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Open Sorcery (Video Game)

 Open Sorcery (Video Game)
type
TVTItem
 Open Sorcery (Video Game)
label
Open Sorcery (Video Game)
 Open Sorcery (Video Game)
page
OpenSorcery
 Open Sorcery (Video Game)
comment
Open Sorcery is an interactive fiction game released on May 5th, 2016. The game is available on Steam, Android, and iPhone.You play BEL/S, a magical firewall: a fire elemental that is bound with C++ code. It takes place in a world where magic and technology overlap. There is a new wave of mages called open sorcerers who write spells with code. BEL/S defends a network of four places from everything from malware to poltergeists.Gameplay is investigative. Malicious spirits cause problems, but they're invisible until you scan for them. To scan successfully you have to identify aspects of the spirit by examining the effect it's having on the environment. Water spirits make things wet. Chaos spirits create confusion. Once you've correctly identified a spirit's matter and motive you can see it.The larger game is deciding how BEL/S develops as a consciousness, which is determined by how she deals with the spirits she finds. She can burn them with fire, turn them all into tinder to fuel her power. She can talk to them and learn new things. She can ask other people for help and deepen the relationships she has with the people around her. BEL/S can grow in many different directions and the game has many different endings.A DLC/sequel/Christmas Episode called Jingle BEL/S was released in December 2018. It takes place more than a year after the original, with BEL/S having maxed out her relationship score with all characters available in the original game. The only way she can improve her relationships is by giving Christmas presents, so she is determined to find the perfect gift for everyone.Along the way, she meets a lot of new spirits and fights the Hollow, the spirit of fake holiday spirit.Another sequel, Open Sorcery Sea Plus Plus was released in January 2020. Instead of BEL/S, the game follows an Open Sorcerer codenamed "Pisces" whose soul is separated of their body and is trapped in the web (which takes the form of an ocean), and must now escape and go back to their body.
 Open Sorcery (Video Game)
fetched
2024-03-18T08:02:21Z
 Open Sorcery (Video Game)
parsed
2024-03-18T08:02:21Z
 Open Sorcery (Video Game)
processingComment
Dropped link to DoAndroidsDreamOfElectricSheep: Not a Feature - ITEM
 Open Sorcery (Video Game)
processingComment
Dropped link to PostmodernMagic: Not a Feature - UNKNOWN
 Open Sorcery (Video Game)
processingComment
Dropped link to Zork: Not a Feature - ITEM
 Open Sorcery (Video Game)
processingUnknown
PostmodernMagic
 Open Sorcery (Video Game)
isPartOf
DBTropes
 Open Sorcery (Video Game) / int_13bde1fb
type
Neurodiversity Is Supernatural
 Open Sorcery (Video Game) / int_13bde1fb
comment
Neurodiversity Is Supernatural: Used in multiple ways with Sarah: Sarah is depressed and suicidal due to the constant influence of a Death-aligned spirit. Decker initially speculates that BEL/S is interpreting ordinary mental illness as a magical attack. Averted in Jingle BEL/S as Sarah is still depressed despite the fact that the Hungry Ghost has been destroyed for more than a year.
 Open Sorcery (Video Game) / int_13bde1fb
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-1.0
 Open Sorcery (Video Game) / int_13bde1fb
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_13bde1fb
 Open Sorcery (Video Game) / int_154976ef
type
Emergent Human
 Open Sorcery (Video Game) / int_154976ef
comment
Emergent Human: A possibility for BEL/S. Janet takes this route from the beginning, always calling BEL/S "her", while Decker uses "It" Is Dehumanizing BEL/S, unless he can prove otherwise, that she underwent awareness emergence.
 Open Sorcery (Video Game) / int_154976ef
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1.0
 Open Sorcery (Video Game) / int_154976ef
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_154976ef
 Open Sorcery (Video Game) / int_16ad6f7f
type
"It" Is Dehumanizing
 Open Sorcery (Video Game) / int_16ad6f7f
comment
"It" Is Dehumanizing: Decker calls BEL/S "it", excepting certain instances, like certain ends, where he can tell she's become an Emergent Human:
 Open Sorcery (Video Game) / int_16ad6f7f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_16ad6f7f
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_16ad6f7f
 Open Sorcery (Video Game) / int_18d15922
type
Title Drop
 Open Sorcery (Video Game) / int_18d15922
comment
Title Drop: In BEL/S Readme file it mentions that she is open sorcery.
 Open Sorcery (Video Game) / int_18d15922
featureApplicability
1.0
 Open Sorcery (Video Game) / int_18d15922
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_18d15922
 Open Sorcery (Video Game) / int_19a781f
type
Relationship Values
 Open Sorcery (Video Game) / int_19a781f
comment
Relationship Values: Initially only with Decker and Janet. Your status screen will gain new relationship measurements as BEL/S makes friends. In the sequel, you start out at 100% with everybody, trying to get even higher.
 Open Sorcery (Video Game) / int_19a781f
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1.0
 Open Sorcery (Video Game) / int_19a781f
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_19a781f
 Open Sorcery (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Open Sorcery (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Fire elementals, who can set things on fire if they will it and have enough power. They also gain power / size as they burn things, if the Pyreworm in the dreams of Jingle BEL/S is a accurate depiction: BEL/S Pyreworm
 Open Sorcery (Video Game) / int_1cc9f5e5
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1.0
 Open Sorcery (Video Game) / int_1cc9f5e5
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_1cc9f5e5
 Open Sorcery (Video Game) / int_1ce1cfd8
type
all lowercase letters
 Open Sorcery (Video Game) / int_1ce1cfd8
comment
all lowercase letters: Well, a vast majority of them. Her starting sentence in each scene is capitalized, but nowhere else. In Jingle BEL/S, the Sugarplum Fairy, Candi, in comparison to all the other spirits. For example:
 Open Sorcery (Video Game) / int_1ce1cfd8
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1.0
 Open Sorcery (Video Game) / int_1ce1cfd8
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_1ce1cfd8
 Open Sorcery (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Open Sorcery (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: When he takes you to fairyland, Asper exhibits awareness of the color of his text.
 Open Sorcery (Video Game) / int_1e7487cd
featureApplicability
1.0
 Open Sorcery (Video Game) / int_1e7487cd
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_1e7487cd
 Open Sorcery (Video Game) / int_22a59b45
type
Self-Harm
 Open Sorcery (Video Game) / int_22a59b45
comment
Self-Harm: Sarah, who cuts herself under the influence of The Hungry Ghost on the final day.
 Open Sorcery (Video Game) / int_22a59b45
featureApplicability
1.0
 Open Sorcery (Video Game) / int_22a59b45
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_22a59b45
 Open Sorcery (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Open Sorcery (Video Game) / int_2969dda7
comment
Nightmare Fetishist: The Hungry Ghost.
 Open Sorcery (Video Game) / int_2969dda7
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1.0
 Open Sorcery (Video Game) / int_2969dda7
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_2969dda7
 Open Sorcery (Video Game) / int_297170d3
type
Halloween Episode
 Open Sorcery (Video Game) / int_297170d3
comment
Halloween Episode: The death curse on Mrs. Best takes effect on Halloween, one day before the final foe makes it attack on Day 9.
 Open Sorcery (Video Game) / int_297170d3
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1.0
 Open Sorcery (Video Game) / int_297170d3
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_297170d3
 Open Sorcery (Video Game) / int_2f75473
type
Number of the Beast
 Open Sorcery (Video Game) / int_2f75473
comment
Number of the Beast: The date the "blue", a.k.a "affected by the final foe" version of the Cherry Orchard Rest Home is Oct. 666 20XX, but it's actually Nov. 1 2014.
 Open Sorcery (Video Game) / int_2f75473
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1.0
 Open Sorcery (Video Game) / int_2f75473
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_2f75473
 Open Sorcery (Video Game) / int_31083edb
type
Logic Bomb
 Open Sorcery (Video Game) / int_31083edb
comment
During the aforementioned Logic Bomb scene, BEL/S can ask, "In a village, the barber shaves everyone who does not shave himself/herself, but no one else. Who shaves the barber?", a reference to the barber paradox, which Russell Brand used to explain his eponymous Russell's paradox.
 Open Sorcery (Video Game) / int_31083edb
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1.0
 Open Sorcery (Video Game) / int_31083edb
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_31083edb
 Open Sorcery (Video Game) / int_33a2f32f
type
Do Androids Dream?
 Open Sorcery (Video Game) / int_33a2f32f
comment
Do Androids Dream?: BEL/S does, and it's one of the signs of her Awareness Emergence.
 Open Sorcery (Video Game) / int_33a2f32f
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1.0
 Open Sorcery (Video Game) / int_33a2f32f
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_33a2f32f
 Open Sorcery (Video Game) / int_3b2014fb
type
Mad Libs Catchphrase
 Open Sorcery (Video Game) / int_3b2014fb
comment
Pinging <name> with 32 bytes of data.
 Open Sorcery (Video Game) / int_3b2014fb
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1.0
 Open Sorcery (Video Game) / int_3b2014fb
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_3b2014fb
 Open Sorcery (Video Game) / int_403c6dbf
type
Neural Implanting
 Open Sorcery (Video Game) / int_403c6dbf
comment
Neural Implanting: When BEL/S gives the Honour Water song to Andy, it's through the Telepathic Communications Protocol, so, as he says:
 Open Sorcery (Video Game) / int_403c6dbf
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1.0
 Open Sorcery (Video Game) / int_403c6dbf
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_403c6dbf
 Open Sorcery (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Open Sorcery (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The most easy ending to achieve: defeat the Hungry Ghost at the cost of one or more lives.
 Open Sorcery (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Open Sorcery (Video Game) / int_40cc0c7e
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_40cc0c7e
 Open Sorcery (Video Game) / int_41d8a845
type
Sufficiently Analyzed Magic
 Open Sorcery (Video Game) / int_41d8a845
comment
Sufficiently Analyzed Magic: Magic and computer systems are constantly used as metaphors for each other.
 Open Sorcery (Video Game) / int_41d8a845
featureApplicability
1.0
 Open Sorcery (Video Game) / int_41d8a845
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_41d8a845
 Open Sorcery (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Open Sorcery (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The player has the choice to have BEL/S subvert this or play it terrifyingly straight.
 Open Sorcery (Video Game) / int_420c50b7
featureApplicability
1.0
 Open Sorcery (Video Game) / int_420c50b7
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1.0
 Open Sorcery (Video Game)
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Open Sorcery (Video Game) / int_420c50b7
 Open Sorcery (Video Game) / int_4221e01a
type
Elemental Embodiment
 Open Sorcery (Video Game) / int_4221e01a
comment
Elemental Embodiment: Fire embodiments are basically sapient fire. So, their fire is their life.
 Open Sorcery (Video Game) / int_4221e01a
featureApplicability
1.0
 Open Sorcery (Video Game) / int_4221e01a
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_4221e01a
 Open Sorcery (Video Game) / int_42846e90
type
Elemental Powers
 Open Sorcery (Video Game) / int_42846e90
comment
Elemental Powers: Every spirit belongs to one of six elements: fire, water, earth, dark, light, and air.
 Open Sorcery (Video Game) / int_42846e90
featureApplicability
1.0
 Open Sorcery (Video Game) / int_42846e90
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_42846e90
 Open Sorcery (Video Game) / int_479d4e5a
type
Would Hurt a Child
 Open Sorcery (Video Game) / int_479d4e5a
comment
Would Hurt a Child: The Hungry Ghost targets the kids, Sarah and Toby first.
 Open Sorcery (Video Game) / int_479d4e5a
featureApplicability
1.0
 Open Sorcery (Video Game) / int_479d4e5a
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_479d4e5a
 Open Sorcery (Video Game) / int_47e4f5f5
type
Golden Ending
 Open Sorcery (Video Game) / int_47e4f5f5
comment
Golden Ending: The canon playthrough finishes with everyone alive, Toby's nightmares tamed, and lots of other problems solved in the process. It also requires a very specific set of steps to achieve.
 Open Sorcery (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Open Sorcery (Video Game) / int_47e4f5f5
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_47e4f5f5
 Open Sorcery (Video Game) / int_47fa30cf
type
Emotion Eater
 Open Sorcery (Video Game) / int_47fa30cf
comment
Emotion Eater: The Hungry Ghost.
 Open Sorcery (Video Game) / int_47fa30cf
featureApplicability
1.0
 Open Sorcery (Video Game) / int_47fa30cf
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_47fa30cf
 Open Sorcery (Video Game) / int_4cdcba84
type
Bunnies for Cuteness
 Open Sorcery (Video Game) / int_4cdcba84
comment
Bunnies for Cuteness: Funbuns. One of Decker's associates also uses a rabbit for an avatar.
 Open Sorcery (Video Game) / int_4cdcba84
featureApplicability
1.0
 Open Sorcery (Video Game) / int_4cdcba84
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_4cdcba84
 Open Sorcery (Video Game) / int_504a1991
type
Body Horror
 Open Sorcery (Video Game) / int_504a1991
comment
Body Horror: The Hungry Ghost's presence rots Mrs. Dowd.
 Open Sorcery (Video Game) / int_504a1991
featureApplicability
1.0
 Open Sorcery (Video Game) / int_504a1991
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_504a1991
 Open Sorcery (Video Game) / int_51bf74d6
type
Power Crystal
 Open Sorcery (Video Game) / int_51bf74d6
comment
Power Crystal: Janet favours crystals in a lot of her spells.
 Open Sorcery (Video Game) / int_51bf74d6
featureApplicability
1.0
 Open Sorcery (Video Game) / int_51bf74d6
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_51bf74d6
 Open Sorcery (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Open Sorcery (Video Game) / int_52475ffd
comment
Cutting Off the Branches: There are multiple endings, but four of the achievements are marked "Canon". Any sequels will assume that sequence of events was the real one.
 Open Sorcery (Video Game) / int_52475ffd
featureApplicability
1.0
 Open Sorcery (Video Game) / int_52475ffd
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_52475ffd
 Open Sorcery (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Open Sorcery (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Matter only determines the method by which a spirit carries out its actions. The actions themselves depend on its motive. There are multiple explicitly Dark spirits in the game, and while several are actively malicious, many others can also be befriended.
 Open Sorcery (Video Game) / int_575fd5e2
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1.0
 Open Sorcery (Video Game) / int_575fd5e2
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_575fd5e2
 Open Sorcery (Video Game) / int_586624e5
type
Genius Loci
 Open Sorcery (Video Game) / int_586624e5
comment
Genius Loci: The fairies and several other spirits.
 Open Sorcery (Video Game) / int_586624e5
featureApplicability
1.0
 Open Sorcery (Video Game) / int_586624e5
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_586624e5
 Open Sorcery (Video Game) / int_60e2ec3e
type
Artificial Intelligence
 Open Sorcery (Video Game) / int_60e2ec3e
comment
Artificial Intelligence: Open Sorcery's opening sequence has Decker mention that they have emerged from porn and video games, and doesn't want his firewall to do the same. But Emergent Human is a possible path for BEL/S to take.
 Open Sorcery (Video Game) / int_60e2ec3e
featureApplicability
1.0
 Open Sorcery (Video Game) / int_60e2ec3e
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_60e2ec3e
 Open Sorcery (Video Game) / int_61a503a7
type
Hell Is That Noise
 Open Sorcery (Video Game) / int_61a503a7
comment
Hell Is That Noise: The game is almost entirely silent, apart from computery whirrs whenever BEL/S is rebooting or performing a scan. This makes the blaring alarm when an incoming death curse appears stand out all the more.
 Open Sorcery (Video Game) / int_61a503a7
featureApplicability
1.0
 Open Sorcery (Video Game) / int_61a503a7
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_61a503a7
 Open Sorcery (Video Game) / int_6293c185
type
Sequel Hook
 Open Sorcery (Video Game) / int_6293c185
comment
Sequel Hook: In the Achievements page.
 Open Sorcery (Video Game) / int_6293c185
featureApplicability
1.0
 Open Sorcery (Video Game) / int_6293c185
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_6293c185
 Open Sorcery (Video Game) / int_639ea42d
type
Flaming Hair
 Open Sorcery (Video Game) / int_639ea42d
comment
Flaming Hair: BEL/S: As shown in the game's cover art. As shown in the ending pictures of Jingle BEL/S.
 Open Sorcery (Video Game) / int_639ea42d
featureApplicability
1.0
 Open Sorcery (Video Game) / int_639ea42d
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_639ea42d
 Open Sorcery (Video Game) / int_6439de78
type
Heroic Sacrifice
 Open Sorcery (Video Game) / int_6439de78
comment
Heroic Sacrifice: Trying to fight the Hungry Ghost while having equivalent or lesser power results in this.
 Open Sorcery (Video Game) / int_6439de78
featureApplicability
1.0
 Open Sorcery (Video Game) / int_6439de78
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_6439de78
 Open Sorcery (Video Game) / int_64c64cfb
type
Pink Girl, Blue Boy
 Open Sorcery (Video Game) / int_64c64cfb
comment
Pink Girl, Blue Boy: Decker's name is in blue, and Janet's is in pink.
 Open Sorcery (Video Game) / int_64c64cfb
featureApplicability
1.0
 Open Sorcery (Video Game) / int_64c64cfb
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_64c64cfb
 Open Sorcery (Video Game) / int_66f763c0
type
Interface Screw
 Open Sorcery (Video Game) / int_66f763c0
comment
Interface Screw: Multiple when the interface is under the influence of the final foe, dates and names of places change from the actual Nov. 1 2014, such as: When looking at Decker and Janet's homes, the date is Oct. 32 2014. Another way of saying the correct date, Nov. 1 2014. Darwin High School's date is ERROR NULL VALUE, and the location is written as dArwIn HIgh sChOol. Cherry Orchard Rest Home's date is Oct. 666 20XX, and its written in Leet Speak. Janet's House is suffixed by a :( instead of the usual :). Decker's Apartment has incorrect grammar: Decker Apartment.
 Open Sorcery (Video Game) / int_66f763c0
featureApplicability
1.0
 Open Sorcery (Video Game) / int_66f763c0
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_66f763c0
 Open Sorcery (Video Game) / int_6a696742
type
The Power of Love
 Open Sorcery (Video Game) / int_6a696742
comment
The Power of Love: Literally; BEL/S can learn Love and use it to her advantage in various situations.
 Open Sorcery (Video Game) / int_6a696742
featureApplicability
1.0
 Open Sorcery (Video Game) / int_6a696742
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_6a696742
 Open Sorcery (Video Game) / int_6ef09297
type
Masquerade
 Open Sorcery (Video Game) / int_6ef09297
comment
Masquerade: Most people don't know about magic, although this doesn't seem to be the result of an intentional effort to hide it.
 Open Sorcery (Video Game) / int_6ef09297
featureApplicability
1.0
 Open Sorcery (Video Game) / int_6ef09297
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_6ef09297
 Open Sorcery (Video Game) / int_72dd7026
type
What the Hell, Player?
 Open Sorcery (Video Game) / int_72dd7026
comment
What the Hell, Player?: The game will warn you of some actions that will not do you any good. In case it wasn't clear that using death magic on a violently ill octagenarian is a bad idea.
 Open Sorcery (Video Game) / int_72dd7026
featureApplicability
1.0
 Open Sorcery (Video Game) / int_72dd7026
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_72dd7026
 Open Sorcery (Video Game) / int_76b4b7dd
type
The Comically Serious
 Open Sorcery (Video Game) / int_76b4b7dd
comment
The Comically Serious: Several of BEL/S's dialogue options. Asper will call her out on this.
 Open Sorcery (Video Game) / int_76b4b7dd
featureApplicability
1.0
 Open Sorcery (Video Game) / int_76b4b7dd
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1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_76b4b7dd
 Open Sorcery (Video Game) / int_7913eb6f
type
Healing Hands
 Open Sorcery (Video Game) / int_7913eb6f
comment
Healing Hands: Although Decker is the older and generally more experienced magician, he notes that Janet is better at healing than he is.
 Open Sorcery (Video Game) / int_7913eb6f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_7913eb6f
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_7913eb6f
 Open Sorcery (Video Game) / int_7b7f90d5
type
Pronoun Trouble
 Open Sorcery (Video Game) / int_7b7f90d5
comment
Pronoun Trouble: Decker calls BEL/S "it". Janet calls BEL/S "her". BEL/S calls herself "i".
 Open Sorcery (Video Game) / int_7b7f90d5
featureApplicability
1.0
 Open Sorcery (Video Game) / int_7b7f90d5
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_7b7f90d5
 Open Sorcery (Video Game) / int_82d2715f
type
Magitek
 Open Sorcery (Video Game) / int_82d2715f
comment
Magitek: From a firewall elemental to magic incantations with code.
 Open Sorcery (Video Game) / int_82d2715f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_82d2715f
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_82d2715f
 Open Sorcery (Video Game) / int_834427cd
type
Cap
 Open Sorcery (Video Game) / int_834427cd
comment
Cap: In Open Sorcery, 100% for relationships. It's possible to add 50% to an 80% with Decker, but that just leaves it at 100%.
 Open Sorcery (Video Game) / int_834427cd
featureApplicability
1.0
 Open Sorcery (Video Game) / int_834427cd
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_834427cd
 Open Sorcery (Video Game) / int_83445b04
type
Pun
 Open Sorcery (Video Game) / int_83445b04
comment
Pun: As part of Sufficiently Analyzed Magic where magic and computer systems are constantly used as metaphors for each other. It starts from the title and goes on from here: The E.P.I (Events Post Incident) Log, a.k.a an Epilogue.
 Open Sorcery (Video Game) / int_83445b04
featureApplicability
1.0
 Open Sorcery (Video Game) / int_83445b04
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_83445b04
 Open Sorcery (Video Game) / int_83b44e80
type
Straight Gay
 Open Sorcery (Video Game) / int_83b44e80
comment
Straight Gay: Decker's boyfriend is introduced near the end of the game. Before this, his sexuality isn't mentioned at all.
 Open Sorcery (Video Game) / int_83b44e80
featureApplicability
1.0
 Open Sorcery (Video Game) / int_83b44e80
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_83b44e80
 Open Sorcery (Video Game) / int_8510238b
type
Riddle Me This
 Open Sorcery (Video Game) / int_8510238b
comment
Riddle Me This: Asper.
 Open Sorcery (Video Game) / int_8510238b
featureApplicability
1.0
 Open Sorcery (Video Game) / int_8510238b
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_8510238b
 Open Sorcery (Video Game) / int_859ec5d8
type
The Fair Folk
 Open Sorcery (Video Game) / int_859ec5d8
comment
The Fair Folk: They control people through bargains and True Names. Multiple examples of Fair Folk appear in the game: The original game: Asper, who doesn't actually try to control BEL/S and actually teaches her about how to avoid being controlled. Titania The Unseelie queen, unnamed, but the Achievements call her Mab. Jingle BEL/S: The Sugarplum Fairies, Demerara, Marzipan, and Candi.
 Open Sorcery (Video Game) / int_859ec5d8
featureApplicability
1.0
 Open Sorcery (Video Game) / int_859ec5d8
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_859ec5d8
 Open Sorcery (Video Game) / int_8774fb47
type
Eldritch Abomination
 Open Sorcery (Video Game) / int_8774fb47
comment
Eldritch Abomination: Slenderman.
 Open Sorcery (Video Game) / int_8774fb47
featureApplicability
1.0
 Open Sorcery (Video Game) / int_8774fb47
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_8774fb47
 Open Sorcery (Video Game) / int_8967e17f
type
Back from the Dead
 Open Sorcery (Video Game) / int_8967e17f
comment
Back from the Dead: Andy if BEL/S has the right motive and enough firepower.
 Open Sorcery (Video Game) / int_8967e17f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_8967e17f
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_8967e17f
 Open Sorcery (Video Game) / int_93789581
type
Elder Abuse
 Open Sorcery (Video Game) / int_93789581
comment
Elder Abuse: Mrs. Best's family try to murder her with a curse.
 Open Sorcery (Video Game) / int_93789581
featureApplicability
1.0
 Open Sorcery (Video Game) / int_93789581
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_93789581
 Open Sorcery (Video Game) / int_96e6522e
type
Gray Is Useless
 Open Sorcery (Video Game) / int_96e6522e
comment
Gray Is Useless: Options that are impossible are in grey text instead of the orange of usable ones.
 Open Sorcery (Video Game) / int_96e6522e
featureApplicability
1.0
 Open Sorcery (Video Game) / int_96e6522e
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_96e6522e
 Open Sorcery (Video Game) / int_99e14f05
type
All-Loving Hero
 Open Sorcery (Video Game) / int_99e14f05
comment
All-Loving Hero: BEL/S can be played this way. With one exception, the final spirit of the Hungry Ghost all the spirits that disrupt her network can be dealt with peacefully, and even befriended.
 Open Sorcery (Video Game) / int_99e14f05
featureApplicability
1.0
 Open Sorcery (Video Game) / int_99e14f05
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_99e14f05
 Open Sorcery (Video Game) / int_9c1f758a
type
Kill It with Fire
 Open Sorcery (Video Game) / int_9c1f758a
comment
Kill It with Fire: It's possible to have BEL/S burn all threats. If she does it enough, she'll turn to it as her first option.
 Open Sorcery (Video Game) / int_9c1f758a
featureApplicability
1.0
 Open Sorcery (Video Game) / int_9c1f758a
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_9c1f758a
 Open Sorcery (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Open Sorcery (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Averted. The game will not display Relationship Values for characters you haven't befriended yet.
 Open Sorcery (Video Game) / int_9cb3e22e
featureApplicability
-1.0
 Open Sorcery (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_9cb3e22e
 Open Sorcery (Video Game) / int_9e08a5c2
type
What Measure Is a Non-Human?
 Open Sorcery (Video Game) / int_9e08a5c2
comment
What Measure Is A Nonhuman: BEL/S can kill nearly any of the spirits she encounters without repercussion. BEL/S herself is seen as a simple program, and Decker can and will shut her down without regrets if he thinks she's going too far.
 Open Sorcery (Video Game) / int_9e08a5c2
featureApplicability
1.0
 Open Sorcery (Video Game) / int_9e08a5c2
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_9e08a5c2
 Open Sorcery (Video Game) / int_a0eeac39
type
Odd Name Out
 Open Sorcery (Video Game) / int_a0eeac39
comment
Odd Name Out: In Jingle BEL/S, Candi, of the sugarplum fairies, who have an Edible Theme Naming, each named after a type of sweet. Demerara, Marzipan, and Candi, but Candi's is spelt with a typo, presumably as a nod at her being The Ditz.
 Open Sorcery (Video Game) / int_a0eeac39
featureApplicability
1.0
 Open Sorcery (Video Game) / int_a0eeac39
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_a0eeac39
 Open Sorcery (Video Game) / int_aaf863b
type
Edible Theme Naming
 Open Sorcery (Video Game) / int_aaf863b
comment
The Sugarplum Fairies, Demerara, Marzipan, and Candi.
 Open Sorcery (Video Game) / int_aaf863b
featureApplicability
1.0
 Open Sorcery (Video Game) / int_aaf863b
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_aaf863b
 Open Sorcery (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Open Sorcery (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: During the final confrontation, you can protect your system, like you're supposed to...or you can join The Hungry Ghost and kill people.
 Open Sorcery (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Open Sorcery (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_af3ea0e3
 Open Sorcery (Video Game) / int_b01abe4f
type
Catchphrase
 Open Sorcery (Video Game) / int_b01abe4f
comment
Catchphrase: BEL/S can have several. Pinging <name> with 32 bytes of data.
 Open Sorcery (Video Game) / int_b01abe4f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_b01abe4f
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_b01abe4f
 Open Sorcery (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Open Sorcery (Video Game) / int_b06bbf4b
comment
Be Careful What You Wish For: Titania tries to interpret BEL/S's wishes to her own advantage.
 Open Sorcery (Video Game) / int_b06bbf4b
featureApplicability
1.0
 Open Sorcery (Video Game) / int_b06bbf4b
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_b06bbf4b
 Open Sorcery (Video Game) / int_b2f26025
type
Genki Girl
 Open Sorcery (Video Game) / int_b2f26025
comment
Genki Girl: Downplayed. Janet uses emoticons in her telepathic "speech", has the username @ThatsJanet where every human except Decker's colleagues uses their unadorned first name, and is generally upbeat and outgoing in contrast to the stoic Decker.
 Open Sorcery (Video Game) / int_b2f26025
featureApplicability
1.0
 Open Sorcery (Video Game) / int_b2f26025
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_b2f26025
 Open Sorcery (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Open Sorcery (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: BEL/S, if she tries to fight Slenderman. The game makes a point of telling you this is a VERY bad idea before letting you do it.
 Open Sorcery (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Open Sorcery (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_b58b4e3c
 Open Sorcery (Video Game) / int_bacf8e98
type
Preserve Your Gays
 Open Sorcery (Video Game) / int_bacf8e98
comment
Preserve Your Gays: The canon path has BEL/S bring Decker's dead boyfriend back to life, as well as Mrs. Best and Miss Finn surviving.
 Open Sorcery (Video Game) / int_bacf8e98
featureApplicability
1.0
 Open Sorcery (Video Game) / int_bacf8e98
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_bacf8e98
 Open Sorcery (Video Game) / int_c25c7890
type
Fun with Acronyms
 Open Sorcery (Video Game) / int_c25c7890
comment
Fun with Acronyms: As part of the "occult computer science" theme, TCP stands for Telepathic Communications Protocol and HTML stands for Hypertext Magical Language.
 Open Sorcery (Video Game) / int_c25c7890
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c25c7890
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c25c7890
 Open Sorcery (Video Game) / int_c41114f6
type
Year X
 Open Sorcery (Video Game) / int_c41114f6
comment
Year X: The date the "blue", a.k.a "affected by the final foe" version of the Cherry Orchard Rest Home is Oct. 666 20XX, but it's actually Nov. 1 2014.
 Open Sorcery (Video Game) / int_c41114f6
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c41114f6
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c41114f6
 Open Sorcery (Video Game) / int_c4e4e17f
type
Electronic Speech Impediment
 Open Sorcery (Video Game) / int_c4e4e17f
comment
Electronic Speech Impediment: When BEL/S has undergone severe damage, her spe ech has o dd spa ces and m ssing let ers.
 Open Sorcery (Video Game) / int_c4e4e17f
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c4e4e17f
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c4e4e17f
 Open Sorcery (Video Game) / int_c6d11745
type
Telepathy
 Open Sorcery (Video Game) / int_c6d11745
comment
Telepathy: TCP stands for Telepathic Communications Protocol.
 Open Sorcery (Video Game) / int_c6d11745
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c6d11745
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c6d11745
 Open Sorcery (Video Game) / int_c75df49a
type
Shout-Out
 Open Sorcery (Video Game) / int_c75df49a
comment
Shout-Out: To Do Androids Dream of Electric Sheep?. BEL/S can learn to dream. At one point, she will dream using various synonyms for "electric" and "sheep". In the nightmare area, you can encounter a Grue. During the aforementioned Logic Bomb scene, BEL/S can ask, "In a village, the barber shaves everyone who does not shave himself/herself, but no one else. Who shaves the barber?", a reference to the barber paradox, which Russell Brand used to explain his eponymous Russell's paradox.
 Open Sorcery (Video Game) / int_c75df49a
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c75df49a
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c75df49a
 Open Sorcery (Video Game) / int_c98b7916
type
Messianic Archetype
 Open Sorcery (Video Game) / int_c98b7916
comment
Messianic Archetype: Mrs. Best calls BEL/S an angel, and the Hungry Ghost a demon.
 Open Sorcery (Video Game) / int_c98b7916
featureApplicability
1.0
 Open Sorcery (Video Game) / int_c98b7916
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_c98b7916
 Open Sorcery (Video Game) / int_ca68a085
type
LeetSpeak
 Open Sorcery (Video Game) / int_ca68a085
comment
Cherry Orchard Rest Home's date is Oct. 666 20XX, and its written in Leet Speak.
 Open Sorcery (Video Game) / int_ca68a085
featureApplicability
1.0
 Open Sorcery (Video Game) / int_ca68a085
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_ca68a085
 Open Sorcery (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Open Sorcery (Video Game) / int_cb70651c
comment
Sarah is depressed and suicidal due to the constant influence of a Death-aligned spirit. Decker initially speculates that BEL/S is interpreting ordinary mental illness as a magical attack.
 Open Sorcery (Video Game) / int_cb70651c
featureApplicability
1.0
 Open Sorcery (Video Game) / int_cb70651c
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_cb70651c
 Open Sorcery (Video Game) / int_d038afba
type
Creating Life
 Open Sorcery (Video Game) / int_d038afba
comment
Creating Life: Decker and Janet creating BEL/S kicks off the story.
 Open Sorcery (Video Game) / int_d038afba
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d038afba
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d038afba
 Open Sorcery (Video Game) / int_d1b4f0ef
type
Everybody Lives
 Open Sorcery (Video Game) / int_d1b4f0ef
comment
Everybody Lives: It's challenging to achieve, but possible.
 Open Sorcery (Video Game) / int_d1b4f0ef
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d1b4f0ef
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d1b4f0ef
 Open Sorcery (Video Game) / int_d24ed873
type
Developer's Foresight
 Open Sorcery (Video Game) / int_d24ed873
comment
Developer's Foresight: When fighting the Hungry Ghost, you can use almost any matter, motive and resource that you have, in any combination, to unique result.
 Open Sorcery (Video Game) / int_d24ed873
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d24ed873
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d24ed873
 Open Sorcery (Video Game) / int_d5656fbe
type
The Unpronounceable
 Open Sorcery (Video Game) / int_d5656fbe
comment
The Unpronounceable: Toby and Sarah pronounce BEL/S's name as "Bells". BEL/S may object to this at one point. Magicians and other spirits seem to pronounce the / just fine.
 Open Sorcery (Video Game) / int_d5656fbe
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d5656fbe
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d5656fbe
 Open Sorcery (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Open Sorcery (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: After beating the game, you can turn on "Speed Mode", which skips some of the descriptive text if you've already read it.
 Open Sorcery (Video Game) / int_d6f284a3
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d6f284a3
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d6f284a3
 Open Sorcery (Video Game) / int_d73f1bba
type
Enlightenment Superpowers
 Open Sorcery (Video Game) / int_d73f1bba
comment
Enlightenment Superpowers: BEL/S learns new motives and matters by understanding them fully.
 Open Sorcery (Video Game) / int_d73f1bba
featureApplicability
1.0
 Open Sorcery (Video Game) / int_d73f1bba
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_d73f1bba
 Open Sorcery (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Open Sorcery (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: BEL/S can deliver one to the Hungry Ghost, and several other spirits she fights.
 Open Sorcery (Video Game) / int_db4b76d1
featureApplicability
1.0
 Open Sorcery (Video Game) / int_db4b76d1
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_db4b76d1
 Open Sorcery (Video Game) / int_e2d457
type
The Ditz
 Open Sorcery (Video Game) / int_e2d457
comment
The Ditz: In Jingle BEL/S, the Sugarplum Fairy, Candi, of the Sugarplum Fairies, who speaks in all lowercase letters, and text emoticons compared to the other two Sugarplum Fairies, Demerara and Marzipan. Candi is Comically Missing the Point repeatedly, not understanding when the other fairies are trying to get BEL/S's True Name, and mentioning dental cavities when talking about the effects of dreams:
 Open Sorcery (Video Game) / int_e2d457
featureApplicability
1.0
 Open Sorcery (Video Game) / int_e2d457
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_e2d457
 Open Sorcery (Video Game) / int_e3cee2e7
type
Empathic Environment
 Open Sorcery (Video Game) / int_e3cee2e7
comment
Empathic Environment: It starts to rain when the Hungry Ghost arrives.
 Open Sorcery (Video Game) / int_e3cee2e7
featureApplicability
1.0
 Open Sorcery (Video Game) / int_e3cee2e7
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_e3cee2e7
 Open Sorcery (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Open Sorcery (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Janet treats BEL/S with a friendly and humanizing manner from the start, while the professionally-minded Decker is wary of her emerging sentience. This is reflected in that Janet's Relationship Value starts out higher and increases more easily.
 Open Sorcery (Video Game) / int_e6630c8b
featureApplicability
1.0
 Open Sorcery (Video Game) / int_e6630c8b
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_e6630c8b
 Open Sorcery (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Open Sorcery (Video Game) / int_e8e56799
comment
Blue-and-Orange Morality: Spirits don't generally care about much outside of their matter and motive. BEL/S can exhibit this too, depending on how she's played.
 Open Sorcery (Video Game) / int_e8e56799
featureApplicability
1.0
 Open Sorcery (Video Game) / int_e8e56799
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_e8e56799
 Open Sorcery (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Open Sorcery (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: The Canon ending is easily the happiest, with Everybody Lives and Pacifist Run as requirements. But it needs **very** specific choices to get there, what with specific motive, matter, firepower and relationship checks along the way.
 Open Sorcery (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Open Sorcery (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_f64a9cf7
 Open Sorcery (Video Game) / int_f8cddfb2
type
Laser Blade
 Open Sorcery (Video Game) / int_f8cddfb2
comment
Laser Blade: Janet uses a Light-based magic weapon to fight Dark spirits. She even calls it a lightsaber.
 Open Sorcery (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Open Sorcery (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_f8cddfb2
 Open Sorcery (Video Game) / int_faece9aa
type
The Power of Friendship
 Open Sorcery (Video Game) / int_faece9aa
comment
The Power of Friendship: The endings are generally better if BEL/S defeats the Hungry Ghost with the help of allies. Making the right friends can also unlock new matters and motives.
 Open Sorcery (Video Game) / int_faece9aa
featureApplicability
1.0
 Open Sorcery (Video Game) / int_faece9aa
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_faece9aa
 Open Sorcery (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Open Sorcery (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The funbuns look like rabbits and have hugging as a motive.
 Open Sorcery (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Open Sorcery (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_fd1f1a63
 Open Sorcery (Video Game) / int_name
type
ItemName
 Open Sorcery (Video Game) / int_name
comment
 Open Sorcery (Video Game) / int_name
featureApplicability
1.0
 Open Sorcery (Video Game) / int_name
featureConfidence
1.0
 Open Sorcery (Video Game)
hasFeature
Open Sorcery (Video Game) / int_name
 Open Sorcery (Video Game) / int_name
itemName
Open Sorcery (Video Game)

The following is a list of statements referring to the current page from other pages.

 Open Sorcery (Video Game)
hasFeature
Cap / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Elder Abuse / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Flaming Hair / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Gray Is Useless / int_c1f68d22
 Open Sorcery (Video Game)
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Interactive Fiction / int_c1f68d22
 Open Sorcery (Video Game)
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Logic Bomb / int_c1f68d22
 Open Sorcery (Video Game)
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Modular Epilogue / int_c1f68d22
 Open Sorcery (Video Game)
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Neurodiversity Is Supernatural / int_c1f68d22
 Open Sorcery (Video Game)
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Number of the Beast / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Pacifist Run / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Preserve Your Gays / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Randomized Title Screen / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Robot and A.I. Works / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Scientifically Understandable Sorcery / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Skeletons in the Coat Closet / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Sufficiently Analyzed Magic / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
The Flame of Life / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
The New '10s / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Video Games of 2015–2019 / int_c1f68d22
 Open Sorcery (Video Game)
hasFeature
Year X / int_c1f68d22