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Namco × Capcom (Video Game)

 Namco × Capcom (Video Game)
type
TVTItem
 Namco × Capcom (Video Game)
label
Namco × Capcom (Video Game)
 Namco × Capcom (Video Game)
page
NamcoXCapcom
 Namco × Capcom (Video Game)
comment
Pronounced Namco Cross Capcom ("cross" as in "crossover"), it's a turn-based strategy Mascot RPG by Monolith Soft that was meant to be a Namco Bandai-only game until Namco decided that their own characters weren't enough and asked Capcom permission to use their characters. The game follows the quest of original protagonists Reiji Arisu and his fox spirit partner Xiaomu as they lead an army of Capcom and Namco heroes larger than anything Marvel vs. Capcom 2 and Capcom vs. SNK 2 combined could shake a stick at, to save the multiverse as we they know it from certain destruction by scores of villain teams and a nemesis of Reiji's who has resurfaced after ten years.It is most notable for its unique battle system (a pseudo-fighting engine as a nod to the other entries here), curious character choices, and the protagonists' stories continuing in Endless Frontier: Super Robot Wars OG Saga, with the sequel Endless Frontier EXCEED even continuing the story of the original characters. And because of this, you can find the complete translated script here. Yes, the game is THAT text-heavy.Also notable for its (fantastic) opening sequence, which was animated by Production I.G and appears to have been directed by Hiroyuki Imaishi (of Dead Leaves, Gurren Lagann and Panty & Stocking with Garterbelt fame).A Spiritual Successor and sequel would come years later in the form of Project × Zone for the 3DS, with Sega joining Namco and Capcom for the ride, along with Nintendo in that game's sequel.
 Namco × Capcom (Video Game)
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2023-06-09T15:14:24Z
 Namco × Capcom (Video Game)
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2023-06-09T15:14:24Z
 Namco × Capcom (Video Game)
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 Namco × Capcom (Video Game)
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yokai
 Namco × Capcom (Video Game)
isPartOf
DBTropes
 Namco × Capcom (Video Game) / int_10625025
type
Waddling Head
 Namco × Capcom (Video Game) / int_10625025
comment
Waddling Head: Moos, Pookas, Octies, and so on.
 Namco × Capcom (Video Game) / int_10625025
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_10625025
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_10625025
 Namco × Capcom (Video Game) / int_12a22bd8
type
Katanas Are Just Better
 Namco × Capcom (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: Expect a good deal of characters either have the real deal (i.e. Mitsurugi, Kagekiyo, Reiji, Saya, etc.) or a slight variation of it (e.g. Taki and Waya-Hime use kodachi, Xiaomu has a shikomizue, Ginzu uses a ninjato, etc.).
 Namco × Capcom (Video Game) / int_12a22bd8
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_12a22bd8
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_12a22bd8
 Namco × Capcom (Video Game) / int_14450636
type
Debut Queue
 Namco × Capcom (Video Game) / int_14450636
comment
Debut Queue: The first few chapters are prologues introducing a few characters from each realm. These characters then disappear for a few stages after the prologues are over, to deal with Reiji and Xiaomu's group until they join later. In fairness, they're from different dimensions entirely, and Reiji and Xiaomu are the main characters, but still...
 Namco × Capcom (Video Game) / int_14450636
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_14450636
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_14450636
 Namco × Capcom (Video Game) / int_14dfb81
type
Power Creep, Power Seep
 Namco × Capcom (Video Game) / int_14dfb81
comment
Power Creep, Power Seep: The most striking would be Wonder Momo; who is an actress playing a magical girl; who actually becomes one for no actual explained reason other than Heart Is an Awesome Power.
 Namco × Capcom (Video Game) / int_14dfb81
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_14dfb81
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_14dfb81
 Namco × Capcom (Video Game) / int_17afe894
type
Spectacular Spinning
 Namco × Capcom (Video Game) / int_17afe894
comment
Spectacular Spinning: To the point of being able to create lightning in Klonoa's case. Baby and Mack also fall into this category with the majority of their attacks. A number of other characters follow this trope as well.
 Namco × Capcom (Video Game) / int_17afe894
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_17afe894
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_17afe894
 Namco × Capcom (Video Game) / int_1a83eae6
type
Tonight, Someone Kisses
 Namco × Capcom (Video Game) / int_1a83eae6
comment
Tonight, Someone Kisses: How the game ends; Xiaomu kisses Reiji while commentating that smoking is bad for kisses.
 Namco × Capcom (Video Game) / int_1a83eae6
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_1a83eae6
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_1a83eae6
 Namco × Capcom (Video Game) / int_1b65dfad
type
The Cameo
 Namco × Capcom (Video Game) / int_1b65dfad
comment
The Cameo: Statues of Pac-Man can be seen in front of Namco Theater in Chapter 1.
 Namco × Capcom (Video Game) / int_1b65dfad
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_1b65dfad
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_1b65dfad
 Namco × Capcom (Video Game) / int_1badfbbb
type
The Heavy
 Namco × Capcom (Video Game) / int_1badfbbb
comment
The Heavy: Joka. He's arguably the most active of all the villains, spreading the "sleeping sickness", invading a Holy Place of Worship while Janga distracted everyone, making repeated attempts to get sacrifices for Druaga and the Soul Edge, and seemingly knowing what's really going on what with his last words being a hint towards Kyuju Kyu's "Mingling of Worlds".
 Namco × Capcom (Video Game) / int_1badfbbb
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1.0
 Namco × Capcom (Video Game) / int_1badfbbb
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_1badfbbb
 Namco × Capcom (Video Game) / int_22cf536c
type
Chekhov's Gun
 Namco × Capcom (Video Game) / int_22cf536c
comment
Chekhov's Gun: M.O.M.O's costume from Sylphie allows her to steal items. She doesn't get to use it till she needed to steal one of the MacGuffins from Devil Kazuya.
 Namco × Capcom (Video Game) / int_22cf536c
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1.0
 Namco × Capcom (Video Game) / int_22cf536c
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_22cf536c
 Namco × Capcom (Video Game) / int_2593d18f
type
Anime Theme Song
 Namco × Capcom (Video Game) / int_2593d18f
comment
Anime Theme Song: "Brave New World."
 Namco × Capcom (Video Game) / int_2593d18f
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_2593d18f
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_2593d18f
 Namco × Capcom (Video Game) / int_26d1f65f
type
Verbal Tic
 Namco × Capcom (Video Game) / int_26d1f65f
comment
Verbal Tic: Xiaomu has a tendency to add "-jya" (じゃ) to the end of her sentences. Guy adds "-de gozaru" to his speech at times, just like a stereotypical ninja. Hsien-Ko sometimes adds "-aru", like a Chinese character in an anime.
 Namco × Capcom (Video Game) / int_26d1f65f
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1.0
 Namco × Capcom (Video Game) / int_26d1f65f
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_26d1f65f
 Namco × Capcom (Video Game) / int_28cd01ca
type
Disappeared Dad
 Namco × Capcom (Video Game) / int_28cd01ca
comment
Saya, given her role in the plot as well as her ties to Xiaomu and Shougo Arisu, Reiji's Disappeared Dad. Then it's revealed that the true Big Bad is Kyuju Kyu.
 Namco × Capcom (Video Game) / int_28cd01ca
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1.0
 Namco × Capcom (Video Game) / int_28cd01ca
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_28cd01ca
 Namco × Capcom (Video Game) / int_2b706ca
type
More Dakka
 Namco × Capcom (Video Game) / int_2b706ca
comment
More Dakka: The aforementioned Zettai Gattai, where Sylphie combines the Mobilsuits of Side Arms: Hyper Dyne into a more powerful form. The new mecha, alongwith the Unknown Soldiers and Sylphie (who has taken on the form of Michelle Heart from Legendary Wings) do not waste time in opening fire upon their foes. The unlucky victims are greeted by storm of bullets, followed by a FREAKING GIGANTIC LASER BEAM. There's also the Multiple Assault between Bruce McGivern, Fong Ling, and Regina, as Hsien-Ko provides them with various firearms, notably shotguns, submachine guns, flamethrowers, grenades, missile launchers, and a gun that fires lightning bolts. Then she drops her steel balls and nearly kills all of them...
 Namco × Capcom (Video Game) / int_2b706ca
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1.0
 Namco × Capcom (Video Game) / int_2b706ca
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_2b706ca
 Namco × Capcom (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Namco × Capcom (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: Naturally. Interestingly, the game Multiverse has about 4 or 5 actual worlds; meaning that many games already took place in the same setting; if they're similar enough.
 Namco × Capcom (Video Game) / int_2c385759
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_2c385759
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_2c385759
 Namco × Capcom (Video Game) / int_2e6a41e0
type
Gratuitous English
 Namco × Capcom (Video Game) / int_2e6a41e0
comment
Gratuitous English: Some characters when their turn comes up. Most notable are Felicia ("Retsu dansu!") and Demitri ("Retsu purayu...").
 Namco × Capcom (Video Game) / int_2e6a41e0
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1.0
 Namco × Capcom (Video Game) / int_2e6a41e0
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_2e6a41e0
 Namco × Capcom (Video Game) / int_2f50c99f
type
Theme Music Power-Up
 Namco × Capcom (Video Game) / int_2f50c99f
comment
Theme Music Powerup: Whenever one of your units' turns comes up, music from their series will play. In addition to being the one song Yuzo Koshiro arranged to represent Tales of Destiny in this game and thus being used for all the Tales heroes, "Lion - Irony of Fate" will always override the "enemy turn" music whenever Judas appears as an enemy.
 Namco × Capcom (Video Game) / int_2f50c99f
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1.0
 Namco × Capcom (Video Game) / int_2f50c99f
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_2f50c99f
 Namco × Capcom (Video Game) / int_356b1efb
type
Hammerspace
 Namco × Capcom (Video Game) / int_356b1efb
comment
Hammerspace: Hsien-Ko's sleeves are filled with an infinite number of weapons (even including her partners' firearms, which she pulls out for her MA). She explains that even after she throws her weapons, more appear in their place.
 Namco × Capcom (Video Game) / int_356b1efb
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1.0
 Namco × Capcom (Video Game) / int_356b1efb
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 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_356b1efb
 Namco × Capcom (Video Game) / int_35a858b3
type
Cluster F-Bomb
 Namco × Capcom (Video Game) / int_35a858b3
comment
Cluster F-Bomb: According to the GameFAQs fan translation, several characters are like this (or at least a T-rated version of this), most notably Mitsurugi and Gantz. Both of them use an extremely crass and rude way of speaking (the former is basically a Samurai version of an Arrogant Kung-Fu Guy and the latter speaks like a thug/delinquent). It's more of a translation adaptation.
 Namco × Capcom (Video Game) / int_35a858b3
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1.0
 Namco × Capcom (Video Game) / int_35a858b3
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_35a858b3
 Namco × Capcom (Video Game) / int_35c35a89
type
Dinosaurs Are Dragons
 Namco × Capcom (Video Game) / int_35c35a89
comment
Dinosaurs Are Dragons: Invoked, but defied; when Allosaurus appears, Gilgamesh wonders if it's a dragon, and his partner Ki notes that they should prepare for its fire breath. They come from a Heroic Fantasy setting with actual fire-breathing dragons, so their confusion is justified, but Karin quickly corrects them.
 Namco × Capcom (Video Game) / int_35c35a89
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1.0
 Namco × Capcom (Video Game) / int_35c35a89
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_35c35a89
 Namco × Capcom (Video Game) / int_385f5a1d
type
Achey Scars
 Namco × Capcom (Video Game) / int_385f5a1d
comment
Achey Scars: The scar over Reiji's temple begins to agitate him whenever Saya (the one who gave him the scar) is near.
 Namco × Capcom (Video Game) / int_385f5a1d
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_385f5a1d
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_385f5a1d
 Namco × Capcom (Video Game) / int_3bb81225
type
Recurring Boss
 Namco × Capcom (Video Game) / int_3bb81225
comment
Recurring Boss: Nearly every single villain fall under this trope as they always flee when defeated until their proper death in the plot.
 Namco × Capcom (Video Game) / int_3bb81225
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_3bb81225
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_3bb81225
 Namco × Capcom (Video Game) / int_3f0310d6
type
Magikarp Power
 Namco × Capcom (Video Game) / int_3f0310d6
comment
Magikarp Power: Practically almost everyone is a Magikarp Power incarnate when the player first gets a hold of them, the only exception being KOS-MOS, who's busted from the start. Helped a lot by the game's systems putting itself in your favor.
 Namco × Capcom (Video Game) / int_3f0310d6
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1.0
 Namco × Capcom (Video Game) / int_3f0310d6
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_3f0310d6
 Namco × Capcom (Video Game) / int_40ad4941
type
Sword and Gun
 Namco × Capcom (Video Game) / int_40ad4941
comment
To a degree, Reiji, Xiaomu, and Saya. See Sword and Gun above.
 Namco × Capcom (Video Game) / int_40ad4941
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1.0
 Namco × Capcom (Video Game) / int_40ad4941
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_40ad4941
 Namco × Capcom (Video Game) / int_42846e90
type
Elemental Powers
 Namco × Capcom (Video Game) / int_42846e90
comment
Elemental Powers: Obviously, given the cast. Between Reiji and Xiaomu, however, almost all of your "standard-fare" powers are covered by their moveset. Xiaomu's Suiren is icy; Xiaomu's Sword Beam, her gun Silver, and the lasers that come out of her fingertips are of the dark element; Reiji's Gold and Xiaomu's Byakkohou are light; Reiji's Karin and Xiaomu's grenades are fiery; Reiji's Chirai is electric.
 Namco × Capcom (Video Game) / int_42846e90
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1.0
 Namco × Capcom (Video Game) / int_42846e90
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_42846e90
 Namco × Capcom (Video Game) / int_45d60174
type
Pile Bunker
 Namco × Capcom (Video Game) / int_45d60174
comment
Pile Bunker: Dig Dug's Taizo Hori wields a giant one.
 Namco × Capcom (Video Game) / int_45d60174
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1.0
 Namco × Capcom (Video Game) / int_45d60174
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_45d60174
 Namco × Capcom (Video Game) / int_4ef92d0b
type
The Atoner
 Namco × Capcom (Video Game) / int_4ef92d0b
comment
The Atoner: Xiaomu actually was the one who killed Reiji's dad, but the latter doesn't even blame her for it because he already knew it. So he channeled his rage on Saya instead who forced Xiaomu to kill his dad in the first place.
 Namco × Capcom (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_4ef92d0b
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_4ef92d0b
 Namco × Capcom (Video Game) / int_50f66629
type
Crazy-Prepared
 Namco × Capcom (Video Game) / int_50f66629
comment
Crazy-Prepared: Saya is this in a nutshell. Anytime Reiji thinks he got her cornered, she finds a way to get out of the mess and comes up on top. Same goes with Joka, who plans on escape and brings up many back-up plans.
 Namco × Capcom (Video Game) / int_50f66629
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1.0
 Namco × Capcom (Video Game) / int_50f66629
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 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_50f66629
 Namco × Capcom (Video Game) / int_53f5119f
type
The Dragon
 Namco × Capcom (Video Game) / int_53f5119f
comment
As a whole, you could argue that many characters got this treatment, or at least had their moments. For example Joka, who is The Dragon to Ghadius in his home series, is now The Heavy, forging alliances and proving to be a much more clever threat.
 Namco × Capcom (Video Game) / int_53f5119f
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1.0
 Namco × Capcom (Video Game) / int_53f5119f
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_53f5119f
 Namco × Capcom (Video Game) / int_548bd053
type
Guns Akimbo
 Namco × Capcom (Video Game) / int_548bd053
comment
Guns Akimbo: Reiji uses a pistol and shotgun. Xiaomu? Two pistols. Both also carry swords which they use in concert with their guns.
 Namco × Capcom (Video Game) / int_548bd053
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_548bd053
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_548bd053
 Namco × Capcom (Video Game) / int_54d5074
type
Speaking Simlish
 Namco × Capcom (Video Game) / int_54d5074
comment
Speaking Simlish: Subverted with Klonoa (who has this as a signature trope); Namco opted for him to speak proper Japanese instead. This is because the incarnation of the character appearing in the game was the one from Klonoa Heroes, one of two Klonoa games (three if you count the language track option in the Door to Phantomile remake) where the characters spoke a proper language instead of the language relating to this trope.
 Namco × Capcom (Video Game) / int_54d5074
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-0.3
 Namco × Capcom (Video Game) / int_54d5074
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_54d5074
 Namco × Capcom (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 Namco × Capcom (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The final stage consists of worlds that the characters have visited all joined and mashed together thanks to the Big Bad. The level sees you fighting nearly every major villain who had previously been killed in the events of the story — short of Grandmaster Meio, who had been killed in the previous chapter, and M. Bison, who was killed by Akuma instead of anyone in the party — before finally facing 99.
 Namco × Capcom (Video Game) / int_56a6927b
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 Namco × Capcom (Video Game) / int_56a6927b
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 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_56a6927b
 Namco × Capcom (Video Game) / int_58204b95
type
Magic Knight
 Namco × Capcom (Video Game) / int_58204b95
comment
Magic Knight: Xiaomu and Saya, justified by their status as mystic foxes. Also, Valkyrie.
 Namco × Capcom (Video Game) / int_58204b95
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_58204b95
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_58204b95
 Namco × Capcom (Video Game) / int_5989e3b6
type
Enemy Mine
 Namco × Capcom (Video Game) / int_5989e3b6
comment
Enemy Mine: A few of your foes (the ones who are on the wrong side involuntarily notwithstanding) will decide to join forces with you when bested. To be exact, Waya-Hime, Cammy, Rose, Judas, Lilith and Armor King. And Heihachi.
 Namco × Capcom (Video Game) / int_5989e3b6
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_5989e3b6
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_5989e3b6
 Namco × Capcom (Video Game) / int_5a5de5ca
type
Boss Rush
 Namco × Capcom (Video Game) / int_5a5de5ca
comment
Boss Rush: The final stage. Justified in that the merging of worlds is bringing bosses Back from the Dead.
 Namco × Capcom (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_5a5de5ca
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_5a5de5ca
 Namco × Capcom (Video Game) / int_5dd191ec
type
Wife Husbandry
 Namco × Capcom (Video Game) / int_5dd191ec
comment
Wife Husbandry: Considering Xiaomu is 765 years old while Reiji's in his 20s...
 Namco × Capcom (Video Game) / int_5dd191ec
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_5dd191ec
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_5dd191ec
 Namco × Capcom (Video Game) / int_6156e16f
type
Crossover Couple
 Namco × Capcom (Video Game) / int_6156e16f
comment
Crossover Couple: Taizo Hori from Dig Dug and Toby Masuyo from Baraduke used to be a couple, but divorced several years before the events of the game. They're begrudgingly working together to save the multiverse, to mixed feelings on both ends.
 Namco × Capcom (Video Game) / int_6156e16f
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_6156e16f
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_6156e16f
 Namco × Capcom (Video Game) / int_6293c185
type
Sequel Hook
 Namco × Capcom (Video Game) / int_6293c185
comment
Sequel Hook: Demitri tells Morrigan and Lilith that Jedah is coming back. Sure enough…
 Namco × Capcom (Video Game) / int_6293c185
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_6293c185
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_6293c185
 Namco × Capcom (Video Game) / int_6439de78
type
Heroic Sacrifice
 Namco × Capcom (Video Game) / int_6439de78
comment
Heroic Sacrifice: At the end of the game, Reiji attempts to pull one to destroy Kyuju Kyu once and for all but suddenly, every single character goes Big Damn Heroes and suggests him to just beat the stinking crap outta her.
 Namco × Capcom (Video Game) / int_6439de78
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_6439de78
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_6439de78
 Namco × Capcom (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Namco × Capcom (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Joylant reappears and serves as a pair of stages.
 Namco × Capcom (Video Game) / int_660d1f3e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_660d1f3e
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_660d1f3e
 Namco × Capcom (Video Game) / int_680bb6b1
type
Hot-Blooded
 Namco × Capcom (Video Game) / int_680bb6b1
comment
Hot-Blooded: Pretty much everyone at somepoint, this being a Banpresto game and all. Even Reiji has his moments when he's not in snark mode. The two most surprising ones are Kurino Sandra from The Legend of Valkyrie and Mike Haggar of Final Fight. Both are fairly minor characters (and in Kurino's case a fairly subdued one), but their voices in combat are easier louder then half of the cast.
 Namco × Capcom (Video Game) / int_680bb6b1
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_680bb6b1
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_680bb6b1
 Namco × Capcom (Video Game) / int_6e7a3cd
type
Underground Monkey
 Namco × Capcom (Video Game) / int_6e7a3cd
comment
Underground Monkey: Many Mooks.
 Namco × Capcom (Video Game) / int_6e7a3cd
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_6e7a3cd
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_6e7a3cd
 Namco × Capcom (Video Game) / int_7360a6b6
type
Noble Demon
 Namco × Capcom (Video Game) / int_7360a6b6
comment
Noble Demon: Red Arremer Joker, who seems to be the main character of Demon's Crest (Firebrand in America).
 Namco × Capcom (Video Game) / int_7360a6b6
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_7360a6b6
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_7360a6b6
 Namco × Capcom (Video Game) / int_736d791f
type
Adaptational Badass
 Namco × Capcom (Video Game) / int_736d791f
comment
Adaptational Badass: The nameless protagonist of Dig Dug was rechristened as Taizo Hori note although to be fair, that example actually first occurred in Mr. Driller, the Spin-Offspring of Dig Dug and turned into a Cool Shades-wearing badass on par with that of Captain Falcon, while also being Masuyo's ex. He's the current trope picture. As a whole, you could argue that many characters got this treatment, or at least had their moments. For example Joka, who is The Dragon to Ghadius in his home series, is now The Heavy, forging alliances and proving to be a much more clever threat.
 Namco × Capcom (Video Game) / int_736d791f
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_736d791f
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_736d791f
 Namco × Capcom (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Namco × Capcom (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Allies leave maps with white smoke, enemies leave maps with black.
 Namco × Capcom (Video Game) / int_740f59b4
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_740f59b4
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_740f59b4
 Namco × Capcom (Video Game) / int_76b4b7dd
type
The Comically Serious
 Namco × Capcom (Video Game) / int_76b4b7dd
comment
The Comically Serious: When Janga from Klonoa Heroes calls Guy a pain in the ass. Guy's response?
 Namco × Capcom (Video Game) / int_76b4b7dd
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_76b4b7dd
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_76b4b7dd
 Namco × Capcom (Video Game) / int_7aa989ea
type
Token Evil Teammate
 Namco × Capcom (Video Game) / int_7aa989ea
comment
Token Evil Teammate: Heihachi Mishima. Arguably Morrigan, Demitri, Mitsurugi and Tron Bonne. Though most of them fall into Anti-Hero.
 Namco × Capcom (Video Game) / int_7aa989ea
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_7aa989ea
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_7aa989ea
 Namco × Capcom (Video Game) / int_80f38afe
type
Background Music Override
 Namco × Capcom (Video Game) / int_80f38afe
comment
Background Music Override: Judas is the only boss encountered, barring the final one, who uses a specific theme for his turn rather than standard theme every other boss uses on their turn. It also spoils his true identity, not that it isn't obvious anyway.
 Namco × Capcom (Video Game) / int_80f38afe
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_80f38afe
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_80f38afe
 Namco × Capcom (Video Game) / int_8344209e
type
BFG
 Namco × Capcom (Video Game) / int_8344209e
comment
BFG: Masuyo's gun. It's called Wave-Motion Gun but only fires in shots.
 Namco × Capcom (Video Game) / int_8344209e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8344209e
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8344209e
 Namco × Capcom (Video Game) / int_86eea0e5
type
World of Pun
 Namco × Capcom (Video Game) / int_86eea0e5
comment
World of Pun: There's a stage where every character is making lame puns. All of the puns are highlighted in red, to boot.
 Namco × Capcom (Video Game) / int_86eea0e5
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_86eea0e5
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_86eea0e5
 Namco × Capcom (Video Game) / int_8806e0dd
type
Action Dress Rip
 Namco × Capcom (Video Game) / int_8806e0dd
comment
Action Dress Rip: More like action dress strip, as Felicia was initially wearing an evening dress, then immediately throws it off before the enemies come.
 Namco × Capcom (Video Game) / int_8806e0dd
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8806e0dd
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8806e0dd
 Namco × Capcom (Video Game) / int_8849511b
type
Mascot RPG
 Namco × Capcom (Video Game) / int_8849511b
comment
Mascot RPG: Like many of the games in this crossover-happy sub-genre, this game was both by Namco and a Strategy RPG.
 Namco × Capcom (Video Game) / int_8849511b
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8849511b
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8849511b
 Namco × Capcom (Video Game) / int_8879db82
type
Badass Crew
 Namco × Capcom (Video Game) / int_8879db82
comment
Badass Crew: Your team consists of an unrivalled gathering of heroes and fighters from many worlds, from world-class martial artists to special agents and much more. Frankly, the only thing lacking is an actual name for the team.
 Namco × Capcom (Video Game) / int_8879db82
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8879db82
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8879db82
 Namco × Capcom (Video Game) / int_8a6423b6
type
Cosplay
 Namco × Capcom (Video Game) / int_8a6423b6
comment
Cosplay: Aside from possessing an arsenal consisting of various weapons and items from Capcom arcade games, Sylphie also can dress up as (and copy the techniques of) four other Capcom females: Street Fighter III: 3rd Strike's Makoto, Michelle Heart from Legendary Wings, Linn Kurosawa from Alien vs. Predator (Capcom), and Mai-Ling from Red Earth. She also gets to sell two Magical Girl costumes to MOMO (one for a Rare Hunter skill, the other for a Limit Break). Every time new characters meet, they think the other person is cosplaying.
 Namco × Capcom (Video Game) / int_8a6423b6
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8a6423b6
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8a6423b6
 Namco × Capcom (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Namco × Capcom (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: Fong Ling and Regina even lampshade it when they were first thrown into a new world. Let's see: two high school students (Sakura and Karin), three spies (Bruce, Fong Ling, and Regina), a wrestler (King), a pop star idol, an undead Chinese girl (Felicia and Hsien-Ko, respectively), two teachers (Hideo and Kyoko), three people from the future (Shion, MOMO, and KOS-MOS), another pop star idol (Wonder Momo), a businessman (Bravoman), and two underground secret agents (Reiji and Xiaomu). Yup, can't get more ragtag than that. And, to top it all, that line is from Stage 5 or 6 (not including the prologues) AND with only about 5% of the playable cast in your party.
 Namco × Capcom (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8ad43dc9
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8ad43dc9
 Namco × Capcom (Video Game) / int_8ebd7403
type
Action Commands
 Namco × Capcom (Video Game) / int_8ebd7403
comment
Action Commands: To bias the game towards the player, you can time button presses when an enemy attacks you, recovering AP. Get at least eighty percent of the attacks matched and you recover 2 AP. Note that you'll spend an average of 3-4 each turn and guarding only takes 1.
 Namco × Capcom (Video Game) / int_8ebd7403
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8ebd7403
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8ebd7403
 Namco × Capcom (Video Game) / int_8ec0abf
type
The Voiceless
 Namco × Capcom (Video Game) / int_8ec0abf
comment
The Voiceless: Tekken's King and Armor King in Namco x Capcom have no voice acting (but they do get text dialog). It gets silly with the later, for he doesn't get any pre-/post-battle quotes (at least the former has Felicia covering him up) and thus ends up standing there being mute.
 Namco × Capcom (Video Game) / int_8ec0abf
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_8ec0abf
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_8ec0abf
 Namco × Capcom (Video Game) / int_916c72b3
type
Rule of Symbolism
 Namco × Capcom (Video Game) / int_916c72b3
comment
Rule of Symbolism: During Reiji's Battou Ougi Shinra Banshou super (Shinra Banshou being a Buddhist idiom meaning "all of creation"), he and Xiaomu take a page from the Chinese concept of the Five Elements. Basically, their dialogue (with the two mixing up the exact phrases and who says what from time-to-time) proceeds as such:
 Namco × Capcom (Video Game) / int_916c72b3
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_916c72b3
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_916c72b3
 Namco × Capcom (Video Game) / int_95265081
type
Leeroy Jenkins
 Namco × Capcom (Video Game) / int_95265081
comment
Leeroy Jenkins: This is practically Jin's modus operandi whenever he meets Devil Kazuya.
 Namco × Capcom (Video Game) / int_95265081
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_95265081
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_95265081
 Namco × Capcom (Video Game) / int_970c790a
type
Big Bad
 Namco × Capcom (Video Game) / int_970c790a
comment
Big Bad: Saya, given her role in the plot as well as her ties to Xiaomu and Shougo Arisu, Reiji's Disappeared Dad. Then it's revealed that the true Big Bad is Kyuju Kyu. Beyond Saya, there are several other villainous groups working with their own agendas. Astaroth and Druaga are working in tandem with each other, with Astaroth seeking to expand the Infernal Village's domain and Druaga seeking revenge against Gilgamesh for his original death. Meanwhile, Yoritomo and the Genji Clan act of their own accord before choosing to side with Druaga. M. Bison has teamed up with Grandmaster Meio to aid him in his goal of dominating all the worlds. Zouna only starts acting in the endgame, after most of the other villains are gone, with the intent to use the Dycroft to destroy the Material World. And working with all these villains are their own underlings and several other freelance villains in between, such as Joka and Janga, Black Bravo Man, and Lord Raptor.
 Namco × Capcom (Video Game) / int_970c790a
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_970c790a
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_970c790a
 Namco × Capcom (Video Game) / int_985e118a
type
Odd Couple
 Namco × Capcom (Video Game) / int_985e118a
comment
Odd Couple: The sullen and snarky, but well-meaning Reiji and his much, much older partner, the upbeat, flirty, and overprotective Xiaomu.
 Namco × Capcom (Video Game) / int_985e118a
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_985e118a
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_985e118a
 Namco × Capcom (Video Game) / int_9a8c7632
type
Dumb Is Good
 Namco × Capcom (Video Game) / int_9a8c7632
comment
Dumb Is Good: Felicia was convinced that King is a were jaguar, despite King telling her over and over that he was just a luchador wearing a mask. King is a subversion. He's much smarter and more level-headed than she is, but that doesn't stop him from thinking Felicia was also just a neko cosplayer.
 Namco × Capcom (Video Game) / int_9a8c7632
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1.0
 Namco × Capcom (Video Game) / int_9a8c7632
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_9a8c7632
 Namco × Capcom (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Namco × Capcom (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Many characters and enemies, have naturally been given this treatment due to the games nature, making every creature no matter the origin or style a threat. Moos and Grizzes from Klonoa, for example, were just fodder that walked around pretty innocently and shot slow moving projectiles (respectively), here they can surround their enemy and slash at them with their claws and fire exploding bullets (respectively).
 Namco × Capcom (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_9bcd82c0
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_9bcd82c0
 Namco × Capcom (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Namco × Capcom (Video Game) / int_9cb3e22e
comment
Interface Spoiler: If the main chapter objective shows up before any bosses show up on the field and one of the lose conditions includes a specific player unit to not be KO'd, then you know that a boss unit that's from the same series as that unit will show up soon.
 Namco × Capcom (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_9cb3e22e
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_9cb3e22e
 Namco × Capcom (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 Namco × Capcom (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: Saya went ahead and let Reiji shoot her so that Kyuju Kyu can finally pass through.
 Namco × Capcom (Video Game) / int_a2dd3c5
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_a2dd3c5
featureConfidence
1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_a2dd3c5
 Namco × Capcom (Video Game) / int_a3f6dba3
type
Action Duo
 Namco × Capcom (Video Game) / int_a3f6dba3
comment
Action Duo: Many usable units consist of a team of two characters, some from the same series (Mega Man & Roll, Ryu & Ken, Klonoa and Guntz), some from different series by the same company (Wonder Momo and Bravoman, Guy and Ginzu), and some cross-company (Felicia and King).
 Namco × Capcom (Video Game) / int_a3f6dba3
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_a3f6dba3
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_a3f6dba3
 Namco × Capcom (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Namco × Capcom (Video Game) / int_a5e02e9e
comment
Infinity Plus One Equipment: Sylphie's Dress is this. It costs 9999 G, however it raises all stats by 25. Naturally, you can only get it before starting the final chapter.
 Namco × Capcom (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_a5e02e9e
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_a5e02e9e
 Namco × Capcom (Video Game) / int_a950584d
type
Combining Mecha
 Namco × Capcom (Video Game) / int_a950584d
comment
Combining Mecha: Unknown Soldiers 1P and 2P from Forgotten Worlds are accompanied by the Mobilsuits from Side Arms: Hyper Dyne. Just like in their namesake game, Side Arm α and Side Arm β are able to merge into a powerful form (this only appears in their Zetai Gattai Multiple Assault with Sylphie, the shopkeeper from Forgotten Worlds).
 Namco × Capcom (Video Game) / int_a950584d
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1.0
 Namco × Capcom (Video Game) / int_a950584d
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_a950584d
 Namco × Capcom (Video Game) / int_aa58bf92
type
Working with the Ex
 Namco × Capcom (Video Game) / int_aa58bf92
comment
Working with the Ex: Taizo Hori and his ex-wife Toby Masuyo. Although they divorced long ago, Toby still has mixed feelings about Taizo.
 Namco × Capcom (Video Game) / int_aa58bf92
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_aa58bf92
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_aa58bf92
 Namco × Capcom (Video Game) / int_acb01a17
type
Nothing Up My Sleeve
 Namco × Capcom (Video Game) / int_acb01a17
comment
Nothing Up My Sleeve: Played for Laughs. Hsien-Ko's Multiple Assault provides Bruce McGivern, Fong Ling, and Regina with enough weaponry to make the U.S. military jealous... and then she gets worked up and accidentally drops spiked maces over them, and a frying pan on Bruce's head.
 Namco × Capcom (Video Game) / int_acb01a17
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_acb01a17
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_acb01a17
 Namco × Capcom (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Namco × Capcom (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Evil undead Genji warriors, who gain control of a race of tentacle aliens. The Allosaurus is heavily implied later in the game to have been infected with the T-Virus.
 Namco × Capcom (Video Game) / int_afc52a86
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_afc52a86
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_afc52a86
 Namco × Capcom (Video Game) / int_b01abe4f
type
Catchphrase
 Namco × Capcom (Video Game) / int_b01abe4f
comment
Catchphrase: In the Fan Translation, Reiji will almost always say "How felicitous." Comes with the territory.
 Namco × Capcom (Video Game) / int_b01abe4f
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_b01abe4f
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_b01abe4f
 Namco × Capcom (Video Game) / int_b0957348
type
Combatant Cooldown System
 Namco × Capcom (Video Game) / int_b0957348
comment
Combatant Cooldown System: The game has a system similar to Final Fantasy Tactics—a unit is able to act once it has earned 10 AP, which accrues at 1 per turn for each unit on the map. The player can estimate the initiative order by looking at the numbers above each unit; whoever shows a "1" is the next to act. Different actions cost different amounts of AP, so a unit that only moves will act again sooner than a unit that moves and attacks. There are other special actions to spend and earn AP; for example, units may spend AP to reduce damage from enemy attacks and time Action Commands during enemy attacks to regain AP.
 Namco × Capcom (Video Game) / int_b0957348
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1.0
 Namco × Capcom (Video Game) / int_b0957348
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_b0957348
 Namco × Capcom (Video Game) / int_b7e0c5ff
type
Love Triangle
 Namco × Capcom (Video Game) / int_b7e0c5ff
comment
The supposed Love Triangle between Reiji, Xiaomu and Saya. It's not like that, really. Though, in fairness, the tension between Reiji and Saya is palpable, and Xiaomu does care for Reiji a fair bit. Case in point, her kiss at the end of the game.
 Namco × Capcom (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_b7e0c5ff
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_b7e0c5ff
 Namco × Capcom (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Namco × Capcom (Video Game) / int_bf927e82
comment
Xiaomu
 Namco × Capcom (Video Game) / int_bf927e82
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1.0
 Namco × Capcom (Video Game) / int_bf927e82
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_bf927e82
 Namco × Capcom (Video Game) / int_c335b9ec
type
Irony
 Namco × Capcom (Video Game) / int_c335b9ec
comment
Irony: Hsien-Ko the Jiang-shi is paired with a Resident Evil protagonist.
 Namco × Capcom (Video Game) / int_c335b9ec
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_c335b9ec
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_c335b9ec
 Namco × Capcom (Video Game) / int_c5594984
type
Tokyo Is the Center of the Universe
 Namco × Capcom (Video Game) / int_c5594984
comment
Tokyo Is the Center of the Universe: Not quite, as the game involves hopping through dimensions. However, a ferocious battle two rival organizations took place in Shibuya, Tokyo ten years ago, setting up the backstory of the protagonists (notably, Reiji). Ten years later (in 20XX), temporal and spatial fluctuations occur in Shibuya, setting the plot into motion.
 Namco × Capcom (Video Game) / int_c5594984
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1.0
 Namco × Capcom (Video Game) / int_c5594984
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_c5594984
 Namco × Capcom (Video Game) / int_c978ad0b
type
Magic Skirt
 Namco × Capcom (Video Game) / int_c978ad0b
comment
Magic Skirt: Wonder Momo's miniskirt never raises above her legs; it's noteworthy mostly because her original arcade game was famous for constant panty shots.
 Namco × Capcom (Video Game) / int_c978ad0b
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_c978ad0b
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_c978ad0b
 Namco × Capcom (Video Game) / int_ca87e3ec
type
No Name Given
 Namco × Capcom (Video Game) / int_ca87e3ec
comment
The nameless protagonist of Dig Dug was rechristened as Taizo Hori note although to be fair, that example actually first occurred in Mr. Driller, the Spin-Offspring of Dig Dug and turned into a Cool Shades-wearing badass on par with that of Captain Falcon, while also being Masuyo's ex. He's the current trope picture.
 Namco × Capcom (Video Game) / int_ca87e3ec
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1.0
 Namco × Capcom (Video Game) / int_ca87e3ec
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ca87e3ec
 Namco × Capcom (Video Game) / int_cf35af47
type
Gunpoint Banter
 Namco × Capcom (Video Game) / int_cf35af47
comment
Gunpoint Banter: Between Reiji and Saya at the end of Chapter 4. Nothing quite like two people shoving the barrels of their guns in each other's faces and still being able to carry a conversation.
 Namco × Capcom (Video Game) / int_cf35af47
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_cf35af47
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_cf35af47
 Namco × Capcom (Video Game) / int_d1c229c6
type
Sword and Sorcerer
 Namco × Capcom (Video Game) / int_d1c229c6
comment
Sword and Sorcerer: The prime example would be the Battle Couple Gilgamesh and Princess Ki, the latter taking her magic abilities from The Return of Ishtar. Reiji and Xiaomu are a downplayed example: Both are competent in melee and long-ranged attacks, but Xiaomu has fox magic for her attacks.
 Namco × Capcom (Video Game) / int_d1c229c6
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1.0
 Namco × Capcom (Video Game) / int_d1c229c6
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_d1c229c6
 Namco × Capcom (Video Game) / int_d95ac06e
type
Original Generation
 Namco × Capcom (Video Game) / int_d95ac06e
comment
Original Generation: Reiji Arisu, Xiaomu, and Saya. Also, Dokumezu and Dokugozu, Katana, and Kyuju Kyu.
 Namco × Capcom (Video Game) / int_d95ac06e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_d95ac06e
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_d95ac06e
 Namco × Capcom (Video Game) / int_db39ccfd
type
Battle Couple
 Namco × Capcom (Video Game) / int_db39ccfd
comment
The prime example would be the Battle Couple Gilgamesh and Princess Ki, the latter taking her magic abilities from The Return of Ishtar.
 Namco × Capcom (Video Game) / int_db39ccfd
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_db39ccfd
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_db39ccfd
 Namco × Capcom (Video Game) / int_dc67d9ba
type
Kiss of Death
 Namco × Capcom (Video Game) / int_dc67d9ba
comment
Kiss of Death: Saya's super begins with one.
 Namco × Capcom (Video Game) / int_dc67d9ba
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_dc67d9ba
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_dc67d9ba
 Namco × Capcom (Video Game) / int_e2d457
type
The Ditz
 Namco × Capcom (Video Game) / int_e2d457
comment
The Ditz: Sakura has many moments that fit this trope nicely.
 Namco × Capcom (Video Game) / int_e2d457
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1.0
 Namco × Capcom (Video Game) / int_e2d457
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e2d457
 Namco × Capcom (Video Game) / int_e49686
type
The Hero
 Namco × Capcom (Video Game) / int_e49686
comment
Reiji Arisu
 Namco × Capcom (Video Game) / int_e49686
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1.0
 Namco × Capcom (Video Game) / int_e49686
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e49686
 Namco × Capcom (Video Game) / int_e50e82e5
type
Nemesis Weapon
 Namco × Capcom (Video Game) / int_e50e82e5
comment
Nemesis Weapon: Reiji wields a weapon rack consisting of 2 elemental swords, a Sawed-Off Shotgun and a revolver. His Arch-Enemy, Saya, also wields a weapon rack of 3 elemental swords and a Grenade Launcher. Saya is also the one who killed Reiji's father.
 Namco × Capcom (Video Game) / int_e50e82e5
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1.0
 Namco × Capcom (Video Game) / int_e50e82e5
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e50e82e5
 Namco × Capcom (Video Game) / int_e567510d
type
Determinator
 Namco × Capcom (Video Game) / int_e567510d
comment
Determinator: Reiji and a few of the protagonists in the opening movie are shown collapsed in defeat, but one by one, they all force themselves to stand back up and launch their most powerful techniques against Saya.
 Namco × Capcom (Video Game) / int_e567510d
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1.0
 Namco × Capcom (Video Game) / int_e567510d
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e567510d
 Namco × Capcom (Video Game) / int_e61d9a3c
type
Clothing Damage
 Namco × Capcom (Video Game) / int_e61d9a3c
comment
Clothing Damage: Arthur, true to his origins, gets stripped down to his undies when sufficiently damaged. He can actually invoke this on himself to quickly change out of armor.
 Namco × Capcom (Video Game) / int_e61d9a3c
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1.0
 Namco × Capcom (Video Game) / int_e61d9a3c
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e61d9a3c
 Namco × Capcom (Video Game) / int_e69e12b2
type
Combination Attack
 Namco × Capcom (Video Game) / int_e69e12b2
comment
Combination Attack: Multiple Assaults, where a group of 2 or more units gang up on single or multiple foes. Sometimes these overlaps with There Is No Kill like Overkill, and sometimes are followed sometimes by Ass Kicking Poses. Unfortunately, the Multiple Assaults can also fall under Awesome, but Impractical since they have a fixed damage, and by that point, you could literally kick ass to enemies up to how many thousand hit points from one turn. If you know when to use them, however, you can kill multiple enemies with one attack.
 Namco × Capcom (Video Game) / int_e69e12b2
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1.0
 Namco × Capcom (Video Game) / int_e69e12b2
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e69e12b2
 Namco × Capcom (Video Game) / int_e6c72641
type
Asian Fox Spirit
 Namco × Capcom (Video Game) / int_e6c72641
comment
Asian Fox Spirit: Xiaomu is a 765-year-old Chinese werefox, whereas Saya is a Japanese werefox.
 Namco × Capcom (Video Game) / int_e6c72641
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1.0
 Namco × Capcom (Video Game) / int_e6c72641
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e6c72641
 Namco × Capcom (Video Game) / int_e6f18344
type
Humongous Mecha
 Namco × Capcom (Video Game) / int_e6f18344
comment
Humongous Mecha: Jin's Blodia, which is "borrowed" by Sylphie.
 Namco × Capcom (Video Game) / int_e6f18344
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1.0
 Namco × Capcom (Video Game) / int_e6f18344
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e6f18344
 Namco × Capcom (Video Game) / int_e71ad328
type
Plot Tailored to the Party
 Namco × Capcom (Video Game) / int_e71ad328
comment
Plot Tailored to the Party: Whenever the cast splits up, the Gnosis will conveniently only attack the groups with KOS-MOS or MOMO and Shion in them so they can cast the Hilbert Effect.
 Namco × Capcom (Video Game) / int_e71ad328
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_e71ad328
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e71ad328
 Namco × Capcom (Video Game) / int_e91a2f04
type
Cloning Blues
 Namco × Capcom (Video Game) / int_e91a2f04
comment
Cloning Blues: Katana, a product of the Ouma Project, is the clone of Saya. Their physical resemblance is questionable.
 Namco × Capcom (Video Game) / int_e91a2f04
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1.0
 Namco × Capcom (Video Game) / int_e91a2f04
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_e91a2f04
 Namco × Capcom (Video Game) / int_ead7e42e
type
Walking Armory
 Namco × Capcom (Video Game) / int_ead7e42e
comment
Walking Armory: Hsien-Ko is the most blatant example of Hyperspace Arsenal. In this game, she's revealed to hide various firearms belonging to her partners in her giant sleeves as well, all in addition to the more traditional weapons that she is normally associated with. To a degree, Reiji, Xiaomu, and Saya. See Sword and Gun above.
 Namco × Capcom (Video Game) / int_ead7e42e
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1.0
 Namco × Capcom (Video Game) / int_ead7e42e
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ead7e42e
 Namco × Capcom (Video Game) / int_eb81c601
type
Big Damn Heroes
 Namco × Capcom (Video Game) / int_eb81c601
comment
Big Damn Heroes: Akuma saving Sakura at one time, and defeating M. Bison at another time.
 Namco × Capcom (Video Game) / int_eb81c601
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_eb81c601
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_eb81c601
 Namco × Capcom (Video Game) / int_ec0ce986
type
Spotting the Thread
 Namco × Capcom (Video Game) / int_ec0ce986
comment
Spotting the Thread: In chapter 40 where seven members of the group get cloned. There's just one problem, the real Chun-li is also with the assault team, yet she also got cloned.
 Namco × Capcom (Video Game) / int_ec0ce986
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1.0
 Namco × Capcom (Video Game) / int_ec0ce986
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ec0ce986
 Namco × Capcom (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Namco × Capcom (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Bosses tend to retreat upon defeat. Subverted with Joka and Janga, for as much as they escape, for them its mostly a case of Know When to Fold 'Em.
 Namco × Capcom (Video Game) / int_ee3438ee
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-0.3
 Namco × Capcom (Video Game) / int_ee3438ee
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ee3438ee
 Namco × Capcom (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Namco × Capcom (Video Game) / int_ee7a60e9
comment
One-Steve Limit: This game has both MOMO from Xenosaga and Momo Kanda from Wonder Momo. To avoid confusion, the latter is usually referred to as her superhero name, Wonder Momo.
 Namco × Capcom (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_ee7a60e9
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ee7a60e9
 Namco × Capcom (Video Game) / int_ef6337ea
type
Sidelined Protagonist Crossover
 Namco × Capcom (Video Game) / int_ef6337ea
comment
Sidelined Protagonist Crossover: None of the game's Rival Schools reps are Batsu, the main character - instead there's Hideo Shimazu and Kyoko Minazuki.
 Namco × Capcom (Video Game) / int_ef6337ea
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_ef6337ea
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_ef6337ea
 Namco × Capcom (Video Game) / int_eff83d77
type
Mundane Utility
 Namco × Capcom (Video Game) / int_eff83d77
comment
Mundane Utility: When the world is finally going back to normal and the people who were left behind are from the real world, Ishtar's power gets used as a taxi delivery system.
 Namco × Capcom (Video Game) / int_eff83d77
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_eff83d77
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_eff83d77
 Namco × Capcom (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Namco × Capcom (Video Game) / int_f2877d9e
comment
Incredibly Lame Pun: There's one level where magic causes everyone to start speaking in these. Needless to say, for the characters, it gets old really fast. Lampshaded by the characters and the game text (the text has the puns in red).
 Namco × Capcom (Video Game) / int_f2877d9e
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_f2877d9e
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_f2877d9e
 Namco × Capcom (Video Game) / int_f8600b
type
Cool Big Sis
 Namco × Capcom (Video Game) / int_f8600b
comment
Cool Big Sis: How Morrigan is portrayed towards Lilith.
 Namco × Capcom (Video Game) / int_f8600b
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_f8600b
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_f8600b
 Namco × Capcom (Video Game) / int_f8cddfb2
type
Laser Blade
 Namco × Capcom (Video Game) / int_f8cddfb2
comment
Laser Blade: Apparently, Strider Hiryu's Cypher. Naturally, the same would go for Strider Hien's double-bladed cypher. Overlaps with Hot Blade.
 Namco × Capcom (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_f8cddfb2
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_f8cddfb2
 Namco × Capcom (Video Game) / int_f9f2c33
type
Running Gag
 Namco × Capcom (Video Game) / int_f9f2c33
comment
Running Gag: The real nature of Felicia's fur bikini. Also, Felicia constantly referring about King as "a fellow Darkstalker" despite King explaining her over and over that he isn't a Darkstalker, he's just a human Luchador wearing a jaguar mask. This long running gag also serves a a setup for another joke, as King (after complaining endless times about how dumb and dense Felicia can be) suddenly realizes that Felicia is a Darkstalker instead of a woman cosplaying as a cat as he believed all along. The supposed Love Triangle between Reiji, Xiaomu and Saya. It's not like that, really. Though, in fairness, the tension between Reiji and Saya is palpable, and Xiaomu does care for Reiji a fair bit. Case in point, her kiss at the end of the game.
 Namco × Capcom (Video Game) / int_f9f2c33
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_f9f2c33
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_f9f2c33
 Namco × Capcom (Video Game) / int_fc7c4f92
type
Canon Immigrant
 Namco × Capcom (Video Game) / int_fc7c4f92
comment
Canon Immigrant: Reiji, Xiaomu, and Saya would eventually crossover into Endless Frontier, another series developed by Monolith Soft.
 Namco × Capcom (Video Game) / int_fc7c4f92
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_fc7c4f92
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_fc7c4f92
 Namco × Capcom (Video Game) / int_fc9b6be5
type
Foe Romance Subtext
 Namco × Capcom (Video Game) / int_fc9b6be5
comment
Foe Romance Subtext: Definitely Reiji and Saya. To the point that the other party members mistake Saya as Reiji's ex and believe the two are going through a very violent breakup.
 Namco × Capcom (Video Game) / int_fc9b6be5
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_fc9b6be5
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1.0
 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game) / int_fc9b6be5
 Namco × Capcom (Video Game) / int_fe0330fb
type
Brick Joke
 Namco × Capcom (Video Game) / int_fe0330fb
comment
Brick Joke: Oh so many. One example at the beginning of chapter 29 (lampshaded mercilessly by both Sakura and Karin):
 Namco × Capcom (Video Game) / int_fe0330fb
featureApplicability
1.0
 Namco × Capcom (Video Game) / int_fe0330fb
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1.0
 Namco × Capcom (Video Game)
hasFeature
Namco × Capcom (Video Game) / int_fe0330fb
 Namco × Capcom (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Namco × Capcom (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Ken can perform the Shin Shoryuken in a cutscene, something he can't do it in gameplay afterwards. It might be a nod to Brainwashed Ken from the mid-90s SF anime movie and Violent Ken from SNK vs. Capcom: SVC Chaos, where he could do all sorts of wicked stuff. It could be argued that as one of the top practitioners of Gouken's style, Ken has learnt at least the theory of all of his school's moves.
 Namco × Capcom (Video Game) / int_fe262584
featureApplicability
1.0
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 Namco × Capcom (Video Game) / int_name
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 Namco × Capcom (Video Game) / int_name
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 Namco × Capcom (Video Game) / int_name
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 Namco × Capcom (Video Game)
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Namco × Capcom (Video Game)

The following is a list of statements referring to the current page from other pages.

 WonderMomo
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Namco × Capcom (Video Game)
 Namco × Capcom (Video Game)
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Achey Scars / int_4ac424b4
 Namco × Capcom (Video Game)
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Alice Allusion / int_4ac424b4
 Namco × Capcom (Video Game)
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All the Worlds Are a Stage / int_4ac424b4
 Namco × Capcom (Video Game)
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Already Met Everyone / int_4ac424b4
 Namco × Capcom (Video Game)
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Bling-Bling-BANG! / int_4ac424b4
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Boss Rush / int_4ac424b4
 ChisaYokoyama
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Namco × Capcom (Video Game)
 Namco × Capcom (Video Game)
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Combatant Cooldown System / int_4ac424b4
 Namco × Capcom (Video Game)
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Combination Attack / int_4ac424b4
 Namco × Capcom (Video Game)
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Crazy Enough to Work / int_4ac424b4
 Namco × Capcom (Video Game)
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Crossover Couple / int_4ac424b4
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Crossover-Exclusive Villain / int_4ac424b4
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Crossover Works / int_4ac424b4
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Damage-Sponge Boss / int_4ac424b4
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Damage Typing / int_4ac424b4
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Elemental Weapon / int_4ac424b4
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Fake Crossover / int_4ac424b4
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Fan Translation / int_4ac424b4
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Fanon Welding / int_4ac424b4
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Fighting Your Friend / int_4ac424b4
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Fire, Ice, Lightning / int_4ac424b4
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Goroawase Number / int_4ac424b4
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Government Agency of Fiction / int_4ac424b4
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Heroes "R" Us / int_4ac424b4
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Namco × Capcom (Video Game)
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Hurricane of Puns / int_4ac424b4
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Iaijutsu Practitioner / int_4ac424b4
 Namco × Capcom (Video Game)
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Intergenerational Friendship / int_4ac424b4
 Namco × Capcom (Video Game)
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Japanese Video Games / int_4ac424b4
 Namco × Capcom (Video Game)
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Kamaitachi / int_4ac424b4
 Namco × Capcom (Video Game)
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Lame Pun Reaction / int_4ac424b4
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Mascot RPG / int_4ac424b4
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Shared Universe / int_4ac424b4
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Sparkling Stream of Tears / int_4ac424b4
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Sword and Sorcerer / int_4ac424b4
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Tengu / int_4ac424b4
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Terms of Endangerment / int_4ac424b4
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The Battle Didn't Count / int_4ac424b4
 Namco × Capcom (Video Game)
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The Dividual / int_4ac424b4
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The Genie Knows Jack Nicholson / int_4ac424b4
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The Vamp / int_4ac424b4
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Time Travel Tales / int_4ac424b4
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Urban Fantasy / int_4ac424b4
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Villainesses Want Heroes / int_4ac424b4
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Who You Gonna Call? / int_4ac424b4
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World of Pun / int_4ac424b4
 Strider (Video Game)
seeAlso
Namco × Capcom (Video Game)
 Xenosaga (Video Game)
seeAlso
Namco × Capcom (Video Game)
 NamcoXCapcom
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Namco × Capcom (Video Game)