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Myth (Video Game)

 Myth (Video Game)
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TVTItem
 Myth (Video Game)
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Myth (Video Game)
 Myth (Video Game)
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Myth
 Myth (Video Game)
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Myth: The Fallen Lords (1997) and Myth II: Soulblighter (1998) are a pair of classic Real Time Tactics games for PC and Mac produced by Bungie, the studio now famous for the Halo series, which contains at least one Shout-Out to them.Heavily inspired by The Black Company novels and battle scenes from Braveheart, the games tell the story of an epic war between the living and The Undead, led by the eponymous Fallen Lords. They represent one of the first attempts to create a strategy game with no base building, instead giving each side a fixed number of units per level. What also sets this game apart from many others is its highly realistic and revolutionary for its time physics engine. Almost everything is potentially a projectile and everything is affected by its surroundings. This creates a certain unpredictability on the battlefield and can lead to horrible/funny outcomes.A prequel, Myth III: The Wolf Age (2001), was produced by Gathering of Developers and developed by MumboJumbo. It was rushed through development and released with no play testing, resulting in a buggy game, later made more playable with fan-made patches.The series boasted of a vibrant modding community that lasted well into the next decade and beyond. This included entire, full-length fan-made campaigns with new factions. Some of these rivaled the original in quality and a few were even included in the Total Codex re-release.Not to be confused with the book series of the same name by Robert Asprin, or Myth, the co-op tabletop game from MERC Miniatures.
 Myth (Video Game)
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DBTropes
 Myth (Video Game) / int_12008c0e
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Treants
 Myth (Video Game) / int_12008c0e
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Treants: The Forest Giants, who look like twelve-foot-tall bearded men with wood for skin and leaves for hair. Since chopping down a tree is akin to murder to a Forest Giant, they're mortal enemies of the Trow, who clear cut their ancient homeland for resources centuries ago.
 Myth (Video Game) / int_12008c0e
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Myth (Video Game) / int_12008c0e
 Myth (Video Game) / int_148bc07d
type
Our Banshees Are Louder
 Myth (Video Game) / int_148bc07d
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Our Banshees Are Louder: The Lyches in Myth III are the vengeful spirits of women who were drowned during The Great Cleansing for practicing magic. They attack with homing skulls that summon ghostly hands beneath the victim.
 Myth (Video Game) / int_148bc07d
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Myth (Video Game) / int_148bc07d
 Myth (Video Game) / int_1645005b
type
Evil Versus Evil
 Myth (Video Game) / int_1645005b
comment
Evil Versus Evil: The Fallen Lords don't particularly like each other; The Watcher and The Deceiver particularly don't like each other, which you can exploit in "Seven Gates."
 Myth (Video Game) / int_1645005b
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1.0
 Myth (Video Game) / int_1645005b
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Myth (Video Game) / int_1645005b
 Myth (Video Game) / int_17ce80aa
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All There in the Manual
 Myth (Video Game) / int_17ce80aa
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The Avatara. According to the GURPS book for the setting, they are required by long standing tradition to be experts with weapon combat, in addition to being magical powerhouses.
 Myth (Video Game) / int_17ce80aa
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Myth (Video Game) / int_17ce80aa
 Myth (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Myth (Video Game) / int_1869b4b1
comment
Unreliable Narrator: Sometimes there is a discrepancy between what the narration says and what actually happens. Most notably, at the end of Myth III, the narration says "Nobody knows what became of Mjarin's living head." Actually, Connacht knew; he buried it as deep beneath Muirthemne as he could, and there it would stay until Truan dug it up on Alric's orders centuries later; but of course Connacht wouldn't have told anybody, including the narrator, what had actually happened to Mjarin's head.
 Myth (Video Game) / int_1869b4b1
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Myth (Video Game) / int_1869b4b1
 Myth (Video Game) / int_1ba17583
type
The Ghost
 Myth (Video Game) / int_1ba17583
comment
The Ghost: Shiver is mentioned several times in the first game, but doesn't appear until the second.
 Myth (Video Game) / int_1ba17583
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Myth (Video Game) / int_1ba17583
 Myth (Video Game) / int_214d3bf2
type
Dye or Die
 Myth (Video Game) / int_214d3bf2
comment
Dye or Die: Connacht is given command of his own army by the Cath Bruig Emperor, under the condition he shaves his Beard of Barbarism, so he doesn't look like a wild savage. He complies by shaving his head completely.
 Myth (Video Game) / int_214d3bf2
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Myth (Video Game) / int_214d3bf2
 Myth (Video Game) / int_21579c25
type
Ancient Artifact
 Myth (Video Game) / int_21579c25
comment
Ancient Artifact: Justified Trope; Connacht the Wolf accumulated as many of these as he could after his defeat of the Myrkridia, with the goal of destroying those he could and containing the rest. Balor knows where Connacht put them because they're the same person and has dug them out to use in his war. As a result, The Ibis Crown, Balmung, The Tain, The Total Codex, The Rod of the Callieach, and the fragments of the Wyrd, (which are the source of all the Dream magic in the world) all turn up during the campaigns.
 Myth (Video Game) / int_21579c25
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1.0
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Myth (Video Game) / int_21579c25
 Myth (Video Game) / int_21d41a5b
type
Praetorian Guard
 Myth (Video Game) / int_21d41a5b
comment
Praetorian Guard: The Heron Guard are a collection of immortal warrior-monks who guard the Emperor of Cath Bruig with their lives. When the emperor was killed, the survivors threw down their weapons and discarded their armor, donning simple fur cloaks and pulling down several golden tiles from the imperial palace which they then wear around their neck as penance for their failure, becoming Journeymen.
 Myth (Video Game) / int_21d41a5b
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Myth (Video Game) / int_21d41a5b
 Myth (Video Game) / int_22f6000b
type
Everybody's Dead, Dave
 Myth (Video Game) / int_22f6000b
comment
Everybody's Dead, Dave: The Legion gets completely slaughtered in the final battle in both The Fallen Lords and Soulblighter.note This can be averted in the second game on the lower difficulties if you charge ahead with Alric. In the first game even the narrator is implied to have been killed and Alric is pretty much the Sole Survivor only because he wasn't present for the last level. Even this is a retcon, as you can see his severed head flying past in the ending video. Though, one may argue that it just "looked" like Alric's.
 Myth (Video Game) / int_22f6000b
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Myth (Video Game) / int_22f6000b
 Myth (Video Game) / int_26bccc6e
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Ash Face
 Myth (Video Game) / int_26bccc6e
comment
Ash Face: Any unit that gets killed by a Fetch's lightning doesn't just get reduced to Ludicrous Gibs; said gibs, including the head, are also charred black.
 Myth (Video Game) / int_26bccc6e
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Myth (Video Game) / int_26bccc6e
 Myth (Video Game) / int_286eaf85
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Dragon Ascendant
 Myth (Video Game) / int_286eaf85
comment
Dragon Ascendant: Soulblighter, as he makes a return in the sequel which bears his name, to finish Balor's agenda of destruction.
 Myth (Video Game) / int_286eaf85
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Myth (Video Game) / int_286eaf85
 Myth (Video Game) / int_287083f7
type
Power Floats
 Myth (Video Game) / int_287083f7
comment
Power Floats: The Shades. Shiver from the second game.
 Myth (Video Game) / int_287083f7
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Myth (Video Game) / int_287083f7
 Myth (Video Game) / int_28848c12
type
Life-or-Limb Decision
 Myth (Video Game) / int_28848c12
comment
Life-or-Limb Decision: The Watcher tore off one of his arms to escape from his prison. Since he was immortal, it was more like a Liberty Or Limb Decision.
 Myth (Video Game) / int_28848c12
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Myth (Video Game) / int_28848c12
 Myth (Video Game) / int_28c502f6
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Tactical Rock–Paper–Scissors
 Myth (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: Generally speaking this occurs with the most common units. Dwarves, Wights, and Fetches (who all use difficult-to-control explosions) will demolish clumps of melee units. Archers and Soulless out-range them and can pick them off from a distance fairly easily, but they lack the damage output to take out (and the speed to outrun, most of the time) clumps of melee units. All of this can be alleviated with very good micromanagement, however.
 Myth (Video Game) / int_28c502f6
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Myth (Video Game) / int_28c502f6
 Myth (Video Game) / int_2ae29c0d
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The Dreaded
 Myth (Video Game) / int_2ae29c0d
comment
The Dreaded: The Myrkridia, a race of "flesh-eaters" that ravaged the world as the Dark in a past age. They're feared enough that nobody likes to talk about them, outright stating that the only thing tradition tells about them is that they would build huge platforms made entirely of piled up skulls. The memory of them is bad enough that simply being reminded that they existed with their war banner is enough to drive Balor apeshit. Oh yeah, and they return in ''Myth II: Soulblighter''.
 Myth (Video Game) / int_2ae29c0d
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Myth (Video Game) / int_2ae29c0d
 Myth (Video Game) / int_2fc2d6e1
type
Shapeshifter Mode Lock
 Myth (Video Game) / int_2fc2d6e1
comment
Shapeshifter Mode Lock: Near the end of Myth II, The Deceiver does this to Soulblighter after he turns himself into a murder of crows by zapping one of the crows, preventing Soulblighter from ever turning into a murder of crows again.
 Myth (Video Game) / int_2fc2d6e1
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Myth (Video Game) / int_2fc2d6e1
 Myth (Video Game) / int_30d2ae29
type
Self-Fulfilling Prophecy
 Myth (Video Game) / int_30d2ae29
comment
Self-Fulfilling Prophecy: The Total Codex has predictions about the construction of the most powerful magic items in the setting, like the Tain. Those items are then built based on the designs in the Codex.
 Myth (Video Game) / int_30d2ae29
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Myth (Video Game) / int_30d2ae29
 Myth (Video Game) / int_334e48a1
type
After the End
 Myth (Video Game) / int_334e48a1
comment
After the End: The first game starts out like this.
 Myth (Video Game) / int_334e48a1
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 Myth (Video Game) / int_334e48a1
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Myth (Video Game) / int_334e48a1
 Myth (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Myth (Video Game) / int_33ca811a
comment
Game-Breaking Bug: A notorious one, found in Soulblighter. The initial production run of the game shipped with a defect built into the game's code which, when a user attempted to uninstall the game from the root folder of their hard drive, the game would proceed to eat the user's hard drive alive. As a result, Bungie decided to do a recall of all Myth II CD-ROMs and redistribute an updated version, eliminating most of the sequel's profits in the process.
 Myth (Video Game) / int_33ca811a
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 Myth (Video Game)
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Myth (Video Game) / int_33ca811a
 Myth (Video Game) / int_35a24c16
type
Geo Effects
 Myth (Video Game) / int_35a24c16
comment
Geo Effects: Rain and snow means that there is a larger chance or dwarven explosives not working. High ground gives big bonuses to ranged attack units. The use of the flame arrow in the second game depends upon the flammability of the ground. Some times of ground (deep snow or mud) as slower to walk across. Deep enough water can conceal the movement of undead walking along the bottom.
 Myth (Video Game) / int_35a24c16
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 Myth (Video Game) / int_35a24c16
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Myth (Video Game) / int_35a24c16
 Myth (Video Game) / int_36c94bed
type
Person of Mass Destruction
 Myth (Video Game) / int_36c94bed
comment
Person of Mass Destruction: The Shades and Alric due to having access to the Dispersal Dream - a spell that is similar to Chain Lightning, except it kills nearly everything in one hit and it has no limit of how many units it can chain. Hell, you can easily take out both the enemy forces and your own at once if you're not careful. Balor in The Fallen Lords. He's defeated in a scripted event yes, but if you fail to run away after planting the bait he'll make short work of your whole force in seconds. Alric again when he uses the sword Balmung. If it wasn't for a certain kind of enemy that can paralyze him, he could finish the whole climactic battle with Soulblighter's army by himself. The Trow were bad enough in the first two games, but the iron warriors in The Wolf Age go up to eleven. They attack with giant hammers that kill anyone they hit in one blow, including hero units. And they swing it in an arc, so it's guaranteed to take out multiple units in one blow if you try to surround them. Add the fact that you don't have any giant units of your own and you soon realise that attacking Trow with any number of melee units is suicide.
 Myth (Video Game) / int_36c94bed
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Myth (Video Game) / int_36c94bed
 Myth (Video Game) / int_37ea4a73
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Not Drawn to Scale
 Myth (Video Game) / int_37ea4a73
comment
Not Drawn to Scale or Writers Cannot Do Math: The village of Shoal is four miles away from Covenant ("Flight from Covenant"), and Silvermines is a hundred miles from Bagrada ("Silvermines"); but on this map, the distance between Silvermines and Bagrada is much less than twenty-five times the distance between Shoal and Covenant. The dates are also somewhat inconsistent; for example the first mission takes place on Wednesday, August 3rd, and the second mission takes place two days later, on Tuesday, August 5th.
 Myth (Video Game) / int_37ea4a73
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Myth (Video Game) / int_37ea4a73
 Myth (Video Game) / int_38047858
type
Squishy Wizard
 Myth (Video Game) / int_38047858
comment
Squishy Wizard: In the first game, played straight with the fetch, inverted with everyone else that uses magic — using magic actually makes a person more hearty and hale. This is played straighter as the series progresses, with every magic-user except evil bosses being complete pansies compared to non-magic-users of equivalent plot value. Alric is also an exception; in the penultimate level he can pretty much take the entire enemy force alone.
 Myth (Video Game) / int_38047858
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Myth (Video Game) / int_38047858
 Myth (Video Game) / int_38d02d44
type
Batman Gambit
 Myth (Video Game) / int_38d02d44
comment
Batman Gambit: Alric's final, desperate gambit in the first game involves raising the standard of the Myrkridia within sight of Balor's fortress to lure him out; the only reason it worked was that there was still enough of Connaught left in Balor to remember his ancient nemesis.
 Myth (Video Game) / int_38d02d44
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Myth (Video Game) / int_38d02d44
 Myth (Video Game) / int_3c0a4666
type
Noodle Incident
 Myth (Video Game) / int_3c0a4666
comment
Noodle Incident: Alric and Sinis knew each other from some unspecified past event; all we know is that Sinis apparently died when Mazzarin collapsed a shrine of Nyx on top of him, and Sinis either became a Shade as a result or already was one.
 Myth (Video Game) / int_3c0a4666
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Myth (Video Game) / int_3c0a4666
 Myth (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Myth (Video Game) / int_3fdac1c6
comment
The Watcher gets petrified and then smashed to pieces to make sure he isn't coming back.
 Myth (Video Game) / int_3fdac1c6
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Myth (Video Game) / int_3fdac1c6
 Myth (Video Game) / int_4046bf7f
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ColonelMakepeace
 Myth (Video Game) / int_4046bf7f
comment
Colonel Makepeace: The eight good sorcerers who aren't Alric.
 Myth (Video Game) / int_4046bf7f
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Myth (Video Game) / int_4046bf7f
 Myth (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Myth (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Fallen Lords: The races of the Light win the war and Balor is truly dead after his head is thrown into The Great Devoid. But the world is in ruins, the Nine are reduced to a Sole Survivor, and the Legion is effectively wiped out in the final battles. Soulblighter: The world will take centuries to recover from having two apocalyptic wars in just 60 years, and the Legion is again shattered during the final battles. But Soulblighter and what remained of the Fallen Lords are gone for good, Alric resurrects the Cath Bruig Empire, and the conflict may have broken the Vicious Cycle once and for all... though only time will tell. Chimera: The Fiend is defeated, but he was able to take nearly the entire squad down with him, along with Fenris and Kyrilla; only Four Bear Silent Oak and ne'Ric survive.
 Myth (Video Game) / int_40cc0c7e
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Myth (Video Game) / int_40cc0c7e
 Myth (Video Game) / int_445359e2
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Tournament Play
 Myth (Video Game) / int_445359e2
comment
Tournament Play: The annual MWC (Myth World Cup).
 Myth (Video Game) / int_445359e2
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 Myth (Video Game) / int_445359e2
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Myth (Video Game) / int_445359e2
 Myth (Video Game) / int_45bf382b
type
Game Mod
 Myth (Video Game) / int_45bf382b
comment
Game Mod: Countless, especially after Myth II and its bundled editing tools. While most are "simply" new multiplayer maps or sets of units (Civil War, Wild West, WWII and the like), a few easily rival the original game. Chimera, a sequel to Myth II that was made with help from Bungie. Confirmed to be canon. The Seventh God, a game-sized total conversion that takes place on another continent in the Myth world, and is more of a traditional fantasy land. Mazzarin's Demise, a legendary fight in the Myth universe that took place over a full day between the last of the magical heroes of Light and the forces of Darkness lead by The Watcher. Canonically, the dark side won, but the mod allows you to Screw Destiny. Be warned, however - it is exactly as hard as the canon battle, and most players have never beaten it.
 Myth (Video Game) / int_45bf382b
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Myth (Video Game) / int_45bf382b
 Myth (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Myth (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: Every mission completion is accompanied by art of the aftermath. For victories, it's the barely-victorious and bloody triumphs over the Dark. For failures, it's seeing the Dark enslave your soldiers at the minimum, and make examples of their corpses, actively be killing them, or even worse to highlight that every battle is a potential end for the Light.
 Myth (Video Game) / int_45e41b66
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Myth (Video Game) / int_45e41b66
 Myth (Video Game) / int_46cfd12f
type
Nothing but Skulls
 Myth (Video Game) / int_46cfd12f
comment
Nothing but Skulls: The myrkridia totem platforms. Described In-Universe as Nightmare Fuel.
 Myth (Video Game) / int_46cfd12f
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 Myth (Video Game) / int_46cfd12f
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Myth (Video Game) / int_46cfd12f
 Myth (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Myth (Video Game) / int_485eb589
comment
Sealed Evil in a Can: In the first game, the Myrkridia are said to have been locked inside the Tain, an ancient artifact, and eventually died out. In the second game, Soulblighter has sent The Summoner inside to raise the entire species from the dead.
 Myth (Video Game) / int_485eb589
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 Myth (Video Game) / int_485eb589
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 Myth (Video Game)
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Myth (Video Game) / int_485eb589
 Myth (Video Game) / int_4a0ec526
type
Harmless Freezing
 Myth (Video Game) / int_4a0ec526
comment
Harmless Freezing: Played straight, but only by the Trow, and they have justification. Thanks to their Super-Toughness, they have been known to get frozen solid when winter sets in and they are too far north, only to regain their mobility once the thaw returns. Human berserks are known to chop them to pieces when they find them like this, counting themselves lucky they did not run into a Trow who was unfrozen. The Deceiver was washed into a river at the end of the first game, eventually coming to rest in a glacier, where he froze solid. Sixty years later, Alric defrosted him and he was none the worse for wear.
 Myth (Video Game) / int_4a0ec526
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Myth (Video Game) / int_4a0ec526
 Myth (Video Game) / int_4c798fd5
type
Shock and Awe
 Myth (Video Game) / int_4c798fd5
comment
Shock and Awe: Fetch shoot lightning from their hands.
 Myth (Video Game) / int_4c798fd5
featureApplicability
1.0
 Myth (Video Game) / int_4c798fd5
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_4c798fd5
 Myth (Video Game) / int_4c7e2c2d
type
Heroic Fantasy
 Myth (Video Game) / int_4c7e2c2d
comment
Averted in The Wolf Age, which goes for a traditional Heroic Fantasy narrative, losing much of the iconic atmosphere of the series in the process.
 Myth (Video Game) / int_4c7e2c2d
featureApplicability
-1.0
 Myth (Video Game) / int_4c7e2c2d
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_4c7e2c2d
 Myth (Video Game) / int_4f828b45
type
Post-Climax Confrontation
 Myth (Video Game) / int_4f828b45
comment
Post-Climax Confrontation: After defeating Balor in level 24 "The Last Battle", you get to throw his head in the Great Devoid for the eponymous level 25, but Soulblighter stands in the way for a final fight.
 Myth (Video Game) / int_4f828b45
featureApplicability
1.0
 Myth (Video Game) / int_4f828b45
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_4f828b45
 Myth (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Myth (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Myth III even adds the classical ax-wielding, armor-wearing type.
 Myth (Video Game) / int_5281d5b1
featureApplicability
1.0
 Myth (Video Game) / int_5281d5b1
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5281d5b1
 Myth (Video Game) / int_5300b1de
type
Invincible Hero
 Myth (Video Game) / int_5300b1de
comment
Invincible Hero: Connacht in the Myth III, up to utterly exterminating a race no other human force had ever fought and lived, because he's just that badass. Twice. The only battle he loses is also the only one where he doesn't fight personally.
 Myth (Video Game) / int_5300b1de
featureApplicability
1.0
 Myth (Video Game) / int_5300b1de
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5300b1de
 Myth (Video Game) / int_53f5119f
type
The Dragon
 Myth (Video Game) / int_53f5119f
comment
His second calls himself Soulblighter.
 Myth (Video Game) / int_53f5119f
featureApplicability
1.0
 Myth (Video Game) / int_53f5119f
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_53f5119f
 Myth (Video Game) / int_547196be
type
Broad Strokes
 Myth (Video Game) / int_547196be
comment
The existence of The Total Codex seems to suggest so. Connacht also takes this attitude, as he is both certain of his victory over Moagim and his eventual return as the new Leveler. Myth III does show that the prophecies are kind of Broad Strokes and things that were not written can still happen as long as the final results are the same.
 Myth (Video Game) / int_547196be
featureApplicability
1.0
 Myth (Video Game) / int_547196be
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_547196be
 Myth (Video Game) / int_54956f54
type
Flat World
 Myth (Video Game) / int_54956f54
comment
Flat World: Hinted at in the first game's manual.
 Myth (Video Game) / int_54956f54
featureApplicability
1.0
 Myth (Video Game) / int_54956f54
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_54956f54
 Myth (Video Game) / int_556a4e20
type
The Empire
 Myth (Video Game) / int_556a4e20
comment
The Empire: Subverted, as the Cath Bruig Empire were the good guys - that is until Balor and his minions sacked it and reanimated it's inhabitants as walking dead.
 Myth (Video Game) / int_556a4e20
featureApplicability
-0.3
 Myth (Video Game) / int_556a4e20
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_556a4e20
 Myth (Video Game) / int_57b80b45
type
Fantastic Racism
 Myth (Video Game) / int_57b80b45
comment
Fantastic Racism: Most of the world's intelligent species band together against The Leveler. The Trow do so with the greatest reluctance. Their flavor text makes multiple references to their disdain for other races, particularly the Calleach, whom they rendered extinct.
 Myth (Video Game) / int_57b80b45
featureApplicability
1.0
 Myth (Video Game) / int_57b80b45
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_57b80b45
 Myth (Video Game) / int_58204b95
type
Magic Knight
 Myth (Video Game) / int_58204b95
comment
Magic Knight: All Avatara are archmages. However, as a condition for joining that Order, they are also required to display competence with the sword. This is meant to show their willingness to lead in battle, and to remind them not to neglect the mundane while studying the arcane. Some only payed lip service to this requirement, others took to it with relish, but regardless each Avatara is deadly in melee combat in addition to their ability to cast army-shattering spells.
 Myth (Video Game) / int_58204b95
featureApplicability
1.0
 Myth (Video Game) / int_58204b95
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_58204b95
 Myth (Video Game) / int_5869bd44
type
Arrows on Fire
 Myth (Video Game) / int_5869bd44
comment
Arrows on Fire: The archers have this as a single-use ability.
 Myth (Video Game) / int_5869bd44
featureApplicability
1.0
 Myth (Video Game) / int_5869bd44
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5869bd44
 Myth (Video Game) / int_5963b221
type
Eviler than Thou
 Myth (Video Game) / int_5963b221
comment
Eviler than Thou: The Fallen Lords and Balor may be out to genocide all of the forces of the Light for the sake of worldly conquest, but whatever the abominations that the Myrkridia are were so horrifying that Balor (really Connacht himself) wants to take every single measure possible to make sure they never return to the realm, ever. When the Legion outright raise the standard of the Myrkridia taken from their brief trip to the Tarn, Balor loses his shit and immediately starts vaporizing every foe in his path because the Myrkridia were just that horrifying. Meanwhile the Soulblighter decides that the only way to plausibly win the war is to revive them from the dead, which immediately sets the tone for the escalation of stakes.
 Myth (Video Game) / int_5963b221
featureApplicability
1.0
 Myth (Video Game) / int_5963b221
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5963b221
 Myth (Video Game) / int_5989e3b6
type
Enemy Mine
 Myth (Video Game) / int_5989e3b6
comment
Enemy Mine: The Deceiver in the second game. (His hatred of The Watcher is a plot point in the first game too, but the forces of the Light don't outright ally with him then.)
 Myth (Video Game) / int_5989e3b6
featureApplicability
1.0
 Myth (Video Game) / int_5989e3b6
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5989e3b6
 Myth (Video Game) / int_59f47557
type
Vicious Cycle
 Myth (Video Game) / int_59f47557
comment
Vicious Cycle: Apparently a basic law of the world — every 500 or 1000 years (it's hard to be sure), a new Leveler appears and human civilization is in turn destroyed and rebuilt — an age of Darkness, followed by an age of Light. The earliest incarnations were just another warlord until The Watcher joined in with his necromancy. The Leveler gets more powerful every time, since he usually takes over the form of the one who beat him last, gaining all his knowledge in the process. Even so the Dark has never won a complete victory, likely because that would break the circle. note Whether the Leveler is defeated is not necessarily an indication of what age comes next. The first Moagim was throughly beaten and killed at the beginning of the Wind Age, but he had already unleashed the Myrkridia on the world, so it was still a Dark Age even without a Leveler to oversee the genocide. Also, there is some debate as to whether the 500/1000 years of Dark/Light mean a constant state or a gradual shift.
 Myth (Video Game) / int_59f47557
featureApplicability
1.0
 Myth (Video Game) / int_59f47557
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_59f47557
 Myth (Video Game) / int_5c300c3b
type
The Berserker
 Myth (Video Game) / int_5c300c3b
comment
The Berserker: The aptly named human berserks. Also the myrkridia, who go berserk when injured enough. Unfortunately, their "I'm going berserk now!" animation take long enough that they often don't get to enjoy it.
 Myth (Video Game) / int_5c300c3b
featureApplicability
1.0
 Myth (Video Game) / int_5c300c3b
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5c300c3b
 Myth (Video Game) / int_5dd0b462
type
Weather of War
 Myth (Video Game) / int_5dd0b462
comment
Weather of War: A key feature of the game. Not only is terrain a consideration, but so are the meterological conditions of the battlefield. Wind can adversely affect the accuracy of archers. Rain and wet ground can put out dwarven cocktails. Dry grass can be set on fire. Troop movements leave tracks in the snow and mud that can clue a player into what their opposition has been up to.
 Myth (Video Game) / int_5dd0b462
featureApplicability
1.0
 Myth (Video Game) / int_5dd0b462
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5dd0b462
 Myth (Video Game) / int_5fff364d
type
Combat Medic
 Myth (Video Game) / int_5fff364d
comment
Combat Medic: The Heron Guard in the second and third games. The Journeymen are a downplayed example, as they are reasonably tough but can't hit very hard or very fast.
 Myth (Video Game) / int_5fff364d
featureApplicability
1.0
 Myth (Video Game) / int_5fff364d
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_5fff364d
 Myth (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Myth (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Balor's title in the first game is the Leveler. His second calls himself Soulblighter. The Deceiver is initially only known as that, but in the second game, he gets a little more fleshing out. One of his titles, as it turns out, is "Source of the Five Hundred Poisons".
 Myth (Video Game) / int_60fa92ac
featureApplicability
1.0
 Myth (Video Game) / int_60fa92ac
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_60fa92ac
 Myth (Video Game) / int_62cae28a
type
Losing Your Head
 Myth (Video Game) / int_62cae28a
comment
Losing Your Head: The severed head of "one of Balor's enemies from the old days" heavily implied in Myth III to be Mjarin is still sentient after hundreds of years. Balor's head, after Alric's men cut it off, is also said to still be sentient, although despite the objectives of the final scenario implying otherwise, he never talks.
 Myth (Video Game) / int_62cae28a
featureApplicability
1.0
 Myth (Video Game) / int_62cae28a
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_62cae28a
 Myth (Video Game) / int_6439de78
type
Heroic Sacrifice
 Myth (Video Game) / int_6439de78
comment
The Heroic Sacrifices of some of the Nine.
 Myth (Video Game) / int_6439de78
featureApplicability
1.0
 Myth (Video Game) / int_6439de78
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6439de78
 Myth (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Myth (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: "Silvermines" and the first part of "Sons of Myrgard" in the first game; "A Murder of Crows" in the second game.
 Myth (Video Game) / int_6638c7f7
featureApplicability
1.0
 Myth (Video Game) / int_6638c7f7
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6638c7f7
 Myth (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Myth (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Healing any undead unit will kill it. It's the only way to defeat Soulblighter in the first game. You can do this to Moagim as well, though you don't have to.
 Myth (Video Game) / int_6b486b81
featureApplicability
1.0
 Myth (Video Game) / int_6b486b81
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6b486b81
 Myth (Video Game) / int_6b510ace
type
Hopeless War
 Myth (Video Game) / int_6b510ace
comment
Hopeless War: Conveyed particularly brutally in the first game.
 Myth (Video Game) / int_6b510ace
featureApplicability
1.0
 Myth (Video Game) / int_6b510ace
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6b510ace
 Myth (Video Game) / int_6ec03ba1
type
Mook Maker
 Myth (Video Game) / int_6ec03ba1
comment
Mook Maker: The Summoner. His only ability shown is to summon myrkridia from elsewhere. The myrkriadian pack-mage can summon very weak thrall by the dozens.
 Myth (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Myth (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6ec03ba1
 Myth (Video Game) / int_6f572188
type
Another Dimension
 Myth (Video Game) / int_6f572188
comment
Fetch were pulled out Another Dimension by Ballor. They wear the skins of their enemies and when they die, their essence flies off in the sky, so nobody knows what they really look like.
 Myth (Video Game) / int_6f572188
featureApplicability
1.0
 Myth (Video Game) / int_6f572188
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_6f572188
 Myth (Video Game) / int_71bd555a
type
Plotline Death
 Myth (Video Game) / int_71bd555a
comment
Plotline Death: In the first game: Shiver, six of the Nine, and most of the Legion are killed offscreen. In the second game: Crüniac.
 Myth (Video Game) / int_71bd555a
featureApplicability
1.0
 Myth (Video Game) / int_71bd555a
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_71bd555a
 Myth (Video Game) / int_71d17dff
type
Everything Fades
 Myth (Video Game) / int_71d17dff
comment
Everything Fades: Averted, as you lay permanent waste to the landscape. Bloodstains, craters, heads, limbs, even broken arrows and bits of armor remain until the level ends. This is tactically relevant, especially in multiplayer, as you can see where battles have occurred before you got there. Furthermore, ghols can pick up discarded weapons or even body parts, particularly those of the wights, and hurl them at the enemy.
 Myth (Video Game) / int_71d17dff
featureApplicability
-1.0
 Myth (Video Game) / int_71d17dff
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_71d17dff
 Myth (Video Game) / int_7241785e
type
You Can't Fight Fate
 Myth (Video Game) / int_7241785e
comment
You Can't Fight Fate: The existence of The Total Codex seems to suggest so. Connacht also takes this attitude, as he is both certain of his victory over Moagim and his eventual return as the new Leveler. Myth III does show that the prophecies are kind of Broad Strokes and things that were not written can still happen as long as the final results are the same. Connacht's one attempt to fight his fate is to have his lieutenant take all the magical artifacts he had acquired and scatter them across the world, telling no-one where they were hidden in an attempt to deprive his Leveller incarnation of their power. Unfortunately, the lieutenant was resurrected as Soulblighter.
 Myth (Video Game) / int_7241785e
featureApplicability
1.0
 Myth (Video Game) / int_7241785e
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7241785e
 Myth (Video Game) / int_73641290
type
The Strategist
 Myth (Video Game) / int_73641290
comment
The Strategist: The Deceiver in the second game. After he is revived from stasis by the forces of Light and joins them his plans shape most of your missions from there on out.
 Myth (Video Game) / int_73641290
featureApplicability
1.0
 Myth (Video Game) / int_73641290
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_73641290
 Myth (Video Game) / int_762d730c
type
Level Editor
 Myth (Video Game) / int_762d730c
comment
Level Editor: Very powerful map-making programs called Fear and Loathing come with the game.
 Myth (Video Game) / int_762d730c
featureApplicability
1.0
 Myth (Video Game) / int_762d730c
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_762d730c
 Myth (Video Game) / int_77468805
type
God Is Dead
 Myth (Video Game) / int_77468805
comment
God Is Dead: Wyrd, the creator of the Myth world, was actually killed by the dark goddess Nix, presumably because he didn't ask her permission first (and built it on a world she had just finished and populated with the Trow). His body was ripped to pieces, which were scattered around the world and became known as the fragments of Wyrd. The Callieach first discovered them and figured how to harness his power to cast Dreams - the main type of magic in Myth, some of which were later copied by the Avatara and various other races.
 Myth (Video Game) / int_77468805
featureApplicability
1.0
 Myth (Video Game) / int_77468805
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_77468805
 Myth (Video Game) / int_7784d502
type
Healing Herb
 Myth (Video Game) / int_7784d502
comment
Healing Herb: Mandrake root in this world will recover most of a unit's health if used by a Journeyman or Heron Guard. It'll also kill undead as well.
 Myth (Video Game) / int_7784d502
featureApplicability
1.0
 Myth (Video Game) / int_7784d502
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7784d502
 Myth (Video Game) / int_7870735b
type
From Bad to Worse
 Myth (Video Game) / int_7870735b
comment
Two human cities (Madrigal and Tandem) remain unsacked at the start of the first game. And then, toward the end of the game, Madrigal gets sacked.
 Myth (Video Game) / int_7870735b
featureApplicability
1.0
 Myth (Video Game) / int_7870735b
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7870735b
 Myth (Video Game) / int_78ad42bd
type
The War Sequence
 Myth (Video Game) / int_78ad42bd
comment
The War Sequence: The river battle in Twice Born, where your troops are backed by two equal columns of NPCs against waves of Myrkridia.
 Myth (Video Game) / int_78ad42bd
featureApplicability
1.0
 Myth (Video Game) / int_78ad42bd
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_78ad42bd
 Myth (Video Game) / int_7b8f5f07
type
Charm Person
 Myth (Video Game) / int_7b8f5f07
comment
Charm Person: The Deceiver can use his Binding Dream to convert enemies to your cause. The narrator lampshades this. "No wonder his army has always been made up of bewitched men and the walking dead - no thinking being would willingly follow him." In The Wolf Age, Mjarin uses it toward the end of the game to keep Emperor Leitrim in a semi-comatose and easily suggestible state.
 Myth (Video Game) / int_7b8f5f07
featureApplicability
1.0
 Myth (Video Game) / int_7b8f5f07
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7b8f5f07
 Myth (Video Game) / int_7c0bfb83
type
Obviously Evil
 Myth (Video Game) / int_7c0bfb83
comment
Obviously Evil: Soulblighter. If his name didn't tip you off, the fact he cut out his nose, lips and heart definitely will. Somehow there were still humans willing to fight on his side.
 Myth (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Myth (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7c0bfb83
 Myth (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Myth (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: The aptly named Deceiver who earned his title by spying on Connacht for the warlock Mjarin and continued to earn it under Balor by regularly undermining the other Fallen Lords. This comes to a head in Myth II where Alric recruits him in desperation and The Deceiver repays him in kind by subverting this trope entirely. He instead serves loyally to the bitter end and dies a hero's death defeating Shivers.
 Myth (Video Game) / int_7c862b8a
featureApplicability
1.0
 Myth (Video Game) / int_7c862b8a
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7c862b8a
 Myth (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Myth (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: Quite a few. You've got the Dispersal Dream, The Watcher's Volcano Dream, Moagim's Vortex Dream, Alric's chain lightning attack with Balmung, the Trow iron warrior's basic hammer attack, the ghol priest's tornado attack, the myrkridia giant's exploding skulls, the dwarven mortars and the canon blasts, the dwarf smith's flamethrower, Ravanna's spinning attack, the warlock's fireballs and of course Mjarin's insta-kill ginormous firewalls.
 Myth (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Myth (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7cb1cbb5
 Myth (Video Game) / int_7ef9fa03
type
Expanded Universe
 Myth (Video Game) / int_7ef9fa03
comment
Expanded Universe: The comic book and the GURPS Myth roleplaying game.
 Myth (Video Game) / int_7ef9fa03
featureApplicability
1.0
 Myth (Video Game) / int_7ef9fa03
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7ef9fa03
 Myth (Video Game) / int_7f93c22e
type
Chain Lightning
 Myth (Video Game) / int_7f93c22e
comment
The Shades and Alric due to having access to the Dispersal Dream - a spell that is similar to Chain Lightning, except it kills nearly everything in one hit and it has no limit of how many units it can chain. Hell, you can easily take out both the enemy forces and your own at once if you're not careful.
 Myth (Video Game) / int_7f93c22e
featureApplicability
1.0
 Myth (Video Game) / int_7f93c22e
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_7f93c22e
 Myth (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Myth (Video Game) / int_82a4fadc
comment
Our Liches Are Different: The shades. Magic-users who have "traded a lifetime of hoarding power for an unlifetime of abusing it". They move with their feet hovering a few inches above the ground, are unable to cross running water, and cast a perpetual shadow around themselves in all directions, regardless of light sources, hence their name. Each is magically quite powerful, having access to the rightly-feared Dispersal Dream. However, becoming one seems to require the assistance of another wizard to complete their transformation, and thus they tend to be loyal to a more powerful magic-user such as the Fallen Lords.
 Myth (Video Game) / int_82a4fadc
featureApplicability
1.0
 Myth (Video Game) / int_82a4fadc
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_82a4fadc
 Myth (Video Game) / int_82b1fd4f
type
WorldHalfFull
 Myth (Video Game) / int_82b1fd4f
comment
World Half Full: The world of Myth is a pretty horrible place, full of bloodthirsty monsters and evil sorcerers, and its known history is one huge Vicious Cycle of war and slaughter, and its prehistory is, allegedly, another. Despite this, however, things generally look up at the end of any given cycle, as the factions of Light will be free to rebuild in peace for centuries or millennia.
 Myth (Video Game) / int_82b1fd4f
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 Myth (Video Game) / int_82b1fd4f
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 Myth (Video Game)
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Myth (Video Game) / int_82b1fd4f
 Myth (Video Game) / int_844c1f3b
type
Treacherous Quest Giver
 Myth (Video Game) / int_844c1f3b
comment
Treacherous Quest Giver: The Head in the first game sends Alric to retrieve a magical suit, which Balor already has in his possession. After that failed mission Alric is captured and needs to be rescued.
 Myth (Video Game) / int_844c1f3b
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1.0
 Myth (Video Game) / int_844c1f3b
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_844c1f3b
 Myth (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Myth (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The first game never reveals what happened to The Head. Lampshaded in the sequel when the narrator idly wonders that very thing.
 Myth (Video Game) / int_863fa679
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1.0
 Myth (Video Game) / int_863fa679
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 Myth (Video Game)
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Myth (Video Game) / int_863fa679
 Myth (Video Game) / int_86b21114
type
Badass Boast
 Myth (Video Game) / int_86b21114
comment
Badass Boast: Connacht, when asked how he beat back the myrkridia. The Trow description in Myth III has one.
 Myth (Video Game) / int_86b21114
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1.0
 Myth (Video Game) / int_86b21114
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_86b21114
 Myth (Video Game) / int_8878f3be
type
Badass Army
 Myth (Video Game) / int_8878f3be
comment
Badass Army: The Legion from the first game is this. However, it also means that the guys in charge always send them where the fighting is going to be the ugliest, as noted by the author of the journal. Just before meeting a Trow for the first time. Connacht's company in the Llancarfanian army, known as "The Devil Slayers" for their fearlessness in battle against the myrkridia.
 Myth (Video Game) / int_8878f3be
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 Myth (Video Game) / int_8878f3be
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 Myth (Video Game)
hasFeature
Myth (Video Game) / int_8878f3be
 Myth (Video Game) / int_890d778
type
Wizards Live Longer
 Myth (Video Game) / int_890d778
comment
Wizards Live Longer: Alric is shown as older but still very healthy, enough to fight on the battlefield in full plate armor, after sixty years had passed between Myth: The Fallen Lords and Myth II: Soulblighter. The Watcher is the first human to discover necromancy and the oldest living being we know of from the mortal races, having been alive before the time of the Champion of Light Connacht. The Heron Guard, the "deathless" personal guards of the Emperor of the Cath Bruig. At the end of the second game, an older one of these guards remarked on the former splendor of the capital city before its destruction 110 years prior, told a new inductee into the order that he may see it return to glory some day soon, and joked that with a little luck, they would be around in another 940 years to see whether or not the cycle of the Leveler had been broken permanently.
 Myth (Video Game) / int_890d778
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1.0
 Myth (Video Game) / int_890d778
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 Myth (Video Game)
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Myth (Video Game) / int_890d778
 Myth (Video Game) / int_8967e17f
type
Back from the Dead
 Myth (Video Game) / int_8967e17f
comment
The defeats of Shiver (first death that is) and The Watcher.
 Myth (Video Game) / int_8967e17f
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 Myth (Video Game) / int_8967e17f
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 Myth (Video Game)
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Myth (Video Game) / int_8967e17f
 Myth (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Myth (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: Back in Myth's heyday, MythMaster Central challenged players to complete the solo campaign using The Seven Laws.
 Myth (Video Game) / int_8d4fcaa5
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1.0
 Myth (Video Game) / int_8d4fcaa5
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_8d4fcaa5
 Myth (Video Game) / int_912b24c4
type
Art Shift
 Myth (Video Game) / int_912b24c4
comment
Art Shift: The cutscenes from the The Fallen Lords (provided by Canuck Creations) to Soulblighter (provided by AIC), with the latter being more Animesque as opposed to its predecessor.
 Myth (Video Game) / int_912b24c4
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 Myth (Video Game) / int_912b24c4
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 Myth (Video Game)
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Myth (Video Game) / int_912b24c4
 Myth (Video Game) / int_9203bf6
type
Arc Number
 Myth (Video Game) / int_9203bf6
comment
Arc Number: As usual for Bungie, the number 7.
 Myth (Video Game) / int_9203bf6
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1.0
 Myth (Video Game) / int_9203bf6
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_9203bf6
 Myth (Video Game) / int_920ca805
type
Night of the Living Mooks
 Myth (Video Game) / int_920ca805
comment
Night of the Living Mooks: The Fallen use zombies as their mainstay foot soldiers and spectral javelin throwers as their main ranged units. Their elites and specialists are recruited from other living races, though.
 Myth (Video Game) / int_920ca805
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1.0
 Myth (Video Game) / int_920ca805
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_920ca805
 Myth (Video Game) / int_92286f7f
type
Precursors
 Myth (Video Game) / int_92286f7f
comment
Precursors: The Callieach were the first and most powerful race to use magic. According to legend they could move mountains, incinerate cities, and make themselves immortal. The Trow hunted them to extinction before the rise of human civilization.
 Myth (Video Game) / int_92286f7f
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 Myth (Video Game) / int_92286f7f
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 Myth (Video Game)
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Myth (Video Game) / int_92286f7f
 Myth (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Myth (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Soulblighter attempts to do this to Shiver by blowing up a dam that would wash over both the Legion and her army near the end of Myth II, after it becomes clear that they are near defeat.
 Myth (Video Game) / int_928ca2cc
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 Myth (Video Game) / int_928ca2cc
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 Myth (Video Game)
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Myth (Video Game) / int_928ca2cc
 Myth (Video Game) / int_930a6407
type
Rewrite
 Myth (Video Game) / int_930a6407
comment
Rewrite: Alric seemingly dies near the end of the first game, but returns as the main character of the sequel with no explanation.
 Myth (Video Game) / int_930a6407
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1.0
 Myth (Video Game) / int_930a6407
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 Myth (Video Game)
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Myth (Video Game) / int_930a6407
 Myth (Video Game) / int_940a5958
type
Artificial Stupidity
 Myth (Video Game) / int_940a5958
comment
Artificial Stupidity: The AI is generally good with one exception — ranged units don't check that their target is clear of nearby friendly units, resulting in lots of friendly fire. The fun thing? It's not actually a bug — it was actually listed as a feature. The AI in The Wolf Age is pretty terrible with enemies often forgetting to attack, use special abilities, or just getting stuck for no reason. Worst of all are the Trow, as 90% of the time the only way to beat them is exploit their deliberately broken AI, which will always chase the closest unit. Since unlike Myth I and Myth II they are not the fastest units, you can easily lead them in circles with a single soldier while your ranged units destroy them. It just takes forever and gets old really fast.
 Myth (Video Game) / int_940a5958
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 Myth (Video Game) / int_940a5958
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Myth (Video Game) / int_940a5958
 Myth (Video Game) / int_95dfff97
type
Animated Armor
 Myth (Video Game) / int_95dfff97
comment
Animated Armor: Stygian Knights.
 Myth (Video Game) / int_95dfff97
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1.0
 Myth (Video Game) / int_95dfff97
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 Myth (Video Game)
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Myth (Video Game) / int_95dfff97
 Myth (Video Game) / int_970c790a
type
Big Bad
 Myth (Video Game) / int_970c790a
comment
Big Bad: Balor in The Fallen Lords. Soulblighter in Myth II, even though he was just The Remnant and not The Leveler.
 Myth (Video Game) / int_970c790a
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 Myth (Video Game) / int_970c790a
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 Myth (Video Game)
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Myth (Video Game) / int_970c790a
 Myth (Video Game) / int_97f53f5b
type
Superweapon Surprise
 Myth (Video Game) / int_97f53f5b
comment
Superweapon Surprise: In The Last Battle, Alric reveals his secret weapon, one of the five Eblis Stones. It gives him enough power to temporarily paralyze Balor (The Leveler), the strongest being in the world, long enough for your forces to take his head.
 Myth (Video Game) / int_97f53f5b
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 Myth (Video Game) / int_97f53f5b
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 Myth (Video Game)
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Myth (Video Game) / int_97f53f5b
 Myth (Video Game) / int_9823f7c
type
ProudWarriorRace
 Myth (Video Game) / int_9823f7c
comment
Proud Warrior Race: The berserks. Their Dark counterparts, the Myrmidons, whom Balor tricked into fighting for him with the promise of immortality, which he then provided by turning them into mummies.
 Myth (Video Game) / int_9823f7c
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 Myth (Video Game) / int_9823f7c
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_9823f7c
 Myth (Video Game) / int_98a63dc6
type
Time Abyss
 Myth (Video Game) / int_98a63dc6
comment
The Watcher is the first human to discover necromancy and the oldest living being we know of from the mortal races, having been alive before the time of the Champion of Light Connacht.
 Myth (Video Game) / int_98a63dc6
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1.0
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Myth (Video Game) / int_98a63dc6
 Myth (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Myth (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Timid, Simple, Normal, Heroic and Legendary.
 Myth (Video Game) / int_9a117348
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1.0
 Myth (Video Game) / int_9a117348
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 Myth (Video Game)
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Myth (Video Game) / int_9a117348
 Myth (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Myth (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Leveler is always the bad guy, and is mostly invincible. There's a monologue about it.
 Myth (Video Game) / int_9b06e314
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1.0
 Myth (Video Game) / int_9b06e314
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_9b06e314
 Myth (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Myth (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Zig-Zagged by the Heron Guard. The fall of the Cath Bruig Empire led them to give up their swords and armor in shame. Instead, they wear massive gold tiles around their necks and use only shovels to fight. They're great healers but not great combatants. When Alric re-founds the empire they cast off the tiles and take up their swords again, and for the remainder of the game they're the most effective fighting force you have and still able to heal.
 Myth (Video Game) / int_9bcd82c0
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 Myth (Video Game) / int_9bcd82c0
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Myth (Video Game) / int_9bcd82c0
 Myth (Video Game) / int_9ce6492a
type
Taking the Bullet
 Myth (Video Game) / int_9ce6492a
comment
Taking the Bullet: In The Last Battle, Alric absorbs lightning strikes from several Fetch and Balor before paralyzing Balor with his Binding Dream, giving your remaining warriors enough time to take his head.
 Myth (Video Game) / int_9ce6492a
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1.0
 Myth (Video Game) / int_9ce6492a
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 Myth (Video Game)
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Myth (Video Game) / int_9ce6492a
 Myth (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Myth (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Severely averted. Your units' arrows, explosives and magic spells are equally harmful to your other units as they are to the enemy. See Artificial Stupidity.
 Myth (Video Game) / int_9e8aa11e
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 Myth (Video Game) / int_9e8aa11e
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 Myth (Video Game)
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Myth (Video Game) / int_9e8aa11e
 Myth (Video Game) / int_9e943076
type
One-Man Army
 Myth (Video Game) / int_9e943076
comment
One-Man Army: Balor/The Leveler is essentially this, especially on higher difficulties. The same could be said of the lesser Fallen Lords, especially The Watcher and Soulblighter. Then there is the Dispersal Dream Spell that Shades can use to decimate entire forces. Alric himself wields this power as well, but he definitely epitomizes this trope when he wields the lightning sword Balrung during the second to last level of Myth II. Even Dwarves and Fetches can become this trope, especially when they have a high ground advantage.
 Myth (Video Game) / int_9e943076
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 Myth (Video Game) / int_9e943076
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 Myth (Video Game)
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Myth (Video Game) / int_9e943076
 Myth (Video Game) / int_9eca61c8
type
Production Foreshadowing
 Myth (Video Game) / int_9eca61c8
comment
Production Foreshadowing: On the 1.3 version re-release of Myth: The Fallen Lords, there is an invisible text file on the CD, containing a bit of cryptic lore hinting at Bungie's next series to follow. You can read it here.
 Myth (Video Game) / int_9eca61c8
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Myth (Video Game) / int_9eca61c8
 Myth (Video Game) / int_9edbda07
type
Elite Mooks
 Myth (Video Game) / int_9edbda07
comment
Elite Mooks: Trow, fetch, myrmidons, myrkridia, dwarven mortars, warlocks and the various priest units in Myth III are all far more dangerous than the standard grunts on both sides.
 Myth (Video Game) / int_9edbda07
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 Myth (Video Game) / int_9edbda07
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 Myth (Video Game)
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Myth (Video Game) / int_9edbda07
 Myth (Video Game) / int_9fde2eb1
type
Pre-Asskicking One-Liner
 Myth (Video Game) / int_9fde2eb1
comment
Pre Ass Kicking One Liner: Alric, about to fight a shade one-on-one.
 Myth (Video Game) / int_9fde2eb1
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 Myth (Video Game) / int_9fde2eb1
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Myth (Video Game) / int_9fde2eb1
 Myth (Video Game) / int_a37e27db
type
Back from the Brink
 Myth (Video Game) / int_a37e27db
comment
Back from the Brink: Two human cities (Madrigal and Tandem) remain unsacked at the start of the first game. And then, toward the end of the game, Madrigal gets sacked. The Wolf Age also starts with mankind nearly extinct due to a thousand years of being hunted by the myrkridia. Only a single city and a few isolated tribes of barbarians are still standing.
 Myth (Video Game) / int_a37e27db
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Myth (Video Game) / int_a37e27db
 Myth (Video Game) / int_a6eb94b0
type
Cannot Cross Running Water
 Myth (Video Game) / int_a6eb94b0
comment
Cannot Cross Running Water: Shades cannot cross water of any sort.
 Myth (Video Game) / int_a6eb94b0
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1.0
 Myth (Video Game) / int_a6eb94b0
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 Myth (Video Game)
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Myth (Video Game) / int_a6eb94b0
 Myth (Video Game) / int_a8826e1e
type
Giant Mook
 Myth (Video Game) / int_a8826e1e
comment
Giant Mooks: Trow, Forrest Giants and Myrkridia Giants.
 Myth (Video Game) / int_a8826e1e
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 Myth (Video Game) / int_a8826e1e
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 Myth (Video Game)
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Myth (Video Game) / int_a8826e1e
 Myth (Video Game) / int_a9317105
type
Age Without Youth
 Myth (Video Game) / int_a9317105
comment
Age Without Youth: The Myrmidons got this from their Bargain with Balor a few centuries before the events of the game; in return for service to him, he gave them immortality... and three hundred years later, there's nothing left of their bodies but bones.
 Myth (Video Game) / int_a9317105
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 Myth (Video Game) / int_a9317105
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Myth (Video Game) / int_a9317105
 Myth (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Myth (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: The Head, as shown in the opening cinematic.
 Myth (Video Game) / int_a939a527
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 Myth (Video Game) / int_a939a527
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Myth (Video Game) / int_a939a527
 Myth (Video Game) / int_aa30e350
type
Sole Survivor
 Myth (Video Game) / int_aa30e350
comment
The Fallen Lords: The races of the Light win the war and Balor is truly dead after his head is thrown into The Great Devoid. But the world is in ruins, the Nine are reduced to a Sole Survivor, and the Legion is effectively wiped out in the final battles.
 Myth (Video Game) / int_aa30e350
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Myth (Video Game) / int_aa30e350
 Myth (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 Myth (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: Balor defeated the Legion and had victory assured... if only he hadn't been lured by Myrkridia standard that allowed Alric and his men to slay him thanks to the Eblis Stone.
 Myth (Video Game) / int_ac6ea68c
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 Myth (Video Game) / int_ac6ea68c
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 Myth (Video Game)
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Myth (Video Game) / int_ac6ea68c
 Myth (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Myth (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Depending on the interpretation, it is possible that Soulblighter's attempt to finish what Balor started, and overthrow the new age of Light in its beginning, broke the Vicious Cycle of the Leveler for good (unless making Balor Deader than Dead didn't do the trick earlier). On the other hand, it was not the Light's turn to win. The cycle may have already been broken, or something worse may be yet to come...
 Myth (Video Game) / int_acf33d00
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1.0
 Myth (Video Game) / int_acf33d00
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 Myth (Video Game)
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Myth (Video Game) / int_acf33d00
 Myth (Video Game) / int_adfd3165
type
For the Evulz
 Myth (Video Game) / int_adfd3165
comment
For the Evulz: The Fallen Lords have no real motivation but evil for the sake of it. They are, of course, being lead by the Leveler, described in the game as "a transient divinity that seeks only conflict".
 Myth (Video Game) / int_adfd3165
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 Myth (Video Game) / int_adfd3165
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 Myth (Video Game)
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Myth (Video Game) / int_adfd3165
 Myth (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Myth (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The narrator has moments of this in Myth 1, such as "Until now, Murgen said, no man except (the Tain's) creators knew where its victims were taken. I'll try to feel privileged while I starve to death." And whenever you lose a unit, a deadpan voice mocks you with "Casualty."
 Myth (Video Game) / int_ae3d6438
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 Myth (Video Game) / int_ae3d6438
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 Myth (Video Game)
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Myth (Video Game) / int_ae3d6438
 Myth (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Myth (Video Game) / int_b06bbf4b
comment
Their Dark counterparts, the Myrmidons, whom Balor tricked into fighting for him with the promise of immortality, which he then provided by turning them into mummies.
 Myth (Video Game) / int_b06bbf4b
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1.0
 Myth (Video Game) / int_b06bbf4b
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_b06bbf4b
 Myth (Video Game) / int_b3a625ee
type
Tin Tyrant
 Myth (Video Game) / int_b3a625ee
comment
Tin Tyrant: Balor was known for wearing a full suit of plate armor, complete with a horned helmet. Supplemental materials suggest that he did not really need to wear plate armor, as like most arch mages in the setting he had enough magical protection that such armor was redundant, but he liked to present an imposing image. This is implied to be the piece of artifact armor that Alric was questing for when he gets captured early in the first game.
 Myth (Video Game) / int_b3a625ee
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1.0
 Myth (Video Game) / int_b3a625ee
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 Myth (Video Game)
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Myth (Video Game) / int_b3a625ee
 Myth (Video Game) / int_b4ac1655
type
Molotov Cocktail
 Myth (Video Game) / int_b4ac1655
comment
Molotov Cocktail: The dwarfs employ a version with a little more kick.
 Myth (Video Game) / int_b4ac1655
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1.0
 Myth (Video Game) / int_b4ac1655
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_b4ac1655
 Myth (Video Game) / int_b6baad83
type
Hero Unit
 Myth (Video Game) / int_b6baad83
comment
Hero Unit: Besides the various sorcerers and commanders, the first two games have a single mission where you command a handful of heavily enhanced "champion" versions of your basic units. Myth III has several missions with hero units only.
 Myth (Video Game) / int_b6baad83
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1.0
 Myth (Video Game) / int_b6baad83
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1.0
 Myth (Video Game)
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Myth (Video Game) / int_b6baad83
 Myth (Video Game) / int_bb03c099
type
Cool Gate
 Myth (Video Game) / int_bb03c099
comment
Cool Gates: The World Knots are an ancient network of portals. Luckily the bad guys can't make use of them.note Except for The Deceiver who does make use of one, so the Nine blow it up. You can always count on one of them to appear exactly when and where it is needed.
 Myth (Video Game) / int_bb03c099
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1.0
 Myth (Video Game) / int_bb03c099
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 Myth (Video Game)
hasFeature
Myth (Video Game) / int_bb03c099
 Myth (Video Game) / int_bc74ef27
type
Berserk Button
 Myth (Video Game) / int_bc74ef27
comment
Berserk Button: Even centuries later, Balor really doesn't like anything to to do with the myrkridia. Alric uses this to his advantage.
 Myth (Video Game) / int_bc74ef27
featureApplicability
1.0
 Myth (Video Game) / int_bc74ef27
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_bc74ef27
 Myth (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Myth (Video Game) / int_c250346f
comment
Generic Doomsday Villain: As far as we know, The Leveler.
 Myth (Video Game) / int_c250346f
featureApplicability
1.0
 Myth (Video Game) / int_c250346f
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c250346f
 Myth (Video Game) / int_c276fba0
type
Martyrdom Culture
 Myth (Video Game) / int_c276fba0
comment
Martyrdom Culture: According the the GURPS source book for Myth, this is something of the case with the warriors of the Legion. They are quite Genre Savvy about their status as the Redshirt Army, understanding that their role on the battlefield is sometimes to pave the way for the success of other units by laying down their lives. Also lampshaded by Soulblighter. Several avatara also sacrifice themselves to save the lives of troops, like Sardonac's suicide mission. Murgen and Cu Roi are also implied to have sacrificed their lives blowing up the Tain.
 Myth (Video Game) / int_c276fba0
featureApplicability
1.0
 Myth (Video Game) / int_c276fba0
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c276fba0
 Myth (Video Game) / int_c4e519dd
type
Little Hero, Big War
 Myth (Video Game) / int_c4e519dd
comment
Little Hero, Big War: The whole tale is told from the view of low ranking soldiers, as inspired by The Black Company books. Averted in The Wolf Age, which goes for a traditional Heroic Fantasy narrative, losing much of the iconic atmosphere of the series in the process.
 Myth (Video Game) / int_c4e519dd
featureApplicability
-1.0
 Myth (Video Game) / int_c4e519dd
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c4e519dd
 Myth (Video Game) / int_c5b47b36
type
Offscreen Moment of Awesome
 Myth (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: Due to the story being narrated by a single low ranking soldier, who couldn't always be in the heart of the action, quite a few epic moments are only mentioned in between missions. You don't get to take part of the epic battle between the 20 000 men of your legion and the horde of Shiver which brings the good guys back from the brink of destruction and results in the first victory over a fallen lord ever! Instead you get a diversion mission. Likely due to gameplay limitations but still... The defeats of Shiver (first death that is) and The Watcher. The Heroic Sacrifices of some of the Nine. The exploits of the Seventh Legion, who were not mentioned between charging in Soulblighter's army as a first strike and suddenly appearing as The Cavalry in a battle hundreds of miles away. there's a mod for that
 Myth (Video Game) / int_c5b47b36
featureApplicability
1.0
 Myth (Video Game) / int_c5b47b36
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c5b47b36
 Myth (Video Game) / int_c6655b23
type
Fallen Hero
 Myth (Video Game) / int_c6655b23
comment
Fallen Hero: Most of the commanders of the armies of the Dark were once the good guys. You even get to play as them in the prequel.
 Myth (Video Game) / int_c6655b23
featureApplicability
1.0
 Myth (Video Game) / int_c6655b23
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c6655b23
 Myth (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 Myth (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: According to the warlocks, The Deceiver can move much faster when he is unobserved. Of course he was shown using actual Mass Teleportation on-screen, but presumably something prevented him from doing so in this case. The Mass Teleportation was done by controlling which Tain shard he exited by, he could only do it once.
 Myth (Video Game) / int_c691d3f4
featureApplicability
1.0
 Myth (Video Game) / int_c691d3f4
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c691d3f4
 Myth (Video Game) / int_c75df49a
type
Shout-Out
 Myth (Video Game) / int_c75df49a
comment
Shout-Out: In Myth III, some quotes said by the Heron Guards are: "For the Emperor"; "For Great Justice".
 Myth (Video Game) / int_c75df49a
featureApplicability
1.0
 Myth (Video Game) / int_c75df49a
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c75df49a
 Myth (Video Game) / int_c81e2bba
type
Necromancer
 Myth (Video Game) / int_c81e2bba
comment
Necromancer: Bahl'al The Watcher - the first human to rediscover the Dream of Unlife after recovering one of the Callieach's Runestones. Since his death the knowledge has spread. The GURPS sourcebook describes necromancy in Myth as being "not so much a school of magic as a cottage industry," at least among The Dark.
 Myth (Video Game) / int_c81e2bba
featureApplicability
1.0
 Myth (Video Game) / int_c81e2bba
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c81e2bba
 Myth (Video Game) / int_c8c968c3
type
The Alliance
 Myth (Video Game) / int_c8c968c3
comment
The Alliance: The survivors of the Cath Bruig Empire, the Dwarves of Myrgard, the Free Cities of the North, and the fir'Bolg. Time and budget constraints prevented the inclusion of a fifth, the Skrael.
 Myth (Video Game) / int_c8c968c3
featureApplicability
1.0
 Myth (Video Game) / int_c8c968c3
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c8c968c3
 Myth (Video Game) / int_c8f98eb5
type
Ontological Mystery
 Myth (Video Game) / int_c8f98eb5
comment
Ontological Mystery: Arguably. The player never learns how the Vicious Cycle came to be or what force perpetuates it. Just vague allusions to gods in conflict. Word of God has hinted that that the game somehow connects to Marathon.note See May 19, 1999's entry here. Expanded upon via WMG here.
 Myth (Video Game) / int_c8f98eb5
featureApplicability
1.0
 Myth (Video Game) / int_c8f98eb5
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_c8f98eb5
 Myth (Video Game) / int_caf89e54
type
Taking You with Me
 Myth (Video Game) / int_caf89e54
comment
Taking You with Me: Everyone present when Balor's head was thrown in the Great Devoid died in the resulting blast, including the narrator. How the Great Devoid came to be. The last of the Callieach chose to blow themselves up along with the pursuing force of Trow. When Shiver is finally cornered and killed the explosion reduces the killer, The Deceiver to paste as well. Near the end of Myth II, Soulblighter tries to do this on a global scale after his army is defeated, by forcing a volcanic eruption that would shatter the continent. He might have been able to escape, if he could still turn into a murder of crows.
 Myth (Video Game) / int_caf89e54
featureApplicability
1.0
 Myth (Video Game) / int_caf89e54
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_caf89e54
 Myth (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Myth (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: You don't get to see Myrkridia, not directly, because it's strongly implied that they're so vicious, so destructive, so murder-crazy, that their return to the world would spell the end for everybody. When the Legion are temporarily trapped in one of their prisons of the Tarn, you never see them and the game is intentionally vague about whether they went extinct.. or they simply never show up personally for reasons unknown. All that is found is their flag standard raised upon a meticulously designed platform of humanoid skulls. The second game finally does show them once they've been revived, and everything goes to hell in a handbasket fast.
 Myth (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Myth (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_cdfe12c3
 Myth (Video Game) / int_ce75a983
type
Screw Destiny
 Myth (Video Game) / int_ce75a983
comment
Screw Destiny: The Fallen Lords are prophesied and double prophesied to win. They're the non-player side. You do the math.note Though this is disputed by some fans, who argue that the nature of the cycle was misinterpreted and the true battle to break it hasn't begun. This is hinted at by the GURPS sourcebook, which remains deliberately vague on the issue, suggesting that either the cycle has been broken, or the worst is yet to come. Soulblighter also tries to do this in the second game — he continues his attempts to destroy civilization even though the latest incarnation of The Leveler, Balor, has already been defeated. The epilogue even states that he was deliberately trying to force the cycle by not waiting for The Leveler's next incarnation. The third game establishes that every Leveler is ultimately defeated, but each comes closer to a final victory. What alternates is what happens between Levelers; for instance Moagim ended the Age of Reason and summoned the first Myrkridia into the world just before being cornered and defeated, and they slowly chipped away at civilization over centuries until they were defeated by the champion of the next cycle when only one city remained. In Balor's cycle the Leveler was defeated by literally the last army of the Light still standing after their homelands had already been conquered, and even then only barely; Soulblighter had similar success.
 Myth (Video Game) / int_ce75a983
featureApplicability
1.0
 Myth (Video Game) / int_ce75a983
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_ce75a983
 Myth (Video Game) / int_cea7fc1
type
Bottomless Pits
 Myth (Video Game) / int_cea7fc1
comment
Everyone present when Balor's head was thrown in the Great Devoid died in the resulting blast, including the narrator.
 Myth (Video Game) / int_cea7fc1
featureApplicability
1.0
 Myth (Video Game) / int_cea7fc1
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_cea7fc1
 Myth (Video Game) / int_d08049db
type
Taken for Granite
 Myth (Video Game) / int_d08049db
comment
Taken for Granite: The Watcher gets petrified and then smashed to pieces to make sure he isn't coming back. Trow turn to stone when they are close to death. The fates of Fenris and Kyrilla at the end of Chimera.
 Myth (Video Game) / int_d08049db
featureApplicability
1.0
 Myth (Video Game) / int_d08049db
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d08049db
 Myth (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Myth (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: As pointed out in the first level of the first game, Undead don't need to breathe. So going near water is a very bad idea. In any level with water it is a safe bet that Undead are waiting to pounce on you when crossing water.
 Myth (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Myth (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d2c0e2ed
 Myth (Video Game) / int_d2d520f4
type
Our Ghouls Are Creepier
 Myth (Video Game) / int_d2d520f4
comment
Our Ghouls Are Creepier: Lovecraft style apemen called ghols who can pick up and throw battlefield debris. The ghasts, rotting corpses with the ability to paralyze.
 Myth (Video Game) / int_d2d520f4
featureApplicability
1.0
 Myth (Video Game) / int_d2d520f4
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d2d520f4
 Myth (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Myth (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Watcher is defeated by Alric, using arrows with tips made from the bones of his own severed hand, which he lost escaping from his stone prison centuries before.
 Myth (Video Game) / int_d397657d
featureApplicability
1.0
 Myth (Video Game) / int_d397657d
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d397657d
 Myth (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Myth (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Connacht incites a rebellion among the enslaved Oghre against the Trow. He then leaves the Oghre to fend for themselves, knowing full well they stand no chance of winning on their own. Indeed, the Trow respond by hunting their entire race to extinction over the next few years, while Connacht is free to regroup and prepare his next attack in peace. The Oghre were under a Dream of Subjugation while fighting for the Trow and only wanted to be free after centuries of slavery. Damas calls Connacht out on this.
 Myth (Video Game) / int_d39e327f
featureApplicability
1.0
 Myth (Video Game) / int_d39e327f
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d39e327f
 Myth (Video Game) / int_d3b02ffb
type
I Know Your True Name
 Myth (Video Game) / int_d3b02ffb
comment
I Know Your True Name: Downplayed; knowing one of the Fallen Lords' names doesn't give anyone any power over the Fallen Lords. It is, however, the best comparison the narrator can make to how The Watcher's arm might be used against him.
 Myth (Video Game) / int_d3b02ffb
featureApplicability
1.0
 Myth (Video Game) / int_d3b02ffb
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d3b02ffb
 Myth (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Myth (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Soulblighter (pictured on the cover of Myth II that forms the page image) is always seen stripped to the waist. This is not for fanservice. Rather, it is to show off the large, curving scar down the front of his torso where his heart was cut out as part of a magical ritual that imbued him with Nigh-Invulnerability on the battlefield.
 Myth (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Myth (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d4bb4e51
 Myth (Video Game) / int_d5139ac
type
Reality Has No Soundtrack
 Myth (Video Game) / int_d5139ac
comment
Reality Has No Soundtrack: Zigzagged. While the music is played in the game menu, some cinematics (including the credits) and briefings, it's completely absent during the gameplay, leaving the place to ambient noises.
 Myth (Video Game) / int_d5139ac
featureApplicability
1.0
 Myth (Video Game) / int_d5139ac
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d5139ac
 Myth (Video Game) / int_d99d9918
type
The Captain
 Myth (Video Game) / int_d99d9918
comment
The Captain: Alric. Connacht is a general for most of Myth III, though he's allowed to run his army anyway he sees fit.
 Myth (Video Game) / int_d99d9918
featureApplicability
1.0
 Myth (Video Game) / int_d99d9918
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d99d9918
 Myth (Video Game) / int_d9e9ad7e
type
The Cavalry
 Myth (Video Game) / int_d9e9ad7e
comment
The exploits of the Seventh Legion, who were not mentioned between charging in Soulblighter's army as a first strike and suddenly appearing as The Cavalry in a battle hundreds of miles away. there's a mod for that
 Myth (Video Game) / int_d9e9ad7e
featureApplicability
1.0
 Myth (Video Game) / int_d9e9ad7e
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_d9e9ad7e
 Myth (Video Game) / int_dae3999d
type
Action Bomb
 Myth (Video Game) / int_dae3999d
comment
Action Bomb: The wights are bloated gas filled animated corpses that explode paralyzing everyone within range.
 Myth (Video Game) / int_dae3999d
featureApplicability
1.0
 Myth (Video Game) / int_dae3999d
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_dae3999d
 Myth (Video Game) / int_db6230b7
type
Lightning Bruiser
 Myth (Video Game) / int_db6230b7
comment
Lightning Bruiser: The biggest units in the game are also the fastest. The trow, forest giants, and myrkridian giants can outrun anything on the ground and can destroy armies in short order. The spider queen is the fastest thing in the game, but not nearly as strong as the above three.
 Myth (Video Game) / int_db6230b7
featureApplicability
1.0
 Myth (Video Game) / int_db6230b7
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_db6230b7
 Myth (Video Game) / int_de5f028b
type
Barbarian Hero
 Myth (Video Game) / int_de5f028b
comment
Barbarian Hero: Connacht The Wolf - the greatest hero (and later villain) in the history of Myth.
 Myth (Video Game) / int_de5f028b
featureApplicability
1.0
 Myth (Video Game) / int_de5f028b
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_de5f028b
 Myth (Video Game) / int_df410b77
type
Decoy Protagonist
 Myth (Video Game) / int_df410b77
comment
Decoy Protagonist: The early levels of Myth II follow the heroics and inspired tactics of the narrator's commander in the legion. He is unceremoniously killed in Soulblighter's first appearance in the narrative.
 Myth (Video Game) / int_df410b77
featureApplicability
1.0
 Myth (Video Game) / int_df410b77
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_df410b77
 Myth (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Myth (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: The Avatara. According to the GURPS book for the setting, they are required by long standing tradition to be experts with weapon combat, in addition to being magical powerhouses. Averted in the second game with the baron, who is a cowardly overweight old man, despite being the first necromancer you beat in the game.
 Myth (Video Game) / int_e34ada78
featureApplicability
-1.0
 Myth (Video Game) / int_e34ada78
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e34ada78
 Myth (Video Game) / int_e4e86215
type
Fake Difficulty
 Myth (Video Game) / int_e4e86215
comment
Fake Difficulty: Compared to modern RTS, the controls of the first game are extremely unwieldy and the camera isn't exactly great too. Can be very annoying, considering that the game loves attacks from different directions, fast skirmisher enemies, suicide bomber enemies that deal massive damage, and is generally micromanagement-intensive.
 Myth (Video Game) / int_e4e86215
featureApplicability
1.0
 Myth (Video Game) / int_e4e86215
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e4e86215
 Myth (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Myth (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The sword Balmung, used by Alric in the final battle, which kills myrkridia in seconds and casts Chain Lightning on everything he hits. The only real danger during that mission is getting your own troops fried by accident (the wrecked sword can be seen on the ground in the last seconds of the level, explaining its absence in the finale).
 Myth (Video Game) / int_e5066b68
featureApplicability
1.0
 Myth (Video Game) / int_e5066b68
featureConfidence
1.0
 Myth (Video Game)
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Myth (Video Game) / int_e5066b68
 Myth (Video Game) / int_e5421161
type
Expy
 Myth (Video Game) / int_e5421161
comment
Expy: The Fallen Lords are pretty blatantly the Taken from The Black Company. The individual members have their traits broken up and reshuffled, though.
 Myth (Video Game) / int_e5421161
featureApplicability
1.0
 Myth (Video Game) / int_e5421161
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e5421161
 Myth (Video Game) / int_e542d889
type
Gorn
 Myth (Video Game) / int_e542d889
comment
Gorn: People explode, messily, and will slather entire battlefields in gore. By the end of the first game alone, so much death has unfolded that there's literal rivers of blood that can contain enemy ambushes. The thrall are so merciless that numerous failure screens depict the enslavement and brutal slaughter of everyone in their path. Death is effectively around every corner in the land and nothing escapes how bloody things can get.
 Myth (Video Game) / int_e542d889
featureApplicability
1.0
 Myth (Video Game) / int_e542d889
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e542d889
 Myth (Video Game) / int_e543a655
type
Light Is Not Good
 Myth (Video Game) / int_e543a655
comment
Light Is Not Good: While for the most part good and evil are identified with the Light and the Dark, respectively, Balor wears a suit of gleaming white platemail. Probably a leftover from his days as emperor of the Cath Bruig Empire.
 Myth (Video Game) / int_e543a655
featureApplicability
1.0
 Myth (Video Game) / int_e543a655
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e543a655
 Myth (Video Game) / int_e83fc5
type
No "Arc" in "Archery"
 Myth (Video Game) / int_e83fc5
comment
No "Arc" in "Archery": Averted. Arrows arc and are even effected by strong winds. The archers also visibly aim higher to shoot farther, and gain increased range from high ground.
 Myth (Video Game) / int_e83fc5
featureApplicability
-1.0
 Myth (Video Game) / int_e83fc5
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e83fc5
 Myth (Video Game) / int_e9db9908
type
Younger Than They Look
 Myth (Video Game) / int_e9db9908
comment
Younger Than They Look: Alric looks quite old and decrepit in the first game, but he is in fact younger than Mauriac (who had been his prince-regent when he was a boy). Inverted in the sequel, as he actually looks younger 60 years later.
 Myth (Video Game) / int_e9db9908
featureApplicability
1.0
 Myth (Video Game) / int_e9db9908
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e9db9908
 Myth (Video Game) / int_e9e35e8f
type
Exact Words
 Myth (Video Game) / int_e9e35e8f
comment
Exact Words: The Head claims to be one of Balor's old enemies. This turns out to be true; in fact he was the previous Leveler incarnation that Balor defeated when he was still Connacht.
 Myth (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Myth (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_e9e35e8f
 Myth (Video Game) / int_ea6f361f
type
You Are Number 6
 Myth (Video Game) / int_ea6f361f
comment
You Are Number 6: The Journeymen and the Heron Guards, after their initiation, change their name to that of the date of their initiation.
 Myth (Video Game) / int_ea6f361f
featureApplicability
1.0
 Myth (Video Game) / int_ea6f361f
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_ea6f361f
 Myth (Video Game) / int_ebe55efb
type
RPG Elements
 Myth (Video Game) / int_ebe55efb
comment
RPG Elements: Nearly non-existent in the original game, though units do improve a bit when they gain kills and survive battles, but some mods have put more emphasis on this element, particularly the "Mazzarin's Demise" campaign, where your units will level up after a certain amount of kills and get significantly stronger.
 Myth (Video Game) / int_ebe55efb
featureApplicability
1.0
 Myth (Video Game) / int_ebe55efb
featureConfidence
1.0
 Myth (Video Game)
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Myth (Video Game) / int_ebe55efb
 Myth (Video Game) / int_ef3e4b4b
type
Throw Down the Bomblet
 Myth (Video Game) / int_ef3e4b4b
comment
Throw Down the Bomblet: The dwarves specialize in this, with most of their units packing a bandolier full of dwarven cocktails and a set of satchel charges for demolition. They are one of the most powerful common units, but tend to be pretty aggressive with the use of their weapons, so a player is wise to keep them on a short leash, lest they create an unfortunate Unfriendly Fire incident.
 Myth (Video Game) / int_ef3e4b4b
featureApplicability
1.0
 Myth (Video Game) / int_ef3e4b4b
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_ef3e4b4b
 Myth (Video Game) / int_f1d6144a
type
War Is Hell
 Myth (Video Game) / int_f1d6144a
comment
War Is Hell: Encapsulated with brutal succinctness in the Hopeless War quote higher on the page. Further elaborated in the pre-mission journal entries for several levels.
 Myth (Video Game) / int_f1d6144a
featureApplicability
1.0
 Myth (Video Game) / int_f1d6144a
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f1d6144a
 Myth (Video Game) / int_f217cdab
type
Great Big Book of Everything
 Myth (Video Game) / int_f217cdab
comment
Great Big Book of Everything: The Total Codex - a biography on every person who will ever live. It gives more or less arbitrary information every time it's opened. Only the most skillful of mages can open it on a page that is actually relevant to their fate. Myth III retcons this somewhat by claiming that several important events were not written in the Codex; specifically, anything that could be used to avert destiny has critical details missing that will thwart the attempt.
 Myth (Video Game) / int_f217cdab
featureApplicability
1.0
 Myth (Video Game) / int_f217cdab
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f217cdab
 Myth (Video Game) / int_f3da74ff
type
Creepy Crows
 Myth (Video Game) / int_f3da74ff
comment
Creepy Crows: Soulblighter's signature ability is to turn into a murder of crows, which is how he escapes destruction in the first game. The Deceiver kills one of the birds, removing that ability.
 Myth (Video Game) / int_f3da74ff
featureApplicability
1.0
 Myth (Video Game) / int_f3da74ff
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f3da74ff
 Myth (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Myth (Video Game) / int_f52ae5d8
comment
Enemy Civil War: At one level in the first game (Seven Gates), the armies of The Deceiver and The Watcher clash, allowing the player to pick off the survivors.
 Myth (Video Game) / int_f52ae5d8
featureApplicability
1.0
 Myth (Video Game) / int_f52ae5d8
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f52ae5d8
 Myth (Video Game) / int_f55e0154
type
True Neutral
 Myth (Video Game) / int_f55e0154
comment
True Neutral: The Trow, In-Universe, are described in the GURPS sourcebook as being the closest thing the setting has to a True Neutral race. They simply look down on anything non-Trow.
 Myth (Video Game) / int_f55e0154
featureApplicability
1.0
 Myth (Video Game) / int_f55e0154
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f55e0154
 Myth (Video Game) / int_f8b1c7a1
type
Dead Weight
 Myth (Video Game) / int_f8b1c7a1
comment
Dead Weight: The wights, but only in Myth III. They're quite slim in the first two games.
 Myth (Video Game) / int_f8b1c7a1
featureApplicability
1.0
 Myth (Video Game) / int_f8b1c7a1
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f8b1c7a1
 Myth (Video Game) / int_f8b3fa5d
type
Our Werewolves Are Different
 Myth (Video Game) / int_f8b3fa5d
comment
Our Werewolves Are Different: The myrkridia.
 Myth (Video Game) / int_f8b3fa5d
featureApplicability
1.0
 Myth (Video Game) / int_f8b3fa5d
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f8b3fa5d
 Myth (Video Game) / int_f9c17447
type
The Remnant
 Myth (Video Game) / int_f9c17447
comment
The Remnant: Soulblighter in the second game.
 Myth (Video Game) / int_f9c17447
featureApplicability
1.0
 Myth (Video Game) / int_f9c17447
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_f9c17447
 Myth (Video Game) / int_fb7bc4a8
type
Never Trust a Title
 Myth (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: Mission 24, "The Last Battle", as thrilling, epic and tragic it is with the final confrontation and defeat of Balor, is actually the penultimate level; it is followed by mission 25, "The Great Devoid".
 Myth (Video Game) / int_fb7bc4a8
featureApplicability
1.0
 Myth (Video Game) / int_fb7bc4a8
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_fb7bc4a8
 Myth (Video Game) / int_fd752bc3
type
All Trolls Are Different
 Myth (Video Game) / int_fd752bc3
comment
All Trolls Are Different: They're called trow. They were created from stone by the goddess Nyx and actually predate all other races in the world of Myth. They are immortal (the Undying type) but incapable of reproducing. They exist primarily to scare and kick the hell out of noobs. There are trolls in the Seventh God expansion, too. They're moss-covered creatures of living stone that can pretend to be boulders.
 Myth (Video Game) / int_fd752bc3
featureApplicability
1.0
 Myth (Video Game) / int_fd752bc3
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_fd752bc3
 Myth (Video Game) / int_fe0330fb
type
Brick Joke
 Myth (Video Game) / int_fe0330fb
comment
Brick Joke: The narrator from the first game mentions a superstition that dark artifacts call out to evil men, which is why they are always discovered again. In the second game The Deceiver can find a Tain shard by following its call, to the confusion of everyone else.
 Myth (Video Game) / int_fe0330fb
featureApplicability
1.0
 Myth (Video Game) / int_fe0330fb
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_fe0330fb
 Myth (Video Game) / int_name
type
ItemName
 Myth (Video Game) / int_name
comment
 Myth (Video Game) / int_name
featureApplicability
1.0
 Myth (Video Game) / int_name
featureConfidence
1.0
 Myth (Video Game)
hasFeature
Myth (Video Game) / int_name
 Myth (Video Game) / int_name
itemName
Myth (Video Game)

The following is a list of statements referring to the current page from other pages.

 Myth (Video Game)
hasFeature
All Trolls Are Different / int_e5da0fb3
 Myth (Video Game)
hasFeature
American Video Games / int_e5da0fb3
 Myth (Video Game)
hasFeature
Animated Armor / int_e5da0fb3
 AppleMacintosh
seeAlso
Myth (Video Game)
 Myth (Video Game)
hasFeature
Arrows on Fire / int_e5da0fb3
 Myth (Video Game)
hasFeature
As Long as There Is Evil / int_e5da0fb3
 Myth (Video Game)
hasFeature
Back from the Brink / int_e5da0fb3
 Myth (Video Game)
hasFeature
Bad Moon Rising / int_e5da0fb3
 Myth (Video Game)
hasFeature
Balance Between Good and Evil / int_e5da0fb3
 Myth (Video Game)
hasFeature
Bring It / int_e5da0fb3
 Myth (Video Game)
hasFeature
Comet of Doom / int_e5da0fb3
 Myth (Video Game)
hasFeature
Construct Additional Pylons / int_e5da0fb3
 Myth (Video Game)
hasFeature
Damage Discrimination / int_e5da0fb3
 Myth (Video Game)
hasFeature
Dead Weight / int_e5da0fb3
 Myth (Video Game)
hasFeature
Dragon Ascendant / int_e5da0fb3
 Myth (Video Game)
hasFeature
Enemy Chatter / int_e5da0fb3
 Myth (Video Game)
hasFeature
Everything Fades / int_e5da0fb3
 Myth (Video Game)
hasFeature
Game-Breaking Bug / int_e5da0fb3
 Myth (Video Game)
hasFeature
Game Mod / int_e5da0fb3
 Myth (Video Game)
hasFeature
Gameplay and Story Segregation / int_e5da0fb3
 Myth (Video Game)
hasFeature
Generic Doomsday Villain / int_e5da0fb3
 Myth (Video Game)
hasFeature
Great Big Book of Everything / int_e5da0fb3
 Myth (Video Game)
hasFeature
Harder Than Hard / int_e5da0fb3
 Myth (Video Game)
hasFeature
He Knows About Timed Hits / int_e5da0fb3
 Myth (Video Game)
hasFeature
Herd-Hitting Attack / int_e5da0fb3
 Myth (Video Game)
hasFeature
Hold the Line / int_e5da0fb3
 Myth (Video Game)
hasFeature
Homing Boulders / int_e5da0fb3
 Myth (Video Game)
hasFeature
Hopeless War / int_e5da0fb3
 Myth (Video Game)
hasFeature
It's Hard, So It Sucks! / int_e5da0fb3
 Myth (Video Game)
hasFeature
Lemony Narrator / int_e5d99793
 Myth (Video Game)
hasFeature
Little Hero, Big War / int_e5da0fb3
 Myth (Video Game)
hasFeature
Mauve Shirt / int_e5da0fb3
 Myth (Video Game)
hasFeature
Medieval Stasis / int_e5da0fb3
 Myth (Video Game)
hasFeature
Molotov Cocktail / int_e5da0fb3
 Myth (Video Game)
hasFeature
Night of the Living Mooks / int_e5da0fb3
 Myth (Video Game)
hasFeature
No "Arc" in "Archery" / int_e5da0fb3
 Myth (Video Game)
hasFeature
No Campaign for the Wicked / int_e5da0fb3
 Myth (Video Game)
hasFeature
Nothing but Skulls / int_e5da0fb3
 Myth (Video Game)
hasFeature
Once per Episode / int_e5da0fb3
 Myth (Video Game)
hasFeature
Oracular Head / int_e5da0fb3
 Myth (Video Game)
hasFeature
Our Dwarves Are All the Same / int_e5da0fb3
 Myth (Video Game)
hasFeature
Our Ghouls Are Creepier / int_e5da0fb3
 Myth (Video Game)
hasFeature
Our Wights Are Different / int_e5da0fb3
 Myth (Video Game)
hasFeature
Our Zombies Are Different / int_e5da0fb3
 Myth (Video Game)
hasFeature
Power Copying / int_e5da0fb3
 Myth (Video Game)
hasFeature
Recurring Riff / int_e5da0fb3
 Myth (Video Game)
hasFeature
Revive Kills Zombie / int_e5da0fb3
 Myth (Video Game)
hasFeature
/ int_e5da0fb3
 Myth (Video Game)
hasFeature
Satchel Charge / int_e5da0fb3
 Myth (Video Game)
hasFeature
Scary Impractical Armor / int_e5da0fb3
 Myth (Video Game)
hasFeature
Stealth-Based Mission / int_e5da0fb3
 Myth (Video Game)
hasFeature
Tactical Rock–Paper–Scissors / int_e5da0fb3
 Myth (Video Game)
hasFeature
Taunt Button / int_e5da0fb3
 Myth (Video Game)
hasFeature
The Archmage / int_e5da0fb3
 Myth (Video Game)
hasFeature
Tin Tyrant / int_e5da0fb3
 Myth (Video Game)
hasFeature
Total Party Kill / int_e5da0fb3
 Myth (Video Game)
hasFeature
Training Dummy / int_e5da0fb3
 Myth (Video Game)
hasFeature
Treants / int_e5da0fb3
 Myth (Video Game)
hasFeature
Two Aliases, One Character / int_e5da0fb3
 Myth (Video Game)
hasFeature
Updated Re-release / int_e5da0fb3
 Myth (Video Game)
hasFeature
Veteran Unit / int_e5da0fb3
 Myth (Video Game)
hasFeature
Vicious Cycle / int_e5da0fb3
 Myth (Video Game)
hasFeature
Victory Pose / int_e5da0fb3
 Myth (Video Game)
hasFeature
Video Game Caring Potential / int_e5da0fb3
 Myth (Video Game)
hasFeature
War Was Beginning / int_e5da0fb3
 Myth (Video Game)
hasFeature
Weather of War / int_e5da0fb3
 Myth (Video Game)
hasFeature
What the Hell, Player? / int_e5d99793
 Myth (Video Game)
hasFeature
You Kill It, You Bought It / int_e5da0fb3
 MYth
sameAs
Myth (Video Game)
 Myth
sameAs
Myth (Video Game)