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Nelson Tethers: Puzzle Agent (Video Game)

 Nelson Tethers: Puzzle Agent (Video Game)
type
TVTItem
 Nelson Tethers: Puzzle Agent (Video Game)
label
Nelson Tethers: Puzzle Agent (Video Game)
 Nelson Tethers: Puzzle Agent (Video Game)
page
NelsonTethersPuzzleAgent
 Nelson Tethers: Puzzle Agent (Video Game)
comment
Nelson Tethers: Puzzle Agent is an adventure/puzzle game by Telltale Games, in collaboration with Graham Annable. It is the first game to come out of Telltale's pilot project and is based on Graham's Grickle series of short Flash cartoons and books. It was released on June 30, 2010.Agent Nelson Tethers (voiced by Doug Boyd) is the only employee in the FBI's ignored Puzzle Research Division. At the start of the game, he is given his first field assignment in years: The factory that produces the erasers used by the White House has mysteriously stopped production and any attempt to contact them have been replied with puzzles. Tethers is sent to the small town of Scoggins, Minnesota, the location of the factory, to investigate what happened. When he arrives, he finds that the townsfolk are quite obsessed with puzzles. He also discovers that the factory is sealed with a strange lock and that there was some sort of "accident" involving an explosion in the factory. The factory's foreman, Isaac Davner, has also disappeared after the accident. During the course of the investigation, Tethers encounters strange red gnome-like creatures who hinder his progress. Who or what are these strange creatures? Why are they doing all this? And why are some of the townsfolk acting so suspicious?A sequel, Puzzle Agent 2, was released exactly one year later on June 30, 2011. Though the case is officially closed with the eraser factory back up and running, Isaac Davner is still missing and there are still a lot of unanswered questions. Nelson decides to take some vacation time and head back to Scoggins to get to the bottom of things, only to find that the mysteries go much deeper than anyone had thought...
 Nelson Tethers: Puzzle Agent (Video Game)
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2023-12-02T13:46:39Z
 Nelson Tethers: Puzzle Agent (Video Game)
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2023-12-02T13:46:39Z
 Nelson Tethers: Puzzle Agent (Video Game)
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 Nelson Tethers: Puzzle Agent (Video Game)
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DBTropes
 Nelson Tethers: Puzzle Agent (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 Nelson Tethers: Puzzle Agent (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: Nelson likes chewing gum. It helps him think. And when he learns that there's no way he'll be able to buy any in Scoggins, he almost has a panic attack until he starts collecting used pieces of gum that have been left on the walls, floors, and furnishings of Scoggins. This is probably also a reference to Sherlock Holmes. There's some Real Life evidence that chewing gum does help you concentrate, although none of the researchers have yet to comment on chewing used gum.
 Nelson Tethers: Puzzle Agent (Video Game) / int_14ed6ab7
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_14ed6ab7
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_14ed6ab7
 Nelson Tethers: Puzzle Agent (Video Game) / int_1b122c5d
type
Scare Chord
 Nelson Tethers: Puzzle Agent (Video Game) / int_1b122c5d
comment
Scare Chord: When the hidden people first show up in one of your puzzles, it can be quite scary.
 Nelson Tethers: Puzzle Agent (Video Game) / int_1b122c5d
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_1b122c5d
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_1b122c5d
 Nelson Tethers: Puzzle Agent (Video Game) / int_229d7e18
type
Beat It by Compulsion
 Nelson Tethers: Puzzle Agent (Video Game) / int_229d7e18
comment
Beat It by Compulsion: Realizing Scoggins' residents were more or less addicted to puzzles, Nelson throws a Crossword Puzzle at Sheriff Bahg when held a gunpoint. True to form, the compulsion has Bahg immediately going to do the crossword puzzle, allowing Nelson to escape.
 Nelson Tethers: Puzzle Agent (Video Game) / int_229d7e18
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_229d7e18
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_229d7e18
 Nelson Tethers: Puzzle Agent (Video Game) / int_22cf536c
type
Chekhov's Gun
 Nelson Tethers: Puzzle Agent (Video Game) / int_22cf536c
comment
That actually becomes VERY VERY important in the second game. He sent all of his tapes to Jim in the Vegetable Division — whom Nelson asked to file them while away — and Jim notes that the tape kept playing around the time he saw a Hidden Person communicate with Bo.
 Nelson Tethers: Puzzle Agent (Video Game) / int_22cf536c
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_22cf536c
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_22cf536c
 Nelson Tethers: Puzzle Agent (Video Game) / int_24321e44
type
Only Sane Man
 Nelson Tethers: Puzzle Agent (Video Game) / int_24321e44
comment
Only Sane Man: Nelson Tethers in the first game. Less so in the sequel. In the first game, Tethers sees Martha Garrett as one of the more rational people in town, but she does have a few puzzles that need solved. In the second game, Korka seems pretty well adjusted too. Then she turns out to be a conspiracy nut who believes in the Bigfoot... who then turns out to be real.
 Nelson Tethers: Puzzle Agent (Video Game) / int_24321e44
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_24321e44
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_24321e44
 Nelson Tethers: Puzzle Agent (Video Game) / int_294ed981
type
Bilingual Bonus
 Nelson Tethers: Puzzle Agent (Video Game) / int_294ed981
comment
Bilingual Bonus: Norwegian. "Scoggins" is a phonetic spelling of 'skogen', the forest. The Brotherhood of Scoggins has a sign reading "brødre av skogen", literally 'brothers of the forest'. Finally, "korka" is a slang term basically meaning nutcase.
 Nelson Tethers: Puzzle Agent (Video Game) / int_294ed981
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_294ed981
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_294ed981
 Nelson Tethers: Puzzle Agent (Video Game) / int_2a090d00
type
Lampshade Hanging
 Nelson Tethers: Puzzle Agent (Video Game) / int_2a090d00
comment
Lampshade Hanging:
 Nelson Tethers: Puzzle Agent (Video Game) / int_2a090d00
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_2a090d00
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_2a090d00
 Nelson Tethers: Puzzle Agent (Video Game) / int_2f948e12
type
Throwing the Distraction
 Nelson Tethers: Puzzle Agent (Video Game) / int_2f948e12
comment
Throwing the Distraction: A bad guy about to shoot you? Throw a crossword puzzle to the side, and he instantly jumps towards it. In the sequel, Nelson distracts a guard by throwing a rock at him. The guard looks around randomly for a while, then leaves inexplicably.
 Nelson Tethers: Puzzle Agent (Video Game) / int_2f948e12
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_2f948e12
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_2f948e12
 Nelson Tethers: Puzzle Agent (Video Game) / int_30adeff3
type
Defective Detective
 Nelson Tethers: Puzzle Agent (Video Game) / int_30adeff3
comment
Defective Detective: Although Nelson is shown to be a good detective, you can see that he'd rather be back in his basement office. This may be because he hasn't had a field mission in — as he states — "quite some time" (which means he probably hasn't been on the field for a couple of YEARS) — and that his specialty is puzzle solving. Not to mention all the creepy stuff going on in Scoggins.
 Nelson Tethers: Puzzle Agent (Video Game) / int_30adeff3
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_30adeff3
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_30adeff3
 Nelson Tethers: Puzzle Agent (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 Nelson Tethers: Puzzle Agent (Video Game) / int_39ed1c8a
comment
Conspiracy Theorist: Nelson becomes one over the course of the second game. His ally Korka dismisses his talk of the Hidden People and astronauts as crazy because she believes in an entirely different conspiracy involving Bigfoot. Brick Joke/The Cuckoolander Was Right: Bigfoot gives you a hand in destroying the lunacy ray.
 Nelson Tethers: Puzzle Agent (Video Game) / int_39ed1c8a
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_39ed1c8a
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_39ed1c8a
 Nelson Tethers: Puzzle Agent (Video Game) / int_3ee1eced
type
Sexy Scandinavian
 Nelson Tethers: Puzzle Agent (Video Game) / int_3ee1eced
comment
Sexy Scandinavian: Korka, though she has dark hair instead of the traditional blonde.
 Nelson Tethers: Puzzle Agent (Video Game) / int_3ee1eced
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_3ee1eced
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_3ee1eced
 Nelson Tethers: Puzzle Agent (Video Game) / int_422f23f9
type
Power-Up Food
 Nelson Tethers: Puzzle Agent (Video Game) / int_422f23f9
comment
Power-Up Food: Chewing gum is used to give Nelson hints on puzzles. Apparently he gains hypercognitive insight from chewing gum.
 Nelson Tethers: Puzzle Agent (Video Game) / int_422f23f9
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_422f23f9
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_422f23f9
 Nelson Tethers: Puzzle Agent (Video Game) / int_42cfbfc6
type
2D Visuals, 3D Effects
 Nelson Tethers: Puzzle Agent (Video Game) / int_42cfbfc6
comment
2D Visuals, 3D Effects: The characters are 2D but some things are 3D, like landscapes and certain objects.
 Nelson Tethers: Puzzle Agent (Video Game) / int_42cfbfc6
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_42cfbfc6
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_42cfbfc6
 Nelson Tethers: Puzzle Agent (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Nelson Tethers: Puzzle Agent (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Most of the Special Agents just stand around in their places, and don't react to, for example, a deranged FBI agent in his underwear dismantling the Lunar Ray they've been set to guard.
 Nelson Tethers: Puzzle Agent (Video Game) / int_4508b16b
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_4508b16b
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_4508b16b
 Nelson Tethers: Puzzle Agent (Video Game) / int_46e53efd
type
Screams Like a Little Girl
 Nelson Tethers: Puzzle Agent (Video Game) / int_46e53efd
comment
Screams Like a Little Girl: Nelson.
 Nelson Tethers: Puzzle Agent (Video Game) / int_46e53efd
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_46e53efd
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_46e53efd
 Nelson Tethers: Puzzle Agent (Video Game) / int_4e3d253b
type
Downer Ending
 Nelson Tethers: Puzzle Agent (Video Game) / int_4e3d253b
comment
Downer Ending: In the first game. Sadly, you don't get to rescue the foreman, and the government won't let you. Why? Because "Any missing persons can be handled by local law enforcement." Apparently, he doesn't know anything about the sheriff...
 Nelson Tethers: Puzzle Agent (Video Game) / int_4e3d253b
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_4e3d253b
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_4e3d253b
 Nelson Tethers: Puzzle Agent (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Nelson Tethers: Puzzle Agent (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: Sorry, the joke just had to be made.
 Nelson Tethers: Puzzle Agent (Video Game) / int_558ae6f6
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_558ae6f6
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_558ae6f6
 Nelson Tethers: Puzzle Agent (Video Game) / int_57918465
type
Seven Minute Lull
 Nelson Tethers: Puzzle Agent (Video Game) / int_57918465
comment
Seven Minute Lull: Played with: When Nelson is explaining his findings to Director Jennings — who is noisily slurping a milkshake to drown out what Nelson is saying — Nelson eventually screams, "THE ASTRONAUTS IN THE FOREST ARE MURDERING PEOPLE!" after everything had gone silent.
 Nelson Tethers: Puzzle Agent (Video Game) / int_57918465
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_57918465
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_57918465
 Nelson Tethers: Puzzle Agent (Video Game) / int_5798bfbf
type
Reassigned to Antarctica
 Nelson Tethers: Puzzle Agent (Video Game) / int_5798bfbf
comment
Reassigned to Antarctica: Jim Ingraham from the Vegetable Division at the end of the second game, for helping Nelson.
 Nelson Tethers: Puzzle Agent (Video Game) / int_5798bfbf
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_5798bfbf
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_5798bfbf
 Nelson Tethers: Puzzle Agent (Video Game) / int_57cf76a1
type
Hate Plague
 Nelson Tethers: Puzzle Agent (Video Game) / int_57cf76a1
comment
Hate Plague: The Lunar Ray in the second game seems to work like this, inducing violence and lack of self-awareness. Tethers, thankfully, manages to keep himself together well enough to direct that violence towards the ray itself.
 Nelson Tethers: Puzzle Agent (Video Game) / int_57cf76a1
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_57cf76a1
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_57cf76a1
 Nelson Tethers: Puzzle Agent (Video Game) / int_5a3b8032
type
The Un-Reveal
 Nelson Tethers: Puzzle Agent (Video Game) / int_5a3b8032
comment
The Unreveal: Every time there's the dream with the astronaut, it cuts to Nelson waking up and the players never seeing behind the visor.
 Nelson Tethers: Puzzle Agent (Video Game) / int_5a3b8032
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_5a3b8032
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_5a3b8032
 Nelson Tethers: Puzzle Agent (Video Game) / int_5e859ba
type
Cassette Craze
 Nelson Tethers: Puzzle Agent (Video Game) / int_5e859ba
comment
Cassette Craze: Nelson does this. He has a tendency to ramble on without remembering to turn it off.
 Nelson Tethers: Puzzle Agent (Video Game) / int_5e859ba
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_5e859ba
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_5e859ba
 Nelson Tethers: Puzzle Agent (Video Game) / int_61356a74
type
Almost Dead Guy
 Nelson Tethers: Puzzle Agent (Video Game) / int_61356a74
comment
Almost Dead Guy: Nelson finds a suspect frozen solid while trying to solve a puzzle in the woods. After Nelson solves the puzzle, the frozen man gives him a gear and dies.
 Nelson Tethers: Puzzle Agent (Video Game) / int_61356a74
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_61356a74
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_61356a74
 Nelson Tethers: Puzzle Agent (Video Game) / int_6293c185
type
Sequel Hook
 Nelson Tethers: Puzzle Agent (Video Game) / int_6293c185
comment
Sequel Hook: At the end of the second game, Nelson gets a postcard from Isaac and Glori from the Bermudas. Nelson asks, "What could possibly go wrong in Bermuda?" The postcard also shows Principle Skeleton from the Grickle cartoons lurking in the background.
 Nelson Tethers: Puzzle Agent (Video Game) / int_6293c185
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_6293c185
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_6293c185
 Nelson Tethers: Puzzle Agent (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Nelson Tethers: Puzzle Agent (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: The J. Edgar Hoover Building's directory at the beginning has a Long List of departments before it ends at Puzzle Investigation. Examples include Plush Agent Knittery, Maimtron Factory, Lagomorphology, Department of Cheeses, Housewares, "Personal" Affairs, Department of Wizardry, Department of Seamstresses, Moonfire Spam, Cracking Toast, Bubbleopolis, Vampire Military, Department of Lists...
 Nelson Tethers: Puzzle Agent (Video Game) / int_62f9d08e
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_62f9d08e
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_62f9d08e
 Nelson Tethers: Puzzle Agent (Video Game) / int_66f763c0
type
Interface Screw
 Nelson Tethers: Puzzle Agent (Video Game) / int_66f763c0
comment
Interface Screw: A few times throughout the first game, the Hidden People will appear (along with a Scare Chord and a few close-up frames) and take a piece of your current puzzle. In the second game, a puzzle gets interrupted by The Men in Black.
 Nelson Tethers: Puzzle Agent (Video Game) / int_66f763c0
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_66f763c0
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_66f763c0
 Nelson Tethers: Puzzle Agent (Video Game) / int_69987960
type
No Sense of Direction
 Nelson Tethers: Puzzle Agent (Video Game) / int_69987960
comment
No Sense of Direction: Nelson can't find the hotel at which he's supposed to stay in Scoggins. After solving a puzzle to lead Nelson to the hotel, he ends up where he was before he started the puzzle. Turns out he was there the whole time. Apparently, his sense of direction is improved in the sequel, where he can easily retrace his steps after solving a puzzle, despite running away the last time he was there.
 Nelson Tethers: Puzzle Agent (Video Game) / int_69987960
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_69987960
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_69987960
 Nelson Tethers: Puzzle Agent (Video Game) / int_6dcbe9aa
type
Deconstructive Parody
 Nelson Tethers: Puzzle Agent (Video Game) / int_6dcbe9aa
comment
Deconstructive Parody: This game is basically Professor Layton, but with the main character noticing the stupid amount of puzzles in-game and a much more serious reason why: most of the town is in some sort of cult that worship gnomes. The gnomes' main method of communication is puzzles. This has caused the entire town to become pathologically addicted to puzzles.
 Nelson Tethers: Puzzle Agent (Video Game) / int_6dcbe9aa
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_6dcbe9aa
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_6dcbe9aa
 Nelson Tethers: Puzzle Agent (Video Game) / int_6ec989d8
type
Guide Dang It!
 Nelson Tethers: Puzzle Agent (Video Game) / int_6ec989d8
comment
Guide Dang It!: One puzzle shows a couple of coins without showing their values - it's very easy to solve if you're an American, impossible if you're not.
 Nelson Tethers: Puzzle Agent (Video Game) / int_6ec989d8
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_6ec989d8
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_6ec989d8
 Nelson Tethers: Puzzle Agent (Video Game) / int_751bd286
type
Is This Thing Still On?
 Nelson Tethers: Puzzle Agent (Video Game) / int_751bd286
comment
Is This Thing Still On?: Tethers records all his observations into a dictaphone he carries with him. That's ALL his observations. That actually becomes VERY VERY important in the second game. He sent all of his tapes to Jim in the Vegetable Division — whom Nelson asked to file them while away — and Jim notes that the tape kept playing around the time he saw a Hidden Person communicate with Bo.
 Nelson Tethers: Puzzle Agent (Video Game) / int_751bd286
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_751bd286
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_751bd286
 Nelson Tethers: Puzzle Agent (Video Game) / int_75979171
type
The Cuckoolander Was Right
 Nelson Tethers: Puzzle Agent (Video Game) / int_75979171
comment
The Cuckoolander Was Right: One of the departments in the FBI above Puzzle Investigation is Big foot/Sasquatch Research, Which make Korka's conspiracy theory more realistic. But it is uncertain if Nelson is aware of their existence prior.
 Nelson Tethers: Puzzle Agent (Video Game) / int_75979171
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_75979171
featureConfidence
1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_75979171
 Nelson Tethers: Puzzle Agent (Video Game) / int_77315f4f
type
You Have to Believe Me!
 Nelson Tethers: Puzzle Agent (Video Game) / int_77315f4f
comment
You Have to Believe Me!: Nelson, several times in the sequel.
 Nelson Tethers: Puzzle Agent (Video Game) / int_77315f4f
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_77315f4f
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Nelson Tethers: Puzzle Agent (Video Game) / int_77315f4f
 Nelson Tethers: Puzzle Agent (Video Game) / int_7ae4d273
type
Point of No Return
 Nelson Tethers: Puzzle Agent (Video Game) / int_7ae4d273
comment
Point of No Return: In the first game, when you assemble the third gear. However, any optional puzzles you missed may be performed after the credits.
 Nelson Tethers: Puzzle Agent (Video Game) / int_7ae4d273
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_7ae4d273
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1.0
 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_7ae4d273
 Nelson Tethers: Puzzle Agent (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Nelson Tethers: Puzzle Agent (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Hooray! You've made it to the factory and found the foreman! Thanks for helping the Hidden People get to him by solving all the puzzles and clearing the blocks and gaps in the walkway. It's actually subverted. On the hydraulics puzzle, one of the button falls and a Hidden Person tosses it back to him. They did take the foreman but that was because they needed Nelson's help not that it hurt much in the end. Isaac's kidnapping was necessary to solve the conflict in the second game a few months in-game later. In the sequel, Nelson's tapes that he keeps sending to FBI to be filed (even though he's on "vacation") result in The Men in Black swarming the town. Apparently, holding on to the tapes and sending them all later doesn't occur to Nelson at all.
 Nelson Tethers: Puzzle Agent (Video Game) / int_7fbb2a3
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 Nelson Tethers: Puzzle Agent (Video Game) / int_859ec5d8
type
The Fair Folk
 Nelson Tethers: Puzzle Agent (Video Game) / int_859ec5d8
comment
The Fair Folk: The Gnomes AKA the Hidden People.
 Nelson Tethers: Puzzle Agent (Video Game) / int_859ec5d8
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 Nelson Tethers: Puzzle Agent (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Nelson Tethers: Puzzle Agent (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Nelson never actually finds any of the missing people in the second game and forgets about them after finding Isaac Davner. Perhaps his statement that the astronauts are murdering people is actually true. He does find the items belonging to a skier he sees several times in Scoggins.
 Nelson Tethers: Puzzle Agent (Video Game) / int_863fa679
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 Nelson Tethers: Puzzle Agent (Video Game) / int_88e1831d
type
Vast Bureaucracy
 Nelson Tethers: Puzzle Agent (Video Game) / int_88e1831d
comment
Vast Bureaucracy: The FBI has departments for a large number of implausible subjects. The Cuckoolander Was Right: One of the departments in the FBI above Puzzle Investigation is Big foot/Sasquatch Research, Which make Korka's conspiracy theory more realistic. But it is uncertain if Nelson is aware of their existence prior.
 Nelson Tethers: Puzzle Agent (Video Game) / int_88e1831d
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 Nelson Tethers: Puzzle Agent (Video Game) / int_89b8822f
type
Go Mad from the Revelation
 Nelson Tethers: Puzzle Agent (Video Game) / int_89b8822f
comment
Go Mad from the Revelation: The apparent fate of everyone who the gnomes speak to. It's because they need help destroying the Lunar Ray that's repelling them from their home.
 Nelson Tethers: Puzzle Agent (Video Game) / int_89b8822f
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 Nelson Tethers: Puzzle Agent (Video Game) / int_90e2b7b4
type
Theme Twin Naming
 Nelson Tethers: Puzzle Agent (Video Game) / int_90e2b7b4
comment
Theme Twin Naming: Spoofed: There are twin brothers named Daryl and Darrel. Part of Nelson's job in the sequel is to find Darrel.
 Nelson Tethers: Puzzle Agent (Video Game) / int_90e2b7b4
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game) / int_917bed8a
type
Minnesota Nice
 Nelson Tethers: Puzzle Agent (Video Game) / int_917bed8a
comment
Minnesota Nice: Martha Garrett, who has the accent and verbal tics, along with an interest in hot dish.
 Nelson Tethers: Puzzle Agent (Video Game) / int_917bed8a
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game) / int_9ae8eea9
type
Character Tics
 Nelson Tethers: Puzzle Agent (Video Game) / int_9ae8eea9
comment
Character Tics: Nelson compulsively records his thoughts with a tape recorder, even when it isn't a good idea. He also tends to adjust his hat or cough into his hand when he enters a new area.
 Nelson Tethers: Puzzle Agent (Video Game) / int_9ae8eea9
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 Nelson Tethers: Puzzle Agent (Video Game) / int_9d12bbc1
type
Foreshadowing
 Nelson Tethers: Puzzle Agent (Video Game) / int_9d12bbc1
comment
Foreshadowing: The Scoggins sign has a full moon on it.
 Nelson Tethers: Puzzle Agent (Video Game) / int_9d12bbc1
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 Nelson Tethers: Puzzle Agent (Video Game) / int_9d12bbc1
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 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_9d12bbc1
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8559a9f
type
RealLife
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8559a9f
comment
There's some Real Life evidence that chewing gum does help you concentrate, although none of the researchers have yet to comment on chewing used gum.
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8559a9f
featureApplicability
1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8559a9f
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 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_a8559a9f
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8c9ac97
type
Lunacy
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8c9ac97
comment
Lunacy: Involved in the second game's plot.
 Nelson Tethers: Puzzle Agent (Video Game) / int_a8c9ac97
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game)
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Nelson Tethers: Puzzle Agent (Video Game) / int_a8c9ac97
 Nelson Tethers: Puzzle Agent (Video Game) / int_a9de87d2
type
Crouching Moron, Hidden Badass
 Nelson Tethers: Puzzle Agent (Video Game) / int_a9de87d2
comment
Crouching Moron, Hidden Badass: Nelson doesn't look very competent or very tough, but he tackles his assignment with alacrity and diligence, and accomplishes several feats of derring-do along the way.
 Nelson Tethers: Puzzle Agent (Video Game) / int_a9de87d2
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 Nelson Tethers: Puzzle Agent (Video Game) / int_af7d483f
type
Dreaming of Things to Come
 Nelson Tethers: Puzzle Agent (Video Game) / int_af7d483f
comment
Dreaming of Things to Come: Nelson somehow gets dreams about meeting up with an astronaut in both games. Supposedly, it's the Hidden People sending him a message.
 Nelson Tethers: Puzzle Agent (Video Game) / int_af7d483f
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_af7d483f
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 Nelson Tethers: Puzzle Agent (Video Game) / int_bda474d2
type
Last Note Nightmare
 Nelson Tethers: Puzzle Agent (Video Game) / int_bda474d2
comment
Last Note Nightmare: The first game's credits end with a Scare Chord. Same with the second. Graham Annable likes using certain audio cues as a theme.
 Nelson Tethers: Puzzle Agent (Video Game) / int_bda474d2
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 Nelson Tethers: Puzzle Agent (Video Game) / int_be009bbc
type
Alliterative Name
 Nelson Tethers: Puzzle Agent (Video Game) / int_be009bbc
comment
Alliterative Name: About half of the puzzle titles are alliterative.
 Nelson Tethers: Puzzle Agent (Video Game) / int_be009bbc
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game) / int_c3478f1d
type
Badass Bookworm
 Nelson Tethers: Puzzle Agent (Video Game) / int_c3478f1d
comment
Badass Bookworm: Nelson does some surprisingly athletic stuff for a guy who spends most of his time in an office, chewing gum and solving crosswords. His feats include breaking out of a sinking shack on an ice pond, blowing up an impassable garbage heap with a furnace, staring down an angry sheriff, and shooting three gnomes in the head with his eyes closed. Unfortunately, that last one leads to a Bullet Catch.Unexpected as it may be, the Department of Puzzle Research is part of the FBI for a reason.
 Nelson Tethers: Puzzle Agent (Video Game) / int_c3478f1d
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Nelson Tethers: Puzzle Agent (Video Game) / int_c3478f1d
 Nelson Tethers: Puzzle Agent (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 Nelson Tethers: Puzzle Agent (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: Somehow, two hulking astronauts in spacesuits can appear behind Nelson without him noticing them walk in the snow. Repeated by Isaac Davner and a Bigfoot (although the latter can be justified by Nelson being delirious at the time, oblivious to his surroundings).
 Nelson Tethers: Puzzle Agent (Video Game) / int_c691d3f4
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1.0
 Nelson Tethers: Puzzle Agent (Video Game) / int_c691d3f4
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Nelson Tethers: Puzzle Agent (Video Game) / int_c691d3f4
 Nelson Tethers: Puzzle Agent (Video Game) / int_c75df49a
type
Shout-Out
 Nelson Tethers: Puzzle Agent (Video Game) / int_c75df49a
comment
Shout-Out: One of the puzzles in the sequel is named Cross the Streams. Director Jennings in the sequel mentions that the local diner in this secluded, northern forest town serves some damn fine milkshakes. The fuse puzzle in the first game is taken straight from Professor Provolone's Picto-Puzzle from "Lisa The Simpson". On his first meeting with Korka, Nelson asks her for "Just the facts, ma'am".
 Nelson Tethers: Puzzle Agent (Video Game) / int_c75df49a
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Nelson Tethers: Puzzle Agent (Video Game) / int_c75df49a
 Nelson Tethers: Puzzle Agent (Video Game) / int_c83f40d8
type
Bystander Syndrome
 Nelson Tethers: Puzzle Agent (Video Game) / int_c83f40d8
comment
Bystander Syndrome: In the first game. "Any missing persons can be handled by the local authorities."
 Nelson Tethers: Puzzle Agent (Video Game) / int_c83f40d8
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game) / int_d148b019
type
Mundane Made Awesome
 Nelson Tethers: Puzzle Agent (Video Game) / int_d148b019
comment
Mundane Made Awesome: The reason why Nelson is in Scoggins in the first place. He needs to solve this town's problem or the president won't have his erasers! Lampshaded at the end when a senior agent notes that the Prez probably wasn't even aware there was a problem. Submitting a puzzle via mail costs about $ 75,642.98 taxpayers dollars.
 Nelson Tethers: Puzzle Agent (Video Game) / int_d148b019
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 Nelson Tethers: Puzzle Agent (Video Game) / int_d264e7d4
type
Bullet Catch
 Nelson Tethers: Puzzle Agent (Video Game) / int_d264e7d4
comment
Bullet Catch: At the end of the first game, when you finally get to the foreman, the Hidden People catch Nelson's shots with their teeth.
 Nelson Tethers: Puzzle Agent (Video Game) / int_d264e7d4
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1.0
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 Nelson Tethers: Puzzle Agent (Video Game) / int_d7c059b2
type
Formulaic Magic
 Nelson Tethers: Puzzle Agent (Video Game) / int_d7c059b2
comment
Formulaic Magic: Essentially, anyway - the second game's plot involves an astronomer's search for a mathematical explanation of/cure for lunacy.
 Nelson Tethers: Puzzle Agent (Video Game) / int_d7c059b2
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 Nelson Tethers: Puzzle Agent (Video Game) / int_d8fea106
type
Naked Nutter
 Nelson Tethers: Puzzle Agent (Video Game) / int_d8fea106
comment
Naked Nutter: In the second game, Nelson summons the Hidden People to speak to him so he can figure out how to destroy the lunacy ray. When the game cuts back to reality, he's fiddling with the ray while only wearing his hat, his underwear and an inexplicable oven mitt.
 Nelson Tethers: Puzzle Agent (Video Game) / int_d8fea106
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 Nelson Tethers: Puzzle Agent (Video Game) / int_dda12cb3
type
Cat Scare
 Nelson Tethers: Puzzle Agent (Video Game) / int_dda12cb3
comment
Cat Scare
 Nelson Tethers: Puzzle Agent (Video Game) / int_dda12cb3
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 Nelson Tethers: Puzzle Agent (Video Game) / int_dee04580
type
Our Gnomes Are Weirder
 Nelson Tethers: Puzzle Agent (Video Game) / int_dee04580
comment
Our Gnomes Are Weirder: The Hidden People. Especially since they're creepy as hell and some kind of lunar spirits.
 Nelson Tethers: Puzzle Agent (Video Game) / int_dee04580
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 Nelson Tethers: Puzzle Agent (Video Game) / int_e54fed84
type
Can't Get in Trouble for Nuthin'
 Nelson Tethers: Puzzle Agent (Video Game) / int_e54fed84
comment
Can't Get in Trouble for Nuthin': Agent Tethers never suffers any consequences for deliberately interfering with other government agencies, from Sheriff Bahg to The Men in Black. The worst that happens is he gets locked in his hotel room, whereas the guy who helped him is Reassigned to Antarctica. That being said, Nelson lets the sheriff get away with holding him at gunpoint and Glori for trying to kill him.
 Nelson Tethers: Puzzle Agent (Video Game) / int_e54fed84
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 Nelson Tethers: Puzzle Agent (Video Game) / int_e9e35e8f
type
Exact Words
 Nelson Tethers: Puzzle Agent (Video Game) / int_e9e35e8f
comment
Exact Words: In the sequel, "Isaac Davner Does Not Exist." Because his real name is Ed Davis.
 Nelson Tethers: Puzzle Agent (Video Game) / int_e9e35e8f
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 Nelson Tethers: Puzzle Agent (Video Game) / int_f36c4f98
type
Easily Forgiven
 Nelson Tethers: Puzzle Agent (Video Game) / int_f36c4f98
comment
Easily Forgiven: Nelson decides not to dwell on the fact that Glori Davner tried to kill him.
 Nelson Tethers: Puzzle Agent (Video Game) / int_f36c4f98
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 Nelson Tethers: Puzzle Agent (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Nelson Tethers: Puzzle Agent (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Somewhat. If you mess up in puzzles, you'll cost U.S. taxpayers more and more money for each subsequent failure. Mess up a lot and you can make a single puzzle cost more than a million dollars!
 Nelson Tethers: Puzzle Agent (Video Game) / int_f87c42d4
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 Nelson Tethers: Puzzle Agent (Video Game) / int_f8c2936e
type
Alien Fair Folk
 Nelson Tethers: Puzzle Agent (Video Game) / int_f8c2936e
comment
Alien Fair Folk: The Hidden People are actually some lunar spirits.
 Nelson Tethers: Puzzle Agent (Video Game) / int_f8c2936e
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 Nelson Tethers: Puzzle Agent (Video Game) / int_fb21b816
type
Lock and Key Puzzle
 Nelson Tethers: Puzzle Agent (Video Game) / int_fb21b816
comment
Lock and Key Puzzle: Unique variation. Most of the first game is spent acquiring three gears that you need to open the factory's puzzle lock. They break apart to form one large jigsaw-puzzle gear that you must snap into place.
 Nelson Tethers: Puzzle Agent (Video Game) / int_fb21b816
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 Nelson Tethers: Puzzle Agent (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Nelson Tethers: Puzzle Agent (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Several times throughout the games, you'll encounter a puzzle, but can only take a few moves before Tethers notes that he doesn't have all the required information to solve it.
 Nelson Tethers: Puzzle Agent (Video Game) / int_fc07d409
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 Nelson Tethers: Puzzle Agent (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 Nelson Tethers: Puzzle Agent (Video Game) / int_fccd06b6
comment
Beware the Nice Ones:Almost everyone in Scoggins, but especially Glori. Subverted in the sequel. They are all asking Nelson for help this time, and Glori explains that she did what she did so the Brotherhood could help her husband.
 Nelson Tethers: Puzzle Agent (Video Game) / int_fccd06b6
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type
Brick Joke
 Nelson Tethers: Puzzle Agent (Video Game) / int_fe0330fb
comment
Brick Joke/The Cuckoolander Was Right: Bigfoot gives you a hand in destroying the lunacy ray.
 Nelson Tethers: Puzzle Agent (Video Game) / int_fe0330fb
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Nelson Tethers: Puzzle Agent (Video Game)

The following is a list of statements referring to the current page from other pages.

 Nelson Tethers: Puzzle Agent (Video Game)
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Alien Fair Folk / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Almost Dead Guy / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Beat It by Compulsion / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Bullet Catch / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Cassette Craze / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Crossword Puzzle / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Cryptid Episode / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Deconstructive Parody / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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False Camera Effects / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Government Agency of Fiction / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Interdisciplinary Sleuth / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Lunacy / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Minnesota Nice / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Naked Nutter / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Our Gnomes Are Weirder / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Point of No Return / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Riddle Me This / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Seven Minute Lull / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
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Small-Town Tyrant / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Solve the Soup Cans / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
The Noisy Straw / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Town with a Dark Secret / int_b91151d6
 Nelson Tethers: Puzzle Agent (Video Game)
hasFeature
Uncanny Village / int_b91151d6
 Twin Peaks
seeAlso
Nelson Tethers: Puzzle Agent (Video Game)