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Oxenfree (Video Game)

 Oxenfree (Video Game)
type
TVTItem
 Oxenfree (Video Game)
label
Oxenfree (Video Game)
 Oxenfree (Video Game)
page
Oxenfree
 Oxenfree (Video Game)
comment
Oxenfree is an indie game by Night School Studios.Described as a supernatural thriller and coming-of-age story, the player takes control of protagonist Alex, who is on her way to Edwards Island to enjoy a bash on the beach with her friends and her new stepbrother.With her brother's death still fresh on her and her friends' mind, Alex prepares for a simple night of partying on the beach, playing silly games and just having fun. But they all get quickly involved with the supernatural when tuning an old radio seems to unleash something otherworldy over the island.The game was originally released on January 15th 2016 for Windows, OS X, and Xbox One. It gained a release on the Playstation 4 on May 31st 2016, which added a New Game Plus mode that was then patched onto the other platforms' releases for free. A Switch version was released on October 6th 2017.You can find the first and second teaser trailer for the game here.In April 2021, the sequel Oxenfree II: Lost Signals was announced and said to take place five years after the events of this game. It got released in July 2023.
 Oxenfree (Video Game)
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2024-01-19T04:16:20Z
 Oxenfree (Video Game)
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2024-01-19T04:16:20Z
 Oxenfree (Video Game)
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Dropped link to Poltergeist1982: Not a Feature - ITEM
 Oxenfree (Video Game)
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Dropped link to ShaggyDogStory: Not a Feature - ITEM
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Dropped link to TheProdigy: Not a Feature - IGNORE
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Dropped link to TheShining: Not a Feature - ITEM
 Oxenfree (Video Game)
isPartOf
DBTropes
 Oxenfree (Video Game) / int_11e0d645
type
Arc Symbol
 Oxenfree (Video Game) / int_11e0d645
comment
Arc Symbol: Triangles. Small triangles are indicators of where the best reception to contact the ghosts is, and tuning the radio into the correct frequency causes the triangles to extend until they form a larger triangle.
 Oxenfree (Video Game) / int_11e0d645
featureApplicability
1.0
 Oxenfree (Video Game) / int_11e0d645
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_11e0d645
 Oxenfree (Video Game) / int_11f5ef55
type
Many Spirits Inside of One
 Oxenfree (Video Game) / int_11f5ef55
comment
Many Spirits Inside of One: This happens to any human body possessed by the ghosts, simply because of the sheer quantity of spirits all attempting to inhabit one space.
 Oxenfree (Video Game) / int_11f5ef55
featureApplicability
1.0
 Oxenfree (Video Game) / int_11f5ef55
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_11f5ef55
 Oxenfree (Video Game) / int_12b6fe15
type
Walk and Talk
 Oxenfree (Video Game) / int_12b6fe15
comment
Walk and Talk: Most conversations in the game are this since the player's control isn't taken away during dialogue.
 Oxenfree (Video Game) / int_12b6fe15
featureApplicability
1.0
 Oxenfree (Video Game) / int_12b6fe15
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_12b6fe15
 Oxenfree (Video Game) / int_18d15922
type
Title Drop
 Oxenfree (Video Game) / int_18d15922
comment
Title Drop: Played with, as the ghosts say 'All the out's in free', which is an older version of the Olly Oxenfree phrase.
 Oxenfree (Video Game) / int_18d15922
featureApplicability
1.0
 Oxenfree (Video Game) / int_18d15922
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_18d15922
 Oxenfree (Video Game) / int_1aa08f77
type
Multiple Endings
 Oxenfree (Video Game) / int_1aa08f77
comment
Multiple Endings: There are a few different ways to end the game, though the main difference comes in the epilogues and how Alex's relationship with everyone fares out, based on how the player had her respond over the game. One ending has Alex refuse to sacrifice Clarissa to the ghosts and she closes the dimensional gate to seal them away. This allows her friends to be free and safe, but Alex remains behind in the same dimension as the ghosts, and all but stated to be stuck in a loop of the game's events. A similar ending has Alex not sacrifice Clarissa to the ghosts, nor close the gate, but having read the Adler Letters lets her mention a Kanaloa sailor's name, and seems to pacify the ghosts somewhat, with Alex's whole group on the ferry on their way home... only for Ren to repeat himself, implying the loop Alex is stuck in. Another ending has Alex choose to agree to leave Clarissa's body with the ghosts, and she escapes alongside the rest of the group. Only for the time loop nature of the game to catch up to her. An ending exclusive to New Game Plus mode has Alex find radios all over the island that tell her to not come here and avoid the party at the beach. She manages to convince Ren and Jonas to not go, leaving her to avoid being trapped in the time loop of the island, but it's made clear that this is merely one version of Alex that avoided this fate, and that many other Alexes are still stuck. Some of the biggest epilogue differences is if the player managed to get Ren and Nona to become a couple and preventing Michael's death, as well as potentially saving his relationship with Clarissa.
 Oxenfree (Video Game) / int_1aa08f77
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1.0
 Oxenfree (Video Game) / int_1aa08f77
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1aa08f77
 Oxenfree (Video Game) / int_1b38f6b7
type
Shout-Out Theme Naming
 Oxenfree (Video Game) / int_1b38f6b7
comment
Shout-Out Theme Naming: The studio has revealed that Alex and her friends are named after characters from Nickelodeon shows: Alex is named after Alexandra Louise “Alex� Mack, the protagonist of The Secret World of Alex Mack. Ren is named after Ren Höek, one of the titular characters of The Ren & Stimpy Show. Jonas is named after Jonas Cutter, the real name of Stanley Crane, from the Are You Afraid of the Dark? episode "The Tale of Cutter's Treasure". Nona is named after Nona F. Mecklenberg, the new friend of Little Pete from The Adventures of Pete & Pete. Clarissa is named after Clarissa Darling, the titular protagonist of Clarissa Explains It All.
 Oxenfree (Video Game) / int_1b38f6b7
featureApplicability
1.0
 Oxenfree (Video Game) / int_1b38f6b7
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1b38f6b7
 Oxenfree (Video Game) / int_1ba17583
type
The Ghost
 Oxenfree (Video Game) / int_1ba17583
comment
The Ghost: The biological parents of Alex and Jonas are mentioned quite a bit, but they are never seen in the game. It's only clear that Alex's parents got divorced over their son's death, and that Jonas' mother died of illness, before their respective mother and father remarried.
 Oxenfree (Video Game) / int_1ba17583
featureApplicability
1.0
 Oxenfree (Video Game) / int_1ba17583
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1ba17583
 Oxenfree (Video Game) / int_1c1d243c
type
Brother–Sister Team
 Oxenfree (Video Game) / int_1c1d243c
comment
Brother–Sister Team: Alex and her stepbrother Jonas are the main focus of the narrative, with a good relationship between them in the ending have her note that they stopped adding the 'step' before introducing their new sibling. If the player brings Michael back to life, he retroactively replaces Jonas in the narrative, making him and Alex a biological brother-sister team.
 Oxenfree (Video Game) / int_1c1d243c
featureApplicability
1.0
 Oxenfree (Video Game) / int_1c1d243c
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1c1d243c
 Oxenfree (Video Game) / int_1da5941e
type
The Quiet One
 Oxenfree (Video Game) / int_1da5941e
comment
Should the player have Alex reveal the deal the ghosts offered her of sacrificing Clarissa to the ghosts in exchange for everyone else's freedom, and that she plans to go through with it, the rest of the group with rightfully snap at her for doing something so disgusting and selfish. Nona even goes on a rant that keeps Alex from interjecting anything.
 Oxenfree (Video Game) / int_1da5941e
featureApplicability
1.0
 Oxenfree (Video Game) / int_1da5941e
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1da5941e
 Oxenfree (Video Game) / int_1fc8335e
type
Deal with the Devil
 Oxenfree (Video Game) / int_1fc8335e
comment
Deal with the Devil: The ghosts offer one to Alex. They will let her and her other friends go, if they get to keep Clarissa's body for possession.
 Oxenfree (Video Game) / int_1fc8335e
featureApplicability
1.0
 Oxenfree (Video Game) / int_1fc8335e
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_1fc8335e
 Oxenfree (Video Game) / int_20e2a53b
type
Notice This
 Oxenfree (Video Game) / int_20e2a53b
comment
Notice This: Objects that can be interacted with have a small, white circle above them. The Adler Letters themselves appear as sparkles in their location.
 Oxenfree (Video Game) / int_20e2a53b
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1.0
 Oxenfree (Video Game) / int_20e2a53b
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_20e2a53b
 Oxenfree (Video Game) / int_2493b31d
type
Fire-Forged Friends
 Oxenfree (Video Game) / int_2493b31d
comment
Fire-Forged Friends: Jonas and Alex or Alex and Clarissa can become this over the course of the game, depending on the player's choices during dialogues.
 Oxenfree (Video Game) / int_2493b31d
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1.0
 Oxenfree (Video Game) / int_2493b31d
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_2493b31d
 Oxenfree (Video Game) / int_259d5879
type
Anachronism Stew
 Oxenfree (Video Game) / int_259d5879
comment
Anachronism Stew: The timeline of the nuclear submarine is off. The game states it was sunk in 1943, while it was testing out its nuclear reactor. During the second world war, the only nuclear project going on in the United States was the development of the atomic bomb. Said bomb was completed in 1945 and used every bit of fissionable material in existence, along with practically every top allied scientist being involved in its development. The possibility that the US was creating nuclear reactors for submarines two years earlier is ludicrous.
 Oxenfree (Video Game) / int_259d5879
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1.0
 Oxenfree (Video Game) / int_259d5879
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_259d5879
 Oxenfree (Video Game) / int_281de59f
type
Extremely Short Timespan
 Oxenfree (Video Game) / int_281de59f
comment
Extremely Short Timespan: The entire game takes place over less than 12 hours.
 Oxenfree (Video Game) / int_281de59f
featureApplicability
1.0
 Oxenfree (Video Game) / int_281de59f
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_281de59f
 Oxenfree (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 Oxenfree (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: A frequent effects while playing the game, it's used to illustrate the radio static interference and the warping of space and time.
 Oxenfree (Video Game) / int_30d2689a
featureApplicability
1.0
 Oxenfree (Video Game) / int_30d2689a
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_30d2689a
 Oxenfree (Video Game) / int_33864ee8
type
Collection Sidequest
 Oxenfree (Video Game) / int_33864ee8
comment
Collection Sidequest: Using the WAL-radio to find all thirteen of Maggie Adler's letters, and tuning the radio into the frequencies to hear the stories of all the Anomalies.
 Oxenfree (Video Game) / int_33864ee8
featureApplicability
1.0
 Oxenfree (Video Game) / int_33864ee8
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_33864ee8
 Oxenfree (Video Game) / int_3b99a9e0
type
Reality Warper
 Oxenfree (Video Game) / int_3b99a9e0
comment
Reality Warper: The ghosts can have items appear in a spot they weren't in before, mess with the perception of humans and have them 'see' events that aren't real, and transport them to other locations on the island and time itself, if Alex being sent back to her time with Michael is any indication.
 Oxenfree (Video Game) / int_3b99a9e0
featureApplicability
1.0
 Oxenfree (Video Game) / int_3b99a9e0
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_3b99a9e0
 Oxenfree (Video Game) / int_407d3e6d
type
Morton's Fork
 Oxenfree (Video Game) / int_407d3e6d
comment
Morton's Fork: The two 'best' endings exist on opposite ends of the fork. Alex can prevent Michael's death by drowning and have him alive to join them on the island, but she will be trapped inside of the loop alongside the ghosts. Or she can save herself, or a version of herself, by never going onto the island and not getting trapped in a loop, though Michael will remain dead.
 Oxenfree (Video Game) / int_407d3e6d
featureApplicability
1.0
 Oxenfree (Video Game) / int_407d3e6d
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1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_407d3e6d
 Oxenfree (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Oxenfree (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Though the ghosts of the USS Kanaloa crew have been stopped and Alex and her friends are free to go, it's heavily implied that Alex has trapped herself in the same dimensions as the ghosts, reliving the events of the island. New Game Plus gives the player an option to avoid the game's whole events by having Alex, Ren, and Jonas forego heading to the island and instead getting pizza back on the mainland. This prevents Alex from being trapped in the time loop, but it also means that Ren and Nona will not become a couple at that point, and that Michael's death remains unchanged. And the ghosts imply that this is merely a version of Alex that has avoided the loop, but that many more of her are trapped.
 Oxenfree (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Oxenfree (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_40cc0c7e
 Oxenfree (Video Game) / int_47e4f5f5
type
Golden Ending
 Oxenfree (Video Game) / int_47e4f5f5
comment
Golden Ending: Subverted, though it certainly looks like the player can achieve what seems to be the best possible outcome for all characters. Ren and Nona have become a couple, and Michael never died, nor break off his relationship with Clarissa, meaning that those two are still together. And Alex and Jonas are good friends, despite not being stepsiblings. But since Michael is alive, this means that Alex went to the island and ended up trapped in the time loop, resetting the events to the beginning of the night.
 Oxenfree (Video Game) / int_47e4f5f5
featureApplicability
-0.3
 Oxenfree (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Oxenfree (Video Game)
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Oxenfree (Video Game) / int_47e4f5f5
 Oxenfree (Video Game) / int_4ad1816a
type
Everyone Knows Morse
 Oxenfree (Video Game) / int_4ad1816a
comment
Everyone Knows Morse: Averted, as several spots on the island can have the player hear morse code playing on certain radio frequencies. They play out, but no character comments on or translates them, so it's up to the player knowing or looking up what they mean. They are Anna's messages from the ghost dimension to Maggie Adler.
 Oxenfree (Video Game) / int_4ad1816a
featureApplicability
-1.0
 Oxenfree (Video Game) / int_4ad1816a
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_4ad1816a
 Oxenfree (Video Game) / int_4f30412f
type
Electromagnetic Ghosts
 Oxenfree (Video Game) / int_4f30412f
comment
Electromagnetic Ghosts: The ghosts interfere with radio waves and also use them to communicate with humans.
 Oxenfree (Video Game) / int_4f30412f
featureApplicability
1.0
 Oxenfree (Video Game) / int_4f30412f
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_4f30412f
 Oxenfree (Video Game) / int_504e271f
type
But Thou Must!
 Oxenfree (Video Game) / int_504e271f
comment
The ghosts tell Alex that she's the cause for everything, even if she never intended for things to go so awry. Her tuning into the radio frequency allowed the ghosts back onto the island and mess with her friends.
 Oxenfree (Video Game) / int_504e271f
featureApplicability
1.0
 Oxenfree (Video Game) / int_504e271f
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_504e271f
 Oxenfree (Video Game) / int_514cba56
type
Sinister Geometry
 Oxenfree (Video Game) / int_514cba56
comment
Sinister Geometry: Glowing triangles appear throughout the island, are always out of place and a sign that the ghosts can be contacted in that spot.
 Oxenfree (Video Game) / int_514cba56
featureApplicability
1.0
 Oxenfree (Video Game) / int_514cba56
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_514cba56
 Oxenfree (Video Game) / int_537dd8fe
type
Affably Evil
 Oxenfree (Video Game) / int_537dd8fe
comment
Affably Evil: The ghosts seem relatively harmless, even when they start possessing various members of the group. When they interact with Alex while possessing Clarissa, they act rather friendly.
 Oxenfree (Video Game) / int_537dd8fe
featureApplicability
1.0
 Oxenfree (Video Game) / int_537dd8fe
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_537dd8fe
 Oxenfree (Video Game) / int_54bb502b
type
Nobody Poops
 Oxenfree (Video Game) / int_54bb502b
comment
Nobody Poops: Averted, as Jonas has to relieve his bladder during one point of the game.
 Oxenfree (Video Game) / int_54bb502b
featureApplicability
-1.0
 Oxenfree (Video Game) / int_54bb502b
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_54bb502b
 Oxenfree (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Oxenfree (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Played with when it comes to Alex in the time loops, as she immediately notices when they occur, while the others take a while to catch up or mention a vague sense of déja vu. Played straight when Alex sacrifices Clarissa to the ghosts. She's the only one that remembers Clarissa ever existed.
 Oxenfree (Video Game) / int_54d6f53f
featureApplicability
1.0
 Oxenfree (Video Game) / int_54d6f53f
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_54d6f53f
 Oxenfree (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Oxenfree (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: Some of the characters experiences moments from their past while possessed by the ghosts.
 Oxenfree (Video Game) / int_5541da8c
featureApplicability
1.0
 Oxenfree (Video Game) / int_5541da8c
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_5541da8c
 Oxenfree (Video Game) / int_557dabce
type
Deserted Island
 Oxenfree (Video Game) / int_557dabce
comment
Deserted Island: Edwards Island is a long-abandoned military base and had only one resident living still remain there, until they died and leaving the island completely uninhabited.
 Oxenfree (Video Game) / int_557dabce
featureApplicability
1.0
 Oxenfree (Video Game) / int_557dabce
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_557dabce
 Oxenfree (Video Game) / int_5a4aa505
type
Government Conspiracy
 Oxenfree (Video Game) / int_5a4aa505
comment
Government Conspiracy. Jonas theorizes that the island is actually a still-functioning base for a government mind control experiment. He's partly right in that the government is involved, insofar as Maggie Adler's actions while part of the US army are the cause of the game's events, but otherwise wrong as mind control is not part of anything.
 Oxenfree (Video Game) / int_5a4aa505
featureApplicability
1.0
 Oxenfree (Video Game) / int_5a4aa505
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_5a4aa505
 Oxenfree (Video Game) / int_6293c185
type
Sequel Hook
 Oxenfree (Video Game) / int_6293c185
comment
Sequel Hook: Later updates to the game added enigamtic radio signals hinting at events from Oxenfree II: Lost Signals.
 Oxenfree (Video Game) / int_6293c185
featureApplicability
1.0
 Oxenfree (Video Game) / int_6293c185
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6293c185
 Oxenfree (Video Game) / int_637ef67
type
New Game Plus
 Oxenfree (Video Game) / int_637ef67
comment
New Game Plus: Added in the PS4 release of the game, and was then patched into the other versions. The player goes through the game again, with Alex remembering the events of the previous playthrough. This mode featured a few new locations and a completely different ending.
 Oxenfree (Video Game) / int_637ef67
featureApplicability
1.0
 Oxenfree (Video Game) / int_637ef67
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_637ef67
 Oxenfree (Video Game) / int_6439de78
type
Heroic Sacrifice
 Oxenfree (Video Game) / int_6439de78
comment
Heroic Sacrifice: Alex can choose to trap themself in the same dimension as the ghosts, to ensure that the others can escape the island safely. Due to the implied nature of the game, this likely already happened before the game even starts.
 Oxenfree (Video Game) / int_6439de78
featureApplicability
1.0
 Oxenfree (Video Game) / int_6439de78
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6439de78
 Oxenfree (Video Game) / int_663f35c0
type
Only One Name
 Oxenfree (Video Game) / int_663f35c0
comment
Only One Name: The teenagers are only known by their first names. Adam Hines admits that the crew never got around to giving them last names and says it still haunts him to this day.
 Oxenfree (Video Game) / int_663f35c0
featureApplicability
1.0
 Oxenfree (Video Game) / int_663f35c0
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_663f35c0
 Oxenfree (Video Game) / int_66479d0
type
Our Ghosts Are Different
 Oxenfree (Video Game) / int_66479d0
comment
Our Ghosts Are Different: The ghosts encountered are not just the ephemeral remains of the USS Kanaloa crew, they are stuck in a separate dimension where time repeats itself.
 Oxenfree (Video Game) / int_66479d0
featureApplicability
1.0
 Oxenfree (Video Game) / int_66479d0
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_66479d0
 Oxenfree (Video Game) / int_66f763c0
type
Interface Screw
 Oxenfree (Video Game) / int_66f763c0
comment
Interface Screw: Aside from the visual glitches during time loops and similar, there are a few moments where the environment gets turned upside-down and the controls are switched.
 Oxenfree (Video Game) / int_66f763c0
featureApplicability
1.0
 Oxenfree (Video Game) / int_66f763c0
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_66f763c0
 Oxenfree (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Oxenfree (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Should the player take too long to tune the radio into the right frequency during story-progression moments, the characters accompanying Alex will start getting annoyed.
 Oxenfree (Video Game) / int_6ae137d5
featureApplicability
1.0
 Oxenfree (Video Game) / int_6ae137d5
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6ae137d5
 Oxenfree (Video Game) / int_6bda9a30
type
Meaningful Name
 Oxenfree (Video Game) / int_6bda9a30
comment
Meaningful Name: Oxenfree is short for 'olly olly oxen free', an old phrase from a children's game popularized by Peter Pan. The ghosts have devolved to the mentality of children because of their being stuck inside of an alternate dimension for so long, they even have Alex play games like Hangman and I Spy with them.
 Oxenfree (Video Game) / int_6bda9a30
featureApplicability
1.0
 Oxenfree (Video Game) / int_6bda9a30
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6bda9a30
 Oxenfree (Video Game) / int_6bea999c
type
Radio Voice
 Oxenfree (Video Game) / int_6bea999c
comment
Radio Voice: Justified, as the ghosts communicate through old radio frequencies.
 Oxenfree (Video Game) / int_6bea999c
featureApplicability
1.0
 Oxenfree (Video Game) / int_6bea999c
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6bea999c
 Oxenfree (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 Oxenfree (Video Game) / int_6f619fab
comment
Let's Split Up, Gang!: There's only a few instances in the game where all five characters are together, and often end up separating into groups of two or three on their own volition or because supernatural shenanigans teleport them away.
 Oxenfree (Video Game) / int_6f619fab
featureApplicability
1.0
 Oxenfree (Video Game) / int_6f619fab
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_6f619fab
 Oxenfree (Video Game) / int_7286e96d
type
Idiot Ball
 Oxenfree (Video Game) / int_7286e96d
comment
Idiot Ball: Jonas holds one tightly in his hands when he decides to wander into a dark cave on a mysterious island he's never been on before. And it's one of two events that cause the supernatural events to occur.
 Oxenfree (Video Game) / int_7286e96d
featureApplicability
1.0
 Oxenfree (Video Game) / int_7286e96d
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_7286e96d
 Oxenfree (Video Game) / int_72dd7026
type
What the Hell, Player?
 Oxenfree (Video Game) / int_72dd7026
comment
What the Hell, Player? Ren will understandably call Alex out on exposing his crush on Nona during the Truth-Or-Slap game. Should the player have Alex reveal the deal the ghosts offered her of sacrificing Clarissa to the ghosts in exchange for everyone else's freedom, and that she plans to go through with it, the rest of the group with rightfully snap at her for doing something so disgusting and selfish. Nona even goes on a rant that keeps Alex from interjecting anything.
 Oxenfree (Video Game) / int_72dd7026
featureApplicability
1.0
 Oxenfree (Video Game) / int_72dd7026
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_72dd7026
 Oxenfree (Video Game) / int_73f51de7
type
Jerkass Ball
 Oxenfree (Video Game) / int_73f51de7
comment
Jerkass Ball: Despite getting on relatively well with him in the beginning of the game, partway through the night has Jonas begin to blame Ren for all the troubles with the ghosts. The two start arguing over this, leading to Alex needing to step in to play mediator or double-down on blaming one or the other, or even herself for everything. Based on the player's choice, Alex can be needlessly antagonizing to everyone in the group for the whole game. There's even an achievement for destroying all of her friendships.
 Oxenfree (Video Game) / int_73f51de7
featureApplicability
1.0
 Oxenfree (Video Game) / int_73f51de7
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_73f51de7
 Oxenfree (Video Game) / int_74f57438
type
Cell Phones Are Useless
 Oxenfree (Video Game) / int_74f57438
comment
Cell Phones Are Useless: Cellphones, and standard radio stations, have no reception on Edwards Island.
 Oxenfree (Video Game) / int_74f57438
featureApplicability
1.0
 Oxenfree (Video Game) / int_74f57438
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_74f57438
 Oxenfree (Video Game) / int_76a08cd6
type
Friend or Foe?
 Oxenfree (Video Game) / int_76a08cd6
comment
Friend or Foe?: The USS Kanaloa submarine's sinking was caused by friendly fire, commanded by Maggie Adler because she misinterpreted the signal she got.
 Oxenfree (Video Game) / int_76a08cd6
featureApplicability
1.0
 Oxenfree (Video Game) / int_76a08cd6
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_76a08cd6
 Oxenfree (Video Game) / int_7cc7ff15
type
Mental Time Travel
 Oxenfree (Video Game) / int_7cc7ff15
comment
Mental Time Travel: What seems to be when Alex gets transported back to see Michael.
 Oxenfree (Video Game) / int_7cc7ff15
featureApplicability
1.0
 Oxenfree (Video Game) / int_7cc7ff15
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_7cc7ff15
 Oxenfree (Video Game) / int_85f0f0fb
type
World of Snark
 Oxenfree (Video Game) / int_85f0f0fb
comment
World of Snark: The whole group can be pretty snarky towards each other.
 Oxenfree (Video Game) / int_85f0f0fb
featureApplicability
1.0
 Oxenfree (Video Game) / int_85f0f0fb
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_85f0f0fb
 Oxenfree (Video Game) / int_8af45dbd
type
Wild Teen Party
 Oxenfree (Video Game) / int_8af45dbd
comment
Wild Teen Party: Implied, when Clarissa asks why they are the only ones heading to the island for the annual beach bash and Ren mentions that most of the others are still suffering consequences from a party that took place a few days earlier.
 Oxenfree (Video Game) / int_8af45dbd
featureApplicability
1.0
 Oxenfree (Video Game) / int_8af45dbd
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_8af45dbd
 Oxenfree (Video Game) / int_906365a2
type
Demonic Possession
 Oxenfree (Video Game) / int_906365a2
comment
Demonic Possession: The ghosts can gain control over a person's body.
 Oxenfree (Video Game) / int_906365a2
featureApplicability
1.0
 Oxenfree (Video Game) / int_906365a2
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_906365a2
 Oxenfree (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Oxenfree (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: The player can prevent Michael's death by choosing the right dialoge options near the end of the game.
 Oxenfree (Video Game) / int_93ed8515
featureApplicability
1.0
 Oxenfree (Video Game) / int_93ed8515
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_93ed8515
 Oxenfree (Video Game) / int_99ddfcec
type
Unwitting Instigator of Doom
 Oxenfree (Video Game) / int_99ddfcec
comment
Unwitting Instigator of Doom: The ghosts tell Alex that she's the cause for everything, even if she never intended for things to go so awry. Her tuning into the radio frequency allowed the ghosts back onto the island and mess with her friends. Maggie Adler also caused majority of the events, as their actions caused the death of the USS Kanaloa crew and their well-intended attempts to appease the ghosts simply made things worse.
 Oxenfree (Video Game) / int_99ddfcec
featureApplicability
1.0
 Oxenfree (Video Game) / int_99ddfcec
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_99ddfcec
 Oxenfree (Video Game) / int_9aef0e13
type
They Died Because of You
 Oxenfree (Video Game) / int_9aef0e13
comment
They Died Because of You: Clarissa's dislike towards Alex stems from her blaming Alex for her brother's death.
 Oxenfree (Video Game) / int_9aef0e13
featureApplicability
1.0
 Oxenfree (Video Game) / int_9aef0e13
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_9aef0e13
 Oxenfree (Video Game) / int_9d12bbc1
type
Foreshadowing
 Oxenfree (Video Game) / int_9d12bbc1
comment
Foreshadowing: Throughout the game, Alex gets caught in a time loop and retreats previous steps, but she's the only one that immediately notices it going on. It's implied and made clear in some endings that the entire game is already a loop that Alex is caught in, reliving the events on the island.
 Oxenfree (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Oxenfree (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_9d12bbc1
 Oxenfree (Video Game) / int_9d6427ec
type
Time Travel
 Oxenfree (Video Game) / int_9d6427ec
comment
Time Travel: Alex experiences flashbacks and time loops though the former turns out to actually involve being sent through time, which allows her to alter the events.
 Oxenfree (Video Game) / int_9d6427ec
featureApplicability
1.0
 Oxenfree (Video Game) / int_9d6427ec
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_9d6427ec
 Oxenfree (Video Game) / int_9ebd9c33
type
UnPerson
 Oxenfree (Video Game) / int_9ebd9c33
comment
Un-person: Can occur to Clarissa in the end, should the player decide to have Alex sacrifice them.
 Oxenfree (Video Game) / int_9ebd9c33
featureApplicability
1.0
 Oxenfree (Video Game) / int_9ebd9c33
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_9ebd9c33
 Oxenfree (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Oxenfree (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: The ghosts appear to feel guilty when Alex closes the gate and intentionally traps herself in the same dimension as them to save the others. The driving force behind Maggie Adler's actions. They were the cause for the sinking of the USS Kanaloa and their ensuing attempts to pacify the ghosts and tuning into their dimension to help them caused their best friend Anna Shea to disappear as well.
 Oxenfree (Video Game) / int_a1b141f4
featureApplicability
1.0
 Oxenfree (Video Game) / int_a1b141f4
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_a1b141f4
 Oxenfree (Video Game) / int_a8a04f6f
type
And I Must Scream
 Oxenfree (Video Game) / int_a8a04f6f
comment
And I Must Scream: The ghosts are trapped and are experiencing their own deaths and that of the universe over and over, as they are stuck in a dimensional rift outside of the universe's flow of time. This is why they desperately want to possess a human body to escape. Implied over the course of the game and pretty much set in stone at the end is that Alex sealing the ghosts away to set her friends free has trapped her in the same location as the ghosts, forcing her to relive the game's events.
 Oxenfree (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Oxenfree (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_a8a04f6f
 Oxenfree (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Oxenfree (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: When a human is possessed by the ghosts, their eyes glow red.
 Oxenfree (Video Game) / int_a939a527
featureApplicability
1.0
 Oxenfree (Video Game) / int_a939a527
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_a939a527
 Oxenfree (Video Game) / int_ac4cc68d
type
HellGate
 Oxenfree (Video Game) / int_ac4cc68d
comment
Hell Gate: Edwards Island is full of them, and the gates are opened by tuning into the right radio frequency.
 Oxenfree (Video Game) / int_ac4cc68d
featureApplicability
1.0
 Oxenfree (Video Game) / int_ac4cc68d
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_ac4cc68d
 Oxenfree (Video Game) / int_b02f996a
type
Town with a Dark Secret
 Oxenfree (Video Game) / int_b02f996a
comment
Town with a Dark Secret: Edwards Island is an abandoned island that was once a military base. It now houses ghosts from a sunken submarine, which are intent on escaping the dimension they are stuck in.
 Oxenfree (Video Game) / int_b02f996a
featureApplicability
1.0
 Oxenfree (Video Game) / int_b02f996a
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_b02f996a
 Oxenfree (Video Game) / int_b1e8a3b3
type
Coming of Age Story
 Oxenfree (Video Game) / int_b1e8a3b3
comment
Coming of Age Story: The game feels this way, following a group of teenagers that are approaching their last few years in highschool, and particularly Alex and Clarissa coming to terms with the death of a beloved person just a year ago.
 Oxenfree (Video Game) / int_b1e8a3b3
featureApplicability
1.0
 Oxenfree (Video Game) / int_b1e8a3b3
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_b1e8a3b3
 Oxenfree (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Oxenfree (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: The time loops Alex finds herself in at times are extremely short versions of this, retreating only a few steps back. It's also heavily implied and eventually made clear that the entire game is one giant loop Alex is trapped in.
 Oxenfree (Video Game) / int_b5ac90ac
featureApplicability
1.0
 Oxenfree (Video Game) / int_b5ac90ac
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_b5ac90ac
 Oxenfree (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Oxenfree (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: The final scene has Alex narrate over a picture of the group, and how the various members are doing before mentioning that she has to leave to catch the ferry ride to the island, revealing that no epilogue actually happened, and she's back to square one.
 Oxenfree (Video Game) / int_b77808f2
featureApplicability
1.0
 Oxenfree (Video Game) / int_b77808f2
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_b77808f2
 Oxenfree (Video Game) / int_b8e8fa85
type
Military Alphabet
 Oxenfree (Video Game) / int_b8e8fa85
comment
Military Alphabet: The location clues for the Adler Letters have Maggie Adler spell out short words in the NATO phonetic alphabet. Though 'sierra' gets consistently mispronounced as 'sienna'.
 Oxenfree (Video Game) / int_b8e8fa85
featureApplicability
1.0
 Oxenfree (Video Game) / int_b8e8fa85
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_b8e8fa85
 Oxenfree (Video Game) / int_ba557643
type
Terms of Endangerment
 Oxenfree (Video Game) / int_ba557643
comment
Terms of Endangerment: The ghosts refer to the protagonists as 'dolls' and calling them adorable, while they intend to possess their bodies and play games with them.
 Oxenfree (Video Game) / int_ba557643
featureApplicability
1.0
 Oxenfree (Video Game) / int_ba557643
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_ba557643
 Oxenfree (Video Game) / int_c75df49a
type
Shout-Out
 Oxenfree (Video Game) / int_c75df49a
comment
Shout-Out: Shout-Out Theme Naming: The studio has revealed that Alex and her friends are named after characters from Nickelodeon shows: Alex is named after Alexandra Louise “Alex� Mack, the protagonist of The Secret World of Alex Mack. Ren is named after Ren Höek, one of the titular characters of The Ren & Stimpy Show. Jonas is named after Jonas Cutter, the real name of Stanley Crane, from the Are You Afraid of the Dark? episode "The Tale of Cutter's Treasure". Nona is named after Nona F. Mecklenberg, the new friend of Little Pete from The Adventures of Pete & Pete. Clarissa is named after Clarissa Darling, the titular protagonist of Clarissa Explains It All. When Ren asks for clarification about the island being haunted, he mentions 'elevators on their periods', a shout out the scene of the elevator releasing a river of blood in The Shining. Some of the achievements are shout outs by name. It's A Me, obtained by jumping over the chasm in the woods. "This House Is Clear", obtained by finishing through the game once. I'm The Firestarter, obtained by playing through the game in a way that alienates Alex from the others and destroys her relationships with them.
 Oxenfree (Video Game) / int_c75df49a
featureApplicability
1.0
 Oxenfree (Video Game) / int_c75df49a
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_c75df49a
 Oxenfree (Video Game) / int_ce9da072
type
Realistic Diction Is Unrealistic
 Oxenfree (Video Game) / int_ce9da072
comment
Realistic Diction Is Unrealistic: Averted, and an oft-mentioned aspect of the game. The dialogue is very natural and believeable, the characters will talk over each other, use the wrong word or mispronounce them, stutter, trail off, etc. Played straight with the ghosts, who are cryptic in their short sentences, but very articulate. Given their nature, they likely had time to rehearse their lines to the point of perfection.
 Oxenfree (Video Game) / int_ce9da072
featureApplicability
-1.0
 Oxenfree (Video Game) / int_ce9da072
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_ce9da072
 Oxenfree (Video Game) / int_cf92fea8
type
Cassandra Truth
 Oxenfree (Video Game) / int_cf92fea8
comment
Cassandra Truth: Lampshaded by Jonas, when Alex tells Nona about the cause of all the supernatural things happening on the island to them that night. She starts off skeptical, but Jonas backs Alex's story up and asks Nona to just 'skip to the believing us part'.
 Oxenfree (Video Game) / int_cf92fea8
featureApplicability
1.0
 Oxenfree (Video Game) / int_cf92fea8
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_cf92fea8
 Oxenfree (Video Game) / int_d0692227
type
Spooky Photographs
 Oxenfree (Video Game) / int_d0692227
comment
Spooky Photographs: The ghosts can be seen in some of the photographs taken by the characters.
 Oxenfree (Video Game) / int_d0692227
featureApplicability
1.0
 Oxenfree (Video Game) / int_d0692227
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_d0692227
 Oxenfree (Video Game) / int_d39a5164
type
Failure-to-Save Murder
 Oxenfree (Video Game) / int_d39a5164
comment
Failure-to-Save Murder: Clarissa feels this way about Michael's death, believing that Alex doing nothing to save Michael from drowning is as good as having actively killed him.
 Oxenfree (Video Game) / int_d39a5164
featureApplicability
1.0
 Oxenfree (Video Game) / int_d39a5164
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_d39a5164
 Oxenfree (Video Game) / int_d5daa5ca
type
I Am Legion
 Oxenfree (Video Game) / int_d5daa5ca
comment
I Am Legion: The ghosts talk like this when posessing a human's body and overall have difficulty holding onto their individuality.
 Oxenfree (Video Game) / int_d5daa5ca
featureApplicability
1.0
 Oxenfree (Video Game) / int_d5daa5ca
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_d5daa5ca
 Oxenfree (Video Game) / int_dd45df38
type
Unfortunate Names
 Oxenfree (Video Game) / int_dd45df38
comment
Unfortunate Names: Harden Tower is named after major Richard Harden, which Jonas points out to be named 'Dick' Harden. The tour guide station mentions that the colonel did go by colonel Richard 'Dick' Harden, much to Jonas' delight.
 Oxenfree (Video Game) / int_dd45df38
featureApplicability
1.0
 Oxenfree (Video Game) / int_dd45df38
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_dd45df38
 Oxenfree (Video Game) / int_dfe687c9
type
Alone with the Psycho
 Oxenfree (Video Game) / int_dfe687c9
comment
Alone with the Psycho: Alex is forced to play a twisted scavenger hunt with the ghosts while in Maggie Adler's house. The ultimate confrontation has her alone with them inside the dimensional rift, trying to free Clarissa and seal the ghosts away.
 Oxenfree (Video Game) / int_dfe687c9
featureApplicability
1.0
 Oxenfree (Video Game) / int_dfe687c9
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_dfe687c9
 Oxenfree (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Oxenfree (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Alex, and the player, recalling the events of the game is a key element for New Game Plus.
 Oxenfree (Video Game) / int_e6630c8b
featureApplicability
1.0
 Oxenfree (Video Game) / int_e6630c8b
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_e6630c8b
 Oxenfree (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Oxenfree (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: During the game of Truth-Or-Slap, the player can have Alex choose to reveal Ren's crush on Nona and gleefully slap him for lying about it, as per the rules of the game. The player can have Alex belittle Jonas over things, blame him for the events of the game, and overall reject him as a stepbrother. The player can choose to have Alex sacrifice Clarissa to the ghosts, in exchange for letting her and the rest of her friends go.
 Oxenfree (Video Game) / int_f87c42d4
featureApplicability
1.0
 Oxenfree (Video Game) / int_f87c42d4
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_f87c42d4
 Oxenfree (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Oxenfree (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Due to the implied nature of the game, it's possible that Alex sacrificing Clarissa to the ghosts might have backfired and gotten her stuck inside of the loop anyway.
 Oxenfree (Video Game) / int_fcd993bd
featureApplicability
1.0
 Oxenfree (Video Game) / int_fcd993bd
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_fcd993bd
 Oxenfree (Video Game) / int_name
type
ItemName
 Oxenfree (Video Game) / int_name
comment
 Oxenfree (Video Game) / int_name
featureApplicability
1.0
 Oxenfree (Video Game) / int_name
featureConfidence
1.0
 Oxenfree (Video Game)
hasFeature
Oxenfree (Video Game) / int_name
 Oxenfree (Video Game) / int_name
itemName
Oxenfree (Video Game)

The following is a list of statements referring to the current page from other pages.

 Oxenfree (Video Game)
hasFeature
Belated Happy Ending / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Beyond Redemption / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Coming of Age Story / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Electromagnetic Ghosts / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Failure-to-Save Murder / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Grief-Induced Split / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
"Groundhog Day" Loop / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Idiosyncratic Ship Naming / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Indie Game / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Island of Mystery / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
New Game Plus / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
New Weird / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Ominous Visual Glitch / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Time Travel Tales / int_c7dd0ed1
 Oxenfree (Video Game)
hasFeature
Video Games of 2015–2019 / int_c7dd0ed1