Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

P.N.03 (Video Game)

 P.N.03 (Video Game)
type
TVTItem
 P.N.03 (Video Game)
label
P.N.03 (Video Game)
 P.N.03 (Video Game)
page
PN03
 P.N.03 (Video Game)
comment
P.N.03 (short for Product Number 03) is a relatively little-known Nintendo GameCube game developed by Capcom as part of Shinji Mikami's Capcom 5. P.N.03 was the only one of two games of the Capcom 5 not later ported to the PlayStation 2, the other being Dead Phoenix, which was cancelled.P.N.03 is a 3rd person Shoot 'Em Up starring cybernetic Action Girl and Third-Person Seductress Vanessa Z. Schneider, a mercenary who wears a special sci-fi catsuit connected to her spine that allows her to shoot palm shots and execute energy drives, which she campily performs with acrobatic moves or while standing still gyrating or wiggling her bottom to destroy robots in a range of Apple-chic futuro-minimalist facilities. Impressively, all of her animations were handcrafted.The game received mixed reviews when it was released on September 9th, 2003 in North America, with many critics and players considering it to be mediocre, but others complimenting it as a fun albeit flawed 3D transposition of an old-school arcade high-score shooter. It commercially flopped, with less than 30,000 sales worldwide. The below-average reception for a Capcom 5 title was due in no small part due to a difficult development process in which project lead Mikami reportedly had a difficult time caring about it and the team couldn't agree on the "true" title (its development title was Jaguar, reflected by a trailer where she makes catlike movements). The features ended up being as minimalist as the architecture, as due to the extended development cycle many features were dropped. The game engine, some music, and some of the mechanics were later used in Resident Evil 4. Despite its lack of commercial success, it is considered a cult game today.Much of the team later split from Capcom to form PlatinumGames, who developed Vanquish and Bayonetta, which are successors of P.N.03, with Vanquish being the Robot fighting third-person shooter he originally envisioned P.N.03 as, and Bayonetta having a kinetic hypersexual dancing combat style.
 P.N.03 (Video Game)
fetched
2024-02-09T10:08:13Z
 P.N.03 (Video Game)
parsed
2024-02-09T10:08:13Z
 P.N.03 (Video Game)
processingComment
Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
 P.N.03 (Video Game)
processingComment
Dropped link to ThirdPersonShooter: Not a Feature - IGNORE
 P.N.03 (Video Game)
isPartOf
DBTropes
 P.N.03 (Video Game) / int_119dc902
type
Multi-Mook Melee
 P.N.03 (Video Game) / int_119dc902
comment
Multi-Mook Melee: Used for the end-of-level battle in Mission 4, and some of the Reactor Boss battles.
 P.N.03 (Video Game) / int_119dc902
featureApplicability
1.0
 P.N.03 (Video Game) / int_119dc902
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_119dc902
 P.N.03 (Video Game) / int_166debde
type
Third-Person Seductress
 P.N.03 (Video Game) / int_166debde
comment
Third-Person Seductress: Vanessa is a particularly blatant example with all of her butt-wiggling.
 P.N.03 (Video Game) / int_166debde
featureApplicability
1.0
 P.N.03 (Video Game) / int_166debde
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_166debde
 P.N.03 (Video Game) / int_17ce80aa
type
All There in the Manual
 P.N.03 (Video Game) / int_17ce80aa
comment
All There in the Manual: Little of the background is mentioned in game, but you play a mercenary hired by the military to investigate an AI defense system gone haywire.
 P.N.03 (Video Game) / int_17ce80aa
featureApplicability
1.0
 P.N.03 (Video Game) / int_17ce80aa
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_17ce80aa
 P.N.03 (Video Game) / int_18eb5500
type
Beautiful Void
 P.N.03 (Video Game) / int_18eb5500
comment
Beautiful Void: Many of the game's environments fit this.
 P.N.03 (Video Game) / int_18eb5500
featureApplicability
1.0
 P.N.03 (Video Game) / int_18eb5500
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_18eb5500
 P.N.03 (Video Game) / int_1aa08f77
type
Multiple Endings
 P.N.03 (Video Game) / int_1aa08f77
comment
Multiple Endings: Beating the game on Easy gives the standard ending. Beating the game on Normal or Hard adds an additional cutscene after the ending. Beating the game with the Papillon Suit treats the player to a Shower Scene, and the Client reveals her name as "Dominique".
 P.N.03 (Video Game) / int_1aa08f77
featureApplicability
1.0
 P.N.03 (Video Game) / int_1aa08f77
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_1aa08f77
 P.N.03 (Video Game) / int_2557e3a9
type
Palette Swap
 P.N.03 (Video Game) / int_2557e3a9
comment
Palette Swap: The basic enemy type, the Pilz, all look the same outside of the color. Their attacks vary depending on what color they are. The Aegis Suits themselves are all different colored versions of the same model, with one exception.
 P.N.03 (Video Game) / int_2557e3a9
featureApplicability
1.0
 P.N.03 (Video Game) / int_2557e3a9
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2557e3a9
 P.N.03 (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 P.N.03 (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Used by several enemies and bosses, especially the death laser turrets sometimes guarding the reactor bosses.
 P.N.03 (Video Game) / int_263bb4ec
featureApplicability
1.0
 P.N.03 (Video Game) / int_263bb4ec
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_263bb4ec
 P.N.03 (Video Game) / int_277686f2
type
Reused Character Design
 P.N.03 (Video Game) / int_277686f2
comment
Reused Character Design: Vanessa resembles Jill Valentine from the Resident Evil series, another Capcom property Mikami directed.
 P.N.03 (Video Game) / int_277686f2
featureApplicability
1.0
 P.N.03 (Video Game) / int_277686f2
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_277686f2
 P.N.03 (Video Game) / int_2813c530
type
Laser Hallway
 P.N.03 (Video Game) / int_2813c530
comment
Laser Hallway: Applies to certain rooms in the game.
 P.N.03 (Video Game) / int_2813c530
featureApplicability
1.0
 P.N.03 (Video Game) / int_2813c530
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2813c530
 P.N.03 (Video Game) / int_29428ef
type
Difficulty Levels
 P.N.03 (Video Game) / int_29428ef
comment
Difficulty Levels: You really should play the game on Easy to get the hang of the enemies and controls.
 P.N.03 (Video Game) / int_29428ef
featureApplicability
1.0
 P.N.03 (Video Game) / int_29428ef
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_29428ef
 P.N.03 (Video Game) / int_2a542c7d
type
Beam Spam
 P.N.03 (Video Game) / int_2a542c7d
comment
Beam Spam: A lot of the bosses and enemies tend towards this. The Final Boss uses a beam spam of Wave Motion Guns when it Turns Red.
 P.N.03 (Video Game) / int_2a542c7d
featureApplicability
1.0
 P.N.03 (Video Game) / int_2a542c7d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2a542c7d
 P.N.03 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 P.N.03 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Many of the energy drives are super flashy and over the top but do pitiful damage and in some cases can miss the target entirely! The Papillon Suit can access all the energy drives, but turns you into a One-Hit-Point Wonder.
 P.N.03 (Video Game) / int_2bdae2ae
featureApplicability
1.0
 P.N.03 (Video Game) / int_2bdae2ae
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2bdae2ae
 P.N.03 (Video Game) / int_2d2a7825
type
Tank Controls
 P.N.03 (Video Game) / int_2d2a7825
comment
Tank Controls: The game uses tank controls like the Resident Evil series, another Capcom title.
 P.N.03 (Video Game) / int_2d2a7825
featureApplicability
1.0
 P.N.03 (Video Game) / int_2d2a7825
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2d2a7825
 P.N.03 (Video Game) / int_2dbc1855
type
Ghost City
 P.N.03 (Video Game) / int_2dbc1855
comment
Ghost City: Mission 6 takes place in this.
 P.N.03 (Video Game) / int_2dbc1855
featureApplicability
1.0
 P.N.03 (Video Game) / int_2dbc1855
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_2dbc1855
 P.N.03 (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 P.N.03 (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: A core part of the gameplay is blasting robots and watching them explode spectacularly.
 P.N.03 (Video Game) / int_31a2a33c
featureApplicability
1.0
 P.N.03 (Video Game) / int_31a2a33c
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_31a2a33c
 P.N.03 (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 P.N.03 (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: The trial missions are a bunch of random rooms strung together. Late in the game the randomizer loves to string multiple T-shaped intersections together, making it very easy to get lost.
 P.N.03 (Video Game) / int_3273ebb9
featureApplicability
1.0
 P.N.03 (Video Game) / int_3273ebb9
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_3273ebb9
 P.N.03 (Video Game) / int_38b98a5e
type
Dancing Theme
 P.N.03 (Video Game) / int_38b98a5e
comment
Dancing Theme: Several trailers showed off Vanessa's dance-like movement. One of the attract videos of the game is a thirty-eight second video titled "dance" in the game's filesystem, showing Vanessa performing all her in-game animations like a dance. The ending credits scene is a similar, longer video of Vanessa performing all her animations like a dance.
 P.N.03 (Video Game) / int_38b98a5e
featureApplicability
1.0
 P.N.03 (Video Game) / int_38b98a5e
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_38b98a5e
 P.N.03 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 P.N.03 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Tengu and the upgraded version, Tengu Pro. Doubles your shot power, but most importantly gives temporary invincibility. The Black Aegis Suit is the first suit that allows for maximum upgrades in all categories and has access to Tengu Pro, Pegasus Pro and Swan Pro, three of the best energy drives in the game. Ducking. Quite a few enemies are incapable of aiming up or down so a simple duck will avoid all incoming fire. Additionally, rooms can have trenches which when jumped into allow you to avoid incoming beam attacks with a duck.
 P.N.03 (Video Game) / int_39b8d3d6
featureApplicability
1.0
 P.N.03 (Video Game) / int_39b8d3d6
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_39b8d3d6
 P.N.03 (Video Game) / int_3bb81225
type
Recurring Boss
 P.N.03 (Video Game) / int_3bb81225
comment
Recurring Boss: All of the normal bosses are fought twice, and two of them have One-Winged Angel forms in their rematch.
 P.N.03 (Video Game) / int_3bb81225
featureApplicability
1.0
 P.N.03 (Video Game) / int_3bb81225
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_3bb81225
 P.N.03 (Video Game) / int_3da6b7c8
type
Comm Links
 P.N.03 (Video Game) / int_3da6b7c8
comment
Comm Links: Vanessa and the Client communicate most of the game through Metal Gear Solid-style codec scenes.
 P.N.03 (Video Game) / int_3da6b7c8
featureApplicability
1.0
 P.N.03 (Video Game) / int_3da6b7c8
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_3da6b7c8
 P.N.03 (Video Game) / int_405f6f52
type
Recycled Soundtrack
 P.N.03 (Video Game) / int_405f6f52
comment
Recycled Soundtrack: The "Fourth Mission" track was recycled in Resident Evil 4 as Klauser's mercenary theme.
 P.N.03 (Video Game) / int_405f6f52
featureApplicability
1.0
 P.N.03 (Video Game) / int_405f6f52
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_405f6f52
 P.N.03 (Video Game) / int_420ab7c6
type
Smart Bomb
 P.N.03 (Video Game) / int_420ab7c6
comment
Smart Bomb: All of the energy drives are variations on this theme.
 P.N.03 (Video Game) / int_420ab7c6
featureApplicability
1.0
 P.N.03 (Video Game) / int_420ab7c6
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_420ab7c6
 P.N.03 (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 P.N.03 (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The premise of the game is that Computerized Armament Management robots (CAMS) which humans created to help colonize space have now turned on them and taken over Planet Ode. Vanessa is a mercenary who must destroy them all.
 P.N.03 (Video Game) / int_420c50b7
featureApplicability
1.0
 P.N.03 (Video Game) / int_420c50b7
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_420c50b7
 P.N.03 (Video Game) / int_438d70f1
type
Catastrophic Countdown
 P.N.03 (Video Game) / int_438d70f1
comment
Catastrophic Countdown: Mission 9 has a self-destruct escape sequence at the end.
 P.N.03 (Video Game) / int_438d70f1
featureApplicability
1.0
 P.N.03 (Video Game) / int_438d70f1
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_438d70f1
 P.N.03 (Video Game) / int_4565d81d
type
Single-Stroke Battle
 P.N.03 (Video Game) / int_4565d81d
comment
Single-Stroke Battle: With the game's Suspicious Video-Game Generosity, and using the right Pro energy drive, you can end most boss battles with a single strike.
 P.N.03 (Video Game) / int_4565d81d
featureApplicability
1.0
 P.N.03 (Video Game) / int_4565d81d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_4565d81d
 P.N.03 (Video Game) / int_4577bd49
type
Gameplay Grading
 P.N.03 (Video Game) / int_4577bd49
comment
Gameplay Grading: The player is graded every room based on their max combo, time, and whether they took damage; at the end of every mission and at the end of the game the player gets a rank of "Amateur", "Regular", "Destroyer", or "Professional".
 P.N.03 (Video Game) / int_4577bd49
featureApplicability
1.0
 P.N.03 (Video Game) / int_4577bd49
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_4577bd49
 P.N.03 (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 P.N.03 (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Applies to all enemies in the game, since they're all robots.
 P.N.03 (Video Game) / int_471fdb9e
featureApplicability
1.0
 P.N.03 (Video Game) / int_471fdb9e
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_471fdb9e
 P.N.03 (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 P.N.03 (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: You cannot shoot and move at the same time. Gameplay is basically dodging out of the way of enemy fire until they're vulnerable, then attacking.
 P.N.03 (Video Game) / int_4f23179
featureApplicability
1.0
 P.N.03 (Video Game) / int_4f23179
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_4f23179
 P.N.03 (Video Game) / int_4f52ac6a
type
World Limited to the Plot
 P.N.03 (Video Game) / int_4f52ac6a
comment
World Limited to the Plot: Standard for a Shoot 'Em Up, there is no world-building or plot outside of the events of the game. The producer Hiroyuki Kobayashi stated from the E3 2003 demo that this was his intention, saying "the story itself isn't too deep" and "we're focusing on the action".
 P.N.03 (Video Game) / int_4f52ac6a
featureApplicability
1.0
 P.N.03 (Video Game) / int_4f52ac6a
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_4f52ac6a
 P.N.03 (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 P.N.03 (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying simply dumps you out of the storyline or trial mission you were in - you get to keep the points you accumulated before death.
 P.N.03 (Video Game) / int_50727f8d
featureApplicability
1.0
 P.N.03 (Video Game) / int_50727f8d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_50727f8d
 P.N.03 (Video Game) / int_5098e87
type
Unexpected Shmup Level
 P.N.03 (Video Game) / int_5098e87
comment
Unexpected Shmup Level: Reviewers tended to treat the entire game like this.
 P.N.03 (Video Game) / int_5098e87
featureApplicability
1.0
 P.N.03 (Video Game) / int_5098e87
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_5098e87
 P.N.03 (Video Game) / int_549cd62d
type
Level Grinding
 P.N.03 (Video Game) / int_549cd62d
comment
Level Grinding: Doing the trial missions over and over for points to upgrade the Aegis Suits makes the game much easier.
 P.N.03 (Video Game) / int_549cd62d
featureApplicability
1.0
 P.N.03 (Video Game) / int_549cd62d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_549cd62d
 P.N.03 (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 P.N.03 (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: There are many rooms that have full health and energy pick ups, particularly before a boss fight.
 P.N.03 (Video Game) / int_5561eef8
featureApplicability
1.0
 P.N.03 (Video Game) / int_5561eef8
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_5561eef8
 P.N.03 (Video Game) / int_56264c27
type
Campy Combat
 P.N.03 (Video Game) / int_56264c27
comment
Campy Combat: Vanessa's skin-tight or revealing suits, ballerina-like dodges and dance animations, and butt-shaking as she shoots.
 P.N.03 (Video Game) / int_56264c27
featureApplicability
1.0
 P.N.03 (Video Game) / int_56264c27
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_56264c27
 P.N.03 (Video Game) / int_5f146203
type
Dissonant Serenity
 P.N.03 (Video Game) / int_5f146203
comment
Dissonant Serenity: Demonstrated in the game's opening cutscene, when Vanessa grooves unflinchingly as double lasers fly past her face.
 P.N.03 (Video Game) / int_5f146203
featureApplicability
1.0
 P.N.03 (Video Game) / int_5f146203
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_5f146203
 P.N.03 (Video Game) / int_637ef67
type
New Game Plus
 P.N.03 (Video Game) / int_637ef67
comment
New Game Plus: The Aegis Suits you've bought and upgraded carry over between games.
 P.N.03 (Video Game) / int_637ef67
featureApplicability
1.0
 P.N.03 (Video Game) / int_637ef67
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_637ef67
 P.N.03 (Video Game) / int_64f0c18c
type
Critical Existence Failure
 P.N.03 (Video Game) / int_64f0c18c
comment
Critical Existence Failure: You're perfectly fine until that last hit that pierces your remaining shields and kills you.
 P.N.03 (Video Game) / int_64f0c18c
featureApplicability
1.0
 P.N.03 (Video Game) / int_64f0c18c
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_64f0c18c
 P.N.03 (Video Game) / int_6563aeb6
type
Shameless Fanservice Girl
 P.N.03 (Video Game) / int_6563aeb6
comment
Shameless Fanservice Girl: Vanessa becomes this with the Papillon Suit on, which is just a tanktop, chaps, and a thong.
 P.N.03 (Video Game) / int_6563aeb6
featureApplicability
1.0
 P.N.03 (Video Game) / int_6563aeb6
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_6563aeb6
 P.N.03 (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 P.N.03 (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Beating the game with all suits acquired unlocks the "Blackbird" suit, and beating the game again with an overall "Professional" rank, including all trials, unlocks the Papillon.
 P.N.03 (Video Game) / int_6ac6a56a
featureApplicability
1.0
 P.N.03 (Video Game) / int_6ac6a56a
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_6ac6a56a
 P.N.03 (Video Game) / int_70d8269d
type
Excuse Plot
 P.N.03 (Video Game) / int_70d8269d
comment
Excuse Plot: Can apply to the game's plot, since the development team stated they were more focused on the action.
 P.N.03 (Video Game) / int_70d8269d
featureApplicability
1.0
 P.N.03 (Video Game) / int_70d8269d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_70d8269d
 P.N.03 (Video Game) / int_70f7063d
type
Unflinching Walk
 P.N.03 (Video Game) / int_70f7063d
comment
Unflinching Walk: Applies to Vanessa posing and vogueing as she explodes robots, her curvy frame often silhouetted by it.
 P.N.03 (Video Game) / int_70f7063d
featureApplicability
1.0
 P.N.03 (Video Game) / int_70f7063d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_70f7063d
 P.N.03 (Video Game) / int_792e11ec
type
Dance Battler
 P.N.03 (Video Game) / int_792e11ec
comment
Dance Battler: Even though it's a shooter, Vanessa uses lots of dance-like moves like cartwheels, twirls, and poses when dodging and firing. It gets a little gratuitous when she fires automatic blasts while shaking her butt. Even her idle animation has her bobbing her head and tapping her foot to a steady beat. Vanessa's dance moves were inspired by "watching hours...of famous dancer's dancing on television". Her more suggestive moves leave little doubt what type of dancers they were watching.
 P.N.03 (Video Game) / int_792e11ec
featureApplicability
1.0
 P.N.03 (Video Game) / int_792e11ec
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_792e11ec
 P.N.03 (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 P.N.03 (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Seerose and Gardenie robots.
 P.N.03 (Video Game) / int_7b7965dd
featureApplicability
1.0
 P.N.03 (Video Game) / int_7b7965dd
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_7b7965dd
 P.N.03 (Video Game) / int_7df9b299
type
Score Screen
 P.N.03 (Video Game) / int_7df9b299
comment
Score Screen: You see this after completing every room, every mission, and the entire game, based on max combo, time, and whether you took damage.
 P.N.03 (Video Game) / int_7df9b299
featureApplicability
1.0
 P.N.03 (Video Game) / int_7df9b299
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_7df9b299
 P.N.03 (Video Game) / int_7eccbb3d
type
Shower Scene
 P.N.03 (Video Game) / int_7eccbb3d
comment
Shower Scene: Wearing the Papillon Suit through the whole game rewards you with one.
 P.N.03 (Video Game) / int_7eccbb3d
featureApplicability
1.0
 P.N.03 (Video Game) / int_7eccbb3d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_7eccbb3d
 P.N.03 (Video Game) / int_82933b02
type
Button Mashing
 P.N.03 (Video Game) / int_82933b02
comment
Button Mashing: The early Aegis Suits require lots, though later ones can be upgraded to fully automatic fire. Through New Game Plus all the suits can be upgraded this way.
 P.N.03 (Video Game) / int_82933b02
featureApplicability
1.0
 P.N.03 (Video Game) / int_82933b02
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_82933b02
 P.N.03 (Video Game) / int_82accf22
type
Gainax Ending
 P.N.03 (Video Game) / int_82accf22
comment
Gainax Ending: The ending is a big Mind Screw and Sequel Hook, revealing that the Client is also a Vanessa clone (after Vanessa already discovered a sleeping clone in Mission 9 that she was forced to abandon in a self-destruct sequence), and the Client says that memories can be faked, even her own, creating an Ontological Mystery. The last line of dialogue is the Client asking Vanessa if she will continue to be a mercenary, and Vanessa responds "Let me sleep on it." The Shower Scene hidden ending also implies a sequel, when the Client approaches Vanessa about a new mission.
 P.N.03 (Video Game) / int_82accf22
featureApplicability
1.0
 P.N.03 (Video Game) / int_82accf22
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_82accf22
 P.N.03 (Video Game) / int_83edb5ab
type
Difficulty by Region
 P.N.03 (Video Game) / int_83edb5ab
comment
Difficulty by Region: The western release massivelly increases the cost of new suits and suit upgrades, and makes the Blackbird and Papillon suits much more time-consuming to unlock. In the Japanese version, unlocking the Blackbird simply requires beating the game once on Normal difficulty. In the western release, you have to purchase every suits and their upgrades. Unlocking the Papillon in the original release was done by beating the New Game Plus. In the western version, you have to beat all 50 trial missions with a Professional ranking.
 P.N.03 (Video Game) / int_83edb5ab
featureApplicability
1.0
 P.N.03 (Video Game) / int_83edb5ab
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_83edb5ab
 P.N.03 (Video Game) / int_8aeccf04
type
Bullet Hell
 P.N.03 (Video Game) / int_8aeccf04
comment
Bullet Hell: The bosses tend towards this, though unlike pure bullet hell games there is architecture to hide behind. The last boss is a pure example, and beating him involves learning the patterns to his attacks.
 P.N.03 (Video Game) / int_8aeccf04
featureApplicability
1.0
 P.N.03 (Video Game) / int_8aeccf04
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_8aeccf04
 P.N.03 (Video Game) / int_8bc0317a
type
Invulnerable Attack
 P.N.03 (Video Game) / int_8bc0317a
comment
Invulnerable Attack: Much like the super bombs of Shoot Em Ups, Vanessa is completely invulnerable during an energy drive.
 P.N.03 (Video Game) / int_8bc0317a
featureApplicability
1.0
 P.N.03 (Video Game) / int_8bc0317a
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_8bc0317a
 P.N.03 (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 P.N.03 (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: On Normal and Hard difficulty, any hit in the Papillon Suit is an instant game over.
 P.N.03 (Video Game) / int_8df14c99
featureApplicability
1.0
 P.N.03 (Video Game) / int_8df14c99
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_8df14c99
 P.N.03 (Video Game) / int_940a5958
type
Artificial Stupidity
 P.N.03 (Video Game) / int_940a5958
comment
Artificial Stupidity: The enemies spawn as predetermined types in predetermined locations. You know immediately on entering a room through prior experience what you are facing. The enemies also attack in predetermined patterns. Which makes sense, since they are robots.
 P.N.03 (Video Game) / int_940a5958
featureApplicability
1.0
 P.N.03 (Video Game) / int_940a5958
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_940a5958
 P.N.03 (Video Game) / int_957216fe
type
Exposition Break
 P.N.03 (Video Game) / int_957216fe
comment
Exposition Break: Major advances in the plot come through this way.
 P.N.03 (Video Game) / int_957216fe
featureApplicability
1.0
 P.N.03 (Video Game) / int_957216fe
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_957216fe
 P.N.03 (Video Game) / int_9dcc010d
type
Signature Sound Effect
 P.N.03 (Video Game) / int_9dcc010d
comment
Signature Sound Effect: The enemies all have unique sounds indicating they're about to attack. Listening for this is key when trying to dodge while out in the open.
 P.N.03 (Video Game) / int_9dcc010d
featureApplicability
1.0
 P.N.03 (Video Game) / int_9dcc010d
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_9dcc010d
 P.N.03 (Video Game) / int_9f5587e5
type
Amen break
 P.N.03 (Video Game) / int_9f5587e5
comment
Amen Break: Several tracks are this.
 P.N.03 (Video Game) / int_9f5587e5
featureApplicability
1.0
 P.N.03 (Video Game) / int_9f5587e5
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_9f5587e5
 P.N.03 (Video Game) / int_a24989ce
type
Save Point
 P.N.03 (Video Game) / int_a24989ce
comment
Save Point: You are only allowed to save in between missions.
 P.N.03 (Video Game) / int_a24989ce
featureApplicability
1.0
 P.N.03 (Video Game) / int_a24989ce
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_a24989ce
 P.N.03 (Video Game) / int_a414c3f0
type
One-Hit Kill
 P.N.03 (Video Game) / int_a414c3f0
comment
One-Hit Kill: The energy cannon turrets. You do not want to be out in the open when they fire.
 P.N.03 (Video Game) / int_a414c3f0
featureApplicability
1.0
 P.N.03 (Video Game) / int_a414c3f0
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_a414c3f0
 P.N.03 (Video Game) / int_a7b8ba72
type
Point Build System
 P.N.03 (Video Game) / int_a7b8ba72
comment
Point Build System: The Aegis Suits are both buyable and upgradable through the points scored in both the storyline and the side missions.
 P.N.03 (Video Game) / int_a7b8ba72
featureApplicability
1.0
 P.N.03 (Video Game) / int_a7b8ba72
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_a7b8ba72
 P.N.03 (Video Game) / int_b032e4ed
type
Ms. Fanservice
 P.N.03 (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Vanessa, who wears a skintight outfit throughout with a strong dose of Male Gaze applied.
 P.N.03 (Video Game) / int_b032e4ed
featureApplicability
1.0
 P.N.03 (Video Game) / int_b032e4ed
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_b032e4ed
 P.N.03 (Video Game) / int_b3f7ba4
type
Modeling Poses
 P.N.03 (Video Game) / int_b3f7ba4
comment
Modeling Poses: Vanessa does this in some promotional images and in the game itself.
 P.N.03 (Video Game) / int_b3f7ba4
featureApplicability
1.0
 P.N.03 (Video Game) / int_b3f7ba4
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_b3f7ba4
 P.N.03 (Video Game) / int_b6ae5569
type
Transforming Mecha
 P.N.03 (Video Game) / int_b6ae5569
comment
Transforming Mecha: Some regular robots and many of the bosses do this.
 P.N.03 (Video Game) / int_b6ae5569
featureApplicability
1.0
 P.N.03 (Video Game) / int_b6ae5569
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_b6ae5569
 P.N.03 (Video Game) / int_bb44f503
type
Robot War
 P.N.03 (Video Game) / int_bb44f503
comment
Robot War: The premise of the game, with CAMS turning against humans and Vanessa hired to destroy them. The director specifically stated in interviews that he wanted to create a "hot robot war" game.
 P.N.03 (Video Game) / int_bb44f503
featureApplicability
1.0
 P.N.03 (Video Game) / int_bb44f503
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_bb44f503
 P.N.03 (Video Game) / int_bda3b88e
type
Sudden Soundtrack Stop
 P.N.03 (Video Game) / int_bda3b88e
comment
Sudden Soundtrack Stop: Happens before certain pivotal moments such as before the Mission 9 clone plot twist, or when approaching the final boss.
 P.N.03 (Video Game) / int_bda3b88e
featureApplicability
1.0
 P.N.03 (Video Game) / int_bda3b88e
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_bda3b88e
 P.N.03 (Video Game) / int_c368013f
type
Mecha
 P.N.03 (Video Game) / int_c368013f
comment
Mecha: Every enemy in the game is a robot. Some robots and bosses transform.
 P.N.03 (Video Game) / int_c368013f
featureApplicability
1.0
 P.N.03 (Video Game) / int_c368013f
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_c368013f
 P.N.03 (Video Game) / int_c64bdacd
type
Scoring Points
 P.N.03 (Video Game) / int_c64bdacd
comment
Scoring Points: Being inspired by old-school arcade shooters, score is important in P.N.03. Learning to get large combos with No Damage Bonuses is essential to hi-scoring in P.N.03. The score is also currency, which allows you to upgrade or buy new suits, and scoring effects mission rank. In a new game, about 4 million points are required to buy every suit, which unlocks the Blackbird, and on a second playthrough all missions (story and trial) need to be finished with a "Professional" rank to unlock the Papillon Suit.
 P.N.03 (Video Game) / int_c64bdacd
featureApplicability
1.0
 P.N.03 (Video Game) / int_c64bdacd
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_c64bdacd
 P.N.03 (Video Game) / int_c89824f7
type
Cyberpunk Is Techno
 P.N.03 (Video Game) / int_c89824f7
comment
Cyber Punk Is Techno: The soundtrack fittingly consists mainly of techno, breakbeat, industrial, and jungle/drum & bass tunes.
 P.N.03 (Video Game) / int_c89824f7
featureApplicability
1.0
 P.N.03 (Video Game) / int_c89824f7
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_c89824f7
 P.N.03 (Video Game) / int_ccbd82d3
type
Gotta Kill Them All
 P.N.03 (Video Game) / int_ccbd82d3
comment
Gotta Kill Them All: Every mission begins with a briefing of a giant, sometimes transforming mecha boss you must defeat at the end of the level.
 P.N.03 (Video Game) / int_ccbd82d3
featureApplicability
1.0
 P.N.03 (Video Game) / int_ccbd82d3
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_ccbd82d3
 P.N.03 (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 P.N.03 (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: The game is an allegory of this
 P.N.03 (Video Game) / int_ceec4df5
featureApplicability
1.0
 P.N.03 (Video Game) / int_ceec4df5
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_ceec4df5
 P.N.03 (Video Game) / int_d148b019
type
Mundane Made Awesome
 P.N.03 (Video Game) / int_d148b019
comment
Mundane Made Awesome: The game adds excitement and intrigue into an otherwise mundane mercenary mission with techno music and dancing.
 P.N.03 (Video Game) / int_d148b019
featureApplicability
1.0
 P.N.03 (Video Game) / int_d148b019
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_d148b019
 P.N.03 (Video Game) / int_d355ba37
type
Turned Against Their Masters
 P.N.03 (Video Game) / int_d355ba37
comment
Turned Against Their Masters: The premise of the game, the CAMS robots went haywire killed all human colonizers on Planet Ode.
 P.N.03 (Video Game) / int_d355ba37
featureApplicability
1.0
 P.N.03 (Video Game) / int_d355ba37
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_d355ba37
 P.N.03 (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 P.N.03 (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: The bosses do this upon defeat.
 P.N.03 (Video Game) / int_d9384864
featureApplicability
1.0
 P.N.03 (Video Game) / int_d9384864
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_d9384864
 P.N.03 (Video Game) / int_dfb71617
type
Male Gaze
 P.N.03 (Video Game) / int_dfb71617
comment
Male Gaze: The only explanation for Vanessa's near-constant butt-shaking.
 P.N.03 (Video Game) / int_dfb71617
featureApplicability
1.0
 P.N.03 (Video Game) / int_dfb71617
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_dfb71617
 P.N.03 (Video Game) / int_e3ab9e00
type
Turns Red
 P.N.03 (Video Game) / int_e3ab9e00
comment
Turns Red: The final boss uses its Wave-Motion Gun Beam Spam when down to a quarter of its HP.
 P.N.03 (Video Game) / int_e3ab9e00
featureApplicability
1.0
 P.N.03 (Video Game) / int_e3ab9e00
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_e3ab9e00
 P.N.03 (Video Game) / int_e5421161
type
Expy
 P.N.03 (Video Game) / int_e5421161
comment
Expy: Vanessa is somewhat of a futuristic expy of Jill from the Resident Evil series.
 P.N.03 (Video Game) / int_e5421161
featureApplicability
1.0
 P.N.03 (Video Game) / int_e5421161
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_e5421161
 P.N.03 (Video Game) / int_e6f18344
type
Humongous Mecha
 P.N.03 (Video Game) / int_e6f18344
comment
Humongous Mecha: Certain bosses are several stories tall and tower over Vanessa, especially the last boss.
 P.N.03 (Video Game) / int_e6f18344
featureApplicability
1.0
 P.N.03 (Video Game) / int_e6f18344
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_e6f18344
 P.N.03 (Video Game) / int_e9bb0f2a
type
Reactor Boss
 P.N.03 (Video Game) / int_e9bb0f2a
comment
Reactor Boss
 P.N.03 (Video Game) / int_e9bb0f2a
featureApplicability
1.0
 P.N.03 (Video Game) / int_e9bb0f2a
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_e9bb0f2a
 P.N.03 (Video Game) / int_ea46254a
type
Jiggle Physics
 P.N.03 (Video Game) / int_ea46254a
comment
Jiggle Physics: Plenty of Vanessa's animations cause her butt to jiggle. Whether you're walking around, attacking, or even just standing still (which makes her tap her foot), it almost never stops moving.
 P.N.03 (Video Game) / int_ea46254a
featureApplicability
1.0
 P.N.03 (Video Game) / int_ea46254a
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_ea46254a
 P.N.03 (Video Game) / int_eff26b2b
type
Take Cover!
 P.N.03 (Video Game) / int_eff26b2b
comment
Take Cover!: One of the ways to avoid enemy fire. Skilled players who are good at dodging in the open don't need to rely on this so much and can play more aggressively for hi-scoring combos.
 P.N.03 (Video Game) / int_eff26b2b
featureApplicability
1.0
 P.N.03 (Video Game) / int_eff26b2b
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_eff26b2b
 P.N.03 (Video Game) / int_f40ede4e
type
SorryILeftTheBGMOn
 P.N.03 (Video Game) / int_f40ede4e
comment
Sorry, I Left the BGM On: The level music is apparently what she's listening to, thus the toe tapping and gyrations. It turns off when she snaps her fingers.
 P.N.03 (Video Game) / int_f40ede4e
featureApplicability
1.0
 P.N.03 (Video Game) / int_f40ede4e
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_f40ede4e
 P.N.03 (Video Game) / int_f5289c99
type
Shaking the Rump
 P.N.03 (Video Game) / int_f5289c99
comment
Shaking the Rump: Vanessa almost always does this when firing—becoming more brazen as she upgrades to semi-auto and fully-auto fire—and also during a few Energy Drives.
 P.N.03 (Video Game) / int_f5289c99
featureApplicability
1.0
 P.N.03 (Video Game) / int_f5289c99
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_f5289c99
 P.N.03 (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 P.N.03 (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Sonnenblume in the first level, or so your employer insists.
 P.N.03 (Video Game) / int_fc07d409
featureApplicability
1.0
 P.N.03 (Video Game) / int_fc07d409
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_fc07d409
 P.N.03 (Video Game) / int_fc33ff16
type
One-Winged Angel
 P.N.03 (Video Game) / int_fc33ff16
comment
One-Winged Angel: Orchidee II transforms from a mecha-centipede to a Spider Tank form. Loewenzahn II changes from a "lion scorpion car" to a phoenix. Alraune starts as an easy robotic skull, then turns into a much tougher humongous mecha scorpion.
 P.N.03 (Video Game) / int_fc33ff16
featureApplicability
1.0
 P.N.03 (Video Game) / int_fc33ff16
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_fc33ff16
 P.N.03 (Video Game) / int_fd94c4ac
type
Theme Naming
 P.N.03 (Video Game) / int_fd94c4ac
comment
Theme Naming: The "Blackbird" Aegis Suit is black, like the name implies. "Papillon" is a French word that means "butterfly", signified by the butterfly tattoo on Vanessa's stomach, and "Vanessa" is a genus of butterfly. Everything in the game is named with German words or references; "Ode", the name of the planet the game is set on, means "wasteland". Vanessa's last name "Schneider" is also Germanic, and she has a German accent.
 P.N.03 (Video Game) / int_fd94c4ac
featureApplicability
1.0
 P.N.03 (Video Game) / int_fd94c4ac
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_fd94c4ac
 P.N.03 (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 P.N.03 (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Skilled players who are familiar with enemy patterns and sound cues and know when/where/how to dodge in the open can ignore cover and play more aggressively.
 P.N.03 (Video Game) / int_ff070bbd
featureApplicability
1.0
 P.N.03 (Video Game) / int_ff070bbd
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_ff070bbd
 P.N.03 (Video Game) / int_ff8afd14
type
Spider Tank
 P.N.03 (Video Game) / int_ff8afd14
comment
Spider Tank: Sonnenblume, Alraune, Orchidee's second form, and several of the mooks.
 P.N.03 (Video Game) / int_ff8afd14
featureApplicability
1.0
 P.N.03 (Video Game) / int_ff8afd14
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_ff8afd14
 P.N.03 (Video Game) / int_name
type
ItemName
 P.N.03 (Video Game) / int_name
comment
 P.N.03 (Video Game) / int_name
featureApplicability
1.0
 P.N.03 (Video Game) / int_name
featureConfidence
1.0
 P.N.03 (Video Game)
hasFeature
P.N.03 (Video Game) / int_name
 P.N.03 (Video Game) / int_name
itemName
P.N.03 (Video Game)

The following is a list of statements referring to the current page from other pages.

 P.N.03 (Video Game)
hasFeature
Amen break / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Battle Theme Music / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Beam Spam / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Blackout Basement / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Blown Across the Room / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Boss in Mook Clothing / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Breather Level / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Button Mashing / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Clipped-Wing Angel / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Clone Angst / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Corridor Cubbyhole Run / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Credits Medley / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Creepy Centipedes / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Cyberpunk Is Techno / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Dance Battler / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Dancing Theme / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Difficulty by Region / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Dressed Like a Dominatrix / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Hard Mode Filler / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Harder Than Hard / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
He Was Right There All Along / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Hopeless Boss Fight / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Jiggle Physics / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Joke Item / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Knockback / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Laser Hallway / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Level in Reverse / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Load-Bearing Boss / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Macross Missile Massacre / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Multi-Mook Melee / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
No-Damage Run / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
One-Hit-Point Wonder / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
One-Woman Wail / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Pinball Projectile / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Popularity Redo / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Reactor Boss / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Recurring Boss / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Recursive Ammo / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Red Alert / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Remixed Level / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Roboteching / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Segmented Serpent / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Sensual Spandex / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Sentry Gun / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Shaking the Rump / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Shameless Fanservice Girl / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Shockwave Stomp / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Spider Tank / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Standard FPS Enemies / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Stock Sound Effects / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Stronger Than They Look / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Teleporting Keycard Squad / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
The Diva / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
The Phoenix / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Theme Tune Extended / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Theremin / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Third-Person Seductress / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Thong of Shielding / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Trick Boss / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Turns Red / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Unnecessarily Large Interior / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
Video Games of 2000-2004 / int_e5dac2f4
 P.N.03 (Video Game)
hasFeature
You Are Number 6 / int_e5dac2f4