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Ōkamiden (Video Game)

 Ōkamiden (Video Game)
type
TVTItem
 Ōkamiden (Video Game)
label
Ōkamiden (Video Game)
 Ōkamiden (Video Game)
page
Okamiden
 Ōkamiden (Video Game)
comment
ÅŒkamiden: Chiisaki Taiyou ("ÅŒkami Chronicles: Tiny Sun") is the sequel to the hit action-adventure game Ōkami.Nine months after the events of ÅŒkami, dark clouds, demons, and cursed zones mysteriously return to the land of Nippon. Issun, trying to perform his duties as a Celestial Envoy, is rescued from the returned imps by a puppy named Chibiterasu, whom he takes to see Sakuya. Chibi has some of Amaterasu's powers, being her son, but he is weaker than the protagonist of the last game, since he's still very young. Chibiterasu teams up with various partners, starting with Kuni (son of the original game's Susano and Kushi) to fight the returned evil.The theme of returning life to the world also returns, but ÅŒkamiden is definitely more character-driven than ÅŒkami and its focus on interweaving the many elements of Japanese Mythology.The game is on the Nintendo DS. Gameplay is very similar to the original game, with the Celestial Brush adapted to the DS's touchscreen. A new addition is partners, who fight alongside you in battle and can be controlled with the Guidance brush technique.
 Ōkamiden (Video Game)
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2023-12-08T19:32:09Z
 Ōkamiden (Video Game)
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2023-12-08T19:32:09Z
 Ōkamiden (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Ōkamiden (Video Game)
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 Ōkamiden (Video Game)
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 Ōkamiden (Video Game)
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 Ōkamiden (Video Game)
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Dropped link to TheImperialRegalia: Not a Feature - UNKNOWN
 Ōkamiden (Video Game)
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DestructibleArmor
 Ōkamiden (Video Game)
processingUnknown
GiantMecha
 Ōkamiden (Video Game)
processingUnknown
TheImperialRegalia
 Ōkamiden (Video Game)
isPartOf
DBTropes
 Ōkamiden (Video Game) / int_107e0220
type
Moon Rabbit
 Ōkamiden (Video Game) / int_107e0220
comment
Moon Rabbit: The Moon Tribe's creation, Daidarabotchi, which is a rabbit-headed colossus.
 Ōkamiden (Video Game) / int_107e0220
featureApplicability
1.0
 Ōkamiden (Video Game) / int_107e0220
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_107e0220
 Ōkamiden (Video Game) / int_118f2b11
type
Counterspell
 Ōkamiden (Video Game) / int_118f2b11
comment
Counterspell: The Final Boss has its own version of the Celestial Brush and often nullifies your brushstrokes by crossing them out with his own. (Fortunately, this rule works both ways.)
 Ōkamiden (Video Game) / int_118f2b11
featureApplicability
1.0
 Ōkamiden (Video Game) / int_118f2b11
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_118f2b11
 Ōkamiden (Video Game) / int_127027b1
type
Shop Fodder
 Ōkamiden (Video Game) / int_127027b1
comment
Shop Fodder: In Okami, if you collect all 100 Stray Beads you get the game's Infinity Plus One Weapon. In Okamiden, they're the cheapest type of shop fodder you can get.
 Ōkamiden (Video Game) / int_127027b1
featureApplicability
1.0
 Ōkamiden (Video Game) / int_127027b1
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_127027b1
 Ōkamiden (Video Game) / int_12ee5fe2
type
Kill Us Both
 Ōkamiden (Video Game) / int_12ee5fe2
comment
Kill Us Both: This is the fate of Kurow, who was actually a living doll created by Waka in order to trap Akuro for this purpose.
 Ōkamiden (Video Game) / int_12ee5fe2
featureApplicability
1.0
 Ōkamiden (Video Game) / int_12ee5fe2
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_12ee5fe2
 Ōkamiden (Video Game) / int_13992073
type
Rasputinian Death
 Ōkamiden (Video Game) / int_13992073
comment
Rasputinian Death: Turns out Shiranui didn't just die because he was poisoned by Orochi or because he was weakened from fighting Lechku and Nechku. It was because he was frozen solid for god knows how long, fought the owls, fought Orochi, and then head-butted a meteor.
 Ōkamiden (Video Game) / int_13992073
featureApplicability
1.0
 Ōkamiden (Video Game) / int_13992073
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_13992073
 Ōkamiden (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Ōkamiden (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The underwater segment of the Sage Shrine, which plays like a fast-paced underwater 2D platforming level. One part of the game in the Thundercloud is a Rhythm Game. You have to pass this game to proceed with the story.
 Ōkamiden (Video Game) / int_1467a30c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1467a30c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1467a30c
 Ōkamiden (Video Game) / int_14931ba5
type
Cel Shading
 Ōkamiden (Video Game) / int_14931ba5
comment
Cel Shading: Like its predecessor, the game employs an visual engine that gives it the look of cel-shading, but actually operates under a very different technique that is tied to ambient occlusion instead of light souces. The resulting effect is Chiaroscuro, which is natural considering the art style is based on Japanese ink paintings. Shadows are pitch black, completely opaque, and flow like ink.
 Ōkamiden (Video Game) / int_14931ba5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_14931ba5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_14931ba5
 Ōkamiden (Video Game) / int_14dee332
type
Legendary Carp
 Ōkamiden (Video Game) / int_14dee332
comment
Legendary Carp: The game references the myth with a giant evil catfish who convinced himself that he was a Carp that would turn into a dragon when he climbed up a waterfall.
 Ōkamiden (Video Game) / int_14dee332
featureApplicability
1.0
 Ōkamiden (Video Game) / int_14dee332
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_14dee332
 Ōkamiden (Video Game) / int_15385326
type
You Can't Thwart Stage One
 Ōkamiden (Video Game) / int_15385326
comment
You Can't Thwart Stage One: Akuro manages to power himself up, despite Chibi and his partners' best efforts.
 Ōkamiden (Video Game) / int_15385326
featureApplicability
1.0
 Ōkamiden (Video Game) / int_15385326
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_15385326
 Ōkamiden (Video Game) / int_159850a5
type
Warp Whistle
 Ōkamiden (Video Game) / int_159850a5
comment
Warp Whistle: Origin Mirrors with an X eventually become warp points, allowing access between Agata Forest and Ryoshima Coast as well as fast travel to the areas within the two halves of the map. Strangely enough, you can also use it to Time Travel between the present day and the areas from 100 years ago.
 Ōkamiden (Video Game) / int_159850a5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_159850a5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_159850a5
 Ōkamiden (Video Game) / int_15da4941
type
Badass Adorable
 Ōkamiden (Video Game) / int_15da4941
comment
Badass Adorable: Chibiterasu is a loving, goofy puppy, but he manages to take down an even greater evil than the one Amaterasu faced as the Final Boss of the previous game.
 Ōkamiden (Video Game) / int_15da4941
featureApplicability
1.0
 Ōkamiden (Video Game) / int_15da4941
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_15da4941
 Ōkamiden (Video Game) / int_170468a0
type
Magic Tool
 Ōkamiden (Video Game) / int_170468a0
comment
Yomigami (Rejuvenation) - Magic Tool
 Ōkamiden (Video Game) / int_170468a0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_170468a0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_170468a0
 Ōkamiden (Video Game) / int_199fde5c
type
Now, Where Was I Going Again?
 Ōkamiden (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: Averted, as the Journal keeps track of major things you should remember.
 Ōkamiden (Video Game) / int_199fde5c
featureApplicability
-1.0
 Ōkamiden (Video Game) / int_199fde5c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_199fde5c
 Ōkamiden (Video Game) / int_19f8dabe
type
Victory Pose
 Ōkamiden (Video Game) / int_19f8dabe
comment
Victory Pose: After major boss battles, Chibi lets loose with a dramatic howl, accompanied by glowing light and cherry petals. In fact, it's just like his mother's, but cuter.
 Ōkamiden (Video Game) / int_19f8dabe
featureApplicability
1.0
 Ōkamiden (Video Game) / int_19f8dabe
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_19f8dabe
 Ōkamiden (Video Game) / int_1a6960dd
type
Flying Saucer
 Ōkamiden (Video Game) / int_1a6960dd
comment
Flying Saucer: Issun finds a picture of one in the Ruins. It turns out to be blueprints to build one, and he flies off in it with Chibi in the epilogue, bound for the Celestial Plain.
 Ōkamiden (Video Game) / int_1a6960dd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1a6960dd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1a6960dd
 Ōkamiden (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Ōkamiden (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: The player is stuck in the middle of the tutorial if using a pirate copy.
 Ōkamiden (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1bd4c0bf
 Ōkamiden (Video Game) / int_1c445e86
type
Poor Communication Kills
 Ōkamiden (Video Game) / int_1c445e86
comment
Poor Communication Kills: After Otohime helps Chibiterasu in the past, she asks Nanami to tell the Goryeo crew that "there is no Water Dragon protecting the seas". What she actually meant is that the Water Dragon is no longer a benevolent guardian of the ocean, having gone vicious, and is now a serious threat to anyone who roams in the Ryoshima Coast. This leads to the captain of the ship understanding that the monster is just a myth and happily deciding to set sail in the high seas, where the Water Dragon immediately sinks the Goryeo, killing the entire crew while Chibiterasu and Kurow can do nothing but watch with tears in their eyes.
 Ōkamiden (Video Game) / int_1c445e86
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1c445e86
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1c445e86
 Ōkamiden (Video Game) / int_1c6a9289
type
Bishōnen
 Ōkamiden (Video Game) / int_1c6a9289
comment
Bishōnen: Pretty-boy Waka makes a brief cameo, and new character Genji is an even more effeminate man, with skimpy clothing and a face rendered like other beautiful characters, including Waka.
 Ōkamiden (Video Game) / int_1c6a9289
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1c6a9289
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1c6a9289
 Ōkamiden (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Ōkamiden (Video Game) / int_1cc9f5e5
comment
Moegami (Inferno) - Playing with Fire
 Ōkamiden (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1cc9f5e5
 Ōkamiden (Video Game) / int_1e1f2e51
type
Raygun Gothic
 Ōkamiden (Video Game) / int_1e1f2e51
comment
Raygun Gothic: The Moon Tribe's technology and, to a lesser extent, the ancient ruins.
 Ōkamiden (Video Game) / int_1e1f2e51
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1e1f2e51
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1e1f2e51
 Ōkamiden (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Ōkamiden (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: During the Genji chase sequence, one room has him fly all over when you find him before he flies right in front of the screen and blows the player a kiss before he flies off to the next room. At the very end of the credits, Chibi turns and play-bows to the screen. It's adorable, like everything else he does.
 Ōkamiden (Video Game) / int_1e7487cd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_1e7487cd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_1e7487cd
 Ōkamiden (Video Game) / int_21e3e4d6
type
Panacea
 Ōkamiden (Video Game) / int_21e3e4d6
comment
Panacea: The goal of one subplot is to make a perfect medicine in order to cure a terminally ill girl.
 Ōkamiden (Video Game) / int_21e3e4d6
featureApplicability
1.0
 Ōkamiden (Video Game) / int_21e3e4d6
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_21e3e4d6
 Ōkamiden (Video Game) / int_22cf536c
type
Chekhov's Gun
 Ōkamiden (Video Game) / int_22cf536c
comment
Chekhov's Gun: Nagi's armor is found in Orochi's treasure hoard in the nine-months-ago Moon Cave and is later worn by Kuni at the climax.
 Ōkamiden (Video Game) / int_22cf536c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_22cf536c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_22cf536c
 Ōkamiden (Video Game) / int_2593d18f
type
Anime Theme Song
 Ōkamiden (Video Game) / int_2593d18f
comment
Anime Theme Song: Kie Kitano's "Hanataba" used in its commercial.
 Ōkamiden (Video Game) / int_2593d18f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2593d18f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2593d18f
 Ōkamiden (Video Game) / int_259d5879
type
Anachronism Stew
 Ōkamiden (Video Game) / int_259d5879
comment
Anachronism Stew: There are near-modern excavation machines in feudal Nippon. And then there's the Moon Tribe and the ancient ruins, which have futuristic Raygun Gothic technology. The latter case is justified since the Moon civilization was already portrayed as more sophisticated in the first game.
 Ōkamiden (Video Game) / int_259d5879
featureApplicability
1.0
 Ōkamiden (Video Game) / int_259d5879
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_259d5879
 Ōkamiden (Video Game) / int_25ccb4b9
type
Confused Question Mark
 Ōkamiden (Video Game) / int_25ccb4b9
comment
Confused Question Mark: Since Chibiterasu relies on his partners for exposition, any time you try to examine something without your partner, all you get is a whimper and a ? above Chibi's head.
 Ōkamiden (Video Game) / int_25ccb4b9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_25ccb4b9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_25ccb4b9
 Ōkamiden (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Ōkamiden (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Akuro's most powerful attack in-battle (which also restores his HP if he successfully uses it).
 Ōkamiden (Video Game) / int_263bb4ec
featureApplicability
1.0
 Ōkamiden (Video Game) / int_263bb4ec
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_263bb4ec
 Ōkamiden (Video Game) / int_2704093f
type
Gashadokuro
 Ōkamiden (Video Game) / int_2704093f
comment
Gashadokuro: The game features both a Gashadokuro boss formed from murder victims, and later a "Mushadokuro"note Musha = warrior formed from dead warriors (which is stronger and wears armour). They both have a fiery core and two swords embedded within them.
 Ōkamiden (Video Game) / int_2704093f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2704093f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2704093f
 Ōkamiden (Video Game) / int_270c1778
type
Blood Magic
 Ōkamiden (Video Game) / int_270c1778
comment
Blood Magic: The Big Bad Akuro must bathe his vessel in blood to become perfect. Specifically, Orochi's blood. Or, maybe he has to bathe himself. The game can't agree with itself on this point.
 Ōkamiden (Video Game) / int_270c1778
featureApplicability
1.0
 Ōkamiden (Video Game) / int_270c1778
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_270c1778
 Ōkamiden (Video Game) / int_2737c505
type
Shoot the Dog
 Ōkamiden (Video Game) / int_2737c505
comment
Shoot the Dog: After Kurow absorbs Akuro, Chibi and Kuni have to kill him to stop Akuro from breaking out.
 Ōkamiden (Video Game) / int_2737c505
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2737c505
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2737c505
 Ōkamiden (Video Game) / int_274aca0c
type
One-Time Dungeon
 Ōkamiden (Video Game) / int_274aca0c
comment
One-Time Dungeon: The Five-Story Pagoda, the Moon Cave, the Underground Ruins, and the Ice Room. Unfortunately, all of these contain unique items that are needed for 100% Completion.
 Ōkamiden (Video Game) / int_274aca0c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_274aca0c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_274aca0c
 Ōkamiden (Video Game) / int_27636a1
type
Hellish Horse
 Ōkamiden (Video Game) / int_27636a1
comment
Hellish Horse: The Fire Beast enemy, who is said to burn with hellfire.
 Ōkamiden (Video Game) / int_27636a1
featureApplicability
1.0
 Ōkamiden (Video Game) / int_27636a1
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_27636a1
 Ōkamiden (Video Game) / int_28104b90
type
Bag of Spilling
 Ōkamiden (Video Game) / int_28104b90
comment
Bag of Spilling: While Chibiterasu is a separate character from Amaterasu, the player has fewer abilities in this game, explained partially as a lack of experience in Chibi. He has none of the brush techniques she regained in the previous game, only starting with the default Sunrise, and his ink does not regenerate, nor can he pause time to use his brush indefinitely; he's on a time limit. He also cannot equip sub-weapons. Additionally, the Water Lily, Crescent, Veil of Mist, Catwalk, and Blizzard techniques are completely absent from the game, but the game has new powers with Guidance and Magnetism.
 Ōkamiden (Video Game) / int_28104b90
featureApplicability
1.0
 Ōkamiden (Video Game) / int_28104b90
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_28104b90
 Ōkamiden (Video Game) / int_2837457c
type
Personal Raincloud
 Ōkamiden (Video Game) / int_2837457c
comment
Personal Raincloud: A character's reaction to something that leaves them really unhappy, like Chibi's many strange nicknames.
 Ōkamiden (Video Game) / int_2837457c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2837457c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2837457c
 Ōkamiden (Video Game) / int_2a73577e
type
Fur Bikini
 Ōkamiden (Video Game) / int_2a73577e
comment
Fur Bikini: The female NPCs living on the Thundercloud wear tiger fur bikinis. The men wear a toga-like garment made from tiger fur. This seems to be an act of reverence toward Gekigami, the tiger god of lightning.
 Ōkamiden (Video Game) / int_2a73577e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2a73577e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2a73577e
 Ōkamiden (Video Game) / int_2c1ce1fc
type
Sound Test
 Ōkamiden (Video Game) / int_2c1ce1fc
comment
Sound Test: Clearing the game at least once unlocks a music menu to replay melodies from the soundtrack.
 Ōkamiden (Video Game) / int_2c1ce1fc
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2c1ce1fc
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2c1ce1fc
 Ōkamiden (Video Game) / int_2dc35926
type
Ghost Ship
 Ōkamiden (Video Game) / int_2dc35926
comment
Ghost Ship: The Sunken Ship from Okami returns here, but with a twist: You travel to the past just before it gets attacked. You have no idea when this will happen, only that it will.
 Ōkamiden (Video Game) / int_2dc35926
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2dc35926
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2dc35926
 Ōkamiden (Video Game) / int_2f755152
type
Invisible Wall
 Ōkamiden (Video Game) / int_2f755152
comment
Invisible Wall: Unlike in Okami, it's impossible to fall off cliffs or jump into deep water. You also can't step into large cursed zones as an invisible wall appears.
 Ōkamiden (Video Game) / int_2f755152
featureApplicability
1.0
 Ōkamiden (Video Game) / int_2f755152
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_2f755152
 Ōkamiden (Video Game) / int_31118d46
type
Ice Magic Is Water
 Ōkamiden (Video Game) / int_31118d46
comment
Ice Magic Is Water: Okami had averted this trope due to having Watersprout and Blizzard as separate brush techniques, but this game plays this straight by integrating Blizzard into Waterspout, which makes fighting teams of Fire Eyes and Ice Lips more manageable.
 Ōkamiden (Video Game) / int_31118d46
featureApplicability
-1.0
 Ōkamiden (Video Game) / int_31118d46
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_31118d46
 Ōkamiden (Video Game) / int_3121f1e6
type
Noob Cave
 Ōkamiden (Video Game) / int_3121f1e6
comment
Noob Cave: The Cave of Nagi functions as this, featuring many tutorial puzzles and obstacles, mostly teaching the uses of the Guidance mechanic and partners.
 Ōkamiden (Video Game) / int_3121f1e6
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3121f1e6
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3121f1e6
 Ōkamiden (Video Game) / int_31254f02
type
Two-Keyed Lock
 Ōkamiden (Video Game) / int_31254f02
comment
Two-Keyed Lock: Being based around partners, the game has plenty of these throughout the course of the adventure, where Chibi and his partner must stand on pressure pads to unlock doors or make bridges appear. One notable example has a two-buttoned lock which is also a trap forcing Chibi to play through half the dungeon himself to gain the key to free his friend.
 Ōkamiden (Video Game) / int_31254f02
featureApplicability
1.0
 Ōkamiden (Video Game) / int_31254f02
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_31254f02
 Ōkamiden (Video Game) / int_31919733
type
Zigzag Paper Tassel
 Ōkamiden (Video Game) / int_31919733
comment
Zigzag Paper Tassel: Kagu uses these as adorable hair decorations once she becomes a Miko.
 Ōkamiden (Video Game) / int_31919733
featureApplicability
1.0
 Ōkamiden (Video Game) / int_31919733
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_31919733
 Ōkamiden (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Ōkamiden (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Most of the environments in the game are borrowed over from Ōkami, though the limitations of the system mean they have to be chopped up into smaller loaded areas.
 Ōkamiden (Video Game) / int_3273ebb9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3273ebb9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3273ebb9
 Ōkamiden (Video Game) / int_33864ee8
type
Collection Sidequest
 Ōkamiden (Video Game) / int_33864ee8
comment
Collection Sidequest: Compared to its predecessor, the game is considerably easier in this regard due to having fewer collectibles, but make no mistake: There is a large number of Masterpieces that can be permanently missed. And the game doesn't ask if you are ready for what is to come, nor shows in any way that there is no going back.
 Ōkamiden (Video Game) / int_33864ee8
featureApplicability
1.0
 Ōkamiden (Video Game) / int_33864ee8
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_33864ee8
 Ōkamiden (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Ōkamiden (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: The game goes all-out to make it convincing. You got all the brush techniques, reached an appropriately climactic dungeon, which is a two-parter. The bad guy is threatening, having a Humongous Mecha Moon Rabbit (Daidarabotchi) going to destroy the world if you lose. Now, is King Fury the final boss? HELL NO.
 Ōkamiden (Video Game) / int_33fa230b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_33fa230b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_33fa230b
 Ōkamiden (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Ōkamiden (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Chibi's even worse at it than his mother - he can't even swim at all (except in cutscenes).
 Ōkamiden (Video Game) / int_34bd7be2
featureApplicability
1.0
 Ōkamiden (Video Game) / int_34bd7be2
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_34bd7be2
 Ōkamiden (Video Game) / int_356b1efb
type
Hammerspace
 Ōkamiden (Video Game) / int_356b1efb
comment
Hammerspace: If he has a partner on his back, Chibi's weapons are nowhere to be seen until he attacks. Kagu and Kurow also seem to hide their weapons somewhere when not in use.
 Ōkamiden (Video Game) / int_356b1efb
featureApplicability
1.0
 Ōkamiden (Video Game) / int_356b1efb
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_356b1efb
 Ōkamiden (Video Game) / int_357ae9b4
type
Suspiciously Cracked Wall
 Ōkamiden (Video Game) / int_357ae9b4
comment
Suspiciously Cracked Wall: If you see a glowing, cracked wall, bomb the hell out of it.
 Ōkamiden (Video Game) / int_357ae9b4
featureApplicability
1.0
 Ōkamiden (Video Game) / int_357ae9b4
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_357ae9b4
 Ōkamiden (Video Game) / int_37690091
type
Stable Time Loop
 Ōkamiden (Video Game) / int_37690091
comment
Stable Time Loop: When Chibi first meets her, Nanami asks where he's been and where that blond kid he was with is, as well as calling him Squiddy. Later, Chibi travels nine months back into time accompanied by Kurow, who you've met at that point, and meets Nanami when she helps Chibi find the Knowing Jewel, as well as giving Chibi said nickname. The Orochi, Amaterasu, and Shiranui time loop from the first game reappears. Chibi rescues Shiranui from the Ice Room 100 years in the past, which in turn allows him to show up and save Ammy and, later, Chibi in return. Without this aid, it's highly probable that Ammy would never have been born/reincarnated, and thus neither would Chibi.
 Ōkamiden (Video Game) / int_37690091
featureApplicability
1.0
 Ōkamiden (Video Game) / int_37690091
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_37690091
 Ōkamiden (Video Game) / int_378a8006
type
World-Healing Wave
 Ōkamiden (Video Game) / int_378a8006
comment
World-Healing Wave: Reviving a Guardian Sapling. Sadly, not done as often as in the first game, but still just as impressive.
 Ōkamiden (Video Game) / int_378a8006
featureApplicability
1.0
 Ōkamiden (Video Game) / int_378a8006
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_378a8006
 Ōkamiden (Video Game) / int_3b113d4e
type
Only One Save File
 Ōkamiden (Video Game) / int_3b113d4e
comment
Only One Save File: The game has only one save file, a stark contrast to its predecessor which had 30; this is because the game was released on the Nintendo DS and, on a technical level, it already pushes the system's capacity to the limit (the first game, meanwhile, was benefited by the vast space and specs provided by the Playstation 2 and the Wii). Unfortunately, there's a good deal of collectibles that are Permanently Missable — some of which are tied into New Game Plus functionality.
 Ōkamiden (Video Game) / int_3b113d4e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3b113d4e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3b113d4e
 Ōkamiden (Video Game) / int_3b99a9e0
type
Reality Warper
 Ōkamiden (Video Game) / int_3b99a9e0
comment
Reality Warper: Chibi can manipulate reality with the Celestial Brush, although he is less powerful at it than Ammy. Akuro after he takes on Chibi's appearance, gaining his own Celestial Brush that can change reality and cancel Chibi's.
 Ōkamiden (Video Game) / int_3b99a9e0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3b99a9e0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3b99a9e0
 Ōkamiden (Video Game) / int_3bc22d58
type
Art Initiates Life
 Ōkamiden (Video Game) / int_3bc22d58
comment
Art Initiates Life: Chibi's Bloom and Vine powers, which revive and create plants. Shikibu's talent, which apparently brings her fictional characters to life. Fortunately, she can erase them when they go wrong.
 Ōkamiden (Video Game) / int_3bc22d58
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3bc22d58
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3bc22d58
 Ōkamiden (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Ōkamiden (Video Game) / int_3c7ccb69
comment
No Body Left Behind: As in the original game, defeated enemies turn into flowers. Presumably the justification is also the same.
 Ōkamiden (Video Game) / int_3c7ccb69
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3c7ccb69
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3c7ccb69
 Ōkamiden (Video Game) / int_3fca462c
type
Deus ex Machina
 Ōkamiden (Video Game) / int_3fca462c
comment
Deus ex Machina: To summon your partners for the Boss Rush, you have to help Isshaku cut through space-time. Using Power Slash. It's mentioned he did this to help Shiranui get back to their time after they helped Amaterasu kill the twin demons, but only in one line in the narration, and it never comes up again, so it's still quite jarring. Chibi being an actual Deus kind of justifies it though.
 Ōkamiden (Video Game) / int_3fca462c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_3fca462c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_3fca462c
 Ōkamiden (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Ōkamiden (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Sure, you might have once again saved Nippon from eternal darkness, but Kurow doesn't make it.
 Ōkamiden (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_40cc0c7e
 Ōkamiden (Video Game) / int_40ffe1af
type
Minecart Madness
 Ōkamiden (Video Game) / int_40ffe1af
comment
Minecart Madness: While escaping the Witch Queen after your second visit to the Demon Market, you jump in a cart. Although it's a pushcart rather than a rail cart, the narrow passages and obstacles to dodge (or destroy) make it very much an example in spirit.
 Ōkamiden (Video Game) / int_40ffe1af
featureApplicability
1.0
 Ōkamiden (Video Game) / int_40ffe1af
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_40ffe1af
 Ōkamiden (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Ōkamiden (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: The fourth dungeon, the theatrical Playhouse, is filled with conveyor belts marked with arrow symbols colored orange and green. It's impossible to override them.
 Ōkamiden (Video Game) / int_4395ac9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4395ac9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4395ac9
 Ōkamiden (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Ōkamiden (Video Game) / int_43d5d6d5
comment
Sticks to the Back: Chibi's Sword and Mirror Divine Instruments. The Beads float around his neck. The New Game Plus weapon sticks to his sides. Kuni's giant sword, just like his father's did.
 Ōkamiden (Video Game) / int_43d5d6d5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_43d5d6d5
 Ōkamiden (Video Game) / int_44a1dd10
type
King Incognito
 Ōkamiden (Video Game) / int_44a1dd10
comment
King Incognito: Your first quest is the retrieve a hand mirror for a little girl who later turns out to be Sakuya in disguise. She pretended to be the little girl as a Secret Test of Character.
 Ōkamiden (Video Game) / int_44a1dd10
featureApplicability
1.0
 Ōkamiden (Video Game) / int_44a1dd10
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_44a1dd10
 Ōkamiden (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Ōkamiden (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: When the player goes to the demon market, an NPC says the Imp guards are dumb enough that they can't even remember three passwords, and these passwords are hidden around the market.
 Ōkamiden (Video Game) / int_4508b16b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4508b16b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4508b16b
 Ōkamiden (Video Game) / int_457655dd
type
Human Popsicle
 Ōkamiden (Video Game) / int_457655dd
comment
Human Popsicle: There's a frozen dragon at one point. And quite naturally, it thaws out just after you grab a certain MacGuffin. Shiranui got himself frozen into one inside the Ice Room himself, and it's up to Chibi to defrost him.
 Ōkamiden (Video Game) / int_457655dd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_457655dd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_457655dd
 Ōkamiden (Video Game) / int_4577bd49
type
Gameplay Grading
 Ōkamiden (Video Game) / int_4577bd49
comment
Gameplay Grading: Like the original, battles are ranked on time and damage taken, on a scale of "cherry seed" to "cherry blossom", and your score multiplies your winnings. Also like the original, after the credits roll you are given an overall completion grade based on # of deaths, Praise collected, and so on. Your rank determines how many bonuses you get for your New Game Plus.
 Ōkamiden (Video Game) / int_4577bd49
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4577bd49
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4577bd49
 Ōkamiden (Video Game) / int_464dd7cc
type
The Unfought
 Ōkamiden (Video Game) / int_464dd7cc
comment
The Unfought: Daidarabotchi. Big. Threatening. Never even moves, let alone fights.
 Ōkamiden (Video Game) / int_464dd7cc
featureApplicability
1.0
 Ōkamiden (Video Game) / int_464dd7cc
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_464dd7cc
 Ōkamiden (Video Game) / int_469e49de
type
Booze-Based Buff
 Ōkamiden (Video Game) / int_469e49de
comment
Booze-Based Buff: Sake returns from the first game to boost your offensive and defensive capabilities.
 Ōkamiden (Video Game) / int_469e49de
featureApplicability
1.0
 Ōkamiden (Video Game) / int_469e49de
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_469e49de
 Ōkamiden (Video Game) / int_47bbacb4
type
Fixed Camera
 Ōkamiden (Video Game) / int_47bbacb4
comment
Fixed Camera: You are unable to control the camera in most areas, only having the ability to rotate it in some larger spaces. The camera usually just changes angles depending on what part of the map you are on. It gets a bit bothersome at times.
 Ōkamiden (Video Game) / int_47bbacb4
featureApplicability
1.0
 Ōkamiden (Video Game) / int_47bbacb4
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_47bbacb4
 Ōkamiden (Video Game) / int_486466ee
type
Dual Boss
 Ōkamiden (Video Game) / int_486466ee
comment
Dual Boss: The game has Sen and Ryo, fought at the end of the Playhouse. Later on, when King Fury Turns Red, he summons a copy of himself that performs the same attacks he does.
 Ōkamiden (Video Game) / int_486466ee
featureApplicability
1.0
 Ōkamiden (Video Game) / int_486466ee
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_486466ee
 Ōkamiden (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Ōkamiden (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: As in the first game, placing a painted mask over your face makes the demons believe you're one of them. Then again, imps and the Witch Queen's fairies aren't too bright and see you as one of their own, given that they wear the same masks.
 Ōkamiden (Video Game) / int_48b9731f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_48b9731f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_48b9731f
 Ōkamiden (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 Ōkamiden (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: Rainbows can be used as bridges on an inhabited storm cloud.
 Ōkamiden (Video Game) / int_49bbfaee
featureApplicability
1.0
 Ōkamiden (Video Game) / int_49bbfaee
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_49bbfaee
 Ōkamiden (Video Game) / int_49d59be9
type
Scenery Porn
 Ōkamiden (Video Game) / int_49d59be9
comment
Scenery Porn: Being a sequel to Ōkami, this should be expected. One standout example is the brand new area of Yakushi Village, where the game starts.
 Ōkamiden (Video Game) / int_49d59be9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_49d59be9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_49d59be9
 Ōkamiden (Video Game) / int_4a0ec526
type
Harmless Freezing
 Ōkamiden (Video Game) / int_4a0ec526
comment
Harmless Freezing: You find Shiranui trapped in a block of ice attached to the ceiling. It could be seen as just another part of her Rasputinian Death, but Ishaku was frozen with her, and is perfectly fine.
 Ōkamiden (Video Game) / int_4a0ec526
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4a0ec526
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4a0ec526
 Ōkamiden (Video Game) / int_4a6aa650
type
Bridge Logic
 Ōkamiden (Video Game) / int_4a6aa650
comment
Bridge Logic: In Hana Valley and the Ice Room, there are trees and pillars conveniently at the right length to bridge gaps when chopped down.
 Ōkamiden (Video Game) / int_4a6aa650
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4a6aa650
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4a6aa650
 Ōkamiden (Video Game) / int_4c782fb9
type
Gods Need Prayer Badly
 Ōkamiden (Video Game) / int_4c782fb9
comment
Gods Need Prayer Badly: Praise Points return as a mechanic that power up Chibi when he performs divine acts to help nature and other characters.
 Ōkamiden (Video Game) / int_4c782fb9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4c782fb9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4c782fb9
 Ōkamiden (Video Game) / int_4c798fd5
type
Shock and Awe
 Ōkamiden (Video Game) / int_4c798fd5
comment
Gekigami (Thunderstorm) - Shock and Awe
 Ōkamiden (Video Game) / int_4c798fd5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4c798fd5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4c798fd5
 Ōkamiden (Video Game) / int_4e7c4536
type
Wham Line
 Ōkamiden (Video Game) / int_4e7c4536
comment
Wham Line: When Chibiterasu confronts Akuro near the end of the game, the demon addresses him by a familiar nickname: "We meet again, Child of the Sun. Or should I say...Mutt?" The same scene also contains this line from Kurow to Chibiterasu, demonstrating that he has undergone a Face–Heel Turn: "You should be more humble. After all, you are in the presence of the Dark King."
 Ōkamiden (Video Game) / int_4e7c4536
featureApplicability
1.0
 Ōkamiden (Video Game) / int_4e7c4536
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_4e7c4536
 Ōkamiden (Video Game) / int_50308171
type
Sound of No Damage
 Ōkamiden (Video Game) / int_50308171
comment
Sound of No Damage: Like in the first game, a metallic clang is accompanied by two kanji (translating as "useless") any time your attack was ineffective. Once again, the appearance of the kanji is the more important part.
 Ōkamiden (Video Game) / int_50308171
featureApplicability
1.0
 Ōkamiden (Video Game) / int_50308171
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_50308171
 Ōkamiden (Video Game) / int_504e271f
type
But Thou Must!
 Ōkamiden (Video Game) / int_504e271f
comment
But Thou Must!: Kuni will keep prodding you to give the medicine to the injured crane by the entrance to Agata Forest until you agree.
 Ōkamiden (Video Game) / int_504e271f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_504e271f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_504e271f
 Ōkamiden (Video Game) / int_5288f02
type
All Your Powers Combined
 Ōkamiden (Video Game) / int_5288f02
comment
All Your Powers Combined: Chibi gains the powers of all of the following Brush Gods: Amaterasu (Sunrise) - Cue the Sun Bakugami (Cherry Bomb) - Throw Down the Bomblet Gekigami (Thunderstorm) - Shock and Awe Kazegami (Galestorm) - Blow You Away Kyokugami (Magnetism) - Selective Magnetism Michigami (Guidance) - Escort Mission Moegami (Inferno) - Playing with Fire Nuregami (Waterspout) - Making a Splash Sakigami (Bloom) - Green Thumb Tachigami (Power Slash) - Absurdly Sharp Blade Tsutagami (Vine) - Vine Swing Yomigami (Rejuvenation) - Magic Tool
 Ōkamiden (Video Game) / int_5288f02
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5288f02
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5288f02
 Ōkamiden (Video Game) / int_53b6ab6a
type
Jumped at the Call
 Ōkamiden (Video Game) / int_53b6ab6a
comment
Jumped at the Call: Issun, in contrast to his earlier refusal, with the implication that he misses Amaterasu and his days adventuring. Of course, this time he can't go along because of his previous calling as Ammy's Celestial Envoy.
 Ōkamiden (Video Game) / int_53b6ab6a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_53b6ab6a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_53b6ab6a
 Ōkamiden (Video Game) / int_53f5119f
type
The Dragon
 Ōkamiden (Video Game) / int_53f5119f
comment
The Dragon: Kurow becomes this for Akuro when he finds out about his true mission to die as his vessel and resists this path.
 Ōkamiden (Video Game) / int_53f5119f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_53f5119f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_53f5119f
 Ōkamiden (Video Game) / int_54d5074
type
Speaking Simlish
 Ōkamiden (Video Game) / int_54d5074
comment
Speaking Simlish: The voice acting, as in the previous game.
 Ōkamiden (Video Game) / int_54d5074
featureApplicability
1.0
 Ōkamiden (Video Game) / int_54d5074
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_54d5074
 Ōkamiden (Video Game) / int_54fb42f0
type
Gravity Is a Harsh Mistress
 Ōkamiden (Video Game) / int_54fb42f0
comment
Gravity Is a Harsh Mistress: Chibi and Kurow don't fall immediately after being transported many feet above the ocean, instead waiting for Gravitational Cognizance to set in. This also occurs every time Chibi steps out onto a bridge that can't bear his weight. The bridge falls, Chibi wiggles his feet and looks shocked, and then he falls.
 Ōkamiden (Video Game) / int_54fb42f0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_54fb42f0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_54fb42f0
 Ōkamiden (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Ōkamiden (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The almighty String of Beads, given to you for use in New Game Plus like in the first game (though it's no longer necessary to collect Stray Beads beforehand), as well as a costume of Shiranui Chibi.
 Ōkamiden (Video Game) / int_55e5b37c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_55e5b37c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_55e5b37c
 Ōkamiden (Video Game) / int_56563927
type
Noble Wolf
 Ōkamiden (Video Game) / int_56563927
comment
Noble Wolf: The game stars Amaterasu's son, the adorable puppy protagonist Chibiterasu. He's not as dignified as Ammy or Shiranui, but he makes up for it in cuteness.
 Ōkamiden (Video Game) / int_56563927
featureApplicability
1.0
 Ōkamiden (Video Game) / int_56563927
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_56563927
 Ōkamiden (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Ōkamiden (Video Game) / int_5669577c
comment
Yin-Yang Bomb: Akuro's goal is to become invincible by combining his powers of darkness with a "vessel of light". His Monster Compendium entry states, "the light brings death, and the darkness devours light".
 Ōkamiden (Video Game) / int_5669577c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5669577c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5669577c
 Ōkamiden (Video Game) / int_57c25438
type
Green Thumb
 Ōkamiden (Video Game) / int_57c25438
comment
Green Thumb: The Hanagami trio returns in this game, granting the same flora-based abilities (making plants bloom, creating water lilies and latching onto things with vines).
 Ōkamiden (Video Game) / int_57c25438
featureApplicability
1.0
 Ōkamiden (Video Game) / int_57c25438
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_57c25438
 Ōkamiden (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Ōkamiden (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The Ice Room, which makes up for the sixth dungeon in the game. It's basically the freezer for the imp chefs and features many frozen features, including a Monster in the Ice that, when thawed, becomes the dungeon's boss.
 Ōkamiden (Video Game) / int_5914d5dd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5914d5dd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5914d5dd
 Ōkamiden (Video Game) / int_5a3b8032
type
The Un-Reveal
 Ōkamiden (Video Game) / int_5a3b8032
comment
The Unreveal: Kurow crushes on a pretty female scholar in Sei-an City, and is promised to learn her name when they go on a date he's been pestering her for. Kurow's path ends in a Heroic Sacrifice and they never go on a date, so the scholar's name is never revealed.
 Ōkamiden (Video Game) / int_5a3b8032
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5a3b8032
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5a3b8032
 Ōkamiden (Video Game) / int_5a5de5ca
type
Boss Rush
 Ōkamiden (Video Game) / int_5a5de5ca
comment
During the Boss Rush, you can use Galestorm to counter tornadoes created by one of the bosses to send them away. The first time you fought them, however, this was not possible because the power was not yet available, but players who try it out for the rematch will be rewarded.
 Ōkamiden (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5a5de5ca
 Ōkamiden (Video Game) / int_5adf099a
type
Fictional Constellations
 Ōkamiden (Video Game) / int_5adf099a
comment
Fictional Constellations: Like before, the 13 Brush Gods lie hidden in constellations and must be brought out, though this is done by tracing the outline here rather than dotting in the missing stars.
 Ōkamiden (Video Game) / int_5adf099a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5adf099a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5adf099a
 Ōkamiden (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Ōkamiden (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Unlike Okami, which allowed you to make multiple files, there's only one save file here. Note that there are also some collectibles that are permanently missable, some of which tie into New Game Plus.
 Ōkamiden (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5d9ce92c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5d9ce92c
 Ōkamiden (Video Game) / int_5fcedca
type
Big Eater
 Ōkamiden (Video Game) / int_5fcedca
comment
In the Moon Cave 100 years in the past, Chibiterasu and Manpuku fall into a giant pot of soup. The imp cooking it decides to cook them with the soup, but a hungry Manpuku saves himself and Chibi from being boiled to death by drinking the entire thing.
 Ōkamiden (Video Game) / int_5fcedca
featureApplicability
1.0
 Ōkamiden (Video Game) / int_5fcedca
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_5fcedca
 Ōkamiden (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Ōkamiden (Video Game) / int_61c3ca7b
comment
Panthera Awesome: Gekigami, the brush god of thunder - a huge tiger wielding a bow and lightning bolts. His kids, on the other hand, fall under Cute Kitten.
 Ōkamiden (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_61c3ca7b
 Ōkamiden (Video Game) / int_61c96b0a
type
Fertile Feet
 Ōkamiden (Video Game) / int_61c96b0a
comment
Fertile Feet: Like her mother in the first game, Chibiterasu leaves a track of flora while he runs in the open field.
 Ōkamiden (Video Game) / int_61c96b0a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_61c96b0a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_61c96b0a
 Ōkamiden (Video Game) / int_6293c185
type
Sequel Hook
 Ōkamiden (Video Game) / int_6293c185
comment
Sequel Hook: It turns out that the game is a story being told by the adult Kuni. And once again, we're left hanging over the hinted "next story". Unfortunately, the sequel never materialized this time.
 Ōkamiden (Video Game) / int_6293c185
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6293c185
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6293c185
 Ōkamiden (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Ōkamiden (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: You can't stand on top of upside-down Konohana flowers... except in cutscenes, it seems. Issun's Masterpieces and History Scrolls can be found in the past in places he never visited. This despite their content relating to the events of the previous game that he was there to witness.
 Ōkamiden (Video Game) / int_6320eced
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6320eced
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6320eced
 Ōkamiden (Video Game) / int_637ef67
type
New Game Plus
 Ōkamiden (Video Game) / int_637ef67
comment
Chibi's Sword and Mirror Divine Instruments. The Beads float around his neck. The New Game Plus weapon sticks to his sides.
 Ōkamiden (Video Game) / int_637ef67
featureApplicability
1.0
 Ōkamiden (Video Game) / int_637ef67
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_637ef67
 Ōkamiden (Video Game) / int_643618e5
type
Replacement Goldfish
 Ōkamiden (Video Game) / int_643618e5
comment
Replacement Goldfish: Manpuku becomes attached to Chibi because he reminds him of Maru, the dog he had to give up due to his eating habit.
 Ōkamiden (Video Game) / int_643618e5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_643618e5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_643618e5
 Ōkamiden (Video Game) / int_6439de78
type
Heroic Sacrifice
 Ōkamiden (Video Game) / int_6439de78
comment
Heroic Sacrifice: Shiranui, already dying from helping Amaterasu in the future offscreen and saving Nagi in the past, expends the last of his energy deflecting an evil energy sphere from Akuro. Kurow fulfills his designated mission of becoming Akuro's vessel so that he can restrain him and be destroyed, taking Akuro with him.
 Ōkamiden (Video Game) / int_6439de78
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6439de78
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6439de78
 Ōkamiden (Video Game) / int_6500e9cc
type
Fighting from the Inside
 Ōkamiden (Video Game) / int_6500e9cc
comment
Fighting from the Inside: When Kuni is being controlled by Akuro as his vessel, Kuni resists the control just as Akuro was about to kill Chibi, and Akuro then comes out of his vessel and fights Chibi himself. Afterward, Kurow volunteers himself as Akuro's vessel and keeps him down for long enough to be destroyed, as his mission was to seal Akuro inside him so he could be killed and take Akuro with him.
 Ōkamiden (Video Game) / int_6500e9cc
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6500e9cc
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6500e9cc
 Ōkamiden (Video Game) / int_655d406a
type
Instrument of Murder
 Ōkamiden (Video Game) / int_655d406a
comment
Instrument of Murder: Waka isn't the only Moon Tribe member to have one, it turns out. King Fury, the possessed form of Sugawara, has a lute with an energy sword hidden inside. Kurow's flute has TWO energy blades, one on each end.
 Ōkamiden (Video Game) / int_655d406a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_655d406a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_655d406a
 Ōkamiden (Video Game) / int_6602cad
type
Permanently Missable Content
 Ōkamiden (Video Game) / int_6602cad
comment
Permanently Missable Content: Unfortunately, missable things are all over the place given the number of locations that get sealed off after the first visit. The worst of the bunch are Issun's masterpieces, which unlock various goodies such as the String of Beads, but can be lost until the player is given the option to play a New Game Plus.
 Ōkamiden (Video Game) / int_6602cad
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6602cad
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6602cad
 Ōkamiden (Video Game) / int_6965038d
type
Fatal Fireworks
 Ōkamiden (Video Game) / int_6965038d
comment
Fatal Fireworks: Like in the first game, the Cherry Bomb brush technique explodes into a shower of fireworks.
 Ōkamiden (Video Game) / int_6965038d
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6965038d
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6965038d
 Ōkamiden (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Ōkamiden (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Chibi can slay demons with mirrors and holy beads. Not by reflecting holy light or anything, just by whacking them senseless. In a New Game Plus, you can get a pair of crystals that shoot energy... circle... things. Kagu attacks with fans prior to becoming a Miko. Kurow attacks with musical notes from his flute.
 Ōkamiden (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6a2ae11f
 Ōkamiden (Video Game) / int_6a492371
type
Truly Single Parent
 Ōkamiden (Video Game) / int_6a492371
comment
Truly Single Parent: Not spelled out, but we can assume Amaterasu and the other brush gods don't need a partner to produce children. Issun does briefly wonder how Ammy reproduced, starting to ask who her partner was, but he and the player are not answered.
 Ōkamiden (Video Game) / int_6a492371
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6a492371
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6a492371
 Ōkamiden (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Ōkamiden (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Just like in Ōkami, New Game Plus nets you various "spells" that change Chibiterasu's appearance, including the Black Sun Chibiterasu form that Akuro takes.
 Ōkamiden (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6ac6a56a
 Ōkamiden (Video Game) / int_6adeb132
type
Rubber-Band A.I.
 Ōkamiden (Video Game) / int_6adeb132
comment
Rubberband AI: If you get too far ahead of the Witch Queen during the Minecart Madness minigame, she'll just run faster and catch up.
 Ōkamiden (Video Game) / int_6adeb132
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6adeb132
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6adeb132
 Ōkamiden (Video Game) / int_6c00ba30
type
Musical Assassin
 Ōkamiden (Video Game) / int_6c00ba30
comment
Kurow attacks with musical notes from his flute.
 Ōkamiden (Video Game) / int_6c00ba30
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6c00ba30
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6c00ba30
 Ōkamiden (Video Game) / int_6d7026fa
type
Punny Name
 Ōkamiden (Video Game) / int_6d7026fa
comment
Punny Name: These are rampant. Many are holdovers from the original, but there's a few more to boot, such as the demon chef Umami.
 Ōkamiden (Video Game) / int_6d7026fa
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6d7026fa
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6d7026fa
 Ōkamiden (Video Game) / int_6d9bc945
type
Babies Ever After
 Ōkamiden (Video Game) / int_6d9bc945
comment
Babies Ever After: This is how the game starts. Several main characters from the previous game have had a kid in the last nine months, including the gods. Even the Imp enemies are the children of the first game's, featuring toy weapons and hanafuda cards over their faces, with the relationship proven when the adult Imps from the first game appear later on.
 Ōkamiden (Video Game) / int_6d9bc945
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6d9bc945
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6d9bc945
 Ōkamiden (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Ōkamiden (Video Game) / int_6de71c57
comment
Disc-One Final Boss: King Fury, who is presented as the greatest threat thus far and is the last boss before Akuro is properly introduced, thus marking the moment the plot picks up steam and the stakes are raised.
 Ōkamiden (Video Game) / int_6de71c57
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6de71c57
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6de71c57
 Ōkamiden (Video Game) / int_6ec989d8
type
Guide Dang It!
 Ōkamiden (Video Game) / int_6ec989d8
comment
Guide Dang It!: The game is even worse with this than the first game, since several things needed for 100% completion can be Permanently Missable. And the game doesn't bother telling you which items are missable or where there's a Point of No Return.
 Ōkamiden (Video Game) / int_6ec989d8
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6ec989d8
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6ec989d8
 Ōkamiden (Video Game) / int_6edd96b8
type
Making a Splash
 Ōkamiden (Video Game) / int_6edd96b8
comment
Nuregami (Waterspout) - Making a Splash
 Ōkamiden (Video Game) / int_6edd96b8
featureApplicability
1.0
 Ōkamiden (Video Game) / int_6edd96b8
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_6edd96b8
 Ōkamiden (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Ōkamiden (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Like its predecessor, Okamiden ends with one of these, with Kuni leaving home, and saying that this wasn't the last adventure he'd have with Chibiterasu.
 Ōkamiden (Video Game) / int_716c0b1b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_716c0b1b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_716c0b1b
 Ōkamiden (Video Game) / int_7241785e
type
You Can't Fight Fate
 Ōkamiden (Video Game) / int_7241785e
comment
You Can't Fight Fate: Said almost verbatim by Kurow to Manpuku, although it's clear he's talking about his own destiny, not Manpuku's.
 Ōkamiden (Video Game) / int_7241785e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_7241785e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_7241785e
 Ōkamiden (Video Game) / int_733e007a
type
Unwitting Pawn
 Ōkamiden (Video Game) / int_733e007a
comment
Unwitting Pawn: Chibi and Kuni, and to a lesser extent, Nanami and Kagu, to Akuro, who tricks them into destroying the vessels of Yami so he can regain their power, setting his plan in motion.
 Ōkamiden (Video Game) / int_733e007a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_733e007a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_733e007a
 Ōkamiden (Video Game) / int_75e2bf23
type
Chiaroscuro
 Ōkamiden (Video Game) / int_75e2bf23
comment
Chiaroscuro: The game's art style evokes this technique. Shadows are pitch black, completely opaque, and flow like ink.
 Ōkamiden (Video Game) / int_75e2bf23
featureApplicability
1.0
 Ōkamiden (Video Game) / int_75e2bf23
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_75e2bf23
 Ōkamiden (Video Game) / int_768e1bbf
type
Henohenomoheji
 Ōkamiden (Video Game) / int_768e1bbf
comment
Henohenomoheji: Distant NPCs have the henohenomoheji face in their thought bubbles.
 Ōkamiden (Video Game) / int_768e1bbf
featureApplicability
1.0
 Ōkamiden (Video Game) / int_768e1bbf
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_768e1bbf
 Ōkamiden (Video Game) / int_77c831e
type
Sweat Drop
 Ōkamiden (Video Game) / int_77c831e
comment
Sweatdrop: As in Ōkami, characters display these when embarrassed.
 Ōkamiden (Video Game) / int_77c831e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_77c831e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_77c831e
 Ōkamiden (Video Game) / int_7a3dd888
type
Real Men Wear Pink
 Ōkamiden (Video Game) / int_7a3dd888
comment
Real Men Wear Pink: Kurow and Waka wear pink. Genji not only wears pink, but bares his midriff, has a heart-shaped decoration behind his head, a flower on his shirt, and a heart-shaped fan. Players may be forgiven for thinking he is a she when he first appears.
 Ōkamiden (Video Game) / int_7a3dd888
featureApplicability
1.0
 Ōkamiden (Video Game) / int_7a3dd888
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_7a3dd888
 Ōkamiden (Video Game) / int_7ae4d273
type
Point of No Return
 Ōkamiden (Video Game) / int_7ae4d273
comment
Point of No Return: After you enter the Moon Cave 100 years in the past, and though you have multiple hours of playing and cutscenes left, you will no longer be able to warp back and forth.
 Ōkamiden (Video Game) / int_7ae4d273
featureApplicability
1.0
 Ōkamiden (Video Game) / int_7ae4d273
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_7ae4d273
 Ōkamiden (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Ōkamiden (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Akuro wanted you to defeat four of the bosses you go up against, because they are 4/5ths of his power and he wants it back to himself to fulfill his plans. Nice going, Chibi. A minor example is a small moment on the Goryeo, which is the Sunken Ship before it sank. For a sidequest, a sailor asks you to fix a fish tank. The tank contains two crabs and a shark, implied to be the vessels for the crab demons Jiro and Saburo, who combine into the shark demon Ichiro to fight Amaterasu in Okami. If Chibi didn't fix the tank, its inhabitants probably wouldn't have become a problem in the future.
 Ōkamiden (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Ōkamiden (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_7fbb2a3
 Ōkamiden (Video Game) / int_80b5924
type
Left Hanging
 Ōkamiden (Video Game) / int_80b5924
comment
Left Hanging: Not only does the game not answer the threads left at the end of Okami ( Amaterasu is still fighting on the Celestial Plain, apparently), but it adds more questions, most notably about Kuni's birth identity.
 Ōkamiden (Video Game) / int_80b5924
featureApplicability
1.0
 Ōkamiden (Video Game) / int_80b5924
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_80b5924
 Ōkamiden (Video Game) / int_80d55f20
type
Cuteness Proximity
 Ōkamiden (Video Game) / int_80d55f20
comment
Cuteness Proximity: Sakuya completely melts when she sees Chibi, mistaking him for Amaterasu before Issun reminds her who she's talking to.
 Ōkamiden (Video Game) / int_80d55f20
featureApplicability
1.0
 Ōkamiden (Video Game) / int_80d55f20
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_80d55f20
 Ōkamiden (Video Game) / int_81a61a4a
type
Discontinuity Nod
 Ōkamiden (Video Game) / int_81a61a4a
comment
Discontinuity Nod: In Ōkami, gathering up all 100 Stray Beads nets an artifact that grants invincibility, infinite ink, and 10x damage for your New Game Plus. In Okamiden, stray beads are nothing more than rather cheap ordinary antiques. When you get scammed into buying one for 10,000 yen, your partner comments on how worthless it is.
 Ōkamiden (Video Game) / int_81a61a4a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_81a61a4a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_81a61a4a
 Ōkamiden (Video Game) / int_82e351a0
type
Gangplank Galleon
 Ōkamiden (Video Game) / int_82e351a0
comment
Gangplank Galleon: The ship that got ravaged by the Water Dragon in Okami returns in this game, but is now explored in the past as a thriving ship before its eventual destruction.
 Ōkamiden (Video Game) / int_82e351a0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_82e351a0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_82e351a0
 Ōkamiden (Video Game) / int_830ceec9
type
Inevitable Tournament
 Ōkamiden (Video Game) / int_830ceec9
comment
Inevitable Tournament: On two occasions, you have to fight imps in a competition. First, it's in the Demon Market to win Nanami's freedom, and later, you have to do so in the Moon Cave to win a skeleton key for all the locks.
 Ōkamiden (Video Game) / int_830ceec9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_830ceec9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_830ceec9
 Ōkamiden (Video Game) / int_834420aa
type
BFS
 Ōkamiden (Video Game) / int_834420aa
comment
Kuni's giant sword, just like his father's did.
 Ōkamiden (Video Game) / int_834420aa
featureApplicability
1.0
 Ōkamiden (Video Game) / int_834420aa
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_834420aa
 Ōkamiden (Video Game) / int_84f4a870
type
Puzzle Boss
 Ōkamiden (Video Game) / int_84f4a870
comment
Puzzle Boss: Even moreso than in Ōkami. With the exception of Kurow, who is a more standardard slugfest, every boss requires the use of one or several brush techniques to defeat, and almost always requires you to use the abilities of your partner to the fullest. In the case of Bullhead and Sen/Ryo, you can inflict only minor damage with regular attacks, and must engage in the puzzle mechanics to progress the battle.
 Ōkamiden (Video Game) / int_84f4a870
featureApplicability
1.0
 Ōkamiden (Video Game) / int_84f4a870
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_84f4a870
 Ōkamiden (Video Game) / int_8524222f
type
Vague Hit Points
 Ōkamiden (Video Game) / int_8524222f
comment
Vague Hit Points: Hit Points are represented by orbs of solar energy. There's a cap of 10, but each orb is worth 300 Hit Points. The orbs progressively deplete themselves when Hit Points are lost, but it's never said the exact amounts that are there.
 Ōkamiden (Video Game) / int_8524222f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8524222f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8524222f
 Ōkamiden (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Ōkamiden (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Though Issun does make a comment at the beginning: "You're Ammy's kid? Then who did she...?" before getting sidetracked, the identity of Chibiterasu's father, if any, is a mystery for the ages.
 Ōkamiden (Video Game) / int_863fa679
featureApplicability
1.0
 Ōkamiden (Video Game) / int_863fa679
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_863fa679
 Ōkamiden (Video Game) / int_88574a
type
Narrator All Along
 Ōkamiden (Video Game) / int_88574a
comment
Narrator All Along: The narrator of the game turns out to be an older Kuni.
 Ōkamiden (Video Game) / int_88574a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_88574a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_88574a
 Ōkamiden (Video Game) / int_8a6d2168
type
Beat Them at Their Own Game
 Ōkamiden (Video Game) / int_8a6d2168
comment
Beat Them at Their Own Game: The final boss can strike out your Celestial Brush techniques until you manage to make the sun re-appear, at which point he will start attempting to use brush techniques of his own... which you can, of course, strike through and interrupt yourself.
 Ōkamiden (Video Game) / int_8a6d2168
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8a6d2168
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8a6d2168
 Ōkamiden (Video Game) / int_8c97cf66
type
Stationary Boss
 Ōkamiden (Video Game) / int_8c97cf66
comment
Stationary Boss: Mizuchi, the boss of the Ice Room (being partially encased in ice and all). Akuro's first form is as well, though he has hands that can follow you.
 Ōkamiden (Video Game) / int_8c97cf66
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8c97cf66
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8c97cf66
 Ōkamiden (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Ōkamiden (Video Game) / int_8e0430ab
comment
Non Standard Game Over: When in the swimming section of the Sage Shrine, if you get sandwiched between a wall and the left side of the screen, this happens.
 Ōkamiden (Video Game) / int_8e0430ab
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8e0430ab
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8e0430ab
 Ōkamiden (Video Game) / int_8e20979
type
Wham Episode
 Ōkamiden (Video Game) / int_8e20979
comment
Wham Episode: The game delivers one with Kurow's betrayal, and the revelation that Kuni is Akuro's vessel.
 Ōkamiden (Video Game) / int_8e20979
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8e20979
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8e20979
 Ōkamiden (Video Game) / int_8e9cf84e
type
 Ōkamiden (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: While the previous game's English translation had a few slips, this one's is much spottier, with multiple grammatical and spelling errors, and is occasionally not consistent with the translations used in the first game. For example, Vengeance Slips became Revenge Slips, Sei-an City is repunctuated to Sei'an City, on one occasion, the Water Dragon is called the Sea Dragon, and Ishaku is spelled Isshaku. These are likely a result of the development switching hands to a different team.
 Ōkamiden (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8e9cf84e
 Ōkamiden (Video Game) / int_8edd1883
type
Colossus Climb
 Ōkamiden (Video Game) / int_8edd1883
comment
Colossus Climb: The gigantic robot rabbit Daidarabotchi is being sent to the surface to destroy Nippon, and must be climbed to reach its controls. The actual boss fight takes place against King Fury, who is commanding the machine, but keeping Kurow at the controls is necessary to keep it from bringing its hands up to swat Chibi and Kurow.
 Ōkamiden (Video Game) / int_8edd1883
featureApplicability
1.0
 Ōkamiden (Video Game) / int_8edd1883
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_8edd1883
 Ōkamiden (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Ōkamiden (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Asteroidean. While all the other bosses in the game have some sort of story relevance, Asteroidean is just a random starfish that is fought underwater, with no mention before it appears, no dialogue before or after the fight, and no mention of it for the rest of the game after. In fact, most people who play the game tend to forget it's even in the game to begin with.
 Ōkamiden (Video Game) / int_902fa0b4
featureApplicability
1.0
 Ōkamiden (Video Game) / int_902fa0b4
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_902fa0b4
 Ōkamiden (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 Ōkamiden (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: The Final Boss has one of these as his third form, as he tries to possess Kurou. It turns out Kurou is a living doll made by Waka for the sole purpose of sealing away the Big Bad, and when Kurou is destroyed, so is he. It's still extremely difficult, though.
 Ōkamiden (Video Game) / int_91f5e99c
featureApplicability
1.0
 Ōkamiden (Video Game) / int_91f5e99c
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_91f5e99c
 Ōkamiden (Video Game) / int_940b3c0
type
Irrelevant Sidequest
 Ōkamiden (Video Game) / int_940b3c0
comment
Irrelevant Sidequest: There are several sidequests that are only there for the purpose of gaining Praise and fleshing out the world more.
 Ōkamiden (Video Game) / int_940b3c0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_940b3c0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_940b3c0
 Ōkamiden (Video Game) / int_94b81c55
type
Spin-Offspring
 Ōkamiden (Video Game) / int_94b81c55
comment
Spin-Offspring: Kuni is the child of Susano and Kushi (although he is adopted), Chibi is Amaterasu's son, and all the various brush gods apparently now have children.
 Ōkamiden (Video Game) / int_94b81c55
featureApplicability
1.0
 Ōkamiden (Video Game) / int_94b81c55
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_94b81c55
 Ōkamiden (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Ōkamiden (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Issun for the prologue, and whoever your partner is at the moment for the rest of the game. During any point where you don't currently have a partner, all you get when attempting to examine the scenery or a sign is a whimper and a question-mark above Chibiterasu's head.
 Ōkamiden (Video Game) / int_95a2cbd4
featureApplicability
1.0
 Ōkamiden (Video Game) / int_95a2cbd4
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_95a2cbd4
 Ōkamiden (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 Ōkamiden (Video Game) / int_96181ea7
comment
Loads and Loads of Loading: While the maps are retained from Okami, they have to be chopped up into smaller loaded parts for the DS capabilities, resulting in more loading screens.
 Ōkamiden (Video Game) / int_96181ea7
featureApplicability
1.0
 Ōkamiden (Video Game) / int_96181ea7
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_96181ea7
 Ōkamiden (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Ōkamiden (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The Vine brush technique has been changed so you must draw a line starting at your character and connecting that to the Konohana Blossom or your partner. In Okami, you had to draw a line starting at the blossom and connecting to your character, which can make switching between the games a little confusing when using Vine.
 Ōkamiden (Video Game) / int_963086ce
featureApplicability
1.0
 Ōkamiden (Video Game) / int_963086ce
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_963086ce
 Ōkamiden (Video Game) / int_970c790a
type
Big Bad
 Ōkamiden (Video Game) / int_970c790a
comment
Big Bad: King Fury is the leader of the demons who desires to Kill All Humans as revenge for his betrayal by his allies. Except he is being possessed by Akuro, a dark spirit with an ambiguous connection to Yami who wants to restore Yami's rule.
 Ōkamiden (Video Game) / int_970c790a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_970c790a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_970c790a
 Ōkamiden (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Ōkamiden (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: You can either play on Greenhorn or Old Hand difficulty.
 Ōkamiden (Video Game) / int_9a117348
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9a117348
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9a117348
 Ōkamiden (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Ōkamiden (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Yami (the Big Bad from the first game). Although Amaterasu defeated him, his evil power remained, although divided into five pieces (Master Anura, Bullhead, Renjishi, King Fury, and Akuro). This game has a tendency to contradict itself, though, as it states in other places that Akuro was the Greater Scope Villain of the first game, having control over Orochi and Yami.
 Ōkamiden (Video Game) / int_9b06e314
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9b06e314
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9b06e314
 Ōkamiden (Video Game) / int_9b0b8109
type
Floating Continent
 Ōkamiden (Video Game) / int_9b0b8109
comment
Floating Continent: The Thundercloud. Although it's technically a cloud, it is solid underfoot and has a village of Little Bit Beastly people living on it.
 Ōkamiden (Video Game) / int_9b0b8109
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9b0b8109
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9b0b8109
 Ōkamiden (Video Game) / int_9b86a4f8
type
Nostalgic Narrator
 Ōkamiden (Video Game) / int_9b86a4f8
comment
Nostalgic Narrator: The narrator of this game's story is revealed to be an older version of Kuni.
 Ōkamiden (Video Game) / int_9b86a4f8
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9b86a4f8
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9b86a4f8
 Ōkamiden (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Ōkamiden (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Chibi can carry all of his weapons, consumable items, treasures, scrolls, etc. in his inventory, despite not having pockets.
 Ōkamiden (Video Game) / int_9c7e3137
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9c7e3137
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9c7e3137
 Ōkamiden (Video Game) / int_9cf32ba5
type
Thunder Drum
 Ōkamiden (Video Game) / int_9cf32ba5
comment
Thunder Drum: The Thundercloud has large drums which Chibi can use to jump to higher places and some of the inhabitants use drums to create electricity, alongside other instruments. Chibi also gets a pellet drum from there which makes him immune to electricity, though it breaks after you reach the guarded area of the Underground Ruins.
 Ōkamiden (Video Game) / int_9cf32ba5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9cf32ba5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9cf32ba5
 Ōkamiden (Video Game) / int_9d12bbc1
type
Foreshadowing
 Ōkamiden (Video Game) / int_9d12bbc1
comment
Foreshadowing: Chibi gets various nicknames from his partners over the course of the game. One of them, "Mutt", is less than polite, and it's given by Kuni, who has been selected and influenced by the evil Akuro for the entirety of the game. When you first visit the Thundercloud with Kurow as your partner, you can talk to a girl who lives in one of the houses. When you talk to her, she tells you to scram and seems to be busy. If you later come back with Kurow before going back to the Underground Ruins, you can talk to her again and discover that she was actually writing a song. The song's name? Don't Run from Destiny. Kurow would very much like to do just that, since he was made to die as Akuro's prison.
 Ōkamiden (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9d12bbc1
 Ōkamiden (Video Game) / int_9d184483
type
Changing Clothes Is a Free Action
 Ōkamiden (Video Game) / int_9d184483
comment
Changing Clothes Is a Free Action: Kagu switches from her normal clothes to her Miko outfit apparently instantaneously. In front of a giant monster, no less.
 Ōkamiden (Video Game) / int_9d184483
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9d184483
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9d184483
 Ōkamiden (Video Game) / int_9d6427ec
type
Time Travel
 Ōkamiden (Video Game) / int_9d6427ec
comment
Time Travel: The game forces you to travel through time to prevent Akuro from becoming perfect by bathing the vessel he wishes to possess in Orochi's blood. Orochi is a bloody corpse in 2 time periods. Later, you need to summon your partners for the Boss Rush, and the way it's done is rather absurd even for a fantastic series like this.
 Ōkamiden (Video Game) / int_9d6427ec
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9d6427ec
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9d6427ec
 Ōkamiden (Video Game) / int_9dab0a6e
type
Continuity Nod
 Ōkamiden (Video Game) / int_9dab0a6e
comment
Continuity Nod: Several, since you're mostly covering the same areas that Amaterasu did in the first game. Memorably, the fashion designer in Sei-an refuses to let you aid him in coming up with designs, since a "lucky" white dog once inspired him to do it on his own.
 Ōkamiden (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9dab0a6e
 Ōkamiden (Video Game) / int_9f6fb586
type
Leitmotif
 Ōkamiden (Video Game) / int_9f6fb586
comment
Leitmotif: Each main character has their own theme tune, and some of the lesser characters do as well - such as Susano.
 Ōkamiden (Video Game) / int_9f6fb586
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9f6fb586
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9f6fb586
 Ōkamiden (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Ōkamiden (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Like in the first game, cycles from day to night, with many quests that can only be completed during one or the other. You start the game with the ability to turn night to day, and eventually learn to turn day into night as well.
 Ōkamiden (Video Game) / int_9f93adcd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_9f93adcd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_9f93adcd
 Ōkamiden (Video Game) / int_a013591d
type
First Town
 Ōkamiden (Video Game) / int_a013591d
comment
First Town: Yakushi Village, which can be grown through a sidequest to find more residents.
 Ōkamiden (Video Game) / int_a013591d
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a013591d
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a013591d
 Ōkamiden (Video Game) / int_a1e5faab
type
Doomed by Canon
 Ōkamiden (Video Game) / int_a1e5faab
comment
Doomed by Canon: As soon as time travel gets involved and the game goes back to 100 years in the past, the player knows from the first game that Shiranui is going to die after traveling to the future to help Amaterasu and then back in time to save Nagi. However, what really does him in is protecting Kamiki Village from Akuro's attack in the past. The Goryeo, a.k.a. the Sunken Ship from the first game. You even get to witness the Water Dragon sinking it.
 Ōkamiden (Video Game) / int_a1e5faab
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a1e5faab
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a1e5faab
 Ōkamiden (Video Game) / int_a284511d
type
Balance Between Good and Evil
 Ōkamiden (Video Game) / int_a284511d
comment
Balance Between Good and Evil: With the rise of Akuro, the brush gods have reproduced to have children that can counter him.
 Ōkamiden (Video Game) / int_a284511d
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a284511d
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a284511d
 Ōkamiden (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 Ōkamiden (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: It's implied that Yami's death in the previous game led to his essence being reformed into this game's antagonists, with Akuro retaining most of his power and malevolence.
 Ōkamiden (Video Game) / int_a2dd3c5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a2dd3c5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a2dd3c5
 Ōkamiden (Video Game) / int_a43a691b
type
Finishing Move
 Ōkamiden (Video Game) / int_a43a691b
comment
Finishing Move: If you use the proper brush technique on an enemy during its dying animation (with a possible additional technique during the battle), they'll drop Demon parts, which can be used to upgrade your weapons.
 Ōkamiden (Video Game) / int_a43a691b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a43a691b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a43a691b
 Ōkamiden (Video Game) / int_a6c69bd
type
MacGuffin
 Ōkamiden (Video Game) / int_a6c69bd
comment
There's a frozen dragon at one point. And quite naturally, it thaws out just after you grab a certain MacGuffin.
 Ōkamiden (Video Game) / int_a6c69bd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a6c69bd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a6c69bd
 Ōkamiden (Video Game) / int_a7372109
type
Rewarding Vandalism
 Ōkamiden (Video Game) / int_a7372109
comment
Rewarding Vandalism: Smashing pots and cutting down trees can net you items. Since ink doesn't regenerate in this game (not counting the 3-bottle delayed recovery from bottoming out on ink, which is never a good thing in battle), the ink pots you can get from these actions are pretty vital.
 Ōkamiden (Video Game) / int_a7372109
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a7372109
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a7372109
 Ōkamiden (Video Game) / int_a8826e1e
type
Giant Mook
 Ōkamiden (Video Game) / int_a8826e1e
comment
Giant Mook: Gashadokuro are so large you only fight their upper halves, with the lower halves presumed to be buried underground. Crosses over with Heavily Armored Mook for the Armored Dokuro.
 Ōkamiden (Video Game) / int_a8826e1e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a8826e1e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a8826e1e
 Ōkamiden (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 Ōkamiden (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: Demon Scrolls wandering around in outdoor locations, as well as ominous kanji surrounding certain areas, which do the same thing. Every time you come into contact with one, you enter a battle, so you can see those fights coming.
 Ōkamiden (Video Game) / int_a8f9cca9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_a8f9cca9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_a8f9cca9
 Ōkamiden (Video Game) / int_aa42306e
type
Totally Radical
 Ōkamiden (Video Game) / int_aa42306e
comment
Totally Radical: Kurow and several NPCs speak this way.
 Ōkamiden (Video Game) / int_aa42306e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_aa42306e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_aa42306e
 Ōkamiden (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Ōkamiden (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: This is the trio of elements that most enemies use now, with Wind not appearing anymore. Elite elemental enemies can use all three, and the Divine Instrument you get for New Game Plus, the Providence Crystal, can launch attacks of these elements.
 Ōkamiden (Video Game) / int_abfb19ba
featureApplicability
1.0
 Ōkamiden (Video Game) / int_abfb19ba
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_abfb19ba
 Ōkamiden (Video Game) / int_adbe6c5d
type
Orochi
 Ōkamiden (Video Game) / int_adbe6c5d
comment
Charity is tricked by Umami into approaching a large pot after refusing to cook for Orochi. Umami then pushes her in, but Chibiterasu saves her with Vine.
 Ōkamiden (Video Game) / int_adbe6c5d
featureApplicability
1.0
 Ōkamiden (Video Game) / int_adbe6c5d
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_adbe6c5d
 Ōkamiden (Video Game) / int_aefa2a04
type
Giant Hands of Doom
 Ōkamiden (Video Game) / int_aefa2a04
comment
Giant Hands of Doom: Akuro in his monstrous form has two large, red-and-black hands it can use to cast powerful attacks during battle.
 Ōkamiden (Video Game) / int_aefa2a04
featureApplicability
1.0
 Ōkamiden (Video Game) / int_aefa2a04
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_aefa2a04
 Ōkamiden (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Ōkamiden (Video Game) / int_af3ea0e3
comment
The same scene also contains this line from Kurow to Chibiterasu, demonstrating that he has undergone a Face–Heel Turn: "You should be more humble. After all, you are in the presence of the Dark King."
 Ōkamiden (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Ōkamiden (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_af3ea0e3
 Ōkamiden (Video Game) / int_af616e40
type
Accidental Misnaming
 Ōkamiden (Video Game) / int_af616e40
comment
Accidental Misnaming: Amaterasu's son, Chibiterasu, gets it even worse than his mother already did in the previous game. He has five companions over the course of the game, and each has their own terrible nickname for him: Mutt, Squiddy, Pooch, Dude, and Pork Chop.
 Ōkamiden (Video Game) / int_af616e40
featureApplicability
1.0
 Ōkamiden (Video Game) / int_af616e40
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_af616e40
 Ōkamiden (Video Game) / int_b1ddb121
type
Remixed Level
 Ōkamiden (Video Game) / int_b1ddb121
comment
Remixed Level: The game has most of West and East Nippon from the first game, Ōkami, revisited, only omitting Kamui. To compensate the omission, there's a new area to explore, Yakushi Village.
 Ōkamiden (Video Game) / int_b1ddb121
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b1ddb121
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b1ddb121
 Ōkamiden (Video Game) / int_b2279346
type
RetCon
 Ōkamiden (Video Game) / int_b2279346
comment
Retcon: Several. Not surprising considering the sequel was made by an entirely different set of people than the first. Despite Amaterasu being Shiranui's reincarnation, Chibi is described as Shiranui's grandson. Japanese mythology god biology could be to blame here. Isshaku refers to 100-year-ago Ammy as Shiranui. Shiranui was just the villagers' name for her (as well as Fandom, for clarity), whereas both incarnations are Amaterasu. Mr. Grapefruit even says as much, making it stranger. It wasn't just Susano/Nagi and Ammy who cut off Orochi's heads; Chibi helped out both times, too. Not just that, but Nagi needed Chibi's help to kill Orochi with the Celestial Cleaver move. Susano didn't, though. A major plot point in the first game was to kill the Water Dragon in order to obtain the Dragon Orb - which in turn would allow Otohime to transform (there wasn't time to find a cure for the Water Dragon's madness). Now she is capable of transforming at will, though with Chibi's help. This raises questions as to why she didn't ask Ammy to give her the same treatment instead of telling her to venture inside the dragon for the Orb. The brush gods: There were only thirteen, Ammy included. Her power split into twelve other gods after she died as Shiranui. Okamiden introduces the children of brush gods (and briefly, their parents) who fall outside of those thirteen while never so much as mentioning Hasugami, Yumigami, Kasugami, Kabegami, Itegami and their techniques.
 Ōkamiden (Video Game) / int_b2279346
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b2279346
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b2279346
 Ōkamiden (Video Game) / int_b3d72fde
type
Lone Wolf Boss
 Ōkamiden (Video Game) / int_b3d72fde
comment
Lone Wolf Boss: Asteroidean is the only boss that has no association with Yami or Akuro, because it's merely a specimen of the aquatic wildlife Chibiterasu and Nanami find in their way to the Sage Shrine. They still have to defeat it in battle because it won't let them go otherwise.
 Ōkamiden (Video Game) / int_b3d72fde
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b3d72fde
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b3d72fde
 Ōkamiden (Video Game) / int_b7059ab0
type
Dungeon Crawling
 Ōkamiden (Video Game) / int_b7059ab0
comment
Dungeon Crawling: Like its predecessor, the game features dungeons but doesn't give them a considerable focus, doing so instead to the overworld, the story and the characters. Most dungeons are also short as well.
 Ōkamiden (Video Game) / int_b7059ab0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b7059ab0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b7059ab0
 Ōkamiden (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Ōkamiden (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: The end of the game shows you a small scene from the life of each of Chibi's living partners, Ayame, and the female scholar.
 Ōkamiden (Video Game) / int_b77808f2
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b77808f2
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b77808f2
 Ōkamiden (Video Game) / int_b7d2dbed
type
Tonight, Someone Dies
 Ōkamiden (Video Game) / int_b7d2dbed
comment
Tonight, Someone Dies: The makers of the game strongly hinted in an interview that an important character dies. They weren't kidding.
 Ōkamiden (Video Game) / int_b7d2dbed
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b7d2dbed
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b7d2dbed
 Ōkamiden (Video Game) / int_b7efeb58
type
Magical Defibrillator
 Ōkamiden (Video Game) / int_b7efeb58
comment
Magical Defibrillator: Chibi and Kagu find a man passed out in the street. After they unsuccessfully try to find a doctor, the nearby Raiden (who is a lightning ghost) advises them to use his power. They give him a good shock of electricity which miraculously cures the man without leaving a bruise or burn.
 Ōkamiden (Video Game) / int_b7efeb58
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b7efeb58
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b7efeb58
 Ōkamiden (Video Game) / int_b956ebdd
type
Tron Lines
 Ōkamiden (Video Game) / int_b956ebdd
comment
Tron Lines: In the Underground Ruins and on Issun's flying saucer. This seems to be characteristic of Moon Tribe technology.
 Ōkamiden (Video Game) / int_b956ebdd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b956ebdd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b956ebdd
 Ōkamiden (Video Game) / int_b9b093bb
type
Eastern Zodiac
 Ōkamiden (Video Game) / int_b9b093bb
comment
Eastern Zodiac: Played with. While most of the Brush Gods from the original game (which were also based on the animals portrayed in the Chinese Zodiac) return, the game also adds Brush Gods that aren't part of the Chinese Zodiac, such as a Penguin and a Whale.
 Ōkamiden (Video Game) / int_b9b093bb
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b9b093bb
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b9b093bb
 Ōkamiden (Video Game) / int_b9d334b2
type
Aerith and Bob
 Ōkamiden (Video Game) / int_b9d334b2
comment
Aerith and Bob: Most of the characters have Japanese names. Then there's Charity, who is never mentioned to be foreign and looks like any other young Japanese woman in the game. She's actually a subversion, as she's called Motenashi in Japan (which means "charity"), so her name is just Translation Convention. And then there's Grimm.
 Ōkamiden (Video Game) / int_b9d334b2
featureApplicability
1.0
 Ōkamiden (Video Game) / int_b9d334b2
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_b9d334b2
 Ōkamiden (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Ōkamiden (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Solar Discs, Ink, and Praise return to serve the function of Hit Points, Magic Points, and Experience Points respectively.
 Ōkamiden (Video Game) / int_ba7c20be
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ba7c20be
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ba7c20be
 Ōkamiden (Video Game) / int_bab7fceb
type
Incredible Shrinking Man
 Ōkamiden (Video Game) / int_bab7fceb
comment
Incredible Shrinking Man: The Lucky Mallet makes a return, complete with an explanation for why it was on the cargo ship in Ōkami.
 Ōkamiden (Video Game) / int_bab7fceb
featureApplicability
1.0
 Ōkamiden (Video Game) / int_bab7fceb
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_bab7fceb
 Ōkamiden (Video Game) / int_bcdd0afa
type
End-Game Results Screen
 Ōkamiden (Video Game) / int_bcdd0afa
comment
End-Game Results Screen: Like in the original game, the player gets an overall ranking after the epilogue, with grading criteria including the number of continues used and the total amount of money collected. Getting the top rank in each category unlocks goodies for New Game Plus.
 Ōkamiden (Video Game) / int_bcdd0afa
featureApplicability
1.0
 Ōkamiden (Video Game) / int_bcdd0afa
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_bcdd0afa
 Ōkamiden (Video Game) / int_bea77379
type
Youkai
 Ōkamiden (Video Game) / int_bea77379
comment
Youkai: You accidentally set a tanuki loose on Yakushi Village. After he rips you off, you have to hunt him down in a sort of hide and seek minigame.
 Ōkamiden (Video Game) / int_bea77379
featureApplicability
1.0
 Ōkamiden (Video Game) / int_bea77379
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_bea77379
 Ōkamiden (Video Game) / int_c132c0c5
type
I Have No Son!
 Ōkamiden (Video Game) / int_c132c0c5
comment
I Have No Son!: Susano's reaction to Kuni's declaration that he's going on a Journey to Find Oneself, though it was to ensure Kuni wouldn't have anything holding him back from his journey.
 Ōkamiden (Video Game) / int_c132c0c5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c132c0c5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c132c0c5
 Ōkamiden (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 Ōkamiden (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: This is utilized during the final battle in that one of the attacks of the Big Bad is to cloak the battlefield in darkness, and his glowing eyes are the only way to find him, attack him until he's stunned, and then bring the light back.
 Ōkamiden (Video Game) / int_c25f7913
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c25f7913
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c25f7913
 Ōkamiden (Video Game) / int_c3f6e68
type
Dem Bones
 Ōkamiden (Video Game) / int_c3f6e68
comment
Dem Bones: The Gashadokuro enemies, which come in two flavors: normal, and armored. The Death Beast enemy, which is an all-in-one version of the elemental horse monsters, has a skeletal appearance.
 Ōkamiden (Video Game) / int_c3f6e68
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c3f6e68
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c3f6e68
 Ōkamiden (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Ōkamiden (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: Almost every single time Chibi attacks something in a cutscene, he doesn't use his weapons or his brush techniques; he just jumps at them and gets swatted aside for his trouble. The only times where he's badass is during gameplay.
 Ōkamiden (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c5e42cbd
 Ōkamiden (Video Game) / int_c5f23623
type
Broken Bridge
 Ōkamiden (Video Game) / int_c5f23623
comment
Broken Bridge: There are several barriers that require questing or even the completion of dungeons to bypass. Like in the previous game, one of the first obstructions is a boulder in the exit from Kamiki Village.
 Ōkamiden (Video Game) / int_c5f23623
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c5f23623
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c5f23623
 Ōkamiden (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 Ōkamiden (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: Everyone you send to Yakushi Village pulls this. Even later in the game, when you can teleport between Origin Mirrors, they can still beat you there from halfway across the country.
 Ōkamiden (Video Game) / int_c691d3f4
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c691d3f4
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c691d3f4
 Ōkamiden (Video Game) / int_c75df49a
type
Shout-Out
 Ōkamiden (Video Game) / int_c75df49a
comment
Shout-Out: Doctors Redbeard and Bluebeard have the healing herbs from Resident Evil on their floors. One of the fishermen in Ryoshima Coast greets Chibi with "Yo, dog." (referring to the popular "Yo dawg" image macro) The Tanuki does the same thing. Examining one of the sets of herbs in the upstairs of a house in Yakushi Village with Kurow as a partner will cause him to exclaim "Dude, where's my herbs?" In-game, you meet an authoress named Shikibu, who's plagued by her creation, Genji—no doubt a reference to Murasaki Shikibu, who wrote The Tale of Genji. Near the end of the game is this line:
 Ōkamiden (Video Game) / int_c75df49a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_c75df49a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_c75df49a
 Ōkamiden (Video Game) / int_ca3ef034
type
Evil Knockoff
 Ōkamiden (Video Game) / int_ca3ef034
comment
Evil Knockoff: For the climactic Final Boss battle, Akuro takes the form of a dark version of Chibiterasu — complete with his own Celestial Brush, Divine Instrument, and Kuni as a partner!
 Ōkamiden (Video Game) / int_ca3ef034
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ca3ef034
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ca3ef034
 Ōkamiden (Video Game) / int_cb1f5db5
type
Feed It a Bomb
 Ōkamiden (Video Game) / int_cb1f5db5
comment
Feed It a Bomb: The Demon Nut enemy can be dispatched by using Bloom to open its mouth when stunned, then planting a Cherry Bomb in it.
 Ōkamiden (Video Game) / int_cb1f5db5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_cb1f5db5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_cb1f5db5
 Ōkamiden (Video Game) / int_ccfe1fc7
type
Have We Met Yet?
 Ōkamiden (Video Game) / int_ccfe1fc7
comment
Have We Met Yet?: Twice, with the same characters. When Nanami the mermaid first meets Chibiterasu in Agata forest, she greets him as an old friend, but Chibi acts all confused and does not seem to remember her. This is explained later in the game when Chibi travels nine months into the past and meets Nanami again, and he greets her like a friend but she does not remember him, because for her that was the first time they met.
 Ōkamiden (Video Game) / int_ccfe1fc7
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ccfe1fc7
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ccfe1fc7
 Ōkamiden (Video Game) / int_cdca7d73
type
Frictionless Ice
 Ōkamiden (Video Game) / int_cdca7d73
comment
Frictionless Ice: In the Ice Room, there is one room with frictionless ice. You can move, but it's effectively just an idle animation until you're off the ice.
 Ōkamiden (Video Game) / int_cdca7d73
featureApplicability
1.0
 Ōkamiden (Video Game) / int_cdca7d73
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_cdca7d73
 Ōkamiden (Video Game) / int_ce30e201
type
No Mouth
 Ōkamiden (Video Game) / int_ce30e201
comment
No Mouth: Like before, the art style rarely includes mouths on characters unless they are meant to be particularly grotesque and monstrous.
 Ōkamiden (Video Game) / int_ce30e201
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ce30e201
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ce30e201
 Ōkamiden (Video Game) / int_ce6555f0
type
Lighter and Softer
 Ōkamiden (Video Game) / int_ce6555f0
comment
Lighter and Softer: Being about a puppy and having an E10 rating (As opposed to Ōkami's T rating), the game seems like this at first. However, its themes are still mature and serious and it manages to keep tone with Okami pretty well. The game does invert Hotter and Sexier, though, which may be how its rating lowered, including things like Sakuya's costume no longer having a butt window.
 Ōkamiden (Video Game) / int_ce6555f0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ce6555f0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ce6555f0
 Ōkamiden (Video Game) / int_ce75a983
type
Screw Destiny
 Ōkamiden (Video Game) / int_ce75a983
comment
Screw Destiny: Kurow has a mission. Only late in the game does he find out what that mission is. His body was made to be a seal for the Big Bad Akuro, then when he dies Akuro dies with him. To quote Kurow: "Dudes must be trippin' to think I'm gonna do that". He shirks his mission at first and desperately tries to avoid it, but he realizes it's not worth it.
 Ōkamiden (Video Game) / int_ce75a983
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ce75a983
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ce75a983
 Ōkamiden (Video Game) / int_cfd569ac
type
Take Your Time
 Ōkamiden (Video Game) / int_cfd569ac
comment
Take Your Time: Played straight except during the aforementioned Colossus Climb, which has a five minute timer. Any other time, feel free to run around doing sidequests while the world is in danger. It's not going anywhere. It's justified before you finish off King Fury, since Akuro's plans cannot go forward before then; after that, not so much.
 Ōkamiden (Video Game) / int_cfd569ac
featureApplicability
1.0
 Ōkamiden (Video Game) / int_cfd569ac
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_cfd569ac
 Ōkamiden (Video Game) / int_cfda0ecb
type
Escort Mission
 Ōkamiden (Video Game) / int_cfda0ecb
comment
Escort Mission: Sometimes, you have to let your partner off your back and guide them with the Guidance technique. Some of the extended sequences of this can turn into mini Escort Missions.
 Ōkamiden (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Ōkamiden (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_cfda0ecb
 Ōkamiden (Video Game) / int_d24ed873
type
Developer's Foresight
 Ōkamiden (Video Game) / int_d24ed873
comment
Developer's Foresight: If you try to do something where the game prompts you to use your Celestial Brush while ink-less (bar summoning a brush god), your partner comments on your missing markings. During the Boss Rush, you can use Galestorm to counter tornadoes created by one of the bosses to send them away. The first time you fought them, however, this was not possible because the power was not yet available, but players who try it out for the rematch will be rewarded. There's a ghost named Raiden in Sei-an City. You can only see him if you have Kagu as your partner. If you go up to that spot with any other partner and press A, he'll yell at you and say he only talks to people who can see him. The "Redo" function is there not only in case you miss something or fail a puzzle, but it is also for any situation where you accidentally get yourself stuck in a place while your partner is in an area where you cannot control them because they are hidden behind something you can't wrap your camera around.
 Ōkamiden (Video Game) / int_d24ed873
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d24ed873
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d24ed873
 Ōkamiden (Video Game) / int_d311b60a
type
Monster Compendium
 Ōkamiden (Video Game) / int_d311b60a
comment
Monster Compendium: Much like the original game, you have a Creatures scroll that documents enemies faced. It even includes entries for a few characters you don't explicitly battle.
 Ōkamiden (Video Game) / int_d311b60a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d311b60a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d311b60a
 Ōkamiden (Video Game) / int_d332bf54
type
Lampshaded
 Ōkamiden (Video Game) / int_d332bf54
comment
Tachigami's sword was already a BFS in the original, but it's even more so compared to his offspring; it's even Lampshaded by the difficult time Tachigami's triplets have moving it.
 Ōkamiden (Video Game) / int_d332bf54
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d332bf54
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d332bf54
 Ōkamiden (Video Game) / int_d3a4af1e
type
Sympathy for the Devil
 Ōkamiden (Video Game) / int_d3a4af1e
comment
Sympathy for the Devil: When Kagu finds out the story behind Sen and Ryo, she says she almost feels sorry for them.
 Ōkamiden (Video Game) / int_d3a4af1e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d3a4af1e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d3a4af1e
 Ōkamiden (Video Game) / int_d47d9b71
type
Mirror Boss
 Ōkamiden (Video Game) / int_d47d9b71
comment
Mirror Boss: The final boss is an evil version of Chibiterasu, and literally comes out of a mirror. He has his own brush, like Ninetails in the first game, but the brush-vs.-brush mechanics have been fine-tuned to the point where there is no difference in your abilities bar no matter how many secret brush techniques you picked up. Drawing a technique? He can cancel out with a line. He's drawing a technique? Cancel it with your own line! He even has an evil version of Sunrise that covers the arena in pitch-black darkness.
 Ōkamiden (Video Game) / int_d47d9b71
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d47d9b71
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d47d9b71
 Ōkamiden (Video Game) / int_d5d976dd
type
I Have Many Names
 Ōkamiden (Video Game) / int_d5d976dd
comment
I Have Many Names: Each of Chibi's companions gives him a nickname in the absence of knowing his real one. None of them are flattering.
 Ōkamiden (Video Game) / int_d5d976dd
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d5d976dd
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d5d976dd
 Ōkamiden (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Ōkamiden (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Armoured Dokuro, an enemy which isn't technically a boss but functions very much like one, is supposed to be this. Its main vulnerability is that upon spitting a fire, ice or lightning ball at you, you can power slash it back into the big skeleton's face and knock it unconscious for a short time, letting you shred its normally concealed health gem. The downside is that it randomly selects attacks, so it can take an agonisingly long time to get around to spitting the actual fireball - and the first one goes to removing its helmet.
 Ōkamiden (Video Game) / int_d6dee153
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d6dee153
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d6dee153
 Ōkamiden (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Ōkamiden (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Ink doesn't regenerate over time, unlike the previous game. Instead, they give you twice as much ink, an item to restore three full bottles (Spirit Ink, and it restores more at larger sizes), and puts things that drop ink restoring pickups everywhere, some of which respawn, as well as making bosses drop said pickups. It's still possible to get into an Unwinnable situation, so they give you a redo option on the pause menu, which returns you to a nearby place.
 Ōkamiden (Video Game) / int_d6f284a3
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d6f284a3
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d6f284a3
 Ōkamiden (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Ōkamiden (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: No one seems particularly interested by the white wolf puppy ridden by various children, some of whom are pretty unusual in and of themselves. No one really seems to bat much of an eye when things mysteriously fix themselves, burst into fire, or split in half, either.
 Ōkamiden (Video Game) / int_d99a228f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d99a228f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d99a228f
 Ōkamiden (Video Game) / int_d9e9ad7e
type
The Cavalry
 Ōkamiden (Video Game) / int_d9e9ad7e
comment
The Cavalry: Three of your five partners come to your rescue just when it's needed most (the other two are excluded for obvious reasons at that point in the game), even violating space and time to do it.
 Ōkamiden (Video Game) / int_d9e9ad7e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_d9e9ad7e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_d9e9ad7e
 Ōkamiden (Video Game) / int_da91a25f
type
Mana Potion
 Ōkamiden (Video Game) / int_da91a25f
comment
Mana Potion: Like in the first game, ink pots refill your ink, which function like a Mana Meter.
 Ōkamiden (Video Game) / int_da91a25f
featureApplicability
1.0
 Ōkamiden (Video Game) / int_da91a25f
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_da91a25f
 Ōkamiden (Video Game) / int_dabc7a46
type
Sixth Ranger
 Ōkamiden (Video Game) / int_dabc7a46
comment
Sixth Ranger: A telepathic penguin god and a magnetism-controlling whale god are added to the brush god gang.
 Ōkamiden (Video Game) / int_dabc7a46
featureApplicability
1.0
 Ōkamiden (Video Game) / int_dabc7a46
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_dabc7a46
 Ōkamiden (Video Game) / int_dc9b1fe9
type
Cue the Sun
 Ōkamiden (Video Game) / int_dc9b1fe9
comment
Amaterasu (Sunrise) - Cue the Sun
 Ōkamiden (Video Game) / int_dc9b1fe9
featureApplicability
1.0
 Ōkamiden (Video Game) / int_dc9b1fe9
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_dc9b1fe9
 Ōkamiden (Video Game) / int_df582b0b
type
Continuity Snarl
 Ōkamiden (Video Game) / int_df582b0b
comment
Continuity Snarl: The game introduces Akuro, who is the Big Bad of the game. Now, dialogue when he's introduced heavily implies that he is the successor of the previous game's Big Bad, Yami. But later, the Knowing Jewel claims that he merely used Yami as a vessel. Keep in mind that Akuro didn't exist in the first game, and that both of these versions of what Akuro is come from the same game!
 Ōkamiden (Video Game) / int_df582b0b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_df582b0b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_df582b0b
 Ōkamiden (Video Game) / int_e03533c8
type
Blood Bath
 Ōkamiden (Video Game) / int_e03533c8
comment
Blood Bath: Akuro plans on bathing the vessel he wishes to possess in Orochi's blood, which the player must prevent from happening. Despite traveling back in time twice to both past Orochi battles, Akuro eventually succeeds in reaching his blood.
 Ōkamiden (Video Game) / int_e03533c8
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e03533c8
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e03533c8
 Ōkamiden (Video Game) / int_e08fcc99
type
Battle Theme Music
 Ōkamiden (Video Game) / int_e08fcc99
comment
Battle Theme Music: Being a handheld game tailored for the Nintendo DS's lower capacity (whereas its predecessor was available for the more powerful PS2 and Wii), Okamiden gives all regular bosses (and the few minibosses present) the same battle music, while the last three bosses fought back to back in the climax (Kurow, Akuro and possessed Kuni) have one unique track each.
 Ōkamiden (Video Game) / int_e08fcc99
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e08fcc99
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e08fcc99
 Ōkamiden (Video Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Ōkamiden (Video Game) / int_e0c00a95
comment
Tachigami (Power Slash) - Absurdly Sharp Blade
 Ōkamiden (Video Game) / int_e0c00a95
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e0c00a95
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e0c00a95
 Ōkamiden (Video Game) / int_e2c4b927
type
Dub Name Change
 Ōkamiden (Video Game) / int_e2c4b927
comment
Dub Name Change: As with the previous game, there are a few of these. Some, like Kagura becoming 'Kagu', may have been to distinguish her from the similar-sounding Kaguya.
 Ōkamiden (Video Game) / int_e2c4b927
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e2c4b927
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e2c4b927
 Ōkamiden (Video Game) / int_e3ab9e00
type
Turns Red
 Ōkamiden (Video Game) / int_e3ab9e00
comment
Turns Red: Almost all bosses change their behavior at least once as their HP total is worn down.
 Ōkamiden (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e3ab9e00
 Ōkamiden (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Ōkamiden (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: The catfish Bullhead, justified by a Taking You with Me gambit.
 Ōkamiden (Video Game) / int_e4cf1ef0
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e4cf1ef0
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e4cf1ef0
 Ōkamiden (Video Game) / int_e4f05faa
type
Jaw Drop
 Ōkamiden (Video Game) / int_e4f05faa
comment
Jaw Drop: Chibi's reaction to each horrible nickname a partner gives to him.
 Ōkamiden (Video Game) / int_e4f05faa
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e4f05faa
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e4f05faa
 Ōkamiden (Video Game) / int_e5457b65
type
Miko
 Ōkamiden (Video Game) / int_e5457b65
comment
Miko: Miko Cho, whose name intersects with Steven Ulysses Perhero. Kagu also becomes one, in order to fight off King Fury.
 Ōkamiden (Video Game) / int_e5457b65
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e5457b65
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e5457b65
 Ōkamiden (Video Game) / int_e545e190
type
Nerf
 Ōkamiden (Video Game) / int_e545e190
comment
Nerf: The Rosary got nerfed like crazy from the first game. In Okami, it was the weakest weapon but had a homing mechanic that allowed for massive combos and made fights go by much quicker. In Okamiden, however, the homing is gone and it kind of just flails all over the place.
 Ōkamiden (Video Game) / int_e545e190
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e545e190
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e545e190
 Ōkamiden (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Ōkamiden (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: The Dry Jewel grants you this, but you only get to use it for one area.
 Ōkamiden (Video Game) / int_e5bb2929
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e5bb2929
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e5bb2929
 Ōkamiden (Video Game) / int_e6f18344
type
Humongous Mecha
 Ōkamiden (Video Game) / int_e6f18344
comment
Humongous Mecha: The Daidarabotchi, a superweapon from the moon tribe shaped like a giant rabbit that is capable of destroying Nippon. Unfortunately, we never see it move.
 Ōkamiden (Video Game) / int_e6f18344
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e6f18344
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e6f18344
 Ōkamiden (Video Game) / int_e71ad328
type
Plot Tailored to the Party
 Ōkamiden (Video Game) / int_e71ad328
comment
Plot Tailored to the Party: Each area of the final dungeon is tailored to the abilities of the partner you have for that area.
 Ōkamiden (Video Game) / int_e71ad328
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e71ad328
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e71ad328
 Ōkamiden (Video Game) / int_e780f603
type
Clone Angst
 Ōkamiden (Video Game) / int_e780f603
comment
Clone Angst: Kurow is a doll of Waka brought to life for the express purpose of being a seal for Akuro, to hold him long enough for Chibi to kill them both. Needless to say, he's not happy about it.
 Ōkamiden (Video Game) / int_e780f603
featureApplicability
1.0
 Ōkamiden (Video Game) / int_e780f603
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_e780f603
 Ōkamiden (Video Game) / int_eb45a36
type
Stewed Alive
 Ōkamiden (Video Game) / int_eb45a36
comment
Stewed Alive: In the Moon Cave 100 years in the past, Chibiterasu and Manpuku fall into a giant pot of soup. The imp cooking it decides to cook them with the soup, but a hungry Manpuku saves himself and Chibi from being boiled to death by drinking the entire thing. Charity is tricked by Umami into approaching a large pot after refusing to cook for Orochi. Umami then pushes her in, but Chibiterasu saves her with Vine.
 Ōkamiden (Video Game) / int_eb45a36
featureApplicability
1.0
 Ōkamiden (Video Game) / int_eb45a36
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_eb45a36
 Ōkamiden (Video Game) / int_eb81c601
type
Big Damn Heroes
 Ōkamiden (Video Game) / int_eb81c601
comment
Big Damn Heroes: Near the end, Manpuku, Kagu and Nanami break the boundaries of time and space to join Chibiterasu and Ishaku in the final battle.
 Ōkamiden (Video Game) / int_eb81c601
featureApplicability
1.0
 Ōkamiden (Video Game) / int_eb81c601
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_eb81c601
 Ōkamiden (Video Game) / int_ee4bf6e5
type
Building Swing
 Ōkamiden (Video Game) / int_ee4bf6e5
comment
Tsutagami (Vine) - Vine Swing
 Ōkamiden (Video Game) / int_ee4bf6e5
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ee4bf6e5
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ee4bf6e5
 Ōkamiden (Video Game) / int_eea93c96
type
Blow You Away
 Ōkamiden (Video Game) / int_eea93c96
comment
Kazegami (Galestorm) - Blow You Away
 Ōkamiden (Video Game) / int_eea93c96
featureApplicability
1.0
 Ōkamiden (Video Game) / int_eea93c96
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_eea93c96
 Ōkamiden (Video Game) / int_eea96e78
type
Swallowed Whole
 Ōkamiden (Video Game) / int_eea96e78
comment
Swallowed Whole: Kuni, by Bullhead the catfish.
 Ōkamiden (Video Game) / int_eea96e78
featureApplicability
1.0
 Ōkamiden (Video Game) / int_eea96e78
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_eea96e78
 Ōkamiden (Video Game) / int_ef3e4b4b
type
Throw Down the Bomblet
 Ōkamiden (Video Game) / int_ef3e4b4b
comment
Bakugami (Cherry Bomb) - Throw Down the Bomblet
 Ōkamiden (Video Game) / int_ef3e4b4b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_ef3e4b4b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_ef3e4b4b
 Ōkamiden (Video Game) / int_f2159a54
type
Chain of Deals
 Ōkamiden (Video Game) / int_f2159a54
comment
Chain of Deals: Progressing through the Moon Cave this time requires traversing through the floors to fetch items for various demons in sequence to rescue Kurow and reach the top.
 Ōkamiden (Video Game) / int_f2159a54
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f2159a54
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f2159a54
 Ōkamiden (Video Game) / int_f3e9cc98
type
Symbol Drawing Interface
 Ōkamiden (Video Game) / int_f3e9cc98
comment
Symbol Drawing Interface: Like in the previous game, the gameplay revolves primarily around the Celestial Brush Techniques, requiring the player to "paint" symbols on the screen to create various effects such as, among other things, making the sun rise or fall, lashing objects as with a blade, causing dormant plants to bloom, etc.
 Ōkamiden (Video Game) / int_f3e9cc98
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f3e9cc98
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f3e9cc98
 Ōkamiden (Video Game) / int_f3fd818b
type
Dark Reprise
 Ōkamiden (Video Game) / int_f3fd818b
comment
Dark Reprise: Kurow Loses Faith, which has elements of both the Underground Ruins theme and Kurow's Theme.
 Ōkamiden (Video Game) / int_f3fd818b
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f3fd818b
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f3fd818b
 Ōkamiden (Video Game) / int_f44ea9dc
type
Howl of Sorrow
 Ōkamiden (Video Game) / int_f44ea9dc
comment
Howl of Sorrow: Chibi, after Kurow's Heroic Sacrifice.
 Ōkamiden (Video Game) / int_f44ea9dc
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f44ea9dc
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f44ea9dc
 Ōkamiden (Video Game) / int_f51f3f54
type
Monster in the Ice
 Ōkamiden (Video Game) / int_f51f3f54
comment
Monster in the Ice: The boss of the penultimate dungeon (the Ice Room) is a wrathful dragon called Mizuchi that has been encased on ice since an unspecified period of time. Chiberasu and Manpuku end up bringing it back to life by accident, and can only leave the dungeon after defeating it.
 Ōkamiden (Video Game) / int_f51f3f54
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f51f3f54
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f51f3f54
 Ōkamiden (Video Game) / int_f54f6082
type
Selective Magnetism
 Ōkamiden (Video Game) / int_f54f6082
comment
Selective Magnetism: Chibiterasu gains a magnetism power that works exclusively on objects with a U-shaped symbol on them.
 Ōkamiden (Video Game) / int_f54f6082
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f54f6082
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f54f6082
 Ōkamiden (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Ōkamiden (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The Underground Ruins. You've got all the brush techniques and you've explored the entire map. Also, the supposed final boss has a Humongous Mecha poised to destroy the world and kickass battle music. But after beating him, the true Big Bad appears and the game heads back in time. Later, the Moon Cave Nine Months Ago serves this purpose, seeing as the Big Bad headed there, many more plot threads have been resolved and there is a Point of No Return. However, it's not the last dungeon (the Dark Realm is). Clever of Okamiden to use the first game's disc one final dungeon as a disc one final dungeon.
 Ōkamiden (Video Game) / int_f55a1990
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f55a1990
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f55a1990
 Ōkamiden (Video Game) / int_f55a4778
type
Organ Drops
 Ōkamiden (Video Game) / int_f55a4778
comment
Organ Drops: Unlike the first game which only used demon horns, this one replaces them with bones, skin, and livers of the demons, which are used to upgrade your weapons.
 Ōkamiden (Video Game) / int_f55a4778
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f55a4778
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f55a4778
 Ōkamiden (Video Game) / int_f7057d51
type
Matriarchy
 Ōkamiden (Video Game) / int_f7057d51
comment
Matriarchy: With Queen Himiko dead, Sei-an City is overseen by a Miko, who by definition must be female.
 Ōkamiden (Video Game) / int_f7057d51
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f7057d51
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f7057d51
 Ōkamiden (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Ōkamiden (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The role is filled by the Dark Realm, which is where Akuro awaits. Chibiterasu arrives there after the completion of Moon Cave in the past, which in turn is followed by Kurow's betrayal.
 Ōkamiden (Video Game) / int_f821e963
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f821e963
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f821e963
 Ōkamiden (Video Game) / int_f9f2c33
type
Running Gag
 Ōkamiden (Video Game) / int_f9f2c33
comment
Running Gag: Chibi getting a humiliating nickname every time a new partner comes around, and him reacting with a Personal Raincloud.
 Ōkamiden (Video Game) / int_f9f2c33
featureApplicability
1.0
 Ōkamiden (Video Game) / int_f9f2c33
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_f9f2c33
 Ōkamiden (Video Game) / int_fa59871
type
Equipment-Based Progression
 Ōkamiden (Video Game) / int_fa59871
comment
Equipment-Based Progression: Like its predecessor, the game has a leveling system, but it is independent from the combat system. The brush techniques may not be equipment, but they do add new powers, allowing for further exploration and more effective combat, as well as some puzzle-solving.
 Ōkamiden (Video Game) / int_fa59871
featureApplicability
1.0
 Ōkamiden (Video Game) / int_fa59871
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_fa59871
 Ōkamiden (Video Game) / int_fc08173a
type
Puzzle Pan
 Ōkamiden (Video Game) / int_fc08173a
comment
Puzzle Pan: The game's camera will pan across a room to showcase a puzzle.
 Ōkamiden (Video Game) / int_fc08173a
featureApplicability
1.0
 Ōkamiden (Video Game) / int_fc08173a
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_fc08173a
 Ōkamiden (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Ōkamiden (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: Justified with the Celestial Brush techniques. Chibi is definitely not the same being as Ammy, so you need to find the correct god and release/rejuvenate it before you can use its technique. The game even lampshades this when you CAN try to paint Sunrise before the game teaches you about it: if you do, Issun will blatantly ask if you're "trying to draw the sun or something".
 Ōkamiden (Video Game) / int_fc85fadc
featureApplicability
1.0
 Ōkamiden (Video Game) / int_fc85fadc
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_fc85fadc
 Ōkamiden (Video Game) / int_fca96b8e
type
Cherry Blossoms
 Ōkamiden (Video Game) / int_fca96b8e
comment
Cherry Blossoms: Carrying over from before, cherry blossoms cover the Guardian Saplings and appear when the Bloom power is used.
 Ōkamiden (Video Game) / int_fca96b8e
featureApplicability
1.0
 Ōkamiden (Video Game) / int_fca96b8e
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_fca96b8e
 Ōkamiden (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Ōkamiden (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: All of the young brush gods, including Chibi, are portrayed as extremely adorable.
 Ōkamiden (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Ōkamiden (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_fd1f1a63
 Ōkamiden (Video Game) / int_name
type
ItemName
 Ōkamiden (Video Game) / int_name
comment
 Ōkamiden (Video Game) / int_name
featureApplicability
1.0
 Ōkamiden (Video Game) / int_name
featureConfidence
1.0
 Ōkamiden (Video Game)
hasFeature
Ōkamiden (Video Game) / int_name
 Ōkamiden (Video Game) / int_name
itemName
Ōkamiden (Video Game)

The following is a list of statements referring to the current page from other pages.

 Chuggaaconroy (Lets Play)
seeAlso
Ōkamiden (Video Game)
 Ōkamiden (Video Game)
hasFeature
A God Is You / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
And the Adventure Continues / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
And Your Reward Is Clothes / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Battle Theme Music / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Blood Bath / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Blood Magic / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Bridge Logic / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
By the Lights of Their Eyes / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Canine Fiction / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Clipped-Wing Angel / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Confused Question Mark / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Disc-One Final Dungeon / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Drinking on Duty / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Dual Boss / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Eastern Zodiac / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Embarrassing Nickname / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Evil Chef / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Facial Markings / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Fertile Feet / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Fictional Constellations / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Fixed Camera / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Flaming Hair / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Frictionless Ice / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Fun Size / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Gashadokuro / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Giant Hands of Doom / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Greater-Scope Paragon / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Harmless Freezing / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Have We Met Yet? / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
History Repeats / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
I Just Want to Have Friends / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Idle Animation / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Inconveniently-Placed Conveyor Belt / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Instrument of Murder / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Japanese Video Games / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Kill Us Both / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Legendary Carp / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Like Is, Like, a Comma / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Lone Wolf Boss / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Magical Flutist / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Miko / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Mirror Boss / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Monster in the Ice / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Moon Rabbit / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Musical Assassin / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Narrator All Along / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
New Game Plus / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Noble Wolf / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Obsessed with Food / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Omniscient Morality License / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
One-Time Dungeon / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Only One Save File / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Pals with Jesus / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Panacea / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Player Punch / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Point of No Return / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Pre-Order Bonus / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Precious Puppy / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Read the Freaking Manual / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Recurring Riff / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Remixed Level / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Screw Destiny / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Seahorses Are Dragons / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Sealed Good in a Can / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Selective Magnetism / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Slippy-Slidey Ice World / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Sorting Algorithm of Evil / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Spin-Offspring / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Stationary Wings / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Stewed Alive / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Surprisingly Creepy Moment / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Tactical Suicide Boss / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
The Catfish / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
The Dulcinea Effect / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
The Power of Blood / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Thunder Drum / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Title Scream / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Tonight, Someone Dies / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Trapped in the Host / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Two-Keyed Lock / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Unexpected Gameplay Change / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Video Games of 2010–2014 / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
You Shouldn't Know This Already / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Youkai / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Youkai Works / int_114bbb1f
 Ōkamiden (Video Game)
hasFeature
Zigzag Paper Tassel / int_114bbb1f
 Okamiden
sameAs
Ōkamiden (Video Game)