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Paper Mario (Video Game)

 Paper Mario (Video Game)
type
TVTItem
 Paper Mario (Video Game)
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Paper Mario (Video Game)
 Paper Mario (Video Game)
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PaperMario
 Paper Mario (Video Game)
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(For the first game in the series, see here)Paper Mario is a Mascot RPG Spin-Off series of Super Mario Bros. developed by Intelligent Systems (who also developed the Nintendo Wars series and Fire Emblem series) following the general idea of Super Mario RPG (its working title was Super Mario RPG 2), but with an art-style where everyone is as thin and two-dimensional as paper (hence the name). The original game debuted on the Nintendo 64 in 2000, later being one of only ten games released for the systemnote Conker's Bad Fur Day, Bomberman 64, Dr. Mario 64, Animal Crossing, Tony Hawk's Pro Skater 2, and some others in North America in 2001, a year that saw twice as many GameCube games released despite that system not debuting until November.The series stands out among RPGs in a number of ways. They break up the static turn-based encounters of many Eastern RPGs with Action Commands and the ability to hit enemies (which exist on the screen before the battle starts) on the field for a "First Strike". The battle system is significantly simpler than the norm for RPGs. Mario is typically the only playable character in battle, though in certain games he is accompanied by one of his partners, who have limited abilities and options in comparison and are upgraded instead of levelling up normally. The functions in the code used to calculate damage are also much simpler, using addition and subtraction as the main operations for this purpose; for example, if you have an attack stat of seven, and the enemy has a defense stat of five, the enemy sustains two points of damage. There's also no "speed" stat which determines who goes first; Mario always goes first, then his partner (if he has one), then all the enemies in order from front to back before repeating. Main equipment is limited to Mario's weapons—his boots (for the jump attack) and hammer—which are automatically upgraded at certain points in the game (also adding new abilities for the overworld). Certain games also feature Badges, items that are equipped using Badge Points and have various effects on Mario or his partners. They give him new abilities, increase his offense or defense, give him an edge against certain enemies, change visuals or sound effects, or even put him at a disadvantage to make the game more challenging.The first three games follow a similar formula. Each game is broken down into a prologue and eight chapters. In the first seven chapters, Mario and his gang of partners rescue seven mystical objects (much like those in Super Mario RPG), which have the power to stop the bad guys. In the first two games, these stars also give Mario unique powers that require star energy that slowly regenerates in battle (both games feature ways to speed up the process, while the sequel ties it to the audience). Other standbys include the ability to cook items, entertaining recurring bosses, and giving Peach a role of more than just a Damsel in Distress: while she is taken captive by the bad guys in the first two games, she spies on them to help Mario. Super Paper Mario, the third of these games, is the Oddball in the Series for Paper Mario, being an action platformer with RPG Elements instead of a full RPG, though it shares tone and formula with its predecessors.The fourth game, Sticker Star, started a large-scale upheaval of the series; it and its sequels are part of a different story continuity that doesn't reference the first three games often. To make Paper Mario fit better with the main Super Mario Bros. universe, most original characters and designs were dropped in favor of using unmodified enemies and characters from the main series, save for one or two new faces per game. Mario is now only accompanied by a power-granting Exposition Fairy and an occasional temporary partner. Battles are simpler: Mario no longer has Flower Points (the series' equivalent to Mana) and instead uses consumable items to perform stronger attacks, and experience/levelling up is replaced with gaining more coins and items from fights. Since battles are less involved, the games are focused on puzzle-solving and overworld exploration. Sticker Star and beyond lean much heavier into the diorama-based aesthetic of the series, adding in arts-and-crafts mechanics and visual gags.The whole series is known for its witty dialogue and writing, giving many comedic moments of Leaning on the Fourth Wall and Self-Parody and surprisingly dark and dramatic moments, particularly in the second, third and sixth games.The series consists of: 2000 - Paper Mario (original) 2004 - Paper Mario: The Thousand-Year Door 2024 - Paper Mario: The Thousand Year Door (remake) 2007 - Super Paper Mario 2012 - Paper Mario: Sticker Star 2016 - Paper Mario: Color Splash 2020 - Paper Mario: The Origami KingSee also Mario & Luigi: Paper Jam (2015), a Crossover with the Mario & Luigi series.
 Paper Mario (Video Game)
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2024-03-14T07:16:34Z
 Paper Mario (Video Game)
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2024-03-14T07:16:34Z
 Paper Mario (Video Game)
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Dropped link to DroughtLevelOfDoom: Not a Feature - ITEM
 Paper Mario (Video Game)
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 Paper Mario (Video Game)
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 Paper Mario (Video Game)
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 Paper Mario (Video Game)
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 Paper Mario (Video Game)
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DBTropes
 Paper Mario (Video Game) / int_1117770f
type
Actually Four Mooks
 Paper Mario (Video Game) / int_1117770f
comment
Actually Four Mooks: Careful, that single Koopatrol you just First Strike'd may turn out to be 3 Koopatrol...with a Magikoopa, for good measure. And just because there's one sole Koopatrol doesn't mean more can't appear.
 Paper Mario (Video Game) / int_1117770f
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Paper Mario (Video Game) / int_1117770f
 Paper Mario (Video Game) / int_14beeefd
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Darker and Edgier
 Paper Mario (Video Game) / int_14beeefd
comment
Darker and Edgier: The second and third games have both been darker than their respective predecessors. Sticker Star and Color Splash reverse this trend. And then Origami King reverses it back into a darker and more emotional story. Thanks to the game's art style, Origami King gets away with plenty of Body Horror as well.
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Paper Mario (Video Game) / int_14beeefd
 Paper Mario (Video Game) / int_177a6464
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Genre Shift
 Paper Mario (Video Game) / int_177a6464
comment
Genre Shift: The first three entries of the series largely followed a "storybook" aesthetic, where while the characters were flat upon a three-dimensional space and had abilities that utilized this nature, it wasn't called attention to. The succeeding entires shifted over to a "scrapbook" aesthetic, which resulted in the scenery taking on a much more creative and stylized approach, but openly highlights the paper nature of the world in-universe.
 Paper Mario (Video Game) / int_177a6464
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Paper Mario (Video Game) / int_177a6464
 Paper Mario (Video Game) / int_19794cbf
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Parallel Conflict Sequence
 Paper Mario (Video Game) / int_19794cbf
comment
Parallel Conflict Sequence: The Final Battle consists of Mario and his partners facing-off against Bowser while Peach and Twink briefly fight Kammy Koopa.
 Paper Mario (Video Game) / int_19794cbf
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 Paper Mario (Video Game) / int_19794cbf
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Paper Mario (Video Game) / int_19794cbf
 Paper Mario (Video Game) / int_246268be
type
Flipping Helpless
 Paper Mario (Video Game) / int_246268be
comment
Flipping Helpless: Several enemies can be flipped on their backs, which reduces their defense to zero. The most common are the Koopas and their extended family, but other enemy trees include Clefts, Spinies, and Buzzy Beetles, some of which require a Pow Block or Quake Smash to flip. Shady Koopas are actually an inversion, since they become more powerful while flipped on their backs.
 Paper Mario (Video Game) / int_246268be
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Paper Mario (Video Game) / int_246268be
 Paper Mario (Video Game) / int_26ac510e
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Mythology Gag
 Paper Mario (Video Game) / int_26ac510e
comment
Mythology Gag: Each game's first chapter occurs in a grassland and in every game except Super Paper Mario, the first boss is fought in a castle or fortress. (You know, just like the original Super Mario Bros.).
 Paper Mario (Video Game) / int_26ac510e
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Paper Mario (Video Game) / int_26ac510e
 Paper Mario (Video Game) / int_29a39f6
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Easter Egg
 Paper Mario (Video Game) / int_29a39f6
comment
Piccolo's job is to heal status ailments and destroy certain specific obstacles. (She can also put the Underchomp to sleep).
 Paper Mario (Video Game) / int_29a39f6
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1.0
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Paper Mario (Video Game) / int_29a39f6
 Paper Mario (Video Game) / int_2a552d44
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Recurring Element
 Paper Mario (Video Game) / int_2a552d44
comment
Recurring Element: Every game prior to Color Splash has an appearance from or reference to Parakarry, the mail-delivering Paratroopa from the first game. Every game except Color Splash has at least one boss fight with a giant Blooper. All six games have a section where the player participates in a game show; the first has the 64th Trivia Quiz-Off in the chapter 5 Peach intermission as well as Chuck Quizmo's optional quizzes, TTYD has the 65th Super Fun Quirk Quiz and 66th Annual Quirk Quiz, SPM has the 66th Annual "That's My Merlee!" show, SS and CS have Snifit or Whiffit, and TOK has Shy Guys Finish Last.
 Paper Mario (Video Game) / int_2a552d44
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_2a552d44
 Paper Mario (Video Game) / int_2afb1a9
type
Limit Break
 Paper Mario (Video Game) / int_2afb1a9
comment
Limit Break: The first and second games give Mario these kinds of moves called "special moves" which are powered by Star Power and are unlocked over the course of the game.
 Paper Mario (Video Game) / int_2afb1a9
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1.0
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_2afb1a9
 Paper Mario (Video Game) / int_3401240
type
Ground Pound
 Paper Mario (Video Game) / int_3401240
comment
Ground Pound: An unlockable ability in each game, though in the first and second games, it's called a Spin Jump.
 Paper Mario (Video Game) / int_3401240
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1.0
 Paper Mario (Video Game) / int_3401240
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3401240
 Paper Mario (Video Game) / int_342b0e2
type
Ground Punch
 Paper Mario (Video Game) / int_342b0e2
comment
Ground Punch: The Quake Hammer move consists of Mario smashing the ground with his hammer hard enough to shake the entire stage.
 Paper Mario (Video Game) / int_342b0e2
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1.0
 Paper Mario (Video Game) / int_342b0e2
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Paper Mario (Video Game) / int_342b0e2
 Paper Mario (Video Game) / int_345cf4e1
type
No Hero Discount
 Paper Mario (Video Game) / int_345cf4e1
comment
No Hero Discount: In this game and all the sequels. Mario's a worldwide hero needed to save the kingdom/world/multiverse/whatever and he still needs to pay for inns, items, and fortunetelling. At least Mario doesn't pay for inns in the first game, but considering Mario's more famous in the Mushroom Kingdom than in Rogueport or Flipside, it's not quite enough slack.
 Paper Mario (Video Game) / int_345cf4e1
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Paper Mario (Video Game) / int_345cf4e1
 Paper Mario (Video Game) / int_355215ef
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RandomlyDrops
 Paper Mario (Video Game) / int_355215ef
comment
Averted by the game's "Pit of 100 Trials." One of the games looks like it's going to be a chore. No resurfacing to restock on items for 100 levels... until you start in and realize enemy drops practically fall out of trees and you can pretty much subsist on what they drop, saving all your items for the boss at the end.
 Paper Mario (Video Game) / int_355215ef
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Paper Mario (Video Game) / int_355215ef
 Paper Mario (Video Game) / int_391d6577
type
Sequel Escalation
 Paper Mario (Video Game) / int_391d6577
comment
Sequel Escalation: The first game involved saving the Mushroom Kingdom. The second game involved a Princess Peach kidnapping that led to Mario taking on a secret society and then saving the world from the demon they meant to unleash. The third game involved saving The Multiverse from an Omnicidal Maniac and his Artifact of Doom, as explained in the very opening moments of the game. The fourth game, however, brought it back to saving the Mushroom Kingdom. The amount of coins to collect seem to escalate with every game going forward, as if the franchise is going through its own form of inflation. There's no way to sell badges in Paper Mario 64, while it is possible to sell them in The Thousand Year Door. Super Paper Mario has many money making exploits in cooking and card catching, making it possible to rack up gold bars without much effort. Come The Origami King, coins are extremely commonplace, with no coin cap, breaching the three digit figures in the prologue, and coins being used in battle as a means of assistance in solving rotation puzzles. The prices of accessories has also been jacked up accordingly. The same could be said about maximum HP; Mario had to decide whether to boost that stat, FP, or BP in the first two games, Super had it grow automatically upon level ups, and Sticker Star going forward would have Mario start off with a greater cap that would only get larger (but there would be obstacles and enemies that deal more damage to compensate).
 Paper Mario (Video Game) / int_391d6577
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 Paper Mario (Video Game) / int_391d6577
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Paper Mario (Video Game) / int_391d6577
 Paper Mario (Video Game) / int_3b113b7
type
Character Development
 Paper Mario (Video Game) / int_3b113b7
comment
Character Development: Surprising for a Mario game, but both Twink in 64 and TEC in TTYD grow as characters during (and because of) their experiences with Peach.
 Paper Mario (Video Game) / int_3b113b7
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 Paper Mario (Video Game) / int_3b113b7
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3b113b7
 Paper Mario (Video Game) / int_3b4f620a
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No Fourth Wall
 Paper Mario (Video Game) / int_3b4f620a
comment
No Fourth Wall: Listing the number of ways the fourth wall is broken would take too long.
 Paper Mario (Video Game) / int_3b4f620a
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 Paper Mario (Video Game) / int_3b4f620a
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3b4f620a
 Paper Mario (Video Game) / int_3bb81225
type
Recurring Boss
 Paper Mario (Video Game) / int_3bb81225
comment
Recurring Boss: Most games have bosses fought multiple times throughout gameplay, such as Jr. Troopa in 64, Count Bleck's minions in Super, and Kamek as well as Bowser Jr. in Sticker Star.
 Paper Mario (Video Game) / int_3bb81225
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 Paper Mario (Video Game) / int_3bb81225
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3bb81225
 Paper Mario (Video Game) / int_3e848d5c
type
Cast of Snowflakes
 Paper Mario (Video Game) / int_3e848d5c
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Cast of Snowflakes: Even NPCs that look identical have completely different descriptions for Goombario/Goombella's Tattle ability.
 Paper Mario (Video Game) / int_3e848d5c
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 Paper Mario (Video Game) / int_3e848d5c
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3e848d5c
 Paper Mario (Video Game) / int_3f2503af
type
Ability Required to Proceed
 Paper Mario (Video Game) / int_3f2503af
comment
Ability Required to Proceed: A staple in the series, Mario would need new partners or equipment upgrades to get through whatever obstacle is blocking him.
 Paper Mario (Video Game) / int_3f2503af
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1.0
 Paper Mario (Video Game) / int_3f2503af
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_3f2503af
 Paper Mario (Video Game) / int_41817de
type
Power-Up Mount
 Paper Mario (Video Game) / int_41817de
comment
The gap-crossing characters, Parakarry and the Yoshi hatchling, need gaps to cross. Their games compensate for this limited use by giving Parakarry a subquest of delivering letters and making Yoshi a Power Up Mount that can boost Mario's speed in the field.
 Paper Mario (Video Game) / int_41817de
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 Paper Mario (Video Game) / int_41817de
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_41817de
 Paper Mario (Video Game) / int_49d59be9
type
Scenery Porn
 Paper Mario (Video Game) / int_49d59be9
comment
Scenery Porn: Each game has it, getting better as the series progresses.
 Paper Mario (Video Game) / int_49d59be9
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 Paper Mario (Video Game) / int_49d59be9
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_49d59be9
 Paper Mario (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Paper Mario (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: In the first three games, Dry Bones and their derivatives have a crippling weakness to fire, something which flies in the face of the mainline Mario series where (with the exception of Super Princess Peach) they're completely immune to it. Starting with Sticker Star, this weakness is dropped.
 Paper Mario (Video Game) / int_4f4372e9
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1.0
 Paper Mario (Video Game) / int_4f4372e9
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_4f4372e9
 Paper Mario (Video Game) / int_4f8a2bbc
type
Going Through the Motions
 Paper Mario (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: It soon becomes obvious that everyone's animations are rather limited. For example, every time Mario strikes up a conversation, he thrusts his arm out as if saluting the person he's addressing.
 Paper Mario (Video Game) / int_4f8a2bbc
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1.0
 Paper Mario (Video Game) / int_4f8a2bbc
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_4f8a2bbc
 Paper Mario (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Paper Mario (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: In most games, Mario gets a badge that allows him to toss his hammer at enemies. It's a go-to early on for enemies that are spiky (therefore immune to a Goomba Stomp if you don't have the Spike Shield badge) and can fly (so can't be reached with the hammer in melee) before more powerful attacks are made available.
 Paper Mario (Video Game) / int_519f108a
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 Paper Mario (Video Game) / int_519f108a
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_519f108a
 Paper Mario (Video Game) / int_6411dac8
type
BadassNormal
 Paper Mario (Video Game) / int_6411dac8
comment
Badass Normal: Most partners aren't that much special when compared to their own species, yet they're capable of keeping up with Mario when it comes to battles.
 Paper Mario (Video Game) / int_6411dac8
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 Paper Mario (Video Game)
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Paper Mario (Video Game) / int_6411dac8
 Paper Mario (Video Game) / int_65a258f2
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Escape Battle Technique
 Paper Mario (Video Game) / int_65a258f2
comment
Escape Battle Technique: The game featured a "Run Away" option outside of most scripted fights, though it had a good chance of failing and cost coins (albeit coins that could be picked up afterward).
 Paper Mario (Video Game) / int_65a258f2
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Paper Mario (Video Game) / int_65a258f2
 Paper Mario (Video Game) / int_670db7d7
type
Formula-Breaking Episode
 Paper Mario (Video Game) / int_670db7d7
comment
Formula-Breaking Episode: Chapter 6 (except for Sticker Star and Origami King, which are divided into five segments and a endgame) seems to always stand out from the others in some way. The first game had it take place in a world that is separated from the Mushroom Kingdom. The second games' Chapter 6 took place on a train where various mysteries had to be solved. The third game's Chapter 6 took place in a world where you have to fight through 100 opponents one at a time to complete it. But that was cut short by an Apocalypse Wow. In Color Splash, one of the areas is a shout-out to Super Mario Bros. 3
 Paper Mario (Video Game) / int_670db7d7
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Paper Mario (Video Game) / int_670db7d7
 Paper Mario (Video Game) / int_679d7cc7
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Goomba Stomp
 Paper Mario (Video Game) / int_679d7cc7
comment
Goomba Stomp: One of Mario's two main attacks in the series, the other being a hammer.
 Paper Mario (Video Game) / int_679d7cc7
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 Paper Mario (Video Game) / int_67c4127f
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The Pin Is Mightier Than the Sword
 Paper Mario (Video Game) / int_67c4127f
comment
The Pin Is Mightier Than the Sword: Badges, which enhance Mario's (and his partners') abilities.
 Paper Mario (Video Game) / int_67c4127f
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Paper Mario (Video Game) / int_67c4127f
 Paper Mario (Video Game) / int_6cd0cdcc
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Endangered Species
 Paper Mario (Video Game) / int_6cd0cdcc
comment
Endangered Species: Throughout the first 3 games, there exists a creature known as a Whacka, which his species is heavily implied in the series' lore to having been poached into near-extinction because the Whacka's bumps they drop are extremely valuable healing items in battle. Russ T. even speculates that the Whacka you meet at Mt. Rugged is The Last of His Kind, assuming that the Whackas found in Paper Mario: The Thousand-Year Door's Keelhaul Key and Super Paper Mario's Downtown of Crag aren't different members of the species. Unfortunately, Video Game Cruelty Potential is rife in the early Paper Mario games and you can actually accelerate their extinction by whacking them for Whacka's bumps as well.
 Paper Mario (Video Game) / int_6cd0cdcc
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Paper Mario (Video Game) / int_6cd0cdcc
 Paper Mario (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Paper Mario (Video Game) / int_6d03eac8
comment
Fighting Your Friend: The final bosses of The Thousand Year Door and Super Paper Mario both force Mario into a fight to the death with Peach and Luigi respectively, the two of them being people Mario loves (of course, being this is a family friendly video game series we're talking about, neither one actually dies).
 Paper Mario (Video Game) / int_6d03eac8
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Paper Mario (Video Game) / int_6d03eac8
 Paper Mario (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Paper Mario (Video Game) / int_72d43279
comment
Blocking Stops All Damage: You can Super Guard against almost anything that causes damage in battle, regardless of whether that means physical attacks, projectiles, lightning strikes, falling walls, fire or explosions. All with no harm done to Mario. Of course, Super Guards have much smaller windows than normal guards (which usually just reduce damage by one), so a successful Super Guard is basically a mechanics-based Crowning Moment of Awesome. A Simplifier increases the window to just smaller than a Guard.
 Paper Mario (Video Game) / int_72d43279
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 Paper Mario (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Paper Mario (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Peaceful Koopas are almost all wearing green shells and have visible eyes, while the Bowser-affiliated Koopas all have red shells, Sinister Shades (even in dark, poorly-lit fortresses), and studded bling in Bowser's style. The Shades n' Studs style generally indicates villainy in Koopas, with the lone exception of KP Koopa and his crew from the Glitz Pit (who has the excuse of deliberately looking tough for the hyped fighting matches). In Super, red Koopas are the ones brainwashed to follow under Count Bleck, although the green ones that appear in Chapter 3 are still enemies because they are fighting under Bowser's orders. Starting with Sticker Star, enemy Koopas use the green default design, with red Koopas usually being Paratroopas.
 Paper Mario (Video Game) / int_735b4101
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Paper Mario (Video Game) / int_735b4101
 Paper Mario (Video Game) / int_754df088
type
Put on a Bus
 Paper Mario (Video Game) / int_754df088
comment
Put on a Bus: Following the different approach of the series starting with Sticker Star, not only are unique characters gone - so were various Paper Mario exclusive Koopa Troop minions, including the Koopatrol (who also happened to appear in two unrelated Mario spin-off titles), Cleft, Clubba, and Ruff Puffs. Yoshi's Island-related enemies that weren't Shy Guys and Snifits stopped appearing afterwards as well.
 Paper Mario (Video Game) / int_754df088
featureApplicability
1.0
 Paper Mario (Video Game) / int_754df088
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_754df088
 Paper Mario (Video Game) / int_782fdff
type
Storybook Opening
 Paper Mario (Video Game) / int_782fdff
comment
Storybook Opening: All four games so far have opened this way, each of them telling the Backstory of important places or objects in the game. Sticker Star takes it up to eleven, where the storybook continues after each boss. Interestingly enough, the section after the fourth boss is narrated by the boss posthumously. It's unknown whether or not he narrated the rest of the book, though.
 Paper Mario (Video Game) / int_782fdff
featureApplicability
1.0
 Paper Mario (Video Game) / int_782fdff
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_782fdff
 Paper Mario (Video Game) / int_789912da
type
Cooking Mechanics
 Paper Mario (Video Game) / int_789912da
comment
Cooking Mechanics: From the first game to Super, each game has a cook who can combine items together to make more complex things like spaghetti, soup, and cakes (or even non-food items such as Dizzy Dials and Sleepy Sheep).
 Paper Mario (Video Game) / int_789912da
featureApplicability
1.0
 Paper Mario (Video Game) / int_789912da
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_789912da
 Paper Mario (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Paper Mario (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: In the first three games, the "paper" aspect is mostly an art style that has little bearing on the plot. A few mechanics revolve around Mario's flat body, but these are explicitly described as unnatural and weird. Starting with Sticker Star, the characters are aware that they are made of paper, frequently mention and lampshade it, and paper-themed jokes are constantly made in both dialogue and gameplay.
 Paper Mario (Video Game) / int_7b21ef92
featureApplicability
1.0
 Paper Mario (Video Game) / int_7b21ef92
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_7b21ef92
 Paper Mario (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Paper Mario (Video Game) / int_7ccd3698
comment
Every game except Color Splash has at least one boss fight with a giant Blooper.
 Paper Mario (Video Game) / int_7ccd3698
featureApplicability
1.0
 Paper Mario (Video Game) / int_7ccd3698
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_7ccd3698
 Paper Mario (Video Game) / int_8849511b
type
Mascot RPG
 Paper Mario (Video Game) / int_8849511b
comment
Mascot RPG: Its use of Action Commands carries over from the main series, demonstrating that common trend of spin-off games in this genre deriving gameplay mechanics from their parent series.
 Paper Mario (Video Game) / int_8849511b
featureApplicability
1.0
 Paper Mario (Video Game) / int_8849511b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8849511b
 Paper Mario (Video Game) / int_8a07e085
type
Denser and Wackier
 Paper Mario (Video Game) / int_8a07e085
comment
Denser and Wackier: The series' tone lightened up considerably with Sticker Star and Color Splash, partly due to the introduction of sillier partner characters, real-world objects that can be slung onto walls to turn into stickers and have their colors squeezed out for paint, which can be used for attacks, and more humorous dialogue.
 Paper Mario (Video Game) / int_8a07e085
featureApplicability
1.0
 Paper Mario (Video Game) / int_8a07e085
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8a07e085
 Paper Mario (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Paper Mario (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: Mario puts one together in the first two games, accepting a bunch of complete strangers of all races during his travels. The third game has him gather Peach, Bowser, Luigi, and a group of connected beings who somewhat qualify as this. The fourth game averts this; it's just Mario and Kersti all the way through.
 Paper Mario (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Paper Mario (Video Game) / int_8ad43dc9
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8ad43dc9
 Paper Mario (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Paper Mario (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Every game has a unique game over. The second game had reading the ghost diary on the train and a Deal with the Devil, if you accept the Shadow Queen's offer, and the third has the beginning dialogue options before you even start the game, and another if you accept Dimentio's offer. The fourth is the first to break the tradition.
 Paper Mario (Video Game) / int_8e0430ab
featureApplicability
1.0
 Paper Mario (Video Game) / int_8e0430ab
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8e0430ab
 Paper Mario (Video Game) / int_8e05350
type
Smart Animal, Average Human
 Paper Mario (Video Game) / int_8e05350
comment
Smart Animal, Average Human: The Paper Mario games usually have one wise and all-knowing creature that teams up with the human Mario. There's Goombario, Goombella, and Tippi/Tiptron.
 Paper Mario (Video Game) / int_8e05350
featureApplicability
1.0
 Paper Mario (Video Game) / int_8e05350
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8e05350
 Paper Mario (Video Game) / int_8e9cf84e
type
 Paper Mario (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: A lot of goofs occurred in translation in the first three games such as TTYD calling Crystal Palace from the first game "Goomstar Palace" in Koopook's email to Koops and SPM calling Clefts Moon Clefts despite them not being found on the Moon.
 Paper Mario (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Paper Mario (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8e9cf84e
 Paper Mario (Video Game) / int_8ebd7403
type
Action Commands
 Paper Mario (Video Game) / int_8ebd7403
comment
Action Commands: Integral to dealing as much damage as possible to enemies or getting the most benefits from status-buffing special moves.
 Paper Mario (Video Game) / int_8ebd7403
featureApplicability
1.0
 Paper Mario (Video Game) / int_8ebd7403
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_8ebd7403
 Paper Mario (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Paper Mario (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: If a dungeon ever contains a save block and a healing block (or item) right next to each other, and it's NOT the very beginning of a dungeon, it's a good chance the next room will contain the boss. Subverted in the second game as it has multiple save blocks before a boss.
 Paper Mario (Video Game) / int_911b22d8
featureApplicability
-0.3
 Paper Mario (Video Game) / int_911b22d8
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_911b22d8
 Paper Mario (Video Game) / int_914f06af
type
Cranial Eruption
 Paper Mario (Video Game) / int_914f06af
comment
Cranial Eruption: There is a recurring species in the series called the Whacka, a little blue mammal who pops his head out of the ground as you pass him by to talk about how The World Is Just Awesome. Like any good whack-a-mole Pun, his name might induce you to take a swing at him with a hammer; do it and he'll have a Cranial Eruption so big it actually falls off his head. The Whacka's Bump is one of the best healing items around, so good that there are only limited quantities of them, and you have to get each one by smashing in the Whacka's head. If you choose to talk to him, his dialogue from cheerfully talking about what a wonderful day he's having to complaining about headaches and memory loss, and eventually he won't come back. The game does not approve of your choice, You Bastard!, even if you have to cook the Bumps in recipes for 100% Completion.
 Paper Mario (Video Game) / int_914f06af
featureApplicability
1.0
 Paper Mario (Video Game) / int_914f06af
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_914f06af
 Paper Mario (Video Game) / int_97526efa
type
Sizable Snowflakes
 Paper Mario (Video Game) / int_97526efa
comment
Sizable Snowflakes: Every game featuring snowy regions feature these.
 Paper Mario (Video Game) / int_97526efa
featureApplicability
1.0
 Paper Mario (Video Game) / int_97526efa
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_97526efa
 Paper Mario (Video Game) / int_9858c391
type
Chick Magnet
 Paper Mario (Video Game) / int_9858c391
comment
Chick Magnet: These games seem to make Mario the most attractive man around. Most of his female partners give him at least one kiss before becoming his partner. Ms. Mowz in TTYD takes this to the extreme- Mario encounters her several times before she becomes his partner, and she gives him a kiss each and every one of those times (which his other female partners do NOT take kindly to!).
 Paper Mario (Video Game) / int_9858c391
featureApplicability
1.0
 Paper Mario (Video Game) / int_9858c391
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_9858c391
 Paper Mario (Video Game) / int_9a6fbae7
type
Hurt Foot Hop
 Paper Mario (Video Game) / int_9a6fbae7
comment
Hurt Foot Hop: When you attempt to jump on a spiked enemy without the Spike Shield badge, Mario will hop while clutching his foot.
 Paper Mario (Video Game) / int_9a6fbae7
featureApplicability
1.0
 Paper Mario (Video Game) / int_9a6fbae7
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_9a6fbae7
 Paper Mario (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Paper Mario (Video Game) / int_a4e3759e
comment
You Don't Look Like You: Justified example. As Old Wonky explains in the second game, Chet Rippo and the "Merl" family change drastically in appearance between games because they are actually different people who are assigned names according to their roles.
 Paper Mario (Video Game) / int_a4e3759e
featureApplicability
1.0
 Paper Mario (Video Game) / int_a4e3759e
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_a4e3759e
 Paper Mario (Video Game) / int_a6be3ad5
type
Rule of Seven
 Paper Mario (Video Game) / int_a6be3ad5
comment
Rule of Seven: The number of Plot Coupons in the first and second games. In Super Paper Mario there are eight, but you get the first one before gaining control and have to track down the other seven.
 Paper Mario (Video Game) / int_a6be3ad5
featureApplicability
1.0
 Paper Mario (Video Game) / int_a6be3ad5
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_a6be3ad5
 Paper Mario (Video Game) / int_ab777ed9
type
Derivative Differentiation
 Paper Mario (Video Game) / int_ab777ed9
comment
Derivative Differentiation: These games are decidedly less similar to Final Fantasy than their Square-produced predecessor, Super Mario RPG.
 Paper Mario (Video Game) / int_ab777ed9
featureApplicability
1.0
 Paper Mario (Video Game) / int_ab777ed9
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_ab777ed9
 Paper Mario (Video Game) / int_b4333b0f
type
Skybox
 Paper Mario (Video Game) / int_b4333b0f
comment
Skybox: The only objects that are actually 2D are the items and the sky, the rest are rendered on flat polygons.
 Paper Mario (Video Game) / int_b4333b0f
featureApplicability
1.0
 Paper Mario (Video Game) / int_b4333b0f
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_b4333b0f
 Paper Mario (Video Game) / int_b5a39030
type
Hub Under Attack
 Paper Mario (Video Game) / int_b5a39030
comment
Hub Under Attack: In Paper Mario 64, Toad Town is a harmless area with a shop and a free health-restoring Toad House. When Mario returns after chapter 3, it's being ransacked by Shy Guys, and many of the town's residents have had items stolen from them. While adventuring in Shy Guy's Toy Box, the main focus of the chapter, Mario collects the stolen items and can return them to their owners. Paper Mario: Sticker Star starts with Bowser's troops invading Decalburg, crumpling up Toads, completely rolling up the town, and demolishing the Sticker Fest grounds. Once Mario rescues the Toads, they help unroll Decalburg and restore the town. The sticker shop and Sling-a-Thing stands then open up. However, the Sticker Fest grounds are still a wreck, and if Mario goes back to them after recovering a Royal Sticker, they're slowly cleaned up and repaired until it's all better by the end of the game. Paper Mario: Color Splash: Port Prisma, which turns out to be the game's hub world, is completely abandoned during Mario, Peach, and Toad's first visit. They soon meet Huey, a paint bucket, who helps Mario restore uncolored spots around the town. They venture to collect a Mini Paint Star, fighting off enemies and restoring colorless Toads (one of which grants access to the shop), and get access to Ruddy Road. At the Crimson Tower, Mario finds a bridge builder Toad, and once he is rescued, he fixes a bridge in Port Prisma, which grants Mario access to a cafe and a post office. In Paper Mario: The Origami King, during Mario's first visit to Toad Town, there are giant Goombas roaming around and eating pieces of the landscape. Many buildings are closed off and the music is slightly ominous and unnerving. Once Mario defeats the Goombas, the music changes to a happier arrangement of the title theme, and he can get access to the shops and services by rescuing Toads around the world; it'll go completely back to normal around one third into the game.
 Paper Mario (Video Game) / int_b5a39030
featureApplicability
1.0
 Paper Mario (Video Game) / int_b5a39030
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_b5a39030
 Paper Mario (Video Game) / int_b9e8ad28
type
The Multiverse
 Paper Mario (Video Game) / int_b9e8ad28
comment
The first game involved saving the Mushroom Kingdom. The second game involved a Princess Peach kidnapping that led to Mario taking on a secret society and then saving the world from the demon they meant to unleash. The third game involved saving The Multiverse from an Omnicidal Maniac and his Artifact of Doom, as explained in the very opening moments of the game. The fourth game, however, brought it back to saving the Mushroom Kingdom.
 Paper Mario (Video Game) / int_b9e8ad28
featureApplicability
1.0
 Paper Mario (Video Game) / int_b9e8ad28
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_b9e8ad28
 Paper Mario (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Paper Mario (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Heart Points instead of Hit Points, Flower Points instead of Magic Points, and Star Points instead of Experience Points.
 Paper Mario (Video Game) / int_ba7c20be
featureApplicability
1.0
 Paper Mario (Video Game) / int_ba7c20be
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_ba7c20be
 Paper Mario (Video Game) / int_c01027a6
type
Better than a Bare Bulb
 Paper Mario (Video Game) / int_c01027a6
comment
Better than a Bare Bulb: Much of the humor derives from poking fun at Mario series and other video game conventions.
 Paper Mario (Video Game) / int_c01027a6
featureApplicability
1.0
 Paper Mario (Video Game) / int_c01027a6
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_c01027a6
 Paper Mario (Video Game) / int_c335b9ec
type
Irony
 Paper Mario (Video Game) / int_c335b9ec
comment
Irony: Throughout the series (even in Super if you count a variant only found on Level 89 of the Flipside Pit of 100 Trials), Goombas' primary method of attacking you is essentially jumping on you. Your Goomba partners in the first two games even use the same Action Command for it that Mario uses for his jump attack.
 Paper Mario (Video Game) / int_c335b9ec
featureApplicability
1.0
 Paper Mario (Video Game) / int_c335b9ec
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_c335b9ec
 Paper Mario (Video Game) / int_c64db44b
type
Idle Animation
 Paper Mario (Video Game) / int_c64db44b
comment
Idle Animation: The characters tend to nod off if you leave the controls unattended for a few minutes.
 Paper Mario (Video Game) / int_c64db44b
featureApplicability
1.0
 Paper Mario (Video Game) / int_c64db44b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_c64db44b
 Paper Mario (Video Game) / int_cce399
type
This Looks Like a Job for Aquaman
 Paper Mario (Video Game) / int_cce399
comment
This Looks Like a Job for Aquaman: In games where Mario has partners, many of them are tailor-made to work with specific obstacles or environments. Depending on who you choose to bring with you in a boss battle, it may be easy or hard. The gap-crossing characters, Parakarry and the Yoshi hatchling, need gaps to cross. Their games compensate for this limited use by giving Parakarry a subquest of delivering letters and making Yoshi a Power Up Mount that can boost Mario's speed in the field. Bow and Vivian make Mario invisible, which has limited gameplay uses, unless you're trying to evade enemies in a particularly complicated way. Sushie in the first game has no use except to allow Mario to swim by entering the water at specific docks and to be especially powerful against fire enemies (she joins the heroes right before they enter a volcano). Bombette is a subverted example, since while she can only explode, that explosion also doubles as an attack. Madame Flurrie from The Thousand-Year Door can use her wind powers to reveal certain secrets and make enemies dizzy. The Pixls from Super Paper Mario are all about this. They're literally living tools for performing specific tasks. Several of them replicate specific Thousand Year Door abilities, such as Slim replacing Mario's paperizing to fit through slim spaces or Fleep providing Madame Flurrie's powers. Dottie's job is to make the characters small, allowing them to fit through tiny spaces and little red doors. Piccolo's job is to heal status ailments and destroy certain specific obstacles. (She can also put the Underchomp to sleep).
 Paper Mario (Video Game) / int_cce399
featureApplicability
-0.3
 Paper Mario (Video Game) / int_cce399
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_cce399
 Paper Mario (Video Game) / int_d0f63e83
type
Magnetic Hero
 Paper Mario (Video Game) / int_d0f63e83
comment
Magnetic Hero: Mario, who attracts many partners over the course of the first three games. He also gets Kersti on his side in Sticker Star, Huey in Color Splash, and Olivia in The Origami King.
 Paper Mario (Video Game) / int_d0f63e83
featureApplicability
1.0
 Paper Mario (Video Game) / int_d0f63e83
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_d0f63e83
 Paper Mario (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Paper Mario (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: If Mario (or whichever team member you happen to be playing as in the case of Super) falls in battle, the game ends. If any of the partners fall, it doesn't, and they can be revived afterwards or during battle. However, all damage will go towards Mario and if there are Life Shrooms they will be used on your partner first.
 Paper Mario (Video Game) / int_d4d98674
featureApplicability
1.0
 Paper Mario (Video Game) / int_d4d98674
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_d4d98674
 Paper Mario (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Paper Mario (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: Many areas in the first two games are often straightforward, having relatively easy enemies and puzzles with the occasional tough one. The boss fights, on the other hand are usually the most challenging parts in the games, as they often require more complex strategies to be won. Super Paper Mario inverts this, as unlike the other games, the enemies and bosses are often very easy to defeat, while the levels' layouts can often be confusing due to the game's Flip mechanic, along with some difficult puzzles by the way. Sticker Star can be a subversion, as most of the "strategy" comes from learning the bosses' weaknesses.
 Paper Mario (Video Game) / int_d4fa75fc
featureApplicability
1.0
 Paper Mario (Video Game) / int_d4fa75fc
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_d4fa75fc
 Paper Mario (Video Game) / int_d514d688
type
Optional Character Scene
 Paper Mario (Video Game) / int_d514d688
comment
Optional Character Scene: The first three games gives every party member a set of dialogue for any event they're taking part in. This format was dropped in all subsequent titles since Sticker Star.
 Paper Mario (Video Game) / int_d514d688
featureApplicability
1.0
 Paper Mario (Video Game) / int_d514d688
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_d514d688
 Paper Mario (Video Game) / int_da91a25f
type
Mana Potion
 Paper Mario (Video Game) / int_da91a25f
comment
Mana Potion: Syrups and Jammin' Jelly restore Flower Points.
 Paper Mario (Video Game) / int_da91a25f
featureApplicability
1.0
 Paper Mario (Video Game) / int_da91a25f
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_da91a25f
 Paper Mario (Video Game) / int_da92a6d9
type
Item Amplifier
 Paper Mario (Video Game) / int_da92a6d9
comment
Item Amplifier: In the first and second game, the Badges "Double Dip" and "Triple Dip" allow Mario to use 2 items or 3 items per turn, respectively.
 Paper Mario (Video Game) / int_da92a6d9
featureApplicability
1.0
 Paper Mario (Video Game) / int_da92a6d9
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_da92a6d9
 Paper Mario (Video Game) / int_dd7ecf98
type
Toilet Teleportation
 Paper Mario (Video Game) / int_dd7ecf98
comment
Toilet Teleportation: Mario can use toilets as a means of warping around. This is necessary at one point in The Thousand-Year Door where Mario is chased into a restroom and needs to send himself down the toilet.
 Paper Mario (Video Game) / int_dd7ecf98
featureApplicability
1.0
 Paper Mario (Video Game) / int_dd7ecf98
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_dd7ecf98
 Paper Mario (Video Game) / int_e5e6640b
type
Flanderization
 Paper Mario (Video Game) / int_e5e6640b
comment
Flanderization: The very aesthetic gets this treatment in Sticker Star. In the first three games, it was mostly an aesthetic choice, the design resembling more of drawings in a storybook than paper figurines (with Thousand Year Door taking advantage of it with the "curses"). In Sticker Star, the very characters acknowledge they're made of paper, and it's mentioned very often, something that the previous games never did. The environment also becomes more paper-like and looking more like diorama pieces following this change.
 Paper Mario (Video Game) / int_e5e6640b
featureApplicability
1.0
 Paper Mario (Video Game) / int_e5e6640b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_e5e6640b
 Paper Mario (Video Game) / int_e9604359
type
Monster of the Week
 Paper Mario (Video Game) / int_e9604359
comment
Monster of the Week: Each chapter of every game has Mario going against whoever is in possession of the MacGuffin for the respective level.
 Paper Mario (Video Game) / int_e9604359
featureApplicability
1.0
 Paper Mario (Video Game) / int_e9604359
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_e9604359
 Paper Mario (Video Game) / int_f0089082
type
Early-Bird Cameo
 Paper Mario (Video Game) / int_f0089082
comment
Early-Bird Cameo: In the first game, Parakarry is shown delivering a letter to the Mario Bros. and he can be seen in the post office when Mario first arrives in Toad Town, but doesn't join the party until chapter 2. In the second game, Vivian is fought in chapter 2, but doesn't join Mario until chapter 4. Also, when Mario gains the paper tube ability, he can enter Bobbery's house. Flavio can also be seen in Rogueport's Inn at the beginning of the game but doesn't play an important role until chapter 5.
 Paper Mario (Video Game) / int_f0089082
featureApplicability
1.0
 Paper Mario (Video Game) / int_f0089082
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f0089082
 Paper Mario (Video Game) / int_f11c3835
type
Anti-Grinding
 Paper Mario (Video Game) / int_f11c3835
comment
Anti-Grinding: The first game prevented you from getting star points (experience) from defeating enemies that are too weak for your level. The second game did the same, but always awarded at least one star point in any battle (it takes one-hundred to level up).
 Paper Mario (Video Game) / int_f11c3835
featureApplicability
1.0
 Paper Mario (Video Game) / int_f11c3835
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f11c3835
 Paper Mario (Video Game) / int_f2227354
type
Powers as Programs
 Paper Mario (Video Game) / int_f2227354
comment
Powers as Programs: The badge system. Each one has an effect you can get simply by wearing it, with abilities ranging from allowing you to stomp spiked enemies without getting hit, to making you get more Star Power when you Appeal, to letting you use two or three items in one turn, to more silly things like changing your outfit to resemble Luigi, Wario, or Waluigi.
 Paper Mario (Video Game) / int_f2227354
featureApplicability
1.0
 Paper Mario (Video Game) / int_f2227354
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f2227354
 Paper Mario (Video Game) / int_f470199
type
Franchise Codifier
 Paper Mario (Video Game) / int_f470199
comment
Franchise Codifier: The sub-series of Mario RPGs started with Super Mario RPG, but it was Paper Mario 64 (which started life as a Super Mario RPG sequel) that set the standard for later games. Action commands were put front and center in battle (with special attacks being structured like mini-games), self-awareness became an overt focus rather than the subject of brief asides, and Luigi started to become a more independent character from Mario, having a more distinct personality and displaying vices that his brother typically lacks. While the RPG games would split off between Paper Mario and Mario & Luigi, both would carry on from the template that this game established.
 Paper Mario (Video Game) / int_f470199
featureApplicability
1.0
 Paper Mario (Video Game) / int_f470199
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f470199
 Paper Mario (Video Game) / int_f51c5f3c
type
Never Say "Die"
 Paper Mario (Video Game) / int_f51c5f3c
comment
Never Say "Die": Played straight when Klevar says "Huff N. Puff is gone", but subverted when Mayor Penguin's wife finds him laying motionless and outright says "My husband is dead! He's been murdered!" Although, Mayor Penguin turns out to not really be dead.
 Paper Mario (Video Game) / int_f51c5f3c
featureApplicability
-0.3
 Paper Mario (Video Game) / int_f51c5f3c
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f51c5f3c
 Paper Mario (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Paper Mario (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Almost all of the partners from The Thousand Year Door are rehashes of the gang from the original with improved abilities and more complex character designs. Goombella, Koops, and Bobbery are direct stand-ins for Goombario, Kooper, and Bombette, while the other members offer either similar powers (Vivian replicates Lady Bow's invisibility) or ability re-combinations (the Yoshi hatchling mixes a weaker version of Lakilester's Power Up Mount abilities with Parakarry's gap-crossing abilities).
 Paper Mario (Video Game) / int_f5a3e496
featureApplicability
1.0
 Paper Mario (Video Game) / int_f5a3e496
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f5a3e496
 Paper Mario (Video Game) / int_f9f2c33
type
Running Gag
 Paper Mario (Video Game) / int_f9f2c33
comment
Running Gag: In each game, a character delivers an incredibly long story that has Mario falling asleep to it.
 Paper Mario (Video Game) / int_f9f2c33
featureApplicability
1.0
 Paper Mario (Video Game) / int_f9f2c33
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_f9f2c33
 Paper Mario (Video Game) / int_fa078f0
type
Uniformity Exception
 Paper Mario (Video Game) / int_fa078f0
comment
Uniformity Exception: All the party members who are members of the various mook races Mario usually encounters on his adventures (or, in one case, a baby Yoshi) all have some sort of iconic feature that'll allow one to tell who they are, like Goombario's blue hat, Goombella's Adventurer Archaeologist apparel (and the fact that she's pink), Watt's dummy, Bombette's ponytail-like fuse, Yoshi's underwear, etc.
 Paper Mario (Video Game) / int_fa078f0
featureApplicability
1.0
 Paper Mario (Video Game) / int_fa078f0
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_fa078f0
 Paper Mario (Video Game) / int_name
type
ItemName
 Paper Mario (Video Game) / int_name
comment
 Paper Mario (Video Game) / int_name
featureApplicability
1.0
 Paper Mario (Video Game) / int_name
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Paper Mario (Video Game) / int_name
 Paper Mario (Video Game) / int_name
itemName
Paper Mario (Video Game)

The following is a list of statements referring to the current page from other pages.

 Attack Of Giygas / Fan Fic
seeAlso
Paper Mario (Video Game)
 Brave New World / Fan Fic
seeAlso
Paper Mario (Video Game)
 ChaosSinfulRose
seeAlso
Paper Mario (Video Game)
 Chuggaaconroy (Lets Play)
seeAlso
Paper Mario (Video Game)
 Game Guy 888 (Lets Play)
seeAlso
Paper Mario (Video Game)
 Paper Mario (Video Game)
hasFeature
Absurdly Short Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Absurdly Spacious Sewer / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Accordion to Most Sailors / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Acronym Confusion / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Advancing Boss of Doom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
After Boss Recovery / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Alertness Blink / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
All in a Row / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Alphabetical Theme Naming / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Alternative Calendar / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Ambidextrous Sprite / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
An Adventurer Is You / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
And Now for Someone Completely Different / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Anti-Grinding / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Apocalypse Maiden / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Arc Hero / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Armor-Piercing Attack / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Armored But Frail / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Art Shift / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Ascended Fanboy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Audience? What Audience? / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Auto-Revive / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Autobots, Rock Out! / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Background Music Override / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bad Vibrations / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bad with the Bone / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Balcony Escape / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bandit Mook / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Battle Theme Music / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Beat Still, My Heart / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Beautiful Void / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bedsheet Ghost / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Beef Gate / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
"Begone" Bribe / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Belly Flop Crushing / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Better than a Bare Bulb / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Betting Mini-Game / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Beware the Skull Base / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Big Boo's Haunt / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Big Damn Fire Exit / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Big Fancy Castle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Blah, Blah, Blah / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Blank White Eyes / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Block Puzzle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bonus Dungeon / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Boss-Altering Consequence / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Boss Banter / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Boss Bonanza / int_cf69654b
 Paper Mario (Video Game)
hasFeature
Boss Corridor / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Boss Remix / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Breather Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Broken Bridge / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Bubble Gun / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Burn the Undead / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Chain of Deals / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Character Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Character Select Forcing / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Charged Attack / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cheated Angle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Check-Point Starvation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Chekhov's Boomerang / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Chimney Entry / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Clipped-Wing Angel / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Collapsing Ceiling Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Collision Damage / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Color-Coded Wizardry / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Combat Exclusive Healing / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Combined Energy Attack / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Common Crossover / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Concept Art Gallery / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cooking Mechanics / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cool Gate / int_93fc1d2b
 CostumeQuest
seeAlso
Paper Mario (Video Game)
 Paper Mario (Video Game)
hasFeature
Counting Sheep / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Court Mage / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cowardly Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cranial Eruption / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Critical Annoyance / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cross-Cultural Kerfluffle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Crossover Power Acquisition / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cumulonemesis / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Cute Little Fangs / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Damsel out of Distress / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Deadly Euphemism / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Defanged Horrors / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Defend Command / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Deliberately Monochrome / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Desperation Attack / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
"Die Hard" on an X / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Difficult, but Awesome / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Disco Dan / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Do Not Call Me "Paul" / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Doppelgänger Spin / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Down the Drain / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dracolich / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dragon with an Agenda / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dramatic Drop / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dual Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dude, Where's My Reward? / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Dungeon Town / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Durable Deathtrap / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Easy Impersonation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Elite Tweak / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Embarrassing First Name / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Emerald Power / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Empty Room Psych / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Enchanted Forest / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Encounter Repellant / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Endangered Species / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Endgame+ / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Enemy Scan / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Enjoy the Story, Skip the Game / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Equipment-Based Progression / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Escape Sequence / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Every Episode Ending / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Evil Old Folks / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Experience Points / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Exponential Potential / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Exposition Fairy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Expressive Accessory / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Expressive Health Bar / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Face Fault / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fake Longevity / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fake Ultimate Hero / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fandom Heresy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fauxshadow / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fight Woosh / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fighting Your Friend / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Final Boss Preview / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Final Dungeon Preview / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Finger Wag / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fire, Ice, Lightning / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Fire Keeps It Dead / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
First Town / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Flavor Text / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Flipping Helpless / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Flying Broomstick / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Flying Postman / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Food Chain of Evil / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Foul Flower / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Four-Star Badass / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Franchise Codifier / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gameplay Ally Immortality / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gameplay Automation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gender-Equal Ensemble / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Get on the Boat / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Give Me Your Inventory Item / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gladiator Subquest / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gods Need Prayer Badly / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gold-Colored Superiority / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Goldfish Poop Gang / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Good Feels Good / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Goomba Stomp / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Gravity Is a Harsh Mistress / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Green Hill Zone / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Ground Punch / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Guilt-Based Gaming / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
HP to 1 / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Harmless Electrocution / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Having a Blast / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Heal Thyself / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Healing Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Health/Damage Asymmetry / int_cf69654b
 Paper Mario (Video Game)
hasFeature
Hearts Are Health / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Heavily Armored Mook / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hint System / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hold the Line / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hub City / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hub Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hub Under Attack / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Hurt Foot Hop / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
I Have You Now, My Pretty / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Idle Animation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Impossibly Delicious Food / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
In-Scene Title Text / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
In Their Own Image / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Incorruptible Pure Pureness / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Indy Escape / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Inertial Impalement / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Inevitable Tournament / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Inexplicable Treasure Chests / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Instant 180-Degree Turn / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Intangibility / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Interspecies Friendship / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Inventory Management Puzzle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Invisible Anatomy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Invisible Block / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Item Amplifier / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Item Crafting / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
It's Up to You / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Japanese Video Games / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Joined Your Party / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Jungle Japes / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Just Add Water / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Just Eat Him / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Kill Enemies to Open / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
King Koopa Copy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Kitsch Collection / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Late Character Syndrome / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Leave Him to Me! / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Leitmotif upon Death / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Lethal Lava Land / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Level in the Clouds / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Level-Up Fill-Up / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Limited Animation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Limited Move Arsenal / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Live Item / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Long Speech Tea Time / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Love Potion / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Lovely Assistant / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Low-Level Run / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Magic Is Rare, Health Is Cheap / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Magic Staff / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Masochist's Meal / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Meta Power-Up / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Miles Gloriosus / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Min-Maxing / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mini-Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mirror World / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Money Mauling / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Monster Allies / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Monster Compendium / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Monster Town / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mook Maker / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mook Medic / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Moon Logic Puzzle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
More Popular Spinoff / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mortality Ensues / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Most Definitely Not a Villain / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Mummy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Museum Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Musical Nod / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
My Species Doth Protest Too Much / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Myth Prologue / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Named After First Installment / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Nap-Inducing Speak / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Narrator / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Naturally Huskless Coconuts / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
New World Tease / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
No Cure for Evil / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
No Item Use for You / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Noblewoman's Laugh / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Non-Human Sidekick / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Non-Lethal Bottomless Pits / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Nostalgic Music Box / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Not Always Evil / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Not Completely Useless / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Offstage Waiting Room / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Old Guard Versus New Blood / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Old Hero, New Pals / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Old Windbag / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Ominous Floating Castle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Once per Episode / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
One Stat to Rule Them All / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
1-Up / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Only One Save File / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Only Smart People May Pass / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Opaque Nerd Glasses / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Open-Ended Boss Battle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Optional Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Optional Character Scene / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Optional Party Member / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Our Liches Are Different / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Palmtree Panic / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Paper Fan of Doom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Paper Master / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Paper People / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Party in My Pocket / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Peninsula of Power Leveling / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Personal Space Invader / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Plot-Irrelevant Villain / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Plot Leveling / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Point-and-Click Map / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Poison Mushroom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Pop Quiz / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Port Town / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Portmanteau Series Nickname / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Power-Up Magnet / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Powers as Programs / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Pre-Final Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Pre-existing Encounters / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Previous Player-Character Cameo / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Puzzle Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Quicksand Sucks / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Random Effect Spell / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Rapid-Fire Fisticuffs / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Recurring Boss / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Recurring Element / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Recurring Traveller / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Redundant Researcher / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Removable Shell / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Repeating So the Audience Can Hear / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Retirony / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Robe and Wizard Hat / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Robinsonade / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Rock–Paper–Scissors / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Rump Roast / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Savage Spiked Weapons / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Save-Game Limits / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Say It with Hearts / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Score Screen / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Scratch Damage / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Scripted Battle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sea of Sand / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Second Hour Superpower / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Semantic Superpower / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sequel First / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sequel Goes Foreign / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Shadowed Face, Glowing Eyes / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Shear Menace / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Shifting Sand Land / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sidequest / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Signature Move / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Silliness Switch / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sinister Shades / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sizeshifter / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Skybox / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sliding Scale of Content Density vs. Width / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Slippy-Slidey Ice World / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Smart Animal, Average Human / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Smash Mook / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Snot Bubble / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
So Last Season / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Soul Eating / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sound of No Damage / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sound Test / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Space Compression / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Space Is Noisy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Space Zone / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Spectacular Spinning / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Speech Bubbles / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Spike Balls of Doom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Spikes of Villainy / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sprint Shoes / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Sprite/Polygon Mix / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Staggered Zoom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Standard RPG Items / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Standard RPG Items / int_cf69654b
 Paper Mario (Video Game)
hasFeature
Standard Status Effects / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Storybook Opening / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Stout Strength / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Stress-Relieving Gameplay / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Stylistic Callback / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Successful Sibling Syndrome / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Suicidal Overconfidence / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Superpower Lottery / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Supreme Chef / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Surprisingly Creepy Moment / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Surprisingly Functional Toys / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Surprisingly Improved Sequel / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Suspiciously Cracked Wall / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Swallowed Whole / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Tactical Rock–Paper–Scissors / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Take That, Critics! / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Talk Like a Pirate / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Temple of Doom / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Tentacled Terror / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
That One Sidequest / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Corpse Stops Here / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Door Slams You / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Face of the Sun / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Lost Woods / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Magnificent / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Man in Front of the Man / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Master / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Night That Never Ends / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Silent Bob / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Spiny / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Trees Have Faces / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Un-Reveal / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
The Worf Barrage / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
There Are No Bedsheets / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
There Are No Tents / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Thick-Line Animation / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Third Is 3D / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
This Is the Final Battle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
This Looks Like a Job for Aquaman / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Three-Stat System / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Throne Room Throwdown / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Title In / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Took a Shortcut / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Totem Pole Trench / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Traintop Battle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Translation Style Choices / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Trauma Inn / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Tree Trunk Tour / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Underground City / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Underground Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Underground Monkey / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Underused Game Mechanic / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Unexpectedly Realistic Gameplay / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Uniformity Exception / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Unwilling Suspension / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Vague Hit Points / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Video Game Stealing / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Villain: Exit, Stage Left / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Villain of the Detour / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Visible Silence / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Warp Whistle / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
We Cannot Go On Without You / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
What the Hell, Player? / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
When Elders Attack / int_93fc1d2b
 WhiteBladeZero
seeAlso
Paper Mario (Video Game)
 Paper Mario (Video Game)
hasFeature
Wish Upon a Shooting Star / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
Womb Level / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
You Fight Like a Cow / int_93fc1d2b
 Paper Mario (Video Game)
hasFeature
You Shouldn't Know This Already / int_93fc1d2b
 TroperRPG
seeAlso
Paper Mario (Video Game)
 PaperMario
sameAs
Paper Mario (Video Game)
 Paper Mario (Video Game)
hasFeature
Parenting the Husband / int_93fc1d2b