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Muse Dash (Video Game)

 Muse Dash (Video Game)
type
TVTItem
 Muse Dash (Video Game)
label
Muse Dash (Video Game)
 Muse Dash (Video Game)
page
MuseDash
 Muse Dash (Video Game)
comment
Muse Dash is a fanservicey Rhythm Game developed by PeroPeroGames and published by their subsidary hasuhasu (and previously by X.D. Network). It was released for iOS and Android smartphones in 2018 and for Windows (via Steam) and Nintendo Switch in 2019. The mobile version has a "Default" pack as part of the base game with additional songs available via paid DLC packs. The Steam version features the same "Default" set as part of the base game, with all other content available via the "Muse Plus" (previously "Just as Planned") DLC pass. The Switch version costs as much as it does to get the "Just as Planned" DLC, and has all content available under one purchase.The gameplay takes place in a side-scrolling perspective, with your character running along and hitting enemies in time to the music; attacking enemies is done by pressing buttons corresponding to the ground or the air.Compare Taiko no Tatsujin, another horizontal-scrolling rhythm game.
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2024-02-29T12:47:22Z
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2024-02-29T12:47:22Z
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 Muse Dash (Video Game)
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DBTropes
 Muse Dash (Video Game) / int_13d7a65e
type
The Artifact
 Muse Dash (Video Game) / int_13d7a65e
comment
The Artifact: Some of the loading screen messages suggest that you tap the screen with more fingers to hit faster chains, or rotate your device for a different experience. These messages remain in the Steam version, where they won't make sense if playing on PC. However, its release on the Steam Deck, which has a touch screen, gave some of its relevance back.
 Muse Dash (Video Game) / int_13d7a65e
featureApplicability
1.0
 Muse Dash (Video Game) / int_13d7a65e
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_13d7a65e
 Muse Dash (Video Game) / int_1820eeb8
type
Becoming the Costume
 Muse Dash (Video Game) / int_1820eeb8
comment
Becoming the Costume: Many characters take on different voiced lines when you put on their alternate outfits. For example, putting Marija in the Maid outfit turns her into a Reluctant Fanservice Girl who asks her "master" to be a little more "gentlemanly" to her, while putting her in the Girl In Black outfit cranks her dominatrix elements up to eleven.
 Muse Dash (Video Game) / int_1820eeb8
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1.0
 Muse Dash (Video Game) / int_1820eeb8
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_1820eeb8
 Muse Dash (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Muse Dash (Video Game) / int_1b2b1d2c
comment
The update that added Sailor Buro also broke double-input notes on Steam, both for everyone with regards to holds that start simultaneously AND separately for Sailor Buro players with regards to chain notes. In the first case, all you get is a combo drop (and, if it was a blue hold, your character ends up on the ground). In Sailor Buro's case, you will get hit by the notes that would normally be auto-hit. Workarounds exist for both: disabling VSYNC and removing the frame limiter reduces the likelihood of the bug happening significantly, while intentionally offsetting one of the two inputs so that they don't occur on the same frame almost always prevents the bug from happening.
 Muse Dash (Video Game) / int_1b2b1d2c
featureApplicability
1.0
 Muse Dash (Video Game) / int_1b2b1d2c
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_1b2b1d2c
 Muse Dash (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Muse Dash (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Little Devil Marija makes easier, less dense charts literally impossible to complete simply because there aren't enough hearts to offset her 10 HP per second depletion; at 200 HP, she will fail in 20 seconds and no track in the game is anywhere near that short. Even if she also equips Lilith to restore 2 HP per Perfect and hits every enemy perfectly, she will still lose if the chart isn't dense enough. Though, if one manages to get the Elfin Silencer, there's the option to disable Little Devil's skill altogether.
 Muse Dash (Video Game) / int_1bd4c0bf
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1.0
 Muse Dash (Video Game) / int_1bd4c0bf
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_1bd4c0bf
 Muse Dash (Video Game) / int_2e62fdc2
type
Set Bonus
 Muse Dash (Video Game) / int_2e62fdc2
comment
Set Bonus: Playing as Little Devil Marija and equipping Lilith as your Elfin grants you a 2 HP recovery each time you get a Perfect. This does not make Marija an Infinity +1 Sword, as she needs that health recovery to survive.
 Muse Dash (Video Game) / int_2e62fdc2
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1.0
 Muse Dash (Video Game) / int_2e62fdc2
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_2e62fdc2
 Muse Dash (Video Game) / int_2f253c94
type
Glass Cannon
 Muse Dash (Video Game) / int_2f253c94
comment
Glass Cannon: Little Devil Marija gains a whopping 25% score bonus when hitting enemies, but she loses 10 HP per second. You can equip Lilith in combination to get 2 HP back per Perfect but she is still by far the riskiest character in the game and literally renders easier charts Unwinnable by Design, since there simply aren't enough enemies to absorb health from.
 Muse Dash (Video Game) / int_2f253c94
featureApplicability
1.0
 Muse Dash (Video Game) / int_2f253c94
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_2f253c94
 Muse Dash (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Muse Dash (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The Switch version had an issue with hold notes wherein if one hold note ended at the same time as the start of a new hold note, it could happen that you would fail to latch on to the second note, missing it entirely, even if your character was clearly shown reacting to your button input. This seems to have been patched out. The update that added Sailor Buro also broke double-input notes on Steam, both for everyone with regards to holds that start simultaneously AND separately for Sailor Buro players with regards to chain notes. In the first case, all you get is a combo drop (and, if it was a blue hold, your character ends up on the ground). In Sailor Buro's case, you will get hit by the notes that would normally be auto-hit. Workarounds exist for both: disabling VSYNC and removing the frame limiter reduces the likelihood of the bug happening significantly, while intentionally offsetting one of the two inputs so that they don't occur on the same frame almost always prevents the bug from happening.
 Muse Dash (Video Game) / int_33ca811a
featureApplicability
1.0
 Muse Dash (Video Game) / int_33ca811a
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_33ca811a
 Muse Dash (Video Game) / int_3cb17a19
type
Super-Powered Evil Side
 Muse Dash (Video Game) / int_3cb17a19
comment
Superpowered Evil Side: or Evil Twin case. Marija as The Girl in Black (who's one of the hardest costumes to unlock and who's specialty is the ability to plow through mooks easily, represented by her having an easier time scoring perfects) is a boss you fight in some tracks, complete with the same car and henchman from her character select screen. Another one of the bosses appears to be a grey-haired Buro piloting a UFO, although maybe this is just an evil look-alike as playable Buro doesn't have a costume confirming it's her, unlike Marija's case.
 Muse Dash (Video Game) / int_3cb17a19
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1.0
 Muse Dash (Video Game) / int_3cb17a19
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_3cb17a19
 Muse Dash (Video Game) / int_415b3315
type
Stylistic Suck
 Muse Dash (Video Game) / int_415b3315
comment
Stylistic Suck: Part-Time Warrior Rin, a version of Rin drawn in a simple, scribbly style, complete with only a few frames of animation and no voice acting. She was released as part of an April Fool's update where PeroPeroGames claimed they were running out of money and thus couldn't afford anything better.
 Muse Dash (Video Game) / int_415b3315
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1.0
 Muse Dash (Video Game) / int_415b3315
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_415b3315
 Muse Dash (Video Game) / int_42d9daf9
type
No Fair Cheating
 Muse Dash (Video Game) / int_42d9daf9
comment
No Fair Cheating: Playing as Sleepwalker Girl Rin will cause the chart to be played automatically. Unsurprisingly, this does not change your records, give you EXP, or fulfill any achievements or challenges. Neko#ΦωΦ becomes invincible once she loses all of her health, but clearing the chart after becoming invincible will also not change your records or give any reward.
 Muse Dash (Video Game) / int_42d9daf9
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1.0
 Muse Dash (Video Game) / int_42d9daf9
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_42d9daf9
 Muse Dash (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Muse Dash (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Some chart-specific missions require you to get hurt a set number of times (dodging an enemy doesn't count, you have to run into it; running into the enemy while under any form of invincibility doesn't work either, you have to take damage) and still clear the chart.
 Muse Dash (Video Game) / int_5049f19d
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1.0
 Muse Dash (Video Game) / int_5049f19d
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_5049f19d
 Muse Dash (Video Game) / int_5fc1c4b5
type
Mechanically Unusual Fighter
 Muse Dash (Video Game) / int_5fc1c4b5
comment
Mechanically Unusual Fighter: Reimu and Marisa have a passive ability to float, and will stay in the designated up or down areas, whereas most other characters typically jump and attack high to stay in the air and will fall after attacking.
 Muse Dash (Video Game) / int_5fc1c4b5
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1.0
 Muse Dash (Video Game) / int_5fc1c4b5
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_5fc1c4b5
 Muse Dash (Video Game) / int_66835c91
type
The One Guy
 Muse Dash (Video Game) / int_66835c91
comment
The One Guy: Buro's bear Ola (in human form) is the sole playable male character in the series.
 Muse Dash (Video Game) / int_66835c91
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1.0
 Muse Dash (Video Game) / int_66835c91
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_66835c91
 Muse Dash (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Muse Dash (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Anything that goes on the bottom lane is pink, anything on the top lane is blue. Or rather, it is the lane whose button you need to press, as exemplified by the barriers that can only be dodged by moving to the other lane.
 Muse Dash (Video Game) / int_735b4101
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1.0
 Muse Dash (Video Game) / int_735b4101
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1.0
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Muse Dash (Video Game) / int_735b4101
 Muse Dash (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Muse Dash (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Pilot Buro becomes invincible whenever she's in Fever mode. Neko#ΦωΦ enters an invincible state once her HP is depleted to zero, however clearing the song in this state does not record your score.
 Muse Dash (Video Game) / int_7db2e3e0
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1.0
 Muse Dash (Video Game) / int_7db2e3e0
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_7db2e3e0
 Muse Dash (Video Game) / int_825f60fa
type
Mercy Invincibility
 Muse Dash (Video Game) / int_825f60fa
comment
Mercy Invincibility: You're briefly invincible when you take damage from an enemy or an obstacle. The Thanatos Elfin extends the duration of the invincibility.
 Muse Dash (Video Game) / int_825f60fa
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1.0
 Muse Dash (Video Game) / int_825f60fa
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_825f60fa
 Muse Dash (Video Game) / int_82933b02
type
Button Mashing
 Muse Dash (Video Game) / int_82933b02
comment
Button Mashing: The "punching bag" enemies give you a set amount of time to mash buttons as many times as possible for bonus points. Some bosses also have finishers that work the same way.
 Muse Dash (Video Game) / int_82933b02
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1.0
 Muse Dash (Video Game) / int_82933b02
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_82933b02
 Muse Dash (Video Game) / int_844b6779
type
Super Mode
 Muse Dash (Video Game) / int_844b6779
comment
Super Mode: Fever mode, which is earned by hitting notes to fill the Fever gauge; once the gauge is full, enemies are worth additional points until the gauge runs out. Certain characters and Elfins gain additional effects in Fever mode, such as increasing the Fever point bonus or granting invincibility until Fever ends. A later update to the game allows the player to manually deploy Fever instead.
 Muse Dash (Video Game) / int_844b6779
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1.0
 Muse Dash (Video Game) / int_844b6779
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_844b6779
 Muse Dash (Video Game) / int_8c8f02d4
type
Future Funk
 Muse Dash (Video Game) / int_8c8f02d4
comment
Future Funk: The Muse Radio folder is dedicated entirely to songs of this genre.
 Muse Dash (Video Game) / int_8c8f02d4
featureApplicability
1.0
 Muse Dash (Video Game) / int_8c8f02d4
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_8c8f02d4
 Muse Dash (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Muse Dash (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Sailor Buro has the ability to allow you to hit chains of notes in quick succession by hitting the first note of the chain (marked with a double-circle) and just holding the input down to hit the rest of the chain (marked with a single circle). Utilizing this to its fullest extent requires unlearning the "must hit the input for every note" mentality that every other character demands and instead learn where the chains start and end, treating those as hold notes. This is a far harder task than you would think. Furthermore, any ghost notes that occur in a chain don't count as part of the chain and must still be manually hit, though you can hit a second button for the appropriate input to hit them without worrying about dropping your chain.
 Muse Dash (Video Game) / int_963086ce
featureApplicability
1.0
 Muse Dash (Video Game) / int_963086ce
featureConfidence
1.0
 Muse Dash (Video Game)
hasFeature
Muse Dash (Video Game) / int_963086ce
 Muse Dash (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Muse Dash (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: On charts where the LD Marija + Lilith combination is possible, they are easily the highest-scoring combination in the game due to their score multipliers. Manual Fever allows the player to score higher than with automatic Fever, but only if they know the optimum spots for activating Fever and if they can juggle pressing the command for Fever with whatever the charts throw at them. With the Arknights crossover content, achieving a Risk 18 (Triple S) rank requires absolutely flawless Full Combo clears, but it's worth it to see the signature interlocked Triple S Rank legend grace the results screen.
 Muse Dash (Video Game) / int_9b9397bb
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1.0
 Muse Dash (Video Game) / int_9b9397bb
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_9b9397bb
 Muse Dash (Video Game) / int_aa5d87af
type
Secret Level
 Muse Dash (Video Game) / int_aa5d87af
comment
Secret Level: Befitting of its surprisingly creepy nature, the song "MopeMope" has a Master chart rated 9... and another, hidden Master chart rated 11, unlocked by tapping on the Master icon until you get a popup that reads "The Ultimate Children's Day Gift". In other words, it's Harder Than Harder Than Hard. The part that warrants the rating is naturally, the part where the song's creepy moments stop being momentary and last for 30 consecutive seconds. The Cytus Collaboration brought over a few songs from Cytus II, with a couple getting a Hidden Master chart. It also brought over NEKO#ΦωΦ as a usable character, and an animated Title Screen Background... which conceals the Glitch version of Chaos, accessed by answering the phone. This last bit isn't even hinted at in the update notes on the update and is likely something you'd only think to try if you've also played Cytus II. From the same update, XODUS. Hidden Master charts haven't been a new thing, but XODUS already had a Master-11 chart, and every Hidden Master chart has been rated above the corresponding normal Master chart. Well, XODUS still received a Hidden Master chart, which was given a rating of 12, the first chart to ever be rated that high.
 Muse Dash (Video Game) / int_aa5d87af
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1.0
 Muse Dash (Video Game) / int_aa5d87af
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_aa5d87af
 Muse Dash (Video Game) / int_abd29ad8
type
No-Sell
 Muse Dash (Video Game) / int_abd29ad8
comment
No-Sell: Yume from the Groove Coaster collaboration is immune to damage from gears, although she will still get Misses on them if she gets hit (as opposed to Passes).
 Muse Dash (Video Game) / int_abd29ad8
featureApplicability
1.0
 Muse Dash (Video Game) / int_abd29ad8
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_abd29ad8
 Muse Dash (Video Game) / int_ba0e3912
type
Power Nullifier
 Muse Dash (Video Game) / int_ba0e3912
comment
Power Nullifier: Silencer, an Elfin exclusive to the Just as Planned DLC pack, has the ability to disable the abilities of any character she's paired with, and set that character's default HP to 250. This makes them one of two Elfins that prevents Little Devil Marija from being an Unwinnable by Design character.
 Muse Dash (Video Game) / int_ba0e3912
featureApplicability
1.0
 Muse Dash (Video Game) / int_ba0e3912
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_ba0e3912
 Muse Dash (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Muse Dash (Video Game) / int_beac3bec
comment
Last Chance Hit Point: Zombie Girl Buro can activate "Dying Mode" if she takes damage that is supposed to knock her out; she merely drops to 1 HP and becomes invincible for 15 seconds. Once the invincibility ends, she cannot trigger it again without picking up a heart.
 Muse Dash (Video Game) / int_beac3bec
featureApplicability
1.0
 Muse Dash (Video Game) / int_beac3bec
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_beac3bec
 Muse Dash (Video Game) / int_c513249
type
Harder Than Hard
 Muse Dash (Video Game) / int_c513249
comment
Harder Than Hard: Master difficulty, above Hard; it is available on most (but not all) tracks. Unlocking it for a particular track requires getting an S rank (90% accuracy or higher) on the track's Hard chart. "MopeMope" has a level 9 Master chart, followed by a hidden level 11 chart, i.e. Harder Than Harder Than Hard. Taken to a new extent with XODUS, which has a Master 11 chart... and a Hidden Master 12 chart, the first chart to receive that difficulty rating in the game.
 Muse Dash (Video Game) / int_c513249
featureApplicability
1.0
 Muse Dash (Video Game) / int_c513249
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_c513249
 Muse Dash (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 Muse Dash (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: Sailor Suit Buro looks noticeably different than any other playable character, including the other versions of Buro. The accompanying Muse Radio backdrop has boss design and poster artwork in a similar art style. Part-Time Warrior Rin is drawn in a simple, scribbly style unlike anything else in the game, complete with only a few frames of animation. She was released as part of an April Fool's update claiming PeroPeroGames were running out of money, explaining her simplistic look.
 Muse Dash (Video Game) / int_c55c31e2
featureApplicability
1.0
 Muse Dash (Video Game) / int_c55c31e2
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_c55c31e2
 Muse Dash (Video Game) / int_c9d9a85f
type
Hot Witch
 Muse Dash (Video Game) / int_c9d9a85f
comment
Hot Witch: Marija in her Magical Girl outfit boasts a Boobs-and-Butt Pose that has her flaunting her panties with a grin on her face and gains a number of lines involving seduction and magic.
 Muse Dash (Video Game) / int_c9d9a85f
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1.0
 Muse Dash (Video Game) / int_c9d9a85f
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_c9d9a85f
 Muse Dash (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Muse Dash (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The song "Bad Apple!!" of the Touhou Project update features all objects and characters solid black against a white background, harkening to the style of the (unofficial) music video for the original song.
 Muse Dash (Video Game) / int_d028ca10
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1.0
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 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_d028ca10
 Muse Dash (Video Game) / int_d24ed873
type
Developer's Foresight
 Muse Dash (Video Game) / int_d24ed873
comment
Developer's Foresight: Sleepwalker Girl Rin is completely invulnerable in normal gameplay, as she automatically plays a chart for you and won't miss or get hit by objects. If the player manually disables this and lets her health run out, she has her own game over screen and accompanying voicelines where she starts waking up and wondering where she is.
 Muse Dash (Video Game) / int_d24ed873
featureApplicability
1.0
 Muse Dash (Video Game) / int_d24ed873
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1.0
 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_d24ed873
 Muse Dash (Video Game) / int_e0d20ea6
type
Intentionally Awkward Title
 Muse Dash (Video Game) / int_e0d20ea6
comment
Intentionally Awkward Title: Not the game title itself, but the name of the development team, PeroPeroGames. Pero pero is a Japanese onomatopoeia for (perverse) licking. Similarly, HasuHasu, a subsidiary of PeroPeroGames, comes from the Japanese onomatopoeia for (sexually) excessive breathing.
 Muse Dash (Video Game) / int_e0d20ea6
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1.0
 Muse Dash (Video Game) / int_e0d20ea6
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 Muse Dash (Video Game)
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Muse Dash (Video Game) / int_e0d20ea6
 Muse Dash (Video Game) / int_ea46254a
type
Jiggle Physics
 Muse Dash (Video Game) / int_ea46254a
comment
Jiggle Physics: The girls are very animated in their movements, and yes, they bounce quite a lot.
 Muse Dash (Video Game) / int_ea46254a
featureApplicability
1.0
 Muse Dash (Video Game) / int_ea46254a
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1.0
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Muse Dash (Video Game) / int_ea46254a
 Muse Dash (Video Game) / int_eb7c34cf
type
Crossover
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Crossover: There's one with Groove Coaster, adding not only songs from it but also the character Yume. On February 5th 2021, the game added a crossover pack for Cytus II, adding a total of 12 songs technically 13 if you count the glitch version of Chaos hidden on the title screen that accompanies the pack along with the game's second collab character, Neko#ΦωΦ The September 3, 2021 update featured a collaboration with game developer 7th Beat Games, featuring songs from A Dance of Fire and Ice and Rhythm Doctor, as well as including a new elfin, Doctor Paige. September 30 2021 has one with Touhou Project, which features its protagonist, Reimu Hakurei, as a playable character, and up to ten arrangements of songs from the franchise. On the same day in 2022, the other protagonist, Marisa Kirisame, was added alongside seven more Touhou song arrangements. In November 2021, the game would get their second arcade collaboration with WACCA. In December 2021, the game got one with Arcaea, notably marking the first time Arcaea collaborated with a non-arcade game in two years. In January 2022, they added a collaboration with NEEDY STREAMER OVERLOAD, adding its theme songs and new illustrations based on the game. Within the same month, they also collaborated with DJMAX Respect V, adding 15 new songs from the game as well as including El_Clear as a playable character. In January 2023, they released a collaboration with Arknights, including a number of their songs under the Monster Siren Records Label, adding Amiya as a playable character, and even adding UI elements from Arknights into the game (for example, the ranking letters in the Results screen take on the stylized appearance from the Results screen of the Contingency Contract content, in particular the interlocked double and triple S ranks). In October 2023, the game welcomes Hatsune Miku to the roster as a playable character, with several popular songs using her voice and a new background stage accompanying her.
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Downloadable Content
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Downloadable Content: The Steam and smartphone versions have most of the tracks available in DLC packs. The Switch version does away with this and has all the songs available without having to make additional purchases, at the cost of a more expensive base game and delayed updates.
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Disguised Horror Story
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Befitting of its surprisingly creepy nature, the song "MopeMope" has a Master chart rated 9... and another, hidden Master chart rated 11, unlocked by tapping on the Master icon until you get a popup that reads "The Ultimate Children's Day Gift". In other words, it's Harder Than Harder Than Hard. The part that warrants the rating is naturally, the part where the song's creepy moments stop being momentary and last for 30 consecutive seconds.
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Rank Inflation
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Rank Inflation: After A rank, there are three S ranks: A red S-rank for accuracy above 90%, a silver S-rank for 95% or more, and a gold S-rank for 100%.
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Muse Dash (Video Game)

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Video Games of 2015–2019 / int_70bd55bf