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Paper Mario: The Thousand-Year Door (Video Game)

 Paper Mario: The Thousand-Year Door (Video Game)
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game)
 Paper Mario: The Thousand-Year Door (Video Game)
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PaperMarioTheThousandYearDoor
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door is the 2004 Nintendo GameCube sequel to the original Paper Mario and the second game in the Paper Mario series. It starts like a lot of Mario games, with a letter from Princess Peach. She wants Mario to meet her at a distant town called Rogueport, to help her search for a legendary treasure indicated by the map she sent along with the letter. By the time Mario actually pulls into port, Peach is gone, and for once it's not Bowser who kidnapped her (and he's very, very peeved about that).The mysterious secret society of X-Nauts and their leader, Sir Grodus, are the ones responsible this time. They're after the same treasure as Mario, and are hanging onto Peach for an unknown purpose related to this treasure hunt. Mario learns from the Goomba Professor Frankly and his young assistant Goombella that said treasure is locked behind the eponymous Thousand-Year Door beneath town, and that opening the massive door involves collecting the Crystal Stars scattered across the surrounding regions. As the game goes on, the nature of the treasure and why the X-Nauts are holding Peach comes to light, and let's just say said treasure is not a pile of gold coins.The game retains the same paper aesthetic, Turn-Based Combat, Action Commands, and Better than a Bare Bulb humor of the previous game, with some extra tweaks introduced. Action Commands are also needed for the Limit Break moves that are attained with each Crystal Star. The previous game's damage-reducing button presses during enemy attacks are supplemented by a Blocking Stops All Damage mechanic with a narrower window of accuracy. Each battle is fought in front of an audience that must be pleased by a good performance in order to increase the amount of Star Power recovered per turn. Your partners now have a health meter, and can be incapacitated if they run out (though the battle will still go on as long as Mario is alive). World exploration is aided by Mario gaining several paper-themed transformations like a paper airplane and a paper boat.A remake of the game was announced during the September 2023 Nintendo Direct, and is set to be released for the Nintendo Switch on May 23rd, 2024.
 Paper Mario: The Thousand-Year Door (Video Game)
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2024-04-08T03:17:20Z
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2024-04-08T03:17:20Z
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1036c075
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Forceful Kiss
 Paper Mario: The Thousand-Year Door (Video Game) / int_1036c075
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Forceful Kiss: When Flurrie joins Mario's party, she decides to thank him for retrieving her lost necklace by "grabbing him and giving him a little sugar" even as he frantically shakes his head for her not to. Flurrie's Lip Lock ability also counts as this. She grabs the enemy and forces a kiss on them, draining them of their HP.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1036c075
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Blamed for Being Railroaded
 Paper Mario: The Thousand-Year Door (Video Game) / int_10fe7cc1
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Blamed for Being Railroaded: Zess T. tells you to stop moving because she lost a contact lens. Stand still as long as you want; she'll never find it. Move at all, in any direction, even slightly, and it will crunch under your boot (or hammer, if you chose to swing that.) There simply is no way to avoid smashing the darned thing. Even after you replace it, Zess T. will call you by insulting nicknames for the rest of the game.
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Retired Badass
 Paper Mario: The Thousand-Year Door (Video Game) / int_112daba0
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Retired Badass: Bobbery is an elderly Bob-omb who used to be a tough sailor. Even after coming out of retirement and joining Mario, he's still a capable combatant.
 Paper Mario: The Thousand-Year Door (Video Game) / int_112daba0
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Miles Gloriosus
 Paper Mario: The Thousand-Year Door (Video Game) / int_113472aa
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Miles Gloriosus: Subverted with Flavio. He is a Dirty Coward who boasts about his "feats", but he is willing to put his life on the line when he has to try and persuade Cortez to help them fight the X-Nauts.
 Paper Mario: The Thousand-Year Door (Video Game) / int_113472aa
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The Man in Front of the Man
 Paper Mario: The Thousand-Year Door (Video Game) / int_11c70cd6
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The Man in Front of the Man: Beldam is this, as Grodus appeared to be the Big Bad right up until he succeeded at summoning the Shadow Queen, only to get zapped into nothing but a head, and it was revealed that Beldam had been manipulating him all along.
 Paper Mario: The Thousand-Year Door (Video Game) / int_11c70cd6
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Cute Witch
 Paper Mario: The Thousand-Year Door (Video Game) / int_122db6df
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Cute Witch: Vivian, the youngest of the Shadow Sirens, is also undeniably the cutest one of them. Even Goombella thinks so in her Tattle entries on her.
 Paper Mario: The Thousand-Year Door (Video Game) / int_122db6df
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I Was Quite a Looker
 Paper Mario: The Thousand-Year Door (Video Game) / int_126ce03c
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I Was Quite a Looker: Mayor Kroop, the Puni elder, and one of the women in Twilight Town.
 Paper Mario: The Thousand-Year Door (Video Game) / int_126ce03c
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The Artifact
 Paper Mario: The Thousand-Year Door (Video Game) / int_13d7a65e
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The Artifact: The Spaghetti and Koopasta recipes use the same HP Values as the previous game, resulting in them being less useful than the item you make them from in this game. In Paper Mario 64, the Slow Go badge still wasn't that useful, but it could at least be used to avoid waking up the sleeping Clubbas in Tubba Blubba's Castle. In this game, there is no stealth segment or place where you need to walk slowly, giving it no practical purpose.
 Paper Mario: The Thousand-Year Door (Video Game) / int_13d7a65e
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I Will Show You X!
 Paper Mario: The Thousand-Year Door (Video Game) / int_140883ec
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I Will Show You X!: Flavio during Chapter 5 sings a song many times where he mentions a "Boom-Bassa Boom Festival!" Well, after spending so long in his company, apparently Four-Eyes (Crump) had quite enough of Flavio's annoyances and when he attacks the island in his giant battleship, he makes fun of them all by shouting: "How's THAT for Boom-Bassa Boom?!"
 Paper Mario: The Thousand-Year Door (Video Game) / int_140883ec
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Fake Longevity
 Paper Mario: The Thousand-Year Door (Video Game) / int_14184bc7
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Fake Longevity: Chapter 4 would actually be the shortest Chapter in the game if it weren't for the fact that you're forced to go Back Tracking through the Twilight Trail four times. Before Chapter 7, you have to find a Bob-omb named General White. This involves going to all the places you've already been to and finding out that's he's already long gone to somewhere else until he finally shows up at Fahr Outpost, the place from where you've set off.
 Paper Mario: The Thousand-Year Door (Video Game) / int_14184bc7
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Heroic Mime
 Paper Mario: The Thousand-Year Door (Video Game) / int_143e6c8d
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Heroic Mime: Mario, almost. He speaks, but only as dialogue responses chosen by the player. Goombella lampshades this during Chapter 4 after Doopliss has switched places with Mario. "Wow... You, like, NEVER talk!"
 Paper Mario: The Thousand-Year Door (Video Game) / int_143e6c8d
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Darker and Edgier
 Paper Mario: The Thousand-Year Door (Video Game) / int_14beeefd
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Darker and Edgier: The Thousand-Year Door is definitely darker and edgier than its predecessor. The previous game was a charming RPG adventure through the bright and colorful Mushroom Kingdom to save Peach from Bowser like Mario usually does every other week. Not here. This game starts with the opening shot of the Prologue looking right at a gallows in the middle of town. The aptly named Rogueport is a textbook example of a Wretched Hive, predominantly inhabited by cutthroats and miscreants (including a parody of the Yakuza/The Mafia), and even they are terrified of what lurks behind the Thousand-Year Door. Many of the areas in the game — notably Twilight Town and its surrounding areas, Riverside Station, the Pit of 100 Trials, and the final dungeon itself — have a creepy atmosphere by any standards, let alone those of the famously family-friendly Mario franchise. There is a dark undertone that permeates throughout the entire game, and as the plot begins to unfold, players come to the realization that the ultimate motive of the X-Nauts and the Shadow Sirens is far more sinister than anyone could have initially imagined, with potentially world-ending repercussions.
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Does This Remind You of Anything?
 Paper Mario: The Thousand-Year Door (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?: Mario, uh... mounts and rides... a Yoshi in a very unfortunate-looking fashion, especially considering Mario's at least twice as big.
 Paper Mario: The Thousand-Year Door (Video Game) / int_14ed6ab7
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Huge Rider, Tiny Mount
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Huge Rider, Tiny Mount: Mario and the baby Yoshi. Justified in that Yoshi is a newborn, fresh out of his egg.
 Paper Mario: The Thousand-Year Door (Video Game) / int_152b3dcf
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You Can't Thwart Stage One
 Paper Mario: The Thousand-Year Door (Video Game) / int_15385326
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You Can't Thwart Stage One: Well, you can providing the villain isn't all that bright, but sadly Grodus is not so dim. He only has one Crystal Star, and when he realizes Mario is going to get the other six before he does, he alters his plan. He gives his star to Lord Crump and sets him against Mario; if Crump wins then Grodus just waltzes through the Thousand-Year Door, and if Mario wins he has the Shadow Sirens trick Mario into opening the door for him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_15385326
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Shows Damage
 Paper Mario: The Thousand-Year Door (Video Game) / int_15aed120
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Shows Damage: Both Grubba and Grodus pant and show battle damage as they're about to be defeated.
 Paper Mario: The Thousand-Year Door (Video Game) / int_15aed120
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Tempting Fate
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Tempting Fate: Princess Peach expresses interest in buying a small box that has a magic lock that will only open for a pure and noble heart. The box is the trigger to the whole story as it contains the magical map that leads to the Crystal Stars.
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Gratuitous Spanish
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Cortez has a fondness for Gratuitous Spanish, amigos!
 Paper Mario: The Thousand-Year Door (Video Game) / int_16178c64
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Your Mom
 Paper Mario: The Thousand-Year Door (Video Game) / int_1649e053
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Your Mom: Grubba basically delivers some trash talking (which he attributes to Mario) to the Armored Harriers/Iron Adonis Twins, with one of the trash talks also revealed to be a veiled Yo' Mama joke, as he mentions that outie belly buttons run in the family, causing the Iron Clefts to get very angry at Mario, as their mother has an outie.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1649e053
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Peninsula of Power Leveling
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Peninsula of Power Leveling: You can encounter Amazy Dayzees in the fourth chapter. After gaining the fourth chapter's Star Power, you can go to the area where they're found (preferably under the effects of the special spell that can sometimes double your experience), use said power to quickly defeat them, and bask in the levels.
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Frothy Mugs of Water
 Paper Mario: The Thousand-Year Door (Video Game) / int_17c7c925
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Frothy Mugs of Water: In the English release, Bobbery refers to his final beverage as Chuckola Cola, and the icon had been turned purple. In the original Japanese version, the drink was literally Bintejireddo, meaning Vintage Red, a type of red wine.
 Paper Mario: The Thousand-Year Door (Video Game) / int_17c7c925
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Apocalypse Anarchy
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Apocalypse Anarchy: Largely downplayed. Aside from the worldwide Mass "Oh, Crap!" that occurs when the Shadow Queen rises again in the game's finale, causing the sky to go dark, the closest the game gets to this trope is people blowing all their money at the Pianta Parlor according to Don Pianta.
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Dressing as the Enemy
 Paper Mario: The Thousand-Year Door (Video Game) / int_18dd6739
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Dressing as the Enemy: Peach dons an X-Naut uniform at one point. Theoretically she could have used the costume in order to escape, though TEC only informs her that she needs to leave once he uncovers what Grodus and the Shadow Sirens have planned.
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Defeat Means Friendship
 Paper Mario: The Thousand-Year Door (Video Game) / int_19769f50
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Cortez, the boss of Chapter 5, is simply guarding his treasure after his death, and fights Mario thinking that he was after it. After defeating Cortez, he helps Mario against Lord Crump.
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Say My Name
 Paper Mario: The Thousand-Year Door (Video Game) / int_1a3a91dd
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Say My Name: With a twist at the end of Chapter 4. Mario's allies say his name out of shock when he is "defeated" in battle by the "fake" Mario, but they quickly find out that the Mario they were with was just Doopliss in disguise while the other Mario is the real deal.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1a3a91dd
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Underestimating Badassery
 Paper Mario: The Thousand-Year Door (Video Game) / int_1a8dc238
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Underestimating Badassery: The Final Boss assumes Mario and his party "do not possess any power" and offers to spare them if they agree to serve under her. Naturally, she is proven to be wrong about Mario and co. not having power.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1a8dc238
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type
Visual Pun
 Paper Mario: The Thousand-Year Door (Video Game) / int_1ba8eb64
comment
Visual Pun: One of Luigi's companions is a cherry Bob-omb. Gold leaf is a real-life ingredient, a flavorless thin strip of golden foil used for visual aesthetics. In this game, a Gold Leaf is a literal gold-colored leaf.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1ba8eb64
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_1ba8eb64
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_1ba8eb64
 Paper Mario: The Thousand-Year Door (Video Game) / int_1bbb76bc
type
Abandoned Area
 Paper Mario: The Thousand-Year Door (Video Game) / int_1bbb76bc
comment
Abandoned Area: Despite having two present employees and being a refuel station for the Excess Express, the Riverside Station qualifies, particularly once you're forced to venture deeper inside in order to lower the draw bridge which has been raised under mysterious circumstances. While the exterior features fairly upbeat music and a beautiful view of the sunset as many note, the same cannot be said for the interior: It's shabby, run-down, desolate and occupied by late game enemies with the only ambience being the sound of wind blowing through empty corridors or in some rooms the steady, ceaseless movement of gears. It borders on being an outright Bleak Level.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1bbb76bc
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_1bbb76bc
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c445e86
type
Poor Communication Kills
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c445e86
comment
Poor Communication Kills: Cortez fights you to protect his treasure, but afterwards you explain that you only want the Crystal Star and he simply gives it to you because he doesn't care about it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c445e86
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c445e86
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Paper Mario: The Thousand-Year Door (Video Game) / int_1c445e86
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c4e1b6b
type
The Spiny
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c4e1b6b
comment
The Spiny: Aside from the trope namer, of course (and its stronger counterpart, the Sky-Blue Spiny), there's a few other enemies that also fit in this category. Spiky Parabuzzies are a Spike Top and Parabuzzy hybrid, meaning they're immune to stomps and immune to ground-based attacks; being a Buzzy Beetle variant means they laugh off fire and explosions as well. Bristles are rock monsters with spikes all over themselves, hurting Mario if he tries to jump on them or hammer them without the Spike Shield badge equipped. Luckily, the regular variety has very low HP and can be taken out easily with an item, but the Dark Bristles are more durable.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1c4e1b6b
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Paper Mario: The Thousand-Year Door (Video Game) / int_1c4e1b6b
 Paper Mario: The Thousand-Year Door (Video Game) / int_1da01dce
type
The Computer Is a Lying Bastard
 Paper Mario: The Thousand-Year Door (Video Game) / int_1da01dce
comment
The Computer Is a Lying Bastard: The instructions for the special skill "Sweet Feast" read "Hold [the Control Stick] left to try to hit hearts and flowers". This is because, unlike its predecessor "Sweet Treat", holding the stick will autofire. However, as shown by Milesluigi, you're probably better off spam-flicking the stick; "Sweet Feast" also removes the One Bullet at a Time limitation, and most people can repeatedly flick the stick substantially faster than the autofire rate.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1da01dce
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1dad7003
type
In the Hood
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dad7003
comment
In the Hood: In the introduction, Peach meets a hooded peddler who gives her the chest containing the magical map. The identity of the peddler is Beldam.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dad7003
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Paper Mario: The Thousand-Year Door (Video Game) / int_1dad7003
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dd14f5a
type
I Surrender, Suckers
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: Hooktail attempts this when she runs out of HP, and tries to bribe you with coins, badges, and smelling her feet. If you fall for it, she will attack you for massive damage. Regardless of whether you fall for it or not, she will eat members of the audience, and the battle will continue without an audience.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dd14f5a
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1dfd19f9
type
Papa Wolf
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dfd19f9
comment
Papa Wolf: Don Pianta. The tasks you do for him are related to his daughter and his former employee/son-in-law.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1dfd19f9
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_1dfd19f9
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e14ea2a
type
Boss Battle
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e14ea2a
comment
During a Boss Battle, many bosses will have some way to attack the audience directly—Hooktail, the first boss, introduces this mechanic by leaping off stage and devouring the audience to restore her health.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e14ea2a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7487cd
comment
There are a number of times where Goombella will either break the fourth wall or potentially be present when somebody else breaks it. When this happens, she will respond by lampshading it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7487cd
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7c47ab
type
Stealth Pun
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7c47ab
comment
Stealth Pun: TEC-XX ends up ''double crossing'' his boss.. One of Luigi's companions is a red Bob-omb named Jerry, with his unique fuse only making him look more like a cherry bomb. If the rumor Goombella heard at the end is to be believed (supported by a brief scene in Poshley Heights), Grodus gave up his evil plans after being reduced to a head. He quit while he was a head.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7c47ab
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1e7c47ab
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 Paper Mario: The Thousand-Year Door (Video Game) / int_1fc8335e
type
Deal with the Devil
 Paper Mario: The Thousand-Year Door (Video Game) / int_1fc8335e
comment
When the Shadow Queen is finally released from her crypt and possesses Princess Peach, it quickly becomes apparent that she will not listen to Grodus as he had thought. After severely crippling and sending him away, she then offers Mario a Deal with the Devil.
 Paper Mario: The Thousand-Year Door (Video Game) / int_1fc8335e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_2044af1
type
Faceless Goons
 Paper Mario: The Thousand-Year Door (Video Game) / int_2044af1
comment
Faceless Goons: Every X-Naut wears something over their face, and goggles. Much like Shy Guys, their true appearances are unknown.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2044af1
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_20751e73
type
Somebody Set Up Us the Bomb
 Paper Mario: The Thousand-Year Door (Video Game) / int_20751e73
comment
Somebody Set Up Us the Bomb: In Chapter 2, Crump attempts to annihilate Mario by activating a time bomb in the Great Tree while trying to escape.
 Paper Mario: The Thousand-Year Door (Video Game) / int_20751e73
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_20751e73
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Paper Mario: The Thousand-Year Door (Video Game) / int_20751e73
 Paper Mario: The Thousand-Year Door (Video Game) / int_20860a0e
type
Punch-Clock Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_20860a0e
comment
Punch-Clock Villain: Most of the lesser X-Nauts. Implied for most of the game with their over-casual nature and general uncoordination in the area of Mookery, and confirmed if you examine the chem lab notes with Mario: "I have some stuff to do, so I'm not coming in to work tomorrow, and that's that." Also, they tend to appear as audience members.
 Paper Mario: The Thousand-Year Door (Video Game) / int_20860a0e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_20860a0e
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Paper Mario: The Thousand-Year Door (Video Game) / int_20860a0e
 Paper Mario: The Thousand-Year Door (Video Game) / int_222dc873
type
Black Comedy
 Paper Mario: The Thousand-Year Door (Video Game) / int_222dc873
comment
Black Comedy: Every so often in the beginning of Chapter 4, a random villager of Twilight Town is transformed into a pig. When a mother becomes a swine, one of her starving children considers cooking her. The three travelling girls seen every so often can be found oinking nearby, still as merry as always. A gatekeeper requires the mayor's permission to open the way into the woods, but the old man is already cursed when you go talk to him. Naturally, when you come back to the gatekeeper he's doomed too and Mario's group can just move on.
 Paper Mario: The Thousand-Year Door (Video Game) / int_222dc873
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Paper Mario: The Thousand-Year Door (Video Game) / int_222dc873
 Paper Mario: The Thousand-Year Door (Video Game) / int_22cf50f9
type
Chekhov's Gag
 Paper Mario: The Thousand-Year Door (Video Game) / int_22cf50f9
comment
Chekhov's Gag: The pipe leading to Twilight Town during Chapter 4 rejects Mario's entry because he has nothing on him that identifies who he is. You easily get the problem fixed by talking to a Twilight Town resident in Rogueport that writes Mario's name on his overalls. After Doopliss steals Mario's name and identity, trying to leave Twilight Town will have the pipe spit Mario back out since he doesn't have a name anymore.
 Paper Mario: The Thousand-Year Door (Video Game) / int_22cf50f9
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_22cf50f9
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_22cf50f9
 Paper Mario: The Thousand-Year Door (Video Game) / int_2310dacb
type
Dead Man Writing
 Paper Mario: The Thousand-Year Door (Video Game) / int_2310dacb
comment
Dead Man Writing: Mario gets to deliver one of these letters in a quest. It's from Bobbery's wife, Scarlette, which perks him up to help Mario and co. travel to Keelhaul Key. Koops finds and reads one of these found amongst his father's bones. (Well, Kolorado's father's bones, really).
 Paper Mario: The Thousand-Year Door (Video Game) / int_2310dacb
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_2310dacb
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_2310dacb
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a06c52
type
TheUnReveal
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a06c52
comment
The Un-Reveal: Subverted. If you save a game clear file and go back to visit Frankly, he'll reveal that the treasure was... a Dried Shroom, which is apparently an amazing discovery, as it reveals that people ate mushrooms one thousand years ago.
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a06c52
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Paper Mario: The Thousand-Year Door (Video Game) / int_23a06c52
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a1e2a9
type
Adaptation Deviation
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a1e2a9
comment
Adaptation Deviation: The announcement revealed deviations from the original game would occur beyond the Art Evolution. "To find the treasure of yore, take the seven Crystal Stars to the Thousand-Year Door." is said by Goombella in the original game, but the line is said by Professor Frankly in the remake's announcement. When Bowser gets frustrated with Kammy during his first playable segment, he yells "AIRHEAD!" in the original game while yelling "LUNKHEAD!" in the remake.
 Paper Mario: The Thousand-Year Door (Video Game) / int_23a1e2a9
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Paper Mario: The Thousand-Year Door (Video Game) / int_23a1e2a9
 Paper Mario: The Thousand-Year Door (Video Game) / int_246268be
type
Flipping Helpless
 Paper Mario: The Thousand-Year Door (Video Game) / int_246268be
comment
Flipping Helpless: Like the previous game, jumping on a Koopa or Buzzy Beetle will flip it on its back, rendering it helpless and negating its Defense Power (until it gets back up). However, the same can happen to your partner Koops. Simultaneously subverted and inverted with Shady Koopas, who have the same "flipped" animation and have their defense dropped, but will attack with a stronger attack while they're on their backs.
 Paper Mario: The Thousand-Year Door (Video Game) / int_246268be
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_246268be
 Paper Mario: The Thousand-Year Door (Video Game) / int_24fa70e3
type
Bandit Mook
 Paper Mario: The Thousand-Year Door (Video Game) / int_24fa70e3
comment
Bandit Mook: In addition to the Bandits that can steal Mario's coins, there's also ones that can steal his items and his badges, although the Badge Bandits are exclusive to the Pit of 100 Trials. They also appear as non-hostile NPCs.
 Paper Mario: The Thousand-Year Door (Video Game) / int_24fa70e3
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 Paper Mario: The Thousand-Year Door (Video Game) / int_24fa70e3
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Paper Mario: The Thousand-Year Door (Video Game) / int_24fa70e3
 Paper Mario: The Thousand-Year Door (Video Game) / int_2557e3a9
type
Palette Swap
 Paper Mario: The Thousand-Year Door (Video Game) / int_2557e3a9
comment
Palette Swap: There are two badges you can collect to change Mario's outfit. One is the L Emblem, found in the Poshley Sanctum, which makes Mario's outfit have Luigi's green color scheme. The other can be bought from Charlieton, the W Emblem, which gives Mario Wario's yellow and purple color scheme. If you wear them at the same time, Mario's outfit gets Waluigi's purple and black color scheme.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2557e3a9
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Paper Mario: The Thousand-Year Door (Video Game) / int_2557e3a9
 Paper Mario: The Thousand-Year Door (Video Game) / int_26ac510e
type
Mythology Gag
 Paper Mario: The Thousand-Year Door (Video Game) / int_26ac510e
comment
Mythology Gag: When Mario ('Great Gonzales' to everyone at this point) walks into the arena of the Glitz Pit before his fight with Rawk Hawk, the camera makes a short pan over the entire crowd, who is unanimously shouting "Gonzales, Gonzales!" except for one person who quickly shouts "Jumpman! Wait... what?" One of the badges you can buy from Charlieton is named "Jumpman". Its brother "Hammerman" riffs on the idea, but is valid in the same right (picking up the Hammer in Donkey Kong denied you the ability to jump). There's a handful of veiled references to the Nintendo 64, which was the console for the original Paper Mario. Ishnail of the Robbo Thieves will sell Mario information in exchange for a payment of 64 coins. Every Super Luigi book sells for a multiple of 64 coins, and Mario is challenged to 65th and 66th Annual Super Fun Quirk Quizzes, subtle references to the 64th Trivia Quiz-Off that Peach participated in during the previous game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_26ac510e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_26ac510e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_26d1f65f
type
Verbal Tic
 Paper Mario: The Thousand-Year Door (Video Game) / int_26d1f65f
comment
Verbal Tic: Cortez has a fondness for Gratuitous Spanish, amigos! Fuzzies cap off their sentences with a strong MEEEOOORK!!! Master Crash, a Bob-omb in the minor leagues in the Glitz Pit, randomly sprinkles "BOMB" throughout his sentences. Cleftor, another Glitz Pit minor leaguer, often injects "Grack!" into his statements if Mario talks to him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_26d1f65f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_26d1f65f
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Paper Mario: The Thousand-Year Door (Video Game) / int_26d1f65f
 Paper Mario: The Thousand-Year Door (Video Game) / int_26eb6287
type
Funny Background Event
 Paper Mario: The Thousand-Year Door (Video Game) / int_26eb6287
comment
Funny Background Event: On occasion while you're in the middle of cutscenes in Rogueport and other towns. Battles are presented as a stage production, requiring players to pay attention to vandals among the audience in the foreground and to the background props suddenly swaying and collapsing over Mario. Also, sometimes Luigi is among the crowd and every so often he does an Aside Glance towards the player.
 Paper Mario: The Thousand-Year Door (Video Game) / int_26eb6287
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 Paper Mario: The Thousand-Year Door (Video Game) / int_26eb6287
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 Paper Mario: The Thousand-Year Door (Video Game) / int_274cf442
type
Credits Montage
 Paper Mario: The Thousand-Year Door (Video Game) / int_274cf442
comment
Credits Montage: A recap of what has happened to your allies plays during the credits.
 Paper Mario: The Thousand-Year Door (Video Game) / int_274cf442
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 Paper Mario: The Thousand-Year Door (Video Game) / int_274cf442
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Paper Mario: The Thousand-Year Door (Video Game) / int_274cf442
 Paper Mario: The Thousand-Year Door (Video Game) / int_2765af58
type
Language Fluency Denial
 Paper Mario: The Thousand-Year Door (Video Game) / int_2765af58
comment
Language Fluency Denial: The birds will talk intelligently if you hide. But if you're not hiding, they don't and the parrot says the stock parrot phrases. The parrot drops the act after the end of the chapter, though.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2765af58
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_2765af58
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 Paper Mario: The Thousand-Year Door (Video Game) / int_27d00b28
type
Same Content, Different Rating
 Paper Mario: The Thousand-Year Door (Video Game) / int_27d00b28
comment
Same Content, Different Rating: Downplayed. The European and Japanese versions have both been bumped up to a PEGI 7 and CERO B rating, both of which are no worse than the ESRB's E10+ rating. Notably, the North American version is still rated E for Everyone, with only "mild suggestive themes" added to its rating.
 Paper Mario: The Thousand-Year Door (Video Game) / int_27d00b28
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 Paper Mario: The Thousand-Year Door (Video Game) / int_2864490b
type
Gravity Screw
 Paper Mario: The Thousand-Year Door (Video Game) / int_2864490b
comment
Gravity Screw: The gravity on the Moon is much less, allowing for higher jumps and slower movement.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2864490b
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_2864490b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_28cd01ca
type
Disappeared Dad
 Paper Mario: The Thousand-Year Door (Video Game) / int_28cd01ca
comment
Disappeared Dad: Koops' father, Koopley, left for Hooktail Castle ten years before the start of the game to slay Hooktail. It doesn't end well, which gives Koops the motivation to join Mario to avenge his dad. When they defeat Hooktail, though, the dragon spits up Koopley, who survived in her stomach for ten years. Kolorado's father suffered the same fate Koops thought of his father.
 Paper Mario: The Thousand-Year Door (Video Game) / int_28cd01ca
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 Paper Mario: The Thousand-Year Door (Video Game) / int_294ed981
type
Bilingual Bonus
 Paper Mario: The Thousand-Year Door (Video Game) / int_294ed981
comment
Bilingual Bonus: The X-Nauts' Strange Salute is the same as the Japanese "wrong"/"no good" gesture◊.
 Paper Mario: The Thousand-Year Door (Video Game) / int_294ed981
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_294ed981
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 Paper Mario: The Thousand-Year Door (Video Game) / int_29a39f6
type
Easter Egg
 Paper Mario: The Thousand-Year Door (Video Game) / int_29a39f6
comment
Easter Egg: There's a place in the X-Naut Fortress where Mario can be 8-bit again. Stay at an inn 50 times and you'll get a special cutscene and a 200-coin gift.
 Paper Mario: The Thousand-Year Door (Video Game) / int_29a39f6
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Could Say It, But...
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Could Say It, But...: TEC is forbidden from telling Princess Peach anything about Grodus's plans. He gets around the restriction by giving Peach a multiple-choice quiz... with critical information as the correct answers.
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Bite the Wax Tadpole
 Paper Mario: The Thousand-Year Door (Video Game) / int_2a96eef5
comment
Bite the Wax Tadpole: Doopliss' name can either make Polish gamers giggle or disgust them, as this word sounds like "Dupoliz", which in Polish language literally means "Ass-licker".
 Paper Mario: The Thousand-Year Door (Video Game) / int_2a96eef5
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The Dreaded
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comment
The Dreaded: By far, the Shadow Queen, who is arguably one of the most heartless, evil Mario villains to ever have been onscreen. Her legend had stood strong during the events of the game, with people still talking about the four heroes who sealed her away. Her power is immense, shown when she severely cripples Grodus with a single lightning bolt, drags the audience to Hell to heal herself during the second phase of her fight, and attacks with all sorts of crazy moves that would leave you hurting badly. Cortez, the pirate ghost king. Not only is he in control of thousands of malevolent pirate spirits, it goes without saying that he's the leader for a reason. Subverted after he helps Mario and the other stranded islanders defeat "Four-Eyes" (Lord Crump) and gets them safely back to Rogueport after Chapter 5. Doopliss had his moment during the beginning of Chapter 4 where all of Twilight Town were being turned into pigs due to him making the bell ring throughout the land, leaving the remaining residents terrified as their loved ones became swine. Without a doubt, the suspense building up to who you would battle once you reached the steeple would be nerve-racking your first time. Despite being Demoted to Extra, Bowser. He might not be the Big Bad this time, but he's still the Koopa King. Most NPCs flee screaming from his presence. Only the very brave (Or just goofy) keep calm when he's around.
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Stronger Sibling
 Paper Mario: The Thousand-Year Door (Video Game) / int_2ae81019
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Stronger Sibling: Gloomtail and Bonetail are far more powerful than Hooktail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2ae81019
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Limit Break
 Paper Mario: The Thousand-Year Door (Video Game) / int_2afb1a9
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Limit Break: The abilities bestowed on Mario by the Magical Map and the Crystal Star, which use a special gauge of Star Power. Funnily enough, Mario's Star Power is generated by audience enthusiasm.
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Pauper Patches
 Paper Mario: The Thousand-Year Door (Video Game) / int_2b3274f8
comment
Pauper Patches: The inhabitants of Twilight Town all sport raggedy, patched-up clothes to go with their "impoverished Eastern European villager" look and the general Ãœberwald atmosphere of Chapter 4.
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Awesome, but Impractical
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comment
Awesome, but Impractical: The Mega Rush badge raises attack by a whooping 5 when Mario has only 1 HP remaining. The game gives so many different items, partner skills and badges to avoid his demise in that state during battle that it's not even funny, but reducing his health to that single point and keeping it that way all the time can be impractical due to reasons such as a lack of abusable hazards for Scratch Damage in many areas or the Level-Up Fill-Up mechanic. Furthermore, just a single Power Rush badge combined with other attack boosts can get Mario to game-breaking levels of power anyway. The Happy Lucky Lottery has some pretty cool prizes, but due to the mechaniacs of how the lottery generates its winner numbers, you'll have to either wait a long time note  Up to a year for the grand prize. or cheat the clock to win the top prizes. Since there's easier ways to obtain them, you're probably best off not bothering to play it.
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Autobots, Rock Out!
 Paper Mario: The Thousand-Year Door (Video Game) / int_2d395ee9
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Autobots, Rock Out!: The fight music for Chapter 3's miniboss, Rawk Hawk, is made of this. Listen to it here. (The other battles in the Glitz Pit have the standard battle music.)
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Organized Crime Sidequest
 Paper Mario: The Thousand-Year Door (Video Game) / int_2d6d5715
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Organized Crime Sidequest: The game has some Lighter and Softer examples, as the resident Pianta crime syndicate is The Family for the Whole Family. The main quest involves a subplot involving tracking down the Don's former right-hand man, who's trying to elope with his daughter (which becomes a side plot throughout the game, where the couple are exiled, move to a tropical island and ultimately decide to return when the Don regrets his decision). In addition, several quests on the "Trouble Board" involve some fairly dodgy business, including delivering a mysterious package for someone who doesn't want to be seen out.
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Gratuitous English
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comment
Gratuitous English: At one point in the Japanese version, Rawk Hawk says:
 Paper Mario: The Thousand-Year Door (Video Game) / int_2e6a41e0
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Glass Cannon
 Paper Mario: The Thousand-Year Door (Video Game) / int_2f253c94
comment
Glass Cannon: The game encourages players to play dangerously by stacking up attack multipliers when Mario is at low or critical health. Several items and skills can prevent Mario from being finished off to mantain this absurd power going for as long as possible, and a NPC can even respec Mario's stats so that he's always in Danger mode. Raising HP upon levelling up is outright called a lack of confidence by the interface.
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Older Than They Look
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Older Than They Look: Grubba is 65 years old, yet he looks ridiculously young and is in great shape. Justified as all of this is a result of using a machine powered by one of the Crystal Stars that sucks up the missing fighters' energy and vitality and gives it to Grubba.
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God Save Us from the Queen!
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God Save Us from the Queen!: The Shadow Queen is a demonic entity who wants to cover the world in darkness. She does a Demonic Possession of Princess Peach, transforming her into Shadow Queen Peach, complete with an Evil Costume Switch and having a cold, ruthless, and icy personality that is the total opposite of Peach herself..
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Distaff Counterpart
 Paper Mario: The Thousand-Year Door (Video Game) / int_2fc21a19
comment
Distaff Counterpart: Goombella serves pretty much the same purpose as Goombario from Paper Mario 64; meanwhile, Bobbery is a Spear Counterpart for Bombette.
 Paper Mario: The Thousand-Year Door (Video Game) / int_2fc21a19
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Cursed with Awesome
 Paper Mario: The Thousand-Year Door (Video Game) / int_309b8806
comment
Played with throughout the game, in which Mario encounters four black chests containing supposedly innocent beings only to reveal themselves as evil spirits upon being freed, which they follow up by cursing Mario... with a Second Hour Superpower.
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Beef Gate
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Gus guards the east side of Rogueport, and you can either pay a toll of 10 coins to pass each time, or fight him, and he can be fought right at the start of the game, provided you Guard or even Superguard well enough.
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The City Narrows
 Paper Mario: The Thousand-Year Door (Video Game) / int_30ef2781
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The City Narrows: East Rogueport. The place is filthy, run-down, and crime-ridden, and anyone walking through there can honestly expect to get robbed or jumped.
 Paper Mario: The Thousand-Year Door (Video Game) / int_30ef2781
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The Unintelligible
 Paper Mario: The Thousand-Year Door (Video Game) / int_32821ceb
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The Unintelligible: Marilyn, who's only ever to say "Guh!", though her sisters seem to have no trouble understanding her.
 Paper Mario: The Thousand-Year Door (Video Game) / int_32821ceb
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Collection Sidequest
 Paper Mario: The Thousand-Year Door (Video Game) / int_33864ee8
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Collection Sidequest: The Star Pieces. Hidden here and there throughout the game, they can be collected and traded for awesome badges. Shine Sprites too, which can be traded in 3 at a time to power up Mario's companions.
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Balking Summoned Spirit
 Paper Mario: The Thousand-Year Door (Video Game) / int_33c246d0
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Balking Summoned Spirit: Throughout the game, Mario finds four chests containing evil spirits that "curse" him with a new power without which he cannot proceed past the level. When the player reaches the fourth chest, the spirit is disheartened to learn that Mario is actively seeking to be cursed again and grumbles that the evil speech he had been working on is now useless.
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Game-Breaking Bug
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comment
Game-Breaking Bug: Shell Shield can cause the game to hang endlessly, if the partner in front is KO'd in the same move (but not simultaneously; the exact frame window depends on whether the fatal attack was guarded or not) as Mario's Shell Shield in the back gets broken. The game tries to play the "partner collapses", "Mario and partner trade places", and "Shell Shield breaks" animations all at once and somehow this exact timing causes them never to finish and the game never returns control to the player. Thankfully, this is a very specific circumstance.
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Your Princess Is in Another Castle!
 Paper Mario: The Thousand-Year Door (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: If not for the second half of the chapter where Mario must reclaim his body from Doopliss, Chapter 4 would've been pretty short. During their visit to the X-Naut Base, Mario and his team attempt to find Princess Peach after obtaining the seventh and final Crystal Star, but TEC informs them that Grodus already took her to the Palace of Shadow. After you've defeated Bowser and Kammy after beating Grodus, it must be over right? Not even close! Grodus survived that last battle and has taken Peach into a secret room! That secret room is the crypt of the Shadow Queen, and Grodus is about to awaken her so she can possess Peach's body!
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No Hero Discount
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comment
No Hero Discount: No matter what town you save, they'll still charge you money for everything. Even the recovery blocks require coins, the amount of which is marked on top.
 Paper Mario: The Thousand-Year Door (Video Game) / int_345cf4e1
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Bonus Dungeon
 Paper Mario: The Thousand-Year Door (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Pit of 100 Trials, though it's a good idea to go to at least floor 50 for any playthrough, as a bigger item bag is always useful.
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Lethal Joke Character
 Paper Mario: The Thousand-Year Door (Video Game) / int_36249acd
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Lethal Joke Character: The Danger Mario build requires Mario to become one. For most of the game, he'll need to have no HP upgrades, and he'll die in only 1-2 hits. The lethal part comes when you have enough badges to turn him into the massively-evasive Glass Cannon he becomes near the end.
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Sequential Boss
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Sequential Boss: Cortez only has 20 HP, but has three different forms you have to defeat before the battle finally ends.
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Heavy Sleeper
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Heavy Sleeper: General White. "Sleeping like a 'stached baby." And you need to wake him twice.
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Squishy Wizard
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Squishy Wizard: Played with. As a Shadow Siren, Vivian's the least durable, with a mere 10 Hit Points. After she's been Promoted to Playable, however, she can be improved like any other party member, and her Hit Points peak out at 30. Her magical powers improve, as well, and to fully subvert this trope, her default attack is punching enemies in the face.
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Ridiculously Small Wings
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Ridiculously Small Wings: The dragon siblings (Hooktail, Gloomtail, and Bonetail) all have extremely tiny wings that should in no way allow them to fly, yet Hooktail is seen flying perfectly fine. It is unknown if Gloomtail or Bonetail can fly as well.
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Five-Second Foreshadowing
 Paper Mario: The Thousand-Year Door (Video Game) / int_381855db
comment
Five-Second Foreshadowing: When Grodus awakens the ancient demon that's been sleeping behind the Thousand-Year Door, it's revealed that she's actually a Living Shadow like the Shadow Sirens are. Not two minutes later, you learn that Beldam had duped Grodus into opening the Door for her, and that she's been a loyal servant of this Shadow Queen the entire time.
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Platform-Activated Ability
 Paper Mario: The Thousand-Year Door (Video Game) / int_38a71f91
comment
Platform-Activated Ability: Early in the game, Mario unlocks the ability to fold into a paper airplane on designated platforms, allowing him to glide across long distances. Much later, he gains the ability to use different platforms to fold into a paper boat.
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Boring, but Practical
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comment
Boring, but Practical: The popular "Danger Mario" build can be surprisingly simple to set up and mantain, with lots of resources on the core path that raise Mario's attack power and make him very hard to hit without even the need to learn the Superguard mechanic. This makes the plain old Power Bounce and Multibounce skills capable of trampling over most enemies and bosses by themselves, rendering all the flashy partner attacks and Special moves largely unnecessary. The very first Special Move unlocked, Sweet Treat, remains useful throughout the game as a way to refill HP & FP using an easily renewable resource. The second Special Move, Earth Tremor, is likely to remain the most-used offensive special even after more powerful moves like Art Attack are unlocked, thanks to its dirt-cheap SP cost.
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Pop Quiz
 Paper Mario: The Thousand-Year Door (Video Game) / int_39dceac1
comment
Pop Quiz: A Thwomp in the game's introduction area pops up to ask you some basic questions. Near the end of the game he returns for Round 2, this time in a cybernetic version. Due to his programing from simply telling her outright, TEC has to use one to reveal to Peach the true extent of Grodus' plans for her.
 Paper Mario: The Thousand-Year Door (Video Game) / int_39dceac1
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3a2c615c
type
Shark Pool
 Paper Mario: The Thousand-Year Door (Video Game) / int_3a2c615c
comment
Shark Pool: Every deep body of water contains Chain Chomp-like fish (which Goombella calls "Nibbles") ready to chomp on Mario, even water fountains and swimming pools. At one point, Goombella even lampshades this in a place with a prominent fountain.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3a2c615c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3aa581ed
type
Undead Counterpart
 Paper Mario: The Thousand-Year Door (Video Game) / int_3aa581ed
comment
Undead Counterpart: Hooktail, Gloomtail, and then Bonetail at the end of the Pit of 100 Trials. Though they're all bosses, they're incredibly similar; Bonetail's essentially a new skin (No Pun Intended) for Hooktail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3aa581ed
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_3aa581ed
 Paper Mario: The Thousand-Year Door (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Paper Mario: The Thousand-Year Door (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: During the time bomb sequence in chapter 2, hitting a save block with a few seconds left on the timer can trap you into an unavoidable game over, as Crump and the Puni Elder's conversation will outlast the timer, and can't be skipped or avoided due to it segueing into the chapter boss. The only way to get out of it is to start a new file. The tournament fights in Chapter 3 will assign you with a random condition that needs to be fulfilled in addition to winning the fight, such as never letting your partner attack at all, or not being able to use FP. It is in fact possible to get one of these two conditions against the Iron Clefts, which makes it completely impossible to defeat them since you need to use Yoshi's gulp to hurt them, and gulp costs 4 FP to use. While you can just ignore the fight condition, doing so will cause your rank to suffer and you'll have to fight the Iron Clefts again.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3ac5110b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3b23e81
type
Plot Twist
 Paper Mario: The Thousand-Year Door (Video Game) / int_3b23e81
comment
Plot Twist: Especially for players familiar with Super Mario RPG and the original Paper Mario, which also sent you on quests to recover seven stars. This time, collecting all the goodies advances the villains' agenda — Nice Job Breaking It, Hero. Although in fairness, the seal on the door was getting weaker over time and the heroes would have had to collect the Crystal Stars anyway if they wanted to reseal the door.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3b23e81
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Paper Mario: The Thousand-Year Door (Video Game) / int_3b23e81
 Paper Mario: The Thousand-Year Door (Video Game) / int_3b789458
type
Recurring Extra
 Paper Mario: The Thousand-Year Door (Video Game) / int_3b789458
comment
Recurring Extra: The Toad Sisters and Dupree show up in the various locations you visit.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3b789458
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3babae20
type
Degraded Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_3babae20
comment
Degraded Boss: Upon arrival to the X-Naut Fortress, you'll immediately be attacked by a pair of Elite Mooks aptly called the Elite X-Nauts in a mini-boss battle. After defeating them, in the very next room you will encounter the Elite X-Nauts again as regular enemies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3babae20
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3bb81225
type
Recurring Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_3bb81225
comment
Recurring Boss: Lord Crump is fought four times: twice on foot, and twice in Magnus von Grapple. The Shadow Sirens are fought in Chapter 2 and again in Chapter 8, with the noticeable change in that, between fights, Doopliss replaces Vivian. Bowser engages Mario in a fight towards the end of Chapter 3, and then becomes the penultimate boss of the game along with Kammy. Mario gets in a fight with the Chapter 4 boss more than any other boss in the game. After beating him once, you're required to go through at least two Hopeless Boss Fights where neither of you can beat each other, and then you rematch him while he has your partners for the real final battle of the chapter. When that's said and done, there's still one last fight with him in Chapter 8 along with Beldam and Marilyn.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3bb81225
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 Paper Mario: The Thousand-Year Door (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: Luigi's adventure. Before Luigi actually finishes his adventure, the book based on his adventure starts to release. The first volume of Super Luigi's first paragraph starts something like this: Have you ever tried your hardest to do something, fail, and then feel like you completely wasted your time. This is a story much like that. Now, this is a pretty accurate statement, considering the source. Except for the fact that Luigi isn't done with his quest yet. He won't be for at least two more Chapters of Mario's adventure. How does the book know?
 Paper Mario: The Thousand-Year Door (Video Game) / int_3bc88a7f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Paper Mario: The Thousand-Year Door (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Grodus is a cyborg with a moon base. Lord Crump has a giant robot. Mario has a handheld device that receives email. Despite this, you ride to Keelhaul Key for Chapter 5 in an old-fashioned sailing vessel.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3c5ae1a1
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type
Thoroughly Mistaken Identity
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e0c789e
comment
Thoroughly Mistaken Identity: Pennington, who incorrectly deduces Mario's identity as Luigi.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e0c789e
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type
Musical Nod
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e24cb38
comment
Musical Nod: The music for Petal Meadows contains part of the main theme from Super Mario Bros. and the music for the Palace of Shadow is full of riffs from the Underground and Castle themes from the same game, as well as drips of the Castle theme from Super Mario Bros. 3. Mario's Mailbox SP plays tunes from Super Mario World and Super Mario Bros. 3 whenever he gets a new message.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e24cb38
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3e823033
type
Invisible Streaker
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e823033
comment
Peach's offscreen nudity, much to her annoyance. One time she's in the shower, in another she has to change clothes to disguise herself as an X-naut and in the third instance she becomes an Invisible Streaker to sneak around their base.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e823033
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type
Groupie Brigade
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e92ed3e
comment
Groupie Brigade: The wrestling fans at the Glitz Pit. You even get your own once you become the champion. You can also wail on them with your hammer. And if you get rid of all of Rawk Hawk's fans this way, he chews you out for beating up his fans "just 'cause you ain't got none".
 Paper Mario: The Thousand-Year Door (Video Game) / int_3e92ed3e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_3eee0728
type
Captain Obvious
 Paper Mario: The Thousand-Year Door (Video Game) / int_3eee0728
comment
In Chapter 2, Punio states the secret entrance to the Great Boggly Tree won't be labelled "Secret Entrance", or else it wouldn't be a secret entrance. When you get Flurrie and have to use her power to reveal the entrance, it turns out it WAS labelled "Secret Entrance", complete with flashing lights. Punio, surprisingly, doesn't realize the irony.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3eee0728
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type
Optional Party Member
 Paper Mario: The Thousand-Year Door (Video Game) / int_3fef1f9b
comment
Optional Party Member: Recruiting Ms. Mowz is optional, as it requires completing a sidequest found at the Trouble Center.
 Paper Mario: The Thousand-Year Door (Video Game) / int_3fef1f9b
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type
Sunglasses at Night
 Paper Mario: The Thousand-Year Door (Video Game) / int_400b9d22
comment
Sunglasses at Night: The Dark Koopas, a variant of the usual Koopa Troopas, still wear their shades even through they're only encountered deep within the Pit of 100 Trials, ditto for the Shady Koopas that can be found down there as well. Lampshaded by Goombella when you Tattle one of them:
 Paper Mario: The Thousand-Year Door (Video Game) / int_400b9d22
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 Paper Mario: The Thousand-Year Door (Video Game) / int_402d8523
type
Cognizant Limbs
 Paper Mario: The Thousand-Year Door (Video Game) / int_402d8523
comment
Cognizant Limbs: Smorg, Cortez and the Shadow Queen have separate health-bars for their limbs. In the case of Smorg, it's necessary to "kill" its arms in order to do any damage to the main part of the monster.
 Paper Mario: The Thousand-Year Door (Video Game) / int_402d8523
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Blatant Lies
 Paper Mario: The Thousand-Year Door (Video Game) / int_40bb59d0
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Immediately afterward, Mario is given an option to bring the egg with him or not. If he says no, his partner immediately changes his mind.
 Paper Mario: The Thousand-Year Door (Video Game) / int_40bb59d0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_40c57041
type
Manipulative Bastard
 Paper Mario: The Thousand-Year Door (Video Game) / int_40c57041
comment
Manipulative Bastard: While Grodus is the antagonist for most of the game and actively hunts down the Crystal Stars before deciding that it would be easier to have Mario open the Thousand-Year Door for him, he ends up as a pawn to Beldam. It was her who orchestrated Peach finding the map and alerting Mario to the existence of the treasure beneath Rogueport, allowing Beldam to capture Peach so that she may be used as a vessel for the Shadow Queen.
 Paper Mario: The Thousand-Year Door (Video Game) / int_40c57041
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 Paper Mario: The Thousand-Year Door (Video Game) / int_40cbee83
type
Wretched Hive
 Paper Mario: The Thousand-Year Door (Video Game) / int_40cbee83
comment
Wretched Hive: Rogueport is a dirty, grimy town full of all kinds of criminals. While there is a nice part of town, it's run by the Mario equivalent of The Mafia.
 Paper Mario: The Thousand-Year Door (Video Game) / int_40cbee83
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_40d15d7a
type
Spoiler Cover
 Paper Mario: The Thousand-Year Door (Video Game) / int_40d15d7a
comment
Spoiler Cover: The game's boxart casually contains a picture of the X-Nauts' base on the moon, a location that you aren't supposed to know about until very late in the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_40d15d7a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_4160410d
type
Damsel in Distress
 Paper Mario: The Thousand-Year Door (Video Game) / int_4160410d
comment
Damsel in Distress: Peach, but like in the first game, she does a little more than just sit around and wait to be rescued. At the end of the chapters, you get to play as Peach sneaking around the X-Naut Fortress, looking for information to help Mario. This time the kidnapper isn't kidnapping Peach simply because he's an Abhorrent Admirer. Luigi gets his own in the form of Princess Eclair, though it turns out that her kidnapper wasn't actually the main villain, at least according to the Super Luigi book series.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4160410d
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 Paper Mario: The Thousand-Year Door (Video Game) / int_417c78f5
type
Robinsonade
 Paper Mario: The Thousand-Year Door (Video Game) / int_417c78f5
comment
Robinsonade: Chapter 5. While travelling to Keelhaul Key, Mario and his allies get shipwrecked and have to struggle to survive.
 Paper Mario: The Thousand-Year Door (Video Game) / int_417c78f5
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_41a3e267
type
Hidden in Plain Sight
 Paper Mario: The Thousand-Year Door (Video Game) / int_41a3e267
comment
Hidden in Plain Sight: When Mario first meets Hooktail, she mentions that Grodus had previously visited to search for the Crystal Star but left after finding nothing. It is revealed to have been within Hooktail's body after her defeat.
 Paper Mario: The Thousand-Year Door (Video Game) / int_41a3e267
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 Paper Mario: The Thousand-Year Door (Video Game) / int_422b699
type
Catching Some Z's
 Paper Mario: The Thousand-Year Door (Video Game) / int_422b699
comment
Catching Some Z's: When characters fall asleep in the game, these appear above them.
 Paper Mario: The Thousand-Year Door (Video Game) / int_422b699
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type
Sibling Team
 Paper Mario: The Thousand-Year Door (Video Game) / int_42c8293a
comment
Sibling Team: A villainous example with the Shadow Sirens. They are a trio of sisters with three different elemental powers who work together to fight Mario. It’s later reduced to Beldam and Marilyn due to Vivian leaving because of her sister’s abusive nature.
 Paper Mario: The Thousand-Year Door (Video Game) / int_42c8293a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_42d9daf9
type
No Fair Cheating
 Paper Mario: The Thousand-Year Door (Video Game) / int_42d9daf9
comment
No Fair Cheating: By altering the Gamecube console's internal clock ahead for joining Rogueport's daily lottery multiple times, the event will be blocked until you talk to Lucky the Bob-omb to apologize by buying another lottery ticket for 500 coins.note Cheating at the Lucky Lottery twice does NOT induce a game over; it just has the same effects it does the first time.
 Paper Mario: The Thousand-Year Door (Video Game) / int_42d9daf9
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 Paper Mario: The Thousand-Year Door (Video Game) / int_434a6d40
type
Evil Sorcerer
 Paper Mario: The Thousand-Year Door (Video Game) / int_434a6d40
comment
Evil Sorcerer: Grodus, though he's more of an Evil Techno Wizard.
 Paper Mario: The Thousand-Year Door (Video Game) / int_434a6d40
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_434c3481
type
Crosshair Aware
 Paper Mario: The Thousand-Year Door (Video Game) / int_434c3481
comment
Crosshair Aware: Magnus Von Grapple 2.0 sucks up audience members and uses a crosshair to aim them at Mario. It's just for show, though.
 Paper Mario: The Thousand-Year Door (Video Game) / int_434c3481
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_434c3481
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 Paper Mario: The Thousand-Year Door (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Paper Mario: The Thousand-Year Door (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: You can consistently win the slots at the Pianta Parlor by listening closely to the machine's looping sound and pressing A anytime you hear a specific part of it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_457d9e88
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 Paper Mario: The Thousand-Year Door (Video Game) / int_46fc2236
type
Low-Level Advantage
 Paper Mario: The Thousand-Year Door (Video Game) / int_46fc2236
comment
Low-Level Advantage: The "Danger Mario" setup backfires at level 72, because your BP and SP will both be maxed at that point, so you will be forced to upgrade HP, breaking the setup. Actually getting one's level this high takes extreme amounts of Level Grinding, however, since one will likely be around Level 20-30 by the end of the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_46fc2236
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 Paper Mario: The Thousand-Year Door (Video Game) / int_4712bc4f
type
Exact Eavesdropping
 Paper Mario: The Thousand-Year Door (Video Game) / int_4712bc4f
comment
Exact Eavesdropping: Played With in Twilight Town with the crows. Mario and Vivian learn by eavesdropping on the crows how to learn the name of the monster who stole his body. Of course, they have to listen to the right crows, or they get nothing but random philosophy or gossip. In Chapter 3, while in the vent, the person you're spying on basically goes over his entire diabolical plan to himself. Just to grab your attention, he more or less says "And since I'm talking out loud here, I'll just put this extremely important piece of paper in this desk drawer here and leave. Ah, there we go. Right there in the drawer, nobody's gonna steal it at all."
 Paper Mario: The Thousand-Year Door (Video Game) / int_4712bc4f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_471a505f
type
Four Is Death
 Paper Mario: The Thousand-Year Door (Video Game) / int_471a505f
comment
Four Is Death: Mario's quest for the fourth Crystal Star takes him to Creepy Steeple, where he must wrest the Star from Doopliss. The haunted fourth cabin of the Excess Express.
 Paper Mario: The Thousand-Year Door (Video Game) / int_471a505f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Paper Mario: The Thousand-Year Door (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Characters like Rawk Hawk and Cortez start off abrasive and antagonistic, but ultimately warm up to Mario and co. and decide to help them out in the end. Petuniper is rather abrasive and slow to trust Mario, but ultimately cooperates with him to help save the rest of his people.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4781adbb
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Butt-Monkey
 Paper Mario: The Thousand-Year Door (Video Game) / int_47fea76b
comment
Bowser and Kammy definitely take the cake, too. Bowser, aside from being his usual menacing self, spends his playable segments trying to track down Mario and the Crystal Stars only to get the short end of the stick pretty much every time. Kammy, meanwhile, alternates between getting caught up in Bowser's misfortune or having the time of her life while Bowser struggles.
 Paper Mario: The Thousand-Year Door (Video Game) / int_47fea76b
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type
Sealed Evil in a Can
 Paper Mario: The Thousand-Year Door (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Occurs so much in this game that it might as well be a motif. Played with throughout the game, in which Mario encounters four black chests containing supposedly innocent beings only to reveal themselves as evil spirits upon being freed, which they follow up by cursing Mario... with a Second Hour Superpower. Exaggerated with the Final Boss. The Shadow Queen is sealed within a stone casket that can only be opened with a non-lethal human sacrifice. This casket is hidden in a crypt behind a secret door in the innermost depths of the Palace of Shadow, beyond its myriad monsters and mechanisms, which is sealed behind the humongous Thousand-Year Door, which is itself sealed by the power of the seven Crystal Stars. The Crystal Stars have been scattered across the country, and the Magical Map meant to lead the way to each of them was sealed away in a chest that could only be opened by the pure of heart. Didja get all that? Though to be totally fair to the architects, if you couldn't destroy the sealed monster, you'd also want it stuck behind as many locks as possible.
 Paper Mario: The Thousand-Year Door (Video Game) / int_485eb589
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 Paper Mario: The Thousand-Year Door (Video Game) / int_486466ee
type
Dual Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_486466ee
comment
Dual Boss: Doopliss and one of your allies at the end of Chapter 4, and Bowser and Kammy Koopa late in the final Chapter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_486466ee
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type
Paper-Thin Disguise
 Paper Mario: The Thousand-Year Door (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Lord Crump's pirate disguise. He even breaks the fourth wall, acknowledging that his disguise is crap and asking the player not to tell Mario who he really is.
 Paper Mario: The Thousand-Year Door (Video Game) / int_48b9731f
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Traintop Battle
 Paper Mario: The Thousand-Year Door (Video Game) / int_49bde8a
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Traintop Battle: Mario vs. the Smorg horde takes place on top of the Excess Express.
 Paper Mario: The Thousand-Year Door (Video Game) / int_49bde8a
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type
Snowy Sleigh Bells
 Paper Mario: The Thousand-Year Door (Video Game) / int_4a39aac1
comment
Snowy Sleigh Bells: Fahr Outpost's theme features extremely prominent sleigh bells.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4a39aac1
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Artifact Mook
 Paper Mario: The Thousand-Year Door (Video Game) / int_4bb69e55
comment
Artifact Mook: Goombas are encountered during Chapter 6 in Riverside Station, despite the fact that they are far too weak to pose a threat by that point. The same applies to the regular X-Nauts in the X-Naut Fortress.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4bb69e55
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Villain Forgot to Level Grind
 Paper Mario: The Thousand-Year Door (Video Game) / int_4bc2a19c
comment
Villain Forgot to Level Grind: While most recurring bosses do get notable stronger during rematches, there are two exceptions: Rawk Hawk can be infinitely refought after Chapter 3 if you fight your way back to the top of the Glitz Pit. Despite recurring comments and emails from him that he keeps training, his stats and moves stay exactly the same, making an already simple fight even easier. Interestingly played with in regards to Doopliss. In his first stint as a chapter boss, he has 40 HP, 4 Attack, and 0 Defense. You rematch him in the final dungeon, and despite a slight Attack Power increase that's necessary given that he mimics Mario, his only new trick is that he can mimic your partners now. The danger in the rematch comes more from the fact that you're fighting Doopliss, Marilyn, and Beldam at once.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4bc2a19c
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Useless Useful Spell
 Paper Mario: The Thousand-Year Door (Video Game) / int_4c709317
comment
Useless Useful Spell: Bobbery's Bomb Squad lets him fire out three bombs onto the enemy's side, which explode a turn later. Neat in concept, but it's mostly rendered obsolete by other group-damage moves (including Bobbery's own Bob-ombast). The turn delay means that you can usually finish a fight before the bombs explode, they only hit ground enemies, and they deal 3 non-piercing damage even at Bobbery's higher ranks. It's only notably useful in fights such as Lord Crump and the Shadow Sirens, groups of grounded enemies with no Defense Power. Bobbery's Hold Fast gives him the Payback status normally granted by Spite Pouches, which returns half of the damage he takes to the attacker. Theoretically useful in assisting his tanking capabilities, but it only affects contact damage, while plenty of enemies and nearly all bosses use ranged attacks. Vivian's Infatuate inflicts the confusion status on enemies, making them occassionally target the wrong thing with their moves. While it can be fun to use on enemies such as Magikoopas or Wizzerds, as they'll grant the party buffs they normally place on themselves, the move's execution requires stiff timing and the chance of it working is inconsistent. You're usually better off stopping an enemy from attacking altogether rather than making their attacks occasionally redirect themselves. Averted with Flurrie's Gale Force, which is functionally a multi-target One-Hit Kill attack. Unlike similar attacks in the previous game, it lets you earn Star Points, and nearly every flying or hovering enemy can be affected by it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4c709317
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Aversion
 Paper Mario: The Thousand-Year Door (Video Game) / int_4ce53a3c
comment
Essentially any point in the game where dialogue options seemingly give Mario a chance to refuse a possible plot-relevant action or to help someone in need. In most of these cases, his partner will either correct him or outright ignore his refusal and make the decision for him. The biggest aversion to this occurs when the Shadow Queen offers Mario a chance to be her servant. He can actually accept, which leads to a Non-Standard Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4ce53a3c
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Long Song, Short Scene
 Paper Mario: The Thousand-Year Door (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: "Escape the Falling Ceiling" plays once, during an event in Hooktail Castle in which a spiked ceiling trap is descending upon you and you need to get out fast. The song lasts 56 seconds before looping, but your time limit is only 50, and you'll probably get out with a generous amount of time to spare, cutting off a huge portion of the song in its only appearance.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4cefd8a6
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Downer Ending
 Paper Mario: The Thousand-Year Door (Video Game) / int_4e3d253b
comment
Downer Ending: This happens if you decide to become the Shadow Queen's servant, as the game says "The Shadow Queen engulfs the world with her foul magic. For Mario, Peach and the world it was... GAME OVER .
 Paper Mario: The Thousand-Year Door (Video Game) / int_4e3d253b
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Wham Line
 Paper Mario: The Thousand-Year Door (Video Game) / int_4e7c4536
comment
Wham Line: "Correct." That is TEC's response when Peach is forced to guess the answer "A 1,000-year-old demon's soul" to the question "What is the legendary treasure that waits behind the Thousand-Year Door?". This is the first time in the game that the audience learns what awaits beyond the door, and the lack of ceremony about it only heightens the player's likely "Wait, what!?" reaction.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4e7c4536
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type
Conditioned to Be Weak
 Paper Mario: The Thousand-Year Door (Video Game) / int_4f08f3cb
comment
Conditioned to Be Weak: Implied with Vivian, as when the player first fights the Shadow Sirens, Vivian is easily the weakest member of the group and goes down quickly. Once she joins the party, if the player upgrades her stats, she can be as strong as her Big Sister Bully Beldam by the end of the game, giving the implication that Beldam was doing her best to keep Vivian down and weak via bullying.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4f08f3cb
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Surprisingly Creepy Moment
 Paper Mario: The Thousand-Year Door (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: The game's true final boss, the eldritch Shadow Queen, is a pretty jarring development in a Mario-branded game and would set the bar for future Paper Mario titles.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4fa637b0
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type
Loads and Loads of Sidequests
 Paper Mario: The Thousand-Year Door (Video Game) / int_4fd28a9d
comment
Loads and Loads of Sidequests: The game has a decent number of side quests given by NPCs. Then there are the Star Pieces, Shine Sprites, Badges, Recipes to find/make, the Trouble Center, and the Pit of 100 Trials.
 Paper Mario: The Thousand-Year Door (Video Game) / int_4fd28a9d
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Playing a Tree
 Paper Mario: The Thousand-Year Door (Video Game) / int_4ff31e76
comment
Playing a Tree: Luigi performs in a play and gets the role of... grass. He's the only one who never got any lines, either. Subverted, however, in that he was playing to an audience of flowers. Grass is very important to them, so they absolutely adored him!
 Paper Mario: The Thousand-Year Door (Video Game) / int_4ff31e76
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 Paper Mario: The Thousand-Year Door (Video Game) / int_5028baf2
type
What Is This Thing You Call "Love"?
 Paper Mario: The Thousand-Year Door (Video Game) / int_5028baf2
comment
What Is This Thing You Call "Love"?: TEC wants to know the answer to this question, and his interactions with Peach are motivated by this desire.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5028baf2
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 Paper Mario: The Thousand-Year Door (Video Game) / int_504e271f
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But Thou Must!
 Paper Mario: The Thousand-Year Door (Video Game) / int_504e271f
comment
There are several instances when Mario can choose between two things to say, and sometimes the second choice is less than morally sound to say the least. If he chooses that option, his partner will chew him out and, in a case of seeking the next course of action, insist on taking the first option.
 Paper Mario: The Thousand-Year Door (Video Game) / int_504e271f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Paper Mario: The Thousand-Year Door (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Rawk Hawk goes to great lengths to prevent Mario from fighting him or from advancing. Why? Simply out of revenge for Mario and his partners allegedly calling his champion's belt fake and thus inadvertently implying that he was a bad fighter (and they weren't even talking about the belt itself, but the Crystal Star on him). Similarly, the Armored Adonis Twins in the same Chapter wanted to beat Mario to a complete pulp, and later attempted to ambush Mario right after Mario defeated another group after losing to them in a rematch because Mario allegedly talked trash about their mom (something he didn't even do, but Grubba did while pinning the blame on Mario).
 Paper Mario: The Thousand-Year Door (Video Game) / int_50b05d30
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 Paper Mario: The Thousand-Year Door (Video Game) / int_5313c266
type
Bookends
 Paper Mario: The Thousand-Year Door (Video Game) / int_5313c266
comment
Book Ends: It ends how it started, with Peach wanting to treasure hunt again.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5313c266
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 Paper Mario: The Thousand-Year Door (Video Game) / int_5334fb89
type
Auto-Revive
 Paper Mario: The Thousand-Year Door (Video Game) / int_5334fb89
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Auto-Revive: Life Shrooms restore 10 HP if Mario is defeated during battle, but are not triggered if he falls to obstacles in the overworld.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5334fb89
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type
The Dragon
 Paper Mario: The Thousand-Year Door (Video Game) / int_53f5119f
comment
The Dragon: Lord Crump. Beldam also counts, though she is The Dragon to the Shadow Queen and is actually the Big Bad of the game due to her manipulation of Grodus.
 Paper Mario: The Thousand-Year Door (Video Game) / int_53f5119f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_5405b144
type
Scratch Damage
 Paper Mario: The Thousand-Year Door (Video Game) / int_5405b144
comment
The Mega Rush badge raises attack by a whooping 5 when Mario has only 1 HP remaining. The game gives so many different items, partner skills and badges to avoid his demise in that state during battle that it's not even funny, but reducing his health to that single point and keeping it that way all the time can be impractical due to reasons such as a lack of abusable hazards for Scratch Damage in many areas or the Level-Up Fill-Up mechanic. Furthermore, just a single Power Rush badge combined with other attack boosts can get Mario to game-breaking levels of power anyway.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5405b144
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 Paper Mario: The Thousand-Year Door (Video Game) / int_545744ee
type
Plot Coupon That Does Something
 Paper Mario: The Thousand-Year Door (Video Game) / int_545744ee
comment
Plot Coupon That Does Something: The Crystal Stars would've been mere plot coupons if they didn't give Mario new abilities.
 Paper Mario: The Thousand-Year Door (Video Game) / int_545744ee
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type
Ominous Save Prompt
 Paper Mario: The Thousand-Year Door (Video Game) / int_545a4a86
comment
Ominous Save Prompt: Near the end of Chapter 8, you end up in an eerily quiet hallway with very creepy ambience. Said hallway is completely empty other than a heart and save block at the end of it. This should clue you in that something big is about to occur in the next room.
 Paper Mario: The Thousand-Year Door (Video Game) / int_545a4a86
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 Paper Mario: The Thousand-Year Door (Video Game) / int_5527dc0c
type
Plot Coupon
 Paper Mario: The Thousand-Year Door (Video Game) / int_5527dc0c
comment
Chapter 5 for both games is about finding another Plot Coupon within a tropical island, though in this case Cortez later helps Mario beat the X-Naut army.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5527dc0c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_55537342
type
Evil Living Flames
 Paper Mario: The Thousand-Year Door (Video Game) / int_55537342
comment
Evil Living Flames: Embers and Lava Bubbles return, with the former playing a major role in Chapter 5. Cortez summons an army of them to attack Flavio's ship, and later Lord Crump's ship. This game also introduces Phantom Embers, undead green fireballs found in the Palace of Shadow and the Pit of 100 Trials.
 Paper Mario: The Thousand-Year Door (Video Game) / int_55537342
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type
Just Add Water
 Paper Mario: The Thousand-Year Door (Video Game) / int_55976867
comment
Just Add Water: Zess T. can only cook with one item at a time until and unless you retrieve a cookbook; it's easy enough to get to, but it's not like it practically falls into your normal path the way the one in the previous game did.
 Paper Mario: The Thousand-Year Door (Video Game) / int_55976867
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 Paper Mario: The Thousand-Year Door (Video Game) / int_56ff2e35
type
Bat Deduction
 Paper Mario: The Thousand-Year Door (Video Game) / int_56ff2e35
comment
Pennington also "deduces" that what the young Bob-omb Bub wants for his birthday is a Game Boy Advance "because that's what all the kids want these days".
 Paper Mario: The Thousand-Year Door (Video Game) / int_56ff2e35
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Dark Is Not Evil
 Paper Mario: The Thousand-Year Door (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: There's Twilight Town, and even your own party member, Vivian. Also, the Black Chests and the "demons" within. Discussed post-game when the single Twilight Town resident in Rogueport comments that the Shadow Queen's darkness was more of a creepy, sinister kind-of-dark as opposed to the one he prefers. The Dark Bones mini-boss in the Palace of Shadow. His sole line of dialogue implies that he's trying to prevent the Shadow Queen from being awoken.
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Fantastic Racism
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comment
Fantastic Racism: The Bob-ombs of Fahr Outpost are inherently distrustful of anyone who isn't a Bob-omb. The only way Mario is able to get them to allow him use of their giant cannon is to have Bobbery out to talk to them in his stead.
 Paper Mario: The Thousand-Year Door (Video Game) / int_57b80b45
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Hero of Another Story
 Paper Mario: The Thousand-Year Door (Video Game) / int_581f6468
comment
Hero of Another Story: Luigi goes on his own adventure to save a princess. He even gets a book series written about it... with a few details exaggerated a little bit.
 Paper Mario: The Thousand-Year Door (Video Game) / int_581f6468
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The Gadfly
 Paper Mario: The Thousand-Year Door (Video Game) / int_582564f5
comment
The Gadfly: Lord Crump has a lot of amusing insults he likes to throw at others.
 Paper Mario: The Thousand-Year Door (Video Game) / int_582564f5
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Letting the Air out of the Band
 Paper Mario: The Thousand-Year Door (Video Game) / int_58db779e
comment
Letting the Air out of the Band: At least during three instances: At one point, Bowser's music theme comes to a halt for this line: In the Chapter 4 Bowser interlude, his leitmotif dies out again when the Koopa Clown Car breaks down on his flight to Glitzville. Happens to the sad music in Chapter 5, once the gang realizes that Bobbery's just sleeping.
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type
Funny Octopus
 Paper Mario: The Thousand-Year Door (Video Game) / int_5a1018da
comment
Funny Octopus: Blooey the Blooper. Unlike Mario's partners, who followed Mario out of respect or another benevolent reason, Blooey, as well as the rest of Luigi's partners (excluding Hayzee), follows Luigi around out of a desire for revenge after Luigi accidentally threw him into lava.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5a1018da
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type
Big Ol' Eyebrows
 Paper Mario: The Thousand-Year Door (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Just look◊ at Mayor Kroop. They're a minor Running Gag, too: he mistakes something Mario says for complimenting his eyebrows, and mentions that his wife used to comb his eyebrows before she passed on. Mayor Dour also has some massive 'brows.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5a23602
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Air-Vent Passageway
 Paper Mario: The Thousand-Year Door (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: The Glitz Pit has a very large air vent connecting the Champion's quarters with the main office. Once Mario becomes champion, it's used to eavesdrop on Arc Villain Grubba.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5b19cc1b
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type
Meaningful Background Event
 Paper Mario: The Thousand-Year Door (Video Game) / int_5b565147
comment
Meaningful Background Event The Bowser interlude after Chapter 6 happens to take place riiiight in front of that huge chest in Rogueport that has been taunting you the whole game, but you might have forgotten about by now. This clues the player into the fact that you can finally get it now. The one time you catch the Pianta Syndicate doing anything really bad is in the prologue, when Tony and Vinny ambush and beat up a passing pair of Robbo Gang members (Gus and Garf?), which lets you know that Rogueport isn't just rough around the edges, but actually dangerous.
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Your Costume Needs Work
 Paper Mario: The Thousand-Year Door (Video Game) / int_5bc2106
comment
Your Costume Needs Work: One sidequest requires Mario to dress up as Luigi. The real Luigi shows up and is mistaken for an impostor. This also hangs a lampshade on the fact that, until the release of Super Mario Bros. 2, Luigi was originally a palette swapped version of Mario.
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Central Theme
 Paper Mario: The Thousand-Year Door (Video Game) / int_5ce7dbb9
comment
Central Theme: The game has the classic Light vs. Darkness in many forms. Practically everything in the game, from the locations to the boss battles, has a duality of light and darkness, even if one side is hidden from sight.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5ce7dbb9
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Little Green Men
 Paper Mario: The Thousand-Year Door (Video Game) / int_5d0c0a0e
comment
In Twilight Town in Chapter 4, a villager makes a wish on the moon not to turn into a pig. When his wish is granted, he asks Mario who he thinks lives on the moon. The two answers are Little Green Men and Princess Peach. While you don't know at this point in the narrative, the latter actually is true - Princess Peach is in the X-Naut Base, which is later revealed to be on the moon. The NPC's response to this answer is pregnant with foreshadowing.
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Four Eyes, Zero Soul
 Paper Mario: The Thousand-Year Door (Video Game) / int_5d6db368
comment
Four Eyes, Zero Soul: Grodus. Clad in goggles, he's an Evil Overlord with no remorse for hurting anyone, and only cares about himself.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5d6db368
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Open-Ended Boss Battle
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Open-Ended Boss Battle: Every fight in Chapter 3, except the Armored Harriers without the chapter's party member and Macho Grubba, who wants to get rid of Mario.
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Batman Can Breathe in Space
 Paper Mario: The Thousand-Year Door (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: Mario and his partner can wander on the surface of the Moon without any problem, despite being free of any oxygen tanks and helmets. Goombella even lampshades it:
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Space Zone
 Paper Mario: The Thousand-Year Door (Video Game) / int_5f4d158d
comment
Space Zone: Mario goes to the Moon during Chapter 7 — and he doesn't even need a helmet to traverse it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5f4d158d
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The Seven Mysteries
 Paper Mario: The Thousand-Year Door (Video Game) / int_5f6b941c
comment
The Seven Mysteries: The Glitz Pit has its Seven Wonders that one of the NPCs tell you. It turns out that they are all true, and you must investigate them to advance the plot. Of course, in typical Mario fashion, these Seven Wonders have some humorous explanations and aren't all that mysterious given what Mario has seen in the past.
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type
Implied Love Interest
 Paper Mario: The Thousand-Year Door (Video Game) / int_5fc3ab7f
comment
Vivian and Goombella both decide to keep their crushes on Mario to themselves because they know Peach is his Implied Love Interest.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5fc3ab7f
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type
Time Bomb
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comment
If you let the Time Bomb go off in the Great Boggly Tree, you (and everyone inside with you) will get blown up.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5fc3eff4
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type
Big Eater
 Paper Mario: The Thousand-Year Door (Video Game) / int_5fcedca
comment
Big Eater: Heff. T; he steals Chef Shimi's soup on the Excess Express and ends up not being able to leave because he can't fit through the door. He then lives on room service.
 Paper Mario: The Thousand-Year Door (Video Game) / int_5fcedca
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 Paper Mario: The Thousand-Year Door (Video Game) / int_60547993
type
I Want My Beloved to Be Happy
 Paper Mario: The Thousand-Year Door (Video Game) / int_60547993
comment
I Want My Beloved to Be Happy: TEC was willing to betray his master and even die to protect Peach. Vivian and Goombella both decide to keep their crushes on Mario to themselves because they know Peach is his Implied Love Interest.
 Paper Mario: The Thousand-Year Door (Video Game) / int_60547993
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type
Almost Dead Guy
 Paper Mario: The Thousand-Year Door (Video Game) / int_61356a74
comment
Almost Dead Guy: TEC. When you get to him as Mario, he is able to summon enough of his reserves to get Mario to safety, just before the moon base self-destructs.
 Paper Mario: The Thousand-Year Door (Video Game) / int_61356a74
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 Paper Mario: The Thousand-Year Door (Video Game) / int_617f0563
type
Heel–Face Turn
 Paper Mario: The Thousand-Year Door (Video Game) / int_617f0563
comment
TEC-XX ends up ''double crossing'' his boss..
 Paper Mario: The Thousand-Year Door (Video Game) / int_617f0563
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 Paper Mario: The Thousand-Year Door (Video Game) / int_6265e75a
type
Rump Roast
 Paper Mario: The Thousand-Year Door (Video Game) / int_6265e75a
comment
Rump Roast: Touching the lava or a Fire Bar not only takes away one hit point, it also sends Mario back where he started. Also, if Mario is at one hit point left and he touches anything fiery, it's Game Over. As for Bowser, during the Chapter 6-7 interlude where he traverses a platformer castle level based on the castle levels of the very first Super Mario Bros. game, touching the lava sends him back where he started, though he carries infinite life.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6265e75a
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type
Gameplay and Story Segregation
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comment
Gameplay and Story Segregation: In Chapter 4, after Doopliss steals Mario's identity, the shopkeeper in Twilight Town is still able to keep track of your previously acquired shop points, despite the fact that no else can or should be able to identify Mario. Rawk Hawk claims he's going to continue training, and he'll be stronger than ever before. Despite this, he has the exact same stats the first time you fought him if you go through the Glitz Pit again any point after Chapter 3.
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type
Cowardly Lion
 Paper Mario: The Thousand-Year Door (Video Game) / int_64070096
comment
Cowardly Lion: Koops, who suffers from a lack of confidence at the beginning of the game, but proves to be a valuable partner.
 Paper Mario: The Thousand-Year Door (Video Game) / int_64070096
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type
False Innocence Trick
 Paper Mario: The Thousand-Year Door (Video Game) / int_64f55e69
comment
False Innocence Trick: Every Black Chest Demon you encounter will try its damnedest to convince you that it's an innocent victim trapped in a chest only to reveal itself as an evil spirit and curse you. Of course, it becomes quickly apparent that Mario is being Cursed with Awesome, and the act has gone stale by the fourth chest, to the point that even Mario tells the Chest Demon to just shut up and curse him already. Grifty's stories imply that the four Chest Demons are actually the four heroes of legend who originally sealed the Shadow Queen beneath Rogueport a thousand years ago.
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type
Fighting from the Inside
 Paper Mario: The Thousand-Year Door (Video Game) / int_6500e9cc
comment
Fighting from the Inside: Peach to the Shadow Queen, thanks to the Crystal Stars.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6500e9cc
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type
Lightning Can Do Anything
 Paper Mario: The Thousand-Year Door (Video Game) / int_65244998
comment
Lightning Can Do Anything: In contrast to the original game, where Black Chests cursing Mario are accompanied by three seizure-inducing flashes, the trailer shows that they now curse him by striking him with a bolt of lightning.
 Paper Mario: The Thousand-Year Door (Video Game) / int_65244998
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type
Escape Battle Technique
 Paper Mario: The Thousand-Year Door (Video Game) / int_65a258f2
comment
Escape Battle Technique: The game featured a "Run Away" option outside of most scripted fights, though it had a good chance of failing and cost coins (albeit coins that could be picked up afterward). The upside is that mashing A quickly enough gets you a 100% success rate & the coins you lose land on the ground so you can get 'em back although you'll need to to avoid the enemy while you do it & they don't stay long.
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 Paper Mario: The Thousand-Year Door (Video Game) / int_65e9d9df
type
Fooled by the Sound
 Paper Mario: The Thousand-Year Door (Video Game) / int_65e9d9df
comment
Fooled by the Sound: When Mario is spying on Grubba, the latter hears a sound from the vents and the player must choose from three options a sound to imitate: a squeak, a meow or a belch. Fortunately for our heroes, if the last option is picked, Grubba assumes it's just a belching beetle.
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type
Permanently Missable Content
 Paper Mario: The Thousand-Year Door (Video Game) / int_6602cad
comment
Permanently Missable Content: The Tattle Log averts this, as its missable entries can be picked up from Professor Frankly's trash can once the last opportunity to fight an enemy has passed. You still miss out on seeing Goombella's commentary on the foe. During Chapter 3, two Glitz Pit teams retire and are succeeded by newcomers; the KP Koopas are replaced by Wings of Night (four Swoopers) and the Hand-It-Overs are swapped for the Destructors (two Spinias and two Spanias). You can face them in a bout if you fall down the rankings, but it requires a lot of failures and doesn't achieve anything special. Once the chapter is over, the retired teams rejoin the Glitz Pit lineup if you choose to go through it again, making it impossible to fight the teams that replaced them.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6602cad
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type
Stealth-Based Mission
 Paper Mario: The Thousand-Year Door (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Peach has a couple in her segments. One involves her Dressing as the Enemy (don't ask how that uniform fits), the other involves turning invisible (and having to take her clothes off.)
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type
Interface Screw
 Paper Mario: The Thousand-Year Door (Video Game) / int_66f763c0
comment
Interface Screw: The reason why you have to go all the way to Creepy Steeple, get the letter "p", and go all the way back is because Doopliss stole it. Yes, he stole the letter "p" from the keyboard.
 Paper Mario: The Thousand-Year Door (Video Game) / int_66f763c0
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type
Giant Flyer
 Paper Mario: The Thousand-Year Door (Video Game) / int_67677940
comment
Giant Flyer: Hooktail, who is first seen flying above Petal Meadows while returning to her castle.
 Paper Mario: The Thousand-Year Door (Video Game) / int_67677940
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 Paper Mario: The Thousand-Year Door (Video Game) / int_67b9dd47
type
Repeating So the Audience Can Hear
 Paper Mario: The Thousand-Year Door (Video Game) / int_67b9dd47
comment
Repeating So the Audience Can Hear: Since Mario himself never speaks aside from a few stock lines of dialogue, the other characters have to talk for him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_67b9dd47
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_67b9dd47
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_67b9dd47
 Paper Mario: The Thousand-Year Door (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 Paper Mario: The Thousand-Year Door (Video Game) / int_68006f9f
comment
Idiosyncratic Combo Levels: Nice, Good, Great, Wonderful, and Excellent.
 Paper Mario: The Thousand-Year Door (Video Game) / int_68006f9f
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_68006f9f
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_68006f9f
 Paper Mario: The Thousand-Year Door (Video Game) / int_68068108
type
Evil Laugh
 Paper Mario: The Thousand-Year Door (Video Game) / int_68068108
comment
Evil Laugh: Grodus, Lord Crump, the Cursed Chest Demons, Beldam, and the Shadow Queen all have one.
 Paper Mario: The Thousand-Year Door (Video Game) / int_68068108
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_68068108
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_68068108
 Paper Mario: The Thousand-Year Door (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Paper Mario: The Thousand-Year Door (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: The player can name the Yoshi partner, which is justified by Yoshi being a newborn.
 Paper Mario: The Thousand-Year Door (Video Game) / int_68913e61
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_68913e61
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_68913e61
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a669b5b
type
Lost Wedding Ring
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a669b5b
comment
Lost Wedding Ring: Francesca and Frankie both lose their wedding rings once each. Francesca loses hers on Keelhaul Key when you go to fetch her and her husband after Don Pianta falls ill while Frankie loses his during some "business" in East Rogueport. While getting Francesca's ring is a mandatory part of the story, Frankie's lost ring is part of a Side Quest available through the Trouble Center.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a669b5b
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a669b5b
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6a669b5b
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a79a4a4
type
MacGuffin Delivery Service
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a79a4a4
comment
MacGuffin Delivery Service: When the heroes confront Magnus von Grapple 2.0; Crump announces that he plans to beat Mario & co. to take the six Crystal Stars they had; thus, the X-Nauts would have all seven (as he was guarding that one). Mario and his party defeat Crump and Magnus, and take the Crystal Star he was guarding. Played straight shortly after, when the party is tricked into believing the villains had entered ahead of them thanks to the enchantment on the door weakening. Justified: the enchantment was weakening — which is one reason Mario & co. had to gather the Crystal Stars; they would need them to re-seal the door should it open of its own accord.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a79a4a4
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a79a4a4
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6a79a4a4
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a85e9e1
comment
Agreeing to join the Shadow Queen's side before the final boss fight will cause a Game Over, despite the fact that you're still alive. It's a case of Dub-Induced Plot Hole, as Mario is visibly possessed or brainwashed by the villain in the Japanese version when he gives up.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6a85e9e1
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6a85e9e1
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bccf2ba
type
Supreme Chef
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bccf2ba
comment
Supreme Chef: Like the previous and succeeding games, you have a character who can cook you delish meals that can either replenish HP, FP, both HP and FP, can cure status effects, or items that can help you in battle. Zess T., an elderly Toad woman, can cook one item at a time at first. If you take her trouble at the Trouble Center, you can help her learn to cook two items at once.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bccf2ba
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bccf2ba
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6bccf2ba
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bda9a30
type
Meaningful Name
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bda9a30
comment
Meaningful Name: Beldam is a pun on "beldame", an old-fashioned English word for an ugly old woman. It's also a play on "bedlam" (chaos) with the two middle letters swapped around. TEC's full name is TEC-XX. The two Xs could be read as "double cross", appropriate given the character's role in the story.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bda9a30
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6bda9a30
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6bda9a30
 Paper Mario: The Thousand-Year Door (Video Game) / int_6cce8078
type
Recognition Failure
 Paper Mario: The Thousand-Year Door (Video Game) / int_6cce8078
comment
Recognition Failure: A Running Gag; whenever Mario meets a village elder, they're behind the times and don't recognize him (to the annoyance of their younger relatives).
 Paper Mario: The Thousand-Year Door (Video Game) / int_6cce8078
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6cce8078
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6cce8078
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d03eac8
comment
Fighting Your Friend: When Doopliss steals your identity, you very own friends, who assume you're Doopliss in his shadow-clone guise, fight alongside him. You don't have to kick their asses, but still. There's also Peach getting possessed by the Shadow Queen at the end of the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d03eac8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d03eac8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6d03eac8
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Averted with the residents that reside within the various towns you visit during the game, who change their dialogue after every chapter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d07bf85
featureApplicability
-1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d07bf85
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6d07bf85
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d7026fa
type
Punny Name
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d7026fa
comment
Punny Name: Most of the Toads have one, like the cook, Zess T., or the heavy eater, Heff T.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d7026fa
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6d7026fa
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6d7026fa
 Paper Mario: The Thousand-Year Door (Video Game) / int_6dc206c9
type
Marathon Level
 Paper Mario: The Thousand-Year Door (Video Game) / int_6dc206c9
comment
Marathon Level: The Pit of 100 Trials is a gauntlet of 100 enemies with Bonetail as the dungeon's final boss. The only way to recover from damage is either the few recovery moves available to your party, using what recovery items you brought with you, leveling up, or buying healing items from Charlieton at insane markups. While you can exit the Pit through a pipe in the resting areas, you can only try again from the very beginning.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6dc206c9
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6dc206c9
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6dc206c9
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e37c196
type
Once Done, Never Forgotten
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e37c196
comment
Once Done, Never Forgotten: Zess T. always calls out Mario for stepping on her contact lens, even in the Playable Epilogue after he's saved the world.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e37c196
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e37c196
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6e37c196
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e60e40a
type
Vile Villain, Laughable Lackey
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e60e40a
comment
Vile Villain, Laughable Lackey: Grodus is the scheming antagonist for most of the game and leads the X-Nauts without any tolerance for failure, while Lord Crump fails more or less every assignment he's given when it comes to the Crystal Stars. Bowser and Kammy definitely take the cake, too. Bowser, aside from being his usual menacing self, spends his playable segments trying to track down Mario and the Crystal Stars only to get the short end of the stick pretty much every time. Kammy, meanwhile, alternates between getting caught up in Bowser's misfortune or having the time of her life while Bowser struggles.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e60e40a
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6e60e40a
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6e60e40a
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ec989d8
type
Guide Dang It!
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ec989d8
comment
Guide Dang It!: The fog that appears during the battle that lasts two turns and reduces everyone's accuracy by 50% can be removed from the battle by either using an attack or item that triggers an explosion or by using Flurrie's Gale Force. The game never tells you that you can get rid of the fog. Finding the Atomic Boo. Remember the church full of Boos clinging to you and sending you back to the entrance? You can send them flying with a Spin Attack. Do so until the boss shows up. To the game's credit, it tries to give to you a clue — notice how the Boos are spinning as they crowd you. Finding General White in Chapter 7. You need to backtrack to most major chapter locations out of order, talk to certain characters, and head back to Fahr Outpost. The townsperson you need to talk to can be either a major NPC (the bartender in Glitzville) or a minor one (a Twilight Towner in an innocuous corner), and their hints are designed with the idea you're expecting a run-around beforehand. The last hint doesn't even give you a location, just the hint "he said he was tired" which the player is supposed to read as "he returned to his home in Fahr Outpost." Notably, there's nothing in the game prior to this point to notify you the house he's in has anything to do with General White. Any time you need to use Vivian's ability to get an unseen, hiding NPC to reveal themselves, most notably while finding Ghost T. in Chapter 6.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ec989d8
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ec989d8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6ec989d8
 Paper Mario: The Thousand-Year Door (Video Game) / int_6edc54d5
type
Here We Go Again!
 Paper Mario: The Thousand-Year Door (Video Game) / int_6edc54d5
comment
Here We Go Again!: The ending has Peach finding another treasure map and inviting Mario to come with her to search for the treasure.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6edc54d5
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6edc54d5
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6edc54d5
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ffe0ae4
type
Wild Goose Chase
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ffe0ae4
comment
Wild Goose Chase: In Chapter 7, Mario travels around previously-visited areas to search for General White, only to find him already gone. When at a dead-end, General White had already returned to Fahr Outpost.
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ffe0ae4
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_6ffe0ae4
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_6ffe0ae4
 Paper Mario: The Thousand-Year Door (Video Game) / int_70321789
type
Video Game Remake
 Paper Mario: The Thousand-Year Door (Video Game) / int_70321789
comment
Video Game Remake: This game is a full-on remake of the original, akin to Metroid Prime Remastered, rather than just an enhanced port like Pikmin 1+2.
 Paper Mario: The Thousand-Year Door (Video Game) / int_70321789
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_70321789
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_70321789
 Paper Mario: The Thousand-Year Door (Video Game) / int_70518904
type
Human Cannonball
 Paper Mario: The Thousand-Year Door (Video Game) / int_70518904
comment
Human Cannonball: There is a giant cannon, powered by Bob-ombs, that can launch Mario to the moon.
 Paper Mario: The Thousand-Year Door (Video Game) / int_70518904
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_70518904
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_70518904
 Paper Mario: The Thousand-Year Door (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Paper Mario: The Thousand-Year Door (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Both in Gameplay and Story: Gameplay wise, you do stuff in Rogueport after the final battle. Story-wise, it ends with Peach coming to Mario's house and saying she's found a new treasure map in the castle and is waiting for Mario on the boat. The look on Mario's face and the music just fit at that moment of the utter surprise/despair of having to go on another adventure so soon.
 Paper Mario: The Thousand-Year Door (Video Game) / int_716c0b1b
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_716c0b1b
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_716c0b1b
 Paper Mario: The Thousand-Year Door (Video Game) / int_7175cb16
type
Clark Kenting
 Paper Mario: The Thousand-Year Door (Video Game) / int_7175cb16
comment
Clark Kenting: Ms. Mowz, who is also the owner of Rogueport's Lovely Howz of Badges. Also the mysterious lady in the Glitzville juice stand, who is very heavily hinted to be Jolene.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7175cb16
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_7175cb16
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_7175cb16
 Paper Mario: The Thousand-Year Door (Video Game) / int_7228d0cb
type
Game Over
 Paper Mario: The Thousand-Year Door (Video Game) / int_7228d0cb
comment
Touching the lava or a Fire Bar not only takes away one hit point, it also sends Mario back where he started. Also, if Mario is at one hit point left and he touches anything fiery, it's Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7228d0cb
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_7228d0cb
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_7228d0cb
 Paper Mario: The Thousand-Year Door (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Paper Mario: The Thousand-Year Door (Video Game) / int_72d43279
comment
Blocking Stops All Damage: You can Superguard against pretty much anything that causes damage in battle, regardless of whether that means physical attacks, projectiles, lightning strikes, falling walls, fire or explosions, all with no harm done to Mario. The catch is that the timing for the Superguard is extremely strict, and failing the timing means you take full damage, so it's all or nothing.
 Paper Mario: The Thousand-Year Door (Video Game) / int_72d43279
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_72d43279
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_72d43279
 Paper Mario: The Thousand-Year Door (Video Game) / int_7315fd38
type
Covers Always Lie
 Paper Mario: The Thousand-Year Door (Video Game) / int_7315fd38
comment
Hooktail, the boss of Chapter 1, is a feared, legendary dragon inhabiting a local castle. Even though she's prominently featured on the cover of the game, Hooktail herself doesn't factor into the X-Nauts' plans, and even though she is one of the pets of the Shadow Queen, Hooktail not even once alludes to this.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7315fd38
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_7315fd38
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_7315fd38
 Paper Mario: The Thousand-Year Door (Video Game) / int_733e007a
type
Unwitting Pawn
 Paper Mario: The Thousand-Year Door (Video Game) / int_733e007a
comment
Unwitting Pawn: Lord Crump became Grodus's around the time Mario and his friends obtain the Garnet Star. Grodus, who by this point has gotten increasingly fed up with his underling's failures, assigns Crump to defend the final Crystal Star. Grodus figures it a win-win scenario, either Mario & co. defeat Crump and open the Thousand-Year Door for him, or Crump emerges victorious and obtains all the Crystal Stars Mario had on him. However by the game's climax, Grodus gets this trope thrown right back at him by Beldam, who only used the X-Nauts as a means to an end to revive the Shadow Queen, her true master. She intentionally misleads Grodus by convincing him that the Queen would serve whoever resurrected her instead of vaporizing Grodus for daring to try to command her.
 Paper Mario: The Thousand-Year Door (Video Game) / int_733e007a
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_733e007a
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_733e007a
 Paper Mario: The Thousand-Year Door (Video Game) / int_738d1a0f
type
Because You Were Nice to Me
 Paper Mario: The Thousand-Year Door (Video Game) / int_738d1a0f
comment
Because You Were Nice to Me: Vivian pulls a Heel–Face Turn and decided to join Mario because he showed her kindness.
 Paper Mario: The Thousand-Year Door (Video Game) / int_738d1a0f
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_738d1a0f
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_738d1a0f
 Paper Mario: The Thousand-Year Door (Video Game) / int_73ff2cc5
type
Just Eat Him
 Paper Mario: The Thousand-Year Door (Video Game) / int_73ff2cc5
comment
Just Eat Him: Hooktail gets hungry after her first phase and decides to gobble up the audience.
 Paper Mario: The Thousand-Year Door (Video Game) / int_73ff2cc5
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_73ff2cc5
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_73ff2cc5
 Paper Mario: The Thousand-Year Door (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Paper Mario: The Thousand-Year Door (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The Shadow Sirens' hats are indicative of their elemental powers. Vivian's is red (fire), Beldam's is blue (ice), and Marilyn's is yellow (lightning).
 Paper Mario: The Thousand-Year Door (Video Game) / int_740f59b4
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_740f59b4
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_740f59b4
 Paper Mario: The Thousand-Year Door (Video Game) / int_75f38750
type
Kaizo Trap
 Paper Mario: The Thousand-Year Door (Video Game) / int_75f38750
comment
Kaizo Trap: Very rarely if you're unlucky. At the end of a battle, some of the final attacks can cause the stage background to fall after the enemies are dead, but before the victory dance. In the off chance that you have only 1 HP and forget to defend, you will die.
 Paper Mario: The Thousand-Year Door (Video Game) / int_75f38750
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_75f38750
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_75f38750
 Paper Mario: The Thousand-Year Door (Video Game) / int_76c72a08
type
Schrödinger's Gun
 Paper Mario: The Thousand-Year Door (Video Game) / int_76c72a08
comment
Schrödinger's Gun: Right after Zess T. tells you about her lost contact lens, no matter where you move, you will always end up stepping on it. She'll deny you passage to the west side of town until you replace it, which isn't possible until after completing the first chapter, even if you break it before leaving for Petalburg.
 Paper Mario: The Thousand-Year Door (Video Game) / int_76c72a08
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_76c72a08
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_76c72a08
 Paper Mario: The Thousand-Year Door (Video Game) / int_76ce27d3
type
Yin-Yang Clash
 Paper Mario: The Thousand-Year Door (Video Game) / int_76ce27d3
comment
Yin-Yang Clash: The Iron Clefts' bodies can withstand any attack... and their spikes can pierce anything. You defeat them by knocking them into each other.
 Paper Mario: The Thousand-Year Door (Video Game) / int_76ce27d3
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_76ce27d3
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_76ce27d3
 Paper Mario: The Thousand-Year Door (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Paper Mario: The Thousand-Year Door (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: Rogueport. Also the Palace of Shadow.
 Paper Mario: The Thousand-Year Door (Video Game) / int_76d6c3df
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 Paper Mario: The Thousand-Year Door (Video Game) / int_77824082
type
Healing Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_77824082
comment
Healing Boss: The game has three scripted examples: After getting Hooktail's HP down to zero, she will attempt to trick you into coming closer to get a cheap shot in. Regardless of whether or not you fall for the tricks, she will then devour some of the audience to restore some of her health. After nearly depleting Cortez's HP to zero in his third phase, he will eat the souls of half the audience and fully restore his health. Upon dropping the Shadow Queen's HP to half, she will show her true form and become invincible. After a few turns she will use her powers to consume the entire audience and restore herself to full health.
 Paper Mario: The Thousand-Year Door (Video Game) / int_77824082
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 Paper Mario: The Thousand-Year Door (Video Game) / int_77a19ddf
type
Strange Salute
 Paper Mario: The Thousand-Year Door (Video Game) / int_77a19ddf
comment
Strange Salute: The X-Nauts have one where they cross their arms to resemble an X.
 Paper Mario: The Thousand-Year Door (Video Game) / int_77a19ddf
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_77a55dfa
type
Endless Daytime
 Paper Mario: The Thousand-Year Door (Video Game) / int_77a55dfa
comment
Endless Daytime: Twilight Town, as the name suggests, is in a stage of perpetual twilight.
 Paper Mario: The Thousand-Year Door (Video Game) / int_77a55dfa
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1.0
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type
Storybook Opening
 Paper Mario: The Thousand-Year Door (Video Game) / int_782fdff
comment
Storybook Opening: The intro sequence is framed this way and seems to be told by Toadsworth.
 Paper Mario: The Thousand-Year Door (Video Game) / int_782fdff
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7860d036
type
Get It Over With
 Paper Mario: The Thousand-Year Door (Video Game) / int_7860d036
comment
Get It Over With: The Cursed Chest Demons. By the fourth Cursed Chest Demon, even Mario, mute as he is in these games, is getting tired of the whole rigmarole. The Demon ends up quite hurt by the whole thing.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7860d036
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type
"Save the World" Climax
 Paper Mario: The Thousand-Year Door (Video Game) / int_79793ac7
comment
"Save the World" Climax: What starts off as a treasure hunt to discover what's behind the Thousand-Year door, Mario and co. learn the 'treasure' is the spirit of an ancient demon that Grodus seeks to unleash in his Evil Plan to Take Over the World.
 Paper Mario: The Thousand-Year Door (Video Game) / int_79793ac7
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 Paper Mario: The Thousand-Year Door (Video Game) / int_79bffaf4
type
Gladiator Subquest
 Paper Mario: The Thousand-Year Door (Video Game) / int_79bffaf4
comment
Gladiator Subquest: After becoming champion of the Glitz Pit in Chapter 3, you can return to fight your way back up the ranks and reclaim your title afterwards.
 Paper Mario: The Thousand-Year Door (Video Game) / int_79bffaf4
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1.0
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type
EggMcGuffin
 Paper Mario: The Thousand-Year Door (Video Game) / int_7a05529
comment
Egg McGuffin: In Glitzville, Mario and party save an egg from being made into a hot dog. The egg hatches into the Yoshi that joins your party, and you need him to beat the mini-bosses of Chapter 3.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7a05529
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7ac5c1de
type
Unishment
 Paper Mario: The Thousand-Year Door (Video Game) / int_7ac5c1de
comment
Unishment: The "curses" that the Black Chest Demons give Mario are really just new abilities.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7ac5c1de
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1.0
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type
Manly Facial Hair
 Paper Mario: The Thousand-Year Door (Video Game) / int_7ae40f90
comment
Manly Facial Hair: Mario, Luigi, and Bobbery's mustaches are badass, as numerous characters point out during the game. General White fits this too; Goombella even states his mustache gives Mario's some competition. Also, Merlon with his gigantic 'stache that goes down below his waist.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7ae40f90
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7bb1296b
type
"Rashomon"-Style
 Paper Mario: The Thousand-Year Door (Video Game) / int_7bb1296b
comment
"Rashomon"-Style: In most cases, the story Luigi tells contrasts with the account given by the partner. Interestingly, only the second accountnote The first account has no partner to confirm or contradict the story Luigi tells is irreconcilably contradicted by that of Luigi's partner (Blooey in this case)—and it's also impossible to take Blooey's account as complete truth, as it fails to explain how Luigi secured that second compass piece. Mostly, the partners' conversations are used to reveal their real motivations for following Luigi around. There is also the author of the Super Luigi books, who plays him up even more than the man in green himself.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7bb1296b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7c9933de
type
Laughably Evil
 Paper Mario: The Thousand-Year Door (Video Game) / int_7c9933de
comment
Laughably Evil: Lord Crump goes out of his way to be the goofiest villain in the game with his One-Liner quotes, constant bumbling, and Goldfish Poop Gang status, earning him plenty of endearment points.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7c9933de
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7cd781f1
type
NPC Roadblock
 Paper Mario: The Thousand-Year Door (Video Game) / int_7cd781f1
comment
NPC Roadblock: Zess T. keeps you out of the west side of Rogueport after you accidentally break one of her contact lens. She doesn't budge until you buy her a new one. Gus guards the east side of Rogueport, and you can either pay a toll of 10 coins to pass each time, or fight him, and he can be fought right at the start of the game, provided you Guard or even Superguard well enough.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7cd781f1
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type
Tree Trunk Tour
 Paper Mario: The Thousand-Year Door (Video Game) / int_7cfc2a69
comment
Tree Trunk Tour: The bulk of Chapter 2 takes place inside the trunk of the Great Boggly Tree.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7cfc2a69
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type
Shower Scene
 Paper Mario: The Thousand-Year Door (Video Game) / int_7eccbb3d
comment
Shower Scene: The Peach segments allow the player to guide Peach to take a shower in the bathroom, though the shower curtain prevents the player from seeing her in all her paperrific glory.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7eccbb3d
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7fa1f01c
type
Dracolich
 Paper Mario: The Thousand-Year Door (Video Game) / int_7fa1f01c
comment
Dracolich: At the bottom of The Pit of 100 Trials lurks Bonetail, Hooktail's and Gloomtail's undead, skeletal sibling. He is by far the toughest enemy in the game, even harder that the Shadow Queen. Mercifully, he is an optional superboss.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7fa1f01c
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Paper Mario: The Thousand-Year Door (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Happens when Mario and co. are tricked by Doopliss (disguised as Professor Frankly) into opening the Thousand-Year Door so the villains can get through. However, it's implied that this was for the best in the end, since the seal was weakening over time and would have eventually broken on its own. A more minor example, but Peach instinctively yelling out Mario's name during the chapter 1 interlude allows Grodus to figure out Mario is hunting for the Crystal Stars and deduces he has the magic map.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7fbb2a3
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type
Establishing Character Moment
 Paper Mario: The Thousand-Year Door (Video Game) / int_7febc23b
comment
Establishing Character Moment: For the whole setting, there are a few at the start that come in rapid succession to enforce that you're not in the fun-loving Mushroom Kingdom. The player's first clue that this game will be Darker and Edgier than the Mario norm? That would be the gallows in the center square. Then you see some toughs threatening someone in the background. Then a pickpocket robs Mario himself of half his coins. When the Shadow Queen is finally released from her crypt and possesses Princess Peach, it quickly becomes apparent that she will not listen to Grodus as he had thought. After severely crippling and sending him away, she then offers Mario a Deal with the Devil.
 Paper Mario: The Thousand-Year Door (Video Game) / int_7febc23b
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Paper Mario: The Thousand-Year Door (Video Game) / int_7febc23b
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type
Breather Episode
 Paper Mario: The Thousand-Year Door (Video Game) / int_80a247a9
comment
Breather Episode: Chapter 6 sets itself up as one. After an adventure in a pirate cave and being stranded on an island, a three-day train ride seems much more relaxing. It's not, when Doopliss (now a Shadow Siren) sneaks aboard the train and attempts to sabotage Mario's adventure, the train stops to a raised bridge at Riverside Station which forces Mario to enter the abandoned station and lower the bridge, and finally a giant monster attacks the train at the end.
 Paper Mario: The Thousand-Year Door (Video Game) / int_80a247a9
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 Paper Mario: The Thousand-Year Door (Video Game) / int_811dfb3f
type
Voice Grunting
 Paper Mario: The Thousand-Year Door (Video Game) / int_811dfb3f
comment
Voice Grunting: As heard in the reveal trailer, all characters will speak this way in the remake. Each character has a unique sound to their "voice", which is something new to the remake. For example, Luigi's "voice" sounds just like Charles Martinet's portrayal of him, where Koops sounds like a Koopa.
 Paper Mario: The Thousand-Year Door (Video Game) / int_811dfb3f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_817693fa
type
Combined Energy Attack
 Paper Mario: The Thousand-Year Door (Video Game) / int_817693fa
comment
Combined Energy Attack: Used against the final boss; the prayers of all of Mario's friends from around the world weaken the Shadow Queen, allowing Mario to finish her off.
 Paper Mario: The Thousand-Year Door (Video Game) / int_817693fa
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_820ac351
type
It Amused Me
 Paper Mario: The Thousand-Year Door (Video Game) / int_820ac351
comment
Doopliss turns the entirety of Twilight Town into pigs because he could.
 Paper Mario: The Thousand-Year Door (Video Game) / int_820ac351
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 Paper Mario: The Thousand-Year Door (Video Game) / int_823c6e3e
type
Large Ham
 Paper Mario: The Thousand-Year Door (Video Game) / int_823c6e3e
comment
Large Ham: Rawk Hawk, champion of the Inevitable Tournament, and Bowser as usual.
 Paper Mario: The Thousand-Year Door (Video Game) / int_823c6e3e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_823c6e3e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_82e351a0
type
Gangplank Galleon
 Paper Mario: The Thousand-Year Door (Video Game) / int_82e351a0
comment
Gangplank Galleon: Keelhaul Key and Pirates' Grotto. Rogueport, as it contains many pirates as well. It even has a gallows.
 Paper Mario: The Thousand-Year Door (Video Game) / int_82e351a0
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_82e351a0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_830ceec9
type
Inevitable Tournament
 Paper Mario: The Thousand-Year Door (Video Game) / int_830ceec9
comment
Inevitable Tournament: The Glitz Pit. Upon seeing the Crystal Star strapped on the champion belt, Mario signs up to obtain it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_830ceec9
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8334ba2e
type
Big, Bulky Bomb
 Paper Mario: The Thousand-Year Door (Video Game) / int_8334ba2e
comment
Big, Bulky Bomb: The Bulky Bob-ombs and their Pit of 100 Trials equivalent Bob-ulks, which are naturally much more dangerous than their normal Bob-omb counterparts. Notably their explosions are among the few things that cannot be Superguarded, making the Bob-ulk's explosion all the more dangerous.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8334ba2e
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_83856158
type
Worthless Yellow Rocks
 Paper Mario: The Thousand-Year Door (Video Game) / int_83856158
comment
Worthless Yellow Rocks: Cortez gives you the Sapphire Crystal Star because he doesn't care about it and considers it insignificant among the rest of his riches.
 Paper Mario: The Thousand-Year Door (Video Game) / int_83856158
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 Paper Mario: The Thousand-Year Door (Video Game) / int_83a30cd3
type
Middle Child Syndrome
 Paper Mario: The Thousand-Year Door (Video Game) / int_83a30cd3
comment
Middle Child Syndrome: Marilyn of the Shadow Sirens. Although being the strongest, she doesn't have too big of a role compared to Beldam and Vivian. However, Vivian is usually the one that's abused/left out.
 Paper Mario: The Thousand-Year Door (Video Game) / int_83a30cd3
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 Paper Mario: The Thousand-Year Door (Video Game) / int_83edb5ab
type
Difficulty by Region
 Paper Mario: The Thousand-Year Door (Video Game) / int_83edb5ab
comment
Difficulty by Region: Several enemy attacks cannot be superguarded in the Japanese version of the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_83edb5ab
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_83edb5ab
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8454f523
type
Superboss
 Paper Mario: The Thousand-Year Door (Video Game) / int_8454f523
comment
Superboss: A powerful creature known as Bonetail resides at the bottom of the Pit of 100 Trials. It's the strongest enemy in the game, and grants a Bragging Rights Reward upon defeat.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8454f523
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_84685817
type
Life Drain
 Paper Mario: The Thousand-Year Door (Video Game) / int_84685817
comment
Life Drain: Flurrie's Lip Lock absorbs an enemy's HP equal to the damage it deals out. The HP Drain item also serves the same purpose.
 Paper Mario: The Thousand-Year Door (Video Game) / int_84685817
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_84685817
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8485d41a
type
Interspecies Romance
 Paper Mario: The Thousand-Year Door (Video Game) / int_8485d41a
comment
Interspecies Romance: All of the female members of Mario's party have feelings for him, despite that none of them are human like he is. The supercomputer TEC's romantic feelings for Princess Peach count as well. One of the troubles from the Trouble Center revolves around one. A woman in Twilight Town asks Mario to get into contact with her old lover, the bartender of the Chuckola Cola bar in Rogueport, who is Beanish.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8485d41a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_84da8172
type
Formerly Friendly Family
 Paper Mario: The Thousand-Year Door (Video Game) / int_84da8172
comment
Formerly Friendly Family: Downplayed with The Shadow Sirens. Beldam bullies both of her sisters but they work together and all start out as enemies to Mario, but after Beldam mistreats Vivian one too many times, she gets fed up and switches over to Mario's side, where she stays for the rest of game, because Mario treated her way better than she ever did. In the epilogue, they do make up.
 Paper Mario: The Thousand-Year Door (Video Game) / int_84da8172
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 Paper Mario: The Thousand-Year Door (Video Game) / int_84f4a870
type
Puzzle Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_84f4a870
comment
Puzzle Boss: Hooktail is one of the more powerful main-story bosses before the endgame epilogue. With a defense point and a whopping 5 damage with certain attacks, your survival at this point in the game, while not foregone, is slim. You can entirely beat Hooktail the hard way... but there is a way to make the fight much more reasonable, you just have to hurt her with something that starts with "Cr" and ends with "Icket". Equip the right Sound FX badge and strike Hooktail, and her mighty 5 attack drops to 2, and her defense is removed.
 Paper Mario: The Thousand-Year Door (Video Game) / int_84f4a870
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_84f4a870
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8618825d
type
Portal Network
 Paper Mario: The Thousand-Year Door (Video Game) / int_8618825d
comment
Portal Network: The Mario franchise's signature pipes are required to get to most areas.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8618825d
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_8618825d
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Paper Mario: The Thousand-Year Door (Video Game) / int_8618825d
 Paper Mario: The Thousand-Year Door (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Paper Mario: The Thousand-Year Door (Video Game) / int_863fa679
comment
What Happened to the Mouse?: We never do get to see what became of Bowser and Kammy at all during Goombella's travels when she tells Mario what everyone is up to. Heck, the last time they're ever seen in the game is lying in defeat in the Palace of Shadow just before the final boss fight, and they disappear after you leave the room and aren't mentioned at all during the ending. However, this being the constant Big Bad of Mario games, he's bound to return. Though Prince Mush says he's ready to get back into the ring following Chapter 3, nothing comes of this and he ends up vanishing from the game entirely. At the end of Chapter 3, Grubba just disappears, with the only mention he gets being from Jolene who simply says that she will take over the Glitz Pit in his absence.
 Paper Mario: The Thousand-Year Door (Video Game) / int_863fa679
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 Paper Mario: The Thousand-Year Door (Video Game) / int_86be2f48
type
Tiered by Name
 Paper Mario: The Thousand-Year Door (Video Game) / int_86be2f48
comment
Tiered by Name: The "Hyper" prefix is used for variants of enemies that charge their attacks. Some more traditionally upgraded foes get the "Elite" prefix.
 Paper Mario: The Thousand-Year Door (Video Game) / int_86be2f48
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_86be2f48
 Paper Mario: The Thousand-Year Door (Video Game) / int_86daf505
type
Parental Bonus
 Paper Mario: The Thousand-Year Door (Video Game) / int_86daf505
comment
Parental Bonus: Plenty, but perhaps the most obvious is Chapter 6, which centres on a stout little man with a moustache attempting to solve a mystery while on a three-day voyage aboard a luxury train. Then there's Fahr Outpost, a snowy region populated by bombs who wear bearskin hats. Their mayor speaks broken English peppered with 'da's and vehemently denies the existence of a superweapon on the base. The official Nintendo Player's Guide actually lampshaded this: "Considering most of the Bob-ombs speak with Russian accents, those of you who grew up in the '60s may feel a bit nervous when you see the enormous weapon rise from a silo. Resist the urge to hide under a desk and tuck your head between your legs."
 Paper Mario: The Thousand-Year Door (Video Game) / int_86daf505
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Paper Mario: The Thousand-Year Door (Video Game) / int_86daf505
 Paper Mario: The Thousand-Year Door (Video Game) / int_8797239c
type
Bait-and-Switch
 Paper Mario: The Thousand-Year Door (Video Game) / int_8797239c
comment
Bait-and-Switch: For those who forgot about the introduction of the game (or just haven't played/seen it in a while), it's very easy to assume that booknote the accompanying music also only played for a few seconds was for something else Mario related and the first part of the reveal trailer footage could easily be mistaken for an outright remake of the first game (which also begins with Luigi handing over Mario a letter from Peach).
 Paper Mario: The Thousand-Year Door (Video Game) / int_8797239c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_87e2b631
type
Two Girls and a Guy
 Paper Mario: The Thousand-Year Door (Video Game) / int_87e2b631
comment
Two Girls and a Guy: Following his defeat, Doopliss joins the Shadow Sirens and replaces Vivian as the new Butt-Monkey.
 Paper Mario: The Thousand-Year Door (Video Game) / int_87e2b631
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Paper Mario: The Thousand-Year Door (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: Rogueport Sewers is very intricate with spacious rooms, several levels, and even has intact buildings that a few NPCs live in. Justified because it used to be a prospering town in ancient times that the modern Rogueport was built on top of.
 Paper Mario: The Thousand-Year Door (Video Game) / int_87e661e8
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 Paper Mario: The Thousand-Year Door (Video Game) / int_87fc7f
type
Universal Eyeglasses
 Paper Mario: The Thousand-Year Door (Video Game) / int_87fc7f
comment
Universal Eyeglasses: Grumpy chef Zess T. loses a contact lens and demands everyone stop moving while she looks for it. The game leaves Mario no choice but to move or jump, and he inevitably steps right on it. At this point Zess blocks the archway into west Rogueport until Mario buys her a replacement from a local bazaar — no prescription needed.
 Paper Mario: The Thousand-Year Door (Video Game) / int_87fc7f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_883f3732
type
WarmUpBoss
 Paper Mario: The Thousand-Year Door (Video Game) / int_883f3732
comment
In the Japanese script, the Chestnut King has the same name as the Goomba King, the boss of the first game's Prologue. If the two are intended to be the same indiviual, this would mean that Luigi is going on an epic quest to defeat the first game's Warm-Up Boss.
 Paper Mario: The Thousand-Year Door (Video Game) / int_883f3732
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 Paper Mario: The Thousand-Year Door (Video Game) / int_88cee6e2
type
Abhorrent Admirer
 Paper Mario: The Thousand-Year Door (Video Game) / int_88cee6e2
comment
Peach, but like in the first game, she does a little more than just sit around and wait to be rescued. At the end of the chapters, you get to play as Peach sneaking around the X-Naut Fortress, looking for information to help Mario. This time the kidnapper isn't kidnapping Peach simply because he's an Abhorrent Admirer.
 Paper Mario: The Thousand-Year Door (Video Game) / int_88cee6e2
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type
Prophecies Rhyme All the Time
 Paper Mario: The Thousand-Year Door (Video Game) / int_88e11e1f
comment
Prophecies Rhyme All the Time: "Hold the Magical Map aloft before the entrance to the Thousand-Year Door. Then the stars will light the way that leads to the stones of yesterday."
 Paper Mario: The Thousand-Year Door (Video Game) / int_88e11e1f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_890c8068
type
Extra Turn
 Paper Mario: The Thousand-Year Door (Video Game) / int_890c8068
comment
Extra Turn: Gombella's Rally Wink gives Mario an extra action for the turn at the cost of her own. Mario is significantly more versatile than any of his partners, so it's worth the trade.
 Paper Mario: The Thousand-Year Door (Video Game) / int_890c8068
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 Paper Mario: The Thousand-Year Door (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Paper Mario: The Thousand-Year Door (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Bristles are immune to both jump and hammer attacks thanks to their spiky bodies. You have to use Crystal Star attacks, or items, to damage them.
 Paper Mario: The Thousand-Year Door (Video Game) / int_892552b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8967e17f
type
Back from the Dead
 Paper Mario: The Thousand-Year Door (Video Game) / int_8967e17f
comment
Back from the Dead: Prince Mush, Jolene's younger brother in Chapter 3 thanks to the magic of the Gold Star.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8967e17f
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type
Character Customization
 Paper Mario: The Thousand-Year Door (Video Game) / int_8aaa6f4f
comment
Character Customization: You can equip many power up Badges on Mario and prioritize the growth of the BP stat required for them. There are combat skills for several situations, stat boosters and other passive effects, and even minor things like changing the color of Mario's costume or the sounds that his attacks make. Notably, the game's mechanics particularly encourage savvy players into raising Mario's attack stat as high as possible while in critical status.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8aaa6f4f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Paper Mario: The Thousand-Year Door (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: A staple for the sub-series. This time, you have a Valley Girl archaeologist, an overly meek turtle, a wind spirit White-Dwarf Starlet, a hyperactive, belligerent baby dinosaur, a shadow creature with an inferiority complex who was part of the Terrible Trio, an exploding sea captain, and maybe a mousy Classy Cat-Burglar. Luigi's team is even better. He's got a crispy floating squid, a living bomb that looks like a cherry, a disgruntled mechanic who builds roving death vehicles, a spacey director, and a mysterious thing that must deliver a package. All of them (save for the director, Hayzee) are with Luigi to keep him from doing/not doing something or other.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8ad43dc9
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8af721f7
type
Joke Item
 Paper Mario: The Thousand-Year Door (Video Game) / int_8af721f7
comment
The Double Pain badge is a pure Joke Item on the surface, doubling the damage Mario takes from everything in-game and costs 0 BP to equip like the other "joke" badges. That being said, it makes the Return Postage badge (which is your reward from completing the Pit of 100 Trials) much more effective, since the increased damage Mario will take also means the enemy will receive more damage in return. The best use of this strategy is in Glitzville, since there's a free bed available in between every single battle.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8af721f7
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type
Something-Nauts
 Paper Mario: The Thousand-Year Door (Video Game) / int_8b74d7ec
comment
Something-Nauts: The X-Nauts, the main baddies for most of the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8b74d7ec
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Paper Mario: The Thousand-Year Door (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Variation; instead of actual missiles, Magnus Von Grapple 2.0 sucks up your audience members and uses them as projectiles.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8b93a168
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_8b93a168
 Paper Mario: The Thousand-Year Door (Video Game) / int_8c2db168
type
Monumental Theft
 Paper Mario: The Thousand-Year Door (Video Game) / int_8c2db168
comment
Monumental Theft: Doopliss successfully hid the letter "p" in a chest in the basement of Creepy Steeple.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8c2db168
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_8c2db168
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8cb844c6
type
Mr. Exposition
 Paper Mario: The Thousand-Year Door (Video Game) / int_8cb844c6
comment
Mr. Exposition: Professor Frankly provides all the background detail and lore behind the Thousand-Year Door and the rest of the game's world.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8cb844c6
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1.0
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type
Backtracking
 Paper Mario: The Thousand-Year Door (Video Game) / int_8d2f6f03
comment
Backtracking: Every Chapter except the last one involves doubling back at some point. Chapter 4 has you to travel from one end of the map to the other and back 3 times. This wouldn't be bad if the path weren't full of high-damaging Hyper Goombas and Clefts, and the rest of the enemies are Demonic Spiders that can put you to sleep. Also, the second time you have to run through the area, you don't have any partners. You'd better get good at mashing the A button, or just figure out how to avoid them. Chapter 7 is the worst offender. To reach the Moon, you have to find General White. The catch? He goes all over the world and leads you on a wild goose chase until you reach his hut again.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8d2f6f03
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type
Gimmick Level
 Paper Mario: The Thousand-Year Door (Video Game) / int_8dd3f1da
comment
Gimmick Level: While fighting in the Glitz Pit, Grubba enforces certain restrictions on you during battles. Examples include not using any items, finishing in a certain amount of turns, or not allowing you to use the Crystal Stars.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8dd3f1da
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e0430ab
comment
Right before the final boss, The Shadow Queen offers to let you join her in exchange for not harming you. Needless to say, accepting gets you a Non-Standard Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e0430ab
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8e971de4
type
Tournament Arc
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e971de4
comment
Tournament Arc: Chapter 3, where Mario must fight as "The Great Gonzales" in the Glitz Pit to obtain the Gold Star.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e971de4
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8e9cf84e
type
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Sky-Blue Spinies that have curled up into balls are referred to by the game as "pipes". Paipo is the Japanese name for the Spiny Eggs, which may be where the confusion came from. What was supposed to be a reference to the Crystal Palace from the first Paper Mario got mangled into "Goomstar Temple". The translators mistook the "kuri" in "kuristaru" for the Goomba's Japanese name. In the Paper Mario 2 demo, Courage Shells are called "Courage Cola". This is because the words for "shell" and "cola" are similar to each other in Japanese, and got mixed up during translation.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8e9cf84e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Paper Mario: The Thousand-Year Door (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: This game, alongside the remake of Super Mario RPG, sees the return of the classic gameplay of Mario’s early role-playing adventures.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8eb3d48f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8ebd7403
type
Action Commands
 Paper Mario: The Thousand-Year Door (Video Game) / int_8ebd7403
comment
Action Commands: Every attack has at least one button you need to press or a Control Stick input to maximize damage. Pulling off certain hidden commands will even refill your Star Power meter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8ebd7403
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_8fb244bd
type
Replaced with Replica
 Paper Mario: The Thousand-Year Door (Video Game) / int_8fb244bd
comment
Replaced with Replica: The Crystal Star in Poshley Heights is displayed in plain sight and is the only one like that. Beldam and her sisters, who had spent the previous three days trailing Mario, nab it before Mario can get to it. It turns out this one is a fake; Inspector Pennington, who runs the display, actually let them take it to get them away from there, then leads Mario to the real one.
 Paper Mario: The Thousand-Year Door (Video Game) / int_8fb244bd
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 Paper Mario: The Thousand-Year Door (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Paper Mario: The Thousand-Year Door (Video Game) / int_902fa0b4
comment
Smorg, the boss of Chapter 6, is a Giant Space Flea from Nowhere that attacks the train during the last part of the trip, but there's no explanation as to what it is, and it has no connection to Grodus either. It was originally going to have a bigger role, being sent by Beldam, but this was cut during production.
 Paper Mario: The Thousand-Year Door (Video Game) / int_902fa0b4
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 Paper Mario: The Thousand-Year Door (Video Game) / int_906365a2
type
Demonic Possession
 Paper Mario: The Thousand-Year Door (Video Game) / int_906365a2
comment
Demonic Possession: Peach gets possessed by the Shadow Queen.
 Paper Mario: The Thousand-Year Door (Video Game) / int_906365a2
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_906365a2
 Paper Mario: The Thousand-Year Door (Video Game) / int_9075ac17
type
Just a Machine
 Paper Mario: The Thousand-Year Door (Video Game) / int_9075ac17
comment
Just a Machine: TEC calls himself this word for word during his final moments, to convince Mario and co. to forget about him and to go save Peach.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9075ac17
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 Paper Mario: The Thousand-Year Door (Video Game) / int_90965cc7
type
Hive Mind
 Paper Mario: The Thousand-Year Door (Video Game) / int_90965cc7
comment
Hive Mind: Downplayed with the Smorg, which works and attacks as a well-organized mass.
 Paper Mario: The Thousand-Year Door (Video Game) / int_90965cc7
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9109d323
type
BackTracking
 Paper Mario: The Thousand-Year Door (Video Game) / int_9109d323
comment
Chapter 4 would actually be the shortest Chapter in the game if it weren't for the fact that you're forced to go Back Tracking through the Twilight Trail four times.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9109d323
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Paper Mario: The Thousand-Year Door (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Unlike the original Paper Mario, the max level is 99, while the game will likely be beaten before you reach the 30s without a large amount of Level Grinding.
 Paper Mario: The Thousand-Year Door (Video Game) / int_91526ff7
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_91526ff7
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Paper Mario: The Thousand-Year Door (Video Game) / int_91526ff7
 Paper Mario: The Thousand-Year Door (Video Game) / int_91ba819e
type
Chimney Entry
 Paper Mario: The Thousand-Year Door (Video Game) / int_91ba819e
comment
Chimney Entry: When Bobbery doesn't want to be disturbed and locks himself inside his home, Mario naturally has to climb up on the roof and roll up into a tube so that he fits in the chimney.
 Paper Mario: The Thousand-Year Door (Video Game) / int_91ba819e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_91ba819e
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Paper Mario: The Thousand-Year Door (Video Game) / int_91ba819e
 Paper Mario: The Thousand-Year Door (Video Game) / int_922ffb07
type
Mook Bouncer
 Paper Mario: The Thousand-Year Door (Video Game) / int_922ffb07
comment
Mook Bouncer: The Boos in Creepy Steeple will eject you from the building if they're able to overwhelm you. If you fight and defeat the Atomic Boo; then they just become normal enemies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_922ffb07
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_922ffb07
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Paper Mario: The Thousand-Year Door (Video Game) / int_922ffb07
 Paper Mario: The Thousand-Year Door (Video Game) / int_927b2f11
type
The Bus Came Back
 Paper Mario: The Thousand-Year Door (Video Game) / int_927b2f11
comment
The Bus Came Back: Kammy Koopa returns for her first non-cameo apperance after a twenty year absence. Toadsworth also appears for the first time after previously appearing inMario & Luigi: Dream Team, which was released eleven years prior.note Not counting previous remakes and cameos.
 Paper Mario: The Thousand-Year Door (Video Game) / int_927b2f11
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_927b2f11
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Paper Mario: The Thousand-Year Door (Video Game) / int_927b2f11
 Paper Mario: The Thousand-Year Door (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Paper Mario: The Thousand-Year Door (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The Spiny can roll itself up into a completely invincible ball, and it can't be attacked until the next turn. Its stronger variant, the Sky-Blue Spiny, uses this method to power itself up. The Iron Clefts have a special defense that prevents even defense-piercing attacks from hurting them, and the only attack that can hurt them is Yoshi's Gulp.
 Paper Mario: The Thousand-Year Door (Video Game) / int_92bd6627
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Paper Mario: The Thousand-Year Door (Video Game) / int_92bd6627
 Paper Mario: The Thousand-Year Door (Video Game) / int_937fc70c
type
Chalk Outline
 Paper Mario: The Thousand-Year Door (Video Game) / int_937fc70c
comment
Chalk Outline: In the prologue, a bandit steals Mario's coins and he can track him to his house to take them back. In the English version, the bandit's house is full of random garbage, bugs, and squalor. In the Japanese version, there's an outline of a Toad on the floor surrounded by dried blood.
 Paper Mario: The Thousand-Year Door (Video Game) / int_937fc70c
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Paper Mario: The Thousand-Year Door (Video Game) / int_937fc70c
 Paper Mario: The Thousand-Year Door (Video Game) / int_938e9bc0
type
Absent-Minded Professor
 Paper Mario: The Thousand-Year Door (Video Game) / int_938e9bc0
comment
Absent-Minded Professor: Professor Frankly. He's clearly earned the title, but he struggles to remember his former student Goombella, and isn't up-to-date on who's famous.
 Paper Mario: The Thousand-Year Door (Video Game) / int_938e9bc0
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Paper Mario: The Thousand-Year Door (Video Game) / int_938e9bc0
 Paper Mario: The Thousand-Year Door (Video Game) / int_94e185d8
type
Breaking Out the Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_94e185d8
comment
Breaking Out the Boss: The Shadow Sirens, led by Beldam, were responsible for the events of the whole game. Their boss, The Shadow Queen, was trapped in a tomb deep beneath Rogueport, essentially making her a Sealed Evil in a Can. Beldam spread word of a great treasure hunt and tricked Princess Peach into getting kidnapped by Grodus and the X-Nauts. Grodus himself believed he would harness the power of The Shadow Queen by using Peach as a vessel, using the Shadow Sirens as henchmen. However, Beldam was the one using him and his army for her own ends of releasing the Shadow Queen.
 Paper Mario: The Thousand-Year Door (Video Game) / int_94e185d8
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 Paper Mario: The Thousand-Year Door (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Paper Mario: The Thousand-Year Door (Video Game) / int_957e5fc2
comment
Villainous Breakdown: In the third phase of the final battle against the Shadow Queen, you drive her to one after you manage to hurt her. It slowly dawns on her that Mario and his friends are actually able to damage her after being empowered by the Crystal Stars and the last of Peach's energy, and she'll be locked away again so soon after being resurrected.
 Paper Mario: The Thousand-Year Door (Video Game) / int_957e5fc2
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 Paper Mario: The Thousand-Year Door (Video Game) / int_95a44da6
type
Ant War
 Paper Mario: The Thousand-Year Door (Video Game) / int_95a44da6
comment
Ant War: The Punis aren't exactly insects, but their war with the "rival tribe" of mosquito-like Jabbies plays out as this trope.
 Paper Mario: The Thousand-Year Door (Video Game) / int_95a44da6
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_95a44da6
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Paper Mario: The Thousand-Year Door (Video Game) / int_95a44da6
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b7c400
type
Faux Affably Evil
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b7c400
comment
Faux Affably Evil: Lord Crump. "So sorry to surprise you... No, wait... No need for that fake politeness anymore..."
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b7c400
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_95b7c400
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b875b1
type
Not Me This Time
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b875b1
comment
Not Me This Time: Just before the fight with Rawk Hawk begins, it's revealed that he was responsible for locking Mario and his partner(s) in the second minor-league locker room, and also for the poisoned cake delivered just before one of the earlier fights. But when the partner accuses Rawk Hawk of sending the threatening messages regarding the Crystal Star, he doesn't know what they're talking about. (He's not responsible.) Also, while Princess Peach is kidnapped again, Bowser isn't behind it and he even gets angry about that.
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b875b1
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_95b875b1
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Paper Mario: The Thousand-Year Door (Video Game) / int_95b875b1
 Paper Mario: The Thousand-Year Door (Video Game) / int_95e7be81
type
Rich Boredom
 Paper Mario: The Thousand-Year Door (Video Game) / int_95e7be81
comment
Rich Boredom: There is a Koopa living in West Rogueport who is so rich, he doesn't have to do anything. By the end of the game he decides to finally do things to entertain himself. Flavio is implied to be suffering from this, and his need for adventure (and more treasure) is why he takes you to Keelhaul Key.
 Paper Mario: The Thousand-Year Door (Video Game) / int_95e7be81
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_95e7be81
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Paper Mario: The Thousand-Year Door (Video Game) / int_95e7be81
 Paper Mario: The Thousand-Year Door (Video Game) / int_970c790a
type
Big Bad
 Paper Mario: The Thousand-Year Door (Video Game) / int_970c790a
comment
We never do get to see what became of Bowser and Kammy at all during Goombella's travels when she tells Mario what everyone is up to. Heck, the last time they're ever seen in the game is lying in defeat in the Palace of Shadow just before the final boss fight, and they disappear after you leave the room and aren't mentioned at all during the ending. However, this being the constant Big Bad of Mario games, he's bound to return.
 Paper Mario: The Thousand-Year Door (Video Game) / int_970c790a
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_970c790a
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Paper Mario: The Thousand-Year Door (Video Game) / int_970c790a
 Paper Mario: The Thousand-Year Door (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Paper Mario: The Thousand-Year Door (Video Game) / int_9712e10
comment
Sword of Plot Advancement: Every time the Magical Map is presented to the Thousand-Year Door, it provides Mario with directions to the next Crystal Star. It almost wouldn't qualify for this trope, except that it bestows the Sweet Treat ability on Mario. Downplayed with the Yoshi hatchling, who's the Sword of Plot Advancement specific to Chapter 3 — gaining him allows you to finally beat the Glitz Pit's Armored Harriers and gain entrance to the Major Leagues, where the plot thickens considerably.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9712e10
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Paper Mario: The Thousand-Year Door (Video Game) / int_9712e10
 Paper Mario: The Thousand-Year Door (Video Game) / int_973d220f
type
Never My Fault
 Paper Mario: The Thousand-Year Door (Video Game) / int_973d220f
comment
Never My Fault: Beldam constantly shifts blame to Vivian, and later to Doopliss. Marilyn rarely gets blamed for anything, but she's not exactly respected, either.
 Paper Mario: The Thousand-Year Door (Video Game) / int_973d220f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_973d220f
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Paper Mario: The Thousand-Year Door (Video Game) / int_973d220f
 Paper Mario: The Thousand-Year Door (Video Game) / int_97526efa
type
Sizable Snowflakes
 Paper Mario: The Thousand-Year Door (Video Game) / int_97526efa
comment
Sizable Snowflakes: The snow falling on the foreground in Fahr Outpost and its surroundings consists in very big and detailed single snowflakes.
 Paper Mario: The Thousand-Year Door (Video Game) / int_97526efa
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_97526efa
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Paper Mario: The Thousand-Year Door (Video Game) / int_97526efa
 Paper Mario: The Thousand-Year Door (Video Game) / int_97c57f9f
type
Mosquito Miscreants
 Paper Mario: The Thousand-Year Door (Video Game) / int_97c57f9f
comment
Mosquito Miscreants: Jabbies are mosquito-like insects that reside in the Great Tree alongside the Punies. The Jabbies partnered up with the X-Nauts to take the tree for themselves, and are fought on two sections blocking Mario's progress.
 Paper Mario: The Thousand-Year Door (Video Game) / int_97c57f9f
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_97c57f9f
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Paper Mario: The Thousand-Year Door (Video Game) / int_97c57f9f
 Paper Mario: The Thousand-Year Door (Video Game) / int_97fa0a10
type
Mass "Oh, Crap!"
 Paper Mario: The Thousand-Year Door (Video Game) / int_97fa0a10
comment
Mass "Oh, Crap!": When the Shadow Queen emerges from her tomb, the sky goes dark to herald her rebirth to the world. Even citizens who know nothing of the terror that slept beneath Rogueport cannot help but feel that something terrible has just been unleashed onto the world.
 Paper Mario: The Thousand-Year Door (Video Game) / int_97fa0a10
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_97fa0a10
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Paper Mario: The Thousand-Year Door (Video Game) / int_97fa0a10
 Paper Mario: The Thousand-Year Door (Video Game) / int_98576799
type
Throw the Dog a Bone
 Paper Mario: The Thousand-Year Door (Video Game) / int_98576799
comment
Throw the Dog a Bone: Bowser's cutscene after Chapter 6 takes great efforts to remind players that he is formidable even when he is failing at his goals repeatedly and existing largely as comic relief. He intimidates the townsfolk without even trying, he clears a lava-filled training course easily, and he defeats Rawk Hawk in one attack.
 Paper Mario: The Thousand-Year Door (Video Game) / int_98576799
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 Paper Mario: The Thousand-Year Door (Video Game) / int_98576799
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Paper Mario: The Thousand-Year Door (Video Game) / int_98576799
 Paper Mario: The Thousand-Year Door (Video Game) / int_9858c391
type
Chick Magnet
 Paper Mario: The Thousand-Year Door (Video Game) / int_9858c391
comment
Chick Magnet: Every female party member kisses Mario when they join, and either openly flirt or develop a crush on him. Even Beldam thinks he's handsome. They must dig the 'stache.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9858c391
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9858c391
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Paper Mario: The Thousand-Year Door (Video Game) / int_9858c391
 Paper Mario: The Thousand-Year Door (Video Game) / int_9918518b
type
Press X to Die
 Paper Mario: The Thousand-Year Door (Video Game) / int_9918518b
comment
Press X to Die: You can choose to read a ghost's diary after promising not to (although you have to dig through a bunch of "are you sure"s first) or, later, accept the Big Bad's We Can Rule Together. Both result in a Nonstandard Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9918518b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9918518b
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_9918518b
 Paper Mario: The Thousand-Year Door (Video Game) / int_991c7101
type
Hazardous Water
 Paper Mario: The Thousand-Year Door (Video Game) / int_991c7101
comment
Hazardous Water: Falling into deep body of water in the game, innocuous-looking pools and fountains included, will cause plumber-eating giant fish to damage Mario for 1 HP and spit him back on the nearest surface. They can be useful for getting Mario to Peril Mode at will.
 Paper Mario: The Thousand-Year Door (Video Game) / int_991c7101
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 Paper Mario: The Thousand-Year Door (Video Game) / int_991c7101
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9a2aee13
type
Heroic Bystander
 Paper Mario: The Thousand-Year Door (Video Game) / int_9a2aee13
comment
Heroic Bystander: Exaggerated during the final battle, when every NPC in the whole damn world becomes one. Specifically, after the Shadow Queen assumes her true form and reaches maximum power, the Crystal Stars react and fly around the world to the closest inhabited settlement to where each was found (Petalburg for the Diamond Star, the Boggly Tree for the Emerald Star, etc.). The people of those settlements gather around the Stars, realize that Mario and his allies are in danger, and begin to cheer for them, sending every bit of love and support that they can through the gems. This wave of positive energy empowers the heroes and weakens the Shadow Queen to the point of being vulnerable again.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9a2aee13
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_9a2aee13
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Paper Mario: The Thousand-Year Door (Video Game) / int_9a2aee13
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Somewhat literally played with the Hammerman and Jumpman badges—each grants 1 extra damage for either Hammer or Jump attacks in exchange for being incapable of using the other. Their low BP cost (2, compared to 6 for a Power Plus) makes them attractive for boosting some builds, and they are really useful in those Glitz Pit fights where you're asked to not use one or the other type of weapon.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aaf8eca
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Paper Mario: The Thousand-Year Door (Video Game) / int_9aaf8eca
 Paper Mario: The Thousand-Year Door (Video Game) / int_9ad9c666
type
Eating the Enemy
 Paper Mario: The Thousand-Year Door (Video Game) / int_9ad9c666
comment
Eating the Enemy: Hooktail, the evil dragon that haunts Petalburg Meadows, was infamous for tricking enemies on the verge of defeating her then gobbling them up when their guard is down. And when that doesn't work, she eats the audience instead.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9ad9c666
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9ad9c666
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Paper Mario: The Thousand-Year Door (Video Game) / int_9ad9c666
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aeee007
type
Console Cameo
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aeee007
comment
Mario has a "Mailbox SP", which looks exactly like a Game Boy Advance SP.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9aeee007
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9aeee007
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Paper Mario: The Thousand-Year Door (Video Game) / int_9aeee007
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b0b8109
type
Floating Continent
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b0b8109
comment
Floating Continent: Glitzville is kept afloat via rockets.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b0b8109
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b0b8109
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Paper Mario: The Thousand-Year Door (Video Game) / int_9b0b8109
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Some mechanics/badges/etc are hard to get good use out of, but are well worth the effort: The Superguard requires better timing than the standard guard, but nullifies all damage and deals damage to some attackers. The Simplifier badge lessens the strictness of the timing, as well. Koops' purely ground-based offense somewhat handicaps him against aerial foes, though with the right set-up, it's all he needs. Similarly, Ms. Mowz' regular attack pierces Defense. Combined with Power Plus badges and Power Lift, she can obliterate ground enemies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9397bb
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9397bb
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Paper Mario: The Thousand-Year Door (Video Game) / int_9b9397bb
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: At one pivotal point in the Final Boss fight, the game rigs the slot machine to give you a much-needed Shine Sprite Bingo, which restores all your HP, FP, and Star Power. If you miss the Tattle for any enemy there is a limited number of (such as bosses or mini-bosses), the Tattle Log entry will appear in Professor Frankly's wastebasket, meaning you can't accidentally lock yourself out of 100% Completion. Despite being listed under "attacks", tattling does not count as an attack in chapter 3. This is to ensure you are still able to fill out the enemy's tattle log entry even if Grubba gives you the "don't let your partner attack" stipulation.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9b9435d0
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_9b9435d0
 Paper Mario: The Thousand-Year Door (Video Game) / int_9c550e26
type
Word Salad Title
 Paper Mario: The Thousand-Year Door (Video Game) / int_9c550e26
comment
Word Salad Title: The play Luigi participates in, The Mystery of the Fiery Hat of Social Awareness.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9c550e26
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_9c550e26
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Paper Mario: The Thousand-Year Door (Video Game) / int_9c550e26
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Each time you finally get your hands on a Crystal Star, the game will tell you about its special powers in battle and what they do. So when you get the Ruby Star in Chapter 4 only to move on without learning about its abilities, you know something's up. Should Mario have the W Emblem equipped, he will go back to wearing his usual red clothes in the cutscene after defeating the Duplighost. This is a clue that it's not really Mario. A more minor example is that whenever Goombella uses Tattle on an enemy, their place of origin, so to speak, is mentioned in their entry. Because certain enemies can be encountered before then (most notably in the Glitz Pit and the Pit of 100 Trials), this can lead to you finding out about a particular place before you actually get there. On the flip side, not using Tattle on most enemies with limited encounter windows causes their entries to appear in Frankly's trash can. So if you fail to use Tattle on the Shadow Sirens, you may wonder why you get Vivian's entry from the trash can, but not Beldam's or Marilyn's. Courtesy of a minor glitch, if you hire the secret character Ms. Mowz at first opportunity, make someone else the active party member, and select to use an item outside of battle, you'll have the option to use it on someone who hasn't actually joined your party yet (Bobbery). Even though the Magical Map is supposed to progressively change throughout the story, if you look carefully as early as before Chapter 1 starts, you can clearly see that the Map is complete. When the camera zooms closer in on it, you can see every location including Glitzville, the Great Boggly Tree, and the X-Naut Fortress on the Moon. Goombella's Tattles in the overworld has her tell you what's in the area. In the final dungeon, there's a set of corridors that are seemingly spacious and empty at first, and yet Goombella's dialogue tells you to make good use of Mario and his partner abilities, indicating that there's more to these rooms than appears at first glance.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb3e22e
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb5e4bb
type
Evil Costume Switch
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb5e4bb
comment
Evil Costume Switch: At the end of the game, Peach gets a dark version of her usual dress. You could also count Mario in his Wario outfit or his Waluigi, depending on whether he equips both the W and L emblem or just the W emblem.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cb5e4bb
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9cd24d8a
type
Locomotive Level
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cd24d8a
comment
Locomotive Level: Most of Chapter 6 takes place on the Excess Express, a luxurious passenger train that Mario and his friends ride on to get to Poshley Heights to get the Garnet Star.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9cd24d8a
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_9cd24d8a
 Paper Mario: The Thousand-Year Door (Video Game) / int_9d12bbc1
type
Foreshadowing
 Paper Mario: The Thousand-Year Door (Video Game) / int_9d12bbc1
comment
Foreshadowing: When TEC is cycling through his cameras during the first Peach segment, one of them shows the top floor of the base with the surface of the moon visible through the windows. In Twilight Town in Chapter 4, a villager makes a wish on the moon not to turn into a pig. When his wish is granted, he asks Mario who he thinks lives on the moon. The two answers are Little Green Men and Princess Peach. While you don't know at this point in the narrative, the latter actually is true - Princess Peach is in the X-Naut Base, which is later revealed to be on the moon. The NPC's response to this answer is pregnant with foreshadowing. In the intro before the title screen, the hooded peddler who gives Peach the chest containing the map is short and hunched over. Beldam fits the bill, and she confirms at the end of the game that she was the one who encountered her. You might not realize it until you actually get the item, but the reply when you are forced to name Doopliss is missing one specific letter or kana. Despite having a Crystal Star on his belt, Rawk Hawk never actually harnesses its power. This is a subtle clue that the star on his belt is actually a fake.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9d12bbc1
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Paper Mario: The Thousand-Year Door (Video Game) / int_9d12bbc1
 Paper Mario: The Thousand-Year Door (Video Game) / int_9dab0a6e
type
Continuity Nod
 Paper Mario: The Thousand-Year Door (Video Game) / int_9dab0a6e
comment
Continuity Nod: A remixed version of the title theme from Paper Mario 64 plays in the trailer. Mario has a photograph of his companions from said game in his house. There's also a map of the Mushroom Kingdom from the same game hanging on the wall. It also doubles as a Call-Forward, since that photo (along with one of the partners from this game) is in the same spot in the intro of Super Paper Mario.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9dab0a6e
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Paper Mario: The Thousand-Year Door (Video Game) / int_9dab0a6e
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type
Production Foreshadowing
 Paper Mario: The Thousand-Year Door (Video Game) / int_9eca61c8
comment
Production Foreshadowing: If you talk to the gamer Toad kid in Pedalburg, he talks about how he's playing the sequel to The Thousand Year Door and is "on the fence" about it, but also states that Luigi fans shouldn't miss out on it. In 2007, Super Paper Mario would release and would feature Luigi in a more prominent role in the story, and its gameplay remains a point of contention among fans.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9eca61c8
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9ed90b36
type
Elopement
 Paper Mario: The Thousand-Year Door (Video Game) / int_9ed90b36
comment
Elopement: One subplot involves the daughter of a Pianta mafia don eloping with one of his underlings. The first time you meet, he agrees to secure you a ride to the place where the next Plot Coupon is if you bring them back. On finding them, they return of their own accord and he tells them to get lost but gives them his blessing in a roundabout way. They settle on a tropical island a few Chapters later. Just before Chapter 6, you need a ride once again, so you return and find him sick (literally) with worry about them. One subquest later and you have your ticket, the couple and the Don reconcile and everyone's happy.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9ed90b36
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_9ed90b36
 Paper Mario: The Thousand-Year Door (Video Game) / int_9edbda07
type
Elite Mooks
 Paper Mario: The Thousand-Year Door (Video Game) / int_9edbda07
comment
Elite Mooks: Koopatrols (which have their own elite version, Dark Koopatrols), Elite X-Nauts, Elite Wizzerds, Red Bones, Dark Bones, etc.. Elite Wizzerds deserve their own subsection, as the weakest of the three types of Wizzerd, the Dark Wizzerd, is an endgame mook with both regular Wizzerds and Elite Wizzerds being exclusive to the Pit of 100 Trials. Elite Wizzerds have a defense of 5, tied with Chain Chomps and Moon Clefts for the highest save for the Iron Clefts (who have an infinite defense and are only there as a Skill Gate for the arrival of a partner with an Armor-Piercing Attack), and due to their ability to float, they're immune to a number of your "attack everyone and pierce through defense" skills such as the Super and Ultra Hammers. (Well, the front one still gets hit, but it doesn't hit anyone else). They also have a base attack of 8, tied for third-highest in the game behind Amayzee Dayzees and Piranha Plants, 12 HP (fairly high, especially given that monstrous defense), access to a number of Status Buffs...and can come in groups of up to five, which even for the Pit of 100 Trials is a Wolfpack Boss In Mook Clothing. Even worse, said groups of five commonly carry stopwatches, which can immobilize Mario and his partner...
 Paper Mario: The Thousand-Year Door (Video Game) / int_9edbda07
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 Paper Mario: The Thousand-Year Door (Video Game) / int_9fb2452d
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Evil Is Not a Toy
 Paper Mario: The Thousand-Year Door (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: Grodus believes that the Shadow Queen was bound to serve the one who released her. Boy, is he wrong.
 Paper Mario: The Thousand-Year Door (Video Game) / int_9fb2452d
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_9fb2452d
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0955420
type
She's a Man in Japan
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0955420
comment
She's a Man in Japan: Beldam insults Vivian by calling her a man in the Japanese, French, Italian and Spanish versions. Whether this means she is a transgender woman or if it was just an insult is frequently debated note Those who believe it was the latter point out that Beldam specifically called her an Otokonoko after Vivian introduced her sisters and her as the "Shadow Sisters" — with the apparent idea being that Vivian was ugly enough to pass for a man. Mario and Goombella seem to believe the former judging from the tattle log, though whether this is a confirmation or part of the joke is also debated. The aformentioned European localizations generally take the Japanese script at face-value and consider her a transgender woman (the Italian localization actually states it outright, with Vivian's tattle log entry reading "She used to be a man but now she's a woman- and proud of it!"). In lesser known examples, Hooktail is male in the Spanish localization while her brother Bonetail is female in the Japanese, German, Italian, and Spanish versions.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0955420
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_a0955420
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0df7ffe
type
Power-Up Mount
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0df7ffe
comment
Power-Up Mount: Yoshi, a baby Boisterous Bruiser that can carry a plumber three times his size and still move twice as fast as his passenger. Bonus points in chapter 5, where he has to carry Flavio as well.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a0df7ffe
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a1591cc3
type
Living Toys
 Paper Mario: The Thousand-Year Door (Video Game) / int_a1591cc3
comment
Living Toys: The residents of Twilight Town appear to be living plush dolls, Mayor Dour even appears to have a small tear on his head where his stuffing is exposed.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a1591cc3
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type
Overly Long Gag
 Paper Mario: The Thousand-Year Door (Video Game) / int_a188ac4b
comment
Overly Long Gag: In a rare case of one being able to harm you, near the climax of Chapter 2, a time bomb is set off in the Great Boggly Tree. When you reach the base of the tree, the Puni Elder confronts Lord Crump, resulting in her spending some time complaining about her back. At one point Mario needs to help out a pair of newly-wed Piantas with finding their wedding rings. This leads to a scene where the husband is forced to say "I love you" to his wife 100 times, and you have to sit through him saying it. After a while a counter even appears to tell you how many times it's been said.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a188ac4b
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Paper Mario: The Thousand-Year Door (Video Game) / int_a188ac4b
 Paper Mario: The Thousand-Year Door (Video Game) / int_a237392c
type
Detective Animal
 Paper Mario: The Thousand-Year Door (Video Game) / int_a237392c
comment
Detective Animal: Pennington the penguin.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a237392c
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_a237392c
 Paper Mario: The Thousand-Year Door (Video Game) / int_a3c0d670
type
Evil Chancellor
 Paper Mario: The Thousand-Year Door (Video Game) / int_a3c0d670
comment
Evil Chancellor: In the "Super Luigi" book series, Minister Crepe, who called for help, turns out to have been behind the kidnapping all along. Jolene is an inversion: Although it seems like she was the one who was making the fighters disappear, it was actually her boss, Grubba, who did the deed. And while she was trying to betray him, it was actually due to the fact that she wanted to stop him knowing how much of a scumbag he really was.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a3c0d670
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Paper Mario: The Thousand-Year Door (Video Game) / int_a3c0d670
 Paper Mario: The Thousand-Year Door (Video Game) / int_a414c3f0
type
One-Hit Kill
 Paper Mario: The Thousand-Year Door (Video Game) / int_a414c3f0
comment
Averted with Flurrie's Gale Force, which is functionally a multi-target One-Hit Kill attack. Unlike similar attacks in the previous game, it lets you earn Star Points, and nearly every flying or hovering enemy can be affected by it.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a414c3f0
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type
Had the Silly Thing in Reverse
 Paper Mario: The Thousand-Year Door (Video Game) / int_a4883667
comment
Had the Silly Thing in Reverse : During Luigi's quest he found out that one of the compass pieces can be received by winning a go-kart race. Having been in Mario Kart so many times, Luigi thought this would be a snap. This is the one story that Luigi actually stays much closer to the truth; as he puts it the karts were much higher in power, and they were stickshifts (something that the karts in Mario Kart do not have). The end result is Luigi going in reverse right into the wall (thankfully not enough to make it undriveable, as he was able to finish the race). The total amount of damages for THAT little stunt was 50,000 coins.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a4883667
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Paper Mario: The Thousand-Year Door (Video Game) / int_a4883667
 Paper Mario: The Thousand-Year Door (Video Game) / int_a49914aa
type
Bowdlerization
 Paper Mario: The Thousand-Year Door (Video Game) / int_a49914aa
comment
Bowdlerization: The Boos employed by the Pianta Syndicate had bunny ears in the original Japanese version; essentially, resembling that of the Playboy Bunny. They were changed into cat ears in all other versions of the game; possibly just to remove a reference to an adult magazine, or perhaps to avoid legal problems, since the Playboy Bunny logo is trademarked. In the Japanese version, the home of the bandit that steals your coins in the prologue had a Chalk Outline of a Toad surrounded by dried blood on the floor, implying that a Toad had entered the house and suffered a terrible fate. Mario's "hello" gesture was removed in the European localizations of the game, evidently and most likely due to an unfortunate resemblance to the infamous Nazi salute. Any hint of Vivian being transgender was removed from the English and German localizations. During Chapter 5, Bobbery asks you to find him a bottle of wine in the Japanese version. In the English version, it's a bottle of Chuckola Cola instead. In the English version, one of the answers for Question #1 in Shhwonk Fortress is the "Pickle Stone". In all other languages, the answer is "Luigi's underpants". Before the final boss battle, Mario can choose to surrender and this causes a Nonstandard Game Over. In the Japanese version, he becomes a Brainwashed and Crazy minion slouched over with a vacant and wide gaze. In the overseas version, Mario remains on his defiant pose even though the flashing effect for the Demonic Possession remains.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a49914aa
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Paper Mario: The Thousand-Year Door (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Bobbery's "death". It seems pretty sad at first, especially since he was injured by the ghosts earlier. However, if you keep "talking" to him, you'll realize that he was just tired.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a4c37cbe
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a5155fa
type
Spectator Casualty
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5155fa
comment
Spectator Casualty: A few of the bosses attack the audience members. Mario can as well, though usually only when one of them threatens him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5155fa
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a51fecb4
type
Did You Actually Believe...?
 Paper Mario: The Thousand-Year Door (Video Game) / int_a51fecb4
comment
Did You Actually Believe...?: Hooktail, when you fall for one of her schemes before she's defeated. She'll offer you a rare badge, 1,000 coins, and last but not least, to smell her feet.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a51fecb4
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type
Unreliable Expositor
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5adbbe7
comment
Unreliable Expositor: According to his partners, Luigi makes himself out to be better than he is when recounting his off-screen adventure. It's not entirely clear who's telling the truth.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5adbbe7
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a5f07aa1
type
Fight Woosh
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5f07aa1
comment
Fight Woosh: When a battle starts, a stage curtain drops down, then raises to reveal the battlefield on a literal stage.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a5f07aa1
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a60f7120
type
Physical God
 Paper Mario: The Thousand-Year Door (Video Game) / int_a60f7120
comment
The Shadow Queen is basically a Physical God version of a Shadow Siren.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a60f7120
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type
Pain-Powered Leap
 Paper Mario: The Thousand-Year Door (Video Game) / int_a68d74b1
comment
Pain-Powered Leap: Overworld hazards (water, spikes, fire) will cause Mario to leap into the air before falling to the ground.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a68d74b1
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_a68d74b1
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a70223
type
Karma Houdini
 Paper Mario: The Thousand-Year Door (Video Game) / int_a70223
comment
Karma Houdini: The unnamed guard at Glitzville who escorted Mario to lock him in a minor league room after being paid off by Rawk Hawk gets no punishment. Even as Mario is furious at him when he tries to explain what he had done, the guard pretends to feign innocence. Beldam and the Shadow Sirens. Despite loyally serving and nearly unleashing an unspeakable horror upon the earth, they get off with a few apologies and promises. Doopliss even goes on to be an actor with Flurrie. Cortez never gets called out on the fact that he devoured the souls of several members of the audience to restore his HP. It is never brought up again afterwards and does not serve as an obstacle to his Defeat Equals Friendship with Mario and co.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a70223
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Paper Mario: The Thousand-Year Door (Video Game) / int_a70223
 Paper Mario: The Thousand-Year Door (Video Game) / int_a7e2f332
type
Female Monster Surprise
 Paper Mario: The Thousand-Year Door (Video Game) / int_a7e2f332
comment
In lesser known examples, Hooktail is male in the Spanish localization while her brother Bonetail is female in the Japanese, German, Italian, and Spanish versions.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a7e2f332
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_a7e2f332
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a806691d
type
Casanova Wannabe
 Paper Mario: The Thousand-Year Door (Video Game) / int_a806691d
comment
Casanova Wannabe: Dupree. Always flirting with someone nearby, never successful.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a806691d
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_a806691d
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a8476736
type
Keep the Reward
 Paper Mario: The Thousand-Year Door (Video Game) / int_a8476736
comment
Keep the Reward: You can either play this trope straight or comedically double-subvert it depending on Mario's response to Kroops supposedly hearing him reject a reward for defeating Hooktail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a8476736
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a8a04f6f
type
And I Must Scream
 Paper Mario: The Thousand-Year Door (Video Game) / int_a8a04f6f
comment
And I Must Scream: Played for laughs, as the first few of them sure act like they're inflicting this on Mario when they "curse" you. Their situation is a darker and more straightforward take on the trope, given they're actually the four heroes that sealed away the Shadow Queen, resulting in them getting cursed and trapped inside the chests for a thousand years.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a8a04f6f
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a91f07ee
type
"No Peeking!" Request
 Paper Mario: The Thousand-Year Door (Video Game) / int_a91f07ee
comment
"No Peeking!" Request: Ghost T. will demand that you not look into his diary before returning it to him. Reading it will result in him giving Mario a Nonstandard Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a91f07ee
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_a91f07ee
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 Paper Mario: The Thousand-Year Door (Video Game)
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 Paper Mario: The Thousand-Year Door (Video Game) / int_a9c5d671
type
Incidental Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_a9c5d671
comment
Incidental Villain: Although Grubba isn't a saint by any means, had he not got caught up in all the fame and glory of being a famous athlete, he wouldn't have had to use the crystal star's power to keep himself young and strong by draining his employees. He even goes as far as to compliment Mario's abilities many times, even during their final battle.
 Paper Mario: The Thousand-Year Door (Video Game) / int_a9c5d671
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 Paper Mario: The Thousand-Year Door (Video Game) / int_aa42306e
type
Totally Radical
 Paper Mario: The Thousand-Year Door (Video Game) / int_aa42306e
comment
Totally Radical: The Yoshi partner talks with slang and generally casual language, reflecting his age and wrestler attitude.
 Paper Mario: The Thousand-Year Door (Video Game) / int_aa42306e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Paper Mario: The Thousand-Year Door (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: The Shadow Sirens' elemental powers (Vivian wields fire magic, Beldam wields ice magic, and Marilyn wields lightning magic); note the appropriate hat colors.
 Paper Mario: The Thousand-Year Door (Video Game) / int_abfb19ba
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ac6ea68c
type
Near-Villain Victory
 Paper Mario: The Thousand-Year Door (Video Game) / int_ac6ea68c
comment
Near-Villain Victory: In the final area of the game, Grodus nearly manages to achieve his plan of conquering the world... unfortunately for him, the Shadow Queen wasn't about to be bossed around, practically destroying him with a bolt of lightning.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ac6ea68c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Near the very end of the game, the only reason that Grodus doesn't manage to kill Mario is because of a timely, accidental interruption by Bowser.
 Paper Mario: The Thousand-Year Door (Video Game) / int_acf33d00
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ad1db87c
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Oh, Crap!
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad1db87c
comment
Oh, Crap!: When Bowser accidentally ignites the Superbombomb when it didn't go off the first time during a showdown between the Koopa Troop and the X-Nauts, Lord Crump only has time to briefly brace himself for the huge kaboom to follow.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad1db87c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ad4a45be
type
Final Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad4a45be
comment
Exaggerated with the Final Boss. The Shadow Queen is sealed within a stone casket that can only be opened with a non-lethal human sacrifice. This casket is hidden in a crypt behind a secret door in the innermost depths of the Palace of Shadow, beyond its myriad monsters and mechanisms, which is sealed behind the humongous Thousand-Year Door, which is itself sealed by the power of the seven Crystal Stars. The Crystal Stars have been scattered across the country, and the Magical Map meant to lead the way to each of them was sealed away in a chest that could only be opened by the pure of heart. Didja get all that? Though to be totally fair to the architects, if you couldn't destroy the sealed monster, you'd also want it stuck behind as many locks as possible.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad4a45be
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ad62678e
type
Living Shadow
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad62678e
comment
Living Shadow: The Shadow Sirens and the Shadow Queen are the only members of an unnamed Shadow species seen in the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad62678e
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ad9559e6
type
Arc Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad9559e6
comment
Arc Villain: A few Chapters have villains who are threats in their own right but are unconnected to Grodus' plans, with the notable exception being Lord Crump. Chapter 1 has Hooktail, a dragon who eats Koopa Troopas. It's later revealed that she has two older siblings who are connected to the main plot, but she herself seems divorced from it. Chapter 3 has Grubba. He's simply using the Crystal Star to further his youth. He actually has no relation to the main plot outside the Chapter and doesn't appear again after being defeated, being replaced with Jolene who takes over the Glitz Pit. Chapter 4 has Doopliss, who curses the people of Twilight Town to become pigs and steals Mario's name and body. Although he later becomes connected to the main plot when he joins the Shadow Sirens. Chapter 5 has Cortez, who was a pirate captain when he was still alive and guards his treasure and island even in death. Unlike the other examples, Cortez actually does a Heel–Face Turn and helps Mario defeat Lord Crump, who had disguised himself as a sailor. Smorg, the Chapter 6 boss, was originally supposed to be something that Beldam summoned to hinder Mario, but this was cut for some reason, leading to it just being some random menace that showed up to stop the train at Riverside Station and hitched a ride while it was stuck there.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ad9559e6
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 Paper Mario: The Thousand-Year Door (Video Game) / int_af616e40
type
Accidental Misnaming
 Paper Mario: The Thousand-Year Door (Video Game) / int_af616e40
comment
Accidental Misnaming: Mario is referred to by various NPCs as Murphy, Marty-o, Gonzales (though this one is justified as it was his stage name in Chapter 3 and it's generally what the people who call him that know him from), and Luigi (said with green text), among other names.
 Paper Mario: The Thousand-Year Door (Video Game) / int_af616e40
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 Paper Mario: The Thousand-Year Door (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Paper Mario: The Thousand-Year Door (Video Game) / int_afc8ddc7
comment
The Iron Clefts have a special defense that prevents even defense-piercing attacks from hurting them, and the only attack that can hurt them is Yoshi's Gulp.
 Paper Mario: The Thousand-Year Door (Video Game) / int_afc8ddc7
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b0155044
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Always Night
 Paper Mario: The Thousand-Year Door (Video Game) / int_b0155044
comment
Always Night: Played with in Twilight Town. Just as its name indicates, it's never totally "night" per se, nor is it ever day; it's always twilight. However, it gets increasingly darker as you draw closer to Creepy Steeple.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b0155044
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Unique Enemy
 Paper Mario: The Thousand-Year Door (Video Game) / int_b0e18b32
comment
Unique Enemy: While regular Clefts are common enemies, Bald Clefts only appear in one room in Petal Meadows as a scripted tutorial battle, and they never respawn. There is exactly one X-Yux in the entire game, guarding the door to Grodus's office in Chapter 7. Failing the Thwomp quiz will force you to fight two at once, however. Many, many enemies in Glitzville. Examples include Red Spiky Buzzy Beetles, the Red, Green, and White Magikoopas, the Fire and Boomerang Bros, and KP Koopas. Some of them, such as Pokeys, Bomb-ombs, and Dark Koopatrols, also show up in the Pit of 100 Trials. Since all of the Glitz Pit exclusive enemies can technically be fought an unlimited amount of times, they won't appear in Professor Frankly's waste basket once you're done fighting them (meaning if you want to put them in your Tattle Log, you need to either Tattle them the first or second time you go through Glitz Pit - or as a worst case scenario - intentionally lose every match until you record all of the enemies you need).
 Paper Mario: The Thousand-Year Door (Video Game) / int_b0e18b32
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b1d7169c
type
Special Attack
 Paper Mario: The Thousand-Year Door (Video Game) / int_b1d7169c
comment
The audience will cheer Mario on for executing his Special Attacks well—a good performance generates star power (in multiple senses), which Mario needs to fuel his Limit Breaks. Doing well will attract more audience members to the theatre, which can raise Mario's star power further in turn.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b1d7169c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b2280b66
type
Retcon
 Paper Mario: The Thousand-Year Door (Video Game) / int_b2280b66
comment
When Koops is reunited with his father after the first dungeon, he says "Everyone thought your game was over!" This may have been an example at the time, but it no longer remains so. In Super Paper Mario, the common term for death In-Universe is Game Over (although there are some instances in which characters bluntly talk about death).
 Paper Mario: The Thousand-Year Door (Video Game) / int_b2280b66
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Previous Player-Character Cameo
 Paper Mario: The Thousand-Year Door (Video Game) / int_b3168a4d
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Previous Player-Character Cameo: Parakarry in the prologue, and Bow in the Playable Epilogue.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b3168a4d
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Toilet Humour
 Paper Mario: The Thousand-Year Door (Video Game) / int_b41c411e
comment
Toilet Humour: In Chapter 5:
 Paper Mario: The Thousand-Year Door (Video Game) / int_b41c411e
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Epic Fail
 Paper Mario: The Thousand-Year Door (Video Game) / int_b4eff8a8
comment
Epic Fail: When asked about Luigi's adventures his "sidekicks" tell Mario that they're pretty much an exaggerated series of this. Except Hayzee. But she's a Cloudcuckoolander from a village full of more Cloudcuckoolander Crazee Dayzees who LOVED his "role" of grass.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b4eff8a8
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b552b24
type
Truer to the Text
 Paper Mario: The Thousand-Year Door (Video Game) / int_b552b24
comment
Truer to the Text: TEC-XX's camera was red when the game was released in Japan. However, it was changed to blue for the GameCube's American version, but was changed back to red for the remake.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b552b24
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b5b4bd37
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The Don
 Paper Mario: The Thousand-Year Door (Video Game) / int_b5b4bd37
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The Don: Don Pianta, also known as the Don of Untimely Death.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b5b4bd37
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b62c0e6e
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Airplane Arms
 Paper Mario: The Thousand-Year Door (Video Game) / int_b62c0e6e
comment
Airplane Arms: Ms. Mowz's arms are almost always in this position.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b62c0e6e
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"Where Are They Now?" Epilogue
 Paper Mario: The Thousand-Year Door (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: Goombella sends a letter to Mario at the end, detailing what happened to his partners and several other important characters.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b77808f2
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b7920c43
type
Lost in Translation
 Paper Mario: The Thousand-Year Door (Video Game) / int_b7920c43
comment
Lost in Translation: The English localization flubs a lot of references to the original game. Some time after finding Koopook for his Trouble Center sidequest, he will send an e-mail saying he's hiding in a cold location. In the original Japanese and most translations, the location in question is the Crystal Palace from Paper Mario 64. The English localization, however, renders as the completely made-up "Goomstar Temple", losing the Continuity Nod. The final RDM email in the original Japanese script and most translations of the games has a special hidden section found by scrolling down for a long time, which mentions Chuck Quizmo from the first game as well as a recipe. For whatever reason, the English translation removed this section entirely but left in the statement alluding to its existence ("May we meet again... sooner than you think *wink* *wink*"), confusing many players. In the Japanese script, the Chestnut King has the same name as the Goomba King, the boss of the first game's Prologue. If the two are intended to be the same indiviual, this would mean that Luigi is going on an epic quest to defeat the first game's Warm-Up Boss. One of the crows in Twilight Town talks about a friend living in “Mushroom Town�, which is a literal translation of Toad Town’s name in Japanese. An answer for one of the quiz show questions in Shhwonk Fortess is “Mushville�, which is another mistranslation of Toad Town. After finishing Pine T. Jr.'s trouble, he sends Mario an e-mail about how his father found new work in Toad Town, where he takes care of a previously-unheard-of entity named "Bubu". The message was supposed to read that he takes care of Li'l Oinks, the pig-like creatures you could farm items from in the first game, but their Japanese name Būbū-san ended up being translated too literally this time around. An answer for one of the quiz questions is "Kooskoos", which is really meant to refer to Koopa Koot from the original game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b7920c43
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Paper Mario: The Thousand-Year Door (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Badge Points. They allow for the most customization of your character and, due to HP and FP Plus badges being easily available at the parlor, were practically interchangeable with the other two as long as you were willing to spend some time playing minigames.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b798d379
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b7b7b8d9
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Mass Monster-Slaughter Sidequest
 Paper Mario: The Thousand-Year Door (Video Game) / int_b7b7b8d9
comment
Mass Monster-Slaughter Sidequest: One of the troubles you can take on at the Trouble Center is "Roust These Cads!", in which you are expected to fight all the enemies in the Boggly Woods for a reward of 20 coins (plus drops and Star Points).
 Paper Mario: The Thousand-Year Door (Video Game) / int_b7b7b8d9
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Paper Mario: The Thousand-Year Door (Video Game) / int_b8e3f20a
comment
Despite being Demoted to Extra, Bowser. He might not be the Big Bad this time, but he's still the Koopa King. Most NPCs flee screaming from his presence. Only the very brave (Or just goofy) keep calm when he's around.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b8e3f20a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Paper Mario: The Thousand-Year Door (Video Game) / int_b915b765
comment
Boss-Altering Consequence: The Attack FX R badge changes the sound effect of Mario's jumps and hammer to a cricket sound, which normally doesn't have any practical effect during battle, except against Hooktail. If you attack her with the badge equipped, it will lower her attack and defense as she hates the sound of crickets. The game hints at this by telling you in a letter that Hooktail fears something that starts with "cr" and ends with "ickets."
 Paper Mario: The Thousand-Year Door (Video Game) / int_b915b765
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b970a40
type
Valley Girl
 Paper Mario: The Thousand-Year Door (Video Game) / int_b970a40
comment
Valley Girl: Subverted with Goombella, as her speech patterns reflect this trope, but she's actually a very smart college student and somewhat tomboyish.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b970a40
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b97a2fa7
type
Forced Transformation
 Paper Mario: The Thousand-Year Door (Video Game) / int_b97a2fa7
comment
Forced Transformation: The residents of Twilight Town (as well as the Travelling Sisters Three and Dupree, who were unlucky enough to get there at the wrong time) transform into pigs whenever the Creepy Steeple's bell rings, because of Doopliss' curse. They all turn back to normal when Mario kicks his ass.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b97a2fa7
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b999f0a4
type
Overused Running Gag
 Paper Mario: The Thousand-Year Door (Video Game) / int_b999f0a4
comment
Overused Running Gag: WHEE HEE! FOOOOOLS! It's made clear that Mario has gotten tired of this by the fourth chest. "Spare me the prologue and just curse me already."
 Paper Mario: The Thousand-Year Door (Video Game) / int_b999f0a4
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 Paper Mario: The Thousand-Year Door (Video Game) / int_b9e82f09
type
Playable Epilogue
 Paper Mario: The Thousand-Year Door (Video Game) / int_b9e82f09
comment
Playable Epilogue: The first in the series, as Super Mario RPG and the original Paper Mario would only send you back to the last Save Block. Starting a cleared file will have Mario back at Rogueport, free to explore and finish any side materials.
 Paper Mario: The Thousand-Year Door (Video Game) / int_b9e82f09
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 Paper Mario: The Thousand-Year Door (Video Game) / int_baaf641a
type
King Mook
 Paper Mario: The Thousand-Year Door (Video Game) / int_baaf641a
comment
King Mook: Generally much less, with a number of more unique bosses, but some still crop up here and there. Doopliss is basically a Duplighost with a white sheet and some party attire. He also successfully advances his Duplighost powers by switching Mario's identity with his cheap, shadowy doppelgänger. Macho Grubba is the second boss variation on the Spike family, after Tubba Blubba. The Shadow Queen is basically a Physical God version of a Shadow Siren. Downplayed with the Red Bones and Dark Bones, which are each a Palette Swap of a Dull Bones and Dry Bones respectively.
 Paper Mario: The Thousand-Year Door (Video Game) / int_baaf641a
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_baaf641a
 Paper Mario: The Thousand-Year Door (Video Game) / int_bae0dc44
type
Animal Stampede
 Paper Mario: The Thousand-Year Door (Video Game) / int_bae0dc44
comment
Animal Stampede: Baby Yoshi can learn "Stampede", which has him summon an army of Yoshis that plow through all enemies on the stage.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bae0dc44
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bae0dc44
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bae0dc44
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc0f0e23
type
Boss Bonanza
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc0f0e23
comment
Boss Bonanza: The Palace of Shadow contains boss fights against Gloomtail, the Shadow Sirens (and Doopliss), Grodus, Bowser and Kammy together, and the Shadow Queen. Arguably also the two battles with the Dark Bones, too, as they have HP on par with early-game bosses and are among the enemies whose Tattle entries can show up in Professor Frankly's wastebasket.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc0f0e23
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc0f0e23
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bc0f0e23
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc74ef27
type
Berserk Button
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc74ef27
comment
Berserk Button: Implying (intentionally or unintentionally) that Rawk Hawk is weak is a bad move, as he'll either go to great lengths, even cheat, to prevent the accuser from commenting on it as a means of exacting revenge on the accuser, or directly attack the accuser (although the latter did not end so well for him as the person who accused him, Bowser, was more than entitled and justified for saying that). Lucky, the Bulky Bob-omb who runs the lottery, gets very angry if anyone cheats.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc74ef27
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bc74ef27
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bc74ef27
 Paper Mario: The Thousand-Year Door (Video Game) / int_bd5e9702
type
His Name Is...
 Paper Mario: The Thousand-Year Door (Video Game) / int_bd5e9702
comment
His Name Is...: Peach's last message to Mario is interrupted before she can tell him that Grodus plans for the Shadow Queen to possess her body.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bd5e9702
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bd5e9702
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bd5e9702
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda2d236
comment
Chapter 4 is a call back to Chapter 3 in the first game. Both introduce the Hyper enemies who can charge their attacks to deal massive damage. Both are about an unbeatable enemy with a secret that makes them beatable, and that you need the help of a partner whose ability is to make you disappear to get through it. Both also take place in a Big Boo's Haunt setting. Boos are foes in this game, though.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda2d236
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda2d236
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bda2d236
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda3b88e
type
Sudden Soundtrack Stop
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda3b88e
comment
Sudden Soundtrack Stop: In Chapter 6 on the third day before arriving at Poshley Heights, the soundtrack stops entirely, accompanied by the fact all of the passengers have vanished, before it's discovered Smorgs have overtaken the train.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda3b88e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda3b88e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bda3b88e
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda72a5e
type
Clueless Detective
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda72a5e
comment
Clueless Detective: Pennington, though it's revealed at the end of the Chapter that he's not a real detective anyway.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda72a5e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bda72a5e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_bda72a5e
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfb5f597
type
Money Is Not Power
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfb5f597
comment
Money Is Not Power: Flavio spent his time pre-Chapter 5 bragging about being the richest man in Rogueport. After the events of Chapter 5, he admits he's now the second-richest man in Rogueport. That expedition cost money to set up and not having gained any treasure to make up for it (and also losing his fancy ship) obviously hurt his finances. Flavio doesn't seem to mind, having gained the adventure he sought in the first place.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfb5f597
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfb5f597
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bfb5f597
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfe568a3
type
Ominous Clouds
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfe568a3
comment
Ominous Clouds: After the Shadow Queen is awakened, clouds of darkness envelop the skies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfe568a3
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_bfe568a3
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_bfe568a3
 Paper Mario: The Thousand-Year Door (Video Game) / int_c01027a6
type
Better than a Bare Bulb
 Paper Mario: The Thousand-Year Door (Video Game) / int_c01027a6
comment
Better than a Bare Bulb: A good chunk of the humor involves Lampshade Hanging things like fourth wall breaks, Mario's less than verbose nature, etc. Many of these jokes come from Goombella using her Tattle ability to provide you information, as she tends to throw in some snarky commentary to go alongside the info dumps.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c01027a6
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c01027a6
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c01027a6
 Paper Mario: The Thousand-Year Door (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Paper Mario: The Thousand-Year Door (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Failing to escape the Spike Room in Hooktail Castle in time will cause you to get impaled by the ceiling spikes. If you let the Time Bomb go off in the Great Boggly Tree, you (and everyone inside with you) will get blown up. If you read the diary a Toad ghost explicitly told you not to read during the Excess Express level, he'll show up and kill you. If the Dry Bones in the Palace of Shadow pushes you out of the room, you'll get squished. Agreeing to join the Shadow Queen's side before the final boss fight will cause a Game Over, despite the fact that you're still alive. It's a case of Dub-Induced Plot Hole, as Mario is visibly possessed or brainwashed by the villain in the Japanese version when he gives up.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c03fec8b
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c03fec8b
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c03fec8b
 Paper Mario: The Thousand-Year Door (Video Game) / int_c04b1231
type
Jump Scare
 Paper Mario: The Thousand-Year Door (Video Game) / int_c04b1231
comment
Jump Scare: There are several points where a loud jarring sound will play when the player discovers something unpleasant. A more prominent one being Ghost T. when he asks you a favour. His dialogue suddenly bursts onto the screen accompanied by the screen shaking profusely with a loud sound playing.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c04b1231
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c04b1231
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c04b1231
 Paper Mario: The Thousand-Year Door (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Paper Mario: The Thousand-Year Door (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Hooktail gets nauseated from hearing crickets (frogs in the Japanese version) due to getting a stomachache from eating one in the past. Equipping the Attack FX R badge will lower her Attack and Defense Power every time Mario attacks, making the boss fight much easier.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c09dbbbb
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c09dbbbb
 Paper Mario: The Thousand-Year Door (Video Game) / int_c0d598fe
type
Evil Gloating
 Paper Mario: The Thousand-Year Door (Video Game) / int_c0d598fe
comment
Evil Gloating: Grodus to Mario, but little does he know...
 Paper Mario: The Thousand-Year Door (Video Game) / int_c0d598fe
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c0d598fe
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c0d598fe
 Paper Mario: The Thousand-Year Door (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_c250346f
comment
Generic Doomsday Villain: While the Shadow Queen is directly as well as indirectly responsible for most of the game's events, she seemingly exists just for the sake of the game having a twist; only vague hints of her motives are seen in the Riddle Tower's secret messages.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c250346f
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c250346f
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c250346f
 Paper Mario: The Thousand-Year Door (Video Game) / int_c2c1f8d2
type
Exactly Exty Years Ago
 Paper Mario: The Thousand-Year Door (Video Game) / int_c2c1f8d2
comment
Exactly Exty Years Ago: It's been a thousand years since the Thousand-Year Door was last opened, and ten years since Koops' father, Koopley, left for Hooktail Castle.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c2c1f8d2
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c2c1f8d2
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c2c1f8d2
 Paper Mario: The Thousand-Year Door (Video Game) / int_c32ff031
type
Xanatos Gambit
 Paper Mario: The Thousand-Year Door (Video Game) / int_c32ff031
comment
Xanatos Gambit: Grodus pulls one of these by leaving the final Crystal Star with Lord Crump, so that his plan would work regardless of whether Crump lost to Mario or not.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c32ff031
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c32ff031
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c32ff031
 Paper Mario: The Thousand-Year Door (Video Game) / int_c335b9ec
type
Irony
 Paper Mario: The Thousand-Year Door (Video Game) / int_c335b9ec
comment
Irony: The Duplighost boss does not want you to know his name. But by the time he joins up with Beldam, he's practically begging to be called by name, rather than "freak-in-a-sheet". Poor Doopliss. The Piantas threw Mario in the slammer in Super Mario Sunshine after falsely accusing him of being a criminal. The Piantas in this game are criminals. In Chapter 2, Punio states the secret entrance to the Great Boggly Tree won't be labelled "Secret Entrance", or else it wouldn't be a secret entrance. When you get Flurrie and have to use her power to reveal the entrance, it turns out it WAS labelled "Secret Entrance", complete with flashing lights. Punio, surprisingly, doesn't realize the irony. Mr. Hoggle is a Hot Dog vendor. Pork is one of the traditional meats used in making Hot Dogs.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c335b9ec
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c335b9ec
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c335b9ec
 Paper Mario: The Thousand-Year Door (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Paper Mario: The Thousand-Year Door (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: The Mario series in general is notorious for this trope. Ever wonder what happened to the X-Nauts? The entire ensemble of party members? How about the species only seen in this game, which were introduced as "Ratooeys", "Doogans", "Punis", and "Jabbis"? What about the name-stealing fiend, Doopliss? Where have they gone? Sure, some of these guys have been referred to in Super Paper Mario and the Super Smash Bros. series in trophy form, but they never appeared again after this game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c33ba0a8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c33ba0a8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c33ba0a8
 Paper Mario: The Thousand-Year Door (Video Game) / int_c37a7fd9
type
No, You
 Paper Mario: The Thousand-Year Door (Video Game) / int_c37a7fd9
comment
No, You: The red Armored Harrier throws one at Mario when Grubba claims Mario called him a stinkwad. (Which he didn't.)
 Paper Mario: The Thousand-Year Door (Video Game) / int_c37a7fd9
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c37a7fd9
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c37a7fd9
 Paper Mario: The Thousand-Year Door (Video Game) / int_c3f6e68
type
Dem Bones
 Paper Mario: The Thousand-Year Door (Video Game) / int_c3f6e68
comment
Dem Bones: The various Dry Bones species, Cortez, and Bonetail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c3f6e68
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c3f6e68
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c3f6e68
 Paper Mario: The Thousand-Year Door (Video Game) / int_c420a553
type
We Can Rule Together
 Paper Mario: The Thousand-Year Door (Video Game) / int_c420a553
comment
We Can Rule Together: When the Shadow Queen asks you this, remember to say no, or else you score a Nonstandard Game Over for your troubles.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c420a553
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c420a553
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c420a553
 Paper Mario: The Thousand-Year Door (Video Game) / int_c45237fb
type
Dialogue Tree
 Paper Mario: The Thousand-Year Door (Video Game) / int_c45237fb
comment
Mario himself, depending on what choices you make for answers.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c45237fb
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c45237fb
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c45237fb
 Paper Mario: The Thousand-Year Door (Video Game) / int_c462436
type
Henchmen Race
 Paper Mario: The Thousand-Year Door (Video Game) / int_c462436
comment
Henchmen Race: The "Yux" series, belonging to the X-Nauts, were created for the sole purpose of being guards and soldiers for the X-Naut society.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c462436
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c462436
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c462436
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4847ecc
type
Villain No Longer Idle
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4847ecc
comment
Villain No Longer Idle: After Mario acquires the sixth Crystal Star, Grodus decides to interplant changes into his plan rather than waiting. Grodus instead allows Mario to collect the last Star and have him open the door so that he could gain entrance.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4847ecc
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4847ecc
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c4847ecc
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4c4a411
type
Baddie Flattery
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4c4a411
comment
Baddie Flattery: The boss of Chapter 3, Grubba compliments Mario amid his trash-talking and seems to genuinely appreciate "The Great Gonzales", even in his battle where he turns into Macho Grubba, he still compliments Mario for his showmanship and fighting abilities. Grodus briefly praises Mario for finding all the Crystal Stars for him in The Very Definitely Final Dungeon, albeit in a much more threatening manner. Bowser will be impressed that Mario's managed to stay standing and land hits on him the two times he's fought. Granted, he's fought Mario dozens of times at this point, so he knows all about how hard it is to take him down.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4c4a411
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c4c4a411
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c4c4a411
 Paper Mario: The Thousand-Year Door (Video Game) / int_c54522c3
type
Ghost Pirate
 Paper Mario: The Thousand-Year Door (Video Game) / int_c54522c3
comment
Ghost Pirate: Cortez is a skeletal ghost that remains bound to his ship until he re-obtains his former red skull treasure.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c54522c3
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c54522c3
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c54522c3
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6102eb0
type
Grand Theft Me
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6102eb0
comment
Grand Theft Me: Mario gets his body and name lifted by Doopliss in Chapter 4, which forces him to wander in shadow form to try and get it back.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6102eb0
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6102eb0
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c6102eb0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c64db44b
type
Idle Animation
 Paper Mario: The Thousand-Year Door (Video Game) / int_c64db44b
comment
Idle Animation: There's plenty. Mario's Idle Animation in battle, for example, makes him look like he's teetering to the music.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c64db44b
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c64db44b
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c64db44b
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6655b23
type
Fallen Hero
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6655b23
comment
Fallen Hero: The Black Chest Demons are actually the four heroes who sealed away the Shadow Queen behind the Thousand-Year Door. Being trapped inside a small black box made them turn bitter and lead to them “cursing� Mario for merely helping them out. The only exception is the final Chest Demon who’s initially upset that Mario knows what will happen when he opens the chest and isn’t completely harsh to him unlike the others who savored his “suffering�.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6655b23
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6655b23
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c6655b23
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6ac7901
type
Having a Blast
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6ac7901
comment
Having a Blast: With his special talent of blowing things up, this trope is embodied in Admiral Bobbery.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6ac7901
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c6ac7901
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c6ac7901
 Paper Mario: The Thousand-Year Door (Video Game) / int_c7396f85
type
Company Credit Card Abuse
 Paper Mario: The Thousand-Year Door (Video Game) / int_c7396f85
comment
Company Credit Card Abuse: A NPC is seen in various places proudly declaring that he is putting various things on his expense account.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c7396f85
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c7396f85
featureConfidence
1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c7396f85
 Paper Mario: The Thousand-Year Door (Video Game) / int_c75df49a
type
Shout-Out
 Paper Mario: The Thousand-Year Door (Video Game) / int_c75df49a
comment
Shout-Out: Luigi and the Crazy Cart Race is Kart Racing up to eleven, until you realize that it's Twisted Metal. The Toad who fought the Shadow Queen with a Goomba, a Boo and a Koopa could be this to the Japanese fairy tale of Momotaro, who fought off a demon and its entourage with the help of a dog, a bird and a monkey. Do you really think that Rawk Hawk is an original character? Well, let me tell you something, brother! IT DOESN'T MATTER WHAT YOU THINK!note This doesn't apply to the Japanese release, where he's called "Gold Hawk" in that language. Chapter 2 has Mario leading a swarm of tiny creatures with flower-like stalks on their heads around to aid him. Sound familiar? In Chapter 4, Mario needs to have Flurrie blow down three structures made of straw, wood and brick. Chapter 4 is also full of pigs if you needed it to be any clearer. TEC-XX's dance with Peach is set to an excerpt from Fryderyk Chopin's Waltz in C♯ minor, Opus 64, No. 2, arranged in the game's soundfont.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c75df49a
featureApplicability
1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c75df49a
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper Mario: The Thousand-Year Door (Video Game) / int_c75df49a
 Paper Mario: The Thousand-Year Door (Video Game) / int_c772e7c5
type
Rags to Riches
 Paper Mario: The Thousand-Year Door (Video Game) / int_c772e7c5
comment
Rags to Riches: A Rogueport resident named Lumpy will ask you for money to start an oil prospecting expedition to the Dry Dry Desert. He will strike it rich and come back as a wealthy entrepreneur to repay your investment threefold. (Give him 300 coins and you will receive 999 coins.)
 Paper Mario: The Thousand-Year Door (Video Game) / int_c772e7c5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c772e7c5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c772e7c5
 Paper Mario: The Thousand-Year Door (Video Game) / int_c83cd6b8
type
The Nicknamer
 Paper Mario: The Thousand-Year Door (Video Game) / int_c83cd6b8
comment
The Nicknamer: Zess T. absolutely refuses to use Mario's real name after he accidentally destroys her contact lens. She also refers to Toadsworth with the pet name "Toadle-toes".
 Paper Mario: The Thousand-Year Door (Video Game) / int_c83cd6b8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c83cd6b8
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c83cd6b8
 Paper Mario: The Thousand-Year Door (Video Game) / int_c8a8c595
type
Retirony
 Paper Mario: The Thousand-Year Door (Video Game) / int_c8a8c595
comment
Retirony: In chapter 3, KP Pete (aka King K) announces his plans to retire from the Glitz Pit after his match with Mario. After the match, and his retirement, he ends up stumbling on Grubba's use of the Gold Star, the real one to maintain his youth, and ends up silenced. A slight twist in that he doesn't end up killed, although he is certainly beaten to a huge pulp and barely even able to breathe.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c8a8c595
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c8a8c595
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c8a8c595
 Paper Mario: The Thousand-Year Door (Video Game) / int_c949edd4
type
Magic Pants
 Paper Mario: The Thousand-Year Door (Video Game) / int_c949edd4
comment
Magic Pants: One event forces Peach to become an Invisible Streaker because the potion she drinks doesn't affect her clothes. But if she concocts a resizing potion by mistake then her clothes do change with her, as is the series' tradition.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c949edd4
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c949edd4
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c949edd4
 Paper Mario: The Thousand-Year Door (Video Game) / int_c96e8bb5
type
Rocket Punch
 Paper Mario: The Thousand-Year Door (Video Game) / int_c96e8bb5
comment
Rocket Punch: Both versions of Lord Crump's Magnus von Grapple robot has rocket powered fists as its main attack.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c96e8bb5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c96e8bb5
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_c96e8bb5
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9954979
type
Crippling the Competition
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9954979
comment
Crippling the Competition: During Chapter 3 (the Boxing Episode of the game), Mario will receive cakes at two points—if the player chooses to skip them, Shellshock will eat it instead. The first is after defeating The Fuzz, which restores all stats if Mario eats it (HP, FP, and Star Power) or has Shellshock boast how great it tastes. Just before your fight against Chomp Country (notable for having high Attack and Defense), another cake arrives. If you eat the second one thinking it's safe, you're forced to fight the next battle alone, without any of your partners. If ignored, Shellshock takes the poison instead. The poisoned cake turns out to be the work of the champion, Rawk Hawk, in response to a perceived slight against him by Mario and his team.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9954979
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9954979
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_c9954979
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9fe8de2
type
Impersonation-Exclusive Character
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9fe8de2
comment
Impersonation-Exclusive Character: The minor character Zip Toad turns out to have been Doopliss in disguise all along. The original Zip T. does not actually feature in the game besides a written e-mail from him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9fe8de2
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_c9fe8de2
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Paper Mario: The Thousand-Year Door (Video Game) / int_c9fe8de2
 Paper Mario: The Thousand-Year Door (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Paper Mario: The Thousand-Year Door (Video Game) / int_caa28b82
comment
Cloudcuckoolander: All of the Koopas, with the possible exceptions of Koops and Koopie Koo. Mario also runs into a few Shiver City penguins/Bumpties, all of whom are just as spacy and excitable as they were in the last game. Lord Crump is another one. Grodus even comments that Crump is "out there" at one point.
 Paper Mario: The Thousand-Year Door (Video Game) / int_caa28b82
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_caa28b82
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Paper Mario: The Thousand-Year Door (Video Game) / int_caa28b82
 Paper Mario: The Thousand-Year Door (Video Game) / int_cabaf736
type
Critical Annoyance
 Paper Mario: The Thousand-Year Door (Video Game) / int_cabaf736
comment
Critical Annoyance: There will be a beeping alert during battles when Mario's HP is equal to or below 5. Thankfully, it won't trigger at 5 if you reduced his max amount to that value to make the Power Rush badge always active.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cabaf736
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cabaf736
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Paper Mario: The Thousand-Year Door (Video Game) / int_cabaf736
 Paper Mario: The Thousand-Year Door (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Paper Mario: The Thousand-Year Door (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: The Yoshi partner specializes in doing lots of damage in 1-point increments, though he can't hurt enemies with any Defense Power. Any sort of attack boost will cause the little guy to do ridiculous amounts of damage, though.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cadf2d2a
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cadf2d2a
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_cadf2d2a
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb243ede
type
Teleporters and Transporters
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb243ede
comment
Teleporters and Transporters: A pair of teleporters connects two distant locations (Rogueport and the Moon).
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb243ede
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb243ede
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Paper Mario: The Thousand-Year Door (Video Game) / int_cb243ede
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb42ed9f
type
Counter-Attack
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb42ed9f
comment
Counter-Attack: The Superguard mechanic allows players to fully negate incoming damage while also dealing a minor hit to physical attackers. It uses the B button instead of A and has a much more strict timing at 3 frames, requiring 2 Simplifier badges to raise that a bit. Not every attack can be parried, and the Japanese version makes several more of them unparriable.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb42ed9f
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb42ed9f
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Paper Mario: The Thousand-Year Door (Video Game) / int_cb42ed9f
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb92ce71
type
DefeatEqualsFriendship
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb92ce71
comment
Cortez never gets called out on the fact that he devoured the souls of several members of the audience to restore his HP. It is never brought up again afterwards and does not serve as an obstacle to his Defeat Equals Friendship with Mario and co.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb92ce71
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cb92ce71
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Paper Mario: The Thousand-Year Door (Video Game) / int_cb92ce71
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Mario defeats the demonic Final Boss by jumping on it and hitting it with a hammer after being powered up by the Crystal Stars, admittedly.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc4d190a
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc4d190a
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Paper Mario: The Thousand-Year Door (Video Game) / int_cc4d190a
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc8564b3
type
Playboy Bunny
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc8564b3
comment
The Boos employed by the Pianta Syndicate had bunny ears in the original Japanese version; essentially, resembling that of the Playboy Bunny. They were changed into cat ears in all other versions of the game; possibly just to remove a reference to an adult magazine, or perhaps to avoid legal problems, since the Playboy Bunny logo is trademarked.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc8564b3
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cc8564b3
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_cc8564b3
 Paper Mario: The Thousand-Year Door (Video Game) / int_ccd217e9
type
Dancing with Myself
 Paper Mario: The Thousand-Year Door (Video Game) / int_ccd217e9
comment
Dancing with Myself: During one of the interludes, Princess Peach waltzes with a hologram of herself provided by TEC.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ccd217e9
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_ccd217e9
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Paper Mario: The Thousand-Year Door (Video Game) / int_ccd217e9
 Paper Mario: The Thousand-Year Door (Video Game) / int_cdd676a3
type
Hyper-Competent Sidekick
 Paper Mario: The Thousand-Year Door (Video Game) / int_cdd676a3
comment
Hypercompetent Sidekick: Kammy Koopa is the bigger threat during her boss battle along with Bowser. Goombella in fact recommends she goes down first.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cdd676a3
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cdd676a3
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_cdd676a3
 Paper Mario: The Thousand-Year Door (Video Game) / int_cde840c1
type
Pro Wrestling Is Real
 Paper Mario: The Thousand-Year Door (Video Game) / int_cde840c1
comment
Pro Wrestling Is Real: The main appeal of the Glitz Pit. That said, under Grubba's proprietorship, every match is a Worked Shoot of some kind or another, since Grubba goes out of his way to earn Mario extra enmity whenever he Trash Talks on the Great Gonzales' behalf. For extra drama, Grubba imposes some restriction to be observed during the match if the competitor wants a chance to advance, like forbidding Mario to use his hammer. As a treat to anyone who's made it to a championship match, the "restriction" is that the competitor use a Limit Break at least once.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cde840c1
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cde840c1
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_cde840c1
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce3f50f0
type
Clever Crows
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce3f50f0
comment
Clever Crows: The crows in Twilight Town discuss such things as renewable energy sources and Internet start-up companies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce3f50f0
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce3f50f0
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Paper Mario: The Thousand-Year Door (Video Game) / int_ce3f50f0
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce6652e5
type
Classy Cat-Burglar
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce6652e5
comment
Classy Cat-Burglar: Ms. Mowz. Hard to get more stylish than a fancy red mask and high heels.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce6652e5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_ce6652e5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_ce6652e5
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfc52d52
type
Spoiled Brat
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfc52d52
comment
Spoiled Brat: Bub the Bob-Omb, at first. Around Chapter 6 he gets nicer because while he has plenty of things, his desires have less to do with material objects.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfc52d52
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfc52d52
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1.0
 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_cfc52d52
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfdb9e17
type
Cerebus Syndrome
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfdb9e17
comment
Cerebus Syndrome: Last game, Mario and company were just putting the stomp on Bowser, standard Mario heroics. For this go-round, Mario gets to prevent the end of the world.
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfdb9e17
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_cfdb9e17
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Paper Mario: The Thousand-Year Door (Video Game) / int_cfdb9e17
 Paper Mario: The Thousand-Year Door (Video Game) / int_d00fa9ec
type
Myth Prologue
 Paper Mario: The Thousand-Year Door (Video Game) / int_d00fa9ec
comment
Myth Prologue: The opening scene begins with a book that tells the story of the ancient city in which the Thousand-Year Door resides. Long ago, a bustling and prosperous town stood tall, before in but a single night, an ominous cataclysm swept over the town and buried it beneath the earth — in time, a small port town was built again over its remains, and though its inhabitants live normal lives in the shady town of Rogueport, the legend that an ancient treasure lies in the underground city beneath is carried among whispers in present day. This is used to segue into Princess Peach visiting the town and encountering a merchant who seems to know a thing or two of said treasure, which leads into the events of the game. This legend also omits several details of the story that are only uncovered across the course of the story: mainly that the cataclysm was the work of a horrifyingly powerful demon sorceress who held a reign of darkness in its aftermath for long before Rogueport was built, and that the titular door is the entrance to the vast palace that was sealed alongside the great demon's spirit by the four heroes who bested her.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d00fa9ec
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_d00fa9ec
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_d00fa9ec
 Paper Mario: The Thousand-Year Door (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Paper Mario: The Thousand-Year Door (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The foliage in Boggly Woods, for the most part, has no color. It's somewhat similar to Forever Forest from the previous game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d028ca10
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_d028ca10
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_d028ca10
 Paper Mario: The Thousand-Year Door (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 Paper Mario: The Thousand-Year Door (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: In the Pit of 100 Trials, Mario and his companions face off 100 rooms, each with enemies that must all be beaten before a pipe to the next lower level appears.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d03c7b28
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_d03c7b28
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_d03c7b28
 Paper Mario: The Thousand-Year Door (Video Game) / int_d1f4d528
type
Treasure Map
 Paper Mario: The Thousand-Year Door (Video Game) / int_d1f4d528
comment
Treasure Map: The Magical Map, which shows where the Crystal Stars are.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d1f4d528
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_d1f4d528
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_d1f4d528
 Paper Mario: The Thousand-Year Door (Video Game) / int_d24ed873
type
Developer's Foresight
 Paper Mario: The Thousand-Year Door (Video Game) / int_d24ed873
comment
Developer's Foresight: The first fight with Lord Crump in the Prologue is explicitly made to be impossible to lose. Even if you lower Mario's HP to 1 by intentionally jumping into the water repeatedly, he'll automatically by healed to 5 HP when encountering Crump. And since Mario goes first in battle, you'll end up winning with 1 HP even if you fail every action command and block, since Crump has 5 HP and only deals 1 damage. When you enter East Rogueport for the first time, a Bandit will steal all of your coins, which you can retrieve later by finding his hiding place and talking to him. If you have no coins at all when he robs you (only possible by deliberately buying items at the shop in Central Rogueport until you run out), the sequence will play as normal, but confronting him will have unique dialogue expressing his annoyance that you had nothing to steal. Normally when speaking to Luigi for the first time, he'll tell Mario he's in town due to his adventure in the Waffle Kingdom and offer to tell the story if Mario accepts. If you wait all the way until after Chapter 7 to speak to him, he'll instead tell Mario that he's in town to relax at the inn since his adventure has already concluded by that point in the game. You can access the Pianta syndicate headquarters as soon as you complete Chapter 1 if you know the secret code before Ishnail tells you. All the Piantas there have unique dialogue, and Francesca and Frankie are present before they elope. Piercing Blow is a badge that's available to purchase from the shop in Rougeport that allows Mario's hammer to pierce through an enemy's defense. However, the iron clefts in Chapter 3 have infinite defense, so even this badge will have no effect on them. This is to ensure you do not skip getting the Yoshi partner, as his gulp is the only thing capable of hurting them. During Chapter 3, two new fighters join the Glitz Pit to replace Bandy Andy and King K. At this point, you're too high-ranked to fight either one. But if you fall down the ranks by losing, you can fall down far enough to fight them. Even though there's no possible way to see it (due to Yoshi's gulp being the only thing capable of harming the iron clefts, and the following cutscenes preventing you from switching partners), Goombella, Koops, and Flurrie all have different dialogue for checking Rawk Hawk's belt and realizing it has a fake Crystal Star on it. Leading up to Chapter 4, Professor Frankly will tell Mario and his party to look for a warp pipe below west Rogueport to reach Twilight Town, the chapter's setting. Once Mario reaches the pipe and jumps in, the pipe will reject him, at which point Mario must go back to Frankly to learn a workaround. However, the pipe can be encountered earlier if Mario takes the Yoshi partner he recruited in the middle of Chapter 3 exploring in that area, which requires the Yoshi's flutter jump ability to reach. If Mario tries and fails to enter the pipe before dictated by the plot, Mario's active partner will remember this when Frankly instructs Mario on where to go, allowing the player to skip ahead to the workaround. There are two bosses (the first Doopliss fight and the first form of the Shadow Queen) that have plot-important events take place during the fight, but could be brought to 0 HP with certain setups before said events happen. If you do that, they'll inexplicably heal a certain amount and the event will begin. When you recruit Ms. Mowz, she gives you a badge. However, if you happen to have the maximum amount of badges you can carry, then there will be a quick cutscene where she leaves the badge in front of the badge store for you to pick up. Note that the maximum amount of badges you can have is 200 and there are only 85 unique badges, so in order for this to happen, the player would have to go waaaaaaaaay out of their way to grind for them. During the interlude between Chapters 5 and 6, after you get a ticket for the train, Beldam will pop up for a cutscene. While Goombella, Koops, and Vivian will recognize her, Flurrie, Yoshi, Bobbery, and Mz. Mowz will not (as none of them was part of your party the last time you fought her), and wonder who she is. If you happen to do some glitching around and enter Gloomtail's room after defeating Bowser for the final time (the room is inaccessible through normal means), there's a hole in the back area which was used when Bowser jumped down. One Trouble involves rescuing Pine T. Sr., who's gotten himself lost and injured inside the Pit of 100 Trials. He can be found on Floor 18, and if you help him and make it to a floor with an exit pipe (which is every number that is a multiple of 10) he'll automatically head straight to the exit pipe and leave. If you somehow meet enough Movers to skip every exit pipe floor and make it to Bonetail along with Pine T. Sr.,note which requires at least 8 Movers to be found on specific floors, each with a 5.1% chance of appearing to begin with the pre-fight cutscene will include him hiding behind a nearby pillar and shaking in fear just before you fight the boss, and heading to the nearby pipe on his own after you defeat it. Like the first game, Goombella will have tattles for every single area and character that are able to be interacted with. Characters that are only around for a limited time such as ones that only appear during trouble center requests, random passengers on the Excess Express, and bosses such as Grubba and Bowser outside of battle all have unique tattle dialogue associated with them. Additionally, some characters will have different tattle dialogue depending on current story progress. For example, Goombella will have something new to say about Pennington when first meeting him, after he introduces himself and makes Mario his apprentice, after Zip Toad/Doopliss runs away at Riverside Station, and after Pennington reveals he's the curator of Poshley Sanctum. Like the above, these only appear during certain windows of time, so you would only see them if you went out of your way to use Goombella at every possible opportunity. During Chapter 7, Mario needs to get permission from Goldbob to use the cannon in Fahr Outpost. In order to do this, the player, as Mario, must agree to give Goldbob all of the coins they currently have, then go through a bunch of "are you sures?" before Goldbob reveals he was joking and returns your coins along with his permission... unless you don't actually have any coins, in which case Goldbob will make an exasperated comment lampshading it before sending you away. This pretty much has to be deliberate due to how late in the game this event occurs in, as well as the fact that in order to get zero coins, you need to spend exactly enough at shops to get down to that amount (since Mario can't buy anything if he doesn't have enough coins to purchase it). When confronting Grodus in Chapter 8, Mario's partner will come to the realization that they are finally meeting the leader of the X-nauts face-to-face, and address him as such before Grodus introduces himself. Except Vivian, who's already seen Grodus before and already knows exactly who he is.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d24ed873
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_d24ed873
 Paper Mario: The Thousand-Year Door (Video Game) / int_d294b6f5
type
Master of the Levitating Blades
 Paper Mario: The Thousand-Year Door (Video Game) / int_d294b6f5
comment
Master of the Levitating Blades: The boss Cortez is a ghost pirate who fights with four different swords. In one of his phases, they fly in front of him and protect him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d294b6f5
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game)
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Schmuck Bait
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comment
Schmuck Bait: When Hooktail's HP gets depleted, she will attempt to plea bargain with Mario 3 times in succession. Accepting any of the offers will cause Hooktail to attack Mario. Go ahead, ignore the repeated warnings and read the diary of the Toad ghost. You'll get a Non-Standard Game Over for your troubles. In Chapter 3, there is a cake delivered to the locker room just after you accept the 2nd seed battle. Fall for it by eating it, and you won't have your partner for the next battle. Don't, and Shellshocker, the Shady Koopa, will be on the floor, unable to move. Subverted with a similar cake delivered earlier in the chapter; that one will actually recharge your HP, FP, and Star Power. Right before the final boss, The Shadow Queen offers to let you join her in exchange for not harming you. Needless to say, accepting gets you a Non-Standard Game Over.
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Monster Compendium
 Paper Mario: The Thousand-Year Door (Video Game) / int_d311b60a
comment
Monster Compendium: Goombella's Tattle Log holds abridged info on all the enemies she's tattled. Should you fail to tattle an enemy before it becomes lost (such as a boss), its entry will end up in Frankly's trash bin for you to pick up. Oddly, there are some enemies which have entries appear in Frankly's trash appear before the enemy is lost (the Red Bones and the standard Yux model).
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What the Hell, Hero?
 Paper Mario: The Thousand-Year Door (Video Game) / int_d39e327f
comment
What the Hell, Hero?: There are several instances when Mario can choose between two things to say, and sometimes the second choice is less than morally sound to say the least. If he chooses that option, his partner will chew him out and, in a case of seeking the next course of action, insist on taking the first option. Hilariously, there's exactly one piece of dialogue where the opposite is true: At the beginning of Chapter 3, Mario's partner will ask him what they should do after seeing the (fake) Crystal Star on Rawk Hawk's belt. The default option is "steal that thing!" which results in Mario's partner telling him off for suggesting it, while the second option ("fight our way to the top!", which requires selecting it) results in them agreeing with him.
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type
Mirror Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_d47d9b71
comment
Mirror Boss: Doopliss becomes one halfway through the first fight and assumes Mario's form for the rest of the chapter until he's defeated again.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d47d9b71
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We Cannot Go On Without You
 Paper Mario: The Thousand-Year Door (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Continued from the original Paper Mario, although unlike the first game, Mario's partners have their own HP and are no longer invincible. If Mario's partners bite the dust, you continue as normal. If Mario goes down, it's Game Over, even if your partner is healthy enough to finish off the enemy party. This also applies to Doopliss when you fight him with Mario's partners against you. If Doopliss is beaten first, you win the fight automatically.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d4d98674
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Shapeshifter Guilt Trip
 Paper Mario: The Thousand-Year Door (Video Game) / int_d4dd2bb5
comment
Shapeshifter Guilt Trip: Discussed briefly only once. When the Shadow Queen takes over Peach's body for the final boss battle, Goombella tells you in her Tattle that no matter how much it looks like the Princess, you can't think of it that way and just have to fight the Shadow Queen.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d4dd2bb5
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Post-Final Boss
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comment
Post-Final Boss: Unusual, smaller-scale example. Cortez is the "final boss" local to Chapter 5, and the end-of-chapter bells and whistles occur after his defeat, but then you have to have a miniboss battle against Lord Crump before everything is at peace for the chapter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d58d2b7e
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Cumulonemesis
 Paper Mario: The Thousand-Year Door (Video Game) / int_d65defec
comment
Cumulonemesis: The Ruff Puffs return from the previous game and are just as shocking as ever. New variants are introduced as well: the Dark Puffs, the Poison Puffs, which can poison Mario, and the Ice Puffs, which can freeze him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d65defec
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Color-Coded Stones
 Paper Mario: The Thousand-Year Door (Video Game) / int_d66ed827
comment
Color-Coded Stones: The Crystal Stars which must be collected throughout this game are colored as such. The Diamond, Emerald, Ruby, Sapphire and Garnet stars are white, green, red, blue and reddish-orange, respectively. Another star is palette swapped for gold and referred to as the "Gold Star", despite it being obvious that the star is a crystal not a metal. Perhaps a slight inversion as the last star is an iridescent white, yet it is the "Crystal Star" not diamond.
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type
The End of the World as We Know It
 Paper Mario: The Thousand-Year Door (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: A "great cataclysm" happened in the past. Mario must prevent a second coming.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d71d51fd
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Magic Map
 Paper Mario: The Thousand-Year Door (Video Game) / int_d773a554
comment
Magic Map: The game begins when Princess Peach is tricked into unlocking a chest with one of these inside. She gets kidnapped for her trouble, but she manages to send it to Mario with the promise of adventure just in time. While mostly blank at first, whenever it's presented to the Thousand-Year Door, new territory spontaneously appears on the parchment (even distinctly modern locations like the Glitz Pit and Poshley Heights) leading the way to a new Crystal Star. Of course, knowing where the Crystal Stars are is no guarantee that somebody else is already after them.
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SpeechBubble
 Paper Mario: The Thousand-Year Door (Video Game) / int_d7b1a73
comment
Mario's partners now have back-facing sprites, and just about everyone has a broader range of expressions, allowing them to visibly react to events when they previously didn't in the original game. Case in point, the trailer shows the moment when Mario and a partner (Yoshi in the trailer) witness a Twilight Town resident turning into a pig. In the original game, Mario and the present partner would just have them with the Speech Bubble with an exclamation point with Mario doing a tiny jump and a vocal noise to indicate shock as seen here. In the remake, both Mario and Yoshi are much more visibly expressive.
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Are You Sure You Want to Do That?
 Paper Mario: The Thousand-Year Door (Video Game) / int_d7bfbcd7
comment
Are You Sure You Want to Do That?: In Chapter 6, Mario has to retrieve a ghost's diary to help its owner pass on. If Mario attempts to read the book, three warnings stating that this is a bad idea appear. If the player insists on reading the diary, the ghost appears and causes a Nonstandard Game Over.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d7bfbcd7
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Ensemble Dark Horse
 Paper Mario: The Thousand-Year Door (Video Game) / int_d8c10bd9
comment
Ensemble Dark Horse: In-Universe, Luigi and his "character" were the most popular out of the entire play he was in during his quest. For context, his character was grass. Just grass. Lucky for Luigi, the audience happened to be plant people.
 Paper Mario: The Thousand-Year Door (Video Game) / int_d8c10bd9
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Company Cross References
 Paper Mario: The Thousand-Year Door (Video Game) / int_d9e48d0
comment
Company Cross References: After Peach drinks an invisibility potion and sneaks into Grodus's office to upload sensitive data from a data disk into the desktop computer, the monitor displays an animation of the Famicom Disk System BIOS and plays its startup music. A Toad in Petalburg talks about Fire Emblem, another series made by Intelligent Systems.
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type
Lethal Joke Item
 Paper Mario: The Thousand-Year Door (Video Game) / int_da1c64ef
comment
Lethal Joke Item: One of the Attack FX badges comes in handy when facing Hooktail. Who would've known that a cricket sound effect would be anathemic to a giant dragon? One of Zess T's recipes is Trial Stew, which the game only tells you has "amazing results." Using it drops Mario or his partner's HP to 1 and FP to 0, which puts you in the perfect position for an enemy to finish you off. What keeps it from being a full on joke item however, is it also fully restores Mario's star power, making it a convenient way to use special moves if you follow up with a powerful healing item such as a Jelly Ultra. It also happens to set you into the threshold for Mega Rush. The Double Pain badge is a pure Joke Item on the surface, doubling the damage Mario takes from everything in-game and costs 0 BP to equip like the other "joke" badges. That being said, it makes the Return Postage badge (which is your reward from completing the Pit of 100 Trials) much more effective, since the increased damage Mario will take also means the enemy will receive more damage in return. The best use of this strategy is in Glitzville, since there's a free bed available in between every single battle.
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type
Fake Ultimate Hero
 Paper Mario: The Thousand-Year Door (Video Game) / int_da3043c5
comment
Fake Ultimate Hero: The Super Luigi books novelize Luigi's (mis)adventures in the Waffle Kingdom, but they also change a huge number of details to make Luigi look more heroic than he actually was. Among other things, they claim he played "a purifying earth spirit" in the Jazzafrazz Town play, when he was actually an inanimate patch of grass on the side of the road (but the town was full of Dayzees who idolized nature, and thus he was hailed by them). The end result is that the entire series is largely full of lies that is only loosely based on the truth except for the ending.
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type
Malevolent Masked Men
 Paper Mario: The Thousand-Year Door (Video Game) / int_db88b941
comment
Malevolent Masked Men: The X-Nauts wear bodysuits with goggles and hats that cover their real appearances, even their scientists wear the same uniforms but with a labcoat. The Shy Guys is a downplayed example in this installment. They aren't fought as enemies to be encountered, only appearing as a rare hindrance or assist during battles. They sometimes run backstage and cause something to fall on either Mario, his partner or one of the enemies.
 Paper Mario: The Thousand-Year Door (Video Game) / int_db88b941
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type
Red Herring
 Paper Mario: The Thousand-Year Door (Video Game) / int_dbca2c99
comment
Red Herring: In Chapter 3, Jolene isn't responsible for the disappearances, and while Rawk Hawk is the one who sent you the poisoned cake, he isn't sending you the threatening emails and has no clue about what's happening behind the scenes.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dbca2c99
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 Paper Mario: The Thousand-Year Door (Video Game) / int_dc67d9ba
type
Kiss of Death
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc67d9ba
comment
Flurrie's Lip Lock ability also counts as this. She grabs the enemy and forces a kiss on them, draining them of their HP.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc67d9ba
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type
Words Can Break My Bones
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc791d50
comment
Words Can Break My Bones: Doopliss's curse is broken by Mario saying his name.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc791d50
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 Paper Mario: The Thousand-Year Door (Video Game) / int_dc7d7fab
type
A Head at Each End
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc7d7fab
comment
A Head at Each End: According to Luigi, during his adventure, he battled Hizza, a giant snake that Plumpbelly Village had to sacrifice maidens to. Luigi notes that the snake had a second head on its tail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dc7d7fab
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type
Chekhov's Gunman
 Paper Mario: The Thousand-Year Door (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: When you first visited the Rogueport Sewers, you notice a small creature who runs away in a hole whenever you approach him. He becomes prominent in Chapter 2 when he's revealed to be Punio, a Puni who was trying to seek help as the X-Nauts invaded his home. He follows you around for that Chapter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dcbe8a6e
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type
Wicked Witch
 Paper Mario: The Thousand-Year Door (Video Game) / int_dd3d1f69
comment
Wicked Witch: The Shadow Sirens are this by default due to working with the X-Nauts, though its mostly Beldam as she's the one really pulling the strings and is trying to revive the Shadow Queen. Vivian, meanwhile, was always the Cute Witch of the trio, and becomes good after ditching her sisters in Chapter 4.
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type
The Von Trope Family
 Paper Mario: The Thousand-Year Door (Video Game) / int_dd6749e1
comment
The Von Trope Family: The name of Lord Crump's personal mecha is Magnus von Grapple.
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Audience Participation
 Paper Mario: The Thousand-Year Door (Video Game) / int_dd91f8d8
comment
Audience Participation: In-Universe. All battles take place on a stage, with certain factors causing audience members to come in and leave, cheer on the player (which gives them Star Power to recharge special moves; Mario can even show off to the crowd to gain even more Star Power) or even throw things at the player to help or hinder them. Some enemies will even attack the audience (such as Magnus von Grapple's machine gun that fires audience members).
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type
Trash Talk
 Paper Mario: The Thousand-Year Door (Video Game) / int_dec8bfbf
comment
Trash Talk: True to WWE wrestling that Chapter 3 heavily parodies, every opponent in the Glitz Pit will begin their match by taunting and insulting Mario. The Yoshi partner, and to a lesser degree Goombella, will insult them right back and even gloat when Mario inevitably thrashes them in the fight.
 Paper Mario: The Thousand-Year Door (Video Game) / int_dec8bfbf
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 Paper Mario: The Thousand-Year Door (Video Game) / int_deea2fb5
type
Idle Rich
 Paper Mario: The Thousand-Year Door (Video Game) / int_deea2fb5
comment
There is a Koopa living in West Rogueport who is so rich, he doesn't have to do anything. By the end of the game he decides to finally do things to entertain himself.
 Paper Mario: The Thousand-Year Door (Video Game) / int_deea2fb5
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type
Shoot the Medic First
 Paper Mario: The Thousand-Year Door (Video Game) / int_df858e81
comment
Shoot the Medic First: Another recommended practice, though usually any supporting enemies will be hiding in the back.
 Paper Mario: The Thousand-Year Door (Video Game) / int_df858e81
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type
Ineffectual Sympathetic Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_dfa71e43
comment
Ineffectual Sympathetic Villain: Bowser. He spends the entire game following just behind Mario, losing out on every single Crystal Star and just generally accomplishing nothing he attempts to. Unlike the first game, he's little more than Comic Relief and the occasional battle in the grand scheme of the plot.
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type
In-Game Novel
 Paper Mario: The Thousand-Year Door (Video Game) / int_e04d4ac0
comment
In-Game Novel: The Super Luigi books, a novelization of Luigi's tales from that game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e04d4ac0
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type
Optional Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_e0606d52
comment
Optional Boss: The Atomic Boo is a boss that can be fought in the Creepy Steeple after the Boos have been freed from their prison in the basement. However, actually engaging it is completely optional.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e0606d52
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e0c470a1
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The Fourth Wall Will Not Protect You
 Paper Mario: The Thousand-Year Door (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: Combat in the game is presented as a stage production, with combatants as actors on a stage and an audience watching. This set-up provides several comic ways to break the fourth wall In-Universe. The stage equipment can malfunction, causing damage or other effects to befall Mario, his partner, or his enemies. The audience will cheer Mario on for executing his Special Attacks well—a good performance generates star power (in multiple senses), which Mario needs to fuel his Limit Breaks. Doing well will attract more audience members to the theatre, which can raise Mario's star power further in turn. Audience members can throw items at Mario, either helpful items from fans or harmful items from hecklers. Mario or his partner can punish anyone about to throw an item, but be careful not to hit a fan, or even more fans will leave with them. Some troublemakers will even leap on stage to run amok behind the scenes. During a Boss Battle, many bosses will have some way to attack the audience directly—Hooktail, the first boss, introduces this mechanic by leaping off stage and devouring the audience to restore her health.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e0c470a1
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e135b3de
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Pass the Popcorn
 Paper Mario: The Thousand-Year Door (Video Game) / int_e135b3de
comment
Pass the Popcorn: All fights have an audience watching, no matter what situation they're in. And being in the audience can be hazardous during boss fights: Hooktail the dragon takes a bite out of the audience to restore HP, after which the battle spills into the stands; Cortez does the same, but with the souls of some of the viewers; Lord Crump fires audience members at you from a cannon, and the Shadow Queen subsumes the entire audience to heal herself fully, putting you in a very sticky situation. The first battle against Magnus von Grapple has an interesting audience composition; the left side of the audience is full of Punies, while the right side is full of X-Nauts, as if the Punies are cheering on Mario and company, while the X-Nauts are cheering on their boss, Lord Crump.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e135b3de
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type
Armored But Frail
 Paper Mario: The Thousand-Year Door (Video Game) / int_e1842ab0
comment
Armored But Frail: You can make Mario this with the famously Game Breaking Danger Mario build. This involves lowering Mario's HP to 5, in exchange for higher stats in other areas, then equipping him with a ton of badges which increase his Attack, Defense, and evasion while at 5 HP or less.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e1842ab0
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type
Diagonal Speed Boost
 Paper Mario: The Thousand-Year Door (Video Game) / int_e19da456
comment
Diagonal Speed Boost: An unusual example. Because the game was built around an odd perspective, Mario has more x-axis speed than z-axis speed. However, speed is still calculated as a function of inputs in both directions, so provided there's a wall to restrict your movement in the z-direction, it's marginally faster to run at a slight forward diagonal than simply left or right.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e19da456
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Paper Mario: The Thousand-Year Door (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: Mario is this to the X-nauts, as Grodus and co have no idea who he even is until he ends up on their radar due to possessing the map leading to the Crystal Stars. He then proceeds to foil Crump and the Shadow Sirens every time they throw something at him and secures six of the Crystal Stars, enraging Grodus. Grodus, however, flips this trope around near the end of the game by manipulating Mario into collecting the final Crystal Star and opening the door for him, then ambushing Mario near the end of the Palace of Shadow so he can take all seven stars from him at once.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e1acc872
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Mana Burn
 Paper Mario: The Thousand-Year Door (Video Game) / int_e2e66d9b
comment
Mana Burn: Flower Fuzzies can suck up your FP and use it as their own. Once they get 4 FP, they can unleash an electric wave attack that pierces defense and hits both Mario and his partner.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e2e66d9b
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Paper Mario: The Thousand-Year Door (Video Game) / int_e2e66d9b
 Paper Mario: The Thousand-Year Door (Video Game) / int_e431c24c
type
Not Quite Dead
 Paper Mario: The Thousand-Year Door (Video Game) / int_e431c24c
comment
Happens to the sad music in Chapter 5, once the gang realizes that Bobbery's just sleeping.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e431c24c
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e43c66bd
type
Art Evolution
 Paper Mario: The Thousand-Year Door (Video Game) / int_e43c66bd
comment
Art Evolution: The remake looks even better than before thanks to the Switch's hardware, stylisticly blending the charming designs and style of the original game (best seen with enemies like Goombas, Koopas, and Boos, who have all reverted back to their "classic" Paper Mario designs) with the papercraft aesthetic established with Paper Mario: Sticker Star; most of the terrain, buildings, and objects are now paper and cardboard constructs, the characters' white outlines are heavily downplayed (now resembling thick pieces of construction paper), and everything now has a textured look to them. The speech bubbles now have a paper aesthetic that matches the rest of the remake and even have a sense of depth instead of being simply flat. The original had some variety among the speech bubbles depending on certain characters, but there is an extra speech bubble type introduced to reflect wrath. When Koopie Koo and Bowser scream in anger, the speech bubble turns from smooth and curvy to jagged and spiked accordingly. The letters also naturally appear much more quickly than in the original game (assuming you didn't press A to make it go faster or B to make it instant). Mario's partners now have back-facing sprites, and just about everyone has a broader range of expressions, allowing them to visibly react to events when they previously didn't in the original game. Case in point, the trailer shows the moment when Mario and a partner (Yoshi in the trailer) witness a Twilight Town resident turning into a pig. In the original game, Mario and the present partner would just have them with the Speech Bubble with an exclamation point with Mario doing a tiny jump and a vocal noise to indicate shock as seen here. In the remake, both Mario and Yoshi are much more visibly expressive. The intro story is now fully animated as opposed to being static images.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e43c66bd
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type
Lily-Pad Platform
 Paper Mario: The Thousand-Year Door (Video Game) / int_e4f32f97
comment
Lilypad Platform: At one point in the Great Boggly Tree, Mario must lead the Punies across a small pond of water by walking on monochrome lilypads.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e4f32f97
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type
11th-Hour Superpower
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The third phase of the final boss grants you the power needed to harm the Shadow Queen in her current form.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5066b68
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e5421161
type
Expy
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5421161
comment
Expy: Many of the partners fill similar roles to the partners from the original Paper Mario, but one notable minor character is Grifty. Grifty's a green rodent who covers almost all of his body except his face and will share information on local history with you if you can find him at the end of the secret rooftop route in the easternmost section of town — exactly like Moustafa from the original.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5421161
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e545e190
type
Nerf
 Paper Mario: The Thousand-Year Door (Video Game) / int_e545e190
comment
Nerf: Zig-zagged with the hammer upgrades. Stone blocks now require the Ultra Hammer to break, while metal blocks are completely indestructible, with the latter only appearing for a single puzzle in chapter 8. The ultra hammer also can no longer flip over spin jump panels for star pieces. In combat, however, they've been buffed, since they grant an attack which lets you knock an enemy into other enemies with no badges required. Feeling Fine (which makes Mario immune to status ailments) in the original game costs 3 BP and is available as soon as you have five star pieces to give to Merlow. Here, it costs 4 BP and isn't found until X-Naut Fortress, near the end of the game. Spike Shield costs 3 BP (up from 2) and doesn't become available until later in the game without abusing exploits or cheats. Quick Change (lets you switch out partners without using up a turn) goes from costing 4 BP to a whopping 7 BP, although it can be obtained earlier since you now trade star pieces for it. Also zig-zagged with Tattle. Goombario's version is automatic, while Goombella's requires an action command to work. On the other hand, Tattled enemies now have their HP displayed permanently instead of just for that battle only.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e545e190
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type
Unexplained Recovery
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5d8460d
comment
Unexplained Recovery: TEC caused the X-Nauts' base to self-destruct at the end of Chapter 8, but him and the base somehow return after you beat the game. Not even he has a clue on how it's possible.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e5d8460d
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Paper Mario: The Thousand-Year Door (Video Game) / int_e5d8460d
 Paper Mario: The Thousand-Year Door (Video Game) / int_e63317eb
type
Green Hill Zone
 Paper Mario: The Thousand-Year Door (Video Game) / int_e63317eb
comment
Green Hill Zone: Petal Meadows is the very first area traveled to in Chapter 1 located outside of Petalburg.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e63317eb
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Paper Mario: The Thousand-Year Door (Video Game) / int_e63317eb
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GameplayAndStoryIntegration
 Paper Mario: The Thousand-Year Door (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Chapter 1 takes place before the X-nauts and Shadow Sirens learn Mario has the Magical Map and is hunting the Crystal Stars. Likewise, Chapter 3 takes place in a location where neither party ever learns that a Crystal Star is there. As such, both chapters are the only ones in the game that have nothing to do with the Big Bad's agenda, and neither the X-nauts or the Shadow Sirens appear to antagonize Mario at any point during either chapter. In Chapter 8, Mario's partner will deduce that Grodus is the leader of the X-nauts upon seeing him, but do not know his name until he reveals it, since this is the first time Grodus has confronted Mario and co. face-to-face. Should you have Vivian out as your active partner, however, she is noticeably less surprised since she's seen Grodus before and already knows who he is.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e6630c8b
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Paper Mario: The Thousand-Year Door (Video Game) / int_e6630c8b
 Paper Mario: The Thousand-Year Door (Video Game) / int_e6f18344
type
Humongous Mecha
 Paper Mario: The Thousand-Year Door (Video Game) / int_e6f18344
comment
Lord Crump is fought four times: twice on foot, and twice in Magnus von Grapple.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e6f18344
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type
Hub Level
 Paper Mario: The Thousand-Year Door (Video Game) / int_e7eb0474
comment
Hub Level: Rogueport and its aforementioned sewers are the main interconnected hub to all the major areas.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e7eb0474
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e83503c8
type
The Heckler
 Paper Mario: The Thousand-Year Door (Video Game) / int_e83503c8
comment
The Heckler: This is taken to the extreme with the audience watching all your battles, who often throw things at you. Also, Shy Guys may run up on the stage and cause mayhem, Boos can fly into things and make them transparent, big Bob-Ombs can explode half the audience away, etc.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e83503c8
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type
PlayedWith
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8b295de
comment
Played With in Twilight Town with the crows. Mario and Vivian learn by eavesdropping on the crows how to learn the name of the monster who stole his body. Of course, they have to listen to the right crows, or they get nothing but random philosophy or gossip.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8b295de
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 Paper Mario: The Thousand-Year Door (Video Game) / int_e8bf967
type
Shoot the Mage First
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8bf967
comment
Shoot the Mage First: Goombella sometimes recommends this when you Tattle enemies, since caster enemies will inflict status effects or hit both Mario and his partner at once. This is especially true during the last Bowser fight, since Kammy has less HP and is more of a threat than Bowser.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8bf967
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Paper Mario: The Thousand-Year Door (Video Game) / int_e8bf967
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8e3807
type
Aside Glance
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8e3807
comment
Battles are presented as a stage production, requiring players to pay attention to vandals among the audience in the foreground and to the background props suddenly swaying and collapsing over Mario. Also, sometimes Luigi is among the crowd and every so often he does an Aside Glance towards the player.
 Paper Mario: The Thousand-Year Door (Video Game) / int_e8e3807
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ea826f60
type
Descending Ceiling
 Paper Mario: The Thousand-Year Door (Video Game) / int_ea826f60
comment
Descending Ceiling: A spike trap in Hooktail's Castle does this.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ea826f60
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type
Museum of the Strange and Unusual
 Paper Mario: The Thousand-Year Door (Video Game) / int_eaae04eb
comment
Museum of the Strange and Unusual: Poshley Sanctum. It consists of a large hallway leading to a Crystal Star, and holds a secret back room containing the real one that's filled with Dark Boos.
 Paper Mario: The Thousand-Year Door (Video Game) / int_eaae04eb
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 Paper Mario: The Thousand-Year Door (Video Game) / int_eb8ec7c8
type
Jerkass
 Paper Mario: The Thousand-Year Door (Video Game) / int_eb8ec7c8
comment
Jerkass: Beldam treats Vivian very harshly and blames her for everything, even if was actually Beldam's fault in the first place. Grubba drains the energy of King K, Bandy Andy, and Prince Mush because they discovered the power-draining machine energized by the Gold Star. Doopliss turns the entirety of Twilight Town into pigs because he could. Mario himself, depending on what choices you make for answers.
 Paper Mario: The Thousand-Year Door (Video Game) / int_eb8ec7c8
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ec71dc46
type
Wealth's in a Name
 Paper Mario: The Thousand-Year Door (Video Game) / int_ec71dc46
comment
Wealth's in a Name: Goldbob, a richissime Bob-omb made out of gold. Goombella's Tattle indicates that he is the CEO of a very big company called Goldbobbington's and has buckets of ducats.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ec71dc46
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Paper Mario: The Thousand-Year Door (Video Game) / int_ecd42310
comment
Goldfish Poop Gang: Lord Crump, the Shadow Sirens (and Doopliss once he joins the latter).
 Paper Mario: The Thousand-Year Door (Video Game) / int_ecd42310
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ece27800
type
Kill and Replace
 Paper Mario: The Thousand-Year Door (Video Game) / int_ece27800
comment
Kill and Replace: Doopliss does an attempt at this with Mario. Funnily enough, they can't actually hurt each other while Mario doesn't know Doopliss's name, so Doopliss can't even attempt the "kill" part of this trope until he's fought as the chapter boss.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ece27800
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ece7a77
type
SkillGate
 Paper Mario: The Thousand-Year Door (Video Game) / int_ece7a77
comment
Elite Wizzerds deserve their own subsection, as the weakest of the three types of Wizzerd, the Dark Wizzerd, is an endgame mook with both regular Wizzerds and Elite Wizzerds being exclusive to the Pit of 100 Trials. Elite Wizzerds have a defense of 5, tied with Chain Chomps and Moon Clefts for the highest save for the Iron Clefts (who have an infinite defense and are only there as a Skill Gate for the arrival of a partner with an Armor-Piercing Attack), and due to their ability to float, they're immune to a number of your "attack everyone and pierce through defense" skills such as the Super and Ultra Hammers. (Well, the front one still gets hit, but it doesn't hit anyone else). They also have a base attack of 8, tied for third-highest in the game behind Amayzee Dayzees and Piranha Plants, 12 HP (fairly high, especially given that monstrous defense), access to a number of Status Buffs...and can come in groups of up to five, which even for the Pit of 100 Trials is a Wolfpack Boss In Mook Clothing. Even worse, said groups of five commonly carry stopwatches, which can immobilize Mario and his partner...
 Paper Mario: The Thousand-Year Door (Video Game) / int_ece7a77
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ed23decc
type
Big Ball of Violence
 Paper Mario: The Thousand-Year Door (Video Game) / int_ed23decc
comment
Big Ball of Violence: The opening has Mario and Goombella escaping a dogpile involving Lord Crump and an army of X-Nauts. By the time Crump realizes what happened, they're long gone.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ed23decc
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ed249f44
type
Hitodama Light
 Paper Mario: The Thousand-Year Door (Video Game) / int_ed249f44
comment
Hitodama Light: One chapter is searching for a pirate ghost's treasure. Balls of flame, representing the dead, play a prominent role; attacking the ship at the start and as common enemies throughout the island.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ed249f44
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 Paper Mario: The Thousand-Year Door (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Paper Mario: The Thousand-Year Door (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: Downplayed with the Shadow Sirens. Marilyn is the biggest and the strongest, making her the fighter. Beldam is the most magically adept, making her the mage. It's harder to spot with Vivian, but she's the only one who makes combat use of the Sirens' ability to disappear, casting her as the Thief.
 Paper Mario: The Thousand-Year Door (Video Game) / int_edae412c
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_edae412c
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Paper Mario: The Thousand-Year Door (Video Game) / int_edae412c
 Paper Mario: The Thousand-Year Door (Video Game) / int_eddfe7e5
type
Underground City
 Paper Mario: The Thousand-Year Door (Video Game) / int_eddfe7e5
comment
Underground City: Rogueport Sewers used to be the original Rogueport, buried and ruined by time. A small, somewhat intact section of sewers still houses a decent amount of inhabitants.
 Paper Mario: The Thousand-Year Door (Video Game) / int_eddfe7e5
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_eddfe7e5
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Paper Mario: The Thousand-Year Door (Video Game) / int_eddfe7e5
 Paper Mario: The Thousand-Year Door (Video Game) / int_edeafb2e
type
Malicious Misnaming
 Paper Mario: The Thousand-Year Door (Video Game) / int_edeafb2e
comment
Malicious Misnaming: Doopliss is referred to as "freak-in-a-sheet" by Beldam after he joins the Shadow Sirens.
 Paper Mario: The Thousand-Year Door (Video Game) / int_edeafb2e
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_edeafb2e
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Paper Mario: The Thousand-Year Door (Video Game) / int_edeafb2e
 Paper Mario: The Thousand-Year Door (Video Game) / int_edf841f6
type
Worthless Treasure Twist
 Paper Mario: The Thousand-Year Door (Video Game) / int_edf841f6
comment
Worthless Treasure Twist: The actual legendary treasure behind the Thousand-Year Door itself, which is the soul of a demon that once ruled the world before being sealed away, making the treasure not so much "worthless" as "should never, ever be found in the first place". However, during the epilogue, Professor Frankly finds another treasure chest behind the titular Door — this chest contains a dried mushroom. This isn't entirely worthless to Frankly from an archaeological standpoint, because this proves that the people of the ancient city ate mushrooms a thousand years ago.
 Paper Mario: The Thousand-Year Door (Video Game) / int_edf841f6
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Paper Mario: The Thousand-Year Door (Video Game) / int_edf841f6
 Paper Mario: The Thousand-Year Door (Video Game) / int_ee7ed46e
type
The Pirates Who Don't Do Anything
 Paper Mario: The Thousand-Year Door (Video Game) / int_ee7ed46e
comment
The Pirates Who Don't Do Anything: The two groups of organized crime in Rogueport, the Robbo Gang and the Pianta Syndicate, are rarely seen participating in criminal activities (unless the gambling in the Pianta Parlor is considered illegal). The only actual scene displaying their turf war is in the very beginning of the game in the background where two Pianta guards and two Craws fight in town square. Don Pianta mentions some mafia-esque protection racketeering, but no one else ever brings it up, as the only shops in his turf are owned by him.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ee7ed46e
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Paper Mario: The Thousand-Year Door (Video Game) / int_ee7ed46e
 Paper Mario: The Thousand-Year Door (Video Game) / int_ef2c9b2d
type
Arbitrary Mission Restriction
 Paper Mario: The Thousand-Year Door (Video Game) / int_ef2c9b2d
comment
Arbitrary Mission Restriction: Matches in the Glitz Pit require that the player meet certain conditions in order to advance, rather than just defeat the enemy. These include things like "Appeal three times," "Don't attack for three rounds" or "Only let your partner attack." One of the NPC opponents also gets a condition: "Do a triple flip and meow."
 Paper Mario: The Thousand-Year Door (Video Game) / int_ef2c9b2d
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ef8ee709
type
Critical Status Buff
 Paper Mario: The Thousand-Year Door (Video Game) / int_ef8ee709
comment
Critical Status Buff: Several badges — such as Close Call — will power up Mario or his partners when they're at low HP. Depending on the badge equipped, they can get an Attack buff, a Defense buff, or cause enemies to sometimes miss with their attacks.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ef8ee709
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Paper Mario: The Thousand-Year Door (Video Game) / int_ef8ee709
 Paper Mario: The Thousand-Year Door (Video Game) / int_efd11fe3
type
A Dog Named "Dog"
 Paper Mario: The Thousand-Year Door (Video Game) / int_efd11fe3
comment
A Dog Named "Dog": Retroactively. In Japanese, the name of the Doogan (literal dog people) species is the same as Rowf from the previous game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_efd11fe3
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_efd11fe3
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0085dbc
type
Impossible Thief
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0085dbc
comment
Impossible Thief: The Duplighost that is terrorizing Twilight Town was somehow able to steal a letter from the player's keyboard, preventing his name from being completed until it's physically retrieved from the Creepy Steeple basement.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0085dbc
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Paper Mario: The Thousand-Year Door (Video Game) / int_f0085dbc
 Paper Mario: The Thousand-Year Door (Video Game) / int_f010eba7
type
Plot-Irrelevant Villain
 Paper Mario: The Thousand-Year Door (Video Game) / int_f010eba7
comment
Plot-Irrelevant Villain: Most of the end of chapter bosses are either independent antagonists or villains that are just tied to that area's plot. Hooktail, the boss of Chapter 1, is a feared, legendary dragon inhabiting a local castle. Even though she's prominently featured on the cover of the game, Hooktail herself doesn't factor into the X-Nauts' plans, and even though she is one of the pets of the Shadow Queen, Hooktail not even once alludes to this. Grubba, the boss of Chapter 3, uses a Crystal Star to stay youthful, but is otherwise divorced from the main plot. Doopliss, the boss of Chapter 4, terrorizes the people of Twilight Town by turning everyone into pigs, and he steals Mario's body, but he's basically just a jerk and does his own thing. He later does become a part of the plot by joining the Shadow Sirens, but it's a minor role, serving as just a mini boss and a nuisance to stall Mario in Chapter 6, and his actions in Twilight Town had nothing to do with Grodus. Cortez, the boss of Chapter 5, is simply guarding his treasure after his death, and fights Mario thinking that he was after it. After defeating Cortez, he helps Mario against Lord Crump. Smorg, the boss of Chapter 6, is a Giant Space Flea from Nowhere that attacks the train during the last part of the trip, but there's no explanation as to what it is, and it has no connection to Grodus either. It was originally going to have a bigger role, being sent by Beldam, but this was cut during production. Bowser spends the entire game being one step behind Mario, moping about how someone else kidnapped Princess Peach this time and replaced him as the Big Bad. He does have a few fights with Mario, but they have nothing to do with the plot, Bowser fights Mario since they do have a history and all. The only plot relevant thing he really does is accidentally saving Mario from Grodus when the latter was just about to finish him off.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f010eba7
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Paper Mario: The Thousand-Year Door (Video Game) / int_f010eba7
 Paper Mario: The Thousand-Year Door (Video Game) / int_f09021fe
type
Check-Point Starvation
 Paper Mario: The Thousand-Year Door (Video Game) / int_f09021fe
comment
Checkpoint Starvation: The Pit Of 100 Trials is the epitome of this. Depending on the player's level dungeon takes hours to complete, and you can't save your progress at all, though one can keep whatever badges they obtain and whatever star points they receive if they leave the dungeon and go save outside. Since you can't flee from the final trial, you can't even escape the pit and keep your level-ups if you can't do it. It does reward you with the most powerful badge ever if you manage to beat it though.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f09021fe
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Paper Mario: The Thousand-Year Door (Video Game) / int_f09021fe
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0bcf72a
type
Time Keeps On Ticking
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0bcf72a
comment
Time Keeps On Ticking: At the end of the timed escape sequence from the Great Boggly Tree, the timer does not go off even during the unskippable dialogue sequence between Crump and the Puni elder. Fortunately, Crump shuts it off halfway through it, but if the player was a little slow to get back to the entrance, the precious seconds wasted during the cutscene can be fatal.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f0bcf72a
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Paper Mario: The Thousand-Year Door (Video Game) / int_f0bcf72a
 Paper Mario: The Thousand-Year Door (Video Game) / int_f11c3835
type
Anti-Grinding
 Paper Mario: The Thousand-Year Door (Video Game) / int_f11c3835
comment
Anti-Grinding: Leveling up will decrease the amount of experience enemies drop, eventually going down to yielding one point per encounter.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f11c3835
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_f11c3835
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Paper Mario: The Thousand-Year Door (Video Game) / int_f11c3835
 Paper Mario: The Thousand-Year Door (Video Game) / int_f1577797
type
Boss Remix
 Paper Mario: The Thousand-Year Door (Video Game) / int_f1577797
comment
Boss Remix: Lord Crump, Sir Grodus, and Bowser all get this treatment, having remixes of their respective themes as their battle musics.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f1577797
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 Paper Mario: The Thousand-Year Door (Video Game) / int_f1577797
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Paper Mario: The Thousand-Year Door (Video Game) / int_f1577797
 Paper Mario: The Thousand-Year Door (Video Game) / int_f217cdab
type
Great Big Book of Everything
 Paper Mario: The Thousand-Year Door (Video Game) / int_f217cdab
comment
Great Big Book of Everything: Goombella has one that she uses for her Tattles. This even includes Princess Peach after she is possessed by the final boss.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f217cdab
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Paper Mario: The Thousand-Year Door (Video Game) / int_f217cdab
 Paper Mario: The Thousand-Year Door (Video Game) / int_f2227354
type
Powers as Programs
 Paper Mario: The Thousand-Year Door (Video Game) / int_f2227354
comment
Powers as Programs: You can equip various power up Badges on Mario that require different amounts of BP.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f2227354
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_f2227354
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_f2227354
 Paper Mario: The Thousand-Year Door (Video Game) / int_f23ad6de
type
Food Porn
 Paper Mario: The Thousand-Year Door (Video Game) / int_f23ad6de
comment
Food Porn: Classic Paper Mario food cooking in all its glory. You'd be surprised how good cartoony 2D food can look.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f23ad6de
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_f23ad6de
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 Paper Mario: The Thousand-Year Door (Video Game)
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Paper Mario: The Thousand-Year Door (Video Game) / int_f23ad6de
 Paper Mario: The Thousand-Year Door (Video Game) / int_f3f391f6
type
Fission Mailed
 Paper Mario: The Thousand-Year Door (Video Game) / int_f3f391f6
comment
Fission Mailed: If you use alter the Gamecube's clock to cheat the at the lottery, Lucky the Bob-omb will become infuriated enough to do a sudden shutdown, only to quickly let the issue slide after being paid 500 coins for a new ticket.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f3f391f6
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_f3f391f6
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Paper Mario: The Thousand-Year Door (Video Game) / int_f3f391f6
 Paper Mario: The Thousand-Year Door (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Paper Mario: The Thousand-Year Door (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: If you don't equip the sound effect badge (either by not finding it or not realizing that it's supposed to be the sound of a cricket), then when you end up going against Hooktail, you'll be surprised by Hooktail's gargantuan Attack Power of 5 and Defense Power of 1, which means this early in the game you can basically be two-to-three shot depending on your health. This made astronomically worse by the fact that the second phase of the boss fight will be harder due to the lack of an audience, meaning you can't charge Sweet Treat for a free heal. Fought this way, she outperforms Magnus Von Grapple (the second boss) in damage, defense, and difficulty. You better get used to that Counter button. It may do no damage, but you won't take 4-5 damage every time she smacks you. Additionally, you had better get down all of the action commands, because most of your attacks will do 0 damage without it. This also means that if you face her this way, Goombella basically cannot be used, as Hooktail will shrug all of the damage right off with that 1 Defense Power.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f4a0408f
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Paper Mario: The Thousand-Year Door (Video Game) / int_f4a0408f
 Paper Mario: The Thousand-Year Door (Video Game) / int_f50ba444
type
Shall I Repeat That?
 Paper Mario: The Thousand-Year Door (Video Game) / int_f50ba444
comment
Shall I Repeat That?: When you receive a new ability or item, you will be asked if you understand what you can now do. If you’re not careful, you’ll end up repeating the explanation due to the arrow automatically being on the “explain it to me again� option.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f50ba444
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1.0
 Paper Mario: The Thousand-Year Door (Video Game) / int_f50ba444
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Paper Mario: The Thousand-Year Door (Video Game) / int_f50ba444
 Paper Mario: The Thousand-Year Door (Video Game) / int_f511ea9b
type
Product Placement
 Paper Mario: The Thousand-Year Door (Video Game) / int_f511ea9b
comment
Product Placement: Mario has a "Mailbox SP", which looks exactly like a Game Boy Advance SP. There's a kid NPC in Petalburg who goes on about an awesome new video game he's playing. The title? Fire Emblem. The monitor you use to reserve a fight in the Glitz Pit in TTYD is a Game Boy Advance. Pennington also "deduces" that what the young Bob-omb Bub wants for his birthday is a Game Boy Advance "because that's what all the kids want these days".
 Paper Mario: The Thousand-Year Door (Video Game) / int_f511ea9b
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 Paper Mario: The Thousand-Year Door (Video Game) / int_f511ea9b
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Paper Mario: The Thousand-Year Door (Video Game) / int_f511ea9b
 Paper Mario: The Thousand-Year Door (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Paper Mario: The Thousand-Year Door (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Several of Mario's party members in this game are functionally identical to the ones in the first game. This is most obvious with party members that are the same species, such as Goombario and Goombella, Kooper and Koops, and Bombette and Bobbery. The Yoshi Kid is a combination of Parakarry and Lakilester, while Vivian is similar to Lady Bow.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f5a3e496
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Paper Mario: The Thousand-Year Door (Video Game) / int_f5a3e496
 Paper Mario: The Thousand-Year Door (Video Game) / int_f6254414
type
Cute Bruiser
 Paper Mario: The Thousand-Year Door (Video Game) / int_f6254414
comment
Cute Bruiser: Goombella is an adorable young Goomba, but don't be fooled, she's much tougher than she looks. The nameable, color-customizable Yoshi partner found in Glitzville. For someone fresh out of his egg, he can hold his own in a fight damn well.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f6254414
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 Paper Mario: The Thousand-Year Door (Video Game) / int_f6254414
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Paper Mario: The Thousand-Year Door (Video Game) / int_f6254414
 Paper Mario: The Thousand-Year Door (Video Game) / int_f69be68b
type
Good Princess, Evil Queen
 Paper Mario: The Thousand-Year Door (Video Game) / int_f69be68b
comment
Good Princess, Evil Queen: The Big Bad is the Shadow Queen. When she takes over the Princess Classic heroine Princess Peach, they are referred to as "Shadow Queen Peach" and have a cold, icy personality contrasting Peach's kind one.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f69be68b
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Paper Mario: The Thousand-Year Door (Video Game) / int_f69be68b
 Paper Mario: The Thousand-Year Door (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Paper Mario: The Thousand-Year Door (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Chapter 8 is set within the Palace of Shadow, which lies behind the Thousand-Year Door, which you've been trying to open for the entire game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f821e963
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Paper Mario: The Thousand-Year Door (Video Game) / int_f821e963
 Paper Mario: The Thousand-Year Door (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Paper Mario: The Thousand-Year Door (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: During the final boss battle of Chapter 4, Doopliss has the real Mario's first 4 partners fighting with him. You can wail on them and even K.O. them if you're heartless enough. You can also smash away all the fans in the foyer of the Glitz Pit. If you do this to Rawk Hawk's fans, he'll chew you out for it. Again, the Whacka, and you can whack him eight times until he disappears. Whether he died or simply fled is left ambiguous, though. Several dialogue options can be this, such as terrorizing Punio by saying you'll bully him, refusing to keep Francesca and Frankie's eloping a secret, and the "let there be hot dogs!" option in Glitzville. Needless to say, pretty much all of these will result in Mario's current partner being appalled and yelling at him for his cruelty.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f87c42d4
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Paper Mario: The Thousand-Year Door (Video Game) / int_f87c42d4
 Paper Mario: The Thousand-Year Door (Video Game) / int_f89f164a
type
Purposely Overpowered
 Paper Mario: The Thousand-Year Door (Video Game) / int_f89f164a
comment
Purposely Overpowered: A Glass Cannon strategy that overpowers even the final boss is feasible just by playing the game normally without any grinding or much sidequesting. Then you unlock the Power Rush badge for purchase at the casino and it gets ridiculous, but it's definitely intentional on the part of the developers given the sheer expansion of the BP cap from 30 to 99 between installments and how the game passive-aggressively calls raising HP a "lack of confidence".
 Paper Mario: The Thousand-Year Door (Video Game) / int_f89f164a
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 Paper Mario: The Thousand-Year Door (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 Paper Mario: The Thousand-Year Door (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: After the buffoonish Lord Crump's final defeat on the moon, the story starts to go down a path darker in comparison to past Mario titles. This trend toward the sinister and eerie is briefly interrupted when the Laughably Evil Bowser and Kammy Koopa, who have spent the game two steps behind everyone else, make a surprise last-minute appearance as the Pre-Final Boss.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f97b5d33
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Paper Mario: The Thousand-Year Door (Video Game) / int_f97b5d33
 Paper Mario: The Thousand-Year Door (Video Game) / int_f9f2c33
type
Running Gag
 Paper Mario: The Thousand-Year Door (Video Game) / int_f9f2c33
comment
Running Gag: There's a recurring NPC called Dupree that visits the same places that Mario does. Having Goombella use Tattle on him will yield different information (and some snark) depending on the location. The Travelling Sisters Three (a group of Toad triplets) will also pop up again and again. In every chapter, Mario is called by the wrong name at some point or another. Hard-of-hearing village elders tend to mishear his name, he is forced to use a stage name in the Glitz Pit, and is even mistaken for Luigi by a main character in Chapter 6 (although he eventually realizes his mistake and apologizes). In Chapter 4, his name is stolen. There four black chests with "evil spirits" in them, with each one "cursing" Mario. By the fourth and last, the spirit actually requests that Mario and company let him do his thing like the others. There are a number of times where Goombella will either break the fourth wall or potentially be present when somebody else breaks it. When this happens, she will respond by lampshading it. Peach's offscreen nudity, much to her annoyance. One time she's in the shower, in another she has to change clothes to disguise herself as an X-naut and in the third instance she becomes an Invisible Streaker to sneak around their base.
 Paper Mario: The Thousand-Year Door (Video Game) / int_f9f2c33
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Paper Mario: The Thousand-Year Door (Video Game) / int_f9f2c33
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb111d49
type
Sequence Breaking
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb111d49
comment
Sequence Breaking: There are enough of these for their own page. They result in over half the game becoming completely skippable and finishable in under three hours.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb111d49
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1.0
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Paper Mario: The Thousand-Year Door (Video Game) / int_fb111d49
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb2136ec
type
Big, Thin, Short Trio
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb2136ec
comment
Big, Thin, Short Trio: The Shadow Sirens fit this trope; Beldam (Short), Marilyn (Big) and Vivian (Thin).
 Paper Mario: The Thousand-Year Door (Video Game) / int_fb2136ec
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc07d409
comment
Mario gets in a fight with the Chapter 4 boss more than any other boss in the game. After beating him once, you're required to go through at least two Hopeless Boss Fights where neither of you can beat each other, and then you rematch him while he has your partners for the real final battle of the chapter. When that's said and done, there's still one last fight with him in Chapter 8 along with Beldam and Marilyn.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc07d409
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Deadly Doctor
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc1ee7d5
comment
Deadly Doctor: X-Naut PhDs, who attack by throwing potions that have various effects on Mario and his partner.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc1ee7d5
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type
You Shouldn't Know This Already
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: In Chapter 4, there's a Duplighost that stole Mario's body and asks you to figure out his name before Mario can get it back. Even if you already know, the letter "p" is removed from the keyboard you're given whenever you're asked. You have to learn the Duplighost's name by venturing into Creepy Steeple and physically retrieve the missing letter before you can spell it out.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fc85fadc
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Beware the Nice Ones
 Paper Mario: The Thousand-Year Door (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: Lucky gets really angry with cheaters. If you confess to cheating by messing with the Gamecube's clock, save the game, cheat again, and confess again, Lucky will actually end the game. Well, not really, but he'll sap 500 of your coins as punishment.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fccd06b6
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type
Accidental Unfortunate Gesture
 Paper Mario: The Thousand-Year Door (Video Game) / int_fd8cc713
comment
Accidental Unfortunate Gesture: Mario says hello with a salute that looks a little bit too much like he's actually trying to heil Hitler. Due to the resemblance, the gesture was removed in all European versions of the game.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fd8cc713
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type
Theme Naming
 Paper Mario: The Thousand-Year Door (Video Game) / int_fd94c4ac
comment
Theme Naming: The three dragons you can fight in the game are named Hooktail, Gloomtail, and Bonetail.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fd94c4ac
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1.0
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type
Brick Joke
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe0330fb
comment
Brick Joke: During Chapter 2, Petuni reveals she was going to give her brother a mushroom to eat, only for it to dry out and turn into a Dried Shroom due to the amount of time she and other Punis spent locked in a cage. Much later on during the postgame, Professor Frankly reveals he found a treasure chest in The Very Definitely Final Dungeon containing a Dried Shroom, because the original mushroom had dried out from sitting in the chest for over 1000 years.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe0330fb
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type
Gondor Calls for Aid
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe5e40e2
comment
Gondor Calls for Aid: When Mario and his allies are fighting the Shadow Queen, the Crystal Stars react to her dark magic and fly around the world to tell its people what's happening. Every citizen answers the call with cries of encouragement and prayers for the group's success.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe5e40e2
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1.0
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type
Not Rare Over There
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe797340
comment
Not Rare Over There: After returning to a mafia Don who was part of a previous quest, you find him deathly ill and his bodyguards promise you the tickets for a trip on the Excess Express you need if you find his daughter and son-in-law (who he exiled at the end of said quest). Upon recovering when they return to his side, he's furious when he hears about said promise... until you state what you were promised; he bursts into laughter and asks how many you want.
 Paper Mario: The Thousand-Year Door (Video Game) / int_fe797340
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1.0
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 Paper Mario: The Thousand-Year Door (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Paper Mario: The Thousand-Year Door (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Averted during Chapter 2. The Time Bomb set up by Lord Crump to blow up the Great Boggly Tree will continue to count down even during the cutscene before the boss fight.
 Paper Mario: The Thousand-Year Door (Video Game) / int_ff5a74c8
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Paper Mario: The Thousand-Year Door (Video Game)

The following is a list of statements referring to the current page from other pages.

 Brave New World / Fan Fic
seeAlso
Paper Mario: The Thousand-Year Door (Video Game)
 PaperMarioGlitzOrGlory
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Paper Mario: The Thousand-Year Door (Video Game)
 Chuggaaconroy (Lets Play)
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Paper Mario: The Thousand-Year Door (Video Game)
 Game Guy 888 (Lets Play)
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Paper Mario: The Thousand-Year Door (Video Game)
 Paper Mario: The Thousand-Year Door (Video Game)
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A Head at Each End / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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 Paper Mario: The Thousand-Year Door (Video Game)
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A Pig Named "Porkchop" / int_da02c1ef
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A Twinkle in the Sky / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Abhorrent Admirer / int_da02c1ef
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Aborted Declaration of Love / int_da02c1ef
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Absurdly Short Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Absurdly Spacious Sewer / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Accessory-Wearing Cartoon Animal / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Accidental Unfortunate Gesture / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Adaptation Decay / int_da02c1ef
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Addressing the Player / int_da02c1ef
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Admiring the Poster / int_da02c1ef
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Adopt the Food / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Adventure Guild / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Adventurer Archaeologist / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Age Without Youth / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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All Myths Are True / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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All or Nothing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Almost Dead Guy / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Already Done for You / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Always Close / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Always Night / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Amateur Sleuth / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Ambiguously Absent Parent / int_da02c1ef
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Ancient Evil / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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And Your Reward Is Clothes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Angry Chef / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Animal Stampede / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Ant War / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Anti-Interference Lock Up / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Apocalypse Maiden / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Arc Hero / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Are You Sure You Want to Do That? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Armor-Piercing Attack / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Art Attacker / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Art Shift / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Attack Reflector / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Audience Participation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Audience? What Audience? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Auto-Revive / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Autopilot Artistry / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Awesomeness Meter / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bad Vibrations / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Balking Summoned Spirit / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bandit Mook / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Batman Can Breathe in Space / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Beat the Curse Out of Him / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Beautiful Void / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Beauty, Brains and Brawn / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Because You Were Nice to Me / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Beef Gate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Being Evil Sucks / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Better Off Sold / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Big Ball of Violence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Big Boo's Haunt / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Big Brother Bully / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Big Door / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Big Fancy Castle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bilingual Bonus / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bite the Wax Tadpole / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Blamed for Being Railroaded / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Blaming the Railroaded Player Character / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bleak Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Blocking Stops All Damage / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bonus Dungeon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Boring Return Journey / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Boss-Altering Consequence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Boss Bonanza / int_7dfb45cf
 Paper Mario: The Thousand-Year Door (Video Game)
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Boss Corridor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bottomless Magazines / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Bragging Rights Reward / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Brain Bleach / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Brawn Hilda / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Breaking Out the Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Breather Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Broke Your Arm Punching Out Cthulhu / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Brutal Bonus Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Busman's Holiday / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cannot Spit It Out / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cartoon Creature / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cartoon Meat / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cash Gate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Catapult to Glory / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Catching Some Z's / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Chalk Outline / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Changed My Mind, Kid / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Character Select Forcing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cheaters Never Prosper / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Check-Point Starvation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Chemistry Can Do Anything / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Chilly Reception / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Chimney Entry / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Circus Synths / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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City Guards / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Classy Cat-Burglar / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Clever Crows / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Climax Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Clothing Switch / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Clueless Detective / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Co-Dragons / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cognizant Limbs / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Collapsing Ceiling Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Color-Coded Stones / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Color-Coded Wizardry / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Combined Energy Attack / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Company Cross References / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Conditioned to Be Weak / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Console Cameo / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Contractual Boss Immunity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cool Gate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cool Train / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Costumes Change Your Size / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Could Say It, But... / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Counter-Attack / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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*Crack!* "Oh, My Back!" / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Credits Montage / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Creepy Cathedral / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Crippling the Competition / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Crunchtastic / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cumulonemesis / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Cute Ghost Girl / int_da02c1ef
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Cyborg Wizard / int_da02c1ef
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Cycle of Hurting / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Dancing with Myself / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Dead Man Writing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Deadly Euphemism / int_da02c1ef
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Defeat Means Menial Labor / int_da02c1ef
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Defend Command / int_da02c1ef
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Degraded Boss / int_da02c1ef
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Deliberately Monochrome / int_da02c1ef
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Delusions of Beauty / int_da02c1ef
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Descending Ceiling / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Detective Animal / int_da02c1ef
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Development Gag / int_da02c1ef
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Diamonds in the Buff / int_da02c1ef
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Did I Just Say That Out Loud? / int_da02c1ef
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Difficult, but Awesome / int_da02c1ef
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Difficulty by Region / int_da02c1ef
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Difficulty Spike / int_da02c1ef
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Disappointed by the Motive / int_da02c1ef
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Disco Dan / int_da02c1ef
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Ditch the Bodyguards / int_da02c1ef
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Do Androids Dream? / int_da02c1ef
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Dog Pile of Doom / int_da02c1ef
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Door of Doom / int_da02c1ef
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Door to Before / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Doppelgänger Spin / int_da02c1ef
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Double X / int_da02c1ef
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Down the Drain / int_da02c1ef
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Dracolich / int_da02c1ef
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Dragon with an Agenda / int_da02c1ef
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Dressing as the Enemy / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Driving Stick / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Drone Deployer / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Drop-In Nemesis / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Dropped Glasses / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Droste Image / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Dude, Where's My Reward? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Dungeon Town / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ear Worm / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Easily Conquered World / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Easy Amnesia / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Easy Level Trick / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Eating the Enemy / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Edible Theme Naming / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Edible Treasure / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Eggshell Clothing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Elopement / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Empathic Environment / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Empty Room Psych / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Endless Daytime / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Epileptic Flashing Lights / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Epilogue Letter / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Everybody Lives / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Evil Chancellor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Evil Is Not Well-Lit / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Exact Eavesdropping / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Exactly Exty Years Ago / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Excuse Question / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Extra Turn / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Eye-Obscuring Hat / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Face Fault / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Face Stealer / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Faceless Goons / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Failure-to-Save Murder / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Faint in Shock / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fairy Battle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fake Longevity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fake-Out Fade-Out / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fakin' MacGuffin / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
False Innocence Trick / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Family-Unfriendly Violence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Famous-Named Foreigner / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fan of Underdog / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
"Far Side" Island / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fashion-Victim Villain / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Father Neptune / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Female Monster Surprise / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fetch Quest / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fighting from the Inside / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fighting Your Friend / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fire, Ice, Lightning / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
First Law of Resurrection / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
First Town / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fission Mailed / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Floating Continent / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Flunky Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Flying Weapon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Fooled by the Sound / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
For Doom the Bell Tolls / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Forced into Evil / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Forced Tutorial / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Forceful Kiss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Foregone Victory / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Formerly Friendly Family / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Free-Sample Plot Coupon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Friendly Franchise Somber Spinoff / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Friendly Ghost / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
From Cataclysm to Myth / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Funny Octopus / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gangbangers / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gangplank Galleon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gender-Equal Ensemble / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Getting Eaten Is Harmless / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ghost Pirate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ghost Ship / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gimmick Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gladiator Subquest / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Go into the Light / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
God Save Us from the Queen! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Goldfish Poop Gang / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Good Feels Good / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Good Princess, Evil Queen / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Gravity Screw / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Great Big Book of Everything / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Green Hill Zone / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Grew a Spine / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Grew Beyond Their Programming / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Groupie Brigade / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
HP to 1 / int_7dfb45cf
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Had the Silly Thing in Reverse / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Halloweentown / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
He Knows About Timed Hits / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Healing Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Heel / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hello, [Insert Name Here] / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Helpful Mook / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Her Code Name Was "Mary Sue" / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hero of Another Story / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Heroic Mime / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Heroic Self-Deprecation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
He's a Friend / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hey, It's That Sound! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
High Collar of Doom / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
High-Heel–Face Turn / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hint System / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
His Name Is... / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hit Me, Dammit! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hoax Hogan / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hot Librarian / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Huge Rider, Tiny Mount / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Human Cannonball / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Humble Goal / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hypnotize the Captive / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Hypnotize the Princess / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Know Your True Name / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Should Write a Book About This / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Surrender, Suckers / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Take Offense to That Last One / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Was Quite a Looker / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I Was Told There Would Be Cake / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Idiosyncratic Ship Naming / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Idle Animation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I'll Never Tell You What I'm Telling You! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
I'm Not Doing That Again / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Impersonation-Exclusive Character / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Impossible Theft / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
In-Game Novel / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
In the Style of / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
In Their Own Image / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
In-Universe Game Clock / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Inevitable Tournament / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Inn Security / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Instant Runes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Intangible Theft / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Invincible Minor Minion / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Invisible Streaker / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
It Amused Me / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
It Will Never Catch On / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
It's Probably Nothing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
It's Quiet… Too Quiet / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Japanese Video Games / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Joined Your Party / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Jungle Japes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Just a Machine / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Just Add Water / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Just Between You and Me / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Just Eat Him / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Justified Tutorial / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kaizo Trap / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Karmic Jackpot / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Keep the Reward / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kill and Replace / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
King Mook / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kiss Me, I'm Virtual / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kiss of Death / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kleptomaniac Hero Found Underwear / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Kung Fu-Proof Mook / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ladyella / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Language Fluency Denial / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Last Note Nightmare / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Layered Metropolis / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lazy Backup / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Let X Be the Unknown / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lethal Lava Land / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Letting the Air out of the Band / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Level Ate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Life Drinker / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lily-Pad Platform / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Load-Bearing Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Loads and Loads of Sidequests / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Locomotive Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Loss of Identity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lost in Transmission / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lost Wedding Ring / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Low-Level Advantage / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Lunarians / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
MacGuffin Delivery Service / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mafia Princess / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Magic Compass / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Magic Countdown / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Magic from Technology / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Magic Map / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Make My Monster Grow / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Make Way for the New Villains / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mana Burn / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Marathon Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mass Monster-Slaughter Sidequest / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mass Transformation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Master of the Levitating Blades / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Meaningless Villain Victory / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Miles Gloriosus / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Min-Maxing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mineral MacGuffin / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Minor Crime Reveals Major Plot / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Missed Him by That Much / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mistaken for an Imposter / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mob War / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
MockGuffin / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Money Multiplier / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Money Sink / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Monster Arena / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Monster Compendium / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Moose and Maple Syrup / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Mosquito Miscreants / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Most Definitely Not a Villain / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Moving the Goalposts / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Multi-Mook Melee / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
My Name Is ??? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Myth Prologue / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
NPC Roadblock / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Naturally Huskless Coconuts / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Nebulous Evil Organisation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Negative Continuity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Neon Sign Hideout / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
No Fair Cheating / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
No Fourth Wall / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
No Hero Discount / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
No Item Use for You / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
"No Peeking!" Request / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Noblewoman's Laugh / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Nobody Here but Us Birds / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Nominal Importance / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Non-Human Sidekick / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Non-Lethal Bottomless Pits / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Non-Mammal Mammaries / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Nostalgia Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Not Completely Useless / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Not Evil, Just Misunderstood / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Not Just a Tournament / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Not Rare Over There / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Not-So-Safe Harbor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
"Number of Objects" Title / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Numbered Sequels / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Obscured Special Effects / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Obsessive-Compulsive Barkeeping / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Obvious Villain, Secret Villain / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Officer and a Gentleman / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Offscreen Start Bonus / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Oh, No... Not Again! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ominous Clouds / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ominous Opera Cape / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
One Last Smoke / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
One-Note Cook / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
One-Time Dungeon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
One True Sequence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
One-Woman Wail / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Only Idiots May Pass / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Open-Ended Boss Battle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Optional Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Optional Party Member / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Orange/Blue Contrast / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Organized Crime Sidequest / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Our Doors Are Different / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ow, My Body Part! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Palmtree Panic / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pamphlet Shelf / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Paper People / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Parental Bonus / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Party in My Pocket / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pauper Patches / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Peninsula of Power Leveling / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Phlebotinum-Handling Requirements / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pig Man / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pirate Episode / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pirate Stories / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pitiful Worms / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Platform-Activated Ability / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Playable Epilogue / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Playboy Bunny / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Playing a Tree / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Please, I Will Do Anything! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Plot-Based Voice Cancellation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Plot Coupon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Plot-Irrelevant Villain / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Plot Tunnel / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Point of No Return / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pointless Band-Aid / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pokémon Speak / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Polly Wants a Microphone / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pop-Culture Pun Episode Title / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pop Quiz / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Portal Picture / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Post-Game Retaliation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Power Creep / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Power Stereotype Flip / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Power-Up Mount / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pre-Final Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Precursor Heroes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Previous Player-Character Cameo / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pro Wrestling Episode / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Pro Wrestling Is Real / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Produce Pelting / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Production Foreshadowing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Promoted to Playable / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Prophecies Rhyme All the Time / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Purple Is the New Black / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Purposely Overpowered / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Puzzle Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rail Enthusiast / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rambling Old Man Monologue / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Random Drop / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rapid-Fire Typing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Readings Are Off the Scale / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recurring Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recurring Extra / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recurring Riff / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recurring Traveller / int_7dfb45cf
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recursive Canon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Recursive Translation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Red Herring Mole / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Redemption Promotion / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Refuge in Audacity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Reluctant Monster / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Repeat Cut / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Replaced with Replica / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Replacement Mooks / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Resized Vocals / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Retirony / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rich Boredom / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Riddle Me This / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Ridiculously Small Wings / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rocket Punch / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Role-Reversal Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rose-Haired Sweetie / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Rules of the Game / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sampling / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
"Save the World" Climax / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Scare Chord / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Schmuck Banquet / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sealed Good in a Can / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Second Hour Superpower / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Secret Character / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Secret Diary / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Secret Shop / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shadow Walker / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shall I Repeat That? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shameful Shrinking / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shapeshifter Default Form / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shark Pool / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sheathe Your Sword / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shell Backpack / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sherlock Scan / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
She's a Man in Japan / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shielded Core Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shockwave Stomp / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shows Damage / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Shy Shelled Animal / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Side View / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Signature Laugh / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Simple Solution Won't Work / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Simultaneous Arcs / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sleep Cute / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Slippy-Slidey Ice World / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Smart Animal, Average Human / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Smooch of Victory / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Solo Sequence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Somebody Set Up Us the Bomb / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Something-Nauts / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Space Base / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Space Episode / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Space Is Noisy / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Space Zone / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spectacular Spinning / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spectator Casualty / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Speech Bubbles / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spin Attack / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spoiled by the Format / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spontaneous Crowd Formation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Spring Jump / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sprint Shoes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stage Names / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stalking Is Love / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Standard Evil Empire Hierarchy / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Standard RPG Items / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Standard Status Effects / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Star-Shaped Coupon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Star-Spangled Spandex / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Starter Villain Stays / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Status Buff / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stealth Mentor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stolen MacGuffin Reveal / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Strange Salute / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stress-Relieving Gameplay / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stronger Sibling / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stupid Sexy Flanders / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stupidity Is the Only Option / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Stylistic Callback / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Subject 101 / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Successful Sibling Syndrome / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Suddenly Voiced / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sunglasses at Night / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Super-Breath / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Supreme Chef / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Surprise Difficulty / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Swallowed Whole / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Sweetheart Sipping / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Take Away Their Name / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Take Your Time / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Takes One to Kill One / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Talk Like a Pirate / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Talking Is a Free Action / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Team-Based Tournament / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Technology Marches On / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Tentacle Rope / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
That One Sidequest / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Baroness / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Bartender / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Battle Didn't Count / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Brute / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Casino / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Dog Was the Mastermind / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Don / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Door Slams You / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Fellowship Has Ended / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Goomba / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Key Is Behind the Lock / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Legend of Chekhov / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Lost Woods / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Man in Front of the Man / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Peeping Tom / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Professor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Runt at the End / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Seven Mysteries / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Spiny / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Stars Are Going Out / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Thunderdome / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
The Von Trope Family / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
There Are No Tents / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
They Fight Crime! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
This Cannot Be! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Thriller on the Express / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Throw the Mook at Them / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Tiered by Name / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Time Bomb / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Time Keeps On Ticking / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Time Title / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Timed Mission / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Title Drop Chapter / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Toilet Teleportation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Tome of Eldritch Lore / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Took a Shortcut / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Tournament Arc / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Train-Station Goodbye / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Traintop Battle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Trans Tribulations / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Treasure Room / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Tree Trunk Tour / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Trick Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Trip to the Moon Plot / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Two Lines, No Waiting / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Uncanny Atmosphere / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Undead Counterpart / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Under City / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Underground City / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Underground Level / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Underrated and Overleveled / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Underused Game Mechanic / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unexpected Gameplay Change / int_7dfb45cf
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unfinished Business / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unishment / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Universal Eyeglasses / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unnaturally Looping Location / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unreadably Fast Text / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Unreliable Expositor / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Urban Segregation / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
hasFeature
Vice City / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Victory Fakeout / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Video-Game Lives / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Video Game Stealing / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Video Games of 2000-2004 / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Vile Villain, Laughable Lackey / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villain Episode / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villain Forgot to Level Grind / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villain No Longer Idle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villain of the Detour / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villain Shoes / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Villainy-Free Villain / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Visible Invisibility / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Visible Silence / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Voice Grunting / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Waking Non Sequitur / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Warm-Up Boss / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Warp Whistle / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Water Is Air / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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We Buy Anything / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Wealth's in a Name / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Weather Report / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Weight Taller / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Weird Moon / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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When All You Have Is a Hammer… / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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White Sheep / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Who Dares? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Who Would Want to Watch Us? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Widely-Spaced Jail Bars / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Wild Goose Chase / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Word Salad Title / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Worthless Treasure Twist / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Writing Lines / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Wrong Side of the Tracks / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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"X" Makes Anything Cool / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Yin-Yang Clash / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Called Me "X"; It Must Be Serious / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Can't Kill What's Already Dead / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Fool! / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Need a Breath Mint / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Shouldn't Know This Already / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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You Wanna Get Sued? / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Your Costume Needs Work / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Your Mom / int_da02c1ef
 PaperMarioTheThousandYearDoor
sameAs
Paper Mario: The Thousand-Year Door (Video Game)
 PaperMarioTheThousandYearDoor
sameAs
Paper Mario: The Thousand-Year Door (Video Game)
 Paper Mario: The Thousand-Year Door (Video Game)
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Enter Solution Here / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Exposition Break / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Heavy Sleeper / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Shapeshifter Guilt Trip / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Upgrade Artifact / int_da02c1ef
 Paper Mario: The Thousand-Year Door (Video Game)
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Valley Girl / int_da02c1ef