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Neverwinter Nights (Video Game)

 Neverwinter Nights (Video Game)
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game)
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Neverwinter Nights was the first RPG by BioWare to be made completely in 3D, and their first game based on the Dungeons & Dragons 3rd Edition. There are several things that NWN is known for. One of them is the official campaign, which takes place in the Forgotten Realms universe, or more precisely the Sword Coast, in and around the titular city of Neverwinter.When Neverwinter is struck by an unknown plague called the Wailing Death, four Waterdhavian creatures are brought to the Neverwinter Academy in the hopes of extracting components for a cure. Unfortunately, the Academy is suddenly attacked by unknown forces and the creatures are scattered across the city. Lady Aribeth, a paladin of Tyr who has been placed in charge of investigating the source of the plague, enlists the player character to retrieve the cure components and save a city in chaos.Unlike Baldur's Gate, Planescape: Torment and Icewind Dale, Neverwinter Nights is a more multiplayer-oriented RPG with more emphasis on online co-op (due to a lack of a traditional party system) and a persistent setting as when players die, the game continues with the player(s) being sent to a temple in the hub town/area with an EXP and monetary loss as punishment unlike story-driven RPGs where the player is simply forced to reload a save.While the game received mostly positive reviews, the campaign was occasionally criticized as being repetitive and lacking in memorable characters, as well as being a departure from the rich, detailed worlds of the Baldur's Gate series. The area where NWN really found its niche was third-party content: the Aurora Toolset, an unorthodox example of a development kit included in the basic game installation, allowed users to easily create their own modules and campaigns. This gave rise to a vast modding community with ambitious projects.Two expansion packs Shadows Of Undrentide and Hordes Of The Underdark stepped away from the original campaign and focused on character development, roleplaying, and the intricate storylines for which BioWare is renowned (although only Hordes was actually made by BioWare; Undrentide was instead developed by the Looking Glass expats from Floodgate Entertainment, led by the LGS founder Paul Neurath). These proved to be more popular with fans.BioWare additionally released a number of "premium modules" as paid DLC. Short self-contained adventures, many of which were created by community members hired by BioWare, the premium modules became deeper and more complex as designers familiarized themselves with the engine and new tools were developed. The first three, Witch's Wake, Shadowguard and Kingmaker, were compiled into the third expansion, Kingmakernote which is not to be confused with the similarly-titled Pathfinder game released a decade later. Three more were made: Pirates of the Sword Coast, Infinite Dungeons and Wyvern Crown of Cormyr. While the modules themselves were well received, they required a constant connection to the Internet as DRM; the modules in Kingmaker do not have this feature. When the premium module initiative ended, several projects were left hanging, though Darkness Over Daggerford and Crimson Tides of Tethyr were released for free later. BioWare stopped selling the premium modules in 2009.The Aurora graphics engine, which debuted with NWN, proved to be successful and enduring, and various heavily modified descendants of the engine were used throughout the 2000s, most notably the Odyssey engine in the Knights of the Old Republic series and the Electron engine in Neverwinter Nights 2. The main engine with modified graphics was also used in The Witcher, though CD Projekt RED has stated they were less than fond of the engine, claiming it responsible for many of the technical flaws present, leading to them developing their own engine from scratch for the sequel.The full game, including the premium modules, is available at GOG.com. In 2017, developer Beamdog announced Neverwinter Nights: Enhanced Edition, which was subsequently released on March 27, 2018 and, later the same year, ported both on Android and iOS. The original campaign was retroactively called The Wailing Death in it.The original AOL MMORPG from 1991 that shared the same name has its own page.
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Hotter and Sexier
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Hotter and Sexier: Aside from the addition of romance sidequests, there are numerous succubi and fairy characters with curvaceous character models, the game's initial Big Bad, the Valsharess, attempts to sexually seduce you in a confrontation, and the character descriptions for most any female character are sure to mention how beautiful they are.
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Blamed for Being Railroaded
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Blamed for Being Railroaded: During a sidequest, you need to find an old witch which is reputed for being an expert with animals. Problem is, her lair is filed with hostile servants you have to kill to reach her. When you finally slain everyone and meet her, she calls you out for killing them.
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Comic-Book Fantasy Casting
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Comic-Book Fantasy Casting: Many NPC portraits were traced from photos of various real-world celebrities, which got the creators in legal trouble when it turned out that some of the original images hadn't been properly licensed.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: The very first version of the game had several portraits of prominent NPCs based on real-life celebrities and models. Due to likeness rights they had to change them and a patch quietly swapped the portraits out for new ones. Here's a showing of the originals and their replacements.
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Magic Missile Storm
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Magic Missile Storm: Isaac's Lesser Missile Storm and Greater Missile Storm were homebrewed by BioWare for this game and are essentially an upgraded version of Magic Missile that strikes multiple targets. For a not-quite-magic-missile effect, there's also Flame Arrow.
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Does This Remind You of Anything?
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Does This Remind You of Anything?: In Chapter 3 during the war, a sidequest has you investigating why the Uthgardt Elk Tribe has allied with Luskan when historically they have been enemies. When you speak to the chieftain of the tribe, he reveals that the Neverwinter commander at Fort Ilkard, Damas, infected the tribe with the Wailing Death... by giving them plague-infected blankets. Just to hammer home the Anvilicious parallels, when you confront Damas with his crime, he spouts off a racist rant about how Neverwinter has the strength to take the lands of the Uthgardt, therefore they should and they are right to do so.
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Boisterous Bruiser
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Actually, some of the player voices too, like Large Rowdy, Dark Brooding Hero and Manic Psychotic, making this a World of Ham.
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Warp Whistle
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Warp Whistle: The Stone of Recall in the original campaign, which made hit-and-run tactics possible for any character. Later campaigns gave you limited uses of their respective whistles.
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Purely Aesthetic Gender
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Purely Aesthetic Gender: Mostly played straight. Male or female has no effect on character building and only minor effects on gameplay. One is a minor sidequest concerning a female courtesan which can only be acquired if you're a male. Female characters with high Charisma are catcalled or flirted at by some NPCs. One effect is a bit more important, in that male characters can take Aribeth as a romance option and use The Power of Love to convince her to make a Heel–Face Turn at the end of the game. Female characters can pass a difficult Persuade check to the same end, so being a female does not stop you from doing this, it's just much harder than if you play as a male.
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The Worf Effect
 Neverwinter Nights (Video Game) / int_178ca149
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The Worf Effect: In Chapter 1, you bump into four companions from the original campaign: Tomi, Daelan, Linu and Sharwyn. Since this takes place after the Wailing Death, they're all high-level adventurers. Which makes it all the more disturbing when they're picked off one by one after charging into the Undermountain together, Tomi making it furthest and barely getting halfway through. You can resurrect them though, and are given a free means to do so before entering Undermountain.
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Title Drop
 Neverwinter Nights (Video Game) / int_18d15922
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Title Drop: The opening cutscene closes with one: In a dialogue with Deekin, he mentions that he's going to be writing a book about your adventures, and asks you to give it a name. Naturally, one of the options is Hordes of the Underdark. Or "Anything but Hordes of the Underdark", prompting some scribbling on Deekin's part.
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The Witch Hunter
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The Witch Hunter: The PC was part of a group of witch hunters in Witch's Wake.
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Violation of Common Sense
 Neverwinter Nights (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: In the first game you're encouraged to stab yourself in the heart in one place. Sure, the game drops some heavy hints that it will take you to the spirit world, but you're still stabbing yourself in the goddamn heart! This gets particularly bad if you take a close look at the altar. There's a skeleton on it, almost certainly belonging to that crazy dwarf you encounter in there.
 Neverwinter Nights (Video Game) / int_1b2b1d2c
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Fractional Winning Condition
 Neverwinter Nights (Video Game) / int_1b305dd
comment
Fractional Winning Condition: Chapter 2 ends after you complete four out of five main quests presented at the start, though it is possible to complete all of them, since the final stage triggers when you speak to the seer and you don't have to return to her before you have beaten everything. Which quests you completed affects what characters appear during the ending battle.
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Mr. Fanservice
 Neverwinter Nights (Video Game) / int_1b4e322c
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Mr. Fanservice: Valen Shadowbreath, the tiefling warrior and weapon master. It's even lampshaded in-game, when he gets catcalled by drow priestesses asking about his tail.
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Abandoned Mine
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Abandoned Mine: One is used by a kidnapper as a hideout during a sidequest in Chapter 2.
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Day-Old Legend
 Neverwinter Nights (Video Game) / int_1c0a333d
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Day-Old Legend: Averted here, where a weapon or piece of armor made by in-game will have the flavor text describe it being made by the specific blacksmith, in the current year and for the current campaign but in the same style as the "ancient" equipment◊ so it feels like the player is crafting their legend for future adventurers as they play the game. This is played straight in Hordes of The Underdark. The game take place only a few months later and you find the über version of those same items, only they have new backstories.
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Fingore
 Neverwinter Nights (Video Game) / int_1e8f4221
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Fingore: A moment early on in Witch's Wake sees the PC make a saving throw to determine whether the elderly Ragpicker will cut off one of their fingers while the former has not fully regained consciousness. You can get it back from the Ragpicker, and it's implied that this would've been a useful item had the story been continued.
 Neverwinter Nights (Video Game) / int_1e8f4221
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Ambiguous Situation
 Neverwinter Nights (Video Game) / int_1f6983f7
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Ambiguous Situation: Thanks to the module never being completed, there are a multitude of questions left hanging in Witch's Wake. It's implied that the Night Hag is both the Ragpicker and the eponymous witch that the group led by Prince Ahmed was hunting down, but this doesn't explain why she's aiding you in the present. The ultimate fate of Prince Ahmed is also left unanswered.
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Loading Screen
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Loading Screen: With gameplay tips to look at, even!
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Crapsack World
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Crapsack World: What little we see of the world of Witch's Wake consists of a barren countryside overrun by goblins, kobolds and zombies, the few non-hostile inhabitants dour and suspicious, and at least according the the titular Witch, the world's heaven was lost (whether rendered inaccessible or destroyed we aren't told), leaving only the demon-ruled Stygia for dead souls.
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Chekhov's Gun
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Chekhov's Gun: The Relic of the Reaper, which is present as being the equivalent of the Stone of Recall for Hordes of the Underdark, and ends up being used to trap you in Cania and release an arch-devil to the mortal planes.
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Aborted Arc
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Aborted Arc: Both the Witch's Wake and Shadowguard modules had the ambition to kick off episodic narratives, but due to Executive Meddling they both ended at Chapter 1, respectively.
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Real-Time with Pause
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Real-Time with Pause: Can be turned off during multiplayer by the DM.
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Prophetic Fallacy
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Prophetic Fallacy: The yuan-ti Gulnan sees visions of the "Scaled Ones" rising to power in Neverwinter and thinks that means her. In fact the visions refer the reptilian Creator Race and her attempt at taking over the city was barely a blip in comparison.
 Neverwinter Nights (Video Game) / int_256eaa53
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Winged Humanoid
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Winged Humanoid: A couple of different angels appear during the campaign, both humanlike forms with wings on their back. The PC can also sprout dragon wings if they get far enough down the Red Dragon Disciple prestige class.
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EvilSorceress
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Evil Sorceress: J'Nah is the wicked sorceress hired to sack Hilltop, steal the four artifacts, and assassinate Drogan. Her employer is revealed to be Heurodis, a far more powerful wizard who once apprenticed under one of the few survivors of ancient Netheril and now seeks to reclaim its lost glory.
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Death of a Child
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Death of a Child: Horribly frequent. Especially in the Charwood.
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Protagonist Without a Past
 Neverwinter Nights (Video Game) / int_26a6b064
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Protagonist Without a Past: The player character is given no backstory prior to coming to Neverwinter except a generic racial motivation of why you are there. This is in contrast with the sequel (and almost all other Bioware games), in which the protagonist's past is notably significant to the plot.
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IKnowYouAreInThereSomewhereFight
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"I Know You Are in There Somewhere" Fight: The PC can pull this on Aribeth.
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Karma Meter
 Neverwinter Nights (Video Game) / int_276ad49e
comment
Karma Meter: While the original campaign rarely gave or took notice of your alignment (unless you went out of your way to do evil things), alignment in this and Hordes is treated like this. Subverting the law (usually by going back on your word or by stealing things) shifts your alignment to Chaotic, while upholding it (keep your word) shifts to Lawful. Good and Evil meanwhile shift depending on if you're good and evil, naturally.
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type
Bag of Spilling
 Neverwinter Nights (Video Game) / int_28104b90
comment
Bag of Spilling: You wake up to find a drow assassin stealing all your stuff. In-game dialogue allows the PC to hang a lampshade on it by repeatedly claiming you "only want [your] stuff back!" Which you eventually can get back, mostly, provided you remember to loot one of the drow encampments. But by then you've probably found better counterparts for many of the items anyway.
 Neverwinter Nights (Video Game) / int_28104b90
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_28104b90
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_28104b90
 Neverwinter Nights (Video Game) / int_2854b56d
type
Uncertain Doom
 Neverwinter Nights (Video Game) / int_2854b56d
comment
Uncertain Doom: Prince Ahmed's fate in Witch's Wake is left ambiguous due to the unfinished state of the plot. While the main character watches him die fighting and has the option of burying his body on the battlefield after they regain consciousness, a ghost you can find in the afterlife claims Prince Ahmed isn't really dead, as his spirit hasn't joined with the rest of the souls there.
 Neverwinter Nights (Video Game) / int_2854b56d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2854b56d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2854b56d
 Neverwinter Nights (Video Game) / int_28951c74
type
Top-Heavy Guy
 Neverwinter Nights (Video Game) / int_28951c74
comment
Top-Heavy Guy: The Half-Orc characters (male and female) are all built with a very large chest on top of legs which proportionally seem to be a lot thinner. The trope is somewhat downplayed because their arms aren't so muscular compared to the chest.
 Neverwinter Nights (Video Game) / int_28951c74
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_28951c74
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_28951c74
 Neverwinter Nights (Video Game) / int_2973d31b
type
Modular Epilogue
 Neverwinter Nights (Video Game) / int_2973d31b
comment
Modular Epilogue: Hordes of the Underdark has one of these explaining where each of your companions and many people you met ended up. Not really a surprise given the amount of cross-pollination between BioWare and Obsidian.
 Neverwinter Nights (Video Game) / int_2973d31b
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2973d31b
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2973d31b
 Neverwinter Nights (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Neverwinter Nights (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: Inverted with normal merchants. The game doesn't tell you is that there's a cap to how much merchants will pay for any item no matter how valuable, and the more you progress in the game the more the cap raises. This means that merchants in Chapter 3 will be willing to pay tends of thousands of gold for items where merchants in Chapter 1 would have only offered a couple thousand gold for the same item. Played straight with the djinn merchant Volkarion, however. He horribly rips you off on the items you sell to him, and if you comparison shop with other merchants you can usually get one and a half times what he offers for the same item, if not much more.note In Chapter 3, the devil merchant in Cania will pay up to 50,000 gold for an item, assuming it's actually worth up to that much. Volkarion won't go any higher than 15,000. That's hundreds of thousands of gold he's scamming you out of. The fine print is that you can summon Volkarion and use his services anywhere, any time — that sort of convenience has to have some sort of drawback.
 Neverwinter Nights (Video Game) / int_29f44d3a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_29f44d3a
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_29f44d3a
 Neverwinter Nights (Video Game) / int_2a090d00
type
Lampshade Hanging
 Neverwinter Nights (Video Game) / int_2a090d00
comment
Lampshade Hanging: Deekin sure likes to do this. Among other things he wonders why dragons have wings if they can't fly, and comments that Aribeth's armour isn't practical at all.
 Neverwinter Nights (Video Game) / int_2a090d00
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2a090d00
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2a090d00
 Neverwinter Nights (Video Game) / int_2c3e4769
type
No-Harm Requirement
 Neverwinter Nights (Video Game) / int_2c3e4769
comment
No-Harm Requirement: There's a quest where the quest giver asks you to steal several pieces of art from various nobles in the city. She wants the current owners left scared but alive, so she'll dock your pay if you opt to kill any of them. She is unbothered by the deaths of their guards however.
 Neverwinter Nights (Video Game) / int_2c3e4769
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2c3e4769
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2c3e4769
 Neverwinter Nights (Video Game) / int_2c5f1cdb
type
Bottomless Bladder
 Neverwinter Nights (Video Game) / int_2c5f1cdb
comment
Bottomless Bladder: Lampshaded. There are two conversations where Deekin talks about how he needs to go.
 Neverwinter Nights (Video Game) / int_2c5f1cdb
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2c5f1cdb
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2c5f1cdb
 Neverwinter Nights (Video Game) / int_2eeb91b2
type
The Runt at the End
 Neverwinter Nights (Video Game) / int_2eeb91b2
comment
"HERE COMES HALFLING DEATH!"
 Neverwinter Nights (Video Game) / int_2eeb91b2
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2eeb91b2
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2eeb91b2
 Neverwinter Nights (Video Game) / int_2f41cac1
type
Our Werebeasts Are Different
 Neverwinter Nights (Video Game) / int_2f41cac1
comment
Our Werebeasts Are Different: A wereboar named Lord Antoine serves as a boss in Infinite Dungeons.
 Neverwinter Nights (Video Game) / int_2f41cac1
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_2f41cac1
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_2f41cac1
 Neverwinter Nights (Video Game) / int_30d2ae29
type
Self-Fulfilling Prophecy
 Neverwinter Nights (Video Game) / int_30d2ae29
comment
Self-Fulfilling Prophecy: Kaidala in Kingmaker was driven from her forest with terrible injuries by a fanatical group who had heard a prophecy that someone from that forest would eventually aid a threat to their leader. It is implied that the PC is that threat and Kaidala is aiding them but is only doing so because she was forced from her forest.
 Neverwinter Nights (Video Game) / int_30d2ae29
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_30d2ae29
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_30d2ae29
 Neverwinter Nights (Video Game) / int_345cf4e1
type
No Hero Discount
 Neverwinter Nights (Video Game) / int_345cf4e1
comment
No Hero Discount: Lampshaded twice: You can ask a merchant why he doesn't just give you free pick from his inventory since you're fighting to save his life, but he notes if you fail and the siege goes poorly he'll just teleport to safety, so your success or failure is of no consequence to him. White Thesta she still charges you, but she says she's lowering her prices to only cover the base cost of the items since you are fighting to save the city. They're still pretty pricey though.
 Neverwinter Nights (Video Game) / int_345cf4e1
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_345cf4e1
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_345cf4e1
 Neverwinter Nights (Video Game) / int_37fcf16
type
Death Is Cheap
 Neverwinter Nights (Video Game) / int_37fcf16
comment
Death is Cheap: The PC in Witch's Wake can be brought back to life three times by the Night Hag, but afterwards faces permanent death.
 Neverwinter Nights (Video Game) / int_37fcf16
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_37fcf16
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_37fcf16
 Neverwinter Nights (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Neverwinter Nights (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: A tribe of vampires in the second chapter litter their lair with breakable wooden objects, including wooden treasure chests next to each of their coffins. Naturally, you kill them until they flee to regenerate, then break something wooden nearby so you can finish them off with your makeshift stake.
 Neverwinter Nights (Video Game) / int_38d17b6c
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_38d17b6c
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_38d17b6c
 Neverwinter Nights (Video Game) / int_39c443f0
type
DemonLordsAndArchDevils
 Neverwinter Nights (Video Game) / int_39c443f0
comment
In the Hordes of the Underdark expansion, the Valsharess, a Drow empress, binds the Archdevil Mephistopheles to her service as a lackey. He dispises being made to serve her and manipulates events so that he can free himself from her control via some Loophole Abuse, then usurps her position as the Big Bad of the module.
 Neverwinter Nights (Video Game) / int_39c443f0
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_39c443f0
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_39c443f0
 Neverwinter Nights (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Neverwinter Nights (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Elven sorceress J'Nah orders the attack on Drogan's tower and serves as the mastermind of the events of Chapter One. Once you track her down, she reveals herself to be The Dragon to a mysterious superior later revealed as the ancient medusa wizard Heurodis, whose Evil Plan is to reclaim the ancient magic of Netheril and Take Over the World.
 Neverwinter Nights (Video Game) / int_3a1c2171
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_3a1c2171
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_3a1c2171
 Neverwinter Nights (Video Game) / int_3a2da4c3
type
One True Threesome
 Neverwinter Nights (Video Game) / int_3a2da4c3
comment
You can make one between yourself, Nathyrra and Aribeth. You can flirt shamelessly with both of them if you take them as your henchmen, and at one point when they stop to talk to each other the conversation briefly switches to their feelings for you. The endings for the two actually don't conflict at all if you try to get both of them to fall in love with you, which would seem to imply you end up with both of them. A particularly racy dialogue option with both of them in the party actually has you trying to convince them to "share" you...and potentially succeeding!
 Neverwinter Nights (Video Game) / int_3a2da4c3
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_3a2da4c3
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_3a2da4c3
 Neverwinter Nights (Video Game) / int_3b9b21c9
type
So Beautiful, It's a Curse
 Neverwinter Nights (Video Game) / int_3b9b21c9
comment
So Beautiful, It's a Curse: A couple of minor characters run into issues stemming from their good looks. The dryad brought to cure the plague is held captive by a wizard who's become obsessed with her and a beautiful (and rather vain) druid is captured by a hideously ugly witch who planned to steal her face in some manner.
 Neverwinter Nights (Video Game) / int_3b9b21c9
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_3b9b21c9
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_3b9b21c9
 Neverwinter Nights (Video Game) / int_3e8d3ea5
type
Escaped from Hell
 Neverwinter Nights (Video Game) / int_3e8d3ea5
comment
Escaped from Hell: The entire third act consists of the player trying to escape from the Eighth Circle of Hell after being killed by Mephistopheles.
 Neverwinter Nights (Video Game) / int_3e8d3ea5
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_3e8d3ea5
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_3e8d3ea5
 Neverwinter Nights (Video Game) / int_3ff34221
type
To Hell and Back
 Neverwinter Nights (Video Game) / int_3ff34221
comment
To Hell and Back: There's even a line for it in the endgame - "I've been to the hells and back, Durnan..."
 Neverwinter Nights (Video Game) / int_3ff34221
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_3ff34221
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_3ff34221
 Neverwinter Nights (Video Game) / int_40cbee83
type
Wretched Hive
 Neverwinter Nights (Video Game) / int_40cbee83
comment
Wretched Hive: The city of Neverwinter has become this. What used to be the "Jewel of the North" was completely brought to its knees after months of Wailing death raging in the city. Piles of corpses are found at every corner, some charred, others left forgotten to rotten open-air. The streets are overrun with gangs, zombies, thugs or citizens driven crazy by the epidemic. The city guard can and does little to keep order, and most people are left to fend for themselves. Only Blacklake district and the City core remain relatively safe havens, barricaded and protected from the surrounding devastation. Luskan, a port town ruled by five pirate High Captains, where crime and poverty abounds. By the time the player arrives there, the city is stuck in a civil war, three captains are already dead and most of the city has been abandoned or is closed off. The quest requires you to pick a side in the war between the two remaining High Captains Kurth and Baram, both of whom are absolute bastards.
 Neverwinter Nights (Video Game) / int_40cbee83
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_40cbee83
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_40cbee83
 Neverwinter Nights (Video Game) / int_41a48472
type
Bat Out of Hell
 Neverwinter Nights (Video Game) / int_41a48472
comment
Bat Out of Hell: There are a lot of evil creatures bearing bat wings (and occasionally some regular bats appearing as low level hostile animals), though the default bat found in the level editor is just a very weak critter which is totally neutral to the player unless being deliberately attacked.
 Neverwinter Nights (Video Game) / int_41a48472
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_41a48472
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_41a48472
 Neverwinter Nights (Video Game) / int_41ba335a
type
Amnesiac Hero
 Neverwinter Nights (Video Game) / int_41ba335a
comment
Amnesiac Hero: The PC in Witch's Wake cannot remember anything but their name. The module's opening sequence of a battle and a dying prince giving one final request are their earliest memory.
 Neverwinter Nights (Video Game) / int_41ba335a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_41ba335a
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_41ba335a
 Neverwinter Nights (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Neverwinter Nights (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: The four Neverwinter companions. Not only can none of them can accompany you past the first chapter, but they're killed off in the upper levels of the Undermountain for good measure. Thankfully the player is handed a Rod of Resurrection going in to bring them back.
 Neverwinter Nights (Video Game) / int_43a045de
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_43a045de
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_43a045de
 Neverwinter Nights (Video Game) / int_43b154c9
type
Not Even Bothering with the Accent
 Neverwinter Nights (Video Game) / int_43b154c9
comment
Not Even Bothering with the Accent: Tomi's backstory is heavily Arabian, with a grand vizier named Sabbalan Vihayed, but his accent is a sort of mutant form of Cockney. This is never explained in any way.
 Neverwinter Nights (Video Game) / int_43b154c9
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_43b154c9
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_43b154c9
 Neverwinter Nights (Video Game) / int_45bf382b
type
Game Mod
 Neverwinter Nights (Video Game) / int_45bf382b
comment
Game Mod: Pretty much the whole point- the game was marketed as a tool for creating and running your own adventures, with the toolset and DM mode major selling points.
 Neverwinter Nights (Video Game) / int_45bf382b
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_45bf382b
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_45bf382b
 Neverwinter Nights (Video Game) / int_46dfd21d
type
Fake Faith Healer
 Neverwinter Nights (Video Game) / int_46dfd21d
comment
Fake Faith Healer: When the city of Neverwinter is hit by the Wailing Death plague, several cultists working for the Big Bad infiltrate the city disguised as priests. They hide amongst the priests and healers that are trying to provide legitimate help, and offer "blessings" which they claim will protect people from the plague, but are actually helping to spread it.
 Neverwinter Nights (Video Game) / int_46dfd21d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_46dfd21d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_46dfd21d
 Neverwinter Nights (Video Game) / int_49134628
type
Bringing Back Proof
 Neverwinter Nights (Video Game) / int_49134628
comment
Bringing Back Proof: The player character is offered a quest to become a bounty hunter and track down a gang of criminals who recently staged a prison break, bringing back their ears (which have been branded with their prisoner ID numbers) as proof of the deed. The quest giver assumes you'll kill them to get the ears, but for most of them, you can choose to cut off their ears and let them live if you feel merciful.
 Neverwinter Nights (Video Game) / int_49134628
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_49134628
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_49134628
 Neverwinter Nights (Video Game) / int_49a2599d
type
Platonic Prostitution
 Neverwinter Nights (Video Game) / int_49a2599d
comment
Platonic Prostitution: A given since the game is rated T, and also given a justifiable Hand Wave that it isn't strictly legal, so the involved parties allow each other plausible deniability. Ophelia runs the Moonstone Mask, an establishment where its workers give "comfort" to patrons, which takes many different forms including food, drink, talk, and "other" activities. However, her workers are under no obligation to do anything they don't want to do with someone they don't want to do it with, and you only pay for the opportunity to see one of them, in a private room with a bed; what you do in there is between the two of you and none of Ophelia's business. No one ever said anything about brothels or courtesans.
 Neverwinter Nights (Video Game) / int_49a2599d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_49a2599d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_49a2599d
 Neverwinter Nights (Video Game) / int_4a0e2f8d
type
White Hair, Black Heart
 Neverwinter Nights (Video Game) / int_4a0e2f8d
comment
White Hair, Black Heart: The drow are a race of white-haired, dark-skinned Always Chaotic Evil elves. The worshipers of Eilistraee, like The Seer and Nathyrra, are an inversion, as they try to abandon the evil and warmongering customs of most drow.
 Neverwinter Nights (Video Game) / int_4a0e2f8d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_4a0e2f8d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_4a0e2f8d
 Neverwinter Nights (Video Game) / int_4d20a148
type
New Work, Recycled Graphics
 Neverwinter Nights (Video Game) / int_4d20a148
comment
New Work, Recycled Graphics: By their very nature all the Premium Modules are mostly using the assets from the original game's campaigns, although there were a few of models existing within the Aurora engine that didn't see use in the main campaigns and the modules creators were often able to adjust the existing elements to change to look of the assets and create new ones.
 Neverwinter Nights (Video Game) / int_4d20a148
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_4d20a148
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_4d20a148
 Neverwinter Nights (Video Game) / int_4e7c4536
type
Wham Line
 Neverwinter Nights (Video Game) / int_4e7c4536
comment
Wham Line:
 Neverwinter Nights (Video Game) / int_4e7c4536
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_4e7c4536
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_4e7c4536
 Neverwinter Nights (Video Game) / int_4e92cd2d
type
Checkpoint
 Neverwinter Nights (Video Game) / int_4e92cd2d
comment
Checkpoint: The PC in Witch's Wake can be revived upon death at ethereal leaks, a mass of black tentacles sprouting from the ground at various points. In a flashback at the begining of the game the PC can see a veritable ocean of ethereal leaks during what little we see of the battle between Prince Ahmed's forces and the titular witch. Mentioning it to the Night Hag later has her insist you were merely imagining things and that there's no way that many could erupt at once.
 Neverwinter Nights (Video Game) / int_4e92cd2d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_4e92cd2d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_4e92cd2d
 Neverwinter Nights (Video Game) / int_501de366
type
Temporal Paradox
 Neverwinter Nights (Video Game) / int_501de366
comment
Temporal Paradox: Discussed and averted in Chapter 3, where you can use a time sink to temporarily travel back in time. The person who gives you the means to do this warns against taking items from the past back to the present and also warns you to try not to leave anything in the past. Not that doing either of these things impacts anything.
 Neverwinter Nights (Video Game) / int_501de366
featureApplicability
-1.0
 Neverwinter Nights (Video Game) / int_501de366
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_501de366
 Neverwinter Nights (Video Game) / int_504e271f
type
But Thou Must!
 Neverwinter Nights (Video Game) / int_504e271f
comment
But Thou Must!: Invoked in the most non-subtle way possible. After the first chapter, the mage you freed in the final battle places you under a geas that forces you to track down and kill the Valsharess, or die. Of course, the mage is the notoriously Ax-Crazy Halaster Blackcloak.
 Neverwinter Nights (Video Game) / int_504e271f
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_504e271f
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_504e271f
 Neverwinter Nights (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Neverwinter Nights (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Averted in Kingmaker with Calibast, a member of the azer race, a race of extraplanar beings that share some traits with dwarves but have brass skin and fire instead of hair.
 Neverwinter Nights (Video Game) / int_5281d5b1
featureApplicability
-1.0
 Neverwinter Nights (Video Game) / int_5281d5b1
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_5281d5b1
 Neverwinter Nights (Video Game) / int_53e1ce4e
type
Please Wake Up
 Neverwinter Nights (Video Game) / int_53e1ce4e
comment
Please Wake Up: One of the repeating sounds in the city, along with screaming and messages of doom.
 Neverwinter Nights (Video Game) / int_53e1ce4e
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_53e1ce4e
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_53e1ce4e
 Neverwinter Nights (Video Game) / int_53f5119f
type
The Dragon
 Neverwinter Nights (Video Game) / int_53f5119f
comment
The Dragon: Mephistopheles is set up as this to the Valsharess, but thanks to The Plan he becomes a Dragon Ascendant.
 Neverwinter Nights (Video Game) / int_53f5119f
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_53f5119f
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_53f5119f
 Neverwinter Nights (Video Game) / int_5432a8a1
type
Non-Combat EXP
 Neverwinter Nights (Video Game) / int_5432a8a1
comment
Non-Combat EXP: In addition to Quest EXP, Neverwinter Nights and its sequels include a few instances of XP beyond combat. Some conversations have bonus XP nestled in them for "roleplaying" options, there are times where avoiding the combat encounter will grant as much or more XP than fighting through it (if you're over-leveled for the fight). One notable quest involves visiting a brothel. You gain experience points, for, um, sweet-talking a staff representative. If you're a halfling male, you get another opportunity to avenge a staff member's stalker.
 Neverwinter Nights (Video Game) / int_5432a8a1
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5432a8a1
featureConfidence
1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5432a8a1
 Neverwinter Nights (Video Game) / int_5527dc0c
type
Plot Coupon
 Neverwinter Nights (Video Game) / int_5527dc0c
comment
Plot Coupon: Heaps of them. In the original campaign and the beginnings of the expansions, most of the Chapters boil down to you being set down in a town with the vague direction to pick a compass point, look for a Plot Coupon somewhere in that direction, and bring it back to whoever's in charge.
 Neverwinter Nights (Video Game) / int_5527dc0c
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5527dc0c
featureConfidence
1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5527dc0c
 Neverwinter Nights (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Neverwinter Nights (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: A rather obvious one, which soon leads to a Battle in the Center of the Mind.
 Neverwinter Nights (Video Game) / int_5541da8c
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5541da8c
featureConfidence
1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5541da8c
 Neverwinter Nights (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Neverwinter Nights (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Desert's Fury is an enchanted weapon — the exact type of weapon is determined by your class — engulfed in flames and with bonuses against undead. Undead become extremely common in the dungeon to follow.
 Neverwinter Nights (Video Game) / int_5561eef8
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5561eef8
featureConfidence
1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5561eef8
 Neverwinter Nights (Video Game) / int_560e8d61
type
Deceptive Disciple
 Neverwinter Nights (Video Game) / int_560e8d61
comment
Deceptive Disciple: Desther gives off the appearance of helping to combat the plague, but is secretly the one who's spreading it around.
 Neverwinter Nights (Video Game) / int_560e8d61
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_560e8d61
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_560e8d61
 Neverwinter Nights (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Neverwinter Nights (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The Bedine are fantasy Bedouins, nomadic tribes who ride camels, wield scimitars, wear veils, and live in tents in the desert. As is common in the Forgotten Realms setting, the sourcebooks say they were actual Bedouins, transported from Earth to Faerun thousands of years ago — through one of Toril's many portals, where they intermingled with the survivors of the fallen empire of Netheril and eventually came to worship their gods.
 Neverwinter Nights (Video Game) / int_57d43e40
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1.0
 Neverwinter Nights (Video Game) / int_57d43e40
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_57d43e40
 Neverwinter Nights (Video Game) / int_581f6468
type
Hero of Another Story
 Neverwinter Nights (Video Game) / int_581f6468
comment
Hero of Another Story: Drogan is implied to have had a hand in defeating the lich Belpheron in his youth, but that's left as Another Story for Another Time.
 Neverwinter Nights (Video Game) / int_581f6468
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_581f6468
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_581f6468
 Neverwinter Nights (Video Game) / int_593d7cbe
type
Designated Villain
 Neverwinter Nights (Video Game) / int_593d7cbe
comment
Designated Villain: A rare in-universe example. Seemingly subverted by Fenthick, as it is clearly established that he was not at fault in his unwitting involvement in Desther's plot, and the government only had him executed because it was the only way to quell the riots after the Plague. Then the sequel comes along, and his spirit makes a cameo in an area specifically stated to be populated by the souls of Faerun's worst traitors...
 Neverwinter Nights (Video Game) / int_593d7cbe
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-0.3
 Neverwinter Nights (Video Game) / int_593d7cbe
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_593d7cbe
 Neverwinter Nights (Video Game) / int_5a4d64c3
type
Only One Afterlife
 Neverwinter Nights (Video Game) / int_5a4d64c3
comment
Only One Afterlife: The dark pits of Stygia are the only destination for souls in Witch's Wake. Apparently there was a heaven once, but somehow it's gone now.
 Neverwinter Nights (Video Game) / int_5a4d64c3
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5a4d64c3
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5a4d64c3
 Neverwinter Nights (Video Game) / int_5a8df8c5
type
Our Nymphs Are Different
 Neverwinter Nights (Video Game) / int_5a8df8c5
comment
Our Nymphs Are Different: Kingmaker's Kaidala was a broadly normal D&D nymph but she was persuaded by dryads in the forest she lived in to bind herself to a tree as they are... only to lose most of her racial powers and receive terrible scars on her face after her tree and the rest of the forest was burned down. Given nymphs' hat being Proud Beauties, the disfigurement bothers her more than the loss of power.
 Neverwinter Nights (Video Game) / int_5a8df8c5
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5a8df8c5
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5a8df8c5
 Neverwinter Nights (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Neverwinter Nights (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The henchman items. Provided you know where to go, most of the items needed to complete their quests can be found easy immediately after you leave the Temple of Tyr when you start the game proper, and once you hit level four or five, you can talk to them repeatedly to finish their quest, turn in the item they need, and get a magic item. Particular mention to Boddyknock's Lantanese Ring (Regeneration, +1 Charisma), Daelan's Amulet of the Red Tiger (Immune to Fear, +1 Strength), and Grimnaw's Amulet of the Long Death (+10 Spell Resistance, +1 Constitution); these are all very useful effects to have in the early game and beyond. The blacksmith in the City Core in Chapter 1 can forge you some custom gear with a magical weapon and appropriate corresponding reagent, like holy water, adamantite, ironwood, etc. If you know which quests reward those reagents, and get a little lucky finding a magical weapon to go with it, you can pick up such a custom-smithed weapon before you get the first cure reagent. The custom weapons have varying effects, but most have a chance to inflict some sort of debuff on hit or deal some sort of magical damage on hit, as well as retaining their +1 bonus to hit. You'll find yourself holding onto them for most of the chapter once you get them, and probably for a long time in Chapter 2.
 Neverwinter Nights (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5b81ca8d
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5b81ca8d
 Neverwinter Nights (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Neverwinter Nights (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Many dungeon bosses have extreme resistance to magic, just to keep from being an Anti-Climax Boss whenever a sorcerer casts Charm Person on them. However, the waves of reptilian Abusive Precursors in the final dungeon of the original campaign seem to be resistant to every freaking spell except some spells that were added in later expansion packs.
 Neverwinter Nights (Video Game) / int_5bb56482
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5bb56482
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_5bb56482
 Neverwinter Nights (Video Game) / int_5cb5fe11
type
Sealed Badass in a Can
 Neverwinter Nights (Video Game) / int_5cb5fe11
comment
Sealed Badass in a Can: You, after Mephistopheles banishes you to Cania.
 Neverwinter Nights (Video Game) / int_5cb5fe11
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5cb5fe11
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5cb5fe11
 Neverwinter Nights (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Neverwinter Nights (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: You can effectively steal from the poor and desperate—in the original game this caused no penalty, in the expansions unlocking the doors and chests of towns shifts your alignment towards Chaotic.
 Neverwinter Nights (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_5e7c0ab7
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_5e7c0ab7
 Neverwinter Nights (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Neverwinter Nights (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Whenever a Giant throws a boulder at you, it will always land on you. Even if you try to dodge it, the boulder will change trajectory in mid-flight, home on to you and crush you.
 Neverwinter Nights (Video Game) / int_6041e4f4
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6041e4f4
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6041e4f4
 Neverwinter Nights (Video Game) / int_6114a875
type
Lost Technology
 Neverwinter Nights (Video Game) / int_6114a875
comment
Lost Technology: The forgotten magic of the ancient fallen empire of Netheril is far beyond the greatest spells known to modern Faerun. Preventing the Big Bad from reclaiming them is the object of Chapter Two.
 Neverwinter Nights (Video Game) / int_6114a875
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6114a875
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_6114a875
 Neverwinter Nights (Video Game) / int_6325aec5
type
Replay Value
 Neverwinter Nights (Video Game) / int_6325aec5
comment
Replay Value: The sheer amount of side quests makes it hard to find them all at a first playthrough, only a single henchman's questline can be completed in its entirety (assuming all the objects they're looking for are even found, which is not easy) and the romance option varies accordingly to the player's sex (Aribeth for males and Aarin for females). Some quests can be completed through the use of different skills, others can't be completed at all without the right one, and many quests can have several different outcomes. The player's personality can vary from a Knight In Shining Armour, to a sellsword Only in It for the Money or a downright Villain Protagonist. All this makes room for an huge variety during each playthrough.
 Neverwinter Nights (Video Game) / int_6325aec5
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6325aec5
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6325aec5
 Neverwinter Nights (Video Game) / int_63338a91
type
Plot Lock
 Neverwinter Nights (Video Game) / int_63338a91
comment
Plot Lock: "The lock on this door is too complex to pick, and is warded against simple spells. You will have to find the proper key."
 Neverwinter Nights (Video Game) / int_63338a91
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_63338a91
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_63338a91
 Neverwinter Nights (Video Game) / int_65df51a8
type
That Poor Cat
 Neverwinter Nights (Video Game) / int_65df51a8
comment
That Poor Cat: When passing near a building in Port Llast, you'll hear an unseen cat screeching, repeatedly.
 Neverwinter Nights (Video Game) / int_65df51a8
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_65df51a8
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_65df51a8
 Neverwinter Nights (Video Game) / int_67edaf78
type
Gargle Blaster
 Neverwinter Nights (Video Game) / int_67edaf78
comment
Gargle Blaster: Scurrd. Not to mention the Dark Elven Tek'eela. Yes, it's a lame pun.
 Neverwinter Nights (Video Game) / int_67edaf78
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_67edaf78
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_67edaf78
 Neverwinter Nights (Video Game) / int_68068108
type
Evil Laugh
 Neverwinter Nights (Video Game) / int_68068108
comment
Evil Laugh: A lot of villains have a lot of very cruel, lengthy laughs. Including one a player voice-set does upon death.
 Neverwinter Nights (Video Game) / int_68068108
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_68068108
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_68068108
 Neverwinter Nights (Video Game) / int_687f9874
type
Prefers the Illusion
 Neverwinter Nights (Video Game) / int_687f9874
comment
Prefers the Illusion: At one point the illithid Elder Brain may force you into a Lotus-Eater Machine illusion. You can break out, or you can choose to stay for a Non-Standard Game Over of your body tolling away as a mindless slave.
 Neverwinter Nights (Video Game) / int_687f9874
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1.0
 Neverwinter Nights (Video Game) / int_687f9874
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_687f9874
 Neverwinter Nights (Video Game) / int_6a696742
type
The Power of Love
 Neverwinter Nights (Video Game) / int_6a696742
comment
The Power of Love: If you take them as a romance option, Nathyrra, Valen and Aribeth can be convinced to resist the Big Bad's attempts to sway them to his side by reminding them of your love.
 Neverwinter Nights (Video Game) / int_6a696742
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6a696742
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6a696742
 Neverwinter Nights (Video Game) / int_6b6556ee
type
Mentor Occupational Hazard
 Neverwinter Nights (Video Game) / int_6b6556ee
comment
Mentor Occupational Hazard: Drogan Droganson is poisoned by the kobolds sent by J'Nah at the very beginning of the expansion, and a good portion of Chapter One is spent searching for the antidote. Double Subverted — Drogan recovers from the poison, only to die in a Heroic Sacrifice during the Interlude, creating a magical shield that holds up the crumbling ruins long enough for the hero and their companion to escape while Drogan stays behind.
 Neverwinter Nights (Video Game) / int_6b6556ee
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-0.3
 Neverwinter Nights (Video Game) / int_6b6556ee
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6b6556ee
 Neverwinter Nights (Video Game) / int_6c05a4f8
type
Retroactive Preparation
 Neverwinter Nights (Video Game) / int_6c05a4f8
comment
One of the Words of Power requires defeating a number of ancient golems. They are immune to most forms of damage, but you can do some Retroactive Preparation by traveling to the past and convincing the slaves building them to introduce a weakness to one damage type. Defeating them without doing so is still possible.
 Neverwinter Nights (Video Game) / int_6c05a4f8
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6c05a4f8
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6c05a4f8
 Neverwinter Nights (Video Game) / int_6cdc784f
type
You No Take Candle
 Neverwinter Nights (Video Game) / int_6cdc784f
comment
You No Take Candle: The kobolds. Actually, being Dungeons & Dragons Kobolds, they're as intelligent as a human, and have a developed, if exceptionally violent, culture. Their poor language stems from their typical genocidal hatred of anything except dragons and other kobolds; they consider Common beneath them and don't bother to learn to speak it properly. There's an Ogre Mage who has a sarcastic retort to a player character who observes that he's very well spoken for an ogre.
 Neverwinter Nights (Video Game) / int_6cdc784f
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6cdc784f
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6cdc784f
 Neverwinter Nights (Video Game) / int_6d332aea
type
Driven to Suicide
 Neverwinter Nights (Video Game) / int_6d332aea
comment
Driven to Suicide: The PC in Witch's Wake has the option to do this should you bury Prince Ahmed and pick up the spear he was impaled on. Since the player can come back to life, this can provide an easy way to travel to the underworld section of the game.
 Neverwinter Nights (Video Game) / int_6d332aea
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_6d332aea
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6d332aea
 Neverwinter Nights (Video Game) / int_6ee09826
type
Religious Bruiser
 Neverwinter Nights (Video Game) / int_6ee09826
comment
Religious Bruiser: Many of the campaign's characters, good and evil, are fervent followers of one god or another. Also counts for the PC if they take any of the divine spellcasting classes, as the setting's rules only allow divine magic to be channeled by the faithful of a deity.
 Neverwinter Nights (Video Game) / int_6ee09826
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1.0
 Neverwinter Nights (Video Game) / int_6ee09826
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_6ee09826
 Neverwinter Nights (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Neverwinter Nights (Video Game) / int_716c0b1b
comment
And the Adventure Continues: During a brief conversation after the final battle with Haedraline (who can see through time), she spells out that your legend will continue to grow greater, Morag isn't the worst evil you'll face in your lifetime, and as you grow stronger so will your enemies. However, with her powers weakening already, she lacks the vision to give you specifics.
 Neverwinter Nights (Video Game) / int_716c0b1b
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1.0
 Neverwinter Nights (Video Game) / int_716c0b1b
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_716c0b1b
 Neverwinter Nights (Video Game) / int_72dd7026
type
What the Hell, Player?
 Neverwinter Nights (Video Game) / int_72dd7026
comment
What the Hell, Player?: Try taking off all your armor and talking to the NPCs in public areas. NPCs also get annoyed if you walk around with your weapon drawn.
 Neverwinter Nights (Video Game) / int_72dd7026
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_72dd7026
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_72dd7026
 Neverwinter Nights (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Neverwinter Nights (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: The Charwood subquest, full stop. All that is clear is that at some point, the village children were gathered up and killed en masse so Karlet Jhareg could transform himself into a baelnorn. Beyond that each of the involved parties has their own version of events told from their perspective, and their memories are spotty due to the magic that has trapped the castle in limbo. To a degree, all of the culprits bear at least some blame for the crime, but who to finger for the blame above the others is up to you. You then have to decide if you shall keep them all trapped in limbo as prisoners, or if you shall release them rest peacefully but in doing so you will also free Belial the Demon to return to the Abyss; there's no way to punish him without condemning the rest of the village.
 Neverwinter Nights (Video Game) / int_7335ffa9
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1.0
 Neverwinter Nights (Video Game) / int_7335ffa9
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_7335ffa9
 Neverwinter Nights (Video Game) / int_733e007a
type
Unwitting Pawn
 Neverwinter Nights (Video Game) / int_733e007a
comment
Unwitting Pawn: Both the Valsharess and the player character.
 Neverwinter Nights (Video Game) / int_733e007a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_733e007a
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_733e007a
 Neverwinter Nights (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Neverwinter Nights (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Character’s health: Green = uninjured, Yellow = barely injured, Orange = injured, Red = near dead, Grey = dead. Challenge Rating: White = effortless, Green = easy, Blue = moderate, Yellow = challenging, Orange = very difficult, Red = overpowering, Purple = impossible. Characters are color coded when you hover over them with the mouse pointer: White = PC, Green = friendly, Blue = neutral, Red = hostile.
 Neverwinter Nights (Video Game) / int_740f59b4
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1.0
 Neverwinter Nights (Video Game) / int_740f59b4
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_740f59b4
 Neverwinter Nights (Video Game) / int_75111e3e
type
The Tourney
 Neverwinter Nights (Video Game) / int_75111e3e
comment
The Tourney: Wyvern Crown of Cormyr has a very detailed jousting minigame that makes up a lot of the content.
 Neverwinter Nights (Video Game) / int_75111e3e
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_75111e3e
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_75111e3e
 Neverwinter Nights (Video Game) / int_7594e8ff
type
Turn Undead
 Neverwinter Nights (Video Game) / int_7594e8ff
comment
It's even easier to get these if you turn the "gore" setting in the options to maximum (or "special" in the Enhanced Edition). Play a cleric or paladin against undead, use your Turn Undead ability, and Hilarity Ensues.
 Neverwinter Nights (Video Game) / int_7594e8ff
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7594e8ff
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7594e8ff
 Neverwinter Nights (Video Game) / int_76c72a08
type
Schrödinger's Gun
 Neverwinter Nights (Video Game) / int_76c72a08
comment
Schrodinger's Gun: When you recruit Aribeth as a henchman, you can either turn her good or evil. If you turn her good she's loyal to you right up to the end and will try to resist the final boss's attempts to convince her to betray you. If you turn her evil, she'll betray you on her own and claim they had planned it this way all along. Rather inconsequential though, since you can still turn her back to your side with a Persuade check.
 Neverwinter Nights (Video Game) / int_76c72a08
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_76c72a08
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_76c72a08
 Neverwinter Nights (Video Game) / int_77e8d49d
type
Clingy MacGuffin
 Neverwinter Nights (Video Game) / int_77e8d49d
comment
Clingy MacGuffin: The Relic of the Reaper cannot be sold or discarded. The item description specifically mentions that when you tried to get rid of it in the past it somehow always turned up among your things again.
 Neverwinter Nights (Video Game) / int_77e8d49d
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_77e8d49d
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_77e8d49d
 Neverwinter Nights (Video Game) / int_79793ac7
type
"Save the World" Climax
 Neverwinter Nights (Video Game) / int_79793ac7
comment
"Save the World" Climax: Hordes of the Underdark begins with drow raids on Waterdeep, and ends with a goddamn archdevil trying to take over Faerun.
 Neverwinter Nights (Video Game) / int_79793ac7
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_79793ac7
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_79793ac7
 Neverwinter Nights (Video Game) / int_7aa989ea
type
Token Evil Teammate
 Neverwinter Nights (Video Game) / int_7aa989ea
comment
Token Evil Teammate: The henchmen available for hire throughout the campaign are all either good or neutral aligned except the murderous Long Death monk Grimgnaw.
 Neverwinter Nights (Video Game) / int_7aa989ea
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7aa989ea
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7aa989ea
 Neverwinter Nights (Video Game) / int_7c61a2d4
type
ShmuckBait
 Neverwinter Nights (Video Game) / int_7c61a2d4
comment
Shmuck Bait: That golden armor trap in Shadows of Undrentide returns. With even more skeletons surrounding it.
 Neverwinter Nights (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7c61a2d4
 Neverwinter Nights (Video Game) / int_7f0f2e2
type
Recycled Title
 Neverwinter Nights (Video Game) / int_7f0f2e2
comment
Recycled Title: Shares the title with a MMORPG from the 1991.
 Neverwinter Nights (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7f0f2e2
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7f0f2e2
 Neverwinter Nights (Video Game) / int_7fa1f01c
type
Dracolich
 Neverwinter Nights (Video Game) / int_7fa1f01c
comment
Dracolich: You'll face Vix'thra, the draconic lich who rules the undead faction in the Underdark. You can destroy his Soul Jar and quickly end the battle, providing you can overcome the many traps protecting it. Or if you're feeling lucky, you can destroy him, wait for him to resurrect and kill again up. You can do this up to four times.
 Neverwinter Nights (Video Game) / int_7fa1f01c
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7fa1f01c
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7fa1f01c
 Neverwinter Nights (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Neverwinter Nights (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: To deal with the illithid, the Seer suggests a diplomatic strategy, and tasks the player with finding away to persuade the Elder Brain of Zorvak'mur into leading the whole illithid to withdraw their support to the Valsharess. The Elder Brain will request the Shattered Mirror in exchange, so that they can use it to protect themselves from the Valsharess. Nothing prevents you from disregard the diplomatic approach altogether and raze to the ground Zorvak'mur, but in doing that the illithid will be only barely weakened and still participate in the invasion of Lith My'athar. However the Modular Epilogue completely subverts this: if you ignored Zorvak'mur, it will grow powerful enough to infiltrate the surface of Toril; if you handed over the Shattered Mirror, they will use it to dominate their region of the Underdark. If you chose to destroy Zorvak'mur, the illithid there will be so weakened to succumb to their former drow allies and become their slaves.
 Neverwinter Nights (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_7fbb2a3
 Neverwinter Nights (Video Game) / int_80c23bb9
type
Sorcerer's Apprentice Plot
 Neverwinter Nights (Video Game) / int_80c23bb9
comment
The rogue companion Tomi Undergallows spent time as a wizard's pupil and got caught in a Sorcerer's Apprentice Plot then apparently his former master described to a writer who made it into a play, possibly a musical...
 Neverwinter Nights (Video Game) / int_80c23bb9
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_80c23bb9
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_80c23bb9
 Neverwinter Nights (Video Game) / int_80eb807a
type
Experience Penalty
 Neverwinter Nights (Video Game) / int_80eb807a
comment
Experience Penalty: A Multiclassed character receives a 20% exp penalty if the levels of their individual classes are apart by more than one (for instance, a 3rd-level Wizard/5th-level Rogue). When travelling with companions, experience gains percentages are reduced depending on how many characters are in the party. (This is balanced out by the fact that the game will spawn more enemies, and therefore a higher base exp, for larger parties.
 Neverwinter Nights (Video Game) / int_80eb807a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_80eb807a
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_80eb807a
 Neverwinter Nights (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Neverwinter Nights (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: Zigzagged: At lower-to-mid levels this is mostly played straight. When you rest any spells you've used up are recharged, and you can rest anywhere as long as there are no enemies around, even on the third floor of an ancient ruin. The result is that after only a few levels, Wizards becomes much more powerful than Fighters, with area-of-effect magic to take out enemies and powerful status spells to cripple boss-type foes and protect the Wizard, and they only need to stop for a few seconds of real time to sleep and recharge their spells between encounters. Their utility Spells Knock and Find Traps are also amazingly useful, virtually eliminating the need for a Rogue skillset by automatically unlocking all locked containers and doors, and detecting and disarming all traps, in a large radius around the Wizard. Finally, there are numerous side quests and extras like crafting magical items that only spellcasting classes can access; by comparison there are no quests exclusive to melee classes. At higher levels though, it starts to get inverted. There's a limit to how many spells of each level the Wizard can store, and most spells have a hard cap on how strong they can become (the signature Fireball for instance maxes out at 10d6). However, enemies will continue to level scale, thus a Wizard will need to devote more spells of higher levels to take out even trash mobs, and need to stop to rest to recharge their spells more often. On the other hand, melee classes can keep raising their Strength, and get increasingly powerful weapons with bonuses to hit and damage along with other special benefits, and they get Feats like Great Cleave, Improved Power Attack, Devastating Critical, and more, that let them tear through weaker enemies like paper. Their inability to cast spells is eventually nullified too — the campaigns provide steady access to magical items that let you cast spells for free and you can buy and stockpile wands and potions from stores as you save up money. While there are side-quests only spellcasting classes can complete, when a major questline requires you to use a spell, the game usually ensures you can find an item that can cast that spell specifically so non-spellcasters aren't locked out of progression.
 Neverwinter Nights (Video Game) / int_812ee32b
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_812ee32b
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_812ee32b
 Neverwinter Nights (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Neverwinter Nights (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Your allies consist of a drow assassin out to redeem herself from past crimes and suffering from a severe case of guilt, a tiefling mercenary with rage issues who feels he has to bury his emotions as deep as possible to avoid exploding, an unjustly executed fallen paladin brought Back from the Dead, and a kobold bard who's writing up your adventures who spent most of his life as the Butt-Monkey of a kobold clan ruled by a dragon.
 Neverwinter Nights (Video Game) / int_820ac3c5
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_820ac3c5
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_820ac3c5
 Neverwinter Nights (Video Game) / int_823c6e3e
type
Large Ham
 Neverwinter Nights (Video Game) / int_823c6e3e
comment
Large Ham: Haedraline, who combines a cheesy Gypsy accent with Snake Talk Also, some of the generic NPC voice acting. "HAIIIL TA' YEE!" Actually, some of the player voices too, like Large Rowdy, Dark Brooding Hero and Manic Psychotic, making this a World of Ham. "HERE COMES HALFLING DEATH!"
 Neverwinter Nights (Video Game) / int_823c6e3e
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_823c6e3e
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_823c6e3e
 Neverwinter Nights (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Neverwinter Nights (Video Game) / int_82a4fadc
comment
Our Liches Are Different: The Netherese scholar Belpheron survived the ages since the Fall of Netheril by becoming a lich, but was apparently defeated by the Harpers, with his mummified hand being one of the artifacts stolen from Hilltop. The hand is a Red Herring, but Belpheron's onetime apprentice Heurodis becomes a lich herself as part of her ascension.
 Neverwinter Nights (Video Game) / int_82a4fadc
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_82a4fadc
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_82a4fadc
 Neverwinter Nights (Video Game) / int_8382e003
type
Fairy Sexy
 Neverwinter Nights (Video Game) / int_8382e003
comment
Fairy Sexy: In-Universe, Dryads, nymphs, sprites, and general fey beings you encounter are always described as hypnotizingly beautiful.
 Neverwinter Nights (Video Game) / int_8382e003
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8382e003
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8382e003
 Neverwinter Nights (Video Game) / int_8437cb10
type
Made a Slave
 Neverwinter Nights (Video Game) / int_8437cb10
comment
Made a Slave: Briefly — the merchant/treasure hunter Ashtara forces the heroes to help him by clamping a Slave Collar around their necks, but frees you after you destroy the golems guarding the ruins.
 Neverwinter Nights (Video Game) / int_8437cb10
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8437cb10
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8437cb10
 Neverwinter Nights (Video Game) / int_8454f523
type
Superboss
 Neverwinter Nights (Video Game) / int_8454f523
comment
Superboss: Klauth is an ancient Red Dragon you encounter in Chapter 3. The game hands you a way to weaken him down to Badly Wounded on-arrival, and he's still considered one of the most difficult bosses; fighting him without weakening him first has you pitted against the toughest enemy in the entire campaign.
 Neverwinter Nights (Video Game) / int_8454f523
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8454f523
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8454f523
 Neverwinter Nights (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Neverwinter Nights (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Of the six henchmen from the original campaign, Boddyknock Glinckle is never seen, mentioned or heard from. He may have gone back home to Lantan.
 Neverwinter Nights (Video Game) / int_863fa679
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_863fa679
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_863fa679
 Neverwinter Nights (Video Game) / int_87a42873
type
Ancient Order of Protectors
 Neverwinter Nights (Video Game) / int_87a42873
comment
Ancient Order of Protectors: The Harpers, a secretive organization out to fight evil throughout the Realms. The Player Character's mentor, the venerable wizard/cleric Drogan Droganson, turns out to be a member. Another agent, Ayala, is swiftly on the scene after Drogan is poisoned in the raid on Hilltop, and she directs the player's efforts to find a cure and recover the stolen artifacts while she works on treating Drogan as best she can.
 Neverwinter Nights (Video Game) / int_87a42873
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_87a42873
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_87a42873
 Neverwinter Nights (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Neverwinter Nights (Video Game) / int_87bb6874
comment
Villain with Good Publicity: A downplayed example: more than a few people accuse Lord Nasher and the guards of doing nothing as the plague spreads over the city, while commenting positively on the Helmites as actually trying to be of help. Too bad the Helmites are really moles working for the Big Bad and are helping to spread the disease.
 Neverwinter Nights (Video Game) / int_87bb6874
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_87bb6874
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_87bb6874
 Neverwinter Nights (Video Game) / int_87ce64a0
type
Old Save Bonus
 Neverwinter Nights (Video Game) / int_87ce64a0
comment
Old Save Bonus: Canonically the protagonist of Hordes is the same of Shadows, so you could use the previous character for the sake of continuity. Of course this is not mandatory: nothing prevents you from using a new one or any other preset character you didn't played with in Shadows.
 Neverwinter Nights (Video Game) / int_87ce64a0
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_87ce64a0
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_87ce64a0
 Neverwinter Nights (Video Game) / int_88359b23
type
Masculine Girl, Feminine Boy
 Neverwinter Nights (Video Game) / int_88359b23
comment
Masculine Girl, Feminine Boy: Fenthick and Aribeth, the "Scales and Sword of Tyr" respectively. Both have cleric levels, but armor-clad Aribeth is the one who engages in melee combat while Fenthick relies on his crossbow.
 Neverwinter Nights (Video Game) / int_88359b23
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_88359b23
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_88359b23
 Neverwinter Nights (Video Game) / int_89a6e211
type
Fishing for Mooks
 Neverwinter Nights (Video Game) / int_89a6e211
comment
Fishing for Mooks: Works great—Hide or Move Silently works against every enemy separately, and mooks who noticed PC pursue on their own, leaving their pals idle. Thus sneaking closer until detected and then luring the pursuers so far away that others will not hear attack and death sounds makes slaughtering them much easier, up to long No-Damage Run.
 Neverwinter Nights (Video Game) / int_89a6e211
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_89a6e211
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_89a6e211
 Neverwinter Nights (Video Game) / int_8af721f7
type
Joke Item
 Neverwinter Nights (Video Game) / int_8af721f7
comment
Joke Item: The Pearl of Bashing's only use is to make a joke only coders will understand: by plugging it into the bridge controls in the beholder cave, it delivers a message in BASH shell format/Scripting Languagenote "root@faerun.prime.com:/games/nwn#" — the superuser (root) and their location (Faerun, which should probably be Toril, on the Prime Material Plane), running the game neverwinter nights. PERL is another programming language.
 Neverwinter Nights (Video Game) / int_8af721f7
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8af721f7
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8af721f7
 Neverwinter Nights (Video Game) / int_8b568cb7
type
Posthumous Character
 Neverwinter Nights (Video Game) / int_8b568cb7
comment
Posthumous Character: Prince Ahmed dies at the start of Witch's Wake, leaving the PC by themselves to carry a message back to their king relating their success in killing the witch. A ghost you meet in the underworld vehemently insist that the Prince is actually alive however, relaying that his soul has not appeared in the underworld.
 Neverwinter Nights (Video Game) / int_8b568cb7
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8b568cb7
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8b568cb7
 Neverwinter Nights (Video Game) / int_8d5b5a98
type
Useless Useful Non-Combat Abilities
 Neverwinter Nights (Video Game) / int_8d5b5a98
comment
Useless Useful Non-Combat Abilities: Zigzagged with the Ride skill: the game itself informs you that it is used only in Wyvern Crown of Cormyr, making it useless to invest in on it while playing other official campaigns or modules.
 Neverwinter Nights (Video Game) / int_8d5b5a98
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8d5b5a98
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8d5b5a98
 Neverwinter Nights (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Neverwinter Nights (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Literally in many cases. No matter the height any barrier must be traversed around or through a door or gate, the game has no mechanics for jumping or climbing.
 Neverwinter Nights (Video Game) / int_8d6c8737
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8d6c8737
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8d6c8737
 Neverwinter Nights (Video Game) / int_8dfc21ee
type
Slave Market
 Neverwinter Nights (Video Game) / int_8dfc21ee
comment
Slave Market: The illithid (Cthulhumanoid monsters with Psychic Powers which they use to enslave members of other races) run slave auctions at a trade outpost called Zorvak'mur. If you participate in the auction and win, you can choose to give your new slave her freedom, or send her to the gladiator pit to fight other slaves for the illithid's amusement.
 Neverwinter Nights (Video Game) / int_8dfc21ee
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8dfc21ee
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8dfc21ee
 Neverwinter Nights (Video Game) / int_8ed601a6
type
Two-Part Trilogy
 Neverwinter Nights (Video Game) / int_8ed601a6
comment
Two-Part Trilogy: The two expansions are written with the assumption that the protagonist is the same character in both, and that they are not the same person who was the hero in the base campaign (since base game and Shadows took place at the same time).
 Neverwinter Nights (Video Game) / int_8ed601a6
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8ed601a6
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8ed601a6
 Neverwinter Nights (Video Game) / int_8f612013
type
Token Good Teammate
 Neverwinter Nights (Video Game) / int_8f612013
comment
Token Good Teammate: The dryad among the creatures brought in to provide reagents for the cure. The yaun-ti and the intellect devourer are both deeply evil and the cockatrice is a non-sapient but generally aggressive animal. The dryad is also the only one there to help of her own free will, the others having been captured. In an example of Laser-Guided Karma she is also the only one to survive.
 Neverwinter Nights (Video Game) / int_8f612013
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8f612013
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8f612013
 Neverwinter Nights (Video Game) / int_8f788a30
type
Color-Coded Elements
 Neverwinter Nights (Video Game) / int_8f788a30
comment
Color-Coded Elements: Fire = red, Electricity = blue, Cold = light blue, Acid = green, Sonic = orange, Magic = purple, Divine = yellow, Negative energy = grey, Positive energy = white.
 Neverwinter Nights (Video Game) / int_8f788a30
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_8f788a30
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_8f788a30
 Neverwinter Nights (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Neverwinter Nights (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Installing this expansion makes it possible to reach level 40, but even if you complete every last sidequest and kill every last enemy, you should expect to finish somewhere between levels 25-30. The rest is left up to community modules to make up the difference.
 Neverwinter Nights (Video Game) / int_91526ff7
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_91526ff7
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_91526ff7
 Neverwinter Nights (Video Game) / int_92272062
type
Randomly Generated Loot
 Neverwinter Nights (Video Game) / int_92272062
comment
Randomly Generated Loot: The game itself doesn't feature it, but it's possible to add in a scripted module. It is actually done in the "Home Town" multiplayer module (running on the Viking Northeast AU server) to imitate the way the Diablo game generates its loot.
 Neverwinter Nights (Video Game) / int_92272062
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_92272062
featureConfidence
1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_92272062
 Neverwinter Nights (Video Game) / int_92286f7f
type
Precursors
 Neverwinter Nights (Video Game) / int_92286f7f
comment
Precursors: The pre-devil Baatezu.
 Neverwinter Nights (Video Game) / int_92286f7f
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_92286f7f
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_92286f7f
 Neverwinter Nights (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Neverwinter Nights (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Once the Wailing Death has run its course, Desther is promptly abandoned by Maugrim.
 Neverwinter Nights (Video Game) / int_928ca2cc
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_928ca2cc
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_928ca2cc
 Neverwinter Nights (Video Game) / int_940a5958
type
Artificial Stupidity
 Neverwinter Nights (Video Game) / int_940a5958
comment
Artificial Stupidity: The game was notorious for the Henchmen's bad AI. Tanks not attacking, spellcasters using the wrong spells, rogues not flanking and the list goes on. It reaches Epic Fail proportions when vampire priests attempt to cast healing magic on themselves when injured.
 Neverwinter Nights (Video Game) / int_940a5958
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1.0
 Neverwinter Nights (Video Game) / int_940a5958
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_940a5958
 Neverwinter Nights (Video Game) / int_945a09d5
type
The End Is Nigh
 Neverwinter Nights (Video Game) / int_945a09d5
comment
The End Is Nigh: This phrase will be permanently engrained in your skull if you run around the Neverwinter City Core with the sound running for too long. On that note, the city seems to have more doomsayers than plague victims.
 Neverwinter Nights (Video Game) / int_945a09d5
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1.0
 Neverwinter Nights (Video Game) / int_945a09d5
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_945a09d5
 Neverwinter Nights (Video Game) / int_9620c3a1
type
God-Emperor
 Neverwinter Nights (Video Game) / int_9620c3a1
comment
God-Emperor: ShadowGuard takes place in an empire ruled by the Emperor Rakha, an immortal being of unknown origin who overthrew an evil tyrant that previously dominated much of the world. The people of the Empire see him as divine, although there is some evidence that he and his nation have a rather darker side.
 Neverwinter Nights (Video Game) / int_9620c3a1
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1.0
 Neverwinter Nights (Video Game) / int_9620c3a1
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_9620c3a1
 Neverwinter Nights (Video Game) / int_970c790a
type
Big Bad
 Neverwinter Nights (Video Game) / int_970c790a
comment
Big Bad: Heurodis, a medusa wizard who served as an apprentice to the lich Belpheron — a survivor of the Fall of Netheril, whose power Heurodis seeks to reclaim for herself. She's the one who hired J'Nah to kill Drogan and steal the artifacts — in particular the tower statue, recovered from the ruins of the Netherese city of Undrentide and instrumental in her Evil Plan to raise the city back into the sky.
 Neverwinter Nights (Video Game) / int_970c790a
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1.0
 Neverwinter Nights (Video Game) / int_970c790a
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_970c790a
 Neverwinter Nights (Video Game) / int_973291cd
type
Pardon My Klingon
 Neverwinter Nights (Video Game) / int_973291cd
comment
Pardon My Klingon: "Tekasi! Oh, excuse my Elven!"
 Neverwinter Nights (Video Game) / int_973291cd
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1.0
 Neverwinter Nights (Video Game) / int_973291cd
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_973291cd
 Neverwinter Nights (Video Game) / int_9b0b8109
type
Floating Continent
 Neverwinter Nights (Video Game) / int_9b0b8109
comment
Floating Continent: The ancient empire of Netheril once floated in the sky through their mastery of magic, but crashed to the ground millennia ago. The finale sees the Big Bad raise a portion of the ruins back into the sky as the first step in her plot to Take Over the World.
 Neverwinter Nights (Video Game) / int_9b0b8109
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1.0
 Neverwinter Nights (Video Game) / int_9b0b8109
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1.0
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Neverwinter Nights (Video Game) / int_9b0b8109
 Neverwinter Nights (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 Neverwinter Nights (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: Can be either played straight or averted, due to the advanced faction building system available to module builders. A faction can be made hostile, indifferent or friendly toward any and all other factions, including the "player" faction, independently as required.
 Neverwinter Nights (Video Game) / int_9beffa1c
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-1.0
 Neverwinter Nights (Video Game) / int_9beffa1c
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_9beffa1c
 Neverwinter Nights (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Neverwinter Nights (Video Game) / int_9bfbf9f3
comment
Chainmail Bikini: The Valsharess' armor, black and spidery, deliberately made to resemble a dominatrix outfit made of metal — she even uses a whip as her weapon. If you pause the game right when she dies, you actually have a small window of opportunity to loot the Valsharess' armor. Interestingly, if equipped by male PC or your companion Valen it STILL looks like a spiky bikini.
 Neverwinter Nights (Video Game) / int_9bfbf9f3
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1.0
 Neverwinter Nights (Video Game) / int_9bfbf9f3
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Neverwinter Nights (Video Game) / int_9bfbf9f3
 Neverwinter Nights (Video Game) / int_9c63834f
type
BoringYetPractical
 Neverwinter Nights (Video Game) / int_9c63834f
comment
Boring Yet Practical: Items with Regeneration. Regeneration restores HP every round, equal to the power of the Regeneration enchantment - most items have Regeneration +1 and only restore 1 HP a round. The reason it's so good is that once you clear a room of enemies you're naturally going to loot the room and continue in the dungeon, and over that time you will slowly recover HP. It probably won't heal enough to make the difference in fights, but it'll save you a fortune in healing items by healing you over time between fights. Knock and Find Traps. Level 2 and 3 spells that unlock all locked doors and containers around you, and disarm all traps around you, respectively. You'll cast them a lot right up to the final dungeon. Mind spell immunity and Haste are each so universally useful that once you find items providing them passively (like a Golden Circlet or Boots of Speed respectively), most characters will have limited reason to ever use anything else in that equipment slot.
 Neverwinter Nights (Video Game) / int_9c63834f
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1.0
 Neverwinter Nights (Video Game) / int_9c63834f
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_9c63834f
 Neverwinter Nights (Video Game) / int_9d12bbc1
type
Foreshadowing
 Neverwinter Nights (Video Game) / int_9d12bbc1
comment
Foreshadowing The yuan-ti you hunt in Chapter 1 basically directly tells you that the ancient Lizard Folk are rising and are to blame for the plague, but her speech patterns make it easy to dismiss her words as power-mad ramblings. A sidedungeon in Chapter 2 makes it even more clear, with a book directly naming the Big Bad long before anyone else has or before you even see her and know who she is. In Chapter 2, Aribeth tells you the story of how she became a Paladin, and her life story really begins with her pursuing a tribe of orcs out of vengeance for wiping out her village. The player can lampshade that that kind of murderous, vengeful rampage doesn't sound like Aribeth. Come the end of the chapter, when she performs a Face–Heel Turn out of vengeance and grief for Fenthick's execution, it contextualizes both her distant and her recent past in a new light. While there are several Plot Coupons you can collect in Chapter 2 to proceed, one such Coupon involves you receiving a vision from the Spirit of the Neverwinter Wood, showing you just what the cultists were looking for around Port Llast, but in the context of the vision your character doesn't know what it is they're seeing. Chapter 3 will directly explain what it was and how it relates to the story.
 Neverwinter Nights (Video Game) / int_9d12bbc1
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1.0
 Neverwinter Nights (Video Game) / int_9d12bbc1
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_9d12bbc1
 Neverwinter Nights (Video Game) / int_9dab0a6e
type
Continuity Nod
 Neverwinter Nights (Video Game) / int_9dab0a6e
comment
Continuity Nod: One weapon refers to the Cult of the Unseeing Eye in Amn and the player character meets a relative of Jan Jansen, both in the Baldur's Gate games.
 Neverwinter Nights (Video Game) / int_9dab0a6e
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1.0
 Neverwinter Nights (Video Game) / int_9dab0a6e
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_9dab0a6e
 Neverwinter Nights (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Neverwinter Nights (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Optional.
 Neverwinter Nights (Video Game) / int_9e8aa11e
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1.0
 Neverwinter Nights (Video Game) / int_9e8aa11e
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1.0
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Neverwinter Nights (Video Game) / int_9e8aa11e
 Neverwinter Nights (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Neverwinter Nights (Video Game) / int_a2cbad1
comment
* Half-Human Hybrid: Every Half-Elf and Half-Orc, of course; beyond the obvious though Valen is a tiefling, a human with Demon heritage.
 Neverwinter Nights (Video Game) / int_a2cbad1
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1.0
 Neverwinter Nights (Video Game) / int_a2cbad1
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a2cbad1
 Neverwinter Nights (Video Game) / int_a359252a
type
Concealed Customization
 Neverwinter Nights (Video Game) / int_a359252a
comment
Concealed Customization: While there's still plenty of helmet designs to pick and choose from, it still covers your even-more-customized head completely.
 Neverwinter Nights (Video Game) / int_a359252a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_a359252a
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a359252a
 Neverwinter Nights (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Neverwinter Nights (Video Game) / int_a4c37cbe
comment
Mood Whiplash: At the beginning of the vanilla campaign, when meeting Aribeth for the first time, the music sounds like an angelic choir. Then immediately the assassins arrive and the battle music starts. Only for the former music to start again once the enemies are dead.
 Neverwinter Nights (Video Game) / int_a4c37cbe
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1.0
 Neverwinter Nights (Video Game) / int_a4c37cbe
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a4c37cbe
 Neverwinter Nights (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Neverwinter Nights (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Interlude between the campaign's two chapters takes place in the Anauroch Desert, also known as the Great Sand Sea, an unusually northerly desert created when the ancient empire of Netheril fell from the skies and shattered the land below. Magical radiation makes it extremely difficult for most normal plants and animals to survive there.
 Neverwinter Nights (Video Game) / int_a4cb54b4
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1.0
 Neverwinter Nights (Video Game) / int_a4cb54b4
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Neverwinter Nights (Video Game) / int_a4cb54b4
 Neverwinter Nights (Video Game) / int_a5de0ab9
type
Polyamory
 Neverwinter Nights (Video Game) / int_a5de0ab9
comment
Polyamory: A male character can romance both Nathyrra and Aribeth, and if you declare your love for the former and get the latter named as your true love, this can result in a conversation where the two of them decide to share you, Nathyrra directly saying "there's room for both of us in his bed". Normally a glitch prevents Aribeth from being flagged as a candidate for your true love and thus prevents this from happening, but ten seconds poking into the source code for the campaign to change a single digit in the coding makes it accessible again.
 Neverwinter Nights (Video Game) / int_a5de0ab9
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1.0
 Neverwinter Nights (Video Game) / int_a5de0ab9
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a5de0ab9
 Neverwinter Nights (Video Game) / int_a77dc648
type
Our Kobolds Are Different
 Neverwinter Nights (Video Game) / int_a77dc648
comment
Our Kobolds Are Different: Standard D&D kobolds — small, yapping reptilian humanoids, weak, cowardly, and not particularly bright, but deceptively skilled with traps and ambushes. They attack Hilltop at the beginning of the campaign, poisoning your mentor and setting the plot into motion by stealing four artifacts left in his keeping. They serve a young, unusually friendly white dragon named Tymofarrar — and one member of the tribe, the kobold bard Deekin Scalesinger, is even a potential party member. Dealing with the kobolds forms one part of the main quest for Chapter One.
 Neverwinter Nights (Video Game) / int_a77dc648
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1.0
 Neverwinter Nights (Video Game) / int_a77dc648
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a77dc648
 Neverwinter Nights (Video Game) / int_a8a04f6f
type
And I Must Scream
 Neverwinter Nights (Video Game) / int_a8a04f6f
comment
And I Must Scream: While seraching for the Words of Power the PC finds a strange snowglobe. A white dragon has used the magic of one of the Words to prolong his life indefinitely within a miniature world within the snowglobe. He was keeping a clan of dwarves and a number of dryads as slaves and, when they rebelled, he punished them by causing one group to go insane and constantly attack the other, alternating which group is being slaughtered and which is being compelled to do the slaughtering, bringing them back to life as they are killed so death is no escape. This has been going on for hundreds, possibly thousands of years. You can't even free the poor dryads and dwarves from the snowglobe though killing the dragon does at least stop the curse, allowing them to work together to make their miniature world more comfortable.
 Neverwinter Nights (Video Game) / int_a8a04f6f
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1.0
 Neverwinter Nights (Video Game) / int_a8a04f6f
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a8a04f6f
 Neverwinter Nights (Video Game) / int_a8cff6a
type
Familiar
 Neverwinter Nights (Video Game) / int_a8cff6a
comment
Familiar: Wizards and sorcerers can choose a familiar as a permanent summonable companion.
 Neverwinter Nights (Video Game) / int_a8cff6a
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1.0
 Neverwinter Nights (Video Game) / int_a8cff6a
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1.0
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Neverwinter Nights (Video Game) / int_a8cff6a
 Neverwinter Nights (Video Game) / int_a94eaaa4
type
Odd Friendship
 Neverwinter Nights (Video Game) / int_a94eaaa4
comment
Odd Friendship: Between a clan of dwarves and a group of dryads. They banded together to fight against a common enemy, a white dragon. After you slay the dragon for them, they live happily together.
 Neverwinter Nights (Video Game) / int_a94eaaa4
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1.0
 Neverwinter Nights (Video Game) / int_a94eaaa4
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1.0
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Neverwinter Nights (Video Game) / int_a94eaaa4
 Neverwinter Nights (Video Game) / int_a998ce5c
type
Medusa
 Neverwinter Nights (Video Game) / int_a998ce5c
comment
Medusa: One which inflicts an inescapable case of petrification on the heroes. The Big Bad of the campaign is a medusa who served as an apprentice to the Netherese lich Belpheron, one of the few mages to survive the Fall. She intends to reclaim the empire's power, raise its ruins back into the skies, and Take Over the World. She later becomes a lich herself.
 Neverwinter Nights (Video Game) / int_a998ce5c
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1.0
 Neverwinter Nights (Video Game) / int_a998ce5c
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_a998ce5c
 Neverwinter Nights (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Neverwinter Nights (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Numerous NPCs and henchmen, especially Enserric. The player has the option to be one too, of course.
 Neverwinter Nights (Video Game) / int_ae3d6438
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1.0
 Neverwinter Nights (Video Game) / int_ae3d6438
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_ae3d6438
 Neverwinter Nights (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Neverwinter Nights (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Mephistopheles attempts to invoke this against your allies, with the results depending on how nice you were to them.
 Neverwinter Nights (Video Game) / int_af3ea0e3
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1.0
 Neverwinter Nights (Video Game) / int_af3ea0e3
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_af3ea0e3
 Neverwinter Nights (Video Game) / int_afd68598
type
Inventory Management Puzzle
 Neverwinter Nights (Video Game) / int_afd68598
comment
Inventory Management Puzzle: There's a limited amount of space on a grid in your inventory and different items take up different numbers of squares on said grid. That said unless you really buff your Strength stat or only pick up very light objects you'll likely reach end up over burdened from the weight long before you run out of space.
 Neverwinter Nights (Video Game) / int_afd68598
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1.0
 Neverwinter Nights (Video Game) / int_afd68598
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_afd68598
 Neverwinter Nights (Video Game) / int_afebbd7
type
And Man Grew Proud
 Neverwinter Nights (Video Game) / int_afebbd7
comment
And Man Grew Proud: The ancient wizards of Netheril destroyed their empire when they sought to claim the power of the goddess of magic for themselves. Instead, they caused all magic in the world to fail for one brief moment — long enough for their empire in the clouds to come crashing violently to earth. Magic returned to Toril, but the vast powers of the Netherese were lost to the ages.
 Neverwinter Nights (Video Game) / int_afebbd7
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1.0
 Neverwinter Nights (Video Game) / int_afebbd7
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_afebbd7
 Neverwinter Nights (Video Game) / int_b2c737e8
type
Klingon Promotion
 Neverwinter Nights (Video Game) / int_b2c737e8
comment
Klingon Promotion: Zesyyr of House Maeviir intends to assassinate her mother, Myrune, to take her place as Matron Mother, and will request the PC help. It's really a simple example of a wider web of intrigues, plots and double games that are the norm in the ruthless drow society.
 Neverwinter Nights (Video Game) / int_b2c737e8
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1.0
 Neverwinter Nights (Video Game) / int_b2c737e8
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Neverwinter Nights (Video Game) / int_b2c737e8
 Neverwinter Nights (Video Game) / int_b5914444
type
Noodle Implements
 Neverwinter Nights (Video Game) / int_b5914444
comment
Noodle Implements: The reagents to create a cure for the Wailing Death are the heart of a yuan-ti, the hair of a dryad, the feathers of a cockatrice, and the brain of an intellect devourer. Why these four things create the cure is never explained; when the cure is crafted, assorted NPCs just seem to pray, and the reagents combine to create the cure through divine intervention.
 Neverwinter Nights (Video Game) / int_b5914444
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1.0
 Neverwinter Nights (Video Game) / int_b5914444
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Neverwinter Nights (Video Game) / int_b5914444
 Neverwinter Nights (Video Game) / int_b5a39030
type
Hub Under Attack
 Neverwinter Nights (Video Game) / int_b5a39030
comment
Hub Under Attack: The original campaign starts with a cultist attack against the Temple of Tyr in Neverwinter, which has taken delivery of several magical creatures intended to be ingredients for a cure for the magical plague affecting the city. The creatures escape in the confusion, forcing the PC to spend the first chapter recapturing them. Due to the ongoing plague, the Temple serves as their hub. Hordes of the Underdark starts at an inn in Waterdeep that sits over one of the entrances to Undermountain and acts as the Hub Level for chapter 1. The plot is kicked off when drow from Undermountain attack the inn. The companions from the first campaign dive into Undermountain in pursuit of the surviving raiders, and the PC follows in their wake.
 Neverwinter Nights (Video Game) / int_b5a39030
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1.0
 Neverwinter Nights (Video Game) / int_b5a39030
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Neverwinter Nights (Video Game) / int_b5a39030
 Neverwinter Nights (Video Game) / int_b7e0c5ff
type
Love Triangle
 Neverwinter Nights (Video Game) / int_b7e0c5ff
comment
And then there's the fact that the name of your true love, and the name of the Sleeping Man's true love, are both chosen at random when you ask the Knower of Names who they are. There's the possibility that your henchman (or henchwomen, if you're a male with the two females) is in love with you and you with them, but the Knower of names reveals your true love to be someone else, and this same person is also the true love of the Sleeping Man, who is loved by the Knower of Places. The Knower of Names herself could also be someone's true love and she's in love with Mephistopheles. Ultimately, almost every conceivable permutation of Love Triangle can be achieved by some combination of characters, or even multiple combinations at once, all thanks to the Random Number God.
 Neverwinter Nights (Video Game) / int_b7e0c5ff
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1.0
 Neverwinter Nights (Video Game) / int_b7e0c5ff
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_b7e0c5ff
 Neverwinter Nights (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Neverwinter Nights (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: In the original campaign there were numerous exploits to get lots of money and exp by talking to someone to complete a quest objective, then clicking on them without exiting conversation to start the conversation over and get credit for completing the objective again. This game allows you to do the same, but only the first attempt gets you rewards.
 Neverwinter Nights (Video Game) / int_b89ed08a
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1.0
 Neverwinter Nights (Video Game) / int_b89ed08a
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_b89ed08a
 Neverwinter Nights (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Neverwinter Nights (Video Game) / int_b915b765
comment
Boss-Altering Consequence: The battle with Klauth can be made easier by bringing him an artifact charged with the energy of a dead dragon body, which he will try to consume only to lose a good portion of his health. One of the Words of Power requires defeating a number of ancient golems. They are immune to most forms of damage, but you can do some Retroactive Preparation by traveling to the past and convincing the slaves building them to introduce a weakness to one damage type. Defeating them without doing so is still possible.
 Neverwinter Nights (Video Game) / int_b915b765
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1.0
 Neverwinter Nights (Video Game) / int_b915b765
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_b915b765
 Neverwinter Nights (Video Game) / int_babc974
type
Sadistic Choice
 Neverwinter Nights (Video Game) / int_babc974
comment
Sadistic Choice: The PC in Kingmaker gets this pretty much right at the start. Their four friends that they adventure with have all been killed. Two can be resurrected but the other two must go on to the afterlife to power the resurrection. As such the PC must choose two of their friends to die to save the other two.
 Neverwinter Nights (Video Game) / int_babc974
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1.0
 Neverwinter Nights (Video Game) / int_babc974
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_babc974
 Neverwinter Nights (Video Game) / int_bb9e2f4a
type
Horseback Heroism
 Neverwinter Nights (Video Game) / int_bb9e2f4a
comment
Horseback Heroism: In Wyvern Crown of Cormyr, horses and mounted combat becomes an option, fitting well with the knightly themes of the story.
 Neverwinter Nights (Video Game) / int_bb9e2f4a
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1.0
 Neverwinter Nights (Video Game) / int_bb9e2f4a
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_bb9e2f4a
 Neverwinter Nights (Video Game) / int_bbca7a41
type
Mirror Match
 Neverwinter Nights (Video Game) / int_bbca7a41
comment
Mirror Match: Literally. Early on, you find a mirror. It spawns a duplicate of you, sans your weapon. And a second one, if you destroy it.
 Neverwinter Nights (Video Game) / int_bbca7a41
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1.0
 Neverwinter Nights (Video Game) / int_bbca7a41
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 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_bbca7a41
 Neverwinter Nights (Video Game) / int_bc1865fb
type
Deader than Dead
 Neverwinter Nights (Video Game) / int_bc1865fb
comment
Deader than Dead: Victims of the Wailing Death are rendered this. While most illnesses can be cured with a Cure Disease spell or a victim that dies can be raised by a Ressurrection spell, the Wailing Death is a supernatural plague that neither spell works on.
 Neverwinter Nights (Video Game) / int_bc1865fb
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1.0
 Neverwinter Nights (Video Game) / int_bc1865fb
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_bc1865fb
 Neverwinter Nights (Video Game) / int_bc5d7025
type
DecoyAntagonist
 Neverwinter Nights (Video Game) / int_bc5d7025
comment
Decoy Antagonist: Both J'Nah and Tymofarrar. They cooperated on the plot to sack Hilltop and steal the artifacts, making them the most visible antagonists of Chapter 1. However, J'Nah is ultimately just hired muscle, and Tymofarrar has no particular involvement or interest in the setup beyond wanting to collect some new shiny loot. Heurodis, the real Big Bad, doesn't show up until later.
 Neverwinter Nights (Video Game) / int_bc5d7025
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_bc5d7025
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_bc5d7025
 Neverwinter Nights (Video Game) / int_bf60ca50
type
Hollywood Torches
 Neverwinter Nights (Video Game) / int_bf60ca50
comment
Hollywood Torches: Torches in Neverwinter Nights can be turned on or off like flashlights and are everlasting.
 Neverwinter Nights (Video Game) / int_bf60ca50
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_bf60ca50
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_bf60ca50
 Neverwinter Nights (Video Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 Neverwinter Nights (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: Between the Eilistraee-worshipping drow led by the Seer and House Maeviir, the original residents of Lith My'athar. Although the latter were forced to flee the Underdark cities because of the Valsharess, they have ideologically nothing in common with the Eilistraee followers and never miss the opportunity to mock them as cowards and weaks. Shouldn't come as a surprise that Matron Mother Myrune of Maeviir intends to pull a Face–Heel Turn against the Seer.
 Neverwinter Nights (Video Game) / int_c3648b87
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c3648b87
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_c3648b87
 Neverwinter Nights (Video Game) / int_c3b9f30
type
The Team Normal
 Neverwinter Nights (Video Game) / int_c3b9f30
comment
The Team Normal: In the Kingmaker module, the PC is the only member of their party from the standard Dungeons & Dragons character races while the rest of the party consists of an azer fighter, a wererat rogue, a nymph druid and a rakshasa wizard.
 Neverwinter Nights (Video Game) / int_c3b9f30
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1.0
 Neverwinter Nights (Video Game) / int_c3b9f30
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_c3b9f30
 Neverwinter Nights (Video Game) / int_c3f6e68
type
Dem Bones
 Neverwinter Nights (Video Game) / int_c3f6e68
comment
Dem Bones: Skeletons are a very common enemy type. Basically anywhere with old tombs and/or dark magic being used will feature at least few fleshless warriors hanging around.
 Neverwinter Nights (Video Game) / int_c3f6e68
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c3f6e68
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c3f6e68
 Neverwinter Nights (Video Game) / int_c420a553
type
We Can Rule Together
 Neverwinter Nights (Video Game) / int_c420a553
comment
We Can Rule Together: Play your cards right, and you can use the True Name of Mephistopheles to bind him to your command, and choose to either rule the Eighth Circle of Hell together, or you rule it yourself with him as your lackey.
 Neverwinter Nights (Video Game) / int_c420a553
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c420a553
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_c420a553
 Neverwinter Nights (Video Game) / int_c5491673
type
Statistically Speaking
 Neverwinter Nights (Video Game) / int_c5491673
comment
Statistically Speaking: High Intelligence and Wisdom scores can affect what dialogue options are available, sometimes requiring a certain level to have an option available. Charisma influences your Persaude skill, but otherwise doesn't directly affect dialogue.
 Neverwinter Nights (Video Game) / int_c5491673
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c5491673
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c5491673
 Neverwinter Nights (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Neverwinter Nights (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: At one point, you have the option to take out a large number of drow holding a formian hive in slavery, or just sneak by. If you agree to save the formians, you're treated to a cutscene of your character storming through the gates and shouting to call the enemies' attention to themselves. Not very fun if you're playing say a rogue or some other character who was hoping to rely on stealth, tactics, and maybe not taking on every enemy in the area at once.
 Neverwinter Nights (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c5e42cbd
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c5e42cbd
 Neverwinter Nights (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Neverwinter Nights (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: An upstart drow matriarch calling herself the Valsharess ("Empress" in Drow) has made a decent start at Taking Over The World, conquering much of the Underdark and extending her attacks even to the surface — something almost unheard of for the subterranean drow. Naturally, she's presented as the Big Bad, and the game also makes a point to stress how exceptional she is. She probably should have seen her replacement coming, however, considering she was gaining her power from a bound devil, no less than the archdevil Mephistopheles, lord of the eighth layer of Hell, and the second-biggest Chessmaster in a place whose level of scheming makes even the endemic Chronic Backstabbing Disorder of drow society look like a picnic. Inevitably, Mephistopheles manipulates her to bring in the Player Character to kill her and let him free, leaving him to lead a much more credible bid at conquering the world in the final chapters.
 Neverwinter Nights (Video Game) / int_c67af1b0
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c67af1b0
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c67af1b0
 Neverwinter Nights (Video Game) / int_c6c86cd
type
Collapsing Lair
 Neverwinter Nights (Video Game) / int_c6c86cd
comment
Collapsing Lair: Twice; during the Interlude, the party is led into a trap and have a Netherese ruin come falling down on their heads. Drogan gives his life to save you and your companion. In the finale, Undrentide once again falls from the sky once Heurodis is defeated, with the player forced to flee into a portal to the Plane of Shadows.
 Neverwinter Nights (Video Game) / int_c6c86cd
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c6c86cd
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c6c86cd
 Neverwinter Nights (Video Game) / int_c6eabb03
type
Gosh Dang It to Heck!
 Neverwinter Nights (Video Game) / int_c6eabb03
comment
Goshdang It To Heck: The guardian of the quarry, Gru'ul, tells you to "pike off", and comes up with "Coal-black pimple on a glabrezu!".
 Neverwinter Nights (Video Game) / int_c6eabb03
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c6eabb03
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c6eabb03
 Neverwinter Nights (Video Game) / int_c7270d1c
type
With This Herring
 Neverwinter Nights (Video Game) / int_c7270d1c
comment
With This Herring: Downplayed, compared to the original game. At the beginning of the game you have your items and equipment stolen by a thief, but since you're there to take up a job the innkeeper posted, he gives you free access to the inn's armory to re-equip yourself before you set out. The stuff in there isn't high-quality but that's to be expected given he's just an innkeeper, and at the least he has a fairly wide variety of gear stored, so almost any class will be able to at least suit up properly. As well, though you sadly don't get to collect on it in-game, the reward he put up for the quest you signed on for is 100,000 gold pieces - a huge fortune for anyone but an epic-level adventurer spending all his cash on high-level magic items.
 Neverwinter Nights (Video Game) / int_c7270d1c
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c7270d1c
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c7270d1c
 Neverwinter Nights (Video Game) / int_c75df49a
type
Shout-Out
 Neverwinter Nights (Video Game) / int_c75df49a
comment
Shout-Out: As an Easter Egg, the expansion includes an NPC named Torias, after one of the more active moderators on the Bioware forums at the time.
 Neverwinter Nights (Video Game) / int_c75df49a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c75df49a
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c75df49a
 Neverwinter Nights (Video Game) / int_c8bea4ec
type
My Species Doth Protest Too Much
 Neverwinter Nights (Video Game) / int_c8bea4ec
comment
My Species Doth Protest Too Much: Jaboli in Kingmaker is a rakshasa, a species of aristocratic tiger-like fiends known for enslaving other beings. Jaboli found her life among her fellow rakshasa boring, and secretly socialized with the slaves to entertain herself. In time, she became sympathetic to their cause and joined them in their rebellion. When the revolt failed, Jaboli chose exile rather than execution.
 Neverwinter Nights (Video Game) / int_c8bea4ec
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c8bea4ec
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c8bea4ec
 Neverwinter Nights (Video Game) / int_c9263989
type
Retronym
 Neverwinter Nights (Video Game) / int_c9263989
comment
Retronym: The original campaign of Neverwinter Nights is indicated as The Wailing Death in the Enhanced Edition.
 Neverwinter Nights (Video Game) / int_c9263989
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c9263989
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c9263989
 Neverwinter Nights (Video Game) / int_c9597a03
type
Self-Deprecation
 Neverwinter Nights (Video Game) / int_c9597a03
comment
Self-Deprecation: Bioware became aware that fans were disappointed with the original campaign and had Deekin and the PC conserved about it: Later, Sharwyn and Deekin have a similar conversation about the two "books." Sharwyn says she liked the start of Deekin's, but thought the second chapter was a bit rushed. Deekin counters by offering to point out the problems with Sharwyn's book, and she grows indignant, sniffing there are no problems with her book.
 Neverwinter Nights (Video Game) / int_c9597a03
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c9597a03
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c9597a03
 Neverwinter Nights (Video Game) / int_c9861848
type
Video Game Caring Potential
 Neverwinter Nights (Video Game) / int_c9861848
comment
Video Game Caring Potential: You can often refuse rewards for quests, and if the quest giver is impoverished or in need, you may have the option to give them some of your own money to help them out. When rescuing someone from a dungeon, you often have the option to offer to escort them to safety, though they typically don't take you up on it. When an enemy surrenders when weak and asks you to let them go, you can agree. Doing these things usually results in an alignment shift to Good. You also frequently have general dialogue options to be patient, compassionate, and understanding, such as asking someone about their wellbeing before delving into plot-relevant topics.
 Neverwinter Nights (Video Game) / int_c9861848
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_c9861848
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_c9861848
 Neverwinter Nights (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Neverwinter Nights (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: The final boss, Mephistopheles, the second most powerful Devil in the multiverse. Compare to Baldur's Gate, where in TOB you get to punch out the multiverse's number one Demon as a Superboss. On top of that, Mephistopheles lacks immunity to instant-death magic. This means that even though he has very high saves, you have at least a 5% chance to kill him with a single spell like Finger of Death.
 Neverwinter Nights (Video Game) / int_cc4d190a
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_cc4d190a
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_cc4d190a
 Neverwinter Nights (Video Game) / int_cce399
type
This Looks Like a Job for Aquaman
 Neverwinter Nights (Video Game) / int_cce399
comment
This Looks Like a Job for Aquaman: In Chapter II you explore a dungeon chock-full of various golems and other constructs, that respawn thanks to a patrolling NPC that revives them. As your hench(wo)man takes the time to explain at the entrance, golems are not pleasant enemies to fight. Fortunately in the ground floor rooms you can find a few weapons that have bonuses to hit and damage against constructs. With them the golems will fall in a few attacks and go from annoyingly strong to annoyingly persistent.
 Neverwinter Nights (Video Game) / int_cce399
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_cce399
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_cce399
 Neverwinter Nights (Video Game) / int_d08049db
type
Taken for Granite
 Neverwinter Nights (Video Game) / int_d08049db
comment
Taken for Granite: The heroes are petrified by a Medusa during the Interlude. That medusa is Heurodis, the Big Bad. Chapter Two begins with the curse being lifted by the reptilian merchant Ashtara, but not before shackling the Player Character and your companion with a Slave Collar.
 Neverwinter Nights (Video Game) / int_d08049db
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d08049db
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d08049db
 Neverwinter Nights (Video Game) / int_d2a8b268
type
Death Montage
 Neverwinter Nights (Video Game) / int_d2a8b268
comment
Death Montage: The opening cutscene of Chapter 2 kicks off with the excecution of Desther and Fenthick.
 Neverwinter Nights (Video Game) / int_d2a8b268
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d2a8b268
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d2a8b268
 Neverwinter Nights (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Neverwinter Nights (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: One section of the kobold caves includes a treasure room with prominent red arrows pointing to it and four lowered gates around it, which might as well have a sign reading “OBVIOUS TRAP� above it. When you open the chest and just find a note from the kobolds laughing at your foolishness, you're probably sighing and nodding in agreement as the gates spring up around you.
 Neverwinter Nights (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d2c0e2ed
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_d2c0e2ed
 Neverwinter Nights (Video Game) / int_d34493d3
type
Invisible Bowstring
 Neverwinter Nights (Video Game) / int_d34493d3
comment
Invisible Bowstring: All bows in the game. Curiously enough, when a bow is enchanted, the magical glow outlines where the string should be.
 Neverwinter Nights (Video Game) / int_d34493d3
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d34493d3
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d34493d3
 Neverwinter Nights (Video Game) / int_d38f49f0
type
Ruins for Ruins' Sake
 Neverwinter Nights (Video Game) / int_d38f49f0
comment
Ruins for Ruins' Sake: The latter half of the campaign is spent in the scattered ruins of Netheril.
 Neverwinter Nights (Video Game) / int_d38f49f0
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d38f49f0
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d38f49f0
 Neverwinter Nights (Video Game) / int_d3b02ffb
type
I Know Your True Name
 Neverwinter Nights (Video Game) / int_d3b02ffb
comment
I Know Your True Name: The climax centers on this concept. If you pay enough money, you can skip the final boss by learning his true name, which can be used to command him.
 Neverwinter Nights (Video Game) / int_d3b02ffb
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d3b02ffb
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_d3b02ffb
 Neverwinter Nights (Video Game) / int_d3d94018
type
Girls with Moustaches
 Neverwinter Nights (Video Game) / int_d3d94018
comment
Girls with Moustaches: In the The unmodded game, one of the player characters's female Dwarf faces has two medium braids of beard descending from her chin. The Community Expansion Pack mod compilation adds several female Dwarven faces sporting facial hair, which are shorter and lighter than their male counterpart.
 Neverwinter Nights (Video Game) / int_d3d94018
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d3d94018
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d3d94018
 Neverwinter Nights (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Neverwinter Nights (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: The monsters continue to fight your henchmen, though.
 Neverwinter Nights (Video Game) / int_d4d98674
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d4d98674
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d4d98674
 Neverwinter Nights (Video Game) / int_d5a561a0
type
After-Combat Recovery
 Neverwinter Nights (Video Game) / int_d5a561a0
comment
After-Combat Recovery: If you choose so. You can rest anytime as long as you are far away enough from enemies, so it's possible to fight some monsters, then run to a safe distance, rest, and continue onwards.
 Neverwinter Nights (Video Game) / int_d5a561a0
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d5a561a0
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d5a561a0
 Neverwinter Nights (Video Game) / int_d66ed827
type
Color-Coded Stones
 Neverwinter Nights (Video Game) / int_d66ed827
comment
Color-Coded Stones: The game has gemstones which all follow the stock-standard colors mentioned in the description.
 Neverwinter Nights (Video Game) / int_d66ed827
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d66ed827
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1.0
 Neverwinter Nights (Video Game)
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Neverwinter Nights (Video Game) / int_d66ed827
 Neverwinter Nights (Video Game) / int_d7639dba
type
Achilles' Heel
 Neverwinter Nights (Video Game) / int_d7639dba
comment
Achilles' Heel: Invoked in Chapter 3. The Creator Ruins are defended by golems that are completely invulnerable to all types of damage. When you use a time sink to travel back in time to the era of their construction, you must ask the slaves building the golems to give them a vulnerability. The slaves agree, but can only give the golems one specific weakness, any other deficiencies and their masters will notice. Thus when you travel back to the present, the golems are invulnerable to all types of damage except the type you asked them be weak to.
 Neverwinter Nights (Video Game) / int_d7639dba
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d7639dba
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1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_d7639dba
 Neverwinter Nights (Video Game) / int_d842e380
type
Love Redeems
 Neverwinter Nights (Video Game) / int_d842e380
comment
Love Redeems: You can use your love for Nathyrra and Aribeth or Valen to convince them to side with you over the final boss.
 Neverwinter Nights (Video Game) / int_d842e380
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d842e380
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_d842e380
 Neverwinter Nights (Video Game) / int_d959f4db
type
Immortality Seeker
 Neverwinter Nights (Video Game) / int_d959f4db
comment
Immortality Seeker: Karlat Jareg from Charwood sought to live forever. It did not end well. He ended up being corrupted by a fiend, tricked into murdering a bunch of children and ultimately being trapped in a timeless nightmare by divine edict.
 Neverwinter Nights (Video Game) / int_d959f4db
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_d959f4db
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_d959f4db
 Neverwinter Nights (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Neverwinter Nights (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The spell Destruction destroys most targets with a cloud of blood and imploding gibs, even if it's an object, such as a door or crate. This spell can also be applied (up to level 40) to gloves (punch the enemy/object for gibs), weapons (hit the enemy/object for gibs), and armor (get hit to gib the enemy). The epic-level feat Devastating Critical does the same to anyone hit by said criticals, and keep in mind that NWN rules radically increase the critical hit rate over 3rd Edition rules they're based on (you may get a critical per 1-2 swings). Doing enough damage to destroy an object will smash it into flinders. This gets truly ridiculous when you have say, a halfling barbarian, wielding a dagger, destroying what appears to be an iron-bound chest... It's even easier to get these if you turn the "gore" setting in the options to maximum (or "special" in the Enhanced Edition). Play a cleric or paladin against undead, use your Turn Undead ability, and Hilarity Ensues.
 Neverwinter Nights (Video Game) / int_db33bc7e
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_db33bc7e
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_db33bc7e
 Neverwinter Nights (Video Game) / int_dc504936
type
Easy Exp
 Neverwinter Nights (Video Game) / int_dc504936
comment
Easy Exp: Played With in Witch's Wake. While fighting enemies yields very few experience points, exploring various dialogue options and interacting with the environment earns varying amounts of experience that quickly adds up thanks to how abundant such opportunities are.
 Neverwinter Nights (Video Game) / int_dc504936
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_dc504936
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Neverwinter Nights (Video Game) / int_dc504936
 Neverwinter Nights (Video Game) / int_dc579c91
type
Contrived Coincidence
 Neverwinter Nights (Video Game) / int_dc579c91
comment
Contrived Coincidence: The Sensei's Amulet has a few nonsensical properties that just happen to be the only things that can get you through needlessly complicated areas of Cania. Finding the Severed Daemon Hand counts, too.
 Neverwinter Nights (Video Game) / int_dc579c91
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1.0
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Bad Guy Bar
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comment
Bad Guy Bar: The Seedy Tavern, located in the thief and pirate-infested Docks District. There are only three ways to get in: wear a Bloodsailor Uniform, present 5 Smuggler's Coins, or steal a key from a locked house and break in through the back. None of these are legally acquired.
 Neverwinter Nights (Video Game) / int_e069fae8
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1.0
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Neverwinter Nights (Video Game) / int_e069fae8
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type
Know When to Fold 'Em
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comment
Know When to Fold 'Em: Many (sentient) boss-level enemies will stop the fight and chat with you when they get weak, and usually do so to try to negotiate for their lives. One of them twists this into I Surrender, Suckers; it has Regeneration, and just uses the conversation to stall for time while its wounds heal, once it's feeling better it laughs at your naivete and begins the fight again.
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type
Reptiles Are Abhorrent
 Neverwinter Nights (Video Game) / int_e24d2d5c
comment
Reptiles Are Abhorrent: Zigzagged. Many of the antagonists for the expansion are reptiles, including a tribe of kobolds, their master the white dragon Tymofarrar, a medusa who is the expansion's Big Bad, Heurodis, and the slave-taking asabi merchant Ashtara. The kobolds, however, are mostly Played for Laughs, Tymofarrar is surprisingly friendly, Ashtara eventually lets you go, and one of your companions is a good-hearted, loyal, only moderately annoying kobold bard, Deekin Scalesinger, who was popular enough to return in Hordes of the Underdark and again for a cameo in the sequel.
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Hailfire Peaks
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comment
Hailfire Peaks: The deepest areas of Cania include lava rivers flowing down solid glacial ice.
 Neverwinter Nights (Video Game) / int_e402b8bd
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1.0
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1.0
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type
Load-Bearing Boss
 Neverwinter Nights (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Morag, although her lair IS a pocket dimension held up by her vast magic, being used as a glorified bomb shelter.
 Neverwinter Nights (Video Game) / int_e4cf1ef0
featureApplicability
1.0
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type
Load-Bearing Hero
 Neverwinter Nights (Video Game) / int_e4d1b37d
comment
Load-Bearing Hero: The various modules based on this system love this trope.
 Neverwinter Nights (Video Game) / int_e4d1b37d
featureApplicability
1.0
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Neverwinter Nights (Video Game) / int_e4d1b37d
 Neverwinter Nights (Video Game) / int_e5421161
type
Expy
 Neverwinter Nights (Video Game) / int_e5421161
comment
Expy: Aribeth share a lot of traits with the previous year's Baldur's Gate: Dark Alliance's Eldrith. Both are female captain of the guard of their respective cities. Both were Paladins. Both felt betrayed by the city they protected and turned evil, and became blackguards, leading an assault against their respective city, dying in the process.
 Neverwinter Nights (Video Game) / int_e5421161
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1.0
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type
Geas
 Neverwinter Nights (Video Game) / int_e542b0f5
comment
Geas: As a way of avoiding the But Thou Must! faux-choice, the player character gets a geas to kill the evil sorceress Valsharess.
 Neverwinter Nights (Video Game) / int_e542b0f5
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1.0
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Neverwinter Nights (Video Game) / int_e542b0f5
 Neverwinter Nights (Video Game) / int_e545e190
type
Nerf
 Neverwinter Nights (Video Game) / int_e545e190
comment
Nerf: Resting is given a significant downgrade in Witch's Wake, healing you only partly instead of fully as in the main campaigns. A more minor downgrade is also present in ShadowGuard, where resting will fully heal your character and companions but requires your character be carrying provisions to eat to do so.
 Neverwinter Nights (Video Game) / int_e545e190
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1.0
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Neverwinter Nights (Video Game) / int_e545e190
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type
Hub Level
 Neverwinter Nights (Video Game) / int_e7eb0474
comment
Hordes of the Underdark starts at an inn in Waterdeep that sits over one of the entrances to Undermountain and acts as the Hub Level for chapter 1. The plot is kicked off when drow from Undermountain attack the inn. The companions from the first campaign dive into Undermountain in pursuit of the surviving raiders, and the PC follows in their wake.
 Neverwinter Nights (Video Game) / int_e7eb0474
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Freudian Trio
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Freudian Trio: Superego: Nathyrra/Valen — Both work to remain calm and detached, and to rise above their base instincts Ego: The Player — Reins in the excesses of his/her teammates (hopefully) Id: Deekin/Aribeth — Both are ruled by instinct and emotion over logic
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Talking the Monster to Death
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Talking the Monster to Death: If you learn the Final Boss' True Name, you can order him to die on the spot.
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1.0
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No Ending
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comment
No Ending: Both the Witch's Wake and ShadowGuard modules were meant to be part one of an ongoing story but some very strange Executive Meddling meant both had to be discontinued, leaving off on cliffhangers with much of their stories and settings never to be revealed. Kingmaker, while a finished story, still has many plot threads left dangling.
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FaceHeelRevolvingDoor
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comment
Face–Heel Revolving Door: Aribeth again, though the severity depends on what you do. Between the original game and Hordes of the Underdark, Aribeth can be a Paladin who turns evil, turns back to good, seemingly turns evil again in Cania (Hell), turns good again, then sides with Mephistopheles in the final battle until you use her True Name to sway her back to your side. Nathyrra gets accused of this by some in-universe due to switching from her original House to serving the Valsharess to serving the Seer. As she is quick to point out the first two were just matters of practicality and survival while the third was an actual moral decision.
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The Pirates Who Don't Do Anything
 Neverwinter Nights (Video Game) / int_ee7ed46e
comment
The Pirates Who Don't Do Anything: Aribeth in the original campaign, who despite being a heroic paladin until halfway through, never actually does anything, well, heroic. While she was promoted from a field-work position to a management position, it's still...well. Jarring.
 Neverwinter Nights (Video Game) / int_ee7ed46e
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Mundane Utility
 Neverwinter Nights (Video Game) / int_eff83d77
comment
Mundane Utility: In the final chapter you can learn the True Names of many characters, which allows you to command them to do anything and they must obey. Aside from the Big Bad, who you can command to die on the spot or to swear servitude to you, most of the potential speech options are uninteresting. However, forcing people to do things they may not want to do is obvious Video Game Cruelty Potential, and the options already available are as well, which may be why you're limited to two or three commands.
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type
Boss Tease
 Neverwinter Nights (Video Game) / int_f1737ab0
comment
Boss Tease: Played with. Gradually, through the various "episodes", you get at first hints and then knowledge about "The Ancient Ones" and "The Creator Race" until the final Boss Battle.
 Neverwinter Nights (Video Game) / int_f1737ab0
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Disc-One Final Dungeon
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comment
Disc-One Final Dungeon: When storm the Valsharess's temple. It's not end of the game yet.
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1.0
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No-Gear Level
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comment
No-Gear Level: Downplayed with the cave below the Beholder Tunnels; you don't actually lose your gear but the entire area is covered with a dead magic zone so all magic gear becomes a basic, non-enchanted version of its type until you leave. Given the high end magic items the player will have by now that's generally quite the drop in power.
 Neverwinter Nights (Video Game) / int_f7d66b6f
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1.0
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Neverwinter Nights (Video Game) / int_f7d66b6f
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type
Video Game Cruelty Potential
 Neverwinter Nights (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: After raising the adventuring companions from the dead, you can decide you're bored with them and kill them again. They will even lampshade the absurdity of it. Then you can raise them again and kill them again. This is a quick easy way to shift to an evil alignment if you wish.
 Neverwinter Nights (Video Game) / int_f87c42d4
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1.0
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Doomy Dooms of Doom
 Neverwinter Nights (Video Game) / int_fb1fb07f
comment
Doomy Dooms of Doom: Deekin sings this trope.
 Neverwinter Nights (Video Game) / int_fb1fb07f
featureApplicability
1.0
 Neverwinter Nights (Video Game) / int_fb1fb07f
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Neverwinter Nights (Video Game) / int_fb1fb07f
 Neverwinter Nights (Video Game) / int_fbc074c3
type
Player Character
 Neverwinter Nights (Video Game) / int_fbc074c3
comment
Player Character: You take on the role of a 1st-level adventurer-in-training, one of four pupils of the dwarven wizard, cleric, and veteran adventurer Drogan Droganson. Whether you set out to cure your master or simply to claim the artifacts' power for yourself is left up to the player.
 Neverwinter Nights (Video Game) / int_fbc074c3
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1.0
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 Neverwinter Nights (Video Game) / int_fe1b2e75
type
Bigger on the Inside
 Neverwinter Nights (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: Even more so than Baldur's Gate. Every buildings you enter has larger interiors than outside.
 Neverwinter Nights (Video Game) / int_fe1b2e75
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1.0
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type
Pet the Dog
 Neverwinter Nights (Video Game) / int_ff7f34c5
comment
Pet the Dog: Pet The Kobold, as the case may be. Persuading Tymofarrar to release Deekin from his service will have him give you an old childhood doll as proof that he's freed him. It also has an attached note from Tymofarrar telling Deekin to follow his dreams and wishing him luck. Coming from a White Dragon, this is a remarkable display of kindness.
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Neverwinter Nights (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Tabula Avatar Universe / Fan Fic
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Neverwinter Nights (Video Game)
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hasFeature
Color-Coded Stones / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Comforting the Widow / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Comic-Book Fantasy Casting / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Compilation Re-release / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Compliment Backfire / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Continuing is Painful / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Contractual Boss Immunity / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Cooking Duel / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Crate Expectations / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Credits Medley / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Cult / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Cut Short / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Cute Clumsy Girl / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Cutscene Incompetence / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dashing Hispanic / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Day-Old Legend / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dead to Begin With / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Deadly Graduation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Death Equals Redemption / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Decapitation Presentation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Defeat Means Menial Labor / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Demon Lords and Archdevils / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Design-It-Yourself Equipment / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Designated Evil / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dialogue Tree / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Die Laughing / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Died Standing Up / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Digital Tabletop Game Adaptation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Disc-One Final Dungeon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dissonant Serenity / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Do Not Taunt Cthulhu / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Door to Before / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Doppelgänger Attack / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Double Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Down the Drain / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Downloadable Content / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dracolich / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dragon Hoard / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Drill Sergeant Nasty / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Driving Question / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dual Boss / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dual-World Gameplay / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dungeon Town / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Dying as Yourself / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Easing into the Adventure / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Eating the Eye Candy / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Edible Theme Naming / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Elaborate Equals Effective / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Emergency Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Emotion Bomb / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Empty Levels / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Empty Room Psych / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Energy Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Epic Flail / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Escape Rope / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Escaped from Hell / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Escort Mission / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Even Mooks Have Loved Ones / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Everything Fades / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Everything Trying to Kill You / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Everything's Deader with Zombies / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Evil Redhead / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Evil Sorcerer / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Evil Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Evolving Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Expansion Pack / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Experience Penalty / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Exposed to the Elements / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fairy Companion / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Faith–Heel Turn / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fake Faith Healer / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Familiar / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fan Remake / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fanservice Pack / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fanwork-Only Fans / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Female Angel, Male Demon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Final Boss, New Dimension / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fireballs / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fishing for Mooks / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Flaming Sword / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Flesh Golem / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Floating Continent / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Flunky Boss / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Flying Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Follow the Chaos / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Forced Tutorial / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Forging Scene / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Fractional Winning Condition / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
French Jerk / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
French Maid Outfit / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Friendly Fireproof / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
From Cataclysm to Myth / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Full-Frontal Assault / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
G-Rated Sex / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Game-Favored Gender / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Game Maker / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Gay Option / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Geas / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Genie in a Bottle / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Get It Over With / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Girls with Moustaches / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Global Currency / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Glowing Eyes of Doom / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Go Wait Outside / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
God Mode / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
God Was My Co-Pilot / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Going Cosmic / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Good Bad Girl / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Good Is Not Dumb / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Good Republic, Evil Empire / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Grave Humor / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Grid Inventory / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
HP to 1 / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Hates Everyone Equally / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Have We Met Yet? / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
He Knows About Timed Hits / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Head Bob / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hell Has New Management / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hell on Earth / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hide Your Children / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
High-Heel–Face Turn / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hitbox Dissonance / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hold the Line / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hold Your Hippogriffs / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hollywood Torches / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Homing Boulders / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Horny Devils / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hostile Weather / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hot Coffee Minigame / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hub City / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hub Under Attack / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Hulk Speak / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Humans Are White / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I Am Who? / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I Know Your True Name / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I Shall Taunt You / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I Will Wait for You / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I'm Not Doing That Again / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Immortality Hurts / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Improbable Power Discrepancy / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Improbable Use of a Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
In Love with Your Carnage / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
In-Universe Game Clock / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Incendiary Exponent / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Infinite Flashlight / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Informed Equipment / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Inn Security / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Innocent Fanservice Girl / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Instant Seduction / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Invisible Bowstring / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Invulnerable Civilians / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
It's Always Spring / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
I've Come Too Far / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Jackass Genie / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Jiggle Physics / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Justified Extra Lives / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Justified Tutorial / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Karma Meter / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Katanas Are Just Better / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Keep the Reward / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Key Under the Doormat / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Kill Sat / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Kleptomaniac Hero / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Kukris Are Kool / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Kung-Fu Wizard / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Last Girl Wins / int_ba31bf79
 Neverwinter Nights (Video Game)
hasFeature
Last-Minute Hookup / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lawful Evil / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Leaked Experience / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Let's Split Up, Gang! / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Level Editor / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Level Scaling / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Little Hero, Big War / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Living MacGuffin / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lizard Folk / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Load-Bearing Hero / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Loading Screen / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Loads and Loads of Loading / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Locked Door / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Look on My Works, Ye Mighty, and Despair / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lord British Postulate / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Loss of Identity / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lost Technology / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lotus-Eater Machine / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Lovable Rogue / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Love Freak / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Macross Missile Massacre / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Made a Slave / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Magic Missile Storm / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Magic Skirt / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Magical Girlfriend / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Making Love in All the Wrong Places / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mal Mariée / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Manual Leader, A.I. Party / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Massive Race Selection / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Match Maker Quest / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mayfly–December Romance / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Medusa / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Meet Cute / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mentor Occupational Hazard / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mephistopheles / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Minimalistic Cover Art / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mirror World / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Modular Epilogue / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Monster Adventurers / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Monstrosity Equals Weakness / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Monty Haul / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mooks Ate My Equipment / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
More Friends, More Benefits / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
My Species Doth Protest Too Much / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mystery Meat / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Mystical Plague / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Naked People Are Funny / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Named Weapons / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Nature Spirit / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Navel-Deep Neckline / int_b0666b59
 Neverwinter Nights
seeAlso
Neverwinter Nights (Video Game)
 Neverwinter Nights (Video Game)
hasFeature
New Game Plus / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
No Final Boss for You / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
No-Gear Level / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
No-Harm Requirement / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
No Hero Discount / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
No Sneak Attacks / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Non-Action Guy / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Non-Combat EXP / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Non-Player Companion / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
"Not If They Enjoyed It" Rationalization / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Not in This for Your Revolution / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Not Quite the Right Thing / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Notice This / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Now, Where Was I Going Again? / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Number Two / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Numerical Hard / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Off the Rails / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Offered the Crown / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Oh, My Gods! / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Old Beggar Test / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Old Save Bonus / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Olympus Mons / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Omnicidal Neutral / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
One-Man Party / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
One True Sequence / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Open Sesame / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Opt Out / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Optional Sexual Encounter / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Orgasmic Combat / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Our Dwarves Are All the Same / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Our Kobolds Are Different / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Our Liches Are Different / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Outrun the Fireball / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Overdrawn at the Blood Bank / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Overrated and Underleveled / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Paint It Black / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Pamphlet Shelf / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Past Experience Nightmare / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Pause Scumming / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Perpetual Beta / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Phlebotinum-Handling Requirements / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Platonic Prostitution / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Play-Along Prisoner / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Player Headquarters / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Please Kill Me if It Satisfies You / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Please Put Some Clothes On / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Please Wake Up / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Plot Coupon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Plot Device All Along / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Plot Lock / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Point Build System / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Point of No Return / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Poke in the Third Eye / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Portal Crossroad World / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Power Glows / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Precursor Killers / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Prefers the Illusion / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Prestige Class / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Promotion, Not Punishment / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Prone to Tears / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Protagonist Without a Past / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Purely Aesthetic Gender / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Puzzle Boss / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Rainbow Pimp Gear / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Rainbow Speak / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Random Effect Spell / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
"Rashomon"-Style / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Rat Stomp / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Real-Time with Pause / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Recurring Traveller / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Recycled Script / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Recycled Title / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Red Right Hand / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Redhead in Green / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Religion of Evil / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Removed Achilles' Heel / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Repetitive Name / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Retroactive Preparation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Revive Kills Zombie / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Rewriting Reality / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Robbing the Dead / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Romance Sidequest / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Rousing Speech / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Samaritan Relationship Starter / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Same Content, Different Rating / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Savage Setpiece / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
"Save the World" Climax / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Schrödinger's Question / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Screw the Rules, I Have Money! / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Scunthorpe Problem / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sealed Badass in a Can / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Second Love / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Secret Underground Passage / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sex Signals Death / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sexy Backless Outfit / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Shifting Sand Land / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Shoot the Messenger / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Shop Fodder / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Shoplift and Die / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Show Some Leg / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Showgirl Skirt / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Silliness Switch / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Skippable Boss / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Slave Collar / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Slave Liberation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Slave Market / int_811dbf39
 Neverwinter Nights (Video Game)
hasFeature
Solo Class / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Something Blues / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sorcerer's Apprentice Plot / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Soul Eating / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Spin Attack / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Spiteful A.I. / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Square Race, Round Class / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Statistically Speaking / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Stay on the Path / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Story Breadcrumbs / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Stupid Good / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Stupid Neutral / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Stupidity Is the Only Option / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Succubi and Incubi / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Suck Out the Poison / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Suddenly Suitable Suitor / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Suicidal Overconfidence / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Summon Magic / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Summoning Ritual / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Supernatural Fear Inducer / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Supporting Protagonist / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sweet and Sour Grapes / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sword Limbo / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Sword of Plot Advancement / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Tagalong Chronicler / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Take Your Time / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Talk Like a Pirate / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Talking Is a Free Action / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Talking Weapon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Archmage / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Battle Didn't Count / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Big Bad Shuffle / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Cake Is a Lie / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Colored Cross / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Dulcinea Effect / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The End Is Nigh / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Final Temptation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Good Kingdom / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Grim Reaper / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Immodest Orgasm / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Klutz / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Lady's Favour / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Last Dance / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Legions of Hell / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Magnificent / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Marvelous Deer / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Pornomancer / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Presents Were Never from Santa / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Roleplayer / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Spymaster / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Vamp / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The War Sequence / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The World's Expert (on Getting Killed) / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
The X of Y / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Theory Tunnel Vision / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Thoroughly Mistaken Identity / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Threesome Subtext / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Time Stands Still / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
To Hell and Back / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Together in Death / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Token Minority / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Token Romance / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Tomboy Princess / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Tomboyish Name / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Total Party Kill / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Town with a Dark Secret / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Trauma Inn / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Trespassing Hero / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Trippy Finale Syndrome / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Try Not to Die / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Two-Part Trilogy / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Ugly Guy, Hot Wife / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Underground Level / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Uneven Hybrid / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Unexpected Successor / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Unexpectedly Realistic Gameplay / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Unholy Matrimony / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Units Not to Scale / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Unknown Item Identification / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Unusable Enemy Equipment / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Urban Segregation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Vasquez Always Dies / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Victory Pose / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Video Game Cruelty Punishment / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Video Game Perversity Potential / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Video Games of 2000-2004 / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Video Game Caring Potential / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Violation of Common Sense / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wacky Sound Effect / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Waiting Puzzle / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wall Bang Her / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wallet of Holding / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wave-Motion Gun / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
We Buy Anything / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
What Measure Is a Non-Cute? / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Whip of Dominance / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wide-Eyed Idealist / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Winged Humanoid / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Wings Do Nothing / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Xanatos Speed Chess / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You Call That a Wound? / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You Can't Thwart Stage One / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
"You!" Exclamation / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You Fight Like a Cow / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You Have No Chance to Survive / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You Have Researched Breathing / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Zombie Gait / int_b0666b59
 Forgotten Realms (Tabletop Game)
seeAlso
Neverwinter Nights (Video Game)
 NeverWinterNights
sameAs
Neverwinter Nights (Video Game)
 Shadow Realms (Video Game)
seeAlso
Neverwinter Nights (Video Game)
 The Bastard Of Kosigan (Video Game)
seeAlso
Neverwinter Nights (Video Game)
 JulyAnarchy
seeAlso
Neverwinter Nights (Video Game)
 NeverwinterNights
sameAs
Neverwinter Nights (Video Game)
 Neverwinter Nights (Video Game)
hasFeature
Courtroom Antics / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Don't Say Such Stupid Things / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Of Corsets Sexy / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
Portal Pool / int_b0666b59
 Neverwinter Nights (Video Game)
hasFeature
You All Meet in an Inn / int_811dbf39