novel of the same name, made by Ukrainian developer 4A Games and released in 2010 for the Xbox 360 and Steam. Set in Moscow twenty years after a devastating nuclear war, much of the action takes place Beneath the Earth, as humanity now shuns the surface wasteland in favor of living in the remains of the Moscow Metro system. The story features the 20-year-old Artyom, who embarks on a journey to solicit help from the Rangers before his home station is overrun by the mysterious and unstoppable "Dark Ones".Along the way, Artyom faces danger from not only the Dark Ones, but also the "normal" mutated wildlife that prowl the tunnels, unpredictable and deadly electrical anomalies, the hostile environment of the surface and, of course, unfriendly humans (from bandits to militant Soviets and resurgent Nazis). Oh, and there are ghosts. You see the silhouettes and hear the screams of people who aren't there.The world is bleak and resources are scarce; weapons are mostly cobbled together and the trading currency of choice is pre-war military-grade bullets, giving intrepid Disaster Scavengers (and the player) a choice between taking on threats with substandard ammo or literally shooting money.A sequel to the game called Metro: Last Light was released in 2013. An Updated Re-release/Videogame Remake, Metro Redux, was released in 2014, which remade 2033 with Last Light's version of the 4A engine, as well as bundling it with Last Light.The third game in the series, Metro Exodus, was announced at the E3 2017, and released on February 15, 2019 on PC, Xbox One, and PS4.
 Metro 2033 (Video Game)
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2024-02-20T20:47:40Z
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2024-02-20T20:47:41Z
 Metro 2033 (Video Game)
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EverythingIsTryingToKillYou
 Metro 2033 (Video Game)
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DBTropes
 Metro 2033 (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Metro 2033 (Video Game) / int_12c65d9b
comment
The Volt Driver fires ball bearings as ammo (which is the cheapest type of ammo and is also a fairly common pickup). The non-Redux version comes complete with a Secondary Fire mode that uses zero ammunition but drains the battery by delivering a huge jolt of electricity directly into an enemy. And to make this even cooler, with the Ranger Mode DLC, you can pick this up very early in the original game.
 Metro 2033 (Video Game) / int_12c65d9b
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Heroic Mime
 Metro 2033 (Video Game) / int_143e6c8d
comment
Heroic Mime: Downplayed with Artyom. He narrates during the loading between the chapters, but otherwise he only speaks precisely once in the actual game, when a railcart is about to fall on him. This is lampshaded by multiple characters who comment on his silence.
 Metro 2033 (Video Game) / int_143e6c8d
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Unexpected Gameplay Change
 Metro 2033 (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The Ranger difficulty nominally turns the game from First-Person Shooter to First Person Stealth-Based Game.
 Metro 2033 (Video Game) / int_1467a30c
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No Bikes in the Apocalypse
 Metro 2033 (Video Game) / int_15200cf7
comment
No Bikes in the Apocalypse: Averted. A primary means of getting transportation around the metro tunnels is by taking handcars powered by working a lever. Possibly justified in that someone figured out how to turn bicycles into working firearms◊.
 Metro 2033 (Video Game) / int_15200cf7
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Unexpectedly Realistic Gameplay
 Metro 2033 (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: Pleased with how your shotgun is destroying mutants, but perplexed why it takes so many hits to kill soldiers? Buckshot has pathetic performance against military body armor, and the developers put actual armor attachments on many of the soldiers that must be shot off before actual damage can be incurred in the areas they cover. Wonder why Military Grade Rounds are so vastly superior to dirty rounds? Much of ballistic behavior depends upon powder selection and bullet construction. Even the cartridge can affect the performance of a firearm. Now consider that the Metro has been scavenging and reloading its cartridges for the last two decades. Hip firing leading to lots of misses? Guns have sights on them for a reason! You may able to slaughter dozens of mutants by acting like Rambo, but trying to do the same to human enemies and they will kill you in seconds. Heck, even regular bandits will pose a problem to you.
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 Metro 2033 (Video Game) / int_17975d1b
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Unstable Equilibrium
 Metro 2033 (Video Game) / int_17975d1b
comment
Unstable Equilibrium: There's a very good reason why you should save every MGR that you collect instead of using them to buy stuff or to get out of a pinch in the original version: You have the options of buying an Armor Upgrade (100 MGRs) and a Kalash 2012 at Polis. Both choices are expensive but worthwhile investments.
 Metro 2033 (Video Game) / int_17975d1b
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 Metro 2033 (Video Game) / int_184793e2
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Hospitality for Heroes
 Metro 2033 (Video Game) / int_184793e2
comment
Hospitality for Heroes: Lampshaded by Miller in D-6:
 Metro 2033 (Video Game) / int_184793e2
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 Metro 2033 (Video Game) / int_18e7aa01
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Practical Currency
 Metro 2033 (Video Game) / int_18e7aa01
comment
Practical Currency: MGR's, the Metro's universal trade coin, can be fired from any assault rifle you find, and deal a lot more damage than the more common dirty ammo. In the Redux version, they gain the ability to ignite enemies as well.
 Metro 2033 (Video Game) / int_18e7aa01
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 Metro 2033 (Video Game) / int_1994ba0b
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Gone Horribly Right
 Metro 2033 (Video Game) / int_1994ba0b
comment
The 4A Games team made an armor attachment system that worked just like it should: Every pouch, helmet, magazine or armor plate honestly did its job and subtracted a certain amount of damage dealt by a projectile that hit them. But it was never explained to the player in the non-Redux version, which led to mass confusion and complaints that enemies are literal bullet sponges, while all it took was a single bullet to the neck.
 Metro 2033 (Video Game) / int_1994ba0b
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 Metro 2033 (Video Game) / int_1b122c5d
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Scare Chord
 Metro 2033 (Video Game) / int_1b122c5d
comment
Scare Chord: Every enemy has a distinctive audio cue, each of which is usually heard before an encounter. May also apply to the sound that occurs when you stealthily kill human enemies. Lurkers make a very high-pitched one which can often be heard near pipes. Except that only around 50% of the time, will one actually turn up. Another sound: the wet, squelching sound you can hear where one is nearby... and feasting on a corpse. Nosalises growl like dogs, and roar like lions. Like the lurker, sometimes this is done simply to spook you, at other times it's done to herald an impending attack. Watchers/Watchmen make a wolf-like howl. Hearing one is always the precursor to an enormous horde of them turning up. Librarians make a low-pitched growl. Along with Nosalises, they have a disturbing roar, but even more unsettling is their low, heavy breathing, which can be heard all around the Library. Giant Amoebas make a plopping sound, which is not scary except for the fact it signifies a Giant Amoeba is nearby... The Dark Ones have hissing, rattling voices. The flapping of wings and shuddering roars of an incoming Demon. In Redux, the spiderbugs have a distinct crawling and hissing sound that makes you know that they're lurking nearby. Also from Redux, larval shrimp make a unique gurgling sound when encountered on the surface levels.
 Metro 2033 (Video Game) / int_1b122c5d
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 Metro 2033 (Video Game) / int_1b465242
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Conditioned to Accept Horror
 Metro 2033 (Video Game) / int_1b465242
comment
Conditioned to Accept Horror: One of Artyom's journals in Redux speculates on the ramifications of this. He considers it a rare positive example, since their tempered bravery would be an asset in reclaiming the surface world.
 Metro 2033 (Video Game) / int_1b465242
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 Metro 2033 (Video Game) / int_1c169242
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The Order
 Metro 2033 (Video Game) / int_1c169242
comment
The Order: The Rangers. They seem to focus their considerable talents on countering threats to the Metro as a whole, like the Dark Ones and the Nazis. Occasionally, they are even referred to this trope by name, i.e. "Rangers of the Order." The Fourth Reich soldiers encountered in-game present something of an Evil Counterpart: they are part of a small, highly militarized faction centred on ensuring the survival of "pure" (Russian) humanity according to their strict (and increasingly irrational) standards. Membership however, is not an option: you must fit in with their ideals or else you must die.
 Metro 2033 (Video Game) / int_1c169242
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 Metro 2033 (Video Game) / int_1c8c34de
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Invulnerable Civilians
 Metro 2033 (Video Game) / int_1c8c34de
comment
Invulnerable Civilians: Gameplay-wise. Living noncombatants are never found outside fortified stations, and Artyom holsters his weapons whenever he enters a safe zone, making it impossible to harm them. In-universe, it's far from played straight, and Hole station is a big example of that.
 Metro 2033 (Video Game) / int_1c8c34de
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 Metro 2033 (Video Game) / int_1f92e4c6
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Regenerating Health
 Metro 2033 (Video Game) / int_1f92e4c6
comment
Regenerating Health: However, the health regenerates a lot slower (though not as slow as in a certain comparable series) compared to contemporary FPSes, so much so that you may want to rely on your good'ol medkits in case things get too intense to let you regenerate at all.
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 Metro 2033 (Video Game) / int_20860a0e
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Punch-Clock Villain
 Metro 2033 (Video Game) / int_20860a0e
comment
Punch-Clock Villain: It's implied that a non-negligible amount of Communist and Fascist soldiers enlisted for food and a warm bed, or for the money, or to keep their families safe. Very few of them actually believe in the political message their chosen faction is espousing. The Nazis at least force people to join up. The Reds are implied to use forced conscription as well.
 Metro 2033 (Video Game) / int_20860a0e
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 Metro 2033 (Video Game) / int_20e2a53b
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Notice This
 Metro 2033 (Video Game) / int_20e2a53b
comment
Notice This: Certain interactable objects are shown brighter or with a pulsing self-illumination.
 Metro 2033 (Video Game) / int_20e2a53b
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Crapsack World
 Metro 2033 (Video Game) / int_21d70919
comment
Crapsack World:
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 Metro 2033 (Video Game) / int_21e5b9c7
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Failed a Spot Check
 Metro 2033 (Video Game) / int_21e5b9c7
comment
Some players have a habit of keeping their gas masks and nightvision goggles on at all times despite running the risk of damaging the gas mask or suffering the tunnel-vision caused by the goggles. It's more a matter of the player failing a spot check, since the game doesn't hold your hand on these things.
 Metro 2033 (Video Game) / int_21e5b9c7
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 Metro 2033 (Video Game) / int_2534ee67
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In Medias Res
 Metro 2033 (Video Game) / int_2534ee67
comment
In Medias Res: The prologue level takes place towards the end of the game. You then go back to the start of the plot and work your way back to that scene.
 Metro 2033 (Video Game) / int_2534ee67
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 Metro 2033 (Video Game) / int_259d5879
type
Anachronism Stew
 Metro 2033 (Video Game) / int_259d5879
comment
Anachronism Stew: The game's world looks more archaic than it should be, considering nuclear war occured in 2013 / twenty years prior. Most of the pre-war items are taken right from the Soviet Seventies or even Fifties. Compunding this is the straight up Science Fiction gadgets common in the Metro, like railguns, or handheld generators far more efficient than any gas generator that exists in real life. Slightly retconned in the Redux version and the sequel as modern stuffs like flat screen monitor were frequently seen especially in more affluent stations like Polis. One of Artyom's journal entry even implicitly mention smartphone as a phone that "could answer any question at a flick of a finger".
 Metro 2033 (Video Game) / int_259d5879
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 Metro 2033 (Video Game) / int_25f41fd3
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Offscreen Start Bonus
 Metro 2033 (Video Game) / int_25f41fd3
comment
Offscreen Start Bonus: In the original version, the second half /second map of Dead City. You spawn in a room down some stairs that implies you went down some form of tunnel. However, there are two rooms behind you that contain dead bodies with some ammunition you may collect. In the Redux version the two Dead City maps were merged into a single contiguous level, but lootables are still found.
 Metro 2033 (Video Game) / int_25f41fd3
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 Metro 2033 (Video Game) / int_264e3bd0
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Sticky Bomb
 Metro 2033 (Video Game) / int_264e3bd0
comment
Sticky Bomb: The spiked grenade, which comes with a bit of a twist. The grenade is "sticky" not because of some kind of adhesive, but because it's bristling with razor-sharp nails. Ouch.
 Metro 2033 (Video Game) / int_264e3bd0
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 Metro 2033 (Video Game) / int_2745f935
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Gas Mask Mooks
 Metro 2033 (Video Game) / int_2745f935
comment
Gas Mask Mooks: Anyone (including you) in a heavily irradiated/poisoned area. Also notable is that it's possible in the original game to shoot off the gas masks and/or their filters during one level on the surface, suffocating them. But what the hell, why not, when the people you're killing on that level are increasingly-fascist Neo-Nazis! The Nazi troopers wear gas masks, even indoors. In fact, their distinct gas mask (different in style from the ones everyone else wears) is the one shown on the front cover of the game. Since the game factors in all barriers, items, and stuff on a body when calculating damage inflicted, these masks act as a form of armor, capable of stopping at least one 5.45 or .44 bullet.
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 Metro 2033 (Video Game) / int_276ad49e
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Karma Meter
 Metro 2033 (Video Game) / int_276ad49e
comment
Karma Meter: Changes in the karma meter are indicated by a white flash and ting, or a darkened view and an ominous sound. It appears to be linked in response to explorative experienced rather than strictly being normal morality. A high enough karma meter is required to obtain the better ending, although the statistical information is hidden from the user.
 Metro 2033 (Video Game) / int_276ad49e
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Spiritual Successor
 Metro 2033 (Video Game) / int_27a42ebc
comment
Spiritual Successor: To the S.T.A.L.K.E.R. series. Actually, more like an estranged spiritual brother, in a manner of speaking, since the people behind Metro 2033 left the S.T.A.L.K.E.R. team during Shadow of Chernobyl's infamously protracted development — though now that S.T.A.L.K.E.R. 2 has been canceled, this trope may be played more straight in Metro: Last Light.
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The Straight and Arrow Path
 Metro 2033 (Video Game) / int_28766e5d
comment
The Straight and Arrow Path: The Helsing is one of the best stealth weapons you can get if you're not shooting at a very distant target. It's totally silent and powerful enough to kill an armored human on a body shot when fully pressurized. An overpressurized arrow will put a serious dent in the health of the most powerful mutants as well. Also, ammo may be expensive and rare, but it's retrievable just like throwing knives, so even a small ammo pool will give the Helsing good longevity.
 Metro 2033 (Video Game) / int_28766e5d
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 Metro 2033 (Video Game) / int_294ed981
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Bilingual Bonus
 Metro 2033 (Video Game) / int_294ed981
comment
Bilingual Bonus: Subtitles in the English version differ greatly from the Russian ones, especially during Artyom's narration that accompanies loading screens. Sadly, several localizations are based on English translation, not the Russian original. None of the songs in the game are translated. Instead different language settings use different songs. Bourbon's song in Riga is Sodatushki in the English dub, but it is replaced by Vladimirsky Central in the Russian version.
 Metro 2033 (Video Game) / int_294ed981
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 Metro 2033 (Video Game) / int_29f44d3a
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Adam Smith Hates Your Guts
 Metro 2033 (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: The only form of currency is pre-war, military grade ammunition. Ammunition you could be using for an extra edge in a fight... but then you'd be literally shooting money. There're a few nice guns to be found if you take the time to look around, however. After a certain point (Polis) in the game though, there's no place to buy anything, so you're definitely encouraged to use it against tougher mutants you come across.
 Metro 2033 (Video Game) / int_29f44d3a
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 Metro 2033 (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Metro 2033 (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The only handgun available is a no-name .44 revolver and its numerous modifications. Justified since 9x18 or 9x19 ammo is too weak to use against mutants. It still looks weird as revolvers are practically non-existent in today's Russian Federation: civilians are not allowed to own handguns, nor is anything in a pistol caliber available to them.
 Metro 2033 (Video Game) / int_2a195285
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 Metro 2033 (Video Game) / int_2a44899
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Plot Armor
 Metro 2033 (Video Game) / int_2a44899
comment
Plot Armor: Played with when you go out to the surface in order to reach the Library. You attract the attention of a Demon which can be killed but is replaced shortly after with another one. Once you're inside the library with the Rangers and it appears in the window, you can fight it off again. Even after the fight with the Librarian, the outcome is uncertain.
 Metro 2033 (Video Game) / int_2a44899
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 Metro 2033 (Video Game) / int_2b14367f
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Bring My Brown Pants
 Metro 2033 (Video Game) / int_2b14367f
comment
Bring My Brown Pants: Whenever there's a Jump Scare early on:
 Metro 2033 (Video Game) / int_2b14367f
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 Metro 2033 (Video Game) / int_2b706ca
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More Dakka
 Metro 2033 (Video Game) / int_2b706ca
comment
More Dakka: Averted. Ammunition is always precious, so the only way to use automatic weapons effectively is to fire only in short bursts. You can easily run out of ammunition if you aren't careful. On Ranger Mode, where you have to fire all weapons one shot at a time and count every single round fired, it gets even worse.
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 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_2b706ca
 Metro 2033 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Metro 2033 (Video Game) / int_2bdae2ae
comment
Also from the Ranger DLC is the Abzats Heavy-Automatic Shotgun, which is effectively a shotgun that fires like an automatic rifle. It eats through a full belt of shotshells in seconds (20 in about 8 seconds), is thus incredibly expensive to use, and limits use of the shotgun/secondary slot in the original version. However, provided you're not too distant, nothing that can be killed, including Demons and Black Librarians, can survive a full belt.
 Metro 2033 (Video Game) / int_2bdae2ae
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1.0
 Metro 2033 (Video Game) / int_2bdae2ae
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_2bdae2ae
 Metro 2033 (Video Game) / int_2c1871ee
type
Shining City
 Metro 2033 (Video Game) / int_2c1871ee
comment
Shining City: Polis, at least by the standards of the rest of Moscow. The largest underground station with luxurious amounts of open air, fully-functional lighting and utilities, with an ordered layout and filled with Rangers who are all well-fed, well-equipped, and all highly self-disciplined badasses.
 Metro 2033 (Video Game) / int_2c1871ee
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1.0
 Metro 2033 (Video Game) / int_2c1871ee
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_2c1871ee
 Metro 2033 (Video Game) / int_2cb9b1a9
type
Cool, but Inefficient
 Metro 2033 (Video Game) / int_2cb9b1a9
comment
Cool, but Inefficient: Scopes on pneumatic weapons and firearms. There are only two levels in the game big enough for long-distance sniping, glares and oily thumbprints on the optics obstruct vision in the dark and the zoom is excessive for even medium-ranged combat. They, especially the scoped Tihar, look awesome though. Some players have a habit of keeping their gas masks and nightvision goggles on at all times despite running the risk of damaging the gas mask or suffering the tunnel-vision caused by the goggles. It's more a matter of the player failing a spot check, since the game doesn't hold your hand on these things.
 Metro 2033 (Video Game) / int_2cb9b1a9
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1.0
 Metro 2033 (Video Game) / int_2cb9b1a9
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_2cb9b1a9
 Metro 2033 (Video Game) / int_2f253c94
type
Glass Cannon
 Metro 2033 (Video Game) / int_2f253c94
comment
Damage, dealt and taken, is several times higher. Both Artyom and his enemies, human and mutant, are glass cannons, killing and dying incredibly fast, up to the point of one hit, one kill. Same goes for Artyom's gas mask - it breaks incredibly quickly, making surface or toxic levels far more deadly.
 Metro 2033 (Video Game) / int_2f253c94
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1.0
 Metro 2033 (Video Game) / int_2f253c94
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_2f253c94
 Metro 2033 (Video Game) / int_30e8f2f7
type
Non-Combatant Immunity
 Metro 2033 (Video Game) / int_30e8f2f7
comment
Non-Combatant Immunity: The game features an extended sequence in which your weapons are taken away from you, and you must flee throughout a set course from pursuing enemy troops. You can outrun them easily and aren't forced into situations where you have to fight enemies as in elsewhere in the game.
 Metro 2033 (Video Game) / int_30e8f2f7
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1.0
 Metro 2033 (Video Game) / int_30e8f2f7
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_30e8f2f7
 Metro 2033 (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Metro 2033 (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Averted. Both the player character and all of his allies happily wear helmets whenever appropriate, only removing them in safe areas such as towns. Even then, Artyom himself is never seen without one in the cutscenes.
 Metro 2033 (Video Game) / int_33b4e7f
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-1.0
 Metro 2033 (Video Game) / int_33b4e7f
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_33b4e7f
 Metro 2033 (Video Game) / int_347fef9a
type
The Coconut Effect
 Metro 2033 (Video Game) / int_347fef9a
comment
The Coconut Effect: Apparently western players won't understand the game takes place in Russia without people speaking with heavy accents and raspy voices. All the different language dubs were spoken by the same guys.
 Metro 2033 (Video Game) / int_347fef9a
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1.0
 Metro 2033 (Video Game) / int_347fef9a
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_347fef9a
 Metro 2033 (Video Game) / int_34dcfc96
type
Kick the Dog
 Metro 2033 (Video Game) / int_34dcfc96
comment
Kick the Dog: The Red Line Communists execute a soldier who found a secret way into the Nazi base, charging him with desertion. To make it worse, the officer in charge orders a man to go and check if he was telling the truth, after they've already shot the poor guy.
 Metro 2033 (Video Game) / int_34dcfc96
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1.0
 Metro 2033 (Video Game) / int_34dcfc96
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_34dcfc96
 Metro 2033 (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Metro 2033 (Video Game) / int_391aa30b
comment
You ALL Look Familiar: There's a dozen or so faces for the men, and the majority of the Rangers you meet along the plot all share the exact same face. Redux averts this thanks to using the models from Last Light
 Metro 2033 (Video Game) / int_391aa30b
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1.0
 Metro 2033 (Video Game) / int_391aa30b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_391aa30b
 Metro 2033 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Metro 2033 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: It is possible to go through almost the entire game only using your knife. With enough patience and evasion, almost everything can be killed with enough knife strikes. Yes, even the librarians will fall if you do it enough. There is quite an array of weaponry to choose from, but you will find that when you have ammunition available, that almost every fight is won with either the Shambler or the Kalash.
 Metro 2033 (Video Game) / int_39b8d3d6
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1.0
 Metro 2033 (Video Game) / int_39b8d3d6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_39b8d3d6
 Metro 2033 (Video Game) / int_3ac2a3e3
type
Deadly Gas
 Metro 2033 (Video Game) / int_3ac2a3e3
comment
Deadly Gas: D6 is filled with poisonous gas that demands a gas mask, and Artyom has to climb the crumbling catwalks and kick-start the ventilation system to clear it out. Even then it remains present in the lower levels of the reactor.
 Metro 2033 (Video Game) / int_3ac2a3e3
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1.0
 Metro 2033 (Video Game) / int_3ac2a3e3
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3ac2a3e3
 Metro 2033 (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Metro 2033 (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: It's possible to put yourself in a bad situation where the next chapter has you going through the surface of Moscow and you simply don't have enough filter time on your gas mask to survive. A pretty hard and unforgiving way to learn the need to manage your supplies more carefully. Fortunately, if you catch yourself running short, you can extend the life of your filters by repeatedly taking your gas mask off, breathing in the air until you start choking, and reequipping the mask before the toxic air kills you. This would of course be Too Dumb to Live in real life, but the game engine doesn't stack poison damage between exposures.
 Metro 2033 (Video Game) / int_3ac5110b
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1.0
 Metro 2033 (Video Game) / int_3ac5110b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3ac5110b
 Metro 2033 (Video Game) / int_3bce9346
type
Ragnarök Proofing
 Metro 2033 (Video Game) / int_3bce9346
comment
Ragnarök Proofing: Massively averted. Survivors live in squalid conditions and the Metro is a maze of crumpled concrete and rusty pipes. Even most firearms are improvised and only a few people can afford a still-operating pre-war automatic weapon. So much so that when, near the end of the game, you encounter a functional subway line with cars that look completely pristine and are apparently still running back and forth on auto-pilot, it's incredibly creepy and the characters all even remark as much. The aforementioned subway station, D6, is a secret command center deliberately designed to be Ragnarok Proofed. In addition to its still perfectly-intact stockpile of tanks, ordnance and other military supplies, many of the electronics are still functional. It also helps that in real life, Russian/Soviet hardware's engineered to last in any environment, such as the incredibly resilient AK and its derivatives. Yet even then, 20 years of neglect have already taken their toll (such as rusting and partially collapsed gangways, some of the lights shorting out and the fact that at least some of the automated systems had to be activated manually). A group of Fourth Reich soldiers in the Black Station level can be overheard talking about how Metro 2 / D6 was designed "for the Soviet pantheon" in the event of disaster.
 Metro 2033 (Video Game) / int_3bce9346
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-1.0
 Metro 2033 (Video Game) / int_3bce9346
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3bce9346
 Metro 2033 (Video Game) / int_3ccaf3ac
type
No Swastikas
 Metro 2033 (Video Game) / int_3ccaf3ac
comment
No Swastikas: The Fourth Reich Nazi faction's symbol is a big runic "C" instead of any actual Third Reich-related imagery. This C is the Moscow Metro sign for stop/no entry, symbolizing the Nazis' attempts at getting rid of all ethnic groups other than "pure Russians," as well as suspected mutants. Beta version Nazis sported a three armed swastika◊ used in the book. Redux switches it to a gothic "R" instead.
 Metro 2033 (Video Game) / int_3ccaf3ac
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1.0
 Metro 2033 (Video Game) / int_3ccaf3ac
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3ccaf3ac
 Metro 2033 (Video Game) / int_3d897748
type
Do Not Go Gentle
 Metro 2033 (Video Game) / int_3d897748
comment
Do Not Go Gentle: The Ranger Pavel, upon realizing the mutants are dragging him off, sets off a pipe bomb that takes out a number of Nosalises along with himself and frees up Artyom to escape the Depot alive.
 Metro 2033 (Video Game) / int_3d897748
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1.0
 Metro 2033 (Video Game) / int_3d897748
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3d897748
 Metro 2033 (Video Game) / int_3f45f1e6
type
Adaptational Heroism
 Metro 2033 (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: Bourbon is presented much more sympathetically in the game than in the book, going from a sleazebag opportunist and coward who planned to kill Artyom to a, Cool Old Guy Big Brother Mentor trying to put his past behind him. He even willingly takes a bullet for Artyom.
 Metro 2033 (Video Game) / int_3f45f1e6
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1.0
 Metro 2033 (Video Game) / int_3f45f1e6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_3f45f1e6
 Metro 2033 (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Metro 2033 (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: In the Armory station, the only way to proceed is to walk right into a Red Kommissar and get arrested.
 Metro 2033 (Video Game) / int_40680cf6
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1.0
 Metro 2033 (Video Game) / int_40680cf6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_40680cf6
 Metro 2033 (Video Game) / int_40da7cc9
type
Urban Warfare
 Metro 2033 (Video Game) / int_40da7cc9
comment
Urban Warfare: All your fights and encounters with hostile humans.
 Metro 2033 (Video Game) / int_40da7cc9
featureApplicability
1.0
 Metro 2033 (Video Game) / int_40da7cc9
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_40da7cc9
 Metro 2033 (Video Game) / int_4230e681
type
Vader Breath
 Metro 2033 (Video Game) / int_4230e681
comment
Vader Breath: You breathe very loudly while wearing your gas mask, and more so as the filter gets worn out.
 Metro 2033 (Video Game) / int_4230e681
featureApplicability
1.0
 Metro 2033 (Video Game) / int_4230e681
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4230e681
 Metro 2033 (Video Game) / int_42502bbe
type
Updated Re-release
 Metro 2033 (Video Game) / int_42502bbe
comment
Updated Re Release: Metro 2033 Redux was released for the PC, Xbox One, and Playstation 4 in August 2014. It's basically Metro 2033 redone using the significantly more advanced Metro Last Light engine and assets. One of the toted features is the ability to play in either the classic Metro 2033 play-style, or the more refined play-style of Last Light. Metro 2033 Redux allows the player to choose between "Survival" and "Spartan" modes, aside from the original difficulty levels. Survival Mode plays just like the original Metro 2033 but in the Last Light engine, creating a perfect mix of the original's survival horror atmosphere where every resource is precious and the Last Light's more refined first-person stealth and shooter elements (such as stealth kills and knock-outs). Spartan Mode makes the gameplay almost exactly like Last Light, with plentiful resources and very relaxed stealth. Aside from those two fundamental changes, many other things in the game also were overhauled in the transition into the Last Light engine: The HUD and UI now mirror Last Light, looking more modern and altering the way the player interacts with their equipment with the L1/LB/Tab key/buttons functioning as a modifier input that changes the D-Pad/WASD keys and the Face buttons/mouse movements functions to that of menu functions like turning on and off the flashlight, changing gas mask filters, etc. Also, interacting with merchants is very different as well, with a new customization feature added to each of the weapons allowing you to attach specific parts to each one rather than trying to find a gun that just has all the parts you want on it. To help avert the A-Team Firing example listed on the YMMV page, the devs also added hit markers to the Normal and Hardcore difficulties on Spartan mode to let players know when they were actually hitting enemies. The gas mask and filter system have been updated to be much simpler. When you pick up filters, it adds time to your overall breathing time just like before but now seconds are included in the HUD element for filters, making it much more obvious that the number is how long you have to breathe total rather than your amount of filters. Also, the watch changes depending on whether you're playing on Survival or Spartan. Survival gets the traditional watch and Spartan gets the Last Light watch, which is a digital watch that times you when you have your gas mask on. On the topic of the watch, the light system also has been simplified. Instead of three lights on the watch telling you if you're fully exposed, semi-dark, or in total darkness; there's now just one light that lights up when enemies can see you and that stays off when they can't. Some of the weapons in the original release have been swapped out with their equivalents from the sequel, such as the Volt Driver being replaced with the somewhat-nerfed, not so much of a Disk One Nuke Hellbreath. 4A Games also expanded upon the collectibles in the game. They added keys and safes containing lots of extra resources to the game that are very useful if sought out, especially in Survival Mode, along with notes hidden around the levels that expand upon Artyom's thoughts and reflections. Inline with that, each of the pre-level loading screens and their monologues have been redone with updated dialogue that more closely resembles the original Russian. All of the games models have been replaced with those from Last Light, so characters that just shared models in the original release now have unique models. For example, Miller◊ looked very similar to Khan in the original release, whereas now he has the updated model◊ used in Last Light that makes him look more like Quaritch from Avatar. This also helps to avert the You ALL Look Familiar example listed below. However, it's important to note that it wasn't just the characters that were remodeled; all the mutants were also remodeled as well. Compare an original Nosalis◊ to the updated model◊ used in Last Light. Also, mutants that didn't make their debut until Last Light have also been implemented into 2033, such as the spiderbugs replacing the plated nosalises in the Dungeon level. Some events, set pieces, or map layouts have been altered or shifted, occasionally even deleted. In the original 2033 Bourbon would kill the first bandit you saw with a throwing knife (his tutorial on how to kill people silently). Since you can take people out from behind with a melee attack now, that bit never happens. When searching for D6 in the original, the skeleton that Ulman suggests keeping as a memento has two heads; in Redux it is a regular half-decayed skeleton.
 Metro 2033 (Video Game) / int_42502bbe
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1.0
 Metro 2033 (Video Game) / int_42502bbe
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_42502bbe
 Metro 2033 (Video Game) / int_43b154c9
type
Not Even Bothering with the Accent
 Metro 2033 (Video Game) / int_43b154c9
comment
Not Even Bothering with the Accent: Almost completely averted, since most of the voice actors in the English version of the game actually are Russian, but one man who lets you into the Armory station is quite obviously voiced by an American. This character speaks with an American accent even in the book, however; Moscow being the biggest city in Europe, it's not surprising that there are foreigners around even After the End.
 Metro 2033 (Video Game) / int_43b154c9
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-1.0
 Metro 2033 (Video Game) / int_43b154c9
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_43b154c9
 Metro 2033 (Video Game) / int_43bda213
type
A Taste of Power
 Metro 2033 (Video Game) / int_43bda213
comment
A Taste of Power: The prologue section, where you have powerful guns and a relatively high amount of ammo for them. Except on Ranger Mode, where you can barely scrounge one full magazine (forty rounds) for your primary firearm even if you turn the entire tutorial level upside down. For comparison, on the easiest difficulty setting the player gets 400+ bullets.
 Metro 2033 (Video Game) / int_43bda213
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1.0
 Metro 2033 (Video Game) / int_43bda213
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_43bda213
 Metro 2033 (Video Game) / int_445bc425
type
GreyAndGreyMorality
 Metro 2033 (Video Game) / int_445bc425
comment
Grey-and-Grey Morality: Everyone - the guards, the bandits, most of the Soldiers fighting for the Nazis and Reds, even Artyom himself - is, for the most part, doing what they have to do to survive.
 Metro 2033 (Video Game) / int_445bc425
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1.0
 Metro 2033 (Video Game) / int_445bc425
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_445bc425
 Metro 2033 (Video Game) / int_461038e6
type
Mistaken for Spies
 Metro 2033 (Video Game) / int_461038e6
comment
Mistaken for Spies: Artyom again, by a Nazi patrol.
 Metro 2033 (Video Game) / int_461038e6
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1.0
 Metro 2033 (Video Game) / int_461038e6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_461038e6
 Metro 2033 (Video Game) / int_464dd7cc
type
The Unfought
 Metro 2033 (Video Game) / int_464dd7cc
comment
The Unfought: Unlike the original 2033, where you confront it at the end of the level it appears in, the Nazi Panzer you encounter in Redux chooses not to chase after you and Pavel, opting simply to fire at them briefly.
 Metro 2033 (Video Game) / int_464dd7cc
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1.0
 Metro 2033 (Video Game) / int_464dd7cc
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_464dd7cc
 Metro 2033 (Video Game) / int_47fea76b
type
Butt-Monkey
 Metro 2033 (Video Game) / int_47fea76b
comment
Butt-Monkey: Artyom. Falls off a rail cart three times. In the second instance he goes under the cart and, during the third time, the rail cart flips over and nearly crushes him. Subjected to a number of incapacitating hallucinations. Knocked out and beaten up by a pair of Nazi soldiers. Often very nearly falls to his doom because the surface or object that was supposed to support him gives way.
 Metro 2033 (Video Game) / int_47fea76b
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1.0
 Metro 2033 (Video Game) / int_47fea76b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_47fea76b
 Metro 2033 (Video Game) / int_48dfb7e4
type
Stock Sound Effects
 Metro 2033 (Video Game) / int_48dfb7e4
comment
Stock Sound Effects: Many are used, especially for the weapons. A common criticism of the game.
 Metro 2033 (Video Game) / int_48dfb7e4
featureApplicability
1.0
 Metro 2033 (Video Game) / int_48dfb7e4
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_48dfb7e4
 Metro 2033 (Video Game) / int_49d18492
type
Scenery Gorn
 Metro 2033 (Video Game) / int_49d18492
comment
Scenery Gorn: The ruins of Moscow in the snow look absolutely sublime, and vaguely depressing. Gawk all you want, just make sure not to look at the Kremlin!
 Metro 2033 (Video Game) / int_49d18492
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1.0
 Metro 2033 (Video Game) / int_49d18492
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_49d18492
 Metro 2033 (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Metro 2033 (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: One of the journal entries in Black Station has Artyom remarking on how he managed to get past all the Nazis in one piece, mentioning that it felt like an unseen force had been guiding him through the whole time.
 Metro 2033 (Video Game) / int_4a3e547f
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1.0
 Metro 2033 (Video Game) / int_4a3e547f
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4a3e547f
 Metro 2033 (Video Game) / int_4bb69e55
type
Artifact Mook
 Metro 2033 (Video Game) / int_4bb69e55
comment
Artifact Mook: Averted, Librarians remain in the library, Nosalises don't leave the tunnels and Dark Ones aren't encountered as normal gameplay enemies at all.
 Metro 2033 (Video Game) / int_4bb69e55
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-1.0
 Metro 2033 (Video Game) / int_4bb69e55
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4bb69e55
 Metro 2033 (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Metro 2033 (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Bastard assault rifles and Duplet shotguns, as well as the Hellsing and Tihar airguns, are cobbled together from junk. The bullets don't fare much better. A pre-apocalypse weapon is a very valuable piece of hardware, as Bourbon invokes by using his AK as a bargain chip. A contest was held for potential Metro-developed weapons, and the winner was a surprisingly-detailed description of how to chop and reattach parts from an ordinary bicycle◊ into a six-cylinder rotating shotgun. It made its way into the game as the "Bigun", presumably from "BIcycle GUN".
 Metro 2033 (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Metro 2033 (Video Game) / int_4de1a4f7
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4de1a4f7
 Metro 2033 (Video Game) / int_4e3d253b
type
Downer Ending
 Metro 2033 (Video Game) / int_4e3d253b
comment
Downer Ending: The default (and canon/book) ending, in which Artyom opts to destroy the home of the Dark Ones and is left to wonder whether he did the right thing.
 Metro 2033 (Video Game) / int_4e3d253b
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1.0
 Metro 2033 (Video Game) / int_4e3d253b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4e3d253b
 Metro 2033 (Video Game) / int_4e7c4536
type
Wham Line
 Metro 2033 (Video Game) / int_4e7c4536
comment
Wham Line: The last line of dialogue before the ending cutscene
 Metro 2033 (Video Game) / int_4e7c4536
featureApplicability
1.0
 Metro 2033 (Video Game) / int_4e7c4536
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_4e7c4536
 Metro 2033 (Video Game) / int_5313c266
type
Bookends
 Metro 2033 (Video Game) / int_5313c266
comment
Book Ends: For the series as a whole, the main series plot kicks off and ends With a charge down a hallway, alarms blaring, into an unknown danger
 Metro 2033 (Video Game) / int_5313c266
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1.0
 Metro 2033 (Video Game) / int_5313c266
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5313c266
 Metro 2033 (Video Game) / int_53e1ce4e
type
Please Wake Up
 Metro 2033 (Video Game) / int_53e1ce4e
comment
Please Wake Up: Sasha and his uncle.
 Metro 2033 (Video Game) / int_53e1ce4e
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1.0
 Metro 2033 (Video Game) / int_53e1ce4e
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_53e1ce4e
 Metro 2033 (Video Game) / int_5534431f
type
Money for Nothing
 Metro 2033 (Video Game) / int_5534431f
comment
Money for Nothing: Subverted. Around three quarters into the game, you'll run into your last shop, with no way to go back to it. Military grade rounds start appearing much more commonly and in larger packs from that point on, justified in that you go from scrounging through places humans still inhabit to searching through the ruins of untouched military installations. Fortunately, this means that now you can shoot that military-grade ammunition at your enemies without fretting that you're literally shooting money!
 Metro 2033 (Video Game) / int_5534431f
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-0.3
 Metro 2033 (Video Game) / int_5534431f
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5534431f
 Metro 2033 (Video Game) / int_5678cbfc
type
Unbreakable Weapons
 Metro 2033 (Video Game) / int_5678cbfc
comment
Unbreakable Weapons: Surprisingly enough, all the weapons in the game, both the ones jury-rigged in the Metro and the over-twenty-years-old mil-spec ones left around in extremely hostile conditions, are 100% reliable, even when firing the undeniably dirty ammunition the Metro produces and the Idle Animations showing that they are rather fragile indeedexamples the Bastards's fire rate selector breaks off and the Duplet's stock comes loose. The worst thing that can happen is the Bastard overheating, and even for that, you have to really abuse it in a way no sane player would ever dohow? spray two entire magazines nonstop.
 Metro 2033 (Video Game) / int_5678cbfc
featureApplicability
1.0
 Metro 2033 (Video Game) / int_5678cbfc
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5678cbfc
 Metro 2033 (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Metro 2033 (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: The Dark Ones are eerie skinny mutajts with an almost alien-like build, and they have Psychic Powers that can fry a man's brain with basically no effort, but if you're on the track for the "Enlightened" ending, you'll find out they're trying not to kill people, but communicate with them and establish contact.
 Metro 2033 (Video Game) / int_575fd5e2
featureApplicability
1.0
 Metro 2033 (Video Game) / int_575fd5e2
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_575fd5e2
 Metro 2033 (Video Game) / int_586624e5
type
Genius Loci
 Metro 2033 (Video Game) / int_586624e5
comment
Genius Loci: The Catacombs. You apparently stumble into one with Bourbon; the tunnel he originally planned to take was sealed off, forcing you to detour into a small side room where the nosalises refuse to follow. It turns out that it's full of the dead bodies of other explorers, and as Bourbon tries to find a way out, he begins to hallucinate something singing to him. As his hallucination gets worse and worse, you start seeing the room as a dark alley, with a slowly-opening gate at one end increasingly shrouded in an ominous pink and purple atmosphere. However, thanks to Artyom's psychic resistance and a little help from a Dark One, you manage to escape from the room's deadly grasp.
 Metro 2033 (Video Game) / int_586624e5
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1.0
 Metro 2033 (Video Game) / int_586624e5
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_586624e5
 Metro 2033 (Video Game) / int_5969d512
type
Computer Voice
 Metro 2033 (Video Game) / int_5969d512
comment
Computer Voice: The D6 reactor crane keeps informing Artyom of his progress in a calm pre-recorded female voice while the biomass tries to break into the cabin.
 Metro 2033 (Video Game) / int_5969d512
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1.0
 Metro 2033 (Video Game) / int_5969d512
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5969d512
 Metro 2033 (Video Game) / int_5a36f8bc
type
Not His Sled
 Metro 2033 (Video Game) / int_5a36f8bc
comment
Not His Sled: Redux changes, merges, or removes several sequences from the original. One of the more notable examples is the sequence near the end where you slide under a heavy blast door into a flare-lit room and the plated nosalises are replaced with spiderbugs in the Dungeon level.
 Metro 2033 (Video Game) / int_5a36f8bc
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1.0
 Metro 2033 (Video Game) / int_5a36f8bc
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5a36f8bc
 Metro 2033 (Video Game) / int_5ab0da17
type
Punch-Packing Pistol
 Metro 2033 (Video Game) / int_5ab0da17
comment
Punch-Packing Pistol: The basic revolver is a rather trusty sidearm able to one-headshot a Watcher. Justified in that it's a .44 Magnum.
 Metro 2033 (Video Game) / int_5ab0da17
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1.0
 Metro 2033 (Video Game) / int_5ab0da17
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5ab0da17
 Metro 2033 (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Metro 2033 (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The non-Redux version's Ranger DLC release has the Volt Driver (home-made rail gun) as early as Chapter 2: Lost Tunnels (the bandits stole it from a caravan). It kills Librarians in five shots or less when overcharged (and most other foes in one), uses the cheapest ammunition in the game, and its Secondary Fire can kill most common mooks in one hit without expending any ammunition. Also from the Ranger DLC is the Abzats Heavy-Automatic Shotgun, which is effectively a shotgun that fires like an automatic rifle. It eats through a full belt of shotshells in seconds (20 in about 8 seconds), is thus incredibly expensive to use, and limits use of the shotgun/secondary slot in the original version. However, provided you're not too distant, nothing that can be killed, including Demons and Black Librarians, can survive a full belt. Military ammo also qualifies for this; it's available from the intro onwards, and will kill any non-boss pretty fast. The only reason it isn't a game breaker is that it doubles as currency, and overuse means you'll be wasting money literally. Naturally, after the point where shops stop appearing (the last shops are in Polis), you're free to use them in combat.
 Metro 2033 (Video Game) / int_5b81ca8d
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1.0
 Metro 2033 (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5b81ca8d
 Metro 2033 (Video Game) / int_5c0fc07b
type
Nightmare Sequence
 Metro 2033 (Video Game) / int_5c0fc07b
comment
Nightmare Sequence: Several times as the plot progresses. And just like in the book, Artyom eventually receives more and more control over his body during those, progressing from just watching at unfolding events to breaking from the nightmare on his own volition.
 Metro 2033 (Video Game) / int_5c0fc07b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_5c0fc07b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5c0fc07b
 Metro 2033 (Video Game) / int_5c3e7ad6
type
Oh God, with the Verbing!
 Metro 2033 (Video Game) / int_5c3e7ad6
comment
Oh God, with the Verbing!: "Enough with the talking. Get out! Form up!"
 Metro 2033 (Video Game) / int_5c3e7ad6
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1.0
 Metro 2033 (Video Game) / int_5c3e7ad6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5c3e7ad6
 Metro 2033 (Video Game) / int_5d753b19
type
The Smurfette Principle
 Metro 2033 (Video Game) / int_5d753b19
comment
The Smurfette Principle: There is exactly one named female character, Nikki, and she's a minor NPC. She's a prostitute who steals all your money if given the chance.
 Metro 2033 (Video Game) / int_5d753b19
featureApplicability
1.0
 Metro 2033 (Video Game) / int_5d753b19
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5d753b19
 Metro 2033 (Video Game) / int_5e1ecc50
type
Mistaken for Badass
 Metro 2033 (Video Game) / int_5e1ecc50
comment
Mistaken for Badass: Artyom is occasionally assumed to be a member of the Rangers, once after (optionally) freeing a group of POWs from the Nazis and again after returning a child to his mother after a mutant attack. The captives call him "Охотник" or "Okhotnik" in the Russian dub, which is a direct translation of Hunter's moniker. In the original version, that doesn't come off as unexpected if Artyom chooses to purchase a set of heavy armor in the Armory, since it appears to be the basis of the easily recognizable Ranger uniform.
 Metro 2033 (Video Game) / int_5e1ecc50
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1.0
 Metro 2033 (Video Game) / int_5e1ecc50
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_5e1ecc50
 Metro 2033 (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Metro 2033 (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: The player can nab almost anything useful that is not nailed down. This is justified when stripping dead bodies of their weapons, ammo, and supplies between stations as this is a Scavenger World and nothing should go to waste, but the player can also find a few rounds of ammunition (and the occasional firearm) lying about in inhabited stations and nab them without anyone there noticing or objecting. Note that doing so in some places results in a negative Moral Point, enough of which will result in the 'bad' ending.
 Metro 2033 (Video Game) / int_5e7c0ab7
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1.0
 Metro 2033 (Video Game) / int_5e7c0ab7
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5e7c0ab7
 Metro 2033 (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Metro 2033 (Video Game) / int_5ed1b6d3
comment
Limited Loadout: In the non-Redux version you can carry only 3 types of weapons at once: primary (assault rifles of all sorts), secondary (shotguns/pneumatic guns), and a revolver. This is aside from you also carrying a medkit (containing a maximum of five syrettes), five pipe-bombs of each kind and five throwing knives. In Redux the slot limitations were removed, meaning you could carry three identical shotguns if you could afford it.
 Metro 2033 (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 Metro 2033 (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_5ed1b6d3
 Metro 2033 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Metro 2033 (Video Game) / int_6041e4f4
comment
Shotguns are great for killing mutants with single mighty blasts, so they ought to be great at killing armoured humans, right? Wrong! The shotguns in the game are chambered for 12x70mm (12 gauge for Americans), and most likely use 00 buckshot. Shotguns in real life typically fire pellets called "shot", hence the name. Since 00 buckshot pellets are roughly .33 caliber, spherical, and number 9 per shell, each shotgun blast is essentially a small cloud of pistol rounds with a bit of a velocity boost; they aren't going to get through body armor very well. Although, that doesn't stop other humans from offing you with 1-2 shotgun shells.
 Metro 2033 (Video Game) / int_6041e4f4
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1.0
 Metro 2033 (Video Game) / int_6041e4f4
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6041e4f4
 Metro 2033 (Video Game) / int_6114a875
type
Lost Technology
 Metro 2033 (Video Game) / int_6114a875
comment
Lost Technology: MRLs used to destroy the Dark Ones' hive. Also any pre-war weapon, especially the AK 2012.
 Metro 2033 (Video Game) / int_6114a875
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1.0
 Metro 2033 (Video Game) / int_6114a875
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6114a875
 Metro 2033 (Video Game) / int_62259825
type
Nintendo Hard
 Metro 2033 (Video Game) / int_62259825
comment
Nintendo Hard: The game is not easy in any case, but Ranger Mode pushes the difficulty right into the absurd.
 Metro 2033 (Video Game) / int_62259825
featureApplicability
1.0
 Metro 2033 (Video Game) / int_62259825
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_62259825
 Metro 2033 (Video Game) / int_62ac3f93
type
Sinister Subway
 Metro 2033 (Video Game) / int_62ac3f93
comment
Sinister Subway: Where Everything Is Trying to Kill You too, even the ghostly remnants of the subway itself.
 Metro 2033 (Video Game) / int_62ac3f93
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1.0
 Metro 2033 (Video Game) / int_62ac3f93
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_62ac3f93
 Metro 2033 (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Metro 2033 (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: There's a lot of little things you're not going to notice on your first time through the game. Like how the silhouette of a Dark One is standing on the tracks during your handcart caravan to Riga (just before everyone around you passes out and things get weird), or incidental conversations between people having relevance later on. While sneaking through Dry station, you may notice a couple of times that a guard gets killed by a pneumatic weapon. Turns out it was Khan all along, helping you out. A first-time player wouldn't realize that the occasional blue/red glows on the screen and their accompanying sound cues are related to gaining/losing Moral Points.
 Metro 2033 (Video Game) / int_62f9d08e
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1.0
 Metro 2033 (Video Game) / int_62f9d08e
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_62f9d08e
 Metro 2033 (Video Game) / int_6363937b
type
Cyanide Pill
 Metro 2033 (Video Game) / int_6363937b
comment
Cyanide Pill: Red Line conscripts are issued one, just in case. One Red Line soldier claimed that he could never take his own life, so he gave his capsule to another comrade.
 Metro 2033 (Video Game) / int_6363937b
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1.0
 Metro 2033 (Video Game) / int_6363937b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6363937b
 Metro 2033 (Video Game) / int_63a865c9
type
Universal Ammunition
 Metro 2033 (Video Game) / int_63a865c9
comment
Universal Ammunition: Most weapons seem to be chambered to accommodate ammunition based on the 5.45x39mm design. Justified in that most of the common weapons were built after the apocalypse and specifically designed to use a single kind of ammunition.
 Metro 2033 (Video Game) / int_63a865c9
featureApplicability
1.0
 Metro 2033 (Video Game) / int_63a865c9
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_63a865c9
 Metro 2033 (Video Game) / int_6411dac8
type
BadassNormal
 Metro 2033 (Video Game) / int_6411dac8
comment
Badass Normal: Pretty much every person in the Metro who knows how to use a gun. The most evident, though, would be the Rangers.
 Metro 2033 (Video Game) / int_6411dac8
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1.0
 Metro 2033 (Video Game) / int_6411dac8
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6411dac8
 Metro 2033 (Video Game) / int_655aa5ff
type
Broken Faceplate
 Metro 2033 (Video Game) / int_655aa5ff
comment
Broken Faceplate: Your gas mask will start to crack and break as you take damage while wearing it. As it gets closer to breaking, it becomes less effective, and when it has a hole punched in it, it's done for and you have to find another in less than thirty seconds.
 Metro 2033 (Video Game) / int_655aa5ff
featureApplicability
1.0
 Metro 2033 (Video Game) / int_655aa5ff
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_655aa5ff
 Metro 2033 (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Metro 2033 (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: It's not actually required, but there are a few levels where stealth is the obvious solution and easiest way through. Two of them give an achievement for making a Pacifist Run, but one also has an achievement for taking the exact opposite path.
 Metro 2033 (Video Game) / int_6638c7f7
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6638c7f7
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6638c7f7
 Metro 2033 (Video Game) / int_66479d0
type
Our Ghosts Are Different
 Metro 2033 (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Three-dimensional shadows that have to relive their last moments forever. Touch one and you will join them. This is a nod to the source material, where it's suggested that the nuclear war blew up the afterlife as well.
 Metro 2033 (Video Game) / int_66479d0
featureApplicability
1.0
 Metro 2033 (Video Game) / int_66479d0
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_66479d0
 Metro 2033 (Video Game) / int_66f763c0
type
Interface Screw
 Metro 2033 (Video Game) / int_66f763c0
comment
Interface Screw: Some of the surreal sequences can evoke this. There is also the small, low-contrast fonts not being easily legible on smaller screens. The "escort mission" with Sasha causes the game to forcibly ratchet up the mouse acceleration, making precise aiming much more difficult. Justified by the fact that Artyom is now lugging around a child on his back, adding weight and throwing off his center of balance. As Artyom's gas mask filters get closer to being expended, the gas mask's goggles start to get a little fogged up.
 Metro 2033 (Video Game) / int_66f763c0
featureApplicability
1.0
 Metro 2033 (Video Game) / int_66f763c0
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_66f763c0
 Metro 2033 (Video Game) / int_67e53056
type
Gun Porn
 Metro 2033 (Video Game) / int_67e53056
comment
Gun Porn: The game is filled with it, despite the fact that as a Scavenger World, most of them are cobbled-together pieces of crap. Probably the best example is the Shambler semiautomatic shotgun, which has a complicated reload mechanism because only four of the six shells are accessible at any time. The reload animation shows all of this accurately, reloading in the correct order and manually cycling the chamber as necessary to expose more racks for shell placement.
 Metro 2033 (Video Game) / int_67e53056
featureApplicability
1.0
 Metro 2033 (Video Game) / int_67e53056
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_67e53056
 Metro 2033 (Video Game) / int_6841f7f5
type
Evil Phone
 Metro 2033 (Video Game) / int_6841f7f5
comment
Evil Phone: Twice in the D6 bunker, in an airlock during Prologue and in the main chamber during the "D6" chapter. The place was abandoned and decaying for twenty years and the government was destroyed or dissolved shortly after the third world war, yet the phone rings when you restore power and press some buttons on the control panel. The player can't answer the call and the other NPCs don't seem to react at all though. Game files refer to that specific sound as "d6_signal_4.ogg" and beside several scripted events it's supposed to happen at random. And it does. It's possible this was based on the mysterious transmission signals people noticed in the area of Moscow. These signals are theorized to be a part of a Russian fail-deadly "Perimeter" system nicknamed Dead Hand in the West.
 Metro 2033 (Video Game) / int_6841f7f5
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6841f7f5
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6841f7f5
 Metro 2033 (Video Game) / int_697b5232
type
Those Wacky Nazis
 Metro 2033 (Video Game) / int_697b5232
comment
Those Wacky Nazis: The Fourth Reich is the main opposition to the Red Line communists.
 Metro 2033 (Video Game) / int_697b5232
featureApplicability
1.0
 Metro 2033 (Video Game) / int_697b5232
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_697b5232
 Metro 2033 (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Metro 2033 (Video Game) / int_6b05b601
comment
Jerkass Has a Point: A paranoid communist officer at Armory station can be seen ranting to his men about how there are Nazi spies sneaking into the station from the tunnels and the surface, and demands that all new arrivals be detained for questioning. While he's almost certainly wrong about there already being spies, he's actually right to be concerned about the surface, as it's later revealed the Nazis have established an outpost up there.
 Metro 2033 (Video Game) / int_6b05b601
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6b05b601
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_6b05b601
 Metro 2033 (Video Game) / int_6bda9a30
type
Meaningful Name
 Metro 2033 (Video Game) / int_6bda9a30
comment
Meaningful Name: Artyom is the Russian masculine form of the Greek name Artemisios, relating to the Greek goddess of the hunt. She obviously had to have excellent aim, as Artyom himself is said to have by Hunter... but two of the possible Greek cognate words for "Artemis" can also be read as "safe" or "butcher".
 Metro 2033 (Video Game) / int_6bda9a30
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1.0
 Metro 2033 (Video Game) / int_6bda9a30
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_6bda9a30
 Metro 2033 (Video Game) / int_6cb4cb70
type
Improperly Placed Firearms
 Metro 2033 (Video Game) / int_6cb4cb70
comment
Improperly Placed Firearms: The unknown .44 revolver, to the point of becoming almost a Running Gag on the series' wiki. Not only is the type of bullet it uses only widespread in America, but revolvers nowadays aren't that widespread outside of the US. There hasn't been a .44 round manufactured in Russia for decades, and Metro 2033 is set in the ravaged remains of Moscow in an alternate near future. All other guns are excusable by virtue of being either, a) Homemade Inventions as seen below, or b) rare and valuable Pre-War guns. A codex entry in Metro: Exodus finally clears this up. The Revolver is meant to be based on an old M1895 Nagant revolver, that was repaired and retooled to accept .44 Magnum cartridges, as those rounds proved to be most effective against mutants in the tunnels. The fact that it can be suppressed supports this; Nagant revolvers are one of only a few revolvers that be successfully suppressed, owing to their design.
 Metro 2033 (Video Game) / int_6cb4cb70
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6cb4cb70
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_6cb4cb70
 Metro 2033 (Video Game) / int_6d332aea
type
Driven to Suicide
 Metro 2033 (Video Game) / int_6d332aea
comment
Driven to Suicide: The doctor in the Hole station hospital, either while or after it's overrun by Nosalises and occupied by Lurkers.
 Metro 2033 (Video Game) / int_6d332aea
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6d332aea
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_6d332aea
 Metro 2033 (Video Game) / int_6d4a4c29
type
Unspecified Apocalypse
 Metro 2033 (Video Game) / int_6d4a4c29
comment
Unspecified Apocalypse: What caused the war of 2013? All we know is that it was caused from tens of thousands of nukes launched, initially between two middle-eastern countries. To the residents of the Metro though, figuring out the facts hardly matter.
 Metro 2033 (Video Game) / int_6d4a4c29
featureApplicability
1.0
 Metro 2033 (Video Game) / int_6d4a4c29
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6d4a4c29
 Metro 2033 (Video Game) / int_6e7a3cd
type
Underground Monkey
 Metro 2033 (Video Game) / int_6e7a3cd
comment
Underground Monkey: It's not really noticeable, but there are only five main types of monsters in the game: Nosalies, Watchers, Librarians, Demons and Amoebas. Even fewer in the book, as most of the monsters are only mentioned in ghost stories and are never actually encountered by Artyom. Three of the monsters in-game have subspecies. Nosalises have the black (stronger than usual), winged (more agile and has a special attack) and armoured (fast and very hard to kill; unused in Redux) varieties; Watchers have Lurkers (weaker, but faster, smaller and more annoying); Librarians can be found in a black (stronger and more aggressive) variety. They tend to have a distinctive look to them however, so it isn't all that bad.
 Metro 2033 (Video Game) / int_6e7a3cd
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1.0
 Metro 2033 (Video Game) / int_6e7a3cd
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6e7a3cd
 Metro 2033 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Metro 2033 (Video Game) / int_6ec989d8
comment
Guide Dang It!: You obtain the 'good' ending by listening to conversations, lingering in hallucination sequences and so forth...the problem is that the only indication you've achieved anything with these actions is a brief, unexplained flash on the screen and a whisper. The Redux version eventually added a pause screen hint that tells you vaguely about it, but of course you can't cyle through them and their random selection from a large pool of messages means you may not see it more than once, if at all. The 4A Games team made an armor attachment system that worked just like it should: Every pouch, helmet, magazine or armor plate honestly did its job and subtracted a certain amount of damage dealt by a projectile that hit them. But it was never explained to the player in the non-Redux version, which led to mass confusion and complaints that enemies are literal bullet sponges, while all it took was a single bullet to the neck. You never need to buy any guns you see in shops, because you can always find the same gun, or a better version in some cases, for free hidden on the levels if you know where to look. The Library is a level where you need to spend a lot of time of the surface. Hope you brought plenty of filters! Many people play through the original game not realising you can buy special armour to increase either your defense or stealh. You can buy filters at precisely two places in the game, both of them early (Riga and Market.) This can leave a new player expecting that every civilized station afterward will sell filters, and might only buy a few to save rounds, counting on being able to buy more later when they have more currency to burn. The Armory will be a nasty surprise for a player who is down to their last few filters, if they have any at all after the surface trek to get there. The way the original game handles filters and the gas mask isn't explicitly stated anywhere unless you decide to look it up online (which seemed to be the only way to find out.) When you buy or find filters, the number next to the gas mask in the lower left corner of the screen pops up and says "+##", with the "##" being whatever amount of breathing time the filters added, not the actual amount of filters you bought. An astute player may be able to notice this when they buy filters from Riga or Market Station because the number will increase by ~10 even when you buy just one filter (the filters you buy in the stations are supposedly of "higher" quality and so add more breathing time than ones found on the surface, which will add 3 or 4 if you get lucky). That being said, it's easy to see that the filter system doesn't work intuitively. One would assume you buy filters, which get added to the total in the corner of the screen, and the watch tells you how much time your filter has left. Instead, in actuality, the number in the corner is how many total minutes you have to breath with the gas mask on, the watch tells you how many minutes your current filter has left, and the amount of filters you have on you seems to be infinite until you get down to the last 5 minutes, at which point it will no longer allow you to change filters. Also, the game doesn't tell you how to change filters anywhere. There are three ways: tap the gas mask button, take the mask on and off (which automatically adds a new filter), or just wait until your current filter is completely wasted and then Artyom will automatically replace it. Another untold issue with the filter system is that it seems to cap out at around 40 total minutes or so, and the game won't let you pick up surface filters until you have less than 10 total minutes left. Also, as far as the gas mask itself goes, the game won't allow you to pick up a new replacement gas mask from the ground unless it is in better condition than the one you're wearing, which is not something readily observable when looking at the world model of the gas masks. Much of this was simplified in the Redux vesion: pressing the gas mask key puts it on and the timer audibly starts with some clicking showing the minute hand moving a few minutes around the watch face. Pressing the key again wipes the mask, while holding it down removes the mask entirely. Every time the timer has one minute remaining, count on a message telling you to press the filter-swap-key showing up. Unfortunately, the maximum time seems to be reduced (20 minutes in Survival mode and 30 in Spartan mode) and you can't pick up filters until the amount to be added does not put you over the maximum. The issue with the world model showing damage was also changed to show different grades of wear, and if a better example than what is currently worn is found, it can be easier to tell from the amount of cracks in the faceplate.
 Metro 2033 (Video Game) / int_6ec989d8
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1.0
 Metro 2033 (Video Game) / int_6ec989d8
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_6ec989d8
 Metro 2033 (Video Game) / int_70c06a09
type
The Undead
 Metro 2033 (Video Game) / int_70c06a09
comment
The Undead: According to Khan, the world got blown up so good that Heaven, Hell and Purgatory were atomized as well. When someone bites it, they haunt that stretch of tunnel forever. There's one tunnel that's so haunted that even the mutants and rats are too scared to go there; Khan comments "This tunnel must re-live its past. And those unfortunate enough to walk here at such a moment, usually join that past." There's one very creepy scene where Khan chants at a bunch of ghosts so that they let you through.
 Metro 2033 (Video Game) / int_70c06a09
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1.0
 Metro 2033 (Video Game) / int_70c06a09
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_70c06a09
 Metro 2033 (Video Game) / int_723be11b
type
Villain Has a Point
 Metro 2033 (Video Game) / int_723be11b
comment
Villain Has a Point: A Nazi soldier at the Black Station rationalizes atrocities committed by his faction as an acceptable evil that will eventually lead to prosperity of the whole Metro. Nazi controlled stations are some of the safest, wealthiest and prosperous ones in the Metro, but are facing impending doom due to aging population. Nazis face extinction without expansion, Metro faces extinction without a unified government and law.
 Metro 2033 (Video Game) / int_723be11b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_723be11b
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_723be11b
 Metro 2033 (Video Game) / int_73418f96
type
Psychic-Assisted Suicide
 Metro 2033 (Video Game) / int_73418f96
comment
Psychic-Assisted Suicide: What Dark Ones attempt to do to Artyom when he brings "death" by making him jump off the Ostankino tower.
 Metro 2033 (Video Game) / int_73418f96
featureApplicability
1.0
 Metro 2033 (Video Game) / int_73418f96
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_73418f96
 Metro 2033 (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Metro 2033 (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: Subverted. Any time you have a companion, they can theoretically be swarmed, and they can die. In an early-game case, Bourbon can die in Dead City if he is mobbed too heavily by Watchers, but you pretty much have to be trying on purpose for this to happen. The amoebas can kill Miller in D6 if you don't assist him with them. If one of them dies, you fail the level, and the game hangs a lampshade on the subversion.
 Metro 2033 (Video Game) / int_742a6e78
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-0.3
 Metro 2033 (Video Game) / int_742a6e78
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_742a6e78
 Metro 2033 (Video Game) / int_74e9a5b1
type
Scavenger World
 Metro 2033 (Video Game) / int_74e9a5b1
comment
Scavenger World: The survivors of the nuclear war that reduced Moscow to rubble are forced to live in the subway tunnels beneath the city, venturing above for only a few minutes at a time to scavenge for what few materials can be found.
 Metro 2033 (Video Game) / int_74e9a5b1
featureApplicability
1.0
 Metro 2033 (Video Game) / int_74e9a5b1
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_74e9a5b1
 Metro 2033 (Video Game) / int_766de4dc
type
To Absent Friends
 Metro 2033 (Video Game) / int_766de4dc
comment
To Absent Friends: Bandits at the Dry station drink to the memory of their friends... which happen to be the bandits Artyom encountered with Bourbon between Riga and Market stations.
 Metro 2033 (Video Game) / int_766de4dc
featureApplicability
1.0
 Metro 2033 (Video Game) / int_766de4dc
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_766de4dc
 Metro 2033 (Video Game) / int_77666408
type
Combat Tentacles
 Metro 2033 (Video Game) / int_77666408
comment
Combat Tentacles: The fleshy tendrils (called Liana) that hang down from the ceiling in the Library. The Biomass in D6 also attacks you with these. Redux turns the Biomass into a Blob Monster, and subsequently removes the tentacles.
 Metro 2033 (Video Game) / int_77666408
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1.0
 Metro 2033 (Video Game) / int_77666408
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_77666408
 Metro 2033 (Video Game) / int_78270847
type
Curse Cut Short
 Metro 2033 (Video Game) / int_78270847
comment
Bitc- er, Demons, are the deadliest enemies in the game. Strong and fast, they're pretty much dragons without the fire breath, although their sharp claws and massive wings allow them to swoop down from the skies and carry off their unfortunate prey. When encountered, the best way to deal with them is to either hide until they go away or run for cover: getting caught out in the open with one of these bearing down on you is tantamount to suicide.
 Metro 2033 (Video Game) / int_78270847
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1.0
 Metro 2033 (Video Game) / int_78270847
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_78270847
 Metro 2033 (Video Game) / int_7870735b
type
From Bad to Worse
 Metro 2033 (Video Game) / int_7870735b
comment
From Bad to Worse: Just when you thought things weren't going well for the apocalypse survivors, chapter one shows there is something worse in the tunnels...
 Metro 2033 (Video Game) / int_7870735b
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1.0
 Metro 2033 (Video Game) / int_7870735b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7870735b
 Metro 2033 (Video Game) / int_78f31439
type
CommonplaceRare
 Metro 2033 (Video Game) / int_78f31439
comment
Commonplace Rare: For a world with a lot of radiation and poisonous fumes, it seems extremely arbitrary that Artyom can only use one particular model of gas mask and only one particular model of filter. To elaborate, Artyom can only use a particular model of full face gas mask. It can be somewhat considered an Acceptable Break from Reality for being easier to execute from a programming perspective, prevent Interface Screw by subjecting players to looking through masks which use smaller viewing windows, and also to make the game more challenging.
 Metro 2033 (Video Game) / int_78f31439
featureApplicability
1.0
 Metro 2033 (Video Game) / int_78f31439
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_78f31439
 Metro 2033 (Video Game) / int_79ba6777
type
Pocket Protector
 Metro 2033 (Video Game) / int_79ba6777
comment
Pocket Protector: In the original version of the game, the miscellaneous equipment worn by NPCs would actually deflect bullets if shot, falling off in the process. It's entirely possible for enemies, especially soldiers who tend to wear a lot of stuff on their chest harness, to take more hits than usual because bullets are pinging off their spare magazines, canteen, etc.
 Metro 2033 (Video Game) / int_79ba6777
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1.0
 Metro 2033 (Video Game) / int_79ba6777
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_79ba6777
 Metro 2033 (Video Game) / int_7b23aecb
type
Bayonet Ya
 Metro 2033 (Video Game) / int_7b23aecb
comment
Bayonet Ya: The original version's Shambler semiautomatic shotgun can come with a bayonet, which is a rather effective way of saving ammunition. When it is without a bayonet, you just smack things with the butt of your gun. In Ranger Mode, expect to use this more than the primary fire itself. The original version's Volt Driver has a secondary fire mode that works like an electric bayonet. The best part? When charged up, it can kill most enemies with only a single hit.
 Metro 2033 (Video Game) / int_7b23aecb
featureApplicability
1.0
 Metro 2033 (Video Game) / int_7b23aecb
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7b23aecb
 Metro 2033 (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Metro 2033 (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: There are actually three different ones, all capable of surviving a direct sticky grenade to boot: Librarians, Demons, and in the original version, Plated Nosalises. The Librarians are found only in the Lenin Library. It is possible to stare down the normal grey-white ones to avoid confrontation, but the black Librarians found in the deeper parts of the Library are even tougher and will usually attack you on sight. They can also be stared-down, but require an even stricter protocol for doing so. Bitc- er, Demons, are the deadliest enemies in the game. Strong and fast, they're pretty much dragons without the fire breath, although their sharp claws and massive wings allow them to swoop down from the skies and carry off their unfortunate prey. When encountered, the best way to deal with them is to either hide until they go away or run for cover: getting caught out in the open with one of these bearing down on you is tantamount to suicide. Plated Nosalises are the toughest form of Nosalis and they sport some sort of black-blue shiny plating on their skin and have big glowing eyes. Fortunately, shining your light on them stuns them briefly, so you can use that to score a few hits.
 Metro 2033 (Video Game) / int_7b7965dd
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1.0
 Metro 2033 (Video Game) / int_7b7965dd
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7b7965dd
 Metro 2033 (Video Game) / int_7d34f23a
type
Reckless Gun Usage
 Metro 2033 (Video Game) / int_7d34f23a
comment
Reckless Gun Usage: Artyom's idle animations show absolutely appalling gun safety.
 Metro 2033 (Video Game) / int_7d34f23a
featureApplicability
1.0
 Metro 2033 (Video Game) / int_7d34f23a
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7d34f23a
 Metro 2033 (Video Game) / int_7d53bc0b
type
Hollywood Silencer
 Metro 2033 (Video Game) / int_7d53bc0b
comment
Hollywood Silencer: Spectacularly averted. Save for the VSK-94, which is pretty close to this trope in real life, silenced weapons are still fairly noisy (the revolver sounds like a firecracker going off), and enemies aren't oblivious to this sound. Using a silenced weapon versus an unsilenced weapon is the difference between enemies going "Something's up. Stay alert and check it out," versus "Someone's firing a weapon right over there. Get to cover!" rather than keeping you from being noticed at all. In fact, there are only three truly silent weapons in the game: throwing knives and the pneumatic guns.
 Metro 2033 (Video Game) / int_7d53bc0b
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-1.0
 Metro 2033 (Video Game) / int_7d53bc0b
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7d53bc0b
 Metro 2033 (Video Game) / int_7d561d58
type
Too Awesome to Use
 Metro 2033 (Video Game) / int_7d561d58
comment
Too Awesome to Use: Military-grade bullets, which are used as currency in shops. After about three quarters into the game, though, they lose this status, since there are no more shops after Polis, and Artyom can take full advantage of their extra power.
 Metro 2033 (Video Game) / int_7d561d58
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1.0
 Metro 2033 (Video Game) / int_7d561d58
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7d561d58
 Metro 2033 (Video Game) / int_7f413791
type
Wall of Weapons
 Metro 2033 (Video Game) / int_7f413791
comment
Wall of Weapons: Gun shops have their inventory tacked on for everyone to see. Sparta, the Rangers' base on the surface has a literal wall covered with weapons.
 Metro 2033 (Video Game) / int_7f413791
featureApplicability
1.0
 Metro 2033 (Video Game) / int_7f413791
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_7f413791
 Metro 2033 (Video Game) / int_80251be3
type
How We Got Here
 Metro 2033 (Video Game) / int_80251be3
comment
How We Got Here: The game begins with a section pretty close to the end. Most of the game is leading up to that initial fight up until a Demon lunged at you.
 Metro 2033 (Video Game) / int_80251be3
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1.0
 Metro 2033 (Video Game) / int_80251be3
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_80251be3
 Metro 2033 (Video Game) / int_80580ffe
type
Optional Stealth
 Metro 2033 (Video Game) / int_80580ffe
comment
Optional Stealth: The game is essentially this trope, moreso after the Redux version brought the upgraded stealth and combat elements of Last Light backward. You have an otherwise-useless knife and a usually-lethal set of throwing knives; almost every weapon is naturally silent or has a silenced variant; and in the original you can purchase a set of black stealth armor that helps conceal you from enemy vision. On the other hand, you have an arsenal of grenades and can purchase such weapons as a heavy automatic shotgun if stealth isn't your thing. However, it's certainly encouraged to sneak around, and the Golden Ending requires more moral points then Artyom can get by just running around gunning down all human opposition.
 Metro 2033 (Video Game) / int_80580ffe
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1.0
 Metro 2033 (Video Game) / int_80580ffe
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_80580ffe
 Metro 2033 (Video Game) / int_8125d8f6
type
Easy Level Trick
 Metro 2033 (Video Game) / int_8125d8f6
comment
Easy Level Trick: On the mission Frontline, if you listen to the right conversation you can find a shortcut that takes you right to the other side of the level, missing out most of the harder parts of the mission and making getting the no casualties achievement for that level much easier to get, moreso on the Redux version where you don't lose out on the moral point of saving the Red prisoners from their Nazi executioner (you can clock him on the noggin).
 Metro 2033 (Video Game) / int_8125d8f6
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1.0
 Metro 2033 (Video Game) / int_8125d8f6
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_8125d8f6
 Metro 2033 (Video Game) / int_823769b7
type
Night-Vision Goggles
 Metro 2033 (Video Game) / int_823769b7
comment
Night-Vision Goggles: Both highly realistic and highly effective.
 Metro 2033 (Video Game) / int_823769b7
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1.0
 Metro 2033 (Video Game) / int_823769b7
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_823769b7
 Metro 2033 (Video Game) / int_823c6e3e
type
Large Ham
 Metro 2033 (Video Game) / int_823c6e3e
comment
Large Ham: The Commissar on the frontline level. He tries to start off the welcoming of new recruits by singing The Internationale, but gets interrupted. He then gives a grandiose speech with a comedically high pitched nasal voice and mispronounces his r's like w's (An obvious parody on Vladimir Ilyich Lenin himself). It's filled with propaganda and then cut short by a soldier snarking. He finishes by telling everybody to get their shit together and follow him to the battle area. Several minutes later a different Commissar orders the execution of a man who found and marked the secret passage under the rails on the basis of suspected mutiny as though it's a daily routine. After that he casually asks an executioner to check if the passage actually exists.
 Metro 2033 (Video Game) / int_823c6e3e
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1.0
 Metro 2033 (Video Game) / int_823c6e3e
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_823c6e3e
 Metro 2033 (Video Game) / int_82e4ab4a
type
Unbroken First-Person Perspective
 Metro 2033 (Video Game) / int_82e4ab4a
comment
Unbroken First-Person Perspective: The original release had occasional third-person cutscenes, but the Updated Re-release Redux revised this to use a consistent first-person perspective, in keeping with Metro: Last Light.
 Metro 2033 (Video Game) / int_82e4ab4a
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1.0
 Metro 2033 (Video Game) / int_82e4ab4a
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_82e4ab4a
 Metro 2033 (Video Game) / int_8344209e
type
BFG
 Metro 2033 (Video Game) / int_8344209e
comment
BFG: Many. The DShK mounted machine gun in the Frontline level. It uses 12.7x108 mm bullets and leaves big holes in concrete and flesh. Sadly, no Ludicrous Gibs. Also has a very limited supply of ammunition, roughly a hundred bullets (Unless you are riding a stolen Nazi cart. During that part of the game it can only overheat and never runs out of ammo). The Abzats Heavy Automatic Shotgun fits as well. It is a DShK that was modified to use 12x70 shotshell ammunition and is light enough to be carried by a single human. Initially it was available only in a pre-order version of the game from Gamestop, but the Russian community made it available for all versions shortly after it's release. The Volt Driver fires ball bearings as ammo (which is the cheapest type of ammo and is also a fairly common pickup). The non-Redux version comes complete with a Secondary Fire mode that uses zero ammunition but drains the battery by delivering a huge jolt of electricity directly into an enemy. And to make this even cooler, with the Ranger Mode DLC, you can pick this up very early in the original game.
 Metro 2033 (Video Game) / int_8344209e
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1.0
 Metro 2033 (Video Game) / int_8344209e
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_8344209e
 Metro 2033 (Video Game) / int_834427cd
type
Cap
 Metro 2033 (Video Game) / int_834427cd
comment
Cap: The original version has no limit for ammonote save for, strangely, the Helsing - you can only have 100 arrows in reserve, but throwing knives, grenades, sticky grenades and morphine syrettes are limited to five each. The Redux version imposes an ammunition cap, but stealthy players will conserve ammo anyway and find themselves selling it off when they can and scavenging more later on.
 Metro 2033 (Video Game) / int_834427cd
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1.0
 Metro 2033 (Video Game) / int_834427cd
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_834427cd
 Metro 2033 (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Metro 2033 (Video Game) / int_8409a385
comment
The Librarians are found only in the Lenin Library. It is possible to stare down the normal grey-white ones to avoid confrontation, but the black Librarians found in the deeper parts of the Library are even tougher and will usually attack you on sight. They can also be stared-down, but require an even stricter protocol for doing so.
 Metro 2033 (Video Game) / int_8409a385
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1.0
 Metro 2033 (Video Game) / int_8409a385
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_8409a385
 Metro 2033 (Video Game) / int_858dc9aa
type
Unwinnable
 Metro 2033 (Video Game) / int_858dc9aa
comment
Military-grade ammo, until a certain point in the game. It makes short work of pretty much everything on any difficulty, but using them before the final acts will mean you'll have little/no money for vital supplies, which can make the game unwinnable even on the easier difficulties.
 Metro 2033 (Video Game) / int_858dc9aa
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1.0
 Metro 2033 (Video Game) / int_858dc9aa
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_858dc9aa
 Metro 2033 (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Metro 2033 (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The last leg of Artyom's journey is climbing the old and decrepit Ostankino tower.
 Metro 2033 (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Metro 2033 (Video Game) / int_85f8dc9d
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_85f8dc9d
 Metro 2033 (Video Game) / int_86b21114
type
Badass Boast
 Metro 2033 (Video Game) / int_86b21114
comment
Badass Boast: Hunter has a good "Do Not Go Gentle" one at the beginning. Miller also gets one after seeing hangars in D6 filled with dozens of tanks, MRLs and SCUDs perfectly preserved underground.
 Metro 2033 (Video Game) / int_86b21114
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1.0
 Metro 2033 (Video Game) / int_86b21114
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_86b21114
 Metro 2033 (Video Game) / int_88ebc539
type
Always a Bigger Fish
 Metro 2033 (Video Game) / int_88ebc539
comment
Always a Bigger Fish: Both played with and ultimately averted at the library. At the end of the level, Artyom is knocked into an elevator by a Librarian which approaches him menacingly. Artyom is saved by a much larger Demon, who pushes the Librarian aside and also takes interest in eating Artyom. Luckily for Artyom, the Librarian then returns and the two mutants have a short-lived but evenly-matched battle.
 Metro 2033 (Video Game) / int_88ebc539
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_88ebc539
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_88ebc539
 Metro 2033 (Video Game) / int_88f16cee
type
Go Out with a Smile
 Metro 2033 (Video Game) / int_88f16cee
comment
Go Out with a Smile: The original game has a dead soldier with a broken gun on a pile of nosalis corpses at the airlock of the Hole Station. It is smiling.
 Metro 2033 (Video Game) / int_88f16cee
featureApplicability
1.0
 Metro 2033 (Video Game) / int_88f16cee
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_88f16cee
 Metro 2033 (Video Game) / int_89631688
type
The Chosen One
 Metro 2033 (Video Game) / int_89631688
comment
The Chosen One: Artyom.
 Metro 2033 (Video Game) / int_89631688
featureApplicability
1.0
 Metro 2033 (Video Game) / int_89631688
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_89631688
 Metro 2033 (Video Game) / int_8a295a46
type
Cool Car
 Metro 2033 (Video Game) / int_8a295a46
comment
Cool Car: The Ranger vehicle. In the book it was a regular firetruck that broke and was abandoned in the depot while Moscow burned; in the game it's a modified GAZelle truck.
 Metro 2033 (Video Game) / int_8a295a46
featureApplicability
1.0
 Metro 2033 (Video Game) / int_8a295a46
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_8a295a46
 Metro 2033 (Video Game) / int_8b60a09b
type
Capitalism Is Bad
 Metro 2033 (Video Game) / int_8b60a09b
comment
One refugee complains that the Hanza merchants charge too high of a price on insulin for his sick son, showing even 20 years after the apocalypse forced Muscovites into the metro, insulin is still produced.
 Metro 2033 (Video Game) / int_8b60a09b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_8b60a09b
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_8b60a09b
 Metro 2033 (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Metro 2033 (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Vladimir and Ulman in D6.
 Metro 2033 (Video Game) / int_8e81e57f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_8e81e57f
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_8e81e57f
 Metro 2033 (Video Game) / int_8f37640a
type
Lies to Children
 Metro 2033 (Video Game) / int_8f37640a
comment
Lies to Children: Dialogue of a father and his son on Exhibition station during Chapter 1. Also a bit of a Tear Jerker.
 Metro 2033 (Video Game) / int_8f37640a
featureApplicability
1.0
 Metro 2033 (Video Game) / int_8f37640a
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_8f37640a
 Metro 2033 (Video Game) / int_90c018ac
type
Justified Trope
 Metro 2033 (Video Game) / int_90c018ac
comment
In a more practical sense, the Rangers guarding Polis make a justified use of these by hiding in the darkness and then focusing them on someone approaching so they know they are being targeted until they identify themselves.
 Metro 2033 (Video Game) / int_90c018ac
featureApplicability
1.0
 Metro 2033 (Video Game) / int_90c018ac
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_90c018ac
 Metro 2033 (Video Game) / int_9151375
type
Cool Garage
 Metro 2033 (Video Game) / int_9151375
comment
Cool Garage: A fortified orthodox Russian church.
 Metro 2033 (Video Game) / int_9151375
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9151375
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_9151375
 Metro 2033 (Video Game) / int_940a5958
type
Artificial Stupidity
 Metro 2033 (Video Game) / int_940a5958
comment
Artificial Stupidity: The A.I. of human enemies for this game was widely mocked, as they often do things like run back and forth between cover points at random without actually stopping to use the cover to shoot at anything, even when being shot at. This problem seems worse in the PC version than the Xbox 360 version. Averted in the Redux version, but only if they know where you are. Considering most of the against-human combat can be done stealthily, it may seem like this the whole game through, though. The loading screens suffer from this. The tips, while they are supposed to be related to the game and how the player died, aren't. This leads to the tips suggesting approaches to deal with anomalies or ghosts (both of which only appear a handful of times) when the player dies to something else.
 Metro 2033 (Video Game) / int_940a5958
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_940a5958
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_940a5958
 Metro 2033 (Video Game) / int_955aba87
type
Mook Chivalry
 Metro 2033 (Video Game) / int_955aba87
comment
Although Mook Chivalry is averted, enemies never flee. There are a variety of reasons why this is explainable - the dead bodies of their comrades will be a source of ammo and supplies, they feel that they are as good as dead in the tunnels on their own, or they don't know that they are alone - combat in Metro is a very confused affair, as befits gunfights fought at pistol-shot in pitch-black tunnels around decaying wooden shacks.
 Metro 2033 (Video Game) / int_955aba87
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-1.0
 Metro 2033 (Video Game) / int_955aba87
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_955aba87
 Metro 2033 (Video Game) / int_964ea66c
type
A-Team Firing
 Metro 2033 (Video Game) / int_964ea66c
comment
The HUD and UI now mirror Last Light, looking more modern and altering the way the player interacts with their equipment with the L1/LB/Tab key/buttons functioning as a modifier input that changes the D-Pad/WASD keys and the Face buttons/mouse movements functions to that of menu functions like turning on and off the flashlight, changing gas mask filters, etc. Also, interacting with merchants is very different as well, with a new customization feature added to each of the weapons allowing you to attach specific parts to each one rather than trying to find a gun that just has all the parts you want on it. To help avert the A-Team Firing example listed on the YMMV page, the devs also added hit markers to the Normal and Hardcore difficulties on Spartan mode to let players know when they were actually hitting enemies.
 Metro 2033 (Video Game) / int_964ea66c
featureApplicability
1.0
 Metro 2033 (Video Game) / int_964ea66c
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_964ea66c
 Metro 2033 (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Metro 2033 (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: And revolver shotguns with bayonets are even better! Redux even allows for quadruple-barreled shotguns and revolver shotguns made entirely from bicycle parts!
 Metro 2033 (Video Game) / int_96ecc67e
featureApplicability
1.0
 Metro 2033 (Video Game) / int_96ecc67e
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_96ecc67e
 Metro 2033 (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Metro 2033 (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: Not a single woman is seen dying in the entire game (except possibly the ghost encountered next to her husband's corpse).
 Metro 2033 (Video Game) / int_974b47a7
featureApplicability
1.0
 Metro 2033 (Video Game) / int_974b47a7
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_974b47a7
 Metro 2033 (Video Game) / int_97ebe48b
type
Pacifist Run
 Metro 2033 (Video Game) / int_97ebe48b
comment
Pacifist Run: Completing certain missions without killing any human opponents earns you a morality point that influences whether or not you can get the good ending. In fact, one can finish the game without killing any humans except for the obligatory unskippable massacre at the Lost Tunnels level, but it takes a lot of effort. In Redux, it's easier since Artyom has the whole arsenal of tricks from Last Light, including the Non-Lethal K.O. punch.
 Metro 2033 (Video Game) / int_97ebe48b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_97ebe48b
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_97ebe48b
 Metro 2033 (Video Game) / int_9a8b3185
type
DiskOneNuke
 Metro 2033 (Video Game) / int_9a8b3185
comment
Some of the weapons in the original release have been swapped out with their equivalents from the sequel, such as the Volt Driver being replaced with the somewhat-nerfed, not so much of a Disk One Nuke Hellbreath.
 Metro 2033 (Video Game) / int_9a8b3185
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9a8b3185
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9a8b3185
 Metro 2033 (Video Game) / int_9b0f37de
type
Contemplate Our Navels
 Metro 2033 (Video Game) / int_9b0f37de
comment
Contemplate Our Navels: The preferred pasttime of some Metro inhabitants, generally trying to make sense of a post-apocalyptic world. Notable musings include Khan, who speculates that ghosts and the like now exist because the nuclear war blew up Heaven, Hell, and Purgatory.
 Metro 2033 (Video Game) / int_9b0f37de
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9b0f37de
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9b0f37de
 Metro 2033 (Video Game) / int_9b54d536
type
Evil Counterpart
 Metro 2033 (Video Game) / int_9b54d536
comment
The Fourth Reich soldiers encountered in-game present something of an Evil Counterpart: they are part of a small, highly militarized faction centred on ensuring the survival of "pure" (Russian) humanity according to their strict (and increasingly irrational) standards. Membership however, is not an option: you must fit in with their ideals or else you must die.
 Metro 2033 (Video Game) / int_9b54d536
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9b54d536
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9b54d536
 Metro 2033 (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Metro 2033 (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The Helsing. You have to keep it pumped, which limits its effectiveness against multiple opponents as damage drops dramatically after the first few shots. The arrows it fires are both hideously rare and expensive, and also have a tendency to drift at longer ranges, limiting it to close quarters only. On the other hand, you just shot a dude in the face with an arrow and the guy behind him didn't notice. Ammo is retrievable, so long as you don't shoot it somewhere you can't get to. At higher pressures, the Helsing can kill virtually any human opponent in one shot, even through their armour. Although not nearly as useful against swarms, it can also kill most mutants in one shot as well. It is particularly useful against Librarians, who tend to soak up dozens of shots from other weapons, but only require a few fully-charged arrows to take down.
 Metro 2033 (Video Game) / int_9b9397bb
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9b9397bb
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9b9397bb
 Metro 2033 (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Metro 2033 (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Artyom and the player take several throughout the story, going from getting your ass kicked in almost every encounter to fighting on an even level with Sparta's Rangers, the Metro's resident Badass Normals.
 Metro 2033 (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_9bcd82c0
 Metro 2033 (Video Game) / int_9bee1a7f
type
Eldritch Location
 Metro 2033 (Video Game) / int_9bee1a7f
comment
Eldritch Location: The entire Metro is in the "ordinary building" variation, seeing as it's a man-made, perfectly mundane object/system that turns into the trope during the game's backstory. The mutants can be semi-explained away as a product of the radiation, although real radiation does not cause such fundamental changes. However, there is obviously much weirder, inexplicable stuff going on in a lot of seemingly-deserted tunnels, going by the conversations Artyom overhears.
 Metro 2033 (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9bee1a7f
 Metro 2033 (Video Game) / int_9c0dc5cd
type
Quick Nip
 Metro 2033 (Video Game) / int_9c0dc5cd
comment
Quick Nip: Pavel hands Artyom a hipflask after he and Ulman rescue him from his would-be Nazi executioner.
 Metro 2033 (Video Game) / int_9c0dc5cd
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9c0dc5cd
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c0dc5cd
 Metro 2033 (Video Game) / int_9c1f758a
type
Kill It with Fire
 Metro 2033 (Video Game) / int_9c1f758a
comment
Kill It with Fire: Thrice - chapters 1 (Flamethrower), 5 (Flamethrower) and 6 respectively (MRL). Redux gives you the portable version of the Flamthrower found in Last Light's Downloadable Content.
 Metro 2033 (Video Game) / int_9c1f758a
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9c1f758a
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c1f758a
 Metro 2033 (Video Game) / int_9c47b23b
type
Dirty Communists
 Metro 2033 (Video Game) / int_9c47b23b
comment
Dirty Communists: The Communists of the Red Line are definitely presented in a negative light.
 Metro 2033 (Video Game) / int_9c47b23b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9c47b23b
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c47b23b
 Metro 2033 (Video Game) / int_9c495599
type
Hide Your Children
 Metro 2033 (Video Game) / int_9c495599
comment
Hide Your Children: Averted. There are many atmospheric moments featuring kids living underground, including an entire level dedicated to carrying a very chatty young boy on your shoulders, as you attempt to reunite him with evacuees from his station.
 Metro 2033 (Video Game) / int_9c495599
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_9c495599
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c495599
 Metro 2033 (Video Game) / int_9c6024e8
type
Conspicuously Selective Perception
 Metro 2033 (Video Game) / int_9c6024e8
comment
Conspicuously Selective Perception/The Guards Must Be Crazy: Guards and bandits will occasionally walk past you hiding less than a foot away, but step on some glass or knock some cans over? If the slightest bit of light shines on you, they open fire on your exact position. In the Redux version, the AI "pretends" to not know you're there while slowly searching for you.
 Metro 2033 (Video Game) / int_9c6024e8
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9c6024e8
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c6024e8
 Metro 2033 (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Metro 2033 (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Zig Zagged. You can carry only 3 types of weapons at once: primary (assault rifles of all sorts), secondary (shotguns/pneumo guns), a revolver, a medkit containing five syrettes, five pipe-bombs of each kind and five throwing knives. Ammo count is unlimited though, so a careful player can easily stack up several hundred rounds by the end of the game. In the Redux version, the weapons slots were opened up for any type, meaning a player could choose to walk around the final level with three shotshell-spewing heavy machineguns and a laser designator somehow strapped to them with no penalty to movement speed, etc. This would be ill-advised, though, because while the slot restrictions were lifted, ammo capacity gained a cap, making carrying different weapon types more worthwhile.
 Metro 2033 (Video Game) / int_9c7e3137
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9c7e3137
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9c7e3137
 Metro 2033 (Video Game) / int_9cbf01d6
type
Stay in the Kitchen
 Metro 2033 (Video Game) / int_9cbf01d6
comment
Stay in the Kitchen: Men go out and protect the stations, run the trading caravans, and maintain machinery and equipment. Women stay home and take care of the kids, cook the food, and watch the pigs. See Men Are the Expendable Gender above.
 Metro 2033 (Video Game) / int_9cbf01d6
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9cbf01d6
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9cbf01d6
 Metro 2033 (Video Game) / int_9d02df1b
type
Blast Out
 Metro 2033 (Video Game) / int_9d02df1b
comment
Blast Out: Bourbon and the bandit leader at the Suharevskaya station (called "Dry" in the English version). The bandit leader dies, Bourbon apparently dies. Last Light reveals the latter survived.
 Metro 2033 (Video Game) / int_9d02df1b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9d02df1b
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9d02df1b
 Metro 2033 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Metro 2033 (Video Game) / int_9d12bbc1
comment
Foreshadowing: The contamination of a fully-sealed military installation by toxic gases and mutants not seen anywhere else in the Metro hints at the fact that D6 was originally a biological weapons facility, which becomes a major plot point in the sequel.
 Metro 2033 (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_9d12bbc1
 Metro 2033 (Video Game) / int_9d17b859
type
Made of Iron
 Metro 2033 (Video Game) / int_9d17b859
comment
Made of Iron: A lot of things in the game. Artyom himself survives multiple severe injuries and then gets right back up afterwards, but only in cutscenes.
 Metro 2033 (Video Game) / int_9d17b859
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9d17b859
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_9d17b859
 Metro 2033 (Video Game) / int_9dfd7154
type
Fridge Logic
 Metro 2033 (Video Game) / int_9dfd7154
comment
Fridge Logic: The ammunition dealers' item descriptions mention that the firearm ammunition has been used, reloaded, and re-used extensively over the past twenty years. Yet no effort is taken to recover spent shell casings (or even equip the guns with brass catchers), as there would be an industry of its own in collecting and refurbishing them.
 Metro 2033 (Video Game) / int_9dfd7154
featureApplicability
1.0
 Metro 2033 (Video Game) / int_9dfd7154
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_9dfd7154
 Metro 2033 (Video Game) / int_a16102d2
type
Meat Moss
 Metro 2033 (Video Game) / int_a16102d2
comment
Meat Moss: Ameoba hives, Biomass.
 Metro 2033 (Video Game) / int_a16102d2
featureApplicability
1.0
 Metro 2033 (Video Game) / int_a16102d2
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a16102d2
 Metro 2033 (Video Game) / int_a1dfb30e
type
Lost Superweapon
 Metro 2033 (Video Game) / int_a1dfb30e
comment
Lost Superweapon: The D6 bunker is filled with them: operational train cars with autopilot, tanks, MRLs, SCUDs and so on.
 Metro 2033 (Video Game) / int_a1dfb30e
featureApplicability
1.0
 Metro 2033 (Video Game) / int_a1dfb30e
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a1dfb30e
 Metro 2033 (Video Game) / int_a2326b6a
type
No Canon for the Wicked
 Metro 2033 (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: Averted. Last Light uses the book/ game default ending as canon.
 Metro 2033 (Video Game) / int_a2326b6a
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_a2326b6a
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a2326b6a
 Metro 2033 (Video Game) / int_a300ab6f
type
Living Memory
 Metro 2033 (Video Game) / int_a300ab6f
comment
Living Memory: As Khan explains, the dead in the tunnel between Dry and Cursed stations are forced to relive their last moments, over and over again. Those that are killed by these occurrences end up joining them... human or not.
 Metro 2033 (Video Game) / int_a300ab6f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_a300ab6f
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a300ab6f
 Metro 2033 (Video Game) / int_a3e24415
type
Video-Game Flamethrowers Suck
 Metro 2033 (Video Game) / int_a3e24415
comment
Videogame Flamethrowers Suck: Averted; late in the game, Artyom can get his hands on a flamethrower that will kill the mutants with merely a single burst of fire. This is compensated by fuel being a bit rare, however.
 Metro 2033 (Video Game) / int_a3e24415
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_a3e24415
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_a3e24415
 Metro 2033 (Video Game) / int_a4916876
type
Blown Across the Room
 Metro 2033 (Video Game) / int_a4916876
comment
Blown Across the Room: Zig-zagged. Bodies generally react to shots like you would expect them to (unless you shoot them with a DShK machinegun). Ragdoll Physics often glitch though, as they don't seem to collide with non-terrain features all that well.
 Metro 2033 (Video Game) / int_a4916876
featureApplicability
1.0
 Metro 2033 (Video Game) / int_a4916876
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a4916876
 Metro 2033 (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Metro 2033 (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Kalash 2012. Same fire rate than the Bastard without overheating, very precise and with bigger magazines than the Bastard or Kalash, with per-bullet damage almost on par with the Kalash and way beyond the Bastard. You can only get it for a high price late in the game or for free in Redux if you know where to look note One of the Nazis in the Black Station carries one, or you can get it in Church.
 Metro 2033 (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Metro 2033 (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_a5e02e9e
 Metro 2033 (Video Game) / int_a66cffc3
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Before the Dark Times
 Metro 2033 (Video Game) / int_a66cffc3
comment
Before the Dark Times: Pre-War Earth.
 Metro 2033 (Video Game) / int_a66cffc3
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Metro 2033 (Video Game) / int_a66cffc3
 Metro 2033 (Video Game) / int_a796d2a6
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Imperial Stormtrooper Marksmanship Academy
 Metro 2033 (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: Very much averted by human enemies, especially soldiers. They will hit you consistently at least 2 out of 3 times if you don't use cover.
 Metro 2033 (Video Game) / int_a796d2a6
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Metro 2033 (Video Game) / int_a796d2a6
 Metro 2033 (Video Game) / int_ac2094ca
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Red Shirt
 Metro 2033 (Video Game) / int_ac2094ca
comment
Red Shirt: Played With. A nameless unimportant Ranger NPC almost dies no less than three times, each time being a thinly veiled parody of the cliched "nameless ally gets killed to show how dangerous things are" scene.
 Metro 2033 (Video Game) / int_ac2094ca
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Metro 2033 (Video Game) / int_ac2094ca
 Metro 2033 (Video Game) / int_ad62678e
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Living Shadow
 Metro 2033 (Video Game) / int_ad62678e
comment
Living Shadow: How the Ghosts present themselves.
 Metro 2033 (Video Game) / int_ad62678e
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Metro 2033 (Video Game) / int_ad62678e
 Metro 2033 (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Metro 2033 (Video Game) / int_ad982e04
comment
Super-Persistent Predator: All the mutants in the game, to a degree. They will continue to attack even if significant numbers of them are shot down, and never flee even when horribly injured. Justified by a little Fridge Logic: the predators are just as desperate for survival as you are - they can't afford to flee from a meal just because it poses a threat.
 Metro 2033 (Video Game) / int_ad982e04
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Metro 2033 (Video Game) / int_ad982e04
 Metro 2033 (Video Game) / int_ae3d6438
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Deadpan Snarker
 Metro 2033 (Video Game) / int_ae3d6438
comment
Deadpan Snarker: A cynical Red Line soldier in Frontline has some interruptions very much contrary to the Commissar's idealistic grandstanding.
 Metro 2033 (Video Game) / int_ae3d6438
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Metro 2033 (Video Game) / int_ae3d6438
 Metro 2033 (Video Game) / int_b38b6147
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Science Fantasy
 Metro 2033 (Video Game) / int_b38b6147
comment
Science Fantasy: Post-nuclear wasteland with humans surviving off pigs and fungus, fighting mutants and crawling through ruins—more-or-less a standard After the End setting. Then we throw in the murderous ghosts and Afterlife Express...
 Metro 2033 (Video Game) / int_b38b6147
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Metro 2033 (Video Game) / int_b38b6147
 Metro 2033 (Video Game) / int_b4fa26d3
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Only a Lighter
 Metro 2033 (Video Game) / int_b4fa26d3
comment
Only a Lighter: Artyom carries a lighter that is made from a machine gun bullet casing, used to read the journal notes in the darkness of the metro tunnels. It can also provide light in situations where the proper flashlight would be too dangerous and its flame moves in the draft showing the player the direction to their current objective. Redux also allows the lighter to be used on cobwebs that hinder progress in especially dark and narrow tunnels or passages.
 Metro 2033 (Video Game) / int_b4fa26d3
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Metro 2033 (Video Game) / int_b4fa26d3
 Metro 2033 (Video Game) / int_b5b4b077
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The Ace
 Metro 2033 (Video Game) / int_b5b4b077
comment
The Ace: Miller/Melnik, Hunter, and Khan.
 Metro 2033 (Video Game) / int_b5b4b077
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Metro 2033 (Video Game) / int_b5b4b077
 Metro 2033 (Video Game) / int_b7920c43
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Lost in Translation
 Metro 2033 (Video Game) / int_b7920c43
comment
Lost in Translation: A minor case but crucial to the plot: Hunter's adage if it's hostile — you kill it originally was any danger should be eliminated by any means necessary. This contrasts with the words of Khan who will tell Artyom that not everything that is dangerous is necessarily hostile.
 Metro 2033 (Video Game) / int_b7920c43
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Metro 2033 (Video Game) / int_b7920c43
 Metro 2033 (Video Game) / int_b7d85d68
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Healing Potion
 Metro 2033 (Video Game) / int_b7d85d68
comment
Healing Potion: Rather than using bandages or the like, a medkit consists of syrettesnote a sort of syringe that has a squeezable bag instead of a rigid tube and a piston of painkillers. Artyom can carry up to five of them in an orange Individual Medkit used by Civil Defence.
 Metro 2033 (Video Game) / int_b7d85d68
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Metro 2033 (Video Game) / int_b7d85d68
 Metro 2033 (Video Game) / int_b89ab683
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Hyper-Competent Sidekick
 Metro 2033 (Video Game) / int_b89ab683
comment
Hyper-Competent Sidekick: All of your partners are this. More or less whenever you are travelling with someone you don't even need to fire a shot; just stand back and wait for your buddy to get the kill. Very rarely though they will still get overwhelmed, although in most cases on the next try they will still solve the problem themselves. This is averted with Miller when in D6 though. He will die from the amoebas if you do not help. And he will run ahead faster than you can kill them or the pores they spawn from. D6 can be a lot of trial and error if you think Miller is invincible.
 Metro 2033 (Video Game) / int_b89ab683
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Metro 2033 (Video Game) / int_b89ab683
 Metro 2033 (Video Game) / int_b9d334b2
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Aerith and Bob
 Metro 2033 (Video Game) / int_b9d334b2
comment
Aerith and Bob: The Moscow subway is full of people with common names such as Boris or Peter. And then there is a prostitute Snezhanna, a real but rare Russian name she might have adopted as an exotic moniker. Her name is changed to a simple Nikky in the English dub, however. Khan (not a Russian name) and Hunter (in English even in the original) are better examples.
 Metro 2033 (Video Game) / int_b9d334b2
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Metro 2033 (Video Game) / int_b9d334b2
 Metro 2033 (Video Game) / int_ba0ff694
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You Have GOT to Be Kidding Me!
 Metro 2033 (Video Game) / int_ba0ff694
comment
You Have GOT to Be Kidding Me!: Several times throughout the story.
 Metro 2033 (Video Game) / int_ba0ff694
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Metro 2033 (Video Game) / int_ba0ff694
 Metro 2033 (Video Game) / int_bcba5ab
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Sniper Pistol
 Metro 2033 (Video Game) / int_bcba5ab
comment
Sniper Pistol: The revolver can take attachments which take it into this territory. Barrel extensions, a rifle stock, and optics can all help and increase its accuracy over long range. With the exception of the optics, these are all worthwhile upgrades since the .44 ammunition of the revolver is powerful enough to kill lesser enemies in one or two good hits, and thus the additional accuracy over distance helps conserve bullets.
 Metro 2033 (Video Game) / int_bcba5ab
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Metro 2033 (Video Game) / int_bcba5ab
 Metro 2033 (Video Game) / int_bdcf86f3
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Disaster Scavengers
 Metro 2033 (Video Game) / int_bdcf86f3
comment
Disaster Scavengers: Stalkers, who regularly go to the surface to look for anything of value they can carry.
 Metro 2033 (Video Game) / int_bdcf86f3
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1.0
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Metro 2033 (Video Game) / int_bdcf86f3
 Metro 2033 (Video Game) / int_bfae65a4
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Guilt-Based Gaming
 Metro 2033 (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: Of the quitting variety, of a kind. If you attemtpt to quit the game on the main menu (by mousing over the door that has "Quit" on it), one of the soldiers may comment on how they're "not suprised" or otherwise mock the player.
 Metro 2033 (Video Game) / int_bfae65a4
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Metro 2033 (Video Game) / int_bfae65a4
 Metro 2033 (Video Game) / int_bffb777a
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Sawed-Off Shotgun
 Metro 2033 (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: The Duplet is a double-barreled one which can eventually be upgraded to have four barrels in the Redux version. You are given one before the start of your second combat in the game, and the fact that it can fire all barrels at once makes it arguably the most powerful gun in the game per trigger-pull when fully-upgraded. Alternatively, the Redux version also lets you extend the barrels to full-length size.
 Metro 2033 (Video Game) / int_bffb777a
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_bffb777a
 Metro 2033 (Video Game) / int_c04b1231
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Jump Scare
 Metro 2033 (Video Game) / int_c04b1231
comment
Jump Scare: Scarce (the game focuses more on Nothing Is Scarier to create tension), though they do happen. An almost literal one happens late in the game, after you restart the air filtration system in the D6 bunker: the catwalk you passed earlier starts to break free when you step over it, most likely causing you to run/jump for safety. It's a good thing that you do it, because it can break off completely and send Artyom plummeting to his death if you don't hurry over it. At one point of the library's depository where the grey Librarians live, there's a strip of shotgun shells on a hole in the wall. You approach it, and you hear a snarl. Grab it, and boom, Librarian in your face! There's no real consequence to that aside from hurting Artyom for very little damage (not even worth using a medkit syrette for) and rattling the player's nerves; it's also totally skippable if you go ahead and around the wall and nab the shells from the other side.
 Metro 2033 (Video Game) / int_c04b1231
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Metro 2033 (Video Game) / int_c04b1231
 Metro 2033 (Video Game) / int_c09dbbbb
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Weaksauce Weakness
 Metro 2033 (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: The Boss in Mook Clothing super tough Nosalises with the glowing eyes in the cave can be briefly stunned and made vulnerable to attack just by shining your flashlight on them, giving you a few seconds to attack them. The spiderbugs that replace them in Redux are weak to pretty much the same thing as the plated nosalises, except that light actually hurts (and even kills) them rather than simply stunning them.
 Metro 2033 (Video Game) / int_c09dbbbb
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Metro 2033 (Video Game) / int_c09dbbbb
 Metro 2033 (Video Game) / int_c0d598fe
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Evil Gloating
 Metro 2033 (Video Game) / int_c0d598fe
comment
Evil Gloating: After you get knocked out by Nazis, then lampshaded a few seconds later.
 Metro 2033 (Video Game) / int_c0d598fe
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1.0
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_c0d598fe
 Metro 2033 (Video Game) / int_c3585f4a
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Boom, Headshot!
 Metro 2033 (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Although a number of enemies wear protective headgear, aiming your shots at the head/neck region is a very effective tactic against humans. Some of the mutants, like the Lurkers and even the Demons, can be downed with a single headshot. Though it's beter to do so from a distance since it might be difficult to aim once they've spotted you due to their erractic movements.
 Metro 2033 (Video Game) / int_c3585f4a
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Metro 2033 (Video Game) / int_c3585f4a
 Metro 2033 (Video Game) / int_c513249
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Harder Than Hard
 Metro 2033 (Video Game) / int_c513249
comment
Harder Than Hard: Ranger Mode. It doesn't matter whether you pick Ranger Easy or Ranger Hardcore, you are still going to cringe more than once. The fact that the game is noob unfriendly to begin with doesn't help at all. A list of the notable things it does to murder players includes: Ammunition being extremely scarce. Ammo pickups are down to 1-2 bullets per magazine or pouch from a solid dozen on Normal difficulty. It will be a rare occasion when you fire a gun; you'll be using your knife for almost everything. Unless, of course, you keep your eyes open to find all the military rounds around and make the right deals at marketplaces. Even then, having even a full hundred rounds of any kind in reserve is likely to be the absolute most you will ever have. The HUD is disabled, save for laser pointers on mid to late-game weapons (And those can be turned off in the game settings as well). Damage, dealt and taken, is several times higher. Both Artyom and his enemies, human and mutant, are glass cannons, killing and dying incredibly fast, up to the point of one hit, one kill. Same goes for Artyom's gas mask - it breaks incredibly quickly, making surface or toxic levels far more deadly.
 Metro 2033 (Video Game) / int_c513249
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Metro 2033 (Video Game) / int_c513249
 Metro 2033 (Video Game) / int_c57a6051
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If I Do Not Return
 Metro 2033 (Video Game) / int_c57a6051
comment
If I Do Not Return: Hunter to Artyom. It kickstarts the whole plot.
 Metro 2033 (Video Game) / int_c57a6051
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_c57a6051
 Metro 2033 (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Metro 2033 (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: After slaughtering or sneaking his way through an entire station full of Nazis, Artyom is captured by quite literally the oldest trick in the book - a man hiding on the other side of the door hits him upon opening the door.
 Metro 2033 (Video Game) / int_c5e42cbd
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_c5e42cbd
 Metro 2033 (Video Game) / int_c64db44b
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Idle Animation
 Metro 2033 (Video Game) / int_c64db44b
comment
Idle Animation: Stand in one place for a while and Artyom will fiddle with whatever he has in his hands. Some of these are rather amusing, like the Duplet's stock coming loose, or Artyom tossing the Bastard up in the air and wondering where it went when it takes too long to fall down. See this video. Since the Redux version removed the universal charger, trench knife, and thrown weapons as selectable items, they no longer have idle animations (instead they are selected when their appropriate key shortcuts are used).
 Metro 2033 (Video Game) / int_c64db44b
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Metro 2033 (Video Game) / int_c64db44b
 Metro 2033 (Video Game) / int_c6e0455d
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Afterlife Express
 Metro 2033 (Video Game) / int_c6e0455d
comment
Afterlife Express: Complete with bright lights and the shadows of passengers in the windows.
 Metro 2033 (Video Game) / int_c6e0455d
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 Metro 2033 (Video Game) / int_c6e0455d
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Metro 2033 (Video Game) / int_c6e0455d
 Metro 2033 (Video Game) / int_c75df49a
type
Shout-Out
 Metro 2033 (Video Game) / int_c75df49a
comment
Shout-Out: Metro 2033 the book shows up a remarkable number of times in Metro 2033 the game. An NPC in Exhibition station will apologize for borrowing the book (from Artyom!) for so long, and Artyom's father has a copy as well. Later, in Armory, Andrew the Smith has another copy in his room plus a giant poster for it pinned up on his wall, and there's yet another copy on the train with you when you catch a ride out of Armory. There's actually a mod created by the Russian community that replaces all of these with pornography and cheap detective novels (a mildly NSFW example◊), presumably to avoid the Mind Screw that comes from Breaking the Fourth Wall or remove the aggressive Product Placement. There are people called Stalkers, who play the same role as Stalkers in Roadside Picnic. Made explicit at one point during the Great Library level, when one of your companions stops to look at the books on a shelf. It may not be a coincidence that the Librarians look like gigantic apes. See Easter Eggs article on the respective game wiki.
 Metro 2033 (Video Game) / int_c75df49a
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Metro 2033 (Video Game) / int_c75df49a
 Metro 2033 (Video Game) / int_c960826
type
Supporting Protagonist
 Metro 2033 (Video Game) / int_c960826
comment
Supporting Protagonist: It's evident that Artyom is really dependent upon the help of the more experienced veterans.
 Metro 2033 (Video Game) / int_c960826
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 Metro 2033 (Video Game) / int_c960826
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Metro 2033 (Video Game) / int_c960826
 Metro 2033 (Video Game) / int_ca773e1c
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Wisdom from the Gutter
 Metro 2033 (Video Game) / int_ca773e1c
comment
Wisdom from the Gutter: Bourbon is shady as hell and apparently deals with every crooked person in the Metro, but the advice he gives to Arytom about how to deal with mutants and the surface is perfectly valid and serves Artyom during the whole game
 Metro 2033 (Video Game) / int_ca773e1c
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Metro 2033 (Video Game) / int_ca773e1c
 Metro 2033 (Video Game) / int_caf89e54
type
Taking You with Me
 Metro 2033 (Video Game) / int_caf89e54
comment
Taking You with Me: Rangers don't take kindly to being dragged by Nosalises. In the level "Depot", when Artyom's Ranger escort Pavel is yanked out of the railcar by nosalises, he carries a lit pipebomb along for the ride In 2033 Redux, in the "Dungeon" level, while the expedition is opening a blast door, the Ranger Boris is dragged through the opening by a nosalis. Like Pavel, he lights a pipebomb and blows it and himself up.
 Metro 2033 (Video Game) / int_caf89e54
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Metro 2033 (Video Game) / int_caf89e54
 Metro 2033 (Video Game) / int_cc374ba6
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It's Up to You
 Metro 2033 (Video Game) / int_cc374ba6
comment
It's Up to You: Downplayed. It occurs a few times, but not to the point where Artyom is the only one who does anything.
 Metro 2033 (Video Game) / int_cc374ba6
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 Metro 2033 (Video Game) / int_cc374ba6
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Metro 2033 (Video Game) / int_cc374ba6
 Metro 2033 (Video Game) / int_cd809603
type
Tank Goodness
 Metro 2033 (Video Game) / int_cd809603
comment
Tank Goodness: The main Nazi army has a 'Panzer', actually an armored railcar with a makeshift gun turret attached to the top. It's still the scariest and most powerful vehicle in the Metro, and the only working vehicle in the entire game mounting anything larger than a machine gun. Redux changes the Panzer's gun turret to a rocket launcher similar to the Red Line tanks in Last Light.
 Metro 2033 (Video Game) / int_cd809603
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 Metro 2033 (Video Game) / int_cd809603
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Metro 2033 (Video Game) / int_cd809603
 Metro 2033 (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Metro 2033 (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: A large part of the immersion of the game comes from the fact that not everything that spooks you is actually dangerous. Or visible. Sometimes, just to take this further, the game will either force you to go off on your own...but not meet anything. Other times, the game will randomly trigger an environment noise, like a hatch banging, a train whistle, a rattle of loose stones, or, worst of all, a nosalis or lurker roar...and then nothing happens. It is truly terrifying.
 Metro 2033 (Video Game) / int_cdfe12c3
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_cdfe12c3
 Metro 2033 (Video Game) / int_ce104b8e
type
Serial Escalation
 Metro 2033 (Video Game) / int_ce104b8e
comment
Redux even allows for quadruple-barreled shotguns and revolver shotguns made entirely from bicycle parts!
 Metro 2033 (Video Game) / int_ce104b8e
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1.0
 Metro 2033 (Video Game) / int_ce104b8e
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 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_ce104b8e
 Metro 2033 (Video Game) / int_ce6555f0
type
Lighter and Softer
 Metro 2033 (Video Game) / int_ce6555f0
comment
Lighter and Softer: The game does take place in a dreary, dark and filthy Crapsack World, but compared to the novel, the game world is downright optimistic and hospitable.
 Metro 2033 (Video Game) / int_ce6555f0
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1.0
 Metro 2033 (Video Game) / int_ce6555f0
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Metro 2033 (Video Game) / int_ce6555f0
 Metro 2033 (Video Game) / int_ce7fe38e
type
No Scope
 Metro 2033 (Video Game) / int_ce7fe38e
comment
No Scope: You will want to use your weapon's sights every time you fire. However, it's an enforced trope when using any of the shotguns in the original version, as the Duplet double-barrel uses one fire button for each barrel, the Shambler semiautomatic shotgun has a melee attack mapped to the aim button, and the Abzats heavy automatic shotgun will fire no matter which trigger is pulled. Fortunately, you can use a HUD crosshair to make up for this. Except on Ranger Mode, where the crosshair is disabled.
 Metro 2033 (Video Game) / int_ce7fe38e
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1.0
 Metro 2033 (Video Game) / int_ce7fe38e
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_ce7fe38e
 Metro 2033 (Video Game) / int_cfa39b2c
type
Quick Melee
 Metro 2033 (Video Game) / int_cfa39b2c
comment
Quick Melee: The Uboiniknote "Shambler" in the updated version semiautomatic shotgun performs a melee attack either with the butt stock or a bayonet depending on which version you have. You can hold the button down to do a more powerful strike. It is surprisingly effective and allows Artyom to easily take down humans and mutants alike. In the Redux version, using the knife became a mere-button press rather than selecting it as a specific weapon, and using said button when close enough to unarmoured humans results in a mostly-silent fatal stab.
 Metro 2033 (Video Game) / int_cfa39b2c
featureApplicability
1.0
 Metro 2033 (Video Game) / int_cfa39b2c
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_cfa39b2c
 Metro 2033 (Video Game) / int_cfda0ecb
type
Escort Mission
 Metro 2033 (Video Game) / int_cfda0ecb
comment
Escort Mission: Two formal ones, both towards the end of the game. The first is difficult to fail as you have plenty of backup otherwise, whereas the second requires you to play in a very specific (and rather vague) way to keep from having your escort be overrun by amoebas. It's not too infuriating if you run through the Meat Moss before him and simply allow him to catch up, as he's capable of taking care of himself most of the time. Story-wise, Bourbon essentially hires you to escort him to where he wanted to go, although only the first few levels before Market station play out like this, and even then does not impact the gameplay. Afterwards, you get split up, are briefly reunited, and are split up once more.
 Metro 2033 (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Metro 2033 (Video Game) / int_cfda0ecb
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_cfda0ecb
 Metro 2033 (Video Game) / int_d001c42c
type
Anti-Villain
 Metro 2033 (Video Game) / int_d001c42c
comment
Anti-Villain: It is implied by some NPC dialogue that a good proportion of the "Nazis" and "Communists" you kill are forcibly conscripted or otherwise immensely desperate sods, and two of them have a conversation about their families, their children, and their plans to flee to the Hanza trade collective:
 Metro 2033 (Video Game) / int_d001c42c
featureApplicability
1.0
 Metro 2033 (Video Game) / int_d001c42c
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_d001c42c
 Metro 2033 (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Metro 2033 (Video Game) / int_d2c0e2ed
comment
There is a skeleton in the reactor room lying right under the trestle ladder leading to a sparkling fusebox with the pliers still attached to the cover. Guess what happens when Artyom touches it?
 Metro 2033 (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Metro 2033 (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_d2c0e2ed
 Metro 2033 (Video Game) / int_d7639dba
type
Achilles' Heel
 Metro 2033 (Video Game) / int_d7639dba
comment
Achilles' Heel: Super Nosalises in "Cave" are afraid of the light. Same goes for the spiderbugs that replace them in Redux, only this time it can even kill them if exposed to it long enough.
 Metro 2033 (Video Game) / int_d7639dba
featureApplicability
1.0
 Metro 2033 (Video Game) / int_d7639dba
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_d7639dba
 Metro 2033 (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Metro 2033 (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: It's rare to see anything that isn't ruined, creepy, or defunct. D6 is the only area that really stands out, simply because it is an empty installation without bodies or skeletons scattered around. Upper levels are clean and devoid of corpses (Plenty of blood trails and piles of spent casings though). Lower levels - not so much. There is a skeleton in the reactor room lying right under the trestle ladder leading to a sparkling fusebox with the pliers still attached to the cover. Guess what happens when Artyom touches it?
 Metro 2033 (Video Game) / int_d99a228f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_d99a228f
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_d99a228f
 Metro 2033 (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Metro 2033 (Video Game) / int_db33bc7e
comment
The DShK mounted machine gun in the Frontline level. It uses 12.7x108 mm bullets and leaves big holes in concrete and flesh. Sadly, no Ludicrous Gibs. Also has a very limited supply of ammunition, roughly a hundred bullets (Unless you are riding a stolen Nazi cart. During that part of the game it can only overheat and never runs out of ammo).
 Metro 2033 (Video Game) / int_db33bc7e
featureApplicability
1.0
 Metro 2033 (Video Game) / int_db33bc7e
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_db33bc7e
 Metro 2033 (Video Game) / int_dca03b6b
type
More Criminals Than Targets
 Metro 2033 (Video Game) / int_dca03b6b
comment
More Criminals Than Targets: Averted, unlike similarly-themed games. You only encounter a comparatively-small number of bandits throughout the whole game, consisting of small encampments with less than 15 men at one and less than 25 at the other. The majority of the enemies in the game are mutants, and the majority of human enemies are Nazis.
 Metro 2033 (Video Game) / int_dca03b6b
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_dca03b6b
featureConfidence
1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_dca03b6b
 Metro 2033 (Video Game) / int_dd8c255
type
Hunter of Monsters
 Metro 2033 (Video Game) / int_dd8c255
comment
Hunter of Monsters: Hunter and the Order he belongs to. "Any danger should be eliminated by any means necessary".
 Metro 2033 (Video Game) / int_dd8c255
featureApplicability
1.0
 Metro 2033 (Video Game) / int_dd8c255
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_dd8c255
 Metro 2033 (Video Game) / int_deb39de3
type
Bad Future
 Metro 2033 (Video Game) / int_deb39de3
comment
Bad Future: After the nuclear war, humanity's only refuge is the metro system, and even that isn't safe with all the bandits, political fanatics, nosalises and lurkers running around, attacking stations and travelers. The outside, with its toxic air, radioactive water, Demons, Watchers and Librarians, is even worse. And that's not even counting the paranormal activity...
 Metro 2033 (Video Game) / int_deb39de3
featureApplicability
1.0
 Metro 2033 (Video Game) / int_deb39de3
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_deb39de3
 Metro 2033 (Video Game) / int_df11acbe
type
Artificial Brilliance
 Metro 2033 (Video Game) / int_df11acbe
comment
Artificial Brilliance: Somehow, the AI is surprisingly smart and good on Ranger Mode. In the Redux version, human enemies will duck, bob, and weave while still shooting at you in a direct firefight. If they don't know where you are however...
 Metro 2033 (Video Game) / int_df11acbe
featureApplicability
1.0
 Metro 2033 (Video Game) / int_df11acbe
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_df11acbe
 Metro 2033 (Video Game) / int_e15138cf
type
Mysterious Protector
 Metro 2033 (Video Game) / int_e15138cf
comment
Mysterious Protector: In one level, you may notice that some guards are being sniped by a pneumatic rifle before they can see you. You get to meet the guy covering you by the end.
 Metro 2033 (Video Game) / int_e15138cf
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e15138cf
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e15138cf
 Metro 2033 (Video Game) / int_e1de6cc1
type
Post-Apocalyptic Gas Mask
 Metro 2033 (Video Game) / int_e1de6cc1
comment
Post Apocalyptic Gasmask: Moscow's air and surface water has been contaminated after nuclear war. Gasmasks are required for traversing irradiated tunnels and the surface, and since the crudely-refurbished filters only last for five minutes, these sequences are effectively Timed Missions. The Redux version includes Last Light's dedicated button function for wiping off any dirt, water, or blood that's spilled on the mask.
 Metro 2033 (Video Game) / int_e1de6cc1
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e1de6cc1
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e1de6cc1
 Metro 2033 (Video Game) / int_e26f04b4
type
Last of His Kind
 Metro 2033 (Video Game) / int_e26f04b4
comment
Last of His Kind: Most of the Metro residents believe themselves to be the last viable population of humans on the planet, with a Ranger going so far as to proudly proclaim their surface base in Moscow to be the only aboveground human settlement left on Earth. They're wrong - a perceptive player can overhear some incidental dialogue revealing that there are at least two other places where humans survive, specifically the St. Petersburg Metro tunnels and Siberia.
 Metro 2033 (Video Game) / int_e26f04b4
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e26f04b4
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_e26f04b4
 Metro 2033 (Video Game) / int_e2d7b14c
type
Made of Explodium
 Metro 2033 (Video Game) / int_e2d7b14c
comment
Made of Explodium: Amoebas in the lower levels of the D6 bunker.
 Metro 2033 (Video Game) / int_e2d7b14c
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e2d7b14c
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e2d7b14c
 Metro 2033 (Video Game) / int_e4884264
type
No Sidepaths, No Exploration, No Freedom
 Metro 2033 (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Justified since the entire game takes place in underground tunnels. Communities are very cramped and crowded. That said, there are some surprisingly large alternate routes through the bigger levels, such as "Frontline."
 Metro 2033 (Video Game) / int_e4884264
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e4884264
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e4884264
 Metro 2033 (Video Game) / int_e4e86215
type
Fake Difficulty
 Metro 2033 (Video Game) / int_e4e86215
comment
Grenades. In the original version the only indicator of how long until they explode is how much of the fuse has yet to be burnt, grenades are fairly rare and expensive, they don't pack much of a punch, and throwing them the right distance and time will take practice. In the Redux version, they are quite commonplace / cheaper to purchase, but you are still limited to five of each type and throwing them effectively still requires practice.
 Metro 2033 (Video Game) / int_e4e86215
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e4e86215
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e4e86215
 Metro 2033 (Video Game) / int_e5421161
type
Expy
 Metro 2033 (Video Game) / int_e5421161
comment
Expy: Byakhee (demons) and Formless Spawn (Ameobas) from Call of Cthulhu. The Dark Ones to Half-Life's Vortigaunts. Both species are lanky semi-humanoid beings, whose hands have only two fingers and no palms to speak of, and oddly-shaped faces. Both also have psychic abilities to some level, seem to share a collective conscience of sorts, and have a bad reputation with humans at first.
 Metro 2033 (Video Game) / int_e5421161
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e5421161
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e5421161
 Metro 2033 (Video Game) / int_e6291d05
type
Percussive Maintenance
 Metro 2033 (Video Game) / int_e6291d05
comment
Percussive Maintenance: Done and lampshaded by Miller in D6.
 Metro 2033 (Video Game) / int_e6291d05
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e6291d05
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e6291d05
 Metro 2033 (Video Game) / int_e6661fc2
type
Press X to Not Die
 Metro 2033 (Video Game) / int_e6661fc2
comment
Press X to Not Die: Shows up as "quickly tap (use button)", both in-game and during the cutscenes. In-game, it happens when you're about to get mauled by a mutant and need to shove it away and carve its face off with a big knife. During cutscenes, it's often needed to avoid falling to your death from flooring/ladders collapsing. And if you turn your HUD off, you don't get the QTE prompts.
 Metro 2033 (Video Game) / int_e6661fc2
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e6661fc2
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e6661fc2
 Metro 2033 (Video Game) / int_e7f9c214
type
Barred from the Afterlife
 Metro 2033 (Video Game) / int_e7f9c214
comment
Barred from the Afterlife: The fate of everyone in the Metro, according to Khan. The war was so great, it destroyed even Heaven, Hell, and Purgatory.
 Metro 2033 (Video Game) / int_e7f9c214
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e7f9c214
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e7f9c214
 Metro 2033 (Video Game) / int_e82373e9
type
Standard Post-Apocalyptic Setting
 Metro 2033 (Video Game) / int_e82373e9
comment
Standard Post-Apocalyptic Setting: The games depict a post-apocalyptic Moscow, and later Novosibirsk and Vladivostok, ravaged with mutant wildlife lurking both on the surface and in the Metro tunnels of the former two cities. In Moscow, at least, the surface is so heavily irradiated and toxic that wearing a gasmask is mandatory. There are also numerous hostile human factions still out there, ranging from various bandit groups to militant factions of Dirty Communists and Those Wacky Nazis, and even a Cannibal Clan and Evil Luddite group at separate points.
 Metro 2033 (Video Game) / int_e82373e9
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e82373e9
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e82373e9
 Metro 2033 (Video Game) / int_e8e9068f
type
ObviousTrap
 Metro 2033 (Video Game) / int_e8e9068f
comment
Obvious Trap: Almost every trap is clearly visible and has a thick string as a triggering mechanism, which is hard to miss when you're moving carefully. If you're involved in a fight or frantically searching for a new mask filter, however, you can stumble into one. Justified by the fact that these traps are presumably meant for dangerous wildlife, not people. There's only one trap that is actually very hard to notice, and it misfires, so triggering it only gets you a "click". The rest of the time, fall traps are instant death and the shotgun or flame traps will leave you critically wounded. The exception here would be broken bottles, or other ground clutter that makes noise when you step on it— on stealth levels, these can be deadly (alerting the enemy to your position), and you have to be very careful to avoid them. The traps are instant death if you're not used to being careful and paying attention to the environment.
 Metro 2033 (Video Game) / int_e8e9068f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_e8e9068f
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_e8e9068f
 Metro 2033 (Video Game) / int_eaf5a1ac
type
Groin Attack
 Metro 2033 (Video Game) / int_eaf5a1ac
comment
Groin Attack: Heavily implied in the Armory level, where a malcontent mocks that a Communist soldier is attacking the part that attracts him the most. He returns the favor a minute later.
 Metro 2033 (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Metro 2033 (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_eaf5a1ac
 Metro 2033 (Video Game) / int_eb81c601
type
Big Damn Heroes
 Metro 2033 (Video Game) / int_eb81c601
comment
Big Damn Heroes: When Artyom is captured and nearly executed by Nazis, Rangers Ullman and Pavel come into the room and swiftly eliminate the captors without firing a single bullet.
 Metro 2033 (Video Game) / int_eb81c601
featureApplicability
1.0
 Metro 2033 (Video Game) / int_eb81c601
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1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_eb81c601
 Metro 2033 (Video Game) / int_eca56f2
type
Ten-Second Flashlight
 Metro 2033 (Video Game) / int_eca56f2
comment
Ten-Second Flashlight: The Night-Vision Goggles, on the other hand, will stop working if the juice runs dry.
 Metro 2033 (Video Game) / int_eca56f2
featureApplicability
1.0
 Metro 2033 (Video Game) / int_eca56f2
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_eca56f2
 Metro 2033 (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 Metro 2033 (Video Game) / int_ecb70eb4
comment
Videogame Cruelty Potential: Plenty, but what alot of people miss is that you can even stealth through the outside levels in most cases. Meaning all those mutants you wasted precious ammunition on did not need to die. The game hammers this home with scenes where the watchers in the Dead City level will look at you, but disregard you, uninterested. In the same level, you can explore a ruined building only to hear roaring from a corner. When you look up, it´s a Watcher with two Lurker "Cubs" angrily roaring at you for intruding on their home. You can walk out...or you can waste them indiscriminately.
 Metro 2033 (Video Game) / int_ecb70eb4
featureApplicability
1.0
 Metro 2033 (Video Game) / int_ecb70eb4
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_ecb70eb4
 Metro 2033 (Video Game) / int_ee19d278
type
Blob Monster
 Metro 2033 (Video Game) / int_ee19d278
comment
Redux turns the Biomass into a Blob Monster, and subsequently removes the tentacles.
 Metro 2033 (Video Game) / int_ee19d278
featureApplicability
1.0
 Metro 2033 (Video Game) / int_ee19d278
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_ee19d278
 Metro 2033 (Video Game) / int_ee793cee
type
AcceptableBreakFromReality
 Metro 2033 (Video Game) / int_ee793cee
comment
To elaborate, Artyom can only use a particular model of full face gas mask. It can be somewhat considered an Acceptable Break from Reality for being easier to execute from a programming perspective, prevent Interface Screw by subjecting players to looking through masks which use smaller viewing windows, and also to make the game more challenging.
 Metro 2033 (Video Game) / int_ee793cee
featureApplicability
1.0
 Metro 2033 (Video Game) / int_ee793cee
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_ee793cee
 Metro 2033 (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Metro 2033 (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted. There are a lot of namesakes around the subway and it's easy to get confused if you don't pay attention. There are two NPCs named "Boris" that you encounter: first is the leader of the caravan to Riga, and the second is one of the Rangers that helps you locate the secret D6 bunker and dies in the process.
 Metro 2033 (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_ee7a60e9
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1.0
 Metro 2033 (Video Game)
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Metro 2033 (Video Game) / int_ee7a60e9
 Metro 2033 (Video Game) / int_ef42ca88
type
Emergency Weapon
 Metro 2033 (Video Game) / int_ef42ca88
comment
Emergency Weapon: The original version's trench knife, as well as throwing knives and the Helsing (sort of). If you don't forget to pick up knives and arrows, you will never run out of ammunition. The knife can be used to kill almost any foe except for amoebas (the pores are fair game) and demons. As you would expect, you're going to use this a lot more than firearms when you're playing Ranger mode.
 Metro 2033 (Video Game) / int_ef42ca88
featureApplicability
1.0
 Metro 2033 (Video Game) / int_ef42ca88
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_ef42ca88
 Metro 2033 (Video Game) / int_f12c6fb1
type
Surprisingly Sudden Death
 Metro 2033 (Video Game) / int_f12c6fb1
comment
Surprisingly Sudden Death: Boris and Stepan in the Dungeon.
 Metro 2033 (Video Game) / int_f12c6fb1
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f12c6fb1
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f12c6fb1
 Metro 2033 (Video Game) / int_f2407aff
type
Infinite Flashlight
 Metro 2033 (Video Game) / int_f2407aff
comment
Infinite Flashlight: No matter the charge level, Artyom's flashlight will never go out because of low battery power. Cranking the charger makes the light brighter, and while helpful, it's not quite necessary unless you're facing a Plated Nosalis. Ten-Second Flashlight: The Night-Vision Goggles, on the other hand, will stop working if the juice runs dry.
 Metro 2033 (Video Game) / int_f2407aff
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f2407aff
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f2407aff
 Metro 2033 (Video Game) / int_f247d841
type
Intoxication Ensues
 Metro 2033 (Video Game) / int_f247d841
comment
Intoxication Ensues: There's one scene where you and a buddy are stuck just below the surface in a room with an anomaly. Your friend starts babbling about "the Great Gate" and "marvelous songs", but Artyom's resistance to anomalies means that you don't see what he's seeing, so he seems high or drunk.
 Metro 2033 (Video Game) / int_f247d841
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f247d841
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f247d841
 Metro 2033 (Video Game) / int_f3d5d15f
type
Creepy Child
 Metro 2033 (Video Game) / int_f3d5d15f
comment
Creepy Child: One of the child models in the game looks disturbingly similar◊ to a Type 3 Screamer from the 1995 film with the same name. It is even seen holding the same teddybear on promo screenshots.
 Metro 2033 (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f3d5d15f
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f3d5d15f
 Metro 2033 (Video Game) / int_f4fb7564
type
Diegetic Interface
 Metro 2033 (Video Game) / int_f4fb7564
comment
Diegetic Interface: The game doesn't rely on a typical HUD. Damage causes your vision to red out and your heart to throb loudly, while suffocation makes your eyes go blurry and you to make gasping noises. The original version had a button for looking at your watch (which shows both the current real-world time and the time left before you need to replace your gas mask's filter, and has a sensor for ambient light level, to help you sneak), while another button brings up your journal (showing you your current objectives and a compass). Your lighter serves both as a source of light and as an objective pointer, its light flickers towards your task under a non-existent air flow. The only non-diegetic part is your weapon selection and ammo counter, and even then, on most weapons you can see how much ammo you have left without looking at the HUD ammo counter. You have an ammo counter except on Ranger Hardcore, where you have to check your journal (to know your reserves) or your wristwatch (to get a clear look at the gun's magazine) in order to get a definite count.
 Metro 2033 (Video Game) / int_f4fb7564
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f4fb7564
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f4fb7564
 Metro 2033 (Video Game) / int_f7cee9b
type
Last Stand
 Metro 2033 (Video Game) / int_f7cee9b
comment
Last Stand: Defenders of the Hole station - Children of the Underground.
 Metro 2033 (Video Game) / int_f7cee9b
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f7cee9b
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f7cee9b
 Metro 2033 (Video Game) / int_f97ab6a5
type
Suicidal Overconfidence
 Metro 2033 (Video Game) / int_f97ab6a5
comment
Suicidal Overconfidence: Although Mook Chivalry is averted, enemies never flee. There are a variety of reasons why this is explainable - the dead bodies of their comrades will be a source of ammo and supplies, they feel that they are as good as dead in the tunnels on their own, or they don't know that they are alone - combat in Metro is a very confused affair, as befits gunfights fought at pistol-shot in pitch-black tunnels around decaying wooden shacks. Also displayed by the mutants, to a degree - unlike most normal animals, they freely attack things much bigger than they are, and don't seem to feel an instinctive urge to flee when confronted with the sight/sound/smell of their own dead.
 Metro 2033 (Video Game) / int_f97ab6a5
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_f97ab6a5
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f97ab6a5
 Metro 2033 (Video Game) / int_f9bc2937
type
Laser Sight
 Metro 2033 (Video Game) / int_f9bc2937
comment
Laser Sight: Most weapons can have these equipped. On most difficulty levels they are unnecessary as the crosshairs are more reliable indicators of where your shots will go. However, on Ranger Mode, the Heads-Up Display is disabled, and they become essential for lining a shot up from the hip. In a more practical sense, the Rangers guarding Polis make a justified use of these by hiding in the darkness and then focusing them on someone approaching so they know they are being targeted until they identify themselves.
 Metro 2033 (Video Game) / int_f9bc2937
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f9bc2937
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f9bc2937
 Metro 2033 (Video Game) / int_f9f2c33
type
Running Gag
 Metro 2033 (Video Game) / int_f9f2c33
comment
Except on Ranger Mode, where the crosshair is disabled.
 Metro 2033 (Video Game) / int_f9f2c33
featureApplicability
1.0
 Metro 2033 (Video Game) / int_f9f2c33
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_f9f2c33
 Metro 2033 (Video Game) / int_fa59871
type
Equipment-Based Progression
 Metro 2033 (Video Game) / int_fa59871
comment
Equipment-Based Progression: Mostly averted. All rifle-type weapons use the same ammunition and thus deal the same amount of damage, the only difference is their rate of fire, accuracy and magazine size. On Ranger Hardcore difficulty each firearm is capable of killing most mutants and mooks in a single hit, so the player can base the choice on aesthetics alone.
 Metro 2033 (Video Game) / int_fa59871
featureApplicability
-1.0
 Metro 2033 (Video Game) / int_fa59871
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fa59871
 Metro 2033 (Video Game) / int_fbf08d90
type
No Healthcare in the Apocalypse
 Metro 2033 (Video Game) / int_fbf08d90
comment
No Healthcare in the Apocalypse: The game downplays this trope. Individual stations have hospitals and clinics that seem relatively functional, when not overburdened like Exhibition's at the start of the story. One refugee complains that the Hanza merchants charge too high of a price on insulin for his sick son, showing even 20 years after the apocalypse forced Muscovites into the metro, insulin is still produced.
 Metro 2033 (Video Game) / int_fbf08d90
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fbf08d90
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fbf08d90
 Metro 2033 (Video Game) / int_fc225bec
type
Artistic License – Physics
 Metro 2033 (Video Game) / int_fc225bec
comment
Artistic License – Physics: The Volt Driver, while based on sound principles, would be woefully ineffective as a weapon in Real Life. It would take hours to charge a single lethal shot with the depicted hand crank, the ball bearings have ballistic properties that make them poor ammunition at longer ranges, and the rails would require frequent re-machining just to keep in use- which is not something that the survivors in the tunnels have the luxury of doing. Still, it is really cool.
 Metro 2033 (Video Game) / int_fc225bec
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fc225bec
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fc225bec
 Metro 2033 (Video Game) / int_fcd9b657
type
Gallows Humor
 Metro 2033 (Video Game) / int_fcd9b657
comment
Gallows Humor: Pavel and Ulman are known for their somewhat grim sense of humor.
 Metro 2033 (Video Game) / int_fcd9b657
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fcd9b657
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fcd9b657
 Metro 2033 (Video Game) / int_fd76df83
type
Artistic License – Economics
 Metro 2033 (Video Game) / int_fd76df83
comment
Artistic License – Economics: Much ado has been made about the feasibility or even necessity of maintaining a fiat currency in a post-apocalyptic society given that there is no central authority to standardize its worth, but the Metro series takes it illogically further by having high-grade, pre-nuke ammunition being treated as the sole fiat currency for the purchase of goods and services. While you can use it in-game as more powerful ammo for your weapons, the game warns you against doing so since you are effectively destroying money with every shot fired. The survivors in the Metro would've easily come to realize how idiotic maintaining anything resembling an industrialized economic model would be quickly and likely would've gone to a more efficient small-scale bartering system, with the high-grade ammo possibly being treated as a particularly good find that can net a lot of supplies or services in a trade. But, as a gameplay function for the survival aspects of this games mechanics, using ammo like a ruble works to keep the player constantly asking whether one more bullet in the dome of a mutant would be worth it if it means you can't use it to buy a medpack at the next station.
 Metro 2033 (Video Game) / int_fd76df83
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fd76df83
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fd76df83
 Metro 2033 (Video Game) / int_fdad625e
type
Was Once a Man
 Metro 2033 (Video Game) / int_fdad625e
comment
Was Once a Man: It is hinted that Dark Ones and Librarians are mutated humans.
 Metro 2033 (Video Game) / int_fdad625e
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fdad625e
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fdad625e
 Metro 2033 (Video Game) / int_fee034aa
type
Abandoned Playground
 Metro 2033 (Video Game) / int_fee034aa
comment
Abandoned Playground: And how! While Artyom is walking through a ruined district he starts to hear voices and see things that are not actually there. At some point he comes across an old and rusty playground. Suddenly a living Flashback Echo happens◊. After a couple of seconds the vision vanishes and Artyom notices◊ that the Dark one who was stalking him for a while was behind all that crazy stuff (cue awkward silence). When the flashback ends, a swing seat keeps moving as if a child was playing here just a second ago. If Artyom takes his mask off during this flashback, he gets a silent approval from the Dark ones in a form of a positive moral point that affects whether or not he can make a choice at the end of his journey. However if he acts agressively, i.e. attacks the illusions, he gets a negative one and the Dark one's voice will say "He doesn't understand".
 Metro 2033 (Video Game) / int_fee034aa
featureApplicability
1.0
 Metro 2033 (Video Game) / int_fee034aa
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_fee034aa
 Metro 2033 (Video Game) / int_ffad4e9f
type
Shown Their Work
 Metro 2033 (Video Game) / int_ffad4e9f
comment
Shown Their Work: Yes, that really is how you use AK iron sights. While the AK-74's rear iron sight in real life does not look like the one on the Kalash unless you modify the hell out of it first, the sight alignment and picture are otherwise correct. The AK-74's firing sounds are correct. Shotguns are great for killing mutants with single mighty blasts, so they ought to be great at killing armoured humans, right? Wrong! The shotguns in the game are chambered for 12x70mm (12 gauge for Americans), and most likely use 00 buckshot. Shotguns in real life typically fire pellets called "shot", hence the name. Since 00 buckshot pellets are roughly .33 caliber, spherical, and number 9 per shell, each shotgun blast is essentially a small cloud of pistol rounds with a bit of a velocity boost; they aren't going to get through body armor very well. Although, that doesn't stop other humans from offing you with 1-2 shotgun shells.
 Metro 2033 (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Metro 2033 (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_ffad4e9f
 Metro 2033 (Video Game) / int_name
type
ItemName
 Metro 2033 (Video Game) / int_name
comment
 Metro 2033 (Video Game) / int_name
featureApplicability
1.0
 Metro 2033 (Video Game) / int_name
featureConfidence
1.0
 Metro 2033 (Video Game)
hasFeature
Metro 2033 (Video Game) / int_name
 Metro 2033 (Video Game) / int_name
itemName
Metro 2033 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Chaotic Monki (Lets Play)
seeAlso
Metro 2033 (Video Game)
 Metro 2033 (Video Game)
hasFeature
A World Half Full / int_76376304
 Metro 2033 (Video Game)
hasFeature
Abandoned Playground / int_76376304
 Metro 2033 (Video Game)
hasFeature
Action Commands / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Actionized Sequel / int_76376304
 Metro 2033 (Video Game)
hasFeature
Advancing Wall of Doom / int_76376304
 Metro 2033 (Video Game)
hasFeature
Afterlife Express / int_76376304
 Metro 2033 (Video Game)
hasFeature
Air Guitar / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ammunition Conservation / int_76376304
 Metro 2033 (Video Game)
hasFeature
Apocalyptic Logistics / int_76376304
 Metro 2033 (Video Game)
hasFeature
Artifact Mook / int_76376304
 Metro 2033 (Video Game)
hasFeature
Automatic Crossbows / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Badass and Child Duo / int_76376304
 Metro 2033 (Video Game)
hasFeature
Barred from the Afterlife / int_76376304
 Metro 2033 (Video Game)
hasFeature
Bat Out of Hell / int_76376304
 Metro 2033 (Video Game)
hasFeature
Battle in the Center of the Mind / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Bayonet Ya / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Before the Dark Times / int_76376304
 Metro 2033 (Video Game)
hasFeature
Beneath the Earth / int_76376304
 Metro 2033 (Video Game)
hasFeature
Big Book of War / int_76376304
 Metro 2033 (Video Game)
hasFeature
Bilingual Bonus / int_76376304
 Metro 2033 (Video Game)
hasFeature
Blackout Basement / int_76376304
 Metro 2033 (Video Game)
hasFeature
Blinded by the Light / int_76376304
 Metro 2033 (Video Game)
hasFeature
Bottomless Magazines / int_76376304
 Metro 2033 (Video Game)
hasFeature
Bring Help Back / int_76376304
 Metro 2033 (Video Game)
hasFeature
Broken Faceplate / int_76376304
 Metro 2033 (Video Game)
hasFeature
Cap / int_76376304
 Metro 2033 (Video Game)
hasFeature
Cast from Money / int_76376304
 Metro 2033 (Video Game)
hasFeature
Chiaroscuro / int_76376304
 Metro 2033 (Video Game)
hasFeature
Commonplace Rare / int_76376304
 Metro 2033 (Video Game)
hasFeature
Creepily Long Arms / int_76376304
 Metro 2033 (Video Game)
hasFeature
Crisis Point Hospital / int_76376304
 Metro 2033 (Video Game)
hasFeature
Cutscene Incompetence / int_76376304
 Metro 2033 (Video Game)
hasFeature
Cyanide Pill / int_76376304
 Metro 2033 (Video Game)
hasFeature
Dangerous Windows / int_76376304
 Metro 2033 (Video Game)
hasFeature
Darkness Equals Death / int_76376304
 Metro 2033 (Video Game)
hasFeature
Development Gag / int_76376304
 Metro 2033 (Video Game)
hasFeature
Diegetic Interface / int_76376304
 Metro 2033 (Video Game)
hasFeature
Disaster Scavengers / int_76376304
 Metro 2033 (Video Game)
hasFeature
Disc-One Nuke / int_76376304
 Metro 2033 (Video Game)
hasFeature
Don't Wake the Sleeper / int_76376304
 Metro 2033 (Video Game)
hasFeature
Early Game Hell / int_76376304
 Metro 2033 (Video Game)
hasFeature
Easy Level Trick / int_76376304
 Metro 2033 (Video Game)
hasFeature
Elaborate Underground Base / int_76376304
 Metro 2033 (Video Game)
hasFeature
Escort Mission / int_76376304
 Metro 2033 (Video Game)
hasFeature
Evil Gloating / int_76376304
 Metro 2033 (Video Game)
hasFeature
Evil Tower of Ominousness / int_76376304
 Metro 2033 (Video Game)
hasFeature
Fackler Scale of FPS Realism / int_76376304
 Metro 2033 (Video Game)
hasFeature
Fake Russian / int_76376304
 Metro 2033 (Video Game)
hasFeature
First-Person Ghost / int_76376304
 Metro 2033 (Video Game)
hasFeature
Flashback Echo / int_76376304
 Metro 2033 (Video Game)
hasFeature
Food Chain of Evil / int_76376304
 Metro 2033 (Video Game)
hasFeature
Forever War / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gadget Watches / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gaia's Lament / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gas Mask Mooks / int_76376304
 Metro 2033 (Video Game)
hasFeature
Genius Loci / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ghost Train / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gimmick Level / int_76376304
 Metro 2033 (Video Game)
hasFeature
Go for the Eye / int_76376304
 Metro 2033 (Video Game)
hasFeature
Going Through the Motions / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Guilt-Based Gaming / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gun Porn / int_76376304
 Metro 2033 (Video Game)
hasFeature
Gun Twirling / int_76376304
 Metro 2033 (Video Game)
hasFeature
Harder Than Hard / int_76376304
 Metro 2033 (Video Game)
hasFeature
Harpoon Gun / int_76376304
 Metro 2033 (Video Game)
hasFeature
Heroic Mime / int_76376304
 Metro 2033 (Video Game)
hasFeature
Hollywood Silencer / int_76376304
 Metro 2033 (Video Game)
hasFeature
Hopeless Boss Fight / int_76376304
 Metro 2033 (Video Game)
hasFeature
Humans Are Survivors / int_76376304
 Metro 2033 (Video Game)
hasFeature
Idle Animation / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
If I Do Not Return / int_76376304
 Metro 2033 (Video Game)
hasFeature
Improperly Placed Firearms / int_76376304
 Metro 2033 (Video Game)
hasFeature
Infinite Flashlight / int_76376304
 Metro 2033 (Video Game)
hasFeature
Infinity -1 Sword / int_76376304
 Metro 2033 (Video Game)
hasFeature
Intoxication Ensues / int_76376304
 Metro 2033 (Video Game)
hasFeature
It's All Upstairs From Here / int_76376304
 Metro 2033 (Video Game)
hasFeature
It's Probably Nothing / int_76376304
 Metro 2033 (Video Game)
hasFeature
Juggling Loaded Guns / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Just Before the End / int_76376304
 Metro 2033 (Video Game)
hasFeature
Karma Meter / int_76376304
 Metro 2033 (Video Game)
hasFeature
Keep the Reward / int_76376304
 Metro 2033 (Video Game)
hasFeature
Kill the Lights / int_76376304
 Metro 2033 (Video Game)
hasFeature
King Mook / int_76376304
 Metro 2033 (Video Game)
hasFeature
Land Mine Goes "Click!" / int_76376304
 Metro 2033 (Video Game)
hasFeature
Laser Sight / int_76376304
 Metro 2033 (Video Game)
hasFeature
Lies to Children / int_76376304
 Metro 2033 (Video Game)
hasFeature
Life Imitates Art / int_76376304
 Metro 2033 (Video Game)
hasFeature
Limited Loadout / int_76376304
 Metro 2033 (Video Game)
hasFeature
Living Motion Detector / int_76376304
 Metro 2033 (Video Game)
hasFeature
Living Shadow / int_76376304
 Metro 2033 (Video Game)
hasFeature
Lost Superweapon / int_76376304
 Metro 2033 (Video Game)
hasFeature
Magnetic Weapons / int_76376304
 Metro 2033 (Video Game)
hasFeature
Meat Moss / int_76376304
 Metro 2033 (Video Game)
hasFeature
Membership Token / int_76376304
 Metro2033
seeAlso
Metro 2033 (Video Game)
 Metro 2033 (Video Game)
hasFeature
Money for Nothing / int_76376304
 Metro 2033 (Video Game)
hasFeature
Money Mauling / int_76376304
 Metro 2033 (Video Game)
hasFeature
Money to Burn / int_76376304
 Metro 2033 (Video Game)
hasFeature
More Criminals Than Targets / int_76376304
 Metro 2033 (Video Game)
hasFeature
More Predators Than Prey / int_76376304
 Metro 2033 (Video Game)
hasFeature
Mutant Media / int_76376304
 Metro 2033 (Video Game)
hasFeature
Nerves of Steel / int_76376304
 Metro 2033 (Video Game)
hasFeature
Night-Vision Goggles / int_76376304
 Metro 2033 (Video Game)
hasFeature
No Canon for the Wicked / int_76376304
 Metro 2033 (Video Game)
hasFeature
No Healthcare in the Apocalypse / int_76376304
 Metro 2033 (Video Game)
hasFeature
No Hero Discount / int_76376304
 Metro 2033 (Video Game)
hasFeature
Non-Indicative Difficulty / int_76376304
 Metro 2033 (Video Game)
hasFeature
Not Evil, Just Misunderstood / int_76376304
 Metro 2033 (Video Game)
hasFeature
Nothing Is the Same Anymore / int_76376304
 Metro 2033 (Video Game)
hasFeature
Nuclear Mutant / int_76376304
 Metro 2033 (Video Game)
hasFeature
Obvious Crossover Method / int_76376304
 Metro 2033 (Video Game)
hasFeature
One Bullet Clips / int_76376304
 Metro 2033 (Video Game)
hasFeature
One Riot, One Ranger / int_76376304
 Metro 2033 (Video Game)
hasFeature
One-Woman Wail / int_76376304
 Metro 2033 (Video Game)
hasFeature
Only a Lighter / int_76376304
 Metro 2033 (Video Game)
hasFeature
Optional Stealth / int_76376304
 Metro 2033 (Video Game)
hasFeature
Oxygen Meter / int_76376304
 Metro 2033 (Video Game)
hasFeature
Pacifist Run / int_76376304
 Metro 2033 (Video Game)
hasFeature
Percussive Maintenance / int_76376304
 Metro 2033 (Video Game)
hasFeature
Pistol-Whipping / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Polluted Wasteland / int_76376304
 Metro 2033 (Video Game)
hasFeature
Post-Apocalyptic Gas Mask / int_76376304
 Metro 2033 (Video Game)
hasFeature
Practical Currency / int_76376304
 Metro 2033 (Video Game)
hasFeature
Press X to Not Die / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Psychic-Assisted Suicide / int_76376304
 Metro 2033 (Video Game)
hasFeature
Psychological Horror / int_76376304
 Metro 2033 (Video Game)
hasFeature
Putting on the Reich / int_76376304
 Metro 2033 (Video Game)
hasFeature
Quick Melee / int_76376304
 Metro 2033 (Video Game)
hasFeature
Radiation-Induced Superpowers / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ragnarök Proofing / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ranger / int_76376304
 Metro 2033 (Video Game)
hasFeature
Reality Is Out to Lunch / int_76376304
 Metro 2033 (Video Game)
hasFeature
Reckless Gun Usage / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Reclaimed by Nature / int_76376304
 Metro 2033 (Video Game)
hasFeature
Recursive Adaptation / int_76376304
 Metro 2033 (Video Game)
hasFeature
Recursive Canon / int_76376304
 Metro 2033 (Video Game)
hasFeature
Regenerating Health / int_76376304
 Metro 2033 (Video Game)
hasFeature
Remade and Improved / int_76376304
 Metro 2033 (Video Game)
hasFeature
Renegade Russian / int_76376304
 Metro 2033 (Video Game)
hasFeature
Revolvers Are Just Better / int_76376304
 Metro 2033 (Video Game)
hasFeature
Robbing the Dead / int_76376304
 Metro 2033 (Video Game)
hasFeature
Rodents of Unusual Size / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ruins of the Modern Age / int_76376304
 Russian Naming Convention
seeAlso
Metro 2033 (Video Game)
 Russian Relaxing
seeAlso
Metro 2033 (Video Game)
 Metro 2033 (Video Game)
hasFeature
Savage Setpiece / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sawed-Off Shotgun / int_76376304
 Metro 2033 (Video Game)
hasFeature
Scare Chord / int_76376304
 Metro 2033 (Video Game)
hasFeature
Scary Librarian / int_76376304
 Metro 2033 (Video Game)
hasFeature
Scavenged Punk / int_76376304
 Metro 2033 (Video Game)
hasFeature
Scenery as You Go / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sci-Fi Horror / int_76376304
 Metro 2033 (Video Game)
hasFeature
Science Fantasy / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sheathe Your Sword / int_76376304
 Metro 2033 (Video Game)
hasFeature
Simple, yet Awesome / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sniper Pistol / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sole Survivor / int_76376304
 Metro 2033 (Video Game)
hasFeature
Standard Post-Apocalyptic Setting / int_76376304
 Metro 2033 (Video Game)
hasFeature
Staring Down Cthulhu / int_76376304
 Metro 2033 (Video Game)
hasFeature
Stealth Run / int_76376304
 Metro 2033 (Video Game)
hasFeature
Sticky Bomb / int_76376304
 Metro 2033 (Video Game)
hasFeature
Stock Sound Effects / int_76376304
 Metro 2033 (Video Game)
hasFeature
Stupidity Is the Only Option / int_76376304
 Metro 2033 (Video Game)
hasFeature
Subtitles Are Superfluous / int_76376304
 Metro 2033 (Video Game)
hasFeature
Subways Suck / int_76376304
 Metro 2033 (Video Game)
hasFeature
Supporting Protagonist / int_76376304
 Metro 2033 (Video Game)
hasFeature
Take My Hand! / int_76376304
 Metro 2033 (Video Game)
hasFeature
Target Spotter / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Ten-Second Flashlight / int_76376304
 Metro 2033 (Video Game)
hasFeature
The Beforetimes / int_76376304
 Metro 2033 (Video Game)
hasFeature
The End Is Nigh / int_76376304
 Metro 2033 (Video Game)
hasFeature
The Game of the Book / int_76376304
 Metro 2033 (Video Game)
hasFeature
The Straight and Arrow Path / int_76376304
 Metro 2033 (Video Game)
hasFeature
They Don't Make Them Like They Used To / int_76376304
 Metro 2033 (Video Game)
hasFeature
Too Awesome to Use / int_76376304
 Metro 2033 (Video Game)
hasFeature
Ukrainian Media / int_76376304
 Metro 2033 (Video Game)
hasFeature
Unbreakable Weapons / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
Unbroken First-Person Perspective / int_76376304
 Metro 2033 (Video Game)
hasFeature
Used Future / int_76376304
 Metro 2033 (Video Game)
hasFeature
Vader Breath / int_76376304
 Metro 2033 (Video Game)
hasFeature
Video Game Remake / int_76376304
 Metro 2033 (Video Game)
hasFeature
Video Games of 2010–2014 / int_76376304
 Metro 2033 (Video Game)
hasFeature
Vodka Drunkenski / int_76376304
 Metro 2033 (Video Game)
hasFeature
Wave-Motion Tuning Fork / int_76376304
 Metro 2033 (Video Game)
hasFeature
Weird Currency / int_76376304
 Metro 2033 (Video Game)
hasFeature
Wisdom from the Gutter / int_76376304
 Metro 2033 (Video Game)
hasFeature
You Nuke 'Em / int_b1f096e4
 Metro 2033 (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_76376304
 Metro: Last Light (Video Game)
seeAlso
Metro 2033 (Video Game)
 Metro2033
sameAs
Metro 2033 (Video Game)
 Metro 2033 (Video Game)
hasFeature
Gas Mask, Longcoat / int_76376304
 Metro 2033 (Video Game)
hasFeature
The Order / int_76376304