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Odium (Video Game)

 Odium (Video Game)
type
TVTItem
 Odium (Video Game)
label
Odium (Video Game)
 Odium (Video Game)
page
Odium
 Odium (Video Game)
comment
Odium (also known as Gorky 17) is a tactical strategy game with some minor adventure and Survival Horror elements, developed by Polish studio Metropolis Software and released in 1999.Gorky 17 was a secret Russian town where enigmatic experiments were taking place until the town was carpet bombed to the ground. Now it is one year later, in the unimaginably distant 2009, when mysterious things start happening in a town somewhere in Poland. The first expedition sent out disappears. Three men are sent in the second expedition - Cole Sullivan, Jarek Ovitz and Thiery Trantigne. Their mission: to find out what happened. And boldly go where no man has gone before survive.Two prequels, ''Gorky Zero: Beyond Honor'' and Gorky 2: Aurora Watching were released in the Eastern European market. The prequels share a common plot, but are fairly unrelated to the original Gorky 17, being Metal Gear-style third person stealth shooters focusing on the activities of covert ops specialist Cole Sullivan as he investigates zombie-producing shenanigans being carried out by a rogue scientist and a renegade colonel. Gorky 2 was released as Soldier Elite for the English-language market, but Cole's name was changed to White Fox.Now available on GOG and Steam.
 Odium (Video Game)
fetched
2023-04-17T09:13:19Z
 Odium (Video Game)
parsed
2023-04-17T09:13:20Z
 Odium (Video Game)
isPartOf
DBTropes
 Odium (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Odium (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Averted. The flamethrower is one of the most useful weapons in the game when enemies aren't immune to it, deaing a fair amount of initial damage and an additional 30 damage spread out over three turns (15, 10, 5).
 Odium (Video Game) / int_10c393f5
featureApplicability
-1.0
 Odium (Video Game) / int_10c393f5
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_10c393f5
 Odium (Video Game) / int_14e569d5
type
Crate Expectations
 Odium (Video Game) / int_14e569d5
comment
Crate Expectations: Small crates with useful stuff inside dot the landscape, and some appear during battles.
 Odium (Video Game) / int_14e569d5
featureApplicability
1.0
 Odium (Video Game) / int_14e569d5
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_14e569d5
 Odium (Video Game) / int_1527d90d
type
Early Game Hell
 Odium (Video Game) / int_1527d90d
comment
Early Game Hell: The Starting Docks area is arguably much harder than the rest of the game, it's very easy to stumble into dangerous boss encounters without the required gear since you start with very little weaponry and if you miss certain optional secrets in the Docks, you are not given a second chance to find these weapons later. (The Shocker and Napalm Launcher, The Shotgun is also a one-off weapon but is very easy to find and visible from the start.), generally once you get out of the docks the game gets much easier even when blind.
 Odium (Video Game) / int_1527d90d
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1.0
 Odium (Video Game) / int_1527d90d
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_1527d90d
 Odium (Video Game) / int_1748bdb4
type
TokenNonHuman
 Odium (Video Game) / int_1748bdb4
comment
Token Non-Human: Medusa, though he was human before this mess.
 Odium (Video Game) / int_1748bdb4
featureApplicability
1.0
 Odium (Video Game) / int_1748bdb4
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_1748bdb4
 Odium (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Odium (Video Game) / int_17975d1b
comment
Unstable Equilibrium: If you look in every nook and cranny, avoid wasting ammo on things you can stab or bludgeon, and know how to corner the AI, the game is almost comically easy about halfway through. If you're wasteful and just charge through without exploring, death is almost certain.
 Odium (Video Game) / int_17975d1b
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1.0
 Odium (Video Game) / int_17975d1b
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 Odium (Video Game)
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Odium (Video Game) / int_17975d1b
 Odium (Video Game) / int_1b8f9f2b
type
Mutually Exclusive Party Members
 Odium (Video Game) / int_1b8f9f2b
comment
Mutually Exclusive Party Members: Medusa and Slavsky.
 Odium (Video Game) / int_1b8f9f2b
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1.0
 Odium (Video Game) / int_1b8f9f2b
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 Odium (Video Game)
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Odium (Video Game) / int_1b8f9f2b
 Odium (Video Game) / int_1bf47ada
type
The Medic
 Odium (Video Game) / int_1bf47ada
comment
The Medic: Joan McFadden, who gets a 15% bonus to using healing items.
 Odium (Video Game) / int_1bf47ada
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1.0
 Odium (Video Game) / int_1bf47ada
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 Odium (Video Game)
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Odium (Video Game) / int_1bf47ada
 Odium (Video Game) / int_1c21e3fb
type
The Place
 Odium (Video Game) / int_1c21e3fb
comment
The Place: Gorky 17, the European title. It's the Russian town from the backstory, though it's not visited in game.
 Odium (Video Game) / int_1c21e3fb
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1.0
 Odium (Video Game) / int_1c21e3fb
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 Odium (Video Game)
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Odium (Video Game) / int_1c21e3fb
 Odium (Video Game) / int_1c398324
type
Death from Above
 Odium (Video Game) / int_1c398324
comment
Death from Above: All of the tablet weapons (Missile, Lightning Strike, Energy Beam) summon a deadly attack from the sky that will reliably kill whatever they hit, though there are enemies which are immune to the effects of the latter two.
 Odium (Video Game) / int_1c398324
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1.0
 Odium (Video Game) / int_1c398324
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_1c398324
 Odium (Video Game) / int_1c7555f1
type
The Virus
 Odium (Video Game) / int_1c7555f1
comment
The Virus: The origin of all the monsters. Most of them were once human, though some seem to have once been animals.
 Odium (Video Game) / int_1c7555f1
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1.0
 Odium (Video Game) / int_1c7555f1
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 Odium (Video Game)
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Odium (Video Game) / int_1c7555f1
 Odium (Video Game) / int_204a1207
type
Hyperspace Is a Scary Place
 Odium (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place: The eventual explanation for exactly what the Hell's going on. Apparently the Russians' experiments in teleporting living things eventually brought back a virus that started spreading and mutating everything in the city.
 Odium (Video Game) / int_204a1207
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1.0
 Odium (Video Game) / int_204a1207
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 Odium (Video Game)
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Odium (Video Game) / int_204a1207
 Odium (Video Game) / int_20e2a53b
type
Notice This
 Odium (Video Game) / int_20e2a53b
comment
Notice This: All pickups on the map blink and doorways have crosshairs to indicate interaction.
 Odium (Video Game) / int_20e2a53b
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1.0
 Odium (Video Game) / int_20e2a53b
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 Odium (Video Game)
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Odium (Video Game) / int_20e2a53b
 Odium (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Odium (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: All the guest party members will run off with whatever you've equipped them with. This makes it a good idea to learn when this will happen and loot them accordingly.
 Odium (Video Game) / int_23cb7c45
featureApplicability
1.0
 Odium (Video Game) / int_23cb7c45
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_23cb7c45
 Odium (Video Game) / int_294ed981
type
Bilingual Bonus
 Odium (Video Game) / int_294ed981
comment
Bilingual Bonus: When you encounter Slavsky hidden in a shed on the museum's roof, he screams that he's going to blow up the place... in Polish. While in fact it barely sounds like the actual language, its speakers should nevertheless understand what's going down.
 Odium (Video Game) / int_294ed981
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1.0
 Odium (Video Game) / int_294ed981
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 Odium (Video Game)
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Odium (Video Game) / int_294ed981
 Odium (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Odium (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: You can only discover what enemies are immune to by attacking them with the various damage types. This will add a marker for future encounters to remind you who's immune to what.
 Odium (Video Game) / int_29c50e28
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1.0
 Odium (Video Game) / int_29c50e28
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_29c50e28
 Odium (Video Game) / int_2dd7a113
type
French Jerk
 Odium (Video Game) / int_2dd7a113
comment
French Jerk: Thiery Trantigne is a prime example. At some point far into the game he refuses to go after a surrounded Owicz because he's scared shitless of the mutants blocking their path... half of which they have already fought. Although, to be perfectly accurate, when it comes to fighting hideous beasts, Owicz is no Braveheart either.
 Odium (Video Game) / int_2dd7a113
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1.0
 Odium (Video Game) / int_2dd7a113
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_2dd7a113
 Odium (Video Game) / int_2f253c94
type
Glass Cannon
 Odium (Video Game) / int_2f253c94
comment
Glass Cannon: When you finally get to fight the Invisible Monsters, their attacks do decent damage and poison you. They also go down in two hits.
 Odium (Video Game) / int_2f253c94
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1.0
 Odium (Video Game) / int_2f253c94
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_2f253c94
 Odium (Video Game) / int_36736927
type
Stat Grinding
 Odium (Video Game) / int_36736927
comment
Stat Grinding: In addition to character levels, your units gain weapon levels as they use their weapons, causing them to deal more damage with those weapons.
 Odium (Video Game) / int_36736927
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1.0
 Odium (Video Game) / int_36736927
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_36736927
 Odium (Video Game) / int_3ca55d2e
type
Protection Mission
 Odium (Video Game) / int_3ca55d2e
comment
Protection Mission: Pops up five times. Protecting the console in the museum is arguably the worst of them.
 Odium (Video Game) / int_3ca55d2e
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1.0
 Odium (Video Game) / int_3ca55d2e
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 Odium (Video Game)
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Odium (Video Game) / int_3ca55d2e
 Odium (Video Game) / int_3fef1f9b
type
Optional Party Member
 Odium (Video Game) / int_3fef1f9b
comment
Optional Party Member: Slavsky. You can get him, but you have to pay by losing Medusa and wasting a stun grenade, the only other benefit being a box with some minor loot. All things considered, hardly worth the trade.
 Odium (Video Game) / int_3fef1f9b
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1.0
 Odium (Video Game) / int_3fef1f9b
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_3fef1f9b
 Odium (Video Game) / int_40a533db
type
Guest-Star Party Member
 Odium (Video Game) / int_40a533db
comment
Guest-Star Party Member: Everyone who joins you throughout the game.
 Odium (Video Game) / int_40a533db
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1.0
 Odium (Video Game) / int_40a533db
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_40a533db
 Odium (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Odium (Video Game) / int_40b1b989
comment
Resources Management Gameplay: You only have so much ammo, so many health packs, etc. This makes choosing when to shoot something as opposed to using melee fairly important.
 Odium (Video Game) / int_40b1b989
featureApplicability
1.0
 Odium (Video Game) / int_40b1b989
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_40b1b989
 Odium (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Odium (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: The "Food" item, which gives 20 health.
 Odium (Video Game) / int_4252fdf6
featureApplicability
1.0
 Odium (Video Game) / int_4252fdf6
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_4252fdf6
 Odium (Video Game) / int_4536fd29
type
Energy Weapon
 Odium (Video Game) / int_4536fd29
comment
Energy Weapon: The Ion Rifle, found after the museum segment. It fires a laser beam in front of and behind the shooter, doing up to 100 damage depending on how much use you've gotten out of it (this is three times greater than any weapon in the game save the Too Awesome to Use ones). To compensate, a fair number of enemies are immune to energy damage, which is how it's categorized, and it takes four turns to cool down.
 Odium (Video Game) / int_4536fd29
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1.0
 Odium (Video Game) / int_4536fd29
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_4536fd29
 Odium (Video Game) / int_471a505f
type
Four Is Death
 Odium (Video Game) / int_471a505f
comment
Four Is Death: Joan McFadden could be considered the "canonical" fourth party member, since like the three main characters she's a NATO operative that was part of the second squad sent in to investigate the incident. she dies a fairly drawn-out Plotline Death about 2/3rds of the way through the game.
 Odium (Video Game) / int_471a505f
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1.0
 Odium (Video Game) / int_471a505f
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_471a505f
 Odium (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Odium (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: A tiny bush or a knee-high pipe cannot be walked over and can block your shots. (You cannot even shoot across gaps!) The enemies' shots are blocked, too, thankfully.
 Odium (Video Game) / int_480ee6dc
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1.0
 Odium (Video Game) / int_480ee6dc
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_480ee6dc
 Odium (Video Game) / int_486466ee
type
Dual Boss
 Odium (Video Game) / int_486466ee
comment
Dual Boss: The Incubuses.
 Odium (Video Game) / int_486466ee
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1.0
 Odium (Video Game) / int_486466ee
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 Odium (Video Game)
hasFeature
Odium (Video Game) / int_486466ee
 Odium (Video Game) / int_4a0ec526
type
Harmless Freezing
 Odium (Video Game) / int_4a0ec526
comment
Harmless Freezing: Being frozen paralyzes the victim and makes them vulnerable to damage for a few turns, but has no aftereffects.
 Odium (Video Game) / int_4a0ec526
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1.0
 Odium (Video Game) / int_4a0ec526
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_4a0ec526
 Odium (Video Game) / int_4c798fd5
type
Shock and Awe
 Odium (Video Game) / int_4c798fd5
comment
Shock and Awe: The gorilla-like enemies electrocute whoever they attack, though it's not particularly damaging. Medusa's primary attack is an electrical discharge generate between his horns with a T-shaped area of effect, which gets very damaging once you've leveled the skill enough. The Lightning item strikes down anything in its range with lightning, assuming they don't have an electrical immunity.
 Odium (Video Game) / int_4c798fd5
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1.0
 Odium (Video Game) / int_4c798fd5
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_4c798fd5
 Odium (Video Game) / int_4c96aa00
type
Denial of Diagonal Attack
 Odium (Video Game) / int_4c96aa00
comment
Denial of Diagonal Attack: All melee attacks and some ranged weapons can inexplicably be used to attack only along the vertical and horizontal axis.
 Odium (Video Game) / int_4c96aa00
featureApplicability
1.0
 Odium (Video Game) / int_4c96aa00
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_4c96aa00
 Odium (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Odium (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: Depending on how good you are at finding equipment caches and how good you are at conserving supplies, some parts of the game could be very, very easy or very, very hard compared to the parts that came before.
 Odium (Video Game) / int_529ade8d
featureApplicability
1.0
 Odium (Video Game) / int_529ade8d
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 Odium (Video Game)
hasFeature
Odium (Video Game) / int_529ade8d
 Odium (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Odium (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Energy Blaster. You find it literally three battles before the ending, and the first battle has only monsters that are immune to it.
 Odium (Video Game) / int_55e5b37c
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1.0
 Odium (Video Game) / int_55e5b37c
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_55e5b37c
 Odium (Video Game) / int_588d6b3e
type
Vasquez Always Dies
 Odium (Video Game) / int_588d6b3e
comment
Vasquez Always Dies: Joan McFadden, a NATO medic with decent combat skills, dies a Plotline Death about 2/3rds of the way through the game. She's eventually replaced by Anna Hutchins, a reporter with no useful combat skills at all, who survives until the final dungeon (where she and the second optional party member remain outside, their fates unknown since the ending doesn't mention them).
 Odium (Video Game) / int_588d6b3e
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1.0
 Odium (Video Game) / int_588d6b3e
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 Odium (Video Game)
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Odium (Video Game) / int_588d6b3e
 Odium (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Odium (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: About half of the bosses are immune to stun attacks like the tranquilizer. However, that means the other half — including the the final boss — are not. This renders the final battle a ridiculously one-sided curbstomp.
 Odium (Video Game) / int_5bb56482
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1.0
 Odium (Video Game) / int_5bb56482
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 Odium (Video Game)
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Odium (Video Game) / int_5bb56482
 Odium (Video Game) / int_5bdf025f
type
Instant Sedation
 Odium (Video Game) / int_5bdf025f
comment
Instant Sedation: You can pick up a tranq dart launcher that instantly stuns any enemy you shoot it with, assuming they're not immune.
 Odium (Video Game) / int_5bdf025f
featureApplicability
1.0
 Odium (Video Game) / int_5bdf025f
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_5bdf025f
 Odium (Video Game) / int_5d86966a
type
Man on Fire
 Odium (Video Game) / int_5d86966a
comment
Man on Fire: You've got flamethrowers, you've got molotov cocktails, and when all else fails you can just lob some vodka at someone, followed by a lit match.
 Odium (Video Game) / int_5d86966a
featureApplicability
1.0
 Odium (Video Game) / int_5d86966a
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 Odium (Video Game)
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Odium (Video Game) / int_5d86966a
 Odium (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Odium (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The AI knows your loadout and acts accordingly. This is especially obvious when you have a character with the deadly ion rifle. Watch your foes file just out of range to avoid being cut down.
 Odium (Video Game) / int_6041e4f4
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1.0
 Odium (Video Game) / int_6041e4f4
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 Odium (Video Game)
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Odium (Video Game) / int_6041e4f4
 Odium (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Odium (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Happens any time that combat events happen outside of combat. When Joan is poisoned, using an Poison Antidote won't remove the status effect from her, in addition, this plot poison does alot more damage than the normal poisoned status effect later. Several cutscenes involve characters being injured only to have taken no health damage afterwards.
 Odium (Video Game) / int_6320eced
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1.0
 Odium (Video Game) / int_6320eced
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 Odium (Video Game)
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Odium (Video Game) / int_6320eced
 Odium (Video Game) / int_65acf9db
type
He Knows Too Much
 Odium (Video Game) / int_65acf9db
comment
He Knows Too Much: Why teams of NATO soldiers start trying to kill you once you enter the secret lab.
 Odium (Video Game) / int_65acf9db
featureApplicability
1.0
 Odium (Video Game) / int_65acf9db
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_65acf9db
 Odium (Video Game) / int_6602cad
type
Permanently Missable Content
 Odium (Video Game) / int_6602cad
comment
Permanently Missable Content: The crates that are on the battlefield during combat. They disappear after you kill all the enemies, so you'd better open them before that. You won't be going back to any area you visit, so be sure to search around for crates and other goodies before leaving.
 Odium (Video Game) / int_6602cad
featureApplicability
1.0
 Odium (Video Game) / int_6602cad
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_6602cad
 Odium (Video Game) / int_6c4ed101
type
Breath Weapon
 Odium (Video Game) / int_6c4ed101
comment
Breath Weapon: Medusa is able to breathe tranquilizing gas, but it has a four-turn cooldown.
 Odium (Video Game) / int_6c4ed101
featureApplicability
1.0
 Odium (Video Game) / int_6c4ed101
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_6c4ed101
 Odium (Video Game) / int_6f66bef7
type
But Not Too Foreign
 Odium (Video Game) / int_6f66bef7
comment
But Not Too Foreign: For a game that takes place entirely in a Polish town, we sure don't encounter that many Poles along the way: just two of them (Owicz excluded), one of which is optional. On the other hand we meet dozens of Russians and Americans. Partly justified in that the town's crawling with mutants and thus is of special interest to both Russia and the US-led NATO.
 Odium (Video Game) / int_6f66bef7
featureApplicability
1.0
 Odium (Video Game) / int_6f66bef7
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1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_6f66bef7
 Odium (Video Game) / int_71bd555a
type
Plotline Death
 Odium (Video Game) / int_71bd555a
comment
Plotline Death: Joan. Ironically, you might have a poison antidote on you when she gets attacked, but it won't save her and it won't stop her poisoned stat. This also could be applied to General Lamarre.
 Odium (Video Game) / int_71bd555a
featureApplicability
1.0
 Odium (Video Game) / int_71bd555a
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1.0
 Odium (Video Game)
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Odium (Video Game) / int_71bd555a
 Odium (Video Game) / int_73f7b5a5
type
Total Party Kill
 Odium (Video Game) / int_73f7b5a5
comment
Total Party Kill: One encounter takes place in front of a overturned truck full of explosive materials. One missed bullet and *BOOM*.
 Odium (Video Game) / int_73f7b5a5
featureApplicability
1.0
 Odium (Video Game) / int_73f7b5a5
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_73f7b5a5
 Odium (Video Game) / int_776c2ba4
type
Send in the Search Team
 Odium (Video Game) / int_776c2ba4
comment
Send in the Search Team: The game kicks off with your team sent in to track down a missing NATO unit.
 Odium (Video Game) / int_776c2ba4
featureApplicability
1.0
 Odium (Video Game) / int_776c2ba4
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_776c2ba4
 Odium (Video Game) / int_77922c8c
type
Batter Up!
 Odium (Video Game) / int_77922c8c
comment
Batter Up!: Another melee weapon. There's only one, but it's as good as a crowbar.
 Odium (Video Game) / int_77922c8c
featureApplicability
1.0
 Odium (Video Game) / int_77922c8c
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_77922c8c
 Odium (Video Game) / int_7b23aecb
type
Bayonet Ya
 Odium (Video Game) / int_7b23aecb
comment
Bayonet Ya: The standard melee weapon, though more like a knife in practice.
 Odium (Video Game) / int_7b23aecb
featureApplicability
1.0
 Odium (Video Game) / int_7b23aecb
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_7b23aecb
 Odium (Video Game) / int_7d561d58
type
Too Awesome to Use
 Odium (Video Game) / int_7d561d58
comment
Too Awesome to Use: Guns can fall into this, as there's limited ammo to go around. They usually get saved for those encounters where you can't tranq and melee something to death, by which point you probably have a lot more ammo than you need. The napalm and rocket launchers have even less ammo, though they have area of effect to compensate. Missile, Lightning Strike, Energy Beam. All of them are similar, in that they deal tons of damage in a big radius, and can only be used once. Doubly so for the latter two, as there are several enemies immune to their effects by the time you get them. There are certain points, however, where it's obvious you are intended to use it to get out of a tough situation. Missile, for example, comes in real handy at the end of the first section, when you're accosted by a group of six enemies and just lost your fourth party member. If you aim it right, four can be killed in one shot.
 Odium (Video Game) / int_7d561d58
featureApplicability
1.0
 Odium (Video Game) / int_7d561d58
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_7d561d58
 Odium (Video Game) / int_80e5008f
type
Steam Vent Obstacle
 Odium (Video Game) / int_80e5008f
comment
Steam Vent Obstacle: You activate a steam vent to remove some slime off a walkway. The steam then becomes an obstacle itself, to be deactivated by a different switch.
 Odium (Video Game) / int_80e5008f
featureApplicability
1.0
 Odium (Video Game) / int_80e5008f
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_80e5008f
 Odium (Video Game) / int_82accf22
type
Gainax Ending
 Odium (Video Game) / int_82accf22
comment
Gainax Ending: The basically comes out of nowhere and doesn't really tie into the rest of the plot. Basically, the NATO General explains that scientists discovered that humans have evolved with a genetic "kill switch" that will cause the species to go extinct when its triggered. The teleportation experiments were meant to find a way to "teleport" the gene out of humans, but ended up bringing back a mutating virus from "the other side" instead.
 Odium (Video Game) / int_82accf22
featureApplicability
1.0
 Odium (Video Game) / int_82accf22
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_82accf22
 Odium (Video Game) / int_858dc9aa
type
Unwinnable
 Odium (Video Game) / int_858dc9aa
comment
Unwinnable: Since encounters are non-random and ammo is fairly scarce, if you're too wasteful at the beginning you can find yourself in a situation where you don't have enough ammo to defeat a mandatory encounter later on.
 Odium (Video Game) / int_858dc9aa
featureApplicability
1.0
 Odium (Video Game) / int_858dc9aa
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_858dc9aa
 Odium (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Odium (Video Game) / int_863fa679
comment
What Happened to the Mouse?: You never figure out who those robbers from the docks were, or who left those BT6213 notes behind, or what happened to any of the surviving party members post-game.
 Odium (Video Game) / int_863fa679
featureApplicability
1.0
 Odium (Video Game) / int_863fa679
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_863fa679
 Odium (Video Game) / int_8a888e34
type
Exploding Barrels
 Odium (Video Game) / int_8a888e34
comment
Exploding Barrels: There are barrels of gasoline during combat encounters. If you shoot them, they explode and deal 40 damage to anything next to or at the immediate diagonal of them.
 Odium (Video Game) / int_8a888e34
featureApplicability
1.0
 Odium (Video Game) / int_8a888e34
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_8a888e34
 Odium (Video Game) / int_8c97cf66
type
Stationary Boss
 Odium (Video Game) / int_8c97cf66
comment
Stationary Boss: Puppet and Messiah.
 Odium (Video Game) / int_8c97cf66
featureApplicability
1.0
 Odium (Video Game) / int_8c97cf66
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_8c97cf66
 Odium (Video Game) / int_940a5958
type
Artificial Stupidity
 Odium (Video Game) / int_940a5958
comment
Artificial Stupidity: Melee enemies, or those which have an attack measured only one square ahead, will charge you to get in range. This allows you to position your fighters in a 'U' formation (numbers permitting) and lure the attacker into range for a powerful first strike.
 Odium (Video Game) / int_940a5958
featureApplicability
1.0
 Odium (Video Game) / int_940a5958
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_940a5958
 Odium (Video Game) / int_957216fe
type
Exposition Break
 Odium (Video Game) / int_957216fe
comment
Exposition Break: Only at the end of the game do you receive an explanation about what's been going on, and it takes a while to listen to all of it.
 Odium (Video Game) / int_957216fe
featureApplicability
1.0
 Odium (Video Game) / int_957216fe
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_957216fe
 Odium (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Odium (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: The masterminds behind the experiments that caused all the madness turn out to be Russian General Kozov and US General Lamarre, with Evil Genius Vladimir Morozov acting as The Starscream. They were all collaborating on teleportation experiments to find a cure for human genetic extinction but ended up bringing up a mutating virus from "the other side" instead. Morozov (who turns out to be the old man who joined your party near the beginning) is the final villain, but it's unclear what his motives are as he just shouts about acquiring "ultimate power!!!!" before mutating himself into the final boss.
 Odium (Video Game) / int_978a82e6
featureApplicability
1.0
 Odium (Video Game) / int_978a82e6
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_978a82e6
 Odium (Video Game) / int_a5f07aa1
type
Fight Woosh
 Odium (Video Game) / int_a5f07aa1
comment
Fight Woosh: Every time you hit an encounter, there's a transition flourish.
 Odium (Video Game) / int_a5f07aa1
featureApplicability
1.0
 Odium (Video Game) / int_a5f07aa1
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_a5f07aa1
 Odium (Video Game) / int_a7078cb5
type
Bullethole Door
 Odium (Video Game) / int_a7078cb5
comment
Bullethole Door: Featured in the boss Puppet's introductory cinematic. The street appears empty at first, and then the guy miniguns his way out of a wall.
 Odium (Video Game) / int_a7078cb5
featureApplicability
1.0
 Odium (Video Game) / int_a7078cb5
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_a7078cb5
 Odium (Video Game) / int_abd29ad8
type
No-Sell
 Odium (Video Game) / int_abd29ad8
comment
No-Sell: All the more exotic forms of damage (fire, energy, electrical, stun, etc.) can be blocked by certain enemies. The Invisible Monsters are notable for being outright immune to everything but basic damage.
 Odium (Video Game) / int_abd29ad8
featureApplicability
1.0
 Odium (Video Game) / int_abd29ad8
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_abd29ad8
 Odium (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Odium (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Medusa, though it's optional if you avoid the trigger. If you don't, you'll find a replacement party member (assuming he doesn't blow himself up).
 Odium (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Odium (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_af3ea0e3
 Odium (Video Game) / int_afe98316
type
Talkative Loon
 Odium (Video Game) / int_afe98316
comment
Talkative Loon: Medusa, once he goes insane and right before he attacks you.
 Odium (Video Game) / int_afe98316
featureApplicability
1.0
 Odium (Video Game) / int_afe98316
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_afe98316
 Odium (Video Game) / int_b0e18b32
type
Unique Enemy
 Odium (Video Game) / int_b0e18b32
comment
Unique Enemy: Hornet and Harvester. Generic in every respect, except that they only show up in one battle each.
 Odium (Video Game) / int_b0e18b32
featureApplicability
1.0
 Odium (Video Game) / int_b0e18b32
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_b0e18b32
 Odium (Video Game) / int_b2441a13
type
Static Stun Gun
 Odium (Video Game) / int_b2441a13
comment
Static Stun Gun: The taser tranquilizes any enemy not immune to its effects for two turns. It has a three-turn cooldown, however, so you can't keep an enemy stunned until you pick up the second one or use another stunning attack (the dart gun, stun grenades, Medusa).
 Odium (Video Game) / int_b2441a13
featureApplicability
1.0
 Odium (Video Game) / int_b2441a13
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_b2441a13
 Odium (Video Game) / int_b4ac1655
type
Molotov Cocktail
 Odium (Video Game) / int_b4ac1655
comment
Molotov Cocktail: Less of a blast than a grenade, but the fire damage outstrips what a grenade can do easily.
 Odium (Video Game) / int_b4ac1655
featureApplicability
1.0
 Odium (Video Game) / int_b4ac1655
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_b4ac1655
 Odium (Video Game) / int_b8e2279c
type
Crowbar Combatant
 Odium (Video Game) / int_b8e2279c
comment
Crowbar Combatant: One step up from the bayonet, and the only other melee weapon with multiple copies.
 Odium (Video Game) / int_b8e2279c
featureApplicability
1.0
 Odium (Video Game) / int_b8e2279c
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_b8e2279c
 Odium (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Odium (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: In the mid-to-late game, any enemy that can be tranquilized is this. It's very easy to surround a target with dudes who stun it and then beat it to death. It works on the final boss, too.
 Odium (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Odium (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_c09dbbbb
 Odium (Video Game) / int_c0b66f61
type
Invisible Monsters
 Odium (Video Game) / int_c0b66f61
comment
Invisible Monsters: Encountered near the end of the game, foreshadowed throughout. You can only find them by looking for squares on the grid that you should be able to move to but cannot. You cannot see where they move when it's their turn, unless you get attacked. Sounds like a tough nut to crack? Well, that might be the case... until you realize they all have like 30 HP.
 Odium (Video Game) / int_c0b66f61
featureApplicability
1.0
 Odium (Video Game) / int_c0b66f61
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_c0b66f61
 Odium (Video Game) / int_c4942576
type
Cunning Linguist
 Odium (Video Game) / int_c4942576
comment
Cunning Linguist: Owicz plays the part of the team's interpreter (although seeing as they don't meet that many Poles along the way...) as he's capable of communicating in his native Polish, English, Russian, and, according to the manual (he never actually shows it in the game), German. Justified in that all of the three foreign languages are commonly taught in Poland.
 Odium (Video Game) / int_c4942576
featureApplicability
1.0
 Odium (Video Game) / int_c4942576
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_c4942576
 Odium (Video Game) / int_c64a7400
type
Cheese-Eating Surrender Monkeys
 Odium (Video Game) / int_c64a7400
comment
Cheese-Eating Surrender Monkeys: Thiery Trantigne has the annoying tendency to declare how they're all going to die when facing even the scrawniest bunch of enemies.
 Odium (Video Game) / int_c64a7400
featureApplicability
1.0
 Odium (Video Game) / int_c64a7400
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_c64a7400
 Odium (Video Game) / int_c7270d1c
type
With This Herring
 Odium (Video Game) / int_c7270d1c
comment
With This Herring: You lead a team of three NATO officers sent to investigate a secret in a Polish town harbouring a former Russian secret base, in which another NATO team disappeared. Each squadmember starts the game with a couple of medical supplies, a pistol, an assault rifle, and a knife. And only enough ammunition to fill exactly one magazine of both weapons.
 Odium (Video Game) / int_c7270d1c
featureApplicability
1.0
 Odium (Video Game) / int_c7270d1c
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_c7270d1c
 Odium (Video Game) / int_cb42ed9f
type
Counter-Attack
 Odium (Video Game) / int_cb42ed9f
comment
Counter-Attack: All characters have a percent chance to retaliate if attacked by an enemy, which can be increased as a level-up option. The catch is that your counter-attack is locked to whatever weapon you had equipped during your last turn. For example, if you just used the flamethrower, your counter-attack is useless because the flamethrower has a two-turn cooldown. Similarly, if you have a melee weapon equipped and you get hit with a ranged attack, you're out of luck unless another enemy happens to be in melee range.
 Odium (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Odium (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_cb42ed9f
 Odium (Video Game) / int_d0ea147f
type
A.I. Breaker
 Odium (Video Game) / int_d0ea147f
comment
A.I. Breaker: The AI will not use an attack if that attack would harm another enemy or itself, even if it means not attacking at all. Most enemies have a backup melee attack to account for this weakness, but some don't. If you corner them, they're harmless. The Attracting Device causes any enemy vulnerable to its effect to do nothing but march toward the location where you've placed it, so long as its location is accessible (i.e. they must be able to walk to it and have their hitbox intersect it). However, through careful placement of the device and your units, you can engineer a situation in which you can control what path enemies have to take to reach it. By simply positioning your units to block one path and open another, you can force enemies into an endless back and forth where they can't attack.
 Odium (Video Game) / int_d0ea147f
featureApplicability
1.0
 Odium (Video Game) / int_d0ea147f
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_d0ea147f
 Odium (Video Game) / int_d3327df0
type
Defend Command
 Odium (Video Game) / int_d3327df0
comment
Defend Command: There's a Guard option which halves incoming damage for that turn. Useful if you're trying to lure in foes with a ranged attack.
 Odium (Video Game) / int_d3327df0
featureApplicability
1.0
 Odium (Video Game) / int_d3327df0
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_d3327df0
 Odium (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Odium (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Every single character. If anyone at all dies, you lose.
 Odium (Video Game) / int_d4d98674
featureApplicability
1.0
 Odium (Video Game) / int_d4d98674
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_d4d98674
 Odium (Video Game) / int_da92a6d9
type
Item Amplifier
 Odium (Video Game) / int_da92a6d9
comment
Item Amplifier: Joan McFadden heals 15% more damage when she uses healing items on someone.
 Odium (Video Game) / int_da92a6d9
featureApplicability
1.0
 Odium (Video Game) / int_da92a6d9
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_da92a6d9
 Odium (Video Game) / int_db1ab4b1
type
Just a Stupid Accent
 Odium (Video Game) / int_db1ab4b1
comment
Just a Stupid Accent: Oh boy, do we get a lot of that... Basically every Polish character tries to come up with a unique way to sound at least kind of Polish. The result? Owicz sounds like a drunken idiot and Slavsky talks like a generic Russian (which is about the same as listening to French pronounced with a Spanish accent).
 Odium (Video Game) / int_db1ab4b1
featureApplicability
1.0
 Odium (Video Game) / int_db1ab4b1
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_db1ab4b1
 Odium (Video Game) / int_df11acbe
type
Artificial Brilliance
 Odium (Video Game) / int_df11acbe
comment
Artificial Brilliance: The AI is fairly simplistic but still relatively intelligent. While melee enemies can be lured into suicidal charges, any enemy with a ranged attack will only get as close as is necessary to use it, and will even retreat if they didn't have to move to their maximum walking distance. This makes the humans with rifles especially dangerous, as they have a diagonal attack and far superior range to the monsters.
 Odium (Video Game) / int_df11acbe
featureApplicability
1.0
 Odium (Video Game) / int_df11acbe
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_df11acbe
 Odium (Video Game) / int_df3b0af7
type
Short-Range Long-Range Weapon
 Odium (Video Game) / int_df3b0af7
comment
Short-Range Long-Range Weapon: A pistol can only fire a square or two further than a thrown knife. A rifle only fires a square or two farther than a pistol. No weapon fires further than eight steps away.
 Odium (Video Game) / int_df3b0af7
featureApplicability
1.0
 Odium (Video Game) / int_df3b0af7
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_df3b0af7
 Odium (Video Game) / int_e0606d52
type
Optional Boss
 Odium (Video Game) / int_e0606d52
comment
Optional Boss: The Stinger on the museum roof doesn't need to be approached. Likewise for the Puppet, which is tucked away in an alley which the player might not even realize can be entered. The Incubuses can be avoided by not triggering the active teleporter in the final level.
 Odium (Video Game) / int_e0606d52
featureApplicability
1.0
 Odium (Video Game) / int_e0606d52
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_e0606d52
 Odium (Video Game) / int_e11b003d
type
Translation Convention
 Odium (Video Game) / int_e11b003d
comment
Translation Convention: When the team encounters a little girl who is seemingly in shock, Owicz offers to talk to her as (obviously) he is the only one capable of speaking the girl's native language. It works fine in the English version; however, in the Polish dubbing Owicz pretty much repeats to the girl what McFadden tried to tell her seconds before, which can lead to some confusion.
 Odium (Video Game) / int_e11b003d
featureApplicability
1.0
 Odium (Video Game) / int_e11b003d
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_e11b003d
 Odium (Video Game) / int_e1645c04
type
Set a Mook to Kill a Mook
 Odium (Video Game) / int_e1645c04
comment
Set a Mook to Kill a Mook: Averted. Enemies will not attack if their attack would harm an ally (or themselves). This can be exploited for tactic value. There's an exception with the Incubus spheres, which are time-delay so the mooks may walk into them.
 Odium (Video Game) / int_e1645c04
featureApplicability
-1.0
 Odium (Video Game) / int_e1645c04
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_e1645c04
 Odium (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Odium (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Both of the game's human boss fights ( General Kozov and General Lamarre), are just regular reasonably fit dudes armed with pistols. However, they're both backed up by several Elite Mooks armed with combat rifles.
 Odium (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Odium (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_e57bd3dd
 Odium (Video Game) / int_e69173b6
type
Time-Limit Boss
 Odium (Video Game) / int_e69173b6
comment
Time-Limit Boss: The battle for the red keycard places you in a situation where you have to defeat several enemies before a time bomb in the center goes off. It's doable, but you have to throw caution to the wind.
 Odium (Video Game) / int_e69173b6
featureApplicability
1.0
 Odium (Video Game) / int_e69173b6
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_e69173b6
 Odium (Video Game) / int_ebe55efb
type
RPG Elements
 Odium (Video Game) / int_ebe55efb
comment
RPG Elements: Your characters gain experience during combat (after every single successful attack) and level up during combat. They have stats governing their health, their likelihood of counterattacking, their likelihood of making a critical hit, and how many hits they can take before becoming Enraged.
 Odium (Video Game) / int_ebe55efb
featureApplicability
1.0
 Odium (Video Game) / int_ebe55efb
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_ebe55efb
 Odium (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Odium (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: Flat backgrounds, polygon characters and monsters.
 Odium (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Odium (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_ed3c6b4c
 Odium (Video Game) / int_ef6e5c9d
type
Dictionary Opening
 Odium (Video Game) / int_ef6e5c9d
comment
Dictionary Opening: The U.S. cover includes a dictionary definition of the title (and the title itself is spelled with accent marks and a syllable divider, the way it would be in a dictionary headword):
 Odium (Video Game) / int_ef6e5c9d
featureApplicability
1.0
 Odium (Video Game) / int_ef6e5c9d
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_ef6e5c9d
 Odium (Video Game) / int_fdad625e
type
Was Once a Man
 Odium (Video Game) / int_fdad625e
comment
Was Once a Man: Nearly all of the monsters you fight used to be people.
 Odium (Video Game) / int_fdad625e
featureApplicability
1.0
 Odium (Video Game) / int_fdad625e
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_fdad625e
 Odium (Video Game) / int_name
type
ItemName
 Odium (Video Game) / int_name
comment
 Odium (Video Game) / int_name
featureApplicability
1.0
 Odium (Video Game) / int_name
featureConfidence
1.0
 Odium (Video Game)
hasFeature
Odium (Video Game) / int_name
 Odium (Video Game) / int_name
itemName
Odium (Video Game)

The following is a list of statements referring to the current page from other pages.

 Odium (Video Game)
hasFeature
Batter Up! / int_d57a6299
 Odium (Video Game)
hasFeature
Bragging Rights Reward / int_d57a6299
 Odium (Video Game)
hasFeature
Bullethole Door / int_d57a6299
 Odium (Video Game)
hasFeature
Cheese-Eating Surrender Monkeys / int_d57a6299
 Odium (Video Game)
hasFeature
Conspiracy Thriller / int_d57a6299
 Odium (Video Game)
hasFeature
Contractual Boss Immunity / int_d57a6299
 Odium (Video Game)
hasFeature
Crate Expectations / int_d57a6299
 Odium (Video Game)
hasFeature
Crowbar Combatant / int_d57a6299
 Odium (Video Game)
hasFeature
Damage Over Time / int_d57a6299
 Odium (Video Game)
hasFeature
Deadline News / int_d57a6299
 Odium (Video Game)
hasFeature
Dual Boss / int_d57a6299
 Odium (Video Game)
hasFeature
Easy Level Trick / int_d57a6299
 Odium (Video Game)
hasFeature
Exploding Barrels / int_d57a6299
 Odium (Video Game)
hasFeature
Fight Woosh / int_d57a6299
 Odium (Video Game)
hasFeature
Guest-Star Party Member / int_d57a6299
 Odium (Video Game)
hasFeature
Harmless Freezing / int_d57a6299
 Odium (Video Game)
hasFeature
Hyperactive Metabolism / int_d57a6299
 Odium (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_d57a6299
 Odium (Video Game)
hasFeature
Invisible Monsters / int_d57a6299
 Odium (Video Game)
hasFeature
Item Amplifier / int_d57a6299
 Odium (Video Game)
hasFeature
Man on Fire / int_d57a6299
 Odium (Video Game)
hasFeature
Molotov Cocktail / int_d57a6299
 Odium (Video Game)
hasFeature
Mutually Exclusive Party Members / int_d57a6299
 Odium (Video Game)
hasFeature
Notice This / int_d57a6299
 Odium
seeAlso
Odium (Video Game)
 Odium (Video Game)
hasFeature
Optional Party Member / int_d57a6299
 Odium (Video Game)
hasFeature
Permanently Missable Content / int_d57a6299
 Odium (Video Game)
hasFeature
Plotline Death / int_d57a6299
 Odium (Video Game)
hasFeature
Protection Mission / int_d57a6299
 Odium (Video Game)
hasFeature
RPG Elements / int_d57a6299
 Odium (Video Game)
hasFeature
Send in the Search Team / int_d57a6299
 Odium (Video Game)
hasFeature
Short-Range Long-Range Weapon / int_d57a6299
 Odium (Video Game)
hasFeature
Sprite/Polygon Mix / int_d57a6299
 Odium (Video Game)
hasFeature
Standard Status Effects / int_d57a6299
 Odium (Video Game)
hasFeature
Stationary Boss / int_d57a6299
 Odium (Video Game)
hasFeature
Steam Vent Obstacle / int_d57a6299
 Odium (Video Game)
hasFeature
Talkative Loon / int_d57a6299
 Odium (Video Game)
hasFeature
The Place / int_d57a6299
 Odium (Video Game)
hasFeature
Too Awesome to Use / int_d57a6299
 Odium (Video Game)
hasFeature
Turn-Based Tactics / int_d57a6299
 Odium (Video Game)
hasFeature
Unique Enemy / int_d57a6299
 Odium (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_d57a6299
 Odium (Video Game)
hasFeature
We Cannot Go On Without You / int_d57a6299
 Odium (Video Game)
hasFeature
Wolverine Claws / int_d57a6299
 Odium (Video Game)
hasFeature
Exposition Break / int_d57a6299
 Odium (Video Game)
hasFeature
Token Non-Human / int_d57a6299