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MouseHunt (2008) (Video Game)

 MouseHunt (2008) (Video Game)
type
TVTItem
 MouseHunt (2008) (Video Game)
label
MouseHunt (2008) (Video Game)
 MouseHunt (2008) (Video Game)
page
Mousehunt2008
 MouseHunt (2008) (Video Game)
comment
MouseHunt is a Facebook application developed by HitGrab, Inc. and was officially released to the general public on 7 March 2008. Players (Hunters), catch mice with a variety of traps in order to earn Experience Points and virtual gold.The game is set in a fantasy kingdom called Gnawnia. The players are Hunters hired by the King of Gnawnia to find and trap the mice that infest his kingdom. As they progress through the levels, they will unlock new hunting locations, rise in rank, and acquire gold and materials to build new traps and buy or craft more exotic cheese.MouseHunt is a passive game. The players arm their trap and bait it with cheese and then sounds the "Hunter's Horn" every 15 minutes. Every time the players sound the horn they are taken on a hunt and have a possibility of catching a mouse. For each mouse the players catch, they get a unique reward, which is a certain amount of points and gold.As of August 2020, MouseHunt has 836 different breeds of mice. Some of them, when caught, will drop loot, which will be essential as players progress through the game. In addition to these, there are 169 Special Event/Rare Mice, some of which are released for a short period during occasional events. These mice might drop a special kind of cheese, called Super|Brie+ (SB+), cash prizes, and many other in-game prizes.Not to be confused with the movie MouseHunt or the Hasbro board game Mouse Trap.
 MouseHunt (2008) (Video Game)
fetched
2023-10-02T03:46:42Z
 MouseHunt (2008) (Video Game)
parsed
2023-10-02T03:46:42Z
 MouseHunt (2008) (Video Game)
processingComment
Dropped link to CoolChair: Not a Feature - ITEM
 MouseHunt (2008) (Video Game)
processingComment
Dropped link to Fishmen: Not a Feature - UNKNOWN
 MouseHunt (2008) (Video Game)
processingComment
Dropped link to Frankenstein: Not a Feature - ITEM
 MouseHunt (2008) (Video Game)
processingUnknown
Fishmen
 MouseHunt (2008) (Video Game)
isPartOf
DBTropes
 MouseHunt (2008) (Video Game) / int_10dafb12
type
Flaming Sword
 MouseHunt (2008) (Video Game) / int_10dafb12
comment
Flaming Sword: The Warmonger mouse is equipped with one.
 MouseHunt (2008) (Video Game) / int_10dafb12
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_10dafb12
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_10dafb12
 MouseHunt (2008) (Video Game) / int_116a941b
type
Applied Phlebotinum
 MouseHunt (2008) (Video Game) / int_116a941b
comment
Applied Phlebotinum: Magic Essence, the 'stuff' which gives SuperBrie+ its attraction, can be used to make anything from cheese to weapons.
 MouseHunt (2008) (Video Game) / int_116a941b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_116a941b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_116a941b
 MouseHunt (2008) (Video Game) / int_1242cf37
type
Mutagenic Goo
 MouseHunt (2008) (Video Game) / int_1242cf37
comment
Mutagenic Goo: The Toxic Spill caused the mice in the area to develop mutant powers.
 MouseHunt (2008) (Video Game) / int_1242cf37
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_1242cf37
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1242cf37
 MouseHunt (2008) (Video Game) / int_12c65d9b
type
Abnormal Ammo
 MouseHunt (2008) (Video Game) / int_12c65d9b
comment
Abnormal Ammo: The Christmas Cracker Trap. It uses various Christmas items as ammo. The Snow Barrage. It uses snow as ammo. The Strawberry Hotcakes Mouse, who uses chili sauce. A FLOOD OF HOT SAUCE.
 MouseHunt (2008) (Video Game) / int_12c65d9b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_12c65d9b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_12c65d9b
 MouseHunt (2008) (Video Game) / int_13496238
type
Caped Mecha
 MouseHunt (2008) (Video Game) / int_13496238
comment
Caped Mecha: The Sandtail Sentinel trap.
 MouseHunt (2008) (Video Game) / int_13496238
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_13496238
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
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MouseHunt (2008) (Video Game) / int_13496238
 MouseHunt (2008) (Video Game) / int_14752541
type
ColourCodedArmies
 MouseHunt (2008) (Video Game) / int_14752541
comment
Colour Coded Armies/Colorful Theme Naming: The three tribes of mice, Elub, Nerg and Derr are Blue, Green and Red respectively. Somewhat fittingly, Elub are wise, Nerg are tactical, and Derr are aggressive.
 MouseHunt (2008) (Video Game) / int_14752541
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_14752541
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1.0
 MouseHunt (2008) (Video Game)
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MouseHunt (2008) (Video Game) / int_14752541
 MouseHunt (2008) (Video Game) / int_15fc9fb
type
Our Elves Are Different
 MouseHunt (2008) (Video Game) / int_15fc9fb
comment
Our Elves Are Different: Elf mice, as well as Elven Princess mice.
 MouseHunt (2008) (Video Game) / int_15fc9fb
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_15fc9fb
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_15fc9fb
 MouseHunt (2008) (Video Game) / int_169d22e6
type
Villain Team-Up
 MouseHunt (2008) (Video Game) / int_169d22e6
comment
Villain Team-Up: This page◊ from Plankrun's Journal documents a coordinated attack by the Master of the Dojo, Balack the Banished, Acolyte, Gargantuamouse, Dragon, Icewing and even the Eclipse mouse!
 MouseHunt (2008) (Video Game) / int_169d22e6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_169d22e6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_169d22e6
 MouseHunt (2008) (Video Game) / int_16e4b425
type
20 Bear Asses
 MouseHunt (2008) (Video Game) / int_16e4b425
comment
20 Bear Asses: The gameplay mechanic that's played frequently, such as the Tribal Isles.
 MouseHunt (2008) (Video Game) / int_16e4b425
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_16e4b425
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_16e4b425
 MouseHunt (2008) (Video Game) / int_171ef47c
type
Not-So-Harmless Villain
 MouseHunt (2008) (Video Game) / int_171ef47c
comment
Not-So-Harmless Villain: They're just mice — except that most of the higher ranks have every intention of taking over the kingdom and possibly enslaving or slaughtering the inhabitants.
 MouseHunt (2008) (Video Game) / int_171ef47c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_171ef47c
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1.0
 MouseHunt (2008) (Video Game)
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MouseHunt (2008) (Video Game) / int_171ef47c
 MouseHunt (2008) (Video Game) / int_17257125
type
The Wild West
 MouseHunt (2008) (Video Game) / int_17257125
comment
The Wild West: Varmint Valley and its inhabitants.
 MouseHunt (2008) (Video Game) / int_17257125
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_17257125
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_17257125
 MouseHunt (2008) (Video Game) / int_1726e9a
type
Strong Enemies, Low Rewards
 MouseHunt (2008) (Video Game) / int_1726e9a
comment
Strong Enemies, Low Rewards: Vampire Mice in the Mousoleum have high power stat for their area and can steal a lot of gold if you fail to catch them. If caught, they give much less gold and points than most other Mousoleum mice. The developers stated that this was intentional so that Hunters would consider them unappealing to catch. Caravan Guard Mice in the Fiery Warpath are either resistant to or immune to all trap types. If you fail to catch them, they will reinforce the mice waves by adding one of each type. If you do manage to catch them, they give a very measly 900 gold and points each compared to the several thousand that every other mouse gives.
 MouseHunt (2008) (Video Game) / int_1726e9a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_1726e9a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1726e9a
 MouseHunt (2008) (Video Game) / int_18729bf8
type
Swarm of Rats
 MouseHunt (2008) (Video Game) / int_18729bf8
comment
Swarm of Rats: The Swarm of Pygmy mice is comprised of several small yet ravenous mice in a swarm.
 MouseHunt (2008) (Video Game) / int_18729bf8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_18729bf8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_18729bf8
 MouseHunt (2008) (Video Game) / int_18bf4326
type
Anti-Magic
 MouseHunt (2008) (Video Game) / int_18bf4326
comment
Anti-Magic: Zurreal's Folly, which drains the magical energy out of an area.
 MouseHunt (2008) (Video Game) / int_18bf4326
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_18bf4326
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_18bf4326
 MouseHunt (2008) (Video Game) / int_18da3c47
type
Underwater Ruins
 MouseHunt (2008) (Video Game) / int_18da3c47
comment
Underwater Ruins: The Lost Ruins, filled with tentacle-bearded mice.
 MouseHunt (2008) (Video Game) / int_18da3c47
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_18da3c47
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_18da3c47
 MouseHunt (2008) (Video Game) / int_19df659c
type
Gone Horribly Wrong
 MouseHunt (2008) (Video Game) / int_19df659c
comment
The M400 was built by the Digby scientists to study mice before it went horribly wrong.
 MouseHunt (2008) (Video Game) / int_19df659c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_19df659c
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1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_19df659c
 MouseHunt (2008) (Video Game) / int_1b8cef9c
type
The High Queen
 MouseHunt (2008) (Video Game) / int_1b8cef9c
comment
The High Queen: Queen Quesada rules over Queso Canyon.
 MouseHunt (2008) (Video Game) / int_1b8cef9c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_1b8cef9c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1b8cef9c
 MouseHunt (2008) (Video Game) / int_1bb2c500
type
The Horde
 MouseHunt (2008) (Video Game) / int_1bb2c500
comment
The Horde: The Marching Flame.
 MouseHunt (2008) (Video Game) / int_1bb2c500
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_1bb2c500
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1bb2c500
 MouseHunt (2008) (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 MouseHunt (2008) (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Consciously averted: the player cannot be trapped or harmed by anything in the game, and even if temporarily locked (by a lack of gold to buy cheese, or by being transported to the Acolyte Realm) it is always possible to get out again.
 MouseHunt (2008) (Video Game) / int_1bd4c0bf
featureApplicability
-1.0
 MouseHunt (2008) (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1bd4c0bf
 MouseHunt (2008) (Video Game) / int_1cc9f5e5
type
Playing with Fire
 MouseHunt (2008) (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Many of the Marching Flame units tend to use fire-based attacks, especially the Mages. The Ignis, Firebreather and Twisted Hotcakes mouse. The Spice Mice of Queso Canyon and also Queen Quesada.
 MouseHunt (2008) (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_1cc9f5e5
 MouseHunt (2008) (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 MouseHunt (2008) (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Carmine the Apothecary. After she found a source of limitless power in the Living Garden, she began to abuse it.
 MouseHunt (2008) (Video Game) / int_208c4494
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_208c4494
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_208c4494
 MouseHunt (2008) (Video Game) / int_2462a9ba
type
Multi-Armed and Dangerous
 MouseHunt (2008) (Video Game) / int_2462a9ba
comment
Multi-Armed and Dangerous: The Magmatic Golem and Sanguinarian mice. Most of the mice of Canterra Quarry have 4 arms as well.
 MouseHunt (2008) (Video Game) / int_2462a9ba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2462a9ba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2462a9ba
 MouseHunt (2008) (Video Game) / int_260926c3
type
Failure Is the Only Option
 MouseHunt (2008) (Video Game) / int_260926c3
comment
Failure Is the Only Option: You will never be able to catch the Icewing on your first descent through the Iceberg as she will always escape, leaving you to face her commander.
 MouseHunt (2008) (Video Game) / int_260926c3
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_260926c3
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_260926c3
 MouseHunt (2008) (Video Game) / int_264e3bd0
type
Sticky Bomb
 MouseHunt (2008) (Video Game) / int_264e3bd0
comment
Sticky Bomb: The Stickybomber Mouse.
 MouseHunt (2008) (Video Game) / int_264e3bd0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_264e3bd0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_264e3bd0
 MouseHunt (2008) (Video Game) / int_26b6261f
type
Vampire Vords
 MouseHunt (2008) (Video Game) / int_26b6261f
comment
Vampire Vords: Mousevina von Vermin's description.
 MouseHunt (2008) (Video Game) / int_26b6261f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_26b6261f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_26b6261f
 MouseHunt (2008) (Video Game) / int_26e5c183
type
Polluted Wasteland
 MouseHunt (2008) (Video Game) / int_26e5c183
comment
Polluted Wasteland: The Toxic Spill.
 MouseHunt (2008) (Video Game) / int_26e5c183
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_26e5c183
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_26e5c183
 MouseHunt (2008) (Video Game) / int_27adb17a
type
Train Job
 MouseHunt (2008) (Video Game) / int_27adb17a
comment
Train Job: The Gnawnian Express Station requires hunters to board a train to fend off waves of mice attempting to rob the train of its supplies.
 MouseHunt (2008) (Video Game) / int_27adb17a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_27adb17a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_27adb17a
 MouseHunt (2008) (Video Game) / int_27ae4a75
type
Poisonous Person
 MouseHunt (2008) (Video Game) / int_27ae4a75
comment
Poisonous Person: The Sludge, Sludge Swimmer, Toxic Warrior and Outbreak Assassin Mouse.
 MouseHunt (2008) (Video Game) / int_27ae4a75
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_27ae4a75
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_27ae4a75
 MouseHunt (2008) (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 MouseHunt (2008) (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: Each trap has a Power Type (e.g. Physical, Tactical, Shadow, Hydro), and each and every single mouse has its own set of strengths and weaknesses to the different Power Types. Mice are grouped into various groups, which do tend to share strengths and weaknesses, but there can be pretty wide variations even within these groups.
 MouseHunt (2008) (Video Game) / int_28c502f6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_28c502f6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_28c502f6
 MouseHunt (2008) (Video Game) / int_294df577
type
Dark World
 MouseHunt (2008) (Video Game) / int_294df577
comment
Dark World: Appears to be what the newer "Rift Plane" locations are supposed to be. Many of the new mice you encounter in those areas are recognizable as twisted versions of the Com Mons you caught in your early days...
 MouseHunt (2008) (Video Game) / int_294df577
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_294df577
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_294df577
 MouseHunt (2008) (Video Game) / int_2af0378f
type
Mayincatec
 MouseHunt (2008) (Video Game) / int_2af0378f
comment
The storm dragon mice of Moussu Picchu.
 MouseHunt (2008) (Video Game) / int_2af0378f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2af0378f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2af0378f
 MouseHunt (2008) (Video Game) / int_2b0d73eb
type
Outlaw Town
 MouseHunt (2008) (Video Game) / int_2b0d73eb
comment
Outlaw Town: The mice in Claw Shot City can only be caught with traps of the Law power type. Most of them even belong in gangs.
 MouseHunt (2008) (Video Game) / int_2b0d73eb
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2b0d73eb
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2b0d73eb
 MouseHunt (2008) (Video Game) / int_2bcd6fc8
type
Character Select Forcing
 MouseHunt (2008) (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: Zurreal the Eternal can only be caught with Zurreal's Folly and no other trap, and can only be attracted if you equip the Scholar Charm. You can fortunately use any standard cheese or base to attract and capture him.
 MouseHunt (2008) (Video Game) / int_2bcd6fc8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2bcd6fc8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2bcd6fc8
 MouseHunt (2008) (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 MouseHunt (2008) (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: In-universe, the Ultra MegaMouser MechaBot Trap.
 MouseHunt (2008) (Video Game) / int_2bdae2ae
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2bdae2ae
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2bdae2ae
 MouseHunt (2008) (Video Game) / int_2cd6b637
type
Fantastic Nuke
 MouseHunt (2008) (Video Game) / int_2cd6b637
comment
Fantastic Nuke: Artillery Strike Launch box, which can be used in Fiery Warpath to instantly clear the current wave.
 MouseHunt (2008) (Video Game) / int_2cd6b637
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2cd6b637
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2cd6b637
 MouseHunt (2008) (Video Game) / int_2e62fdc2
type
Set Bonus
 MouseHunt (2008) (Video Game) / int_2e62fdc2
comment
Set Bonus: Equipping a rift trap, base and charm allow you to access the Riftwalker set bonus which grants you extra power bonus and luck depending on how many you arm. With the purchase of the Riftstalker Codex in the Bristle Woods Rift, the Riftstalker set bonus is unlocked which give double the bonuses of the previous set.
 MouseHunt (2008) (Video Game) / int_2e62fdc2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2e62fdc2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2e62fdc2
 MouseHunt (2008) (Video Game) / int_2ec6e90f
type
Yet Another Christmas Carol
 MouseHunt (2008) (Video Game) / int_2ec6e90f
comment
Yet Another Christmas Carol: The Scrooge mouse The 3 ghosts (1 2 3) were finally released on 17 December 2010, about a year after the Scrooge mouse was released.
 MouseHunt (2008) (Video Game) / int_2ec6e90f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_2ec6e90f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_2ec6e90f
 MouseHunt (2008) (Video Game) / int_3121f1e6
type
Noob Cave
 MouseHunt (2008) (Video Game) / int_3121f1e6
comment
Noob Cave: The Meadow. Mice there are unable to steal points or gold and the common, easy-to-catch ones are abundant.
 MouseHunt (2008) (Video Game) / int_3121f1e6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3121f1e6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3121f1e6
 MouseHunt (2008) (Video Game) / int_318a6781
type
Body to Jewel
 MouseHunt (2008) (Video Game) / int_318a6781
comment
Body to Jewel: Many mice in the Fungal Cavern can do this, including the Gemorpher and Crystal Golem mice.
 MouseHunt (2008) (Video Game) / int_318a6781
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_318a6781
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_318a6781
 MouseHunt (2008) (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 MouseHunt (2008) (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: The Explosive base, Birthday Candle Kaboom and Rook Crumble charm. The Bomb Squad mice of Icewing's army.
 MouseHunt (2008) (Video Game) / int_31a2a33c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_31a2a33c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_31a2a33c
 MouseHunt (2008) (Video Game) / int_33310c11
type
Under the Sea
 MouseHunt (2008) (Video Game) / int_33310c11
comment
Under the Sea: The Sunken City allows hunters to collect oxygen in order to dive into the Rodentia Ocean, exploring randomly-generated underwater zones.
 MouseHunt (2008) (Video Game) / int_33310c11
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_33310c11
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_33310c11
 MouseHunt (2008) (Video Game) / int_3669a9e2
type
Multi-Melee Master
 MouseHunt (2008) (Video Game) / int_3669a9e2
comment
Multi-Melee Master: The Master of the Cheese Fang and its rift version, the Master of the Chi Fang. The Paladin Weapon Master of Zokor also wields multiple weapons, including a sword larger than itself.
 MouseHunt (2008) (Video Game) / int_3669a9e2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3669a9e2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3669a9e2
 MouseHunt (2008) (Video Game) / int_36ed3e1e
type
Ascended Meme
 MouseHunt (2008) (Video Game) / int_36ed3e1e
comment
Ascended Meme: On 2010's April Fools' Day, MouseHunt revealed an "Invisible" type trap, as well as a mouse known as the "Stealth Mouse", both of which were initially invisible. When the pictures were decrypted, people found silhouettes of an orb-on-a-pedestal trap and a swirl of energy respectively. Now, there is a mouse named the Stealth Mouse, the silhouetted trap was revealed as the Gorgon trap, and the silhouette of the mouse was that of the Eclipse Mouse. After plenty of years of jokingly asking for it, Ronza brought the Limited Edition Chrome Tacky Glue Trap.
 MouseHunt (2008) (Video Game) / int_36ed3e1e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_36ed3e1e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_36ed3e1e
 MouseHunt (2008) (Video Game) / int_38119dcf
type
Not the Fall That Kills You
 MouseHunt (2008) (Video Game) / int_38119dcf
comment
Not the Fall That Kills You…: The S.L.A.C. II's description has a notice saying that the slinging process itself does not harm the mouse.
 MouseHunt (2008) (Video Game) / int_38119dcf
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_38119dcf
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_38119dcf
 MouseHunt (2008) (Video Game) / int_3a1c2171
type
The Man Behind the Man
 MouseHunt (2008) (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The Dojo Sensei acts as this to the Master of The Dojo, the Big Bad of Furoma. Formerly hiding in the shadows, these extremely powerful Old Masters teach and instruct the Master of the Dojos. If this page◊ from Plankrun's Journal indicates, the Acolyte also has a Master behind the scenes.
 MouseHunt (2008) (Video Game) / int_3a1c2171
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3a1c2171
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3a1c2171
 MouseHunt (2008) (Video Game) / int_3ae6199a
type
Psychopathic Manchild
 MouseHunt (2008) (Video Game) / int_3ae6199a
comment
Psychopathic Manchild: The Terrible Twos mouse.
 MouseHunt (2008) (Video Game) / int_3ae6199a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3ae6199a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3ae6199a
 MouseHunt (2008) (Video Game) / int_3c5ae1a1
type
Schizo Tech
 MouseHunt (2008) (Video Game) / int_3c5ae1a1
comment
Schizo Tech: While Gnawnia itself seems to be locked in Medieval Stasis, there is a 21st-century laboratory in Burroughs, a sailing ship of 16th-century design in Rodentia, a 19th-century dirigible (Ronza's flying ship), a Wutai pagoda in Furoma, and the Tribal Isles whose inhabitants seem to make everything from Bamboo Technology.
 MouseHunt (2008) (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3c5ae1a1
 MouseHunt (2008) (Video Game) / int_3cba8ce9
type
Psycho Prototype
 MouseHunt (2008) (Video Game) / int_3cba8ce9
comment
Psycho Prototype: The M400 prototype is this, turning against humanity to join the mice.
 MouseHunt (2008) (Video Game) / int_3cba8ce9
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_3cba8ce9
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_3cba8ce9
 MouseHunt (2008) (Video Game) / int_40e2ac3f
type
Flunky Boss
 MouseHunt (2008) (Video Game) / int_40e2ac3f
comment
Flunky Boss: The Warmonger and Artillery Commander of the Marching Flame are immune to capture until a certain number of their Theurgy Wardens have been captured (12 for Warmonger, 5 for Artillery Commander).
 MouseHunt (2008) (Video Game) / int_40e2ac3f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_40e2ac3f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_40e2ac3f
 MouseHunt (2008) (Video Game) / int_41dd77d
type
Zerg Rush
 MouseHunt (2008) (Video Game) / int_41dd77d
comment
Zerg Rush: Skeleton Mice in the Catacombs. Their description says that they "are often used by their superiors as fodder during large scale attacks". They give low amounts of gold and points as compared to the other mice in the catacombs. They probably got annoying enough to the point that an "Antiskele Charm" was created. Like its name suggests, equip it and no skeleton mice will appear.
 MouseHunt (2008) (Video Game) / int_41dd77d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_41dd77d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_41dd77d
 MouseHunt (2008) (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 MouseHunt (2008) (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The M400 prototype was bestowed with artificial intelligence to allow it to research mice behaviors. As expected with this trope, it went horribly wrong and thought it was an unique breed of mice, cloning itself shortly afterwards.
 MouseHunt (2008) (Video Game) / int_420c50b7
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_420c50b7
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_420c50b7
 MouseHunt (2008) (Video Game) / int_42259839
type
Spider People
 MouseHunt (2008) (Video Game) / int_42259839
comment
Spider People: The Black Widow, Spider, Clockwork Timespinner and Monstrous Black Widow mice.
 MouseHunt (2008) (Video Game) / int_42259839
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_42259839
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_42259839
 MouseHunt (2008) (Video Game) / int_42632336
type
Mecha-Mooks
 MouseHunt (2008) (Video Game) / int_42632336
comment
Mecha-Mice: Some mice in Zurreal's Breed are purely technological constructs or are infused with magic to bypass the special security of the Crystal Library. The train raiders of the Gnawnian Express Station also build mechanical steampunk mice to rob the train. The M400 was built by the Digby scientists to study mice before it went horribly wrong. The Scrap Metal Monster mice of the Toxic Spill were created by an unknown entity to preserve it.
 MouseHunt (2008) (Video Game) / int_42632336
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_42632336
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_42632336
 MouseHunt (2008) (Video Game) / int_42995bec
type
Spell Book
 MouseHunt (2008) (Video Game) / int_42995bec
comment
Spell Book: The Spellbook base. However, you can't even open the book, let alone cast spells from it. The Droid Archmagus trap also wields a spellbook to conjure up runes that power its spell.
 MouseHunt (2008) (Video Game) / int_42995bec
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_42995bec
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_42995bec
 MouseHunt (2008) (Video Game) / int_4427c24f
type
Earn Your Fun
 MouseHunt (2008) (Video Game) / int_4427c24f
comment
Earn Your Fun: Since the game is an arms race between the Hunters and the Mice, this is a frequent element of gameplay. The common rule of MouseHunt is as followed: the new region will offer better traps but require components gathered from that region, which means you have to farm for them using your inferior traps first. After finishing that region, you have newer trap and prepare to move to the next region and the cycle repeat. The best traps (the Sandstorm Monstrobot, the Sphynx Wrath, and the Oasis Water Node in particular) require a lot of time, effort, and luck to acquire. More recently, the Phantasmic Oasis Trap, Clockwork Portal Trap, and Grand Arcanum Trap, which between them cost roughly 10 million gold just for the upgrade parts, not including the time cost of assembling the blueprints, or the money and time to get the traps which they are upgraded from. The mice which yield the best loot can be caught only by assembling complex types of cheese or progressing through a lengthy dungeon first. Certain areas, such as the Iceberg, are easier with traps which cannot be acquired before the first run, so the Hunter has to struggle through an unaided playthrough first. Ronza has sold kits which allow existing Monstrobots, Sphynx Wraths, Oasis Water Node or Phantasmic Oasis traps, Temporal Turbine traps, and Storm Wrought Ballista traps to be upgraded into their chrome counterparts with even better stats. They cost 12,500,000, 12,000,000, 11,250,000, 39,999,999, and 12,000,000 gold respectively. With the release of the Sunken City, the School of Sharks trap was released. It costs a whopping 29,000,000 gold to obtain. Its upgraded version, the Chrome School of Sharks, costs an additional 32,000,000 million to purchase, making it the single most expensive item to get ingame (excluding the Marketplace). The Labyrinth/Zokor introduces one of the best bases in the game, the Minotaur Base. It also brings several powerful forgotten, arcane and shadow traps; the Infinite Labyrinth trap, the Event Horizon trap and the Temporal Turbine trap. The rarity and difficulty in obtaining their required trap loot has caused their marketplace value to reach sky-high values. The Floating Islands introduce the Adorned Empyrean Refractor Base, and several powerful Law (S.T.I.N.G AND S.T.I.N.G.E.R), Forgotten (Thought Manipulator and Thought Obliterator), Arcane (Circlet of Seeking and Circlet of Pursuing), and Tactical (Sleeping Stone and Slumbering Boulder) traps. Both the base and the upgraded versions require Paragon loot to purchase, and the upgraded versions also required Adorned Empyrean Jewels, which have a small chance of being found in treasure trove loots obtained at the end of islands, or as loot from the Empyrean Empress. Have fun. The Bristle Woods Rift brings the best rift trap and base, the Timesplit Dissonance Weapon and Clockwork base. They cost 36,400,000 and 8,400,000 gold respectively and require the rare Timesplit Runes to purchase them.
 MouseHunt (2008) (Video Game) / int_4427c24f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_4427c24f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_4427c24f
 MouseHunt (2008) (Video Game) / int_480c69ba
type
Infinity -1 Sword
 MouseHunt (2008) (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Sandtail Sentinel. Less powerful than the Sandstorm MonstroBot, but considerably easier to get.
 MouseHunt (2008) (Video Game) / int_480c69ba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_480c69ba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_480c69ba
 MouseHunt (2008) (Video Game) / int_495bc028
type
Magical Library
 MouseHunt (2008) (Video Game) / int_495bc028
comment
Magical Library: The Crystal Library. There're even very long bookshelves that stretch across the ceilings.◊ Apparently, it's also much Bigger on the Inside. (Which would be justified, since it's magical.
 MouseHunt (2008) (Video Game) / int_495bc028
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_495bc028
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_495bc028
 MouseHunt (2008) (Video Game) / int_4be57029
type
Beast of Battle
 MouseHunt (2008) (Video Game) / int_4be57029
comment
Beast of Battle: The Gargantuamouse.
 MouseHunt (2008) (Video Game) / int_4be57029
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_4be57029
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_4be57029
 MouseHunt (2008) (Video Game) / int_4c798fd5
type
Shock and Awe
 MouseHunt (2008) (Video Game) / int_4c798fd5
comment
Shock and Awe: The Gladiator, Spring Familiar, Nightfire, Excitable Electric and Master of the Chi Claw mice. The storm dragon mice of Moussu Picchu.
 MouseHunt (2008) (Video Game) / int_4c798fd5
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_4c798fd5
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_4c798fd5
 MouseHunt (2008) (Video Game) / int_4fc753f
type
Olympus Mons
 MouseHunt (2008) (Video Game) / int_4fc753f
comment
Olympus Mons: "Boss" mice, such as the Master of the Dojo, Dojo Sensei, Acolyte, Silth, Big Bad Burroughs, Balack the Banished, Dragon mice, The Chessmaster, and the Warmonger give a TON of points and gold should you be able to catch them. Of course, being bosses, they are very tough to get on a regular basis...
 MouseHunt (2008) (Video Game) / int_4fc753f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_4fc753f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_4fc753f
 MouseHunt (2008) (Video Game) / int_502c9edd
type
Mushroom Man
 MouseHunt (2008) (Video Game) / int_502c9edd
comment
Mushroom Mouse: The Spore mouse, Shroom mouse and its twisted counterpart, the Fungal Spore mouse. The Fungal Fodder group of mice in the Fungal Cavern.
 MouseHunt (2008) (Video Game) / int_502c9edd
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_502c9edd
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_502c9edd
 MouseHunt (2008) (Video Game) / int_51bf74d6
type
Power Crystal
 MouseHunt (2008) (Video Game) / int_51bf74d6
comment
Power Crystal: The Rift Crystal, Raw Rift Crystal, Mystic Crystal and Crystal Crucible. All these can be made into powerful traps and bases.
 MouseHunt (2008) (Video Game) / int_51bf74d6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_51bf74d6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_51bf74d6
 MouseHunt (2008) (Video Game) / int_5261369c
type
Sand Worm
 MouseHunt (2008) (Video Game) / int_5261369c
comment
Sand Worm: The Big Bad Burroughs mouse, and its smaller brother the Itty-Bitty Burroughs mouse. They have cybernetically enhanced rift versions in the Burroughs Rift.
 MouseHunt (2008) (Video Game) / int_5261369c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5261369c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5261369c
 MouseHunt (2008) (Video Game) / int_5288f02
type
All Your Powers Combined
 MouseHunt (2008) (Video Game) / int_5288f02
comment
All Your Powers Combined: The Empyrean Empress mouse has the powers of all eight raw energies in the Floating Islands. However, this also means that Traps that are effective against those particular typesnote Physical, Tactical, Shadow, Hydro, Arcane, Forgotten, Law, Draconic are all Very Effective against her — not that she'll be easy either way.
 MouseHunt (2008) (Video Game) / int_5288f02
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5288f02
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5288f02
 MouseHunt (2008) (Video Game) / int_537b4ea
type
Snake People
 MouseHunt (2008) (Video Game) / int_537b4ea
comment
Snake People: The Gorgon Mouse, Serpentine Mouse, and Tentacle mouse.
 MouseHunt (2008) (Video Game) / int_537b4ea
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_537b4ea
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_537b4ea
 MouseHunt (2008) (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 MouseHunt (2008) (Video Game) / int_5541da8c
comment
The Temporal Turbine links with the mind of a mouse and implants an utopia into it, while astral-projecting the mouse's soul into space, never to return.
 MouseHunt (2008) (Video Game) / int_5541da8c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5541da8c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5541da8c
 MouseHunt (2008) (Video Game) / int_57c25438
type
Green Thumb
 MouseHunt (2008) (Video Game) / int_57c25438
comment
Green Thumb: The Vinetail Mouse and the Tanglefoot mouse. The Twisted Garden mice, especially Twisted Carmine. The Treant Queen, the protector of the Whisker Woods Rift. The Nightshade Nanny and Nightshade Fungalmancer mice.
 MouseHunt (2008) (Video Game) / int_57c25438
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_57c25438
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_57c25438
 MouseHunt (2008) (Video Game) / int_5869bd44
type
Arrows on Fire
 MouseHunt (2008) (Video Game) / int_5869bd44
comment
Arrows on Fire: The Desert Archer and Crimson Ranger.
 MouseHunt (2008) (Video Game) / int_5869bd44
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5869bd44
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5869bd44
 MouseHunt (2008) (Video Game) / int_58efc711
type
The Goomba
 MouseHunt (2008) (Video Game) / int_58efc711
comment
The Goomba: White mice. They look weak, they are weak, and they are always encountered in the starting areas of the game. It even has an Underground Monkey variant of it, the Mutated White mouse. Both the White mouse and the Mutated White mouse have rift versions which are much harder to catch.
 MouseHunt (2008) (Video Game) / int_58efc711
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_58efc711
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_58efc711
 MouseHunt (2008) (Video Game) / int_5b1022b4
type
Magic Meteor
 MouseHunt (2008) (Video Game) / int_5b1022b4
comment
The release of Fort Rox brought a whole slew of weremice due to the magical effects of the Magic Meteor.
 MouseHunt (2008) (Video Game) / int_5b1022b4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5b1022b4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5b1022b4
 MouseHunt (2008) (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 MouseHunt (2008) (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Averted with the Warmonger and Absolute Acolyte. They can be caught early using the Ultimate Charm despite being invincible before completing their respective tasks to weaken them. Zurreal The Eternal however plays this one straight as he not only requires one specific trap to be caught at all, but also requires a specific charm equipped to even be attracted, preventing the use of the Ultimate Charm.
 MouseHunt (2008) (Video Game) / int_5bb56482
featureApplicability
-1.0
 MouseHunt (2008) (Video Game) / int_5bb56482
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5bb56482
 MouseHunt (2008) (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 MouseHunt (2008) (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: Super|Brie+ . Not only does it attract more mice, its byproducts Magic Essence and stale Super|Brie+ are used in crafting some of the better weapons. It can be won in-game or bought from other players, but the most reliable way to acquire some is to donate to the developers. Many kits containing useful cheese, crafting or special items pertaining to specific areas can also be purchased, speeding up progress for donators.
 MouseHunt (2008) (Video Game) / int_5c17c12f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5c17c12f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5c17c12f
 MouseHunt (2008) (Video Game) / int_5db7301f
type
Prophetic Names
 MouseHunt (2008) (Video Game) / int_5db7301f
comment
Prophetic Names: Zugzwang, a name of a wizard in Mousehunt, is actually a term in chess to mean "a situation in which a player is limited to moves that cost pieces or have a damaging positional effect".
 MouseHunt (2008) (Video Game) / int_5db7301f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5db7301f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5db7301f
 MouseHunt (2008) (Video Game) / int_5e2e55e4
type
The Casanova
 MouseHunt (2008) (Video Game) / int_5e2e55e4
comment
The Casanova: The Romeo mouse.
 MouseHunt (2008) (Video Game) / int_5e2e55e4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5e2e55e4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5e2e55e4
 MouseHunt (2008) (Video Game) / int_5ee0a2d8
type
Token Heroic Orc
 MouseHunt (2008) (Video Game) / int_5ee0a2d8
comment
Token Heroic Orc: Most mice are annoying pests at best and evil conquerors or eldritch entities at worst, but a minority are or become good-hearted: The Hope mouse, an altruistic mouse that only wants to help humans and mice alike. So selfless are they, that the King has decreed that any and all such mice caught in a trap are to be "dusted off and sent on their way". Once Greedy Al is redeemed with the Wrapped Gift Trap, he thanks you for renewing his hope in the season. The trap then turns into the Gifting Trap where Al himself hands out gifts to mice that get "caught" in it.
 MouseHunt (2008) (Video Game) / int_5ee0a2d8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5ee0a2d8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5ee0a2d8
 MouseHunt (2008) (Video Game) / int_5fcedca
type
Big Eater
 MouseHunt (2008) (Video Game) / int_5fcedca
comment
Big Eater: The Student of the Cheese Belt.
 MouseHunt (2008) (Video Game) / int_5fcedca
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_5fcedca
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_5fcedca
 MouseHunt (2008) (Video Game) / int_60414102
type
Zombie Apocalypse
 MouseHunt (2008) (Video Game) / int_60414102
comment
Zombie Apocalypse: Not exactly, but there are "Zombie Invasion" events.
 MouseHunt (2008) (Video Game) / int_60414102
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_60414102
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_60414102
 MouseHunt (2008) (Video Game) / int_6073e7b7
type
The Musketeer
 MouseHunt (2008) (Video Game) / int_6073e7b7
comment
The Musketeer: Cavalier Mice.
 MouseHunt (2008) (Video Game) / int_6073e7b7
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6073e7b7
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6073e7b7
 MouseHunt (2008) (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 MouseHunt (2008) (Video Game) / int_60fa92ac
comment
The Huntereater mouse, a massive scorpion with crystals growing on its back and stinger.
 MouseHunt (2008) (Video Game) / int_60fa92ac
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_60fa92ac
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_60fa92ac
 MouseHunt (2008) (Video Game) / int_61b9028c
type
Sinister Scythe
 MouseHunt (2008) (Video Game) / int_61b9028c
comment
Sinister Scythe: The Reaper, Harbinger of Death, Harvester, Sir Fleekio, and Spice Reaper wield one.
 MouseHunt (2008) (Video Game) / int_61b9028c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_61b9028c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_61b9028c
 MouseHunt (2008) (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 MouseHunt (2008) (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The mice in Claw Shot City and the Gnawnian Express are outlaws known for stealing, pillaging, and raiding. However, they cannot do so as hunters in both locations are safe from having their cheese stolen, gold pillaged, or points taken.
 MouseHunt (2008) (Video Game) / int_6320eced
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6320eced
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6320eced
 MouseHunt (2008) (Video Game) / int_63a2340a
type
Crystal Landscape
 MouseHunt (2008) (Video Game) / int_63a2340a
comment
Crystal Landscape: The Fungal Cavern, more specifically the Flowstone Falls and Subterra Silence sub-areas.
 MouseHunt (2008) (Video Game) / int_63a2340a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_63a2340a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_63a2340a
 MouseHunt (2008) (Video Game) / int_63cad64b
type
Threatening Shark
 MouseHunt (2008) (Video Game) / int_63cad64b
comment
Threatening Shark: The Rune Shark trap, the School of Sharks trap, and the Chrome School of Sharks trap.
 MouseHunt (2008) (Video Game) / int_63cad64b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_63cad64b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_63cad64b
 MouseHunt (2008) (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 MouseHunt (2008) (Video Game) / int_65163c3a
comment
The Hidden Treasury rooms in the Bristle Woods Rift give extra gold drops and provide the only source of Rift Wealth charms.
 MouseHunt (2008) (Video Game) / int_65163c3a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_65163c3a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_65163c3a
 MouseHunt (2008) (Video Game) / int_66479d0
type
Our Ghosts Are Different
 MouseHunt (2008) (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Ghost mice, Spectre mice, Enslaved Spirit mice, Revenant mice, Shackled Servant mice and Hired Eidolon mice.
 MouseHunt (2008) (Video Game) / int_66479d0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_66479d0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_66479d0
 MouseHunt (2008) (Video Game) / int_67b0bd0e
type
An Ice Person
 MouseHunt (2008) (Video Game) / int_67b0bd0e
comment
An Ice Mouse: Two-thirds of the Winter mice in the Seasonal Garden have some control over ice. The Iceberg has an army of ice-themed mice, including Icewing, Lady Coldsnap, Iceblade and Water Wielder.
 MouseHunt (2008) (Video Game) / int_67b0bd0e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_67b0bd0e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_67b0bd0e
 MouseHunt (2008) (Video Game) / int_68b24098
type
Cheap Gold Coins
 MouseHunt (2008) (Video Game) / int_68b24098
comment
Cheap Gold Coins: Your first trap base, which is nothing more than a piece of wood, costs 300 gold pieces. That same piece of wood with a target painted on it costs 1,225 gold pieces. (For comparison, catching a Com Mon will net you at least 100 gold pieces.) This trope is lampshaded by a fan comic and by the description of Fool's Gold, which unlike in real life, is a rarer, location-specific alternate currency:
 MouseHunt (2008) (Video Game) / int_68b24098
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_68b24098
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_68b24098
 MouseHunt (2008) (Video Game) / int_690f4c53
type
Everything's Better with Samurai
 MouseHunt (2008) (Video Game) / int_690f4c53
comment
Everything's Better with Samurai: The Samurai mouse and its rift counterpart, the Militant Samurai mouse.
 MouseHunt (2008) (Video Game) / int_690f4c53
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_690f4c53
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_690f4c53
 MouseHunt (2008) (Video Game) / int_6a58a8eb
type
Draconic Humanoid
 MouseHunt (2008) (Video Game) / int_6a58a8eb
comment
Draconic Humanoid: The storm dragon mice are these, apart from Ful'Mina which is more of an eastern dragon.
 MouseHunt (2008) (Video Game) / int_6a58a8eb
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6a58a8eb
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6a58a8eb
 MouseHunt (2008) (Video Game) / int_6b31f75
type
Scary Scorpions
 MouseHunt (2008) (Video Game) / int_6b31f75
comment
Scary Scorpions: The Chitinous Mouse, found in the Jungle of Dread. Scary indeed. The Huntereater mouse, a massive scorpion with crystals growing on its back and stinger.
 MouseHunt (2008) (Video Game) / int_6b31f75
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6b31f75
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6b31f75
 MouseHunt (2008) (Video Game) / int_6b35bdff
type
Serious Business
 MouseHunt (2008) (Video Game) / int_6b35bdff
comment
Serious Business: Millions in gold and official titles are available to anyone who can... help the Kingdom of Gnawnia with its mouse problem.
 MouseHunt (2008) (Video Game) / int_6b35bdff
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6b35bdff
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6b35bdff
 MouseHunt (2008) (Video Game) / int_6b7c9f96
type
The Lost Woods
 MouseHunt (2008) (Video Game) / int_6b7c9f96
comment
The Lost Woods: The Forbidden Grove. There's even a portal that draws Hunters into another world every now and then... The Whisker Woods Rift, the alternate dimension version of the Whisker Woods.
 MouseHunt (2008) (Video Game) / int_6b7c9f96
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6b7c9f96
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6b7c9f96
 MouseHunt (2008) (Video Game) / int_6bda9a30
type
Meaningful Name
 MouseHunt (2008) (Video Game) / int_6bda9a30
comment
Meaningful Name : The Elub, Nerg and Derr wear blue, green and red respectively.
 MouseHunt (2008) (Video Game) / int_6bda9a30
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6bda9a30
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6bda9a30
 MouseHunt (2008) (Video Game) / int_6bf93fc7
type
FanService
 MouseHunt (2008) (Video Game) / int_6bf93fc7
comment
Fanservice: The Romeo mouse. Fan Disservice: The Romeno mouse.
 MouseHunt (2008) (Video Game) / int_6bf93fc7
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6bf93fc7
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6bf93fc7
 MouseHunt (2008) (Video Game) / int_6c51e9e1
type
Fisher King
 MouseHunt (2008) (Video Game) / int_6c51e9e1
comment
Fisher King: It is stated that "the Seasonal Garden and the Tower answer to (the Chess Master mouse's) whims, changing with his mercurial moods", although in the game, both locations actually follow consistent patterns all the time.
 MouseHunt (2008) (Video Game) / int_6c51e9e1
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6c51e9e1
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6c51e9e1
 MouseHunt (2008) (Video Game) / int_6ca84a8f
type
Treasure Room
 MouseHunt (2008) (Video Game) / int_6ca84a8f
comment
Treasure Room: The Sand Dollar Sea Bars, Pearl Patches and Sunken Treasures found when diving in the Sunken City are entire sections of the sea filled with treasure, guarded by aquatic mice. The Labyrinth has treasury hallways which can lead to the Treasure Room or Treasure Vault in Zokor. The Hidden Treasury rooms in the Bristle Woods Rift give extra gold drops and provide the only source of Rift Wealth charms.
 MouseHunt (2008) (Video Game) / int_6ca84a8f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6ca84a8f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6ca84a8f
 MouseHunt (2008) (Video Game) / int_6d56cebf
type
Chess Motifs
 MouseHunt (2008) (Video Game) / int_6d56cebf
comment
Chess Motifs: Zugzwang's tower and associated traps.
 MouseHunt (2008) (Video Game) / int_6d56cebf
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6d56cebf
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6d56cebf
 MouseHunt (2008) (Video Game) / int_6d7026fa
type
Punny Name
 MouseHunt (2008) (Video Game) / int_6d7026fa
comment
Punny Name: The Missile Toe Mouse. No wonder "he couldn't understand why anyone would kiss while their toes are subject to laser guided missile attacks"...
 MouseHunt (2008) (Video Game) / int_6d7026fa
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6d7026fa
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6d7026fa
 MouseHunt (2008) (Video Game) / int_6d8b4e42
type
Fantastic Flora
 MouseHunt (2008) (Video Game) / int_6d8b4e42
comment
Fantastic Flora: The Living Garden and its twisted counterpart.
 MouseHunt (2008) (Video Game) / int_6d8b4e42
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6d8b4e42
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6d8b4e42
 MouseHunt (2008) (Video Game) / int_6d8e1136
type
Wild Card Excuse
 MouseHunt (2008) (Video Game) / int_6d8e1136
comment
Wild Card Excuse: Glitchpaw Mice.
 MouseHunt (2008) (Video Game) / int_6d8e1136
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6d8e1136
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6d8e1136
 MouseHunt (2008) (Video Game) / int_6dc206c9
type
Marathon Level
 MouseHunt (2008) (Video Game) / int_6dc206c9
comment
Marathon Level: The King's Gauntlet. It's possible to rush through it in a couple days, but the only truly reliable way to get through is to get a massive amount of potions before you begin advancing. Its Rift equivalent, the Valour Rift, takes this up to eleven. This time, the tower is endless, with the 8 floors repeating and getting longer each cycle. Naturally, the higher you go, the more loot you'll obtain so the goal is to get as high up as possible each run. The Ultimate Umbra runs of the Valour Rift is essentially the Hard Mode, with more valuable loot but also the caveat of having mice push you backwards if you miss them. One of the rewards is the best base in the game by far, the Prestige Base. However, its stats scale according to the highest floor you reached in Ultimate Umbra runs, so you'll have to Earn Your Fun by spending tons of resources, gold and your best charms in order to give your Prestige Base the best stats possible.
 MouseHunt (2008) (Video Game) / int_6dc206c9
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6dc206c9
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6dc206c9
 MouseHunt (2008) (Video Game) / int_6e7e9709
type
Cosmetic Award
 MouseHunt (2008) (Video Game) / int_6e7e9709
comment
Cosmetic Award: The rank shields to an extent, and the newly-introduced King's Crowns. There was also a Bonus Mice Caught shield but it was discontinued with the upgrade to MouseHunt 3.0. Catch every mouse? Own every trap/base/collectible? You get a check mark on your profile. Trap Skins were introduced in 2010. They have no effect on stats and simply change the appearance of the weapon. Similar to skins, journal themes spruce up the borders of your hunting journal display and nothing more.
 MouseHunt (2008) (Video Game) / int_6e7e9709
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6e7e9709
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6e7e9709
 MouseHunt (2008) (Video Game) / int_6e92a631
type
Four-Fingered Hands
 MouseHunt (2008) (Video Game) / int_6e92a631
comment
Four-Fingered Hands: Some mice have four fingers, others have five. But most only have three toes and a dewclaw on their feet.
 MouseHunt (2008) (Video Game) / int_6e92a631
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6e92a631
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6e92a631
 MouseHunt (2008) (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 MouseHunt (2008) (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All. There are over seven hundred different types of mice in the game, not including the rare/special event mice. Happy hunting!
 MouseHunt (2008) (Video Game) / int_6e9e1e32
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6e9e1e32
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6e9e1e32
 MouseHunt (2008) (Video Game) / int_6ec03ba1
type
Mook Maker
 MouseHunt (2008) (Video Game) / int_6ec03ba1
comment
Mook Maker: The Caravan Guard mouse. If you fail to catch one, it will allow more reinforcements to arrive. There are no weapons effective against it, making it hard to catch. Players can reduce their appearances via usage of Super|Brie+...
 MouseHunt (2008) (Video Game) / int_6ec03ba1
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6ec03ba1
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6ec03ba1
 MouseHunt (2008) (Video Game) / int_6ec989d8
type
Guide Dang It!
 MouseHunt (2008) (Video Game) / int_6ec989d8
comment
Guide Dang It!: The more complicated recipes. Fortunately, there's a MouseHunt wiki. There isn't any in-game clue that the Molten Shrapnel base and Enraged Rhinobot even exist. The Molten Shrapnel was found out only when a Developer had armed it, allowing players to see the (then) new base and attempt to figure out the recipe. The more higher ranked areas such as the Labyrinth have complicated mechanics that are difficult to get used to.
 MouseHunt (2008) (Video Game) / int_6ec989d8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6ec989d8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6ec989d8
 MouseHunt (2008) (Video Game) / int_6edd96b8
type
Making a Splash
 MouseHunt (2008) (Video Game) / int_6edd96b8
comment
Making a Splash: The Champion mouse. The Water Wielder mouse, which also can turn the water into ice. The Oasis Water Node trap and its upgrade, the Phantasmic Oasis trap. The oasis is a sentient mass of water. The Hovering Hydro mice of the Floating Islands control clouds and water as well.
 MouseHunt (2008) (Video Game) / int_6edd96b8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6edd96b8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6edd96b8
 MouseHunt (2008) (Video Game) / int_6f572188
type
Another Dimension
 MouseHunt (2008) (Video Game) / int_6f572188
comment
The indigenous mice of the Meadow in Gnawnia were the weakest mice in the game. That, however, cannot be said about their Rift counterparts that were introduced in the Gnawnian Rift.
 MouseHunt (2008) (Video Game) / int_6f572188
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_6f572188
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_6f572188
 MouseHunt (2008) (Video Game) / int_7142b38a
type
The Grim Reaper
 MouseHunt (2008) (Video Game) / int_7142b38a
comment
The Grim Reaper: The Reaper mouse and the Harbinger of Death mouse. Also, the Reaper's Perch, although the reaper in that trap is actually a robot.
 MouseHunt (2008) (Video Game) / int_7142b38a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7142b38a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7142b38a
 MouseHunt (2008) (Video Game) / int_71d3801a
type
Reality-Writing Book
 MouseHunt (2008) (Video Game) / int_71d3801a
comment
Reality-Writing Book: The Book of Lore found on the Table of Contents holds the entire history of Gnawnia, and writing on it will change the course of history. The Mythweaver's initial goal is to use it to rewrite reality such that the mice are the glorious heroes and the hunters are the evil invaders.
 MouseHunt (2008) (Video Game) / int_71d3801a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_71d3801a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_71d3801a
 MouseHunt (2008) (Video Game) / int_7215c26c
type
Man-Eating Plant
 MouseHunt (2008) (Video Game) / int_7215c26c
comment
Man-Eating Plant: The Venus Mouse Traps and its 3 upgrades.
 MouseHunt (2008) (Video Game) / int_7215c26c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7215c26c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7215c26c
 MouseHunt (2008) (Video Game) / int_7359c178
type
Human Chess
 MouseHunt (2008) (Video Game) / int_7359c178
comment
Mouse Chess: Zugzwang's Tower.
 MouseHunt (2008) (Video Game) / int_7359c178
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7359c178
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7359c178
 MouseHunt (2008) (Video Game) / int_73ef9ef3
type
Almighty Janitor
 MouseHunt (2008) (Video Game) / int_73ef9ef3
comment
Almighty Janitor: The Hapless mouse reveal their true form as the Ascended Elder mouse, the final boss of the Furoma Rift. They may still continue sweeping the floors of the pagoda but they possess unimaginable power.
 MouseHunt (2008) (Video Game) / int_73ef9ef3
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_73ef9ef3
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_73ef9ef3
 MouseHunt (2008) (Video Game) / int_76788531
type
Just for Pun
 MouseHunt (2008) (Video Game) / int_76788531
comment
Just for Pun: Some of the cheese names, like Rockforth (roquefort) which is used to attract the Rockstar mouse, and Terre Ricotta (Terre, Terracotta and Ricotta).
 MouseHunt (2008) (Video Game) / int_76788531
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_76788531
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_76788531
 MouseHunt (2008) (Video Game) / int_77c9a628
type
Your Soul Is Mine!
 MouseHunt (2008) (Video Game) / int_77c9a628
comment
Your Soul Is Mine!: The Soul Binder mouse, the leader of the Scholar district in Zokor, enslaves the souls of his closest and most powerful assistants.
 MouseHunt (2008) (Video Game) / int_77c9a628
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_77c9a628
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_77c9a628
 MouseHunt (2008) (Video Game) / int_7836c43
type
Casting a Shadow
 MouseHunt (2008) (Video Game) / int_7836c43
comment
The Nightmancer mouse has an aura made of circular runes.
 MouseHunt (2008) (Video Game) / int_7836c43
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7836c43
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7836c43
 MouseHunt (2008) (Video Game) / int_79631cf
type
Hungry Jungle
 MouseHunt (2008) (Video Game) / int_79631cf
comment
Hungry Jungle: The Jungle of Dread with its monstrous denizens.
 MouseHunt (2008) (Video Game) / int_79631cf
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_79631cf
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_79631cf
 MouseHunt (2008) (Video Game) / int_7a2ebcba
type
Frankenstein's Monster
 MouseHunt (2008) (Video Game) / int_7a2ebcba
comment
Frankenstein's Monster: The Monster mouse, created by Dr. F. Romage. There's even an upgraded version of the Monster mouse, the Monstrous Abomination mouse, a boss in the Burroughs Rift.
 MouseHunt (2008) (Video Game) / int_7a2ebcba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7a2ebcba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7a2ebcba
 MouseHunt (2008) (Video Game) / int_7ba493b0
type
Always Accurate Attack
 MouseHunt (2008) (Video Game) / int_7ba493b0
comment
Always Accurate Attack: The Ultimate Charm will catch the next mouse you encounter without fail. This even includes mice with immunity that needs to be overridden, such as Warmonger before 12 Theurgy Warden mice have been caught. The only mouse it can't capture is Zurreal the Eternal, since you need to equip a different, specific charm to even attract him.
 MouseHunt (2008) (Video Game) / int_7ba493b0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7ba493b0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7ba493b0
 MouseHunt (2008) (Video Game) / int_7bd44eb9
type
Smart People Play Chess
 MouseHunt (2008) (Video Game) / int_7bd44eb9
comment
Smart People Play Chess: Zugzwang's tower has a Chess theme, and clues scattered around the game strongly suggest that Zugzwang is a very knowledgeable person.
 MouseHunt (2008) (Video Game) / int_7bd44eb9
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7bd44eb9
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7bd44eb9
 MouseHunt (2008) (Video Game) / int_7d561d58
type
Too Awesome to Use
 MouseHunt (2008) (Video Game) / int_7d561d58
comment
Too Awesome to Use: Ultimate Luck Charms, Ultimate Power Charms and Ultimate Lucky Power Charms. Each one is almost equivalent to having a second trap equipped. And with the second Living Garden update, introduces the Ultimate Charm that costs at least 1 million gold each. It catches all mice, period. It has a small possibility of not being used up after a catch though.
 MouseHunt (2008) (Video Game) / int_7d561d58
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7d561d58
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7d561d58
 MouseHunt (2008) (Video Game) / int_7ed25068
type
Video Game Caring Potential
 MouseHunt (2008) (Video Game) / int_7ed25068
comment
Videogame Caring Potential: There are many traps that are "non-lethal". Made as a nod to a player-created group that advocated non-lethal ways of catching mice, these just make a hunter feel good (or not feel bad) for sparing the mouse they caught.
 MouseHunt (2008) (Video Game) / int_7ed25068
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7ed25068
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7ed25068
 MouseHunt (2008) (Video Game) / int_7f152e56
type
Our Mermaids Are Different
 MouseHunt (2008) (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: The Mermouse, Koimaid, Mermousette, Octomermaid and Mershark mice.
 MouseHunt (2008) (Video Game) / int_7f152e56
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7f152e56
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7f152e56
 MouseHunt (2008) (Video Game) / int_7f413791
type
Wall of Weapons
 MouseHunt (2008) (Video Game) / int_7f413791
comment
The Paladin Weapon Master is shown with a Wall of Weapons' worth of weaponry around him.
 MouseHunt (2008) (Video Game) / int_7f413791
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7f413791
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7f413791
 MouseHunt (2008) (Video Game) / int_7fab3dae
type
Pineapple Surprise
 MouseHunt (2008) (Video Game) / int_7fab3dae
comment
Pineapple Surprise: Using a Remote Detonator Base to catch a Bomb Squad category mouse in the iceberg will cause their bombs to prematurely explode and propel you forwards into the iceberg.
 MouseHunt (2008) (Video Game) / int_7fab3dae
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_7fab3dae
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_7fab3dae
 MouseHunt (2008) (Video Game) / int_80df060c
type
Mascot Mook
 MouseHunt (2008) (Video Game) / int_80df060c
comment
Mascot Mook: The White Mouse. While most of the other mice got a redesign thanks to Art Evolution, the White Mouse has always stayed the same.
 MouseHunt (2008) (Video Game) / int_80df060c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_80df060c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_80df060c
 MouseHunt (2008) (Video Game) / int_8204a6ad
type
The Magic Versus Technology War
 MouseHunt (2008) (Video Game) / int_8204a6ad
comment
The Magic Versus Technology War: Zugzwang's tower has the Mystic mice battling against the Technic mice in a never-ending game of chess.
 MouseHunt (2008) (Video Game) / int_8204a6ad
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8204a6ad
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8204a6ad
 MouseHunt (2008) (Video Game) / int_827e747
type
Finger Poke of Doom
 MouseHunt (2008) (Video Game) / int_827e747
comment
Finger Poke of Doom/Shatterpoint Tap: The Master of the Cheese Claw.
 MouseHunt (2008) (Video Game) / int_827e747
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_827e747
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_827e747
 MouseHunt (2008) (Video Game) / int_82a4fadc
type
Our Liches Are Different
 MouseHunt (2008) (Video Game) / int_82a4fadc
comment
Our Liches Are Different: Lich and Timeless Lich mice, as well as the Elub, Derr and Nerg Lich mice.
 MouseHunt (2008) (Video Game) / int_82a4fadc
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_82a4fadc
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_82a4fadc
 MouseHunt (2008) (Video Game) / int_82d2715f
type
Magitek
 MouseHunt (2008) (Video Game) / int_82d2715f
comment
Magitek: Zurreal's throne and some of his minions are machines powered by magic.
 MouseHunt (2008) (Video Game) / int_82d2715f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_82d2715f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_82d2715f
 MouseHunt (2008) (Video Game) / int_834420aa
type
BFS
 MouseHunt (2008) (Video Game) / int_834420aa
comment
The Paladin Weapon Master of Zokor also wields multiple weapons, including a sword larger than itself.
 MouseHunt (2008) (Video Game) / int_834420aa
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_834420aa
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_834420aa
 MouseHunt (2008) (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 MouseHunt (2008) (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: You hunt for mice in this game.
 MouseHunt (2008) (Video Game) / int_8409a385
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8409a385
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8409a385
 MouseHunt (2008) (Video Game) / int_857d1626
type
Power Glows
 MouseHunt (2008) (Video Game) / int_857d1626
comment
Power Glows: The entire point of the Ancient Box Trap, which is covered in glowing pieces to lure in the power-hungry Acolyte mouse.
 MouseHunt (2008) (Video Game) / int_857d1626
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_857d1626
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_857d1626
 MouseHunt (2008) (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 MouseHunt (2008) (Video Game) / int_85f8dc9d
comment
Its Rift equivalent, the Valour Rift, takes this up to eleven. This time, the tower is endless, with the 8 floors repeating and getting longer each cycle. Naturally, the higher you go, the more loot you'll obtain so the goal is to get as high up as possible each run. The Ultimate Umbra runs of the Valour Rift is essentially the Hard Mode, with more valuable loot but also the caveat of having mice push you backwards if you miss them. One of the rewards is the best base in the game by far, the Prestige Base. However, its stats scale according to the highest floor you reached in Ultimate Umbra runs, so you'll have to Earn Your Fun by spending tons of resources, gold and your best charms in order to give your Prestige Base the best stats possible.
 MouseHunt (2008) (Video Game) / int_85f8dc9d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_85f8dc9d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_85f8dc9d
 MouseHunt (2008) (Video Game) / int_863fa679
type
What Happened to the Mouse?
 MouseHunt (2008) (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Due to the nature of the game, it's almost always never revealed what actually happened to all the mice you catch.
 MouseHunt (2008) (Video Game) / int_863fa679
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_863fa679
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_863fa679
 MouseHunt (2008) (Video Game) / int_869ffa6b
type
Random Number God
 MouseHunt (2008) (Video Game) / int_869ffa6b
comment
Random Number God: Plays a HUGE factor when catching mice. You might be able to catch an Acolyte Mouse with a tacky glue trap, or fail to catch a White mouse with a Chrome Drillbot, one of the best traps in the game. Also known as "Devs Hate U" (DHU) factor, when it favours the mice instead of you.
 MouseHunt (2008) (Video Game) / int_869ffa6b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_869ffa6b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_869ffa6b
 MouseHunt (2008) (Video Game) / int_86f99e44
type
Rock of Limitless Water
 MouseHunt (2008) (Video Game) / int_86f99e44
comment
Rock of Limitless Water: The Oasis Bead. Although, technically speaking, it draws water to it, not create water...
 MouseHunt (2008) (Video Game) / int_86f99e44
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_86f99e44
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_86f99e44
 MouseHunt (2008) (Video Game) / int_8878f3be
type
Badass Army
 MouseHunt (2008) (Video Game) / int_8878f3be
comment
Many mice in the Marching Flame the Desert Warrior, Flame Warrior and Crimson Titan, Theurgy Warden and Warmonger.
 MouseHunt (2008) (Video Game) / int_8878f3be
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8878f3be
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8878f3be
 MouseHunt (2008) (Video Game) / int_88799cf4
type
Badass Cape
 MouseHunt (2008) (Video Game) / int_88799cf4
comment
Badass Cape: Many mice in the Marching Flame the Desert Warrior, Flame Warrior and Crimson Titan, Theurgy Warden and Warmonger. The Eclipse mouse, Nightmancer mouse, Thunderlord mouse, Absolute Acolyte mouse, Spice Reaper mouse, Inferna The Engulfed, and Queen Quesada.
 MouseHunt (2008) (Video Game) / int_88799cf4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_88799cf4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_88799cf4
 MouseHunt (2008) (Video Game) / int_89ffba83
type
Com Mons
 MouseHunt (2008) (Video Game) / int_89ffba83
comment
Com Mons: The white, grey and brown mice. Very common in the earlier areas of the game, and the amount of gold they give is next to nothing.
 MouseHunt (2008) (Video Game) / int_89ffba83
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_89ffba83
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_89ffba83
 MouseHunt (2008) (Video Game) / int_8a88ed49
type
Mini-Boss
 MouseHunt (2008) (Video Game) / int_8a88ed49
comment
Mini-Boss: Several- the Masters of the Cheese Belt/Claw/Fang, the Elub/Nerg/Derr Liches, the Gargantuamouse, Icewing's Generals, Whisker Woods Rift leaders and the District Leaders of Zokor.
 MouseHunt (2008) (Video Game) / int_8a88ed49
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8a88ed49
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8a88ed49
 MouseHunt (2008) (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 MouseHunt (2008) (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: Zombie, Ravenous Zombie, Gluttonous Zombie, Phase Zombie and Tech Ravenous Zombie mice.
 MouseHunt (2008) (Video Game) / int_8ba9512b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8ba9512b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8ba9512b
 MouseHunt (2008) (Video Game) / int_8bb55271
type
Hazmat Suit
 MouseHunt (2008) (Video Game) / int_8bb55271
comment
Hazmat Suit: The Lab Technician, Hazmat and Biohazard Mice wears one.
 MouseHunt (2008) (Video Game) / int_8bb55271
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8bb55271
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8bb55271
 MouseHunt (2008) (Video Game) / int_8d718b9e
type
Bears Are Bad News
 MouseHunt (2008) (Video Game) / int_8d718b9e
comment
Bears Are Bad News: The Bear Mouse, the Polar Bear Mouse and the Red Coat Bear Mouse.
 MouseHunt (2008) (Video Game) / int_8d718b9e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8d718b9e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8d718b9e
 MouseHunt (2008) (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 MouseHunt (2008) (Video Game) / int_8e59e4a6
comment
Cthulhumanoid: The Old One and the Urchin King.
 MouseHunt (2008) (Video Game) / int_8e59e4a6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8e59e4a6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8e59e4a6
 MouseHunt (2008) (Video Game) / int_8f1450ba
type
Pint-Sized Powerhouse
 MouseHunt (2008) (Video Game) / int_8f1450ba
comment
Pintsized Powerhouse: Many of the more difficult mice to catch would fall under this, being small but yet able to overcome your best traps with ease.
 MouseHunt (2008) (Video Game) / int_8f1450ba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8f1450ba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8f1450ba
 MouseHunt (2008) (Video Game) / int_8f1ec2c5
type
Joke Character
 MouseHunt (2008) (Video Game) / int_8f1ec2c5
comment
Joke Character: In this case, Joke Element. The Parental power type is only effective against Terrible Twos mice and nothing else. The game developers even mentioned that it would never be returning — even the upgrade to the one Parental trap (Nannybot) loses said power type.
 MouseHunt (2008) (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_8f1ec2c5
 MouseHunt (2008) (Video Game) / int_908ad334
type
Time Master
 MouseHunt (2008) (Video Game) / int_908ad334
comment
Time Master: Many mice in the Bristle Woods Rift have this ability, such as the Timelost Thaumaturge, Timeless Lich, Chronomaster and the Absolute Acolyte. Also the Chrono mouse from the regular Bristle Woods, although some speculate that he's actually a Time Police of sorts and is appearance is due to overuse of the Clockapult of Time or the regular sounding of Hunters' Horns every 15 minutes.
 MouseHunt (2008) (Video Game) / int_908ad334
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_908ad334
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_908ad334
 MouseHunt (2008) (Video Game) / int_9109d323
type
BackTracking
 MouseHunt (2008) (Video Game) / int_9109d323
comment
Back Tracking: Some of the Library Assignments, especially the Zurreal Trap Research Assignment and the M400 Assignments. Treasure Maps also force the player to do this for a reward.
 MouseHunt (2008) (Video Game) / int_9109d323
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9109d323
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9109d323
 MouseHunt (2008) (Video Game) / int_9136471a
type
Our Goblins Are Different
 MouseHunt (2008) (Video Game) / int_9136471a
comment
Our Goblins Are Different: Goblin and Crazed Goblin mice.
 MouseHunt (2008) (Video Game) / int_9136471a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9136471a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9136471a
 MouseHunt (2008) (Video Game) / int_9381f239
type
Clockwork Creature
 MouseHunt (2008) (Video Game) / int_9381f239
comment
Clockwork Creature: Some of the Crystal Library mice like the Pocketwatch Mouse as well as the Clockwork Timespinner Mouse.
 MouseHunt (2008) (Video Game) / int_9381f239
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9381f239
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9381f239
 MouseHunt (2008) (Video Game) / int_94eb5311
type
Geometric Magic
 MouseHunt (2008) (Video Game) / int_94eb5311
comment
Geometric Magic: The Ice Maiden trap is covered in a complicated pattern of runes. The Nightmancer mouse has an aura made of circular runes.
 MouseHunt (2008) (Video Game) / int_94eb5311
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_94eb5311
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_94eb5311
 MouseHunt (2008) (Video Game) / int_966b4df0
type
Time Police
 MouseHunt (2008) (Video Game) / int_966b4df0
comment
Also the Chrono mouse from the regular Bristle Woods, although some speculate that he's actually a Time Police of sorts and is appearance is due to overuse of the Clockapult of Time or the regular sounding of Hunters' Horns every 15 minutes.
 MouseHunt (2008) (Video Game) / int_966b4df0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_966b4df0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_966b4df0
 MouseHunt (2008) (Video Game) / int_986dad9a
type
Killer Robot
 MouseHunt (2008) (Video Game) / int_986dad9a
comment
Killer Robot: The Deathbot, Drillbot and Rhinobot series of traps (as well as the Sandstorm Monstrobot) definitely qualify.
 MouseHunt (2008) (Video Game) / int_986dad9a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_986dad9a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_986dad9a
 MouseHunt (2008) (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 MouseHunt (2008) (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Although the entire games essentially operates as one, the devs do a good job at balancing out catch rates to make them fair. However, the King's Gauntlet, Iceberg, Zugzwang's Tower (subverted once you get the side-specific traps) and archeology sidequest all qualify. The Gauntlet may give you a dry streak of potions (required to advance) when you're at a high tier, thus ruining your run. The Iceberg may give you a bunch of Brutes and Zealots, making it impossible to progress and may even send you a few dozen feet in reverse. The archeology sidequest may have you hunt a bunch of mice with either really low appearance rates, very high power, or both. Woe to the hunter who has to hunt down a Boss Rush's worth of mice and find half a dozen mice with a less than 1% encounter rate. Some areas depend on randomly generated sub-areas that can affect your progress. For example, when you hit an intersection in The Labyrinth, up to 3 hallway doors are randomly generated. As some ideal door options might be left out, this can impede your progress towards a desired destination unless you use special items to help you out. The Valour Rift is ultimately luck-dependent, as your encounter rate of the Terrified Adventurer mouse can make or break runs. Capturing it gives you double the steps compared to all the other mice in the tower, and with the String Stepping augment it quadruples it. And as you go higher up the tower, its encounter rate decreases...
 MouseHunt (2008) (Video Game) / int_98b1dc8f
featureApplicability
-0.3
 MouseHunt (2008) (Video Game) / int_98b1dc8f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_98b1dc8f
 MouseHunt (2008) (Video Game) / int_99a12edd
type
Cyborg
 MouseHunt (2008) (Video Game) / int_99a12edd
comment
They have cybernetically enhanced rift versions in the Burroughs Rift.
 MouseHunt (2008) (Video Game) / int_99a12edd
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_99a12edd
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_99a12edd
 MouseHunt (2008) (Video Game) / int_9afa5bb6
type
Mole Men
 MouseHunt (2008) (Video Game) / int_9afa5bb6
comment
Mole Mice: The Mole mouse (its Rift version, the Mighty Mole mouse) and the Mutated Mole mouse resemble Mole Men than actual moles.
 MouseHunt (2008) (Video Game) / int_9afa5bb6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9afa5bb6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9afa5bb6
 MouseHunt (2008) (Video Game) / int_9b0b8109
type
Floating Continent
 MouseHunt (2008) (Video Game) / int_9b0b8109
comment
Floating Continent: The Floating Islands consists of randomly generated islands of 8 different power types that you can explore, all high above the surface. There are also harder variants called High Altitude Islands.
 MouseHunt (2008) (Video Game) / int_9b0b8109
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9b0b8109
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9b0b8109
 MouseHunt (2008) (Video Game) / int_9b54d536
type
Evil Counterpart
 MouseHunt (2008) (Video Game) / int_9b54d536
comment
Both the White mouse and the Mutated White mouse have rift versions which are much harder to catch.
 MouseHunt (2008) (Video Game) / int_9b54d536
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9b54d536
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9b54d536
 MouseHunt (2008) (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 MouseHunt (2008) (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: General Drheller was a White Mouse who got encouragement from Icewing. He's now a General in her army. The indigenous mice of the Meadow in Gnawnia were the weakest mice in the game. That, however, cannot be said about their Rift counterparts that were introduced in the Gnawnian Rift.
 MouseHunt (2008) (Video Game) / int_9bcd82c0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9bcd82c0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9bcd82c0
 MouseHunt (2008) (Video Game) / int_9be7c205
type
Giant Spider
 MouseHunt (2008) (Video Game) / int_9be7c205
comment
Giant Spider: The Monstrous Black Widow, the boss of the Whisker Woods Rift.
 MouseHunt (2008) (Video Game) / int_9be7c205
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9be7c205
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9be7c205
 MouseHunt (2008) (Video Game) / int_9c1f758a
type
Kill It with Fire
 MouseHunt (2008) (Video Game) / int_9c1f758a
comment
Kill It with Fire: The Heat Bath trap.
 MouseHunt (2008) (Video Game) / int_9c1f758a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9c1f758a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9c1f758a
 MouseHunt (2008) (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 MouseHunt (2008) (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: The Abominable Snow Mouse, and the Yeti Mouse.
 MouseHunt (2008) (Video Game) / int_9c23f3a0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9c23f3a0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9c23f3a0
 MouseHunt (2008) (Video Game) / int_9c464123
type
Saving Christmas
 MouseHunt (2008) (Video Game) / int_9c464123
comment
Saving Christmas: The gimmick of the annual Great Winter Hunts is that the mice will ruin Gnawnia's Christmas expy if not caught.
 MouseHunt (2008) (Video Game) / int_9c464123
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9c464123
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9c464123
 MouseHunt (2008) (Video Game) / int_9c89a71a
type
Tribal Face Paint
 MouseHunt (2008) (Video Game) / int_9c89a71a
comment
Tribal Face Paint: The mice of the three tribes of the Tribal Isles.
 MouseHunt (2008) (Video Game) / int_9c89a71a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9c89a71a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9c89a71a
 MouseHunt (2008) (Video Game) / int_9d67ad5c
type
Nuclear Mutant
 MouseHunt (2008) (Video Game) / int_9d67ad5c
comment
Nuclear Mutant: Many of the mice at the Toxic Spill. In particular, the Telekinetic Mutant Mouse, described as a superheroine:
 MouseHunt (2008) (Video Game) / int_9d67ad5c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9d67ad5c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9d67ad5c
 MouseHunt (2008) (Video Game) / int_9e37daa5
type
Muck Monster
 MouseHunt (2008) (Video Game) / int_9e37daa5
comment
Muck Monster: The gargantuan Mutated Behemoth mouse, the cause of the Toxic Spill.
 MouseHunt (2008) (Video Game) / int_9e37daa5
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9e37daa5
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9e37daa5
 MouseHunt (2008) (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 MouseHunt (2008) (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: Vampire and Count Vampire mice, as well as Mousevina von Vermin.
 MouseHunt (2008) (Video Game) / int_9f63d4f1
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9f63d4f1
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9f63d4f1
 MouseHunt (2008) (Video Game) / int_9f80e1da
type
Sarcasm Mode
 MouseHunt (2008) (Video Game) / int_9f80e1da
comment
The Floating Islands introduce the Adorned Empyrean Refractor Base, and several powerful Law (S.T.I.N.G AND S.T.I.N.G.E.R), Forgotten (Thought Manipulator and Thought Obliterator), Arcane (Circlet of Seeking and Circlet of Pursuing), and Tactical (Sleeping Stone and Slumbering Boulder) traps. Both the base and the upgraded versions require Paragon loot to purchase, and the upgraded versions also required Adorned Empyrean Jewels, which have a small chance of being found in treasure trove loots obtained at the end of islands, or as loot from the Empyrean Empress. Have fun.
 MouseHunt (2008) (Video Game) / int_9f80e1da
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_9f80e1da
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_9f80e1da
 MouseHunt (2008) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 MouseHunt (2008) (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Derr Dunes and the Sandtail Desert, which includes the Sand Dunes.
 MouseHunt (2008) (Video Game) / int_a4cb54b4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_a4cb54b4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_a4cb54b4
 MouseHunt (2008) (Video Game) / int_a51467fe
type
Chest Monster
 MouseHunt (2008) (Video Game) / int_a51467fe
comment
Chest Monster: The Dimensional Chest Trap and the Mimic Mouse.
 MouseHunt (2008) (Video Game) / int_a51467fe
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_a51467fe
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_a51467fe
 MouseHunt (2008) (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 MouseHunt (2008) (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The strongest traps of the different power types require the player to work hard to obtain them. And Ronza has brought in the Chrome upgrades for some of these traps, resulting in even stronger variants.
 MouseHunt (2008) (Video Game) / int_a5e02e9e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_a5e02e9e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_a5e02e9e
 MouseHunt (2008) (Video Game) / int_a60e3252
type
Rule of Funny
 MouseHunt (2008) (Video Game) / int_a60e3252
comment
Rule of Funny: The Romeo mouse has a set of abs that can form into letters of the alphabet.
 MouseHunt (2008) (Video Game) / int_a60e3252
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_a60e3252
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_a60e3252
 MouseHunt (2008) (Video Game) / int_aa3e24fb
type
Tricked-Out Gloves
 MouseHunt (2008) (Video Game) / int_aa3e24fb
comment
Tricked-Out Gloves: The Null Gauntlet dropped by the Menace of the Rift allows the player to use special charms that allow the looting of crafting items for even more powerful charms.
 MouseHunt (2008) (Video Game) / int_aa3e24fb
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_aa3e24fb
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_aa3e24fb
 MouseHunt (2008) (Video Game) / int_aa55cd25
type
Brawn Hilda
 MouseHunt (2008) (Video Game) / int_aa55cd25
comment
Brawn Hilda: The Technic Queen.
 MouseHunt (2008) (Video Game) / int_aa55cd25
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_aa55cd25
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_aa55cd25
 MouseHunt (2008) (Video Game) / int_ab2df806
type
Red Baron
 MouseHunt (2008) (Video Game) / int_ab2df806
comment
Red Baron: Many boss mice have these as their names, like Balack The Banished, Zurreal The Eternal, and Ful'mina, The Mountain Queen.
 MouseHunt (2008) (Video Game) / int_ab2df806
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ab2df806
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ab2df806
 MouseHunt (2008) (Video Game) / int_ad641426
type
Trademark Favorite Food
 MouseHunt (2008) (Video Game) / int_ad641426
comment
Trademark Favorite Food: Some mice are attracted to only one kind of cheese.
 MouseHunt (2008) (Video Game) / int_ad641426
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ad641426
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ad641426
 MouseHunt (2008) (Video Game) / int_af19229b
type
Plant Person
 MouseHunt (2008) (Video Game) / int_af19229b
comment
Plant Person: The Vinetail mouse and many of the Living/Twisted Garden mice.
 MouseHunt (2008) (Video Game) / int_af19229b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_af19229b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_af19229b
 MouseHunt (2008) (Video Game) / int_af4bb41a
type
Shark Man
 MouseHunt (2008) (Video Game) / int_af4bb41a
comment
Shark Mouse: The Derpshark and Mershark mice.
 MouseHunt (2008) (Video Game) / int_af4bb41a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_af4bb41a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_af4bb41a
 MouseHunt (2008) (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 MouseHunt (2008) (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: The Zombot Unipire Mouse, natch.
 MouseHunt (2008) (Video Game) / int_afc52a86
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_afc52a86
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_afc52a86
 MouseHunt (2008) (Video Game) / int_b00a7c5e
type
Robe and Wizard Hat
 MouseHunt (2008) (Video Game) / int_b00a7c5e
comment
Robe and Wizard Hat: The Chessmaster Mouse. The Droid Archmagus trap consists of a droid in said outfit.
 MouseHunt (2008) (Video Game) / int_b00a7c5e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b00a7c5e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b00a7c5e
 MouseHunt (2008) (Video Game) / int_b1346878
type
Fate Worse than Death
 MouseHunt (2008) (Video Game) / int_b1346878
comment
Several of the most powerful traps give mice a horrifying Fate Worse than Death, often to And I Must Scream levels. The Thought Obliterator erases a mouse's memory and personality, the Infinite Labyrinth dooms them to wander an endlessly-shifting labyrinth, the Temporal Turbine puts them into a Lotus-Eater Machine before separating their soul and flinging it into space, etc.
 MouseHunt (2008) (Video Game) / int_b1346878
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b1346878
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b1346878
 MouseHunt (2008) (Video Game) / int_b1c7f430
type
Sea Monster
 MouseHunt (2008) (Video Game) / int_b1c7f430
comment
Sea Monster: Plenty live in the Rodentia Ocean, including the Squeaken, Leviathan, Carnivore, Serpent Monster, Coral Dragon, Ancient of the Deep and Tritus mice.
 MouseHunt (2008) (Video Game) / int_b1c7f430
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b1c7f430
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b1c7f430
 MouseHunt (2008) (Video Game) / int_b1ef5996
type
Rat Men
 MouseHunt (2008) (Video Game) / int_b1ef5996
comment
Rat Men: Several of the more humanoid mice are essentially humans with rat heads, claws, and feet.
 MouseHunt (2008) (Video Game) / int_b1ef5996
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b1ef5996
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b1ef5996
 MouseHunt (2008) (Video Game) / int_b21ed2d2
type
Experience Points
 MouseHunt (2008) (Video Game) / int_b21ed2d2
comment
Experience Points: Interesting use of it. The 'levels' are called ranks. "Rank Percentage" is gained to "rank up", mostly from catching mice, and there is a significant amount of time between moving up from one rank to another. While each mouse has a certain amount of points, it is NOT directly proportional to the amount of "rank percentage" earned. "Rank percentage" also cannot be lost.
 MouseHunt (2008) (Video Game) / int_b21ed2d2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b21ed2d2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b21ed2d2
 MouseHunt (2008) (Video Game) / int_b2b1d6cb
type
Sirens Are Mermaids
 MouseHunt (2008) (Video Game) / int_b2b1d6cb
comment
Sirens Are Mermaids: Averted for the Siren mouse, which has legs.
 MouseHunt (2008) (Video Game) / int_b2b1d6cb
featureApplicability
-1.0
 MouseHunt (2008) (Video Game) / int_b2b1d6cb
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b2b1d6cb
 MouseHunt (2008) (Video Game) / int_b32cf020
type
Cartoon Cheese
 MouseHunt (2008) (Video Game) / int_b32cf020
comment
Cartoon Cheese: Averted. Except for special or obviously magical types, the in-game cheese looks like the real-world type on which it is based, and there is no "generic" cheese.
 MouseHunt (2008) (Video Game) / int_b32cf020
featureApplicability
-1.0
 MouseHunt (2008) (Video Game) / int_b32cf020
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b32cf020
 MouseHunt (2008) (Video Game) / int_b3da67e5
type
Sentai
 MouseHunt (2008) (Video Game) / int_b3da67e5
comment
Sentai: The Mouse Force Five, who can even make a Combining Mecha Super FighterBot MegaSupreme (which is Awesome, but Impractical).
 MouseHunt (2008) (Video Game) / int_b3da67e5
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b3da67e5
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b3da67e5
 MouseHunt (2008) (Video Game) / int_b4a947fa
type
Temporary Online Content
 MouseHunt (2008) (Video Game) / int_b4a947fa
comment
Temporary Online Content: Most limited edition traps, bases and blueprints are only sold once, after which they never appear again.
 MouseHunt (2008) (Video Game) / int_b4a947fa
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b4a947fa
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b4a947fa
 MouseHunt (2008) (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 MouseHunt (2008) (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: The Big Bad Burroughs mouse and the Big Bad Behemoth Burroughs mouse. Calamity Carl, a recurring character that sometimes plans events. His events always go awry, usually because of mice, and in the end he has to enlist the help of Mousehunters. The description of the Mush Monster mouse mostly consists of alliteration with 'm'.
 MouseHunt (2008) (Video Game) / int_b5049d76
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b5049d76
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b5049d76
 MouseHunt (2008) (Video Game) / int_b7d85d68
type
Healing Potion
 MouseHunt (2008) (Video Game) / int_b7d85d68
comment
Healing Potion: The potion in the description of the Alchemist mouse. Carmine the Apothecary made these to cure the citizens of the Muridae Market from an unknown disease in the past.
 MouseHunt (2008) (Video Game) / int_b7d85d68
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b7d85d68
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b7d85d68
 MouseHunt (2008) (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 MouseHunt (2008) (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: The Mystic Queen mouse, the Chess Master, and the Sphynx Wrath trap.
 MouseHunt (2008) (Video Game) / int_b85c06f2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b85c06f2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b85c06f2
 MouseHunt (2008) (Video Game) / int_b9e90c0a
type
Vertebrate with Extra Limbs
 MouseHunt (2008) (Video Game) / int_b9e90c0a
comment
The Harpy Mouse's rift counterpart, the Winged Harpy.
 MouseHunt (2008) (Video Game) / int_b9e90c0a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_b9e90c0a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_b9e90c0a
 MouseHunt (2008) (Video Game) / int_bb094e0a
type
Cool Ship
 MouseHunt (2008) (Video Game) / int_bb094e0a
comment
Cool Ship: The S.S. Huntington III and Ronza's airship.
 MouseHunt (2008) (Video Game) / int_bb094e0a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_bb094e0a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_bb094e0a
 MouseHunt (2008) (Video Game) / int_c0091e94
type
Dragon Hoard
 MouseHunt (2008) (Video Game) / int_c0091e94
comment
Dragon Hoard: The Dragon mouse closely protects its treasure kept inside a dragon's chest. It contains a map piece to the Seasonal Garden, a trap part along with assorted Tribal Isles loot. Ful'mina the Mountain Queen drops a wide variety of loot that she collected throughout the kingdom.
 MouseHunt (2008) (Video Game) / int_c0091e94
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c0091e94
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c0091e94
 MouseHunt (2008) (Video Game) / int_c026716
type
Holiday Mode
 MouseHunt (2008) (Video Game) / int_c026716
comment
Holiday Mode: 2009 brought the start of regular holiday events, some of which change the background of the page and the Mousehunt shield for a more festive theme. Event mice (Elf, Hollowhead, Cupid, etc.) are only available in their events (The Great Winter Hunt, Lunar New Year, Valentine's, Mousehunt's Birthday the Spring Egg Hunt and Halloween) once a year. On 2010's April Fools' Day, the developers released a news post, telling Mousehunters, among other things, that they have created a Mouse Generator. The mice are given supposedly random names made of numbers and alphabets. They are, however, links to a Rickroll and a Muppet version of the Bohemian Rhapsody. They also claimed to have made an "Invisible" power-type mouse, known as the "Stealth mouse", with a picture of the "Invisible"-power trap that could catch them. Using a program, somebody found a rather glitchy-looking mouse in silhouette form from the Stealth mouse. And now the joke is an ascended joke — the Stealth mouse and the decrypted silhouette are both present and catchable in the King's Gauntlet!
 MouseHunt (2008) (Video Game) / int_c026716
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c026716
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c026716
 MouseHunt (2008) (Video Game) / int_c25c7890
type
Fun with Acronyms
 MouseHunt (2008) (Video Game) / int_c25c7890
comment
Fun with Acronyms: The "Arcane Capturing Rod Of Never Yielding Mystery", also known as the A.C.R.O.N.Y.M. The Furoma Rift update introduced the "Mysteriously unYielding Null-Onyx Rampart of Cascading Amperes", also known as the M.Y.N.O.R.C.A.
 MouseHunt (2008) (Video Game) / int_c25c7890
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c25c7890
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c25c7890
 MouseHunt (2008) (Video Game) / int_c39a5ef0
type
Willing Suspension of Disbelief
 MouseHunt (2008) (Video Game) / int_c39a5ef0
comment
Willing Suspension of Disbelief: Funnily enough, averted. MouseHunt developer Dave Vanderburg explains:
 MouseHunt (2008) (Video Game) / int_c39a5ef0
featureApplicability
-1.0
 MouseHunt (2008) (Video Game) / int_c39a5ef0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c39a5ef0
 MouseHunt (2008) (Video Game) / int_c3d4a04c
type
Energy Ball
 MouseHunt (2008) (Video Game) / int_c3d4a04c
comment
Energy Ball: The Technic Queen, Master Of the Dojo, Black Mage, Balack the Banished, Summer Mage, Harvester, and Icewing.
 MouseHunt (2008) (Video Game) / int_c3d4a04c
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c3d4a04c
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c3d4a04c
 MouseHunt (2008) (Video Game) / int_c3f6e68
type
Dem Bones
 MouseHunt (2008) (Video Game) / int_c3f6e68
comment
Skeleton Mice in the Catacombs. Their description says that they "are often used by their superiors as fodder during large scale attacks". They give low amounts of gold and points as compared to the other mice in the catacombs.
 MouseHunt (2008) (Video Game) / int_c3f6e68
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c3f6e68
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c3f6e68
 MouseHunt (2008) (Video Game) / int_c3fc7139
type
Wutai
 MouseHunt (2008) (Video Game) / int_c3fc7139
comment
Wutai: Furoma. Comes with a gigantic pagoda home to Ninja mice, Samurai mice, Kung Fu mice and others. The Furoma Rift amps this trope up to eleven.
 MouseHunt (2008) (Video Game) / int_c3fc7139
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c3fc7139
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c3fc7139
 MouseHunt (2008) (Video Game) / int_c513249
type
Harder Than Hard
 MouseHunt (2008) (Video Game) / int_c513249
comment
The Ultimate Umbra runs of the Valour Rift is essentially the Hard Mode, with more valuable loot but also the caveat of having mice push you backwards if you miss them. One of the rewards is the best base in the game by far, the Prestige Base. However, its stats scale according to the highest floor you reached in Ultimate Umbra runs, so you'll have to Earn Your Fun by spending tons of resources, gold and your best charms in order to give your Prestige Base the best stats possible.
 MouseHunt (2008) (Video Game) / int_c513249
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c513249
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c513249
 MouseHunt (2008) (Video Game) / int_c660bc15
type
Fan Disservice
 MouseHunt (2008) (Video Game) / int_c660bc15
comment
Fan Disservice: The Romeno mouse.
 MouseHunt (2008) (Video Game) / int_c660bc15
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c660bc15
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c660bc15
 MouseHunt (2008) (Video Game) / int_c75df49a
type
Shout-Out
 MouseHunt (2008) (Video Game) / int_c75df49a
comment
Shout-Out: Check the page.
 MouseHunt (2008) (Video Game) / int_c75df49a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c75df49a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c75df49a
 MouseHunt (2008) (Video Game) / int_c81e2bba
type
Necromancer
 MouseHunt (2008) (Video Game) / int_c81e2bba
comment
Necromancer: Necromancer Mice on Tier 7 of the King's Gauntlet are responsible for the Fiend Mice on the same floor. The Acolyte Mouse's lore description states that they brought necromancy to the Kingdom, and are responsible for all the undead in the Catacombs.
 MouseHunt (2008) (Video Game) / int_c81e2bba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c81e2bba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c81e2bba
 MouseHunt (2008) (Video Game) / int_c923e7a6
type
Metal Slime
 MouseHunt (2008) (Video Game) / int_c923e7a6
comment
Metal Slime: Rare mice, most notably the Black Widow mouse, Mobster mouse, and Leprechaun mouse. Even with Super|Brie+ they are hard to attract, let alone catch. The Nugget mouse may also count as well — it appears as often as a Shelder, another very rare mouse. It also drops quite costly or rare loot such as the Drillbot parts, which can be assembled into the Digby Drillbot (costs slightly more than 400,000 gold to buy from a Trapsmith) and either used or returned for a refund of 70,000 gold.
 MouseHunt (2008) (Video Game) / int_c923e7a6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_c923e7a6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_c923e7a6
 MouseHunt (2008) (Video Game) / int_ca7f68c4
type
Power Fist
 MouseHunt (2008) (Video Game) / int_ca7f68c4
comment
Power Fist: Princess Fist uses a pair of these.
 MouseHunt (2008) (Video Game) / int_ca7f68c4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ca7f68c4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ca7f68c4
 MouseHunt (2008) (Video Game) / int_caf89e54
type
Taking You with Me
 MouseHunt (2008) (Video Game) / int_caf89e54
comment
Taking You with Me: Balack the Banished did this to his banishers.
 MouseHunt (2008) (Video Game) / int_caf89e54
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_caf89e54
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_caf89e54
 MouseHunt (2008) (Video Game) / int_cc374ba6
type
It's Up to You
 MouseHunt (2008) (Video Game) / int_cc374ba6
comment
It's Up to You: Nothing stands in the way of disaster for Gnawnia but you, brave MouseHunter! Or at least, that's what you're told at the Fiery Warpath.
 MouseHunt (2008) (Video Game) / int_cc374ba6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_cc374ba6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_cc374ba6
 MouseHunt (2008) (Video Game) / int_ccb636fe
type
Kraken and Leviathan
 MouseHunt (2008) (Video Game) / int_ccb636fe
comment
Kraken and Leviathan: The Squeaken Mouse and the Leviathan Mouse, both of which are found on the S.S. Huntington III. In the depths below lie the Serpent Monster mouse, the Ancient of the Deep and the Tritus mouse.
 MouseHunt (2008) (Video Game) / int_ccb636fe
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ccb636fe
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ccb636fe
 MouseHunt (2008) (Video Game) / int_ccf6b1b0
type
Rock Monster
 MouseHunt (2008) (Video Game) / int_ccf6b1b0
comment
Rock Monster: The Granite, Shard Centurion, Subterranean, Boulder Biter, Meteorite Golem and the colossal Goliath Field mouse. The Fungal Cavern is inhabited with many rock and crystal mice. The Quarry Quarries mice from Queso Canyon are composed mostly of these.
 MouseHunt (2008) (Video Game) / int_ccf6b1b0
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ccf6b1b0
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ccf6b1b0
 MouseHunt (2008) (Video Game) / int_cf1e5580
type
Wizard Beard
 MouseHunt (2008) (Video Game) / int_cf1e5580
comment
Wizard Beard: The Chessmaster, the Mystic King, the Dark Magi, Ancient Scribe and the Soul Binder. The Droid Archmagus trap possesses one too.
 MouseHunt (2008) (Video Game) / int_cf1e5580
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_cf1e5580
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_cf1e5580
 MouseHunt (2008) (Video Game) / int_d08049db
type
Taken for Granite
 MouseHunt (2008) (Video Game) / int_d08049db
comment
Taken for Granite: The Gorgon trap and the ACRoNYM are able to do this to unlucky mice, the former only temporary. The Gorgon Mouse and the Timeslither Pythoness Mouse, obviously, can also do this to hunters (or at least the description says so).
 MouseHunt (2008) (Video Game) / int_d08049db
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d08049db
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d08049db
 MouseHunt (2008) (Video Game) / int_d0f5cc90
type
Flavor Text
 MouseHunt (2008) (Video Game) / int_d0f5cc90
comment
Flavor Text: Everything includes it, regardless of how insignificant it is.
 MouseHunt (2008) (Video Game) / int_d0f5cc90
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d0f5cc90
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d0f5cc90
 MouseHunt (2008) (Video Game) / int_d148b019
type
Mundane Made Awesome
 MouseHunt (2008) (Video Game) / int_d148b019
comment
Mundane Made Awesome: The Hinge of Eternity, one of the components used to make the Ancient Box Trap.
 MouseHunt (2008) (Video Game) / int_d148b019
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d148b019
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d148b019
 MouseHunt (2008) (Video Game) / int_d303e45e
type
Citadel City
 MouseHunt (2008) (Video Game) / int_d303e45e
comment
Citadel City: Zokor is protected by the Labyrinth, a massive sprawling maze that keeps intruders out.
 MouseHunt (2008) (Video Game) / int_d303e45e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d303e45e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d303e45e
 MouseHunt (2008) (Video Game) / int_d397657d
type
Hoist by His Own Petard
 MouseHunt (2008) (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Artillery Commander mouse drops an Artillery Strike Launch box. This was supposed to be used in the Marching Flame's attack on Muridae Market, but you can use it on them to wipe out one of their own waves.
 MouseHunt (2008) (Video Game) / int_d397657d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d397657d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d397657d
 MouseHunt (2008) (Video Game) / int_d5ac9158
type
Harping on About Harpies
 MouseHunt (2008) (Video Game) / int_d5ac9158
comment
Harping on About Harpies: The Harpy Mouse. And yes, you're going to be harping on them. The Harpy Mouse's rift counterpart, the Winged Harpy.
 MouseHunt (2008) (Video Game) / int_d5ac9158
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d5ac9158
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d5ac9158
 MouseHunt (2008) (Video Game) / int_d66cd0e6
type
Training from Hell
 MouseHunt (2008) (Video Game) / int_d66cd0e6
comment
Training from Hell/The Spartan Way: How scouts are trained in the Marching Flame army.
 MouseHunt (2008) (Video Game) / int_d66cd0e6
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d66cd0e6
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d66cd0e6
 MouseHunt (2008) (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 MouseHunt (2008) (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: The Digby scientists fear the Onyx stone and the ACRONYM could bring this about. The Acolyte Mouse also tried it once.
 MouseHunt (2008) (Video Game) / int_d71d51fd
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d71d51fd
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d71d51fd
 MouseHunt (2008) (Video Game) / int_d72b5003
type
Technicolor Fire
 MouseHunt (2008) (Video Game) / int_d72b5003
comment
Technicolor Fire: The blue fire on the arrow of the Crimson Ranger.
 MouseHunt (2008) (Video Game) / int_d72b5003
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d72b5003
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d72b5003
 MouseHunt (2008) (Video Game) / int_d7639dba
type
Achilles' Heel
 MouseHunt (2008) (Video Game) / int_d7639dba
comment
Achilles' Heel: Zurreal the Eternal can only be caught by the trap Zurreal's Folly.
 MouseHunt (2008) (Video Game) / int_d7639dba
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d7639dba
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d7639dba
 MouseHunt (2008) (Video Game) / int_d7ab1a98
type
Magma Man
 MouseHunt (2008) (Video Game) / int_d7ab1a98
comment
Magma Mouse: The Magma Carrier mouse. The Molten Midas mouse is made of molten gold and treasure.
 MouseHunt (2008) (Video Game) / int_d7ab1a98
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d7ab1a98
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d7ab1a98
 MouseHunt (2008) (Video Game) / int_d7d588c8
type
Lethal Lava Land
 MouseHunt (2008) (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Dracano. Home to the one of the strongest mice, the Dragon mouse. (It should be noted that Hunters themselves are immune to environmental effects). A limited-edition, high-luck base (the Magma Base) is formed from lava extracted from Dracano and is exactly what you would expect.
 MouseHunt (2008) (Video Game) / int_d7d588c8
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d7d588c8
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d7d588c8
 MouseHunt (2008) (Video Game) / int_d88e125e
type
Our Dragons Are Different
 MouseHunt (2008) (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Dragon mice and Brimstone mice. The 6 storm dragon mice of Moussu Picchu.
 MouseHunt (2008) (Video Game) / int_d88e125e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d88e125e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d88e125e
 MouseHunt (2008) (Video Game) / int_d88faed2
type
Scarf of Asskicking
 MouseHunt (2008) (Video Game) / int_d88faed2
comment
Scarf of Asskicking: The Sentinel mouse.
 MouseHunt (2008) (Video Game) / int_d88faed2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d88faed2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d88faed2
 MouseHunt (2008) (Video Game) / int_d8e1b5a3
type
Soul Jar
 MouseHunt (2008) (Video Game) / int_d8e1b5a3
comment
Soul Jar: The Sphynx Crystal. The gems embedded in Sand Colossus mice are these. The Carrion Medium Mouse's soul is kept in the quartz crystal of the staff it is wielding.
 MouseHunt (2008) (Video Game) / int_d8e1b5a3
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d8e1b5a3
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d8e1b5a3
 MouseHunt (2008) (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 MouseHunt (2008) (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: The gameplay mechanic in Fiery Warpath, where the Hunter can intimidate members of each mouse class into running away (by running up a streak of catches in that same class).
 MouseHunt (2008) (Video Game) / int_d9cf40fa
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_d9cf40fa
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_d9cf40fa
 MouseHunt (2008) (Video Game) / int_da163a71
type
Alternate Universe Reed Richards Is Awesome
 MouseHunt (2008) (Video Game) / int_da163a71
comment
Alternate Universe Reed Richards Is Awesome: The Hapless Mouse is one of the weakest mice in not just Furoma but the game itself, looked down upon and shunned by the Dojo for rejecting their masters' agenda. Their Rift counterpart in the Ascended Elder on the other hand is the strongest mouse in the Furoma Rift, having found greater spiritual purpose and wholeness from menial work and self-sacrifice, surpassing even the Supreme Sensei.
 MouseHunt (2008) (Video Game) / int_da163a71
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_da163a71
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_da163a71
 MouseHunt (2008) (Video Game) / int_dae5c997
type
Action Girl
 MouseHunt (2008) (Video Game) / int_dae5c997
comment
Action Girl: The Samurai, Master of the Cheese Claw, Buccaneer, Champion, Slayer, Guardian, Derr Chieftain, Technic Queen, Icewing...
 MouseHunt (2008) (Video Game) / int_dae5c997
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_dae5c997
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_dae5c997
 MouseHunt (2008) (Video Game) / int_db5620c4
type
Physical, Mystical, Technological
 MouseHunt (2008) (Video Game) / int_db5620c4
comment
Physical, Mystical, Technological: Zokor's three main districts and leaders have this theme. The Fealty District is the Physical with melee focused warriors, and their leader is the Paladin Weapon Master. The Scholar District is the Mystical with scholars and their summons, and their leader is the Soul Binder. The Tech District is the Technological with constructs and scientists, and their leader is the Manaforge Smith.
 MouseHunt (2008) (Video Game) / int_db5620c4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_db5620c4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_db5620c4
 MouseHunt (2008) (Video Game) / int_db695dfd
type
If You Die, I Call Your Stuff
 MouseHunt (2008) (Video Game) / int_db695dfd
comment
If You Die, I Call Your Stuff: If you threaten to quit on the forums, at least one other hunter will invoke this trope and ask for your gold and/or your SB+ .
 MouseHunt (2008) (Video Game) / int_db695dfd
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_db695dfd
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_db695dfd
 MouseHunt (2008) (Video Game) / int_dc7d7fab
type
A Head at Each End
 MouseHunt (2008) (Video Game) / int_dc7d7fab
comment
A Head at Each End: The Monster Tail mouse from the Polluted series.
 MouseHunt (2008) (Video Game) / int_dc7d7fab
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_dc7d7fab
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_dc7d7fab
 MouseHunt (2008) (Video Game) / int_dfbdfc6f
type
Underwater City
 MouseHunt (2008) (Video Game) / int_dfbdfc6f
comment
Underwater City: The Sunken City as well as the Mermouse Den.
 MouseHunt (2008) (Video Game) / int_dfbdfc6f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_dfbdfc6f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_dfbdfc6f
 MouseHunt (2008) (Video Game) / int_e03bf742
type
ClarksThirdLaw
 MouseHunt (2008) (Video Game) / int_e03bf742
comment
Clark's Third Law: The description for charmbits, the stuff that makes up charms.
 MouseHunt (2008) (Video Game) / int_e03bf742
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e03bf742
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e03bf742
 MouseHunt (2008) (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 MouseHunt (2008) (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: General Drheller. Formerly a White Mouse, now a terrifying General in Icewing's army. The Mythweaver was once a simple Bookborn made by Zurreal that consumed way more knowledge than its master expected, realizing that it was merely a servant to a tyrannical leader. Then he discovered the Folklore Forest and a Reality-Writing Book containing Gnawnia's history...
 MouseHunt (2008) (Video Game) / int_e1acc872
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e1acc872
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e1acc872
 MouseHunt (2008) (Video Game) / int_e2f9c107
type
Advanced Ancient Acropolis
 MouseHunt (2008) (Video Game) / int_e2f9c107
comment
The Labyrinth has treasury hallways which can lead to the Treasure Room or Treasure Vault in Zokor.
 MouseHunt (2008) (Video Game) / int_e2f9c107
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e2f9c107
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e2f9c107
 MouseHunt (2008) (Video Game) / int_e329a741
type
Stock Animal Diet
 MouseHunt (2008) (Video Game) / int_e329a741
comment
Stock Animal Diet: All the mice eat cheese, and practically nothing else.
 MouseHunt (2008) (Video Game) / int_e329a741
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e329a741
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e329a741
 MouseHunt (2008) (Video Game) / int_e3c70df1
type
Mister Big
 MouseHunt (2008) (Video Game) / int_e3c70df1
comment
Mister Big: The Nerg Chieftain Mouse is the smallest mouse in the Nerg Tribe. And he's harder to catch than the rest of the tribe, too.
 MouseHunt (2008) (Video Game) / int_e3c70df1
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e3c70df1
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e3c70df1
 MouseHunt (2008) (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 MouseHunt (2008) (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The gender of the player character is based in the gender of the connected Facebook account. Nothing else is known about the character however.
 MouseHunt (2008) (Video Game) / int_e3f34fb4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e3f34fb4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e3f34fb4
 MouseHunt (2008) (Video Game) / int_e43c66bd
type
Art Evolution
 MouseHunt (2008) (Video Game) / int_e43c66bd
comment
Art Evolution: Most of the Art has evolved over time since Mousehunt first started. Compare the old Grey◊, Brown◊, and Steel◊ mouse to the newer Grey◊, Brown◊, and Steel◊.
 MouseHunt (2008) (Video Game) / int_e43c66bd
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e43c66bd
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e43c66bd
 MouseHunt (2008) (Video Game) / int_e53a34aa
type
Death Course
 MouseHunt (2008) (Video Game) / int_e53a34aa
comment
Death Course: The Double Diamond Adventure gives this to a mouse that takes the bait. What better way to kill a mouse then making them ride down a spikes-and-mine-filled slope on an nuclear explosive sled? And if they survive after all that, they can have their aches literally melt away in the hot tub... of lava!
 MouseHunt (2008) (Video Game) / int_e53a34aa
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e53a34aa
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e53a34aa
 MouseHunt (2008) (Video Game) / int_e5421161
type
Expy
 MouseHunt (2008) (Video Game) / int_e5421161
comment
Expy: The Elf Mouse and the Birthday Mouse. They're the same mouse dragging the same sack of gifts in a different outfit. Heck, even their descriptions are the same (at least before the devs changed both).
 MouseHunt (2008) (Video Game) / int_e5421161
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e5421161
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e5421161
 MouseHunt (2008) (Video Game) / int_e5457b65
type
Miko
 MouseHunt (2008) (Video Game) / int_e5457b65
comment
Miko: Sacred Shrine mice.
 MouseHunt (2008) (Video Game) / int_e5457b65
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e5457b65
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e5457b65
 MouseHunt (2008) (Video Game) / int_e567510d
type
Determinator
 MouseHunt (2008) (Video Game) / int_e567510d
comment
Determinator: The Mythweaver is extremely tenacious. Even after having his plan to rewrite the history of Gnawnia via the Book of Lore gets foiled by the Hunters, he immediately hatches another plan to rewrite the Tale of the Bountiful Beanstalk. As such, he's the only non-event Arc Villain of two separate plots.
 MouseHunt (2008) (Video Game) / int_e567510d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e567510d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e567510d
 MouseHunt (2008) (Video Game) / int_e6ce4b
type
The Maze
 MouseHunt (2008) (Video Game) / int_e6ce4b
comment
Some areas depend on randomly generated sub-areas that can affect your progress. For example, when you hit an intersection in The Labyrinth, up to 3 hallway doors are randomly generated. As some ideal door options might be left out, this can impede your progress towards a desired destination unless you use special items to help you out.
 MouseHunt (2008) (Video Game) / int_e6ce4b
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e6ce4b
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e6ce4b
 MouseHunt (2008) (Video Game) / int_e6f18344
type
Humongous Mecha
 MouseHunt (2008) (Video Game) / int_e6f18344
comment
Humongous Mecha: The Sandstorm Monstrobot. Of course, it's only humongous by mice standards. On the other hand, the Limited Edition Ultra MegaMouser MechaBot Trap◊ takes this up to eleven, being humongous by human standards. It doesn't make a very good mousetrap though, due to the ridiculous size difference. Its primary use is to attract and combat another Humongous Mecha made by the Force Fighter Five mice during the Fifth Birthday Event.
 MouseHunt (2008) (Video Game) / int_e6f18344
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e6f18344
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e6f18344
 MouseHunt (2008) (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 MouseHunt (2008) (Video Game) / int_e7b0229a
comment
The Thought Obliterator erases/traps a mouse's mind and personality before they wander into a portal that presumably erases their existence.
 MouseHunt (2008) (Video Game) / int_e7b0229a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e7b0229a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e7b0229a
 MouseHunt (2008) (Video Game) / int_e7b1cb24
type
Old Master
 MouseHunt (2008) (Video Game) / int_e7b1cb24
comment
Old Master: Dojo Sensei and its rift counterpart, Supreme Sensei.
 MouseHunt (2008) (Video Game) / int_e7b1cb24
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e7b1cb24
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e7b1cb24
 MouseHunt (2008) (Video Game) / int_e8bb3043
type
Kill It with Water
 MouseHunt (2008) (Video Game) / int_e8bb3043
comment
Kill It with Water: Any Mouse vulnerable to the Hydro element, which tend to take the form of water-based traps. Hilariously, the stated reason why Icewing's Invasion mice are vulnerable to it is "who likes being wet when it's cold?".
 MouseHunt (2008) (Video Game) / int_e8bb3043
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_e8bb3043
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_e8bb3043
 MouseHunt (2008) (Video Game) / int_ead7e42e
type
Walking Armory
 MouseHunt (2008) (Video Game) / int_ead7e42e
comment
Walking Armory: The Master of the Cheese Fang mouse carries a whole stash of weapons on his back. The Paladin Weapon Master is shown with a Wall of Weapons' worth of weaponry around him.
 MouseHunt (2008) (Video Game) / int_ead7e42e
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ead7e42e
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ead7e42e
 MouseHunt (2008) (Video Game) / int_eb99df21
type
Funny Animal
 MouseHunt (2008) (Video Game) / int_eb99df21
comment
Funny Animal: Many of the mice.
 MouseHunt (2008) (Video Game) / int_eb99df21
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_eb99df21
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_eb99df21
 MouseHunt (2008) (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 MouseHunt (2008) (Video Game) / int_ecb70eb4
comment
Videogame Cruelty Potential: Most traps will kill the mice they catch: An example with the Onyx Mallet: Several of the most powerful traps give mice a horrifying Fate Worse than Death, often to And I Must Scream levels. The Thought Obliterator erases a mouse's memory and personality, the Infinite Labyrinth dooms them to wander an endlessly-shifting labyrinth, the Temporal Turbine puts them into a Lotus-Eater Machine before separating their soul and flinging it into space, etc.
 MouseHunt (2008) (Video Game) / int_ecb70eb4
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ecb70eb4
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ecb70eb4
 MouseHunt (2008) (Video Game) / int_ecc4c006
type
Clockworks Area
 MouseHunt (2008) (Video Game) / int_ecc4c006
comment
Clockworks Area: The Bristle Woods Rift allows you to explore the Acolyte Tower, a massive tower with chambers full of clockwork gears and cogs. The Tactical Island (and the Tactical Castle) of the Floating Islands are essentially giant gears and mechanisms built on top of floating rocks.
 MouseHunt (2008) (Video Game) / int_ecc4c006
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ecc4c006
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ecc4c006
 MouseHunt (2008) (Video Game) / int_eda30d58
type
0% Approval Rating
 MouseHunt (2008) (Video Game) / int_eda30d58
comment
0% Approval Rating: Balack, the previous leader of the three tribes (Elub, Nerg and Derr) when they were once united. He was so cruel and ruthless that the elders decided to banish his spirit into a lonely, dark underground cavern forevah! Unfortunately, that didn't turn out too well...
 MouseHunt (2008) (Video Game) / int_eda30d58
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_eda30d58
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_eda30d58
 MouseHunt (2008) (Video Game) / int_ee19033d
type
Atlantis
 MouseHunt (2008) (Video Game) / int_ee19033d
comment
Atlantis: The Sunken City. It is still thriving underwater due to advanced technologies and is overrun by mice. It serves as the starting point for dives that explore the Rodentia Ocean.
 MouseHunt (2008) (Video Game) / int_ee19033d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ee19033d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ee19033d
 MouseHunt (2008) (Video Game) / int_ee19d278
type
Blob Monster
 MouseHunt (2008) (Video Game) / int_ee19d278
comment
Blob Monster: The Gelatinous Octahedron Mouse, being an expy of the Gelatinous Cube. The Ooze Mouse and the Sentient Slime Mouse.
 MouseHunt (2008) (Video Game) / int_ee19d278
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ee19d278
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ee19d278
 MouseHunt (2008) (Video Game) / int_ee1c6326
type
Mobile Maze
 MouseHunt (2008) (Video Game) / int_ee1c6326
comment
Mobile Maze: The Labyrinth is a maze consisting of randomly generated doors that lead to hallways of 5 different types and 3 different lengths, so every run will be different except for the start. You can use Shuffler's Cubes to obtain a new choice of doors to suit your run.
 MouseHunt (2008) (Video Game) / int_ee1c6326
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ee1c6326
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ee1c6326
 MouseHunt (2008) (Video Game) / int_eea93c96
type
Blow You Away
 MouseHunt (2008) (Video Game) / int_eea93c96
comment
Blow You Away: The Zephyr mouse, Winter Mage mouse as well as the Wind Wanderer mice of Moussu Picchu.
 MouseHunt (2008) (Video Game) / int_eea93c96
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_eea93c96
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_eea93c96
 MouseHunt (2008) (Video Game) / int_eeb2d092
type
Killer Gorilla
 MouseHunt (2008) (Video Game) / int_eeb2d092
comment
Killer Gorilla: The Primal Mouse.
 MouseHunt (2008) (Video Game) / int_eeb2d092
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_eeb2d092
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_eeb2d092
 MouseHunt (2008) (Video Game) / int_f285c53f
type
Ninja Log
 MouseHunt (2008) (Video Game) / int_f285c53f
comment
Ninja Log: According to their description, the Stealth mice like to leave one behind after pilfering a trap.
 MouseHunt (2008) (Video Game) / int_f285c53f
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f285c53f
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f285c53f
 MouseHunt (2008) (Video Game) / int_f39d7dbc
type
You Will Be Spared
 MouseHunt (2008) (Video Game) / int_f39d7dbc
comment
You Will Be Spared: Part of Greedy Al's note of thanks in the Great Winter Hunt event for 2012.
 MouseHunt (2008) (Video Game) / int_f39d7dbc
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f39d7dbc
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f39d7dbc
 MouseHunt (2008) (Video Game) / int_f3dabc11
type
Rat Stomp
 MouseHunt (2008) (Video Game) / int_f3dabc11
comment
Rat Stomp: Played straight. While every enemy in the game is a mouse, the three weakest mice (White, Grey and Brown) that you encounter in the tutorial are the most similar to real-life mice and rats.
 MouseHunt (2008) (Video Game) / int_f3dabc11
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f3dabc11
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f3dabc11
 MouseHunt (2008) (Video Game) / int_f5eda11
type
Mix-and-Match Critters
 MouseHunt (2008) (Video Game) / int_f5eda11
comment
Mix-and-Match Critters: Pretty much all of the mice based off other animals, such as the Eagle Owl mouse, the Spider mouse, the Flying mouse, etc.
 MouseHunt (2008) (Video Game) / int_f5eda11
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f5eda11
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f5eda11
 MouseHunt (2008) (Video Game) / int_f8b3fa5d
type
Our Werewolves Are Different
 MouseHunt (2008) (Video Game) / int_f8b3fa5d
comment
Our Werewolves Are Different: Lycan and Lycanoid mice. The release of Fort Rox brought a whole slew of weremice due to the magical effects of the Magic Meteor.
 MouseHunt (2008) (Video Game) / int_f8b3fa5d
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f8b3fa5d
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f8b3fa5d
 MouseHunt (2008) (Video Game) / int_f910567
type
This Is a Drill
 MouseHunt (2008) (Video Game) / int_f910567
comment
This Is a Drill: The Drillbot and Chrome Drillbot traps, and General Drheller.
 MouseHunt (2008) (Video Game) / int_f910567
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_f910567
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_f910567
 MouseHunt (2008) (Video Game) / int_fa87021
type
Kill Streak
 MouseHunt (2008) (Video Game) / int_fa87021
comment
Kill Streak: Happens in the Fiery Warpath. Defeating many of the same type of mouse in a row will cause more of them to retreat. Unfortunately, the Warmonger is immune to this — once you get a streak of 7 or more he will send out a Gargantuamouse who will end your streak regardless of whether you catch it or not.
 MouseHunt (2008) (Video Game) / int_fa87021
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_fa87021
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_fa87021
 MouseHunt (2008) (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 MouseHunt (2008) (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Grubling Mouse◊ and the Nugget Mouse◊.
 MouseHunt (2008) (Video Game) / int_fd1f1a63
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_fd1f1a63
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_fd1f1a63
 MouseHunt (2008) (Video Game) / int_fd497586
type
You Mean "Xmas"
 MouseHunt (2008) (Video Game) / int_fd497586
comment
You Mean "Xmas": The Great Winter Hunt. Spring Egg Hunt, not Easter. The term Lunar New Year is used instead of Chinese New Year. Great Gnawnian Games, not the Olympic Games.
 MouseHunt (2008) (Video Game) / int_fd497586
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_fd497586
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_fd497586
 MouseHunt (2008) (Video Game) / int_fd68019a
type
Our Sirens Are Different
 MouseHunt (2008) (Video Game) / int_fd68019a
comment
Our Sirens Are Different: The Siren mouse and the Coral mouse.
 MouseHunt (2008) (Video Game) / int_fd68019a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_fd68019a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_fd68019a
 MouseHunt (2008) (Video Game) / int_fe48cea2
type
Lady of War
 MouseHunt (2008) (Video Game) / int_fe48cea2
comment
Lady of War: The Mystic Queen mouse. The Zephyr mouse.
 MouseHunt (2008) (Video Game) / int_fe48cea2
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_fe48cea2
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_fe48cea2
 MouseHunt (2008) (Video Game) / int_ff34c05a
type
Item Crafting
 MouseHunt (2008) (Video Game) / int_ff34c05a
comment
Item Crafting
 MouseHunt (2008) (Video Game) / int_ff34c05a
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_ff34c05a
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_ff34c05a
 MouseHunt (2008) (Video Game) / int_name
type
ItemName
 MouseHunt (2008) (Video Game) / int_name
comment
 MouseHunt (2008) (Video Game) / int_name
featureApplicability
1.0
 MouseHunt (2008) (Video Game) / int_name
featureConfidence
1.0
 MouseHunt (2008) (Video Game)
hasFeature
MouseHunt (2008) (Video Game) / int_name
 MouseHunt (2008) (Video Game) / int_name
itemName
MouseHunt (2008) (Video Game)

The following is a list of statements referring to the current page from other pages.

 MouseHunt (2008) (Video Game)
hasFeature
Eastern Zodiac / int_955f4d4b
 MouseHunt (2008) (Video Game)
hasFeature
Physical, Mystical, Technological / int_955f4d4b
 MouseHunt (2008) (Video Game)
hasFeature
Rat Stomp / int_955f4d4b
 MouseHunt (2008) (Video Game)
hasFeature
Sticky Bomb / int_955f4d4b
 MouseHunt (2008) (Video Game)
hasFeature
Strong Enemies, Low Rewards / int_955f4d4b
 MouseHunt (2008) (Video Game)
hasFeature
Train Job / int_955f4d4b