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OneShot (Video Game)

 OneShot (Video Game)
type
TVTItem
 OneShot (Video Game)
label
OneShot (Video Game)
 OneShot (Video Game)
page
Oneshot
 OneShot (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })OneShot is an RPG Maker 2014 Puzzle/Adventure game where you, the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress. The game was created by Eliza Velasquez and NightMargin (Casey Gu) and was entered in the 2014 Indie Game Maker Contest. An Updated Re-release made using RPG Maker XP was released on Steam on December 8, 2016, followed by a large content update on March 26th, 2017.The game can be found here. The Updated Re-release can be found on Steam and itch.io, with the official website for it here.Both of the major game developers have Tumblr accounts, with Night's here and Eliza's found here.The full OST for the game (including some bonus tracks that didn't make it into the game) can be found at Night's Bandcamp here.The game is not related to One Chance, but the concept is very similar.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Tropes:
 OneShot (Video Game)
fetched
2021-08-23T15:40:50Z
 OneShot (Video Game)
parsed
2021-08-23T15:40:50Z
 OneShot (Video Game)
processingComment
Dropped link to AnAesop: Not a Feature - IGNORE
 OneShot (Video Game)
processingComment
Dropped link to CatBoy: Not a Feature - UNKNOWN
 OneShot (Video Game)
processingUnknown
CatBoy
 OneShot (Video Game)
isPartOf
DBTropes
 OneShot (Video Game) / int_11e0d645
type
Arc Symbol
 OneShot (Video Game) / int_11e0d645
comment
Arc Symbol: Black Clover. The mark of The Author
 OneShot (Video Game) / int_11e0d645
featureApplicability
1.0
 OneShot (Video Game) / int_11e0d645
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_11e0d645
 OneShot (Video Game) / int_14beeefd
type
Darker and Edgier
 OneShot (Video Game) / int_14beeefd
comment
Darker and Edgier: Played With in the Solstice Route. Several characters appear to die, you see the world slowly deteriorating and Niko, a child, has a near Heroic BSoD. Unlike in the original playthrough, where you and Niko show care for the people in the world, this time the people are the ones helping you out, and often suffer for doing so. However, it all culminates in a Golden Ending where the world is saved and Niko can go home.
 OneShot (Video Game) / int_14beeefd
featureApplicability
1.0
 OneShot (Video Game) / int_14beeefd
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_14beeefd
 OneShot (Video Game) / int_15756c9d
type
Where It All Began
 OneShot (Video Game) / int_15756c9d
comment
Where It All Began: At the end of the game, you end up back in the same house you started in. The original reinforces this by having you sleep in the same bed you woke up in at the beginning, while the rerelease has you go into the same door you exited the house from.
 OneShot (Video Game) / int_15756c9d
featureApplicability
1.0
 OneShot (Video Game) / int_15756c9d
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_15756c9d
 OneShot (Video Game) / int_164098bc
type
Enter Solution Here
 OneShot (Video Game) / int_164098bc
comment
Enter Solution Here: The puzzles that involve retrieving information from the player's computer.
 OneShot (Video Game) / int_164098bc
featureApplicability
1.0
 OneShot (Video Game) / int_164098bc
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_164098bc
 OneShot (Video Game) / int_16dad7a7
type
It May Help You on Your Quest
 OneShot (Video Game) / int_16dad7a7
comment
It May Help You on Your Quest: The amulet that Silver gives you and the feather Calamus and Alula give you, they both have yellow phosphor in them, which turns out to be important later on when trying to gain access to the tower.
 OneShot (Video Game) / int_16dad7a7
featureApplicability
1.0
 OneShot (Video Game) / int_16dad7a7
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_16dad7a7
 OneShot (Video Game) / int_178cb4b9
type
RPGs Equal Combat
 OneShot (Video Game) / int_178cb4b9
comment
RPGs Equal Combat: Averted entirely. This game has no combat, only item puzzles and Fetch Quests.
 OneShot (Video Game) / int_178cb4b9
featureApplicability
-1.0
 OneShot (Video Game) / int_178cb4b9
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_178cb4b9
 OneShot (Video Game) / int_1869b4b1
type
Unreliable Narrator
 OneShot (Video Game) / int_1869b4b1
comment
Unreliable Narrator: The Entity. Believing what it says makes the difference in whether one ending is a Bittersweet Ending or a Downer Ending.
 OneShot (Video Game) / int_1869b4b1
featureApplicability
1.0
 OneShot (Video Game) / int_1869b4b1
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_1869b4b1
 OneShot (Video Game) / int_18d15922
type
Title Drop
 OneShot (Video Game) / int_18d15922
comment
"You only have one shot."
 OneShot (Video Game) / int_18d15922
featureApplicability
1.0
 OneShot (Video Game) / int_18d15922
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_18d15922
 OneShot (Video Game) / int_1aa08f77
type
Multiple Endings
 OneShot (Video Game) / int_1aa08f77
comment
Multiple Endings: Two endings, both of which diverge from a single decision you must make at the end of the game.
 OneShot (Video Game) / int_1aa08f77
featureApplicability
1.0
 OneShot (Video Game) / int_1aa08f77
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_1aa08f77
 OneShot (Video Game) / int_1ba17583
type
The Ghost
 OneShot (Video Game) / int_1ba17583
comment
The Ghost: The Author's influence is evident throughout the world, and many characters mention him in conversation, yet he is never seen directly. He directly communicates with the player via the Journal in-game, and through the fourth-wall Document.
 OneShot (Video Game) / int_1ba17583
featureApplicability
1.0
 OneShot (Video Game) / int_1ba17583
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_1ba17583
 OneShot (Video Game) / int_1dab76ed
type
Cosy Catastrophe
 OneShot (Video Game) / int_1dab76ed
comment
Cosy Catastrophe: Sure the sun died and the rest of the world will eventually suffer the same fate, but people and robots still have to go about their lives.
 OneShot (Video Game) / int_1dab76ed
featureApplicability
1.0
 OneShot (Video Game) / int_1dab76ed
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_1dab76ed
 OneShot (Video Game) / int_21d70919
type
Crapsack World
 OneShot (Video Game) / int_21d70919
comment
Crapsack World: Not only is there no sun, but strange, dangerous glitchy squares have started appearing, and apparently have appeared before the sun went out.
 OneShot (Video Game) / int_21d70919
featureApplicability
1.0
 OneShot (Video Game) / int_21d70919
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_21d70919
 OneShot (Video Game) / int_224f98fa
type
It Sucks to Be the Chosen One
 OneShot (Video Game) / int_224f98fa
comment
It Sucks to Be the Chosen One: Near the end of the game, you and Niko find out that the only way that Niko can return home to their world is by smashing the lightbulb that's supposed to save this world, thus dooming it forever. And even worse, they leave it up to you to decide whether or not you allow a lost little kid to get back to their family and thus leave an entire world to rot in darkness for the rest of its life or trap said kid in a world that is allegedly doomed anyway to push the doom part a bit back. Have fun.
 OneShot (Video Game) / int_224f98fa
featureApplicability
1.0
 OneShot (Video Game) / int_224f98fa
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_224f98fa
 OneShot (Video Game) / int_22cf536c
type
Chekhov's Gun
 OneShot (Video Game) / int_22cf536c
comment
Chekhov's Gun: Near the end of the game, _______.exe also helps you with playing the game again.
 OneShot (Video Game) / int_22cf536c
featureApplicability
1.0
 OneShot (Video Game) / int_22cf536c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_22cf536c
 OneShot (Video Game) / int_29338986
type
Sidequest
 OneShot (Video Game) / int_29338986
comment
Side Quest: Before completing the game, you can replant a seed from Maize. If given miracle water and sunlight via Niko saving the world, the seed grows, netting the player an extra picture during the credits.
 OneShot (Video Game) / int_29338986
featureApplicability
1.0
 OneShot (Video Game) / int_29338986
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_29338986
 OneShot (Video Game) / int_3b4f620a
type
No Fourth Wall
 OneShot (Video Game) / int_3b4f620a
comment
No Fourth Wall: Both the game (through a persona called "the Entity") and Niko address you directly (calling you by name, even though you never told them what it is). At certain points the game modifies your computer to either add or remove game-related files, and at one point it even changes your desktop wallpaper. With the free version, just closing the window was implied to be an ending, in that you effectively ended the world before Niko could get the lightbulb to the right place. With the remake, the game autosaves when you close the game, but not without Niko feeling like they almost died. The ending where you shatter the lightbulb takes this even further: the game window itself shakes, Niko literally walks out of the game window down your desktop to return home, and if you open the game after finishing, the game just tells you that the savior is gone and closes itself. If you find the hidden journal pages, you can delete your save file, which apparently resets the game, and allows you a SECOND shot. However, Niko abruptly remembers your name, The Entity outright calls you out on that you're not meant to play it again, and several incidents suggest it isn't quite the same as you remember...
 OneShot (Video Game) / int_3b4f620a
featureApplicability
1.0
 OneShot (Video Game) / int_3b4f620a
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_3b4f620a
 OneShot (Video Game) / int_3c88d6c2
type
Flat "What"
 OneShot (Video Game) / int_3c88d6c2
comment
Flat "What":
 OneShot (Video Game) / int_3c88d6c2
featureApplicability
1.0
 OneShot (Video Game) / int_3c88d6c2
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_3c88d6c2
 OneShot (Video Game) / int_3d897748
type
Do Not Go Gentle
 OneShot (Video Game) / int_3d897748
comment
Do Not Go Gentle: The entire game is the result of one of these.
 OneShot (Video Game) / int_3d897748
featureApplicability
1.0
 OneShot (Video Game) / int_3d897748
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_3d897748
 OneShot (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 OneShot (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Both of the game's endings. If you choose to place the light in the spire, the sun is restored to the land and you get to see the world's inhabitants bask in the sunlight, but the land will, according to some people, (including one with a vested interest in the world dying) continue to die anyway and Niko will be trapped there, alone, until it does. Alternately, if you shatter the light bulb instead, Niko is allowed to return home and be with their mother again, but in the original, the inhabitants of the world will never again see the sun before the land dies, and in the Updated Re-release, the world immediately ends.
 OneShot (Video Game) / int_40cc0c7e
featureApplicability
1.0
 OneShot (Video Game) / int_40cc0c7e
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_40cc0c7e
 OneShot (Video Game) / int_4510b368
type
Ambiguous Gender
 OneShot (Video Game) / int_4510b368
comment
Ambiguous Gender: Niko is never referred to by any gendered words or pronouns, and their outfit leaves it ambiguous anyway. Word of God has said that "Niko is whatever you want Niko to be." and "Yes, Niko is a boy or a girl."
 OneShot (Video Game) / int_4510b368
featureApplicability
1.0
 OneShot (Video Game) / int_4510b368
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4510b368
 OneShot (Video Game) / int_47e4f5f5
type
Golden Ending
 OneShot (Video Game) / int_47e4f5f5
comment
Golden Ending: With the Solstice update, it's possible to Take a Third Option in NG+, wherein Niko comes face to face with the World Machine, and helps it come to terms with its flawed programming, coming to the realization that the World Machine has already been Tamed through the time Niko and the player spent in the world, enabling the World Machine to restore the Author's intended ending and allowing Niko to go home while restoring the simulated world's sun and resurrecting the people who were erased by the entity.
 OneShot (Video Game) / int_47e4f5f5
featureApplicability
1.0
 OneShot (Video Game) / int_47e4f5f5
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_47e4f5f5
 OneShot (Video Game) / int_4a9c731e
type
When Trees Attack
 OneShot (Video Game) / int_4a9c731e
comment
When Trees Attack: Downplayed and subverted. During the main story, in the Glen, vines block your path and force you to sidetrack, but this is just so you'll meet Maize and she can relay some information to you. Subverted when you approach her for the first time, not knowing she's a Plant Person; she's lying weak on the floor surrounded by darkness and lots of spiky vines, as if they attacked her and could attack you, but they're her vines; she just sends them out when under stress and they do nothing to affect you. Subverted again in the Solstice ending; she actively uses her previously-path-blocking vines this time to bridge otherwise uncrossable gaps.
 OneShot (Video Game) / int_4a9c731e
featureApplicability
-0.3
 OneShot (Video Game) / int_4a9c731e
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4a9c731e
 OneShot (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 OneShot (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: The belief that a robot can go beyond their programming and act as a person is what allows them to do so. "Taming" is the act of forming a bond with a robot and cultivating that Willing Suspension of Disbelief. This works for the game itself, too, not just the robots in its world.
 OneShot (Video Game) / int_4dbd3706
featureApplicability
1.0
 OneShot (Video Game) / int_4dbd3706
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4dbd3706
 OneShot (Video Game) / int_4e3d253b
type
Downer Ending
 OneShot (Video Game) / int_4e3d253b
comment
Downer Ending: Leaving the game early nets you one—now there's no chance for Niko or the world.
 OneShot (Video Game) / int_4e3d253b
featureApplicability
1.0
 OneShot (Video Game) / int_4e3d253b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4e3d253b
 OneShot (Video Game) / int_4e7c4536
type
Wham Line
 OneShot (Video Game) / int_4e7c4536
comment
Wham Line: Combined with Arc Words. "I can't go against my programming."
 OneShot (Video Game) / int_4e7c4536
featureApplicability
1.0
 OneShot (Video Game) / int_4e7c4536
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4e7c4536
 OneShot (Video Game) / int_4e7f703c
type
Wham Shot
 OneShot (Video Game) / int_4e7f703c
comment
Wham Shot: Before the 1.003 versionnote Since this update, the game will only erase your save file and you'll only have to start from the beginning., if you launched an unsaved game (if you forced it to stop before Niko reached the save point), the light bulb on the title screen would be broken and only Niko's hat would remain on the ground. After that, you had a shot of the bedroom they first woke up in with nobody in it, then a Windows error would occur:
 OneShot (Video Game) / int_4e7f703c
featureApplicability
1.0
 OneShot (Video Game) / int_4e7f703c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_4e7f703c
 OneShot (Video Game) / int_5313c266
type
Bookends
 OneShot (Video Game) / int_5313c266
comment
Bookends: A musical variant. The song "My Burden is Light" plays exactly twice: At the title screen when you first start up the game and at the Tower's spire where you have to decide the final fate of both Niko and the world.
 OneShot (Video Game) / int_5313c266
featureApplicability
1.0
 OneShot (Video Game) / int_5313c266
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_5313c266
 OneShot (Video Game) / int_55c0b038
type
Everything's Better with Penguins
 OneShot (Video Game) / int_55c0b038
comment
Everything's Better with Penguins: Inverted. The penguin doll you find in the Refuge apartments will make Niko (and possibly the player) freak out a little. A secret area accessed through an alternate password in the clock room leads to a (very bizarre) room based on the Java game Hello Penguin.
 OneShot (Video Game) / int_55c0b038
featureApplicability
1.0
 OneShot (Video Game) / int_55c0b038
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_55c0b038
 OneShot (Video Game) / int_5d9ce92c
type
Save-Game Limits
 OneShot (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Averted compared to the original, as now closing the game also saves your progress. You even get a chance to play afterwards by removing a file from the folder you find _______.exe in, which turns out to be critical to achieving the Golden Ending after the Solstice update.
 OneShot (Video Game) / int_5d9ce92c
featureApplicability
-1.0
 OneShot (Video Game) / int_5d9ce92c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_5d9ce92c
 OneShot (Video Game) / int_622d4676
type
Mistaken for Suicidal
 OneShot (Video Game) / int_622d4676
comment
Mistaken for Suicidal: The player might think such of Rue in Solstice. Everything is hopeless, she talks about how this is the tallest building in the world, and she even asks Niko to hoist her onto the banister. Turns out she just likes the view.
 OneShot (Video Game) / int_622d4676
featureApplicability
1.0
 OneShot (Video Game) / int_622d4676
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_622d4676
 OneShot (Video Game) / int_64edb99c
type
Always Save the Girl
 OneShot (Video Game) / int_64edb99c
comment
Always Save the Girl: You can choose to do a platonic version by having Niko smash the lightbulb. You save Niko, but damn the world.
 OneShot (Video Game) / int_64edb99c
featureApplicability
1.0
 OneShot (Video Game) / int_64edb99c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_64edb99c
 OneShot (Video Game) / int_65acf9db
type
He Knows Too Much
 OneShot (Video Game) / int_65acf9db
comment
He Knows Too Much: The implied fate of anyone who finds out about the Entity's true nature.
 OneShot (Video Game) / int_65acf9db
featureApplicability
1.0
 OneShot (Video Game) / int_65acf9db
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_65acf9db
 OneShot (Video Game) / int_6602cad
type
Permanently Missable Content
 OneShot (Video Game) / int_6602cad
comment
Permanently Missable Content: The original version of the game modifies your computer so you can only finish the game once, and you either need a separate computer or account to replay it, or restore your computer to before you played the game; though an edit of the registry is also an option. If you're using Wine to run it on Linux rather than the native port (e.g. so you can just reset the whole registry with ease), it seems to magically detect what you're doing and act as if it were running natively anyway, including the message boxes.
 OneShot (Video Game) / int_6602cad
featureApplicability
1.0
 OneShot (Video Game) / int_6602cad
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_6602cad
 OneShot (Video Game) / int_6d8ccba7
type
Fantastic Foxes
 OneShot (Video Game) / int_6d8ccba7
comment
Fantastic Foxes: Rue is a fox who is briefly glimpsed in the first playthrough, and can be briefly talked to in NG+ on the non-Solstice route. If the player has taken the necessary steps to set up the Solstice ending, Rue plays a much larger role, revealing to Niko and to the player some of the details about the world which were left out by the original Prophetbot and Cedric.
 OneShot (Video Game) / int_6d8ccba7
featureApplicability
1.0
 OneShot (Video Game) / int_6d8ccba7
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_6d8ccba7
 OneShot (Video Game) / int_6ec989d8
type
Guide Dang It!
 OneShot (Video Game) / int_6ec989d8
comment
Guide Dang It!: After seemingly beating the game for the first time, you cannot start the game again, unless you check the _______.exe file again and, per instructions, remove a file in that folder. This is especially significant after the Solstice update where this is necessary to reach the Golden Ending.
 OneShot (Video Game) / int_6ec989d8
featureApplicability
1.0
 OneShot (Video Game) / int_6ec989d8
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_6ec989d8
 OneShot (Video Game) / int_6fd268f0
type
Win to Exit
 OneShot (Video Game) / int_6fd268f0
comment
Win to Exit: If you want to keep Niko alive. Averted in version 1.003, in which you get a second chance if you do kill Niko via closing.
 OneShot (Video Game) / int_6fd268f0
featureApplicability
-1.0
 OneShot (Video Game) / int_6fd268f0
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_6fd268f0
 OneShot (Video Game) / int_737394ab
type
Iconic Item
 OneShot (Video Game) / int_737394ab
comment
Iconic Item: The lightbulb.
 OneShot (Video Game) / int_737394ab
featureApplicability
1.0
 OneShot (Video Game) / int_737394ab
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_737394ab
 OneShot (Video Game) / int_7464705c
type
Arc Words
 OneShot (Video Game) / int_7464705c
comment
Arc Words: Combined with Wham Line. "I can't go against my programming." "I have not been tamed"
 OneShot (Video Game) / int_7464705c
featureApplicability
1.0
 OneShot (Video Game) / int_7464705c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_7464705c
 OneShot (Video Game) / int_74ede509
type
Try Everything
 OneShot (Video Game) / int_74ede509
comment
Try Everything: In-universe, Niko can convince the Lamplighter at the top of the Refuge elevator to try brute-forcing the five-digit security combination. After many hours of real time, it works.
 OneShot (Video Game) / int_74ede509
featureApplicability
1.0
 OneShot (Video Game) / int_74ede509
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_74ede509
 OneShot (Video Game) / int_7a6e70b9
type
Born in the Theatre
 OneShot (Video Game) / int_7a6e70b9
comment
Born in the Theatre: Several parts of the game, including the Go Home ending, rely on you playing the game in windowed mode. This is to allow you to look for information that The Author gives you on your computer, including the journal that tells of a way to play the game after the 'sun' has been replaced or broken.
 OneShot (Video Game) / int_7a6e70b9
featureApplicability
1.0
 OneShot (Video Game) / int_7a6e70b9
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_7a6e70b9
 OneShot (Video Game) / int_7d4a47d1
type
Let Us Never Speak of This Again
 OneShot (Video Game) / int_7d4a47d1
comment
Let Us Never Speak of This Again: Spoken almost verbatim by Niko upon exiting the secret penguin room.
 OneShot (Video Game) / int_7d4a47d1
featureApplicability
1.0
 OneShot (Video Game) / int_7d4a47d1
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_7d4a47d1
 OneShot (Video Game) / int_7e02bded
type
Fetch Quest
 OneShot (Video Game) / int_7e02bded
comment
Fetch Quest: Comprises most of the game's puzzles. Getting from one region of the world to another usually requires a fetch quest of some sort.
 OneShot (Video Game) / int_7e02bded
featureApplicability
1.0
 OneShot (Video Game) / int_7e02bded
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_7e02bded
 OneShot (Video Game) / int_869ffa6b
type
Random Number God
 OneShot (Video Game) / int_869ffa6b
comment
Random Number God: The face and personality of George, the head librarian, is determined randomly, as referenced by one of the books in the library. Any number code, like the remote control 'code' and the safe combination is randomized. They are even different on an additional playthrough.
 OneShot (Video Game) / int_869ffa6b
featureApplicability
1.0
 OneShot (Video Game) / int_869ffa6b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_869ffa6b
 OneShot (Video Game) / int_89631688
type
The Chosen One
 OneShot (Video Game) / int_89631688
comment
The Chosen One: Niko is referred to constantly as the "savior of the world" or just "the savior", sometimes even "the Messiah".
 OneShot (Video Game) / int_89631688
featureApplicability
1.0
 OneShot (Video Game) / int_89631688
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_89631688
 OneShot (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 OneShot (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Lampshaded with a piece of rubble blocking the path to Calamus and Alula's home. They just kick it out of the way when it's time to go there. Niko remembers this trick in the Solstice ending.
 OneShot (Video Game) / int_8d6c8737
featureApplicability
1.0
 OneShot (Video Game) / int_8d6c8737
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_8d6c8737
 OneShot (Video Game) / int_8e20979
type
Wham Episode
 OneShot (Video Game) / int_8e20979
comment
Wham Episode: The Refuge area contains the biggest revelations of the game.
 OneShot (Video Game) / int_8e20979
featureApplicability
1.0
 OneShot (Video Game) / int_8e20979
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_8e20979
 OneShot (Video Game) / int_91e894b4
type
Apocalypse How
 OneShot (Video Game) / int_91e894b4
comment
Apocalypse How: Societal Disruption, heading towards Societal Collapse and most likely Total Extinction, all thanks to there being no sun. The moment the game ends, the world does too. Whether or not Niko has been able to get out first.
 OneShot (Video Game) / int_91e894b4
featureApplicability
1.0
 OneShot (Video Game) / int_91e894b4
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_91e894b4
 OneShot (Video Game) / int_970c790a
type
Big Bad
 OneShot (Video Game) / int_970c790a
comment
Big Bad: At first, it doesn’t seem like the narrative even has a villain, but it gradually becomes clear that The Entity is the antagonist. While it occasionally provides hints and information necessary for the player to progress, it is generally The Entity that is opposed to the Player and Niko's mission of returning the sun, and near the end of the game prevents the player from progressing by locking Niko in a sort of Lotus-Eater Machine, and later attempts to trick them into shattering the sun in order to return home. Further cementing it as the antagonist is the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.
 OneShot (Video Game) / int_970c790a
featureApplicability
1.0
 OneShot (Video Game) / int_970c790a
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_970c790a
 OneShot (Video Game) / int_9918518b
type
Press X to Die
 OneShot (Video Game) / int_9918518b
comment
Press X to Die: There's an option to quit the game from within the ingame menu.
 OneShot (Video Game) / int_9918518b
featureApplicability
1.0
 OneShot (Video Game) / int_9918518b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_9918518b
 OneShot (Video Game) / int_9bee1a7f
type
Eldritch Location
 OneShot (Video Game) / int_9bee1a7f
comment
Eldritch Location: Near the end of the game, the Tower is this, with its looping rooms and a less-broken version of the house you started the game in.
 OneShot (Video Game) / int_9bee1a7f
featureApplicability
1.0
 OneShot (Video Game) / int_9bee1a7f
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_9bee1a7f
 OneShot (Video Game) / int_9d12bbc1
type
Foreshadowing
 OneShot (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the Glen, when Niko comes across the dying plant girl, she asks Niko if she can hold onto the light bulb, wanting to bask in the sunlight before she dies. When Niko asks if the light will bring her back to health, she tells them that it will not save her. This is foreshadowing for the fate of the land if you place the lightbulb back in the spire—although it will bring comfort to the inhabitants, the world will still continue to die. There are a couple of details in the soundtrack that foreshadow things that would be not be revealed until the Solstice update: The cover art features Niko and the true form of the Entity, whose real identity is also featured in the name of the track "Niko and the World Machine".
 OneShot (Video Game) / int_9d12bbc1
featureApplicability
1.0
 OneShot (Video Game) / int_9d12bbc1
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_9d12bbc1
 OneShot (Video Game) / int_a188ac4b
type
Overly Long Gag
 OneShot (Video Game) / int_a188ac4b
comment
Overly Long Gag: Any time the librarian robot tries to call down the head librarian George. The robot will always wait for it to fail, and since George is always too busy to pick up, it'll always fail.
 OneShot (Video Game) / int_a188ac4b
featureApplicability
1.0
 OneShot (Video Game) / int_a188ac4b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_a188ac4b
 OneShot (Video Game) / int_a24989ce
type
Save Point
 OneShot (Video Game) / int_a24989ce
comment
Save Point: Beds save Niko's progress. Niko discusses their dreams with the player when starting up the game again.
 OneShot (Video Game) / int_a24989ce
featureApplicability
1.0
 OneShot (Video Game) / int_a24989ce
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_a24989ce
 OneShot (Video Game) / int_a536f3a3
type
Gender-Blender Name
 OneShot (Video Game) / int_a536f3a3
comment
Gender-Blender Name: George.
 OneShot (Video Game) / int_a536f3a3
featureApplicability
1.0
 OneShot (Video Game) / int_a536f3a3
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_a536f3a3
 OneShot (Video Game) / int_af19229b
type
Plant Person
 OneShot (Video Game) / int_af19229b
comment
Plant Person: Maize.
 OneShot (Video Game) / int_af19229b
featureApplicability
1.0
 OneShot (Video Game) / int_af19229b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_af19229b
 OneShot (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 OneShot (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: Averted. While Niko's eyes are indeed very large and very glowy, Niko is as sweet as they come. This is even lampshaded by an NPC at one point.
 OneShot (Video Game) / int_b85c06f2
featureApplicability
-1.0
 OneShot (Video Game) / int_b85c06f2
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_b85c06f2
 OneShot (Video Game) / int_b983a56b
type
Came Back Wrong
 OneShot (Video Game) / int_b983a56b
comment
If you find the hidden journal pages, you can delete your save file, which apparently resets the game, and allows you a SECOND shot. However, Niko abruptly remembers your name, The Entity outright calls you out on that you're not meant to play it again, and several incidents suggest it isn't quite the same as you remember...
 OneShot (Video Game) / int_b983a56b
featureApplicability
1.0
 OneShot (Video Game) / int_b983a56b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_b983a56b
 OneShot (Video Game) / int_babc974
type
Sadistic Choice
 OneShot (Video Game) / int_babc974
comment
Sadistic Choice: Save Niko and abandon the world or save the world and trap Niko forever. Oh, and the world will die anyway! According to The Entity, anyway.
 OneShot (Video Game) / int_babc974
featureApplicability
1.0
 OneShot (Video Game) / int_babc974
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_babc974
 OneShot (Video Game) / int_c39a5ef0
type
Willing Suspension of Disbelief
 OneShot (Video Game) / int_c39a5ef0
comment
Willing Suspension of Disbelief: In-Universe, Rue describes the bond one can form with a robot as this, letting the robot Grow Beyond Their Programming.
 OneShot (Video Game) / int_c39a5ef0
featureApplicability
1.0
 OneShot (Video Game) / int_c39a5ef0
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_c39a5ef0
 OneShot (Video Game) / int_c75df49a
type
Shout-Out
 OneShot (Video Game) / int_c75df49a
comment
Shout-Out: to The Little Prince "I have not been tamed" alludes to the story of how the Prince tamed his fox. The very stressed out Lamplighter The merchant who sells a pill that eliminates the need to drink water Wheat fields remind the Narrator of The Little Prince and Niko of their mama. The nameless Author, Cedric the pilot, and Rue the fox reference the nameless Narrator (who is a pilot) and the Prince's tamed fox.
 OneShot (Video Game) / int_c75df49a
featureApplicability
1.0
 OneShot (Video Game) / int_c75df49a
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_c75df49a
 OneShot (Video Game) / int_c98b7916
type
Messianic Archetype
 OneShot (Video Game) / int_c98b7916
comment
Messianic Archetype: Niko is explicitly referred to as the savior and the Messiah.
 OneShot (Video Game) / int_c98b7916
featureApplicability
1.0
 OneShot (Video Game) / int_c98b7916
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_c98b7916
 OneShot (Video Game) / int_cc1bd54d
type
Non-Action Guy
 OneShot (Video Game) / int_cc1bd54d
comment
Non-Action Protagonist: Niko, though the savior of the world, clearly isn't a fighter. There aren't any traditional battles, anyway.
 OneShot (Video Game) / int_cc1bd54d
featureApplicability
1.0
 OneShot (Video Game) / int_cc1bd54d
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_cc1bd54d
 OneShot (Video Game) / int_ce75a983
type
Screw Destiny
 OneShot (Video Game) / int_ce75a983
comment
Screw Destiny: Niko is the prophesied savior of the world. If Niko returns home, the world is doomed.
 OneShot (Video Game) / int_ce75a983
featureApplicability
1.0
 OneShot (Video Game) / int_ce75a983
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_ce75a983
 OneShot (Video Game) / int_d03f83f0
type
Sekaikei Genre
 OneShot (Video Game) / int_d03f83f0
comment
Sekaikei Genre: See Bittersweet ending.
 OneShot (Video Game) / int_d03f83f0
featureApplicability
1.0
 OneShot (Video Game) / int_d03f83f0
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d03f83f0
 OneShot (Video Game) / int_d24ed873
type
Developer's Foresight
 OneShot (Video Game) / int_d24ed873
comment
Developers' Foresight: You can take up to ten photos of Niko at the photo studio in Refuge. Any of them will work for the library card... except the one where Niko blinked.
 OneShot (Video Game) / int_d24ed873
featureApplicability
1.0
 OneShot (Video Game) / int_d24ed873
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d24ed873
 OneShot (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 OneShot (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Go on, just try leaving the game despite the fact that you get only one shot. The Entity encourages you to take the bait, too.
 OneShot (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 OneShot (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d2c0e2ed
 OneShot (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 OneShot (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: What the player and Niko are trying to prevent in the first place by returning the sun. Turns out that it will allegedly happen no matter whether Niko returns the sun or not.
 OneShot (Video Game) / int_d71d51fd
featureApplicability
1.0
 OneShot (Video Game) / int_d71d51fd
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d71d51fd
 OneShot (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 OneShot (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The Author.
 OneShot (Video Game) / int_d7b34c31
featureApplicability
1.0
 OneShot (Video Game) / int_d7b34c31
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d7b34c31
 OneShot (Video Game) / int_d9c4365c
type
Reset Button
 OneShot (Video Game) / int_d9c4365c
comment
Reset Button: After getting the Golden Ending, you have the option to Replay the entire game again from a recording of the past events. The real Niko is still safe and sound, you just get to relive the game again as many times as you like.
 OneShot (Video Game) / int_d9c4365c
featureApplicability
1.0
 OneShot (Video Game) / int_d9c4365c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_d9c4365c
 OneShot (Video Game) / int_dd95a27b
type
I Never Told You My Name
 OneShot (Video Game) / int_dd95a27b
comment
I Never Told You My Name: Calamus is confused when Niko remembers his name.
 OneShot (Video Game) / int_dd95a27b
featureApplicability
1.0
 OneShot (Video Game) / int_dd95a27b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_dd95a27b
 OneShot (Video Game) / int_df1793de
type
Updated Re-release
 OneShot (Video Game) / int_df1793de
comment
Updated Re-release: The new version ports the game to the RPG Maker XP engine and also adds things like a graphical overhaul, new areas and characters, and the Refuge and the Tower have been massively expanded, as well as adding an ability for New Game Plus.
 OneShot (Video Game) / int_df1793de
featureApplicability
1.0
 OneShot (Video Game) / int_df1793de
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_df1793de
 OneShot (Video Game) / int_df4b69d6
type
Uncomfortable Elevator Moment
 OneShot (Video Game) / int_df4b69d6
comment
Uncomfortable Elevator Moment: This happens once Niko fixes the elevator and rides down with the Lamplighter. You have the decision to either tell Niko to strike up a conversation with him, or continue the awkward silence.
 OneShot (Video Game) / int_df4b69d6
featureApplicability
1.0
 OneShot (Video Game) / int_df4b69d6
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_df4b69d6
 OneShot (Video Game) / int_e563bf09
type
Insistent Terminology
 OneShot (Video Game) / int_e563bf09
comment
Insistent Terminology: It's a flying machine, not a plane.
 OneShot (Video Game) / int_e563bf09
featureApplicability
1.0
 OneShot (Video Game) / int_e563bf09
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_e563bf09
 OneShot (Video Game) / int_ef4d8558
type
A World Half Full
 OneShot (Video Game) / int_ef4d8558
comment
A World Half Full: The changes made in the Updated Re-release plant it in this territory. The sun is gone, but you do get to see people and robots try to live their lives as best they can, and of course, they also have Niko to rely on.
 OneShot (Video Game) / int_ef4d8558
featureApplicability
1.0
 OneShot (Video Game) / int_ef4d8558
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_ef4d8558
 OneShot (Video Game) / int_f09021fe
type
Check-Point Starvation
 OneShot (Video Game) / int_f09021fe
comment
Check-Point Starvation: You don't get to leave the game safely unless you find a bed.
 OneShot (Video Game) / int_f09021fe
featureApplicability
1.0
 OneShot (Video Game) / int_f09021fe
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f09021fe
 OneShot (Video Game) / int_f165cf2c
type
Last-Second Word Swap
 OneShot (Video Game) / int_f165cf2c
comment
Last-Second Word Swap: The lamplighter, during the Solstice ending when the elevator abruptly irreversibly breaks down in a different way from all other endings.
 OneShot (Video Game) / int_f165cf2c
featureApplicability
1.0
 OneShot (Video Game) / int_f165cf2c
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f165cf2c
 OneShot (Video Game) / int_f3fd818b
type
Dark Reprise
 OneShot (Video Game) / int_f3fd818b
comment
Dark Reprise: You'll frequently hear the "Puzzle Solved" theme as you, well, solve puzzles and get Niko closer to returning home. Towards the end though, you hear a more melancholy take on the theme just after you learn that Niko won't be able to return home without dooming the world they're currently trapped in, and vice versa. You'll have to break the news to Niko and choose the right thing to do.
 OneShot (Video Game) / int_f3fd818b
featureApplicability
1.0
 OneShot (Video Game) / int_f3fd818b
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f3fd818b
 OneShot (Video Game) / int_f46fb603
type
Pungeon Master
 OneShot (Video Game) / int_f46fb603
comment
Pungeon Master: The ram herder. This is most apparent when visiting the secret ram club.
 OneShot (Video Game) / int_f46fb603
featureApplicability
1.0
 OneShot (Video Game) / int_f46fb603
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f46fb603
 OneShot (Video Game) / int_f6e10f3e
type
Big-Lipped Alligator Moment
 OneShot (Video Game) / int_f6e10f3e
comment
A secret area accessed through an alternate password in the clock room leads to a (very bizarre) room based on the Java game Hello Penguin.
 OneShot (Video Game) / int_f6e10f3e
featureApplicability
1.0
 OneShot (Video Game) / int_f6e10f3e
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f6e10f3e
 OneShot (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 OneShot (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The Tower, of course.
 OneShot (Video Game) / int_f821e963
featureApplicability
1.0
 OneShot (Video Game) / int_f821e963
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f821e963
 OneShot (Video Game) / int_f9f2c33
type
Running Gag
 OneShot (Video Game) / int_f9f2c33
comment
Running Gag: Niko would like to remind you that they are not a cat. Cats walk on four legs.
 OneShot (Video Game) / int_f9f2c33
featureApplicability
1.0
 OneShot (Video Game) / int_f9f2c33
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_f9f2c33
 OneShot (Video Game) / int_fff371b4
type
Death Seeker
 OneShot (Video Game) / int_fff371b4
comment
Death Seeker: The Entity is one, according to the translated journal, and attempts to achieve this by tricking the savior into smashing the lightbulb, ensuring the absolute end of the world.
 OneShot (Video Game) / int_fff371b4
featureApplicability
1.0
 OneShot (Video Game) / int_fff371b4
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_fff371b4
 OneShot (Video Game) / int_name
type
ItemName
 OneShot (Video Game) / int_name
comment
 OneShot (Video Game) / int_name
featureApplicability
1.0
 OneShot (Video Game) / int_name
featureConfidence
1.0
 OneShot (Video Game)
hasFeature
OneShot (Video Game) / int_name
 OneShot (Video Game) / int_name
itemName
OneShot (Video Game)

The following is a list of statements referring to the current page from other pages.

 OneShot (Video Game)
hasFeature
A God Is You / int_7134bf0d
 OneShot (Video Game)
hasFeature
Addressing the Player / int_71434aed
 OneShot (Video Game)
hasFeature
Cosy Catastrophe / int_71434aed
 OneShot (Video Game)
hasFeature
Deletion as Punishment / int_7134bf0d
 OneShot (Video Game)
hasFeature
Developer's Foresight / int_7134bf0d
 OneShot (Video Game)
hasFeature
Digital Abomination / int_7134bf0d
 OneShot (Video Game)
hasFeature
Expecting Someone Taller / int_7134bf0d
 OneShot (Video Game)
hasFeature
Feline Fiction / int_7134bf0d
 OneShot (Video Game)
hasFeature
Foregone Victory / int_71434aed
 OneShot (Video Game)
hasFeature
From Beyond the Fourth Wall / int_7134bf0d
 OneShot (Video Game)
hasFeature
Gameplay Protagonist, Story Protagonist / int_7134bf0d
 OneShot (Video Game)
hasFeature
Gender-Blender Name / int_7134bf0d
 OneShot (Video Game)
hasFeature
Grew Beyond Their Programming / int_71434aed
 OneShot (Video Game)
hasFeature
Iconic Item / int_7134bf0d
 OneShot (Video Game)
hasFeature
Indie Game / int_71434aed
 OneShot (Video Game)
hasFeature
Interface Screw / int_7134bf0d
 OneShot (Video Game)
hasFeature
It Is Beyond Saving / int_7134bf0d
 OneShot (Video Game)
hasFeature
It May Help You on Your Quest / int_7134bf0d
 OneShot (Video Game)
hasFeature
It Sucks to Be the Chosen One / int_71434aed
 OneShot (Video Game)
hasFeature
Justified Save Point / int_7134bf0d
 OneShot (Video Game)
hasFeature
Last-Second Ending Choice / int_7134bf0d
 OneShot (Video Game)
hasFeature
Messianic Archetype / int_7134bf0d
 OneShot (Video Game)
hasFeature
No Fourth Wall / int_7134bf0d
 OneShot (Video Game)
hasFeature
Ominous Visual Glitch / int_7134bf0d
 One Shot
seeAlso
OneShot (Video Game)
 OneShot (Video Game)
hasFeature
Only One Save File / int_7134bf0d
 OneShot (Video Game)
hasFeature
Our Gods Are Different / int_7134bf0d
 OneShot (Video Game)
hasFeature
Paradiegetic Gameplay / int_71434aed
 OneShot (Video Game)
hasFeature
Permadeath / int_7134bf0d
 OneShot (Video Game)
hasFeature
Pictorial Letter Substitution / int_7134bf0d
 OneShot (Video Game)
hasFeature
Plant Person / int_71434aed
 OneShot (Video Game)
hasFeature
Player and Protagonist Integration / int_7134bf0d
 OneShot (Video Game)
hasFeature
Point of No Return / int_7134bf0d
 OneShot (Video Game)
hasFeature
RPGs Equal Combat / int_71434aed
 OneShot (Video Game)
hasFeature
Random Number God / int_71434aed
 OneShot (Video Game)
hasFeature
Regained Memories Sequence / int_7134bf0d
 OneShot (Video Game)
hasFeature
Religious Robot / int_71434aed
 OneShot (Video Game)
hasFeature
Screw Destiny / int_71434aed
 OneShot (Video Game)
hasFeature
Sekaikei Genre / int_7134bf0d
 OneShot (Video Game)
hasFeature
Single-Attempt Game / int_7134bf0d
 OneShot (Video Game)
hasFeature
Solar CPR / int_7134bf0d
 OneShot (Video Game)
hasFeature
The Computer Shall Taunt You / int_7134bf0d
 OneShot (Video Game)
hasFeature
The Player Is the Most Important Resource / int_7134bf0d
 OneShot (Video Game)
hasFeature
Three Laws-Compliant / int_7134bf0d
 OneShot (Video Game)
hasFeature
Try Everything / int_71434aed
 OneShot (Video Game)
hasFeature
Uncomfortable Elevator Moment / int_7134bf0d
 OneShot (Video Game)
hasFeature
Video Games of 2010–2014 / int_7134bf0d
 OneShot (Video Game)
hasFeature
Waiting Puzzle / int_7134bf0d
 OneShot (Video Game)
hasFeature
Weird Sun / int_7134bf0d
 OneShot (Video Game)
hasFeature
Win to Exit / int_7134bf0d
 OneShot (Video Game)
hasFeature
Wistful Amnesia / int_7134bf0d
 OneShot (Video Game)
hasFeature
Yellow Brick Road / int_7134bf0d
 OneShot (Video Game)
hasFeature
"You!" Exclamation / int_7134bf0d
 OneShot (Video Game)
hasFeature
You Wake Up in a Room / int_7134bf0d
 OneShot
sameAs
OneShot (Video Game)