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Ni no Kuni (Video Game)

 Ni no Kuni (Video Game)
type
TVTItem
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game)
 Ni no Kuni (Video Game)
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NiNoKuni
 Ni no Kuni (Video Game)
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After all the comments calling both the animation and art style of the Professor Layton games "Ghibliesque", Level-5 decided to one-up the peanut gallery by actually teaming up with Studio Ghibli on a game. The result was Ni no Kuni (literally - "Another World"), though it's actually two games: Dominion of the Dark Djinn - Released for Nintendo DS in December 2010, this is a turn-based RPG where you draw magic spells on the touchscreen. Each copy includes a complete Wizard's Companion book. Wrath of the White Witch - Released for PlayStation 3 in Japan in 2011 and worldwide in 2013, this was developed separately, but is essentially the same story as the original up to the mid point. Combat is real-time and menu-based. A HD remastered version for the PlayStation 4, PC, and Nintendo Switch were released on September 20th, 2019, and on the XBox One and XBox One Series-S/X on September 15th, 2022. There is also Hotroit Stories, a prequel for cell phones released through Level-5's ROID service. Sadly, Wikipedia reported that the concept was quickly abandoned for reasons unknown, with no further episodes added after the initial one on release. note  Perhaps it was bad timing, coming out too soon after the Japanese fans felt like they got burnt upon the release of White Witch There is also Ni no Kuni: Daibouken Monsters, a card collecting mobile game, which was released through the Japan-only GREE phone service in 2012. Again, it did not do well and was quickly abandoned.While the gameplay is designed by Level-5, all the character designs, lushly animated cutscenes, and even the soundtrack (composed by the legendary Joe Hisaishi) are all pure Ghibli. Needless to say, this made a lot of people very excited about it from the get-go.Oliver is a young boy living a tiny, picturesque town loosely based on America in The '50s. He lives with his mother Allie. He and his best friend have been working on making the best racing kart ever—it's already looking pretty snazzy. To try it out, Oliver sneaks out in the middle of the night for a test drive—unfortunately, he plunges straight into the river. His mother leaps in to save him and pulls him to the shore. The physical exertion is sadly too much for her, and she swiftly dies of a heart attack. Yes, it's that kind of game.For weeks, the grief-stricken Oliver holes up in his room and cries. His tears fall on a crude yet lovable doll his mother gave him, and set the spirit inside free! The spirit, named Drippy (Shizuku in the Japanese version), reveals to Oliver that he's from another world — a place closely linked to Oliver's town. There, an evil sorcerer has taken a sage named Alicia hostage. Alicia and Allie are linked, and if Alicia is saved, then there's a chance Allie will be, too. Drippy gives Oliver a magic book, the Wizard's Companion, and Oliver sets out into the other world in order to save his mother.The most notable feature of Dominion of the Dark Djinn was that the Wizard's Companion was an actual hardbound 392-page book that shipped with the game and was required to progress through the game. The localization and printing cost of the book is widely blamed for the lack of an international release of that version of the game. When White Witch was created, the book was included in digital format. However, a limited "Wizard's Edition" release of the title did include the book as part of a luxury collection, as well as a stuffed doll of Drippy.The English dub was done by Side UK (Professor Layton) featuring the vocal talents of 10-year-old Adam Wilson as Oliver and Steffan Rhodri (from Gavin & Stacey) as Drippy.A sequel to the game, Ni no Kuni II: Revenant Kingdom, was released on March 23, 2018. English trailer is here.An animated film adaptation of Ni no Kuni produced by OLM and Warner Bros. has been announced and was released in Japan on August 23, 2019. It is an original story, heavily inspired on the premise of the original, instead of a direct or close adaptation. Unfortunately, it was a Box Office Bomb, and WB opted to not release the film internationally, instead Netflix picked the film up as an 'Original' and streamed it worldwide on January 16, 2020.A Manga, Ni no Kuni: Hikari no KÅ�keisha to Neko no ÅŒji (The Successor of Light and the Cat Prince) ran in 2019 issues of Kodansha's Bessatsu ShÅ�nen Magazine.It was followed in 2020 by a MMO for mobile devices, Ni No Kuni: Cross Worlds, where you play as a beta tester for an upcoming VR game called "Soul Divers" who discover that they are actually being sent to the alternate world of Ni no Kuni. The game launched in mid-2021 for Far-East Asia, with a worldwide launch not announced until April 2022 with pre-registration opening, and with the worldwide launch date was set for mid-2022.
 Ni no Kuni (Video Game)
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 Ni no Kuni (Video Game)
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DBTropes
 Ni no Kuni (Video Game) / int_1439161f
type
Heroic BSoD
 Ni no Kuni (Video Game) / int_1439161f
comment
Heroic BSoD: Oliver gets one when he learns out that Alicia and Allie, his deceased mother, were in fact the same person. He continues nonetheless his quest to Save the World from Shadar (and the White Witch in the PS3 version). His best friend Phil also suffers one after his experimental car caused Oliver's mother's death. You don't actually find out until quite late in the game, surprisingly.
 Ni no Kuni (Video Game) / int_1439161f
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Ni no Kuni (Video Game) / int_1439161f
 Ni no Kuni (Video Game) / int_14931ba5
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Cel Shading
 Ni no Kuni (Video Game) / int_14931ba5
comment
Cel Shading: Probably one of the best examples of its usage. Coupled with the art style used in the backgrounds, at first glance, you might be fooled into thinking you were watching a traditionally animated movie.
 Ni no Kuni (Video Game) / int_14931ba5
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Ni no Kuni (Video Game) / int_14931ba5
 Ni no Kuni (Video Game) / int_151e2f2d
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The Tyson Zone
 Ni no Kuni (Video Game) / int_151e2f2d
comment
Similarly, one default name for a Spike Tike is "Tyke Myson". In fact, there a few familiars whose default nicknames result in Shout Outs, such as the Naja having "Minaj" for a suggested name.
 Ni no Kuni (Video Game) / int_151e2f2d
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Ni no Kuni (Video Game) / int_151e2f2d
 Ni no Kuni (Video Game) / int_15f76026
type
Inexplicably Identical Individuals
 Ni no Kuni (Video Game) / int_15f76026
comment
Inexplicably Identical Individuals: The Purrprietors, Hootenannies, and Cawtermasters of the inns, item shops, and weaponshops as well as the shopkeepers at Swift Solutions look and act exactly the same no matter where you go. The exception is the Fairyground, where the shops are run by fairies dressed up to look like them. They even try to make the same cat and bird-related puns.
 Ni no Kuni (Video Game) / int_15f76026
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Ni no Kuni (Video Game) / int_15f76026
 Ni no Kuni (Video Game) / int_16972b3c
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Peninsula of Power Leveling
 Ni no Kuni (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: Two of them become available after each mode of transportation is acquired for the first time: Ugly Duckling Island, accessible by boat, and Billy Goat's Bluff South, accessible by air. Both house the game's Metal Slimes, and taking the time to grind in these locations makes much of the rest of the game into a cakewalk.
 Ni no Kuni (Video Game) / int_16972b3c
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Ni no Kuni (Video Game) / int_16972b3c
 Ni no Kuni (Video Game) / int_16e4b425
type
20 Bear Asses
 Ni no Kuni (Video Game) / int_16e4b425
comment
20 Bear Asses: Some of the errands you can run.
 Ni no Kuni (Video Game) / int_16e4b425
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 Ni no Kuni (Video Game) / int_16e4b425
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Ni no Kuni (Video Game) / int_16e4b425
 Ni no Kuni (Video Game) / int_174d487f
type
Dull Eyes of Unhappiness
 Ni no Kuni (Video Game) / int_174d487f
comment
Dull Eyes of Unhappiness: Brokenhearted NPCs have these. For those who've gone far enough over the Despair Event Horizon to spawn a Nightmare, this is upgraded to Red Eyes, Take Warning.
 Ni no Kuni (Video Game) / int_174d487f
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Ni no Kuni (Video Game) / int_174d487f
 Ni no Kuni (Video Game) / int_17ce80aa
type
All There in the Manual
 Ni no Kuni (Video Game) / int_17ce80aa
comment
All There in the Manual: The Wizard's Companion has an absurd amount of detail and lore even when it's first obtained. Reading it is sometimes the only way you'll learn the history of some characters and places.
 Ni no Kuni (Video Game) / int_17ce80aa
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Ni no Kuni (Video Game) / int_17ce80aa
 Ni no Kuni (Video Game) / int_18d15922
type
Title Drop
 Ni no Kuni (Video Game) / int_18d15922
comment
Title Drop: Early in the game, Drippy explains to Oliver that there's "another world"note Ni No Kuni literally means "Another World", where he hails from. It becomes somewhat Lost in Translation, as half of the game's title was left untranslated and the world is always called "the other world" in the English text and dub. Only players listening to the Japanese track will actually hear the words "Ni no Kuni", though the subtitles always translate it.
 Ni no Kuni (Video Game) / int_18d15922
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Ni no Kuni (Video Game) / int_18d15922
 Ni no Kuni (Video Game) / int_18dd6739
type
Dressing as the Enemy
 Ni no Kuni (Video Game) / int_18dd6739
comment
Dressing as the Enemy: The party dresses up in Hamelin guard pig armor to infiltrate Hamelin's palace.
 Ni no Kuni (Video Game) / int_18dd6739
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1.0
 Ni no Kuni (Video Game) / int_18dd6739
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 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_18dd6739
 Ni no Kuni (Video Game) / int_1aa08f77
type
Multiple Endings
 Ni no Kuni (Video Game) / int_1aa08f77
comment
Multiple Endings: Dark Djinn has a hard-to-get extra ending for clearing the Moya Tower Bonus Dungeon.
 Ni no Kuni (Video Game) / int_1aa08f77
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 Ni no Kuni (Video Game) / int_1aa08f77
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Ni no Kuni (Video Game) / int_1aa08f77
 Ni no Kuni (Video Game) / int_1b590025
type
Dead All Along
 Ni no Kuni (Video Game) / int_1b590025
comment
Dead All Along: Alicia, since she is Allie. Cue Heroic BSoD from Oliver.
 Ni no Kuni (Video Game) / int_1b590025
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 Ni no Kuni (Video Game) / int_1b590025
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 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_1b590025
 Ni no Kuni (Video Game) / int_1be6c300
type
Soft Reset
 Ni no Kuni (Video Game) / int_1be6c300
comment
Soft Reset: An option from the pause menu. Can make it easier to catch elusive enemies like the Tokos, or help with creatures that have long respawn timers (like the Lumberwood) appear more frequently.
 Ni no Kuni (Video Game) / int_1be6c300
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Ni no Kuni (Video Game) / int_1be6c300
 Ni no Kuni (Video Game) / int_1edfa2c7
type
Royals Who Actually Do Something
 Ni no Kuni (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: The nobility that rules the three major kingdoms of the other world all take an active part in driving the plot and are all accomplished wizards that hand Oliver spells once he helps them with their problems. Two of your party members are even princes of Hamelin.
 Ni no Kuni (Video Game) / int_1edfa2c7
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Ni no Kuni (Video Game) / int_1edfa2c7
 Ni no Kuni (Video Game) / int_1f7b2d59
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Law of Chromatic Superiority
 Ni no Kuni (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Golden versions of some familiars start popping up in certain dungeons during the Endgame+, being stronger than the dungeons' regular mobs and usually have the best high-alchemy ingredients on their person.
 Ni no Kuni (Video Game) / int_1f7b2d59
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Ni no Kuni (Video Game) / int_1f7b2d59
 Ni no Kuni (Video Game) / int_207af763
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Ominous Floating Castle
 Ni no Kuni (Video Game) / int_207af763
comment
Ominous Floating Castle: The Ivory Tower, the final dungeon.
 Ni no Kuni (Video Game) / int_207af763
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 Ni no Kuni (Video Game) / int_207af763
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Ni no Kuni (Video Game) / int_207af763
 Ni no Kuni (Video Game) / int_20c6638f
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Easing into the Adventure
 Ni no Kuni (Video Game) / int_20c6638f
comment
Easing into the Adventure: We get to start the game with Oliver at home and working on a car with Phillip before the adventure begins.
 Ni no Kuni (Video Game) / int_20c6638f
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Ni no Kuni (Video Game) / int_20c6638f
 Ni no Kuni (Video Game) / int_20e2a53b
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Notice This
 Ni no Kuni (Video Game) / int_20e2a53b
comment
Notice This: Pots and containers that have items or guilders in them sparkle. As well as the various item find locations on the world map.
 Ni no Kuni (Video Game) / int_20e2a53b
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Ni no Kuni (Video Game) / int_20e2a53b
 Ni no Kuni (Video Game) / int_22581cd3
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Girly Run
 Ni no Kuni (Video Game) / int_22581cd3
comment
Girly Run: Esther.
 Ni no Kuni (Video Game) / int_22581cd3
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Ni no Kuni (Video Game) / int_22581cd3
 Ni no Kuni (Video Game) / int_2346a8ec
type
Metamorphosis
 Ni no Kuni (Video Game) / int_2346a8ec
comment
Metamorphosis: Your familiars can go through this to their advanced forms.
 Ni no Kuni (Video Game) / int_2346a8ec
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Ni no Kuni (Video Game) / int_2346a8ec
 Ni no Kuni (Video Game) / int_23473ae7
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Adaptation Expansion
 Ni no Kuni (Video Game) / int_23473ae7
comment
Adaptation Expansion: White Witch extends the plot-line of Dark Djinn, adding characters, locations, spells and mechanics (not only by virtue of the differences between DS and PS3 controls) and removing others and changing certain points.
 Ni no Kuni (Video Game) / int_23473ae7
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 Ni no Kuni (Video Game) / int_243721cf
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Replay Mode
 Ni no Kuni (Video Game) / int_243721cf
comment
Replay Mode: After completing the story, visiting the Crypt Casino allows Oliver to access a theatre room to re-watch some of the game's cutscenes.
 Ni no Kuni (Video Game) / int_243721cf
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Ni no Kuni (Video Game) / int_243721cf
 Ni no Kuni (Video Game) / int_2673425b
type
Kid Hero
 Ni no Kuni (Video Game) / int_2673425b
comment
Kid Hero: Oliver, of course.
 Ni no Kuni (Video Game) / int_2673425b
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 Ni no Kuni (Video Game) / int_26d1f65f
type
Verbal Tic
 Ni no Kuni (Video Game) / int_26d1f65f
comment
Verbal Tic: All the animal people tend to make puns related to their animal. For instance, whenever a cat says a word starting "pr", they pronounce it as "purr".
 Ni no Kuni (Video Game) / int_26d1f65f
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 Ni no Kuni (Video Game) / int_26eb6287
type
Funny Background Event
 Ni no Kuni (Video Game) / int_26eb6287
comment
Funny Background Event: When Myrtle and her Father are reconnecting, Drippy can be seen in the background trying on and modeling an over sized hat.
 Ni no Kuni (Video Game) / int_26eb6287
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 Ni no Kuni (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Ni no Kuni (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: Celestial Star Signs. Sun gives more damage to Moon, which gives more damage to Star, which gives more damage to Sun. Planet is neutral, except against double-Planet; which has bonuses against everything else. (There exists double-signs, which have more of these features.)
 Ni no Kuni (Video Game) / int_28c502f6
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 Ni no Kuni (Video Game) / int_28cd01ca
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Disappeared Dad
 Ni no Kuni (Video Game) / int_28cd01ca
comment
Disappeared Dad: Nothing much is known about Oliver’s father.
 Ni no Kuni (Video Game) / int_28cd01ca
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 Ni no Kuni (Video Game) / int_28ddc48d
type
Seasonal Baggage
 Ni no Kuni (Video Game) / int_28ddc48d
comment
Seasonal Baggage: Not quite in the traditional sense since seasons are never seen changing but most of the major islands/countries has a distinct season motif: The areas in Summerlands tend to be bright and hot and one region is home to a town whose inhabitants only wear swimsuits, Autumnia is darker with many areas sporting a death theme, Winter Wonderland is constantly cold and has many snow covered islands, and the fun and lighthearted Teheeti may represent spring with the Fairy God Mother's birth based mission and the fairy ground's Japanese festival theme.
 Ni no Kuni (Video Game) / int_28ddc48d
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 Ni no Kuni (Video Game) / int_2905964a
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Manual Leader, A.I. Party
 Ni no Kuni (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party
 Ni no Kuni (Video Game) / int_2905964a
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Ni no Kuni (Video Game) / int_2905964a
 Ni no Kuni (Video Game) / int_294df577
type
Dark World
 Ni no Kuni (Video Game) / int_294df577
comment
A literal Dark World appears shortly after the White Witch-exclusive arc begins due to a dark crystal in all three major cities, and everyone there (aside from children, oddly missing) is turned into zombies you fight. Actually only male children seem to be missing. While the compendium lists them as "women" some of the fish zombies are infact little girls. One is even listed as "sickly child"
 Ni no Kuni (Video Game) / int_294df577
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 Ni no Kuni (Video Game) / int_294ed981
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Bilingual Bonus
 Ni no Kuni (Video Game) / int_294ed981
comment
This name change adds a Bilingual Bonus, though. Myrtle is Esther's alternate self, and the biblical queen Esther's alternate name was Hadassah, which is Hebrew for... myrtle.
 Ni no Kuni (Video Game) / int_294ed981
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_294ed981
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_294ed981
 Ni no Kuni (Video Game) / int_29718d62
type
Accent Adaptation
 Ni no Kuni (Video Game) / int_29718d62
comment
Accent Adaptation: Characters from Oliver's world (loosely based on America in The '50s) speak with applicable American Accents, but most characters from Drippy's world (including Drippy himself, who is voiced with a boisterous Welsh accent) speak with British Accents, undoubtedly to enhance the fairy-tale, medieval setting. The exception is Allie, Oliver's mum, who also has an English accent in Oliver's world. This foreshadows her real origins.
 Ni no Kuni (Video Game) / int_29718d62
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_29718d62
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_29718d62
 Ni no Kuni (Video Game) / int_2afb1a9
type
Limit Break
 Ni no Kuni (Video Game) / int_2afb1a9
comment
Limit Break: Picking up a golden glim in battle gives that character/familiar access to their special move.
 Ni no Kuni (Video Game) / int_2afb1a9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_2afb1a9
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_2afb1a9
 Ni no Kuni (Video Game) / int_2b374ed1
type
It's Not You, It's Me
 Ni no Kuni (Video Game) / int_2b374ed1
comment
It's Not You, It's Me: A husband in Ding Dong Dell states this as the reason why he can't be with his wife anymore; it turns out that he's brokenhearted and needs some Love.
 Ni no Kuni (Video Game) / int_2b374ed1
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_2b374ed1
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_2b374ed1
 Ni no Kuni (Video Game) / int_2f9d1595
type
You Can See Me?
 Ni no Kuni (Video Game) / int_2f9d1595
comment
You Can See Me?: Drippy is invisible to the non-magical people in Motorville. Animals can see him, however. One side quest has a girl from the Other World seeing her Other Self in a vision and wanting flowers. Said other self is JUST magical enough to sense Drippy's presence; Drippy naturally does this and then starts shouting at her to get her to react; Oliver scoots away.
 Ni no Kuni (Video Game) / int_2f9d1595
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_2f9d1595
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_2f9d1595
 Ni no Kuni (Video Game) / int_30bf3ff4
type
Beef Gate
 Ni no Kuni (Video Game) / int_30bf3ff4
comment
Beef Gate: When the world opens up, you can go anywhere you want. However, this means that enemies will slaughter you easily.
 Ni no Kuni (Video Game) / int_30bf3ff4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_30bf3ff4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_30bf3ff4
 Ni no Kuni (Video Game) / int_30d2ae29
type
Self-Fulfilling Prophecy
 Ni no Kuni (Video Game) / int_30d2ae29
comment
Self-Fulfilling Prophecy: If the White Witch didn't try to assassinate Oliver (because he's the Chosen One), his mom would not have to save him from a car accident and then die from a heart attack. Thus, Oliver would not have awakened Drippy. Drippy would not have told him about the Sage who's his mom's soulmate. And, therefore, Oliver would not have gone to the other world.
 Ni no Kuni (Video Game) / int_30d2ae29
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_30d2ae29
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_30d2ae29
 Ni no Kuni (Video Game) / int_33dc3697
type
Never Work with Children or Animals
 Ni no Kuni (Video Game) / int_33dc3697
comment
Never Work with Children or Animals: invoked When Oliver at first refuses to come and save Drippy's world, Drippy grouses that this why they say never work with children.
 Ni no Kuni (Video Game) / int_33dc3697
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_33dc3697
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_33dc3697
 Ni no Kuni (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Ni no Kuni (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Not necessarily for the player, thanks to in-game cutscenes explaining things throughout the game, but the heroes of the story believe that they have saved the world with Shadar's defeat only for the White Witch, the game's real Big Bad, to make herself known. Then it is played fully straight after the White Witch's Heel–Face Turn, when the Zodiarchy reveals itself to have developed its own independent and malevolent will.
 Ni no Kuni (Video Game) / int_33fa230b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_33fa230b
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_33fa230b
 Ni no Kuni (Video Game) / int_34a9299c
type
It Was with You All Along
 Ni no Kuni (Video Game) / int_34a9299c
comment
It Was with You All Along: The last Piece of Heart, Ambition, is obtained from Oliver himself.
 Ni no Kuni (Video Game) / int_34a9299c
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_34a9299c
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_34a9299c
 Ni no Kuni (Video Game) / int_34e05535
type
Rummage Fail
 Ni no Kuni (Video Game) / int_34e05535
comment
Rummage Fail: During one of his attacks, Al-Khemi searches for a weapon that he can use against Oliver and Esther. Sometimes he pulls out a flaming sword (which is naturally better than his usual one)...other times he pulls out a parasol and gives Oliver a decent opportunity to strike.
 Ni no Kuni (Video Game) / int_34e05535
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_34e05535
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_34e05535
 Ni no Kuni (Video Game) / int_34ffa400
type
Bonus Dungeon
 Ni no Kuni (Video Game) / int_34ffa400
comment
Bonus Dungeon: Moya Island in Dark Djinn had a 100-floor tower accessed with Item Crafting of all things, with all-new more powerful enemies and Palette Swap of bosses that will mop the floor with your Lv.99 party if you aren't careful enough. Shazar (Gallus in the English version) is awaiting you at the last floor, and he is on-par with Bonus Boss from the Persona series, a welcome change from the easy main quest. There is another pirate Bonus Dungeon hidden in a star-shaped island. It was replaced in White Witch with a portal to the Final Dungeon, but its monsters were reused at various points, like many other Bonus Boss from Dark Djinn. Gallus himself was reused as The Dragon for the White Witch, but was considerably Nerfed (he no longer has two phases): another Bonus Boss (who can be faced after clearing all other boss rematches) replaced him as the ultimate challenge.
 Ni no Kuni (Video Game) / int_34ffa400
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_34ffa400
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_34ffa400
 Ni no Kuni (Video Game) / int_358388f6
type
White Mage
 Ni no Kuni (Video Game) / int_358388f6
comment
AI-controlled party members tend to send out whoever has the highest level into battle. That's swell unless said party member is a fragile White Mage who only knows one healing spell and one buff, can only do one point of damage with her harp, has no MP, and so only uses her harp. Or any other Squishy Wizard or Glass Cannon reliant on MP.
 Ni no Kuni (Video Game) / int_358388f6
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_358388f6
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_358388f6
 Ni no Kuni (Video Game) / int_35d7be67
type
Hermetic Magic
 Ni no Kuni (Video Game) / int_35d7be67
comment
Hermetic Magic: Wizards in this setting cast spells by tracing runes in the air with their wands.
 Ni no Kuni (Video Game) / int_35d7be67
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_35d7be67
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_35d7be67
 Ni no Kuni (Video Game) / int_363e9631
type
Sequential Boss
 Ni no Kuni (Video Game) / int_363e9631
comment
Sequential Boss: Most of the late game bosses either have multiple forms or another boss right afterward.
 Ni no Kuni (Video Game) / int_363e9631
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_363e9631
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_363e9631
 Ni no Kuni (Video Game) / int_364afa90
type
Law of Cartographical Elegance
 Ni no Kuni (Video Game) / int_364afa90
comment
Law of Cartographical Elegance
 Ni no Kuni (Video Game) / int_364afa90
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_364afa90
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_364afa90
 Ni no Kuni (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Ni no Kuni (Video Game) / int_391aa30b
comment
You ALL Look Familiar: A lot of the NPC models are reused.
 Ni no Kuni (Video Game) / int_391aa30b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_391aa30b
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_391aa30b
 Ni no Kuni (Video Game) / int_3929e0db
type
You Need to Get Laid
 Ni no Kuni (Video Game) / int_3929e0db
comment
You Need to Get Laid: Drippy does a G-rated version after one of the many Derwin sidequests: "This fellow needs to find a girlfriend."
 Ni no Kuni (Video Game) / int_3929e0db
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_3929e0db
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_3929e0db
 Ni no Kuni (Video Game) / int_3b79029a
type
Crapsaccharine World
 Ni no Kuni (Video Game) / int_3b79029a
comment
Crapsaccharine World: Hoo boy, the other world might look bright and colorful, but there are a lot of dark things going on behind the scenes.
 Ni no Kuni (Video Game) / int_3b79029a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_3b79029a
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_3b79029a
 Ni no Kuni (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Ni no Kuni (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: The final two bosses are fought on a platform out in space that The White Witch teleported you too.
 Ni no Kuni (Video Game) / int_3ef5a484
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_3ef5a484
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_3ef5a484
 Ni no Kuni (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Ni no Kuni (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: Oh no, that volcano is about to erupt! Instead of warning all the townspeople to evacuate, let's go to the volcano and stop it from erupting! Granted, Oliver is the only one capable of doing anything to stop the eruption. Shadar had started the mess in the first place, expecting Oliver to show up. If Oliver had tried to evacuate an entire city on his own, well, that probably would have ended badly anyway.
 Ni no Kuni (Video Game) / int_40680cf6
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_40680cf6
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_40680cf6
 Ni no Kuni (Video Game) / int_40a533db
type
Guest-Star Party Member
 Ni no Kuni (Video Game) / int_40a533db
comment
Guest-Star Party Member: Cassiopeia will join you for the final battle.
 Ni no Kuni (Video Game) / int_40a533db
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_40a533db
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_40a533db
 Ni no Kuni (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Ni no Kuni (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Oliver defeats both Shadar and the White Witch and saves the other world, but his mother is fated to remain dead.
 Ni no Kuni (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_40cc0c7e
 Ni no Kuni (Video Game) / int_4156b553
type
Copy Protection
 Ni no Kuni (Video Game) / int_4156b553
comment
Copy Protection: A rather old-school variation, via the included feely with Dark Djinn. To do certain things in the game, you need to refer to the book included with the game and see the corresponding page for the current situation. Without it, you can't proceed normally, and if you try to use Oliver's book, it says that you need to see the physical book instead.
 Ni no Kuni (Video Game) / int_4156b553
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4156b553
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4156b553
 Ni no Kuni (Video Game) / int_421e0f6a
type
Mysterious Waif
 Ni no Kuni (Video Game) / int_421e0f6a
comment
Mysterious Waif: Pea. She's a phantom created by Cassiopeia after turning into the White Witch.
 Ni no Kuni (Video Game) / int_421e0f6a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_421e0f6a
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_421e0f6a
 Ni no Kuni (Video Game) / int_434a6d40
type
Evil Sorcerer
 Ni no Kuni (Video Game) / int_434a6d40
comment
Evil Sorcerer: Shadar, but not initially, as we learn in his backstory.
 Ni no Kuni (Video Game) / int_434a6d40
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_434a6d40
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_434a6d40
 Ni no Kuni (Video Game) / int_44ca3107
type
Recurring Traveller
 Ni no Kuni (Video Game) / int_44ca3107
comment
Recurring Traveller: The gentleman that keeps losing his diary, the merchant couple that keeps getting broken hearted and Horace.
 Ni no Kuni (Video Game) / int_44ca3107
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_44ca3107
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_44ca3107
 Ni no Kuni (Video Game) / int_4603ea49
type
Mystical Plague
 Ni no Kuni (Video Game) / int_4603ea49
comment
Mystical Plague: Manna, which causes ash to fall like snow, turning all who come in contact with it into violent monsters. It's also considered a Forbidden Spell, for good reason... at least among those who know about it.
 Ni no Kuni (Video Game) / int_4603ea49
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4603ea49
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4603ea49
 Ni no Kuni (Video Game) / int_48c99e19
type
Death by Adaptation
 Ni no Kuni (Video Game) / int_48c99e19
comment
Death by Adaptation: White Witch has the Xanadu Kingdom (Haven in the Japanese version) destroyed with most of its denizens killed. Dark Djinn on the other hand has it alive and well, as an airborne kingdom, much like Laputa, and you even meet the sage there. The sames goes for the Dragon's Lair, Kublai's previous center of operation.
 Ni no Kuni (Video Game) / int_48c99e19
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_48c99e19
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_48c99e19
 Ni no Kuni (Video Game) / int_48d9e12d
type
Funetik Aksent
 Ni no Kuni (Video Game) / int_48d9e12d
comment
Funetik Aksent: Drippy. In English, he has a Welsh accent; and this is transcribed in the subtitles. This can be confusing for people playing with the Japanese audio since it appears as if Drippy's dialogue is full of typos instead.
 Ni no Kuni (Video Game) / int_48d9e12d
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_48d9e12d
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_48d9e12d
 Ni no Kuni (Video Game) / int_49d59be9
type
Scenery Porn
 Ni no Kuni (Video Game) / int_49d59be9
comment
Scenery Porn: This is the trailer for White Witch. Note especially at around 0:45. There are two frames: the upper one shows the pre-rendered form, and the lower one shows the real time form. They are practically the same. In other words, you will be walking through a Ghibli movie. Not that Dark Djinn is any slouch—the DS does cell-shading well, and it features the same sort of hand-painted look for its maps.
 Ni no Kuni (Video Game) / int_49d59be9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_49d59be9
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_49d59be9
 Ni no Kuni (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Ni no Kuni (Video Game) / int_4a10e526
comment
You Have Researched Breathing: Oliver must spend a merit stamp card in order to learn how to jump. At first it looks like a useless ability, but try it with really slow familiars in battle...
 Ni no Kuni (Video Game) / int_4a10e526
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4a10e526
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4a10e526
 Ni no Kuni (Video Game) / int_4a9bc7ec
type
Dubtitle
 Ni no Kuni (Video Game) / int_4a9bc7ec
comment
Dubtitle: While the Japanese dialog track is included, the dialog is all based on the English dub - including the numerous name changes. To the point where it's almost pointless to play the Japanese track considering how very different it is.
 Ni no Kuni (Video Game) / int_4a9bc7ec
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4a9bc7ec
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4a9bc7ec
 Ni no Kuni (Video Game) / int_4aafd3c8
type
Fling a Light into the Future
 Ni no Kuni (Video Game) / int_4aafd3c8
comment
Fling a Light into the Future: Alicia traveled forward in time in order to find the soul of Shadar's soulmate, which had become lost in limbo thanks to the Dark Djinn's severing of the ties between him and his soulmate. When she discovers it, she uses it give birth to Oliver, allowing one final chance to save the other world from Shadar's reign.
 Ni no Kuni (Video Game) / int_4aafd3c8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4aafd3c8
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4aafd3c8
 Ni no Kuni (Video Game) / int_4c709317
type
Useless Useful Spell
 Ni no Kuni (Video Game) / int_4c709317
comment
Useless Useful Spell: In the DS version's main game, status effects (like poisoning and confusion) tend to be rather useless by virtue of enemies not being as strong as you are (thus not cost-effective) and most bosses being immune. However, there's also Familiar-based PVP as well as a few more challenging sidequests where they come in handy.
 Ni no Kuni (Video Game) / int_4c709317
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4c709317
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4c709317
 Ni no Kuni (Video Game) / int_4e6e9b64
type
A Child Shall Lead Them
 Ni no Kuni (Video Game) / int_4e6e9b64
comment
A Child Shall Lead Them: Massively deconstructed. Cassiopeia ended up having to take her father's role as leader after his death at an age that could be considered anywhere between 5 to 10. Since she was way too young to know anything about running the kingdom effectively, that ended up making her the perfect puppet for her counsel to do whatever they pleased with the kingdom. The resulting manipulation, especially after she found out what they were doing, ended up seriously messing her up mentally; and is a big reason she ended up becoming the White Witch in the first place.
 Ni no Kuni (Video Game) / int_4e6e9b64
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4e6e9b64
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4e6e9b64
 Ni no Kuni (Video Game) / int_4fa65449
type
Dream Land
 Ni no Kuni (Video Game) / int_4fa65449
comment
In the Dark Djinn, there is also a Dream Land you get to as Oliver alone, when you check in the inns. You can solve some riddles there using the book. There is also a Bonus Boss there, on-par with late Moya Tower bosses.
 Ni no Kuni (Video Game) / int_4fa65449
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_4fa65449
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_4fa65449
 Ni no Kuni (Video Game) / int_50d71a78
type
Dual Wielding
 Ni no Kuni (Video Game) / int_50d71a78
comment
Dual Wielding: Not done in game, but Horace mentions that the Wizard King of legend dual wielded magic wands. The Wizard King's ghost confirms this when he appears in the Ivory Tower: he wielded both Astra and Mornstar who are 'twins'.
 Ni no Kuni (Video Game) / int_50d71a78
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_50d71a78
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_50d71a78
 Ni no Kuni (Video Game) / int_519c6fd3
type
The Heartless
 Ni no Kuni (Video Game) / int_519c6fd3
comment
The Heartless: Downplayed, thanks to the wild familiars not being as malevolent as the trope implies; however the Nightmares that possess certain broken-hearted (some even in Oliver's World!) play it straight.
 Ni no Kuni (Video Game) / int_519c6fd3
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_519c6fd3
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_519c6fd3
 Ni no Kuni (Video Game) / int_51a12a6f
type
Hong Kong Dub
 Ni no Kuni (Video Game) / int_51a12a6f
comment
Hong Kong Dub: The English dub. Not as extreme as some examples, but definitely noticeable in some spots, such as in some of the animated cutscenes. However, the dub seems to be much better for it, as certain characters (like Drippy) benefit from not forcing themselves to precisely match their character's lip sync for their dialogue.
 Ni no Kuni (Video Game) / int_51a12a6f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_51a12a6f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_51a12a6f
 Ni no Kuni (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Ni no Kuni (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: The familiars. Thankfully in the optional variety of this trope, due to the low catch rate of some familiars. (Though if you're going for all the Trophies, you'll eventually need 250. Fortunately, this can be achieved not just from catching, but also from evolving lower-level forms.)
 Ni no Kuni (Video Game) / int_527fc5fe
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_527fc5fe
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_527fc5fe
 Ni no Kuni (Video Game) / int_539179db
type
Synchronization
 Ni no Kuni (Video Game) / int_539179db
comment
Synchronization: Any person and their soul-mate in the other world with a few exceptions. Also, wizards share Hit Points with their familiars.
 Ni no Kuni (Video Game) / int_539179db
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_539179db
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_539179db
 Ni no Kuni (Video Game) / int_53f5119f
type
The Dragon
 Ni no Kuni (Video Game) / int_53f5119f
comment
The Dragon: Shadar, to The White Witch.
 Ni no Kuni (Video Game) / int_53f5119f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_53f5119f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_53f5119f
 Ni no Kuni (Video Game) / int_549cd62d
type
Level Grinding
 Ni no Kuni (Video Game) / int_549cd62d
comment
Level Grinding: Easily done if you are having trouble with a dungeon or boss.
 Ni no Kuni (Video Game) / int_549cd62d
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_549cd62d
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_549cd62d
 Ni no Kuni (Video Game) / int_54e3f941
type
Hikikomori
 Ni no Kuni (Video Game) / int_54e3f941
comment
Hikikomori: Myrtle, due to her father's abuse and strictness, stays in her room even after she gets well until you get the quest to help her.
 Ni no Kuni (Video Game) / int_54e3f941
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_54e3f941
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_54e3f941
 Ni no Kuni (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Ni no Kuni (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: If you encounter a save point (which also heals your HP/MP) and a Familiar Retreat in a dungeon, expect there to be a boss nearby. (Unless it's the halfway point.)
 Ni no Kuni (Video Game) / int_5561eef8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5561eef8
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5561eef8
 Ni no Kuni (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Ni no Kuni (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The One-Hit Kill ultimate light spell in Dark Djinn: You get it when you defeat Shazar (Gallus in English), but there is nothing else left to do in the game. After doing the post-game Conductor sidequest in White Witch, you gain access to the Philmobile. It's... really not all that great, especially when you have a Dragon to fly around in. The strongest Mon in the game, Mandragorer, rewarded for beating the Rank S tournament in the Solosseum. Since the S rank is only unlocked in Endgame+, there's not a lot you can do with it, besides using it against the Bonus Bosses in the Conductor sidequest mentioned above.
 Ni no Kuni (Video Game) / int_55e5b37c
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_55e5b37c
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_55e5b37c
 Ni no Kuni (Video Game) / int_586624e5
type
Genius Loci
 Ni no Kuni (Video Game) / int_586624e5
comment
Genius Loci: The familiars (including all Nobilia types, minus specific non-familiars such as Shadar and Hickory) are all manifestations of "anything that has a soul" which includes people, animals, trees, elements, objects, places, etc. (They're kami, essentially; some of them bordering on Yōkai.)
 Ni no Kuni (Video Game) / int_586624e5
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_586624e5
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_586624e5
 Ni no Kuni (Video Game) / int_59e5940e
type
AnimalMotif
 Ni no Kuni (Video Game) / int_59e5940e
comment
"Swaine" sounds like it has one letter more than "swine", doesn't it? Considering he's one of the princes of Hamelin, which has a pig Animal Motif, that might not be an accident.
 Ni no Kuni (Video Game) / int_59e5940e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_59e5940e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_59e5940e
 Ni no Kuni (Video Game) / int_5a5de5ca
type
Boss Rush
 Ni no Kuni (Video Game) / int_5a5de5ca
comment
Boss Rush: The final three battles against Cassiopeia and the Zodiarchs are technically this, as is the fight against Shadar, since you don't get to save between the fights.
 Ni no Kuni (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5a5de5ca
 Ni no Kuni (Video Game) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 Ni no Kuni (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": Babanas (Bananas) Llapacas look like real-world llamas, but they could also be a cross between a llama and a creature native to South America called the alpaca. It is possible that they could be huarizos, which are real-world sterile crosses of male llamas and female alpacas.
 Ni no Kuni (Video Game) / int_5ac34441
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5ac34441
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5ac34441
 Ni no Kuni (Video Game) / int_5bd3ff82
type
Endgame+
 Ni no Kuni (Video Game) / int_5bd3ff82
comment
Endgame+: Beating the Final Boss allows you to reload from the last save. There are now extra sidequests and optional bosses available.
 Ni no Kuni (Video Game) / int_5bd3ff82
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5bd3ff82
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5bd3ff82
 Ni no Kuni (Video Game) / int_5bf69547
type
Gang of Hats
 Ni no Kuni (Video Game) / int_5bf69547
comment
Gang of Hats: In the dub, all fairies are apparently Welsh-accented amateur comedians.
 Ni no Kuni (Video Game) / int_5bf69547
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5bf69547
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5bf69547
 Ni no Kuni (Video Game) / int_5c1d5030
type
Grew Beyond Their Programming
 Ni no Kuni (Video Game) / int_5c1d5030
comment
Grew Beyond Their Programming: The Zodiarchy (minus Gallus) were initially made to serve as Yes-Men to Cassiopeia. After her defeat and reversion, however, they manifested as an Eldritch Abomination with the White Witch's mask as its face.
 Ni no Kuni (Video Game) / int_5c1d5030
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5c1d5030
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5c1d5030
 Ni no Kuni (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Ni no Kuni (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Both Shadar and The White Witch appear to have been around for a long, long time.
 Ni no Kuni (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5c5ac0e2
 Ni no Kuni (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 Ni no Kuni (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: Your HP and MP get restored completely after you level up. However, this only happens when a player character levels up, not any of the character's familiars.
 Ni no Kuni (Video Game) / int_5d246bd8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_5d246bd8
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_5d246bd8
 Ni no Kuni (Video Game) / int_606776dd
type
Healing Checkpoint
 Ni no Kuni (Video Game) / int_606776dd
comment
Healing Checkpoint: Waystones are mystical save points that can fully restore your HP and MP.
 Ni no Kuni (Video Game) / int_606776dd
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_606776dd
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_606776dd
 Ni no Kuni (Video Game) / int_61d054a0
type
Animal Stereotypes
 Ni no Kuni (Video Game) / int_61d054a0
comment
Animal Stereotypes: Each of the main kingdoms has an appropriate animal theme: the friendly and laidback Ding Dong Dell has cats, the plentiful oasis Al MaMoon has cows, and the bold and industrious Hamelin has pigs.
 Ni no Kuni (Video Game) / int_61d054a0
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_61d054a0
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_61d054a0
 Ni no Kuni (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Ni no Kuni (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Oliver's locket only detects an overabundance of heart when the writers want it to. In the beginning of the game, Drippy states that you need a large amount of space to cast Gateway. Makes sense. Except for the rest of the game, you can cast it anywhere you want, even in tight corridors. Though he insists that it's to make the Gateway look majestic - essentially, style over substance, as when Oliver casts Gateway in a cutscene, the cast is limited to a small area in front of him instead of the huge doorway. Ashes of Resurrection turns those that are afflicted by it into monsters. However, during the final battle, Cassiopeia is able too use it on your party members with the only drawback being its long activation period.
 Ni no Kuni (Video Game) / int_6320eced
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6320eced
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6320eced
 Ni no Kuni (Video Game) / int_63d3ce1a
type
Dismantled MacGuffin
 Ni no Kuni (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: Mornstar and it's 3 power stones.
 Ni no Kuni (Video Game) / int_63d3ce1a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_63d3ce1a
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_63d3ce1a
 Ni no Kuni (Video Game) / int_6439de78
type
Heroic Sacrifice
 Ni no Kuni (Video Game) / int_6439de78
comment
Heroic Sacrifice: Oliver continues to fight Shadar knowing that he will die if he defeats him, due to them being soul mates. The only reason he survives is because Shadar severs the link between their souls so Oliver can go on living.
 Ni no Kuni (Video Game) / int_6439de78
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6439de78
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6439de78
 Ni no Kuni (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Ni no Kuni (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: You have to sneak into the Hamelin palace without being spotted by the guards.
 Ni no Kuni (Video Game) / int_6638c7f7
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6638c7f7
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6638c7f7
 Ni no Kuni (Video Game) / int_66dfe36a
type
Missing Mom
 Ni no Kuni (Video Game) / int_66dfe36a
comment
Missing Mom: Ripped right out from under our noses! Ouch.
 Ni no Kuni (Video Game) / int_66dfe36a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_66dfe36a
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_66dfe36a
 Ni no Kuni (Video Game) / int_68a77024
type
Untranslated Title
 Ni no Kuni (Video Game) / int_68a77024
comment
Untranslated Title: A variant. Ni No Kuni means "Another World", and supposedly wasn't translated for trademark reasons. However, the game's subtitle, Wrath of the White Witch, was translated.
 Ni no Kuni (Video Game) / int_68a77024
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_68a77024
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_68a77024
 Ni no Kuni (Video Game) / int_6a42ef
type
Cynicism Catalyst
 Ni no Kuni (Video Game) / int_6a42ef
comment
Cynicism Catalyst: Lucien's little sister's dead (Natius in the Japanese version). He eventually abandons all hope in humanity and, under the influence of the White Witch, becomes Shadar. Cassiopeia originally wanted to use the Ashes of Resurrection spell to help the people of Nascaä after discovering the Council of Twelve were running it into the ground, only to realize too late that it came at a terrible price. Believing that the world was wicked to the core and that there was nothing she could do about it was what led her to become the White Witch.
 Ni no Kuni (Video Game) / int_6a42ef
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6a42ef
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6a42ef
 Ni no Kuni (Video Game) / int_6b1caa93
type
Adipose Rex
 Ni no Kuni (Video Game) / int_6b1caa93
comment
Adipose Rex: Ding Dong Dell is ruled by a literal fat cat. Curiously enough, his Motorville counterpart is a normal housecat. Then Al-mamoon is ruled by a huge cow-woman (both in that she's both overweight AND incredibly tall). Ironically averted in the pig-themed city of Hamelin.
 Ni no Kuni (Video Game) / int_6b1caa93
featureApplicability
-1.0
 Ni no Kuni (Video Game) / int_6b1caa93
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6b1caa93
 Ni no Kuni (Video Game) / int_6bda9a30
type
Meaningful Name
 Ni no Kuni (Video Game) / int_6bda9a30
comment
Meaningful Name: "Shizuku" is Japanese for "drop", as in the teardrop that brought him to life. Not to mention his general shape is reminiscent of a teardrop. And also his backstory in the Wizard's Companion. This was maintained with his English name, "Drippy". "Oliver" is also the name of a certain other famous orphan. In the English version of the game, Esther is the soul mate of Myrtle in the other world. "Esther" is derived from the heroine of Old Testament lore, an orphan Jewish girl who became queen of Persia and saved her people. Esther was born "Hassadah", which means myrtle in Hebrew. Note that their Japanese names, Maru and Shelley, have no apparent connection, outside of a possible, reaching, reference to Mary Shelley, the author of Frankenstein. The mechanic in Motorville is named "Rusty Cartwright." The fireworks experts who show up in a cutscene in Ding Dong Dell (and as opponents in the Soliseum) are named Roman and Catherine. Tying in with Stellar Name below, the Order of Illusion is made up of three knights named Caph, Segin, and Achird. Fitting, as they are the honor guard of Queen Cassiopeia.
 Ni no Kuni (Video Game) / int_6bda9a30
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6bda9a30
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6bda9a30
 Ni no Kuni (Video Game) / int_6cdc784f
type
You No Take Candle
 Ni no Kuni (Video Game) / int_6cdc784f
comment
You No Take Candle: The Forest Folk speak like this.
 Ni no Kuni (Video Game) / int_6cdc784f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6cdc784f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6cdc784f
 Ni no Kuni (Video Game) / int_6d7026fa
type
Punny Name
 Ni no Kuni (Video Game) / int_6d7026fa
comment
Punny Name: The names of the presumed owners of some shops in Motorville: Julie, of Julie's Jewels. Paige Turner of Paige Turner's Books. Most of the monsters/familiars, such as: A sheep-like familiar called Baatender, who can later metamorphose into a Baabarian A thief cat called Cutpurrse (later Purrloiner) A sunshine familiar that can turn into a Wayward Sun.
 Ni no Kuni (Video Game) / int_6d7026fa
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6d7026fa
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6d7026fa
 Ni no Kuni (Video Game) / int_6ec989d8
type
Guide Dang It!
 Ni no Kuni (Video Game) / int_6ec989d8
comment
Guide Dang It!: Without looking up where to find certain items and how to attain them, reaching 100% completion is nearly impossible, because of the low drop rates. The same goes for certain familiars.
 Ni no Kuni (Video Game) / int_6ec989d8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_6ec989d8
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_6ec989d8
 Ni no Kuni (Video Game) / int_7086b98
type
Port Town
 Ni no Kuni (Video Game) / int_7086b98
comment
Port Town: Castaway Cove.
 Ni no Kuni (Video Game) / int_7086b98
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7086b98
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7086b98
 Ni no Kuni (Video Game) / int_72586221
type
Get on the Boat
 Ni no Kuni (Video Game) / int_72586221
comment
Get on the Boat: But you'll need a Letter of Passage first.
 Ni no Kuni (Video Game) / int_72586221
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_72586221
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_72586221
 Ni no Kuni (Video Game) / int_7367e5f7
type
Random Drop
 Ni no Kuni (Video Game) / int_7367e5f7
comment
Random Drop: Most enemies drop items. Some rare drops are needed for late game alchemy recipes.
 Ni no Kuni (Video Game) / int_7367e5f7
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7367e5f7
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7367e5f7
 Ni no Kuni (Video Game) / int_737a65f4
type
The Watson
 Ni no Kuni (Video Game) / int_737a65f4
comment
The Watson: Oliver.
 Ni no Kuni (Video Game) / int_737a65f4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_737a65f4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_737a65f4
 Ni no Kuni (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Ni no Kuni (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Oliver has to remain in the party even after getting the 4th party member.
 Ni no Kuni (Video Game) / int_75ff5853
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_75ff5853
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_75ff5853
 Ni no Kuni (Video Game) / int_76dc4f31
type
"Arabian Nights" Days
 Ni no Kuni (Video Game) / int_76dc4f31
comment
"Arabian Nights" Days: Al-Mamoon. Its name even means something like "a safe place" in Arabic (and doubles as a pun on the fact that its ruler is a cow woman).
 Ni no Kuni (Video Game) / int_76dc4f31
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_76dc4f31
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_76dc4f31
 Ni no Kuni (Video Game) / int_77575053
type
Loss of Inhibitions
 Ni no Kuni (Video Game) / int_77575053
comment
Loss of Inhibitions: The brokenhearted who have lost their restraint start to indulge in their desires until Oliver restores them.
 Ni no Kuni (Video Game) / int_77575053
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_77575053
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_77575053
 Ni no Kuni (Video Game) / int_77948f9e
type
Global Airship
 Ni no Kuni (Video Game) / int_77948f9e
comment
Global Dragon: Tengri, the dragon.
 Ni no Kuni (Video Game) / int_77948f9e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_77948f9e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_77948f9e
 Ni no Kuni (Video Game) / int_7a007c83
type
Betting Mini-Game
 Ni no Kuni (Video Game) / int_7a007c83
comment
In the controversial Betting Mini-Game, the "Platoon" card game's AI has a very rigid structure on how it sets up the cards. It is relatively easy to learn the patterns and max out every game; thus, allowing to get all the casino items; including unique high-level familiars, high-level alchemy ingredients, hp/mp restores, and equipment. Which can be sold outside the casino for a lot of money.
 Ni no Kuni (Video Game) / int_7a007c83
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7a007c83
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7a007c83
 Ni no Kuni (Video Game) / int_7a17d1ca
type
Eagleland
 Ni no Kuni (Video Game) / int_7a17d1ca
comment
Eagle Land: Oliver's hometown seems to be 1950s-era America; judging by the highway signs, style of cars, and them eating breakfasts like bacon and eggs with silverware. According to Word of God; Motorville (aka "Hotroit") is based on early Detroit. (This is even seen in the dub, as "Motor City" is Detroit's old nickname.)
 Ni no Kuni (Video Game) / int_7a17d1ca
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7a17d1ca
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7a17d1ca
 Ni no Kuni (Video Game) / int_7cd781f1
type
NPC Roadblock
 Ni no Kuni (Video Game) / int_7cd781f1
comment
NPC Roadblock: The Tomte guarding the Glittering Grotto and the guard blocking access to Perdida.
 Ni no Kuni (Video Game) / int_7cd781f1
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7cd781f1
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7cd781f1
 Ni no Kuni (Video Game) / int_7d24907e
type
SkyPirates
 Ni no Kuni (Video Game) / int_7d24907e
comment
Sky Pirates: An entire army (or air force) of them!
 Ni no Kuni (Video Game) / int_7d24907e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7d24907e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7d24907e
 Ni no Kuni (Video Game) / int_7d81759e
type
Magical Land
 Ni no Kuni (Video Game) / int_7d81759e
comment
Magical Land
 Ni no Kuni (Video Game) / int_7d81759e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7d81759e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7d81759e
 Ni no Kuni (Video Game) / int_7d93efb
type
Stellar Name
 Ni no Kuni (Video Game) / int_7d93efb
comment
Stellar Name: Seems to be a Nazcään thing. The titular White Witch is named Cassiopeia after the constellation, and her honor guard is made up the knights Caph, Segin and Achird, named after three stars within said constellation. along with Queen's deceased magic teacher Horace, true name Horologium, the Sage of Ages.
 Ni no Kuni (Video Game) / int_7d93efb
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7d93efb
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7d93efb
 Ni no Kuni (Video Game) / int_7deb3fb1
type
Crutch Character
 Ni no Kuni (Video Game) / int_7deb3fb1
comment
Crutch Character: Oliver's starting familiar, the Mite, is agreed upon to be this. It's a great DPS dealer and tank for the early and mid-game but by the late to post game, the Mite's stats start to fall behind the other familiars the player can get for Oliver, usually meaning the player would only consider using the Mite when their other familiars are running low on stamina.
 Ni no Kuni (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7deb3fb1
 Ni no Kuni (Video Game) / int_7e02bded
type
Fetch Quest
 Ni no Kuni (Video Game) / int_7e02bded
comment
Fetch Quest: What the brokenhearted side quests boil down to, although there are traditional ones.
 Ni no Kuni (Video Game) / int_7e02bded
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7e02bded
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7e02bded
 Ni no Kuni (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Ni no Kuni (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Both Shadar and the White Witch suffer from this. Both originally people with good intentions, but certain events pushed them over the edge.
 Ni no Kuni (Video Game) / int_7ec94d53
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_7ec94d53
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7ec94d53
 Ni no Kuni (Video Game) / int_7f38c0cd
type
An Offer You Can't Refuse
 Ni no Kuni (Video Game) / int_7f38c0cd
comment
An Offer You Can't Refuse: When Oliver first refuses to help Drippy, the latter then asks for a picture of his mother. He then mentions that she looks exactly like one of the sages from their world who's been trapped and if Oliver frees her from Shadar, he may be able to save his mother in his world.
 Ni no Kuni (Video Game) / int_7f38c0cd
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1.0
 Ni no Kuni (Video Game) / int_7f38c0cd
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_7f38c0cd
 Ni no Kuni (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Ni no Kuni (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The oath that all wizards implicitly agree to follow by signing the Wizard's Companion is a list of things they must and/or must not do. The last item on the list is to never put on one's left shoe before their right shoe.
 Ni no Kuni (Video Game) / int_808cbaeb
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1.0
 Ni no Kuni (Video Game) / int_808cbaeb
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_808cbaeb
 Ni no Kuni (Video Game) / int_80a247a9
type
Breather Episode
 Ni no Kuni (Video Game) / int_80a247a9
comment
Breather Episode: The Fairygrounds chapter comes between nearly getting killed by Shadar in combat and exploring Hamelin along with Swaine's tragic backstory.
 Ni no Kuni (Video Game) / int_80a247a9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_80a247a9
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_80a247a9
 Ni no Kuni (Video Game) / int_82d2715f
type
Magitek
 Ni no Kuni (Video Game) / int_82d2715f
comment
Magitek: The Magimech enemies. Automata familiars can also qualify given their nature.
 Ni no Kuni (Video Game) / int_82d2715f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_82d2715f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_82d2715f
 Ni no Kuni (Video Game) / int_83445b04
type
Pun
 Ni no Kuni (Video Game) / int_83445b04
comment
Pun: Almost too many to mention, but one of the cleverest examples occurs in the Vault of Tears — when the party are turned into frogs, Drippy croaks "rarebit, rarebit!" (as opposed to "ribbit") in reference to his Welsh characterization and the national dish. And Swaine, the party thief, croaks "Robbit, robbit!" One that's very easy to miss. When in Motorville, trying to get into the house of Mary, Alicia's soulmate, Oliver and Drippy find themselves repelled by a malignant force. As they start to go elsewhere to try to investigate, Pea, the little girl who keeps mysteriously showing up (and whom Drippy can't see), appears and heads to Mary's house. Oliver reports this to Drippy. If you talk with him again, he might randomly say...
 Ni no Kuni (Video Game) / int_83445b04
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_83445b04
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_83445b04
 Ni no Kuni (Video Game) / int_838343d6
type
Fairy Tale
 Ni no Kuni (Video Game) / int_838343d6
comment
Several overworld locations in Ni No Kuni are named or associated with characters from various Fairy Tales and famous classic novels. Jack Frost's Playground The Spindle, a Rumpelstiltskin Reference Robinson Island and Crusoe Island Ugly Duckling Island and Swan Island Scrooge Island and its smaller neighbor Tiny Tim Island. Billy Goat's Bluff, a region surrounding Perdida. Hamelin, as in The Pied Piper of Hamelin, though it is an In Name Only reference, unless you count its involvement in the creation of the magic flute Clarion. Ding Dong Dell, NPC Tommy Stout, and the plot scenario that surrounds him is based on a British Nursery Rhyme (Alternately called Ding Dong Bell), with the lines, "Ding, dong, bell, Pussy’s in the well. Who put her in? Little Johnny Flynn. Who pulled her out? Little Tommy Stout. What a naughty boy was that, To try to drown poor pussy cat, Who ne’er did him any harm, But killed all the mice in the farmer's barn." The mouse boss you fight inside Ding Dong Well is named Hickory Dock, after the the nursery rhyme.
 Ni no Kuni (Video Game) / int_838343d6
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_838343d6
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_838343d6
 Ni no Kuni (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Ni no Kuni (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: In the Platoon minigame, the cards in a standard deck are divided into four categories: Kings, Bishops (Aces), Wizards (Jokers) and Regular cards (everything else) which the player and AI organize into five units. Units with Kings beat any unit with only Regular cards, Bishops beat Kings and units with only Regular cards beat Bishops. Wizards are outside the rock-paper-scissors relationships and instead forces the player and AI to switch units, essentially reversing the usual outcomes.
 Ni no Kuni (Video Game) / int_83b89a9c
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1.0
 Ni no Kuni (Video Game) / int_83b89a9c
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_83b89a9c
 Ni no Kuni (Video Game) / int_83cef301
type
Right for the Wrong Reasons
 Ni no Kuni (Video Game) / int_83cef301
comment
Right for the Wrong Reasons: Said word for word by Drippy, because Oliver isn't saving his world for the sake of it, but to save his mother.
 Ni no Kuni (Video Game) / int_83cef301
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_83cef301
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_83cef301
 Ni no Kuni (Video Game) / int_83fb6177
type
First-Episode Twist
 Ni no Kuni (Video Game) / int_83fb6177
comment
First-Episode Twist: Oliver's Mother's death.
 Ni no Kuni (Video Game) / int_83fb6177
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_83fb6177
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_83fb6177
 Ni no Kuni (Video Game) / int_8430699a
type
Alternate Universe
 Ni no Kuni (Video Game) / int_8430699a
comment
Alternate Universe: The other world, to a degree; but what really fits this trope is the alternate Motorville that The Conductor takes Oliver to after you beat the Bonus Boss; a Motorville with talking animals and other major differences that Alicia did not go to; therefore, Oliver's soul was never reborn and became a spirit being instead, ie the Conductor. The story in Dark Djinn and the one in the White Witch play in different parallel universes. Basic elements are the same, but they diverge in story elements pretty early on.
 Ni no Kuni (Video Game) / int_8430699a
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1.0
 Ni no Kuni (Video Game) / int_8430699a
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8430699a
 Ni no Kuni (Video Game) / int_84313b4f
type
The Three Trials
 Ni no Kuni (Video Game) / int_84313b4f
comment
The Three Trials: The Friendship, Strength, and Wits trials in the appropriately named Temple of Trials. Subverted that there are actually four trials that a wizard must go through if they want to seriously be considered a sage by Solomon, the fourth being purposely unmentioned (except for a small hint in the Wizard's Companion) as a Secret Test for wizards. This last trial is the Solesseum.
 Ni no Kuni (Video Game) / int_84313b4f
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-0.3
 Ni no Kuni (Video Game) / int_84313b4f
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_84313b4f
 Ni no Kuni (Video Game) / int_851dda8f
type
Humanoid Abomination
 Ni no Kuni (Video Game) / int_851dda8f
comment
Humanoid Abomination: Shadar tore himself apart from his soul-mate; casting their soul into the void. Alicia got it back.
 Ni no Kuni (Video Game) / int_851dda8f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_851dda8f
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_851dda8f
 Ni no Kuni (Video Game) / int_86eea0e5
type
World of Pun
 Ni no Kuni (Video Game) / int_86eea0e5
comment
World of Pun: King Tom of Ding Dong Dell (the cat), to Hickory Dock (a giant mouse, who lives in Ding Dong Well), there's a lot of puns going around.
 Ni no Kuni (Video Game) / int_86eea0e5
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_86eea0e5
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_86eea0e5
 Ni no Kuni (Video Game) / int_87b8f581
type
Refusal of the Call
 Ni no Kuni (Video Game) / int_87b8f581
comment
Refusal of the Call: Oliver actually refuses to help Drippy at first. Then Drippy makes him An Offer You Can't Refuse...
 Ni no Kuni (Video Game) / int_87b8f581
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_87b8f581
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_87b8f581
 Ni no Kuni (Video Game) / int_88799cf4
type
Badass Cape
 Ni no Kuni (Video Game) / int_88799cf4
comment
Badass Cape: Part of Oliver's new outfit when he gets to the other world.
 Ni no Kuni (Video Game) / int_88799cf4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_88799cf4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_88799cf4
 Ni no Kuni (Video Game) / int_8b268e47
type
One Game for the Price of Two
 Ni no Kuni (Video Game) / int_8b268e47
comment
One Game for the Price of Two: The developers originally intended the DS and PS3 versions to be different enough that playing both would be necessary to get the "whole" story. However, this ends up being averted, as the PS3 game is more of an Updated Re-release than one of two similar-but-different gamesnote That said, both games' stories are self-contained, and White Witch includes dialogue that basically confirms that each version is a parallel world of one another.. There's also a cell phone prequel.
 Ni no Kuni (Video Game) / int_8b268e47
featureApplicability
-1.0
 Ni no Kuni (Video Game) / int_8b268e47
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8b268e47
 Ni no Kuni (Video Game) / int_8cb844c6
type
Mr. Exposition
 Ni no Kuni (Video Game) / int_8cb844c6
comment
Mr. Exposition: Drippy usually fills this role, giving you hints in combat and some basic details on new areas.
 Ni no Kuni (Video Game) / int_8cb844c6
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_8cb844c6
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8cb844c6
 Ni no Kuni (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Ni no Kuni (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: As open as the game seems at times, you're pretty restricted on where you can actually go.
 Ni no Kuni (Video Game) / int_8d6c8737
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_8d6c8737
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8d6c8737
 Ni no Kuni (Video Game) / int_8e20979
type
Wham Episode
 Ni no Kuni (Video Game) / int_8e20979
comment
Wham Episode: Oliver learning the truth about his mother.
 Ni no Kuni (Video Game) / int_8e20979
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_8e20979
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8e20979
 Ni no Kuni (Video Game) / int_8e971de4
type
Tournament Arc
 Ni no Kuni (Video Game) / int_8e971de4
comment
One of the opponents in the Tournament Arc is a guy called Poncho Sanza, likely a reference to the sidekick of Don Quixote, Sancho Panza.
 Ni no Kuni (Video Game) / int_8e971de4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_8e971de4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_8e971de4
 Ni no Kuni (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Ni no Kuni (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Zig-zagged. The Zoadiarch council were established as the council of villains at the start of the game. However, nearing the end of the game, it was revealed that they were actually hard-light illusions by the White Witch and have not existed for thousands of yearsnote except that one of them is actually her father as a ghost. Then after you battle the White Witch herself and she has a Heel–Face Turn, they suddenly manifest with the excuse that they were around for so long that the magic has made them real and refuse to cease existence... And you have to fight them anyway.
 Ni no Kuni (Video Game) / int_902fa0b4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_902fa0b4
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_902fa0b4
 Ni no Kuni (Video Game) / int_90d5b651
type
Our Fairies Are Different
 Ni no Kuni (Video Game) / int_90d5b651
comment
Our Fairies Are Different: Drippy and his mother look more like Humpty Dumpty than a traditional fairy. However, the Seed Sprite (among other familiars) encountered in the Golden Grove generally averts this.
 Ni no Kuni (Video Game) / int_90d5b651
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1.0
 Ni no Kuni (Video Game) / int_90d5b651
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_90d5b651
 Ni no Kuni (Video Game) / int_9183215d
type
Last Disc Magic
 Ni no Kuni (Video Game) / int_9183215d
comment
Last Disc Magic: Evenstar and Astra.
 Ni no Kuni (Video Game) / int_9183215d
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9183215d
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_9183215d
 Ni no Kuni (Video Game) / int_91e1116e
type
Catch a Falling Star
 Ni no Kuni (Video Game) / int_91e1116e
comment
Catch a Falling Star: In Dark Djinn, Kublai accidentally knocks Tengri unconscious with his Cloud Sweeper's weapon. Since he is in the sky to battle with Oliver whom Tengri was chasing, the dragon falls from several hundred meters down onto the ground. Oliver can't stop his drop, as Tengri is too heavy for his own Cloud Sweeper. But by using the in-built grappling hook, he changes their trajectory, so they land in the sea instead.
 Ni no Kuni (Video Game) / int_91e1116e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_91e1116e
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_91e1116e
 Ni no Kuni (Video Game) / int_92760069
type
Child Mage
 Ni no Kuni (Video Game) / int_92760069
comment
Child Mage: Oliver and young Marcassin.
 Ni no Kuni (Video Game) / int_92760069
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_92760069
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_92760069
 Ni no Kuni (Video Game) / int_933576c8
type
Mighty Glacier
 Ni no Kuni (Video Game) / int_933576c8
comment
Mighty Glacier: Shadar's familiar. Exploiting this trope via kiting/hit and run tactics is actually the easiest way to beat it.
 Ni no Kuni (Video Game) / int_933576c8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_933576c8
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_933576c8
 Ni no Kuni (Video Game) / int_9397414
type
Unmoving Plaid
 Ni no Kuni (Video Game) / int_9397414
comment
Unmoving Plaid: The inside of the White Witch's cloak is space and stars.
 Ni no Kuni (Video Game) / int_9397414
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9397414
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_9397414
 Ni no Kuni (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Ni no Kuni (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: It's not Oliver who did this. It was his mother.
 Ni no Kuni (Video Game) / int_93ed8515
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_93ed8515
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_93ed8515
 Ni no Kuni (Video Game) / int_940a5958
type
Artificial Stupidity
 Ni no Kuni (Video Game) / int_940a5958
comment
Artificial Stupidity: AI-controlled party members tend to send out whoever has the highest level into battle. That's swell unless said party member is a fragile White Mage who only knows one healing spell and one buff, can only do one point of damage with her harp, has no MP, and so only uses her harp. Or any other Squishy Wizard or Glass Cannon reliant on MP. Casting buffs immobilises both the caster and target, leaving them both sitting ducks. AI-controlled party members never seem to take into account whether it's safe to be out in the open or not. AI controlled party members have no concept of survival and will ignore things like getting out of the AOE of an attack or defending against an enemy's special attack (which heavily reduces damage). And they'll happily chew through their MP on healing whenever they take damage. Wandering enemy NPCs have no routing, so they tend to walk into walls and attempt to chase you over rivers of lava. Your companions also tend to get stuck in ledges and walls. In the controversial Betting Mini-Game, the "Platoon" card game's AI has a very rigid structure on how it sets up the cards. It is relatively easy to learn the patterns and max out every game; thus, allowing to get all the casino items; including unique high-level familiars, high-level alchemy ingredients, hp/mp restores, and equipment. Which can be sold outside the casino for a lot of money. While you're serenading an enemy that has stood up so it can be tamed, your companions are still perfectly capable of casting field-wide magic, even though doing so will defeat the enemy and you'll lose the chance to tame it.
 Ni no Kuni (Video Game) / int_940a5958
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1.0
 Ni no Kuni (Video Game) / int_940a5958
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_940a5958
 Ni no Kuni (Video Game) / int_944eb8fb
type
All Deaths Final
 Ni no Kuni (Video Game) / int_944eb8fb
comment
All Deaths Final: Much to Oliver's dismay.
 Ni no Kuni (Video Game) / int_944eb8fb
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_944eb8fb
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_944eb8fb
 Ni no Kuni (Video Game) / int_9475b606
type
Fighting Clown
 Ni no Kuni (Video Game) / int_9475b606
comment
Fighting Clown: Al-Khemi, to a small extent, is a rare RPG boss example, thanks to his main special attack, "Alakaz...um...", being able to hilariously backfire.
 Ni no Kuni (Video Game) / int_9475b606
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1.0
 Ni no Kuni (Video Game) / int_9475b606
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_9475b606
 Ni no Kuni (Video Game) / int_94cc2c28
type
Exact Time to Failure
 Ni no Kuni (Video Game) / int_94cc2c28
comment
Exact Time to Failure: Subverted, halfway up the Volcano; Drippy says you have 3 minutes until it erupts; get to the top, he stops the timer and says it was a guess, and that it got you to hurry.
 Ni no Kuni (Video Game) / int_94cc2c28
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-0.3
 Ni no Kuni (Video Game) / int_94cc2c28
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_94cc2c28
 Ni no Kuni (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Ni no Kuni (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Drippy. Understandable, of course, since he is Oliver's only speaking companion in the other world and Oliver is The Watson.
 Ni no Kuni (Video Game) / int_95a2cbd4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_95a2cbd4
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_95a2cbd4
 Ni no Kuni (Video Game) / int_963e7a0f
type
Random Effect Spell
 Ni no Kuni (Video Game) / int_963e7a0f
comment
Random Effect Spell: The Fortune's Fool spell.
 Ni no Kuni (Video Game) / int_963e7a0f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_963e7a0f
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_963e7a0f
 Ni no Kuni (Video Game) / int_970c790a
type
Big Bad
 Ni no Kuni (Video Game) / int_970c790a
comment
Lucien's little sister's dead (Natius in the Japanese version). He eventually abandons all hope in humanity and, under the influence of the White Witch, becomes Shadar.
 Ni no Kuni (Video Game) / int_970c790a
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1.0
 Ni no Kuni (Video Game) / int_970c790a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_970c790a
 Ni no Kuni (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Ni no Kuni (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Mornstar wand.
 Ni no Kuni (Video Game) / int_9712e10
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9712e10
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9712e10
 Ni no Kuni (Video Game) / int_97838192
type
Heroic Lineage
 Ni no Kuni (Video Game) / int_97838192
comment
Heroic Lineage: Every single playable party member is the child of a Great Sage. Oliver is the son of Alicia, Esther is the daughter of Rashaad, and Swaine and Marcassin are the sons of the emperor-mage of Hamelin.
 Ni no Kuni (Video Game) / int_97838192
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1.0
 Ni no Kuni (Video Game) / int_97838192
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_97838192
 Ni no Kuni (Video Game) / int_98ff7254
type
Long-Haired Pretty Boy
 Ni no Kuni (Video Game) / int_98ff7254
comment
Long-Haired Pretty Boy: The Prince Marcassin is frequently described as a pretty boy, with the long hair for it too.
 Ni no Kuni (Video Game) / int_98ff7254
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_98ff7254
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_98ff7254
 Ni no Kuni (Video Game) / int_99ddfcec
type
Unwitting Instigator of Doom
 Ni no Kuni (Video Game) / int_99ddfcec
comment
Unwitting Instigator of Doom: The Fairy Godmother swallows the Royal Jelly after believing it to be seafood. It proceeds to attack the littlies and prevent them from being born.
 Ni no Kuni (Video Game) / int_99ddfcec
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_99ddfcec
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_99ddfcec
 Ni no Kuni (Video Game) / int_9b53f32
type
Exposed to the Elements
 Ni no Kuni (Video Game) / int_9b53f32
comment
Exposed to the Elements: Subverted and then Averted. Ollie and Co. are quite clearly freezing their tails off the first time they visit Winter Wonderland, and are quick to grab some heavy coats and gear from the nearest town. Afterwords they'll automatically change outfits should you choose to revisit.
 Ni no Kuni (Video Game) / int_9b53f32
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-0.3
 Ni no Kuni (Video Game) / int_9b53f32
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9b53f32
 Ni no Kuni (Video Game) / int_9c89a71a
type
Tribal Face Paint
 Ni no Kuni (Video Game) / int_9c89a71a
comment
Tribal Face Paint: The Forest Folk.
 Ni no Kuni (Video Game) / int_9c89a71a
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1.0
 Ni no Kuni (Video Game) / int_9c89a71a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9c89a71a
 Ni no Kuni (Video Game) / int_9cc7b0fe
type
FriendlyFireProof
 Ni no Kuni (Video Game) / int_9cc7b0fe
comment
Friendly Fire Proof: Area of effect attacks don't harm your party members.
 Ni no Kuni (Video Game) / int_9cc7b0fe
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9cc7b0fe
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9cc7b0fe
 Ni no Kuni (Video Game) / int_9d12bbc1
type
Foreshadowing
 Ni no Kuni (Video Game) / int_9d12bbc1
comment
Foreshadowing: Drippy and other NPCs note that he was with Alicia the whole time. He really meant that literally. In an early game event, Drippy notes how Fairies are good liars. This should clue the player in that he's not being entirely honest about Alicia's fate. Why can Oliver cast magic when nobody else from Earth can? .....why is there a book of spells hidden in his fireplace? If you pay attention to Phil during the first few scenes before Oliver travels to another world, it becomes real easy to tell that indirectly causing Allie's death weighed down heavily on him. It also shows that he's less of a jerkass than one would first believe, given his attitude prior to her death. Look at Mornstar. Now look at Gallus's staff. The Wizard King's wand, eh? "Swaine" sounds like it has one letter more than "swine", doesn't it? Considering he's one of the princes of Hamelin, which has a pig Animal Motif, that might not be an accident.
 Ni no Kuni (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9d12bbc1
 Ni no Kuni (Video Game) / int_9d6427ec
type
Time Travel
 Ni no Kuni (Video Game) / int_9d6427ec
comment
Time Travel: The "Breach Time" spell; it can only be cast once in a person's lifetime. Only in the PS3 version.
 Ni no Kuni (Video Game) / int_9d6427ec
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1.0
 Ni no Kuni (Video Game) / int_9d6427ec
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9d6427ec
 Ni no Kuni (Video Game) / int_9e1e14ea
type
Ambition Is Evil
 Ni no Kuni (Video Game) / int_9e1e14ea
comment
Ambition Is Evil: Inverted. Ambition is one of the eight Pieces of Heart, and a lack of it makes people evil. However, it is also explained in the Wizard Companion that an excess of certain emotions can turn people evil as well, or at least can be self-destructive. This can actually be seen in the game proper: a man in Hamelin's excess restraint is causing him to ignore his hunger and continue researching obsessively, a guard in Al Mamoon's excess courage nearly sends him back to fight a monster that nearly killed him earlier, and a peddler's excess confidence is causing him to take dangerous business risks.
 Ni no Kuni (Video Game) / int_9e1e14ea
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1.0
 Ni no Kuni (Video Game) / int_9e1e14ea
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9e1e14ea
 Ni no Kuni (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Ni no Kuni (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: Swaine steals from enemies using his gun, with the Mugshot ability.
 Ni no Kuni (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_9fc2cb1b
 Ni no Kuni (Video Game) / int_a19c0517
type
Anatomy of the Soul
 Ni no Kuni (Video Game) / int_a19c0517
comment
Anatomy of the Soul: Shadar takes the virtue out of people's heart via Mind Rape; Oliver gets permission from people with excess virtue and gathers that (a spell that doesn't alter their personality, and feels pleasant) to fix said Brokenhearted. Souls are shared by other world counterparts; what happens to one; something similar happens to their "Soul-Mate."
 Ni no Kuni (Video Game) / int_a19c0517
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a19c0517
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_a19c0517
 Ni no Kuni (Video Game) / int_a24989ce
type
Save Point
 Ni no Kuni (Video Game) / int_a24989ce
comment
Save Point: Generally located at the beginning and near the end of a dungeon. They helpfully restore your HP and MP as well as save the game.
 Ni no Kuni (Video Game) / int_a24989ce
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a24989ce
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_a24989ce
 Ni no Kuni (Video Game) / int_a412cd2b
type
Lens Flare
 Ni no Kuni (Video Game) / int_a412cd2b
comment
Lens Flare: The Billy Boat's Bluff area has a prominent lens flare effect in one area, as well as on a randomly used battle background.
 Ni no Kuni (Video Game) / int_a412cd2b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a412cd2b
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_a412cd2b
 Ni no Kuni (Video Game) / int_a414c3f0
type
One-Hit Kill
 Ni no Kuni (Video Game) / int_a414c3f0
comment
The One-Hit Kill ultimate light spell in Dark Djinn: You get it when you defeat Shazar (Gallus in English), but there is nothing else left to do in the game.
 Ni no Kuni (Video Game) / int_a414c3f0
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a414c3f0
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_a414c3f0
 Ni no Kuni (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Ni no Kuni (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Quite a few times, whether humorous or things taking a turn for the worse.
 Ni no Kuni (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a4c37cbe
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_a4c37cbe
 Ni no Kuni (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Ni no Kuni (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Astra wand, and the Sky Tree Wand.
 Ni no Kuni (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_a5e02e9e
 Ni no Kuni (Video Game) / int_a80027b8
type
Cypher Language
 Ni no Kuni (Video Game) / int_a80027b8
comment
Cypher Language: Nazcaän is a simple substitution cypher, although the language's I and V analogs pull extra duty doubling for J, U and W (two "V" symbols), as they did in the classical Latin alphabet.
 Ni no Kuni (Video Game) / int_a80027b8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a80027b8
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_a80027b8
 Ni no Kuni (Video Game) / int_a836c7fb
type
Forest of Perpetual Autumn
 Ni no Kuni (Video Game) / int_a836c7fb
comment
Forest of Perpetual Autumn: The in the Golden Grove is always in the season of autumn. The trees have gold and orange leaves, and there are large mushrooms throughout the forest.
 Ni no Kuni (Video Game) / int_a836c7fb
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a836c7fb
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_a836c7fb
 Ni no Kuni (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Ni no Kuni (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: A severely brokenhearted person (enough to spawn a Nightmare) have red irises.
 Ni no Kuni (Video Game) / int_a939a527
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_a939a527
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_a939a527
 Ni no Kuni (Video Game) / int_ab5eea65
type
Dramatic Irony
 Ni no Kuni (Video Game) / int_ab5eea65
comment
Dramatic Irony: In Wrath of the White Witch, Shadar is played up as the Big Bad of the game as a whole, but it's pretty clear from the get-go that he's just a medium-sized fish in a massive pond.
 Ni no Kuni (Video Game) / int_ab5eea65
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1.0
 Ni no Kuni (Video Game) / int_ab5eea65
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ab5eea65
 Ni no Kuni (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Ni no Kuni (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Both Shadar and the White Witch seem like they are unrelentingly evil for no reason, at first. Eventually, you learn more about them.
 Ni no Kuni (Video Game) / int_ac09dc0f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ac09dc0f
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ac09dc0f
 Ni no Kuni (Video Game) / int_acbf4968
type
Detectives Follow Footprints
 Ni no Kuni (Video Game) / int_acbf4968
comment
Detectives Follow Footprints: An late game Ding Dong Dell quest involved following footsteps of a familiar that stole something from a town guard.
 Ni no Kuni (Video Game) / int_acbf4968
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_acbf4968
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_acbf4968
 Ni no Kuni (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Ni no Kuni (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: The Big Bad determines by prophecy that Oliver will save their world from said Big Bad, so they send a curse at Oliver while he's still on Earth. The results of this allows him to (accidentally) free Drippy from an earlier curse, who in turn gives him the motivation to go to said world and try to save it.
 Ni no Kuni (Video Game) / int_acf33d00
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_acf33d00
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_acf33d00
 Ni no Kuni (Video Game) / int_add14bc2
type
Orcus on His Throne
 Ni no Kuni (Video Game) / int_add14bc2
comment
Orcus on His Throne: Shadar averts this early in the game, by coming after the party personally and causing them to get into a shipwreck. He then plays it straight by sitting in Nevermore for most of the rest of the game. The White Witch plays it mostly straight by sitting in the Ivory Tower for the entire game, though in the prologue she sabotages the Philmobile to make Oliver fall into a river and assists Shadar in his task to defeat Oliver by giving him the ability to control storms.
 Ni no Kuni (Video Game) / int_add14bc2
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_add14bc2
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1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_add14bc2
 Ni no Kuni (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Ni no Kuni (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Swaine and Mr. Drippy.
 Ni no Kuni (Video Game) / int_ae3d6438
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ae3d6438
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ae3d6438
 Ni no Kuni (Video Game) / int_aef07b11
type
Pig Man
 Ni no Kuni (Video Game) / int_aef07b11
comment
Pig Man: There's a whole army of them. Though they aren't actually pigs. They're men with pig helmets. Does that remind you of anything?
 Ni no Kuni (Video Game) / int_aef07b11
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_aef07b11
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_aef07b11
 Ni no Kuni (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Ni no Kuni (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: There is no problem getting right next to the lava on Old Smokey. The characters do suffer damage, however, while climbing along the narrow parts of the trail upward if they get hit by the fire being ejected from the holes in the rock there.
 Ni no Kuni (Video Game) / int_b0a91b69
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1.0
 Ni no Kuni (Video Game) / int_b0a91b69
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b0a91b69
 Ni no Kuni (Video Game) / int_b16543d2
type
Grimy Water
 Ni no Kuni (Video Game) / int_b16543d2
comment
Grimy Water: The purple water of the Miasma Marshes poisons the party if it is touched.
 Ni no Kuni (Video Game) / int_b16543d2
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b16543d2
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b16543d2
 Ni no Kuni (Video Game) / int_b1a3ce24
type
Horned Humanoid
 Ni no Kuni (Video Game) / int_b1a3ce24
comment
Horned Humanoid: The Cowlipha, a... giant cow woman.
 Ni no Kuni (Video Game) / int_b1a3ce24
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b1a3ce24
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b1a3ce24
 Ni no Kuni (Video Game) / int_b465f5e5
type
Level-Map Display
 Ni no Kuni (Video Game) / int_b465f5e5
comment
Level-Map Display: The mini-map in the top right of the screen. You can also see the maps of previous dungeons through the Telling Stone.
 Ni no Kuni (Video Game) / int_b465f5e5
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b465f5e5
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b465f5e5
 Ni no Kuni (Video Game) / int_b4eff8a8
type
Epic Fail
 Ni no Kuni (Video Game) / int_b4eff8a8
comment
Epic Fail: It's possible for Drippy to use Tidy Tears, an emergency group heal that triggers randomly at low health, after a Total Party Kill. This... does nothing to help your situation.
 Ni no Kuni (Video Game) / int_b4eff8a8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b4eff8a8
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b4eff8a8
 Ni no Kuni (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Ni no Kuni (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: The first fight against Shadar is this. Even if you were doing pretty well against him, the battle ends as soon as you take out 1/4 of his HP.
 Ni no Kuni (Video Game) / int_b4fae672
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b4fae672
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b4fae672
 Ni no Kuni (Video Game) / int_b6f33a21
type
Rainbow Speak
 Ni no Kuni (Video Game) / int_b6f33a21
comment
Rainbow Speak: At least in White Witch anyway, just about any important location or object is highlighted in red.
 Ni no Kuni (Video Game) / int_b6f33a21
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b6f33a21
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b6f33a21
 Ni no Kuni (Video Game) / int_b7b7b8d9
type
Mass Monster-Slaughter Sidequest
 Ni no Kuni (Video Game) / int_b7b7b8d9
comment
Mass Monster-Slaughter Sidequest: Some of the errands you can run. Of course, if they require you to defeat an enemy under a particular condition and you don't fulfill it, then it won't count.
 Ni no Kuni (Video Game) / int_b7b7b8d9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b7b7b8d9
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b7b7b8d9
 Ni no Kuni (Video Game) / int_b7d85d68
type
Healing Potion
 Ni no Kuni (Video Game) / int_b7d85d68
comment
Healing Potion: Food items tend to heal a single person, while the actual potions provide party wide healing.
 Ni no Kuni (Video Game) / int_b7d85d68
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b7d85d68
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b7d85d68
 Ni no Kuni (Video Game) / int_b8fdf22a
type
Fighting a Shadow
 Ni no Kuni (Video Game) / int_b8fdf22a
comment
Fighting a Shadow: Drippy explains that the monsters you fight don't die when defeated, but go "elsewhere" and then eventually come back. "Hopefully they'll learn not to fight others the next time. Eventually."
 Ni no Kuni (Video Game) / int_b8fdf22a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b8fdf22a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b8fdf22a
 Ni no Kuni (Video Game) / int_b9085a47
type
Summon Magic
 Ni no Kuni (Video Game) / int_b9085a47
comment
Summon Magic: Oliver's Unleash spells.
 Ni no Kuni (Video Game) / int_b9085a47
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b9085a47
featureConfidence
1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b9085a47
 Ni no Kuni (Video Game) / int_b97a2fa7
type
Forced Transformation
 Ni no Kuni (Video Game) / int_b97a2fa7
comment
Forced Transformation: The party has to navigate the Vault of Tears as frogs. This also happens to all of the townspeople (and two kingdom leaders... and a tank) in the three main kingdoms during the beginning of the White Witch portion of the game. The townspeople become various zombie-esque animal hybrids (like a horse-man and fish-woman), while the kingdom leaders turn into more monstrous versions of their original species.
 Ni no Kuni (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_b97a2fa7
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_b97a2fa7
 Ni no Kuni (Video Game) / int_ba389b4
type
Swiss-Army Tears
 Ni no Kuni (Video Game) / int_ba389b4
comment
Swiss-Army Tears: They bring Drippy the doll back to life.
 Ni no Kuni (Video Game) / int_ba389b4
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ba389b4
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ba389b4
 Ni no Kuni (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Ni no Kuni (Video Game) / int_ba6baee1
comment
High-Altitude Battle: Kublai and Oliver engage on this on Cloud Sweepers in the DS version. Tengri enters at one point to chase after Oliver.
 Ni no Kuni (Video Game) / int_ba6baee1
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ba6baee1
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ba6baee1
 Ni no Kuni (Video Game) / int_bb660963
type
Color-Coded Characters
 Ni no Kuni (Video Game) / int_bb660963
comment
Color-Coded Characters: Oliver is blue, Drippy is sky blue, Esther is pink, Swaine is green, and Marcassin is purple.
 Ni no Kuni (Video Game) / int_bb660963
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_bb660963
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_bb660963
 Ni no Kuni (Video Game) / int_bb9e6960
type
Non-Player Character
 Ni no Kuni (Video Game) / int_bb9e6960
comment
Several Non Player Characters in the Fairyground reference British pop culture, including popular sitcom "Only Fools and Horses" and the entertainer Bruce Forsyth.
 Ni no Kuni (Video Game) / int_bb9e6960
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_bb9e6960
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_bb9e6960
 Ni no Kuni (Video Game) / int_bbc77bb5
type
Hard Truth Aesop
 Ni no Kuni (Video Game) / int_bbc77bb5
comment
Hard Truth Aesop: If your loved ones die, they can't be brought back, and there's nothing you can do about it, so you have to accept it.note For many people, "accept" is a subjective term.
 Ni no Kuni (Video Game) / int_bbc77bb5
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1.0
 Ni no Kuni (Video Game) / int_bbc77bb5
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_bbc77bb5
 Ni no Kuni (Video Game) / int_bbcdd673
type
One-Gender Race
 Ni no Kuni (Video Game) / int_bbcdd673
comment
One-Gender Race: All fairies, except for the Fairy Godmother, are male.
 Ni no Kuni (Video Game) / int_bbcdd673
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_bbcdd673
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_bbcdd673
 Ni no Kuni (Video Game) / int_bc0ad0c0
type
Money Spider
 Ni no Kuni (Video Game) / int_bc0ad0c0
comment
Money Spider: The enemy familiars are always nice enough to leave guilders behind for you.
 Ni no Kuni (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_bc0ad0c0
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_bc0ad0c0
 Ni no Kuni (Video Game) / int_beda4b12
type
Warm-Up Boss
 Ni no Kuni (Video Game) / int_beda4b12
comment
Warmup Boss: The Guardian Of The Woods. Drippy himself lampshades it, telling Oliver that the Guardian Of The Woods is far stronger than a typical beastie, but he still shouldn't be something that he can't handle.
 Ni no Kuni (Video Game) / int_beda4b12
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1.0
 Ni no Kuni (Video Game) / int_beda4b12
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_beda4b12
 Ni no Kuni (Video Game) / int_c03860d2
type
Womb Level
 Ni no Kuni (Video Game) / int_c03860d2
comment
Womb Level: Mummy's Tummy is possibly one of the most bright and cheery examples in existence, in that it also doubles as a preschool.
 Ni no Kuni (Video Game) / int_c03860d2
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1.0
 Ni no Kuni (Video Game) / int_c03860d2
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c03860d2
 Ni no Kuni (Video Game) / int_c042eee9
type
Invisible to Normals
 Ni no Kuni (Video Game) / int_c042eee9
comment
Invisible to Normals: Humans on Earth without magic can't see people from the other world, although some can sense them or magic (like Myrtle seeing a Nightmare.) Drippy can't see Pea. (He can see ghosts...)
 Ni no Kuni (Video Game) / int_c042eee9
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1.0
 Ni no Kuni (Video Game) / int_c042eee9
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c042eee9
 Ni no Kuni (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 Ni no Kuni (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: To a small extent with the mechanics of the Mandragorer familiar, the only Nobilia type the party can obtain. Unlike the other familiars, it progresses through three metamorphs rather than two, with no choice for a final form coming up after the first. It also appears to lose detail as it morphs, essentially going backwards from a somewhat mean-looking base form (the Wizard's Companion picture of this form makes it look rather ominous) to its baby-looking final form. Finally, it lacks any sort of secondary command (Defend!, Psyche Up!, and Evade!), so it has Flame Fan (a standard, small AOE fire spell) in that place that cannot be switched out. To alleviate this, the species has very high defensive stats and is of the Planet sign, meaning only Double Planet enemies (which are rare to encounter) have a type advantage over it.
 Ni no Kuni (Video Game) / int_c55c31e2
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1.0
 Ni no Kuni (Video Game) / int_c55c31e2
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c55c31e2
 Ni no Kuni (Video Game) / int_c57b21f9
type
Global Currency
 Ni no Kuni (Video Game) / int_c57b21f9
comment
Global Currency: Guilders are accepted in every town in the other world.
 Ni no Kuni (Video Game) / int_c57b21f9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_c57b21f9
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c57b21f9
 Ni no Kuni (Video Game) / int_c5ccf60f
type
Internal Reveal
 Ni no Kuni (Video Game) / int_c5ccf60f
comment
Internal Reveal: There's quite a bit that is revealed to the player, who is waiting to see how the heroes react when the other shoe drops.
 Ni no Kuni (Video Game) / int_c5ccf60f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_c5ccf60f
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c5ccf60f
 Ni no Kuni (Video Game) / int_c5f23623
type
Broken Bridge
 Ni no Kuni (Video Game) / int_c5f23623
comment
Broken Bridge: You can't climb Old Smokey and continue the plot until you get the spell to create bridges.
 Ni no Kuni (Video Game) / int_c5f23623
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1.0
 Ni no Kuni (Video Game) / int_c5f23623
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c5f23623
 Ni no Kuni (Video Game) / int_c75df49a
type
Shout-Out
 Ni no Kuni (Video Game) / int_c75df49a
comment
Shout-Out: Unsurprisingly, there is a lot of shout outs to various Studio Ghibli films... The plot itself bears a few similarities to Spirited Away. One of the bosses is a pig-tank called Porco Grosso. In White Witch only, the cutscenes where everyone attack the Final Dungeon are oddly reminiscent of Laputa. Also, some NPCs refer to it as "A Castle In The Sky." A popular charm among the Cloud Reaper riders looks like the robot from Castle in the Sky. There is an NPC called My Neighbor Tomtoro. Also see Metal Slime. The Dark Djinn's One-Winged Angel form's face (and especially mouth) looks like the degraded God Soldier from Nausicaä of the Valley of the Wind. Also, the lost kingdom of Nazcaa's pronunciation sounds similar to Nausicaa. Ding Dong Dell isn't Ghibli's first cat based kingdom. The ending has Oliver flying on a broom over his hometown of Motorville, similar to Kiki's Delivery Service. In addition, when you get the errand to deliver curry from Al Mamoon, Drippy refers to Oliver's Delivery Service being in business. Whenever a piece of heart enters or leaves a person, the resulting light bursts look very similar to the falling stars in Howl's Moving Castle. One of the NPCs you obtain ambition from is a boy who dreams of becoming king of the pirates and going on a voyage with friends in search of treasure. The events in the Vault of Tears involve a subplot with characters named Prince Ali and Princess Yasmina. The "Broom Broom" spell sounds like what Mickey used in The Sorcerer's Apprentice. Old Father Oak gives Oliver his first familiar and spells to assist him on his journey. Regarding his name, does that sound familiar? "People of the world—come, spice up your lives!" - Sheik of Spice, Al Mamoon. One of the opponents in the Tournament Arc is a guy called Poncho Sanza, likely a reference to the sidekick of Don Quixote, Sancho Panza. Familiars can learn a poison spell called Dark Cloud. Also, there's an attack called the Incredible Ulk. Similarly, one default name for a Spike Tike is "Tyke Myson". In fact, there a few familiars whose default nicknames result in Shout Outs, such as the Naja having "Minaj" for a suggested name. Several overworld locations in Ni No Kuni are named or associated with characters from various Fairy Tales and famous classic novels. Jack Frost's Playground The Spindle, a Rumpelstiltskin Reference Robinson Island and Crusoe Island Ugly Duckling Island and Swan Island Scrooge Island and its smaller neighbor Tiny Tim Island. Billy Goat's Bluff, a region surrounding Perdida. Hamelin, as in The Pied Piper of Hamelin, though it is an In Name Only reference, unless you count its involvement in the creation of the magic flute Clarion. Ding Dong Dell, NPC Tommy Stout, and the plot scenario that surrounds him is based on a British Nursery Rhyme (Alternately called Ding Dong Bell), with the lines, "Ding, dong, bell, Pussy’s in the well. Who put her in? Little Johnny Flynn. Who pulled her out? Little Tommy Stout. What a naughty boy was that, To try to drown poor pussy cat, Who ne’er did him any harm, But killed all the mice in the farmer's barn." The mouse boss you fight inside Ding Dong Well is named Hickory Dock, after the the nursery rhyme. Additionally, continuing with the literary theme, one of the possible default names for a tamed Rabbot familiar is "Peter", with another one being "Roger". Other familiar default names also count. For example, Fuddy-Daddy can be called Elmer. When King Tom XIV goes missing, Oliver seeks out his Motorville soul-mate, a cat named Timmy. Finding Timmy leads to the conclusion that Timmy('s alternate universe counterpart) is in the well. The names of King Tom and Timmy are a reference to the British folktale of the King of the Cats, where a traveler passing by a graveyard sees cats holding a funerary procession while carrying a little crown and one of them tells the traveler to "Tell Tom Tildrum that Tim Toldrum is dead". When he tells the story back home, his cat stands up, declares "Then that means I'm the new king of the cats!" and runs away from home. This gets another shout out during the fight with King Tom turned into a monster. The boss subtitle reads "King Tom Tildrum is Undead". The localization of Wrath of the White Witch has the one who gives Oliver his first real magic wand refer to the dark sorcerer as "You-Know-Who". One of the possessed King Tom's attacks is called "Itchy Scratchy." The late game armor Armor of Justice is said to have belonged to a knight who fought for his friends. Several Non Player Characters in the Fairyground reference British pop culture, including popular sitcom "Only Fools and Horses" and the entertainer Bruce Forsyth.
 Ni no Kuni (Video Game) / int_c75df49a
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1.0
 Ni no Kuni (Video Game) / int_c75df49a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c75df49a
 Ni no Kuni (Video Game) / int_c923e7a6
type
Metal Slime
 Ni no Kuni (Video Game) / int_c923e7a6
comment
Metal Slime: The Toko species. And due to the Mons system, you can actually recruit and play as them. Fittingly, they're Lethal Joke Characters: they (ironically enough) level up incredibly slowly, but their Magic Defence and Evasion spike exponentially at each level.
 Ni no Kuni (Video Game) / int_c923e7a6
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1.0
 Ni no Kuni (Video Game) / int_c923e7a6
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c923e7a6
 Ni no Kuni (Video Game) / int_c928d01d
type
Magic Music
 Ni no Kuni (Video Game) / int_c928d01d
comment
Magic Music: How Esther's song abilities work.
 Ni no Kuni (Video Game) / int_c928d01d
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1.0
 Ni no Kuni (Video Game) / int_c928d01d
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_c928d01d
 Ni no Kuni (Video Game) / int_cb643ebb
type
Everything's Deader with Zombies
 Ni no Kuni (Video Game) / int_cb643ebb
comment
Everything's Deader with Zombies: Due to the corrupting influence of a dark crystal. Marcassin, the Emperor of Hamelin Empire, joins your party to try to reverse this.
 Ni no Kuni (Video Game) / int_cb643ebb
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1.0
 Ni no Kuni (Video Game) / int_cb643ebb
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_cb643ebb
 Ni no Kuni (Video Game) / int_cc4b45f6
type
Word of God
 Ni no Kuni (Video Game) / int_cc4b45f6
comment
According to Word of God; Motorville (aka "Hotroit") is based on early Detroit. (This is even seen in the dub, as "Motor City" is Detroit's old nickname.)
 Ni no Kuni (Video Game) / int_cc4b45f6
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1.0
 Ni no Kuni (Video Game) / int_cc4b45f6
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_cc4b45f6
 Ni no Kuni (Video Game) / int_cf1b404b
type
Monster Allies
 Ni no Kuni (Video Game) / int_cf1b404b
comment
Monster Allies: Thanks to the fact that familiars make up almost all the normal enemies in the game, most of them can be defeated and potentially tamed as a familiar.
 Ni no Kuni (Video Game) / int_cf1b404b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_cf1b404b
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_cf1b404b
 Ni no Kuni (Video Game) / int_d311b60a
type
Monster Compendium
 Ni no Kuni (Video Game) / int_d311b60a
comment
Monster Compendium: Available through the Telling Stone and the Wizard's Companion.
 Ni no Kuni (Video Game) / int_d311b60a
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1.0
 Ni no Kuni (Video Game) / int_d311b60a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_d311b60a
 Ni no Kuni (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Ni no Kuni (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: Bosses tend to be the hardest part of the game (due to how numerous they are), though enemies acquire instant death spells later on.
 Ni no Kuni (Video Game) / int_d4fa75fc
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_d4fa75fc
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_d4fa75fc
 Ni no Kuni (Video Game) / int_d66cd13f
type
Pet Interface
 Ni no Kuni (Video Game) / int_d66cd13f
comment
Pet Interface: In Dark Djinn, the Familiars can be taken care of in a special screen which allows you to feed, pet, and play with them. White Witch only has the 'feeding' option left.
 Ni no Kuni (Video Game) / int_d66cd13f
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1.0
 Ni no Kuni (Video Game) / int_d66cd13f
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_d66cd13f
 Ni no Kuni (Video Game) / int_da91a25f
type
Mana Potion
 Ni no Kuni (Video Game) / int_da91a25f
comment
Mana Potion: Coffee items restore some MP, while the actual potions restore a lot.
 Ni no Kuni (Video Game) / int_da91a25f
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1.0
 Ni no Kuni (Video Game) / int_da91a25f
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_da91a25f
 Ni no Kuni (Video Game) / int_dc1c7647
type
Voice of the Legion
 Ni no Kuni (Video Game) / int_dc1c7647
comment
Voice of the Legion: The White Witch and the council.
 Ni no Kuni (Video Game) / int_dc1c7647
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1.0
 Ni no Kuni (Video Game) / int_dc1c7647
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_dc1c7647
 Ni no Kuni (Video Game) / int_dc579c91
type
Contrived Coincidence
 Ni no Kuni (Video Game) / int_dc579c91
comment
Contrived Coincidence: All of the story-relevant characters (plus a couple of side characters), living in all corners of the vast world that most of the game takes place in, have soulmates living in Oliver’s small hometown of Motorville.
 Ni no Kuni (Video Game) / int_dc579c91
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1.0
 Ni no Kuni (Video Game) / int_dc579c91
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_dc579c91
 Ni no Kuni (Video Game) / int_dda99fa8
type
Despair Event Horizon
 Ni no Kuni (Video Game) / int_dda99fa8
comment
Despair Event Horizon: Lucien and Cassiopeia. Given what they turn into as a result, eerily similar to one of the twists in Puella Magi Madoka Magica.
 Ni no Kuni (Video Game) / int_dda99fa8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_dda99fa8
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_dda99fa8
 Ni no Kuni (Video Game) / int_df1793de
type
Updated Re-release
 Ni no Kuni (Video Game) / int_df1793de
comment
Updated Re-release: The 'All-in-one edition' of White Witch includes a bunch of new critters and an extra difficulty setting.
 Ni no Kuni (Video Game) / int_df1793de
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1.0
 Ni no Kuni (Video Game) / int_df1793de
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 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_df1793de
 Ni no Kuni (Video Game) / int_e04d4ac0
type
In-Game Novel
 Ni no Kuni (Video Game) / int_e04d4ac0
comment
In-Game Novel: The Wizard's Companion is available to read in game.
 Ni no Kuni (Video Game) / int_e04d4ac0
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1.0
 Ni no Kuni (Video Game) / int_e04d4ac0
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e04d4ac0
 Ni no Kuni (Video Game) / int_e0e3579a
type
Fungus Humongous
 Ni no Kuni (Video Game) / int_e0e3579a
comment
Fungus Humongous: The mushrooms in the golden grove which you must use magic to grow to massive size. They get used as stairs to advance deeper into the forest.
 Ni no Kuni (Video Game) / int_e0e3579a
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1.0
 Ni no Kuni (Video Game) / int_e0e3579a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e0e3579a
 Ni no Kuni (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Ni no Kuni (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Every boss gets subtitles under their name right before they're fought.
 Ni no Kuni (Video Game) / int_e1aed0a9
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1.0
 Ni no Kuni (Video Game) / int_e1aed0a9
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1.0
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Ni no Kuni (Video Game) / int_e1aed0a9
 Ni no Kuni (Video Game) / int_e1bd14ce
type
Free Rotating Camera
 Ni no Kuni (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: Even while talking to NPCs. Basically, in any non-voiced cutscene, the camera is freely rotatable.
 Ni no Kuni (Video Game) / int_e1bd14ce
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1.0
 Ni no Kuni (Video Game) / int_e1bd14ce
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e1bd14ce
 Ni no Kuni (Video Game) / int_e294a0be
type
Our Souls Are Different
 Ni no Kuni (Video Game) / int_e294a0be
comment
Our Souls Are Different: Everyone in the other world shares their soul with someone in Motorville and vice versa. Drippy calls them "soul mates".
 Ni no Kuni (Video Game) / int_e294a0be
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1.0
 Ni no Kuni (Video Game) / int_e294a0be
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e294a0be
 Ni no Kuni (Video Game) / int_e2c4b927
type
Dub Name Change
 Ni no Kuni (Video Game) / int_e2c4b927
comment
Dub Name Change: Everywhere in the English version. For characters, Drippy for Shizuku, Esther for Maru, and Motorville for Hotroit. Among other monster and town names. In short, anyone or thing that isn't named Oliver or Allie/Alicia gets subjected to this. To give an idea of how jarring this can be: Sherry's name was changed to...Myrtle. This despite Sherry being a perfectly good name on its own. This name change adds a Bilingual Bonus, though. Myrtle is Esther's alternate self, and the biblical queen Esther's alternate name was Hadassah, which is Hebrew for... myrtle.
 Ni no Kuni (Video Game) / int_e2c4b927
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1.0
 Ni no Kuni (Video Game) / int_e2c4b927
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e2c4b927
 Ni no Kuni (Video Game) / int_e3226029
type
Bag of Holding
 Ni no Kuni (Video Game) / int_e3226029
comment
Bag of Holding: The Bottomless Bag.
 Ni no Kuni (Video Game) / int_e3226029
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1.0
 Ni no Kuni (Video Game) / int_e3226029
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e3226029
 Ni no Kuni (Video Game) / int_e3ab9e00
type
Turns Red
 Ni no Kuni (Video Game) / int_e3ab9e00
comment
Turns Red: The bosses of the three manna-infested kingdoms all have second phases that activate after their HP is depleted the first time.
 Ni no Kuni (Video Game) / int_e3ab9e00
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1.0
 Ni no Kuni (Video Game) / int_e3ab9e00
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e3ab9e00
 Ni no Kuni (Video Game) / int_e4e86215
type
Fake Difficulty
 Ni no Kuni (Video Game) / int_e4e86215
comment
Fake Difficulty: The mandatory Double Play in the Trial of Friendship.
 Ni no Kuni (Video Game) / int_e4e86215
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1.0
 Ni no Kuni (Video Game) / int_e4e86215
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e4e86215
 Ni no Kuni (Video Game) / int_e545924c
type
Mons
 Ni no Kuni (Video Game) / int_e545924c
comment
Mons: The Familiars.
 Ni no Kuni (Video Game) / int_e545924c
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1.0
 Ni no Kuni (Video Game) / int_e545924c
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1.0
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Ni no Kuni (Video Game) / int_e545924c
 Ni no Kuni (Video Game) / int_e5fd8bc2
type
Hate Sink
 Ni no Kuni (Video Game) / int_e5fd8bc2
comment
Hate Sink: This is essentially a story where there are no true villains as both Shadar and the White Witch are revealed to be broken-hearted in their own ways, having been pushed beyond the Despair Event Horizon from the trauma they suffered. However, there are two big exceptions who are both detestable and simply evil just because - the appropriately named Vileheart and the Council of Twelve, reborn in Cassiopeia's imagination as the Zodiarchy.
 Ni no Kuni (Video Game) / int_e5fd8bc2
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1.0
 Ni no Kuni (Video Game) / int_e5fd8bc2
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e5fd8bc2
 Ni no Kuni (Video Game) / int_e758e4d6
type
Ghibli Hills
 Ni no Kuni (Video Game) / int_e758e4d6
comment
Ghibli Hills: What did you honestly expect?
 Ni no Kuni (Video Game) / int_e758e4d6
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1.0
 Ni no Kuni (Video Game) / int_e758e4d6
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_e758e4d6
 Ni no Kuni (Video Game) / int_ea46254a
type
Jiggle Physics
 Ni no Kuni (Video Game) / int_ea46254a
comment
Jiggle Physics: The Cowlipha, but only in the in-game cutscenes.
 Ni no Kuni (Video Game) / int_ea46254a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ea46254a
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1.0
 Ni no Kuni (Video Game)
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Ni no Kuni (Video Game) / int_ea46254a
 Ni no Kuni (Video Game) / int_eabb8130
type
Swamps Are Evil
 Ni no Kuni (Video Game) / int_eabb8130
comment
Swamps Are Evil: Literally, in the case of Miasma Marsh.
 Ni no Kuni (Video Game) / int_eabb8130
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eabb8130
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eabb8130
 Ni no Kuni (Video Game) / int_eb2195d9
type
Rousseau Was Right
 Ni no Kuni (Video Game) / int_eb2195d9
comment
Rousseau Was Right: Most people's problems can just be cured by undoing Shadar's curses.
 Ni no Kuni (Video Game) / int_eb2195d9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eb2195d9
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eb2195d9
 Ni no Kuni (Video Game) / int_eb81c601
type
Big Damn Heroes
 Ni no Kuni (Video Game) / int_eb81c601
comment
Big Damn Heroes: Oliver has this when he finally wakes up after learning that Alicia was Allie, and she cannot be brought back. While he was in a comatose state, Vileheart reappeared and Swaine and Esther tried to fend him off but end up almost dying in the process. Then Oliver comes out of nowhere, and curbstomps Vileheart with the Mornstar spell that Pea gave him.
 Ni no Kuni (Video Game) / int_eb81c601
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eb81c601
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eb81c601
 Ni no Kuni (Video Game) / int_eb8ec7c8
type
Jerkass
 Ni no Kuni (Video Game) / int_eb8ec7c8
comment
If you pay attention to Phil during the first few scenes before Oliver travels to another world, it becomes real easy to tell that indirectly causing Allie's death weighed down heavily on him. It also shows that he's less of a jerkass than one would first believe, given his attitude prior to her death.
 Ni no Kuni (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eb8ec7c8
 Ni no Kuni (Video Game) / int_eb99df21
type
Funny Animal
 Ni no Kuni (Video Game) / int_eb99df21
comment
Funny Animal: Cat people live in the other world.
 Ni no Kuni (Video Game) / int_eb99df21
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eb99df21
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eb99df21
 Ni no Kuni (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Ni no Kuni (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: An interesting variation: While Oliver is a mage his first familiars are fighters (as well as having the warrior familiar affinity), then he gets Ester who is also a mage but has more focus on healing, and then Swaine joins the group as the only possible thief in the game. Marcassin just ends up being another mage but comes with a weapon better suited to attacking than magic.
 Ni no Kuni (Video Game) / int_edae412c
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_edae412c
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_edae412c
 Ni no Kuni (Video Game) / int_edf841f6
type
Worthless Treasure Twist
 Ni no Kuni (Video Game) / int_edf841f6
comment
Worthless Treasure Twist: The result of the The Greatest Treasure of All quest is a tombstone stating that the greatest treasure is "a life spent with friends." Drippy comments that this is a bit pretentious, and later that it's "a load of old rubbish."
 Ni no Kuni (Video Game) / int_edf841f6
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_edf841f6
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_edf841f6
 Ni no Kuni (Video Game) / int_ee0327e7
type
Bonus Boss
 Ni no Kuni (Video Game) / int_ee0327e7
comment
Bonus Boss: The Guardian of the World, as well as rematches with stronger versions of bosses from the storyline. Shazar (Gallus) and many more bonus bosses from Dark Djinn were integrated in the White Witch main story and considerably nerfed.
 Ni no Kuni (Video Game) / int_ee0327e7
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ee0327e7
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_ee0327e7
 Ni no Kuni (Video Game) / int_eee69e44
type
Boke and Tsukkomi Routine
 Ni no Kuni (Video Game) / int_eee69e44
comment
Boke and Tsukkomi Routine: The fairies in the game revolve around this for their comedy, making it into a substantial part of their culture.
 Ni no Kuni (Video Game) / int_eee69e44
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_eee69e44
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_eee69e44
 Ni no Kuni (Video Game) / int_ef42ca88
type
Emergency Weapon
 Ni no Kuni (Video Game) / int_ef42ca88
comment
Emergency Weapon: Or character. If your familiars stamina runs out and you don't have another familiar to use, you can have the familiar summoner take part in the battle themselves. However, the characters usually have vastly weaker stats than their familiars. The only exception is Oliver, who slowly gets more and more powerful spells to offset his slow stat growth.
 Ni no Kuni (Video Game) / int_ef42ca88
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ef42ca88
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_ef42ca88
 Ni no Kuni (Video Game) / int_efd11fe3
type
A Dog Named "Dog"
 Ni no Kuni (Video Game) / int_efd11fe3
comment
A Dog Named "Dog": When not a Punny Name, the default name provided by the game for a familiar is generally either this or A Lizard Named "Liz".
 Ni no Kuni (Video Game) / int_efd11fe3
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_efd11fe3
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_efd11fe3
 Ni no Kuni (Video Game) / int_f09021fe
type
Check-Point Starvation
 Ni no Kuni (Video Game) / int_f09021fe
comment
Checkpoint Starvation: usually averted but played straight between the very difficult battles between the White Witch and the Zodiarch. You don't get the chance to save between those battles. If you fail even the last one, you need to plow through all three battles again. It gets extremely frustrating after you fail at the Zodiarch battles several tries straight.
 Ni no Kuni (Video Game) / int_f09021fe
featureApplicability
-1.0
 Ni no Kuni (Video Game) / int_f09021fe
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f09021fe
 Ni no Kuni (Video Game) / int_f1577797
type
Boss Remix
 Ni no Kuni (Video Game) / int_f1577797
comment
Boss Remix: The music for Cassiopeia's first form is a remix of the game's main theme. And yes, it's awesome.
 Ni no Kuni (Video Game) / int_f1577797
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f1577797
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f1577797
 Ni no Kuni (Video Game) / int_f1967a2
type
Starter Mon
 Ni no Kuni (Video Game) / int_f1967a2
comment
Starter Mon: Mite, Oliver's first familiar, is explicitly the spirit of his own soul. Each of the party members also brings their own starter with them, though there's no word on whether or not they have the same connection as Oliver and Mite do.
 Ni no Kuni (Video Game) / int_f1967a2
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f1967a2
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f1967a2
 Ni no Kuni (Video Game) / int_f217cdab
type
Great Big Book of Everything
 Ni no Kuni (Video Game) / int_f217cdab
comment
Great Big Book of Everything: The Wizard's Companion. A beastiary, alchemical recipe book, lore book, and more all rolled into one. If you know what you're looking for, you can even obtain certain alchemy items and treasures long before you technically get the ability to find them.
 Ni no Kuni (Video Game) / int_f217cdab
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f217cdab
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f217cdab
 Ni no Kuni (Video Game) / int_f2dadf81
type
Evil Twin
 Ni no Kuni (Video Game) / int_f2dadf81
comment
Evil Twin: Oliver has one, Shadar.
 Ni no Kuni (Video Game) / int_f2dadf81
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f2dadf81
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f2dadf81
 Ni no Kuni (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Ni no Kuni (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Even after unlocking the 4th party member, you still may only take 3 into battle.
 Ni no Kuni (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f3cf30d9
 Ni no Kuni (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Ni no Kuni (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Inevitably, since White Witch added a story arc, this was the case with Nevermore Castle, Shadar's lair, which was The Very Definitely Final Dungeon in Dark Djinn.
 Ni no Kuni (Video Game) / int_f55a1990
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f55a1990
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f55a1990
 Ni no Kuni (Video Game) / int_f61cddc9
type
Lions and Tigers and Humans... Oh, My!
 Ni no Kuni (Video Game) / int_f61cddc9
comment
Lions and Tigers and Humans... Oh, My!: The other world, naturally. The standout is probably the cat king.
 Ni no Kuni (Video Game) / int_f61cddc9
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f61cddc9
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f61cddc9
 Ni no Kuni (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Ni no Kuni (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Prince Ali and Princess Yasmina in the Vault of Tears subplot. Their curse is finally broken after thousands of years.
 Ni no Kuni (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f64a9cf7
 Ni no Kuni (Video Game) / int_f74022ea
type
Magic Cauldron
 Ni no Kuni (Video Game) / int_f74022ea
comment
Magic Cauldron: The appropriately named genie Al-Khemi, after being defeated, uses a cauldron to help with Item Crafting.
 Ni no Kuni (Video Game) / int_f74022ea
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f74022ea
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f74022ea
 Ni no Kuni (Video Game) / int_f85b870f
type
Barrier Change Boss
 Ni no Kuni (Video Game) / int_f85b870f
comment
Barrier Change Boss: Gallus switches up what elements he uses and what he is weak to. You can tell by the aura that surrounds him.
 Ni no Kuni (Video Game) / int_f85b870f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f85b870f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f85b870f
 Ni no Kuni (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 Ni no Kuni (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: The White Witch's cutscenes, while understandably serious, have Apus, and he can be kind of funny at times. Shadar, on the other hand, kills humor dead.
 Ni no Kuni (Video Game) / int_f97b5d33
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_f97b5d33
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_f97b5d33
 Ni no Kuni (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Ni no Kuni (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: In Dark Djinn: the lava female monster, if you go directly to the Volcano Summit before going first to the Cave of Trials. The first fight with Shadar after getting the boat in Wrath of the White Witch. Oddly enough, losing this fight still results in a game over.
 Ni no Kuni (Video Game) / int_fc07d409
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_fc07d409
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_fc07d409
 Ni no Kuni (Video Game) / int_fc33ff16
type
One-Winged Angel
 Ni no Kuni (Video Game) / int_fc33ff16
comment
The Dark Djinn's One-Winged Angel form's face (and especially mouth) looks like the degraded God Soldier from Nausicaä of the Valley of the Wind. Also, the lost kingdom of Nazcaa's pronunciation sounds similar to Nausicaa.
 Ni no Kuni (Video Game) / int_fc33ff16
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_fc33ff16
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_fc33ff16
 Ni no Kuni (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Ni no Kuni (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: Oliver explicitly requires both the correct stroke pattern and knowledge of the spell in order to cast. In Dominion of the Dark Djinn, this meant that even if you had the physical copy of the Wizard's Companion with you, you couldn't cast anything Oliver didn't have in his own copy.
 Ni no Kuni (Video Game) / int_fc85fadc
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_fc85fadc
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_fc85fadc
 Ni no Kuni (Video Game) / int_fed93e1b
type
Dark and Troubled Past
 Ni no Kuni (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Shadar/Lucien, and The White Witch/Cassiopeia have one.
 Ni no Kuni (Video Game) / int_fed93e1b
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_fed93e1b
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_fed93e1b
 Ni no Kuni (Video Game) / int_ff34c05a
type
Item Crafting
 Ni no Kuni (Video Game) / int_ff34c05a
comment
Item Crafting: You can do it anytime after battling the genie. Needed to get better items for a reasonable price. Later, you'll have to do this to create dungeon floors, in the original, anyway. In White Witch you barely have to touch it if you don't want to, though you'll have to if you want to obtain certain Trophies.
 Ni no Kuni (Video Game) / int_ff34c05a
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ff34c05a
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_ff34c05a
 Ni no Kuni (Video Game) / int_ffad4e9f
type
Shown Their Work
 Ni no Kuni (Video Game) / int_ffad4e9f
comment
Almost too many to mention, but one of the cleverest examples occurs in the Vault of Tears — when the party are turned into frogs, Drippy croaks "rarebit, rarebit!" (as opposed to "ribbit") in reference to his Welsh characterization and the national dish. And Swaine, the party thief, croaks "Robbit, robbit!"
 Ni no Kuni (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_ffad4e9f
 Ni no Kuni (Video Game) / int_name
type
ItemName
 Ni no Kuni (Video Game) / int_name
comment
 Ni no Kuni (Video Game) / int_name
featureApplicability
1.0
 Ni no Kuni (Video Game) / int_name
featureConfidence
1.0
 Ni no Kuni (Video Game)
hasFeature
Ni no Kuni (Video Game) / int_name
 Ni no Kuni (Video Game) / int_name
itemName
Ni no Kuni (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ni no Kuni (Video Game)
hasFeature
A Lizard Named "Liz" / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Actionized Sequel / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Adipose Rex / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Always Check Behind the Chair / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Annoying Video Game Helper / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
"Arabian Nights" Days / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Artistic Age / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Automobiles Are Alien / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Bedlah Babe / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Boke and Tsukkomi Routine / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Boss-Only Level / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Boss Subtitles / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Bragging Rights Reward / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Breather Boss / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Cat Folk / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Cel Shading / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Cerebus Rollercoaster / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Check-Point Starvation / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Child Mage / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Children Voicing Children / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Cool Gate / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Copy Protection / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Cypher Language / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Death Is a Sad Thing / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Demoted to Dragon / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Died in Your Arms Tonight / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Disc-One Final Dungeon / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Dual-World Gameplay / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Dubtitle / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Eastern Zodiac / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Easy Levels, Hard Bosses / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Enhanced Archaic Weapon / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Everytown, America / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Exposed to the Elements / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Forest of Perpetual Autumn / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Fungus Humongous / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Genie in a Bottle / int_efa1a0d4
 Ni no Kuni (Video Game)
hasFeature
Ghibli Hills / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Ghost Ship / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Grappling-Hook Pistol / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Great Big Book of Everything / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Heroic Lineage / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Hidden Agenda Hero / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Hollywood Heart Attack / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
I Want My Mommy! / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Instant Illness / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Intergenerational Friendship / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Internal Reveal / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Invented Linguistic Distinction / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
It's Not You, It's Me / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Japanese Video Games / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
King Incognito / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Kirk Summation / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Land of Faerie / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Late Character Syndrome / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Lens Flare / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Level-Up Fill-Up / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Literal Metaphor / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Loss of Inhibitions / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Magic Cauldron / int_efa1a0d4
 Ni no Kuni (Video Game)
hasFeature
Magic Is Rare, Health Is Cheap / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Magical Land / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Mon / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Never Work with Children or Animals / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Nice Job Breaking It, Herod / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Older Sidekick / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Ominous Floating Castle / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Our Fairies Are Different / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Parents Know Their Children / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Peninsula of Power Leveling / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Player Tic / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Pre-Order Bonus / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Rainbow Speak / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Raise Him Right This Time / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Rare Random Drop / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Replay Mode / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Rummage Fail / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Save Point / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Scene of Wonder / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Seeks Another's Resurrection / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_efa1a0d4
 Ni no Kuni (Video Game)
hasFeature
Shouldn't We Be in School Right Now? / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Starter Mon / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Synchronization / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
The Call Knows Where You Live / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
The Computer Shall Taunt You / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Untranslated Title / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Utility Magic / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Villain's Dying Grace / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Voice Grunting / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Womb Level / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
Worthless Treasure Twist / int_1f40d0b4
 Ni no Kuni (Video Game)
hasFeature
You Have Researched Breathing / int_1f40d0b4
 Ninokuni
sameAs
Ni no Kuni (Video Game)
 NiNoKuni
sameAs
Ni no Kuni (Video Game)
 NinoKuni
sameAs
Ni no Kuni (Video Game)