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Night in the Woods (Video Game)

 Night in the Woods (Video Game)
type
TVTItem
 Night in the Woods (Video Game)
label
Night in the Woods (Video Game)
 Night in the Woods (Video Game)
page
NightInTheWoods
 Night in the Woods (Video Game)
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Night in the Woods is an adventure platformer developed by Infinite Fall and published by Finji. The player controls Mae, a recent college dropout, who has returned to her hometown, the sleepy mining town of Possum Springs. There, she struggles with the changes to her home and her former friends - Bea, Gregg, Angus, and Germ. As Mae struggles with finding her own identity and coping with the massive changes in her life, she begins to have odd dreams with ominous messages, and discovers hints of some mysterious force living out in the woods of her community.Notable for reaching its Kickstarter goal in just over a day. The official website can be found here. In December 2013, a companion game titled Longest Night was released. In December 2014, a second supplemental game, Lost Constellation, was made available as well. The game was released on February 21, 2017, and a release on the Xbox One with both supplemental games on December 13th. On that same date, the PC version as well as the Xbox One version received a free update called "Weird Autumn Edition" that added in numerous scrapped scenes and occurrences. This same update was available for the PS4 in January 2018. The game was also released for Nintendo Switch in February 2018, and for iOS in September 2021.Announcement Trailer, Release Trailer, Weird Autumn Edition Trailer
 Night in the Woods (Video Game)
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2024-03-13T02:18:06Z
 Night in the Woods (Video Game)
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2024-03-13T02:18:06Z
 Night in the Woods (Video Game)
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 Night in the Woods (Video Game) / int_1045c71a
type
Dying Town
 Night in the Woods (Video Game) / int_1045c71a
comment
Dying Town: Ever since the mines closed down, Possum Springs has seen better days. There's a lack of jobs, a lot of people are leaving town, no money's coming in, and the citizens seem to accept it all as fatalistic fact that their lives are getting worse. The end of the game talks about it in a Cosmic Horror Story sense; if the Black Goat doesn't get sacrifices, the town will be abandoned, nothing will grow, and everyone will die.
 Night in the Woods (Video Game) / int_1045c71a
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1.0
 Night in the Woods (Video Game) / int_1045c71a
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1045c71a
 Night in the Woods (Video Game) / int_11e0d645
type
Arc Symbol
 Night in the Woods (Video Game) / int_11e0d645
comment
Arc Symbol: Holes. Candy tells Mae about a sinkhole that appeared while she was sleeping. Mae tells the Donut Wolf cashier that the last time she ate Eternity Sauce, she dug a hole in the yard and slept in it. The first level of Demontower is called The Hole. The Sky Cat tells Mae that there is a hole that is constantly growing at the center of everything. The Black Goat cultists kill their victims by throwing them into a subterranean hole. Stars. After being electrocuted, Mae meets Sharkle, who tells her that she will join her ancestors among the stars. Mr. Chazokov and Mae stargaze together. Angus and Mae also discuss constellations during their evening hike in the forest. The Sky Cat tells Mae that a hole is growing between the stars. The cultists explain that Black Goat is black like the space between stars. The painting that Gregg and Mae find at the historical society depicts Black Goat descending from the stars. In the "Lost Constellation" mini-game, Adina is searching for the Ghost Star. In another mini-game called "Longest Night", Mae and her friends identify constellations. Pentagrams. The achievement icon associated with meeting the goth kids features pentagrams. When Mae holds Bombshell's hand, a pentagram appears over their joined hands. In the mine shaft, the Black Goat cult has arranged rafters in the shape of a pentagram. Pentagrams also appear in the Demontower video game on Mae's computer. In the "Lost Constellation" mini-game, the door to the Huncher's house is engraved with a pentagram. Rats. Mae feeds baby rats nesting in a parade float she finds in a storage room. These rats proliferate and later run rampant through the downtown area and abandoned Food Donkey. In the Demontower game, swarming balls of rats attack Pale Cat. Severed arms. Mae and her friends discover a severed arm outside of a diner. Eide's arm is severed by an elevator when he attacks Mae. In the "Lost Constellation" mini-game, Adina finds a severed arm in the snow, and the Huncher has several severed arms suspended from the ceiling of her house. Fall (both the season and the verb). Fall is the season of fading/ending/dying. Possum Springs — a dying town — is noted to look particularly lovely in fall. It's also Mae's favorite season:she mentions fall and autumn trees when asking the Sky Cat about things that matter to her. One of the band's songs is "Weird Autumn," another word for the season, and it's sung by a group of people in the last days of their youth before they have to take on a more adult role. The name of the third chapter "The Long Fall," is a pun that ties the two meanings of "fall" together: the fact that this will be a complicated and tortuous autumn, and the band's descent into the dark side of Possum Springs. It also references the cult's method of sacrifice/execution: being cast into a pit. Other significant falls are Mae's drop from the telephone pole when she arrives back in Possum Springs, the unfortunate fate of the young girl that Jenny's Field is named after, the way Mae gets injured later in the game, and the elevator drop that kills one cultist and traps the rest.
 Night in the Woods (Video Game) / int_11e0d645
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1.0
 Night in the Woods (Video Game) / int_11e0d645
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_11e0d645
 Night in the Woods (Video Game) / int_12d9447
type
Another Side, Another Story
 Night in the Woods (Video Game) / int_12d9447
comment
Another Side, Another Story: You are offered different perspectives depending on whether you decide to spend time with Gregg or Bea. Particularly, regarding Angus and Gregg's relationship, since doing Bea's route ends with Bea stating the possibility of them breaking up in the future, while playing Gregg's route will imply that their relationship is deeper and more meaningful than what she believes.
 Night in the Woods (Video Game) / int_12d9447
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Night in the Woods (Video Game) / int_12d9447
 Night in the Woods (Video Game) / int_13bde1fb
type
Neurodiversity Is Supernatural
 Night in the Woods (Video Game) / int_13bde1fb
comment
Neurodiversity Is Supernatural: While it's left ambiguous, it's implied the influence of the Black Goat is, if not the cause of Mae's disassociative episodes, making them worse.
 Night in the Woods (Video Game) / int_13bde1fb
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1.0
 Night in the Woods (Video Game) / int_13bde1fb
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Night in the Woods (Video Game) / int_13bde1fb
 Night in the Woods (Video Game) / int_13eea985
type
Arbitrary Skepticism
 Night in the Woods (Video Game) / int_13eea985
comment
Arbitrary Skepticism: Zig-Zagged. When Mae thinks she sees a ghost, her friends firmly assess that ghosts don't exist but they agree with her that she saw something. Angus says he finds a living person more dangerous. In the game itself, there are newspaper clipping of ghost sightings, explained by ethylene poisoning.
 Night in the Woods (Video Game) / int_13eea985
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1.0
 Night in the Woods (Video Game) / int_13eea985
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_13eea985
 Night in the Woods (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 Night in the Woods (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: The cult's willingness to sacrifice those who "won't be missed" to the Black Goat, in order to cling to whatever prosperity they have left, is a pretty blatant allegory for real-life people willing to throw minorities and outcasts under the bus for the same reason. This is noted by the characters, one of whom outright calls them a death cult of conservative uncles. Also with religion being a heavy theme throughout the story, the cult may also be seen as an allegory of religious extremist groups who kill innocent people in order to please a spiritual power and achieve personal gains. When Mae first encounters the City Council, they discuss the issue on what to do with a statue of a war soldier (most likely Mae's ancestor), whether they should keep it or take it down for the sake of funding or attracting new businesses. This could be reminiscent on the issue on what to do with the Confederate statues or flags in the aftermath of the Charleston church shooting in 2015.
 Night in the Woods (Video Game) / int_14ed6ab7
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1.0
 Night in the Woods (Video Game) / int_14ed6ab7
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_14ed6ab7
 Night in the Woods (Video Game) / int_1616e13
type
Ripped from the Headlines
 Night in the Woods (Video Game) / int_1616e13
comment
Ripped from the Headlines: Possum Springs is based on small Pennsylvania towns, and Selma ("Selmers") went to rehab for a prescription painkiller addiction. As of the time of the game's release (2017), Pennsylvania was experiencing an epidemic of prescription opioid abuse.
 Night in the Woods (Video Game) / int_1616e13
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1.0
 Night in the Woods (Video Game) / int_1616e13
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Night in the Woods (Video Game) / int_1616e13
 Night in the Woods (Video Game) / int_172c04fb
type
The Old Country
 Night in the Woods (Video Game) / int_172c04fb
comment
The Old Country: Mentioned in passing by Mae, particularly about their family's old cuckoo clock. Judging by the name, one would assume it's Poland, but the only other countries specifically mentioned as existing are Russia and Italy, and the latter was in the context of a historical pope who killed and ate his rival, as well as having a pretty good horror movie industry, so it's anyone's guess. When Mae's father is telling her a folktale from there in Lost Constellation, he only refers to it as "back where my grandparents came from".
 Night in the Woods (Video Game) / int_172c04fb
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1.0
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Night in the Woods (Video Game) / int_172c04fb
 Night in the Woods (Video Game) / int_17ce80aa
type
All There in the Manual
 Night in the Woods (Video Game) / int_17ce80aa
comment
All There in the Manual: Minor details not specifically mentioned in-game are in the game's code, such as the cranky bird in Underhill being named Varney. Tellingly, all doodles tied to the Black Goat also reference the goat constellation: Ibon, the First Singer...
 Night in the Woods (Video Game) / int_17ce80aa
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1.0
 Night in the Woods (Video Game) / int_17ce80aa
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Night in the Woods (Video Game) / int_17ce80aa
 Night in the Woods (Video Game) / int_189841a6
type
Cheated Angle
 Night in the Woods (Video Game) / int_189841a6
comment
Cheated Angle: Due to the game's art style, this happens with any character who is a fox, reptile or a bird (Bea, Gregg and Germ being prominent examples), their features (beaks, snouts, etc.) are facing left or right, depending on where they stand. But their eyes just turn to the screen when they have to face forwards. Mae and Angus are aversions, since they are shown from a front angle in promotional art.
 Night in the Woods (Video Game) / int_189841a6
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Night in the Woods (Video Game) / int_189841a6
 Night in the Woods (Video Game) / int_18d15922
type
Title Drop
 Night in the Woods (Video Game) / int_18d15922
comment
Title Drop: During the Harfest play and when the group is trapped in the mine shaft.
 Night in the Woods (Video Game) / int_18d15922
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1.0
 Night in the Woods (Video Game) / int_18d15922
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Night in the Woods (Video Game) / int_18d15922
 Night in the Woods (Video Game) / int_19e9b150
type
Diegetic Soundtrack Usage
 Night in the Woods (Video Game) / int_19e9b150
comment
Diegetic Soundtrack Usage: Saleem is a violinist who can be found playing along with the background music on a roof in Towne Centre.
 Night in the Woods (Video Game) / int_19e9b150
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1.0
 Night in the Woods (Video Game) / int_19e9b150
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Night in the Woods (Video Game) / int_19e9b150
 Night in the Woods (Video Game) / int_1a44c70f
type
Missing Main Character
 Night in the Woods (Video Game) / int_1a44c70f
comment
Missing Main Character: After Mae gets shot down during her chase sequence, the control gets briefly taken over by either Gregg or Bae, depending on which one you spended the most time with.
 Night in the Woods (Video Game) / int_1a44c70f
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1.0
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1a44c70f
 Night in the Woods (Video Game) / int_1a772c9b
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Opaque Nerd Glasses
 Night in the Woods (Video Game) / int_1a772c9b
comment
Opaque Nerd Glasses: Angus, Mae's father and Adina Astra from Lost Constellation obviously. Though due to the art style, every bespectacled character seems to have opaque glasses.
 Night in the Woods (Video Game) / int_1a772c9b
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1.0
 Night in the Woods (Video Game) / int_1a772c9b
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1a772c9b
 Night in the Woods (Video Game) / int_1aa08f77
type
Multiple Endings
 Night in the Woods (Video Game) / int_1aa08f77
comment
Multiple Endings: While the ultimate outcome of the story doesn't change, there are two possible variations of the ending: Mae hangs out with Bea the most and becomes her best friend. Bea's route results in Bea calling out Mae for her bullshit, and Mae does seem to grow as a person because of it, even declaring "I'm an asshole." in the cemetery. The ending also has Mae suggest the two of them go on a road trip, with Mae countering Bea's question about her dissociation when away from Possum Springs with the statement "You're home enough." Bea's route results in Mae becoming closer to her, and maturing as a person by Bea's Brutal Honesty towards Mae's immaturity. Mae hangs out with Gregg the most and becomes his best friend. Gregg's route seems to change Gregg more, with Mae pushing him to do more crimes with her, or at least he gets worse at hiding them from Angus. However, in Donut Wolf, Angus calls him and Mae out on this. Gregg agrees to stop doing crimes, and Mae ultimately understands and supports this. At the end, Mae asks Gregg if she can move with him and Angus to Bright Harbor, and Gregg ultimately says no, but does say that Mae can visit any time she wants. This ending makes it more like Mae's return to the town changed Gregg for the negative, and that ultimately Angus helps him finally mature. Instead of Mae changing because of her friend, her friend changes because of her.
 Night in the Woods (Video Game) / int_1aa08f77
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1.0
 Night in the Woods (Video Game) / int_1aa08f77
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1aa08f77
 Night in the Woods (Video Game) / int_1bc0ca82
type
Abandoned Mine
 Night in the Woods (Video Game) / int_1bc0ca82
comment
Abandoned Mine: Whatever's in the woods, it's just behind the shuttered mines. The mines cast a long shadow over the whole town. Decades back they provided for the town and made it prosperous, but were also a cause of a lot of deaths and some terrible working conditions.
 Night in the Woods (Video Game) / int_1bc0ca82
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1.0
 Night in the Woods (Video Game) / int_1bc0ca82
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1bc0ca82
 Night in the Woods (Video Game) / int_1e1afc1b
type
Framing Device
 Night in the Woods (Video Game) / int_1e1afc1b
comment
Framing Device: Adina's Adventure is a bedtime story that Granddad is telling to a younger Mae, during Longest Night.
 Night in the Woods (Video Game) / int_1e1afc1b
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1.0
 Night in the Woods (Video Game) / int_1e1afc1b
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1e1afc1b
 Night in the Woods (Video Game) / int_1e2081df
type
Boots of Toughness
 Night in the Woods (Video Game) / int_1e2081df
comment
Boots of Toughness: It's hard to tell with the art style but Mae, the player character, points out in a line of dialogue, that she's wearing boots, which fits her tough tomboy personality.
 Night in the Woods (Video Game) / int_1e2081df
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1.0
 Night in the Woods (Video Game) / int_1e2081df
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Night in the Woods (Video Game) / int_1e2081df
 Night in the Woods (Video Game) / int_1e584efa
type
Cruel and Unusual Death
 Night in the Woods (Video Game) / int_1e584efa
comment
Gregg and Mae thinking up various painful ways that the other person could have died, and increasingly getting into Cruel and Unusual Death territory. Often phrased as "too bad you didn't [die in this horribly gruesome manner]."
 Night in the Woods (Video Game) / int_1e584efa
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1.0
 Night in the Woods (Video Game) / int_1e584efa
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1e584efa
 Night in the Woods (Video Game) / int_1e7c47ab
type
Stealth Pun
 Night in the Woods (Video Game) / int_1e7c47ab
comment
Stealth Pun: Mae is prone to sniping at people who annoy her and going to great lengths to find fault with them. One might even say that she can be a bit catty. Holes are a recurring motif in the story, which takes place during autumn, or fall. The climax of the game involves Mae falling into a hole.
 Night in the Woods (Video Game) / int_1e7c47ab
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1.0
 Night in the Woods (Video Game) / int_1e7c47ab
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_1e7c47ab
 Night in the Woods (Video Game) / int_1f72cc08
type
Rod-and-Reel Repurposed
 Night in the Woods (Video Game) / int_1f72cc08
comment
Rod And Reel Repurposed: If you choose to tag along when Bea goes on a house call to fix an old furnace, you can attempt to cobble together a fix of your own using various objects you find around the basement, including a fishing pole. All it does is fall apart, which is probably for the best.
 Night in the Woods (Video Game) / int_1f72cc08
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1.0
 Night in the Woods (Video Game) / int_1f72cc08
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Night in the Woods (Video Game) / int_1f72cc08
 Night in the Woods (Video Game) / int_20a14df0
type
Wrong Genre Savvy
 Night in the Woods (Video Game) / int_20a14df0
comment
Wrong Genre Savvy: Zig-Zagged. After the events from Harfest, Mae starts believing she's in a ghost story, and refers to horror movies when talking to Aunt Molly about the "ghost" and his kidnap victim. However, while she is right that something horrific is going on, she ends up being wrong on everything else: she shouts, "the Cop always dies!" at Aunt Molly, but the Weird Autumn update revealed that Molly survives the events. Also, the "ghost" is actually a human being, albeit a murderous one that nearly kills Mae.
 Night in the Woods (Video Game) / int_20a14df0
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1.0
 Night in the Woods (Video Game) / int_20a14df0
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Night in the Woods (Video Game) / int_20a14df0
 Night in the Woods (Video Game) / int_222dc873
type
Black Comedy
 Night in the Woods (Video Game) / int_222dc873
comment
After a fun band practice, Mae and her friends find a severed arm lying in the road. Even the music acknowledges the change. Then Black Comedy ensues when Mae pokes the arm with a stick.
 Night in the Woods (Video Game) / int_222dc873
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1.0
 Night in the Woods (Video Game) / int_222dc873
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Night in the Woods (Video Game) / int_222dc873
 Night in the Woods (Video Game) / int_22cf536c
type
Chekhov's Gun
 Night in the Woods (Video Game) / int_22cf536c
comment
Chekhov's Gun: The abandoned mine shafts in town. Mae and her friends find out that the cult sacrifices people there. Also it's where the cult dies, thanks to Angus causing a cave-in to save Mae. A mine shaft elevator. When the injured cultist comes up in the elevator and attacks Mae, who's been injured and unable to move properly, Angus weaponizes the lever to send the elevator straight down to the bottom. The impact crushes the cultist's head and severs his arm.
 Night in the Woods (Video Game) / int_22cf536c
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1.0
 Night in the Woods (Video Game) / int_22cf536c
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_22cf536c
 Night in the Woods (Video Game) / int_233da103
type
Cordon Bleugh Chef
 Night in the Woods (Video Game) / int_233da103
comment
Cordon Bleugh Chef: Mae can pick up all sorts of bizarre ingredients at the grocery store. Both Bea and her dad can comment on how awful her choices are. Subverted if Mae makes the "correct" choice of ingredients for dinner, which is a bit of a Guide Dang It! if you want to get the "Accidentally Good Dinner" achievement (see below).
 Night in the Woods (Video Game) / int_233da103
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-0.3
 Night in the Woods (Video Game) / int_233da103
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Night in the Woods (Video Game) / int_233da103
 Night in the Woods (Video Game) / int_237404cc
type
Ironic Echo
 Night in the Woods (Video Game) / int_237404cc
comment
Ironic Echo: "Nothing to be scared of down there. Just a party." First used by Bea to calm Mae before attending a party, later echoed by Mae before descending into the mines to confront the cult.
 Night in the Woods (Video Game) / int_237404cc
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1.0
 Night in the Woods (Video Game) / int_237404cc
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 Night in the Woods (Video Game) / int_23cc7485
type
I Want Grandkids
 Night in the Woods (Video Game) / int_23cc7485
comment
I Want Grandkids: Mae's mother mistakenly begins to suspect that Mae's worsening health in the third act is actually morning sickness, and the possibility that her daughter is pregnant is the only thing that breaks the concern, that she was otherwise displaying for Mae's condition.
 Night in the Woods (Video Game) / int_23cc7485
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1.0
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Night in the Woods (Video Game) / int_23cc7485
 Night in the Woods (Video Game) / int_247be950
type
Nerdy Inhaler
 Night in the Woods (Video Game) / int_247be950
comment
Nerdy Inhaler: Angus needs an inhaler, and while he may be the most 'nerdy' person in his group of friends, he's also probably the most physically imposing.
 Night in the Woods (Video Game) / int_247be950
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1.0
 Night in the Woods (Video Game) / int_247be950
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Night in the Woods (Video Game) / int_247be950
 Night in the Woods (Video Game) / int_26ba32a3
type
Ascended Glitch
 Night in the Woods (Video Game) / int_26ba32a3
comment
Ascended Glitch: When the game originally came out, jumping over the cliff allowed you to skip forming an entourage and extending the bridge as the game would assume you had gotten over legitimately. As of the 1.1 update, you can still jump over, and while you are not allowed to skip ahead in the story, there is unique dialogue for doing so.
 Night in the Woods (Video Game) / int_26ba32a3
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1.0
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Night in the Woods (Video Game) / int_26ba32a3
 Night in the Woods (Video Game) / int_26beee71
type
Taught by Experience
 Night in the Woods (Video Game) / int_26beee71
comment
Taught by Experience: After going around for most of the game not carrying any weapons, even when realizing that Mae saw someone dangerous, Gregg arms himself with a crossbow in the climax.
 Night in the Woods (Video Game) / int_26beee71
featureApplicability
1.0
 Night in the Woods (Video Game) / int_26beee71
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_26beee71
 Night in the Woods (Video Game) / int_27a40541
type
Furry Confusion
 Night in the Woods (Video Game) / int_27a40541
comment
Furry Confusion: Possum Springs contains both anthro and non-anthro rodents, cats, birds, and raccoons. Mae has a stuffed raccoon, her prom date was an anthro raccoon. Her parents have a bird in a cage. Lori M. is an anthro mouse usually found perched next to a building full of non-anthro rats. Mae's grandfather tells of a talking cat in Lost Constellation as if a talking cat were unnatural, even though both he and his granddaughter are anthro cats. When breaking into the Shreigeist house, Gregg gets attacked by an owl. Probably the most blatant example is when Mae talks about how a dog chewed up her ear when she was young, causing to look like it does at the present. She then says something along the lines of "The joke is on him though, dogs only live for like 10 years, unlike people." Lori M. refers to "the human spirit." Scott Benson implies that "human" refers to any kind of sapient animal in this universe. There are references to buck hunting season in the game even though there are deer people wandering around the town. If Mae fails to raise the rats in Mallard's Tomb, she'll complain about the fact her father owns a bird to Germ when he asks her if she has any pets. Germ agrees with her that birds are the worst.
 Night in the Woods (Video Game) / int_27a40541
featureApplicability
1.0
 Night in the Woods (Video Game) / int_27a40541
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_27a40541
 Night in the Woods (Video Game) / int_27ca7ddd
type
Tick Tock Tune
 Night in the Woods (Video Game) / int_27ca7ddd
comment
Tick Tock Tune: "Tick Tock", a playable song added with the Weird Autumn update, originally a kids' show tune about the clock, but turned dark by Mae and Gregg.
 Night in the Woods (Video Game) / int_27ca7ddd
featureApplicability
1.0
 Night in the Woods (Video Game) / int_27ca7ddd
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_27ca7ddd
 Night in the Woods (Video Game) / int_2804d516
type
Master of None
 Night in the Woods (Video Game) / int_2804d516
comment
Master of None: Dr. Hank is the town's resident doctor. As discussed by the townsfolk, Dr. Hank tries to do every field of medicine, but he doesn't do any field of medicine particularly well. Especially not mental health therapy. Dr. Hank's entire solution for Mae's mental problems is to have her keep a journal of the things she's thinking about. Not in addition to talking to a therapist, taking medication, or anything else; just "keep a journal" and that's it. As Mae's continuing mental health struggles show, this is absurdly ineffective.
 Night in the Woods (Video Game) / int_2804d516
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2804d516
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2804d516
 Night in the Woods (Video Game) / int_2924864d
type
Token Minority Couple
 Night in the Woods (Video Game) / int_2924864d
comment
Token Minority Couple: Bea believes that the only reason why Gregg and Angus are still together is because they don't have any other options due to the lack of men who love men in Possum Springs. At the end of her story path, she says that once they move to Bright Harbor, Angus will probably leave Gregg due to having "better options".
 Night in the Woods (Video Game) / int_2924864d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2924864d
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2924864d
 Night in the Woods (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Night in the Woods (Video Game) / int_2969dda7
comment
Nightmare Fetishist: Mae is really into the tale, especially when ghosts and severed body parts are involved.
 Night in the Woods (Video Game) / int_2969dda7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2969dda7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2969dda7
 Night in the Woods (Video Game) / int_2a090d00
type
Lampshade Hanging
 Night in the Woods (Video Game) / int_2a090d00
comment
Lampshade Hanging: It was already established that Mae knows all the stories of the nighttime constellations, so when there's a sideplot involving finding constellations in stars at dusk, she asks why she's never heard of these before. The answer? By the time they got to dusk star formations, they had already used all the well-known legends and myths.
 Night in the Woods (Video Game) / int_2a090d00
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2a090d00
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2a090d00
 Night in the Woods (Video Game) / int_2adc858b
type
In the End, You Are on Your Own
 Night in the Woods (Video Game) / int_2adc858b
comment
In the End, You Are on Your Own: A defied trope. Mae wanders off to confront the "ghost" on her own, only for Gregg, Angus and Bea to arrive and shoot him with Gregg's crossbow. Through the rest of the game, the three friends refuse to abandon Mae. The final lines of Mae in the game are along the lines of "We may die tomorrow, but at least I am not alone today thanks to being with you guys".
 Night in the Woods (Video Game) / int_2adc858b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2adc858b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2adc858b
 Night in the Woods (Video Game) / int_2b2a1700
type
Master of Unlocking
 Night in the Woods (Video Game) / int_2b2a1700
comment
Master of Unlocking: Gregg is shown to have this ability. He's able to pick open two elevator locks in the dark, while under extreme stress, using nothing but a pair of pliers and a paperclip. Even before that, he's got a set of lock picks that could have made the job even easier. In the Weird Autumn Edition, we do see Gregg use a lock pick to unlock the basement door in the Historical Society Museum, while Mae is holding a flashlight over him, but once he finishes picking the lock, an owl suddenly attacks him, causing him to lose the lock picks (and Mae to drop the flashlight), before they make their way in to escape.
 Night in the Woods (Video Game) / int_2b2a1700
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2b2a1700
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2b2a1700
 Night in the Woods (Video Game) / int_2b34de10
type
Conversational Troping
 Night in the Woods (Video Game) / int_2b34de10
comment
Conversational Troping: Invoked by Mae during a conversation with Aunt Molly, a policewoman.
 Night in the Woods (Video Game) / int_2b34de10
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2b34de10
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2b34de10
 Night in the Woods (Video Game) / int_2da9bb9b
type
Psychopomp
 Night in the Woods (Video Game) / int_2da9bb9b
comment
The musicians in Mae’s dreams were the Deep Hollow Hollerers. Musicians who were active from the 1920s to the 1940s; wanting to serve as Psychopomps for any lost spirits.
 Night in the Woods (Video Game) / int_2da9bb9b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2da9bb9b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2da9bb9b
 Night in the Woods (Video Game) / int_2dc0d2bf
type
Hidden Depths
 Night in the Woods (Video Game) / int_2dc0d2bf
comment
Hidden Depths: Gregg can actually write really good music. When the band jams, Mae even mentions that they can look into playing at venues if they want to continue.
 Night in the Woods (Video Game) / int_2dc0d2bf
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2dc0d2bf
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2dc0d2bf
 Night in the Woods (Video Game) / int_2f36d97
type
Older Than They Look
 Night in the Woods (Video Game) / int_2f36d97
comment
Older Than They Look: The child kidnapped by the Huncher. After the Huncher is killed by the Forest God for poisoning it she says, "Until a few minutes ago, I was younger than you" and begins speaking to Adina using terms like "child".
 Night in the Woods (Video Game) / int_2f36d97
featureApplicability
1.0
 Night in the Woods (Video Game) / int_2f36d97
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_2f36d97
 Night in the Woods (Video Game) / int_315b877e
type
Resolved Noodle Incident
 Night in the Woods (Video Game) / int_315b877e
comment
Resolved Noodle Incident: Mae doesn't like to talk about the time she went with Cole to their high school senior prom and it ended in disaster. If you go with Bea to the graveyard in Act III and tell the Goth Teens an embarrassing story from high school, Mae will reveal all the gruesome, humiliating details: Mae went in for a kiss, but somehow screwed up, and bit Cole on the lip. She dragged Cole into the bathroom, and stuffed his mouth with paper towels, to stop the bleeding, while nervously eating candied almonds she'd stolen from the refreshments table. Then she nearly choked on an almond and puked, while trying to give herself the Heimlich maneuver. Then someone came in and, in a moment of panic, Mae tried to flush the paper towels she'd shoved in Cole's mouth down the toilet, causing it to overflow. Cole left early, and Mae was forced to get a ride home from Josh, a kid who rode to prom on a tractor. There are repeated references to Mae putting another kid in the hospital when she was younger, an incident she doesn't like to talk about. Near the end of the game we get the whole story: Mae had a nasty dissociative episode during a softball game that lead to her lashing out.
 Night in the Woods (Video Game) / int_315b877e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_315b877e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_315b877e
 Night in the Woods (Video Game) / int_317629db
type
Embarrassing Nickname
 Night in the Woods (Video Game) / int_317629db
comment
Embarrassing Nickname: Jeremy Warton goes by "Germ Warfare", which Mae considers to be this. He just started hanging out with the others one day... Mae's is "Killer" because of that one time she put someone in the hospital by attacking them with a baseball bat.
 Night in the Woods (Video Game) / int_317629db
featureApplicability
1.0
 Night in the Woods (Video Game) / int_317629db
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_317629db
 Night in the Woods (Video Game) / int_31da1e24
type
Shipper on Deck
 Night in the Woods (Video Game) / int_31da1e24
comment
Shipper on Deck: Mae thinks Angus and Gregg make the cutest couple and won't hesitate to express it. Bea inverts it, as she thinks Angus and Gregg are together because they're the only gay men in Possum Springs, and that they'll break up when they meet new people in Bright Harbor It's worth noting that their relationship is actually much deeper and more meaningful to them than what Bea thinks, although it's fair that she wouldn't know, considering neither of them talk about it unless Mae hangs out with them to bond.
 Night in the Woods (Video Game) / int_31da1e24
featureApplicability
1.0
 Night in the Woods (Video Game) / int_31da1e24
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_31da1e24
 Night in the Woods (Video Game) / int_34c6ed8
type
Don't Go in the Woods
 Night in the Woods (Video Game) / int_34c6ed8
comment
Don't Go in the Woods: At first, the woods seem creepy but harmless, local teens even throwing parties there. You definitely don't want to go in them alone, or go too deep into them, however. Or you just might get kidnapped and sacrificed by a cult... The titular woods are home to a incorporeal, teleporting, kidnapping entity that begins to stalk Mae once she becomes aware of it, and is later shown to be a member of a murderous cult that was empowered by their eldritch god.
 Night in the Woods (Video Game) / int_34c6ed8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_34c6ed8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_34c6ed8
 Night in the Woods (Video Game) / int_34e3784f
type
Please, Don't Leave Me
 Night in the Woods (Video Game) / int_34e3784f
comment
Please, Don't Leave Me: A platonic example; when Mae suffers from her head injury, there's a scene where the people she befriended all gather and ask her to wake up because they don't want her to die. Lori says she wants Mae to star in her movie, Selmers says that Mae hearing her poems makes her happy, and Mr. Chazokov starts crying as he recounts stargazing with Mae.
 Night in the Woods (Video Game) / int_34e3784f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_34e3784f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_34e3784f
 Night in the Woods (Video Game) / int_36c64123
type
Gentle Giant
 Night in the Woods (Video Game) / int_36c64123
comment
Anytime Angus gets angry, with Angus being a Gentle Giant and a Nice Guy, Mae knows that something is wrong. Such as when he fights with Gregg after a bad night outing to get donuts, or when he says he doesn't regret leaving the cult to die.
 Night in the Woods (Video Game) / int_36c64123
featureApplicability
1.0
 Night in the Woods (Video Game) / int_36c64123
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_36c64123
 Night in the Woods (Video Game) / int_374c339d
type
I'll Kill You!
 Night in the Woods (Video Game) / int_374c339d
comment
I'll Kill You!: Gregg says this when the cult reveals that they killed Casey, his and Mae's best friend. He just can't because the cultists have guns and he has a crossbow. Later on, however, when Bea points out that the cave-in will trap the cultists underground, Gregg denies that it was murder.
 Night in the Woods (Video Game) / int_374c339d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_374c339d
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_374c339d
 Night in the Woods (Video Game) / int_3aec9e5e
type
Properly Paranoid
 Night in the Woods (Video Game) / int_3aec9e5e
comment
Properly Paranoid: As Gregg or Bea lampshade in the climax, though Mae was scared it was a resurgence of her disassociation, she did see a kidnapping on Harfest and it isn't connected to her mental illness.
 Night in the Woods (Video Game) / int_3aec9e5e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3aec9e5e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3aec9e5e
 Night in the Woods (Video Game) / int_3b113b7
type
Character Development
 Night in the Woods (Video Game) / int_3b113b7
comment
Mae hangs out with Gregg the most and becomes his best friend. Gregg's route seems to change Gregg more, with Mae pushing him to do more crimes with her, or at least he gets worse at hiding them from Angus. However, in Donut Wolf, Angus calls him and Mae out on this. Gregg agrees to stop doing crimes, and Mae ultimately understands and supports this. At the end, Mae asks Gregg if she can move with him and Angus to Bright Harbor, and Gregg ultimately says no, but does say that Mae can visit any time she wants. This ending makes it more like Mae's return to the town changed Gregg for the negative, and that ultimately Angus helps him finally mature. Instead of Mae changing because of her friend, her friend changes because of her.
 Night in the Woods (Video Game) / int_3b113b7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3b113b7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3b113b7
 Night in the Woods (Video Game) / int_3bbf3fef
type
Recurring Riff
 Night in the Woods (Video Game) / int_3bbf3fef
comment
Recurring Riff: Some melodies appear in different tracks throughout the game. For example, the melody played by the violinist can also be heard in the first level of Demontower.
 Night in the Woods (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3bbf3fef
 Night in the Woods (Video Game) / int_3bc3f899
type
Doom Metal
 Night in the Woods (Video Game) / int_3bc3f899
comment
Mae's favorite band in-universe, the Doom Metal band Witchdagger, is a reference to stoner metal band Sleep, with Space Dragon being very similar bass and riff-wise to Dragonaut. Other Sleep references include the robed and masked figure seen behind Mae as she drifts in the void◊ resembling the band's mascots, the Weedians on the cover of Dopesmoker◊, and Mae's recitation of the song's apparent lyrics before she plays seems to be a reference to the vocal style on the aforementioned album, long, drawn out notes with themes of wandering and nomads. Word of God confirmed that Sleep are ALSO one of Mae's favorite bands.
 Night in the Woods (Video Game) / int_3bc3f899
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3bc3f899
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3bc3f899
 Night in the Woods (Video Game) / int_3c0a4666
type
Noodle Incident
 Night in the Woods (Video Game) / int_3c0a4666
comment
Noodle Incident: Mae mentions a "cement incident" where apparently some old things from the house were lost from being encased in cement. While riding in Mr. Salvi's boat, we hear the tail-end of a story about how he saved Longest Night. From Mae's follow-up questions, he never told his kids what happened because it would "spoil the magic", the incident left him with a scar on his neck and, while the police never caught the culprit, they will likely never return to Possum Springs.
 Night in the Woods (Video Game) / int_3c0a4666
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3c0a4666
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3c0a4666
 Night in the Woods (Video Game) / int_3cb68bd3
type
Cut His Heart Out with a Spoon
 Night in the Woods (Video Game) / int_3cb68bd3
comment
Cut His Heart Out with a Spoon: While robbing an abandoned Suck E. Cheese's store (Food Donkey), Mae finally gets fed up with Steve Scriggins being a Jerkass, telling him, "Scriggins! Bite my entire ass! Go legally brain dead from lack of oxygen due to choking on my entire ass!"
 Night in the Woods (Video Game) / int_3cb68bd3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3cb68bd3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3cb68bd3
 Night in the Woods (Video Game) / int_3f89452c
type
Sad Clown
 Night in the Woods (Video Game) / int_3f89452c
comment
Sanguine: Gregg (optimistic, excitable, emotionally unstable, and a reckless risk-taker).
 Night in the Woods (Video Game) / int_3f89452c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_3f89452c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_3f89452c
 Night in the Woods (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Night in the Woods (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Adina Astra disappeared and likely died after the story ends, but she was briefly reunited with the spirit of her lover and finally viewed the Ghost Star. Also, the Framing Device, if you've played the main game. "Lost Constellation" ends with Mae happy, Granddad alive, and everything seeming just peachy. But we all know that won't last forever.
 Night in the Woods (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_40cc0c7e
 Night in the Woods (Video Game) / int_415b3315
type
Stylistic Suck
 Night in the Woods (Video Game) / int_415b3315
comment
Stylistic Suck: The Harfest play which Bea ropes Mae into performing is this, even if you choose to try and follow along with the script, likely due to the numerous rewrites it suffered over the years. Mae, Gregg, and the Janitor frequently break character; Bea can barely contain the contempt she feels about having to narrate the whole fiasco, and while Danny and Bill both get their lines right, their performance is more wooden than the store countertop they're using as a stage. Even Germ's additional street friends and the trolley system tunnel kids make up the audience and laugh at how hilarious this performance is if Mae gets her lines right in the Weird Autumn Edition.
 Night in the Woods (Video Game) / int_415b3315
featureApplicability
1.0
 Night in the Woods (Video Game) / int_415b3315
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_415b3315
 Night in the Woods (Video Game) / int_41682f94
type
Delayed Diagnosis
 Night in the Woods (Video Game) / int_41682f94
comment
Delayed Diagnosis: Played with in that Mae never gets an actual diagnosis, but after the incident where she beat Andy Cullen with a bat during a mental breakdown six years prior, she went to Dr. Hank, who is terrible at dealing with mental health issues. All he gave her was a journal, which she admits isn't really much help.
 Night in the Woods (Video Game) / int_41682f94
featureApplicability
1.0
 Night in the Woods (Video Game) / int_41682f94
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_41682f94
 Night in the Woods (Video Game) / int_41dce76e
type
Small Town Boredom
 Night in the Woods (Video Game) / int_41dce76e
comment
Small Town Boredom: Mae and Gregg's random acts of vandalism are largely a way to entertain themselves in their middle-of-nowhere town.
 Night in the Woods (Video Game) / int_41dce76e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_41dce76e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_41dce76e
 Night in the Woods (Video Game) / int_4364fe24
type
Ethereal Choir
 Night in the Woods (Video Game) / int_4364fe24
comment
Ethereal Choir/For Doom the Bell Tolls: In Demontower, you get this chilling music that plays when you get to the final battle with the Blood Thief. Also, the former trope is played straight with "Sharkle Dream", in which Mae has a near-death experience in Gregg's path.
 Night in the Woods (Video Game) / int_4364fe24
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4364fe24
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4364fe24
 Night in the Woods (Video Game) / int_43d612b7
type
Disney Acid Sequence
 Night in the Woods (Video Game) / int_43d612b7
comment
Disney Acid Sequence: Mae's dreams get trippier and trippier about Possum Springs falling further into ruin with each dream. In the Weird Autumn Edition, both the band practices and the guitar-playing in Mae's room are kind of in space, with the "Pumpkin Head Guy" video in the former getting creepy visuals, and the latter's songs showing Mae floating and playing guitar in space with trippy visuals around her.
 Night in the Woods (Video Game) / int_43d612b7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_43d612b7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_43d612b7
 Night in the Woods (Video Game) / int_43e36f2f
type
Acrofatic
 Night in the Woods (Video Game) / int_43e36f2f
comment
Acrofatic: Hard as it is to tell from the art style, Mae is indeed supposed to be quite overweight, as stated in her dialogue, and sprite's general roundness, and she just spent the last year mostly eating pizza, and not moving. This doesn't stop her at all from running around, making high jumps, and balancing on insulated power cables. Then again, she is a cat.
 Night in the Woods (Video Game) / int_43e36f2f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_43e36f2f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_43e36f2f
 Night in the Woods (Video Game) / int_44ba9580
type
The Snark Knight
 Night in the Woods (Video Game) / int_44ba9580
comment
Melancholic: Bea (depressed, emotionally distant, hard working, and intelligent).
 Night in the Woods (Video Game) / int_44ba9580
featureApplicability
1.0
 Night in the Woods (Video Game) / int_44ba9580
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_44ba9580
 Night in the Woods (Video Game) / int_466ccbb4
type
Gayngst
 Night in the Woods (Video Game) / int_466ccbb4
comment
Gayngst: Downplayed with Gregg and Angus. Their relationship and the fact that they live together is depicted as entirely normal by both the narrative and all of the present characters. However, they mention that they've both gone through a lot of trauma to get to this level of normalcy and are desperate to move somewhere where they aren't the only queer people they know (which Bea theorizes is the only reason they're together in the first place).
 Night in the Woods (Video Game) / int_466ccbb4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_466ccbb4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_466ccbb4
 Night in the Woods (Video Game) / int_483152c4
type
The Resenter
 Night in the Woods (Video Game) / int_483152c4
comment
The Resenter: Bea is shown to be resentful of Mae for getting the chance to go to college, that Bea herself never got, and then seemingly throwing it away without a care by abruptly dropping out. However, Bea gets over it when she learns that Mae dropped out, because she was having a mental breakdown.
 Night in the Woods (Video Game) / int_483152c4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_483152c4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_483152c4
 Night in the Woods (Video Game) / int_4852f325
type
I Just Want to Be Normal
 Night in the Woods (Video Game) / int_4852f325
comment
I Just Want to Be Normal: Bea. She's stuck working constantly to keep her father's store open and her bills paid. With her mother's death and father's subsequent breakdown, any hope of going to college and living a normal life like she dreamed of has been shattered as she tries to keep what's left of her family going.
 Night in the Woods (Video Game) / int_4852f325
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4852f325
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4852f325
 Night in the Woods (Video Game) / int_4885c04b
type
Road Trip Plot
 Night in the Woods (Video Game) / int_4885c04b
comment
Mae hangs out with Bea the most and becomes her best friend. Bea's route results in Bea calling out Mae for her bullshit, and Mae does seem to grow as a person because of it, even declaring "I'm an asshole." in the cemetery. The ending also has Mae suggest the two of them go on a road trip, with Mae countering Bea's question about her dissociation when away from Possum Springs with the statement "You're home enough." Bea's route results in Mae becoming closer to her, and maturing as a person by Bea's Brutal Honesty towards Mae's immaturity.
 Night in the Woods (Video Game) / int_4885c04b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4885c04b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4885c04b
 Night in the Woods (Video Game) / int_4a0cd65f
type
WomanChild
 Night in the Woods (Video Game) / int_4a0cd65f
comment
Bea's mother gets very little characterisation beyond Mae drunkenly sobbing about how nice she was. Her death is mostly what forced Bea to grow up much faster than Mae.
 Night in the Woods (Video Game) / int_4a0cd65f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4a0cd65f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4a0cd65f
 Night in the Woods (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Night in the Woods (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Well, "humans," but regardless, as terrifying as the Black Goat is, it's ultimately just a destructive, unknowable, and quite possibly near-mindless force. On the other hand, the cult members are fully aware of what they're doing and don't care because, the way they see it, they're targeting undesirables to protect their way of life.
 Night in the Woods (Video Game) / int_4ac8b81f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4ac8b81f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4ac8b81f
 Night in the Woods (Video Game) / int_4cecb933
type
Signs of Disrepair
 Night in the Woods (Video Game) / int_4cecb933
comment
Signs of Disrepair: In one of Mae's dreams, there is an illuminated sign reading "DURKILLESBURG." And you have a baseball bat. It's popular among players to reduce the sign to "___KILLE___R_", which the game later reveals is a nickname Mae earned after beating a kid with a baseball bat.
 Night in the Woods (Video Game) / int_4cecb933
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4cecb933
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4cecb933
 Night in the Woods (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Night in the Woods (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: "The Intercom", "Clanky Must Die", and "I'm Going to Break Something", which play through short sequences that can be completed long before the songs even reach their climaxes, and the particularly catchy "Skate Wolf" can barely be heard in the scene it appears in. Players are also unlikely to catch the entirety of all four Astral songs, due to variable mixing, and the sequences ending shortly after activating all four band members.
 Night in the Woods (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4cefd8a6
 Night in the Woods (Video Game) / int_4e7c4536
type
Wham Line
 Night in the Woods (Video Game) / int_4e7c4536
comment
Wham Line: When Bea is driving a drunk Mae home and Mae tells Bea to say hello to her mom for her. When Angus and Mae are done with their stargazing. Right after Mae and the gang learn about the sacrifices in the mines and how they choose their victims:
 Night in the Woods (Video Game) / int_4e7c4536
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4e7c4536
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4e7c4536
 Night in the Woods (Video Game) / int_4f9c2bf3
type
Nude-Colored Clothes
 Night in the Woods (Video Game) / int_4f9c2bf3
comment
Nude-Colored Clothes: Possibly unintentional, but in pre-release material, Mae's black jeans and sneakers make her look like a Half-Dressed Cartoon Animal at first glance. In the final game, her pants and shoes are adjusted to lighter colors, likely to avoid this.
 Night in the Woods (Video Game) / int_4f9c2bf3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4f9c2bf3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4f9c2bf3
 Night in the Woods (Video Game) / int_4fa26bf8
type
And Your Reward Is Interior Decorating
 Night in the Woods (Video Game) / int_4fa26bf8
comment
And Your Reward Is Interior Decorating: In the Weird Autumn Edition, you can talk to Mr. Salvi at the Trolleyside Tunnel and go on an adventure with him to collect some antiques out of four junk piles (you can pick only one item out of two in each junk pile), fending off bats with your boat light on the way, until you get to the end with a forgotten mural. You will not only get a notebook sketch on completing this, but the items you collected on your journey will serve as interior decorations for your attic bedroom.
 Night in the Woods (Video Game) / int_4fa26bf8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4fa26bf8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4fa26bf8
 Night in the Woods (Video Game) / int_4fbc0887
type
Beneath the Mask
 Night in the Woods (Video Game) / int_4fbc0887
comment
She is a twenty-year-old college drop-out who acts like a rebellious teenager, compulsively committing petty crimes, and having a hard time talking to other people her age about more adult concerns. This strains her relationships with her parents and most of her friends, except her partner in crimes, Gregg. Her flighty exterior also hides some severe mental issues, including a textbook case of dissociation / derealization.
 Night in the Woods (Video Game) / int_4fbc0887
featureApplicability
1.0
 Night in the Woods (Video Game) / int_4fbc0887
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_4fbc0887
 Night in the Woods (Video Game) / int_500696c6
type
Seinfeldian Conversation
 Night in the Woods (Video Game) / int_500696c6
comment
Seinfeldian Conversation: Characters often drift into this in optional conversations, such as realizing that "orange drink" is the only way they've ever referred to that kind of juice.
 Night in the Woods (Video Game) / int_500696c6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_500696c6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_500696c6
 Night in the Woods (Video Game) / int_504e271f
type
But Thou Must!
 Night in the Woods (Video Game) / int_504e271f
comment
But Thou Must!: At the first party, you cannot progress, or even leave, without directing Mae to keep drinking beer, despite her comments that she doesn't like it, Greg and Angus' comments about her being a lightweight, and some of Mae's earlier comments suggesting that she doesn't have a good track record when it comes to parties. The predictable happens. The game usually employs this to ensure that there is no way to play Mae as a saint. For example, the player may not want to shoplift, and will probably feel that Mae should be causing as little trouble as possible for Bea after the fiasco at the party... but on your outing to the mall, there's no way of getting out of the clothing store without stealing a belt buckle. Lampshaded after Mae's dinner with Bea; their conversation gradually gets worse over time as Bea discusses her lack of options regarding her future. There are only two options Mae can use and they both result in Bea kicking her out of her apartment. The kicker? Both of those options basically say, "There's always a choice."
 Night in the Woods (Video Game) / int_504e271f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_504e271f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_504e271f
 Night in the Woods (Video Game) / int_51a3ba7
type
We Used to Be Friends
 Night in the Woods (Video Game) / int_51a3ba7
comment
We Used to Be Friends: Mae and Bea abruptly ended their friendship in the seventh grade. They become friends again over the course of the game.
 Night in the Woods (Video Game) / int_51a3ba7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_51a3ba7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_51a3ba7
 Night in the Woods (Video Game) / int_5313c266
type
Bookends
 Night in the Woods (Video Game) / int_5313c266
comment
Book Ends: The first page of Mae's journal is a simple message simply stating "RIP Granddad", the final page is an equally simple statement of "RIP Casey". Also, the music for the original Kickstarter trailer reappears in the end credits, and the two tracks bookend the OST. Near the beginning of the game, the group finds a severed arm lying on the ground outside the Snack Falcon, which is the first clue they and the player receive as to the existence of the cult. Their final encounter with the same cult is when the injured cultist appears in the mine shaft elevator and tries to kill Mae, resulting in his arm getting severed when Angus drops the elevator on him. The game starts with Mae making her way into Possum Springs through the woods, at night. The game proper before the epilogue ends with the gang fighting for their lives deep within the woods at night. Lampshaded, foreshadowed, and properly title dropped by the Janitor during the Harfest play: "We begin and we end, at night, in the woods."
 Night in the Woods (Video Game) / int_5313c266
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5313c266
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5313c266
 Night in the Woods (Video Game) / int_537dd8fe
type
Affably Evil
 Night in the Woods (Video Game) / int_537dd8fe
comment
Affably Evil: The cultists who have been kidnapping and sacrificing vagrants and criminals to the Black Goat. They clearly don't enjoy the acts they are committing and have no plans to hurt Mae and the others even if they choose not to join the cult. They were even very apologetic for almost shooting Mae and most of them held nothing against Gregg for shooting one of them with an arrow (victim of said shooting being the sole exception, but that's to be expected). And everything the cult does, they do for the sake of the town. Shame it involves sacrificing those they consider the garbage of society to an Eldritch Abomination that might not even be real.
 Night in the Woods (Video Game) / int_537dd8fe
featureApplicability
1.0
 Night in the Woods (Video Game) / int_537dd8fe
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_537dd8fe
 Night in the Woods (Video Game) / int_5394c54b
type
Beary Friendly
 Night in the Woods (Video Game) / int_5394c54b
comment
Beary Friendly: Angus is Gregg's loving boyfriend, who is friendly and compassionate to his friends, despite coming from a terrible and tragic upbringing.
 Night in the Woods (Video Game) / int_5394c54b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5394c54b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5394c54b
 Night in the Woods (Video Game) / int_53e1ce4e
type
Please Wake Up
 Night in the Woods (Video Game) / int_53e1ce4e
comment
Please Wake Up: Subverted. Mae falls unconscious after getting a severe head injury in the climax. The neighbors she befriended in the game — Selmers, Lori and Mr. Chazokov — gather. They all say they want Mae to wake up, with Mr. Chazokov bursting into tears as he recounts stargazing with her, thinking she's going to die. Fortunately, the janitor appears and Mae does wake up after he seems to heal her. The next day, after all the fracas with the cult, Mae can go to each of them and reassure her new friends that she's okay.
 Night in the Woods (Video Game) / int_53e1ce4e
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_53e1ce4e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_53e1ce4e
 Night in the Woods (Video Game) / int_53f5119f
type
The Dragon
 Night in the Woods (Video Game) / int_53f5119f
comment
The Dragon's flaw is his obsessive watching over Mae and her friends when they go ghost-hunting, and his targeting her specifically. While Angus, Bea and Gregg are skeptical that it's the same figure that Mae chased on Harfest, she identifies him and is further convinced that he has something to do with the kidnapping. It's notable that in the climax he attacks Mae when Gregg was the one who shot him with the crossbow. When he attacks Mae from the mine elevator, Angus smashes his head and cuts off his arm using the elevator.
 Night in the Woods (Video Game) / int_53f5119f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_53f5119f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_53f5119f
 Night in the Woods (Video Game) / int_544f446
type
Loser Protagonist
 Night in the Woods (Video Game) / int_544f446
comment
Loser Protagonist: Mae Borowski, main character, is an unemployed college dropout, whose untreated neuroses catapult her back to her parents' house in her hometown. The very next day, she manages to throw up on her ex-boyfriend at a party. While it's initially played for laughs, it becomes increasingly clear that she genuinely needs help... and being the main character of a Ghost Story (or rather, a Cosmic Horror Story), only makes things worse for her.
 Night in the Woods (Video Game) / int_544f446
featureApplicability
1.0
 Night in the Woods (Video Game) / int_544f446
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_544f446
 Night in the Woods (Video Game) / int_54bb2c63
type
The Alleged Boss
 Night in the Woods (Video Game) / int_54bb2c63
comment
The Alleged Boss: Mr. Santello owns the local hardware store, but entrusts all of its operations to his daughter Bea, and is never seen on the premises. He used to be more active before his wife's death and his resulting mental breakdown.
 Night in the Woods (Video Game) / int_54bb2c63
featureApplicability
1.0
 Night in the Woods (Video Game) / int_54bb2c63
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_54bb2c63
 Night in the Woods (Video Game) / int_54c29754
type
Serial Killer Baiting
 Night in the Woods (Video Game) / int_54c29754
comment
Serial Killer Baiting: Mae becomes aware of a mysterious "ghost" kidnapping people. Half way through the final chapter, the band are staying over at Gregg and Angus's apartment. Mae, suffering a concussion and barely able to move after an encounter with the villains, decides to go out looking for the "ghost" alone (since it targets people who won't be missed), although it's strongly implied her plan isn't as much to catch the ghost as die knowing the truth. Luckily, when she confronts them, her friends show up to save her, playing the trope straight (and making it much less mysterious after a crossbow bolt to the shoulder).
 Night in the Woods (Video Game) / int_54c29754
featureApplicability
1.0
 Night in the Woods (Video Game) / int_54c29754
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_54c29754
 Night in the Woods (Video Game) / int_55180ce
type
Snow Means Death
 Night in the Woods (Video Game) / int_55180ce
comment
Snow Means Death: A cat warns Adina that if she goes into the woods, she will die. It's snowing hard, and much harder when she reaches the Forest God's realm. Adina almost freezes to death because of the Huncher, the same way the Huncher's twin sister died in a frozen pond.
 Night in the Woods (Video Game) / int_55180ce
featureApplicability
1.0
 Night in the Woods (Video Game) / int_55180ce
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_55180ce
 Night in the Woods (Video Game) / int_562abd51
type
Let's Get Dangerous!
 Night in the Woods (Video Game) / int_562abd51
comment
Let's Get Dangerous!: Gregg, in the ending. He gets a crossbow to defend himself and his friends. This simple, repeated exchange between Mae and Gregg always signals that they are about to get real about some shit. Angus would like to raise Gregg a notch. As the gang leaves the mine shaft, using the old elevator, the cultist that Gregg shot reappears. He grabs the nearest person, Mae, who's injured and can only kick at him. Angus then grabs the elevator lever and switches it, so that the cultist loses an arm and crushes his head.
 Night in the Woods (Video Game) / int_562abd51
featureApplicability
1.0
 Night in the Woods (Video Game) / int_562abd51
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_562abd51
 Night in the Woods (Video Game) / int_56766569
type
Token Religious Teammate
 Night in the Woods (Video Game) / int_56766569
comment
Token Religious Teammate: Bea who at times indicates ambiguously towards having religious leanings. She prays before going into the woods at the game's climax.
 Night in the Woods (Video Game) / int_56766569
featureApplicability
1.0
 Night in the Woods (Video Game) / int_56766569
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_56766569
 Night in the Woods (Video Game) / int_56f6d892
type
Injured Player Character Stage
 Night in the Woods (Video Game) / int_56f6d892
comment
Injured Player Character Stage: The final chapter has Mae grievously wounded after she falls down a mountainside escaping the cult. The player guides a slow-moving Mae back to town. Sudden inexplicable changes of scenery suggest that Mae is experiencing memory loss, fading in and out of consciousness, or suffered a concussion in the fall.
 Night in the Woods (Video Game) / int_56f6d892
featureApplicability
1.0
 Night in the Woods (Video Game) / int_56f6d892
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_56f6d892
 Night in the Woods (Video Game) / int_578712fd
type
Predatory Business
 Night in the Woods (Video Game) / int_578712fd
comment
Predatory Business: The Ham Panther supermarket is a downplayed example of this, as everyone knows it's not the workers' fault, but there are still quite a few people, potentially including Mae, unhappy that it drove the folksy, apparently family-run Food Donkey and its animatronic performers out of business.
 Night in the Woods (Video Game) / int_578712fd
featureApplicability
1.0
 Night in the Woods (Video Game) / int_578712fd
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_578712fd
 Night in the Woods (Video Game) / int_57cd63e6
type
Art-Style Dissonance
 Night in the Woods (Video Game) / int_57cd63e6
comment
Art-Style Dissonance: Rendered in a flat, paper cutout style, of the sort used in school decorations and children's books, with Funny Animal characters inspired by the works of Richard Scarry. It delves into depression, mental illness in general, sociopolitical issues, and an Eldritch Abomination that may or may not be real.
 Night in the Woods (Video Game) / int_57cd63e6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_57cd63e6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_57cd63e6
 Night in the Woods (Video Game) / int_57efd4c4
type
Growing Up Sucks
 Night in the Woods (Video Game) / int_57efd4c4
comment
Growing Up Sucks: Growing pains and arrested development are some of the biggest themes in the game from the start, touching on everything from the mingled disillusionment and longing one feels upon looking upon their own naivety as a kid - especially with regards to losing the faith they were once able to take for granted when they were young - to how daunting the future looks when a person is thrust into young adulthood despite not having grown out of old coping mechanisms and bad habits yet, and they're now able to see old and familiar things in their lives start to decay with age.
 Night in the Woods (Video Game) / int_57efd4c4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_57efd4c4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_57efd4c4
 Night in the Woods (Video Game) / int_58a7abae
type
God Was My Co-Pilot
 Night in the Woods (Video Game) / int_58a7abae
comment
God Was My Copilot: The Janitor is implied to be some sort of supernatural force, possibly even God itself towards the end of the game, he even knows Mae's name. The God(?) Mae meets in her dream point out that the thing Mae calls God doesn't exist, or at least is working in such a subtle manner, that is impossible for them to see, which would be fitting of a Janitor. There is though a plausible explanation to a lot that happens around him, and some are possibly just a coincidence, so it ends in a Maybe Magic, Maybe Mundane situation.
 Night in the Woods (Video Game) / int_58a7abae
featureApplicability
1.0
 Night in the Woods (Video Game) / int_58a7abae
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_58a7abae
 Night in the Woods (Video Game) / int_5979acea
type
Fragile Speedster
 Night in the Woods (Video Game) / int_5979acea
comment
Fragile Speedster: The player character in Demontower as you progress through the levels; your dashing ability increases, while your maximum health decreases. This continues until they're a One-Hit-Point Wonder on the last level.
 Night in the Woods (Video Game) / int_5979acea
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5979acea
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5979acea
 Night in the Woods (Video Game) / int_598513bb
type
Foolish Sibling, Responsible Sibling
 Night in the Woods (Video Game) / int_598513bb
comment
Foolish Sibling, Responsible Sibling: They may not be related, but Mae and Bea have this vibe. Mae has a loving relationship with her parents and could afford to go off to college, but remains completely immature and dropped out. Bea, meanwhile, lost her mother and was forced to stay behind to work to keep her father's shop afloat, maturing in the process. She expresses her frustration about this multiple times. Subverted when it is revealed that Mae has serious, untreated mental problems, to the point where even Bea stops thinking of herself and Mae like this.
 Night in the Woods (Video Game) / int_598513bb
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_598513bb
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_598513bb
 Night in the Woods (Video Game) / int_59907e4f
type
Police Are Useless
 Night in the Woods (Video Game) / int_59907e4f
comment
Police Are Useless: Zig-Zagged with Aunt Molly. She does find Mae on the first night and takes her home, instead of letting her walk through the woods. She also finds Mae when the latter goes missing near the climax, after the cult chases her and causes her to have a head injury, and it is implied at the end that she is aware that Mae is in some way connected to the "strange" calls she got in the epilogue, but doesn't pursue it because she doesn't want to know.
 Night in the Woods (Video Game) / int_59907e4f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_59907e4f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_59907e4f
 Night in the Woods (Video Game) / int_59cefb36
type
Water Guns and Balloons
 Night in the Woods (Video Game) / int_59cefb36
comment
Water Guns and Balloons: The Weird Autumn Edition has two minigames at Harfest, one of which involves throwing water balloons at the City Council of Possum Springs, who pose as Halloween monsters respectively.
 Night in the Woods (Video Game) / int_59cefb36
featureApplicability
1.0
 Night in the Woods (Video Game) / int_59cefb36
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_59cefb36
 Night in the Woods (Video Game) / int_5a3b8032
type
The Un-Reveal
 Night in the Woods (Video Game) / int_5a3b8032
comment
The Unreveal: Even after being killed off, we never learn any of the cult members' identities. Some of them refer to each other by name, but they're names of people we never meet out of "costume." In a particularly frustrating touch, the "ghost" attacks Mae in the finale and Mae manages to kick their mask off, but they're in silhouette the whole time, preventing any potential recognition. In fact, one of the most major reveals in the Weird Autumn Edition is how many previously-missing characters are not associated with the cult, such as Aunt Molly, the City Council, and a few assorted NPCs such as a wolf lady downtown.
 Night in the Woods (Video Game) / int_5a3b8032
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5a3b8032
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5a3b8032
 Night in the Woods (Video Game) / int_5ad80bf8
type
It's All My Fault
 Night in the Woods (Video Game) / int_5ad80bf8
comment
It's All My Fault: Mae says this in the climax when Gregg shoots the cultist to save her. Her friends tell her that she didn't cause the cultists to commit murder or endanger them, and that they're there for her.
 Night in the Woods (Video Game) / int_5ad80bf8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5ad80bf8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5ad80bf8
 Night in the Woods (Video Game) / int_5adf099a
type
Fictional Constellations
 Night in the Woods (Video Game) / int_5adf099a
comment
Fictional Constellations: During Longest Night (equivalent to the real-life winter solstice), one pastime is to sit at a campfire and spot the thirteen constellations in the night sky. Gameplay in the supplemental game of the same name involves linking the stars. There's a "lost constellation" of which the Ghost Star is a part, featured in the second supplemental game, Lost Constellation. This receives a Call-Back in the main game if Mae hangs out with Angus (who knows much less about them than he did in Mae's dream). On certain days, Mae can find Mr. Chazokov on a roof to spot dusk stars, which are "wandering stars" only visible for a short period in spring and fall. Each dusk star has a name and character lore attached to it, such as Simone the Fighter and Castys.
 Night in the Woods (Video Game) / int_5adf099a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5adf099a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5adf099a
 Night in the Woods (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Night in the Woods (Video Game) / int_5ca80293
comment
Pragmatic Villainy: Even though they are Affably Evil, the cult for the Black Goat isn't messing around. When Gregg pulls his crossbow on them, several of them pull out guns, explaining that they have them for protection against wild animals in the woods. And they let Mae's group go peacefully, seeing as how none of them fit the standard of "people that nobody would miss" that the cult requires to sacrifice someone. This is in spite of Gregg shooting one of their members in the shoulder with a crossbow.
 Night in the Woods (Video Game) / int_5ca80293
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5ca80293
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5ca80293
 Night in the Woods (Video Game) / int_5ce7dbb9
type
Central Theme
 Night in the Woods (Video Game) / int_5ce7dbb9
comment
Central Theme: One of them being self-sacrifice for the benefit of others, particularly for the ones you love. Mae's parents took out another mortgage on their house so that they could pay for her college. Bea supports her father, even though he does nothing in return and doing this means that she is unable to pursue her dream of going to college. Greg tones down his carefree, crime-filled way in order to be with his boyfriend Angus. Even the cult gets a twisted version of this, as all their sacrifices are for the benefit of their town. However, they don't make self-sacrifices...
 Night in the Woods (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5ce7dbb9
 Night in the Woods (Video Game) / int_5e01640d
type
X-Ray Sparks
 Night in the Woods (Video Game) / int_5e01640d
comment
X-Ray Sparks: Mae being subject to Harmless Electrocution is a Running Gag, and when she is, her skeleton is invariably visible. It stands out as one of the only real visual gags in a relatively realistic story.
 Night in the Woods (Video Game) / int_5e01640d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5e01640d
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5e01640d
 Night in the Woods (Video Game) / int_5eb7e838
type
Let's Meet the Meat
 Night in the Woods (Video Game) / int_5eb7e838
comment
Let's Meet the Meat: Parodied. During the first hang-out with Greg, Mae recalls being weirded out by an animatronic pig, that would sometimes be on display at the Food Donkey with stuff like sausage links.
 Night in the Woods (Video Game) / int_5eb7e838
featureApplicability
1.0
 Night in the Woods (Video Game) / int_5eb7e838
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_5eb7e838
 Night in the Woods (Video Game) / int_60194b82
type
Spanner in the Works
 Night in the Woods (Video Game) / int_60194b82
comment
Spanner in the Works: Mae ends up being this for the cult. Her "ghost investigation" leads to her friends discovering the cult at the abandoned mine shafts, which in turn leads to Mae and the others going to confront the cultists. Germ ends up being the only person we know who has escaped the cult, based on an optional dialogue with him. He also helps Mae rescue her friends from the well in his backyard. On the Gregg path, Mae becomes this by encouraging Gregg's criminal behavior. Note that Gregg was committing petty crimes before Mae returned, such as shoplifting and engaging in petty theft, but he finds it harder to hide from Angus, who wants to make sure Gregg doesn't go to jail. Eventually, Angus confronts them both, which makes Gregg admit that he has to shape up.
 Night in the Woods (Video Game) / int_60194b82
featureApplicability
1.0
 Night in the Woods (Video Game) / int_60194b82
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_60194b82
 Night in the Woods (Video Game) / int_60492b98
type
Have You Told Anyone Else?
 Night in the Woods (Video Game) / int_60492b98
comment
Have You Told Anyone Else?: Inverted in the climax. When Mae asks the cultists why the latter is monologuing about what they do, including murder, the cultists point out that they can't go to the police. Even with Mae's word, the police will only know that hooded figures meet in a mine shaft to throw people down a pit. Plus, the cultists know Mae and her friends, as well as where they live, but Mae and her friends don't know who the cultists are.
 Night in the Woods (Video Game) / int_60492b98
featureApplicability
1.0
 Night in the Woods (Video Game) / int_60492b98
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_60492b98
 Night in the Woods (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Night in the Woods (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Intentionally done with Germ's pet possum, Rabies. Germ wanted the other possums to respect Rabies, so he named him after something they'd be scared of.
 Night in the Woods (Video Game) / int_60fa92ac
featureApplicability
1.0
 Night in the Woods (Video Game) / int_60fa92ac
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_60fa92ac
 Night in the Woods (Video Game) / int_60fb097
type
Dick Dastardly Stops to Cheat
 Night in the Woods (Video Game) / int_60fb097
comment
Dick Dastardly Stops to Cheat: At the climax, a member of the Big Bad's team ends up accidentally screwing over every other bad guy thanks to a misguided attempt at vengeance. The Cult of the Black Goat would have gotten away with everything if Eide didn't just have to have his revenge for getting shot in the shoulder by Gregg. Because Eide attacked Mae, not only did Eide get his arm lopped off by a falling elevator (most likely bleeding to death as a result), he trapped himself and the other cultists at the bottom of the mineshaft with no way out. And this was after explicit orders by the rest of the villain's allies to just let it go.
 Night in the Woods (Video Game) / int_60fb097
featureApplicability
1.0
 Night in the Woods (Video Game) / int_60fb097
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_60fb097
 Night in the Woods (Video Game) / int_61066d95
type
Fictional Counterpart
 Night in the Woods (Video Game) / int_61066d95
comment
The places that Possum Springs can't be are Idaho, as Mae mentions to Rabies her dream of moving to a farm there, anywhere on the West Coast, since Selmers references it (and Silicon Valley in particular) as being far away, or west of the Midwest in general, since if Mae hung out with Bea enough, in the epilogue the two talk about planning a road trip "out west to where the land gets flat" (most likely the Great Plains) and seeing Fictional Counterpart versions of some of the Midwest's well-known tourist traps and roadside attractions.
 Night in the Woods (Video Game) / int_61066d95
featureApplicability
1.0
 Night in the Woods (Video Game) / int_61066d95
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_61066d95
 Night in the Woods (Video Game) / int_61a503a7
type
Hell Is That Noise
 Night in the Woods (Video Game) / int_61a503a7
comment
Hell Is That Noise: A bassy screeching sound appears whenever the "ghost" shows up. At one point Mae acknowledges she's been hearing it in her head. In a GDD conference one of the developers noted that the sound was deliberately played in a way that made it feel like it was coming from Mae herself.
 Night in the Woods (Video Game) / int_61a503a7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_61a503a7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_61a503a7
 Night in the Woods (Video Game) / int_62434fe2
type
Sanity Slippage
 Night in the Woods (Video Game) / int_62434fe2
comment
Even the music provides foreshadowing. The theme that first plays in Durkillesburg, when Mae first gets to swing a bat, reappears at the end of Clanky Must Die as Mae destroys the furnace in similar fashion. As Mae's Sanity Slippage accelerates, it plays as she trashes the Donut Wolf bathroom. The theme's culmination is Mae's confession to beating a classmate senseless with a baseball bat the last time her mental health deteriorated.
 Night in the Woods (Video Game) / int_62434fe2
featureApplicability
1.0
 Night in the Woods (Video Game) / int_62434fe2
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_62434fe2
 Night in the Woods (Video Game) / int_6269a4b3
type
Psycho Psychologist
 Night in the Woods (Video Game) / int_6269a4b3
comment
Psycho Psychologist: Demonstrates an example who isn't actively malicious in his intent with patients, but he does show that incompetence can be equally dangerous. Namely, Dr. Hank, the town's general medical practitioner, makes "keep a journal" and "repress your issues" into every therapy solution, which leaves protagonist Mae Borowski incredibly ill equipped to deal with her own dissociation and psychosis, leaving her to viciously attack another child, and later drop out of college when her symptoms flared up, and frightened her away.
 Night in the Woods (Video Game) / int_6269a4b3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6269a4b3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6269a4b3
 Night in the Woods (Video Game) / int_65acf9db
type
He Knows Too Much
 Night in the Woods (Video Game) / int_65acf9db
comment
He Knows Too Much: Mae and her friends get too close to the cult's business, and are nearly killed by them.
 Night in the Woods (Video Game) / int_65acf9db
featureApplicability
1.0
 Night in the Woods (Video Game) / int_65acf9db
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_65acf9db
 Night in the Woods (Video Game) / int_65bc92fc
type
Four-Temperament Ensemble
 Night in the Woods (Video Game) / int_65bc92fc
comment
Four-Temperament Ensemble: Sanguine: Gregg (optimistic, excitable, emotionally unstable, and a reckless risk-taker). Choleric: Mae (the leader of the group (whether the others agree with that or not), rebellious, and hot-headed). Melancholic: Bea (depressed, emotionally distant, hard working, and intelligent). Phlegmatic: Angus (kind, socially awkward, and reserved to the point of appearing emotionless). Eclectic: Germ (the only one who has no personal demons eating away at him; he even has a good family in the Weird Autumn Edition).
 Night in the Woods (Video Game) / int_65bc92fc
featureApplicability
1.0
 Night in the Woods (Video Game) / int_65bc92fc
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_65bc92fc
 Night in the Woods (Video Game) / int_6602cad
type
Permanently Missable Content
 Night in the Woods (Video Game) / int_6602cad
comment
Permanently Missable Content: You only have so many days to do things you want with your friends. Realistically, you can only reach the end of Bea or Gregg's storylines once per playthrough, and even then they have multiple endings. There's also various side activities in the town, which don't take time out of each day, but are plentiful enough to be easily passed by. When Mae chooses to go ghost hunting with her friends, there are three available options between Bea, Gregg and Angus. You can only see two of them per playthrough.
 Night in the Woods (Video Game) / int_6602cad
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6602cad
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6602cad
 Night in the Woods (Video Game) / int_66486ccf
type
Electric Slide
 Night in the Woods (Video Game) / int_66486ccf
comment
Electric Slide: When alone, Mae spends more time on power lines than on the sidewalk.
 Night in the Woods (Video Game) / int_66486ccf
featureApplicability
1.0
 Night in the Woods (Video Game) / int_66486ccf
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_66486ccf
 Night in the Woods (Video Game) / int_66705432
type
The Old Gods
 Night in the Woods (Video Game) / int_66705432
comment
The Old Gods: The Black Goat, a creature "as black as the space between stars" that lives in a hole in a long-abandoned mine. Unless sated with human sacrifices, he will bring destruction upon the town.
 Night in the Woods (Video Game) / int_66705432
featureApplicability
1.0
 Night in the Woods (Video Game) / int_66705432
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_66705432
 Night in the Woods (Video Game) / int_66755d29
type
Author Avatar
 Night in the Woods (Video Game) / int_66755d29
comment
Author Avatar: Pastor Kate seems to be partially based both on Scott Benson back when he was a speaker for a church, and the liberal pastor of said church. Kate combines the pastors left-leaning interpretation of scripture with Scott's wavering faith in God and effort to help other people believe, so they won't hurt as much, even though he didn't fully believe in God himself.
 Night in the Woods (Video Game) / int_66755d29
featureApplicability
1.0
 Night in the Woods (Video Game) / int_66755d29
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_66755d29
 Night in the Woods (Video Game) / int_6788e74a
type
Lead Bassist
 Night in the Woods (Video Game) / int_6788e74a
comment
Lead Bassist: Mae Borowski is a Type C by virtue of being the Player Character, who just happens to play bass; the four friends never perform in public, leaving their actual memorability up in the air. Then again, depending on how well you play during each practice, she potentially demonstrates an amazing talent at improvising songs that she has never performed before.
 Night in the Woods (Video Game) / int_6788e74a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6788e74a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6788e74a
 Night in the Woods (Video Game) / int_69cce3dc
type
Explain, Explain... Oh, Crap!
 Night in the Woods (Video Game) / int_69cce3dc
comment
Explain, Explain... Oh, Crap!: While exploring the Historical Society after hours, Gregg and Mae hear strange clunking sounds. They come to the Map room, which has an animatronic making the sound every time someone presses the button. Gregg would be relieved, except Mae points out that it only moves if someone is in the room. This must mean that someone else is in the building. In the climax, as the cult explains that they only kidnap and dispose of the delinquents, vagrants, and kids who wouldn't be missed, Mae says only one name: "Casey..."
 Night in the Woods (Video Game) / int_69cce3dc
featureApplicability
1.0
 Night in the Woods (Video Game) / int_69cce3dc
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_69cce3dc
 Night in the Woods (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Night in the Woods (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: While seeking an audience with the Forest God, Adina finds out that he's been poisoned, and that is affecting her access to the frozen lake. He dies despite her efforts to thwart his poisoners, and she goes out onto the lake alone.
 Night in the Woods (Video Game) / int_6a1c2a6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6a1c2a6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6a1c2a6
 Night in the Woods (Video Game) / int_6a25c388
type
Mummies at the Dinner Table
 Night in the Woods (Video Game) / int_6a25c388
comment
Mummies at the Dinner Table: Minor character Mrs. Miranda apparently mummified her husband after he died and kept him in her house.
 Night in the Woods (Video Game) / int_6a25c388
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6a25c388
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6a25c388
 Night in the Woods (Video Game) / int_6afd1c6
type
Seeking the Missing, Finding the Dead
 Night in the Woods (Video Game) / int_6afd1c6
comment
This is the result of Seeking the Missing, Finding the Dead. Mae's search for Casey ends with finding out he was one of the Cult of the Black Goat's victims. Despite brief hope spots, such as telling Mr. Chazokov that missing is not the same as dead and asking Angel to ask around after Casey, he's revealed to be one of the Cult's victims of the cult. This means Casey is gone for good, and had been for a while.
 Night in the Woods (Video Game) / int_6afd1c6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6afd1c6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6afd1c6
 Night in the Woods (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Night in the Woods (Video Game) / int_6b05b601
comment
Jerkass Has a Point: Aunt "Mallcop" does have a point in that Mae shouldn't be wandering in the woods on her own to get home, especially to walk on power lines. She points out that Mae by being a Woman Child is naive about the world, and thus more vulnerable to getting hurt. Mae ultimately agrees with the sentiment, even if she's snarky about it. Subverted during Bea's route. Bea gives Mae a What the Hell, Hero? speech for wasting her college opportunities, while Bea would kill to have gotten the chance to attend college. Bea backs off from this one when she finds out Mae left because she was having mental health issues. Mae gets one in on the Gregg path: when Angus blames her for enabling Gregg's criminal tendencies, she angrily asks him how it's her fault when Gregg is the one committing the crimes. This causes both Angus and Gregg to back off, and for Gregg to vow to stop his crimes for Angus's sake.
 Night in the Woods (Video Game) / int_6b05b601
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_6b05b601
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6b05b601
 Night in the Woods (Video Game) / int_6b2b3b59
type
The Reveal
 Night in the Woods (Video Game) / int_6b2b3b59
comment
The Reveal: Anytime you interact with other characters to the fullest extent and learn something about their background, history, or psychology. (See Characters Page for full details) Lori M. was the one who graffitied the “Dudes� mural. The musicians in Mae’s dreams were the Deep Hollow Hollerers. Musicians who were active from the 1920s to the 1940s; wanting to serve as Psychopomps for any lost spirits. Everything about the Black Goat Cult. (See other entries for more details).
 Night in the Woods (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6b2b3b59
 Night in the Woods (Video Game) / int_6d089995
type
The Shrink
 Night in the Woods (Video Game) / int_6d089995
comment
The Shrink: The unseen Dr. Hank is Mae's therapist. He turns out to be The Harmful Shrink — specifically, he's so ineffective, it crosses over into being harmful. His idea of treatment for Mae's obvious mental problems, which have resulted in her having a nervous breakdown and previously led to her putting a kid in the hospital, is a journal. Not in tandem with other treatment — just "keep a journal" and that's it. He also encourages Mae to "repress" her anger, rather than actually work through it. Bea lampshades this if you become close friends with her, pointing out that Dr. Hank treats a lot of different kinds of health problems, and that he's obviously incompetent at treating the mental kind.
 Night in the Woods (Video Game) / int_6d089995
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6d089995
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6d089995
 Night in the Woods (Video Game) / int_6d7026fa
type
Punny Name
 Night in the Woods (Video Game) / int_6d7026fa
comment
Punny Name: Perhaps. The name "Mae Borowski" abbreviates to Mae B., and her onetime best friend is "Bea".
 Night in the Woods (Video Game) / int_6d7026fa
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6d7026fa
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6d7026fa
 Night in the Woods (Video Game) / int_6ec989d8
type
Guide Dang It!
 Night in the Woods (Video Game) / int_6ec989d8
comment
Guide Dang It!: If you're going for the "Seriously?" trophy, you have your work cut out for you, as you will have to traverse each and every inch of Possum Springs, multiple times, looking for things to examine and people to talk to. The description even lampshades just how hard this achievement is. The "Accidentally Good Dinner" achievement (see video) can be a bit tricky if you want to make dinner for Bea and her dad. There are four good recipes out of dozens of possible combinations of ingredients. The questions the Thryy Wyrd Tyyns ask you when you first meet them on the cliff near the First Coalescence Church, about which spooky thing you have encountered in your life. From the clue on your journal and at the beginning of the game, the answer is obvious: a shipwreck. Also, about what God is like: it foreshadows what you will meet in the final dream in Part III (the Sky Cat), and it is "uncaring and distant".
 Night in the Woods (Video Game) / int_6ec989d8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_6ec989d8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_6ec989d8
 Night in the Woods (Video Game) / int_7089d02e
type
All Germans Are Nazis
 Night in the Woods (Video Game) / int_7089d02e
comment
All Germans Are Nazis: Averted. Gregg sometimes wears a pickelhaube helmet that he reveals in an event with him that it belonged to his great-great-grandfather who (presumably) fought for Germany in World War I. Mae assumes it's the one the "fascists" wore, this annoys Gregg and he reminds her that's the wrong war and at the time they were not fascists. He even refers to Germany as "not the bad guys". It's implied that he means the German Empire, rather than Nazi Germany. Whether he's correct or in denial is unclear due to his strained relationship with his family.
 Night in the Woods (Video Game) / int_7089d02e
featureApplicability
-1.0
 Night in the Woods (Video Game) / int_7089d02e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7089d02e
 Night in the Woods (Video Game) / int_711714da
type
Opposites Attract
 Night in the Woods (Video Game) / int_711714da
comment
Opposites Attract: Gregg the knife-wielding, leather-clad, petty criminal (albeit he's trying to turn his life around) with Angus the neatly dressed, polite, bespectacled, science geek. Discussed in Bea's route at the end. Bea believes that when Gregg and Angus move to the big city and meet new people, they might break up, with Angus realizing there are better options for him than Gregg out there and that fit him better. Of course, if the player chooses to go ghost hunting with Angus, he will point out that Gregg saved him from his Abusive Parents, so their relationship might be deeper and more meaningful that what Bea thinks.
 Night in the Woods (Video Game) / int_711714da
featureApplicability
1.0
 Night in the Woods (Video Game) / int_711714da
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_711714da
 Night in the Woods (Video Game) / int_71a34999
type
Painful Rhyme
 Night in the Woods (Video Game) / int_71a34999
comment
Painful Rhyme: One of Fisherman Joe's poems has him awkwardly try to rhyme "storm" and "home." Mae mocks this by drawing a picture in her journal of a fish with a hat and briefcase saying, "Honey, I'm horm."
 Night in the Woods (Video Game) / int_71a34999
featureApplicability
1.0
 Night in the Woods (Video Game) / int_71a34999
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_71a34999
 Night in the Woods (Video Game) / int_7390323c
type
Sticky Fingers
 Night in the Woods (Video Game) / int_7390323c
comment
Sticky Fingers: Mae shoplifts, amongst other petty crimes, compulsively.
 Night in the Woods (Video Game) / int_7390323c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7390323c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7390323c
 Night in the Woods (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Night in the Woods (Video Game) / int_73ef9ef3
comment
Almighty Janitor: The Janitor, who appears at key moments to give Mae some cryptic advice while doing some kind of maintenance work. At the end, he even knows Mae's name, with implications he might be more than a normal janitor. The fact that a statue looking just like him is on the graveyard only raises more questions as well.
 Night in the Woods (Video Game) / int_73ef9ef3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_73ef9ef3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_73ef9ef3
 Night in the Woods (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Night in the Woods (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The dialogue text of key characters are color coded. Gregg is yellow, Bea is blue, Angus is red, and Germ is green. It's especially handy in later scenes where there's a lot of walking in very dark areas.
 Night in the Woods (Video Game) / int_740f59b4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_740f59b4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_740f59b4
 Night in the Woods (Video Game) / int_7464705c
type
Arc Words
 Night in the Woods (Video Game) / int_7464705c
comment
Arc Words: "I won't die here." The phrase repeatedly appears both in the supplemental games and in the game proper, even as the title and subject of one of the band's songs.
 Night in the Woods (Video Game) / int_7464705c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7464705c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7464705c
 Night in the Woods (Video Game) / int_74e2ef76
type
Orphaned Punchline
 Night in the Woods (Video Game) / int_74e2ef76
comment
While riding in Mr. Salvi's boat, we hear the tail-end of a story about how he saved Longest Night. From Mae's follow-up questions, he never told his kids what happened because it would "spoil the magic", the incident left him with a scar on his neck and, while the police never caught the culprit, they will likely never return to Possum Springs.
 Night in the Woods (Video Game) / int_74e2ef76
featureApplicability
1.0
 Night in the Woods (Video Game) / int_74e2ef76
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_74e2ef76
 Night in the Woods (Video Game) / int_74f57438
type
Cell Phones Are Useless
 Night in the Woods (Video Game) / int_74f57438
comment
Cell Phones Are Useless: Many of the in-game problems could have been solved in seconds (or never even started) if the town had any reception.
 Night in the Woods (Video Game) / int_74f57438
featureApplicability
1.0
 Night in the Woods (Video Game) / int_74f57438
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_74f57438
 Night in the Woods (Video Game) / int_75f38750
type
Kaizo Trap
 Night in the Woods (Video Game) / int_75f38750
comment
Kaizo Trap: Wherever the Final Boss of Demontower falls, they leave a pool of blood that's just as harmful as the rest of the blood in the game-within-a-game. Since the player character is a One-Hit-Point Wonder at this point, avoid it if you don't want to restart the level.
 Night in the Woods (Video Game) / int_75f38750
featureApplicability
1.0
 Night in the Woods (Video Game) / int_75f38750
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_75f38750
 Night in the Woods (Video Game) / int_75f626a5
type
Nostalgia Filter
 Night in the Woods (Video Game) / int_75f626a5
comment
Nostalgia Filter: Almost every middle-aged person in Possum Springs looks wistfully back on the past. They're still mourning the loss of the mines that used to be the lifeblood of the town, and everyone is hoping the mines can be restored to pump life back into Possum Springs. Mae's dad bemoans that in the old days, bosses respected workers, workers respected the bosses, and everyone got a day's wage for a day's work. However, stop to read the non-ghost related microfiche in the library, and you'll see that these middle-aged adults have rose-tinted the past so much that it may as well be soaked with pink paint. The mines were so dangerous that people above the ground weren't safe from their faulty structure — Jenny's Field is so named because a young girl fell into a sinkhole caused by one of the mine's pillars collapsing, and Jenny's mother Never Found the Body. The bosses' neglect of safety caused many fatalities, and the strike action taken to try and make working conditions less lethal resulted in the mine owners calling in the army to break up the strike. Plus, it's revealed through this microfiche that the miners Dug Too Deep and released a hallucinogenic gas that caused people in town to see things, which may have contributed to the creation of the Cult of the Black Goat and given Mae her disassociative mental problems. Thus, the idea that the mines reopening would revive Possum Springs to happier times isn't just incorrect, it's outright dangerous.
 Night in the Woods (Video Game) / int_75f626a5
featureApplicability
1.0
 Night in the Woods (Video Game) / int_75f626a5
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_75f626a5
 Night in the Woods (Video Game) / int_767c2c3a
type
Clandestine Chemist
 Night in the Woods (Video Game) / int_767c2c3a
comment
Clandestine Chemist: Implied to be the case with your missing / deceased friend Casey, as one of his murderers refers to him cooking up meth with a cousin.
 Night in the Woods (Video Game) / int_767c2c3a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_767c2c3a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_767c2c3a
 Night in the Woods (Video Game) / int_77315f4f
type
You Have to Believe Me!
 Night in the Woods (Video Game) / int_77315f4f
comment
You Have to Believe Me!: Mae is annoyed that no one believes her about a "ghost". It gets to the point where her friends only follow her into the woods not because they believe her, but they don't want her wandering around at night. Eventually they all realize the "ghost" was a hooded figure kidnapping children for a cult.
 Night in the Woods (Video Game) / int_77315f4f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_77315f4f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_77315f4f
 Night in the Woods (Video Game) / int_77922c8c
type
Batter Up!
 Night in the Woods (Video Game) / int_77922c8c
comment
Batter Up!: Mae weaponizes a baseball bat on a few occasions, like smashing fluorescent light bulbs with Gregg. She also uses one in one of her dreams to smash things in a dream version of town.
 Night in the Woods (Video Game) / int_77922c8c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_77922c8c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_77922c8c
 Night in the Woods (Video Game) / int_77e144a2
type
Super Doc
 Night in the Woods (Video Game) / int_77e144a2
comment
Super Doc: Dr. Hank takes care of all of Possum Springs' medical, dental and psychiatric needs. Deconstructed when dialogue makes it abundantly clear that he does none of them well, especially in the field of therapy. Treating Mae's disorder amounted to telling her to repress her anger and keep a journal, which is evidently his go-to suggestion. Bea and Selmers lampshades just how bad Dr. Hank and his suggestions are, and Selmers had to go to someone else for her rehab.
 Night in the Woods (Video Game) / int_77e144a2
featureApplicability
1.0
 Night in the Woods (Video Game) / int_77e144a2
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_77e144a2
 Night in the Woods (Video Game) / int_786325b8
type
Doting Grandparent
 Night in the Woods (Video Game) / int_786325b8
comment
Doting Grandparent: Mae's late grandfather was this. What little we see of their relationship makes it clear he adored Mae, and he frequently indulged her love for gruesome horror stories, a love he shared. Mae obviously still misses him, though she prefers to dwell on the good parts of their relationship.
 Night in the Woods (Video Game) / int_786325b8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_786325b8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_786325b8
 Night in the Woods (Video Game) / int_7a265daa
type
Eagleland
 Night in the Woods (Video Game) / int_7a265daa
comment
Eagleland: While the location of Possum Springs is never specified, there are many names, objects and details which heavily hint that Possum Springs is located somewhere near Pittsburgh, Pennsylvania. Possum Springs was originally a mining town, a heavy industry in Pennsylvania and Appalachia in general. It's located in "Deep Hollow County". There's a Deep Hollow stream in a mining area in Pennsylvania. The last name of Borowski and references to "the old country" implies an Eastern European heritage; PA has a large demographic of Eastern European immigrants and descendants. The Snack Falcon and its logo somewhat resembles Wawa, a popular chain of convenience stores in PA. The local football team is named the "Smelters," and the logo is very similar to that of the Pittsburgh Steelers. There's an issue with sinkholes in Possum Springs, caving in and destroying houses from the underground mines. The almost ghost town of Centralia, PA has been partially destroyed by sinkholes caused by an underground coal mine fire that's been burning continuously since 1962. Pierogies are a popular food in the game as they are in the real life Pittsburgh area. Bea mentions that the library that she and Mae visit is one of the nicer ones around, and that it was funded by "some rich guy" back in the day, mirroring the Carnegie Libraries; Andrew Carnegie helped establish over 2,500 libraries, and the first American one was in Pittsburgh. Mae can meet a Russian hiker passing through on the Great Deciduous Trail, which is apparently one of the National Scenic Trails. Both the Appalachian and North Country Trail pass through Pennsylvania, the latter going through the greater Pittsburgh area. Barnstars, horseshoe-like objects thought to bring good luck that are especially common in Pennsylvania, are featured on a couple of background houses. The places that Possum Springs can't be are Idaho, as Mae mentions to Rabies her dream of moving to a farm there, anywhere on the West Coast, since Selmers references it (and Silicon Valley in particular) as being far away, or west of the Midwest in general, since if Mae hung out with Bea enough, in the epilogue the two talk about planning a road trip "out west to where the land gets flat" (most likely the Great Plains) and seeing Fictional Counterpart versions of some of the Midwest's well-known tourist traps and roadside attractions.
 Night in the Woods (Video Game) / int_7a265daa
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7a265daa
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7a265daa
 Night in the Woods (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Night in the Woods (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: In a brief scene in Angus and Gregg's apartment, all of the main characters except Mae are there. The player briefly takes control of either Gregg or Bea (depending on who the player had Mae grow closer to) until Mae shows up at the door.
 Night in the Woods (Video Game) / int_7bf14666
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7bf14666
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7bf14666
 Night in the Woods (Video Game) / int_7d7c8e54
type
Being Watched
 Night in the Woods (Video Game) / int_7d7c8e54
comment
Being Watched: The game on the whole, as the protagonists have no idea who the cultists really are. Also tied to the large, almost unsettling eyes of the characters. Specifically, all three "ghost hunts" Mae can undertake in Chapter 3 have this trope occur towards the end, with Mae and whoever is accompanying her being watched by a hooded cultist hiding in the dark. The trip to the Historical Society with Gregg ends with them being chased by someone else in the building. As Mae climbs down the fire escape to get away, the "ghost" suddenly appears in a window nearby, silent and unmoving. The trip to the graveyard with Bea has the two of them open a coffin and desecrate a grave, only for Bea point out that someone is hiding nearby, watching them. The stargazing trip with Angus to Possum Jump concludes when Angus tells Mae that there's someone standing right behind them in the woods, just staring at them.
 Night in the Woods (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7d7c8e54
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7d7c8e54
 Night in the Woods (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Night in the Woods (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Adina gives one to the Forest God, who is angry that Brown told Adina it was sick. The Forest God threatens Brown but Adina says she won't allow Brown to be hurt, and that he's a good man, something the Forest God doesn't understand. She then calls the God a big dumb animal before bluntly telling him he's going to die because he was poisoned by the Huncher.
 Night in the Woods (Video Game) / int_7d89315b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7d89315b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7d89315b
 Night in the Woods (Video Game) / int_7ee61bec
type
Mature Animal Story
 Night in the Woods (Video Game) / int_7ee61bec
comment
Mature Animal Story: Night in the Woods features a cast full of anthropomorphic animals. It also features alcohol, swearing, serious themes about mental health and growing up in a Dying Town, a mysterious kidnapping or two, and vandalism.
 Night in the Woods (Video Game) / int_7ee61bec
featureApplicability
1.0
 Night in the Woods (Video Game) / int_7ee61bec
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_7ee61bec
 Night in the Woods (Video Game) / int_811dfb3f
type
Voice Grunting
 Night in the Woods (Video Game) / int_811dfb3f
comment
Voice Grunting: The Longest Night supplemental game has this, while the main game doesn't, oddly enough. It does give some idea of how the characters sound like in relation to the others; Angus for one has a much deeper grunt than the rest of the gang.
 Night in the Woods (Video Game) / int_811dfb3f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_811dfb3f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_811dfb3f
 Night in the Woods (Video Game) / int_8125d8f6
type
Easy Level Trick
 Night in the Woods (Video Game) / int_8125d8f6
comment
Easy Level Trick: The boss of Demontower's Leafy Graves is quite challenging. However, its arena is guaranteed to have a patch of spikes in the upper left corner — spikes that can eventually kill the boss when it repeatedly lands on top of them. All the player has to do is clean out any other enemies that spawn and dash-deflect the boss' knives (preferably against a wall to avoid Collision Damage).
 Night in the Woods (Video Game) / int_8125d8f6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8125d8f6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8125d8f6
 Night in the Woods (Video Game) / int_81bdc398
type
He's Back!
 Night in the Woods (Video Game) / int_81bdc398
comment
He's Back!: At the start of the fourth chapter Mae's concussed in a fall while running from the cultists, and is limited to clutching herself and walking. After they're trapped in the cave, she has an encounter (maybe?) with the eldritch monster they were sacrificing people to, and delivers a badass boast to make it leave her alone. At that point what should be needed to save the day, but a jumping puzzle? Cue Mae saying she feels better and the full jumping mechanics being restored.
 Night in the Woods (Video Game) / int_81bdc398
featureApplicability
1.0
 Night in the Woods (Video Game) / int_81bdc398
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_81bdc398
 Night in the Woods (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Night in the Woods (Video Game) / int_820ac3c5
comment
The first night in the woods. That's where it will really hit you that the characters are a Dysfunction Junction, with Mae revealing her dad's old drinking problem and Bea telling Mae about her dead mom.
 Night in the Woods (Video Game) / int_820ac3c5
featureApplicability
1.0
 Night in the Woods (Video Game) / int_820ac3c5
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_820ac3c5
 Night in the Woods (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Night in the Woods (Video Game) / int_82a4fadc
comment
Our Liches Are Different: One of the dusk star constellations depicts Gramercy the Medium, whose spirit possessed his own corpse after he died, allowing him to live on as an undead being while retaining his sapience. Mae isn't particularly impressed by the story.
 Night in the Woods (Video Game) / int_82a4fadc
featureApplicability
1.0
 Night in the Woods (Video Game) / int_82a4fadc
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_82a4fadc
 Night in the Woods (Video Game) / int_8341ccb1
type
World of Funny Animals
 Night in the Woods (Video Game) / int_8341ccb1
comment
World of Funny Animals: A world populated by anthropomorphic cats, dogs, bears, birds, alligators, rodents, goats, etc., as well as feral animals running around. On top of that, there are examples of feral and domesticated versions of the anthropomorphic animals, like people having pet dogs despite anthropomorphic dogs walking around a few feet away.
 Night in the Woods (Video Game) / int_8341ccb1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8341ccb1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8341ccb1
 Night in the Woods (Video Game) / int_83902d45
type
Ambiguously Christian
 Night in the Woods (Video Game) / int_83902d45
comment
Ambiguously Christian: The religion of the cast features churches, Easter, popes, Sunday school, and a video cover associates crosses with priests, but the local church's main symbol is an eight pointed star, and the female pastor refers to God with "they" pronouns. Religion is often discussed by the characters, especially with the atheist Angus and the observant Bea, but denominations are never stated.
 Night in the Woods (Video Game) / int_83902d45
featureApplicability
1.0
 Night in the Woods (Video Game) / int_83902d45
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_83902d45
 Night in the Woods (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Night in the Woods (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: Sort of, and sort of an Interfaith Smoothie. Popes and Sunday School at church exist, as do Halloween and Easter (but not Christmas, which is replaced with "Longest Night", some sort of winter solstice festival), and a video cover associates crosses with a priest. Yet, despite having a statue out of a pope outside, Mae's church has the primary symbol of an eight-pointed star and a female pastor who refers to God with the gender-neutral pronoun "They". A local "Virgin Mary"-style shrine also has a flame symbol on it. Mae got in trouble at Sunday School for getting mad about the story of the Broken Snake, the first thing that talked. One of their Saints is known to breathe fire and eat people... okay, that last one is disprovable by historical records. Except the last part.
 Night in the Woods (Video Game) / int_83adb272
featureApplicability
1.0
 Night in the Woods (Video Game) / int_83adb272
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_83adb272
 Night in the Woods (Video Game) / int_83cef301
type
Right for the Wrong Reasons
 Night in the Woods (Video Game) / int_83cef301
comment
Right for the Wrong Reasons: When Mae happens to see a kidnapping, she (being something of a womanchild) assumes that a ghost is responsible, and goes ghost hunting. While she doesn't find any evidence of ghosts at the creepy historical sites she can investigate, the actual culprit is present, since they and their organization are deeply involved with the town's history.
 Night in the Woods (Video Game) / int_83cef301
featureApplicability
1.0
 Night in the Woods (Video Game) / int_83cef301
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_83cef301
 Night in the Woods (Video Game) / int_83f0971b
type
Mexican Standoff
 Night in the Woods (Video Game) / int_83f0971b
comment
In the climax, Gregg shoots the cultist that Mae was approaching with a crossbow, non-fatally. Then when he threatens to do the same to Casey's murderer, the cult reveals that they are armed, and force Gregg to put down his crossbow to avert a Mexican Standoff.
 Night in the Woods (Video Game) / int_83f0971b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_83f0971b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_83f0971b
 Night in the Woods (Video Game) / int_8485d41a
type
Interspecies Romance
 Night in the Woods (Video Game) / int_8485d41a
comment
Interspecies Romance: Mainly, Gregg (a fox) with Angus (a bear). The player character, Mae (who is a cat), used to date a raccoon boy back when she was in junior high; and if the player decides to have Mae crash a college party, she has the option of flirting with a woman nicknamed "Bombshell" (who is a bear).
 Night in the Woods (Video Game) / int_8485d41a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8485d41a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8485d41a
 Night in the Woods (Video Game) / int_853e45d1
type
Mistaken for Pregnant
 Night in the Woods (Video Game) / int_853e45d1
comment
Mistaken for Pregnant: Mae's mother briefly wonders if Mae is pregnant. This has nothing to do with Mae's weight, however — she gets this idea because Mae dropped out of college, seemingly out of nowhere, to come and live at home, and has been feeling physically ill, and has been unusually moody and avoidant. Of course, it's nothing like that at all, but Mae's mother is surprisingly supportive, and open-minded when she asks Mae about it.
 Night in the Woods (Video Game) / int_853e45d1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_853e45d1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_853e45d1
 Night in the Woods (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Night in the Woods (Video Game) / int_863fa679
comment
What Happened to the Mouse?: When the gang finds an arm at the start of the game, they decide to poke it with a stick. Upon doing so, they notice there is a diamond tattoo on it. One of the gang says that they found a clue. The tattoo is never referenced again.
 Night in the Woods (Video Game) / int_863fa679
featureApplicability
1.0
 Night in the Woods (Video Game) / int_863fa679
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_863fa679
 Night in the Woods (Video Game) / int_8658cd14
type
Agent Scully
 Night in the Woods (Video Game) / int_8658cd14
comment
Phlegmatic: Angus (kind, socially awkward, and reserved to the point of appearing emotionless).
 Night in the Woods (Video Game) / int_8658cd14
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8658cd14
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8658cd14
 Night in the Woods (Video Game) / int_874c712f
type
Dug Too Deep
 Night in the Woods (Video Game) / int_874c712f
comment
Dug Too Deep: Implicitly; the town used to be a mining town, but incidents of subterranean gas causing hallucinations eventually shut it down. Around the same time a cult surrounding the deepest pit in the mines sprung up, under the belief that in it rested an Eldritch Abomination that demanded human sacrifice. It's ambiguous if it actually exists or it's just more hallucinations.
 Night in the Woods (Video Game) / int_874c712f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_874c712f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_874c712f
 Night in the Woods (Video Game) / int_8774fb47
type
Eldritch Abomination
 Night in the Woods (Video Game) / int_8774fb47
comment
Possibly one: the eventual reveal in the latter half of the game, an Eldritch Abomination with deep ties to the lore at the bottom of a mine shaft, revealed when the miners Dug Too Deep, and slowly corrupting a small town, is also the eventual reveal in Desperation by Stephen King.
 Night in the Woods (Video Game) / int_8774fb47
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8774fb47
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8774fb47
 Night in the Woods (Video Game) / int_89f623b4
type
Green Gators
 Night in the Woods (Video Game) / int_89f623b4
comment
Green Gators: Bea Santello, one of the main characters of the game, is a bluish-green crocodile.
 Night in the Woods (Video Game) / int_89f623b4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_89f623b4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_89f623b4
 Night in the Woods (Video Game) / int_8a8afdce
type
Mini-Game
 Night in the Woods (Video Game) / int_8a8afdce
comment
Mini-Game: When Mae hangs out with her friends, the gameplay switches to this, such as a Rhythm Game during band practice and a Stealth-Based Game when shoplifting.
 Night in the Woods (Video Game) / int_8a8afdce
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8a8afdce
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8a8afdce
 Night in the Woods (Video Game) / int_8b568cb7
type
Posthumous Character
 Night in the Woods (Video Game) / int_8b568cb7
comment
Posthumous Character: Quite a few: Mae's Grandpa's last words are the subject of the game's opening, and the events of his life come up in several sidequests. The Weird Autumn edition adds a scene where his ghost appears to watch over Mae while she naps in the Church. Bea's mother gets very little characterisation beyond Mae drunkenly sobbing about how nice she was. Her death is mostly what forced Bea to grow up much faster than Mae. On a more spoilery note Casey, whose status as a missing person is felt several times throughout the game turns out to be a case of Seeking the Missing, Finding the Dead. The fact that the villains considered his life worth so little that they were willing to sacrifice him to the Black Goat without worrying about anyone missing him helps drive home that they are, indeed, the bad guys.
 Night in the Woods (Video Game) / int_8b568cb7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8b568cb7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8b568cb7
 Night in the Woods (Video Game) / int_8c3241aa
type
One-Hour Work Week
 Night in the Woods (Video Game) / int_8c3241aa
comment
One-Hour Work Week: Bea (who works very hard at a job she doesn't like much) repeatedly wonders how Gregg manages to hold on to his job, given how casually he skips work whenever something more interesting turns up.
 Night in the Woods (Video Game) / int_8c3241aa
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8c3241aa
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8c3241aa
 Night in the Woods (Video Game) / int_8e20979
type
Wham Episode
 Night in the Woods (Video Game) / int_8e20979
comment
Wham Episode: The first night in the woods. That's where it will really hit you that the characters are a Dysfunction Junction, with Mae revealing her dad's old drinking problem and Bea telling Mae about her dead mom. Harfest/Halloween, where the supernatural plot finally kicks into action as Mae sees someone get abducted. Near the end of the game, depending on whether you've hung out with Bea or Gregg more, there's two possible ones. On Bea's route, after ruining her night at the college party, she vocalizes her hatred for Mae. On Gregg's route, he and Angus end up having a big argument, the first and only time that any problems with their relationship are shown to exist outside Gregg's head.
 Night in the Woods (Video Game) / int_8e20979
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8e20979
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8e20979
 Night in the Woods (Video Game) / int_8ee72ccd
type
Sickeningly Sweet
 Night in the Woods (Video Game) / int_8ee72ccd
comment
Sickeningly Sweet: In-Universe. Even as a child, Mae absolutely hated the cloying wholesomeness of Charity Bearity.
 Night in the Woods (Video Game) / int_8ee72ccd
featureApplicability
1.0
 Night in the Woods (Video Game) / int_8ee72ccd
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_8ee72ccd
 Night in the Woods (Video Game) / int_9059bd5d
type
Peek-a-Boo Corpse
 Night in the Woods (Video Game) / int_9059bd5d
comment
Peek-a-Boo Corpse: Courtesy of the late "Little Joe".
 Night in the Woods (Video Game) / int_9059bd5d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9059bd5d
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9059bd5d
 Night in the Woods (Video Game) / int_90e31482
type
Laser-Guided Karma
 Night in the Woods (Video Game) / int_90e31482
comment
Laser-Guided Karma: The cult shoves its victims down a pit in the mine, one that has a long fall. The person falling would be awake for a long time while heading towards the bottom, if the Black Goat doesn't eat them first. Thanks to Mae and her friends causing a cave-in, the cult is Buried Alive in the mine, and it's possible that the impact made them fall into the pit.
 Night in the Woods (Video Game) / int_90e31482
featureApplicability
1.0
 Night in the Woods (Video Game) / int_90e31482
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_90e31482
 Night in the Woods (Video Game) / int_95ef5b0d
type
Symbol Swearing
 Night in the Woods (Video Game) / int_95ef5b0d
comment
Symbol Swearing: In a game which uses a lot of normal swearing and only censors "fuck" into "eff", this still manages to make an appearance after Gregg shoots the cultist with the crossbow.
 Night in the Woods (Video Game) / int_95ef5b0d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_95ef5b0d
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_95ef5b0d
 Night in the Woods (Video Game) / int_962badd5
type
Repression Never Ends Well
 Night in the Woods (Video Game) / int_962badd5
comment
Repression Never Ends Well: As a teenager Mae started suffering from some form of disassociation disorder, which went untreated and eventually caused her to put another kid in hospital during a softball game. The local doctor was pretty much the only avenue of treatment her parents had for her, and since he wasn't a psychiatrist, he didn't do much aside from having Mae write a journal and "suppress her anger". As a result, when she left for university while she didn't have another attack, she couldn't function in this new environment, and basically spent two years crying in her room, before coming home at the start of the game.
 Night in the Woods (Video Game) / int_962badd5
featureApplicability
1.0
 Night in the Woods (Video Game) / int_962badd5
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_962badd5
 Night in the Woods (Video Game) / int_96fbeaf
type
There Are No Therapists
 Night in the Woods (Video Game) / int_96fbeaf
comment
There Are No Therapists: Deconstructed. The town is so small that it doesn't have any therapists; it only has Dr. Hank, who has to cover so many fields of medicine that he ends up being a Master of None. As a result of this, Mae never got the help she needed for her issues, which eventually led to her dropping out of school. Selmers is only in recovery because she was able to seek help (and rehab) outside the town.
 Night in the Woods (Video Game) / int_96fbeaf
featureApplicability
1.0
 Night in the Woods (Video Game) / int_96fbeaf
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_96fbeaf
 Night in the Woods (Video Game) / int_970c790a
type
Big Bad
 Night in the Woods (Video Game) / int_970c790a
comment
The flaw of the Big Bad is their unwillingness to change. They believe they must sacrifice people to keep Possum Springs prosperous, despite the fact that the town is obviously dying regardless of their actions. Bea calls them out for it, but they remain stubborn. This later leads to their deaths, either by the cave-in or by slow starvation and suffocation.
 Night in the Woods (Video Game) / int_970c790a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_970c790a
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_970c790a
 Night in the Woods (Video Game) / int_975ba595
type
Sleep Cute
 Night in the Woods (Video Game) / int_975ba595
comment
Sleep Cute: In the Weird Autumn edition, if you have Mae take a nap in the church when her mother suggests it. The ghost of her beloved grandfather appears, watches Mae sleep for a moment, and smiles.
 Night in the Woods (Video Game) / int_975ba595
featureApplicability
1.0
 Night in the Woods (Video Game) / int_975ba595
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_975ba595
 Night in the Woods (Video Game) / int_982ef39
type
Positive Friend Influence
 Night in the Woods (Video Game) / int_982ef39
comment
Positive Friend Influence: In Bea's route, she will play this to the womanchild Mae. Because Bea is bitter over Mae getting the chances she could never have, and not even caring due to her own immaturity, she will call Mae out on her behavior, how she can't just waltz through life not caring, and being a burden for everyone else, her parents, and friends especially, to support. In face of that, and of all Bea suffered between her father's dismissive attitude, her mother's death, and working with a possible sexual abuser, Mae is forced in the realization she has to grow up and mature.
 Night in the Woods (Video Game) / int_982ef39
featureApplicability
1.0
 Night in the Woods (Video Game) / int_982ef39
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_982ef39
 Night in the Woods (Video Game) / int_9aa17eb0
type
Story Branching
 Night in the Woods (Video Game) / int_9aa17eb0
comment
Story Branching: Dialogue and certain story elements (like who Mae sleeps with on the couch the day after she comes out of the hospital) change depending on dialogue choices. Choosing to not show up on the days certain events happen can even cause potential conversations to never happen, and sidequests to never kick off.
 Night in the Woods (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9aa17eb0
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9aa17eb0
 Night in the Woods (Video Game) / int_9b610976
type
I Can't Believe It's Not Heroin!
 Night in the Woods (Video Game) / int_9b610976
comment
I Can't Believe It's Not Heroin!: The player is never told what the eternity sauce at the Donut Wolf is made of, but after saying that she didn't want any, Mae said that the last time she had eternity sauce, she stayed up all night digging a hole in her backyard with her parents finding her asleep at the bottom of the hole the next morning.
 Night in the Woods (Video Game) / int_9b610976
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9b610976
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9b610976
 Night in the Woods (Video Game) / int_9bca83eb
type
Death by Irony
 Night in the Woods (Video Game) / int_9bca83eb
comment
Death by Irony: When Mae and her friends leave the mines the cultists force Gregg to leave his crossbow behind. Later, Eide attacks Mae in the elevator, forcing Angus to use the lever to kill him. The elevator crashing leads to a cave-in either killing the entire cult or trapping them to starve or suffocate. If Gregg still had his crossbow he probably could have just shot Eide and the cultists could have survived.
 Night in the Woods (Video Game) / int_9bca83eb
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9bca83eb
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9bca83eb
 Night in the Woods (Video Game) / int_9bd92eef
type
Astral Projection
 Night in the Woods (Video Game) / int_9bd92eef
comment
Astral Projection: The main protagonist Mae Borowski was originally going to have the power, which would have only been activated when she dreams at night, in order to help tell her what's going on in the town that she is living in. However, in the final game, it's ambiguous if she's actually astral projecting or if it's just a combination of the stress of coming back home and her underlying mental disorder.
 Night in the Woods (Video Game) / int_9bd92eef
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9bd92eef
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9bd92eef
 Night in the Woods (Video Game) / int_9bee1a7f
type
Eldritch Location
 Night in the Woods (Video Game) / int_9bee1a7f
comment
The Historical Society, with its overabundance of elevators, most of which only connect two floors, with no stairs in between. Mae even specifically notes that this design makes no sense, even when trying to think of a logical explanation. The building's connection to the Black Goat could have it veering into Eldritch Location territory.
 Night in the Woods (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9bee1a7f
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9bee1a7f
 Night in the Woods (Video Game) / int_9c0f67e2
type
Egging
 Night in the Woods (Video Game) / int_9c0f67e2
comment
Egging: Mae has done this, among her list of other petty crimes.
 Night in the Woods (Video Game) / int_9c0f67e2
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9c0f67e2
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9c0f67e2
 Night in the Woods (Video Game) / int_9c20a410
type
Knife Fight
 Night in the Woods (Video Game) / int_9c20a410
comment
Knife Fight: Mae and her friend Gregg have playful knife fights for... fun, only nicking each others' hands, instead of going full-on dangerous.
 Night in the Woods (Video Game) / int_9c20a410
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9c20a410
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9c20a410
 Night in the Woods (Video Game) / int_9d12bbc1
type
Foreshadowing
 Night in the Woods (Video Game) / int_9d12bbc1
comment
Foreshadowing: Two of the quotes from Grandpa's ghost stories in the intro. The specific quotes are "They feared death, so they ate the young.", foreshadowing how the cult would sacrifice the young and directionless to preserve themselves and the town, and "They went looking for the gods, and died in lonely places", foreshadowing how the cult, after seeking the Black Goat, ends up trapped inside the abandoned mine. At several points, people mention cults. When Angus fixes Mae's computer, he says it's not magic, just ones and zeroes. If you stargaze with him, he says he doesn't believe in a God, or if there is a God, he doesn't care. Pentagrams are seen in a few places, such as the Demontower minigame or the secret handshake used by the cute girl at the party. One final five-pointed star forms from the wooden supports in the mine shaft. You can find a missing poster for Casey before you learn he disappeared. Mae at one point teases Gregg by saying she wants to see his head get stuck and chopped off by elevator doors. Guess what happens to one of the cultists in the mine? Mae earlier chided Gregg for teasing her by saying it was too bad she didn't get crushed in a falling elevator by pointing out that it's a legitimate phobia of hers. At the climax, she narrowly avoids this exact fate. Mr. Chazokov tells Mae during a stargazing session that the gods in the legends they discuss are just metaphors for unfortunate things that can't be controlled (such as death, disease, natural disasters, etc.). As is the Black Goat, metafictionally. Mae's last conversation with her mother at home has a big one for the upcoming climax: "You... We... Wouldn't be in this mess if I wasn't such a massive screw up. I just want to fall into a pit and die right now." Mae eventually expresses her romantic preferences, essentially wanting someone, gender irrelevant, who's strong enough to beat her in a fight. If you pay attention to the porn popups on her computer early on, you'll notice ads for "Meet Burly Singles in Your Area" and "Tough Angry Singles". Right before going to the party in the woods, choosing the right choices will have Mae reveal some of her experience when she was in college, like how she wasn't able to make any friends while she was there. At the party, while drunk, she talks about the statue of the founder and how to her, it just looked like shapes, which is foreshadowing that she might have dissociation. Mae also mentions during the party that she gets "woozy on cough syrup". Later, when discussing her mental breakdown in college, she mentions chugging down bottles of the stuff just to be able to sleep. While not plot foreshadowing, Mae's walk home from the bus station has three certain actions that relate to future interactions with her friends: Directly outside the bus station, the fireflies begin to swarm around her if she jumps into them. Attracting fireflies is required at the end of Bea's second hangout. In the pit, Mae has to cause a pile of logs to slip by jumping on one to break it loose. Mae breaks a fallen tree with Gregg in his third hangout, as well as breaking a branch in Bea's investigation quest. In the playground it's possible to spin the pirate ship's wheel by jumping near it. Repeat this with the four windmills around Towne Centre (three in Part 2, and one in Part 3) to release their payloads, and you get more lines of dialogue with Angus during his investigation quest. There are hints that Mae suffers from serious mental health issues very early on. If you open the options menu early in the game, you can see some rather obvious and hollow-sounding psychologist-speak phrases written in the diary, such as "Count to ten!" "Take a deep breath!" and "I.P.S - Identify possible solutions!" The diary is the closest thing Mae got to treatment after suffering a serious breakdown:her parents had no option but to take her to the town doctor, a jack-of-all-trades whose strength was definitely not in psychology or psychiatry. On a related note, the unreliability of the town doctor is mentioned in a random early game conversation, where one resident expresses doubt and discomfort about having to rely on him, only to be shouted down by another two residents who don't have any problem with him and his multi-discipline approach. If Mae goes with Bea to fix the heater, she'll tell Mae about the hunting camps and warn her to not "like get shot or anything". A possible option later the same night leads Mae to wonder what it's like to get stuck in a cave. Mae's later shot at by the cultists, who are wielding hunting weapons. Soon after she gets stuck in a cave for a while (as does the cult, but they don't get back out). A chat with Germ will have him mention a frightening experience where a strange man stalked him for hours, Germ only escaping once night fell. Given Germ is a tree dwelling vagabond and the cult sacrifices those who they feel won't be missed, it's very likely they were eyeing him as a sacrifice to The Black Goat. In one of Bea's hangouts, she and Bea attend a party with Bea's friend Jackie, a goat who's introduced (aside from a cameo in chapter 2) decrying fascism. The villains of the game turn out to be trying to sacrifice "undesirables" who they feel don't contribute anything in the hope of preserving past glory as they see it; which would very much be the aim of a fascist government. Ironically by sacrificing them to a goat. Even the music provides foreshadowing. The theme that first plays in Durkillesburg, when Mae first gets to swing a bat, reappears at the end of Clanky Must Die as Mae destroys the furnace in similar fashion. As Mae's Sanity Slippage accelerates, it plays as she trashes the Donut Wolf bathroom. The theme's culmination is Mae's confession to beating a classmate senseless with a baseball bat the last time her mental health deteriorated.
 Night in the Woods (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9d12bbc1
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1.0
 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_9d12bbc1
 Night in the Woods (Video Game) / int_9e1e14ea
type
Ambition Is Evil
 Night in the Woods (Video Game) / int_9e1e14ea
comment
Ambition Is Evil: Inverted. To the citizens of Possum Springs, not having ambition is considered irresponsible. Possum Springs is a Dying Town and there are few opportunities. Everyone in the game is angry at Mae for dropping out of college. She spends her days engaging in reckless criminal behavior, and shows no regard for the sacrifices others have made. Her parents want to know why, and are worried when Mae won't open up to them. Bea calls her out for not taking advantage of the opportunities that college offered though in one route, she offers sympathy and a possible solution on hearing why Mae dropped out. Bea wants more than to be her dad's unpaid manager at the Pickaxe but is trapped because her dad doesn't listen to her, they have endless bills from her mother's cancer treatment even though she's gone, and they can't afford college tuition. Angus and Gregg are saving up money to go to Bright Harbor, to be in a better town that's less homophobic. The trope also gets discussed, since Mae reveals that she suffered a breakdown and couldn't even go to class, as well as her confessing to her mother that she feels like she messed up her parents' lives. This shows that she wants to be ambitious, but her brain won't let her.
 Night in the Woods (Video Game) / int_9e1e14ea
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9e1e14ea
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1.0
 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_9e1e14ea
 Night in the Woods (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Night in the Woods (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: As briefly mentioned in one of Gregg's hangouts, a defining characteristic of vampires in this universe is shiny teeth rather than sharp teeth, since lots of people have sharp teeth anyway.
 Night in the Woods (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9f63d4f1
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1.0
 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_9f63d4f1
 Night in the Woods (Video Game) / int_9f6fb586
type
Leitmotif
 Night in the Woods (Video Game) / int_9f6fb586
comment
Leitmotif: All four main characters have melodies that are associated with them; Gregg and Bea both have musical stings that are repeated elsewhere in the soundtrack (The Snack Falcon Gregg theme and both renditions of Crimes for Gregg, MaeBea for Bea). Angus has a theme that's represented in Video Outpost "Too", Angus at Home, and Angus Climbs the Hill. Mae's theme is typically associated with her being destructive and stretches throughout Durkillesburg, Clanky Must Die, I'm Going to Break Something and Shapes.
 Night in the Woods (Video Game) / int_9f6fb586
featureApplicability
1.0
 Night in the Woods (Video Game) / int_9f6fb586
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_9f6fb586
 Night in the Woods (Video Game) / int_a18042f1
type
Left the Background Music On
 Night in the Woods (Video Game) / int_a18042f1
comment
Left the Background Music On: The Deep Hollow Hollerers provide the background music of Mae's dreams with each instrument joining in when Mae finds its respective player. In the second and third days of Part III, during the third section of Possum Springs, Mae suddenly hears violin music belonging to Saleem, who lives on the topmost roof near the First Coalescence Church (whose music can be heard here). He will stop playing the violin if you talk to him for a conversation. The same goes for when you talk to Sadie the saxophonist at the Husker Bee Ballroom. If Mae manages to get them both to reconcile, then when she enters the ballroom on the last day of Part III, both Sadie's saxophone and Saleem's violin can be heard, and can only stop if you talk to them for a moment. Even better is that the duo can now be heard at the Trolleyside Tunnel in the Epilogue, and one of the teens lampshades that they wish Saleem and Sadie would "shut the eff up" if you talk to them.
 Night in the Woods (Video Game) / int_a18042f1
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1.0
 Night in the Woods (Video Game) / int_a18042f1
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1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_a18042f1
 Night in the Woods (Video Game) / int_a18d407b
type
Samus Is a Girl
 Night in the Woods (Video Game) / int_a18d407b
comment
Samus Is a Girl: The Palecat from Demontower is androgynous-looking, and only revealed to be female in the bad ending.
 Night in the Woods (Video Game) / int_a18d407b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_a18d407b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_a18d407b
 Night in the Woods (Video Game) / int_a1d3ebd7
type
Furry Reminder
 Night in the Woods (Video Game) / int_a1d3ebd7
comment
Furry Reminder: Mae can play with a ball of yarn despite finding it "patronizing." Mae is shown to have claws when she scratches the bathroom mirror at Donut Wolf. If the player interacts with the bird in the bird cage in Mae's house, Mae will state that she never liked that bird. Mae can jump three times her own height and walk on power lines, because she's a cat. Many of the constellations in Longest Night are referred to as being anthropomorphic, and others are said to resemble other characters: Bea mentions that her mother always said she resembled Harmonium, Germ is said to resemble Invenerus (Specifically with the beak), and Lucio is specifically cited as a fox. In the game proper, Mae refers to Corvin the Thief as "asscat".
 Night in the Woods (Video Game) / int_a1d3ebd7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_a1d3ebd7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_a1d3ebd7
 Night in the Woods (Video Game) / int_a1e5faab
type
Doomed by Canon
 Night in the Woods (Video Game) / int_a1e5faab
comment
Doomed by Canon: Granddad dies before the start of Night in the Woods.
 Night in the Woods (Video Game) / int_a1e5faab
featureApplicability
1.0
 Night in the Woods (Video Game) / int_a1e5faab
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1.0
 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a1e5faab
 Night in the Woods (Video Game) / int_a2b38d3b
type
Eye Scream
 Night in the Woods (Video Game) / int_a2b38d3b
comment
When you talk to Lori M. on the first rainy day, she mentions making a horror film in which a person stabs another in the eye with a knife; her speech balloon then shows a knife marked "REAL" stabbing an eyeball marked "FAKE". This is kind of a reference to the eye-slashing scene in the 1929 film by Luis Buñuel and Salvador Dalí, entitled Un Chien Andalou.
 Night in the Woods (Video Game) / int_a2b38d3b
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1.0
 Night in the Woods (Video Game) / int_a2b38d3b
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a2b38d3b
 Night in the Woods (Video Game) / int_a31b47ae
type
Rapid-Fire "No!"
 Night in the Woods (Video Game) / int_a31b47ae
comment
Rapid-Fire "No!": Mae's reaction when Pastabilities closes down.
 Night in the Woods (Video Game) / int_a31b47ae
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1.0
 Night in the Woods (Video Game) / int_a31b47ae
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Night in the Woods (Video Game) / int_a31b47ae
 Night in the Woods (Video Game) / int_a426ae28
type
Multiple-Choice Past
 Night in the Woods (Video Game) / int_a426ae28
comment
Multiple-Choice Past: In the opening, the player makes a series of choices about what Mae remembers most about the year her grandfather died, including the disasters that struck Possum Hollow (the flood or the new highway taking away all the traffic from town), his favorite quote from the Prayer of the Forest God, and what he was staring at in his final moments.
 Night in the Woods (Video Game) / int_a426ae28
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1.0
 Night in the Woods (Video Game) / int_a426ae28
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a426ae28
 Night in the Woods (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Night in the Woods (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Mae wanders into the woods alone, at night, after no one picks her up at the bus station. She then sees a flashlight and fears the worst. Then the person holding the flashlight speaks, and Mae starts to snark with an annoyed expression. It's her aunt Molly, or rather Aunt Mallcop. Aunt Molly then takes her home, pointing out the alternative is that Mae spends the night in jail. After a fun band practice, Mae and her friends find a severed arm lying in the road. Even the music acknowledges the change. Then Black Comedy ensues when Mae pokes the arm with a stick. At the party, a drunken Mae first moans about embarrassing herself in front of her ex. She then rants about wanting to cut people with a knife, and throws up her dinner tacos. Bea takes her home, revealing to the audience and a forgetful Mae that her mother died, and that she's bitter about not going to college. After this, Bea helps a drunken Mae to her room and tucks her into bed. Then Mae has a scary, trippy dream about smashing things with a baseball bat. At Harfest, Mae and Gregg help Bea with a Stylistic Suck Halloween ghost play about the town. They have fun with it, especially since Mae had to memorize her lines in five minutes. Bea and Gregg after the show tell Mae that she can't join them on their respective trips for business and romance. When Mae is trying to figure out what to do, however, she sees someone being kidnapped. The ghost hunt with Angus in the state park is a sad but ultimately touching scene where Angus tells Mae about his Abusive Parents and his disbelief in gods or the supernatural, and the two are having a pleasant time stargazing and getting to know each other better. At least until Angus notices that they're being watched by one of the cultists, and the two run for their lives back to Bea's car. In Lost Constellation, what you hear about the Huncher before you meet her makes her out to be terrifying, but in person, she and the Kid turn out to be pretty funny. Then you find out what she's done and what her origins are.
 Night in the Woods (Video Game) / int_a4c37cbe
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1.0
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Night in the Woods (Video Game) / int_a4c37cbe
 Night in the Woods (Video Game) / int_a54534a0
type
Parental Neglect
 Night in the Woods (Video Game) / int_a54534a0
comment
Parental Neglect: While Mae bemoans this when having to walk home through the woods, her parents sincerely did forget that she was coming home a day early. When she's actually in town, her parents are more than willing to spend time with her. It then becomes double-subverted when we learn her father is a recovering alcoholic.
 Night in the Woods (Video Game) / int_a54534a0
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 Night in the Woods (Video Game) / int_a54534a0
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a54534a0
 Night in the Woods (Video Game) / int_a681bfc6
type
Amicable Exes
 Night in the Woods (Video Game) / int_a681bfc6
comment
Amicable Exes: You find out that Mae briefly dated Cole in high school, but their prom date was a disaster of epic proportions. (It involved her biting him so hard he bled while trying to kiss him, and him nearly choking to death on paper towels, while she vomited in the sink.) Mae is understandably anxious about seeing him at a party, but it appears Cole would like to try for this trope with her — he doesn't bring up what happened, and acts warmly towards her when he sees her. Unfortunately, Mae is raging drunk, and begins publicly ranting at him. (And then he apologizes for upsetting her, possibly in hopes of calming her down.) The whole thing ends with Mae puking and swiftly being brought home by Bea, leaving a very confused (and sober) Cole.
 Night in the Woods (Video Game) / int_a681bfc6
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1.0
 Night in the Woods (Video Game) / int_a681bfc6
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Night in the Woods (Video Game) / int_a681bfc6
 Night in the Woods (Video Game) / int_a6a68db3
type
Humble Goal
 Night in the Woods (Video Game) / int_a6a68db3
comment
Humble Goal: Adina only wanted to see her dead lover again and find the Star where all souls go to after death.
 Night in the Woods (Video Game) / int_a6a68db3
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1.0
 Night in the Woods (Video Game) / int_a6a68db3
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a6a68db3
 Night in the Woods (Video Game) / int_a861560f
type
The Friend Nobody Likes
 Night in the Woods (Video Game) / int_a861560f
comment
The Friend Nobody Likes: Steve Scriggins is a sleazy guy who hangs out with Gregg and Mae sometimes, even though neither of them like him at all.
 Night in the Woods (Video Game) / int_a861560f
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1.0
 Night in the Woods (Video Game) / int_a861560f
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a861560f
 Night in the Woods (Video Game) / int_a9b919a7
type
Ear Notch
 Night in the Woods (Video Game) / int_a9b919a7
comment
Ear Notch: Mae has a couple small nicks in her left ear, which is appropriate given her history of violence and recklessness (she claims it was from a dog bite). Two of Germ's friends (the ones who have ears; the third is a bird) have more prominent ones.
 Night in the Woods (Video Game) / int_a9b919a7
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1.0
 Night in the Woods (Video Game) / int_a9b919a7
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_a9b919a7
 Night in the Woods (Video Game) / int_aa6043ca
type
Open-Minded Parent
 Night in the Woods (Video Game) / int_aa6043ca
comment
Open-Minded Parent: Mae's mom tries to be this, and mostly succeeds. She's understanding and patient when Mae drops out of college abruptly and asks to come home, and doesn't push her too much, though she clearly wants to know what happened. When she briefly gets the wrong idea and thinks Mae came home because she's pregnant, she doesn't freak out or get angry, and immediately starts assuring Mae that she'll do whatever he can to help her, and that she understands completely. She sometimes loses her patience with Mae, and even gets in an argument with her over Mae dropping out, but afterwards, she almost immediately owns that she went too far, and assures Mae that she trusts she had a good reason. It's this trust that allows Mae to say that she'll finally open up to her mom after the business with the Cult of the Black Goat is over.
 Night in the Woods (Video Game) / int_aa6043ca
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1.0
 Night in the Woods (Video Game) / int_aa6043ca
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_aa6043ca
 Night in the Woods (Video Game) / int_aa79bac
type
Parting-Words Regret
 Night in the Woods (Video Game) / int_aa79bac
comment
Parting-Words Regret: Averted between Mae and her mother, if they have that nasty fight on Harfest. They apologize to each other the next morning and are on good terms when Mae gets a potentially fatal head injury. Played straight when Mae argues with her friends about the ghost being real or not. Nevertheless, they follow her into the woods when she insists on going, because being in the woods alone is dangerous. Then she suffers her head injury, and her friends are worried sick while hiding in Gregg and Angus's apartment.
 Night in the Woods (Video Game) / int_aa79bac
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 Night in the Woods (Video Game) / int_aa79bac
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_aa79bac
 Night in the Woods (Video Game) / int_aa87556f
type
Orange/Blue Contrast
 Night in the Woods (Video Game) / int_aa87556f
comment
Orange/Blue Contrast: A frequent choice of colors from the background to the main character herself. Especially prevalent in the mine at the end of the game.
 Night in the Woods (Video Game) / int_aa87556f
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1.0
 Night in the Woods (Video Game) / int_aa87556f
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Night in the Woods (Video Game) / int_aa87556f
 Night in the Woods (Video Game) / int_aba8065b
type
Fatal Flaw
 Night in the Woods (Video Game) / int_aba8065b
comment
Fatal Flaw: Mae's is her unwillingness to open up about her problems. Her friends and family want to help her — at least, Gregg and Angus want to — but she doesn't want to talk about her disassociation episodes recurring at college. It's not until she nearly dies and Gregg tells her that people care about her, that she decides to open up and confess about her issues with Gregg or Bea, and with her parents. The flaw of the Big Bad is their unwillingness to change. They believe they must sacrifice people to keep Possum Springs prosperous, despite the fact that the town is obviously dying regardless of their actions. Bea calls them out for it, but they remain stubborn. This later leads to their deaths, either by the cave-in or by slow starvation and suffocation. The Dragon's flaw is his obsessive watching over Mae and her friends when they go ghost-hunting, and his targeting her specifically. While Angus, Bea and Gregg are skeptical that it's the same figure that Mae chased on Harfest, she identifies him and is further convinced that he has something to do with the kidnapping. It's notable that in the climax he attacks Mae when Gregg was the one who shot him with the crossbow. When he attacks Mae from the mine elevator, Angus smashes his head and cuts off his arm using the elevator.
 Night in the Woods (Video Game) / int_aba8065b
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 Night in the Woods (Video Game) / int_aba8065b
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Night in the Woods (Video Game) / int_aba8065b
 Night in the Woods (Video Game) / int_ac2094ca
type
Red Shirt
 Night in the Woods (Video Game) / int_ac2094ca
comment
Red Shirt: The random silhouetted kid that gets kidnapped on Harfest. The Harleys mention that a girl from Mulvey went missing after Harfest.
 Night in the Woods (Video Game) / int_ac2094ca
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1.0
 Night in the Woods (Video Game) / int_ac2094ca
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_ac2094ca
 Night in the Woods (Video Game) / int_acecb17d
type
Chekhov's Skill
 Night in the Woods (Video Game) / int_acecb17d
comment
Chekhov's Skill: Mae's ability to jump and climb, which is revealed at the beginning of the game. Despite suffering a nasty head injury, she manages to jump to an opening in the climax, so that her friends can escape the mine shaft.
 Night in the Woods (Video Game) / int_acecb17d
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 Night in the Woods (Video Game) / int_acecb17d
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_acecb17d
 Night in the Woods (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Night in the Woods (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: The cult had already disarmed Gregg at gunpoint and pointed out to the group that they can't tell the police what happened, since the gang doesn't know any of the cultist' faces. Mae can't think straight due to her head injury, so the gang decides to head home to regroup and think a plan, ideally to not become the next generation of cultists. Then the cultist that Gregg injured with his crossbow comes up the elevator shaft and attacks Mae. Angus weaponizing the elevator against him causes a cave-in; while the gang gets out thanks to Mae's adrenaline rush allowing her to climb and find an opening, the rest of the cult is trapped down below. While Bea is shaken at the possibility, Angus points out that the cult were bad people.
 Night in the Woods (Video Game) / int_acf33d00
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1.0
 Night in the Woods (Video Game) / int_acf33d00
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_acf33d00
 Night in the Woods (Video Game) / int_ad17a1ac
type
Freudian Excuse Is No Excuse
 Night in the Woods (Video Game) / int_ad17a1ac
comment
Freudian Excuse Is No Excuse: At the end of the game, once The Heavy has been defeated, almost all main characters show a hint of sadness for them. Mentioning that they were driven by a desperate desire of saving the town they lived in, and that they said to not enjoy the things they did. Angus is the one to call out that they shouldn't pity them. The Cult of the Black Goat had, unnecessarily and in an act of desperation, sacrificed the homeless and the ones that people "wouldn't miss," in order to ask an Eldritch Abomination to save their town, and Angus feels no sympathy for, among them, having sacrificed their friend Casey.
 Night in the Woods (Video Game) / int_ad17a1ac
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1.0
 Night in the Woods (Video Game) / int_ad17a1ac
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_ad17a1ac
 Night in the Woods (Video Game) / int_ad1db87c
type
Oh, Crap!
 Night in the Woods (Video Game) / int_ad1db87c
comment
While exploring the Historical Society after hours, Gregg and Mae hear strange clunking sounds. They come to the Map room, which has an animatronic making the sound every time someone presses the button. Gregg would be relieved, except Mae points out that it only moves if someone is in the room. This must mean that someone else is in the building.
 Night in the Woods (Video Game) / int_ad1db87c
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1.0
 Night in the Woods (Video Game) / int_ad1db87c
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_ad1db87c
 Night in the Woods (Video Game) / int_af26b36a
type
The One Who Made It Out
 Night in the Woods (Video Game) / int_af26b36a
comment
The One Who Made It Out: The game has this as a theme, as it's centered on a small Dying Town. Gregg recounts a story from his childhood about how he accidentally let loose his uncle's sheep, and how nearly all of them, either returned or died. Only one of them escaped to the woods, and Gregg says that he wants to do the same.
 Night in the Woods (Video Game) / int_af26b36a
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1.0
 Night in the Woods (Video Game) / int_af26b36a
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_af26b36a
 Night in the Woods (Video Game) / int_b02f996a
type
Town with a Dark Secret
 Night in the Woods (Video Game) / int_b02f996a
comment
Town with a Dark Secret: There's a cult of people who are kidnapping people and sacrificing them to an Eldritch Abomination, which may or may not exist, in hopes of reviving the town. Most of the town has no idea.
 Night in the Woods (Video Game) / int_b02f996a
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1.0
 Night in the Woods (Video Game) / int_b02f996a
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b02f996a
 Night in the Woods (Video Game) / int_b11ac9f5
type
Abusive Parents
 Night in the Woods (Video Game) / int_b11ac9f5
comment
The ghost hunt with Angus in the state park is a sad but ultimately touching scene where Angus tells Mae about his Abusive Parents and his disbelief in gods or the supernatural, and the two are having a pleasant time stargazing and getting to know each other better. At least until Angus notices that they're being watched by one of the cultists, and the two run for their lives back to Bea's car.
 Night in the Woods (Video Game) / int_b11ac9f5
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1.0
 Night in the Woods (Video Game) / int_b11ac9f5
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Night in the Woods (Video Game) / int_b11ac9f5
 Night in the Woods (Video Game) / int_b1a7cd14
type
Tap on the Head
 Night in the Woods (Video Game) / int_b1a7cd14
comment
Tap on the Head: Deconstructed. Mae gets a severe head injury in the climax, and her family has to take her to the hospital where she's in serious danger of dying. For the rest of the subsequent chapter, she's walking sluggishly and on the verge of throwing up. While she's fine the next day, her parents understandably aren't since they don't understand how she wandered off while injured.
 Night in the Woods (Video Game) / int_b1a7cd14
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1.0
 Night in the Woods (Video Game) / int_b1a7cd14
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b1a7cd14
 Night in the Woods (Video Game) / int_b2f7c60a
type
Living Motion Detector
 Night in the Woods (Video Game) / int_b2f7c60a
comment
Living Motion Detector: The main mechanic of the shoplifting segments. Mae even says that people evolved to track movement, so as long as she doesn't move when they're looking at her, she's fine. Even if the clerk is looking right at her with the stolen item in her grasp.
 Night in the Woods (Video Game) / int_b2f7c60a
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1.0
 Night in the Woods (Video Game) / int_b2f7c60a
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b2f7c60a
 Night in the Woods (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Night in the Woods (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: Adina Astra from Longest Night: Lost Constellation can be seen as a constellation during one of the "Dusk Star Hunting" sidequests.
 Night in the Woods (Video Game) / int_b3168a4d
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1.0
 Night in the Woods (Video Game) / int_b3168a4d
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b3168a4d
 Night in the Woods (Video Game) / int_b3bdf232
type
Alien Geometries
 Night in the Woods (Video Game) / int_b3bdf232
comment
Alien Geometries: Mae's dreams run on this logic, especially the "musical band" dreams. There are buildings which seem to overlap each other, roads that go nowhere, and lights that turn on as soon as Mae walks past them. Everything is also tinged in a faint neon glow, and the gravity is far lower than normal, seeing as how Mae can jump from the ground to the roof of a building. The Historical Society, with its overabundance of elevators, most of which only connect two floors, with no stairs in between. Mae even specifically notes that this design makes no sense, even when trying to think of a logical explanation. The building's connection to the Black Goat could have it veering into Eldritch Location territory.
 Night in the Woods (Video Game) / int_b3bdf232
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1.0
 Night in the Woods (Video Game) / int_b3bdf232
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b3bdf232
 Night in the Woods (Video Game) / int_b4eff8a8
type
Epic Fail
 Night in the Woods (Video Game) / int_b4eff8a8
comment
Epic Fail: One possible dialogue path reveals that when Mae tried to make out with her high school prom date, he ended up bleeding copiously. She herself doesn't seem to be exactly sure how she managed to pull off that one. And then she almost choked him to death by stuffing paper napkins in his mouth to staunch the bleeding. And then she nearly choked on an almond and threw up on him. And then she tried to hide the evidence by clogging the toilet with the paper towels she'd shoved in his mouth. Not her finest hour.
 Night in the Woods (Video Game) / int_b4eff8a8
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1.0
 Night in the Woods (Video Game) / int_b4eff8a8
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Night in the Woods (Video Game) / int_b4eff8a8
 Night in the Woods (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Night in the Woods (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Mae spends a good portion of the game using power lines to get around. She tries to do this at first to get into town over the fence; Aunt Molly finds her and takes her home. Later on to find extra playable content you have to climb on the power lines all around town. When going to explore the "ghost" sightings, Mae and the others don't think to arm themselves even though according to Mae she saw the ghost kidnapping someone. After Mae barely survives running from the cult, she goes back while suffering a head injury and not up to par in terms of combat. Though it's implied she was trying to die, believing it was her fault the ghost was threatening her friends. Gregg calls her out for her actions because he cares about her, and so do the others.
 Night in the Woods (Video Game) / int_b58b4e3c
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1.0
 Night in the Woods (Video Game) / int_b58b4e3c
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b58b4e3c
 Night in the Woods (Video Game) / int_b61b755f
type
Tomboy
 Night in the Woods (Video Game) / int_b61b755f
comment
Tomboy: Mae has very little traditionally feminine interests, while being very sporty and athletic. Even her friends address her as "bro" or "dude".
 Night in the Woods (Video Game) / int_b61b755f
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1.0
 Night in the Woods (Video Game) / int_b61b755f
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b61b755f
 Night in the Woods (Video Game) / int_b707726f
type
Hypocritical Humor
 Night in the Woods (Video Game) / int_b707726f
comment
Hypocritical Humor: During the mall trip with Bea, she dismisses the local Hot Topic Expy as being for teenagers and claims to be embarrassed to even be there... and yet her outfit comes from that store. Shortly after, if you ignore the shoplifting scene you can find a short conversation between the two with Mae complaining about the lack of any good music in the store, saying it's all for twelve year olds. Bea then points out that the store is draped wall to wall with merchandise from Mae's favorite band and that Mae herself isn't far off from being a twelve year old. Gregg and Mae discuss how much of a scumbag criminal Steve Scriggins is during "Crimes", while glorifying their own crimes.
 Night in the Woods (Video Game) / int_b707726f
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1.0
 Night in the Woods (Video Game) / int_b707726f
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b707726f
 Night in the Woods (Video Game) / int_b8c9cf46
type
Eternal Employee
 Night in the Woods (Video Game) / int_b8c9cf46
comment
Eternal Employee: Bea at the Ol' Pickaxe and Gregg at the Snack Falcon. Subverted with Angus, who only works the day shift at Video Rentals "Too."
 Night in the Woods (Video Game) / int_b8c9cf46
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-0.3
 Night in the Woods (Video Game) / int_b8c9cf46
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_b8c9cf46
 Night in the Woods (Video Game) / int_b9561236
type
A Good Name for a Rock Band
 Night in the Woods (Video Game) / int_b9561236
comment
A Good Name for a Rock Band: If you talk to Mr. Chazokov on the first day of Act 2, he'll tell Mae, he's looking for "dusk stars". You can have Mae reply, "Dusk Stars is the name of my shoegaze band."
 Night in the Woods (Video Game) / int_b9561236
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1.0
 Night in the Woods (Video Game) / int_b9561236
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Night in the Woods (Video Game) / int_b9561236
 Night in the Woods (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Night in the Woods (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: Averted; twice, people in-universe deciding that just shooting someone is a perfectly acceptable solution. The first occurrence happens when cult members are chasing Mae through the woods. After the chase has gone on long enough, one of the cultists shoots at Mae with a gun. The cultist misses, but Mae ends up careening into a ravine, suffering a nasty head injury as a result. This is discussed when the cultists apologize to Mae, since they didn't want to actually kill her, and she had a very real possibility of dying as a result of falling in the ravine. In the climax, Gregg shoots the cultist that Mae was approaching with a crossbow, non-fatally. Then when he threatens to do the same to Casey's murderer, the cult reveals that they are armed, and force Gregg to put down his crossbow to avert a Mexican Standoff.
 Night in the Woods (Video Game) / int_bce16d24
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-1.0
 Night in the Woods (Video Game) / int_bce16d24
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 Night in the Woods (Video Game)
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Night in the Woods (Video Game) / int_bce16d24
 Night in the Woods (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Night in the Woods (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: The musicians in the reoccurring dream Mae has may be a band that used to play in town who eventually started trying to play to ghosts in the woods before dying of exposure one night.
 Night in the Woods (Video Game) / int_bd2812b5
featureApplicability
1.0
 Night in the Woods (Video Game) / int_bd2812b5
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_bd2812b5
 Night in the Woods (Video Game) / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 Night in the Woods (Video Game) / int_bda3d68a
comment
Did You Just Flip Off Cthulhu?:
 Night in the Woods (Video Game) / int_bda3d68a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_bda3d68a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_bda3d68a
 Night in the Woods (Video Game) / int_be009bbc
type
Alliterative Name
 Night in the Woods (Video Game) / int_be009bbc
comment
Alliterative Name: Arnold A. Applebaum.
 Night in the Woods (Video Game) / int_be009bbc
featureApplicability
1.0
 Night in the Woods (Video Game) / int_be009bbc
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_be009bbc
 Night in the Woods (Video Game) / int_be0ad6b7
type
Used to Be a Sweet Kid
 Night in the Woods (Video Game) / int_be0ad6b7
comment
Used to Be a Sweet Kid: Subverted; Mae is a snarky Nightmare Fetishist.
 Night in the Woods (Video Game) / int_be0ad6b7
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_be0ad6b7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_be0ad6b7
 Night in the Woods (Video Game) / int_c02f148d
type
Both Sides Have a Point
 Night in the Woods (Video Game) / int_c02f148d
comment
Both Sides Have a Point: After eating dinner with Bea, Mae finds out that Bea has to run the Old Pickaxe because her father has suffered a nervous breakdown and doesn't do much. She tells Bea You Are Better Than You Think You Are and that she could leave her dad. Bea gets furious and tells her that unlike Mae, who has no responsibilities and pays no consequences for her actions, she doesn't have a choice but to help her father because no one else will. Mae is correct that Bea has a choice, and Bea is right that no one else will pick up the slack.
 Night in the Woods (Video Game) / int_c02f148d
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c02f148d
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c02f148d
 Night in the Woods (Video Game) / int_c04b1231
type
Jump Scare
 Night in the Woods (Video Game) / int_c04b1231
comment
Jump Scare: When on Gregg's ghost hunt, Mae and Gregg hear a lot of odd noises in-universe. Turns out it's an old animatronic that isn't quite fixed yet. Later in the same scenario, the "ghost" randomly appears in a window when the two are running down a fire escape. Earlier, when Gregg is picking a lock to get in to the museum, an owl will loudly screech and swoop in on the two of them out of nowhere just as Gregg gets the door open.
 Night in the Woods (Video Game) / int_c04b1231
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c04b1231
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c04b1231
 Night in the Woods (Video Game) / int_c0961831
type
Interrupted Suicide
 Night in the Woods (Video Game) / int_c0961831
comment
Interrupted Suicide: Gregg believes he does this in the climax if Mae told him and not Beatrice about her disassociation. He tells Mae firmly that even if he doesn't understand what she's going through, he's not going to let her die on him, and it's not her fault that the cult started hurting people and stalking them.
 Night in the Woods (Video Game) / int_c0961831
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c0961831
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c0961831
 Night in the Woods (Video Game) / int_c20dafaf
type
These Questions Three...
 Night in the Woods (Video Game) / int_c20dafaf
comment
These Questions Three...: Played for Laughs. The trio of goth teenagers won't let Mae and Bea enter the graveyard without answering three questions... when did they first have sex, what was their most embarrassing moment, and what their ideal date would be. Bea thinks this is ridiculous, but she and Mae go along with it. Then, afterwards, the teens admit there's nothing they can do to actually stop them from entering, and they could've gone on in at anytime. Mae and Bea are not amused.
 Night in the Woods (Video Game) / int_c20dafaf
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c20dafaf
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c20dafaf
 Night in the Woods (Video Game) / int_c2393191
type
Show Within a Show
 Night in the Woods (Video Game) / int_c2393191
comment
Show Within a Show: Lost Constellation is a ghost story told by the characters. In the main game, Mae's father watches Garbo and Malloy, a comedy show. A game within a game example with Demontower, a game that can be played on Mae's laptop.
 Night in the Woods (Video Game) / int_c2393191
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c2393191
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c2393191
 Night in the Woods (Video Game) / int_c313d43a
type
True Companions
 Night in the Woods (Video Game) / int_c313d43a
comment
True Companions: Gregg from the start, along with Angus and Bea. Despite their own problems and their conflicts with Mae's shortsighted behavior, the four all care about each other and stick together to the very end. Gregg says as much in the climax.
 Night in the Woods (Video Game) / int_c313d43a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c313d43a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c313d43a
 Night in the Woods (Video Game) / int_c4b0faae
type
Can't Hold His Liquor
 Night in the Woods (Video Game) / int_c4b0faae
comment
Can't Hold Her Liquor: Mae, by her own admission, "gets woozy on cough syrup", so it's not surprising that she immediately gets sloppy drunk on three cups of watered-down beer.
 Night in the Woods (Video Game) / int_c4b0faae
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c4b0faae
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c4b0faae
 Night in the Woods (Video Game) / int_c5f23623
type
Broken Bridge
 Night in the Woods (Video Game) / int_c5f23623
comment
Broken Bridge: Through much of the story, parts of Mae's hometown are blocked off by construction workers.
 Night in the Woods (Video Game) / int_c5f23623
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c5f23623
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c5f23623
 Night in the Woods (Video Game) / int_c66cb5a9
type
Human Sacrifice
 Night in the Woods (Video Game) / int_c66cb5a9
comment
A cult in an isolated rural town suffering economic hardship performs Human Sacrifice in the hopes it can bring back prosperity. Is this Night in the Woods, or The Wicker Man?
 Night in the Woods (Video Game) / int_c66cb5a9
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c66cb5a9
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c66cb5a9
 Night in the Woods (Video Game) / int_c75df49a
type
Shout-Out
 Night in the Woods (Video Game) / int_c75df49a
comment
Shout-Out: If Mae looks at the Possum Springs mural at the bus station, at one point she quips, "Prepare for disappointment, ye who enter here," a parody of "Abandon all hope, ye who enter here" from Dante's The Divine Comedy. The blue canary night light in the Borowski home is a reference to They Might Be Giants song "Birdhouse in Your Soul". Possibly one: the eventual reveal in the latter half of the game, an Eldritch Abomination with deep ties to the lore at the bottom of a mine shaft, revealed when the miners Dug Too Deep, and slowly corrupting a small town, is also the eventual reveal in Desperation by Stephen King. Gregg mentions that Angus plays a game called Sword People Online, which may be a reference to Sword Art Online. The plot of a small, dilapidated town with sagging industry and general decay turning to Eldritch gods for help revitalizing the town through ritualistic sacrifice because the beast promised to revive the town if they cooperated is very reminiscent of The Shadow Over Innsmouth by H. P. Lovecraft. The reveal of a group of townsfolk in a cult dedicated to keeping their town clean and stable by murdering undesirables or those who would disturb the peace, all wear matching outfits, and explain themselves as being a positive force for the town, is almost certainly a shout-out to Hot Fuzz. Angus mentions the Bell constellation reminds him of "prog rock album covers", which most likely refers to Nektar's Journey to the Centre of the Eye◊ or the cover to Pink Floyd's live album, Pulse◊. In yet another Lovecraft allusion, one of the lyrics in Pumpkin Head Guy almost perfectly name-drops the title of Lovecraft's novella, The Whisperer in Darkness, "A whisper in the dark..." Considering the other, previously mentioned allusions to the Cthulhu Mythos scattered throughout the game, it likely isn't a coincidence. Mae can lie to Gregg about having porn pop-ups cleaned from her computer, to which he'll respond: "Why must you turn the Internet into a den of lies?" Gregg can mention watching a TV show about a no-nonsense judge called Judge Cathy. Germ's grandmother watches a similar show called Judge Janice. Both seem to be references to Judge Judy. When you talk to Lori M. on the first rainy day, she mentions making a horror film in which a person stabs another in the eye with a knife; her speech balloon then shows a knife marked "REAL" stabbing an eyeball marked "FAKE". This is kind of a reference to the eye-slashing scene in the 1929 film by Luis Buñuel and Salvador Dalí, entitled Un Chien Andalou. Mae's favorite band in-universe, the Doom Metal band Witchdagger, is a reference to stoner metal band Sleep, with Space Dragon being very similar bass and riff-wise to Dragonaut. Other Sleep references include the robed and masked figure seen behind Mae as she drifts in the void◊ resembling the band's mascots, the Weedians on the cover of Dopesmoker◊, and Mae's recitation of the song's apparent lyrics before she plays seems to be a reference to the vocal style on the aforementioned album, long, drawn out notes with themes of wandering and nomads. Word of God confirmed that Sleep are ALSO one of Mae's favorite bands. A cult in an isolated rural town suffering economic hardship performs Human Sacrifice in the hopes it can bring back prosperity. Is this Night in the Woods, or The Wicker Man?
 Night in the Woods (Video Game) / int_c75df49a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c75df49a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c75df49a
 Night in the Woods (Video Game) / int_c8b4278b
type
Straight Man and Wise Guy
 Night in the Woods (Video Game) / int_c8b4278b
comment
Straight Man and Wise Guy: Garbo & Malloy, a comedy duo Mae and her father enjoy watching. They trade roles depending on who is setting up the joke.
 Night in the Woods (Video Game) / int_c8b4278b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_c8b4278b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_c8b4278b
 Night in the Woods (Video Game) / int_ca9c252f
type
This Is Something He's Got to Do Himself
 Night in the Woods (Video Game) / int_ca9c252f
comment
This Is Something He's Got to Do Himself: Subverted. In one dialogue option Mae insists she go into the mine to confront the cult alone. Her friends shrug it off and continue to follow her.
 Night in the Woods (Video Game) / int_ca9c252f
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_ca9c252f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ca9c252f
 Night in the Woods (Video Game) / int_cb0743c0
type
Lame Pun Reaction
 Night in the Woods (Video Game) / int_cb0743c0
comment
Lame Pun Reaction: Mae's dad's attempts to make a funny about family taco night are... not well received.
 Night in the Woods (Video Game) / int_cb0743c0
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cb0743c0
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cb0743c0
 Night in the Woods (Video Game) / int_cb360d4e
type
Supernatural Hotspot Town
 Night in the Woods (Video Game) / int_cb360d4e
comment
Supernatural Hotspot Town: The game brings us the town of Possum Springs, with a heavy dose of Maybe Magic, Maybe Mundane mixed in. The protagonist, Mae, has vivid dreams featuring monstrous animals, including one where she talks to a cat claiming to be god that shows her just how insignificant she is, but Mae is also the victim of untreated psychoses that could explain these dreams. Newspaper articles Mae can find alongside Bea talk about gas leaks from the mines causing vivid hallucinations, but that doesn't eliminate the fact that there is a cult operating in the town, a member of which has seemingly supernatural powers. Said cult is sacrificing citizens they consider blights upon society to something in the old mines... but they may just be throwing them down a pit to their deaths.
 Night in the Woods (Video Game) / int_cb360d4e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cb360d4e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cb360d4e
 Night in the Woods (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Night in the Woods (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: Grandpa lampshades this when Mae asks him if the tale really happened. He says if it could have, but it happened a long time ago regardless.
 Night in the Woods (Video Game) / int_cb70651c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cb70651c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cb70651c
 Night in the Woods (Video Game) / int_cbf5c04
type
Insult of Endearment
 Night in the Woods (Video Game) / int_cbf5c04
comment
Insult of Endearment: Mae and Greggory go back and forth on one another, discussing the grisly bodily harm and/or death they didn't suffer in their latest shenanigans.
 Night in the Woods (Video Game) / int_cbf5c04
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cbf5c04
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cbf5c04
 Night in the Woods (Video Game) / int_cdad4b25
type
Toxic Friend Influence
 Night in the Woods (Video Game) / int_cdad4b25
comment
Toxic Friend Influence: This shows up if you choose to spend the most time with Gregg. Mae and Gregg's friendship as teenagers was primarily built on various petty crimes, but with Mae off at college, Gregg was straightening up, and getting his life back together... and then Mae shows up back in town at the beginning of the game. Gregg's boyfriend Angus takes notice of this, and he eventually blows up at Gregg and Mae over it, though the three are able to work things out. It's inverted if you choose to spend the most time with Bea, who constantly calls Mae out on her immature attitude and behavior, and helps Mae to grow more as a person.
 Night in the Woods (Video Game) / int_cdad4b25
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cdad4b25
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cdad4b25
 Night in the Woods (Video Game) / int_ce68d46b
type
Next Sunday A.D.
 Night in the Woods (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: While the plotline begins in late October of 2017, the game was released in February 2017. While the game is set in a World of Funny Animals, it's otherwise very similar to our modern day.
 Night in the Woods (Video Game) / int_ce68d46b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_ce68d46b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ce68d46b
 Night in the Woods (Video Game) / int_ce75a983
type
Screw Destiny
 Night in the Woods (Video Game) / int_ce75a983
comment
Screw Destiny: Adina points out to the cat that she survived her encounter with the Forest God, when the cat predicted she would die. He goes "meh" about it since he has been there more times than Adina and has never died. Though it's possible he meant a figurative death, as the story is about Adina moving on.
 Night in the Woods (Video Game) / int_ce75a983
featureApplicability
1.0
 Night in the Woods (Video Game) / int_ce75a983
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ce75a983
 Night in the Woods (Video Game) / int_cf92fea8
type
Cassandra Truth
 Night in the Woods (Video Game) / int_cf92fea8
comment
Cassandra Truth: In the epilogue, Lori doesn't believe Mae when she tells her she spent the night being chased by "a death cult of conservative uncles".
 Night in the Woods (Video Game) / int_cf92fea8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_cf92fea8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_cf92fea8
 Night in the Woods (Video Game) / int_d03fc3f1
type
Good Shepherd
 Night in the Woods (Video Game) / int_d03fc3f1
comment
Good Shepherd: Pastor Kate. She's a very kind woman, is trying to open a homeless shelter, and gladly strikes up a friendship with Mae, despite Mae's religious beliefs (or lack thereof). She uses her faith as a tool to help people of all backgrounds, creeds, and lifestyles. She privately admits her own faith in God is wavering, and she hopes that, by convincing other people to believe, she can convince herself, too.
 Night in the Woods (Video Game) / int_d03fc3f1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d03fc3f1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d03fc3f1
 Night in the Woods (Video Game) / int_d0f5cc90
type
Flavor Text
 Night in the Woods (Video Game) / int_d0f5cc90
comment
Flavor Text: Quite a lot of it, and you often have to examine things several times to see it all, especially if you're gunning to get all of Mae's notebook sketches.
 Night in the Woods (Video Game) / int_d0f5cc90
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d0f5cc90
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d0f5cc90
 Night in the Woods (Video Game) / int_d148b019
type
Mundane Made Awesome
 Night in the Woods (Video Game) / int_d148b019
comment
Mundane Made Awesome: "Ride the chariot to donut hell!"
 Night in the Woods (Video Game) / int_d148b019
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d148b019
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d148b019
 Night in the Woods (Video Game) / int_d24ed873
type
Developer's Foresight
 Night in the Woods (Video Game) / int_d24ed873
comment
Developer's Foresight: At one point, there's a cliff you aren't supposed to cross yet. Not only is there unique dialogue for jumping off the cliff repeatedly, but there's also unique dialogue for using the game's ice physics to build up enough speed to jump to the other side before you're supposed to be there.
 Night in the Woods (Video Game) / int_d24ed873
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d24ed873
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d24ed873
 Night in the Woods (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Night in the Woods (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Bea gets mad at Mae for acting like a drunk fool at the first party in the game. Mae had also forgotten that Bea's mother had died, and is acting irresponsibly, complete with having wasted her college opportunities. With that said, she is more sympathetic when Mae tells her in the Bea path why she dropped out, though she is right about the other parts. Mae gets angry at her friends when they won't believe her about a ghost, because she did see something, and someone has been watching them during their ghost hangouts. It doesn't help that they all realize she was half-right; it wasn't a ghost, but rather an actual person kidnapping others and tossing them down a deep hole into the mine. Angus is furious on seeing that Mae is encouraging Gregg to revert to his previous criminal behavior, which he was cleaning up so that the couple could move to Bright Harbor. Mae gets in a shot by telling Angus and Gregg that Gregg choosing to be a criminal isn't completely her fault. Gregg acknowledges this and vows to be better. Jackie tells off Mae for humiliating Bea at a college party and for being a jerk. It's all very true. This motivates Mae to chase after Bea, to apologize and to hear her out.
 Night in the Woods (Video Game) / int_d39e327f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d39e327f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d39e327f
 Night in the Woods (Video Game) / int_d73e0f7f
type
"Ray of Hope" Ending
 Night in the Woods (Video Game) / int_d73e0f7f
comment
"Ray of Hope" Ending: Although things haven't really changed for the group, Mae seems to have a more optimistic outlook about her life by the end. She considers becoming a janitor and plans to talk to her parents about what happened at college, while her dad will talk about his work problems. Bea has renewed her friendship with Mae, and Angus and Gregg move forward with their plans to leave Possum Springs. The gang will also meet for band practice.
 Night in the Woods (Video Game) / int_d73e0f7f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d73e0f7f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d73e0f7f
 Night in the Woods (Video Game) / int_d7fc9fd0
type
Vitriolic Best Buds
 Night in the Woods (Video Game) / int_d7fc9fd0
comment
Vitriolic Best Buds: Mae and Gregg in are prone to lobbying several rounds of "too bad you didn't [die in some exaggeratedly horrific way]" at each other whenever they meet. They're still very close and supportive of each other.
 Night in the Woods (Video Game) / int_d7fc9fd0
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d7fc9fd0
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d7fc9fd0
 Night in the Woods (Video Game) / int_d848560f
type
Unusual Euphemism
 Night in the Woods (Video Game) / int_d848560f
comment
Unusual Euphemism: Mae and a few of the others say the word "eff" instead of "fuck"; according to the developers, this was done to prevent an "M" rating.
 Night in the Woods (Video Game) / int_d848560f
featureApplicability
1.0
 Night in the Woods (Video Game) / int_d848560f
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_d848560f
 Night in the Woods (Video Game) / int_da4a8208
type
Progressive Instrumentation
 Night in the Woods (Video Game) / int_da4a8208
comment
Progressive Instrumentation: Features certain levels where you search for four ghosts. Each area starts off silent, but as you locate each one, they'll begin playing an instrument, until the entire band is performing.
 Night in the Woods (Video Game) / int_da4a8208
featureApplicability
1.0
 Night in the Woods (Video Game) / int_da4a8208
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_da4a8208
 Night in the Woods (Video Game) / int_dabc7a46
type
Sixth Ranger
 Night in the Woods (Video Game) / int_dabc7a46
comment
Eclectic: Germ (the only one who has no personal demons eating away at him; he even has a good family in the Weird Autumn Edition).
 Night in the Woods (Video Game) / int_dabc7a46
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dabc7a46
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dabc7a46
 Night in the Woods (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Night in the Woods (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: Mae says one when trying to get the goth guys at the party to move away from their car so she can get across the rooftops to the river. It kind of works.
 Night in the Woods (Video Game) / int_db4b76d1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_db4b76d1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_db4b76d1
 Night in the Woods (Video Game) / int_dc031fde
type
Inelegant Blubbering
 Night in the Woods (Video Game) / int_dc031fde
comment
Inelegant Blubbering: Mae after the party does this while drunk after relearning that Bea's mother is dead. By the time Bea pulls up to Mae's house, Ocular Gushers is ensuing.
 Night in the Woods (Video Game) / int_dc031fde
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dc031fde
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dc031fde
 Night in the Woods (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Night in the Woods (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: Mr. Chazokov. He's disappointed that Mae dropped out of college but still invites her to stargaze with him. Aunt Molly. She takes Mae home when finding the latter jumping on power lines to get home through the woods at night, while warning her and Mae's mother that such behavior could get Mae arrested in the future. She also takes care of the severed arm outside the diner and orders Mae and her friends to do the buddy system. When Mae witnesses kidnapping on Harfest and tells Aunt Molly about a ghost she saw, her Aunt doesn't believe her and takes home, apparently ignoring the incident. Next time Mae meets her, she offhandedly mentions sweeping the whole area with someone after Mae's report. In the climax, we learn that she and her partner Dan searched frantically for an injured Mae when her friends reported her missing and that weird people with guns were firing at them. Aunt Molly gets Mae to the hospital and orders the friend group to stay in one location— Angus and Gregg's apartment— until they could figure out what the heck happened. The next day, Molly admits to Mae that she isn't entirely sure what sort of trouble her niece got into, but she would rather not know because what she can grasp of it plus the weird phone calls indicates that it's not pretty. Mae doesn't exactly thank Molly for saving her life, but she is a little nicer about it. 
 Night in the Woods (Video Game) / int_dca70c44
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dca70c44
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dca70c44
 Night in the Woods (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Night in the Woods (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Germ, the only fan of the gang's band. The opening that Mae finds while climbing out of the mine leads to a well in Germ's backyard. He gets some rope to pull the others out, and dynamite to block the entrance.
 Night in the Woods (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dcbe8a6e
 Night in the Woods (Video Game) / int_dcd423d2
type
Affectionate Nickname
 Night in the Woods (Video Game) / int_dcd423d2
comment
Affectionate Nickname: Mae's dad calls her "kitten". She responds well to it. Gregg refers to Angus as "cap'n," and Angus in turn calls Gregg "bug." Before their falling out, Bea used to call Mae "MaeDay".
 Night in the Woods (Video Game) / int_dcd423d2
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dcd423d2
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dcd423d2
 Night in the Woods (Video Game) / int_dd95a27b
type
I Never Told You My Name
 Night in the Woods (Video Game) / int_dd95a27b
comment
I Never Told You My Name: In the epilogue, the Janitor calls Mae by name, and Mae realizes she never told it to him.
 Night in the Woods (Video Game) / int_dd95a27b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_dd95a27b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_dd95a27b
 Night in the Woods (Video Game) / int_e0140e6c
type
From the Mouths of Babes
 Night in the Woods (Video Game) / int_e0140e6c
comment
From the Mouths of Babes: Mae's commentary on the tale is hilarious. Granddad is equally amused and tells her to never change.
 Night in the Woods (Video Game) / int_e0140e6c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e0140e6c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e0140e6c
 Night in the Woods (Video Game) / int_e10cdc1c
type
Gay Best Friend
 Night in the Woods (Video Game) / int_e10cdc1c
comment
Gay Best Friend: Subverted with Gregg, in that the title is literal. Rather than be like the stereotypical swishy gay character who dishes out advice to his female friends, he's just Mae's childhood bestie who joins her in her acts of petty vandalism and just happens to be homosexual. (And Mae herself is not straight either.)
 Night in the Woods (Video Game) / int_e10cdc1c
featureApplicability
-0.3
 Night in the Woods (Video Game) / int_e10cdc1c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e10cdc1c
 Night in the Woods (Video Game) / int_e13156e1
type
Mama Bear
 Night in the Woods (Video Game) / int_e13156e1
comment
Mama Bear: Aunt Molly portrays herself as this. She offers Mae a ride home on threat of arresting her, when Mae was dreading a walk through the woods at night, alone. It's somewhat justified in that Mae was jumping on the power lines, which is dangerous. In the climax, we find out offscreen that she and her partner combed the woods to find Mae after her friends reported that weird guys in hoods shot at them and forced them to split up. Aunt Molly quickly got Mae to the hospital and notified her parents. 
 Night in the Woods (Video Game) / int_e13156e1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e13156e1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e13156e1
 Night in the Woods (Video Game) / int_e150c4c7
type
Manchild
 Night in the Woods (Video Game) / int_e150c4c7
comment
Manchild: Mae is a character study in arrested development. At age 20, she's still immature, unemployed, and rudderless in life. She amuses herself with petty crimes, despite being old enough to know better. She is a twenty-year-old college drop-out who acts like a rebellious teenager, compulsively committing petty crimes, and having a hard time talking to other people her age about more adult concerns. This strains her relationships with her parents and most of her friends, except her partner in crimes, Gregg. Her flighty exterior also hides some severe mental issues, including a textbook case of dissociation / derealization. Gregg is also this, albeit to a lesser degree than Mae. Even though Gregg has a job, an apartment, and a serious romantic relationship (unlike Mae), he demonstrates immaturity on multiple occasions. He commits petty crimes and allows Steven to shoplift from Snack Falcon, even though both could get him arrested and/or fired. He nurses grand plans for moving to Bright Harbor with Angus, oblivious to how unrealistic his dream is. Angus even ends up calling Mae out for encouraging this behavior despite his best efforts to keep Gregg stable.
 Night in the Woods (Video Game) / int_e150c4c7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e150c4c7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e150c4c7
 Night in the Woods (Video Game) / int_e3c36782
type
Call-Forward
 Night in the Woods (Video Game) / int_e3c36782
comment
Call-Forward: Mae says that Granddad won't see her kids because she's going to have hound dogs instead. Granddad dies before the start of Night in the Woods, so he isn't around when Mae's mother mistakenly thinks Mae is pregnant. The first two lines of the Prayer of the Forest God are one of the quotes that the player can choose for Granddad to have said before he died.
 Night in the Woods (Video Game) / int_e3c36782
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e3c36782
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e3c36782
 Night in the Woods (Video Game) / int_e4fc9fbc
type
A Glitch in the Matrix
 Night in the Woods (Video Game) / int_e4fc9fbc
comment
A Glitch in the Matrix: Mae's dream in "Longest Night" rapidly starts unraveling when Mae realizes that she and Bea aren't close enough to be hanging out on Christmas.
 Night in the Woods (Video Game) / int_e4fc9fbc
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e4fc9fbc
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e4fc9fbc
 Night in the Woods (Video Game) / int_e5421161
type
Expy
 Night in the Woods (Video Game) / int_e5421161
comment
Expy: Deceased magnate Arnold A. Applebaum is one for historical industrialist Andrew Carnegie, down to the union-busting and self-glorification.
 Night in the Woods (Video Game) / int_e5421161
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e5421161
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e5421161
 Night in the Woods (Video Game) / int_e542d8c1
type
Goth
 Night in the Woods (Video Game) / int_e542d8c1
comment
Goth: Bea. She becomes more positive over the course of the game, however.
 Night in the Woods (Video Game) / int_e542d8c1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e542d8c1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e542d8c1
 Night in the Woods (Video Game) / int_e54482ee
type
Keet
 Night in the Woods (Video Game) / int_e54482ee
comment
Keet: Gregg cheerfully screams most of his lines, seemingly can't keep still, and is super excited about everything that's happening.
 Night in the Woods (Video Game) / int_e54482ee
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e54482ee
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e54482ee
 Night in the Woods (Video Game) / int_e54563eb
type
NEET
 Night in the Woods (Video Game) / int_e54563eb
comment
NEET: Mae Borowski, the Loser Protagonist. She drops out of college due to having such severe disassociative episodes, that she can't even function at school anymore, which may or may not, have been caused by an Eldritch Abomination known as the Black Goat. Mae spends most of the game running around town, talking to her friends, committing crimes, and doing womanchild things, while her parents encourage her to have some ambition.
 Night in the Woods (Video Game) / int_e54563eb
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e54563eb
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e54563eb
 Night in the Woods (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Night in the Woods (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The bass minigame can be very difficult, and the first time Mae has band practice you'll have had, at most, two cracks at it before and can't have practiced "Die Anywhere Else" yet, so it's hard to do well. This makes perfect sense story-wise, as Mae hasn't played in ages, thus losing much of her skill, and the song is new to her.
 Night in the Woods (Video Game) / int_e6630c8b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e6630c8b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e6630c8b
 Night in the Woods (Video Game) / int_e683db22
type
Non-Humans Lack Attributes
 Night in the Woods (Video Game) / int_e683db22
comment
Nonhumans Lack Attributes: When Mae meets Bombshell at Jackie's party, Bombshell is wearing a low-cut V-neck blouse. Since Bombshell is a bear, the blouse doesn't reveal anything.
 Night in the Woods (Video Game) / int_e683db22
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e683db22
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e683db22
 Night in the Woods (Video Game) / int_e6c88e42
type
Old Shame
 Night in the Woods (Video Game) / int_e6c88e42
comment
Old Shame: In-Universe. "Go Get Dead, Angel Face" is Mae's. It's even available as an option to practice in Mae's bedroom in the Weird Autumn edition, but selecting it causes Mae to refuse to play it and remove it from the list of options. Forever.
 Night in the Woods (Video Game) / int_e6c88e42
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e6c88e42
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e6c88e42
 Night in the Woods (Video Game) / int_e6cca0
type
The Mall
 Night in the Woods (Video Game) / int_e6cca0
comment
The Mall: It's possible to visit a dying shopping mall at one point, which helps remind Bea and Mae of more carefree times.
 Night in the Woods (Video Game) / int_e6cca0
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e6cca0
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e6cca0
 Night in the Woods (Video Game) / int_e6f961a1
type
Garage Band
 Night in the Woods (Video Game) / int_e6f961a1
comment
Garage Band: The four mains occasionally take evening breaks to play in a band together — Angus on vocals, Gregg on lead guitar, Mae on bass, and Bea using a computerized drum kit.note The fact that 3/4ths of the band are LGBTQ (Gregg and Angus are gay and Mae is pan) may or may not make them a queercore band.
 Night in the Woods (Video Game) / int_e6f961a1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e6f961a1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e6f961a1
 Night in the Woods (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Night in the Woods (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: Anytime Angus gets angry, with Angus being a Gentle Giant and a Nice Guy, Mae knows that something is wrong. Such as when he fights with Gregg after a bad night outing to get donuts, or when he says he doesn't regret leaving the cult to die. Happy-go-lucky Gregg is certainly not so in the climax. Gregg wields a crossbow when an injured Mae goes back to the mines, and yells at her for trying to die. Then he gets furious on hearing the cult killed Casey, threatening to shoot whoever did it with an arrow with "He was my friend, you bastards!" at the cult. The only reason Gregg doesn't fire is because the cult thought to bring guns, resulting in a Mexican Standoff.
 Night in the Woods (Video Game) / int_e83f211c
featureApplicability
1.0
 Night in the Woods (Video Game) / int_e83f211c
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_e83f211c
 Night in the Woods (Video Game) / int_eb857152
type
Quirky Town
 Night in the Woods (Video Game) / int_eb857152
comment
Quirky Town: Possum Springs, filled with dozens of hooligans and a lot of weirdos.
 Night in the Woods (Video Game) / int_eb857152
featureApplicability
1.0
 Night in the Woods (Video Game) / int_eb857152
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_eb857152
 Night in the Woods (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Night in the Woods (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted with the three neighborhood kids all named "Harley". There's also probably two people called Dan in town; the cat that keeps changing jobs throughout the game, and the unseen Dan that Aunt Molly mentioned helped her with searching the woods for the kidnapped kid Mae reported.
 Night in the Woods (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Night in the Woods (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ee7a60e9
 Night in the Woods (Video Game) / int_ee9877ea
type
Too Good for This Sinful Earth
 Night in the Woods (Video Game) / int_ee9877ea
comment
Too Good for This Sinful Earth: Godtender Brown. He stays out in the blizzard, greeting travelers who want to see the Forest God, whom he is very loyal to. He is torn about how the Forest God is sick and feels useless because he can't help, though he doesn't know that the God doesn't care about him in the same way.
 Night in the Woods (Video Game) / int_ee9877ea
featureApplicability
1.0
 Night in the Woods (Video Game) / int_ee9877ea
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ee9877ea
 Night in the Woods (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Night in the Woods (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: On Day 3, if you examine the family portrait on the second floor, Mae has this to say:
 Night in the Woods (Video Game) / int_eef90616
featureApplicability
1.0
 Night in the Woods (Video Game) / int_eef90616
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_eef90616
 Night in the Woods (Video Game) / int_efd95d99
type
Poking Dead Things with a Stick
 Night in the Woods (Video Game) / int_efd95d99
comment
Poking Dead Things with a Stick: Just when things start to turn sinister, the main four characters find a severed arm on the sidewalk just outside the diner. Mae and Gregg talk about poking it with a stick, which cues a Mini-Game where Mae, controlled by the player, manipulates the severed limb by poking at it with a stick. Depending on the player's choices, either Mae can push up the sleeve and discover a cultist tattoo, or she can kill a nearby bug.
 Night in the Woods (Video Game) / int_efd95d99
featureApplicability
1.0
 Night in the Woods (Video Game) / int_efd95d99
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_efd95d99
 Night in the Woods (Video Game) / int_f21d434a
type
New Job as the Plot Demands
 Night in the Woods (Video Game) / int_f21d434a
comment
New Job as the Plot Demands: Danny is this and fully aware of it. Having been canned from his construction job, he spends the rest of the game struggling to keep employment, including brief stints at the Ol' Pickaxe and the Clik-Clak Diner. In the epilogue, he's shown to have gotten a job at a new taco joint in town.
 Night in the Woods (Video Game) / int_f21d434a
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f21d434a
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f21d434a
 Night in the Woods (Video Game) / int_f25493f4
type
Nothing Exciting Ever Happens Here
 Night in the Woods (Video Game) / int_f25493f4
comment
Nothing Exciting Ever Happens Here: Possum Springs is a sleepy mountain town with not a lot going on except for the new superstore, the Harfest festival, and a robed cult kidnapping undesirables and feeding them to an elder god.
 Night in the Woods (Video Game) / int_f25493f4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f25493f4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f25493f4
 Night in the Woods (Video Game) / int_f2be6700
type
Stepford Snarker
 Night in the Woods (Video Game) / int_f2be6700
comment
Stepford Snarker: Mae for most of the game is a Deadpan Snarker that pretends she doesn't care about her problems. Towards the end she apologizes to her mother for being a screw-up, and while recovering from her head injury talks to Gregg or Bea about why she dropped out of college.
 Night in the Woods (Video Game) / int_f2be6700
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f2be6700
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f2be6700
 Night in the Woods (Video Game) / int_f3fd818b
type
Dark Reprise
 Night in the Woods (Video Game) / int_f3fd818b
comment
Dark Reprise: A somber, heavier version of "Die Anywhere Else" plays towards the end of Bea's final outing, "Proximity". "Shapes", which plays when Mae is discussing her violent breakdown, is a slower and more somber version of songs that play whenever she's being overly destructive, such as "Clanky Must Die" and "I'm Going to Break Something".
 Night in the Woods (Video Game) / int_f3fd818b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f3fd818b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f3fd818b
 Night in the Woods (Video Game) / int_f51f4509
type
Tagline
 Night in the Woods (Video Game) / int_f51f4509
comment
Tagline: "At the end of everything, hold on to anything."
 Night in the Woods (Video Game) / int_f51f4509
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f51f4509
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f51f4509
 Night in the Woods (Video Game) / int_f7567671
type
Game Within a Game
 Night in the Woods (Video Game) / int_f7567671
comment
Game Within a Game: Demontower, a roguelike Mae can play on her laptop. Potentially a Shout-Out to The Binding of Isaac or Enter the Gungeon, with a hefty helping of Dark Souls.
 Night in the Woods (Video Game) / int_f7567671
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f7567671
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f7567671
 Night in the Woods (Video Game) / int_f765e2d3
type
Dying Alone
 Night in the Woods (Video Game) / int_f765e2d3
comment
Dying Alone: Invoked. The cult specifically targets people who have never stood out and won't be missed.
 Night in the Woods (Video Game) / int_f765e2d3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f765e2d3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f765e2d3
 Night in the Woods (Video Game) / int_f9f2c33
type
Running Gag
 Night in the Woods (Video Game) / int_f9f2c33
comment
Running Gag: Mae getting shocked with various kinds of Harmless Electrocution. Mae being dragged into performing a song she doesn't know during band practice. Gregg and Mae muttering, "Crimes," to each other. Gregg and Mae thinking up various painful ways that the other person could have died, and increasingly getting into Cruel and Unusual Death territory. Often phrased as "too bad you didn't [die in this horribly gruesome manner]." Mae frequently writes "GREGG RULZ OK" in her journal when making an entry that involves him. Extended to Jen in Weird Autumn, whom Mae describes as "GREGG'S COUSIN OK".
 Night in the Woods (Video Game) / int_f9f2c33
featureApplicability
1.0
 Night in the Woods (Video Game) / int_f9f2c33
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_f9f2c33
 Night in the Woods (Video Game) / int_fb7bc4a8
type
Never Trust a Title
 Night in the Woods (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: Night in the Woods takes place over the course of several days and nights, only a few of which are spent anywhere near the woods.
 Night in the Woods (Video Game) / int_fb7bc4a8
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fb7bc4a8
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fb7bc4a8
 Night in the Woods (Video Game) / int_fb9e25e9
type
Team Mom
 Night in the Woods (Video Game) / int_fb9e25e9
comment
Team Mom: Bea is this reluctantly. She takes charge when Mae wants to find the ghost she saw on Harfest kidnapping someone, makes sure to drive Mae home safely for most of the game, and even tucks her in at one point when the latter is too drunk.
 Night in the Woods (Video Game) / int_fb9e25e9
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fb9e25e9
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fb9e25e9
 Night in the Woods (Video Game) / int_fbc074c3
type
Player Character
 Night in the Woods (Video Game) / int_fbc074c3
comment
The titular woods are home to a incorporeal, teleporting, kidnapping entity that begins to stalk Mae once she becomes aware of it, and is later shown to be a member of a murderous cult that was empowered by their eldritch god.
 Night in the Woods (Video Game) / int_fbc074c3
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fbc074c3
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fbc074c3
 Night in the Woods (Video Game) / int_fbd285b7
type
Comically Missing the Point
 Night in the Woods (Video Game) / int_fbd285b7
comment
Comically Missing the Point: Mae does this at times.
 Night in the Woods (Video Game) / int_fbd285b7
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fbd285b7
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fbd285b7
 Night in the Woods (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 Night in the Woods (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: Angus is a Gentle Giant with asthma, who adores Gregg and cooks for his friends. When he finds out the cult has killed people, however, and one tries to kill Mae, he goes for the elevator lever in the mine and saves her life. He doesn't regret that dropping the elevator logically must have killed Mae's attacker and left the others stranded in the dark, unlike Bea. He does not like bad people, having grown up in an abusive household, and he's furious that the cult was trying to recruit them. Angus doesn't even believe in hell, but he hopes the cult members go there.
 Night in the Woods (Video Game) / int_fccd06b6
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fccd06b6
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fccd06b6
 Night in the Woods (Video Game) / int_fcd9b657
type
Gallows Humor
 Night in the Woods (Video Game) / int_fcd9b657
comment
Gallows Humor: Many characters. Greg and Mae tease each other about possible horrible and unlikely deaths. Mae's dad comments that she shouldn't go out "unarmed" after Mae and her band find a severed arm, and Mae's mother jokes that it shouldn't be too hard to find out who said item belonged to, with she and Mae acting out a light-hearted skit about someone locating the owner.
 Night in the Woods (Video Game) / int_fcd9b657
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fcd9b657
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fcd9b657
 Night in the Woods (Video Game) / int_fd497586
type
You Mean "Xmas"
 Night in the Woods (Video Game) / int_fd497586
comment
You Mean "Xmas": Apparently the townsfolk of Possum Springs celebrate the Winter Solstice festival called "Longest Night". One tradition is for the inhabitants to sit outside by the campfire at night and spot the thirteen constellations.
 Night in the Woods (Video Game) / int_fd497586
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fd497586
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fd497586
 Night in the Woods (Video Game) / int_fd497706
type
Accidental Murder
 Night in the Woods (Video Game) / int_fd497706
comment
Accidental Murder: Bea brings up at the end that she and the others due to causing a cave-in have potentially left a dozen people to starve in the dark. Even Gregg is shaken up by this, but Angus says if given a choice he would have done it again. This leads to everyone staring at him in surprise.
 Night in the Woods (Video Game) / int_fd497706
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fd497706
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fd497706
 Night in the Woods (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Night in the Woods (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: The cult as a whole. They're otherwise normal people trying to protect their families from dying and their home from rotting away and being forgotten; to do this, however, they believe they need to make ritual sacrifices to an Eldritch Abomination within the mines whenever it hungers.
 Night in the Woods (Video Game) / int_fd4f8299
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fd4f8299
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fd4f8299
 Night in the Woods (Video Game) / int_fd5603b
type
MacGyvering
 Night in the Woods (Video Game) / int_fd5603b
comment
MacGyvering: Spoofed. While hanging out with Bea during a house call to fix Mrs. Miranda's noisy furnace, Mae attempts to cobble together a fix of her own, using the objects you find in the basement: a fan, a fishing pole, a badminton racket, and a garden gnome. There are a few options available, all of them look ridiculous, and all of them just fall apart, before you even get a chance to try it out. Oh, and while you were messing around, Bea already fixed the problem, because she does this sort of thing for a living.
 Night in the Woods (Video Game) / int_fd5603b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fd5603b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fd5603b
 Night in the Woods (Video Game) / int_fdb355db
type
Fun with Subtitles
 Night in the Woods (Video Game) / int_fdb355db
comment
Fun with Subtitles: At one point, Mae is incredibly drunk. The dialogue options are crisp and eloquent almost to the point of Expospeak Gag, but what she actually says is slurred and wobbly.
 Night in the Woods (Video Game) / int_fdb355db
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fdb355db
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fdb355db
 Night in the Woods (Video Game) / int_fea27091
type
Buffy Speak
 Night in the Woods (Video Game) / int_fea27091
comment
Buffy Speak: Mae refers to the concept of a virgin birth as 'one of those God things' and 'when you have a baby because God'.
 Night in the Woods (Video Game) / int_fea27091
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fea27091
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fea27091
 Night in the Woods (Video Game) / int_fed93e1b
type
Dark and Troubled Past
 Night in the Woods (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Nearly every character has one. Gregg is the only one of the main cast without any explicit baggage in his past, and it turns out even he has a pretty meaty traumatic incident he's never talked about.
 Night in the Woods (Video Game) / int_fed93e1b
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fed93e1b
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fed93e1b
 Night in the Woods (Video Game) / int_ff17ccf1
type
Innocently Insensitive
 Night in the Woods (Video Game) / int_ff17ccf1
comment
Innocently Insensitive: All over the place. Because a good number of the characters conceal their issues and traumas, what seems like perfectly ordinary conversation can trample all over one of the participant's feelings. People in town constantly taunt Mae about dropping out of college, ranging from good-natured ribbing to complaining that she has it too easy or sneering that they knew a waster like her would be back. The adult residents in particular seem to think that they're just being Brutally Honest or dealing out tough love, but Mae didn't drop out because she was a slacker — she dropped out because her mental health issues made college a nightmare. On her first night back, Bea gives Mae a ride home after hanging out with the group. Mae tries to make chitchat and ask about Bea's status quo—perfectly reasonable thing to do after not seeing someone for a while—but Bea, extremely sensitive about her parents, the store, and Mae dropping out of college, kicks her out of the car right then.
 Night in the Woods (Video Game) / int_ff17ccf1
featureApplicability
1.0
 Night in the Woods (Video Game) / int_ff17ccf1
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ff17ccf1
 Night in the Woods (Video Game) / int_ff7f34c5
type
Pet the Dog
 Night in the Woods (Video Game) / int_ff7f34c5
comment
Pet the Dog: Aunt Molly's first act is to take Mae home when the latter is walking home alone in the woods. For the rest of the game she's a bit obstreperous. The janitor appears to a comatose Mae and her parents, and appears to heal her. There are some implications that the janitor is a god, or God, but in his previous interaction with Mae he had simply asked her to get him a free soda.
 Night in the Woods (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Night in the Woods (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_ff7f34c5
 Night in the Woods (Video Game) / int_fff371b4
type
Death Seeker
 Night in the Woods (Video Game) / int_fff371b4
comment
When going to explore the "ghost" sightings, Mae and the others don't think to arm themselves even though according to Mae she saw the ghost kidnapping someone. After Mae barely survives running from the cult, she goes back while suffering a head injury and not up to par in terms of combat. Though it's implied she was trying to die, believing it was her fault the ghost was threatening her friends. Gregg calls her out for her actions because he cares about her, and so do the others.
 Night in the Woods (Video Game) / int_fff371b4
featureApplicability
1.0
 Night in the Woods (Video Game) / int_fff371b4
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_fff371b4
 Night in the Woods (Video Game) / int_name
type
ItemName
 Night in the Woods (Video Game) / int_name
comment
 Night in the Woods (Video Game) / int_name
featureApplicability
1.0
 Night in the Woods (Video Game) / int_name
featureConfidence
1.0
 Night in the Woods (Video Game)
hasFeature
Night in the Woods (Video Game) / int_name
 Night in the Woods (Video Game) / int_name
itemName
Night in the Woods (Video Game)

The following is a list of statements referring to the current page from other pages.

 Night in the Woods (Video Game)
hasFeature
A Good Name for a Rock Band / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
A Good, Old-Fashioned Paint Watching / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Abandoned Mine / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Abusive Workplace / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
All Germans Are Nazis / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Almighty Janitor / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Ambiguously Christian / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Amicable Exes / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Art-Style Dissonance / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Astral Projection / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Awkward Poetry Reading / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Batter Up! / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Beary Friendly / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Boots of Toughness / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Broken Bridge / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Can't Hold His Liquor / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Cell Phones Are Useless / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Clandestine Chemist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Computers Speak Binary / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Conversational Troping / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Crowdfunder Cameo / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Crystal Dragon Jesus / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Cult / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Delayed Diagnosis / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Dick Dastardly Stops to Cheat / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Disposable Vagrant / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Don't Go in the Woods / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Doting Grandparent / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Dug Too Deep / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Ear Notch / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Egging / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Embarrassing Nickname / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Even the Loving Hero Has Hated Ones / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Feline Fiction / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Female Rockers Play Bass / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Fictional Constellations / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Fun with Subtitles / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Funny Animal / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Game Within a Game / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Garage Band / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Gay Best Friend / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
God of Evil / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
God Was My Co-Pilot / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Good Shepherd / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Green Gators / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Gruesome Goat / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Human Hummingbird / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Humble Goal / int_c61bcf5f
 Night in the Woods (Video Game)
hasFeature
I Want Grandkids / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Immaturity Insult / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Indie Game / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Injured Player Character Stage / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Insult of Endearment / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Knife Fight / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Lead Bassist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Let's Meet the Meat / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Life-Affirming Aesop / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Loser Protagonist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Master of Unlocking / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Mature Animal Story / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Mistaken for Pregnant / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Mummies at the Dinner Table / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Mundane Ghost Story / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
NEET / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Nerdy Inhaler / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Neurodiversity Is Supernatural / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Never a Runaway / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
New Job as the Plot Demands / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Next Sunday A.D. / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Nostalgia Filter / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Nothing Exciting Ever Happens Here / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Open-Minded Parent / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Opposites Attract / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Our Humans Are Different / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Painful Rhyme / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Poking Dead Things with a Stick / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Positive Friend Influence / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Predatory Business / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Progressive Instrumentation / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Psycho Psychologist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Recovered Addict / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Recurring Riff / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Repression Never Ends Well / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Resolved Noodle Incident / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Rod-and-Reel Repurposed / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Satellite Character / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Seeking the Missing, Finding the Dead / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Seinfeldian Conversation / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Serial Killer Baiting / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Signs of Disrepair / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Smoking Is Edgy / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Straw Nihilist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Super Doc / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Supernatural Hotspot Town / int_c61bcf5f
 Night in the Woods (Video Game)
hasFeature
That One Achievement / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Alleged Boss / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Anti-Nihilist / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Bear / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Mall / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The New '10s / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Nicknamer / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Old Gods / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The One Who Made It Out / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Resenter / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
The Shrink / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
There Are No Therapists / int_c61bcf5f
 Night in the Woods (Video Game)
hasFeature
Tick Tock Tune / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Token Religious Teammate / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Town with a Dark Secret / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Toxic Friend Influence / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Tragic Dropout / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Vibrant Orange / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Video Games of 2015–2019 / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Viewer Species Confusion / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
Water Guns and Balloons / int_d1e1037f
 Night in the Woods (Video Game)
hasFeature
World of Funny Animals / int_d1e1037f
 NightInTheWoods
sameAs
Night in the Woods (Video Game)