Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Odama (Video Game)

 Odama (Video Game)
type
TVTItem
 Odama (Video Game)
label
Odama (Video Game)
 Odama (Video Game)
page
Odama
 Odama (Video Game)
comment
Odama is mix of Real-Time Strategy and Pinball. You are in control of a relatively small army, and you are using them to take over feudal Japan and avenge your father's death. At your disposal are your giant bell and a giant ball. With your flippers, you send your giant ball—named Odama—at your enemies, pinball-style, sometimes hitting the bell to cause damaging shockwaves.The game is notable for being the last Nintendo-published GameCube exclusive. Their last GameCube game ever, The Legend of Zelda: Twilight Princess, also released for the Wii.Has nothing to do with Obama.
 Odama (Video Game)
fetched
2023-09-07T16:59:18Z
 Odama (Video Game)
parsed
2023-09-07T16:59:18Z
 Odama (Video Game)
isPartOf
DBTropes
 Odama (Video Game) / int_30763ed8
type
Eternal English
 Odama (Video Game) / int_30763ed8
comment
Eternal English: Seemingly averted, discarding this trope is the only way the scroll requirements make any sense.
 Odama (Video Game) / int_30763ed8
featureApplicability
-1.0
 Odama (Video Game) / int_30763ed8
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_30763ed8
 Odama (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Odama (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Or very hungry, as both sides will drop what they're doing if you throw a giant riceball at them.
 Odama (Video Game) / int_4508b16b
featureApplicability
1.0
 Odama (Video Game) / int_4508b16b
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_4508b16b
 Odama (Video Game) / int_46837258
type
Authority Equals Asskicking
 Odama (Video Game) / int_46837258
comment
Authority Equals Ass Kicking: On both sides, but much less so for the player's army than for the enemy.
 Odama (Video Game) / int_46837258
featureApplicability
1.0
 Odama (Video Game) / int_46837258
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_46837258
 Odama (Video Game) / int_4e6e9b64
type
A Child Shall Lead Them
 Odama (Video Game) / int_4e6e9b64
comment
A Child Shall Lead Them: Yamanouchi Kagetora started off as a child anyway, learning the horrors of war at age eleven.
 Odama (Video Game) / int_4e6e9b64
featureApplicability
1.0
 Odama (Video Game) / int_4e6e9b64
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_4e6e9b64
 Odama (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Odama (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Enemy generals will not be killed or converted by the Odama, just knocked down. They will also cut down your army unless first knocked down.
 Odama (Video Game) / int_5bb56482
featureApplicability
1.0
 Odama (Video Game) / int_5bb56482
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_5bb56482
 Odama (Video Game) / int_5eb2313a
type
Sonic Stunner
 Odama (Video Game) / int_5eb2313a
comment
Sonic Stunner: Hitting the Ninten bell with the Odama will knock enemy troops away and leave them prone. If you pick up a heart, the bell will instead turn the Odama heavenly. The enemies have bells that will turn the Odama evil and knock your own army away when struck.
 Odama (Video Game) / int_5eb2313a
featureApplicability
1.0
 Odama (Video Game) / int_5eb2313a
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_5eb2313a
 Odama (Video Game) / int_62259825
type
Nintendo Hard
 Odama (Video Game) / int_62259825
comment
Nintendo Hard: Like you wouldn't believe: Keeping a giant ball from running over an army who you control by microphone while there's a Time Limit, and don't forget those environmental hazards and side quests in battle. It lacks the Trial-and-Error Gameplay and Fake Difficulty of older NES titles though, so Odama is doable if you're willing to put up with a steep learning curve.
 Odama (Video Game) / int_62259825
featureApplicability
1.0
 Odama (Video Game) / int_62259825
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_62259825
 Odama (Video Game) / int_6d6b8aa
type
Human Ladder
 Odama (Video Game) / int_6d6b8aa
comment
Human Ladder: Sometimes your troops will form one.
 Odama (Video Game) / int_6d6b8aa
featureApplicability
1.0
 Odama (Video Game) / int_6d6b8aa
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_6d6b8aa
 Odama (Video Game) / int_7ed25068
type
Video Game Caring Potential
 Odama (Video Game) / int_7ed25068
comment
Videogame Caring Potential: A player kind of needs to be caring to win. They need people to successfully carry the bell through the enemy barricades and they need to keep troop morale high enough or else they won't listen to commands.
 Odama (Video Game) / int_7ed25068
featureApplicability
1.0
 Odama (Video Game) / int_7ed25068
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_7ed25068
 Odama (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Odama (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: The evil Odama will ignore enemies but still kill your own troops, and the Odama is turned evil by enemy flippers and bells. The heavenly Odama won't kill anyone, but can still damage the area or convert the enemies.
 Odama (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Odama (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_9e8aa11e
 Odama (Video Game) / int_b8dde2
type
Evil Overlord
 Odama (Video Game) / int_b8dde2
comment
Evil Overlord: Karasuma Genshin
 Odama (Video Game) / int_b8dde2
featureApplicability
1.0
 Odama (Video Game) / int_b8dde2
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_b8dde2
 Odama (Video Game) / int_bb48f8ba
type
Timed Mission
 Odama (Video Game) / int_bb48f8ba
comment
Timed Mission: You're hit with an explicit one right from the start, but all have a time limit. All time limits are based on completing the battle before sundown.
 Odama (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Odama (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_bb48f8ba
 Odama (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Odama (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: If you take too long, if you give up prematurely, hell, you'll be even laughed at if you keep playing after losing a number of times or your ball falls between your flippers.
 Odama (Video Game) / int_bfae65a4
featureApplicability
1.0
 Odama (Video Game) / int_bfae65a4
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_bfae65a4
 Odama (Video Game) / int_c2d6bd47
type
Redemption Earns Life
 Odama (Video Game) / int_c2d6bd47
comment
Redemption Earns Life: And it is the only way you are getting more soldiers, so exploit this trope as much as possible.
 Odama (Video Game) / int_c2d6bd47
featureApplicability
1.0
 Odama (Video Game) / int_c2d6bd47
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_c2d6bd47
 Odama (Video Game) / int_c39846a3
type
Pride
 Odama (Video Game) / int_c39846a3
comment
Pride: Lord Yamanouchi Nobutada killed himself after we was betrayed by Karasuma Genshin and it was becoming apparent Geshin's coup was going to be successful. He decided death was better than living to see defeat.
 Odama (Video Game) / int_c39846a3
featureApplicability
1.0
 Odama (Video Game) / int_c39846a3
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_c39846a3
 Odama (Video Game) / int_c68d0a0d
type
Non-Lethal Deadly Weapon
 Odama (Video Game) / int_c68d0a0d
comment
Non-Lethal Deadly Weapon: The heavenly Odama can still destroy the area but won't kill anyone, harmlessly passing through your troops and converting enemies to your cause.
 Odama (Video Game) / int_c68d0a0d
featureApplicability
1.0
 Odama (Video Game) / int_c68d0a0d
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_c68d0a0d
 Odama (Video Game) / int_d2ea3e4a
type
BonusLevel
 Odama (Video Game) / int_d2ea3e4a
comment
Bonus Level: Kyoto, set in the future, where the Odama is always heavenly and there is no time limit.
 Odama (Video Game) / int_d2ea3e4a
featureApplicability
1.0
 Odama (Video Game) / int_d2ea3e4a
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_d2ea3e4a
 Odama (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Odama (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Your army will call you out if you roll your ball on them.
 Odama (Video Game) / int_d39e327f
featureApplicability
1.0
 Odama (Video Game) / int_d39e327f
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_d39e327f
 Odama (Video Game) / int_d9c4365c
type
Reset Button
 Odama (Video Game) / int_d9c4365c
comment
Reset Button: Read buttons will raise houses and some other structures demolished by the Odama.
 Odama (Video Game) / int_d9c4365c
featureApplicability
1.0
 Odama (Video Game) / int_d9c4365c
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_d9c4365c
 Odama (Video Game) / int_d9e9ad7e
type
The Cavalry
 Odama (Video Game) / int_d9e9ad7e
comment
The Cavalry: Calling on them is a good way to boost troop morale. Unfortunately for you, the enemy has its own cavalry.
 Odama (Video Game) / int_d9e9ad7e
featureApplicability
1.0
 Odama (Video Game) / int_d9e9ad7e
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_d9e9ad7e
 Odama (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 Odama (Video Game) / int_ecb70eb4
comment
Videogame Cruelty Potential: Bowling over houses is the best way to get green orbs, hearts, rice balls, and hour glasses.
 Odama (Video Game) / int_ecb70eb4
featureApplicability
1.0
 Odama (Video Game) / int_ecb70eb4
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_ecb70eb4
 Odama (Video Game) / int_f903ab4b
type
Squad Controls
 Odama (Video Game) / int_f903ab4b
comment
Squad Controls: Done with your voice, move forward!
 Odama (Video Game) / int_f903ab4b
featureApplicability
1.0
 Odama (Video Game) / int_f903ab4b
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_f903ab4b
 Odama (Video Game) / int_fb6b207f
type
You Killed My Father
 Odama (Video Game) / int_fb6b207f
comment
You Killed My Father: Yamanouchi Kagetora blames Karasuma Genshin for the death of his father Nobutada.
 Odama (Video Game) / int_fb6b207f
featureApplicability
1.0
 Odama (Video Game) / int_fb6b207f
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_fb6b207f
 Odama (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Odama (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: Despite being commanded by your voice, certain commands will not be followed by your soldiers until you obtain a scroll for them.
 Odama (Video Game) / int_fc85fadc
featureApplicability
1.0
 Odama (Video Game) / int_fc85fadc
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_fc85fadc
 Odama (Video Game) / int_name
type
ItemName
 Odama (Video Game) / int_name
comment
 Odama (Video Game) / int_name
featureApplicability
1.0
 Odama (Video Game) / int_name
featureConfidence
1.0
 Odama (Video Game)
hasFeature
Odama (Video Game) / int_name
 Odama (Video Game) / int_name
itemName
Odama (Video Game)

The following is a list of statements referring to the current page from other pages.

 Odama (Video Game)
hasFeature
Japanese Video Games / int_d57a438d
 Odama (Video Game)
hasFeature
Squad Controls / int_d57a438d
 Odama (Video Game)
hasFeature
Video Games of 2005–2009 / int_d57a438d
 Odama (Video Game)
hasFeature
Weaponized Ball / int_d57a438d